Morrowind:Huleeya

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Detail
Quests: written by Maroonroar

Services: written by Maroonroar (already written)

Personal Inventory: written by Maroonroar

House Contents: written by Jeancey (none), checked by Maroonroar

Unique Dialogue: written by Maroonroar

Spells: written by Maroonroar
Huleeya (huleeya)
Home City Vivec, Foreign Quarter
Location Black Shalk Cornerclub
Race Argonian Gender Male
Level 8 Class Assassin Service
Services
Training Athletics (75)
Acrobatics (46)
Sneak (46)
Merchant
Gold 100 Mercantile Novice (14)
Buys
Other Information
Health 72 Magicka 120
Alarm 0 Fight 30
Essential Yes
Follower During Vivec Informants
Faction(s) Morag Tong Thrall(Thrall)
Huleeya

Huleeya is an Argonian assassin and a Thrall in the Morag Tong. He has some useful information regarding the Nerevarine Cult, which you will need to obtain during the Vivec Informants quest. First, however, you'll have to deal with a couple of racist Dark Elves who are causing him problems at the Black Shalk Cornerclub on the upper level of the Lower Waistworks in the Foreign Quarter of Vivec. He is a good friend of Jobasha, a Khajiit who owns a book store nearby. Huleeya is also a major trainer in Athletics, a minor trainer in Acrobatics and Sneak, and has a restocking supply of journeyman's thieves tools for sale.

He wears an Imperial newtscale cuirass, cloth bracers, netch leather greaves, and a pair of common pants. He carries an Imperial netch blade, 20 cruel sparkstars, two quality restore health potions, and two quality restore fatigue potions. Like all Argonians, he is immune to poison, has a resistance to disease, and can breathe underwater; otherwise he knows no spells.

Related Quests[edit]

Main Quest[edit]

Dialogue[edit]

  • Greetings:
  • "I'm sorry, but I cannot speak with you. I am preoccupied with my own affairs."
  • "As I said, I cannot speak with you. I am busy. Please leave me alone."
  • "Yes, %PCName. I simply wish to go to my friend's bookstore, but these troublesome fools are trying to threaten me. They hate my race, and I think they are spoiling for a fight. Perhaps you can speak with them, and persuade them to leave us alone. I warn you... say the wrong thing, and they may attack us both."
  • "Yes, %PCName. I am sorry for all the trouble. If you don't mind, I'd like to go to my friend's bookstore. There I can answer all your questions."
  • "I welcome you as the friend of my friend, %PCName. But I wish to go to my friend's bookstore, and these troublesome fools are in my way. I have tried to persuade them, but they hate my race, and I fear there will be violence. Perhaps if you speak with them... but be careful... and be ready."
  • "Yes, %PCName. We travel together to Jobasha's Rare Books. When we arrive at my friend's bookstore, I will answer your questions there."
  • "Are we ready to travel together to Jobasha's Rare Books? When we arrive at my friend's bookstore, I will answer your questions there."
  • "Yes, thank you very much. We should be free from distraction here. Now, I said I'd tell you about the Nerevarine cult so you can report back to Caius. And I don't know of any Sixth House cult, but I can tell you what I do know."
  • "I've told you what I know about the Nerevarine cult. I hope Caius finds it helpful. Is there anything else you'd like to ask about?"
  • "Hello again, %PCName. I trust I find you well. Is there anything else you'd like to ask about?"

  • Argonians: "We are counted among the First Peoples. Our homeland is Argonia, or Black Marsh, in Imperial speech. I am a poor example. My parents were bound in slavery, and I have lived in Morrowind all my life. Like other Argonians who have accepted Imperial ways, I am much like any other Imperial citizen. But to be honest, we have always been a private, even secretive people, and I am not comfortable speaking in this manner. You might do better to look in books, if you are curious."
  • Ashlanders: "The Ashlanders hate the House Dunmer, who have become soft, and who have abandoned traditional ancestor worship for the gods of the Tribunal. And the Ashlanders hate outlanders, who invaded and stole their land, and forced them to live as a subject people. A reborn Nerevar who could drive out the outlander invaders, destroy the false worship of the Tribunal, and restore the pure traditional life and faith of the nomads would be a very popular hero to the Ashlanders."
  • disturbing dreams:
  • "I'm sorry. I don't know why you'd tell me this. In the old country, they set great store by dreams and omens. But I am an educated creature. Dreams mean nothing. They are just... fancies. Imagination."
  • "Now that Dagoth Ur is gone, there must be an end to his dark dream sendings."
  • False Incarnate: "In the past, some have claimed to be the reincarnated Nerevar. The most recent is known as Peakstar, a figure of legend among the Wastes tribes for the last 30 years. The Temple says these false Incarnates disprove the prophecies, since the false Incarnates fail and come to nothing, but the mystical Nerevarine cult glorifies rather than shrinks from contradictions, citing the appearance of "failed Incarnates" as certain proof of Nerevar's coming rebirth."
  • friend's bookstore:
  • "My friend, Jobasha the Khajiit, has a bookstore, Jobasha's Rare Books. If you will agree to travel together with me there, I will answer your questions. But before we go, I beg you to try to persuade these troublesome fools to leave us alone. Otherwise, I fear they will attack us the moment we go to leave."
  • "My friend, Jobasha the Khajiit, has a bookstore, Jobasha's Rare Books. He has a remarkable selection of books -- the best on Vvardenfell, I'm sure -- and he is well-educated and well-spoken, knowledgeable in local affairs."
  • Great Houses: "In modern times Morrowind is ruled by five Great Houses: House Hlaalu, House Redoran, House Telvanni, House Indoril, and House Dres. Great Houses culture is partly defined by its roots in ancient Dunmer tribal clans, and partly by later Imperial influences from other Western cultures. The Great Houses culture is only one of the native Dunmer cultures of Morrowind. The other native culture, the Ashlander culture, is a nomadic barbarian culture largely untouched by Imperial influences."
  • history of the Ashlanders: "In the First Era, the nomadic Ashlanders and the settled Dunmer clans were much alike, but after the First Council and the formation of the Great Houses, Ashlanders have been steadily forced into the poorest and most hostile lands. Now the nomadic tribes look to the prophesied return of Nerevar for a restoration of their ancient rights and religious traditions."
  • Huleeya: "I am in the service of the Morag Tong, a modest Thrall in rank, and by vocation and training an agent and executioner. In my private life, I am a student of history. There is little else to tell."
  • Jobasha: "Jobasha is a friend of mine, a Khajiit. He owns Jobasha's Rare Books, which has a wide selection of rare and obscure books. He has very passionate moral and political views, which he shares freely. As a result, he and his bookshop arouse strong feelings in some quarters."
  • Jobasha's Rare Books:
  • "Jobasha's Rare Books is a bookshop with a wide selection of rare and obscure books. My friend, Jobasha, a Khajiit, is the owner. The shop is here in Vivec's Foreign Quarter, in the Lower Waistworks, on the same level as the Black Shalk Cornerclub, but down at the end of the west corridor."
  • "Jobasha's Rare Books is a bookshop with a wide selection of rare and obscure books. My friend, Jobasha, a Khajiit, is the owner."
  • Nerevarine:
  • "When the Ashlanders joined Nerevar in the Battle of Red Mountain, he swore on his great Ring, One-Clan-Under-Moon-and-Star, to honor the ways of the Spirits and rights of the Land. But after the victory, Ashlanders say the power-hungry Tribunal slew Nerevar in secret. Then, setting themselves up as gods, the Tribunal and the Great Houses forgot Nerevar's promises to the Tribes. Ashlanders say Nerevar will come again with his ring, cast down the false gods, and make good his promises to the Tribes."
  • "Like Lord Nerevar, you have won the Battle of Red Mountain. And you bear Nerevar's great Ring, One-Clan-Under-Moon-and-Star. Will you make good Lord Nerevar's promises to the Ashlander tribes? We live in interesting times, %PCName."
  • Nerevarine cult:
  • "To understand the Nerevarine cult, you must understand the history of the Ashlanders. Nerevar means something very different to the Ashlanders from what he means to Dunmer of the Great Houses. You should also know about the persecution of the Nerevarine, and the legacy of the False Incarnate, for the Nerevarine cult is at the heart of the ancient conflict between the nomadic Ashlanders and the settled Great House Dunmer. Here is a summary for Caius, but ask your questions, and I'll answer in detail." (Notes from Huleeya will be added to your inventory)
  • "I gave you a summary for Caius. Feel free to read it, of course."
  • "You have destroyed the Devil Dagoth Ur, and ended the Blight in Morrowind. Now, I wonder, will you fulfill the other ancient prophecies of the Nerevarine? Will you drive the foreigners from the land, and restore the ancient lands and rights of the Ashlander peoples?"
  • persecution of the Nerevarine: "The Temple treats the Nerevarine prophecies as heresy, and the Temple imprisons and executes heretics, unless prevented by Imperial law. But, since the Nerevarine cult is hostile to the Empire, the Empire does not interfere when Temple persecutes the cult. Ashlanders hate the Temple, and particularly the Ordinators, for their ruthless treatment of Nerevarine cultists."
  • Sixth House cult: "I've never heard of such a thing. House Dagoth was the Sixth House, but in the War of the First Council, they betrayed the other Great Houses, and were destroyed for their treason. But I've never heard of anyone worshipping them. Dagoth Ur, the ancient head of House Dagoth, is the Devil of the Tribunal faith, but I've never heard of anyone worshipping him, either."
  • travel together:
  • "Will you travel together with me to Jobasha's Rare Books? We leave the door to the Foreign Quarter Waistworks, turn right, west, continue down the hall and across the atrium on the same level, then follow the opposite corridor west on the other side of the atrium all the way to Jobasha's door. I must warn you: unless these troublesome fools are persuaded to behave like civilized beings, there may be fighting and killing if we try to travel together."
  • Yes, please follow me to Jobasha'a Rare Books. "Thank you, %PCName. I will follow you to Jobasha's Rare Books, and we will speak further there." (Goodbye)
  • No, you should wait here for now. "Very well, then. I will wait here for now."
  • "Perhaps some day, yes. For example, I would greatly wish to see the Ashlands and their peoples with my own eyes. But at present, my duties to the Morag Tong do not permit me to travel."
  • troublesome fools:
  • "The sight of a free Argonian offends these racist thugs. It would tarnish my Morag Tong honor to slay them, and I don't want to trouble my friend Saralis Golmis by fighting in his club. But I must go to my friend's bookstore, where we can talk in peace. If you have a way with words, perhaps you can talk to them. Or if you have a way with money, they might be bought. Otherwise, I fear there must be bloodshed."
  • "Their hatred saddens and angers me. I hate the custom of despising another on account of his race, and I cannot forgive the narrowness of mind and poverty of spirit that assures them of their right to abuse and attack me for spite, or on a whim."
  • "It saddens and angers me. I am sorry for their deaths, and for your trouble. But I hate the custom of despising another on account of his race, and I cannot forgive the narrowness of mind and poverty of spirit that assures them of their right to abuse and attack me for spite, or on a whim."
  • slavery: "I am an Imperial citizen, and I believe slavery should be outlawed, as it is elsewhere in Tamriel. Many of Tamriel's people once practiced slavery, but have now rejected it as cruel and immoral. I hope that in my lifetime, slavery might be outlawed in Morrowind, but the Armistice confirmed slavery as lawful, and the Great Houses strongly resist any diminishment of the rights guaranteed by that ancient agreement between the Empire and the Dunmer."

Notes[edit]

  • Several characters and quests refer to Huleeya as her even though he is male.
  • Huleeya doesn't want to fight in the club out of fear to get the owner and his friend, "Saralis Golmis", in trouble. However, the club is owned by Raril Giral and no NPC by the name of Saralis Golmis exists.
  • Huleeya is the owner of many items in Huleen's hut in Maar Gan, despite being unrelated to the quest there.

Wares[edit]

  • Negative numbers indicate restocking items.
Item Qty
Thieves' Tools
Journeyman's Lockpick -2
Journeyman's Probe -2