Daggerfall:Lord K'avar Quest Part III

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Contents

Capture or execute Lord K'avar on Queen Akorithi's behalf in his hideout within Castle Wayrest. edit


Lord K'avar is still on the run


[edit] Quick Walkthrough

  1. Receive a letter 31 to 93 days after Lord K'avar escaped during the previous quest.
  2. Read the letter.
  3. Meet with the Queen Akorithi in Sentinel as soon as possible.
  4. Travel to Wayrest City as fast as possible.
  5. Enter Castle Wayrest and find Lord K'avar within.
  6. Capture him or kill him.
  7. In case you take him captive, bring him back to Queen Akorithi in Sentinel.
  8. Receive your rewards from Queen Akorithi.
  9. Be sure to follow the time limits.

[edit] Detailed Walkthrough

[edit] Quest Offer

Queen Akorithi requests your services once again

31 to 93 days after Lord K'avar escaped during the previous quest, you will receive a letter from a knight of Sentinel. It says:

Dear (player's name),

I regret to inform you that your noble service to Sentinel has been undone. Lord K'avar still has a few friends, it seems. He has escaped from the dungeon, only days before he was to be hanged. I would be most grateful for your assistance in putting this matter to rest once and for all. Please come and see me at your earliest convenience.

Your friend,

Queen Akorithi of Sentinel

[edit] Quest Object

As soon as the quest starts, which is actually when the previous quest ends, you will have Lord K'avar's archers on your heels. Although they will only show up about every 33 in-game hours, they are still very annoying. On the other hand, you can get some good loot from them especially if you are at higher levels. If you want to meet Queen Akorithi travel to Sentinel as fast as you can. The time limit for talking to her depends on the distance between the location where the quest was started and Sentinel City. However there is no way you can check this time limit. When you manage to meet Queen Akorithi in time she will say to you:

Ah, (player's name), I was hoping you would come. My spies have located the elusive Lord K'avar. He has turned up at the court of Wayrest, of all places, apparently trying to obtain support for his pathetic claim to my throne. Wayrest would not be so rash as to openly give refuge to a convicted traitor to Sentinel, but he is hiding somewhere in Castle Wayrest, and I want you to find him and bring him back. Alive if possible, but kill him if necessary. Do not let him escape again.

The time limit for findind Lord K'avar in Castle Wayrest depends on the distance between Sentinel City and Wayrest City, but as before you have no means to check it. Travel to Wayrest City and enter the castle.

[edit] Finding Lord K'avar

Finding Lord K'avar within the castle can be somewhat tricky because the dungeons of Castle Wayrest have these nice red brick teleporters. But the following walkthrough should help. In the castle dungeons you will encounter mostly knights, orc shamans, wraiths and vampires.

Starting from the dining hall take the door to the north. As soon as you open the door the royal knights will start to attack you. One of them is right in front of you in the hallway. From the intersection go west and up the stairs. Follow the hallway until you reach a room, you will encounter an unded foe on your way.

In this room there are many open coffins and corpses as well as an orc shaman in the room to the north. On the south wall there is a red brick teleporter, go through this teleporter.

You will be teleported to some sort of armory. A knight will also be in this room. Leave this room via the teleporter near you..

You will be teleported to the north-west corner of a tiny room. In this corner there is a switch, but you may not see it, if you look directly at it, search for it using a a diagonal viewing direction. Pull this switch to unlock the trapdoor to Lord K'avar's hideout deeper within the dungeons. Leave the room through the telporter behind you.

You will find yourself in a room with a torture instrument and an orc shaman. Leave the room through the south door, walk a few steps to the east and enter the room. There is a secret door on the east wall of this room, open it and go through the door.

Follow the orange colored passage. The stairs in this passage are rather high, you must either climb them, jump up, or use levitation to move onward. Follow the passage upwards until you come to a small intersection and a handwheel. Turning this handwheel will open the magical locked door at the end of the passage. Follow the passage further up until you reach a room.

Leave the room trough the west door, cross the hallway and enter the room on the other side. Go through the red brick teleporter in this room.

You will emerge in a fountain and a knight will be just in front of you. Walk down the stairs and at the intersection turn north. Go north until you reach a door. Enter the room and leave it trough the teleporter on the south wall.

You will be teleported to yet another room, leave the room trough the secret door on the south wall and go through the orange colored passage. Go through the door at the end.

Once you are in the hallway go south and trough the first door to the east. There will be an undead monster in the room and an open trap-door. Go down the shaft, either jump or use magic.

Lord K'avar will be in the room at the bottom of the shaft. Talk to him and he will say:

You again! (exclamation), will you give me no peace? I'll settle you this time!

Lord K'avar at last
Ready for a fight

He will than transform into a ranger and will attack you. But he is not so eager to fight, he will offer you his surrender after you hit him once. Choose whether you want to accept his surrender or kill him on the spot. For the outcome of the quest it is irrelevant which option you choose.

[edit] Returning to the Entrance

After you have either captured Lord K'avar or killed him you must get out of the castle dungeons. If you have no recall spell, you must do this the traditional way, which is a lot more easier than finding Lord K'avar. For the start climb up the shaft or use levitation.

Once you are out of the pit leave the room through the west door. Follow the hallway north and enter the room. There will be an undead monster in this room. Go through the teleporter.

You will be teleported to the room where you started your teleporter-journey. There will be still the orc shaman, provided you didn't kill him when you entered the room for the first time. Leave the room with the coffins through the east door.

Return back to the dining room of the castle, but all guards will now be in attack-mode, so leave the castle as quickly as possible to avoid unnecessary encounters.

Return back to Queen Akorithi in Palace Sentinel as quickly as possible.

[edit] Quest End

When you return back with Lord K'avar Queen Akorithi will say:

Well, well, if it isn't my loyal Lord K'avar, come back to me. Did you really believe you could escape my wrath? Guards, take him downstairs and execute him immediately.

When you return back after you killed Lord K'avar Queen Akorithi will say:

Lord K'avar deserved death. I would have preferred to execute him publicly, as an example to others of his ilk, but I am pleased that this sordid matter is finally closed.

When you get you rewards from Queen Akorithi she should have said to you:

(player's name), I knew I could count on you. The friendship of the Queen of Sentinel is reward enough, but I have prepared some more tangible gifts as well.

But since this dialog is not used, although it is already in the quest-file, she won't thank you at all.

[edit] Reputation Gain/Loss

This quest doesn't provide any reputation.

[edit] Enemies

  • Mostly Knights and Battlemages in Castle Wayrest
  • 20x Three Archers every two-thousand in-game minutes once the quest is started up

[edit] Notes

  • This quest is only available with the CompUSA Special Edition Patch (see Patches and Official Utilities).
  • If you are not sure whether you are still in time during the quest, check your journal. If the quest isn't active any longer its journal entries will be gone.
  • Lord K'avar will always be at the same quest location within Castle Wayrest.
  • You can embark on this quest as often as you can get it from a questgiver of the Fighters Guild.
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