Oblivion:Detect Life

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Image:O-Detectlife.gif Detect Life
School Mysticism
Type Other
Effect ID DTCT
Base Cost 0.08
Barter Factor 15
Availability
(Click on any item for details)
Spells
Custom Potions
Built-In Potions
Scrolls
Sigil Stones
Apparel

Detect Life M feet for D seconds

Reveals all visible and invisible creatures within M feet surrounding them with a soft purple glow. Detect Life works through obstacles such as houses, interior doors (but not exterior ones, since it doesn't extend to other cells), walls and hillsides. At higher magnitudes, the purple glow around creatures within range appears sharper making it possible to more easily distinguish between the subjects as to who or what they are: human beings from animals, for example.

[edit] Notes

  • The game has a rather expansive definition of "life" which includes the undead.
  • Detect Life detects invisibility making it easier to fight those spellcasters and creatures who tend to render themselves invisible before or even during combat.
  • Creatures within reach will leave a blurry purple trail behind as they move. The faster they move, the less distinct the trail will be.
  • Detect Life doesn't work beyond the map area you are currently in. This limitation is especially annoying in cities. If you are on the street looking at a house, you can often see the people standing on the other side of it, but you cannot see anyone standing inside.
  • It is very hard to make out people's faces when Detect Life is active. Conversations and persuasion minigames are much easier if you first unequip any items with Detect Life enchantments.
  • Detect Life effects stack. Therefore if you have a ring of Detect Life 20, a helm of Detect Life 10, and an amulet of Detect Life 30, your total Detect Life is 60 giving you a 60 foot range on detection.

[edit] See also

Related Effects:

[edit] Alchemy Ingredients

The following alchemy ingredients can be used to create a potion of Detect Life:

Apprentice
Journeyman
Expert

[edit] Apparel with Detect Life

Name Range Type Other Effects
Gray Cowl of Nocturnal 120ft Helm Wearer becomes the Gray Fox
Fortify Sneak 25 pts
Feather 200 pts
Morag Tong CowlMR 120 ft Helm Fortify Marksman 15 pts
Gauntlets of the ManhunterDC 100 ft Gauntlets Fortify Marksman 10 pts
Cursed Helmet of DetectionSI 85 ft Helm Burden 10 pts
Cursed Sentinel's HelmetSI 85 ft Helm Burden 10 pts
Talisman of AbetmentSI 80 ft Amulet Feather 75 pts
Water Breathing
Ring of the Gray 50 ft Ring Fortify Acrobatics 5 pts
Fortify Marksman 5 pts
Fortify Security 5 pts
Fortify Sneak 5 pts
Resist Poison 50 pts
Cowl of the Druid 40 ft Hood Drain Blade 10 pts
Fortify Marksman 5 pts
Fortify Alchemy 5 pts
Eye of Sithis 30 ft Amulet None
Ring of Thieves 25 ft Helm Fortify Security 10 pts
Fortify Sneak 15 pts
Fin Gleam 20 ft Helm Night Eye
Water Breathing

† These are leveled items. The effect provided here is the most powerful version.

‡ This item is glitched. See the item's page for more information.

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