Skyrim:Light Armor

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This article is about the skill. For the physical equipment, see Armor.

Skill: Light Armor
Light Armor
Specialization:
Stealth

Light Armor is the skill governing your ability to fight and move in light armor. Each skill point increases your armor rating from Light Armor by 0.4% (1.5% for NPCs). The Light Armor skill tree has a total of 6 perks, requiring a total of 10 perk points to fill. In-game Description: Those trained to use Light Armor make more effective use of Hide, Leather, Elven, Scale and Glass armors.

Additional types of light armor that are forgeable: Chitin ArmorDB, Dragonscale, and Stalhrim Light ArmorDB. There are also a few types of generic, unforgeable, light armor: Fur Armor, Blackguard's ArmorDB, Dawnguard ArmorDG, Forsworn Armor, Guard Armor, Imperial Light Armor, Morag Tong ArmorDB, Skaal ArmorDB, Stormcloak Armor, and Vampire ArmorDG.

Contents

[edit] Skill Perks

Light Armor Perk Tree
Agile Defender (5 ranks): 0/20/40/60/80 Light Armor. Increase armor rating for Light armor by 20/40/60/80/100%.
Agile Defender
Custom Fit: 30 Light Armor. 25% Armor bonus if wearing all Light Armor: head, chest, hands, feet.
Custom Fit
Matching Set: 70 Light Armor. Additional 25% Armor bonus if wearing a matched set of Light Armor.
Matching Set
Unhindered: 50 Light Armor. Light Armor weighs nothing and doesn't slow you down when worn.
Unhindered
Wind Walker: 60 Light Armor. Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.
Wind Walker
Deft Movement: 100 Light Armor. 10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet.
Deft Movement
Light Armor Perk Tree
Perk Rank Description ID Skill Req. Perk Req.
Agile Defender 1 Increase armor rating for Light armor by 20%.[1] 000be123
2 Increase armor rating for Light armor by 40%.[1] 00079376 20 Light Armor
3 Increase armor rating for Light armor by 60%.[1] 00079389 40 Light Armor
4 Increase armor rating for Light armor by 80%.[1] 00079391 60 Light Armor
5 Increase armor rating for Light armor by 100%.[1] 00079392 0 80 Light Armor
Custom Fit 25% Armor bonus if wearing all Light Armor: head, chest, hands, feet.[2] 00051b1b 30 Light Armor Agile Defender
Matching Set Additional 25% Armor bonus if wearing a matched set[3] of Light Armor. 00051b17 70 Light Armor Custom Fit
Unhindered Light Armor weighs nothing and doesn't slow you down when worn. 00051b1c 50 Light Armor Custom Fit
Wind Walker Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.[2] 00105f22 60 Light Armor Unhindered
Deft Movement 10% chance of avoiding all damage from a melee attack while wearing a matched set[3] of Light Armor.[2][4] 00107831 100 Light Armor Wind Walker or Matching Set
  1. ^ a b c d e Does not affect shields.
  2. ^ a b c "All Light Armor" does not necessarily need to be a matching set, e.g., some pieces might be Glass and others might be Elven.
  3. ^ a b A Set is Matching if the four pieces of worn armor (armor, helmet, gloves, boots) are of the same type. Shields of all types match all armor.
  4. ^ This also works on ranged attacks.[verification needed — see talk page]

[edit] Comparison to Heavy Armor

Advantages:

  • Lighter and less movement penalties.
  • Less noisy making sneaking easier.
  • Unhindered perk (worn light armor is weightless) is available 20 levels earlier than Heavy Armor's Conditioning, and doesn't require taking two highly situational perks to unlock.
  • Uses less stamina when sprinting.
  • Stamina recovers faster with Wind Walker perk.
  • Can be faster than the enemy (i.e. easier to run from a fight to recover from damage.)
  • The lighter weight allows for the carrying of multiple suits of armor, each fine-tuned for specific enemies and situations, without drastically taking up encumbrance.
  • Fully mastering the Light Armor tree requires two fewer perks over Heavy Armor (10 total points versus 12), allowing for more growth in other skill trees.
  • Deft Movement has a small chance to negate combat damage, increasing overall defense.

Disadvantages:

  • Much less protective in the early game. However, later on, with high support skills, both armors are able to reach the protection cap.
  • Bare fist (unarmed) attacks are less powerful without Fists of Steel, though at present this perk only uses the base value of the armor, not the upgraded value, and this perk can be somewhat replaced with Fortify Unarmed. This may or may not be intentional.
  • Reflect Blows can share melee damage with attackers, increasing overall offense.

[edit] Skill Increases

[edit] Character Creation

The following races have an initial skill bonus to Light Armor:

[edit] Trainers

[edit] Skill Books

[edit] Free Skill Boosts

[edit] Gaining Skill XP

  • Armor skill increases are based on incoming damage, i.e. tougher enemies advance your armor skill faster.
  • Regenerate Health potions and enchantments can help staying alive while training, potentially allowing to leave the game unattended. This can also be accomplished with natural health regeneration during brawling sessions with NPCs or fighting very weak enemies like skeevers, though skill gains will be very slow.
  • Healing while getting bashed is a good way to train the Restoration skill in the process.
  • Armor skills are best trained together with the Block skill.

[edit] Notes

  • Some guards will say "Lightly armored means light on your feet. Smart." This actually refers to your skill level, not what you are currently wearing.
  • Before patch 1.3.10, armor rating for werewolves was affected by the Light Armor skill and would have been increased by the Agile Defender perk.

[edit] Bugs

  • The Unhindered perk is intended to reduce only the weight of Light Armor that is actually being worn (equipped). However, as of patch version 1.4, Unhindered also reduces the weight of any piece of armor in your inventory that is the same base item as any piece being worn. For example, if you have 10 Glass Armors in your inventory, equipping one of the Glass Armors will make all of them weightless. This remains true even if the worn armor is enhanced by smithing, enchanted, and renamed. ?
  • Even though Deft Movement claims to only work against melee attacks, it has the same chance to ignore damage from arrows, too. ?
  • Deft Movement's chance to activate is actually 11%. ?
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