Oblivion talk:Frost Damage

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[edit] Damage Fades Away

I've noticed recently that if a frost spell travels for a long enough distance, the damage starts to decrease. The longer the spell travels, the less damage it does upon impact. When you first shoot the spell, it's fairly solid in appearance, but if you follow the spell, it starts to fade away. This works with both area of effect spells and single frost bolts. At first I thought this just to be a visual effect, but I've tested this many times, and I'm sure that the damage is related to distance traveled. I figured this should be added to the frost damage article, but I'm not sure if it's important enough, honestly, because I mean, how often would this even come into play, unless you're trying to assassinate someone from a distance with a ball of ice. --ZombieRoboNinja 14:49, 31 December 2008 (EST)

I can corroborate, since I recall an incident near Vilverin where my Hailstone spell easily killed any Mudcrab in close range, but a particulary long-distance shot I made there reduced one Mudcrab's health to but a sliver. The wide swath of an area-of-effect Frost spell makes long-distance targetting somewhat attractive: you're encouraged to aim above the horizon for maximum coverage rather than splashing the shot at an enemy's feet. Reduction of Frost damage over distance becomes noteworthy then.—Dark Spark 00:39, 29 January 2009 (EST)
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