Oblivion:Broken Promises Cave
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| Cave: Broken Promises Cave |
|
|---|---|
| # of Zones | 1 |
| Occupants | |
| Bandits | |
| Important Treasure | |
| 1 boss-level Chest 01 | |
| Console Location Code | |
| BrokenPromisesCaveExterior, BrokenPromisesCave | |
| Location (view on map) | |
| Southwest of Chorrol, west-northwest of Wendir | |
| Region | |
| Colovian Highlands | |
Broken Promises Cave is a small cave southwest of Chorrol containing bandits. [edit] It contains only one zone, Broken Promises Cave.
[edit] Notes
- The boss chest in this cave (at B) is very easy to access. It can be reached without exploring most of the cave, and is not protected by any boss-level bandits (in fact, several of the enemies in that room are just nuisance animals).
- This cave contains 32 Cairn Bolete plants and 18 Wisp Stalk plants.
[edit] Exterior
- The exterior is located at coordinates: Tamriel -24, 18
- This location's map marker (M on map) is named Broken Promises Cave (editor name BrokenPromisesCaveMapMarker). The entrance door is N of the marker, 90 feet away.
- A small bandit camp is located right outside the cave, with up to 2 possible Bandit Enemies (each 50% probability melee , 25% archer Bandit, 25% Dog), and 1 bedroll (at b).
- A gate to Oblivion can open just east of the cave. If the gate is open, 1 Daedra can spawn near the cave.
- 2 Wilderness Creatures (Hills variety) are near the entrance
- The following plants can be found near the entrance: 9 Motherwort plants
[edit] Zone 1: Broken Promises Cave
This cave is one of the only caves that has doors to get from one place to another within the same zone. The trapdoor at F (upper level, main cave) connects to the trapdoor at E (tunnel). The trapdoor at C (tunnel) leads to the trapdoor at D (canyon in main cave). It all basically provides an elaborate system for getting out of the canyon (where the rockfalls at G occur) if you should by mistake fall in. Intentionally jumping into the canyon is not recommended because it is a fairly long fall (about 100 points of damage), and there is nothing of interest in the canyon. The tunnel contains one standard loot chest.
Occupants:
- 5-6 Bandit Enemies (each 50% probability melee, 25% archer Bandit, 12% Dog, 12% Nuisance Animal)
- 2 archer Bandits
- 1 melee Bandit
- 5 Nuisance Animals
- 2 Rats
Treasure:
- 1 boss-level Chest 01 (Bandit variety) at location B on map
- 2 Chests 01
- 4 Chests 02
- 2 Chests 03
- The following ingredients will always be found: 1 Bread Loaf and 1 Cheese Wedge
- The following plants will always be found: 32 Cairn Bolete plants and 18 Wisp Stalk plants
Traps:
- 2 Cave In traps at locations G on map
- 1 Pressure Plate trigger at H, which releases the Swinging Mace trap at I.
Doors and Gates:
- There is one door in/out of this zone, and four doors within the zone.
- 1 door (at Out) leads outside
- 4 doors (at C, D, E, and F) interconnect the main cave, tunnel, and canyon sections of the cave.
Other:
- 1 bedroll at location b on map

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