|Location||The Bee and Barb|
|Primary Skills||Speech, Alteration, Illusion, Pickpocket|
Louis Letrush is a Breton bard who is initially found in Riften, frequenting the Bee and Barb. He has an arrangement with Sibbi Black-Briar that has gone awry, with which he would like your assistance.
Inside the Bee and Barb, Letrush will do absolutely nothing but stand in his corner near the northeastern entrance, leaning against a dresser, patiently waiting for someone willing to help him with his horse problem. Once you have spoken with Sibbi Black-Briar, he relocates to the forests north of Riften and waits for you to meet him there. Once the quest is completed, his actions depends on your choices (see this section for details).
Despite having lots of gold in his pockets, Louis wears lower-class clothes, a belted tunic and a pair of boots. He carries an iron dagger, a spare belted tunic, and a variety of upper-class items and gold
When you get near him he will politely ask: "Looking for work? I need someone to deliver a message to Sibbi Black-Briar." When asked about the message he will explain his problem: "Ah, well, I recently approached Sibbi Black-Briar about buying Frost, one of the finest breeding horses in Skyrim. He agreed to sell. I paid Sibbi half the cost of Frost up front, but before he could deliver, Maven had him locked up. Sibbi believes this exempts him from our deal. It does not. I want you to talk to Sibbi for me. Then, I want you to bring me Frost and the Lineage Papers that prove the horse's worth." Even if you tell him that you are not interested, the quest will start and he will say: "That's a real shame. You would've fit the bill nicely." When you return to him he will repeat: "I'm still looking for someone to deliver my message to Sibbi Black-Briar..." When you accept, he will say: "Excellent." He will then continue as if you accepted the task the first time around: "Head to the Riften jail and talk to Sibbi. Get him to tell you where Frost and his Lineage Papers are and bring them to me outside Riften. You'll be well paid for your time." You can then ask him to elaborate on a few things. When asked about why Sibbi is in jail, he will respond: "No idea, but whatever he did it must have angered Maven. No guard would lock up a Black-Briar without the old lady's permission." You can also ask why he doesn’t speak to Sibbi himself: "I'm not exactly... comfortable around guards or jails. Definitely not when associates of mine have been locked up. No, I'll meet you outside of town." He will finish the conversation with: "I'll meet you outside of town." or "Go on, then. Deliver my message to Sibbi."
When you approach Sibbi Black-Briar in his luxurious cell in Riften Jail and tell him Letrush sent you, he will respond: "Ah, and let me guess. He wants his horse. Well, that's going to be a bit of a problem. You see, I don't really outright "own" Frost..." When you ask him if he doesn’t even own the horse, he will concur: "That is correct. You see, Frost belongs to the Black-Briar estate. Technically everything in the estate is owned by my mother, Maven. My plan was to take the horse from our lodge and deliver it to Letrush at the stables. Obviously, that didn't exactly work out as I'd planned... Still, I don't want to cross Letrush. Tell you what. Steal the horse and deliver it, and you can have the second half of the payment." Once you have accepted, a return to the Bee and Barb will reveal that Letrush has left the building. However, he is disabled until you have fulfilled the mission. You will have no choice but to follow the map marker to Black-Briar Lodge, steal Frost's Identity Papers and claim Frost the horse from the stables outside.
In the forest northeast of Riften, west of Lost Prospect Mine, Louis Letrush will now be waiting for you and will be impressed when he sees Frost: "Ha! You've done it! Got to admit, I wasn't sure you could pull it off. But you've definitely earned your pay. Let's make the exchange." If you somehow managed to lose Frost he will instead say: "I see you but I don't see Frost. Come back when you have the horse with you."
At this point, assuming you have Frost with you, you can choose to keep your end of the bargain or double cross Letrush. You will be given three options. It will take a Speech level of 25 to win the persuade option:
|I'm going to Maven unless I leave here with Frost. (Persuade)||Passed: "You're playing a dangerous game, my friend. Fine, you win. Take the horse and leave."
Failed: "And telling her what? That you stole her horse? I don't think so."
|If you were dead, I could keep the horse... (Intimidate)||Passed: "Now wait a minute... No need to do anything drastic. Look, Keep the horse, all right? Then we all walk away happy..."
Failed: "Well ain't that the truth of it. All right, then. Let's see what you've got!"
|Speaking of my pay...||"Yes, yes. Here it is. I think I'd best be off now."|
Regardless of your choice, and even if he ends up threatening you, he will never attack. Depending on how you end the deal (or even if you kill Frost), he will either ride Frost or run all the way to Whiterun Stables and stand around near the stables entrance 24 hours a day, doing absolutely nothing. At times, he may even be halfway buried in the ground due to a bug. All options will finish the quest, although Louis will not be entirely done with you:
- If you persuade Louis into letting you keep Frost, a random event may occur in which a thug appears in front of you claiming to have a "message" from Louis, and then proceeds to attack you.
- If you kill the Black Briar Mercenaries and take Frost but do not bring the horse to Louis, you will eventually be tracked down by Black-Briar thugs who have a bounty on you. Kill them and you will find a note instructing them to "deal with you" (and kill if necessary).
- If you tell Maven and then deliver the horse to Louis, you may encounter a thug and Louis. The thug will kill Louis unless you intervene, and the survivor will attack you.
 Related Quests
- Louis Letrush is associated with a very common glitch in which he becomes duplicated multiple times and/or becomes embedded in the ground just outside Whiterun.
- Louis may continue to appear in various wilderness locations even after he has already been killed. There will be no thug present; he will simply run around aimlessly.
- Louis doubles may or may not be killable. Sometimes killing one may cause the other to stand still and stop acting hostile.