Tes3Mod talk:Engine Bugs
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[edit] Organisation
Per the wikify tag at the top of this article, I thought to myself a good place to get stuck into helping this wiki would be to try to organise this article. As it was before my edit it was informative, for the most part, but now I've cleaned it up, at least a little. I've tried to categorise the bugs by type - "graphics", "map", for example, as you'll notice, and I've also tried to break down each bug into a coherent symptom / description / fix format - though some bugs need a little more information, and I didn't get all the way through editing.
If anyone has feed back, feel free to drop me a note, either here or on my talk page. Glenmorial 01:43, 16 May 2009 (EDT)
[edit] Skills releated bugs
[edit] Bug summary:
Let's have a skill X = 100. Let's have that skill fortified with ability fortify SKILL + 20 for example. Now 120/120. Let's read a skill book, with our SKILL skill increment. There is bug, the SKILL 120/120 is now a strange 120/100. Now after our fortify SKILL ability is gone, we have 100/80. Which is indeed far above strange. Now you can use Fury for example, which could reset some of your skills to normal by draining it (common bug fortify + drain - fortify - drain = damaged), or you can now train your skill up to 120/100 once again.
[edit] Retraceable steps
Heavy armor is not calculated correctly when: you have havy armor = 100 AND you subsequently became a vampire quarra. You now have heavy armor = 120. Read a heavy armor skill book to recieve skill increment message. By now there is already one bug: the heavy armor is at 120/100 instead of 120/120. It is also hihglighted, making it a sign of fortify instead of ability. Next get cured and observe to have heavy armor at 100/80 because I had 100 highlighted and got trained it above 114 still highlighted. Possible fix (removes highlight): console command set or Fury sword. Note that this bug is releated to all skills, fortified with abilities under same circuministances. Blunt weapon is the same, athletics is the same, sneak is the same, ...

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