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	<id>https://en.uesp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tsff</id>
	<title>UESPWiki - User Contributions [en]</title>
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	<updated>2026-06-09T19:26:13Z</updated>
	<subtitle>User Contributions</subtitle>
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	<entry>
		<id>https://en.uesp.net/w/index.php?title=Daggerfall_talk:Factions&amp;diff=875194</id>
		<title>Daggerfall talk:Factions</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Daggerfall_talk:Factions&amp;diff=875194"/>
		<updated>2012-02-04T00:52:10Z</updated>

		<summary type="html">&lt;p&gt;Tsff: /* Negating monthly rep loss? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Only joinable factions?==&lt;br /&gt;
Regarding this edit summary:&lt;br /&gt;
&lt;br /&gt;
''12:32, 16 May 2009 PLRDLF (Talk | contribs) m (3,603 bytes) (reverted to last version created by Rpeh, I think this page was created for the JOINABLE factions in DAggerfall, if you take a look only these are listed in the article and I think it should stay so)''&lt;br /&gt;
&lt;br /&gt;
My reply is simple: the vampire clans are not all joinable, but they are mentioned - in fact, it's noted on the page that they '''don't work''' the way they're supposed to in Daggerfall, and were never fixed.  I suppose reading the body of the Major Factions section the witches covens don't belong there, but I think including vampire clans that don't work and give only generic quests and not including the witch covens that do work and give very significant quests (including the Universal Cure) is just downright silly.&lt;br /&gt;
&lt;br /&gt;
Yes, I '''do''' agree that including all the factions in Daggerfall's faction system would be downright silly - but I think the witch covens are notable, and honestly, I challenge anyone to disprove that.&lt;br /&gt;
&lt;br /&gt;
I think I'll rework a the article a little in light of that.  Just my thoughts.  [[User:Glenmorial|Glenmorial]] 22:01, 16 May 2009 (EDT)&lt;br /&gt;
:The vampire clans were already there when I started to overwork most part of the already present lore of Daggerfall. According to the page's history there was already a discussion back then whether they belong to this page or not. It was decided they belong here and it actually makes some sense. Here are some of my arguments why I think witch covens don't belong on this page in contrary to the vampire clans.&lt;br /&gt;
:#They are indeed a joinable faction since you can only get quests from them if you are a &amp;quot;member&amp;quot;. The Covens however give quests to everybody&lt;br /&gt;
:#The fact that one can not join all vampire clan is meaningless since one can also not join all knight orders or temples at the same time.&lt;br /&gt;
:#If we proceed with the though that they belong here because they offer quest, we must also list the Merchants  the nobles and the Daedra here.&lt;br /&gt;
:#There is already an exhaustive article concerning the witch covens.&lt;br /&gt;
:Originally I wanted to created a own page for all non-joinable faction, since this page here was meant for all joinable factions, at last in my opinion. But its very likely that this plan won't come true.--[[User:PLRDLF|PLRDLF]] 23:49, 16 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Vampire clans aren't joinable though. You're never a member of any vampire clan if you have vampirism.  Indeed, the quests for vampirism just check if you are a member of the &amp;quot;vampires&amp;quot; generic faction and not a specific clan.  They don't work.  Bethdesa itself has said this, as mentioned in the article.  So in light of this, I don't get how this is a point.  (Tangentially, it seems the clans were one of the things that Bethdesa were planning to implement in Daggerfall, but never did.)&lt;br /&gt;
&lt;br /&gt;
:::The most important point is simple - people looking for information on organisations in Daggerfall are going to be directed to the Factions page.  It just makes sense, especially since the '''other''' factions pages ([[Morrowind:Factions|example]]) include the vast majority of &amp;quot;important&amp;quot; factions.  Indeed, it was the first page I myself looked to when I was looking to see what the Wiki had about the covens - and it was not easy to find the covens pages through the wiki and the search engine (was listed as the 5th item when I searched for &amp;quot;witches&amp;quot; in the daggerfall namespace).  So it only seemed a good ''wiki'' practice to add a link to the page to make it easier to find.  This bleeds onto my counterpoint...&lt;br /&gt;
&lt;br /&gt;
:::Yes, the witches do have a much more expansive article. You'll likely note I point the player there.  The page is not transcluded, the faction is merely explained in summary, a link given to the page for further explanation, and an explanation of why the faction is notable (the Universal Cure) is included.&lt;br /&gt;
&lt;br /&gt;
:::That said, a page for the non-joinable factions, perhaps with a table of all of them, would be a reasonable compromise that I would be willing to do.  It could be linked maybe with something like &amp;quot;For factions you cannot join, see &amp;lt;nowiki&amp;gt;[[Daggerfall:Non-player faction|Non-player factions]]&amp;lt;/nowiki&amp;gt;&amp;quot; - but that is just a suggestion.&lt;br /&gt;
&lt;br /&gt;
:::Cheers, [[User:Glenmorial|Glenmorial]] 00:04, 17 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Negating monthly rep loss? ==&lt;br /&gt;
&lt;br /&gt;
Would someone be willing to post, either here or on the main faction page, what rank you have to be so that the monthly reputation regression no longer applies to you?&lt;/div&gt;</summary>
		<author><name>Tsff</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Malacath&amp;diff=868368</id>
		<title>Lore:Malacath</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Malacath&amp;diff=868368"/>
		<updated>2012-01-26T19:28:40Z</updated>

		<summary type="html">&lt;p&gt;Tsff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Lore Gods Trail}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''Malacath''' is the [[Lore:Daedric Princes|Daedric prince]] whose sphere is the patronage of the spurned and ostracized, the keeper of the Sworn Oath, and the Bloody Curse.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TBOD&amp;gt;{{Cite book|The Book of Daedra}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt; Malacath was created when [[Lore:Boethiah|Boethiah]] ate the Altmeri ancestor spirit, [[Lore:Gods T#Trinimac|Trinimac]], although Malacath himself says that this tale is far too &amp;quot;literal minded&amp;quot;.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TTNOC&amp;gt;{{Cite book|The True Nature of Orcs}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=THOT&amp;gt;{{Cite book|The House of Troubles|ns=Lore}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=VOF&amp;gt;{{Cite book|Varieties of Faith...|ns=lore}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=LOS&amp;gt;{{Cite book|Lord of Souls|ns=Books}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt; Trinimac's devout Elven followers became the [[Lore:Orc|Orsimer]] (&amp;quot;Pariah Folk&amp;quot; in Elvish), or Orcs.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TTNOC/&amp;gt;&amp;lt;/noinclude&amp;gt; Some disagree, claiming that Trinimac still exists and Malacath is a separate entity.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=PGE3O&amp;gt;{{Cite book|PGE|3|Orsinium}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt; Malacath is not recognized as a Daedric Prince by his peers&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TTNOC/&amp;gt;&amp;lt;/noinclude&amp;gt;, which fits his sphere perfectly.  The [[Lore:Dunmer|Dunmer]] say he is also Malak (or Malauch)&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TTNOC/&amp;gt;&amp;lt;/noinclude&amp;gt;, the god-king of the Orcs and one of the Four Corners of the House of Troubles that tests the Dunmer for physical weakness.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=THOT&amp;gt;{{Cite book|The House of Troubles}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=VOF&amp;gt;{{Cite book|Varieties of Faith...}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt; Other names include &amp;quot;Mauloch&amp;quot;&amp;lt;noinclude&amp;gt;&amp;lt;ref name=PGE3O/&amp;gt;&amp;lt;/noinclude&amp;gt; and the &amp;quot;God of Curses&amp;quot;.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=RH&amp;gt;{{Cite book|2920, Rain's Hand (v4)}}&amp;lt;/ref&amp;gt; Malacath spurns physical weakness, hence the above-average strength of the creatures associated with him.  The hideous and stupid [[Lore:Ogrim#Ogrim|Ogrim]] are the servants of this &amp;quot;bad daedra&amp;quot;.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=DD&amp;gt;{{Cite book|Darkest Darkness}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Malacath is allied with [[Lore:Mephala|Mephala]] and his enemy is [[Lore:Ebonarm|Ebonarm]].  His summoning day is [[Lore:Calendar#Malacath's Summoning Day|8&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; of Frost Fall]]. His [[Lore:Planes of Oblivion|plane of Oblivion]] is '''Ashpit''', which is described as consisting only of dust, palaces of smoke, and vaporous creatures: &amp;quot;anguish, betrayal, and broken promises like ash filled the bitter air&amp;quot;.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TDOO&amp;gt;{{Cite book|The Doors of Oblivion}}&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt; Levitation and magical breathing are necessary to survive there.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=TDOO/&amp;gt;&amp;lt;/noinclude&amp;gt; Malacath's shrine in Cyrodiil, where he is depicted as a muscular Orc ready to strike with a heavy weapon, is patronized entirely by Orcs who hate &amp;quot;beautiful people&amp;quot;.&amp;lt;noinclude&amp;gt;&amp;lt;ref name=Shobob&amp;gt;[[Oblivion:Shobob gro-Rugdush|Shobob gro-Rugdush's dialogue]] during the [[Lore:Oblivion Crisis|Oblivion Crisis]].&amp;lt;/ref&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
For more information, see the [[Lore:Malacath|article on Malacath]].&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Many accounts paint Malacath as a Prince who is very possessive of his followers and who becomes vindictive when they are wronged.&amp;lt;ref name=16Accords&amp;gt;{{Cite book|16 Accords of Madness, v. XII}}&amp;lt;/ref&amp;gt; The Hero of [[Daggerfall:Daggerfall|Daggerfall]] quenched Malacath's thirst for vengeance by killing a [[Daggerfall:Malacath's Quest|ungrateful suitor]] who had spurned Malacath after receiving his gifts.  Malacath once asked the [[Lore:Nerevarine|Nerevarine]] to seek revenge on behalf of an Orc adventurer who was denied his rightful fame and glory after vanquishing a great threat when his [[Lore:Dunmer|Dunmer]] partner took all the credit.&amp;lt;ref name=MStatements&amp;gt;[[Morrowind:Malacath's Quest|Malacath's dialogue]] with the Nerevarine.&amp;lt;/ref&amp;gt;  Though both the original Orc and Dunmer were long dead, Malacath's ire was so great that he requested the Nerevarine slay the Dunmer's only remaining descendant (although, in reality, [[Oblivion:Modryn Oreyn|another relative]] - who may or may not be a direct descendant - lived on in Cyrodiil).&lt;br /&gt;
&lt;br /&gt;
Malacath has been known to send agents to free enslaved [[Lore:ogre|ogres]], since ogres should not be servants to anyone except Malacath.&amp;lt;ref name=OStatements&amp;gt;[[Oblivion:Malacath|Malacath's dialogue]] during the [[Lore:Oblivion Crisis|Oblivion Crisis]].&amp;lt;/ref&amp;gt; This may imply that Malacath merely uses trolls, orcs, and ogres instead of respecting them as his followers. However, he has been heard to call ogres his &amp;quot;little brothers&amp;quot;.&amp;lt;ref name=OStatements/&amp;gt; Followers of [[Lore:Sheogorath|Sheogorath]] report that their Prince has mentioned Malacath is &amp;quot;not popular at parties&amp;quot; and that the symbolic &amp;quot;backbone&amp;quot; of Malacath's plane of Oblivion is an actual backbone.&amp;lt;ref name=Mad-Libs&amp;gt;[[Shivering:Sheogorath|Sheogorath's]] dialogue during the [[Lore:Oblivion Crisis|Oblivion Crisis]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Malacath despises weakness, especially from his own people.  In 4E201, the chieftain of the Orc stronghold Largashbur grew soft and complacent, to the point that he did nothing when a nearby shrine of Malacath was occupied by Giants.  Enraged, Malacath cursed Largashbur to be a prime target for giant attacks.  When the Dragonborn arrives in Largashbur and helps the clan shamaness summon Malacath, he demands that the Dragonborn and the chieftain purge his shrine of Giants.  The Dragonborn does this, but the chieftain is killed along the way, either at the hands of the Giant leader, or at the Dragonborn's hands after attempting to betray him/her.  Despite this, Malacath is pleased and lifts the curse, handpicking the new chief of Largashbur, as well as gifting the Dragonborn with Volendrung.&lt;br /&gt;
&lt;br /&gt;
Malacath killed his son Emmeg Gro-Kayra with special blade from Sheogorath, so Sheogorath takes his son's head and soul.&amp;lt;ref&amp;gt;[[Lore:16 Accords of Madness]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
A [[Morrowind:Scourge|Daedric Scourge]] blessed by Malacath is said to wander across Tamriel seemingly of its own accord, much like other Daedric artifacts, and any Daedra who attempt to wield it are banished to the depths of Oblivion.&amp;lt;ref name=TBOD/&amp;gt; It is rumored to have been present at the [[Lore:The Battlespire|Battlespire]] during the invasion of Daedra that took place there&amp;lt;ref name=TLS&amp;gt;{{Cite book|The Legendary Scourge}}&amp;lt;/ref&amp;gt;, and it was last seen in Morrowind in the possession of the ancient sorcerer [[Morrowind:Divayth Fyr|Divayth Fyr]].&lt;br /&gt;
&lt;br /&gt;
The hammer [[{{NAMESPACE}}:Volendrung|Volendrung]] is often associated with Malacath.&amp;lt;ref name=MH&amp;gt;{{Cite book|Modern Heretics}}&amp;lt;/ref&amp;gt; The Prince often bestows the mighty hammer on worthy followers, though sometimes it has been [[Morrowind:Volendrung|treated as a Dwemer artifact]], and [[Daggerfall:Artifacts#Volendrung|different]] [[Oblivion:Volendrung|versions]] have appeared throughout history.&lt;br /&gt;
&lt;br /&gt;
The [[Lore:Saviour's Hide|Cuirass of the Saviour's Hide]] is typically associated with [[Lore:Hircine|Hircine]], though some sources claim it was actually made by Malacath.&amp;lt;ref name=TMKR&amp;gt;{{Cite book|Tal Marog Ker's Researches}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Malacath.gif|As seen in [[Daggerfall:Artifacts#Volendrung|Daggerfall]].&lt;br /&gt;
Image:MW_Malacath.jpg|[[Morrowind:Malacath's Quest|Morrowind]].&lt;br /&gt;
Image:MW_Scourge.jpg|[[Morrowind:Scourge|Scourge]], as seen in Morrowind&lt;br /&gt;
Image:OB-Img-ShrineofMalacath.JPG|[[Oblivion:Malacath|Oblivion]].&lt;br /&gt;
Image:OB-Volendrung.jpg|[[Oblivion:Volendrung|Volendrung]], as seen in Oblivion&lt;br /&gt;
Image:SR-Img-ShrineofMalacath.jpg|Malacath's shrine in Skyrim&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Aedra and Daedra}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tsff</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Daggerfall_Mod_talk:AndyFall&amp;diff=866070</id>
		<title>Daggerfall Mod talk:AndyFall</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Daggerfall_Mod_talk:AndyFall&amp;diff=866070"/>
		<updated>2012-01-24T01:20:20Z</updated>

		<summary type="html">&lt;p&gt;Tsff: /* Compatability */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running/installing Andyfall? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How the heck do you do it?!  The readme file says to extract using the '-d' option, but what is that?  I tried doing it the way the article tells me to, but I don't know what &amp;quot;type Andyfall at the DOS prompt&amp;quot; means!!  HELP!&lt;br /&gt;
--[[User: Eirreann of Vvardenfell|Eirreann of Vvardenfell]] 09:35, 10 June 2010&lt;br /&gt;
&lt;br /&gt;
== Compatability ==&lt;br /&gt;
&lt;br /&gt;
Is this compatible with the DaggerfallSetup executable?&lt;/div&gt;</summary>
		<author><name>Tsff</name></author>
		
	</entry>
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