Daggerfall:Mages Guild
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The Mages Guild is a professional organization, located throughout Tamriel, that is dedicated to the study and application of magicka and alchemy. Its charter from the Emperor specifes that the guild must provide magic services to the general public. Anyone can purchase potions, potion ingredients, magical items, and a selection of standard spells from the guild. However, training, goods, and services are cheaper for members, and the Guild Stewards may be able to provide members with work. Furthermore, exclusive services such as spellmaking and enchanting, deemed potentially dangerous to the public at large, are only made available to higher-ranked guild members in good standing.
The Mages Guild is led by an Arch-Mage, and guided by the Council of Mages, made up of five archmagisters (including the Arch-Mage). The Arch-Mage and the Council of Mages are headquartered at the guild's Arcane University in the Imperial City. The Council decides important Guild policies, such as its policy on the use of Necromancy and also administers recruitment, sale of spells in each local guild hall, and the enforcement of Guild law. In addition, guild halls exist in most cities in Tamriel, each of which is run by a local Guildmagister.
The Mages Guild was founded by Vanus Galerion in the early years of the Second Era as a way of centralizing magic and thus moving away from the many separate groups (like the Psijic Order of which Galerion was a member) that had dominated the study of magic up until that time (see Origin of the Mages Guild for more information).
For general information about the Mages Guild, see the lore article.
Most major towns in the Iliac Bay region have a guildhall where spells and magical items are sold. Even non-members can use some of the guild's services, but for full access you must join the guild, which requires fairly good magic skills. Most of the Mages Guild quests involve casting a spell such as open and sleep, protecting the guild, fetching an item, or killing an evil mage. Many of the Mages Guild quests also have you help out or step on the toes of other factions, so tread carefully.
Contents |
[edit] Political Views
| Power | ||
|---|---|---|
| Political Factions (by influence) |
60 | |
| 70 | ||
| 20 | ||
| 25 | ||
| 30 | ||
| 20 | ||
| 25 | ||
| 15 | ||
| 20 | ||
| 25 | ||
| 15 | ||
| 15 | ||
| 25 | ||
| 20 | ||
| 15 | ||
| 20 | ||
| 50 | ||
| 35 | ||
| 35 | ||
| 15 | ||
| 5 | ||
[edit] Quests
| General Quests and Information | |||
|---|---|---|---|
| Quest Name | Quest Text | Description | Reputation Required |
| Quests for non-members | |||
| Missing Book | My name is (name). You want work but.... | A book has gone missing from the Mages Guild. | Not in Guild |
| Grab an Ingredient | I am (name). As a rule, only guild members... | Grab an ingredient from a local dungeon. | Not in Guild |
| The Loose Pet Imp | You may call me (name). Normally I can only give work... | A student's pet imp has been released. | Not in Guild |
| An Ancient Scroll | Hmmph. You're not a guild member... | A local dungeon has a scroll needed by the Mages Guild. | Not in Guild |
| Quests for members | |||
| Retrieve an Ingredient | We need you to get a rare ingredient that is hidden away... | Grab an ingredient from a local dungeon. | In Guild |
| Mummy Wrappings | (Oath), is there anything more exasperating than the discovery... Recipes are a daft business, (rank)... |
A nearby mummy has a bit too much cloth. | In Guild |
| Cast the Sleep spell | Noble (noble) has sponsored the guild in... | Help a noble with her nightmares. | In Guild |
| Research Notes | As the premier research institution in the Empire... | Grab some research for the Mages Guild. | In Guild |
| Open a chest * | I need someone who can cast the Open spell... | A merchant needs a magical chest opened. | In Guild |
| Azimuthal Vectors * | Hmm, yes, if the internal azimuthal vectors... | Help a mage with his research. | In Guild |
| Atronach Hunting | Rather embarrassing, but one of our experiments... | An atronach has escaped from the Mages Guild. | 10 reputation or more |
| Guard the Guild | The Guildhall -- how should one... The Mages Guild is in need of someone... |
Thieves are trying to steal a magic item from the Mage's Guild. | 10 reputation or more |
| Former Student Part I * | You are loyal member of the Mages Guild ... | Hunt down a former student practicing unsanctioned magic, or accompany him in his endeavors.
|
11 reputation or more |
| Protect an Honored Mage | I am (name), servant of the mighty (mage)... | Assassins are coming for an honored mage. | 20 reputation or more |
| A Dangerous Wizard | A powerful wizard threatens all of Tamriel. | 20 reputation or more | |
| Oracle | Are you (player)? The (rank)? | A noble is prophesied to die. | 21 reputation or more |
| Rogue Imp | My name is (name). We need someone to kill... | Kill an Imp that has been annoying some nobles. | 30 reputation or more |
| Banish Daedra | It is a great irony that summoning a daedra... Banish Daedra is one of the most difficult of ... |
It is time to banish a Daedra. | 40 reputation or more |
* Quest is only available with the CompUSA Special Edition Patch (see Patches and Official Utilities)
[edit] Ranks
| Rank | Rank Title | Reputation | High skill | Low skill |
|---|---|---|---|---|
| 0 | Apprentice | 0 | 22 | 4 |
| 1 | Journeyman | 10 | 23 | 8 |
| 2 | Evoker | 20 | 31 | 12 |
| 3 | Conjurer | 30 | 39 | 16 |
| 4 | Magician | 40 | 47 | 20 |
| 5 | Enchanter | 50 | 55 | 24 |
| 6 | Warlock | 60 | 63 | 28 |
| 7 | Wizard | 70 | 71 | 32 |
| 8 | Master Wizard | 80 | 79 | 36 |
| 9 | Archmage | 90 | 87 | 40 |
[edit] Required
[edit] Benefits
| everyone | Access to Item Identification |
|---|---|
| everyone | Access to Spell Merchant |
| Rank 0 | Access to Spell Maker |
| Rank 2 | Access to Library |
| Rank 3 | Access to Magic Item Merchant |
| Rank 4 | Access to Soul Gem Merchant |
| Rank 5 | Access to Item Maker |
| Rank 6 | Access to Daedra Summoner |
| Rank 8 | Access to Teleporter Service |
| Rank 8 | 24/7 Access to Guildhalls |

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