Shivering:Merchants

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Merchant - Merchant
Recharge - Recharging
Repair - Repairs
Fence - Thieves' Guild Fence
Bed - Rooms for Rent
House - Sells a House/Upgrades
Horse - Horse Seller

Spells - Spell Merchant

Alteration Spells - Alteration
Conjuration Spells - Conjuration
Destruction Spells - Destruction
Illusion Spells - Illusion
Mysticism Spells - Mysticism
Restoration Spells - Restoration

Train - Training

Basic Training - Basic
Advanced Training - Advanced
Master Training - Master
Transparent Spacer Image
Acrobatics - Acrobatics
Alchemy - Alchemy
Alteration - Alteration
Armorer - Armorer
Athletics - Athletics
Blade - Blade
Block - Block
Blunt - Blunt
Conjuration - Conjuration

Destruction - Destruction
Hand to Hand - Hand to Hand
Heavy Armor - Heavy Armor
Illusion - Illusion
Light Armor - Light Armor
Marksman - Marksman
Mercantile - Mercantile
Mysticism - Mysticism
Restoration - Restoration
Security - Security
Sneak - Sneak
Speechcraft - Speechcraft

Contents

[edit] Notes

[edit] Merchants

[edit] Bliss

Merchant Name Merchandise Mercantile Skill Gold Building Rare Items Services
Dumag gro-Bonk Smith Apprentice (34) 1200 The Missing Pauldron Amber Armor and Amber Weapons

1 levelled piece of magic armor
2% chance of an Oddity for the Museum of Oddities[1]

RechargeRepair
Raven Biter Food Apprentice (44) 3 The Choosy Beggar Bed
Sontaire Books Apprentice (34) 1200 Books of Bliss
Tilse Areleth General Goods Apprentice (44) 1000 Common Treasures
  1. The container that may contain the Museum Oddity does not respawn, so the 2% chance applies only when you first enter The Missing Pauldron. Only the Two-Headed Coin, Soul Tomato, Mixing Bowl, Hound's Tooth Key, Dagger of Friendship, and Ring of Disrobing can appear here.

[edit] Crucible

Merchant Name Merchandise Mercantile Skill Gold Building Rare Items Services
Ahjazda Magical Supplies Novice (6) 1000 Things Found
Cutter Smith Apprentice (34) 1200 Cutter's Weapons Madness Armor and Madness Weapons RechargeRepair
Earil Magical Supplies Novice (6) 1000 Earil's Mysteries 3 levelled pieces of magic jewelry Spells
Sickly Bernice Food Apprentice (44) 5 Sickly Bernice's Taphouse Bed

[edit] Passwall

Merchant Name Merchandise Mercantile Skill Gold Building Rare Items Services
Dredhwen General Goods Journeyman (50) 300 The Wastrel's Purse Bed
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