Daggerfall:Location types
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The following is a list of location types used in the map tables. The list is not yet exhaustive.
| Value | Colour | Description |
|---|---|---|
| Dungeons | ||
| 0x84 | Orange | Major Dungeon (Labyrinth) |
| 0x87 | Dark Orange | Large Dungeon (Fortress, Castle) |
| 0x8a | Medium Red | Small Dungeon (Ruins, Hovel) |
| 0xac | Dark Pink | Common Graveyard |
| 0x8c | Dark Red | Ancient Graveyard |
| Towns | ||
| 0xa0 | Light Rose | Large Town (City) |
| 0xa1 | Medium Rose | Medium Town (Town) |
| 0xa2 | Medium Rose | Small Town (Village) |
| 0xa6 | Dark Rose | Tavern |
| Homes | ||
| 0xa8 | Light Pink | Wealthy Home (Palace or Manor) |
| 0xa3 | Medium Rose | Farmstead |
| 0xab | Dark Pink | Poor Home (Shack or Hovel) |
| Temples | ||
| 0xa5 | Light Blue | Temple |
| 0xa9 | Dark Blue | Shrine |
| 0x8d | Black | Coven |
| Other | ||
| 0xae | (invisible) | Player's Ship |
- At the game's start, only Privateer's Hold, common graveyard sites, all towns, temples, and shrines are revealed on the character's map.
- As the character discovers covens and the other various dungeon sites they are revealed on the map.
- The ship sites (0xae) are never shown on the character's map.

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