Oblivion:Ahdarji

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Ahdarji (RefID: 000359BC)
Home City Leyawiin
House Ahdarji's House
Race Khajiit Gender Female
Level 5 Class Rogue
RefID 000359BC BaseID 00034E87
Services
Available 6am-6pm every day
Training Light Armor (Advanced)Light Armor (Advanced) Light Armor, Advanced
Other Information
Health 61 Magicka 115
Respons. 40 Aggress. 6
Essential Until Ahdarji's Heirloom is completed
Faction(s) Thieves Guild (PickpocketPickpocket Pickpocket) Leyawiin
Ahdarji

Ahdarji is a female Khajiit living in Leyawiin, where she offers advanced training in Light Armor. She is very prejudiced against Argonians, and is upset because one of them recently stole a precious heirloom from her.

Ahdarji's house can be found on the road that is leading into the castle. The house itself is protected by a hard lock and is very large, containing three separate areas. Starting with the ground floor, items of interest include a weak poison of confusion on the top shelf and a weak potion of disbelief on the windowsill in the room behind the door to the left as you enter. Still in this room you can find a chest with an average lock, containing some jewelery and gold. In the area to the right as you enter the house you will find a weak potion of healing and a weak potion of might on the shelves in the main area and on top of the cupboard in the alcove area respectively. In the main area is a chest with a hard lock containing 2 items of either iron or leather armor. In the alcove area you will find another chest protected with an average lock, once again containing 2 items of armor. Moving onto upstairs the east room of Ahdarji's second floor is protected by an easy lock. In here you will find a disappointing amount of clutter, stuffed into a variety of different containers but also a large amount of fine wines. The west room is also protected by an easy lock. In here you will find two doors both protected by easy locks. To the left is a bedroom with a potted Nirnroot on the windowsill. Through the door to the right is a desk with a love letter and some Cyrodilic Brandy on it.

In her dialogue, she mentions that Argonians smell, and refuses to drink the city's water because she believes Argonians swim in it. She will still offer training to Argonian players, but expects the player to leave as soon as possible.

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