Morrowind:Endurance
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Endurance is the governing Attribute for Heavy Armor, Medium Armor, and Spear. It affects:
- How much maximum Health you have. Each time you level up, your Endurance is divided by 10 and this value is added to your current maximum.
- Only your base endurance is used to calculate your additional health on level up. For example, if you have 50 base Endurance and +20 from a Fortify Endurance effect, your total Endurance will be 70; however, you will get only an additional 5 health when you level up. Note that increases to endurance do not retroactively increase hit points, so it is advisable to maximize endurance as soon as possible.
- If you increase your Endurance when you level up, your new Endurance is used to calculate your additional health.
- How much maximum Fatigue you have.
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[edit] Character Creation
The starting values for Endurance vary by race and gender:
| Race | M | F | Race | M | F | |
|---|---|---|---|---|---|---|
| Altmer | 40 | 30 | Imperial | 40 | 40 | |
| Argonian | 30 | 30 | Khajiit | 30 | 40 | |
| Bosmer | 30 | 30 | Nord | 50 | 40 | |
| Breton | 30 | 30 | Orc | 50 | 50 | |
| Dunmer | 40 | 30 | Redguard | 50 | 50 |
The following classes receive a +10 Bonus to Endurance:
- Acrobat, Pilgrim, Scout, Sorcerer, Spellsword, Warrior
- The Birthsign of The Lady grants an additional 25 points in Endurance.
[edit] Note
- Considering the fact that bonus Endurance only affects your maximum Fatigue enchanting items with this effect is rather useless, a Fortify Fatigue enchantment will do the same thing for half the cost.
[edit] Related Articles
[edit] ArtifactsThese three artifacts constantly increase your endurance: |
[edit] Spell EffectsThese five spell effects are related to endurance: |
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