Morrowind:Open
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| Open | |
|---|---|
| School | Alteration |
| Type | Defensive |
| Base Cost | 6.0 |
| Availability (Click on any item for details) |
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| Spells Scrolls |
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Open M points
Opens a locked door or chest. The magnitude is the level of lock that can be opened with the spell. Note that this does not disarm any traps - you will need to use a probe or Telekinesis to set off the trap from a safe distance.
[edit] Notes
- Casting open as a touch or target effect will be considered a crime if witnessed.
- A 3 second 100% Chameleon spell is inexpensive and will cover you long enough to cast the spell.
[edit] Related Effects
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