Battlespire:Races

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When creating a new character, you can choose from the six humanoid races of Tamriel, Argonian and Khajiit characters can not be chosen in Battlespire, just as little as the Imperials.

It should be noted that the racial specifics do not function as their description may imply. Your class will define the special traits of your character, however you can adjust them at will during the character creation. Because of this, your choice of race and gender affects only the skill bonuses of your character, these can not be altered. As an example the Nords' resistance to frost is not applied by default for a Nord character, and since there is no paralysation effect in the game, the implied High Elven immunity to Paralysis is also redundant.

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[edit] Breton

Highly intelligent and willful, the Bretons have a natural bond with the forces of magicka. Many great sorcerers have come out of their home province of High Rock, and even the humblest of Breton can boast a high resistance to the destructive powers of magicka.

  • Male and Female Breton character modifiers:
    • +10 Destruction
    • +10 Mysticism
    • +10 Illusion
    • +5 Alteration
    • +5 Thaumaturgy
    • +5 Restoration

[edit] Dark Elf

The dusky, fire-eyed Dark Elves of Morrowind are a strong, intelligent, and quick-footed people. They are legendary sorcerers and warriors, with a prowess with sword and bow rivaling that of the Redguards and Wood Elves.

  • Male and Female Dark Elf character modifiers:
    • +10 Alteration
    • +10 Thaumaturgy
    • +10 Restoration
    • +5 Destruction
    • +5 Mysticism
    • +5 Illusion

[edit] High Elf

The tall, golden-skinned High Elves are easily equal to the Bretons in sorcerous ability due to their high intelligence, force of will, and agility. On the one hand, they are more susceptible to spells than the people of High Rock. On the other hand, by their unique nature, they are completely immune to paralyzation.

  • Male and Female High Elf character modifiers:
    • +10 Long Blade
    • +10 Short Blade
    • +5 Alteration
    • +5 Thaumaturgy
    • +5 Restoration
    • +5 Mysticism
    • +5 Illusion

[edit] Nord

The citizens of Skyrim are a tall and fair-haired people. Strong, stubborn, and hardy, Nords are famous for their resistance to cold, even magical frost, and are know for their prowess as warriors.

  • Male and Female Nord character modifiers:
    • +10 Axe
    • +10 Blunt Weapon
    • +10 Critical Strike
    • +5 Long Blade
    • +5 Short Blade
    • +5 Missile

[edit] Redguard

The most naturally talented warriors in Tamriel, the dark Redguards of Hammerfell seem to have been born for battle. In addition to their affinity for weaponry, Reguards are blessed with hardy constitutions and quickness of foot.

  • Male and Female Redguard character modifiers:
    • +10 Long Blade
    • +10 Short Blade
    • +10 Missile
    • +5 Axe
    • +5 Blunt Weapon
    • +5 Critical Strike

[edit] Wood Elf

Hailing from the forests of Valenwood, the Wood Elves are the finest archers inall of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves.

  • Male and Female Wood Elf character modifiers:
    • +15 Missile
    • +15 Jumping
    • +15 Dodging


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