Skyrim talk:The Burglary Job

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Bug more than one quest item spawned at a time[edit]

I was sent to Jala's house in Solitude to retrieve the Ornate Drinking Horn, when I arrived I found that the Golden Urn had spawned over the top of it, I had rejected a lot of missions before that so I'm sure that had something to do with it, but I'm still not sure the bug is reproducible, anyone else care to try and double spawn one? I'll give it a shot myself but anyone who can confirm it is welcome to make the edit.Jo'ker 11:52, 29 November 2011 (UTC) I just reproduced it, 2 Jeweled Goblets in House of Clan Cruel-Sea in Windhelm, I'll add the bug now.Jo'ker 00:05, 30 November 2011 (UTC)

Confirmed - same bug on the Xbox. I'm getting 2 items spawning in the same place on almost all my Burgarly jobs. Sometimes I can successfully complete the mission, as the items are of a different enough shape where I can see parts of both, and can steal the target item. However, I just encountered one instance where the Goblet spawned along with the Golden Urn. Due to the Urn's size, I can't see/take the Goblet. The items are fixed in place, so striking them with a weapon or tossing them around with a Shout doesn't work.
I have quit a number of jobs, which may have contributed to this issue. (After all, I'm simply trying to finish jobs in my last Hold -- I don't want to run around all over the place!) In future play-troughs, I suppose I will reload after getting a job somewhere I don't want to work, rather than simply quitting and re-taking jobs until I get a desired location...though yes, this is even more time consuming! — Unsigned comment by 66.227.219.174 (talk) on January 7, 2012 17:51

difference Sweep Burglary Jobs[edit]

Is the only difference between these two kinds of Jobs that you're asked to steal 1 and 3 items respectively? 90.229.34.175 10:59, 12 March 2012 (UTC)

Yes, that's what it is. The main idea of it is that in a burglary job, you want a specific item, and in a sweep job, you want to make a rich person poor, hence the different names. --Velyanthe 19:45, 12 March 2012 (UTC)

Examples[edit]

— Unsigned comment by 78.147.114.187 (talk) at 20:26 on 17 March 2012

Become Ethereal Shout[edit]

The note that "become ethereal" cancels out the effect of being witnessed breaking in (any crime?) is interesting. I'll try to verify it for breaking in, stealing, and other crimes. If it works, I suppose it's a glitch instead of an intended effect of the shout, but could it be intended? --JRTalk E-mail 02:58, 14 July 2012 (UTC)

Conceivably it could be intended, become ethereal is definitely a stealth shout. --Morrolan (talk) 15:14, 16 August 2013 (GMT)

Ornate Drinking Horn Not In Jala's House[edit]

First time I've ever seen something not show up but for some reason the Ornate Drinking Horn did not show up in Jala's house when I got the quest to steal it. What exactly enables the item? Is it always there and gets enabled or does it get moved to that location? Tiger8u2 (talk) 05:09, 24 November 2014 (GMT)

Item get spawned at quest target location when you accept quest and only gets removed by YOU during robbery (or disabling it with console command) so if you quit quest then item stays and can confuse you about which to take or in worst case spawn inside previously quit mission item as you can not pickup wrong ornate/golden/jeweled X item Ciberzombie (talk) 10:23, 5 April 2018 (UTC)
I wonder if disabling the non-interactive spare item via the console will allow you to pick up the actual quest item "behind" it? Never having had this bug, it's a little hard for me to test this hypothesis myself.--Shahrazad the Listener (talk) 13:12, 26 May 2020 (UTC)