Tes4Mod:Script Functions
The UESPWiki – Your source for The Elder Scrolls since 1995
The # column gives the index number of function as found in Oblivion.exe. The Console column shows if the function is console specific or not (some console functions can be used in scripts as well). All data extracted from Oblivion.exe.
| # | Console | LongName | ShortName | Opcode | Helptext | Unknown1 | Flags | NumParams | Param1 | Param2 | Param3 | Param4 | Param5 | Param6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 175 | Activate | 0x100D | 0x1 | 0x100 | 2 | ObjectReference (Optional) | Integer (Optional) | |||||||
| 492 | AddAchievement | 0x114A | 0x0 | 0x0 | 1 | Integer | ||||||||
| 95 | Con | AddDecal | 0x0140 | 0x0 | 0x0 | 0 | ||||||||
| 92 | Con | AddFaceAnimNote | AFAN | 0x013D | 0x1 | 0x0 | 1 | String | ||||||
| 317 | AddFlames | 0x109B | 0x1 | 0x0 | 0 | |||||||||
| 164 | AddItem | 0x1002 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
| 313 | AddScriptPackage | 0x1097 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
| 190 | AddSpell | 0x101C | 0x1 | 0x0 | 1 | SpellItem | ||||||||
| 250 | AddTopic | 0x1058 | 0x0 | 0x0 | 1 | Topic | ||||||||
| 375 | AdvancePCLevel | AdvLevel | 0x10D5 | 0x0 | 0x0 | 0 | ||||||||
| 374 | AdvancePCSkill | AdvSkill | 0x10D4 | 0x0 | 0x0 | 2 | ActorValue | Integer | ||||||
| 512 | Autosave | 0x115E | 0x0 | 0x0 | 0 | |||||||||
| 146 | Con | BeginTrace | bt | 0x0173 | Creates a trace file (Xenon only) | 0x0 | 0x0 | 0 | ||||||
| 76 | Con | BetaComment | BC | 0x012D | Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc This rock is too high.] | 0x0 | 0x0 | 1 | String | |||||
| 64 | Con | CalcLowPathToPoint | LP2P | 0x0121 | ignore locks allow disabled doors ignore min use | 0x1 | 0x0 | 3 | Integer | Integer | Integer | |||
| 63 | Con | CalcPathToPoint | P2P | 0x0120 | 0x1 | 0x0 | 0 | |||||||
| 315 | CanHaveFlames | 0x1099 | 0x1 | 0x0 | 0 | |||||||||
| 289 | CanPayCrimeGold | 0x107F | 0x1 | 0x0 | 0 | |||||||||
| 192 | Cast | 0x101E | 0x1 | 0x0 | 2 | MagicItem | ObjectReference | |||||||
| 58 | Con | CenterOnCell | COC | 0x011B | 0x0 | 0x0 | 1 | String | ||||||
| 62 | Con | CenterOnExterior | COE | 0x011F | 0x0 | 0x0 | 2 | Integer | Integer | |||||
| 90 | Con | CenterOnWorld | COW | 0x013B | [COW worldname -10 5] | 0x0 | 0x0 | 3 | WorldSpace | Integer | Integer | |||
| 155 | Con | ClearAdaptedLight | cal | 0x017C | Clears the HDR adapted light texture | 0x0 | 0x0 | 0 | ||||||
| 354 | CloseCurrentOblivionGate | 0x10C0 | 0x0 | 0x100 | 1 | Integer (Optional) | ||||||||
| 159 | Con | CloseFile | 0x0180 | 0x0 | 0x0 | 1 | String | |||||||
| 384 | CloseOblivionGate | 0x10DE | 0x1 | 0x0 | 1 | Integer (Optional) | ||||||||
| 149 | Con | CompleteAllQuestStages | caqs | 0x0176 | Sets all quest stages | 0x0 | 0x0 | 0 | ||||||
| 275 | CompleteQuest | 0x1071 | 0x0 | 0x0 | 1 | Quest | ||||||||
| 521 | CreateFullActorCopy | 0x1167 | 0x1 | 0x100 | 0 | |||||||||
| 522 | DeleteFullActorCopy | 0x1168 | 0x1 | 0x100 | 0 | |||||||||
| 196 | Disable | 0x1022 | 0x1 | 0x0 | 0 | |||||||||
| 461 | DisableLinkedPathPoints | 0x112B | 0x1 | 0x0 | 0 | |||||||||
| 259 | DisablePlayerControls | 0x1061 | 0x0 | 0x0 | 0 | |||||||||
| 484 | Dispel | 0x1142 | 0x1 | 0x0 | 1 | MagicItem | ||||||||
| 490 | DispelAllSpells | 0x1148 | 0x1 | 0x0 | 0 | |||||||||
| 249 | Drop | 0x1057 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
| 328 | DropMe | 0x10A6 | 0x1 | 0x0 | 0 | |||||||||
| 514 | DumpMasterFileSeekData | 0x1160 | 0x0 | 0x0 | 0 | |||||||||
| 89 | Con | DumpTexturePalette | DTP | 0x013A | Dump texture palette contents to warning file param is sort type f-filename s-size c-count) | 0x0 | 0x0 | 1 | String (Optional) | |||||
| 493 | DuplicateAllItems | 0x114B | 0x1 | 0x0 | 2 | Container (Optional) | Integer (Optional) | |||||||
| 497 | DuplicateNPCStats | 0x114F | 0x1 | 0x0 | 1 | Actor (Optional) | ||||||||
| 195 | Enable | 0x1021 | 0x1 | 0x0 | 0 | |||||||||
| 435 | EnableFastTravel | EnableFast | 0x1111 | 0x0 | 0x0 | 1 | Integer | |||||||
| 460 | EnableLinkedPathPoints | 0x112A | 0x1 | 0x0 | 0 | |||||||||
| 258 | EnablePlayerControls | 0x1060 | 0x0 | 0x0 | 0 | |||||||||
| 400 | EquipItem | EquipObject | 0x10EE | 0x1 | 0x0 | 2 | InventoryObject | Integer (Optional) | ||||||
| 495 | EssentialDeathReload | 0x114D | 0x0 | 0x0 | 1 | String | ||||||||
| 256 | EvaluatePackage | evp | 0x105E | 0x1 | 0x0 | 0 | ||||||||
| 150 | Con | FlushNonPersistActors | Flush | 0x0177 | Deletes all the actors in High who are not persistant | 0x0 | 0x0 | 1 | Integer | |||||
| 432 | ForceActorValue | ForceAV | 0x110E | Does modav XXX (value - getav XXX). [player.forceav luck 25] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
| 519 | ForceCloseOblivionGate | 0x1165 | 0x0 | 0x100 | 1 | Integer (Optional) | ||||||||
| 407 | ForceFlee | Flee | 0x10F5 | Forces a actor to flee if destination or cell is passed in uses them | 0x1 | 0x100 | 2 | Cell (Optional) | ObjectReference (Optional) | |||||
| 423 | ForceTakeCover | TakeCover | 0x1105 | Forces a actor to move away from the target actor for a period of time | 0x1 | 0x100 | 2 | Actor | Integer | |||||
| 463 | ForceWeather | fw | 0x112D | Forces the active weather to the specified type without transition. | 0x0 | 0x0 | 2 | Weather | Integer (Optional) | |||||
| 114 | Con | FreezeRenderAccumulation | fra | 0x0153 | only re-render geometry visible during this frame | 0x0 | 0x0 | 0 | ||||||
| 0 | Con | GameMode | 0x0000 | 0x0 | 0x0 | 0 | ||||||||
| 367 | GetActionRef | getAR | 0x10CD | 0x1 | 0x0 | 0 | ||||||||
| 176 | GetActorValue | GetAV | 0x100E | Get an actor value. [player.getav luck] | 0x1 | 0x0 | 1 | ActorValue | ||||||
| 223 | GetAlarmed | 0x103D | 0x1 | 0x0 | 0 | |||||||||
| 352 | GetAmountSoldStolen | 0x10BE | 0x0 | 0x0 | 0 | |||||||||
| 170 | GetAngle | 0x1008 | 0x1 | 0x0 | 1 | Axis | ||||||||
| 243 | GetArmorRating | 0x1051 | 0x1 | 0x0 | 0 | |||||||||
| 436 | GetArmorRatingUpperBody | 0x1112 | 0x1 | 0x0 | 0 | |||||||||
| 225 | GetAttacked | 0x103F | 0x1 | 0x0 | 0 | |||||||||
| 426 | GetBarterGold | 0x1108 | 0x1 | 0x0 | 0 | |||||||||
| 439 | GetBaseActorValue | GetBaseAV | 0x1115 | Get a base actor value. [player.getbaseav luck] | 0x1 | 0x0 | 1 | ActorValue | ||||||
| 193 | GetButtonPressed | 0x101F | 0x0 | 0x0 | 0 | |||||||||
| 391 | GetClassDefaultMatch | 0x10E5 | 0x0 | 0x0 | 0 | |||||||||
| 203 | GetClothingValue | 0x1029 | 0x1 | 0x0 | 0 | |||||||||
| 394 | GetCombatTarget | 0x10E8 | 0x1 | 0x0 | 0 | |||||||||
| 369 | GetContainer | 0x10CF | 0x1 | 0x0 | 0 | |||||||||
| 284 | GetCrime | 0x107A | 0x1 | 0x0 | 2 | Actor | CrimeType (Optional) | |||||||
| 278 | GetCrimeGold | 0x1074 | 0x1 | 0x0 | 0 | |||||||||
| 281 | GetCrimeKnown | 0x1077 | 0x1 | 0x0 | 3 | CrimeType | Actor | Actor | ||||||
| 272 | GetCurrentAIPackage | 0x106E | 0x1 | 0x0 | 0 | |||||||||
| 305 | GetCurrentAIProcedure | 0x108F | 0x1 | 0x0 | 0 | |||||||||
| 180 | GetCurrentTime | 0x1012 | 0x0 | 0x0 | 0 | |||||||||
| 310 | GetCurrentWeatherPercent | getweatherpct | 0x1094 | 0x0 | 0x0 | 0 | ||||||||
| 332 | GetDayOfWeek | 0x10AA | 0x0 | 0x0 | 0 | |||||||||
| 208 | GetDead | 0x102E | 0x1 | 0x0 | 0 | |||||||||
| 246 | GetDeadCount | 0x1054 | 0x0 | 0x0 | 1 | ActorBase | ||||||||
| 365 | GetDestroyed | 0x10CB | 0x1 | 0x0 | 0 | |||||||||
| 207 | GetDetected | 0x102D | 0x1 | 0x0 | 1 | Actor | ||||||||
| 342 | GetDetectionLevel | 0x10B4 | 0x1 | 0x0 | 1 | Actor | ||||||||
| 197 | GetDisabled | 0x1023 | 0x1 | 0x0 | 0 | |||||||||
| 201 | GetDisease | 0x1027 | 0x1 | 0x0 | 0 | |||||||||
| 238 | GetDisposition | 0x104C | 0x1 | 0x0 | 1 | Actor | ||||||||
| 163 | GetDistance | 0x1001 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 377 | GetDoorDefaultOpen | 0x10D7 | Returns 1 if this door is open by default. | 0x1 | 0x0 | 0 | ||||||||
| 344 | GetEquipped | 0x10B6 | 0x1 | 0x0 | 1 | InventoryObject | ||||||||
| 235 | GetFactionRank | 0x1049 | 0x1 | 0x1 | 1 | Faction | ||||||||
| 222 | GetFactionRankDifference | 0x103C | 0x1 | 0x0 | 2 | Faction | Actor | |||||||
| 329 | GetFactionReaction | 0x10A7 | 0x0 | 0x0 | 2 | Faction | Faction | |||||||
| 290 | GetFatiguePercentage | GetFatigue | 0x1080 | 0x1 | 0x0 | 0 | ||||||||
| 370 | GetForceRun | 0x10D0 | 0x1 | 0x0 | 0 | |||||||||
| 372 | GetForceSneak | 0x10D2 | 0x1 | 0x0 | 0 | |||||||||
| 450 | GetFriendHit | 0x1120 | 0x1 | 0x0 | 1 | Actor | ||||||||
| 322 | GetFurnitureMarkerID | 0x10A0 | 0x1 | 0x0 | 0 | |||||||||
| 418 | GetGameSetting | GetGS | 0x1100 | 0x0 | 0x0 | 1 | String | |||||||
| 236 | GetGlobalValue | 0x104A | 0x0 | 0x0 | 1 | Global | ||||||||
| 210 | GetGold | 0x1030 | 0x1 | 0x0 | 0 | |||||||||
| 261 | GetHeadingAngle | 0x1063 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 480 | GetIdleDoneOnce | 0x113E | 0x0 | 0x0 | 0 | |||||||||
| 500 | GetIgnoreFriendlyHits | gifh | 0x1152 | See if an actor is ignoring friendly hits | 0x1 | 0x0 | 0 | |||||||
| 229 | GetInCell | 0x1043 | 0x1 | 0x0 | 1 | Cell | ||||||||
| 392 | GetInCellParam | 0x10E6 | 0x0 | 0x0 | 2 | Cell | ObjectReference | |||||||
| 233 | GetInFaction | 0x1047 | 0x1 | 0x1 | 1 | Faction | ||||||||
| 61 | Con | GetINISetting | GetINI | 0x011E | setting:category | 0x0 | 0x0 | 1 | String | |||||
| 194 | GetInSameCell | 0x1020 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 467 | GetInvestmentGold | 0x1131 | 0x1 | 0x0 | 0 | |||||||||
| 472 | GetInWorldspace | 0x1136 | 0x1 | 0x0 | 1 | WorldSpace | ||||||||
| 253 | GetIsAlerted | 0x105B | 0x1 | 0x0 | 0 | |||||||||
| 230 | GetIsClass | 0x1044 | 0x1 | 0x1 | 1 | Class | ||||||||
| 390 | GetIsClassDefault | 0x10E4 | 0x0 | 0x0 | 1 | Class | ||||||||
| 226 | GetIsCreature | 0x1040 | 0x1 | 0x0 | 0 | |||||||||
| 323 | GetIsCurrentPackage | 0x10A1 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
| 311 | GetIsCurrentWeather | getweather | 0x1095 | 0x0 | 0x0 | 1 | Weather | |||||||
| 399 | GetIsGhost | 0x10ED | Returns 1 if the actor is acting as a 'ghost'. | 0x1 | 0x0 | 0 | ||||||||
| 234 | GetIsID | 0x1048 | 0x1 | 0x1 | 1 | Object | ||||||||
| 416 | GetIsPlayableRace | 0x10FE | 0x1 | 0x1 | 0 | |||||||||
| 386 | GetIsPlayerBirthsign | GetPBS | 0x10E0 | 0x0 | 0x0 | 1 | Birthsign | |||||||
| 231 | GetIsRace | 0x1045 | 0x1 | 0x1 | 1 | Race | ||||||||
| 298 | GetIsReference | 0x1088 | 0x1 | 0x1 | 1 | ObjectReference | ||||||||
| 232 | GetIsSex | 0x1046 | 0x1 | 0x1 | 1 | Sex | ||||||||
| 408 | GetIsUsedItem | 0x10F6 | 0x0 | 0x0 | 1 | Object | ||||||||
| 409 | GetIsUsedItemType | 0x10F7 | 0x0 | 0x0 | 1 | FormType | ||||||||
| 209 | GetItemCount | 0x102F | 0x1 | 0x0 | 1 | InventoryObject | ||||||||
| 269 | GetKnockedState | 0x106B | 0x1 | 0x0 | 0 | |||||||||
| 242 | GetLevel | 0x1050 | 0x1 | 0x0 | 0 | |||||||||
| 189 | GetLineOfSight | GetLOS | 0x101B | 0x1 | 0x0 | 1 | ObjectReference | |||||||
| 167 | GetLocked | 0x1005 | 0x1 | 0x0 | 0 | |||||||||
| 227 | GetLockLevel | 0x1041 | 0x1 | 0x0 | 0 | |||||||||
| 482 | GetNoRumors | 0x1140 | 0x1 | 0x0 | 0 | |||||||||
| 417 | GetOffersServicesNow | 0x10FF | 0x1 | 0x0 | 0 | |||||||||
| 319 | GetOpenState | 0x109D | 0x1 | 0x0 | 0 | |||||||||
| 395 | GetPackageTarget | 0x10E9 | 0x1 | 0x0 | 0 | |||||||||
| 437 | GetParentRef | 0x1113 | 0x1 | 0x0 | 0 | |||||||||
| 355 | GetPCExpelled | 0x10C1 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 361 | GetPCFactionAttack | 0x10C7 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 357 | GetPCFactionMurder | 0x10C3 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 359 | GetPCFactionSteal | 0x10C5 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 363 | GetPCFactionSubmitAuthority | 0x10C9 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 411 | GetPCFame | 0x10F9 | returns the player's fame | 0x0 | 0x0 | 0 | ||||||||
| 294 | GetPCInFaction | 0x1084 | 0x0 | 0x0 | 1 | Faction | ||||||||
| 413 | GetPCInfamy | 0x10FB | returns the player's infamy | 0x0 | 0x0 | 0 | ||||||||
| 291 | GetPCIsClass | 0x1081 | 0x0 | 0x0 | 1 | Class | ||||||||
| 292 | GetPCIsRace | 0x1082 | 0x0 | 0x0 | 1 | Race | ||||||||
| 293 | GetPCIsSex | 0x1083 | 0x0 | 0x0 | 1 | Sex | ||||||||
| 474 | GetPCMiscStat | GetPCMS | 0x1138 | 0x0 | 0x0 | 1 | Integer | |||||||
| 350 | GetPCSleepHours | 0x10BC | 0x0 | 0x0 | 0 | |||||||||
| 387 | GetPersuasionNumber | 0x10E1 | 0x0 | 0x0 | 0 | |||||||||
| 260 | GetPlayerControlsDisabled | 0x1062 | 0x0 | 0x0 | 0 | |||||||||
| 524 | GetPlayerHasLastRiddenHorse | 0x116A | 0x0 | 0x0 | 0 | |||||||||
| 168 | GetPos | 0x1006 | 0x1 | 0x0 | 1 | Axis | ||||||||
| 218 | GetQuestRunning | GetQR | 0x1038 | 0x0 | 0x0 | 1 | Quest | |||||||
| 241 | GetQuestVariable | 0x104F | 0x0 | 0x0 | 2 | Quest | VariableName | |||||||
| 239 | GetRandomPercent | 0x104D | 0x0 | 0x0 | 0 | |||||||||
| 406 | GetRestrained | 0x10F4 | Returns 1 if is restrained. | 0x1 | 0x0 | 0 | ||||||||
| 186 | GetScale | 0x1018 | 0x1 | 0x0 | 0 | |||||||||
| 215 | GetScriptVariable | 0x1035 | 0x0 | 0x0 | 2 | ObjectReference | VariableName | |||||||
| 174 | GetSecondsPassed | 0x100C | 0x0 | 0x0 | 0 | |||||||||
| 368 | GetSelf | this | 0x10CE | 0x1 | 0x0 | 0 | ||||||||
| 228 | GetShouldAttack | 0x1042 | 0x1 | 0x0 | 1 | Actor | ||||||||
| 321 | GetSitting | 0x109F | 0x1 | 0x0 | 0 | |||||||||
| 211 | GetSleeping | 0x1031 | 0x1 | 0x0 | 0 | |||||||||
| 220 | GetStage | 0x103A | 0x0 | 0x0 | 1 | Quest | ||||||||
| 221 | GetStageDone | 0x103B | 0x0 | 0x0 | 2 | Quest | QuestStage | |||||||
| 173 | GetStartingAngle | 0x100B | 0x1 | 0x0 | 1 | Axis | ||||||||
| 172 | GetStartingPos | 0x100A | 0x1 | 0x0 | 1 | Axis | ||||||||
| 212 | GetTalkedToPC | 0x1032 | 0x1 | 0x0 | 0 | |||||||||
| 334 | GetTalkedToPCParam | 0x10AC | 0x0 | 0x0 | 1 | Actor | ||||||||
| 523 | GetTimeDead | 0x1169 | 0x1 | 0x0 | 0 | |||||||||
| 477 | GetTotalPersuasionNumber | 0x113B | 0x0 | 0x0 | 0 | |||||||||
| 306 | GetTrespassWarningLevel | 0x1090 | 0x1 | 0x0 | 0 | |||||||||
| 404 | GetUnconscious | 0x10F2 | Returns 1 if is unconscious. | 0x1 | 0x0 | 0 | ||||||||
| 421 | GetUsedItemActivate | 0x1103 | 0x0 | 0x0 | 0 | |||||||||
| 420 | GetUsedItemLevel | 0x1102 | 0x0 | 0x0 | 0 | |||||||||
| 202 | GetVampire | 0x1028 | 0x1 | 0x0 | 0 | |||||||||
| 304 | GetWalkSpeed | GetWalk | 0x108E | 0x1 | 0x0 | 0 | ||||||||
| 270 | GetWeaponAnimType | 0x106C | 0x1 | 0x0 | 0 | |||||||||
| 271 | GetWeaponSkillType | 0x106D | 0x1 | 0x0 | 0 | |||||||||
| 309 | GetWindSpeed | 0x1093 | 0x0 | 0x0 | 0 | |||||||||
| 288 | GoToJail | 0x107E | 0x1 | 0x0 | 0 | |||||||||
| 101 | Con | HairTint | 0x0146 | 3 ints RGB | 0x0 | 0x0 | 3 | Integer | Integer | Integer | ||||
| 316 | HasFlames | 0x109A | 0x1 | 0x0 | 0 | |||||||||
| 376 | HasMagicEffect | 0x10D6 | 0x1 | 0x0 | 1 | MagicEffect | ||||||||
| 389 | HasVampireFed | 0x10E3 | 0x1 | 0x0 | 0 | |||||||||
| 51 | Con | Help | 0x0114 | Show this help. | 0x0 | 0x0 | 0 | |||||||
| 267 | IsActionRef | 0x1069 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 515 | IsActor | 0x1161 | 0x1 | 0x0 | 0 | |||||||||
| 476 | IsActorAVictim | 0x113A | 0x1 | 0x0 | 0 | |||||||||
| 343 | IsActorDetected | 0x10B5 | 0x1 | 0x0 | 0 | |||||||||
| 475 | IsActorEvil | 0x1139 | 0x1 | 0x0 | 0 | |||||||||
| 465 | IsActorsAIOff | 0x112F | 0x1 | 0x0 | 0 | |||||||||
| 468 | IsActorUsingATorch | 0x1132 | 0x1 | 0x0 | 0 | |||||||||
| 458 | IsAnimPlaying | 0x1128 | 0x1 | 0x0 | 0 | |||||||||
| 442 | IsCellOwner | 0x1118 | get the ownership of the ref | 0x1 | 0x0 | 2 | Cell | Owner (Optional) | ||||||
| 429 | IsCloudy | 0x110B | 0x0 | 0x0 | 0 | |||||||||
| 312 | IsContinuingPackagePCNear | 0x1096 | 0x1 | 0x0 | 0 | |||||||||
| 325 | IsCurrentFurnitureObj | 0x10A3 | 0x1 | 0x0 | 1 | Furniture | ||||||||
| 324 | IsCurrentFurnitureRef | 0x10A2 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 516 | IsEssential | 0x1162 | 0x1 | 0x0 | 0 | |||||||||
| 268 | IsFacingUp | 0x106A | 0x1 | 0x0 | 0 | |||||||||
| 287 | IsGuard | 0x107D | 0x1 | 0x1 | 0 | |||||||||
| 444 | IsHorseStolen | 0x111A | 0x1 | 0x0 | 0 | |||||||||
| 274 | IsIdlePlaying | 0x1070 | 0x1 | 0x0 | 0 | |||||||||
| 451 | IsInCombat | 0x1121 | 0x1 | 0x0 | 0 | |||||||||
| 494 | IsInDangerousWater | 0x114C | 0x1 | 0x0 | 0 | |||||||||
| 462 | IsInInterior | 0x112C | 0x1 | 0x0 | 0 | |||||||||
| 308 | IsInMyOwnedCell | 0x1092 | 0x1 | 0x0 | 0 | |||||||||
| 447 | IsLeftUp | 0x111D | 0x1 | 0x0 | 0 | |||||||||
| 440 | IsOwner | 0x1116 | get the ownership of the ref | 0x1 | 0x0 | 1 | Owner (Optional) | |||||||
| 338 | IsPCAMurderer | 0x10B0 | 0x0 | 0x0 | 0 | |||||||||
| 337 | IsPCSleeping | 0x10AF | 0x0 | 0x0 | 0 | |||||||||
| 333 | IsPlayerInJail | 0x10AB | 0x0 | 0x0 | 0 | |||||||||
| 520 | IsPlayerMovingIntoNewSpace | 0x1166 | 0x0 | 0x0 | 0 | |||||||||
| 501 | IsPlayersLastRiddenHorse | 0x1153 | 0x1 | 0x0 | 0 | |||||||||
| 428 | IsPleasant | 0x110A | 0x0 | 0x0 | 0 | |||||||||
| 224 | IsRaining | 0x103E | 0x0 | 0x0 | 0 | |||||||||
| 489 | IsRidingHorse | 0x1147 | 0x1 | 0x0 | 0 | |||||||||
| 449 | IsRunning | 0x111F | 0x1 | 0x0 | 0 | |||||||||
| 265 | IsShieldOut | 0x1067 | 0x1 | 0x0 | 0 | |||||||||
| 448 | IsSneaking | 0x111E | 0x1 | 0x0 | 0 | |||||||||
| 237 | IsSnowing | 0x104B | 0x0 | 0x0 | 0 | |||||||||
| 385 | IsSpellTarget | 0x10DF | 0x1 | 0x0 | 1 | MagicItem | ||||||||
| 347 | IsSwimming | 0x10B9 | 0x1 | 0x0 | 0 | |||||||||
| 303 | IsTalking | 0x108D | 0x1 | 0x0 | 0 | |||||||||
| 427 | IsTimePassing | 0x1109 | 0x0 | 0x0 | 0 | |||||||||
| 264 | IsTorchOut | 0x1066 | 0x1 | 0x0 | 0 | |||||||||
| 307 | IsTrespassing | 0x1091 | 0x1 | 0x0 | 0 | |||||||||
| 491 | IsTurnArrest | 0x1149 | 0x0 | 0x0 | 0 | |||||||||
| 273 | IsWaiting | 0x106F | 0x1 | 0x0 | 0 | |||||||||
| 263 | IsWeaponOut | 0x1065 | 0x1 | 0x0 | 0 | |||||||||
| 471 | IsXBox | 0x1135 | 0x0 | 0x0 | 0 | |||||||||
| 266 | IsYielding | 0x1068 | 0x1 | 0x0 | 0 | |||||||||
| 301 | KillActor | kill | 0x108B | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 481 | KillAllActors | killall | 0x113F | 0x0 | 0x0 | 1 | Actor (Optional) | |||||||
| 103 | Con | LoadGame | load | 0x0148 | LoadGame <filename> | 0x0 | 0x0 | 2 | String | Integer (Optional) | ||||
| 276 | Lock | 0x1072 | 0x1 | 0x0 | 2 | Integer (Optional) | Integer (Optional) | |||||||
| 254 | Look | 0x105C | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
| 182 | LoopGroup | 0x1014 | 0x1 | 0x0 | 3 | AnimationGroup | Integer | Integer | ||||||
| 1 | Con | MenuMode | 0x0001 | 0x0 | 0x0 | 1 | Integer (Optional) | |||||||
| 198 | MenuMode | 0x1024 | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
| 251 | Message | 0x1059 | 0x0 | 0x0 | 1 | String | ||||||||
| 162 | MessageBox | 0x1000 | 0x0 | 0x0 | 1 | String | ||||||||
| 178 | ModActorValue | ModAV | 0x1010 | Modify an actor value. [player.modav luck -10] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
| 353 | ModAmountSoldStolen | 0x10BF | 0x0 | 0x0 | 1 | Integer | ||||||||
| 424 | ModBarterGold | 0x1106 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 280 | ModCrimeGold | 0x1076 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 245 | ModDisposition | 0x1053 | 0x1 | 0x0 | 2 | Actor | Integer | |||||||
| 300 | ModFactionRank | 0x108A | 0x1 | 0x0 | 2 | Faction | Integer | |||||||
| 331 | ModFactionReaction | 0x10A9 | 0x0 | 0x0 | 3 | Faction | Faction | Integer | ||||||
| 434 | ModPCAttribute | ModPCA | 0x1110 | Modify an actor value. [modpca luck 10] | 0x0 | 0x0 | 2 | ActorValue | Integer | |||||
| 410 | ModPCFame | 0x10F8 | modifies the fame of player | 0x0 | 0x0 | 1 | Integer | |||||||
| 412 | ModPCInfamy | 0x10FA | modifies the player's infamy | 0x0 | 0x0 | 1 | Integer | |||||||
| 473 | ModPCMiscStat | ModPCMS | 0x1137 | 0x0 | 0x0 | 2 | Integer | Integer | ||||||
| 433 | ModPCSkill | ModPCS | 0x110F | Modify the Players Skill. [modpcs Blunt 10] | 0x0 | 0x0 | 2 | ActorValue | Integer | |||||
| 479 | ModScale | 0x113D | Modify the scale of an object | 0x1 | 0x0 | 1 | Float | |||||||
| 142 | Con | ModWaterShader | mws | 0x016F | Modifies water shader settings | 0x0 | 0x0 | 2 | String | Float (Optional) | ||||
| 320 | MoveToMarker | MoveTo | 0x109E | 0x1 | 0x100 | 4 | ObjectReference | Float (Optional) | Float (Optional) | Float (Optional) | ||||
| 110 | Con | MoveToQuestTarget | movetoqt | 0x014F | Move player to current quest target (optional param: target number). | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
| 2 | Con | OnActivate | 0x0002 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 28 | Con | OnActorEquip | 0x001C | 0x1 | 0x0 | 1 | Object | |||||||
| 29 | Con | OnActorUnequip | 0x001D | 0x1 | 0x0 | 1 | Object | |||||||
| 3 | Con | OnAdd | 0x0003 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
| 13 | Con | OnAlarm | 0x000D | 0x1 | 0x0 | 2 | CrimeType | Actor (Optional) | ||||||
| 14 | Con | OnAlarmVictim | 0x000E | 0x1 | 0x0 | 2 | CrimeType | Actor (Optional) | ||||||
| 10 | Con | OnDeath | 0x000A | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 6 | Con | OnDrop | 0x0006 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
| 4 | Con | OnEquip | 0x0004 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
| 8 | Con | OnHit | 0x0008 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 9 | Con | OnHitWith | 0x0009 | 0x1 | 0x0 | 1 | Object (Optional) | |||||||
| 12 | Con | OnKnockout | 0x000C | 0x1 | 0x0 | 0 | ||||||||
| 21 | Con | OnLoad | 0x0015 | 0x1 | 0x0 | 0 | ||||||||
| 22 | Con | OnMagicEffectHit | 0x0016 | 0x1 | 0x0 | 1 | MagicEffect (Optional) | |||||||
| 11 | Con | OnMurder | 0x000B | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 20 | Con | OnPackageChange | 0x0014 | 0x1 | 0x0 | 1 | AIPackage | |||||||
| 16 | Con | OnPackageDone | OnPackageEnd | 0x0010 | 0x1 | 0x0 | 1 | AIPackage | ||||||
| 15 | Con | OnPackageStart | 0x000F | 0x1 | 0x0 | 1 | AIPackage | |||||||
| 30 | Con | OnReset | 0x001E | 0x1 | 0x0 | 0 | ||||||||
| 23 | Con | OnSell | 0x0017 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 25 | Con | OnStartCombat | 0x0019 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 24 | Con | OnTrigger | 0x0018 | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
| 26 | Con | OnTriggerActor | 0x001A | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
| 27 | Con | OnTriggerMob | 0x001B | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
| 5 | Con | OnUnequip | 0x0005 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
| 7 | Con | OnYield_unused | 0x0007 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
| 130 | Con | OutputArchiveProfile | oap | 0x0163 | Output Archive profile info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
| 152 | Con | OutputLocalMapPictures | OLMP | 0x0179 | Writes out the current local map. | 0x0 | 0x0 | 0 | ||||||
| 116 | Con | OutputMemContexts | omc | 0x0155 | Output Mem Context info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
| 117 | Con | OutputMemStats | oms | 0x0156 | Output Mem Stats info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
| 285 | PayFine | 0x107B | 0x1 | 0x0 | 0 | |||||||||
| 286 | PayFineThief | 0x107C | 0x1 | 0x0 | 0 | |||||||||
| 262 | PickIdle | 0x1064 | 0x1 | 0x0 | 0 | |||||||||
| 54 | Con | PickRefByID | PRID | 0x0117 | Select a reference by id for the console. | 0x0 | 0x0 | 1 | ObjectReference | |||||
| 199 | PlaceAtMe | 0x1025 | 0x1 | 0x0 | 4 | Object | Integer (Optional) | Integer (Optional) | Integer (Optional) | |||||
| 438 | PlayBink | 0x1114 | 0x0 | 0x0 | 2 | String | Integer (Optional) | |||||||
| 98 | Con | PlayerSpellBook | psb | 0x0143 | Add all spells to player. | 0x0 | 0x0 | 0 | ||||||
| 181 | PlayGroup | 0x1013 | IE: PlayGroup SEQNAME 1 | 0x1 | 0x0 | 2 | AnimationGroup | Integer | ||||||
| 454 | PlayMagicEffectVisuals | PME | 0x1124 | 0x1 | 0x0 | 2 | MagicEffect | Float (Optional) | ||||||
| 453 | PlayMagicShaderVisuals | PMS | 0x1123 | 0x1 | 0x0 | 2 | EffectShader | Float (Optional) | ||||||
| 200 | PlaySound | 0x1026 | 0x0 | 0x0 | 1 | Sound | ||||||||
| 340 | PlaySound3D | 0x10B2 | 0x0 | 0x0 | 1 | Sound | ||||||||
| 283 | PositionCell | PosCell | 0x1079 | 0x1 | 0x100 | 5 | Float | Float | Float | Float | Cell | |||
| 282 | PositionWorld | PosWorld | 0x1078 | 0x1 | 0x100 | 5 | Float | Float | Float | Float | WorldSpace | |||
| 517 | PreloadMagicEffect | 0x1163 | 0x1 | 0x0 | 1 | MagicEffect | ||||||||
| 99 | Con | PrintAiList | pai | 0x0144 | Printed Ai Lists. | 0x0 | 0x0 | 0 | ||||||
| 127 | Con | PrintHDRParam | PHP | 0x0160 | Prints current HDR settings. | 0x0 | 0x0 | 0 | ||||||
| 111 | Con | PrintNPCDialog | pdialog | 0x0150 | Prints NPC dialog | 0x0 | 0x0 | 0 | ||||||
| 525 | PurgeCellBuffers | pcb | 0x116B | Forcibly unloads all unattached cells in cell buffers. | 0x0 | 0x0 | 0 | |||||||
| 131 | Con | QuitGame | qqq | 0x0164 | Exit game without going through menus. | 0x0 | 0x0 | 0 | ||||||
| 93 | Con | RefreshINI | REFINI | 0x013E | Refresh INI settings from file. | 0x0 | 0x0 | 0 | ||||||
| 82 | Con | RefreshShaders | REFRESHSHADERS | 0x0133 | Reload HLSL shaders from disk | 0x0 | 0x0 | 0 | ||||||
| 487 | RefreshTopicList | 0x1145 | 0x0 | 0x0 | 0 | |||||||||
| 506 | ReleaseWeatherOverride | rwo | 0x1158 | 0x0 | 0x0 | 0 | ||||||||
| 106 | Con | ReloadCurrentClimate | rcc | 0x014B | Reloads values from the current climate | 0x0 | 0x0 | 0 | ||||||
| 107 | Con | ReloadCurrentWeather | rcw | 0x014C | Reloads values from the current weather | 0x0 | 0x0 | 0 | ||||||
| 335 | RemoveAllItems | 0x10AD | 0x1 | 0x0 | 2 | Container (Optional) | Integer (Optional) | |||||||
| 318 | RemoveFlames | 0x109C | 0x1 | 0x0 | 0 | |||||||||
| 244 | RemoveItem | 0x1052 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
| 327 | RemoveMe | 0x10A5 | 0x1 | 0x0 | 1 | Container (Optional) | ||||||||
| 314 | RemoveScriptPackage | 0x1098 | 0x1 | 0x0 | 0 | |||||||||
| 191 | RemoveSpell | 0x101D | 0x1 | 0x0 | 1 | SpellItem | ||||||||
| 488 | Reset3DState | 0x1146 | 0x0 | 0x0 | 0 | |||||||||
| 470 | ResetFallDamageTimer | 0x1134 | 0x1 | 0x0 | 0 | |||||||||
| 498 | ResetHealth | 0x1150 | 0x1 | 0x0 | 0 | |||||||||
| 457 | ResetInterior | 0x1127 | 0x0 | 0x0 | 1 | Cell | ||||||||
| 136 | Con | ResetMemContexts | rmc | 0x0169 | Reset Max Mem Contexts | 0x0 | 0x0 | 0 | ||||||
| 302 | ResurrectActor | resurrect | 0x108C | 0x1 | 0x0 | 1 | Integer (Optional) | |||||||
| 129 | Con | RevertWorld | rw | 0x0162 | Revert the world | 0x0 | 0x0 | 0 | ||||||
| 166 | Rotate | 0x1004 | 0x1 | 0x0 | 2 | Axis | Integer | |||||||
| 147 | Con | RunCellTest | rct | 0x0174 | Runs a cell test | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
| 135 | Con | RunMemoryPass | rmp | 0x0168 | Runs a cleanup memory pass | 0x0 | 0x0 | 1 | Integer | |||||
| 204 | SameFaction | 0x102A | 0x1 | 0x0 | 1 | Actor | ||||||||
| 295 | SameFactionAsPC | 0x1085 | 0x1 | 0x0 | 0 | |||||||||
| 205 | SameRace | 0x102B | 0x1 | 0x0 | 1 | Actor | ||||||||
| 296 | SameRaceAsPC | 0x1086 | 0x1 | 0x0 | 0 | |||||||||
| 206 | SameSex | 0x102C | 0x1 | 0x0 | 1 | Actor | ||||||||
| 297 | SameSexAsPC | 0x1087 | 0x1 | 0x0 | 0 | |||||||||
| 102 | Con | SaveGame | save | 0x0147 | SaveGame <filename> | 0x0 | 0x0 | 2 | String | Integer (Optional) | ||||
| 132 | Con | SaveIniFiles | saveini | 0x0165 | Writes all the .ini files. | 0x0 | 0x0 | 0 | ||||||
| 105 | Con | SaveWorld | 0x014A | Save hkWorld <filename> | 0x0 | 0x0 | 1 | String | ||||||
| 213 | Say | 0x1033 | 0x1 | 0x0 | 5 | Topic | Integer (Optional) | NPC (Optional) | Integer (Optional) | Integer (Optional) | ||||
| 214 | SayTo | 0x1034 | 0x1 | 0x0 | 3 | Actor | Topic | Integer (Optional) | ||||||
| 348 | ScriptEffectElapsedSeconds | 0x10BA | 0x0 | 0x0 | 0 | |||||||||
| 18 | Con | ScriptEffectFinish | 0x0012 | 0x1 | 0x0 | 0 | ||||||||
| 17 | Con | ScriptEffectStart | 0x0011 | 0x1 | 0x0 | 0 | ||||||||
| 19 | Con | ScriptEffectUpdate | 0x0013 | 0x1 | 0x0 | 0 | ||||||||
| 341 | SelectPlayerSpell | spspell | 0x10B3 | 0x0 | 0x0 | 1 | SpellItem | |||||||
| 510 | SendTrespassAlarm | 0x115C | 0x1 | 0x0 | 1 | Actor | ||||||||
| 459 | SetActorAlpha | SAA | 0x1129 | 0x1 | 0x0 | 1 | Float | |||||||
| 446 | SetActorFullName | 0x111C | 0x1 | 0x0 | 1 | String | ||||||||
| 502 | SetActorRefraction | sar | 0x1154 | 0x1 | 0x0 | 1 | Float | |||||||
| 177 | SetActorValue | SetAV | 0x100F | Set an actor value. [player.setav luck 75] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
| 252 | SetAlert | 0x105A | 0x1 | 0x0 | 1 | Integer | ||||||||
| 507 | SetAllReachable | 0x1159 | 0x0 | 0x0 | 1 | Integer | ||||||||
| 508 | SetAllVisible | 0x115A | 0x0 | 0x0 | 1 | Integer | ||||||||
| 171 | SetAngle | 0x1009 | 0x1 | 0x0 | 2 | Axis | Float | |||||||
| 179 | SetAtStart | 0x1011 | 0x1 | 0x0 | 0 | |||||||||
| 425 | SetBarterGold | 0x1107 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 79 | Con | SetCameraFOV | FOV | 0x0130 | Change the camera's field of view (in deg): default 75 | 0x0 | 0x0 | 1 | Integer | |||||
| 445 | SetCellFullName | 0x111B | 0x0 | 0x0 | 2 | Cell | String | |||||||
| 443 | SetCellOwnership | 0x1119 | 0x0 | 0x0 | 2 | Cell | Owner (Optional) | |||||||
| 349 | SetCellPublicFlag | setpublic | 0x10BB | Set public flag on cell. [setpublic MyCell 1] | 0x0 | 0x0 | 2 | Cell | Integer | |||||
| 402 | SetClass | 0x10F0 | 0x1 | 0x0 | 1 | Class | ||||||||
| 66 | Con | SetClipDist | 0x0123 | float new clip distance | 0x0 | 0x0 | 1 | Float | ||||||
| 339 | SetCombatStyle | setcs | 0x10B1 | 0x1 | 0x0 | 1 | CombatStyle (Optional) | |||||||
| 279 | SetCrimeGold | 0x1075 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 133 | Con | SetDebugText | sdt | 0x0166 | Sets which debug text is shown. | 0x0 | 0x0 | 1 | Integer | |||||
| 366 | SetDestroyed | 0x10CC | 0x1 | 0x0 | 1 | Integer | ||||||||
| 378 | SetDoorDefaultOpen | 0x10D8 | A value of 1 will make the door open by default. | 0x1 | 0x0 | 1 | Integer | |||||||
| 165 | SetEssential | 0x1003 | 0x0 | 0x0 | 2 | ActorBase | Integer (Optional) | |||||||
| 299 | SetFactionRank | 0x1089 | 0x1 | 0x0 | 2 | Faction | Integer | |||||||
| 330 | SetFactionReaction | 0x10A8 | 0x0 | 0x0 | 3 | Faction | Faction | Integer | ||||||
| 65 | Con | SetFog | 0x0122 | 2 floats start and end depths | 0x0 | 0x0 | 2 | Integer | Integer | |||||
| 371 | SetForceRun | 0x10D1 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 373 | SetForceSneak | 0x10D3 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 59 | Con | SetGameSetting | SetGS | 0x011C | 0x0 | 0x0 | 2 | String | String | |||||
| 153 | Con | SetGamma | sg | 0x017A | Sets new gamma ramp. | 0x0 | 0x0 | 1 | Float | |||||
| 398 | SetGhost | 0x10EC | A value of 1 will make the NPC act as a 'ghost'. | 0x1 | 0x0 | 1 | Integer | |||||||
| 125 | Con | SetHDRParam | SHP | 0x015E | Sets various values for the HDR shader | 0x0 | 0x0 | 6 | Float | Float | Float | Float | Float | Float |
| 499 | SetIgnoreFriendlyHits | sifh | 0x1151 | Set whether an actor should ignore friendly hits (0-no 1-yes) | 0x1 | 0x0 | 1 | Integer | ||||||
| 68 | Con | SetImageSpaceGlow | SISG | 0x0125 | 0x0 | 0x0 | 4 | Integer | Float | Float | Float | |||
| 393 | SetInChargen | 0x10E7 | A value of 1 will be in chargen. | 0x0 | 0x0 | 1 | Integer | |||||||
| 60 | Con | SetINISetting | SetINI | 0x011D | setting:category value | 0x0 | 0x0 | 2 | String | String | ||||
| 466 | SetInvestmentGold | 0x1130 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 503 | SetItemValue | 0x1155 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 469 | SetLevel | 0x1133 | 0x1 | 0x0 | 4 | Integer | Integer (Optional) | Integer (Optional) | Integer (Optional) | |||||
| 55 | Con | SetLightingPasses | SLP | 0x0118 | diff|tex|spec ex: 1010 | 0x0 | 0x0 | 1 | String | |||||
| 509 | SetNoAvoidance | 0x115B | 0x0 | 0x0 | 1 | Integer | ||||||||
| 483 | SetNoRumors | 0x1141 | 0x1 | 0x0 | 1 | Integer | ||||||||
| 383 | SetOpenState | 0x10DD | A value of 1 will make the door open. | 0x1 | 0x0 | 1 | Integer | |||||||
| 441 | SetOwnership | 0x1117 | 0x1 | 0x0 | 1 | Owner (Optional) | ||||||||
| 452 | SetPackDuration | SPDur | 0x1122 | 0x1 | 0x0 | 1 | Float | |||||||
| 356 | SetPCExpelled | 0x10C2 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
| 362 | SetPCFactionAttack | 0x10C8 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
| 358 | SetPCFactionMurder | 0x10C4 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
| 360 | SetPCFactionSteal | 0x10C6 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
| 364 | SetPCFactionSubmitAuthority | 0x10CA | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
| 414 | SetPCFame | 0x10FC | set the player's fame to param | 0x0 | 0x0 | 1 | Integer | |||||||
| 415 | SetPCInfamy | 0x10FD | set the player's infamy to param | 0x0 | 0x0 | 1 | Integer | |||||||
| 351 | SetPCSleepHours | 0x10BD | 0x0 | 0x0 | 1 | Integer | ||||||||
| 169 | SetPos | 0x1007 | 0x1 | 0x0 | 2 | Axis | Float | |||||||
| 431 | SetQuestObject | 0x110D | 0x0 | 0x0 | 2 | Object | Integer | |||||||
| 405 | SetRestrained | 0x10F3 | A value of 1 will be restrained. | 0x0 | 0x0 | 1 | Integer | |||||||
| 504 | SetRigidBodyMass | 0x1156 | 0x0 | 0x0 | 1 | Float | ||||||||
| 478 | SetScale | 0x113C | Set the scale of an object | 0x1 | 0x0 | 1 | Float | |||||||
| 511 | SetSceneIsComplex | 0x115D | 0x0 | 0x0 | 1 | Integer | ||||||||
| 496 | SetShowQuestItems | 0x114E | 0x0 | 0x0 | 1 | Integer | ||||||||
| 326 | SetSize | CSize | 0x10A4 | Shrink/Grow an actor. [player.shrink 0.0 or radius] | 0x1 | 0x0 | 1 | Float | ||||||
| 124 | Con | SetSkyParam | SSP | 0x015D | Sets various values for the sky | 0x0 | 0x0 | 2 | Float | Float | ||||
| 219 | SetStage | 0x1039 | 0x0 | 0x0 | 2 | Quest | QuestStage | |||||||
| 158 | Con | SetSTBBColorConstants | sscc | 0x017F | Show speedtree billboard color tweak constants. | 0x0 | 0x0 | 4 | Float (Optional) | Float (Optional) | Float (Optional) | Float (Optional) | ||
| 119 | Con | SetTargetRefraction | str | 0x0158 | Sets the refractive value of the target | 0x0 | 0x0 | 1 | Float | |||||
| 120 | Con | SetTargetRefractionFire | strf | 0x0159 | Sets the refractive fire value of the target | 0x0 | 0x0 | 2 | Float | Integer | ||||
| 160 | Con | SetTreeMipmapBias | stmb | 0x0181 | Set mipmap LOD bias values for tree billboards. | 0x0 | 0x0 | 2 | Float (Optional) | Float (Optional) | ||||
| 403 | SetUnconscious | 0x10F1 | A value of 1 will be unconscious. | 0x0 | 0x0 | 1 | Integer | |||||||
| 422 | SetWeather | sw | 0x1104 | Sets the active weather to the specified type | 0x0 | 0x0 | 2 | Weather | Integer (Optional) | |||||
| 84 | Con | SexChange | 0x0135 | Selected npc male become female or female becomes male. | 0x0 | 0x0 | 0 | |||||||
| 31 | Con | Show | TST | 0x0100 | Show global scripts and variables. | 0x0 | 0x0 | 1 | Float | |||||
| 50 | Con | Show1stPerson | S1ST | 0x0113 | Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | 0x0 | 0x0 | 0 | ||||||
| 49 | Con | ShowAnim | SA | 0x0112 | Show Animation and Actor status. | 0x1 | 0x0 | 0 | ||||||
| 381 | ShowBirthSignMenu | 0x10DB | 0x0 | 0x0 | 0 | |||||||||
| 379 | ShowClassMenu | 0x10D9 | 0x0 | 0x0 | 0 | |||||||||
| 518 | ShowDialogSubtitles | 0x1164 | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
| 397 | ShowEnchantment | 0x10EB | 0x0 | 0x0 | 0 | |||||||||
| 88 | Con | ShowFullQuestLog | SFQL | 0x0139 | Show all log entries for a single quest | 0x0 | 0x0 | 1 | Quest | |||||
| 123 | Con | ShowHeadTrackTarget | SHeadT | 0x015C | Show the head track target if set from look function | 0x1 | 0x0 | 0 | ||||||
| 247 | ShowMap | 0x1055 | 0x0 | 0x0 | 2 | MapMarker | Integer (Optional) | |||||||
| 382 | ShowNameMenu | 0x10DC | 0x0 | 0x0 | 0 | |||||||||
| 126 | Con | ShowPivot | SP | 0x015F | Puts a temporary yellow plus at the pivot point of the selected reference. | 0x1 | 0x0 | 0 | ||||||
| 87 | Con | ShowQuestLog | SQL | 0x0138 | Show Quest Log | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
| 34 | Con | ShowQuests | SQ | 0x0103 | List quests. | 0x0 | 0x0 | 0 | ||||||
| 100 | Con | ShowQuestTargets | SQT | 0x0145 | Show current quest targets | 0x0 | 0x0 | 0 | ||||||
| 33 | Con | ShowQuestVars | SQV | 0x0102 | Show quest variables. [svq QuestID] | 0x0 | 0x0 | 1 | Quest | |||||
| 380 | ShowRaceMenu | 0x10DA | 0x0 | 0x0 | 0 | |||||||||
| 113 | Con | ShowRenderPasses | srp | 0x0152 | display render passes for the next frame | 0x0 | 0x0 | 0 | ||||||
| 47 | Con | ShowScenegraph | SSG | 0x0110 | Create a window with the full game scene graph. | 0x0 | 0x0 | 0 | ||||||
| 396 | ShowSpellMaking | 0x10EA | 0x0 | 0x0 | 0 | |||||||||
| 157 | Con | ShowSubSpaces | sss | 0x017E | Temporarily displays subspaces. | 0x0 | 0x0 | 0 | ||||||
| 112 | Con | ShowSubtitle | 0x0151 | show all dialog subtitles (1 shows always 0 hides always) | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||
| 32 | Con | ShowVars | SV | 0x0101 | Show variables on object. [player->sv] | 0x1 | 0x0 | 0 | ||||||
| 505 | ShowViewerStrings | svs | 0x1157 | 0x1 | 0x0 | 0 | ||||||||
| 139 | Con | ShowWhoDetectsPlayer | SWDP | 0x016C | Show who detects the player | 0x0 | 0x0 | 0 | ||||||
| 183 | SkipAnim | 0x1015 | 0x1 | 0x0 | 0 | |||||||||
| 75 | Con | SpeakSound | 0x012C | 0x1 | 0x0 | 3 | String | Integer (Optional) | Integer (Optional) | |||||
| 148 | Con | StartAllQuests | saq | 0x0175 | Starts all quests | 0x0 | 0x0 | 0 | ||||||
| 184 | StartCombat | 0x1016 | 0x1 | 0x0 | 1 | Actor | ||||||||
| 248 | StartConversation | 0x1056 | Start a conversation [Bob.StartConversation Joe SecretTopic] | 0x1 | 0x0 | 2 | Actor | Topic (Optional) | ||||||
| 513 | StartMasterFileSeekData | 0x115F | 0x0 | 0x0 | 0 | |||||||||
| 216 | StartQuest | 0x1036 | 0x0 | 0x0 | 1 | Quest | ||||||||
| 185 | StopCombat | 0x1017 | 0x1 | 0x0 | 0 | |||||||||
| 419 | StopCombatAlarmOnActor | SCAOnActor | 0x1101 | 0x1 | 0x0 | 0 | ||||||||
| 255 | StopLook | 0x105D | 0x1 | 0x0 | 0 | |||||||||
| 456 | StopMagicEffectVisuals | SME | 0x1126 | 0x1 | 0x0 | 1 | MagicEffect | |||||||
| 455 | StopMagicShaderVisuals | SMS | 0x1125 | 0x1 | 0x0 | 1 | EffectShader | |||||||
| 217 | StopQuest | 0x1037 | 0x0 | 0x0 | 1 | Quest | ||||||||
| 346 | StopWaiting | 0x10B8 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
| 240 | StreamMusic | 0x104E | 0x0 | 0x0 | 1 | String | ||||||||
| 104 | Con | TestAllCells | TAC | 0x0149 | Test All Cells (0 - stop 1 - start 2 - interiors 3 - current world) | 0x0 | 0x0 | 1 | Integer | |||||
| 96 | Con | TestCode | 0x0141 | 0x0 | 0x0 | 0 | ||||||||
| 109 | Con | TestLocalMap | tlm | 0x014E | Simulates the local map. (1 or 0 for FOW on or off) | 0x0 | 0x0 | 1 | Integer | |||||
| 108 | Con | TestSeenData | tsd | 0x014D | Visually displays the current seen data | 0x0 | 0x0 | 0 | ||||||
| 464 | ToggleActorsAI | 0x112E | 0x1 | 0x0 | 0 | |||||||||
| 37 | Con | ToggleAI | TAI | 0x0106 | 0x0 | 0x0 | 1 | Actor (Optional) | ||||||
| 74 | Con | ToggleAiSchedules | TAIS | 0x012B | 0x0 | 0x0 | 0 | |||||||
| 40 | Con | ToggleBorders | TB | 0x0109 | Show border lines for each cell. | 0x0 | 0x0 | 0 | ||||||
| 156 | Con | ToggleCastShadows | tsh | 0x017D | 0x0 | 0x0 | 1 | Integer | ||||||
| 77 | Con | ToggleCellNode | TCN | 0x012E | Toggle 3D for a Cell child node: 0-Actor 1-Marker 2-Land 3-Water 4-Static 5-Active | 0x0 | 0x0 | 1 | Integer | |||||
| 122 | Con | ToggleCharControllerShape | TCCS | 0x015B | Toggle char controller shape type. | 0x0 | 0x0 | 0 | ||||||
| 44 | Con | ToggleCollision | TCL | 0x010D | 0x0 | 0x0 | 0 | |||||||
| 38 | Con | ToggleCollisionGeometry | TCG | 0x0107 | Show collision geometry. | 0x0 | 0x0 | 0 | ||||||
| 140 | Con | ToggleCombatAI | tcai | 0x016D | Toggles ALL Combat AI | 0x0 | 0x0 | 0 | ||||||
| 35 | Con | ToggleCombatStats | TCS | 0x0104 | 0x0 | 0x0 | 0 | |||||||
| 85 | Con | ToggleConversations | TCONV | 0x0136 | Toggle conversation stats | 0x0 | 0x0 | 0 | ||||||
| 45 | Con | ToggleDebugText | TDT | 0x010E | Show debug numbers on the screen. | 0x0 | 0x0 | 0 | ||||||
| 69 | Con | ToggleDetection | TDETECT | 0x0126 | 0x0 | 0x0 | 0 | |||||||
| 118 | Con | ToggleDetectionStats | tds | 0x0157 | Show the detection stats of the current seletected Ref. | 0x0 | 0x0 | 1 | Actor (Optional) | |||||
| 94 | Con | ToggleEmotions | temo | 0x013F | Toggle NPC facial emotions. | 0x0 | 0x0 | 0 | ||||||
| 141 | Con | ToggleFlyCam | tfc | 0x016E | Toggles the Free Fly camera (UFO cam). | 0x0 | 0x0 | 0 | ||||||
| 151 | Con | ToggleFogOfWar | TFOW | 0x0178 | Turns fog of war on or off. | 0x0 | 0x0 | 0 | ||||||
| 86 | Con | ToggleFullHelp | TFH | 0x0137 | Toggle Full Help | 0x0 | 0x0 | 0 | ||||||
| 81 | Con | ToggleGodMode | TGM | 0x0132 | Toggle God mode | 0x0 | 0x0 | 0 | ||||||
| 91 | Con | ToggleGrass | TG | 0x013C | Toggle grass display. | 0x0 | 0x0 | 0 | ||||||
| 57 | Con | ToggleGrassUpdate | TGU | 0x011A | 0x0 | 0x0 | 0 | |||||||
| 128 | Con | ToggleHDRDebug | THD | 0x0161 | Toggles HDR debug textures. | 0x0 | 0x0 | 0 | ||||||
| 70 | Con | ToggleHighProcess | THIGHPROCESS | 0x0127 | 0x0 | 0x0 | 0 | |||||||
| 42 | Con | ToggleLeaves | TLV | 0x010B | 0x0 | 0x0 | 0 | |||||||
| 134 | Con | ToggleLiteBrite | tlb | 0x0167 | Toggles lite brite render mode. | 0x0 | 0x0 | 0 | ||||||
| 56 | Con | ToggleLODLand | TLL | 0x0119 | 0x0 | 0x0 | 0 | |||||||
| 71 | Con | ToggleLowProcess | TLOWPROCESS | 0x0128 | 0x0 | 0x0 | 0 | |||||||
| 48 | Con | ToggleMagicStats | TMS | 0x0111 | 0x0 | 0x0 | 0 | |||||||
| 97 | Con | ToggleMapMarkers | tmm | 0x0142 | Toggle map markers (1 shows all 0 hides all). | 0x0 | 0x0 | 1 | Integer | |||||
| 39 | Con | ToggleMaterialGeometry | TMG | 0x0108 | Show material geometry. | 0x0 | 0x0 | 0 | ||||||
| 46 | Con | ToggleMenus | TM | 0x010F | Hide all the menus. Used for taking screen shots. | 0x0 | 0x0 | 0 | ||||||
| 73 | Con | ToggleMiddleHighProcess | TMHIGHPROCESS | 0x012A | 0x0 | 0x0 | 0 | |||||||
| 72 | Con | ToggleMiddleLowProcess | TMLOWPROCESS | 0x0129 | 0x0 | 0x0 | 0 | |||||||
| 115 | Con | ToggleOcclusion | tocc | 0x0154 | toggle occlusion query for geometry | 0x0 | 0x0 | 0 | ||||||
| 52 | Con | TogglePathGrid | TPG | 0x0115 | Toggle blocked display. | 0x0 | 0x0 | 0 | ||||||
| 53 | Con | TogglePathLine | TPL | 0x0116 | Toggle path display. | 0x0 | 0x0 | 0 | ||||||
| 121 | Con | ToggleRefractionDebug | trd | 0x015A | Toggles refraction debug render texture | 0x0 | 0x0 | 0 | ||||||
| 36 | Con | ToggleSafeZone | TSZ | 0x0105 | Display the television 85%% safe zone. | 0x0 | 0x0 | 0 | ||||||
| 83 | Con | ToggleScripts | TSCR | 0x0134 | Turn Script processing on/off | 0x0 | 0x0 | 0 | ||||||
| 67 | Con | ToggleShadowVolumes | TSV | 0x0124 | 0x0 | 0x0 | 0 | |||||||
| 41 | Con | ToggleSky | TS | 0x010A | 0x0 | 0x0 | 0 | |||||||
| 78 | Con | ToggleTrees | TT | 0x012F | Turn trees on/off | 0x0 | 0x0 | 0 | ||||||
| 138 | Con | ToggleWaterRadius | TWR | 0x016B | 0x0 | 0x0 | 0 | |||||||
| 137 | Con | ToggleWaterSystem | TWS | 0x016A | Toggles the water system | 0x0 | 0x0 | 0 | ||||||
| 43 | Con | ToggleWireframe | TWF | 0x010C | Show the world as wireframe. | 0x0 | 0x0 | 0 | ||||||
| 430 | TrapUpdate | 0x110C | 0x0 | 0x0 | 0 | |||||||||
| 486 | TriggerHitShader | ths | 0x1144 | 0x0 | 0x0 | 1 | Float (Optional) | |||||||
| 401 | UnequipItem | UnEquipObject | 0x10EF | 0x1 | 0x0 | 2 | InventoryObject | Integer (Optional) | ||||||
| 277 | UnLock | 0x1073 | 0x1 | 0x0 | 1 | Integer (Optional) | ||||||||
| 187 | UnusedFunction1 | 0x1019 | 0x1 | 0x0 | 0 | |||||||||
| 188 | UnusedFunction2 | 0x101A | 0x1 | 0x0 | 0 | |||||||||
| 388 | VampireFeed | 0x10E2 | 0x1 | 0x0 | 1 | Actor | ||||||||
| 80 | Con | Verbose | VERBOSE | 0x0131 | Toggle verbose combat/AI messages | 0x0 | 0x0 | 0 | ||||||
| 345 | Wait | 0x10B7 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
| 336 | WakeUpPC | 0x10AE | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
| 154 | Con | WasteMemory | wm | 0x017B | Allocates some memory (in MB). | 0x0 | 0x0 | 1 | Float | |||||
| 144 | Con | WaterDeepColor | deep | 0x0171 | Modifies water deep color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
| 145 | Con | WaterReflectionColor | refl | 0x0172 | Modifies water reflection color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
| 143 | Con | WaterShallowColor | shallow | 0x0170 | Modifies water shallow color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
| 485 | WhichServiceMenu | 0x1143 | 0x0 | 0x0 | 0 | |||||||||
| 257 | Yield | 0x105F | 0x1 | 0x0 | 0 |

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