Orsinium Announced — October 5, 2015
Classic Bethesda Games Now Available via GOG.com — August 26, 2015
Imperial City on PTS — July 29, 2015
Imperial City Announced — July 15, 2015
New ESO Creative Director — June 29, 2015
Bethesda's E3 Showcase — June 15, 2015
ESO Console Preload — June 5, 2015
The Elder Scrolls Online
is now available to download on PS4
and Xbox One
for anyone who has preordered the digital version of the game from the console's marketplace (PSN and Xbox Live respectively). There are two downloads at 16GB and 40GB, so start the download early to make sure you have it done by June 9! Those who have purchased an account copy
will need to wait until June 8 to receive the game code.
ESO Crown Store Riding Lessons — June 4, 2015
Riding lessons have been added to ESO's Crown Store today with relatively little fanfare. Stacks of ten can be bought for 1,000 —the equivalent of ten days' worth of upgrades and 2,500 gold.
Elder Scrolls V: Skyrim Free on Steam Until the 26th — April 24, 2015
On the coattails of the recent announcement of purchasable mods becoming available on the Steam Workshop for The Elder Scrolls V: Skyrim, Bethesda has announced a free weekend for the game. Skyrim can be played for free by anyone who does not already own the game until Monday at 1PM EST. Additionally, Skyrim and its expansions are also on a deep discount, making this a good time to try out the game, if you haven't already.
Elder Scrolls V: Skyrim Mod Workshop Now Allows Purchasable Mods — April 23, 2015
Following an update to allow the mod workshop for the PC version of The Elder Scrolls V: Skyrim to allow mods of any size to be uploaded, Valve and Bethesda have announced that modders will now be able to sell their mods in the workshop. Similar to Bethesda leading the way for previous updates to the Steam client, such as the Workshop itself and Steam trading cards, this service will also be the first test of a non-curated mod service on Steam, with the creator of the mod setting the price for the mod, and not needing approval from Bethesda or Valve to sell it.
Purchasable mods will come with a 24-hour grace period, during which the mod can be returned for a refund in case it is not performing as advertised. Additionally, free mods will still be available from the Workshop, and modders will not be required to sell their mods if they are not interested in the service. The modders who do take up this opportunity will receive 25% of the profits, as described in the FAQ for the Steam Workshop. The first 17 mods to take advantage of this can be found in this bundle on the Workshop.
Update: Due to severe community backlash, paid Skyrim mods have been removed from Steam and full refunds have been offered.
Elder Scrolls Online: Tamriel Unlimited Enters Beta for Consoles — April 22, 2015
After a number of delays, the console beta for Elder Scrolls Online: Tamriel Unlimited is set to begin tomorrow. Unlike with the PC beta, there will be only a single beta test for the console version, with the invites for it being sent out today. If you signed up for the beta, check your email inbox to see if you got in. The beta will go from April 23rd at 10AM EDT until the 27th of the same month, at the same time. Additionally, there will be no NDA for the console beta, so you can freely share your experiences. The beta will be split across the platforms, with the PS4 and Xbox One versions having separate megaservers for North America and Europe. The choice of which megaserver you wish to play on is up to you, so be sure to coordinate with any friends you have in the beta. Finally, once the beta has concluded, all character data will be wiped.
The console version of the MMO is set to be released on June 9th, so if you miss out on the beta, you will just need to wait a few more weeks for the official commercial release. In a small note revealed alongside this, the console version of the game will require a large patch, somewhere around fifteen gigabytes, upon release, due to the game's file size greatly exceeding the storage capacity of a Blu-ray disc.
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Pets are companion creatures that will follow the player. They are account-wide vanity items and don't help in combat. A pet can be summoned by activating it from the Collections tab, although they cannot be used in Cyrodiil. You can only have one pet active at a time. As of Update 6, pets can be given individual names. Pets were originally bound items, and needed to remain in your inventory to stay active. Some of the pets were available as loyalty rewards given for a certain number of months of paid subscription, and some are purchases available from the Crown Store. Others are only available from various promotions. The only pet available from standard gameplay is Razak's Opus. (more...)
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