Markarth, viewed from outside the city gates
Markarth is a major city in the southwest of Skyrim near the border of High Rock, and the capital of the Reach. It is housed in an ancient Dwemer city, making its architecture noticeably different from that of most cities in Skyrim, with much of the city carved into the surrounding rock. Jarl Igmund, the initial ruler of the Reach, is having issues with a group known as the Forsworn, who infest the nearby countryside and attack travelers on sight. Though many races populate the city, the people of Markarth are not fond of outsiders, and the guards treat them with hostility and suspicion.
Half the city is owned by the Silver-Blood family. The Silver-Blood Inn near the entrance to the city is a good place for brawling, picking up bounty letters, hiring a follower, or renting a room. The Silver-Bloods also own Cidhna Mine, which is inside the city walls and used as a prison, said to be the most secure prison in Skyrim. Most of the poor of Markarth live in extreme poverty in an area dug into the cliff called The Warrens. Many in the Warrens work in the mine and at the smelters in the area. Several shops are in an open-air marketplace near the city entrance. The guards are quartered in a Dwemer dormitory carved out of the stone beneath the imposing Guard Tower at the center of the city. Markarth also houses Understone Keep, the ancient Dwemer castle and seat of government carved into the mountain at the west end of the city.
For more information on Markarth, see the lore article.
†These people only sell goods at the market.
‡Ghorza gra-Bagol only offers services at the forge located outside the Castle Markarth proper (just north of The Hag's Cure).
^dThese people can die when you first enter the city.
^fBanning is not a potential follower, but will sell the canine follower Vigilance.
Related Quests[edit]
Quests Starting Here[edit]
Other Quests[edit]
- Vlindrel Hall is a house available for purchase after completion of certain quests for the jarl. It may be purchased from the steward for 8,000 gold.
- Evidence of the former Dwemer presence in Markarth is found in the deserted ruins of a Dwemer city. The ruins still contain several operational (and hostile) Dwemer machines.
- Markarth is a unique city in that many citizens may be killed depending on the choices that you make during quests, making the phrase that only "Blood and Silver" runs through Markarth true. See the notes to the table of NPCs above for details.
- Markarth also appears in Arena as Markarth Side, and reappears in ESO.
- There is a dialogue bug with Markarth guards that occurs after the two Forsworn quests. They will attempt to arrest you, and if you reply with any option other than resist arrest, the dialogue will repeat endlessly. ?
- The simplest way of resolving this is to go back to the Temple of Talos and speak with the guards inside. Choose the option to go to jail, then walk outside and speak to another guard to pay your bounty, persuade, etc. successfully.
- For various other methods on how to resolve this, see the talk page.
- The steward Raerek may refuse to speak with you, or will not offer to sell you Vlindrel Hall. See this section for details. ?
- Each white dot corresponds directly to a door. All doors are numbered and relate to a Key on the side of the map.