Oblivion:Cursed Mine
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| Mine: Cursed Mine |
|
|---|---|
| # of Zones | 3 |
| Occupants | |
| Bandits (1 boss-level Bandit) |
|
| Important Treasure | |
| 1 boss-level Chest 01 | |
| Console Location Code | |
| CursedMineExterior, CursedMine, CursedMine02, CursedMine03 | |
| Location (view on map) | |
| Just west of Skingrad, north of the Gold Road | |
| Region | |
| West Weald | |
Cursed Mine is a medium mine west of Skingrad containing bandits. [edit] It contains three zones: Cursed Mine, Cursed Mine Breakdown Chambers, and Cursed Mine Lower Galleries.
[edit] Notes
- This mine contains 5 Cairn Bolete plants and 58 Wisp Stalk plants.
[edit] Exterior
- The exterior is located at coordinates: Tamriel -21, 1
- This location's map marker (M on map) is named Cursed Mine (editor name CursedMineMapMarker). The entrance door is WNW of the marker, 60 feet away.
- 0-1 Bandit Enemy (each 50% probability melee , 25% archer Bandit, 25% Dog) is near the entrance
- 0-1 Daedra is near the entrance
- The following plants can be found near the entrance: 11 Alkanet plants, 2 Cinnabar Polypore plants, 8 Columbine plants, 6 Elf Cup plants, 1 Emetic Russula plant, 20 Flax plants, 8 Lady's Smock plants, 10 Morning Glory plants, 25 Motherwort plants, 7 Nightshade plants, 11 Peony plants, 1 Strawberry bush, and 10 Viper's Bugloss plants
- Wayshrine of Mara is at location W on map
[edit] Zone 1: Cursed Mine
Occupants:
- 7 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal)
- 1 melee Bandit
Treasure:
- 2 Chests 01 (1 locked)
- 2 Chests 02 (1 locked)
- 1 Chest 03
- 1 Chest 04
- The other following items will always be found: 2 Lockpicks and 1 Venison
- The following plants will always be found: 1 Cairn Bolete plant
Traps:
- 1 Pressure Plate trigger at location F on map
- 1 Swinging Mace trap at E
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads to the zone Cursed Mine Breakdown Chambers
- 1 Break-away wall ('Push Loose Planks') at G
Other:
- 1 bedroll at location b on map
[edit] Zone 2: Cursed Mine Breakdown Chambers
Occupants:
- 5 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal)
- 1 Bandit Hedge Wizard
- 3 archer Bandits
Treasure:
- 1 Chest 01 (locked)
- 2 Chests 02
- 4 Chests 03
- The following plants will always be found: 2 Cairn Bolete plants and 12 Wisp Stalk plants
Traps:
- 2 Falling Log traps at locations F on map
- 1 Swinging Mace trap at G
- 3 Tripwire triggers at E
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at C) leads to the zone Cursed Mine
- 1 door (at D) leads out of dungeon to Cursed Mine Lower Galleries
[edit] Zone 3: Cursed Mine Lower Galleries
Occupants:
- 1 boss-level Bandit at location A on map
- 8 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal)
Treasure:
- 1 boss-level Chest 01 (Bandit variety; locked) at location B on map
- 2 Chests 01
- 1 Chest 02
- 1 Chest 03
- 1 Chest 04
- 4 Silver Veins (non-respawning)
- The other following items will always be found: 3 Silver Nuggets
- The following plants will always be found: 2 Cairn Bolete plants and 46 Wisp Stalk plants
- Some of the above items are clustered at location E: 3 Silver Nuggets and 1 Silver Vein (non-respawning)
- When the Horse Armor official plug-in is installed, a new chest is added next to the easternmost chest marker on the map. It contains the object Horse Armor Plans. See the plug-in's article for more information.
Doors and Gates:
- There is one door (at D) in/out of this zone, leading to the zone Cursed Mine Breakdown Chambers
Other:
- 3 bedrolls at locations b on map

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