Skyrim:Fort Amol
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|||
|---|---|---|---|
| # of Zones | 2 | ||
| Clearable | No | ||
| Respawn Time | 10 days | ||
| Level | Min: 6 | ||
| Occupants | |||
| Elemental Mages | |||
| Console Location Code(s) | |||
| FortAmol01, FortAmol02, FortAmol03, FortAmol04, FortAmol05, FortAmol06, FortAmolEntrance, FortAmolEdge, FortAmolExterior, FortAmolExterior03 | |||
| Region | |||
| Eastmarch | |||
| Location | |||
| Southeast of the Abandoned Prison Northwest of Darkwater Crossing |
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| Special Features | |||
| # of Alchemy Labs | 1 | ||
| # of Arcane Enchanters | 1 | ||
| # of Cooking Pots/Spits | 1 | ||
Fort Amol is a Stormcloak fort located to the northwest of Darkwater Crossing along the White River. It is initially occupied by hostile elemental mages. The fort has a courtyard and two interior zones: Fort Amol and Fort Amol Prison.
[edit] Related Quests
- Reunification of Skyrim: Re-unite Skyrim under the leadership of the Empire. (radiant)
- The Battle for Fort Amol: Prepare for the final assault on Windhelm. (radiant)
[edit] Walkthrough
[edit] Exterior: Courtyard
As you travel down the White River, a small stone cairn will mark the path to Fort Amol. Its walls are easily visible from the river banks. Hostile elemental mages are located outside and inside the courtyard. If you come from the road, one will attack you before you even make it into the fort. Several others may join the fray from inside the courtyard. A final mage can be located on top of the barracks performing some type of ritual. Corpses of slain Stormcloaks can be found throughout the fort exterior, as well as an alchemy lab. There is a chest next to the alchemy lab and a shrine of Julianos. Another chest can be found in the eastern tower. Sometimes, when you clear out the mages, Fort Amol will not be listed as "Cleared". However, after a couple of days, Stormcloaks will retake the fort, and if you are not aligned with the Stormcloaks, they will consider you to be trespassing if you enter either of the two interior zones, excluding the courtyard.
[edit] Zone 1: Fort Amol
As you enter from the ground level in the courtyard a mage will be standing in the next room. Any sound of battle with him will likely cause the other two mages from upstairs to join the fray. This can make for a very warm welcome. Be very wary of the fire mages as they can do large amounts of damage very quickly, especially if carrying items such as a staff of firebolts. The downstairs entrance room contains a cooking pot and some minor loot on the table. The room to the northwest hosts an arcane enchanter, a large number of potions and alchemical ingredients. A copy of the Enchanting skill book Catalogue of Armor Enchantments is lying on the cupboard along with an apothecary's satchel. A locked chest can be found in the northwest corner on a wooden promontory. The upstairs room contains some iron armor and weapons lying around, some coins and diverse ingredients. There is a second chest here which can be looted.
[edit] Zone 2: Fort Amol Prison
The central guard chamber contains two mages that will attack as soon as they spot you. They are much tougher than the weaker ones in the courtyard. There are a few leveled soul gems on a bookshelf. Minor loot can also be found on the central table in the main chamber. To the far left of the room, to the right of the two bookshelves, pick up or move the lantern inside the bucket to discover a Spell Tome: Bound Bow underneath. Other than that, the prison holds nothing of interest, not even some lockpicking practice since all the prison cells are already unlocked.
[edit] Notes
- If you're aligned with the Imperials, after completing the related quest:
- The fort will be occupied by Imperial soldiers, as well as a Fort Commander who oversees the fort's operations.
- A forge, an anvil, a workbench and a grindstone will replace the shrine of Julianos.
[edit] Bugs
- When the Imperials occupy the fort, the alchemy bench will become embedded in a workbench. Similarly, there will be one chest embedded within another right next to it.
This bug is fixed by version 1.3.2 of the Unofficial Skyrim Patch.
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