Lore:Bestiary F
[edit] Faded Wraith
A weaker form of wraith, with a translucent appearance.
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[edit] Falmer
The Falmer are twisted, blind creatures that live deep beneath the surface of Skyrim. The hostile monsters inhabit underground areas, primarily Dwemer ruins, where they are known to stalk and attack intruders. Adventurers can often tell quickly when the Falmer inhabit a place thanks to their repulsive stench. They have been known to come up to the surface to attack the unwary. They are roughly man-sized, but hunched over and "ugly". For garments, they wear only rags and leathers. They have no noses, only long slits for nostrils. Their ears are distinctly pointed, their skin pallid, and their eyes lifeless and black. They have some form of civilization (building crude housing and traps, keeping livestock, clothing, weapons, tools, utilizing magic, etc.), but nothing compared to their once-great ancestors.
Much like how "High Elf" and "Wood Elf" are interchangeable terms for "Altmer" and "Bosmer" respectively, "Falmer" is really just another term for "Snow Elf", a proud and prosperous race of mer who had occupied a portion of modern-day Skyrim until they were displaced by the Nords. Many of the ancient Snow Elves were betrayed in a deal for asylum they struck with the Dwemer. The Dwemer forced their wards to subsist only on toxic fungi which twisted them into sightless slaves. It's the hideous descendants of these slaves who many of the people of Tamriel have come to know as Falmer. People often refer to the grand ancient race of Skyrim elves as Snow Elves, and to their barbaric remnants as Falmer.
Few know that an unknown number of civilized Snow Elves rejected the Dwemer's deal and went into hiding; even fewer know that some have survived, uncorrupted, into modern times. Knight-Paladin Gelebor of the Chantry of Auri-El, the only known and potentially last Snow Elf still alive today, embraced this distinction between "Falmer" and "Snow Elf" due to the negative connotations "Falmer" had taken on over the millennia. Of course, he didn't personally call his devolved brethren Falmer; he knew them as the Betrayed.
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[edit] Felsaad Tern
Felsaad Tern are birds with black feathers in the head and white feathers in the rest of the body. They can be found flying around in Solstheim.
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[edit] Fire Atronach
The Fire Atronach is a magical, fire-enchanted golem. It is advised to use cold based spells when attacking one, as any fire spells actually heal the creature instead of damaging it. Be careful not to approach too closely, as it gives off great heat which can damage an adventurer if they get too close. The Fire Atronach should not be confused with the Flame Atronach, which is a daedra rather than a golem.
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[edit] Fire Daedra
This Elemental Daedra is one of the more mundane, but dangerous, daedra from Oblivion. Slightly intelligent with some spell casting abilities, it can only be harmed by mithril or better weapons and is greatly resistant to fire based spells. See also: Flame Atronach.
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[edit] Fire Daemon
These creatures are from the netherworld, often gating themselves into our plane of existence on some errand of their choosing. They are dangerous foes, highly intelligent, completely chaotic in nature, and powerful in the ways of magic.
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[edit] Fire Wyrm
Fire wyrms are ethereal dragon-like creatures that emerge from the corpses of those slain by the fire breath of a powerful Tongue.
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[edit] Flame Atronach
A powerful Fire Elemental Daedra which can be summoned by mages and hunted as a source of Fire Salts. It should not be confused with the Fire Atronach, which is a golem rather than a daedra. See also: Fire Daedra.
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[edit] Fleshflies
Fleshflies are blood-colored, sand-grain-sized insects that feed on human flesh, deforming the faces of those unlucky enough to be caught by their swarms. They can be found in the Black Marsh and southeastern Cyrodiil.
[edit] Flesh Atronach
This flesh enchanted golem is a powerful foe which damages opponents if they get too close. It does not require magical weapons to be harmed but note that any poison based spells actually heal instead of damage.
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[edit] Floater
- Variations: Ill Floater, Shriekfloater, Stingfloater
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[edit] Fox
A small, typically non-aggressive creature found in the wilderness. Foxes are often seen chasing Rabbits. Their pelts are often sold by hunters. See also: Snow Fox
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[edit] Frost Atronach
This powerful Elemental Daedra not only causes damage with its vicious physical attacks, but also from the extreme cold aura it generates, which makes it immune to cold-based spells. Frost Atronachs can be summoned by mages, and are often hunted as a source of Frost Salts. It should not be confused with the Ice Atronach, which is a golem rather than a daedra. See also: Frost Daedra.
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[edit] Frost Daedra
Similar to the Fire Daedra, this common Elemental Daedra can only be hit by mithril or better weapons and can cast cold based spells. See also: Frost Atronach.
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[edit] Frost Giant
Frost Giants are a sentient race of very large humanoids. They possess five eyes, and have two curved horns decorating their forehead. White, shaggy hair covers their bodies. They have regenerative abilities that are stunted by fire and are extremely strong. Frost Giants are elusive and rarely seen on Tamriel.
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[edit] Frost Troll
Frost Trolls are a type of Troll that is found in ice caves and other cold regions. They possess powers of regeneration, but are notably weak to fire.
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[edit] Frostbite Spider
Frostbite Spiders are giant arachnids native to Skyrim. They can be found in their underground nests, or roaming the wilderness. Their lairs are often covered in webs, which can cause obstructions. They spit poisonous venom at their prey from a distance, and leap at them to attack with pincers if they get too close. Frostbite Venom is often harvested from the spiders for use as a poison. Spider Eggs can be taken from the sacs in their web for use in alchemy. See also: Spider
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