Skyrim talk:Ysgramor's Tomb

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[edit] Glitch?

Has anybody experianced a strange graphical glitch with the textures in this dungeon? After fighting a few of the ghostly warriors textures such as walls began to flash an ocilating blue. After exiting the dungeon I also experianced the same thing in places such as Whiterun. I never encountered this problem before entering Ysgramor's Tomb. 67.142.161.23 13:30, 20 December 2011 (UTC)

Nevermind, on a sperate file, I also encountered this problem when exploring Muzulft for the College of Winterhold. This is interesting because on a previous mage playthrough I had no graphical problems whatsoever. So at this point, the problem isn't isolated to Ysgramor's Tomb. Kou Nurasaka 20:14, 23 December 2011 (UTC)
Yeah I had that while wandering the Reach over by Reachwind Eyrie. Started seeing almost static it looked like then realized it was putting water texture above me for some reason. Had rocks and trees flicking in and out as well. I found going to a location a ways away. Saving and reloading corrected it. Lord Eydvar 06:05, 25 December 2011 (UTC)

[edit] help?

This has been marked as a question that needs to be answered.

i'm doing the glory of the dead quest and when i reach the room with the flame of the harbinger the game tells me to speak to kodlak but his ghost isn't there..how do i fix this? — Unsigned comment by 130.43.6.211 (talk) on 29 April 2012

Reload a previous save...

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