Oblivion:Damage Attribute
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< Oblivion: Magic: Magical Effects(Redirected from Oblivion:Damage Willpower)
| Damage Attribute | |
|---|---|
| School | Destruction |
| Type | Offensive |
| Effect ID | DGAT |
| Base Cost | 100.0 |
| Barter Factor | 0 |
| Availability (Click on any item for details) |
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| Custom Potions Built-In Potions Scrolls Staves Weapons Arrows |
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Damage Attribute M points for D seconds
Reduce the value of the target's given Attribute by M points each second for D seconds. (The duration is 1 second if not specified). The total damage is MxD points and lasts until the attribute is magically restored.
Internally, all of the various Damage Attribute effects are considered to be the same. However, there is currently no way to acquire any of them as a spell without using the console, and therefore they are not available at the Spellmaking Altar. (However, if you could acquire one as a spell, spell-making and enchanting are both enabled for this effect).
[edit] Notes
- Normally, Damage Attribute effects do not show up in your Active Effects menu (just as Damage Health does not show up in your Active Effects menu). Instead, the affected attribute's value is displayed in red text in your statistics menu.
- With a combination of poisons, spells, etc, it is possible for you to damage an NPC's major attributes. If you can damage an NPC's strength by 100, they will be permanently helpless, because even the slightest amount of weight will immobilize them. They will be incapable of moving or fighting back (but will not drop to the ground as if they were paralyzed). Most NPCs do not carry around "restore strength" potions, and even fewer have restore strength spells or scrolls, and NPCs do not comprehend "drop everything I have." As a result, most NPCs will be helpless against you. However, doing this is magicka-ineffective, and if you are in that much trouble in the first place, it is usually better to paralyze them and run away and regroup.
[edit] See also
Sections:
- Drain vs Damage vs Absorb: A comparison of these similar effects.
Related effects:
- Absorb Attribute, Drain Attribute, Fortify Attribute, Restore Attribute
- Damage Fatigue, Damage Health, Damage Magicka
[edit] Alchemy Ingredients
The following alchemy ingredients can be used to create poisons of Damage Attribute:
| Damage Agility | Damage Endurance | Damage Intelligence | Damage Luck |
|---|---|---|---|
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| Damage Personality | Damage Speed | Damage Strength | Damage Willpower |
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