Daggerfall:SPELLS.STD indices

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[edit] SPELLS.STD Index and Analysis

The following is the list of spell type codes for the role-playing game "The Elder Scrolls, Chapter II: Daggerfall". This information was compiled using a third-party editor program called DFSPELL.EXE. I believe its author is Dave Humphrey, founder and administrator of the Unofficial Elder Scrolls Pages.

[edit] Spell/Effect Type

In DFSpell.exe, there are two fields for a spell's type. The second field may be thought of as the sub-type. When the subtype is -1, there is only one variant of the spell. When there are multiple variants, the subtypes start at 0 and continue upwards from there. The spells with the largest number of variants never exceed 9.

Daggerfall's spells can only have 3 effects, thus there are many spells with 1 effect and the other two possible effects have to be catagorized as type -1 -1 in order not to call an effect.

There are a number of spell effect types that were removed from the game, though their type numbers call the text description for them when viewed in the game. The verified spell effects types range from -1 to 47. Some tests have been done of types beyond 47, but in-game they tend to either call the description for the type 47 spell effects (all of which were removed by patches) or semi-coherent gibberish. The conclusion is that such spells are themselves gibberish to the game and have no utility for players.

-1 -1	: 	(nothing)
 0 -1	: Paralysis
 1  0	: Continuous Damage -- Health
 1  1	: Continuous Damage -- Stamina
 1  2	: Continuous Damage -- Spell Points
 2 -1	: Create Item
 3  0	: Cure -- Disease
 3  1	: Cure -- Poison
 3  2	: Cure -- Paralysis
 4  0	: Damage -- Health
 4  1	: Damage -- Stamina
 4  2	: Damage -- Spell Points
 5 -1	: Disintegrate
 6  0	: Dispell -- Magic
 6  1	: Dispell -- Undead
 6  2	: Dispell -- Daedra
 7  0	: Drain -- Strength
 7  1	: Drain -- Intelligence
 7  2	: Drain -- Willpower
 7  3	: Drain -- Agility
 7  4	: Drain -- Endurance
 7  5	: Drain -- Personality
 7  6	: Drain -- Luck
 8  0	: Resist -- Fire
 8  1	: Resist -- Cold
 8  2	: Resist -- Poison
 8  3	: Resist -- Shock
 9  0	: Increase -- Strength
 9  1	: Increase -- Intelligence
 9  2	: Increase -- Willpower
 9  3	: Increase -- Agility
 9  4	: Increase -- Endurance
 9  5	: Increase -- Personality
 9  6	: Increase -- Speed
 9  7	: Increase -- Luck
10  0	: Heal -- Strength
10  1	: Heal -- Intelligence
10  2	: Heal -- Willpower
10  3	: Heal -- Agility
10  4	: Heal -- Endurance
10  5	: Heal -- Personality
10  6	: Heal -- Speed
10  7	: Heal -- Luck
10  8	: Heal -- Health
10  9	: Heal -- Stamina
11  0	: Leech -- Strength
11  1	: Leech -- Intelligence
11  2	: Leech -- Willpower
11  3	: Leech -- Agility
11  4	: Leech -- Endurance
11  5	: Leech -- Personality
11  6	: Leech -- Speed
11  7	: Leech -- Luck
11  8	: Leech -- Health
11  9	: Leech -- Stamina
12 -1	: Soul Trap
13  0	: Invisibility -- Normal
13  1	: Invisibility -- True
14 -1	: Levitate
15 -1	: Light
16 -1	: Lock
17 -1	: Open
18 -1	: Regenerate Health
19 -1	: Silence
20 -1	: Spell Absorption
21 -1	: Spell Reflection
22 -1	: Spell Resistance
23  0	: Chameleon -- Normal
23  1	: Chameleon -- True
24  0	: Shadow Form -- Normal
24  1	: Shadow Form -- True
25 -1	: Slowfall
26 -1	: Climbing
27 -1	: Jumping
28 -1	: Free Action
29 -1	: Lycanthropy
30 -1	: Water Breathing
31 -1	: Water Walking
32 -1	: Dimunition 		(removed)
33  0	: Calm -- Animal
33  1	: Calm -- Undead
33  2	: Calm -- Humanoid
34 -1	: Charm Mortal
35 -1	: Shield
36 -1	: Telekinesis 		(removed)
37 -1	: Astral Travel 	(removed)
38 -1	: Etherealness 		(removed)
39  0	: Detect -- Magic
39  1	: Detect -- Enemy
39  2	: Detect -- Treasure
40 -1	: Identify
41 -1	: Wizard Sight 		(removed)
42 -1	: Darkness 		(removed)
43 -1	: Recall
44 -1	: Tongues
45 -1	: Intensify Fire 	(removed)
46 -1	: Diminish Fire 	(removed)
47  0	: Wall of Stone 	(removed)
47  1	: Wall of Fire 		(removed)
47  2	: Wall of Frost 	(removed)
47  3	: Wall of Poison 	(removed)

[edit] Spell Catalogue

The following is the catalogue of spells from Daggerfall. Each spell has an index number in that catalogue saved as the file SPELLS.STD.

Many of these indices are called by another file called MAGIC.DEF that describes the "circinate" spells as offered for sale by certain guilds and required for certain quests. Spells so used are noted with a "*" behind their STD # for each time used.

Also, certain classes have spells when starting the game and these are indicated with a "~" behind their index number.

Note that index number 58 is used twice (for "Holy Touch" and "Holy Word") and these spells are tagged with a "?" behind their STD #.


Name of Spell		Icon#	STD #	Element	Spell Target	Cost	Effect number 1	Duratn.	Chance	Magnitude	Effect number 2	Duratn.	Chance	Magnitude	Effect number 3	Duratn.	Chance	Magnitude

Fenrik's Door Jam	 1	 1 ~	Magic	Caster  	0	Lock door	1+1/25	6+1/10
Bouyancy  		 2	 2 ~	Cold	Caster  	0	Water Walking	1+1/1
Frostbite    		 2	 3	Cold	Target:Touch	0	Damage Health			1to9+1to3/2
Levitate     		 2	 4 *	Magic	Caster  	50	Levitate	2+1/1
Light         		 2	 5 *	Magic	Caster  	150	Light   	1+4/1
Invisibility  		 2	 6	Magic	Caster  	145	Invisible:Norm.	3+2/1
Wizard's Fire		 2	 7 *	Fire	Target:Range	125	Damage Health			1to15+1to4/1
Shock       		 2	 8 *~	Shock	Target:Touch	225	Damage Health			1to20+1to4/1
Strength Leech		 2	 9	Magic	Target:Touch	245	Drain Strength	5+1/1		1to9+1to1/1
Free Action		 2	10 *	Magic	Caster  	260	Cure Paralysis		20+5/1
Resist Cold		 2	11	Magic	Caster  	350	Resist Cold	2+1/1	30+5/1
Resist Fire 		 2	12	Magic	Caster  	350	Resist Fire	2+1/1	30+5/1
Resist Shock		 2	13	Magic	Caster  	350	Resist Shock	2+1/1	30+5/1
Fireball      		 2	14 *	Fire	Area:Range	130	Damage Health			1to1+1to7/1
Cure Poison		 2	15 *	Magic	Caster  	400	Cure Poison		60+2/1
Ice Bolt     		 2	16	Cold	Target:Range	245	Damage Health			1to35+1to5/1
Shield       		 2	17 *	Magic	Caster  	400	Shield  	5+2/1		1to12+1to1/1
Open         		 2	18 *	Magic	Caster  	300	Open    		20+2/1
Wizard Lock		 1	19 *	Magic	Caster  	480	Lock    		20+4/1
Ice Storm  		 2	20 *	Cold	Area:Range	195	Damage Health			1to30+1to5/1
	(none)   	N/A	21
Spell Shield		 1	22	Magic	Caster  	660	SpellResistance	1+1/1	50+2/1
Silence      		 2	23 *	Magic	Target:Touch	510	Silence 	1+1/1	35+2/1
Troll's Blood		 1	24	Magic	Caster  	660	Regen. Health	5+5/1		1to1+1to1/1
Fire Storm 		 2	25 *	Fire	Area:Caster	245	Damage Health			1to2+1to5/1
Resist Poison		 1	26	Magic	Caster  	600	Resist Poison	1+1/1	50+5/1
Spell Drain 		 1	27	Magic	Target:Range	295	Damage S.P.			1to50+1to5/1
Far Silence		 2	28 *	Magic	Target:Range	510	Silence 	1+1/1	35+2/1
Toxic Cloud		 2	29 **	Poison	Area:Caster	175	Damage Health			1to25+1to5/1
Shalidor's Mirror 	47	30	Magic	Caster  	825	Spell Reflect.	1+1/1	35+1/1
Lightning   		 3	31 *	Shock	Target:Range	195	Damage Health			1to25+1to5/1
Gods' Fire  		 2	32	Fire	Target:Range	2500	Damage Health			1to50+10to10/1
Wildfire      		 2	33 *	Fire	Target:Range	435	Cont.Dmg.Health	1+3/1		1to15+1to5/1
Wizard Rend		 3	34	Magic	Target:Touch	155	Damage SP			1to14+1to1/1	Paralysis	1+1/1	10+5/1
Medusa's Gaze		 3	35 *	Magic	Target:Range	915	Paralysis	1+1/1	1+8/1
Force Bolt 		 1	36 *	Magic	Target:Range	275	Damage Health			1to30+1to10/1	Paralysis	1+1/1	10+5/1
Slowfalling 		13	37 *~	Magic	Caster  	60	Slow Fall	3+1/1
Jumping    		 1	38	Magic	Caster  	0	Jumping 	3+1/1
Spell Resistance	11	39	Magic	Caster  	0	SpellResistance	1+1/1	25+2/1
Stamina    		 3	40 *	Magic	Caster  	50	Heal Stamina			1to8+2to2/1
Water Walking		 2	41 *	Magic	Caster  	15	Water Walking	5+2/1
Water Breathing		 6	42	Magic	Caster  	15	Water Breathing	5+2/1
	(none)   	N/A	43
Chameleon		 2	44 ~	Magic	Caster  	50	Chameleon:Norm.	3+1/1
Shadow Form		15	45	Magic	Caster  	50	Shadow: Normal	1+1/1
Spell Reflection	 9	46	Magic	Caster  	735	Spell Reflect.	1+1/1	10+5/1
Spell Absorbtion	25	47	Magic	Caster  	525	Spell Absorb.	1+1/1	10+5/1
	(none)  		48
Tongues    		44	49	Magic	Caster  	535	Tongues 	1+1/1	20+2/1
Paralysis   		 2	50	Magic	Target:Touch	400	Paralysis	3+1/1	25+2/1
Sleep        		 2	51	Magic	Target:Range	265	Cont.Dmg. Stam.	5+2/1		1to15+1to5/1
Vampiric Touch		 2	52	Magic	Target:Touch	290	Leech Health	5+2/1		1to15+1to5/1
Hand of Sleep		 1	53	Magic	Target:Touch	265	Cont.Dmg. Stam	5+2/1		1to15+1to5/1
Magicka Leech		47	54	Magic	Target:Touch	315	Cont.Dmg. SP	5+2/1		1to15+1to5/1
Sphere of Negation	 2	55 *	Magic	Target:Range	950	Disintegrate		20+2/1
Hand of Decay		39	56	Magic	Target:Touch	550	Disintegrate		10+3/1
Banish Daedra		 2	57	Magic	Target:Touch	1075	Dispell Daedra		10+5/1
Holy Word 		12	58 ?	Magic	Area:Caster	550	Dispell Undead		10+2/1
Holy Touch		12	58 ?	Magic	Target:Touch	550	Dispell Undead		10+2/1
Null Magicka		31	59	Magic	Target:Touch	790	Dispell Magic		10+2/1
Balyna's Antidote	49	60	Magic	Caster  	325	Cure Poison		15+5/1
Cure Disease		 2	61	Magic	Caster  	300	Cure Disease		15+5/1
Soul Trap  		36	62	Magic	Target:Touch	745	Soul Trap	10+2/1	10+5/1
	(none)   	N/A	63
Heal				 3	64 *	Magic	Caster  	145	Heal Health			1to10+5to5/1
	(none)   	N/A	65
Spider Touch		 2	66	Magic	Target:Touch	890	Paralysis	1+1/1	5+15/1
Energy Leech		33	67	Magic	Target:Touch	570	Leech Stamina			1to10+5to5/1
	(none)   	N/A	68
	(none)   	N/A	69
	(none)   	N/A	70
!Nux Vomica		 2	71	Magic	Target:Touch	75	Cont.Dmg.Health	1+2/1		1to1+1to3/1
!Arsenic    		 5	72	Magic	Target:Touch	0	        			        	Cont.Dmg.Health	4+60/1		1to1+1to1/1
!Moonseed		 1	73	Magic	Target:Touch	70	Cont.Dmg.Health	1+1/1		1to1+2to2/1	Paralysis	1+1/1	1+20/1
!Drothweed		 3	74	Magic	Target:Touch	315	Drain Strength	1+4/1		1to1+2to2/1	Drain Agility	1+4/1		1to1+2to2/1	Drain Speed	1+4/1		1to1+2to2/1
!Somnalius		 2	75	Magic	Target:Touch	265	Cont.Dmg. Stam.	1+2/1		1to1+15to15/1
!Phyrric Acid		 1	76	Magic	Target:Touch	85	Cont.Dmg.Health	1+2/2
!Magebane		 3	77	Magic	Target:Touch	170	Cont.Dmg. SP	5+4/1		1to1+1to3/1	Drain Willpower	1+4/1		1to1+1to3/1
!Thyrwort   		16	78	Magic	Target:Touch	310	Drain PER			1to10+4to4/1	Drain Willpower			1to10+4to4/1
!Indulcet    		 3	79	Magic	Target:Touch	145	Cont.Dmg. Stam.	1+4/2		1to4+3to3/1	Increase Luck	1+5/1
!Sursum    		12	80	Magic	Target:Touch	360	Drain INT	1+1/3		1to10+6to6/1	Increase STR	1+1/1		1to10+6to6/1
!Questro Vil		 3	81	Magic	Target:Touch	50	Heal Stamina			1to1+3to3/1	Drain Willpower	1+4/5		1to1+3to3/1
Orc Strength		 1	82 *	Magic	Caster  	385	Increase STR	5+1/1		1to10+2to2/1
Wisdom     		 5	83 *	Magic	Caster  	445	Increase INT	5+1/1		1to10+3to3/1
Iron Will     		45	84 *	Magic	Caster  	445	Increase WIL	5+1/1		1to10+3to3/1
Nimbleness		 1	85 *	Magic	Caster  	445	Increase AGI	5+1/1		1to10+3to3/1
Feet of Notorgo		25	86 *	Magic	Caster  	445	Increase SPD	5+1/1		1to10+3to3/1
Fortitude    		47	87 *	Magic	Caster  	445	Increase END	5+1/1		1to10+3to3/1
Charisma   		44	88 *	Magic	Caster  	445	Increase PER	5+1/1		1to10+3to4/1
Jack of Trades		 4	89 *	Magic	Caster  	445	Increase LUC	5+1/1		1to10+3to3/1
Charm Mortal		 6	90	Magic	Target:Touch	2950	Charm Mortal	5+5/1	10+10/1
Calm Humanoid		 2	91	Magic	Target:Touch	2950	Calm Human	5+5/1	10+10/1
!Lycanthropy		10	92	Magic	Caster  	160	Lycanthropy	1+1/1	1+1/1	1to1+1to1/1
	(none)   	N/A	93
Recall       		 1	94	Magic	Caster  	0	Recall  		1+1/1
	(none)   	N/A	95
	(none)   	N/A	96
Balyna's Balm		 3	97 ~	Magic	Caster  	0	Heal Health			1to1+2to10/2
Quiet Undead		 2	98	Magic	Target:Touch	2950	Calm Undead	5+5/1	10+10/1
Tame			 2	99	Magic	Target:Touch	2950	Calm Animal	5+5/1	10+10/1
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