User:PLRDLF
The UESPWiki – Your source for The Elder Scrolls since 1995
| This user is knowledgeable about Arena. |
| This user is knowledgeable about Daggerfall. |
| This user is knowledgeable about Morrowind. |
| This user is knowledgeable about Tribunal. |
| This user is knowledgeable about Bloodmoon. |
| This user is knowledgeable about Oblivion. |
| This user is knowledgeable about Knights of the Nine. |
| This user is knowledgeable about Shivering Isles. |
Contents |
[edit] About Me
[edit] What means the username ?
Just some capital letters of my full name.
[edit] Particulars
I'm from central Europe, I'm at the end of my twenties and have a degree in an area of engineering science, not just a bachelor, an actual university degree. I have never been fond of English, have never spoken or written it voluntarily, but since it's the language used at the UESP and mostly everywhere else on the web, there is little I can do about it. Perhaps because of my provisos, my actual English is not as good as it could be, but at last I try for a certain standard in my contributions.
[edit] Me and TES
I've never been a great fan of RPG, when I was younger, I was mostly into strategic games and the only RPG I ever played before I played a game of the TES series was Eye of the Beholder III.
Accidentally I got the hold of Morrowind in spring 2005 and I was very impressed by the game. After I played it and its two Add-Ons, and when I refer to "play" I mean play it through, I wanted to play the two antecessors TES:Arena and TES:Daggerfall as well, because of integrity. I played Arena through until summer 2006. Since fall 2006 I've played Daggerfall several times, and between this sessions, Oblivion, KotN and SI, which I have never completed. I also have TES:Battlespire and TES:Redguard, but I've never played them actually, I just looked shortly into them.
Even after I've played almost all games of the TES, my interest in RPG is not greater than it was before.
[edit] Daggerfall and the UESP
I've found the UESP rather early, back then when it was still the old one. When the site was upgraded, the articles on Daggerfall remained the same, probably because very few people play it nowadays.
Since I had nothing better to do during the summer, I decided back than in June, to introduce my accumulated knowledge of Daggerfall to the community. Since I've played the game for nearly two, years now, not all the time of course, I've gathered quite some knowledge, but I'm far from saying that I'm omniscient of every aspect of the game.
Especially regarding hacking into the game, I'm not as knowing as I wanted myself to be. Although I've a knowledge in languages, these are mostly scientific ones and not as useful in this application as C/C++ or other more common ones. Therefore I have to use programs, that were written back then, when the games was still popular. The problem is, most of the regarding pages have been down for many years and with them the tools.
[edit] Future Plans
Although I don't know whether I can pay much attention to the UESP in the future, I will try to keep my distributions on a regular basis, particularly since I'm the only one, who has expanded the Daggerfall section in that amount, during the last months.
[edit] For the year 2009
Well, it has been quite some time since I did something on this page. I can say, since I started to distribute on this site, my knowledge of Daggerfall, especially its internal processing and the game-engine, has grown considerable. This circumstance was certainly the only good aspect of the past year. The knowledge I collected the past months has allowed me now a deep insight within the processing of Daggerfall quest. And this allows me to manipulate quests and ultimately create new quest. I don't know if I will carry this idea further, for now I plan to contribute some badly needed quest bug-fixes. Her is a small preview, a bug-fix for the Daggerfall Tutorial. If anyone could give me a feedback, whether such quest bug fixes are welcome, or not I might consider this idea further.
[edit] DFQFIX
This is the actual project I'm working at the moment. I'm calling it DFQFIX (Daggerfall Quest-FIX). When it is done it will be the most up-to-date bug-fix for the Daggerfall quests.

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