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	<title>UESPWiki - User Contributions [en]</title>
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	<updated>2026-06-10T03:21:21Z</updated>
	<subtitle>User Contributions</subtitle>
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		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1237023</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1237023"/>
		<updated>2013-09-03T16:43:54Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:BS-Soul Cairn Burial Chamber of an Ideal Master.png */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-quest-The Cursed Tribe 02.jpg|SR-quest-The Cursed Tribe 02.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Skyrim:The Cursed Tribe|The Cursed Tribe]]'''&amp;lt;br&amp;gt; 23 August, 2013 - 6 September, 2013&amp;lt;/center&amp;gt;]]&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
*[[:File:SR-npc-Azura_01.jpg|Azura]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Sabre_Cat.jpg|Sabre Cat]] (SR)&lt;br /&gt;
*[[:File:OB-creature-Wolf.jpg|Wolf]] (OB)&lt;br /&gt;
*[[:File:SR-creature-Frost Atronach.jpg|Frost Atronach]] (SR)&lt;br /&gt;
*[[:File:SR-place-Bonestrewn Crest.jpg|Bonestrewn Crest]] (SR)&lt;br /&gt;
*[[:File:OB-quest-Peryite.jpg|Peryite]] (OB)&lt;br /&gt;
*[[:File:MW-place-Nchuleftingth.jpg|Nchuleftingth]] (MW)&lt;br /&gt;
*[[:File:SR-creature-Otar the Mad.jpg|Otar the Mad]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Robber's Gorge 01.jpg|Robber's Gorge]] (SR)&lt;br /&gt;
*[[:File:DB-place-Edla's House.jpg|Edla's House]] (DB)&lt;br /&gt;
*[[:File:SR-quest-Dragonslayer.jpg|Dragonslayer]] (SR)&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:SI-quest-Everything In Its Place 2.jpg]]===&lt;br /&gt;
[[File:SI-quest-Everything In Its Place 2.jpg|thumb|right]]&lt;br /&gt;
I am nominating this image on the basis that I believe it captures the essence of the insanity of one many of the poor souls who call the Shivering Isles their home. The images brilliantly shows a twisted, insane personality who has lost their mind. It portrays chaos. I especially love the beady eyes!&lt;br /&gt;
*'''Support''': As nominator.--[[User:Mog|Mog]] Mog Player 13:08, 24 August 2013 (GMT)&lt;br /&gt;
*'''Support''': I would make a comment about the way she's positioned, but that's just because Oblivion character models were kind of meh. That aside, I agree with Mog, it really is an iconic picture of a Shivering Isles resident. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I've done&amp;lt;/font&amp;gt;]]) 13:50, 24 August 2013 (GMT)&lt;br /&gt;
*'''Support''': I like it. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:05, 24 August 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Her facial expression is the complete opposite of her body language. It just doesn't work like this. I've got to say I like the previous version of this picture a lot better on that part. I also don't like the centering at that ~ [[User:Dwarfmp|Dwarfmp]] ([[User talk:Dwarfmp|talk]]) 17:17, 24 August 2013 (GMT)&lt;br /&gt;
*'''Support''': Yes! I loved that ending of the quest, wrecking her place was almost as fun as her reaction. &amp;gt;:D Also, I have to add that I ''like'' the way her face is; it's sort of an expression of deadened despair when you add her gesture and posture into it. --&amp;lt;sub&amp;gt;[[Special:Contributions/Vulpa|¿]]&amp;lt;/sub&amp;gt;[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Vulpa|?]]&amp;lt;/sup&amp;gt; 21:57, 24 August 2013 (GMT)&lt;br /&gt;
*'''Support''': I remember this quest! I felt so bad for moving all of her stuff. After I beat the quest I cleaned it back up for her. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:31, 24 August 2013 (GMT)&lt;br /&gt;
:*'''Unrelated Comment''': Bah, you just don't know how to enjoy yourself in the Isles. ;) --&amp;lt;sub&amp;gt;[[Special:Contributions/Vulpa|¿]]&amp;lt;/sub&amp;gt;[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Vulpa|?]]&amp;lt;/sup&amp;gt; 00:23, 25 August 2013 (GMT)&lt;br /&gt;
*'''Support''':&amp;quot;Wah, such a chaos, what should I do?&amp;quot; -- [[User:SarthesArai|&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;S&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;arthes&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;rai&amp;lt;/font&amp;gt;]] [[User Talk:SarthesArai|&amp;lt;sup style=&amp;quot;color:#444444&amp;quot;&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 16:11, 25 August 2013 (GMT)&lt;br /&gt;
*'''Support''': I like it! • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; color: #C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 03:25, 26 August 2013 (GMT)&lt;br /&gt;
*'''Support''': Great imge, reminds me of Glathier!--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 08:06, 26 August 2013 (GMT)&lt;br /&gt;
*'''Support''': i like the composition of this image. it depicts that part of the quest very well. the image has high detail and good lighting.--[[User:Honeystars|Honeystars]] ([[User talk:Honeystars|talk]]) 10:49, 26 August 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:BS-Soul Cairn Burial Chamber of an Ideal Master.png]]===&lt;br /&gt;
[[File:BS-Soul Cairn Burial Chamber of an Ideal Master.png|thumb|right]]&lt;br /&gt;
I think it's time to have an oldie for a FI. We have been in the soul car in before and I think the&lt;br /&gt;
The battle spire SC looks just amazing!  I believe it's time for something older than morrowind.&lt;br /&gt;
*'''Support''' - As nominator--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 04:53, 29 August 2013 (GMT)&lt;br /&gt;
*'''Oppose''': I am not one to dislike old games. In fact, they tend to have more character than newer games. But this image just does not do it for me. There is nothing special to it, nothing exciting. So I have to oppose it. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:08, 29 August 2013 (GMT)&lt;br /&gt;
* '''Support''': The light setting makes it look good. --[[User:MortenOSlash|MortenOSlash]] ([[User talk:MortenOSlash|talk]]) 05:09, 29 August 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Simply unremarkable. There's nothing going on here, nothing that draws the eye, nothing. {{uns2|11:29, 29 August 2013|WoahBro}}&lt;br /&gt;
*'''Support''': Although there isn't any action in the image or anything that sticks out, the image does a great job at capturing the image of the burial chamber as a whole. I agree that the lighting helps add to the image, giving it a somewhat mysterious or eerie atmosphere, and I like the candles on each side of the tomb; they add a sort of symmetry to the image. And looking at some of the other images in the Battlespire namespace, this one just sticks out to me more and it doesn't suffer from having an onscreen display or a very low resolution like many of the other images in that namespace. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 15:53, 29 August 2013 (GMT)&lt;br /&gt;
*'''Oppose''': My problem here is that you have to ''reallllly'' look at the full size image to find anything interesting about it, like that eery sense or remembering the quest it was involved with. With a glance at the thumbnail, all I get out of it is, &amp;quot;Okay, so what?&amp;quot; That's the approach most people will have when they look at the front page; that's a place for images that are outstanding or bold, or that make you want to play the quest again, or that picture a memorable moment... An image of an empty, somewhat blurry room doesn't cut it. Having an oldie is fine, but it really has to be a goodie, not just there for the sake of featuring an older image. --&amp;lt;sub&amp;gt;[[Special:Contributions/Vulpa|¿]]&amp;lt;/sub&amp;gt;[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Vulpa|?]]&amp;lt;/sup&amp;gt; 19:07, 29 August 2013 (GMT)&lt;br /&gt;
*'''Support''': I think the subject is more relevant than the age of the game being shown. However, they both cast a nice eerie feeling over the image. I've never played Battle Spire, but the fact this image is the closest I've come to seeing an Ideal Master (something so mysterious from a playthrough of the Soul Cairn in Skyrim) makes this interesting to look at. I find myself wondering what happens next. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 16:43, 3 September 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1214574</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1214574"/>
		<updated>2013-07-09T23:27:07Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:SR-npc-Ulfric Stormcloak 07.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-creature-Grok.jpg|SR-creature-Grok.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Skyrim:Grok|Grok]]''' &amp;lt;br&amp;gt; 5 July 2013 -&amp;lt;/center&amp;gt;]]&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
*[[:File:SR-npc-Azura_01.jpg|Azura]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Werewolf 02.jpg|Werewolf]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Coated in Blood.jpg|Coated in Blood]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Cursed Tribe 02.jpg|The Cursed Tribe]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Sabre_Cat.jpg|Sabre Cat]] (SR)&lt;br /&gt;
*[[:File:SI-quest-A Door in Niben Bay.jpg|A Door in Niben Bay]] (SI)&lt;br /&gt;
*[[:File:OB-creature-Wolf.jpg|Wolf]] (OB)&lt;br /&gt;
*[[:File:SR-creature-Frost Atronach.jpg|Frost Atronach]] (SR)&lt;br /&gt;
*[[:File:SR-place-Bonestrewn Crest.jpg|Bonestrewn Crest]] (SR)&lt;br /&gt;
*[[:File:OB-quest-Peryite.jpg|Peryite]] (OB)&lt;br /&gt;
*[[:File:MW-place-Nchuleftingth.jpg|Nchuleftingth]] (MW)&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:BM-place-Solstheim.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:BM-place-Solstheim.jpg|thumb]]&lt;br /&gt;
I happened to find this and I haven't seen a picture like this in...well quite awhile. Anyways, I find it very neat to see the entire island of Solstheim and various locations. It's unique, complete, and pretty good quality for a MW screenshot.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:42, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': I love it, but I believe that it is typical policy to not feature images that use mods. Please correct me if I'm wrong, but that certainly looks like it has draw-distance enhancement mods. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 01:49, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': Hm, that could be true, but couldn't it also be console commands? The only person who may really know would be the photographer, which would be Rpeh, who I don't believe has been around for awhile... ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:52, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''':If you look [[User:Rpeh/Mods#Morrowind|here]], he does in fact use a graphics mod which includes a draw distance extender, and some of his other Morrowind shots use it as well. Again, great image, but I don't think it fits regulations. I also don't believe that console commands could be used to effect the graphics in Morrowind (at least not to that extent).  --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 05:40, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''':I like the image, but it is just not something I can see as an FI. I like FIs to make me think &amp;quot;Wow&amp;quot; when I see them, and this one just did not do it. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': How can you look at the full size image and not think &amp;quot;wow&amp;quot;? If it doesn't violate policies, I'd support it. Unfortunately, I think you're right in that it can't be an FI because of the mod, which is a cryin' shame. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 05:48, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Love the view! Can't get better.--[[User:Tiberseptim2|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Tiberseptim2&amp;lt;/font&amp;gt;]] ([[User talk:Tiberseptim2|talk]]) 07:02, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': There have been other slightly questionable screenshots, such as the [[:File:OB-place-Bruma_01.jpg|Bruma cityscape]], that were approved. With that said, I oppose this, but mostly for an ordinary reason: I don't think it's so great. It's a cool map, but Solstheim isn't all that picturesque from high above as it seems to consist largely of trees and blandness. [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 08:33, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': If [[:File:OB-place-Imperial City.jpg|this image]] was allowed to be featured, I don't see why this image could not be featured if the community feels it's FI worthy. That being said, although this image is very nice, it is a little bland as much of the image is just trees. I also prefer more natural shots as compared to this view from the sky. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 16:24, 2 July 2013 (GMT) &lt;br /&gt;
*'''Oppose''':I have nothing against panoramic shots like this, but the content is just too boring. The other examples above at least showed details of a particular area, but this one is just too undetailed. --[[User:Anil|AN&amp;amp;#124;L]] ([[User talk:Anil|talk]]) 17:35, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Mods make me sad. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|Threats]]•[[Special:Contributions/Minor Edits|Evidence]]&amp;lt;/sup&amp;gt; 17:44, 2 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-creature-Otar_the_Mad.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:SR-creature-Otar_the_Mad.jpg|thumb]]&lt;br /&gt;
I came across this picture and noticed that it is possibly FI material. I personally appreciate the light-dark contrast around Otar with his magic and the overall quality of the shot. &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 15:32, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': For the shivers down my spine. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:33, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''':Spooky. The magic aura is very cool, but it's the glowing skull eyes on the coffin that really clinch it for me. --[[User:Anil|AN&amp;amp;#124;L]] ([[User talk:Anil|talk]]) 17:35, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': My favorite part is the glowing eyes on the coffin. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|Threats]]•[[Special:Contributions/Minor Edits|Evidence]]&amp;lt;/sup&amp;gt; 17:44, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Okay, this image is really cool. And I'll be the third to say I LOVE the glowing coffin eyes. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:59, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Best looking NPC ever!--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 21:06, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Absolutely brilliant! --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 23:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': I'm scared! Somebody hold me... --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 04:04, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': This almost makes me embarrassed about my nomination. The glowing eyes on the coffin really seals it for me. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 04:30, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': It's a great shot. The Sparks arround Otar, the glowing eyes and the relatively dark background are great contrasts. -- [[User:SarthesArai|&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;S&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;arthes&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;rai&amp;lt;/font&amp;gt;]] [[User Talk:SarthesArai|&amp;lt;sup style=&amp;quot;color:#444444&amp;quot;&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 13:55, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Per what everyone else has already stated. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 18:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Yep. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 20:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': That is possibly the best looking magic aura stuff I've seen from Skyrim. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:48, 4 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': Looks like my third FI nomination is the charm. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 17:18, 5 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:OB-creature-Minotaur Lord.jpg]]===&lt;br /&gt;
[[File:OB-creature-Minotaur Lord.jpg|thumb]]&lt;br /&gt;
Here you can see the Whitgold Tower and a ML on a great day swinging his war hammer.&lt;br /&gt;
great&lt;br /&gt;
*'''Support''': as nominator.!--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 08:02, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': It's pretty low res and low quality. And I don't like nose piercings. -- [[User:SarthesArai|&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;S&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;arthes&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;rai&amp;lt;/font&amp;gt;]] [[User Talk:SarthesArai|&amp;lt;sup style=&amp;quot;color:#444444&amp;quot;&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 13:55, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': The quality/resolution could be better and the image itself isn't all that remarkable. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 18:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': It does seem rather poor quality, doesn't it? The pose and subject is rather nice, but the distortion around the horns, assuming it's not some magical effect, and the overall fuzziness from the low resolution prevent me from supporting it. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:19, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Hm, it really isn't all that great of quality. That, and even though Oblivion had cartoon-y graphics, this is ''too'' cartoon-y for Oblivion. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:23, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Per just about everything above. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:02, 4 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': As everyone else said, super blurry and low-res. No way this is an FI. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:50, 4 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-npc-Ulfric Stormcloak 07.jpg]]===&lt;br /&gt;
[[File:SR-npc-Ulfric Stormcloak 07.jpg|thumb]]&lt;br /&gt;
''A wild Helena appears!'' Anyhow, I came across this image and thought it was exceptionally well accomplished image taken by [[User:Psylocke|Psylocke]] (no doubt). The reason why it caught my attention was how ''cinematic'' the image seemed to look, as well as Ulfric's positioning shows that he's ready to show the Empire and the [[SR:Thalmor|Thalmor]] who's boss and kick some butt! :D&lt;br /&gt;
*'''Support''': As nominator. -[[User:Helenaannevalentine|&amp;lt;span style=&amp;quot;color:hotpink; font-size:110%; font-family:Veranda,serif&amp;quot;&amp;gt;helenaanne&amp;lt;/span&amp;gt;]]&amp;amp;nbsp; [[User_talk:Helenaannevalentine|&amp;lt;sup style=&amp;quot;color:hotpink; font-size:70%&amp;quot;&amp;gt;talk ♥&amp;lt;/sup&amp;gt;]] 01:54, 5 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': We already featured [[:File:SR-quest-Battle for Solitude.jpg|this image]]. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 02:23, 5 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': It's still not the exact same image, so you can't automatically rule it out based solely on that factor. Plus this one tells more of a different side of the story, whereas that image that has been previously nominated, although may be the same quest, holds a different view when you compare the two. -[[User:Helenaannevalentine|&amp;lt;span style=&amp;quot;color:hotpink; font-size:110%; font-family:Veranda,serif&amp;quot;&amp;gt;helenaanne&amp;lt;/span&amp;gt;]]&amp;amp;nbsp; [[User_talk:Helenaannevalentine|&amp;lt;sup style=&amp;quot;color:hotpink; font-size:70%&amp;quot;&amp;gt;talk ♥&amp;lt;/sup&amp;gt;]] 02:27, 5 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Awesome image. As to the previously features image mentioned above... Aside from them being about the same quest, I see no similarities between them &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:30, 5 July 2013 (GMT)&lt;br /&gt;
**'''Oppose''': And the identical color pallet. I think featuring this image would be redundant. Plus, my eyes are more drawn to the fire behind Ulfric than to Ulfric himself. Probably because he's off-center and the fire is bright compared to him. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 23:27, 9 July 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1211866</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1211866"/>
		<updated>2013-07-05T17:18:42Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:SR-creature-Otar_the_Mad.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-creature-Grok.jpg|SR-creature-Grok.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Skyrim:Grok|Grok]]''' &amp;lt;br&amp;gt; 5 July 2013 -&amp;lt;/center&amp;gt;]]&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
*[[:File:SR-npc-Azura_01.jpg|Azura]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Werewolf 02.jpg|Werewolf]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Coated in Blood.jpg|Coated in Blood]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Cursed Tribe 02.jpg|The Cursed Tribe]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Sabre_Cat.jpg|Sabre Cat]] (SR)&lt;br /&gt;
*[[:File:SI-quest-A Door in Niben Bay.jpg|A Door in Niben Bay]] (SI)&lt;br /&gt;
*[[:File:OB-creature-Wolf.jpg|Wolf]] (OB)&lt;br /&gt;
*[[:File:SR-creature-Frost Atronach.jpg|Frost Atronach]] (SR)&lt;br /&gt;
*[[:File:SR-place-Bonestrewn Crest.jpg|Bonestrewn Crest]] (SR)&lt;br /&gt;
*[[:File:OB-quest-Peryite.jpg|Peryite]] (OB)&lt;br /&gt;
*[[:File:MW-place-Nchuleftingth.jpg|Nchuleftingth]] (MW)&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:BM-place-Solstheim.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:BM-place-Solstheim.jpg|thumb]]&lt;br /&gt;
I happened to find this and I haven't seen a picture like this in...well quite awhile. Anyways, I find it very neat to see the entire island of Solstheim and various locations. It's unique, complete, and pretty good quality for a MW screenshot.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:42, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': I love it, but I believe that it is typical policy to not feature images that use mods. Please correct me if I'm wrong, but that certainly looks like it has draw-distance enhancement mods. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 01:49, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': Hm, that could be true, but couldn't it also be console commands? The only person who may really know would be the photographer, which would be Rpeh, who I don't believe has been around for awhile... ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:52, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''':If you look [[User:Rpeh/Mods#Morrowind|here]], he does in fact use a graphics mod which includes a draw distance extender, and some of his other Morrowind shots use it as well. Again, great image, but I don't think it fits regulations. I also don't believe that console commands could be used to effect the graphics in Morrowind (at least not to that extent).  --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 05:40, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''':I like the image, but it is just not something I can see as an FI. I like FIs to make me think &amp;quot;Wow&amp;quot; when I see them, and this one just did not do it. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': How can you look at the full size image and not think &amp;quot;wow&amp;quot;? If it doesn't violate policies, I'd support it. Unfortunately, I think you're right in that it can't be an FI because of the mod, which is a cryin' shame. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 05:48, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Love the view! Can't get better.--[[User:Tiberseptim2|&amp;lt;font color=&amp;quot;green&amp;quot;Tiberseptim2&amp;lt;/font&amp;gt;]] ([[User talk:Tiberseptim2|talk]]) 07:02, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': There have been other slightly questionable screenshots, such as the [[:File:OB-place-Bruma_01.jpg|Bruma cityscape]], that were approved. With that said, I oppose this, but mostly for an ordinary reason: I don't think it's so great. It's a cool map, but Solstheim isn't all that picturesque from high above as it seems to consist largely of trees and blandness. [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 08:33, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': If [[:File:OB-place-Imperial City.jpg|this image]] was allowed to be featured, I don't see why this image could not be featured if the community feels it's FI worthy. That being said, although this image is very nice, it is a little bland as much of the image is just trees. I also prefer more natural shots as compared to this view from the sky. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 16:24, 2 July 2013 (GMT) &lt;br /&gt;
*'''Oppose''':I have nothing against panoramic shots like this, but the content is just too boring. The other examples above at least showed details of a particular area, but this one is just too undetailed. --[[User:Anil|AN&amp;amp;#124;L]] ([[User talk:Anil|talk]]) 17:35, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Mods make me sad. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|Threats]]•[[Special:Contributions/Minor Edits|Evidence]]&amp;lt;/sup&amp;gt; 17:44, 2 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-creature-Otar_the_Mad.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:SR-creature-Otar_the_Mad.jpg|thumb]]&lt;br /&gt;
I came across this picture and noticed that it is possibly FI material. I personally appreciate the light-dark contrast around Otar with his magic and the overall quality of the shot. &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 15:32, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': For the shivers down my spine. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:33, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''':Spooky. The magic aura is very cool, but it's the glowing skull eyes on the coffin that really clinch it for me. --[[User:Anil|AN&amp;amp;#124;L]] ([[User talk:Anil|talk]]) 17:35, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': My favorite part is the glowing eyes on the coffin. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|Threats]]•[[Special:Contributions/Minor Edits|Evidence]]&amp;lt;/sup&amp;gt; 17:44, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Okay, this image is really cool. And I'll be the third to say I LOVE the glowing coffin eyes. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:59, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Best looking NPC ever!--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 21:06, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Absolutely brilliant! --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 23:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': I'm scared! Somebody hold me... --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 04:04, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': This almost makes me embarrassed about my nomination. The glowing eyes on the coffin really seals it for me. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 04:30, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': It's a great shot. The Sparks arround Otar, the glowing eyes and the relatively dark background are great contrasts. -- [[User:SarthesArai|&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;S&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;arthes&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;rai&amp;lt;/font&amp;gt;]] [[User Talk:SarthesArai|&amp;lt;sup style=&amp;quot;color:#444444&amp;quot;&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 13:55, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Per what everyone else has already stated. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 18:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Yep. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 20:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Support''': That is possibly the best looking magic aura stuff I've seen from Skyrim. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:48, 4 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': Looks like my third FI nomination is the charm. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 17:18, 5 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:OB-creature-Minotaur Lord.jpg]]===&lt;br /&gt;
[[File:OB-creature-Minotaur Lord.jpg|thumb]]&lt;br /&gt;
Here you can see the Whitgold Tower and a ML on a great day swinging his war hammer.&lt;br /&gt;
great&lt;br /&gt;
*'''Support''': as nominator.!--[[User:Tiberseptim2|Tiberseptim2]] ([[User talk:Tiberseptim2|talk]]) 08:02, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': It's pretty low res and low quality. And I don't like nose piercings. -- [[User:SarthesArai|&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;S&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;arthes&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#440000&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#222222&amp;quot;&amp;gt;rai&amp;lt;/font&amp;gt;]] [[User Talk:SarthesArai|&amp;lt;sup style=&amp;quot;color:#444444&amp;quot;&amp;gt;Talk&amp;lt;/sup&amp;gt;]] 13:55, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': The quality/resolution could be better and the image itself isn't all that remarkable. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 18:07, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': It does seem rather poor quality, doesn't it? The pose and subject is rather nice, but the distortion around the horns, assuming it's not some magical effect, and the overall fuzziness from the low resolution prevent me from supporting it. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:19, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Hm, it really isn't all that great of quality. That, and even though Oblivion had cartoon-y graphics, this is ''too'' cartoon-y for Oblivion. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:23, 3 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': Per just about everything above. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:02, 4 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': As everyone else said, super blurry and low-res. No way this is an FI. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:50, 4 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-npc-Ulfric Stormcloak 07.jpg]]===&lt;br /&gt;
[[File:SR-npc-Ulfric Stormcloak 07.jpg|thumb]]&lt;br /&gt;
''A wild Helena appears!'' Anyhow, I came across this image and thought it was exceptionally well accomplished image taken by [[User:Psylocke|Psylocke]] (no doubt). The reason why it caught my attention was how ''cinematic'' the image seemed to look, as well as Ulfric's positioning shows that he's ready to show the Empire and the [[SR:Thalmor|Thalmor]] who's boss and kick some butt! :D&lt;br /&gt;
*'''Support''': As nominator. -[[User:Helenaannevalentine|&amp;lt;span style=&amp;quot;color:hotpink; font-size:110%; font-family:Veranda,serif&amp;quot;&amp;gt;helenaanne&amp;lt;/span&amp;gt;]]&amp;amp;nbsp; [[User_talk:Helenaannevalentine|&amp;lt;sup style=&amp;quot;color:hotpink; font-size:70%&amp;quot;&amp;gt;talk ♥&amp;lt;/sup&amp;gt;]] 01:54, 5 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': We already featured [[:File:SR-quest-Battle for Solitude.jpg|this image]]. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 02:23, 5 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': It's still not the exact same image, so you can't automatically rule it out based solely on that factor. Plus this one tells more of a different side of the story, whereas that image that has been previously nominated, although may be the same quest, holds a different view when you compare the two. -[[User:Helenaannevalentine|&amp;lt;span style=&amp;quot;color:hotpink; font-size:110%; font-family:Veranda,serif&amp;quot;&amp;gt;helenaanne&amp;lt;/span&amp;gt;]]&amp;amp;nbsp; [[User_talk:Helenaannevalentine|&amp;lt;sup style=&amp;quot;color:hotpink; font-size:70%&amp;quot;&amp;gt;talk ♥&amp;lt;/sup&amp;gt;]] 02:27, 5 July 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1210054</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1210054"/>
		<updated>2013-07-02T15:35:04Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:SR-creature-Otar_the_Mad.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-creature-Pack Member 01.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Skyrim:Pack Member|Pack Member]]''' &amp;lt;br&amp;gt; 18 June 2013 –&amp;lt;/center&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
*[[:File:SR-creature-Grok.jpg|Grok]] (SR)&lt;br /&gt;
*[[:File:SR-npc-Azura_01.jpg|Azura]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Werewolf 02.jpg|Werewolf]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Coated in Blood.jpg|Coated in Blood]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Cursed Tribe 02.jpg|The Cursed Tribe]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Sabre_Cat.jpg|Sabre Cat]] (SR)&lt;br /&gt;
*[[:File:SI-quest-A Door in Niben Bay.jpg|A Door in Niben Bay]] (SI)&lt;br /&gt;
*[[:File:OB-creature-Wolf.jpg|Wolf]] (OB)&lt;br /&gt;
*[[:File:SR-creature-Frost Atronach.jpg|Frost Atronach]] (SR)&lt;br /&gt;
*[[:File:SR-place-Bonestrewn Crest.jpg|Bonestrewn Crest]] (SR)&lt;br /&gt;
*[[:File:OB-quest-Peryite.jpg|Peryite]] (OB)&lt;br /&gt;
*[[:File:MW-place-Nchuleftingth.jpg|Nchuleftingth]] (MW)&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:BM-place-Solstheim.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:BM-place-Solstheim.jpg|thumb]]&lt;br /&gt;
I happened to find this and I haven't seen a picture like this in...well quite awhile. Anyways, I find it very neat to see the entire island of Solstheim and various locations. It's unique, complete, and pretty good quality for a MW screenshot.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:42, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': I love it, but I believe that it is typical policy to not feature images that use mods. Please correct me if I'm wrong, but that certainly looks like it has draw-distance enhancement mods. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 01:49, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': Hm, that could be true, but couldn't it also be console commands? The only person who may really know would be the photographer, which would be Rpeh, who I don't believe has been around for awhile... ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:52, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''':If you look [[User:Rpeh/Mods#Morrowind|here]], he does in fact use a graphics mod which includes a draw distance extender, and some of his other Morrowind shots use it as well. Again, great image, but I don't think it fits regulations. I also don't believe that console commands could be used to effect the graphics in Morrowind (at least not to that extent).  --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 05:40, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''':I like the image, but it is just not something I can see as an FI. I like FIs to make me think &amp;quot;Wow&amp;quot; when I see them, and this one just did not do it. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': How can you look at the full size image and not think &amp;quot;wow&amp;quot;? If it doesn't violate policies, I'd support it. Unfortunately, I think you're right in that it can't be an FI because of the mod, which is a cryin' shame. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 05:48, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Love the view! Can't get better.--[[User:Tiberseptim2|&amp;lt;font color=&amp;quot;green&amp;quot;Tiberseptim2&amp;lt;/font&amp;gt;]] ([[User talk:Tiberseptim2|talk]]) 07:02, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': There have been other slightly questionable screenshots, such as the [[:File:OB-place-Bruma_01.jpg|Bruma cityscape]], that were approved. With that said, I oppose this, but mostly for an ordinary reason: I don't think it's so great. It's a cool map, but Solstheim isn't all that picturesque from high above as it seems to consist largely of trees and blandness. [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 08:33, 2 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-creature-Otar_the_Mad.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:SR-creature-Otar_the_Mad.jpg|thumb]]&lt;br /&gt;
I came across this picture and noticed that it is possibly FI material. I personally appreciate the light-dark contrast around Otar with his magic and the overall quality of the shot. &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 15:32, 2 July 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1210053</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1210053"/>
		<updated>2013-07-02T15:32:05Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Added a new nomination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-creature-Pack Member 01.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Skyrim:Pack Member|Pack Member]]''' &amp;lt;br&amp;gt; 18 June 2013 –&amp;lt;/center&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
*[[:File:SR-creature-Grok.jpg|Grok]] (SR)&lt;br /&gt;
*[[:File:SR-npc-Azura_01.jpg|Azura]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Werewolf 02.jpg|Werewolf]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Coated in Blood.jpg|Coated in Blood]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Cursed Tribe 02.jpg|The Cursed Tribe]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Sabre_Cat.jpg|Sabre Cat]] (SR)&lt;br /&gt;
*[[:File:SI-quest-A Door in Niben Bay.jpg|A Door in Niben Bay]] (SI)&lt;br /&gt;
*[[:File:OB-creature-Wolf.jpg|Wolf]] (OB)&lt;br /&gt;
*[[:File:SR-creature-Frost Atronach.jpg|Frost Atronach]] (SR)&lt;br /&gt;
*[[:File:SR-place-Bonestrewn Crest.jpg|Bonestrewn Crest]] (SR)&lt;br /&gt;
*[[:File:OB-quest-Peryite.jpg|Peryite]] (OB)&lt;br /&gt;
*[[:File:MW-place-Nchuleftingth.jpg|Nchuleftingth]] (MW)&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:BM-place-Solstheim.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:BM-place-Solstheim.jpg|thumb]]&lt;br /&gt;
I happened to find this and I haven't seen a picture like this in...well quite awhile. Anyways, I find it very neat to see the entire island of Solstheim and various locations. It's unique, complete, and pretty good quality for a MW screenshot.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:42, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': I love it, but I believe that it is typical policy to not feature images that use mods. Please correct me if I'm wrong, but that certainly looks like it has draw-distance enhancement mods. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 01:49, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''': Hm, that could be true, but couldn't it also be console commands? The only person who may really know would be the photographer, which would be Rpeh, who I don't believe has been around for awhile... ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:52, 2 July 2013 (GMT)&lt;br /&gt;
**'''Comment''':If you look [[User:Rpeh/Mods#Morrowind|here]], he does in fact use a graphics mod which includes a draw distance extender, and some of his other Morrowind shots use it as well. Again, great image, but I don't think it fits regulations. I also don't believe that console commands could be used to effect the graphics in Morrowind (at least not to that extent).  --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 05:40, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''':I like the image, but it is just not something I can see as an FI. I like FIs to make me think &amp;quot;Wow&amp;quot; when I see them, and this one just did not do it. &amp;lt;span style=&amp;quot;background:#000&amp;quot;&amp;gt; [[User:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;--Nocte&amp;amp;#124;&amp;lt;/span&amp;gt;]][[User_talk:Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Chat&amp;amp;#124;&amp;lt;/span&amp;gt;]][[Special:Contributions/Nocte_Canticum|&amp;lt;span style=&amp;quot;color:#fff&amp;quot;&amp;gt;Look&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 2 July 2013 (GMT)&lt;br /&gt;
*'''Comment''': How can you look at the full size image and not think &amp;quot;wow&amp;quot;? If it doesn't violate policies, I'd support it. Unfortunately, I think you're right in that it can't be an FI because of the mod, which is a cryin' shame. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 05:48, 2 July 2013 (GMT)&lt;br /&gt;
*'''Support''': Love the view! Can't get better.--[[User:Tiberseptim2|&amp;lt;font color=&amp;quot;green&amp;quot;Tiberseptim2&amp;lt;/font&amp;gt;]] ([[User talk:Tiberseptim2|talk]]) 07:02, 2 July 2013 (GMT)&lt;br /&gt;
*'''Oppose''': There have been other slightly questionable screenshots, such as the [[:File:OB-place-Bruma_01.jpg|Bruma cityscape]], that were approved. With that said, I oppose this, but mostly for an ordinary reason: I don't think it's so great. It's a cool map, but Solstheim isn't all that picturesque from high above as it seems to consist largely of trees and blandness. [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 08:33, 2 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-creature-Otar_the_Mad.jpg]]===&lt;br /&gt;
&lt;br /&gt;
[[File:SR-creature-Otar_the_Mad.jpg|thumb]]&lt;br /&gt;
I came across this picture and noticed that it is possibly FI material. I personally appreciate the light-dark contrast around Otar with his magic and the overall quality of the shot. The thumbnail may not be too impressive due to the image's large size. &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 15:32, 2 July 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Bothela%27s_Discreet_Delivery&amp;diff=1128696</id>
		<title>Skyrim:Bothela's Discreet Delivery</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Bothela%27s_Discreet_Delivery&amp;diff=1128696"/>
		<updated>2013-02-17T04:31:20Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Just adding back my detailed summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Cleanup-srqrp&lt;br /&gt;
|writtenBy=SlyKhajiit&lt;br /&gt;
|checkedBy=Br3admax&lt;br /&gt;
|objectivesChecked=Kiz&lt;br /&gt;
|reward=SlyKhajiit&lt;br /&gt;
|rewardChecked=Jak Atackka&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Trail|Quests|Miscellaneous}} &lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=[[Skyrim:Bothela|Bothela]]&lt;br /&gt;
|Loc=[[Skyrim:The Hag's Cure|The Hag's Cure]]&lt;br /&gt;
|Reward=Leveled Gold&lt;br /&gt;
|Image=SR-quest-Bothela's Discreet Delivery.jpg&lt;br /&gt;
|Imgdesc=Bothela inside The Hag's Cure&lt;br /&gt;
|description=Deliver the [[Skyrim:Stallion's Potion|Stallion's Potion]] to the Jarl's [[Skyrim:Raerek|Steward]].&lt;br /&gt;
|ID=FreeformMarkarthJ&lt;br /&gt;
|Disp= =1 ([[Skyrim:Bothela|Bothela]])&lt;br /&gt;
}}&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
# Obtain the [[Skyrim:Stallion's Potion|potion]] from [[Skyrim:Bothela|Bothela]].&lt;br /&gt;
# Go to [[Skyrim:Understone Keep|Understone Keep]].&lt;br /&gt;
# Deliver potion the to [[Skyrim:Raerek|Raerek]].&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
[[Skyrim:Bothela|Bothela]], an elderly Breton alchemist, can be found in her shop, [[Skyrim:The Hag's Cure|The Hag's Cure]], located in [[Skyrim:Markarth|Markarth]] just west of [[Skyrim:Cidhna Mine|Cidhna Mine]]. When inquired about her shop, Bothela will say that the people of Markarth will often come to her, secretly, for cures. Bothela will go on to explain that she has a potion for the [[Skyrim:Jarl|Jarl's]] steward, [[Skyrim:Raerek|Raerek]]. She will want you to deliver it, a bottle of [[Skyrim:Stallion's Potion|Stallion's Potion]], to him. She will ask that you deliver it to him.&lt;br /&gt;
	&lt;br /&gt;
'''Bothela:''' ''&amp;quot;Comes with living to a ripe old age, people start thinking there's something magical about you. Then, the insults. Still, a little knowledge of plants and potions gets you by. Not that one likes to admit buying things from you. See? I even have a little potion for the steward. Mind handing it over to him? Just say that it should solve that problem he has.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
'''Accepting:''' ''&amp;quot;I'll make sure he gets it.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
'''Declining:''' ''&amp;quot;I don't have the time right now.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
Depending on the player's reply, Bothela's response will change.&lt;br /&gt;
	&lt;br /&gt;
'''Accepting:''' ''&amp;quot;Thank you.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
'''Declining:''' ''&amp;quot;Pity.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
After accepting this task, a bottle of &amp;quot;The Stallion's Potion&amp;quot; will be placed in the player's inventory. If declined, however, selecting the initiating dialogue will prompt the conversation again; giving the player another opportunity to accept the quest.&lt;br /&gt;
	&lt;br /&gt;
[[Skyrim:Raerek|Raerek]], the mentioned steward, can be found in [[Skyrim:Understone_Keep|Understone Keep]] (the [[Skyrim:Blue Palace|Blue Palace]] if the [[Skyrim:Stormcloaks|Stormcloaks]] occupy Markarth). Approaching and informing him of Bothela's delivery will prompt this line from him:&lt;br /&gt;
	&lt;br /&gt;
'''Raerek:''' ''&amp;quot;Oh... yes... um... thank you. Here you go. Some gold for your assistance and your, discretion.&amp;quot;''&lt;br /&gt;
	&lt;br /&gt;
After speaking with him, the Stallion's Potion will be removed from the player's inventory and Raerek will reward the player with a leveled amount of gold. Bothela does not give the player a reward, unless a friendly disposition counts.&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
{{SRLeveledReward|small}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Stallion's Potion is marked as stolen when it is in your inventory, which means if you get arrested and decide to pay off your bounty, it will disappear from your inventory and the quest will get stuck.&lt;br /&gt;
* If the [[Skyrim:Stormcloaks|Stormcloaks]] conquer [[Skyrim:The Reach|the Reach]] in the [[Skyrim:Liberation_of_Skyrim#Quest_Options|civil war]] or if Markarth is given to Stormcloaks during [[SR:Season Unending|Season Unending]], Raerek moves to the [[Skyrim:Blue Palace|Blue Palace]] in [[Skyrim:Solitude|Solitude]].&lt;br /&gt;
&lt;br /&gt;
==Quest Stages==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|10||{{Quest Comment|Objective is assigned}}: Deliver the &amp;lt;Alias&amp;amp;#61;Potion&amp;gt; to &amp;lt;Alias.ShortName&amp;amp;#61;Steward&amp;gt;&lt;br /&gt;
|20||&amp;lt;!--mental note: completes previous objective, bug RH at a later date!--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1122380</id>
		<title>User talk:Emzi43</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1122380"/>
		<updated>2013-02-10T16:18:26Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* A Fanfiction? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense or obscenities to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Wolok gro-Barok|Wolok gro-Barok]] 21:12, 22 December 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
The warning was given for [http://www.uesp.net/w/index.php?title=Oblivion:Hannibal_Traven&amp;amp;diff=prev&amp;amp;oldid=827896 this] edit, please don't remove it without prior permission from an admin. --[[User:Alfwyn|Alfwyn]] 21:54, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Show preview ==&lt;br /&gt;
&lt;br /&gt;
Please use the show preview button before you save a page, thanks ~ [[User:Dwarfmp|Dwarfmp]] 18:18, 14 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fanfiction ==&lt;br /&gt;
&lt;br /&gt;
Hi, I saw your addition to the fanfiction page and its placement was really bugging me... do you mind if I move it into one of the sections in Tamriel Fanfiction (prose, probably) instead of it just hanging there?  Sorry, I'm somewhat OCD. :P Thanks, --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 03:58, 4 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== NewLine Template ==&lt;br /&gt;
&lt;br /&gt;
Hello Emzi. I noticed you added lots of spaces to your userpage. We have a {{tl|NewLine}} template that can make the text appear better formatted and without lots of spaces, if you want to use it. This way, the editing screen is much cleaner and more uniform. Also, it's easier than pressing the enter key so many times! :P Just wanted to let you know-- I was told this same thing once! xD --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 18:12, 28 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
Thanks, that'll make things easier [[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 15:25, 31 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== A Fanfiction? ==&lt;br /&gt;
&lt;br /&gt;
Really? Wow, I'd be happy to read something written about my character, how cool! You'll have to show me when you're all through . :D&lt;br /&gt;
--[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 22:23, 3 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
I'll get to work asap [[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 16:43, 5 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
That's fine, no worries. He adopted Alesan from Dawnstar and Sofie from Windhelm. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 20:24, 9 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
That's great, the first few paragraphs are already up there, i'm gonna write a different fanfic about his history, maybe, but since its all already on the page...[[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 20:26, 9 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
I think you're doing a great job! It's very interesting to read about my character through someone else's eyes - Can't wait to read more! -[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 16:18, 10 February 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1121677</id>
		<title>User talk:Emzi43</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1121677"/>
		<updated>2013-02-09T20:24:21Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense or obscenities to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Wolok gro-Barok|Wolok gro-Barok]] 21:12, 22 December 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
The warning was given for [http://www.uesp.net/w/index.php?title=Oblivion:Hannibal_Traven&amp;amp;diff=prev&amp;amp;oldid=827896 this] edit, please don't remove it without prior permission from an admin. --[[User:Alfwyn|Alfwyn]] 21:54, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Show preview ==&lt;br /&gt;
&lt;br /&gt;
Please use the show preview button before you save a page, thanks ~ [[User:Dwarfmp|Dwarfmp]] 18:18, 14 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fanfiction ==&lt;br /&gt;
&lt;br /&gt;
Hi, I saw your addition to the fanfiction page and its placement was really bugging me... do you mind if I move it into one of the sections in Tamriel Fanfiction (prose, probably) instead of it just hanging there?  Sorry, I'm somewhat OCD. :P Thanks, --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 03:58, 4 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== NewLine Template ==&lt;br /&gt;
&lt;br /&gt;
Hello Emzi. I noticed you added lots of spaces to your userpage. We have a {{tl|NewLine}} template that can make the text appear better formatted and without lots of spaces, if you want to use it. This way, the editing screen is much cleaner and more uniform. Also, it's easier than pressing the enter key so many times! :P Just wanted to let you know-- I was told this same thing once! xD --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 18:12, 28 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
Thanks, that'll make things easier [[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 15:25, 31 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== A Fanfiction? ==&lt;br /&gt;
&lt;br /&gt;
Really? Wow, I'd be happy to read something written about my character, how cool! You'll have to show me when you're all through . :D&lt;br /&gt;
--[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 22:23, 3 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
I'll get to work asap [[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 16:43, 5 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
That's fine, no worries. He adopted Alesan from Dawnstar and Sofie from Windhelm. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 20:24, 9 February 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1118597</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1118597"/>
		<updated>2013-02-05T21:46:45Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Added Eldergleam Sanctuary to list of favorite places&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
After two more years of endless, aimless wandering and countless adventures, Walks-the-Earth decided [[Skyrim:Assassin|Assassins]] had made one too many attempts on his life. He purposely lured the Dark Brotherhood into initiating him by stealing a contract, then, while on the inside, he managed to utterly destroy the last known sanctuary in Tamriel. After 32 years, his running from his own past finally ended.&lt;br /&gt;
&lt;br /&gt;
He took full advantage of his newly found peace and built a [[Skyrim:Lakeview Manor|home]] for himself and his loving husband. Finally settled down and pleased with where life had taken him, Walks-the-Earth adopted two children, and took on parenthood, a new challenge in itself. The Argonian, who spent the majority of his life aimlessly wandering the world, plans to stay in his home, with his family, for the rest of his days.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite places to visit are the [[Skyrim:Alchemist's Shack|Alchemist's Shack]] and [[Skyrim:Eldergleam Sanctuary|Eldergleam Sanctuary]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1117283</id>
		<title>User talk:Emzi43</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Emzi43&amp;diff=1117283"/>
		<updated>2013-02-03T22:23:22Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense or obscenities to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Wolok gro-Barok|Wolok gro-Barok]] 21:12, 22 December 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
The warning was given for [http://www.uesp.net/w/index.php?title=Oblivion:Hannibal_Traven&amp;amp;diff=prev&amp;amp;oldid=827896 this] edit, please don't remove it without prior permission from an admin. --[[User:Alfwyn|Alfwyn]] 21:54, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Show preview ==&lt;br /&gt;
&lt;br /&gt;
Please use the show preview button before you save a page, thanks ~ [[User:Dwarfmp|Dwarfmp]] 18:18, 14 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fanfiction ==&lt;br /&gt;
&lt;br /&gt;
Hi, I saw your addition to the fanfiction page and its placement was really bugging me... do you mind if I move it into one of the sections in Tamriel Fanfiction (prose, probably) instead of it just hanging there?  Sorry, I'm somewhat OCD. :P Thanks, --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 03:58, 4 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== NewLine Template ==&lt;br /&gt;
&lt;br /&gt;
Hello Emzi. I noticed you added lots of spaces to your userpage. We have a {{tl|NewLine}} template that can make the text appear better formatted and without lots of spaces, if you want to use it. This way, the editing screen is much cleaner and more uniform. Also, it's easier than pressing the enter key so many times! :P Just wanted to let you know-- I was told this same thing once! xD --[[User:Vulpa|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;FF4500&amp;quot;&amp;gt;V&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FF8C00&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFA500&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFD700&amp;quot;&amp;gt;p&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;FFFF00&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 18:12, 28 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
Thanks, that'll make things easier [[User:Emzi43|Emzi43]] ([[User talk:Emzi43|talk]]) 15:25, 31 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== A Fanfiction? ==&lt;br /&gt;
&lt;br /&gt;
Really? Wow, I'd be happy to read something written about my character, how cool! You'll have to show me when you're all through . :D&lt;br /&gt;
--[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 22:23, 3 February 2013 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Kitchen&amp;diff=1059823</id>
		<title>Skyrim talk:Kitchen</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Kitchen&amp;diff=1059823"/>
		<updated>2012-11-24T20:36:56Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Milk supply ==&lt;br /&gt;
&lt;br /&gt;
If you own a cow and you have the kitchen constructed, the cow will produce one jug of milk per day which can be found stocked in one of the cupboards (east wall, south side).  There will be 7 jugs of milk after the initial purchase of the cow and 1 jug per day henceforth.  They continue to accumulate if you don't remove them daily.  Figured this should be noted on the page pending confirmation.[[Special:Contributions/174.0.115.201|174.0.115.201]] 06:27, 21 September 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Texture error ==&lt;br /&gt;
&lt;br /&gt;
After building a kitchen and fireplace in both windstad and heljarchen I've gotten a texture error twice. To the left of the fireplace is a rabbit on a chopping block. The chopping block texture is missing and shows the default purple error texture. I have no mods installed just the high res texture pack and hearthfire. [[Special:Contributions/87.194.26.132|87.194.26.132]] 19:51, 10 October 2012 (GMT)&lt;br /&gt;
:Disabling the high-res texture pack had it displaying properly. So it seems this texture is missing from the pack. [[Special:Contributions/87.194.26.132|87.194.26.132]] 21:12, 10 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Unsafe Containers ==&lt;br /&gt;
&lt;br /&gt;
I am noting that the barrels to the left and right of the oven in the north corner are not safe to store items in.  I left a couple items to test the northwest barrel and the barrel seems to have respawned.  I would appreciate confirmation that it is not just me. [[User:Lazlow-FM|Lazlow-FM]] ([[User talk:Lazlow-FM|talk]]) 20:48, 5 November 2012 (GMT) &lt;br /&gt;
&lt;br /&gt;
: EDIT: After further evaluation i am sure it was a bug with something i was doing with my game and not a natural reset of the container.  However I will leave this up here incase anyone else notes any unsafe containers in the kitchen area. {{uns|24.63.113.138|15:30, 6 November 2012 (GMT)}}&lt;br /&gt;
&lt;br /&gt;
==Churn==&lt;br /&gt;
&lt;br /&gt;
I was just wondering, does anyone know if the butter churn replenishes or not? If it does, how long does it take? I remember retrieving butter from it once right after I had built it, but it has not produced any since. It's been at least 14 in-game days. I've also tried activating the churn with milk in my inventory to see if I had to make butter, but nothing happened. I also own a cow. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 20:36, 24 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Braith&amp;diff=1056973</id>
		<title>Skyrim:Braith</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Braith&amp;diff=1056973"/>
		<updated>2012-11-17T22:12:29Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Grammatical fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=&lt;br /&gt;
|city=[[Skyrim:Whiterun|Whiterun]]&lt;br /&gt;
|house=[[Skyrim:Amren's House|Amren's House]]&lt;br /&gt;
|race=Redguard&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Child (class)|Child]]&lt;br /&gt;
|faction={{Faction|CrimeFactionWhiterun}}; {{Faction|TownWhiterunFaction}}; {{Faction|Whiterun Amren's House Faction}}&lt;br /&gt;
|refid=0001A66B&lt;br /&gt;
|baseid=00013BA9&lt;br /&gt;
|image=SR-npc-Braith.jpg&lt;br /&gt;
|imgdesc=Braith&lt;br /&gt;
|child=1&lt;br /&gt;
|skills=[[Skyrim:One-handed|One-handed]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=4&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=65&lt;br /&gt;
|magicka=0&lt;br /&gt;
|stamina=80&lt;br /&gt;
}}&lt;br /&gt;
'''Braith''' is a [[Skyrim:Redguard|Redguard]] [[Skyrim:Child|child]], and the daughter of [[Skyrim:Amren|Amren]] and [[Skyrim:Saffir|Saffir]] living in [[Skyrim:Whiterun|Whiterun]]. You can see her walking around town with a chip on her shoulder, saying: ''&amp;quot;Boys, girls, dogs, elders - there's nobody I won't fight!&amp;quot;'', and perhaps bullying [[Skyrim:Lars Battle-Born|Lars Battle-Born]]. She will make it apparent that she is not intimidated by the player when she remarks ''&amp;quot;What are you looking at? I'm not afraid of you, you know, even if you are my elder.&amp;quot;''. &lt;br /&gt;
&lt;br /&gt;
She wears [[Skyrim:Child's Clothes|child's clothes]] and a pair of [[Skyrim:Shoes|shoes]]. She carries a [[Skyrim:Key to Amren's House|key]] to her [[Skyrim:Amren's House|father's house]], a selection of [[Skyrim:Leveled Lists#Child|food and toys]], and a small amount of gold.&lt;br /&gt;
&lt;br /&gt;
If you speak to Lars about the bullying and then convince Braith to stop, she will reveal that she actually liked Lars, and she would not be bullying Lars if he would just kiss her. Later, she states she has stopped bullying Lars, and Lars states that Braith will not even look him in the eye anymore. &lt;br /&gt;
&lt;br /&gt;
During the day she runs around Whiterun either with the other children or on her own, sometimes she can be found verbally bullying Lars behind her parent's house. After resolving the bullying she will change her attitude and become friendly towards you. She returns home at 6pm to eat dinner and then goes to bed at 8pm, rising at 8am to resume her daily activities.&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Bullying Braith}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
During the day, Braith may have the following conversation with her father:&lt;br /&gt;
&lt;br /&gt;
'''Braith:''' ''Papa, the next time you go away, I want to come with you.''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Amren:''' ''When I go away, I go to war. That's no place for a little girl.''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Braith:''' ''Every knight needs a squire. I could help you with your sword, things like that.'' &amp;lt;br&amp;gt;&lt;br /&gt;
'''Amren:''' ''Nice try, blossom, but I'm not a knight, I'm a mercenary. The answer's still no. Besides, your mother would miss you too much.''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Braith:''' ''Yeah. Right.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She may have either of the following conversations with her mother regarding Lars:&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
!Speaker&lt;br /&gt;
!#1&lt;br /&gt;
!&lt;br /&gt;
!#2&lt;br /&gt;
|-&lt;br /&gt;
|Braith&lt;br /&gt;
|''Mother? Can I talk to you?''&lt;br /&gt;
!&lt;br /&gt;
|''Mother?''&lt;br /&gt;
|-&lt;br /&gt;
|Saffir&lt;br /&gt;
|''Not now, Braith.''&lt;br /&gt;
!&lt;br /&gt;
|''What?''&lt;br /&gt;
|-&lt;br /&gt;
|Braith&lt;br /&gt;
|''But...''&lt;br /&gt;
!&lt;br /&gt;
|''I wanted to ask you something. It's about a boy...''&lt;br /&gt;
|-&lt;br /&gt;
|Saffir&lt;br /&gt;
|''Not now, Braith!''&lt;br /&gt;
!&lt;br /&gt;
|''Not now, Braith. Go... go ask your father.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
She may also have the following conversation with her father regarding Lars:&lt;br /&gt;
&lt;br /&gt;
'''Braith:''' ''Papa, I want to talk to you...''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Amren:''' ''Hmm? What about?''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Braith:''' ''Well, there's this boy, and...''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Amren:''' ''Listen, Braith... Why don't you talk to your mother about this, okay? There's a good girl.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(or, if Saffir is dead)'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Amren:''' ''I wish your mother were still alive. She could answer you much better. Let me think on it and we'll talk later.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Braith bullying Lars:&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Speaker&lt;br /&gt;
!#1&lt;br /&gt;
!&lt;br /&gt;
!#2&lt;br /&gt;
!&lt;br /&gt;
!#3&lt;br /&gt;
|-&lt;br /&gt;
|Lars&lt;br /&gt;
| ''Braith. I.... I've come to tell you that I'm not afraid of you anymore. ''&lt;br /&gt;
!&lt;br /&gt;
|''(none)''&lt;br /&gt;
!&lt;br /&gt;
|''(none)''&lt;br /&gt;
|-&lt;br /&gt;
| Braith &lt;br /&gt;
|''Don't make me laugh, baby Battle-Born. You'll be afraid of me till the day I kill you.''&lt;br /&gt;
!&lt;br /&gt;
|''Battle-Born! Give me your money!''&lt;br /&gt;
!&lt;br /&gt;
|''Oh look, it's little baby Battle-Born.''&lt;br /&gt;
|-&lt;br /&gt;
| Lars &lt;br /&gt;
|''You... You're wrong! You can't hurt me anymore...''&lt;br /&gt;
!&lt;br /&gt;
|''I... I don't have any money.''&lt;br /&gt;
!&lt;br /&gt;
|''Leave me alone, Braith...''&lt;br /&gt;
|-&lt;br /&gt;
| Braith &lt;br /&gt;
|''Oh no? So you're gonna fight back if I punch you? Huh? You're gonna hit a girl?''&lt;br /&gt;
!&lt;br /&gt;
|''You'd better give me five septims, right now, or I'm going to bloody your nose...''&lt;br /&gt;
!&lt;br /&gt;
|''What are you gonna do if I don't? Huh? Gonna cry to your papa?''&lt;br /&gt;
|-&lt;br /&gt;
| Lars &lt;br /&gt;
|''Well, no... I... I mean...''&lt;br /&gt;
!&lt;br /&gt;
|''No! Please! I really don't have any money, Braith! I'll give you ten septims tomorrow. Just don't hit me.''&lt;br /&gt;
!&lt;br /&gt;
|''Just go away!''&lt;br /&gt;
|-&lt;br /&gt;
| Braith &lt;br /&gt;
|''That's what I thought. Now get out of my way, baby. I got things to do.''&lt;br /&gt;
!&lt;br /&gt;
|''Ten septims tomorrow, baby Battle-Born. Or I'm gonna bloody your nose and your lip.''&lt;br /&gt;
!&lt;br /&gt;
| ''(none)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Erith&amp;diff=1056969</id>
		<title>Skyrim:Erith</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Erith&amp;diff=1056969"/>
		<updated>2012-11-17T22:06:31Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=&lt;br /&gt;
|loc=[[Skyrim:Daighre's House|Daighre's House]]&lt;br /&gt;
|race=Breton&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Child (class)|Child]]&lt;br /&gt;
|faction={{Faction|CrimeFactionReach}}; {{Faction|LeftHandDaighresHouseFaction}}; {{Faction|TownLeftHandMineFaction}}&lt;br /&gt;
|refid=000199B4&lt;br /&gt;
|baseid=000133AB&lt;br /&gt;
|image=SR-npc-Erith.jpg&lt;br /&gt;
|imgdesc=Erith&lt;br /&gt;
|child=1&lt;br /&gt;
|skills=[[Skyrim:Conjuration|Conjuration]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=1&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=50&lt;br /&gt;
|magicka=0&lt;br /&gt;
|stamina=50&lt;br /&gt;
}}&lt;br /&gt;
'''Erith''', a [[SR:Breton|Breton]] [[SR:Children|child]], is the daughter of [[Skyrim:Daighre|Daighre]]. She can be found in [[Skyrim:Left Hand Mine|Left Hand Mine]], just outside [[Skyrim:Markarth|Markarth]]. She is one of the three Breton children in the game, if [[Skyrim:Hearthfire|Hearthfire]] is not installed. &lt;br /&gt;
&lt;br /&gt;
She is quite an innocent child and she does not seem to understand many of the problems in [[Skyrim:The Reach|the Reach]]. This become apparent when she asks the player ''&amp;quot;Why is everyone so upset? If there's [[Skyrim:Forsworn|Forsworn]], the Jarl will take care of them, right?''&amp;quot; She also seems to be sympathetic to [[Skyrim:Pavo Attius|Pavo]], like most of the town, and she expresses her concern when she remarks that ''&amp;quot;Hope Pavo will be able to go back to his mine soon. Everyone needs a home.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
At other times, Erith will make remarks about the miners such as ''&amp;quot;What'cha doing in Left Hand? Do you dig up rocks too, like my mom?&amp;quot;'' and ''&amp;quot;Why do they call it Left Hand Mine? Can the miners use their right hands too?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Erith also looks after her dog and obviously thinks highly of him: ''&amp;quot;Have you met [[Skyrim:Torom|Torom]]? He's the best dog in the Reach.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
She wears [[Skyrim:Child's Clothes|child's clothes]] and a pair of [[Skyrim:Shoes|shoes]]. She carries a [[Skyrim:Key to Daighre's House|key]] to [[Skyrim:Daighre's House|Daighre's house]], a selection of [[Skyrim:Leveled Lists#Child|food and toys]], and a small amount of gold.&lt;br /&gt;
&amp;lt;!-- Instructions: If this NPC is related to any quests, uncomment this section and replace &amp;quot;Quest Name&amp;quot; with the quest's name--&amp;gt;&amp;lt;!--&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Quest Name}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1053994</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1053994"/>
		<updated>2012-11-10T23:10:31Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:SR-creature-Wolf Spirit.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight.  The [[:Category:Featured Images|Featured Images]] category provides a gallery view of all featured images, past and present.&lt;br /&gt;
&lt;br /&gt;
Archives of previous nominations can be found [[/Past Nominations|here]].&lt;br /&gt;
&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
* A clear consensus has been reached (either '''supported''' or '''opposed''' for featured status).&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for at least one month and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's month expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SR-creature-Odahviing Battles Elder Dragon.jpg|SR-creature-Odahviing Battles Elder Dragon.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[SR:Odahviing|Odahviing]]'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
===Next===&lt;br /&gt;
*[[:File:SI-npc-Ciirta_Confronted.jpg|Ciirta Confronted]] (SI)&lt;br /&gt;
*[[:File:OB-quest-Paradise.jpg|Paradise]] (OB)&lt;br /&gt;
*[[:File:MW-place-Tel Naga.jpg|Tel Naga]] (MW)&lt;br /&gt;
*[[:File:SR-place-Temple of Talos (Windhelm).jpg|Temple of Talos]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Bleak Falls Barrow.jpg|Bleak Falls Barrow]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Only Cure 07.jpg|The Only Cure 07]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Ice Wraith.jpg|Ice Wraith]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Fight!_Fight!.jpg|Fight! Fight!]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Pieces_of_the_Past_08.jpg|Pieces of the Past 08]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Kindred Judgment.jpg|Kindred Judgment]] (SR)&lt;br /&gt;
*[[:File:OB-creature-Brown Bear 02.jpg|Brown Bear]] (OB)&lt;br /&gt;
*[[:File:SR-quest-Missing In Action.jpg|Missing In Action]] (SR)&lt;br /&gt;
==Previous Featured Images==&lt;br /&gt;
*[[:File:OB-npc-Melus Petilius.jpg|Melus Petilius]] 25 September - 15 October 2012&lt;br /&gt;
*[[:File:SR-quest-Dragon Rising 05.jpg|Dragon Rising]] 23 August 2012 - 25 September 2012&lt;br /&gt;
*[[:File:MW-Images-Tel_Mora.jpg|Tel Mora]] 5 August 2012 - 23 August 2012&lt;br /&gt;
*[[:File:SR-quest-Alduin's Bane 02.jpg|Alduin's Bane 02]] 22 July 2012 - 5 August 2012&lt;br /&gt;
*[[:File:OB-npc-Lucien_Lachance_3.jpg|Lucien Lachance in Bravil]] 29 June 2012 - 22 July 2012&lt;br /&gt;
*[[:File:SR-quest-Alduin's Bane.jpg|Alduin's Bane]] 10 June 2012 - 29 June 2012&lt;br /&gt;
*[[:File:SI-place-Door to Cyrodiil 02.jpg|The Butterfly Room]] 26 May 2012 - 10 June 2012&lt;br /&gt;
*[[:File:MW-place-Akulakhan.jpg|Akulakhan]] 11 May 2012 - 26 May 2012 &lt;br /&gt;
*[[:File:SI-Sheogorath Changing.jpg|Sheogorath Changing]] 23 April 2012 - 11 May 2012 &lt;br /&gt;
*[[:File:SR-quest-The Wolf Queen Awakened.jpg|The Wolf Queen Awakened]] 15 March 2012 - 23 April 2012 &lt;br /&gt;
*[[:File:MW-quest-Breeding_Netch.jpg|Breeding Netch]] 21 February 2012 - 15 March 2012&lt;br /&gt;
*[[:File:SR-quest-Battle_for_Solitude.jpg|Battle for Solitude]] - 24 January 2012 - 21 February 2012&lt;br /&gt;
*[[:File:SR-quest-Elder Knowledge.jpg|Elder Knowledge]] - 28 December 2011 - 24 January 2012&lt;br /&gt;
*[[:File:SR-quest-Ill_Met_By_Moonlight.jpg|Ill Met By Moonlight]] - 10 December 2011 - 28 December 2011&lt;br /&gt;
*[[:File:SR-place-Eldergleam.jpg|Eldergleam Sanctuary]] - 18 November 2011 - 10 December 2011&lt;br /&gt;
*[[:File:SI-place-Mount Sheogorath Summit.jpg|Mount Sheogorath Summit]] - 7 November 2011 - 18 November 2011&lt;br /&gt;
*[[:File:OB-quest-Alteration Training.jpg|Alteration Training]] - 28 October 2011 - 7 November 2011&lt;br /&gt;
*[[:File:MW-place-Lake Masobi.jpg|Lake Masobi]] - 18 October 2011 - 28 October 2011&lt;br /&gt;
*[[:File:OB-npc-J'Ghasta.jpg|J'Ghasta]] - 31 September 2011 - 18 October 2011&lt;br /&gt;
*[[:File:MW-creature-Vivec.jpg|Vivec]] - 17 September 2011 - 31 September 2011&lt;br /&gt;
*[[:File:OB-place-The_Temple_of_the_One.jpg|The Temple of the One]] - 3 September 2011 - 17 September 2011&lt;br /&gt;
*[[:File:MW-place-Dagoth_Ur.jpg|Citadel of the Sixth House]] - 23 August 2011 - 3 September 2011&lt;br /&gt;
*[[:File:OB-place-Bruma 01.jpg|Bruma Panorama]] - 12 August 2011 - 23 August 2011&lt;br /&gt;
*[[:File:SI-npc-Sheogorath Cane.jpg|Sheogorath Cane]] - 2 August 2011 - 12 August 2011&lt;br /&gt;
*[[:File:OB-place-Imperial City.jpg|The Imperial City]] - 21 July 2011 - 2 August 2011&lt;br /&gt;
*[[:File:OB-npc-Etira Moslin.jpg|Etira Moslin]] - 6 July 2011 - 21 July 2011&lt;br /&gt;
*[[:File:OB-place-Frostcrag Planets.jpg|Frostcrag Spire and Moons]] - 21 June 2011 - 6 July 2011&lt;br /&gt;
*[[:File:SI-npc-Belmyne Dreleth.jpg|Belmyne Dreleth]] - 7 June 2011 - 21 June 2011&lt;br /&gt;
*[[:File:OB-creature-Painted Troll.jpg|Painted Troll]] - 16 May 2011 - 7 June 2011&lt;br /&gt;
*[[:File:OB-quest-Necromancer's Moon.jpg|Necromancer's Moon]] - 1 May 2011 - 16 May 2011&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===File:SR-creature-Wolf Spirit.jpg===&lt;br /&gt;
[[File:SR-creature-Wolf Spirit.jpg|thumb|right]]&lt;br /&gt;
... Yeah.&lt;br /&gt;
&lt;br /&gt;
*'''Owoooooooo!''': As nominator. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 05:12, 10 November 2012 (GMT)&lt;br /&gt;
*'''Support''': Y. E. S. • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1;font-size:16px;color:#C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;line-height:0&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 05:54, 10 November 2012 (GMT)&lt;br /&gt;
*'''Oppose''': I hate to be the first buzzkill, but here it is: I do like how the image looks. It's a very nice image, but it just doesn't give me that &amp;quot;Wow!&amp;quot; that other FIs have done. Yes the moons look cool, but the image is otherwise just a standard side shot of a howling wolf (a pink one at that o.O ). [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 06:06, 10 November 2012 (GMT)&lt;br /&gt;
*'''Support''': That is just amazing. The position is very well captured. The background, with the stars and the two moons, it just looks amazing.--[[User:Skyrimplayer|Skyrimplayer]] ([[User talk:Skyrimplayer|talk]]) 14:04, 10 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Besides what's been said, this picture not only looks good as a thumbnail, but looks even better full-sized. --[[User:WoahBro|WoahBro]] ([[User talk:WoahBro|talk]]) 21:02, 10 November 2012 (GMT)&lt;br /&gt;
*'''Support''': I love the detail on the fur, despite the fact that it is a ghost. The moons are a nice touch too. [[User:RIM|RIM]] ([[User talk:RIM|talk]]) 22:33, 10 November 2012 (GMT)&lt;br /&gt;
*'''Mild Opposition''': It's a pretty good image, when it's full sized. In my personal opinion, it looks a bit busy and jarring as a thumbnail, which is what it will be on the front page if it becomes a featured image. I guess it's just the way the plants can be seen through the body. Other than that, it's a-okay with me. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 23:10, 10 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1053611</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1053611"/>
		<updated>2012-11-10T02:47:43Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
After two more years of endless, aimless wandering and countless adventures, Walks-the-Earth decided [[Skyrim:Assassin|Assassins]] had made one too many attempts on his life. He purposely lured the Dark Brotherhood into initiating him by stealing a contract, then, while on the inside, he managed to utterly destroy the last known sanctuary in Tamriel. After 32 years, his running from his own past finally ended.&lt;br /&gt;
&lt;br /&gt;
He took full advantage of his newly found peace and built a [[Skyrim:Lakeview Manor|home]] for himself and his loving husband. Finally settled down and pleased with where life had taken him, Walks-the-Earth adopted two children, and took on parenthood, a new challenge in itself. The Argonian, who spent the majority of his life aimlessly wandering the world, plans to stay in his home, with his family, for the rest of his days.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1053610</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1053610"/>
		<updated>2012-11-10T02:46:11Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | No&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
After two more years of endless, aimless wandering and countless adventures, Walks-the-Earth decided [[Skyrim:Assassin|Assassins]] had made one too many attempts on his life. He purposely lured the Dark Brotherhood into initiating him by stealing a contract, then, while on the inside, he managed to utterly destroy the last known sanctuary in Tamriel. After 32 years, his running from his own past finally ended.&lt;br /&gt;
&lt;br /&gt;
He took full advantage of his newly found peace and built a [[Skyrim:Lakeview Manor|home]] for himself and his loving husband. Finally settled down and pleased with where life had taken him, Walks-the-Earth adopted two children, and took on parenthood, a new challenge in itself. The Argonian, who spent the majority of his life aimlessly wandering the world, plans to stay in his home, with his family, for the rest of his days.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1052284</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1052284"/>
		<updated>2012-11-07T02:31:17Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Skyrim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Married to [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
After two more years of endless, aimless wandering and countless adventures, Walks-the-Earth decided [[Skyrim:Assassin|Assassins]] had made one too many attempts on his life. He purposely lured the Dark Brotherhood into initiating him by stealing a contract, then, while on the inside, he managed to utterly destroy the last known sanctuary in Tamriel. After 32 years, his running from his own past finally ended.&lt;br /&gt;
&lt;br /&gt;
He took full advantage of his newly found peace and built a [[Skyrim:Lakeview Manor|home]] for himself and his loving husband. Finally settled down and pleased with where life had taken him, Walks-the-Earth adopted two children, and took on parenthood, a new challenge in itself. The Argonian, who spent the majority of his life aimlessly wandering the world, plans to stay in his home, with his family, for the rest of his days.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1052274</id>
		<title>Skyrim:Vittoria Vici</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1052274"/>
		<updated>2012-11-07T01:08:26Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: I take that back.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=yes&lt;br /&gt;
|city=[[Skyrim:Solitude|Solitude]]&lt;br /&gt;
|house=[[Skyrim:Vittoria Vici's House|Vittoria Vici's House]]&lt;br /&gt;
|race=Nord&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Citizen (class)|Citizen]]&lt;br /&gt;
|faction={{Faction|CrimeFactionHaafingar}}; {{Faction|FavorExcludedFaction}}; {{Faction|MQ201PartyGuestUnhappy}}; {{Faction|ServicesSolitudeEastEmpireCompany}}; {{Faction|SolitudeVittoriaVicciHouseFaction}}; {{Faction|TownSolitudeFaction}}; {{Faction|faction for party guests}}&lt;br /&gt;
|refid=000198B6&lt;br /&gt;
|baseid=0001327A&lt;br /&gt;
|image=SR-npc-Vittoria Vici.jpg&lt;br /&gt;
|imgdesc=Vittoria Vici&lt;br /&gt;
|skills=[[Skyrim:Restoration|Restoration]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=4&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=2&lt;br /&gt;
|magicka=60&lt;br /&gt;
|stamina=60&lt;br /&gt;
}}&lt;br /&gt;
'''Vittoria Vici''' is a [[Skyrim:Nord|Nord]] [[Skyrim:Citizen (class)|citizen]] of [[Skyrim:Solitude|Solitude]] and the first cousin to [[Skyrim:Emperor Titus Mede II (real)|Emperor Titus Mede II]]. She is also engaged to [[Skyrim:Asgeir_Snow-Shod|Asgeir Snow-Shod]] and has wedding plans that are to die for.&lt;br /&gt;
&lt;br /&gt;
Once initiating the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] quest [[Skyrim:Bound Until Death|Bound Until Death]], Vittoria's wedding will be underway. It is seen as a precursor to end the [[Skyrim:Civil War|civil war]] and is celebrated by many. The ceremony takes place in the courtyard of the [[Skyrim:Temple of the Divines|Temple of the Divines]] and features a [[Skyrim:Pantea Ateia|bard]], food and drink, several happy guests, and a soon-to-be assassinated bride.&lt;br /&gt;
&lt;br /&gt;
Before completing Bound Until Death, a small [[Skyrim:The Spiced Wine|quest]] given by [[Skyrim:Evette San|Evette San]] will send the player to Vittoria to convince her to release a shipment of [[Skyrim:Spiced Wine|spiced wine]]. Vittoria seems to be a representative of some kind for the [[Skyrim:East Empire Company|East Empire Company]]. She is wealthy, respected, and important enough to attend [[Skyrim:Elenwen|Elenwen's]] party at the [[Skyrim:Thalmor Embassy|Thalmor Embassy]].&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Bound Until Death}}&lt;br /&gt;
* {{Quest Link|Diplomatic Immunity}}&lt;br /&gt;
* {{Quest Link|The Spiced Wine}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Killing Vittoria before The Spiced Wine is started will make it impossible to complete.&lt;br /&gt;
*Once she and her housemate are assassinated, [[Skyrim:Vittoria Vici's House|her house]] becomes a safe haven for the player. It is possible to loot the key off her corpse and use her house as a home if you don't want to bother spending the gold on [[Skyrim:Proudspire Manor|Proudspire Manor]]. It's already decorated and you can safely use all the containers in the upstairs bedroom{{vn|is this true?}} but the bed cannot be used, even though it is no longer owned, because you can't sleep while trespassing. &lt;br /&gt;
*She carries four unique items ([[Skyrim:Wedding Dress|wedding dress]], [[Skyrim:Wedding Sandals|wedding sandals]], [[Skyrim:Wedding Wreath|wedding wreath]] and [[Skyrim:Vittoria's Wedding Band|her wedding band]]) at her wedding.&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1052273</id>
		<title>Skyrim:Vittoria Vici</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1052273"/>
		<updated>2012-11-07T01:06:43Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: I just checked, and the bed can be used, but I am unsure if the containers are actually safe for storage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=yes&lt;br /&gt;
|city=[[Skyrim:Solitude|Solitude]]&lt;br /&gt;
|house=[[Skyrim:Vittoria Vici's House|Vittoria Vici's House]]&lt;br /&gt;
|race=Nord&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Citizen (class)|Citizen]]&lt;br /&gt;
|faction={{Faction|CrimeFactionHaafingar}}; {{Faction|FavorExcludedFaction}}; {{Faction|MQ201PartyGuestUnhappy}}; {{Faction|ServicesSolitudeEastEmpireCompany}}; {{Faction|SolitudeVittoriaVicciHouseFaction}}; {{Faction|TownSolitudeFaction}}; {{Faction|faction for party guests}}&lt;br /&gt;
|refid=000198B6&lt;br /&gt;
|baseid=0001327A&lt;br /&gt;
|image=SR-npc-Vittoria Vici.jpg&lt;br /&gt;
|imgdesc=Vittoria Vici&lt;br /&gt;
|skills=[[Skyrim:Restoration|Restoration]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=4&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=2&lt;br /&gt;
|magicka=60&lt;br /&gt;
|stamina=60&lt;br /&gt;
}}&lt;br /&gt;
'''Vittoria Vici''' is a [[Skyrim:Nord|Nord]] [[Skyrim:Citizen (class)|citizen]] of [[Skyrim:Solitude|Solitude]] and the first cousin to [[Skyrim:Emperor Titus Mede II (real)|Emperor Titus Mede II]]. She is also engaged to [[Skyrim:Asgeir_Snow-Shod|Asgeir Snow-Shod]] and has wedding plans that are to die for.&lt;br /&gt;
&lt;br /&gt;
Once initiating the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] quest [[Skyrim:Bound Until Death|Bound Until Death]], Vittoria's wedding will be underway. It is seen as a precursor to end the [[Skyrim:Civil War|civil war]] and is celebrated by many. The ceremony takes place in the courtyard of the [[Skyrim:Temple of the Divines|Temple of the Divines]] and features a [[Skyrim:Pantea Ateia|bard]], food and drink, several happy guests, and a soon-to-be assassinated bride.&lt;br /&gt;
&lt;br /&gt;
Before completing Bound Until Death, a small [[Skyrim:The Spiced Wine|quest]] given by [[Skyrim:Evette San|Evette San]] will send the player to Vittoria to convince her to release a shipment of [[Skyrim:Spiced Wine|spiced wine]]. Vittoria seems to be a representative of some kind for the [[Skyrim:East Empire Company|East Empire Company]]. She is wealthy, respected, and important enough to attend [[Skyrim:Elenwen|Elenwen's]] party at the [[Skyrim:Thalmor Embassy|Thalmor Embassy]].&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Bound Until Death}}&lt;br /&gt;
* {{Quest Link|Diplomatic Immunity}}&lt;br /&gt;
* {{Quest Link|The Spiced Wine}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Killing Vittoria before The Spiced Wine is started will make it impossible to complete.&lt;br /&gt;
*Once she and her housemate are assassinated, [[Skyrim:Vittoria Vici's House|her house]] becomes a safe haven for the player. It is possible to loot the key off her corpse and use her house as a home if you don't want to bother spending the gold on [[Skyrim:Proudspire Manor|Proudspire Manor]]. It's already decorated and you can safely use all the containers in the upstairs bedroom{{vn|is this true?}} as well as use the bed (which is no longer owned).&lt;br /&gt;
*She carries four unique items ([[Skyrim:Wedding Dress|wedding dress]], [[Skyrim:Wedding Sandals|wedding sandals]], [[Skyrim:Wedding Wreath|wedding wreath]] and [[Skyrim:Vittoria's Wedding Band|her wedding band]]) at her wedding.&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051850</id>
		<title>User:SlyKhajiit</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051850"/>
		<updated>2012-11-06T01:22:53Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}	&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''SlyKhajiit'''|}}&lt;br /&gt;
|-	&lt;br /&gt;
!Home City	&lt;br /&gt;
| colspan=3 | [[Wikipedia:Clearwater, Florida|Clearwater]]	&lt;br /&gt;
|-	&lt;br /&gt;
!State&lt;br /&gt;
| colspan=3 | [[Wikipedia:Florida|Florida]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | [[Wikipedia:United States|United States]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Khajiit|Khajiit]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|Varies	&lt;br /&gt;
!Class&lt;br /&gt;
|Artisan/Assassin&lt;br /&gt;
|-	&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}	&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Khajiit}}|'''Services'''}}&lt;br /&gt;
|-	&lt;br /&gt;
!Helpfulness&lt;br /&gt;
| colspan=3 | Always&lt;br /&gt;
|-&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}	&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Khajiit}}|'''Other Information'''}}	&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills	&lt;br /&gt;
| colspan=3 | Eating, Sleeping, Bathing, Elder Scrolls Games, Drawing, Charity, Failing, Internet	&lt;br /&gt;
|-&lt;br /&gt;
! Health&lt;br /&gt;
| Fair&lt;br /&gt;
! Magicka	&lt;br /&gt;
| Invisibility (Constant Effect)	&lt;br /&gt;
|-	&lt;br /&gt;
![[Skyrim:Essential NPCs|Essential]]	&lt;br /&gt;
| Hopefully&lt;br /&gt;
!Respawn&lt;br /&gt;
| Never	&lt;br /&gt;
|-	&lt;br /&gt;
!Gold	&lt;br /&gt;
|Sometimes	&lt;br /&gt;
!System	&lt;br /&gt;
|Xbox 360	&lt;br /&gt;
|-	&lt;br /&gt;
![[Skyrim:Morality|Moral.]]	&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]	&lt;br /&gt;
| colspan=3 | Gee, I dunno	&lt;br /&gt;
|-	&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]	&lt;br /&gt;
| colspan=3 | Artists;Slackers;Procrastinators;Homosexuals;[[Skyrim:Dark Brotherhood|Dark Brotherhood]]; NicePeople;Gamers;Americans&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Page Icon|SR-book-Dbhand.png|topindent=-33px}}&lt;br /&gt;
[[File:SR-qico-Dark Brotherhood.png]] '''I'm not ''that'' sly.'''&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am not all that interesting really. I've been playing video games for most of my life and that time was mainly divided by Elder Scrolls games and the Sims. I love movies, and seem to have an ability to remember names of actors and characters relatively well. But that doesn't really matter in the grand scheme of things. What does matter is that I'm happy to lend a hand, either in life or on the internet. And no, I don't care how nerdy this all sounds. &lt;br /&gt;
&lt;br /&gt;
== My Contributions ==&lt;br /&gt;
'''Articles I Wrote:''' [[Skyrim:Argonian Assemblage|Argonian Assemblage]], [[Skyrim:Housecarl|Housecarl]], [[Skyrim:Larak's Longhouse|Larak's Longhouse]], and [[Skyrim:Ysgramor|Ysgramor]].&lt;br /&gt;
&lt;br /&gt;
'''Articles I Extended:''' [[Skyrim:Assassin|Assassin]], [[Skyrim:Bothela's Discreet Delivery|Bothela's Discreet Delivery]] and [[Skyrim:Vittoria Vici|Vittoria Vici]].&lt;br /&gt;
&lt;br /&gt;
'''Personal Pages:''' [[User:SlyKhajiit/Walks-the-Earth]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SkyrimBox/Start|text-color=black|main-color=#FBEFD5}}&lt;br /&gt;
== Userboxes ==&lt;br /&gt;
{{User UESPWikian|year=2012|month=4|day=12}} {{Userbox|black|tan|logo-background=PapayaWhip|[[File:SR-book-Dbhand.png|45x45px]]|info=&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;This user has made {{Special:EditCount/SlyKhajiit}} edits!&amp;lt;/font&amp;gt;}} {{User NoPatroller}}  {{User American|text=This user apologizes to the world for being American.}} {{User Left Handed}} {{User LGBT}} {{User Oblivion}} {{User Skyrim}} {{User Dawnguard|text=This user knows a bit about [[Skyrim:Dawnguard|Dawnguard]].}} {{User Hearthfire}} {{User Race|Khajiit}} {{User Race|Argonian|This User loves [[Lore:Argonians|Argonians]]|bg-color=#ff99ff|text-color=red}} {{User Birthsign|Shadow}} {{User AllAchievements}} {{User AllAchievementsSK}}&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
{{SkyrimBox/End}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1051827</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1051827"/>
		<updated>2012-11-05T23:58:09Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Married to [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
He still wanders, endlessly and aimlessly. [[Skyrim:Assassin|Assassins]] have made attempts on his life, and have failed. Perhaps one day he will end the Dark Brotherhood's reign of terror on his life, and he can settle down with his lover. But until that day, he will stay true to his name.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1051797</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=1051797"/>
		<updated>2012-11-05T23:22:27Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;left&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;margin-right:;margin-top:0;margin-left:0;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|31&lt;br /&gt;
!Class&lt;br /&gt;
|Wanderer&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 250&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 240&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Married to [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User-SlyKhajiit-20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:User-SlyKhajiit-20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
He still wanders, endlessly and aimlessly. [[Skyrim:Assassin|Assassins]] have made attempts on his life, and have failed. Perhaps one day he will end the Dark Brotherhood's reign of terror on his life, and he can settle down with his lover. But until that day, he will stay true to his name.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051212</id>
		<title>User:SlyKhajiit</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051212"/>
		<updated>2012-11-05T02:54:48Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Userboxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|town=[[Wikipedia:Clearwater, Florida|Clearwater]]&lt;br /&gt;
|sate=[[Wikipedia:Florida|Florida]]&lt;br /&gt;
|loc=[[Wikipedia:United States|United States]]&lt;br /&gt;
|race=Khajiit&lt;br /&gt;
|gender=Male&lt;br /&gt;
|factions=[[Lore:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
|class=Artisan/Assassin &lt;br /&gt;
|skills=Eating, Sleeping, Bathing, Elder Scrolls Games, Drawing, Charity, Failing, Internet&lt;br /&gt;
|level=Current year, minus 1995&lt;br /&gt;
|aggress=Unagressive&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|essential=Hopefully&lt;br /&gt;
|health=Fair&lt;br /&gt;
|magicka=Invisibility (Constant effect)&lt;br /&gt;
|stamina=Some&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Page Icon|SR-book-Dbhand.png|topindent=-33px}}&lt;br /&gt;
[[File:SR-qico-Dark Brotherhood.png]] '''I'm not ''that'' sly.'''&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am not all that interesting really. I've been playing video games for most of my life and that time was mainly divided by Elder Scrolls games and the Sims. I love movies, and seem to have an ability to remember names of actors and characters relatively well. But that doesn't really matter in the grand scheme of things. What does matter is that I'm happy to lend a hand, either in life or on the internet. And no, I don't care how nerdy this all sounds. &lt;br /&gt;
&lt;br /&gt;
== My Contributions ==&lt;br /&gt;
'''Articles I Wrote:''' [[Skyrim:Argonian Assemblage|Argonian Assemblage]], [[Skyrim:Housecarl|Housecarl]], [[Skyrim:Larak's Longhouse|Larak's Longhouse]], and [[Skyrim:Ysgramor|Ysgramor]].&lt;br /&gt;
&lt;br /&gt;
'''Articles I Extended:''' [[Skyrim:Assassin|Assassin]], [[Skyrim:Bothela's Discreet Delivery|Bothela's Discreet Delivery]] and [[Skyrim:Vittoria Vici|Vittoria Vici]].&lt;br /&gt;
&lt;br /&gt;
'''Personal Pages:''' [[User:SlyKhajiit/Walks-the-Earth]]&lt;br /&gt;
&lt;br /&gt;
{{SkyrimBox/Start|text-color=black|main-color=#FBEFD5}}&lt;br /&gt;
== Userboxes ==&lt;br /&gt;
{{User UESPWikian|year=2012|month=4|day=12}} {{Userbox|black|tan|logo-background=PapayaWhip|[[File:SR-book-Dbhand.png|45x45px]]|info=&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;This user has made {{Special:EditCount/SlyKhajiit}} edits!&amp;lt;/font&amp;gt;}} {{User NoPatroller}}  {{User American|text=This user apologizes to the world for being American.}} {{User Left Handed}} {{User LGBT}} {{User Oblivion}} {{User Skyrim}} {{User Dawnguard|text=This user knows a bit about [[Skyrim:Dawnguard|Dawnguard]].}} {{User Hearthfire}} {{User Race|Khajiit}} {{User Race|Argonian|This User loves [[Lore:Argonians|Argonians]]|bg-color=#ff99ff|text-color=red}} {{User Birthsign|Shadow}} {{User AllAchievements}} {{User AllAchievementsSK}}&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
{{SkyrimBox/End}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051211</id>
		<title>User:SlyKhajiit</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051211"/>
		<updated>2012-11-05T02:51:55Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|town=[[Wikipedia:Clearwater, Florida|Clearwater]]&lt;br /&gt;
|sate=[[Wikipedia:Florida|Florida]]&lt;br /&gt;
|loc=[[Wikipedia:United States|United States]]&lt;br /&gt;
|race=Khajiit&lt;br /&gt;
|gender=Male&lt;br /&gt;
|factions=[[Lore:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
|class=Artisan/Assassin &lt;br /&gt;
|skills=Eating, Sleeping, Bathing, Elder Scrolls Games, Drawing, Charity, Failing, Internet&lt;br /&gt;
|level=Current year, minus 1995&lt;br /&gt;
|aggress=Unagressive&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|essential=Hopefully&lt;br /&gt;
|health=Fair&lt;br /&gt;
|magicka=Invisibility (Constant effect)&lt;br /&gt;
|stamina=Some&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Page Icon|SR-book-Dbhand.png|topindent=-33px}}&lt;br /&gt;
[[File:SR-qico-Dark Brotherhood.png]] '''I'm not ''that'' sly.'''&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am not all that interesting really. I've been playing video games for most of my life and that time was mainly divided by Elder Scrolls games and the Sims. I love movies, and seem to have an ability to remember names of actors and characters relatively well. But that doesn't really matter in the grand scheme of things. What does matter is that I'm happy to lend a hand, either in life or on the internet. And no, I don't care how nerdy this all sounds. &lt;br /&gt;
&lt;br /&gt;
== My Contributions ==&lt;br /&gt;
'''Articles I Wrote:''' [[Skyrim:Argonian Assemblage|Argonian Assemblage]], [[Skyrim:Housecarl|Housecarl]], [[Skyrim:Larak's Longhouse|Larak's Longhouse]], and [[Skyrim:Ysgramor|Ysgramor]].&lt;br /&gt;
&lt;br /&gt;
'''Articles I Extended:''' [[Skyrim:Assassin|Assassin]], [[Skyrim:Bothela's Discreet Delivery|Bothela's Discreet Delivery]] and [[Skyrim:Vittoria Vici|Vittoria Vici]].&lt;br /&gt;
&lt;br /&gt;
'''Personal Pages:''' [[User:SlyKhajiit/Walks-the-Earth]]&lt;br /&gt;
&lt;br /&gt;
{{SkyrimBox/Start|text-color=black|main-color=#FBEFD5}}&lt;br /&gt;
== Userboxes ==&lt;br /&gt;
{{User UESPWikian|year=2012|month=4|day=12}} {{Userbox|black|tan|logo-background=PapayaWhip|[[File:SR-book-Dbhand.png|45x45px]]|info=&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;This user has made {{Special:EditCount/SlyKhajiit}} edits!&amp;lt;/font&amp;gt;}} {{User NoPatroller}}  {{User American|text=This user apologizes to the world for being American.}} {{User Left Handed}} {{User LGBT}} {{User Oblivion}} {{User Skyrim}} {{User Dawnguard|text=This user knows little about [[Skyrim:Dawnguard|Dawnguard]].}} {{User Race|Khajiit}} {{User Race|Argonian|This User loves [[Lore:Argonians|Argonians]]|bg-color=#ff99ff|text-color=red}} {{User Birthsign|Shadow}} {{User AllAchievements}} {{User AllAchievementsSK}}&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
{{SkyrimBox/End}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051202</id>
		<title>User:SlyKhajiit</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit&amp;diff=1051202"/>
		<updated>2012-11-05T02:15:10Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page Icon|SR-book-Dbhand.png|topindent=-33px}}&lt;br /&gt;
[[File:SR-qico-Dark Brotherhood.png]] '''I'm not ''that'' sly.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;right&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;margin-right:0;margin-top:0;margin-left:1em;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''SlyKhajiit'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Wikipedia:Clearwater, Florida|Clearwater]]&lt;br /&gt;
|-&lt;br /&gt;
!State&lt;br /&gt;
| colspan=3 | [[Wikipedia:Florida|Florida]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | [[Wikipedia:United States|United States]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Khajiit|Khajiit]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|Varies&lt;br /&gt;
!Class&lt;br /&gt;
|Artisan/Assassin &lt;br /&gt;
|-&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Khajiit}}|'''Services'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Helpfulness&lt;br /&gt;
| colspan=3 | Always&lt;br /&gt;
|-&lt;br /&gt;
|- bgcolor={{Race Color|Khajiit}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Khajiit}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | Eating, Sleeping, Bathing, Elder Scrolls Games, Drawing, Charity, Failing, Internet&lt;br /&gt;
|-&lt;br /&gt;
! Health&lt;br /&gt;
| Fair&lt;br /&gt;
! Magicka&lt;br /&gt;
| Invisibility (Constant Effect)&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Essential NPCs|Essential]]&lt;br /&gt;
| Hopefully&lt;br /&gt;
!Respawn&lt;br /&gt;
| Never&lt;br /&gt;
|-&lt;br /&gt;
!Gold&lt;br /&gt;
|Sometimes&lt;br /&gt;
!System&lt;br /&gt;
|Xbox 360&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Gee, I dunno&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | Artists;Slackers;Procrastinators;&lt;br /&gt;
Homosexuals;[[Skyrim:Dark Brotherhood|Dark Brotherhood]];&lt;br /&gt;
NicePeople;Gamers;Americans&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am not all that interesting really. I've been playing video games for most of my life and that time was mainly divided by Elder Scrolls games and the Sims. I love movies, and seem to have an ability to remember names of actors and characters relatively well. But that doesn't really matter in the grand scheme of things. What does matter is that I'm happy to lend a hand, either in life or on the internet. And no, I don't care how nerdy this all sounds.&lt;br /&gt;
&lt;br /&gt;
== My Contributions ==&lt;br /&gt;
'''Articles I Wrote:''' [[Skyrim:Argonian Assemblage|Argonian Assemblage]], [[Skyrim:Housecarl|Housecarl]], [[Skyrim:Larak's Longhouse|Larak's Longhouse]], and [[Skyrim:Ysgramor|Ysgramor]].&lt;br /&gt;
&lt;br /&gt;
'''Articles I Extended:''' [[Skyrim:Assassin|Assassin]], [[Skyrim:Bothela's Discreet Delivery|Bothela's Discreet Delivery]] and [[Skyrim:Vittoria Vici|Vittoria Vici]].&lt;br /&gt;
&lt;br /&gt;
'''Personal Pages:''' [[User:SlyKhajiit/Walks-the-Earth]]&lt;br /&gt;
&lt;br /&gt;
{{SkyrimBox/Start|text-color=black|main-color=#FBEFD5}}&lt;br /&gt;
== Userboxes ==&lt;br /&gt;
{{User UESPWikian|year=2012|month=4|day=12}} {{Userbox|black|tan|logo-background=PapayaWhip|[[File:SR-book-Dbhand.png|45x45px]]|info=&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;This user has made {{Special:EditCount/SlyKhajiit}} edits!&amp;lt;/font&amp;gt;}} {{User NoPatroller}}  {{User American|text=This user apologizes to the world for being American.}} {{User Left Handed}} {{User LGBT}} {{User Oblivion}} {{User Skyrim}} {{User Dawnguard|text=This user knows little about [[Skyrim:Dawnguard|Dawnguard]].}} {{User Race|Khajiit}} {{User Race|Argonian|This User loves [[Lore:Argonians|Argonians]]|bg-color=#ff99ff|text-color=red}} {{User Birthsign|Shadow}} {{User AllAchievements}} {{User AllAchievementsSK}}&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
{{SkyrimBox/End}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1051201</id>
		<title>Skyrim:Vittoria Vici</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Vittoria_Vici&amp;diff=1051201"/>
		<updated>2012-11-05T02:13:49Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: General improvement and additions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=yes&lt;br /&gt;
|city=[[Skyrim:Solitude|Solitude]]&lt;br /&gt;
|house=[[Skyrim:Vittoria Vici's House|Vittoria Vici's House]]&lt;br /&gt;
|race=Nord&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Citizen (class)|Citizen]]&lt;br /&gt;
|faction={{Faction|CrimeFactionHaafingar}}; {{Faction|FavorExcludedFaction}}; {{Faction|MQ201PartyGuestUnhappy}}; {{Faction|ServicesSolitudeEastEmpireCompany}}; {{Faction|SolitudeVittoriaVicciHouseFaction}}; {{Faction|TownSolitudeFaction}}; {{Faction|faction for party guests}}&lt;br /&gt;
|refid=000198B6&lt;br /&gt;
|baseid=0001327A&lt;br /&gt;
|image=SR-npc-Vittoria Vici.jpg&lt;br /&gt;
|imgdesc=Vittoria Vici&lt;br /&gt;
|skills=[[Skyrim:Restoration|Restoration]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=4&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=2&lt;br /&gt;
|magicka=60&lt;br /&gt;
|stamina=60&lt;br /&gt;
}}&lt;br /&gt;
'''Vittoria Vici''', is [[Skyrim:Nord|Nord]] citizen of [[Skyrim:Solitude|Solitude]] and the first cousin to [[Skyrim:Emperor Titus Mede II (real)|Emperor Titus Mede II]]. She is also engaged to [[Skyrim:Asgeir_Snow-Shod|Asgeir Snow-Shod]] and has [[Skyrim:Bound Until Death|wedding plans]] that are to die for.&lt;br /&gt;
&lt;br /&gt;
Once initiating the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] quest, [[Skyrim:Bound Until Death|Bound Until Death]], Vittoria's wedding will be underway. It is seen as a precursor to end the [[Skyrim:Civil War|Civil War]] and is celebrated by many. The ceremony takes place in the courtyard of the [[Skyrim:Temple of the Divines|Temple of the Divines]] and features a [[Skyrim:Pantea Ateia|bard]], food and drink, several happy guests, and a soon-to-be assassinated bride.&lt;br /&gt;
&lt;br /&gt;
Before completing [[Skyrim:Bound Until Death|Bound Until Death]], a small [[Skyrim:The Spiced Wine|quest]] given by [[Skyrim:Evette San|Evette San]] will send the player to Vittoria to convince her to release a shipment of [[Skyrim:Spiced Wine|spiced wine]]. Vittoria seems to be a representative of some kind for the [[Skyrim:East Empire Company|East Empire Company]]. She is wealthy, respected, and important enough to attend [[Skyrim:Elenwen|Elenwen's]] party at the [[Skyrim:Thalmor Embassy|Thalmor Embassy]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Killing Vittoria before [[Skyrim:The Spiced Wine|The Spiced Wine]] is started will make it impossible to complete.&lt;br /&gt;
*Once she and her housemate are assassinated, [[Skyrim:Vittoria Vici's House|her house]] becomes a safe haven for the player. It is possible to loot the key off her corpse and use her house as a home if you don't want to bother spending the gold on [[Skyrim:Proudspire Manor|Proudspire Manor]]. It's already decorated and you can safely use all the containers in the upstairs bedroom as well as use the bed (which is no longer owned).{{vn|is this true?}}&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
*She carries four unique items ([[Skyrim:Wedding Dress|wedding dress]], [[Skyrim:Wedding Sandals|wedding sandals]], [[Skyrim:Wedding Wreath|wedding wreath]] and [[Skyrim:Vittoria's Wedding Band|her wedding band]]) at her wedding.&lt;br /&gt;
&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Bound Until Death}}&lt;br /&gt;
* {{Quest Link|Diplomatic Immunity}}&lt;br /&gt;
* {{Quest Link|The Spiced Wine}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Shrine_of_Azura&amp;diff=1035327</id>
		<title>Skyrim:Shrine of Azura</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Shrine_of_Azura&amp;diff=1035327"/>
		<updated>2012-10-07T23:42:54Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Replaced old image with one of a higher quality,&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place Summary&lt;br /&gt;
|type=Daedric Shrine&lt;br /&gt;
|zones=0&lt;br /&gt;
|image=Azura.jpg&lt;br /&gt;
|imgdesc=Shrine of Azura&lt;br /&gt;
|region=Winterhold (region)&lt;br /&gt;
|locationcode=ShrineOfAzuraExterior01&lt;br /&gt;
|occupants=Aranea Ienith&lt;br /&gt;
|location=South of [[Skyrim:Winterhold (city)|Winterhold]]&lt;br /&gt;
|AddAbove=The&lt;br /&gt;
|description=A statue dedicated to the Daedric Prince of dawn and dusk.&lt;br /&gt;
|marker_id=Shrine&lt;br /&gt;
}}&lt;br /&gt;
It can be found south of [[Skyrim:Winterhold (city)|Winterhold]] on the summit of a tall mountain. To reach it, travel southeast along the path from Winterhold in the direction of Windhelm. Not far south of [[Skyrim:Whistling Mine|Whistling Mine]], there is a sharp right turn westward up a narrow path rising steeply up the side of the mountain. This path leads to the shrine, which is tended by [[Skyrim:Azura|Azura]]'s last remaining worshipper, [[Skyrim:Aranea Ienith|Aranea Ienith]]. If the weather is clear, there is a very pleasant view of the sea.&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|The Black Star}}&lt;br /&gt;
&lt;br /&gt;
{{Stub|Place}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1030895</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1030895"/>
		<updated>2012-10-01T01:24:36Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* File:OB-creature-Brown Bear 02.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight.&lt;br /&gt;
&lt;br /&gt;
Several images can be listed at one time to ensure a steady stream of new pictures for the front page.  Archives of previous nominations can be found [[/Past Nominations|here]].  The [[:Category:Featured Images|Featured Images]] category provides a gallery view of all featured images, past and present.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:OB-npc-Melus Petilius.jpg|OB-npc-Melus Petilius.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[OB:Melus Petilius|Melus Petilius]]'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
===Next===&lt;br /&gt;
*[[:File:SI-npc-Ciirta_Confronted.jpg|Ciirta Confronted]] (SI)&lt;br /&gt;
*[[:File:OB-quest-Paradise.jpg|Paradise]] (OB)&lt;br /&gt;
*[[:File:MW-place-Tel Naga.jpg|Tel Naga]] (MW)&lt;br /&gt;
*[[:File:SR-creature-Odahviing Battles Elder Dragon.jpg|Odahviing]] (SR)&lt;br /&gt;
*[[:File:SR-place-Temple of Talos (Windhelm).jpg|Temple of Talos]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Bleak Falls Barrow.jpg|Bleak Falls Barrow]] (SR)&lt;br /&gt;
*[[:File:SR-quest-The Only Cure 07.jpg|The Only Cure 07]] (SR)&lt;br /&gt;
*[[:File:SR-creature-Ice Wraith.jpg|Ice Wraith]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Fight!_Fight!.jpg|Fight! Fight!]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Pieces_of_the_Past_08.jpg|Pieces of the Past 08]] (SR)&lt;br /&gt;
*[[:File:SR-quest-Kindred Judgment.jpg|Kindred Judgment]] (SR)&lt;br /&gt;
&lt;br /&gt;
==Previous Featured Images==&lt;br /&gt;
*[[:File:SR-quest-Dragon Rising 05.jpg|Dragon Rising]] 23 August 2012 - 25 September 2012&lt;br /&gt;
*[[:File:MW-Images-Tel_Mora.jpg|Tel Mora]] 5 August 2012 - 23 August 2012&lt;br /&gt;
*[[:File:SR-quest-Alduin's Bane 02.jpg|Alduin's Bane 02]] 22 July 2012 - 5 August 2012&lt;br /&gt;
*[[:File:OB-npc-Lucien_Lachance_3.jpg|Lucien Lachance in Bravil]] 29 June 2012 - 22 July 2012&lt;br /&gt;
*[[:File:SR-quest-Alduin's Bane.jpg|Alduin's Bane]] 10 June 2012 - 29 June 2012&lt;br /&gt;
*[[:File:SI-place-Door to Cyrodiil 02.jpg|The Butterfly Room]] 26 May 2012 - 10 June 2012&lt;br /&gt;
*[[:File:MW-place-Akulakhan.jpg|Akulakhan]] 11 May 2012 - 26 May 2012 &lt;br /&gt;
*[[:File:SI-Sheogorath Changing.jpg|Sheogorath Changing]] 23 April 2012 - 11 May 2012 &lt;br /&gt;
*[[:File:SR-quest-The Wolf Queen Awakened.jpg|The Wolf Queen Awakened]] 15 March 2012 - 23 April 2012 &lt;br /&gt;
*[[:File:MW-quest-Breeding_Netch.jpg|Breeding Netch]] 21 February 2012 - 15 March 2012&lt;br /&gt;
*[[:File:SR-quest-Battle_for_Solitude.jpg|Battle for Solitude]] - 24 January 2012 - 21 February 2012&lt;br /&gt;
*[[:File:SR-quest-Elder Knowledge.jpg|Elder Knowledge]] - 28 December 2011 - 24 January 2012&lt;br /&gt;
*[[:File:SR-quest-Ill_Met_By_Moonlight.jpg|Ill Met By Moonlight]] - 10 December 2011 - 28 December 2011&lt;br /&gt;
*[[:File:SR-place-Eldergleam.jpg|Eldergleam Sanctuary]] - 18 November 2011 - 10 December 2011&lt;br /&gt;
*[[:File:SI-place-Mount Sheogorath Summit.jpg|Mount Sheogorath Summit]] - 7 November 2011 - 18 November 2011&lt;br /&gt;
*[[:File:OB-quest-Alteration Training.jpg|Alteration Training]] - 28 October 2011 - 7 November 2011&lt;br /&gt;
*[[:File:MW-place-Lake Masobi.jpg|Lake Masobi]] - 18 October 2011 - 28 October 2011&lt;br /&gt;
*[[:File:OB-npc-J'Ghasta.jpg|J'Ghasta]] - 31 September 2011 - 18 October 2011&lt;br /&gt;
*[[:File:MW-creature-Vivec.jpg|Vivec]] - 17 September 2011 - 31 September 2011&lt;br /&gt;
*[[:File:OB-place-The_Temple_of_the_One.jpg|The Temple of the One]] - 3 September 2011 - 17 September 2011&lt;br /&gt;
*[[:File:MW-place-Dagoth_Ur.jpg|Citadel of the Sixth House]] - 23 August 2011 - 3 September 2011&lt;br /&gt;
*[[:File:OB-Bruma-01.jpg|Bruma Panorama]] - 12 August 2011 - 23 August 2011&lt;br /&gt;
*[[:File:SI-npc-Sheogorath Cane.jpg|Sheogorath Cane]] - 2 August 2011 - 12 August 2011&lt;br /&gt;
*[[:File:OB-place-Imperial City.jpg|The Imperial City]] - 21 July 2011 - 2 August 2011&lt;br /&gt;
*[[:File:OB-npc-Etira Moslin.jpg|Etira Moslin]] - 6 July 2011 - 21 July 2011&lt;br /&gt;
*[[:File:OB-place-Frostcrag Planets.jpg|Frostcrag Spire and Moons]] - 21 June 2011 - 6 July 2011&lt;br /&gt;
*[[:File:SI-npc-Belmyne Dreleth.jpg|Belmyne Dreleth]] - 7 June 2011 - 21 June 2011&lt;br /&gt;
*[[:File:OB-creature-Painted Troll.jpg|Painted Troll]] - 16 May 2011 - 7 June 2011&lt;br /&gt;
*[[:File:OB-quest-Necromancer's Moon.jpg|Necromancer's Moon]] - 1 May 2011 - 16 May 2011&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:SR-quest-Touching the Sky 01.jpg]]===&lt;br /&gt;
[[File:SR-quest-Touching the Sky 01.jpg|thumb|right]]&lt;br /&gt;
This image is of the scene where Vyrthur is collapsing the ceiling while raising frozen falmer and chaurus in an attempt to defeat you, during the quest Touching the Sky. Although he does this a few times, it is still an impressive feat, captured well in the image.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Golden Silence&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 16:24, 10 September 2012 (EDT)&lt;br /&gt;
*'''Support''': but only barely. This is a good image, a great shot, but I don't think it has something really special about it. Only the brilliant effects around Vyrthur swayed me to support. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:07, 6 August 2012 (UTC) 21:36, 10 September 2012 (EDT)&lt;br /&gt;
*'''Neutral''': It's kind of cool up close, but at as a thumb, it appears to be a ball of light with no real definition to it. And, as Halfstache said, it lacks that certain special something that makes it remarkable. This image only barely scores enough for me to call it &amp;quot;Neutral&amp;quot;. [[User:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''Snowmane'''&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;([[User talk:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 22:03, 10 September 2012 (EDT)&lt;br /&gt;
*'''Oppose''':I'm sorry, but it's just effects. It looks a lot like a cloak spell, it's to far off, and it doesn't have that extra push. I've noticed that a lot of our featured images are WOWZERS! Laughable I know, but the images that get the bronze star, have great angles, split second captures, unique poses, and the proper distance, this picture just doesn't have it, I'm afraid. Edit:I guess the thumbnail is cool. But once it get's larger it still looks like a cloak spell.--[[User:Br3admax|Br3admax]] ([[User talk:Br3admax|talk]]) 16:58, 11 September 2012 (EDT)&lt;br /&gt;
*'''Neutral''': I like the angle and the timing, and it looks cool as a thumbnail, but everything looks very fuzzy if you try to view the full-size image. Granted, this is because the entire building was shaking in this picture, but I still believe that a better shot could be taken. • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; color: #C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 02:54, 12 September 2012 (GMT)&lt;br /&gt;
*'''Support''': I really like the power that is expressed in this image. It looks really cool--[[User:Skyrimplayer|Skyrimplayer]] ([[User talk:Skyrimplayer|talk]]) 03:11, 12 September 2012 (GMT)&lt;br /&gt;
**It takes more than that to be featured statused, Skyrimplayer. Remember that this image, if voted in, will not only represent itself. It will represent all image quality, all article quality, and the quality of UESP and its community. Would you really stake all of that on this picture?--[[User:Br3admax|Br3admax]] ([[User talk:Br3admax|talk]]) 03:26, 12 September 2012 (GMT)&lt;br /&gt;
*'''Neutral''': Despite the visual effects being completely outstanding, I don't want to risk the quality of future images to be based on just &amp;quot;special effects&amp;quot; alone. While it is a bonus for an image to have that, quality comes first. And I'm not overly impressed with the quality of the photo itself. Sorry - [[User:Helenaannevalentine|Helenaannevalentine]] ([[User talk:Helenaannevalentine|talk]]) 03:31, 12 September 2012 (GMT)&lt;br /&gt;
*'''Oppose''': I find it exasperating when people dismiss a picture because it's nothing but &amp;quot;effects&amp;quot;. The same can technically be said for any picture we've ever voted on; they're all just collections of effects one way or another. The other picture being voted on, Kindred Judgment, which currently has only support votes, is also &amp;quot;just&amp;quot; effects. It's a nonsensical argument. Anyways, I agree with Jak that this shot is pretty blurred up close. Too blurred. [[User:Minor Edits|Minor Edits]] ([[User talk:Minor Edits|talk]]) 23:09, 12 September 2012 (GMT)&lt;br /&gt;
*'''Oppose''': It doesn't look very new or interesting, just the affects maybe. {{uns2|14:43, 22 September 2012‎ |Awsomedawg}}&lt;br /&gt;
*'''Support''': Judgments about &amp;quot;effects&amp;quot; aside, I think this image is interesting and well composed. I assume that this is a cutscene, similar to [[:File:SR-quest-Bloodline.jpg]] that was recently opposed. These screenshots of cutscenes tend to have the &amp;quot;blurry&amp;quot; effect that normal game screenshots do not. If people don't like the blurry quality, then so be it. However, this will tend to exclude any images of this sort. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:51, 22 September 2012 (GMT)&lt;br /&gt;
*'''Oppose''': Nothing about this image really speaks to me. It seems to be almost entirely comprised of two colors; the bright, fiery ball in the center is surrounded by a sea of dull blue. It makes most of the image feel a little monotonous, and though it does have the affect of drawing attention toward the center, the central figure is too small to be very interesting in my opinion. It's a nice image, but browsing through the other featured images on this site, I found that they were largely of a higher tier. --[[User:Kozol|Kozol]] ([[User talk:Kozol|talk]]) 15:48, 22 September 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
===[[:File:OB-creature-Brown Bear 02.jpg]]===&lt;br /&gt;
[[File:OB-creature-Brown Bear 02.jpg|thumb|right]]&lt;br /&gt;
This image is a great action shot of a Brown Bear getting ready to attack in Oblivion. Not only is it an exciting and perfect illustration of the bear, the surrounding landscape is very impressive and atmospheric. Players of Oblivion might also remember the location from its unusually high Brown Bear population at higher levels. It looks great as both a thumbnail and as a full-size image. With all the attention Skyrim has been getting lately, it might be nice to feature a Skyrim-themed Oblivion image. No flashy visuals or amazing graphics here, but an expertly taken shot which serves its function well.&lt;br /&gt;
*'''Support''': As nominator. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 14:42, 29 September 2012 (GMT)&lt;br /&gt;
*'''Support''': This is definitely a great shot for Oblivion. I support this for all the reasons given, and it makes me want to go bear hunting (though that will probably be done in Skyrim sooner than Oblivion...) :) — [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:49, 29 September 2012 (GMT)&lt;br /&gt;
*'''Support''': I always liked that shot. It will look excellent on the main page. --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 15:03, 29 September 2012 (GMT)&lt;br /&gt;
*'''Support''': What everyone else said. [[User:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''Eric Snowmane'''&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;([[User talk:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 16:26, 29 September 2012 (GMT)&lt;br /&gt;
*'''Neutral''': I've become completely spoiled by Skyrim. It may have been worthy of FI status once, but in all honesty, all I can see now are the faults. The bear looks stilted, like it's about to fall over. It's bulging in the wrong places. The background is meh. Photoshop a microphone into that clunky paw and it's Amy Winehouse. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:43, 29 September 2012 (GMT)&lt;br /&gt;
*'''Oppose''': I may have also been spoiled by Skyrim, but even ignoring all the brilliant Skyrim FIs, this doesn't hold a candle to the Oblivion FIs. It gets blown away by the current FI and others like Paradise and Lucien Lachance. Now to get down to backing up my criticism. Point 1: it is an overall bland image, with only two basic colors in the whole thing. Point 2: the thumb makes it look like the bear is holding a coffee cup in it's right paw, while the left paw is limp like that of a t-rex. Point 3: same point ME made about the bulging on the bear. Point 4: look at the eyes. They are glazed over and it almost looks as though the bear could be blind. There are so many reasons that this image is unworthy of FI status, and the only thing going for it is a good angle and a good pose. Aside from those, I would label it as a bad image. With those, only &amp;quot;meh&amp;quot; --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:07, 6 August 2012 (UTC) 20:30, 29 September 2012 (GMT)&lt;br /&gt;
**'''Comment''': Many of those complaints can be attributed to the outdated creature model, which can't be helped. The colours aren't vibrant, but I feel that the dark brown makes for a very nice contrast to the light grey. Lighting surprisingly isn't an issue, as you can see the bear's textures quite clearly. I also don't see how the &amp;quot;T. rex paw&amp;quot; can be criticized when the pose is later complimented. It might not have the cinematic effect that several other Oblivion FIs do, but I consider it to be one of the best of its class (for a comparison, see [[:File:OB-creature-Headless Zombie.jpg|this miserable thing]]). —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 20:54, 29 September 2012 (GMT)&lt;br /&gt;
***'''Comment''': The outdated model argument doesn't really strike me as a very strong argument, as an FI should be able to transcend things like that. I guess I see what you mean by the nice contrast, but I still feel that the background is very bland. As for pose, I would say that the pose is good overall, and that the T. rex paw was only a minor complaint in the whole scheme. I will agree, however, that the lighting is good. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 22:07, 6 August 2012 (UTC) 22:05, 29 September 2012 (GMT)&lt;br /&gt;
*'''Oppose''': I have nothing against the graphics in Oblivion, which I think are still pretty decent, but I just don't think this is good enough for a featured image. There is opportunity for a contrast between the background and the bear, but neither are particular interesting or good looking. The background is a bit dull and gray and the bear's claw is tilted at a weird, unflattering angle. That's just my opinion on the whole thing. --[[User:SlyKhajiit|SlyKhajiit]] ([[User talk:SlyKhajiit|talk]]) 01:24, 1 October 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Assassin&amp;diff=997634</id>
		<title>Skyrim:Assassin</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Assassin&amp;diff=997634"/>
		<updated>2012-08-02T03:23:06Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: There was huge, empty space on the left side of the page , so I made the box bigger.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''This article is about the assassin who tries to kill you; for the dead one in [[SR:Hag's End|Hag's End]], see [[SR:Dark Brotherhood Assassin|Dark Brotherhood Assassin]].''&lt;br /&gt;
{{NPC Summary&lt;br /&gt;
|essential=&lt;br /&gt;
|loc=Anywhere&lt;br /&gt;
|race=Radiant&lt;br /&gt;
|gender=Radiant&lt;br /&gt;
|class=[[Skyrim:Thief (class)|Thief]]&lt;br /&gt;
|faction=[[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
|baseid=001051FB&lt;br /&gt;
|image=SR-npc-Assassin.jpg&lt;br /&gt;
|imgdesc=A female Khajiit Assassin&lt;br /&gt;
|class_details=[[Skyrim:CombatThief|CombatThief]]&lt;br /&gt;
|skills='''[[Skyrim:Light Armor|Light Armor]]''', '''[[Skyrim:Sneak|Sneak]]''', [[Skyrim:Archery|Archery]], [[Skyrim:One-handed|One-handed]]&lt;br /&gt;
|aggress=Aggressive&lt;br /&gt;
|level=PC&amp;amp;times;1.1 (range&amp;amp;#061;6-45)&lt;br /&gt;
|moral=Any Crime&lt;br /&gt;
|health=50+(PC-1.1)&amp;amp;times;9.2&lt;br /&gt;
|magicka=50&lt;br /&gt;
|stamina=70+(PC-1.1)&amp;amp;times;7.3&lt;br /&gt;
}} [[Category:Skyrim-NPCs-World Interactions]]&lt;br /&gt;
'''Assassins''' of the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] are occasionally sent to track and subsequently make an attempt on the player's life throughout the game. The assassin's race and gender will vary between an [[Skyrim:Argonian|Argonian]] female, a [[Skyrim:Dunmer|Dunmer]] male, or a [[Skyrim:Khajiit|Khajiit]] female.&lt;br /&gt;
&lt;br /&gt;
The assassins appear as [[Skyrim:World Interactions|random encounters]] starting at level 5. Unlike [[Skyrim:Hired Thug|hired thugs]], the assassins appear for no reason and there is no way to avoid encountering them. A [[Skyrim:Dark Brotherhood Assassin's Note|note]] detailing their mission can always be found on their bodies. The note reads:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SkyrimBox/Start|text-color=black|main-color=#FBEFD5}}&lt;br /&gt;
&amp;lt;center&amp;gt;'''Dark Brotherhood Assassin's Note'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''As instructed, you are to eliminate &amp;lt;Alias=Player&amp;gt; by any means necessary. [[Lore:Night_Mother#Night_Mother_Ritual_.2F_Black_Sacrament|The Black Sacrament]] has been performed - somebody wants this poor fool dead.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''We've already received payment for the contract. Failure is not an option.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''- [[Skyrim:Astrid|Astrid]]''&lt;br /&gt;
{{SkyrimBox/End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After completing either the [[SR:With Friends Like These...|With Friends Like These...]] or the [[SR:Destroy the Dark Brotherhood!|Destroy the Dark Brotherhood!]] quest, the player is no longer in danger to be attacked by these assassins.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The Dark Brotherhood armor cannot be collected from slain assassins.&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=993231</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=993231"/>
		<updated>2012-07-25T02:17:44Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;right&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;margin-right:0;margin-top:0;margin-left:1em;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|27&lt;br /&gt;
!Class&lt;br /&gt;
|-&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]], [[Skyrim:Lockpicking|Lockpicking]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 230&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 220&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Married to [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:20120629 024215.jpg|left|thumb|Walks-the-Earth]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
[[File:20120723 192652.jpg|right|thumb|]]&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
He still wanders, endlessly and aimlessly. [[Skyrim:Assassin|Assassins]] have made attempts on his life, and have failed. Perhaps one day he will end the Dark Brotherhood's reign of terror on his life, and he can settle down with his lover. But until that day, he will stay true to his name.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:User-SlyKhajiit-20120723_192652.jpg&amp;diff=993228</id>
		<title>File:User-SlyKhajiit-20120723 192652.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:User-SlyKhajiit-20120723_192652.jpg&amp;diff=993228"/>
		<updated>2012-07-25T02:11:52Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another personal picture for my own use.&lt;br /&gt;
[[Category:User Images]]&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:User-SlyKhajiit-20120723_192652.jpg&amp;diff=993227</id>
		<title>File:User-SlyKhajiit-20120723 192652.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:User-SlyKhajiit-20120723_192652.jpg&amp;diff=993227"/>
		<updated>2012-07-25T02:11:27Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Another personal picture for my own use.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another personal picture for my own use.&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=992341</id>
		<title>User:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:SlyKhajiit/Walks-the-Earth&amp;diff=992341"/>
		<updated>2012-07-23T07:53:53Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;right&amp;quot; notrail=no width=&amp;quot;33%&amp;quot; style=&amp;quot;margin-right:0;margin-top:0;margin-left:1em;&amp;quot;&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Walks-the-Earth'''|}}&lt;br /&gt;
|-&lt;br /&gt;
!Home City&lt;br /&gt;
| colspan=3 | [[Lore:Archon|Archon]]&lt;br /&gt;
|-&lt;br /&gt;
!Location&lt;br /&gt;
| colspan=3 | The Wilderness of [[Lore:Skyrim|Skyrim]]&lt;br /&gt;
|-&lt;br /&gt;
!Race&lt;br /&gt;
|[[Lore:Argonian|Argonian]]&lt;br /&gt;
!Gender&lt;br /&gt;
|Male&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|27&lt;br /&gt;
!Class&lt;br /&gt;
|-&lt;br /&gt;
|- bgcolor={{Race Color|Argonian}}&lt;br /&gt;
|colspan=4 style=&amp;quot;text-align:center&amp;quot;|{{FC|{{Race Color FC|Argonian}}|'''Other Information'''}}&lt;br /&gt;
|-&lt;br /&gt;
!Primary Skills&lt;br /&gt;
| colspan=3 | [[Skyrim:Archery|Archery]], [[Skyrim:Sneak|Sneak]], [[Skyrim:One-handed|One-Handed]], [[Skyrim:Light Armor|Light Armor]], [[Skyrim:Lockpicking|Lockpicking]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Health|Health]]&lt;br /&gt;
| 230&lt;br /&gt;
! [[Skyrim:Magicka|Magicka]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! [[Skyrim:Stamina|Stamina]]&lt;br /&gt;
| colspan=3| 220&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Morality|Moral.]]&lt;br /&gt;
|No Crime&lt;br /&gt;
![[Skyrim:Aggression|Aggress.]]&lt;br /&gt;
|Unagressive&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Marriage|Marry]]&lt;br /&gt;
| colspan=3 | Married to [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
|-&lt;br /&gt;
![[Skyrim:Factions|Faction(s)]]&lt;br /&gt;
| colspan=3 | [[Skyrim:HunterFaction|Hunters]]; [[Skyrim:Adventurers|Adventurers]]&lt;br /&gt;
|}&lt;br /&gt;
[[File:20120629 024215.jpg|left|thumb|Walks-the-Earth in 4E 201.]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''&amp;quot;''A world unseen, is a world wasted.''&amp;quot;'''&amp;lt;/center&amp;gt;&lt;br /&gt;
'''Walks-the-Earth''' is an [[Lore:Argonian|Argonian]] hunter and wanderer. For years, he trekked all of the vast province of [[Lore:Tamriel|Tamriel]], true his name.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Born under the sign of the [[Lore:The Shadow|Shadow]] in 4E 172, Walks-the-Earth entered the world as a [[Lore:Shadowscales|Shadowscale]] named Etheikis. The last of a dying breed, Etheikis was trained in the arts of stealth and assassination by the [[Lore:Dark Brotherhood|Dark Brotherhood]] for the greater good of [[Lore:Black Marsh|Argonia]]. For the first seventeen years of his life, he lived by the [[Lore:The Five Tenets|Five Tenets]] and prepared to eliminate his first target. &lt;br /&gt;
&lt;br /&gt;
When the moment arrived, he was given a contract for the life of a prominent chieftain's daughter, a hatchling named Haijei. The death was meant to intimidate the cheiftain, and force him to give up his land to a nearby (and more powerful) tribe. Etheikis would not dare to turn down opportunity to prove himself as an asset to his kingdom. It wasn't until his blade was baptized in Haijei's blood that he realized how vile he felt.&lt;br /&gt;
[[File:20120703 003536.jpg|right|thumb|]]&lt;br /&gt;
Etheikis then fled from his homeland, where he was so revered, so special. If he was ever to return, he would be executed for his treachery. He settled in the port town of Anvil within the war-torn province of [[Lore:Cyrodiil|Cyrodiil]]. Etheikis lived there peacefully for three years, working on the docks and frequenting the waterfront pubs. This peace ended when he was attacked in his small home by a bounty hunter. Due to his superior training, the skirmish ended with Etheikis standing over the bounty hunter's corpse, pinned to the floor with a steel dagger. Once again, he fled, knowing the Brotherhood was aware of his presence in Anvil. He also changed his name, in fear of being found again by his former associates, and in fear of having it mispronounced yet again. Etheikis converted from his traditional Black Marsh name to a Cyrodiilic one, Walks-the-Earth.&lt;br /&gt;
&lt;br /&gt;
It was symbolic of his life so far, and what he would continue to do. He wandered across the land, from the striking [[Lore:White Gold Tower|White Gold Tower]] to the great stretches of the [[Lore:Alik'r|Alik'r Desert]]. He met the people of Tamriel, he helped in the ways he could, he witnessed their struggles, and their triumphs. He would never settle, he would never be found, he would never lose the beauty in the world. He would never stop doing what his name reminded him to do, Walk the Earth.&lt;br /&gt;
&lt;br /&gt;
==Skyrim==&lt;br /&gt;
In 4E 201, he wandered over [[Lore:Skyrim|Skyrim's]] southern border, unknowingly walking into a land split by [[Skyrim:Civil War|civil war]]. On his way out of the gorgeous fall colors of the [[Skyrim:The Rift|Rift]], Walks-the-Earth strolled right into an [[Skyrim:Imperial Legion|Imperial]] ambush. He was captured by the Legion, along with a [[Skyrim:Ralof|soldier]], a [[Skyrim:Lokir|thief]], and a [[Skyrim:Ulfric Stormcloak|Jarl]], to be executed in [[Skyrim:Helgen|Helgen]] for being at the wrong place at the wrong time.&lt;br /&gt;
&lt;br /&gt;
The irony of having his remains sent back to Black Marsh nearly killed him.&lt;br /&gt;
&lt;br /&gt;
As his head was smashed into the blood-soaked chopping block, he made peace with death, and waited for penance of his sins. This penance came in the form of a hellish dragon, decimating the entire village. Walks-the-Earth made it out alive with the soldier, and they parted ways. His own journey continued, discovering the chilled, expansive land of Skyrim. Upon finding the ancient city of [[Skyrim:Windhelm|Windhelm]], he saw the true face of the [[Lore:Nord|Nords']] prejudice. He was not allowed in the city, and sought refuge on the docks. There he found the love of his life, a fellow Argonian, named [[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]. &lt;br /&gt;
&lt;br /&gt;
For once, Walks-the-Earth finally settled with the Argonians of the cold, desolate docks of Windhelm. He also married Scouts-Many-Marshes by crafting rings for the both of them. They were married in private, due to Walk-the-Earth's fear of being found, and his new fear of the Brotherhood hurting his lover. For those same reasons, he left Windhelm to wander once more. Every month, he spends a few days with his husband before leaving again.&lt;br /&gt;
&lt;br /&gt;
He still wanders, endlessly and aimlessly. [[Skyrim:Assassin|Assassins]] have made attempts on his life, and have failed. Perhaps one day he will end the Dark Brotherhood's reign of terror on his life, and he can settle down with his lover. But until that day, he will stay true to his name.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* His birthday is the 7th of the Second Seed.&lt;br /&gt;
* His favorite place to spend his time away from his husband is the [[Skyrim:Alchemist's Shack|Alchemist's Shack]].&lt;br /&gt;
* He loves [[Skyrim:Snowberries|Snowberries]].&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Shivering:Rebuilding_the_Gatekeeper&amp;diff=991931</id>
		<title>Shivering:Rebuilding the Gatekeeper</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering:Rebuilding_the_Gatekeeper&amp;diff=991931"/>
		<updated>2012-07-22T09:04:21Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Building the Gatekeeper */ Rewording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Quests|Main Quest}}&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=[[Shivering:Sheogorath|Sheogorath]] at [[Shivering:Palace of Sheogorath|Sheogorath's Palace]]&lt;br /&gt;
|Icon=SI-qico-RebuildingTheGatekeeper.png&lt;br /&gt;
|Reward=Various abilities&lt;br /&gt;
|Prev=[[Shivering:Retaking_The_Fringe|Retaking The Fringe]]&lt;br /&gt;
|Next=[[Shivering:The Helpless Army|The Helpless Army]]&lt;br /&gt;
|Loc=[[Shivering:Xaselm|Xaselm]], [[Shivering:Gardens of Flesh and Bone|Gardens of Flesh and Bone]]&lt;br /&gt;
|Image=SI-quest-Rebuilding the Gatekeeper.jpg&lt;br /&gt;
|ImgDesc=Rebuilding the Gatekeeper&lt;br /&gt;
|ID=SE09&lt;br /&gt;
|description=Find all of the parts of the [[Shivering:Gatekeeper|Gatekeeper]] and rebuild it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:SI-object-Osseous Marrow.jpg|thumb|right|Osseous Marrow]]&lt;br /&gt;
[[Image:SI-object-Dermis Membrane.jpg|thumb|right|Dermis Membrane]]&lt;br /&gt;
[[Image:SI-Essence of Breath.jpg|thumb|right|The Essence of Breath]]&lt;br /&gt;
[[Image:SI-object-Blood Liqueur.jpg|thumb|right|Blood Liqueur]]&lt;br /&gt;
[[Image:SI-Gatekeeper Ritual.jpg|thumb|right|The ritual begins]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
#Travel to [[Shivering:Xaselm|Xaselm]] and find [[Shivering:Relmyna Verenim|Relmyna Verenim]].&lt;br /&gt;
#Travel to [[Shivering:Gardens of Flesh and Bone|Gardens of Flesh and Bone]] and collect the items.&lt;br /&gt;
#Return to Relmyna and build your gatekeeper.&lt;br /&gt;
#Report back to Sheogorath.&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
Sheogorath tasks you with rebuilding the [[Shivering:Gatekeeper|Gatekeeper]] to quell the forthcoming invasion of Order. With the addition of [[Shivering:Xedilian|Xedilian]] and a new Gatekeeper, [[Shivering:New Sheoth|New Sheoth]]'s defenses will be impenetrable. You are to travel to [[Shivering:Xaselm|Xaselm]] and speak with [[Shivering:Relmyna Verenim|Relmyna Verenim]] about constructing a new Gatekeeper. If you speak with [[Shivering:Haskill|Haskill]], he will mark Xaselm on your map, enabling you to fast-travel there. &lt;br /&gt;
&lt;br /&gt;
===Finding Relmyna===&lt;br /&gt;
Upon arriving at [[Shivering:Xaselm|Xaselm]], you will be greeted by Relmyna's undead minions; chiefly, [[Shivering:Skinned Hound|skinned hounds]], [[Shivering:Flesh Atronach|flesh atronachs]] and [[Shivering:Failed Experiment|failed experiments]].&lt;br /&gt;
Fight or avoid the undead denizens until you reach Relmyna's chambers in the ''Sanctum of Vivisection''.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Ingredients===&lt;br /&gt;
Relmyna will initially be quite resentful towards you for killing her original Gatekeeper, but will eventually agree to construct another. She tasks you with the collection of four components, '''Osseous Marrow''', '''Dermis Membrane''', '''Essence of Breath''' and '''Blood Liqueur''', from the [[Shivering:Gardens of Flesh and Bone|Gardens of Flesh and Bone]] in the Fringe. She will also grant you a key so that you may access the back entrance to Xaselm in the future.&lt;br /&gt;
&lt;br /&gt;
Travel to the Gardens of Flesh and Bone and enter. It is easiest to collect each item in chronological order, as the map marker will highlight each respective item. Following the map markers will generally result in a linear dungeon crawl that will culminate at each respective item. The only noteworthy exceptions are the '''Essence of Breath''' and '''Blood Liqueur'''.  Because of the multitude of criss-crossing tunnels, the '''Breath''' cannot be easily located using the map. A perpetual green mist, however, continually flows through the tunnels, indicating the path to the Essence of Breath. To reach the '''Blood''', once you reach a closed door you will see a boss chest and three pushblocks. Activate the one facing the door to open it, as the other two cause hunger traps to activate and rocks to drop. Collect all the items and return to Relmyna.&lt;br /&gt;
&lt;br /&gt;
===Building the Gatekeeper===&lt;br /&gt;
After bringing Relmyna the components, she will ask you to choose the parts for the Gatekeeper. Follow the map marker and choose a head, a torso, a heart, a right arm, a left arm, and a pair of legs from the selection. The choice of parts will be relevant at a later stage of the quest. Information about the various body parts can be found in the [[Shivering:Miscellaneous Items#Gatekeeper Parts|Miscellaneous Items]] article. Once you have chosen, speak again with Relmyna, who will instruct you to meet her at the Fringe. Proceed to the Gates and await her arrival. She will perform the Ritual, requesting at each stage that you place a component into the Cistern of Substantiation, before binding the components together to summon a new Gatekeeper. Be careful, if you are too close to the Cistern, you will be knocked down due to shockwaves, but it will not affect your health, and is just an inconvenience. &lt;br /&gt;
&lt;br /&gt;
Speaking to her again, she will thank you again and gift you with the greater power ''Summon Flesh Atronach''. Shortly after, the Gatekeeper will come under attack by a group of Order Knights, led by the traitor [[Shivering:Felas Sarandas|Felas Sarandas]]; although it should have no trouble destroying them. You can also activate the Gatekeeper and receive one of the greater powers associated with the body parts chosen earlier (although you can only have access to one Gatekeeper greater power at a time).&lt;br /&gt;
&lt;br /&gt;
Return to New Sheoth and report back to Sheogorath.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*During your journey through Xaselm, you can encounter a number of traps, test chambers, and experiment logs. The experiments can be activated by pressing the various buttons around the chambers.&lt;br /&gt;
*During the ritual, a powerful blast of energy will knock you off your feet. This effect is harmless, however.&lt;br /&gt;
*Unlike his predecessor, the new Gatekeeper is flagged as essential.&lt;br /&gt;
*The new Gatekeeper will not be hostile towards the player unless you strike him (although he may be hostile to [[Shivering:Ushnar's Skinned Hound|Ushnar's Skinned Hound]]). You can't yield to him, so your options are to run for your life or try to defeat him. &lt;br /&gt;
**Defeating it is extremely difficult, however, and it is recommended that the player either use ranged attacks such as magic and marksman; or have plenty of healing potions at hand. There is no reward or bounty for attacking the Gatekeeper this time, so it is merely for glory alone. If you do manage to defeat him, he will no longer be hostile when he wakes up.&lt;br /&gt;
*Choosing the [[Shivering:Heart of Wound Sharing|Heart of Wound Sharing]] body part is one of the few ways to obtain the [[Oblivion:Reflect Damage|Reflect Damage]] spell effect.&lt;br /&gt;
* Upon successfully completing the quest, a trophy of an axe, a mace, or a sword (depending what was chosen for the Gatekeeper's right arm) will appear on a platform in Sheogorath's Palace.&lt;br /&gt;
* {{Xbox22}} An [[Shivering:Xbox 360 Achievements#Shivering_Isles_Achievements|achievement]] will be unlocked upon completing this quest.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*Attempting to speak to any of Relmyna's prisoners will yield the [[Shivering:Glitches#I_HAVE_NO_GREETING.21|I have no greeting]] glitch.&lt;br /&gt;
** {{USIP}}&lt;br /&gt;
*Occasionally, when the Cistern of Substantiation is created by Relmyna, it is possible for the player to sink into the ground surrounding the cistern. This typically occurs before the ritual has begun, so it is impossible to continue the quest. This can be fixed by fast travelling to the Gate.&lt;br /&gt;
*Felas Sarandas may fail to attack the new Gatekeeper and instead be found standing around in Passwall in Priest of Order robes, ignored by any of the Saints or Seducers in the area. Attacking him when he is in this state will count as a crime against the player.&lt;br /&gt;
**{{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Journal Entries==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|0||&lt;br /&gt;
|1||&lt;br /&gt;
|5||&lt;br /&gt;
|10||Sheogorath has tasked me with rebuilding the Gatekeeper. He has given me instructions to visit the powerful sorceress named Relmyna Verenim in Xaselm to petition her assistance.&lt;br /&gt;
|20||Relmyna has asked me to enter the depths of the Gardens of Flesh and Bone, and retrieve some mystical components needed for the ceremony to create the new Gatekeeper. I am to return with Blood Liqueur, Osseous Marrow, Dermis Membrane, and the Essence of Breath. She has given me a key that I can use to get into the Gardens and directly to her Sanctum when I return.&lt;br /&gt;
|30||I have collected a vial of Blood Liqueur.&lt;br /&gt;
|40||I have retrieved Osseous Marrow. &lt;br /&gt;
|45||I have retrieved Dermis Membrane. &lt;br /&gt;
|55||I have captured the Essence of Breath. &lt;br /&gt;
|60||I now have all of the items required by Relmyna Verenim. I should return to her. &lt;br /&gt;
|70||Relmyna has instructed me to choose the body parts with which we will create the new Gatekeeper. I am to pick out a head, a torso, a heart, a right arm, a left arm, and legs. I should speak with her when I am finished. &lt;br /&gt;
|75||I have finished selecting the body parts for the Gatekeeper. I should return to Relmyna Verenim now. &lt;br /&gt;
|80||I am to meet Relmyna Verenim at the statue of Lord Sheogorath in the Fringe where we will perform the ceremony to build the Gatekeeper. &lt;br /&gt;
|85||I have arrived at the statue of Sheogorath. I should speak with Relmyna. {{Quest Comment|If Relmyna is already present}} '''or'''&amp;lt;br/&amp;gt;&lt;br /&gt;
I have arrived at the statue of Sheogorath. I should speak with Relmyna Verenim when she arrives. {{Quest Comment|If the player outran Relmyna}}&lt;br /&gt;
|90||Relmyna will perform the ceremonial magic, and I am to follow her instructions during the ceremony. &lt;br /&gt;
|100||{{Quest Comment|I need to place the pieces of the Gatekeeper onto the altar.}}&lt;br /&gt;
|105||{{Quest Comment|The player has placed the Gatekeeper parts on the altar}}&lt;br /&gt;
|110||{{Quest Comment|I need to place the Dermis Membrane on the altar.}}&lt;br /&gt;
|115||{{Quest Comment|Player has placed the Dermis Membrane on the altar.}}&lt;br /&gt;
|120||{{Quest Comment|I need to place the Blood Liqueur on the altar.}}&lt;br /&gt;
|125||{{Quest Comment|Player has place the Blood Liquor on the altar.}}&lt;br /&gt;
|130||{{Quest Comment|I need to place the Osseous Marrow on the altar.}}&lt;br /&gt;
|135||{{Quest Comment|Player has placed the Osseous Marrow on the altar.}}&lt;br /&gt;
|140||{{Quest Comment|I need to place the Essence of Breath on the altar.}}&lt;br /&gt;
|145||{{Quest Comment|Player has placed the Essence of Breath on the altar.}}&lt;br /&gt;
|147||{{Quest Comment|Means Relmyna should summon the flesh atronach now}}&lt;br /&gt;
|150||{{Quest Comment|I need to step away from the altar now.}}&lt;br /&gt;
|155||{{Quest Comment|Player has stepped away from the altar now.}}&lt;br /&gt;
|160||{{Quest Comment|The gatekeeper has been &amp;quot;poofed&amp;quot; into the scene}}&lt;br /&gt;
|170||The Gatekeeper has been rebuilt. I should return to Sheogorath with news of my success. &lt;br /&gt;
|200|fin|Sheogorath is pleased with my progress.&lt;br /&gt;
}}&lt;br /&gt;
{{OB Journal Entries Notes}}&lt;br /&gt;
{{Quest Footer|Prev=[[Shivering:Retaking The Fringe|Retaking The Fringe]]|Up=[[Shivering:Main Quest|Main Quest]]|Next=[[Shivering:The Helpless Army|The Helpless Army]]}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:The_Affairs_of_Hagravens&amp;diff=984170</id>
		<title>Skyrim:The Affairs of Hagravens</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:The_Affairs_of_Hagravens&amp;diff=984170"/>
		<updated>2012-07-08T18:22:18Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Added a needed comma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Cleanup-srqrp&lt;br /&gt;
|writtenBy=Eddie the head&lt;br /&gt;
|checkedBy=DragonFire&lt;br /&gt;
|objectivesChecked=Kiz&lt;br /&gt;
|reward=74.194.168.39&lt;br /&gt;
|rewardChecked=Kiz&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Trail|Quests|Miscellaneous}}{{#addtotrail:Dungeon Quests|separator=' / '}}[[Category:Skyrim-Quests-Dungeon Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=The hagraven [[Skyrim:Melka|Melka]]&lt;br /&gt;
|Reward=[[Skyrim:Eye of Melka|Eye of Melka]]&lt;br /&gt;
|Disp=&lt;br /&gt;
|Rep=&lt;br /&gt;
|Prev=&lt;br /&gt;
|Conc=&lt;br /&gt;
|Next=&lt;br /&gt;
|Loc=[[Skyrim:Blind Cliff Bastion|Blind Cliff Bastion]]&lt;br /&gt;
|Image=SR-quest-The-Affairs-Of-Hagravens.jpg&lt;br /&gt;
|ImgDesc=Melka behind bars&lt;br /&gt;
|description= After discovering an imprisoned [[Skyrim:Hagraven|hagraven]], you must help her reclaim her lost tower.&lt;br /&gt;
|ID=dunBlindCliffQST&lt;br /&gt;
|Icon=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
#Find Melka Imprisoned in [[Skyrim:Blind Cliff Bastion|Blind Cliff Bastion]]&lt;br /&gt;
#Protect her from [[Skyrim:Forsworn|Forsworn]] as you travel through the tower.&lt;br /&gt;
#Kill [[Skyrim:Petra|Petra]]&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
===A Hagraven in Need===&lt;br /&gt;
Upon entering [[Skyrim:Blind Cliff Bastion|Blind Cliff Bastion]] you will see a hagraven, [[Skyrim:Melka|Melka]], in a cage. Upon approaching her, she will ask you to free her and help her reclaim her tower from another hagraven, [[Skyrim:Petra|Petra]]. To release [[Skyrim:Melka|Melka]], pull the chain near the cage. After leaving the cage she will then lead you through her tower. The first room displays a central stone slab adorned with three handles; Melka will tell you that the middle one is the correct one to use. Pull the handle and go through the gate that it opens. Follow the short path into a room inhabited by a [[Skyrim:Forsworn|Forsworn]]. There will then be a gate with a tunnel full of [[Skyrim:Traps#Swinging Blades|Swinging Blades]], which you can use the [[Skyrim:Whirlwind Sprint|Whirlwind Sprint]] shout to travel through. Melka will afterwards tell you of a lever that will stop the blades to allow passage back if needed. She will then pull a handle on the floor that lowers a section of a wall, revealing a lever. If you don't bother to pull it, she will.&lt;br /&gt;
&lt;br /&gt;
===Reclaiming the Tower===&lt;br /&gt;
Move through the tunnel and go up the stairs. After the stairs you will pass a section of wall that moves away when the nearby handle is pulled. Through the newly cleared section of wall are some ingots and a chest. The next room has an [[Skyrim:Alchemy Lab|Alchemy Lab]] in it is referred to by Melka as her &amp;quot;Parlor&amp;quot;. Follow the path and note the quicksilver ore: feel free to mine it. The next room has [[Skyrim:Petra|Petra]] and two Forsworn in it. Killing them and Petra will result in Melka rewarding you with the unique staff, [[Skyrim:Eye of Melka|Eye of Melka]]. If Melka died anywhere along the way you can simply loot the staff from her corpse.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You can also just kill Melka for the staff, but you will still have the objective to kill Petra and you will have lost your guide.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{Bug|If you kill Petra before freeing Melka, the quest does not complete and remains in your list of quests.|vn=1}}&lt;br /&gt;
{{Bug|Completing this quest counts towards the [[Skyrim:Sideways|Sideways]] [[Skyrim:Achievements|achievement]], even though it is not a [[Skyrim:Side Quests|Side Quest]], i.e., it does not have a separate entry in your quest log|modnotes=Quest stage 100 of the quest calls AchievementsQuest.IncSideQuests(), even though the quest Type is &amp;quot;Miscellaneous&amp;quot; instead of &amp;quot;Side Quests&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Quest Stages==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|15||{{Quest Comment|Objective is assigned}}: Kill the Hagraven Petra&lt;br /&gt;
|100|Yes|&lt;br /&gt;
|200||The Hagraven Melka is dead.&lt;br /&gt;
}}&lt;br /&gt;
* The following empty quest stages were omitted from the table: 10, 11, 20, 30, 40, 45, 50, 60, 256&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:The_Book_of_Love&amp;diff=984168</id>
		<title>Skyrim:The Book of Love</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:The_Book_of_Love&amp;diff=984168"/>
		<updated>2012-07-08T18:18:36Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Bugs */ rewording, spelling, and format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Cleanup-srqrp&lt;br /&gt;
|writtenBy=Multiple&lt;br /&gt;
|checkedBy=&lt;br /&gt;
|objectivesChecked=Kiz&lt;br /&gt;
|reward=Chris3145&lt;br /&gt;
|rewardChecked=Kiz&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Trail|Quests|Side Quests}}{{#addtotrail:[[Skyrim:Divine Quests|Divine]]|separator=' / '}}[[Category:Skyrim-Quests-Divine]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=[[Skyrim:Dinya_Balu|Dinya Balu]]&lt;br /&gt;
|Reward=[[Skyrim:Agent of Mara|Agent of Mara]]&lt;br /&gt;
|Disp=&lt;br /&gt;
|Rep=&lt;br /&gt;
|Prev=&lt;br /&gt;
|Conc=&lt;br /&gt;
|Next=&lt;br /&gt;
|Loc=[[Skyrim:Temple of Mara|Temple of Mara]] in [[Skyrim:Riften|Riften]]&lt;br /&gt;
|Image=SR-quest-The_Book_of_Love.jpg&lt;br /&gt;
|ImgDesc=[[Skyrim:Dinya Balu|Dinya Balu]] wants you to help the cause of love throughout Skyrim.&lt;br /&gt;
|description=Help the [[Skyrim:Temple of Mara|Temple of Mara]] spread the cause of love throughout Skyrim.&lt;br /&gt;
|ID=t02&lt;br /&gt;
|Icon=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
# Speak to [[Skyrim:Dinya_Balu|Dinya Balu]] in the [[Skyrim:Temple of Mara|Temple of Mara]] in [[Skyrim:Riften|Riften]].&lt;br /&gt;
# Help [[Skyrim:Fastred|Fastred]], in [[Skyrim:Ivarstead|Ivarstead]], with her love interest.&lt;br /&gt;
# Help [[Skyrim:Calcelmo|Calcelmo]] with his love.&lt;br /&gt;
# Help [[Skyrim:Ruki|Ruki]] with her love.&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
&amp;lt;!-- Instructions: The detailed walkthrough should provide full information about the quest, organized into paragraphs.  Spoilers belong in this section.--&amp;gt;&lt;br /&gt;
Speaking to Dinya Balu in the Temple of Mara in Riften will initiate this quest. She will explain the visions that Mara has given her, and ask you to act in Mara's name to aid those who are having trouble with their love. She will give you an [[Skyrim:Amulet of Mara|Amulet of Mara]] to sense Mara's guidance, which you keep when the quest is completed.&lt;br /&gt;
&lt;br /&gt;
=== Fastred ===&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_02.jpg|thumb|right|Boti and Jofthor have differing opinions about their daughter's future.]]&lt;br /&gt;
First, Dinya will send you to [[Skyrim:Ivarstead|Ivarstead]] to speak to [[Skyrim:Fastred|Fastred]]. Fastred will tell you that she is in love with [[Skyrim:Bassianus_Axius|Bassianus Axius]], but her parents will not let them be together; she will ask you to speak to them in that regard. Her mother [[Skyrim:Boti|Boti]] will reveal that she is not against the relationship, and even if Fastred were to run away from Ivarstead with Bassianus, she would do her best to handle her husband's ire. Fastred's father, [[Skyrim:Jofthor|Jofthor]], on the other hand, will make it clear that he does not want his daughter to leave town, and that he believes she is barely infatuated with Bassianus and will soon change her mind, just as she did with her previous interest, [[Skyrim:Klimmek|Klimmek]].&lt;br /&gt;
&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_03.jpg|thumb|left|If you encourage Bassianus, he and Fastred are going to move to Riften.]]&lt;br /&gt;
At this point, you can choose to talk to Bassianus, informing him of Boti's silent approval, or Klimmek, suggesting to him that he should be more bold in regard to Fastred. The man you speak to will then proceed to meet with Fastred, have a brief conversation which you must watch to advance the quest. Afterwards, Bassianus will leave for Riften, with Fastred if you favored them or by himself if not; and everyone who remains in Ivarstead will return to their usual activities. In either case, return to Dinya Balu at the Temple of Mara to inform her of your success.&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
=== Calcelmo and Faleen ===&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_04.jpg|thumb|right|Yngvar the Singer's poetry can melt hearts.]]&lt;br /&gt;
Returning to Dinya Balu will result in another mission from Mara; you must travel to [[Skyrim:Markarth|Markarth]] to speak to Calcelmo. Calcelmo is quite unfortunately without the confidence to speak to the object of his affection, [[Skyrim:Faleen|Faleen]]; and is afraid that he'll say the wrong thing and put her off. He turns you to [[Skyrim:Yngvar the Singer|Yngvar the Singer]], who has a considerably greater affinity for the ladies. It is worth mentioning that Yngvar reacts favorably if told that Calcelmo is the one interested in Faleen. Yngvar tells you that Faleen has a soft spot for poetry, and will help you by modifying a poem for Calcelmo and Faleen for 200 gold. He tells you to bring this poem straight to Faleen, and when you do she is quite touched by Calcelmo's affection, and writes him a letter in response.&lt;br /&gt;
&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_05.jpg|thumb|left|Calcelmo and Faleen confessing their love to each other.]]&lt;br /&gt;
Return to Calcelmo with the letter and he will run off to meet her, and their love is kindled.&lt;br /&gt;
Note: If you complete this quest after the Stormcloaks have claimed Markarth, Faleen will have been relocated to Solitude. In a humorous turn, this will cause Calcelmo to run all the way from Markarth to Solitude in the name of love. If that happens, fast-travel to the Blue Palace to witness their reunion and complete the quest.&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
&lt;br /&gt;
=== Ruki and Fenrig ===&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_06.jpg|thumb|right|Ruki waiting at Gjukar's Monument.]]&lt;br /&gt;
Return to Dinya Balu for one final quest to restore the love in Skyrim; a long-dead couple need your aid to find each other, and eternal peace. You will need the Amulet of Mara equipped to see them. A ghost by the name of Ruki is standing at [[Skyrim:Gjukar's Monument|Gjukar's Monument]]. She thinks that she is still alive, and standing amidst the remnants of a battle that occurred long ago. She searches for her love, Fenrig; as she had word that the battle did not go well, but she has been unable to find his body.&lt;br /&gt;
&lt;br /&gt;
[[File:SR-quest-The_Book_of_Love_07.jpg|thumb|left|Ruki and Fenrig ascending into the sky.]]&lt;br /&gt;
Following your quest marker to Fenrig brings you to his ghost, who believes he is still at camp on the eve of the battle, having apparently been killed in an enemy raid prior to the battle itself. You give him word that his Ruki has come looking for him, and he agrees to follow you. Bring him back to Ruki and they will be confused, but happy that they are together. Watch their spirits ascend into the sky to an eternity together amongst the stars, and return to Dinya Balu for your reward.&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dinya Balu will not give out the quest [[Skyrim:Spread the Love|Spread the Love]] while this quest is active.&lt;br /&gt;
* If you watch carefully as Ruki and Fenrig are lifted into the sky, you can notice that they will suffer a sudden drop before becoming invisible.&lt;br /&gt;
* The option to request Fenrig to Follow is only present at night.&lt;br /&gt;
*If you have completed the civil war story line, Yngvar the Singer will be in Windhelm with the other captured Stormcloak supporters. Simply go in the Palace of the Kings and he will be at the table before the throne.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
{{Bug|Playing version 1.3.10.0 on the PC, [[Skyrim:Fenrig|Fenrig]] may vanish after asking the player to lead the way to [[Skyrim:Ruki|Ruki]] and never reappear.  If you then either fast travel or run to Ruki, she has the quest marker indicating to talk to her next, but she does not respond.  Advance the quest using the console with &amp;lt;code&amp;gt;setstage t02 100&amp;lt;/code&amp;gt;. Another console solution is using &amp;lt;code&amp;gt;prid 00038288&amp;lt;/code&amp;gt; and then using &amp;lt;code&amp;gt;enable&amp;lt;/code&amp;gt;, this will bring [[Skyrim:Fenrig|Fenrig]] back and he will follow you.}}&lt;br /&gt;
**To avoid this bug on a gaming console after speaking to Fenrig when he responds stating: &amp;quot;If she's come this far from home...&amp;quot; exit the conversation and quickly fast travel to Ruki's location at the monument. Fenrig will have already joined your party and travel with you. Upon arrival the scripted conversation between the two occurs and the quest updates as normal. (tested on PS3 only  with no other followers)&lt;br /&gt;
**Another possible fix for this bug appears to be removing the Amulet of Mara, after speaking to Fenrig and travelling back to Ruki. If Fenrig disappears and you are unable to interact with Ruki, enter the items menu, remove the amulet and then exit the menu. The quest should update and inform you to equip the amulet and Ruki should disappear. If you then re-equip the amulet and wait a few moments, Ruki will appear again and not long after move to interact with Fenrig, who also should have appeared nearby.&lt;br /&gt;
{{Bug|Playing on the PC, if Ruki is attacked or attacks a dragon while she has the quest marker, she does not respond. It may be possible to fix this the same way as above.}}&lt;br /&gt;
{{Bug|Playing on the PC (game version 1.6.89.0.6), when Calcelmo rushes to Feleen and confesses his love the game is reported to freeze just after she responds when the field of view (fov) was set to 90 instead of the standard value. Backing up your Skyrimprefs.ini file and generating a new one may resolve this issue. You can restore your original copy after completing the quest stage.}}&lt;br /&gt;
*Playing on the 360, both Ruki and Fenrig can acsend into the sky and then fall. After that, they ascend a few feet off of the ground and stay there. Simply reload the last known save before both meet to fix the issue.&lt;br /&gt;
&lt;br /&gt;
==Quest Stages==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|10||I've agreed to help the Temple of Mara help the cause of love throughout Skyrim.&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Quest Comment|Objective is assigned}}: Talk to Fastred&lt;br /&gt;
|20||{{Quest Comment|Objective is assigned}}: Talk to Fastred's parents&lt;br /&gt;
|25||{{Quest Comment|Objective is assigned}}: Talk to Bassianus or Klimmek&lt;br /&gt;
|30||{{Quest Comment|Objective is assigned}}: Return to Dinya Balu&lt;br /&gt;
|40||{{Quest Comment|Objective is assigned}}: Talk to Calcelmo&lt;br /&gt;
|45||{{Quest Comment|Objective is assigned}}: Get advice from Yngvar&lt;br /&gt;
|50||{{Quest Comment|Objective is assigned}}: Deliver poem&lt;br /&gt;
|55||{{Quest Comment|Objective is assigned}}: Deliver Faleen's letter&lt;br /&gt;
|70||{{Quest Comment|Objective is assigned}}: Return to Dinya Balu&lt;br /&gt;
|75||{{Quest Comment|Objective is assigned}}: Put on the Amulet of Mara&lt;br /&gt;
|80||{{Quest Comment|Objective is assigned}}: Talk to the long-dead lover&lt;br /&gt;
|90||{{Quest Comment|Objective is assigned}}: Find Fenrig&lt;br /&gt;
|95||{{Quest Comment|Objective is assigned}}: Bring Fenrig to Ruki&lt;br /&gt;
|100||{{Quest Comment|Objective is assigned}}: Return to Dinya Balu&lt;br /&gt;
|200|Yes|{{Quest Comment|Reward}}: Agent of Mara: (Active Effect) +15 to Magic Resistance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Alchemy&amp;diff=983862</id>
		<title>Skyrim:Alchemy</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Alchemy&amp;diff=983862"/>
		<updated>2012-07-08T07:45:38Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Notes */ That refers to the ingredients that came out with the game's initial release, November 11th 2011.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills Summary&lt;br /&gt;
|Image=SR-skill-Alchemy.png&lt;br /&gt;
|Special=Stealth&lt;br /&gt;
|ExTrail=[[Skyrim:Stealth|Stealth]]&lt;br /&gt;
}}&lt;br /&gt;
'''Alchemy''' is the art of brewing [[Skyrim:potions|potions]] and [[Skyrim:poison|poison]]s by combining [[Skyrim:ingredients|ingredients]] with matching [[Skyrim:Alchemy_Effects|effects]]. These are initially unknown and must be discovered by eating, trial and error brewing, or from reading [[Skyrim:recipes|recipes]]. Some NPCs (notably alchemists) offer the player basic recipes while conversing. Perks in this skill allow discovering more effects by eating, increase the effectiveness of created potions and poisons, remove the positive effects from poisons and the negative effects from potions, and allow you to gather twice as many ingredients from plants. The Alchemy skill tree has a total of 9 perks, requiring a total of 15 perk points to fill.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
In-game Description: ''An alchemist can create magical potions and deadly poisons.''&lt;br /&gt;
&lt;br /&gt;
Alchemy is a useful complement to any character style. The most basic potions restore [[Skyrim:Health|Health]], [[Skyrim:Magic|Magic]] or [[Skyrim:Stamina|Stamina]], while poisons cause weapons to inflict greater damage. With a more thorough understanding of the ingredients, you can brew formulas which mimic the effects of many (though not all) magic spells and enchantments. While many potions are available for sale, knowledge of Alchemy gives you more flexible, and potentially more powerful, potions than can be bought. &lt;br /&gt;
&lt;br /&gt;
While any character can brew any potion with the right ingredients, a full understanding of the ingredients is possible only with the ''Experimenter'' perk. A trial-and-error approach will reveal the rarer and more powerful effects only after a great deal of effort.&lt;br /&gt;
&lt;br /&gt;
==Skill Perks==&lt;br /&gt;
{{Perk Tree Setup|width=300}}&lt;br /&gt;
{{Perk Tree|perks=&lt;br /&gt;
{{Image Mark|244|914|Alchemist|mark_alt=Alchemist (5 ranks): 0/20/40/60/80 Alchemy. Potions and poisons you make are 20/40/60/80/100% stronger.|position=bottom}}&lt;br /&gt;
{{Image Mark|697|843|Physician|mark_alt=Physician: 20 Alchemy. Potions you mix that restore Health, Magicka or Stamina are 25% more powerful.|position=bottom}}&lt;br /&gt;
{{Image Mark|611|650|Benefactor|mark_alt=Benefactor: 30 Alchemy. Potions you mix with beneficial effects have an additional 25% greater magnitude.|position=right}}&lt;br /&gt;
{{Image Mark|574|497|Experimenter|mark_alt=Experimenter (3 ranks): 50/70/90 Alchemy. Eating an ingredient reveals first two/first three/all its effects.|position=right}}&lt;br /&gt;
{{Image Mark|506|83|Purity|mark_alt=Purity: 100 Alchemy. All negative effects are removed from created potions, and all positive effects are removed from created poisons.|position=top}}&lt;br /&gt;
{{Image Mark|335|636|Poisoner|mark_alt=Poisoner: 30 Alchemy. Poisons you mix are 25% more effective.|position=bottomleft}}&lt;br /&gt;
{{Image Mark|357|482|Concentrated Poison|mark_alt=Concentrated Poison: 60 Alchemy. Poisons applied to weapons last for twice as many hits.|position=left}}&lt;br /&gt;
{{Image Mark|392|283|Green Thumb|mark_alt=Green Thumb: 70 Alchemy. Two ingredients are gathered from plants.|position=topleft}}&lt;br /&gt;
{{Image Mark|551|239|Snakeblood|mark_alt=Snakeblood: 80 Alchemy. 50% resistance to all poisons.|position=right}}&lt;br /&gt;
}}&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Perk&lt;br /&gt;
!class=unsortable|Rank&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
!class=unsortable|ID&lt;br /&gt;
!class=num_sort|Skill Req.&lt;br /&gt;
!Perk Req.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''{{LE|Alchemist}}''&lt;br /&gt;
| 1&lt;br /&gt;
| Potions and poisons you make are 20% stronger.&lt;br /&gt;
| {{ID|000be127}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Potions and poisons you make are 40% stronger.&lt;br /&gt;
| {{ID|000c07ca}}&lt;br /&gt;
| 20 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Potions and poisons you make are 60% stronger.&lt;br /&gt;
| {{ID|000c07cb}}&lt;br /&gt;
| 40 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Potions and poisons you make are 80% stronger.&lt;br /&gt;
| {{ID|000c07cc}}&lt;br /&gt;
| 60 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Potions and poisons you make are twice as strong.&lt;br /&gt;
| {{ID|000c07cd}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt; 80 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Physician}}''&lt;br /&gt;
| Potions you mix that restore Health, Magicka or Stamina are 25% more powerful.&lt;br /&gt;
| {{ID|00058215}}&lt;br /&gt;
| 20 Alchemy&lt;br /&gt;
| Alchemist&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Benefactor}}''&lt;br /&gt;
| Potions you mix with beneficial effects have an additional 25% greater magnitude.&lt;br /&gt;
| {{ID|00058216}}&lt;br /&gt;
| 30 Alchemy&lt;br /&gt;
| Physician&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''{{LE|Experimenter}}''&lt;br /&gt;
| 1&lt;br /&gt;
| Eating an ingredient reveals first two effects.&lt;br /&gt;
| {{ID|00058218}}&lt;br /&gt;
| 50 Alchemy&lt;br /&gt;
| Benefactor&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Eating an ingredient reveals first three effects.&lt;br /&gt;
| {{ID|00105f2a}}&lt;br /&gt;
| 70 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Eating an ingredient reveals all {{sic|it's|its}} effects.&lt;br /&gt;
| {{ID|00105f2b}}&lt;br /&gt;
|&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt; 90 Alchemy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Poisoner}}''&lt;br /&gt;
| Poisons you mix are 25% more effective.&lt;br /&gt;
| {{ID|00058217}}&lt;br /&gt;
| 30 Alchemy&lt;br /&gt;
| Physician&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Concentrated Poison}}''&lt;br /&gt;
| Poisons applied to weapons last for twice as many hits.&lt;br /&gt;
| {{ID|00105f2f}}&lt;br /&gt;
| 60 Alchemy&lt;br /&gt;
| Poisoner&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Green Thumb}}''&lt;br /&gt;
| Two ingredients are gathered from plants. †&lt;br /&gt;
| {{ID|00105f2e}}&lt;br /&gt;
| 70 Alchemy&lt;br /&gt;
| Concentrated Poison&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Snakeblood}}''&lt;br /&gt;
| 50% resistance to all poisons.&lt;br /&gt;
| {{ID|00105f2c}}&lt;br /&gt;
| 80 Alchemy&lt;br /&gt;
| Experimenter ''or'' Concentrated Poison&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|''{{LE|Purity}}''&lt;br /&gt;
| All negative effects are removed from created potions, and all positive effects are removed from created poisons.&lt;br /&gt;
| {{ID|0005821d}}&lt;br /&gt;
| 100 Alchemy&lt;br /&gt;
| Experimenter ‡&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Green thumbs also get extra ingredients from crops, egg nests, barnacle clusters, and other objects, but not from [[Skyrim:Creatures|creatures]], [[Skyrim:Passive Creatures|passive creatures]], or [[Skyrim:Nirnroot|nirnroot]] plants.&lt;br /&gt;
&lt;br /&gt;
‡ {{Bug|Although the in-game perk tree indicates that the prerequisite perk for ''Purity'' is ''Snakeblood'', in fact the only required perk is ''Experimenter''.|nobullet=1}}&lt;br /&gt;
&lt;br /&gt;
==Skill Usage==&lt;br /&gt;
[[File:SR-activity-Alchemy Lab.jpg|thumb|right|An Alchemy Lab]]&lt;br /&gt;
Alchemy can only be performed at designated [[Skyrim:Alchemy Labs|Alchemy Labs]].&lt;br /&gt;
&lt;br /&gt;
To create a potion (or poison) you must combine two or more [[Skyrim:ingredients|ingredients]] which share a [[Skyrim:Alchemy Effects|magical effect]]. If the shared effect is a beneficial one (e.g., [[Skyrim:Restore Health|Restore Health]]), you create a potion; if the shared effect is a negative one (e.g., [[Skyrim:Damage Health|Damage Health]]), you create a poison.  Multiple-effect potions can be created if the combined ingredients share more than one effect in common.  A list of useful craftable potions is provided at [[Skyrim:Useful Potions|Useful Potions]].&lt;br /&gt;
&lt;br /&gt;
Each ingredient has a total of four available effects. Tasting the ingredient always allows you to discover an ingredient's first effect; the [[Skyrim:Experimenter|Experimenter]] perk causes additional effects to be discovered when you taste an ingredient. Additional effects can be discovered by [[#Tips|experimenting]] to see what ingredient combinations successfully yield potions. When an ingredient is selected, it will grey out all other ingredients where a combination has previously been attempted and failed. Unlike in [[Oblivion:Alchemy|Oblivion]], your Alchemy level does not affect which effects you can discover or use.&lt;br /&gt;
&lt;br /&gt;
Your Alchemy skill level, Alchemy perks, and [[Skyrim:Fortify Alchemy|Fortify Alchemy]] enchantments determine the strength of any potions or poisons that you create (see [[Skyrim:Alchemy Effects#Potion Strengths|Alchemy Effects]] for details). In turn, mixing potions/poisons leads to [[#Gaining Skill XP|Alchemy skill increases]]. The effects of multiple Fortify Skill potions generally do not stack; if you already have a [[Skyrim:Fortify Enchanting|Fortify Enchanting]] potion in your system, there is no benefit to drinking another. The exception to this rule is [[Skyrim:Fortify Restoration|Fortify Restoration]] potions, which while they do not stack, their bonus applies to each successive potion. So if three [[Skyrim:Fortify Restoration|Fortify Restoration]] 100% potions are drunk in a row, the second potion would provide a 200% bonus and the third would provide a 300% bonus. {{VN}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
You can try various [[Skyrim:Recipes|Recipes]] found in-game, or you can simply mix ingredients together randomly. A more effective strategy is to notice commonalities between ingredients. Those that grow near each other often have similar effects (such as Purple Mountain Flower + Thistle, or Lavender + Red Mountain Flower + Tundra Cotton). Insects that feed on flowers often have the same effects. Similar names also provide a hint (such as, &amp;quot;Frost&amp;quot; and &amp;quot;Snow&amp;quot;). Also, placement of ingredients in kitchens and display shelves usually indicate they combine with nearby ingredients.&lt;br /&gt;
&lt;br /&gt;
Ingredient shops replenish their stocks every 48 hours. [[Skyrim:Markarth|Markarth]] is exactly 25.5 hours away from [[Skyrim:Riften|Riften]]. So fast traveling from Markarth to Riften will make sure you get into town during the same time you left plus 1.5 hours, a day later. Thus, you can create a 51-hour round trip circuit between the two cities if you have large amounts of materials to buy or sell. This will cut down on your waiting for shops to be open if you arrive during night-time.&lt;br /&gt;
&lt;br /&gt;
==Skill Increases==&lt;br /&gt;
===Character Creation===&lt;br /&gt;
The following [[Skyrim:Races|races]] have an initial skill bonus to Alchemy:&lt;br /&gt;
* +5 bonus: [[Skyrim:Bosmer|Bosmer]], [[Skyrim:Breton|Breton]], [[Skyrim:Dunmer|Dunmer]], [[Skyrim:Khajiit|Khajiit]]&lt;br /&gt;
&lt;br /&gt;
===[[Skyrim:Trainers|Trainers]]===&lt;br /&gt;
*[[Skyrim:Lami|Lami]] in [[Skyrim:Morthal|Morthal]] (Common)&lt;br /&gt;
*[[Skyrim:Arcadia|Arcadia]] in [[Skyrim:Whiterun|Whiterun]] (Expert)&lt;br /&gt;
*[[Skyrim:Babette|Babette]] in the [[Skyrim:Dark Brotherhood Sanctuary|Dark Brotherhood Sanctuary]] (Master)&lt;br /&gt;
&lt;br /&gt;
===[[Skyrim:Skill Books|Skill Books]]===&lt;br /&gt;
* ''[[Skyrim:De Rerum Dirennis|De Rerum Dirennis]]''&lt;br /&gt;
* ''[[Skyrim:A Game at Dinner|A Game at Dinner]]''&lt;br /&gt;
* ''[[Skyrim:Herbalist's Guide to Skyrim|Herbalist's Guide to Skyrim]]''&lt;br /&gt;
* ''[[Skyrim:Mannimarco, King of Worms|Mannimarco, King of Worms]]''&lt;br /&gt;
* ''[[Skyrim:Song of the Alchemists|Song of the Alchemists]]''&lt;br /&gt;
&lt;br /&gt;
===[[Skyrim:Free_Skill_Boosts|Free Skill Boosts]]===&lt;br /&gt;
* +1 Alchemy reward for completing the quest [[Skyrim:Rare Gifts|Rare Gifts]] by  bringing the book [[Skyrim:Song of the Alchemists|Song of the Alchemists]] to [[Skyrim:Lami|Lami]].  Reading this skill book can also provide +1 Alchemy.&lt;br /&gt;
* +1 Alchemy reward for completing the quest [[Skyrim:Dungeon Delving (Caves)|Dungeon Delving (Caves)]] by finding the [[Skyrim:Ring of Pure Mixtures|Ring of Pure Mixtures]] for [[Skyrim:Frida|Frida]] in [[Skyrim:Dawnstar|Dawnstar]].&lt;br /&gt;
* +1 Alchemy reward (as well as +1 to all other stealth skills) from [[Skyrim:Inge_Six_Fingers|Inge Six Fingers]] ([[Skyrim:Bards_College|Bards College]]) for completing the quest [[Skyrim:Finn's_Lute|Finn's Lute]].&lt;br /&gt;
* +5 Alchemy reward (as well as +5 to all other stealth skills) by selecting &amp;quot;The Path of Shadow&amp;quot; from the [[Skyrim:Oghma_Infinium|Oghma Infinium]] after completing the quest [[Skyrim:Discerning_the_Transmundane|Discerning the Transmundane]].&lt;br /&gt;
&lt;br /&gt;
===Gaining Skill XP===&lt;br /&gt;
* Alchemy experience gains are proportional to the gold cost of the potion being brewed.  Details of the gold cost calculation are provided at [[Skyrim:Alchemy Effects#Potion Strengths|Alchemy Effects]].&lt;br /&gt;
* [[Skyrim:Fortify Alchemy|Fortify Alchemy]] enchanted apparel (Hand/Head/Ring/Amulet) with a high combined bonus (+100% or more) greatly increases the effectiveness of alchemy training. It is recommended to level [[Skyrim:Enchanting|Enchanting]] first for this purpose. +100% means double the value and thus twice as much skill XP per potion brewed.&lt;br /&gt;
* Get the Alchemist, Physician, Benefactor and Poisoner Perks as soon as they unlock while training.&lt;br /&gt;
* The most expensive single effects (using standard ingredients) are [[Skyrim:Paralyze|Paralyze]], [[Skyrim:Damage Magicka Regen|Damage Magicka Regen]], [[Skyrim:Invisibility|Invisibility]], and [[Skyrim:Slow|Slow]]. Since the effect costs are additive, a potion with more effects may have higher cost than a potion with one of these high value effects.  &lt;br /&gt;
* Using the [[Skyrim:Giant's Toe|Giant's Toe]] ingredient to create a [[Skyrim:Fortify Health|Fortify Health]] potion results in potions that cost 5.9 times more than standard Fortify Health potions, and are therefore even more valuable than Paralyze potions. This means that the most expensive potions (resulting in maximum xp gain) will always include [[Skyrim:Giant's Toe|Giant's Toe]] in some way. For example, according to this [http://itunes.apple.com/us/app/skyrim-alchemist/id484305110?ls=1&amp;amp;mt=8 app,] the most expensive potions that you can create will be &lt;br /&gt;
::'''With Giant's Toe:''' [[Skyrim:Hanging Moss|Hanging Moss]] + [[Skyrim:Bear Claws|Bear Claws]] + [[Skyrim:Giant's Toe|Giant's Toe]] '''or''' [[Skyrim:Blue Butterfly Wing|Blue Butterfly Wing]] + [[Skyrim:Blue Mountain Flower|Blue Mountain Flower]] + [[Skyrim:Giant's Toe|Giant's Toe]] &lt;br /&gt;
::'''Without Giant's Toe:''' [[Skyrim:Glow Dust|Glow Dust]] + [[Skyrim:Glowing Mushroom|Glowing Mushroom]] + [[Skyrim:Hanging Moss|Hanging Moss]] '''or''' [[Skyrim:Creep Cluster|Creep Cluster]] + [[Skyrim:Large Antlers|Large Antlers]] + [[Skyrim:River Betty|River Betty]]&lt;br /&gt;
* Rather than worry about which ingredients to buy, it is probably best just to buy ALL the ingredients from any alchemist merchant except the most expensive ([[Skyrim:Daedra Heart|Daedra Heart]], [[Skyrim:Frost Salts|Frost Salts]], and [[Skyrim:Void Salts|Void Salts]]) because the money made back from selling potions will allow you to empty the merchant of all the ingredients they have, and all of gold they have too. Just work through the whole inventory making potions for max xp. &lt;br /&gt;
&lt;br /&gt;
====Leveling Method====&lt;br /&gt;
*Fast and easy method to train alchemy using all your ingredients:&lt;br /&gt;
:# Identify as many effects of the ingredients you wish to use as possible (definitely necessary if you don't look them up).&lt;br /&gt;
:# Find the highest value effect to brew from your available categories list. Select 2 ingredients, one of which should have another relatively expensive effect. Try to avoid rare ingredients or generally those that you will need later (like those with Fortify Enchanting/Smithing effects).&lt;br /&gt;
:# Go to the category of the other expensive effect, select a third ingredient and brew the potion. Repeat.&lt;br /&gt;
While this method is unlikely to produce the best potion values possible, it requires no planning or selective ingredient gathering, potentially saving much time.  Try to use more valuable ingredients, like [[sr:Giant's Toe|Giant Toes]].&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
One [[Skyrim:Achievements|achievement]] is related to Alchemy:&lt;br /&gt;
* {{achievement|Artificer|link=1}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Additional effects add to a potion's value regardless of whether the effect is negative or positive.&lt;br /&gt;
&lt;br /&gt;
* Guards will talk about your Alchemy skills if they are high; &amp;quot;Fancy yourself an alchemist? Never could get the hang of that.&amp;quot; and &amp;quot;You're an alchemist, huh? Can you brew me an ale?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* There are (according to preliminary calculations) 21974 distinct and efficient alchemy recipes possible in Skyrim using the original 11/11/11 ingredient set.  &amp;quot;Distinct&amp;quot; means order of ingredient listing is ignored. &amp;quot;Efficient&amp;quot; means each ingredient contributes at least one effect the mixture would otherwise lack.&lt;br /&gt;
&lt;br /&gt;
* Note that the ''Purity'' perk will reduce your ability to earn money via Alchemy, since potions or poisons that mix positive and negative effects gain their value from ''all'' of their effects, and ''Purity'' removes the conflicting ones without any compensation.&lt;br /&gt;
&lt;br /&gt;
* [[Skyrim:Vampirism|Vampire]] players receive an additional 25% increase to the strength of any potion (when consumed) or enchantment (when equipped), when the player has the [[Skyrim:Necromage (perk)|Necromage]] perk. Therefore vampire characters with necromage are able to reach higher potion strengths. The added strength of the enchantment or potion will show up on the player's &amp;quot;Active Effects&amp;quot; list when used.&lt;br /&gt;
&lt;br /&gt;
*{{Bug|Fortify One-handed potions won't affect daggers. However, Fortify Archery potions affect all one handed weapons and bows. If both potions (or a single potion with both effects) are used at the same time, one-handed swords, axes, and maces can do extreme damage. It seems that the damage added by the second effect isn't only reapplied once the way one would expect.|vn=1}}&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
===Online Resources===&lt;br /&gt;
&amp;lt;!-- PLEASE DO NOT ADD ANY MORE LINKS TO THIS SECTION WITHOUT DISCUSSION ON THE TALK PAGE. --&amp;gt;&lt;br /&gt;
* [http://capnbry.net/~bmayland/alchemoney AlcheMoney Skyrim Alchemy Calculator] (open source)&lt;br /&gt;
* [http://skyrim.melian.cc/?cmd=cmdSkyrimAlchemyWizard Darliandor's Alchemy Lab - Alchemy Laboratory Wizard]&lt;br /&gt;
* [http://skyrim.warlore.org Skyrim Online Alchemy Tool]&lt;br /&gt;
* [http://keke.itarium.ch/uploads/alchemy/ Skyrim: The Giant's Toe Anomaly - online calculator]&lt;br /&gt;
&amp;lt;!-- PLEASE DO NOT ADD ANY MORE LINKS TO THIS SECTION WITHOUT DISCUSSION ON THE TALK PAGE. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phone Apps===&lt;br /&gt;
&amp;lt;!-- PLEASE DO NOT ADD ANY MORE LINKS TO THIS SECTION WITHOUT DISCUSSION ON THE TALK PAGE. --&amp;gt;&lt;br /&gt;
* [http://itunes.apple.com/us/app/skyrim-alchemist/id484305110?ls=1&amp;amp;mt=8 Skyrim Alchemist - app for iPhone or iPad]&lt;br /&gt;
* [http://windowsphone.com/s?appid=04ecbe6a-d303-4d4c-a217-920d37cb72c0 Skyrim Herbarium - app for Windows Phone 7]&lt;br /&gt;
* [http://play.google.com/store/apps/details?id=com.develmob.android.skyrimalchemy.free Skyrim Alchemy Free - app for Android] &lt;br /&gt;
&amp;lt;!-- PLEASE DO NOT ADD ANY MORE LINKS TO THIS SECTION WITHOUT DISCUSSION ON THE TALK PAGE. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skills in Skyrim}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:TanukiSlayer&amp;diff=983417</id>
		<title>User talk:TanukiSlayer</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:TanukiSlayer&amp;diff=983417"/>
		<updated>2012-07-07T09:37:22Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Created page with '==Welcome, Dude== Hello TanukiSlayer (A.K.A. &amp;quot;One awesome dude&amp;quot;)! Welcome to UESPWiki. It's always good to have new members, especially awesome ones. If you would like to help im...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome, Dude==&lt;br /&gt;
Hello TanukiSlayer (A.K.A. &amp;quot;One awesome dude&amp;quot;)! Welcome to UESPWiki. It's always good to have new members, especially awesome ones. If you would like to help improve any of our pages, you may want to take a look at the following links:&lt;br /&gt;
&lt;br /&gt;
* '''[[UESPWiki:Policies and Guidelines|Policies and Guidelines]]''': UESPWiki standards and expectations&lt;br /&gt;
* '''[[Help:Contents|Help Contents]]''': a list of in-depth Help pages&lt;br /&gt;
* '''[[Help:Quick Editing Guide|Quick Editing Guide]]''': a quick guide to wiki markup&lt;br /&gt;
* '''[[UESPWiki:Getting Started|Getting Started]]''': how you can help&lt;br /&gt;
&lt;br /&gt;
If you would like to spice up your [[Special:Mypage|userpage]], [[UESPWiki:Userboxes|click here]] for a list of userboxes you can use, including a guide to making your own.&lt;br /&gt;
&lt;br /&gt;
When you're editing, it's always a good idea to leave [[Help:Edit Summary|edit summaries]] to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Also, the &amp;quot;[[Help:Show Preview|show preview]]&amp;quot; button is a great way to view the changes you've made so far without actually saving the page (our [[UESPWiki:Patrollers|patrollers]] really appreciate it!).&lt;br /&gt;
&lt;br /&gt;
Feel free to practice editing in the [[UESPWiki:Sandbox|sandbox]] or discuss the games in the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://forums.uesp.net/ forums]&amp;lt;/span&amp;gt;. If you need any help, don't hesitate to contact one of our [[UESPWiki:Mentor Program|mentors]]. Have fun! —[[User:SlyKhajiit|SlyKhajiit]] 09:37, 7 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Viinturuth&amp;diff=983412</id>
		<title>Skyrim:Viinturuth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Viinturuth&amp;diff=983412"/>
		<updated>2012-07-07T09:16:40Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: First person point of view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Summary&lt;br /&gt;
|loc=&lt;br /&gt;
|soul=Dragon&lt;br /&gt;
|refid=000FDBB1&lt;br /&gt;
|baseid=000FE432&lt;br /&gt;
|type=Monsters&lt;br /&gt;
|species=Dragon&lt;br /&gt;
|level={{hover|Values: 10, 20, 30, 40, 50|Radiant (10-50)}}&lt;br /&gt;
|health={{hover|Values: 905, 1421, 1860, 2255, 3071|905-3071}}&lt;br /&gt;
|magicka=150&lt;br /&gt;
|faction={{Faction|Creature Faction}}; {{Faction|Dragon Faction}}&lt;br /&gt;
|image=SR-creature-Viinturuth.jpg&lt;br /&gt;
|imgdesc=Viinturuth landing.&lt;br /&gt;
|perks=[[Skyrim:Dragonskin (perk)|Dragonskin]]&lt;br /&gt;
|class=Dragon&lt;br /&gt;
|skills='''[[Skyrim:Archery|Archery]]''', '''[[Skyrim:Block|Block]]''', '''[[Skyrim:One-handed|One-handed]]''', '''[[Skyrim:Sneak|Sneak]]'''&lt;br /&gt;
|stamina={{hover|Values: 130, 164, 197, 230, 264|130-264}}&lt;br /&gt;
|leveled=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Instructions: Provide an initial sentence summarizing the NPC (race, job, where they live).  Subsequent paragraphs provide additional information about the NPC, such as related NPCs, schedule, equipment, etc.  Note that quest-specific information DOES NOT belong on this page, but instead goes on the appropriate quest page.  Spoilers should be avoided. --&amp;gt;&lt;br /&gt;
'''Viinturuth''' is a named dragon which gets reawakened by [[Skyrim:Alduin|Alduin]] during progress in the main quest line. He is buried in a mound near [[Skyrim:Lake_Yorgrim|Lake Yorgrim]] and may be encountered while exploring the area. He is raised from the dragon mound at some point in the main quest, and will roam the area following this. He may use Fire or Frost depending on level and his body contains typical loot expected from killing a dragon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Instructions: If this NPC is related to any quests, uncomment this section and replace &amp;quot;Quest Name&amp;quot; with the quest's name--&amp;gt;&amp;lt;!--&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Quest Name}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* He can only be encountered after completing [[Skyrim:A Blade in the Dark|A Blade in the Dark]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
* Viinturuth may spawn a second time and become invisible.  It is possible to see him with Detect Life and his corpse with Detect Dead, but his soul will not be absorbed, as is the case with other respawned dragons.&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Senna&amp;diff=983385</id>
		<title>Skyrim:Senna</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Senna&amp;diff=983385"/>
		<updated>2012-07-07T07:56:42Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Bugs */ Rewording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|essential=&lt;br /&gt;
|city=[[Skyrim:Markarth|Markarth]]&lt;br /&gt;
|loc=[[Skyrim:Temple of Dibella|Temple of Dibella]]&lt;br /&gt;
|race=Breton&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=Priest&lt;br /&gt;
|faction={{Faction|CrimeFactionReach}}; {{Faction|MarkarthTempleofDibellaFaction}}; {{Faction|PotentialMarriageFaction}}; {{Faction|TownMarkarthFaction}}&lt;br /&gt;
|refid=000263CD&lt;br /&gt;
|baseid=000133B7&lt;br /&gt;
|image=SR-npc-Senna.jpg&lt;br /&gt;
|imgdesc=Senna at Temple of Dibella&lt;br /&gt;
|marry=Yes&lt;br /&gt;
|skills='''[[Skyrim:Conjuration|Conjuration]]''', '''[[Skyrim:Restoration|Restoration]]''', [[Skyrim:Alchemy|Alchemy]], [[Skyrim:Speech|Speech]]&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|level=6&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|health=92&lt;br /&gt;
|magicka=50&lt;br /&gt;
|stamina=83&lt;br /&gt;
}}&lt;br /&gt;
'''Senna''' is a [[Skyrim:Breton|Breton]] [[Skyrim:Priest|Priestess]] at the [[Skyrim:Temple_of_Dibella|Temple of Dibella]] in  [[Skyrim:Markarth|Markarth]]. She spends all of her time in the entrance area of the temple at the top floor. She will inform the player that ''&amp;quot;The temple is closed, but you may still receive your blessing from Dibella.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
She is quite forward and will flirt with the player, and even becomes [[Skyrim:Marriage|marriagable]] after completing the [[Skyrim:The_Heart_of_Dibella|Heart of Dibella]] quest. After getting married, Senna will begin to greet the player by saying ''&amp;quot;You and I are the only people in Skyrim worth loving. That's what I think.&amp;quot;'' or ''&amp;quot;What do you need, love? Ask anything.&amp;quot;'' She will then open a store wherever she stays, and provide 100 gold per day upon being asked ''&amp;quot;Has the store made any money?&amp;quot;'' through a dialogue option. In response to this, Senna will reply ''&amp;quot;Of course it has. Would you expect any less of me? Here is your half, my love.&amp;quot;'' If the player asks her to cook them something to eat, she replies ''&amp;quot;I should be asking you the same thing. But, all right, I'll cook. Here, try this and don't you dare ask for another one until tomorrow.&amp;quot;'' When exiting dialogue, Senna will use the send off ''&amp;quot;Leaving? Take the world by storm, dearest.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|The Bonds of Matrimony}}&lt;br /&gt;
* {{Quest Link|The Heart of Dibella}}&lt;br /&gt;
* {{Quest Link|A Night To Remember}}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
*If married, you can never get the Lover's Comfort perk because she doesn't sleep.&lt;br /&gt;
** Reportedly, Senna will sleep once she is turned into a vampire through the quest [[Skyrim:The Gift|The Gift]] added by the [[Skyrim:Dawnguard|Dawnguard]] DLC.&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Marriage&amp;diff=983359</id>
		<title>Skyrim:Marriage</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Marriage&amp;diff=983359"/>
		<updated>2012-07-07T06:37:00Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Activities}}&lt;br /&gt;
[[File:SR-activity-marriage.jpg|right|thumb|A wedding ceremony.]]&lt;br /&gt;
In [[Skyrim:Skyrim|Skyrim]], you have the option of '''marrying''' an [[Skyrim:People|NPC]], regardless of race or gender. To do so, you must complete the quest [[Skyrim:The Bonds of Matrimony|The Bonds of Matrimony]], which involves speaking with [[Skyrim:Maramal|Maramal]] about marriage and wearing an [[Skyrim:Amulet of Mara|Amulet of Mara]] which signifies that you are available to be married.  Once you have found an NPC who also wishes to be married, and whose [[Skyrim:disposition|disposition]] towards you is high enough, you can gain their consent to marry you and then attend the wedding ceremony at the [[Skyrim:Temple of Mara|Temple of Mara]]. After the wedding, if you speak with your new spouse, you can determine where they will live. If you own [[Skyrim:Houses|property]], your spouse can move in with you; alternatively, if your spouse owns property, you can move in with them. Spouses will provide a variety of [[#Benefits|benefits]] after marriage, such as [[Skyrim:Homecooked Meal|homecooked meals]].&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
&lt;br /&gt;
There are several ways to obtain an [[Skyrim:Amulet of Mara|Amulet of Mara]]. The simplest way is to head to the [[Skyrim:Riften|Riften]] [[Skyrim:Temple of Mara|Temple of Mara]] and buy one from [[Skyrim:Maramal|Maramal]] for 200 gold, but they will also show up in random loot and at [[Skyrim:merchants|merchants]]. You receive one during the [[Skyrim:The Book of Love|The Book of Love]] quest, which you keep when completed. &lt;br /&gt;
&lt;br /&gt;
You will not be able to marry anyone until you have spoken to Maramal about marriage, even if you have already obtained an amulet from somewhere else. Maramal can be found in the Temple of Mara, but will also spend time in the Bee and Barb.&lt;br /&gt;
&lt;br /&gt;
When you approach an eligible NPC, they may mention the amulet you are wearing. In order for this option to become available, you must complete their objective. Even if a character is flagged as marriageable, the Radiant AI system may not allow you to marry said character even if you have completed their objective, so it's best to have at least one backup candidate.&lt;br /&gt;
&lt;br /&gt;
You can then ask if they are interested. They will respond and ask if you are interested as well. If you say yes, you can then proceed to marriage. In order to complete the event, you will now need to travel back to the Temple of Mara in Riften and arrange the event. Then you need to talk to your spouse (who will be waiting by the doors of the Temple of Mara). &lt;br /&gt;
&lt;br /&gt;
===Wedding Ceremony===&lt;br /&gt;
&lt;br /&gt;
The wedding ceremony will begin with Maramal saying, ''&amp;quot;Ah here's the blushing bride / proud groom now. Let's begin the ceremony. It was Mara that first gave birth to all of creation and pledged to watch over us as her children. It is from her love of us that we first learned to love one another. It is from this love that we learn that a life lived alone is no life at all. We gather here today, under Mara's loving gaze, to bear witness to the union of two souls in eternal companionship. May they journey forth together in this life and the next, in prosperity and poverty, and in joy and hardship. Do you agree to be bound together, in love, now and forever?&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Your potential spouse will then reply by saying, ''&amp;quot;I do. Now and forever.&amp;quot;'' Maramal will then ask you the same question, where you may choose out of two options:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''''&amp;quot;I do. Now and forever&amp;quot;''''' : Maramal will then continue on to say, ''&amp;quot;Under the authority of Mara, the Divine of Love, I declare this couple to be wed. I present to the two of you with these matching rings, blessed by Mara's divine grace. May they protect each of you in your new life together.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
* '''''&amp;quot;Stop the wedding! I can't go through with this&amp;quot;''''' : Maramal will go on to say ''&amp;quot;You're just going to walk out on your betrothal? Get out of the temple now!&amp;quot;'' If you try to speak to the rejected NPC afterwards, they will only say ''&amp;quot;Get out of my sight.&amp;quot;''. Trying to speak with Maramal or any of the guests that attended the wedding ceremony will greet you with ''&amp;quot;Just leave.&amp;quot;'' or ''&amp;quot;Get out.&amp;quot;''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you go through with the ceremony, the wedding guests will congratulate you on the wedding. You should talk to your spouse before they leave the temple to discuss living arrangements, they will open up the conversation by saying, ''&amp;quot;Married? It doesn't feel like I thought it would, but I'm happy. Where should we live? You could stay with me...&amp;quot;'' or something similar to that. You can then choose either to live at your spouse's house or your own house, and wherever you decide to live can be changed later. &lt;br /&gt;
&lt;br /&gt;
Upon visiting your spouse in whichever house you have chosen, you will be able to ask them about money earned from a store they will have established. Starting the next day, you will be able to collect an accumulating daily income of about 100 gold from your spouse regardless of where he or she resides. In addition, if your spouse has moved into your house with you, he or she will become a merchant, allowing you to buy and sell general items. However, any income your spouse makes from selling items to you does not affect the separate daily 100 gold your spouse makes for you.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If you back out of the wedding, you are able to talk to your jilted fiancee at their default location, where they will greet you with, ''&amp;quot;What do you want? There's no words left to say to each other.&amp;quot;'' You can choose to reply with:&lt;br /&gt;
&lt;br /&gt;
* '''''&amp;quot;It was a mistake. Can we start over?&amp;quot;''''' : They will agree to start over, and you will be given a second chance at marriage. Speak to Maramal to arrange your wedding, where he will forgive you and allow you to continue with the ceremony again. You can keep repeating the process several times unless you choose to go through with the wedding or choose the option below.&lt;br /&gt;
* '''''&amp;quot;I never loved you anyway.&amp;quot;''''' : This will mean that you can never marry that specific NPC again. You can marry another eligible NPC after they express interest&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
&lt;br /&gt;
*A player's spouse will prepare one [[Skyrim:Homecooked_Meal|homecooked meal]] a day, which will boost [[Skyrim:health|health]], [[Skyrim:stamina|stamina]], and [[Skyrim:magicka|magicka]] regeneration by 25% for 600 seconds.&lt;br /&gt;
**Note that though there is a unique dialogue option for each spouse character when asked to prepare this meal, the item received will always be the same.&lt;br /&gt;
&lt;br /&gt;
*Spouses that are also [[Skyrim:followers|followers]] can still follow you, and you can still exchange equipment and items with them. They will still prepare meals for you, even if you are away from your home.&lt;br /&gt;
&lt;br /&gt;
*Your spouse will occasionally surprise you with a gift.&lt;br /&gt;
&lt;br /&gt;
*Your spouse will set up a [[#Spouse's Merchandise|store]] &amp;quot;somewhere&amp;quot; and earn a cumulative 100 [[Skyrim:gold|gold]] or more a day for you.&lt;br /&gt;
**If your spouse moves in with you, they will purchase and sell general goods with you.&lt;br /&gt;
**If your spouse is naturally a [[Skyrim:Merchants|merchant]], they will buy and sell the same goods they would normally. If not, they will sell miscellaneous goods and seemingly items you leave in their inventory. &lt;br /&gt;
**This inventory is randomized and seems to reset once a day (along with the amount of gold your spouse has to offer).&lt;br /&gt;
**Your spouse will not give you additional discounts for being a spouse; prices are still defined by your [[Skyrim:Speech|Speech]] skill and perks.&lt;br /&gt;
&lt;br /&gt;
*[[Skyrim:Sleeping|Sleeping]] near your spouse will give you the resting bonus &amp;quot;[[Skyrim:Lover's Comfort|Lover's Comfort]]&amp;quot;, allowing skills to be improved 15% faster for eight hours. &lt;br /&gt;
**This does not stack with the same effect from [[Skyrim:The Lover Stone|The Lover Stone]].&lt;br /&gt;
**This effect does stack with the [[Skyrim:The Mage Stone|Mage]], [[Skyrim:The Warrior Stone|Warrior]] and [[Skyrim:The Thief Stone|Thief]] stones though.&lt;br /&gt;
**This does not work if you're a [[Skyrim:werewolf|werewolf]].&lt;br /&gt;
**If your spouse is a follower, move into their house first (even if it's actually your house) then into your preferred residence to benefit from &amp;quot;Lover's Comfort&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Vampirism==&lt;br /&gt;
The Dawnguard add-on and plug-in allows the player to turn their spouse into a vampire, this is part of a quest called [[Skyrim:The Gift|The Gift]]. &lt;br /&gt;
==Spouse's Property==&lt;br /&gt;
&lt;br /&gt;
If your spouse has property, you can elect to move in there. Items you place inside their property will not disappear. If you have purchased a house, your spouse may instead be told to move in with you. However, a spouse cannot move into free houses, quest rewards, or faction houses -- only homes which you have purchased. A spouse's property can be a business property, living property, or both. The 'property' can be anything from an entire house, a single room in a house, or even just a pub/hotel (which they do not actually own), like the &amp;quot;Bee and Barb.&amp;quot; A spouse's business property may no longer sell items after you move in. If your spouse lives at their own property, they will live normally like before, visiting different places and doing different things. If your spouse moves into your house, they will never leave home, unless they are a follower and you command them. Do note that it may take some time for your spouse to appear at your home, as they actually walk all the way from Riften.&lt;br /&gt;
&lt;br /&gt;
If you do favors for someone, you may normally sleep in their bed and take some of the cheaper items in their house without it counting as theft.  However, the more expensive items they own cannot be taken without counting as theft, and expensive items placed in their containers will become their property. Once married, taking things that belong to your spouse and things placed inside containers they own is no longer considered stealing. If their house is normally locked, you need to initially move in to their house to get their key.&lt;br /&gt;
&lt;br /&gt;
The spouse's property may amount to nothing more than a bed. For example, [[Skyrim:Dravynea the Stoneweaver|Dravynea the Stoneweaver]]'s home is in [[Skyrim:Braidwood Inn|Braidwood Inn]], but she only owns a bed inside a small room, and she shares that room with others who still live there after you marry her. None of the chests and items in the small room and elsewhere in the inn belong to her. To make the matter even worse, you can already sleep in her bed before marriage after doing her a favor, so getting her property (a bed) after marriage is not a good investment. Renting a room in Braidwood Inn only rents out the master bed out for 24 in-game hours, and has no effect on surrounding chests or items. Note that if your spouse shares ownership of a house with someone else before marriage, other people will be living there after marriage even if you elect to move in with them. If a spouse is flagged as a merchant, and there is already someone else that shares the business property with the spouse, your spouse may not be a merchant until that other person (or persons) are dead.&lt;br /&gt;
&lt;br /&gt;
If you are near the beginning of the game and don't have enough money to purchase a house, you can marry someone with a house and use that until you get enough funds of your own. The table below lists the property owned by all available spouses.  Almost all spouses own at least a bed.&lt;br /&gt;
&lt;br /&gt;
==NPCs available to be married==&lt;br /&gt;
&lt;br /&gt;
*The blank spaces in Spouse's Property may be incomplete. Please fill in missing information.&lt;br /&gt;
*The blank spaces in other columns are correct and means &amp;quot;no&amp;quot; or &amp;quot;none&amp;quot;.&lt;br /&gt;
*The &amp;quot;Merchant&amp;quot; column lists only the merchant type for those NPCs who were already merchants ''prior to marriage''. &lt;br /&gt;
**Some entries in this column are marked with an asterisk(&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;). These merchants share their merchant gold and inventory with another NPC.&lt;br /&gt;
&lt;br /&gt;
These two tables give details on all of the possible spouses, including their race, location, what property they own (if any), ability to follow, merchant type (if already merchant before marriage), training possibilities, and any special prerequisite tasks for that specific marriage prospect. A follower spouse is able to go with you on quests and take orders. Your spouse does not become hostile if you are caught stealing from them, but won't let you steal anymore.  The gold they carry is separate from the merchant gold they get from bartering (you can't steal that).&lt;br /&gt;
&lt;br /&gt;
===Female NPCs===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC Name &lt;br /&gt;
! Race&lt;br /&gt;
! Location &lt;br /&gt;
! Wife's Property &lt;br /&gt;
! Follower &lt;br /&gt;
! Merchant &lt;br /&gt;
! Trainer &lt;br /&gt;
! style=width:25%; | Conditions for Marriage&lt;br /&gt;
|-&lt;br /&gt;
| [[Skyrim: Aela the Huntress|Aela the Huntress]]&lt;br /&gt;
| Nord || [[sr:Whiterun|Whiterun]] ([[sr:Jorrvaskr|Jorrvaskr]]) || Bed (Jorrvaskr) || Yes || ||  &amp;lt;center&amp;gt;{{Service Icon|Trainer|Archery|Expert}}&amp;lt;/center&amp;gt; || Complete the [[sr:Companions#Main Quests|Companions Questline]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Skyrim:Aeri|Aeri]] &lt;br /&gt;
| Nord ||[[Skyrim:Anga's Mill|Anga’s Mill]] || [[sr:Aeri's House|Aeri's House]] || No || || || Work for her by [[Skyrim:Chop_Wood|chopping firewood]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Anwen|Anwen]]&lt;br /&gt;
| Redguard || [[sr:Markarth|Markarth]] ([[sr:Temple of Dibella|Temple of Dibella]]) ||None || No || || || Complete [[Skyrim:The Heart of Dibella|The Heart of Dibella]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Avrusa Sarethi|Avrusa Sarethi]]&lt;br /&gt;
| Dark Elf || [[sr:Sarethi Farm|Sarethi Farm]] || Sarethi Farm || No || || || Complete her favor: [[Skyrim:Smooth_Jazbay|Smooth Jazbay]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Borgakh the Steel Heart|Borgakh the Steel Heart]]&lt;br /&gt;
| Orc || [[sr:Mor Khazgur|Mor Khazgur]] || [[sr:Larak's Longhouse|Larak's Longhouse]] || Yes || || || Convince her to become a [[Skyrim:Followers|Follower]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Brelyna Maryon|Brelyna Maryon]]&lt;br /&gt;
| Dark Elf || [[sr:Winterhold (city)|Winterhold]] ([[sr:College of Winterhold (place)|College of Winterhold]]) || Bed ([[sr:Hall of Attainment|Hall of Attainment]]) || Yes || || || Complete her favors in [[Skyrim:Brelyna's_Practice|Brelyna's Practice]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Camilla Valerius|Camilla Valerius]]&lt;br /&gt;
| Imperial || [[sr:Riverwood|Riverwood]] ([[sr:Riverwood Traders|Riverwood Traders]]) || Riverwood Traders || No || General* || || Complete [[Skyrim:The Golden Claw|The Golden Claw]]  &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Dravynea the Stoneweaver|Dravynea the Stoneweaver]]&lt;br /&gt;
| Dark Elf || [[sr:Kynesgrove|Kynesgrove]] ([[sr:Braidwood Inn|Braidwood Inn]]) || Bed (Braidwood Inn) || No || Spell || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Alteration|Expert}} || Complete her favor: [[Skyrim:Dravynea's Frost Salts|Dravynea's Frost Salts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Ghorza gra-Bagol|Ghorza gra-Bagol]]&lt;br /&gt;
| Orc || Markarth (Blacksmith Shed) || None || No || Blacksmith || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Smithing|Common}}&amp;lt;/center&amp;gt; || Complete her favor: [[Skyrim:Skilled Apprenticeship|Skilled Apprenticeship]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Gilfre|Gilfre]]&lt;br /&gt;
| Imperial || [[sr:Mixwater Mill|Mixwater Mill]] || [[sr:Gilfre's House|Gilfre's House]] || No || || || Work for her by [[Skyrim:Chop_Wood|chopping firewood]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Iona|Iona]]&lt;br /&gt;
| Nord || [[Skyrim:Riften|Riften]] ([[sr:Honeyside|Honeyside]]) || Bed (Honeyside) || Yes || || || [[sr:I Done Got Thaned!|Become Thane of the Rift]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Jenassa|Jenassa]]&lt;br /&gt;
| Dark Elf || Whiterun ([[sr:The Drunken Huntsman|The Drunken Huntsman]]) || None || Yes || || || [[Skyrim:Followers#Hirelings|Hire]] her at least once&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Jordis the Sword-Maiden|Jordis the Sword-Maiden]]&lt;br /&gt;
| Nord || [[sr:Solitude|Solitude]] ([[sr:Proudspire Manor|Proudspire Manor]]) || Bed (Proudspire Manor) || Yes || || || Become [[sr:Thane of Haafingar|Thane of Haafingar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Lydia|Lydia]]&lt;br /&gt;
| Nord || Whiterun (Dragonsreach or Breezehome) || None || Yes || || || Complete [[Skyrim:Dragon Rising|Dragon Rising]] and own [[Skyrim:Breezehome|Breezehome]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Mjoll the Lioness|Mjoll the Lioness]]&lt;br /&gt;
| Nord || Riften || [[sr:Aerin's House|Aerin's House]]|| Yes || || || Complete [[sr:Grimsever's Return|Grimsever's Return]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Muiri|Muiri]]&lt;br /&gt;
| Breton || Markarth ([[sr:The Hag's Cure|The Hag's Cure]]) || The Hag's Cure || No || Apothecary* || || Complete [[Skyrim:Mourning Never Comes|Mourning Never Comes]]  &lt;br /&gt;
* Player must kill [[Skyrim:Nilsine Shatter-Shield|Nilsine]] as well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Njada Stonearm|Njada Stonearm]]&lt;br /&gt;
| Nord || Whiterun (Jorrvaskr) || None || Yes || || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Block|Expert}}&amp;lt;/center&amp;gt; || Complete the Companions Questline&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Orla|Orla]]&lt;br /&gt;
| Nord || Markarth (Temple of Dibella) || None || No || || || Complete [[Skyrim:The Heart of Dibella|The Heart of Dibella]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Ria|Ria]]&lt;br /&gt;
| Imperial || Whiterun (Jorrvaskr) || None || Yes || || || Complete the Companions Questline&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Senna|Senna]]&lt;br /&gt;
| Breton || Markarth (Temple of Dibella) || None || No || || || Complete [[Skyrim:The Heart of Dibella|The Heart of Dibella]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Shahvee|Shahvee]]&lt;br /&gt;
| Argonian || [[sr:Windhelm|Windhelm]] ([[sr:Argonian Assemblage|Argonian Assemblage]]) || None || No || || || [[sr:Dungeon Delving (Bandits)|Retrieve Shahvee's Amulet of Zenithar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Sylgja|Sylgja]]&lt;br /&gt;
| Nord || [[Skyrim:Shor's Stone|Shor’s Stone]] || [[sr:Sylgja's House|Sylgja's House]] || No || || || Complete her favor: [[sr:Special Delivery (Sylgja)|Special Delivery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Taarie|Taarie]]&lt;br /&gt;
| High Elf || Solitude ([[sr:Radiant Raiments|Radiant Raiments]]) || || No || Clothing || || Complete [[Skyrim:Fit for a Jarl|Fit for a Jarl]] and invest in her store.&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Temba Wide-Arm|Temba Wide-Arm]]&lt;br /&gt;
| Nord || [[sr:Ivarstead|Ivarstead]] || || No || || || Complete [[Skyrim:Grin and Bear It|Grin and Bear It]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Uthgerd the Unbroken|Uthgerd the Unbroken]]&lt;br /&gt;
| Nord || Whiterun ([[sr:The Bannered Mare|The Bannered Mare]]) || [[sr:Uthgerd's House|Uthgerd's House]] || Yes || || || [[Skyrim:Fight!_Fight!|Challenge]] her to a brawl and win&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Viola Giordano|Viola Giordano]]&lt;br /&gt;
| Imperial || Windhelm ([[sr:Candlehearth Hall|Candlehearth Hall]]) || [[sr:Viola Giordano's House|Viola Giordano's House]] || No || || || Rat out [[sr:Revyn Sadri|Revyn Sadri]] during [[sr:That Was Always There|his favor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Ysolda|Ysolda]]&lt;br /&gt;
| Nord || Whiterun (Open Market) || [[sr:Ysolda's House|Ysolda's House]] || No || || || [[sr:Rare Gifts|Bring her one Mammoth Tusk]] as a favor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Male NPCs===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC Name &lt;br /&gt;
! Race&lt;br /&gt;
! Location &lt;br /&gt;
! Husband's Property &lt;br /&gt;
! Follower &lt;br /&gt;
! Merchant &lt;br /&gt;
! Trainer &lt;br /&gt;
! style=width:25%; | Conditions for Marriage&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Ainethach|Ainethach]]&lt;br /&gt;
| Breton || [[sr:Karthwasten|Karthwasten]] || [[sr:Karthwasten Hall|Karthwasten Hall]] || No || || || [[sr:Sanuarach Mine (quest)|Clear Sanuarach Mine of mercanaries]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Angrenor Once-Honored|Angrenor Once-Honored]]&lt;br /&gt;
| Nord || [[sr:Windhelm|Windhelm]] ([[sr:Candlehearth Hall|Candlehearth Hall]]) || || No || || || [[Skyrim:Quest_all_Beggars_Have|Take pity]] by giving him a gold piece&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Skyrim:Argis the Bulwark|Argis the Bulwark]]&lt;br /&gt;
| Nord || [[sr:Markarth|Markarth]] ([[sr:Vlindrel Hall|Vlindrel Hall]]) || Bed (Vlindrel Hall) || Yes || || || Become [[sr:Thane of the Reach|Thane of the Reach]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Athis|Athis]]&lt;br /&gt;
| Dark Elf || [[sr:Whiterun|Whiterun]] ([[sr:Jorrvaskr|Jorrvaskr]]) || None || Yes || || &amp;lt;center&amp;gt;{{Service Icon|Trainer|One-handed|Expert}}&amp;lt;/center&amp;gt; || Complete the [[sr:Companions#Main Quests|Companions Questline]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Skyrim:Balimund|Balimund]]&lt;br /&gt;
| Nord || [[sr:Riften|Riften]] || [[sr:The Scorched Hammer|The Scorched Hammer]] || No || Blacksmith || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Smithing|Expert}}&amp;lt;/center&amp;gt; || Complete his [[sr:Stoking the Flames|favor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Belrand|Belrand]]&lt;br /&gt;
| Nord || [[sr:Solitude|Solitude]] ([[sr:The Winking Skeever|The Winking Skeever]]) || || Yes || || || [[Skyrim:Followers#Hirelings|Hire]] him at least once &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Benor|Benor]]&lt;br /&gt;
| Nord || [[sr:Morthal|Morthal]] || Bed (Morthal Guardhouse) || Yes || || || Challenge him to a brawl and win &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Calder|Calder]]&lt;br /&gt;
| Nord || Windhelm ([[sr:Hjerim|Hjerim]]) || Bed (Hjerim) || Yes || || || Become [[sr:Thane of Eastmarch|Thane of Eastmarch]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Skyrim:Cosnach|Cosnach]]&lt;br /&gt;
| Breton || [[sr:Markarth|Markarth]] ([[sr:Silver-Blood Inn|Silver-Blood Inn]]) || Bed (Silver-Blood Inn) || Yes || || || [[Skyrim:Fight!_Fight!|Challenge]] him to a brawl and win&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Derkeethus|Derkeethus]]&lt;br /&gt;
| Argonian || [[sr:Darkwater Crossing|Darkwater Crossing]] || || Yes || || || Find and [[sr:Extracting an Argonian|rescue]] him&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Farkas|Farkas]]&lt;br /&gt;
| Nord || Whiterun ([[sr:Jorrvaskr|Jorrvaskr]]) || Bed (Jorrvaskr) || Yes || || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Heavy Armor|Master}}&amp;lt;/center&amp;gt; || Complete the Companions Questline&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Filnjar|Filnjar]]&lt;br /&gt;
| Nord || [[sr:Shor's Stone|Shor's Stone]] || [[sr:Filnjar's House|Filnjar's House]] || No || Blacksmith || || Complete [[Skyrim:Mine or Yours|Mine or Yours]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Gat gro-Shargakh|Gat gro-Shargakh]]&lt;br /&gt;
| Orc || [[sr:Left Hand Mine|Left Hand Mine]]/[[sr:Kolskeggr Mine|Kolskeggr Mine]] ||  || No || || || [[sr:Kolskeggr Mine (quest)|Clear Kolskeggr Mine]] for Pavo Attius&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Ghorbash the Iron Hand|Ghorbash the Iron Hand]]&lt;br /&gt;
| Orc || [[sr:Dushnikh Yal|Dushnikh Yal]] || || Yes || || || Convince him to become a follower&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Marcurio|Marcurio]]&lt;br /&gt;
| Imperial || Riften ([[sr:The Bee and Barb|The Bee and Barb]]) || Bed ([[sr:The Bee and Barb|The Bee and Barb]]) || Yes || || || [[Skyrim:Followers#Hirelings|Hire]] him at least once&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Moth gro-Bagol|Moth gro-Bagol]]&lt;br /&gt;
| Orc || Markarth ([[sr:Understone Keep|Understone Keep]]) || || No || Blacksmith || || Complete his favor: [[sr:Coated in Blood|Coated in Blood]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Octieve San|Octieve San]]&lt;br /&gt;
| Breton || [[sr:Solitude|Solitude]] || || No || || || Complete his favor: [[sr:A Few Words with You|A Few Words...]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Odfel|Odfel]]&lt;br /&gt;
| Nord || [[sr:Shor's Stone|Shor's Stone]] || [[Skyrim:Odfel's_House|Odfel's House]] || No || || || None {{VN|not possible?}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Omluag|Omluag]]&lt;br /&gt;
| Breton || Markarth (Markarth Smelter) || || No || || || Complete his favor: [[sr:A Few Words with You|A Few Words...]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Onmund|Onmund]]&lt;br /&gt;
| Nord || [[sr:Winterhold (city)|Winterhold]] ([[sr:College of Winterhold (place)|College of Winterhold]]) || || Yes || || || Complete his favor: [[sr:Onmund's Request|Onmund's Request]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Pavo Attius|Pavo Attius]]&lt;br /&gt;
| Imperial || [[sr:Left Hand Mine|Left Hand Mine]]/[[sr:Kolskeggr Mine|Kolskeggr Mine]] || [[sr:Pavo's House|Pavo's House]] || No || || || [[sr:Kolskeggr Mine (quest)|Clear Kolskeggr Mine]] for him &lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Perth|Perth]]&lt;br /&gt;
| Breton || [[sr:Soljund's Sinkhole|Soljund's Sinkhole]] || || No || || || [[sr:Soljund's Sinkhole (quest)|Clear Soljund's Sinkhole]] for him&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Quintus Navale|Quintus Navale]]&lt;br /&gt;
| Imperial || Windhelm ([[sr:The White Phial (place)|The White Phial]]) || || No || Apothecary* || || Complete [[Skyrim:Repairing the Phial|Repairing the Phial]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Revyn Sadri|Revyn Sadri]]&lt;br /&gt;
| Dark Elf || Windhelm ([[sr:Sadri's Used Wares|Sadri's Used Wares]]) || Sadri's Used Wares || No || General || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Speech|Common}}&amp;lt;/center&amp;gt; || Complete his favor: [[sr:That Was Always There|Plant a stolen item]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Roggi Knot-Beard|Roggi Knot-Beard]]&lt;br /&gt;
| Nord || [[sr:Kynesgrove|Kynesgrove]] || || Yes || || || [[sr:Dungeon Delving (Caves)|Retrieve Roggi's Ancestral Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Romlyn Dreth|Romlyn Dreth]]&lt;br /&gt;
| Dark Elf || Riften ([[sr:Black-Briar Meadery|Black-Briar Meadery]]) || [[sr:Romlyn Dreth's House|Romlyn Dreth's House]] || No || || || Complete his favor: [[sr:Under the Table|Under the Table]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Scouts-Many-Marshes|Scouts-Many-Marshes]]&lt;br /&gt;
| Argonian || Windhelm ([[sr:Argonian Assemblage|Argonian Assemblage]]) || || No || || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Light Armor|Common}}&amp;lt;/center&amp;gt; || Complete his favor: [[sr:A Few Words with You|A Few Words...]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Sondas Drenim|Sondas Drenim]]&lt;br /&gt;
| Dark Elf || [[sr:Darkwater Crossing|Darkwater Crossing]] || || No || || || Complete his favor:[[Skyrim:Delivery|Deliver a note]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Sorex Vinius|Sorex Vinius]]&lt;br /&gt;
| Imperial || Solitude ([[sr:The Winking Skeever|The Winking Skeever]]) || || No || Innkeeper* || || Complete his favor: [[sr:Delivery (Sorex)|Deliver a bottle of rum]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Stenvar|Stenvar]]&lt;br /&gt;
| Nord || Windhelm ([[sr:Candlehearth Hall|Candlehearth Hall]]) || || Yes || || || [[Skyrim:Followers#Hirelings|Hire]] him at least once&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Torvar|Torvar]]&lt;br /&gt;
| Nord || Whiterun ([[sr:Jorrvaskr|Jorrvaskr]]) || None || Yes || || || Complete the Companions Questline&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Vilkas|Vilkas]]&lt;br /&gt;
| Nord || Whiterun ([[sr:Jorrvaskr|Jorrvaskr]]) || Bed (Jorrvaskr) || Yes || || &amp;lt;center&amp;gt;{{Service Icon|Trainer|Two-handed|Master}}&amp;lt;/center&amp;gt; || Complete the Companions Questline&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Vorstag|Vorstag]]&lt;br /&gt;
| Nord || Markarth ([[sr:Silver-Blood Inn|Silver-Blood Inn]]) || Bed (Silver-Blood Inn) || Yes || || || [[Skyrim:Followers#Hirelings|Hire]] him at least once&lt;br /&gt;
|-&lt;br /&gt;
|[[Skyrim:Wilhelm|Wilhelm]]&lt;br /&gt;
| Nord || [[sr:Ivarstead|Ivarstead]] ([[sr:Vilemyr Inn|Vilemyr Inn]]) || || No || Innkeeper || || Complete [[Skyrim:Lifting_the_Shroud|Lifting the Shroud]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spouse's Merchandise ==&lt;br /&gt;
The merchandise that your spouse will sell you depends upon whether or not your spouse was originally a [[Skyrim:Merchants|merchant]] and, if so, what type of merchandise they originally sold.  In each case, the merchandise is typical of a generic merchant of that type.&lt;br /&gt;
&lt;br /&gt;
All standard merchandise is located in a [[Skyrim:Merchant Chest|Merchant Chest]]; it cannot be pickpocketed or stolen.  The merchant chest is restocked every two days.  Also, if you buy any items from your spouse, the gold is placed in the merchant chest, not in their personal inventory, meaning you cannot take it back from your spouse, even a follower spouse.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Merchandise ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Count !! Item !! Details&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Leveled Jewelry (unenchanted) or [[Skyrim:Specialty Gear#Amulets of the Divines|Amulet of the Divines]] || Max 2 (2@25%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled Robes (enchanted) || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Animal Parts|Animal Parts]] || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Leveled [[Skyrim:Gems|Gems]] || Max 2 (2@25%)&lt;br /&gt;
|-&lt;br /&gt;
| ~3 || Leveled [[Skyrim:Generic Magic Apparel|Enchanted Jewelry]] || Max 4 (4@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Leveled [[Skyrim:Ingots|Ingots]] || Best-quality; Max 5 (5@25%)&lt;br /&gt;
|-&lt;br /&gt;
| ~3 || Leveled [[Skyrim:Ore|Ore]]s/[[Skyrim:Charcoal|Charcoal]] || Max 5 (5@50%)&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled [[Skyrim:Potions|Potions]] || Max 15 (15@50%)&lt;br /&gt;
|-&lt;br /&gt;
| ~11 || Leveled [[Skyrim:Soul Gem|Soul Gem]]s (empty and full) || Max 15 (15@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~6 || [[Skyrim:Lockpick|Lockpick]]s || Max 8 (7@75% + 1@100%)&lt;br /&gt;
|-&lt;br /&gt;
| ~11 || Low-level [[Skyrim:Armor|Armor]] (unenchanted) || Max 15 (15@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~19 || Low-level [[Skyrim:Arrows|Arrows]] (batches of 10) || Max 25 (25@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~5 || Low-level [[Skyrim:Weapons|Weapons]] (unenchanted) || Max 7 (7@75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Skyrim:Potion of Cure Disease|Potion of Cure Disease]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~3 || Random Novice [[Skyrim:Spell Tomes|Spell Tomes]] || Max 5 (5@50%)&lt;br /&gt;
|-&lt;br /&gt;
| ~5 || [[Skyrim:Torch|Torch]]es || Best-quality; Max 10 (10@50%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || [[Skyrim:Miscellaneous Items|Miscellaneous Items]] (clutter) || Max 5 (5@75%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Apothecary Merchandise ===&lt;br /&gt;
These are the goods sold if your spouse was originally an apothecary merchant.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Count !! Item !! Details&lt;br /&gt;
|-&lt;br /&gt;
| ~11 || Common [[Skyrim:Ingredients|Ingredients]] || Max 15 (15@75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Common [[Skyrim:Recipes|Recipes]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled Fortify Skill [[Skyrim:Potions|Potions]] || Max 10 (10@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~13 || Leveled Healing [[Skyrim:Potions|Potions]] || Max 15 (5@100% + 10@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled Other [[Skyrim:Potions|Potions]] || Max 10 (10@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled Resist [[Skyrim:Potions|Potions]] || Max 10 (10@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled [[Skyrim:Poisons|Poisons]] || Max 10 (10@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Poison [[Skyrim:Recipes|Recipes]] || Max 1 (1@50%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Skyrim:Potion of Cure Disease|Potion of Cure Disease]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Rare [[Skyrim:Ingredients|Ingredients]] || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Rare [[Skyrim:Recipes|Recipes]] || Max 1 (1@50%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Skyrim:Salt Pile|Salt Pile]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Uncommon [[Skyrim:Ingredients|Ingredients]] || Max 10 (10@75%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith Merchandise ===&lt;br /&gt;
These are the goods sold if your spouse was originally a blacksmith.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Count !! Item !! Details&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Complete leveled set of heavy armor (unmatched, unenchanted; Ebony is best possible) ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Complete leveled set of light armor (unmatched, unenchanted; Glass is best possible) ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Complete leveled set of weapons (one of each type incl. bow except dagger; unenchanted; Ebony is best possible) ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [[Skyrim:Iron Arrow|Iron Arrow]]s ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Skyrim:Iron Ingot|Iron Ingot]]s ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Skyrim:Leather|Leather]]s ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Skyrim:Leather Strips|Leather Strips]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Armor|Armor]] (unenchanted) || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Arrows|Arrows]] (batches of 15) || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~0 || Leveled [[Skyrim:Dagger|Dagger]]s (enchanted) || Max 2 (2@15%)&lt;br /&gt;
|-&lt;br /&gt;
| ~3 || Leveled [[Skyrim:Generic Magic Apparel|Enchanted Armor]] || Max 3 (1@100% + 1@75% + 1@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~0 || Leveled [[Skyrim:Generic Magic Apparel|Enchanted Jewelry]] || Max 2 (2@15%)&lt;br /&gt;
|-&lt;br /&gt;
| ~3 || Leveled [[Skyrim:Generic Magic Weapons|Enchanted Weapons]] || Max 3 (1@100% + 1@75% + 1@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Ingots|Ingots]] || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Ore|Ore]]s/[[Skyrim:Charcoal|Charcoal]] || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled [[Skyrim:Weapons|Weapons]] (unenchanted) || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Skyrim:Pickaxe|Pickaxe]] ||&lt;br /&gt;
|-&lt;br /&gt;
| ~1 || Special items (armor or weapons; 33% chance of being enchanted) || Max 4 (1@100% + 3@10%)&lt;br /&gt;
|-&lt;br /&gt;
| ~19 || [[Skyrim:Leather|Leather]] or [[Skyrim:Leather Strips|Leather Strips]] || Max 25 (25@75%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Innkeeper Merchandise ===&lt;br /&gt;
These are the goods sold if your spouse was originally an [[Skyrim:Inns|innkeeper]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Count !! Item&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Random [[Skyrim:Food#Beverages|drinks]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Random inn [[Skyrim:Food|food]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Skyrim:Salt Pile|Salt Pile]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Merchandise ===&lt;br /&gt;
These are the goods sold if your spouse was originally a spell merchant.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Count !! Item !! Details&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Complete set of Novice [[Skyrim:Spell Tomes|Spell Tomes]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Complete set of Apprentice [[Skyrim:Spell Tomes|Spell Tomes]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Random Adept [[Skyrim:Spell Tomes|Spell Tomes]] || Only if PC's skill level is high enough&lt;br /&gt;
|-&lt;br /&gt;
| ~4 || Leveled Robes (enchanted) || Max 5 (5@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~5 || Leveled [[Skyrim:Scrolls|Scrolls]] || Max 6 (6@75%)&lt;br /&gt;
|-&lt;br /&gt;
| ~8 || Leveled [[Skyrim:Soul Gem|Soul Gem]]s (empty and full) || Max 10 (10@75%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Quests==&lt;br /&gt;
*{{Quest Link|The Bonds of Matrimony}}&lt;br /&gt;
*{{Quest Link|The Gift}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
Marriage allows you to unlock one [[Skyrim:Achievements|achievement]]:&lt;br /&gt;
* {{achievement|Married}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* As of the initial release, there are no [[Skyrim:Khajiit|Khajiit]] or [[Skyrim:Bosmer|Bosmer]] characters that the player can marry (without using console commands on the PC version of the game).&lt;br /&gt;
&lt;br /&gt;
* If your spouse dies, you will not be able to remarry.&lt;br /&gt;
** It appears that if you resurrect your spouse using the console then they are no longer married to you. You can still buy/sell merchandise, but other spouse dialog is not available and, if you moved them to your own house they no longer live there. {{VN}}&lt;br /&gt;
&lt;br /&gt;
* Maramal says to meet back &amp;quot;tomorrow, from dawn til dusk&amp;quot;. Technically this is incorrect; if you first asked him to host the wedding at 1 a.m., he will conduct it at 11 p.m. that night. Simply try waiting some hours (T) until Maramal begins his wedding dialogue.&lt;br /&gt;
&lt;br /&gt;
* Certain quest paths and character interactions can make the disposition quests for some potential spouses permanently unavailable. If you wish to get married to a specific character, do so as early as possible to minimize the risk of this. Additionally, most disposition quests are in a Radiant Group with similar quests, only one of which can be active at a time, so doing a favor for someone else may make your intended's quest unavailable until you complete the &amp;quot;blocking&amp;quot; errand.&lt;br /&gt;
&lt;br /&gt;
* If you are not sure what property a spouse has before marrying them, you can follow your spouse and find out where they usually sleep at night. If they always stay in the same bed, that is usually their property. Next, check if the chests and items near the bed are named in red, indicating that to take from them is stealing. Do the favors or quests required by the potential spouse and check the chests and items near the bed again. If they change from red to non-red, then those items are your spouse's property. Note that some items owned by the potential spouse may not change to non-red until after marriage.  Any items that change from red to non-red in your spouse's house after marriage belong to your spouse.  Likewise, any items still red after marriage never belonged to your spouse.  The same goes for beds: check the ownership of a bed before and after the favor/quest.  If it is still owned afterward, it probably isn't your spouse's property.  Any bed that changes to be unowned after marriage belongs to your spouse.  A spouse can own an entire house or just part of it, especially if they live with other people before marriage.  Special care should be taken with chests, as chests may be owned by other members of the house.  A chest owned by your spouse after marriage is a safe place to put items, whether you move in or not.&lt;br /&gt;
** The chest at the foot of Sylgja's bed is NOT safe storage for her spouse (PS3), though it seems she owns the entire property herself.&lt;br /&gt;
&lt;br /&gt;
* Special care should be taken in determining what property is actually owned by your spouse. Being considered a friend after doing favors for them allows you to take items from where they live without stealing, but that does not mean the spouse owns the whole house. If you are not sure if your spouse owns a house or not, simply put items in chests inside the house AFTER marriage and after you have moved in. If your items disappear after a while, then your spouse probably only owns a bed, not the whole house. You can put items in different areas of the house (and inside chests) to determine the extent of the property owned by your spouse. Sometimes chests belonging to other members of the house exist too, so don't let that hinder your determination of property ownership either. Follow your spouse around to see if they always sleep in the same bed. If so, that bed is your spouse's property. Kill other members living in a business property will usually trigger your spouse to be the default merchant listed, to verify whether they are actually selling the stuff listed.&lt;br /&gt;
&lt;br /&gt;
* If you kill the other merchant or merchants of a business so that your future spouse can become a merchant themselves, they may not give you the marriage dialog to start the marriage. This happens for Camilla Valerius.&lt;br /&gt;
&lt;br /&gt;
* If you decide to store stolen items in your or your spouse's home, some spouses will alert the guards if they see you take the items. This does not apply to stolen items in a container.&lt;br /&gt;
&lt;br /&gt;
*Steps to re-marry:&lt;br /&gt;
**(Select spouse)&lt;br /&gt;
**removefac 51596&lt;br /&gt;
**player.removefac C6472&lt;br /&gt;
**resetquest 74793&lt;br /&gt;
**resetquest 21382&lt;br /&gt;
**setstage 74793 10&lt;br /&gt;
**(wait for 24 hrs)&lt;br /&gt;
&lt;br /&gt;
Then proceed to marry as normal.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{Bug|Some followers will never sleep even after marriage, making it impossible to gain the Lover's Comfort bonus.|confirmed=1}}&lt;br /&gt;
{{Bug|Although listed as possible marriage options, there have been many reports of some NPCs (Lydia being the most common example) as not having the dialogue required for marriage. This can be fixed via the console, in which using the command &amp;lt;code&amp;gt;addfac 19809 1&amp;lt;/code&amp;gt; after clicking on them adds them to the potential marriage options faction.|fixedby=OSP|fixversion=1.5|fixdetail=it is unclear if any NPCs other than Lydia are fixed by this patch}}&lt;br /&gt;
{{Bug|If one of your followers dies before the marriage can take place, their body will turn up at the temple, causing you to fail the wedding ceremony mini-mission. The priests will then ask you to leave, and the bride or groom will storm off, angry. You can make amends by leaving a short cool down period of a couple of hours, and then going and apologizing to Maramal and then your potential spouse. The wedding will take place the following day at the same time. To avoid failing the quest a second time, drag (or use unrelenting force to push) the corpse from out the way of the door. If you are using the PC, you can also use the console to resurrect the follower then apologize to avoid a problem.|OSP|1.2}}&lt;br /&gt;
{{Bug|In most cases the NPC spouse disappears after exiting the Temple of Mara, unless you exit dialogue with Maramal and rush after them before they reach the door. If this happens, you may find your new spouse in the spot where you first met; you can then talk to the person to decide where you'll both live. In some cases, the spouse seems to disappear from the game completely. This is easily solved by using the console command &amp;lt;code&amp;gt;player.moveto (NPC RefID)&amp;lt;/code&amp;gt;, which will move you to the spouse position.|vn=1}}&lt;br /&gt;
** When the spouse disappears, the game still treats a spouse as &amp;quot;alive&amp;quot; even when they have disappeared forever.&lt;br /&gt;
** It is also possible for NPCs who attend your wedding to vanish forever in the aftermath, however this is considerably more rare and seems to only affect Camilla Valerius.&lt;br /&gt;
{{Bug|If you move your spouse directly into your own home, the Lover's Comfort effect may not activate correctly on sleeping. This can be fixed by asking them to move back to their original home (you should get a &amp;quot;Visit your spouse's house&amp;quot; journal update at this point, if things are working properly) and sleeping there to activate the effect, then telling them you want to move to whichever house you actually want to live in. Spouses who stayed at inns before marriage may not actually sleep in those places, but Lover's Comfort should activate if you pay to spend a night at that inn.|vn=1}}&lt;br /&gt;
** This is especially broken if you marry your Housecarl. Telling e.g. Jordis that you should live in ''your'' house in Solitude will ''not'' fix this bug: you have to use the conversation option for &amp;quot;their&amp;quot; house, even though it's the same place.&lt;br /&gt;
{{Bug|If you ask your spouse to move into a house with you, any items that you have stored in the house could disappear and show up under your spouse's Sale option. You will have to buy the items to reclaim them if they are lost. Beware the money-grubber when asking them to move in with you!|vn=1}}&lt;br /&gt;
** It appears that Speechcraft is not a modifier for buying items from your spouse. You will be required to buy the items at full price if you want them back.&lt;br /&gt;
{{Bug|You cannot sleep in Vilkas' bed to gain the Lover's Comfort bonus if you've agreed to stay at his home.|confirmed=1}}&lt;br /&gt;
** You can, however, sleep in your own bed in the Harbinger's room to gain the bonus.&lt;br /&gt;
{{Bug|One day you may find your spouse no longer offers you a Homecooked Meal because the dialogue &amp;quot;Would you mind cooking something for me?&amp;quot; disappears.|confirmed=1}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Forgotten_Vale_Books_Quest&amp;diff=983304</id>
		<title>Skyrim:Forgotten Vale Books Quest</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Forgotten_Vale_Books_Quest&amp;diff=983304"/>
		<updated>2012-07-07T05:02:36Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Bugs */ tweaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Header|Dawnguard}}{{Trail|Dawnguard|Quests}}{{Quest Header&lt;br /&gt;
|Giver=[[Skyrim:Urag_gro-Shub|Urag gro-Shub]]&lt;br /&gt;
|Reward=1000 gold&lt;br /&gt;
|Prev=&lt;br /&gt;
|Conc=&lt;br /&gt;
|Next=&lt;br /&gt;
|Loc=[[Skyrim:College of Winterhold (place)|College of Winterhold]]&lt;br /&gt;
|Image=&lt;br /&gt;
|Imgdesc=&lt;br /&gt;
|description=Bring the Ancient Falmer Tome to [[Skyrim:Urag_gro-Shub|Urag gro-Shub]].&lt;br /&gt;
|ID=DLC1VQFVBooks&lt;br /&gt;
}}[[Category:Skyrim-Dawnguard]] [[Category:Skyrim-Dawnguard-Quests]]&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
#Find an Ancient Falmer Tome.&lt;br /&gt;
#Bring it to [[Skyrim:Urag_gro-Shub|Urag gro-Shub]].&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
After finding an Ancient Falmer Tome, take it to [[Skyrim:Urag_gro-Shub|Urag gro-Shub]] in [[Skyrim:The Arcanaeum|The Arcanaeum]] at the [[Skyrim:College of Winterhold (place)|College of Winterhold]]. He will purchase the book from you for 1000 gold, and give you a translated copy. &lt;br /&gt;
&lt;br /&gt;
'''Possible Books''':&amp;lt;br&amp;gt;&lt;br /&gt;
{{LinkList|Unknown Book, Vol. I|Unknown Book, Vol. II|Unknown Book, Vol. III|Unknown Book, Vol. IV|The Betrayed|Diary of Faire Agarwen|Journal of Mirtil Angoth|Touching the Sky (book)|ns_base=Skyrim}}&lt;br /&gt;
==Notes==&lt;br /&gt;
==Bugs==&lt;br /&gt;
* Sometimes the miscellaneous objective will not show as completed, even when the book is turned in.&lt;br /&gt;
&lt;br /&gt;
==Quest Stages==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|10||{{Quest Comment|Objective is assigned}}: Bring Ancient Falmer Tome to Urag-gro Shub&lt;br /&gt;
}}&lt;br /&gt;
* The following empty quest stages were omitted from the table: 0, 10, 15, 170, 200, 250, 255&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;br /&gt;
&lt;br /&gt;
{{Stub|Quest}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Blackreach&amp;diff=983300</id>
		<title>Skyrim:Blackreach</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Blackreach&amp;diff=983300"/>
		<updated>2012-07-07T04:44:42Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Bugs */ Rewording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Places}}{{Place Summary&lt;br /&gt;
|type=Cave&lt;br /&gt;
|image=SR-place-Blackreach.jpg&lt;br /&gt;
|imgdesc=Inside Blackreach&lt;br /&gt;
|region=[[Skyrim:The Pale|The Pale]]&lt;br /&gt;
|region2=[[Skyrim:Winterhold (region)|Winterhold]]&lt;br /&gt;
|occupants=[[Skyrim:Falmer|Falmer]], [[Skyrim:Dwarven Automatons|Dwarven Automatons]], [[Skyrim:Chaurus|Chaurus]], [[Skyrim:Frost Troll|Frost Troll]], [[Skyrim:Wispmother|Wispmother]], [[Skyrim:Giant|Giant]], [[Skyrim:Vulthuryol|Vulthuryol]]&lt;br /&gt;
|location=Beneath [[SR:Alftand|Alftand]], [[Skyrim:Mzinchaleft|Mzinchaleft]], and [[Skyrim:Raldbthar|Raldbthar]]&lt;br /&gt;
|description=an immense, naturally lit cavern inhabited by hordes of [[SR:Falmer|Falmer]] and containing the ruins of a [[Lore:Dwemer|Dwemer]] city (quest-related). It is approximately 4 square miles in size.&lt;br /&gt;
|locationcode=blackreachcity, blackreachorigin, blackreacharena, blackreachelevatoralftand, blackreachelevatormzinchaleft, blackreachelevatorraldbthar&lt;br /&gt;
|dungeon=1&lt;br /&gt;
|orenum=14&lt;br /&gt;
|orenum2=6&lt;br /&gt;
|orenum3=34&lt;br /&gt;
|orenum4=3&lt;br /&gt;
|orenum5=2&lt;br /&gt;
|orenum6=3&lt;br /&gt;
|orenum7=3&lt;br /&gt;
|orenum8=3&lt;br /&gt;
|oretype=Corundum&lt;br /&gt;
|oretype2=Ebony&lt;br /&gt;
|oretype3=Geode&lt;br /&gt;
|oretype4=Gold&lt;br /&gt;
|oretype5=Moonstone&lt;br /&gt;
|oretype6=Orichalcum&lt;br /&gt;
|oretype7=Quicksilver&lt;br /&gt;
|oretype8=Silver&lt;br /&gt;
|clearable=No&lt;br /&gt;
|level=Min: 18&lt;br /&gt;
}} [[Category:Skyrim-Places-Falmer_Hives]][[Category:Skyrim-Places-Blackreach]]&lt;br /&gt;
The cavern itself is reached by traversing two levels of [[SR:Alftand|Alftand]], a Dwemer ruin. The Dwemer theme continues within the cavern proper, featuring what appears to be a small city, which has long since been claimed by Falmer. The most northern point of the cavern features a Dwemer observatory and a lift to the surface for easy access. It is the only place where [[SR:Crimson Nirnroot|Crimson Nirnroot]] can be found, which was of great interest to the great botanical [[SR:Alchemy|Alchemist]], [[Oblivion:Sinderion|Sinderion]]. The cavern also houses many geode veins, which can be [[SR:Mining|mined]] for [[SR:Soul Gem|soul gems]] using a pickaxe, as well as an assortment of other ore veins scattered around.&lt;br /&gt;
&lt;br /&gt;
Blackreach can be accessed by descending either [[SR:Alftand|Alftand]], [[Skyrim:Mzinchaleft|Mzinchaleft]], or [[Skyrim:Raldbthar|Raldbthar]]. In order to access the entrances to Blackreach, the [[Skyrim:Attunement Sphere|Attunement Sphere]] is needed to reveal the stairs leading to each entrance (obtained from [[Skyrim:Septimus Signus|Septimus Signus]] during the main quest: [[Skyrim:Elder Knowledge|Elder Knowledge]]).&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Zones==&lt;br /&gt;
Blackreach is a huge cavern that can be difficult to navigate, especially since your in-game map will only ever allow you to see part of the cavern.&lt;br /&gt;
&lt;br /&gt;
Most players will first enter Blackreach in the northeast corner, through the door leading to [[Skyrim:Alftand Cathedral|Alftand Cathedral]].  The [[Skyrim:Great Lift at Alftand|Great Lift at Alftand]] is found a short distance to the south; it is one of three [[#Exit Locations|lifts]] that provide direct access to the surface.  Directly across from the Alftand Cathedral entrance is the first of many buildings scattered throughout the cavern:&lt;br /&gt;
* {{Place Link|Sinderion's Field Laboratory}}  This is the only building in Blackreach that contains an [[Skyrim:Alchemy Lab|Alchemy Lab]], an [[Skyrim:Arcane Enchanter|Arcane Enchanter]], a [[Skyrim:Cooking Pot|Cooking Pot]], or a [[Skyrim:Workbench|Workbench]].&lt;br /&gt;
&lt;br /&gt;
One distinctive section of the cavern is the ruined Dwarven city, found in the western part of the cavern.  It contains several buildings:&lt;br /&gt;
* {{Place Link|Debate Hall}}&lt;br /&gt;
* {{Place Link|Hall of Rumination}}&lt;br /&gt;
* {{Place Link|Pumping Station}}&lt;br /&gt;
* {{Place Link|Silent City Catacombs}}&lt;br /&gt;
&lt;br /&gt;
The cavern entrances related to Mzinchaleft are located north of the city, namely the door to [[Skyrim:Mzinchaleft Gatehouse|Mzinchaleft Gatehouse]] (in the northwestern corner of the cavern) and the [[Skyrim:Great Lift at Mzinchaleft|Great Lift at Mzinchaleft]].  Two other buildings are also found along the northern wall of the cavern:&lt;br /&gt;
* {{Place Link|Silent Ruin}}&lt;br /&gt;
* {{Place Link|Reeking Tower}}&lt;br /&gt;
&lt;br /&gt;
The southern part of Blackreach is dominated by waterfalls plunging into a lake far below the rest of Blackreach.  The entrances related to Raldbthar are to the southeast, namely [[Skyrim:Raldbthar Deep Market|Raldbthar Deep Market]] and the [[Skyrim:Great Lift at Raldbthar|Great Lift at Raldbthar]].  The [[Skyrim:Tower of Mzark|Tower of Mzark]] is on a spire to the southwest.  Several buildings are scattered around the edges of the lake:&lt;br /&gt;
* {{Place Link|Derelict Pumphouse}}&lt;br /&gt;
* {{Place Link|Farm Overseer's House}}&lt;br /&gt;
* {{Place Link|War Quarters}}&lt;br /&gt;
&lt;br /&gt;
[[File:SR-map-Blackreach.jpg|thumb|200px|Complete map of Blackreach]]&lt;br /&gt;
&lt;br /&gt;
==Exit Locations==&lt;br /&gt;
[[File:Blackreachoverlay.jpg|thumb|right|Exits]]&lt;br /&gt;
Once you enter Blackreach, there are several different exits from Blackreach to Skyrim.  The quickest way to the surface is by using any of the &amp;quot;Great Lifts&amp;quot;, which are effectively elevator shafts leading to gatehouses on the surface.  These lifts can only be accessed from Blackreach, however once you open the gate at the top of the lift it becomes a new access point for Blackreach, with a quick-travel marker on your map. One other exit, namely [[Skyrim:Tower of Mzark|Tower of Mzark]], must also be initially accessed from Blackreach.&lt;br /&gt;
&lt;br /&gt;
Lift locations:&lt;br /&gt;
* [[Skyrim:Great Lift at Alftand|Great Lift at Alftand]]&lt;br /&gt;
* [[SKyrim:Great Lift at Mzinchaleft|Great Lift at Mzinchaleft]]&lt;br /&gt;
* [[Skyrim:Great Lift at Raldbthar|Great Lift at Raldbthar]]&lt;br /&gt;
&lt;br /&gt;
Other exits:&lt;br /&gt;
&lt;br /&gt;
* [[Skyrim:Alftand|Alftand]]&lt;br /&gt;
* [[Skyrim:Mzinchaleft|Mzinchaleft]]&lt;br /&gt;
* [[Skyrim:Raldbthar|Raldbthar]]&lt;br /&gt;
* [[Skyrim:Tower of Mzark|Tower of Mzark]]&lt;br /&gt;
&lt;br /&gt;
==Related Quests==&lt;br /&gt;
* {{Quest Link|Discerning the Transmundane}}&lt;br /&gt;
*{{Quest Link|Elder Knowledge}} &lt;br /&gt;
*{{Quest Link|A Return To Your Roots}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*For historical information on Blackreach, see the [[Lore:Blackreach|lore article]].&lt;br /&gt;
*Using the Unrelenting Force shout on the large orange globe hanging above the Silent City will summon [[Skyrim:Vulthuryol|Vulthuryol]], a dragon, to attack you.&lt;br /&gt;
*There are 36 geode veins scattered throughout Blackreach: 34 in the cavern itself, and 2 in [[Skyrim:Silent City Catacombs|Silent City Catacombs]]. 23 of these geode veins can be [[Skyrim:Mining|mined]] to yield level-dependent empty soul gems (grand soul gems appear starting at level 30; black soul gems at level 31{{vn}}).  However, the other 13 geode veins are no different from standard corundum ore veins; these veins will always yield three [[Skyrim:Corundum Ore|Corundum Ore]], with a chance of also yielding one or more regular [[Skyrim:gems|gems]].&lt;br /&gt;
*Even though it's a dungeon, in-game it's considered to be outdoors. This can be troublesome for some vampire players. It also makes the [[Skyrim:Storm Call|Storm Call]] shout usable, but not the [[Skyrim:Call Dragon|Call Dragon]] shout.&lt;br /&gt;
* One copy of the [[Skyrim:Heavy_Armor|Heavy Armor]] [[Skyrim:Skill Books|skill book]] ''[[Skyrim:2920,_MidYear,_v6|2920, MidYear, v6]]'' can be found on a table at the top of the stands overlooking the ring (with the lever activating a rotating blade trap) just south of the [[Skyrim:War_Quarters|War Quarters]].&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
{{bug|Lifts to the surface can occasionally cause the game to effectively freeze on the loading screen, barring all actions apart from quick-loading. &lt;br /&gt;
**{{Pc22}} This can be fixed by pressing tilde and waiting 5-10 seconds, then pressing tilde again to close the console, or by repeatedly pressing Q to open the favorites menu. This can also be prevented entirely by temporarily disabling autosaves on traveling, and then enabling them after using the lifts.}}&lt;br /&gt;
***This appears to have been fixed by the 1.6 patch released on or about June 12, 2012.&lt;br /&gt;
{{bug|Attempting to exit at Mzinchaleft and immediately returning can cause Blackreach to have normal daylight, just like any area above ground.}}&lt;br /&gt;
{{bug|Entering a Falmer hut at the southwest end of Blackreach can cause you to become stuck permanently inside. For some reason, the collision around the hut's doorway allows the player to enter but never to exit. This can also be observed with a Falmer should one spawn within the hut.}}&lt;br /&gt;
** If you're a Werewolf, you can enter Beast Form to get unstuck.&lt;br /&gt;
** If a Falmer approaches you can unstick yourself by performing an instant kill attack (e.g., decapitation).&lt;br /&gt;
* Using the Fireball spell on a falmer may cause the game to crash.&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Arch-Curate_Vyrthur&amp;diff=983264</id>
		<title>Skyrim:Arch-Curate Vyrthur</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Arch-Curate_Vyrthur&amp;diff=983264"/>
		<updated>2012-07-07T02:33:13Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Header|Dawnguard|ns=Skyrim}}&lt;br /&gt;
{{NPC Summary&lt;br /&gt;
|essential=&lt;br /&gt;
|city=&lt;br /&gt;
|loc=[[Skyrim:Forgotten Vale|Forgotten Vale]]&lt;br /&gt;
|house=&lt;br /&gt;
|race=[[Lore:Altmer|Altmer]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Vyrthur&lt;br /&gt;
|refid=xx006C13&lt;br /&gt;
|baseid=xx003788&lt;br /&gt;
|image=SR-npc-Arch-Curate Vyrthur.jpg&lt;br /&gt;
|imgdesc=Arch-Curate Vyrthur&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|health=300+(PC-1.2)&amp;amp;times;12&lt;br /&gt;
|level=PC&amp;amp;times;1.2 (range&amp;amp;#061;15-75)&lt;br /&gt;
|magicka=150+(PC-1.2)&amp;amp;times;6&lt;br /&gt;
|mod=[[Skyrim:Dawnguard|Dawnguard]]&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|perks=[[Skyrim:Armor Boost|Armor Boost]]; [[Skyrim:Augmented Frost|Augmented Frost]] (rank 2); [[Skyrim:Augmented Shock|Augmented Shock]] (rank 2); [[Skyrim:Custom Fit|Custom Fit]]; [[Skyrim:Extra Damage 2|Extra Damage 2]]; [[Skyrim:Magic Resistance|Magic Resistance]] (rank 2); [[Skyrim:Regeneration|Regeneration]]; [[Skyrim:Respite|Respite]]&lt;br /&gt;
|skills='''[[Skyrim:Destruction|Destruction]]''', '''[[Skyrim:Sneak|Sneak]]''', [[Skyrim:Conjuration|Conjuration]], [[Skyrim:Light Armor|Light Armor]]&lt;br /&gt;
|stamina=50&lt;br /&gt;
}} [[Category:Skyrim-Dawnguard-NPCs]] [[Category:Skyrim-Dawnguard]]&lt;br /&gt;
'''Arch-Curate Vyrthur''' is a [[Skyrim:Snow Elf|Snow Elf]] [[Skyrim:Vampire|vampire]] in [[Skyrim:Forgotten Vale|Forgotten Vale]]. He is the brother of [[Skyrim:Knight-Paladin Gelebor|Knight-Paladin Gelebor]]. He is essentially the cause of the Dawnguard storyline as he created the legend of the day which vampires would no longer fear the sun. His reasoning was because he was angry with [[Lore:Auri-El|Auri-El]] not rescuing him from becoming a vampire and wanted to hurt Auri-El by hurting his influence on [[Lore:Nirn|Nirn]].&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Touching the Sky}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Though he is referred to in gameplay as a Snow Elf, he is considered to be an Altmer by game files.&lt;br /&gt;
&lt;br /&gt;
*Vyrthur also carries a unique set of Ancient Falmer Armor which can be upgraded with [[Skyrim:Moonstone|refined moonstone]].&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:SlyKhajiit/Walks-the-Earth&amp;diff=983155</id>
		<title>User talk:SlyKhajiit/Walks-the-Earth</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:SlyKhajiit/Walks-the-Earth&amp;diff=983155"/>
		<updated>2012-07-06T22:43:51Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bravo! this is no doubt one of the best pages ive ever seen!--[[User:Zargox bloodeye|Zargox bloodeye]] 22:33, 6 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, well thanks so much! I'm very glad you appreciate it. Like I said, if you want help, feel free to ask. --[[User:SlyKhajiit|SlyKhajiit]] 22:43, 6 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Zargox_bloodeye&amp;diff=983141</id>
		<title>User talk:Zargox bloodeye</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Zargox_bloodeye&amp;diff=983141"/>
		<updated>2012-07-06T22:22:34Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
&lt;br /&gt;
Hello Zargox bloodeye! Welcome to UESPWiki. It's always good to have new members. If you would like to help improve any of our pages, you may want to take a look at the following links:&lt;br /&gt;
&lt;br /&gt;
* '''[[UESPWiki:Policies and Guidelines|Policies and Guidelines]]''': UESPWiki standards and expectations&lt;br /&gt;
* '''[[Help:Contents|Help Contents]]''': a list of in-depth Help pages&lt;br /&gt;
* '''[[Help:Quick Editing Guide|Quick Editing Guide]]''': a quick guide to wiki markup&lt;br /&gt;
* '''[[UESPWiki:Getting Started|Getting Started]]''': how you can help&lt;br /&gt;
&lt;br /&gt;
If you would like to spice up your [[Special:Mypage|userpage]], [[UESPWiki:Userboxes|click here]] for a list of userboxes you can use, including a guide to making your own.&lt;br /&gt;
&lt;br /&gt;
When you're editing, it's always a good idea to leave [[Help:Edit Summary|edit summaries]] to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Also, the &amp;quot;[[Help:Show Preview|show preview]]&amp;quot; button is a great way to view the changes you've made so far without actually saving the page (our [[UESPWiki:Patrollers|patrollers]] really appreciate it!).&lt;br /&gt;
&lt;br /&gt;
Feel free to practice editing in the [[UESPWiki:Sandbox|sandbox]] or discuss the games in the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://forums.uesp.net/ forums]&amp;lt;/span&amp;gt;. If you need any help, don't hesitate to contact one of our [[UESPWiki:Mentor Program|mentors]]. Have fun! —[[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:52, 15 June 2012 (UTC)&lt;br /&gt;
:Don't forget about the show preview button Zargox. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:46, 16 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
ya i kinda screwed up then--[[User:Zargox bloodeye|Zargox bloodeye]] 14:47, 16 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Overwriting ==&lt;br /&gt;
&lt;br /&gt;
Zargox, you need to be very careful when posting on talk pages, this is the third time you have &amp;quot;deleted&amp;quot; posts by asking questions over them. All posts are kept for future reference, and it is not acceptable to blank those pages. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:59, 17 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
sorry whenever i write things like that i always screw up ill refrain from using then talk page unless i really need to[[User:Zargox bloodeye|Zargox bloodeye]] 15:04, 17 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
Hi there Zargox! I just read over your profile and fan fiction and it's cool to find someone enthusiastic about their characters and their backgrounds. Also, I noticed that your headings are inside of those tan boxes. Do you want them to be like that? If not, you can put your headings into bigger text by putting equal signs ( = ) on either side of the text you want to make your heading.&lt;br /&gt;
&lt;br /&gt;
Or, if you just wanted your titles to be in the center, you can just use the proper command, &amp;lt; center &amp;gt; on the left side of the word(s) and &amp;lt; / center &amp;gt; on the right, without the spaces of course. Example: &amp;lt;center&amp;gt;My Character&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you need more help with some simple formatting, let me know! Or if you want to get some ideas for your very own page for your character, take a look at the one I made: [[User:SlyKhajiit/Walks-the-Earth|SlyKhajiit/Walks-the-Earth]]&lt;br /&gt;
&lt;br /&gt;
Have a good one! --[[User:SlyKhajiit|SlyKhajiit]] 22:22, 6 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Ysolda&amp;diff=983132</id>
		<title>Skyrim talk:Ysolda</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Ysolda&amp;diff=983132"/>
		<updated>2012-07-06T22:11:33Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* vanashing act */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ysolda does sleep in Honeyside ==&lt;br /&gt;
I found out that she actually does sleep, but very rarely. I have only seen her once sleeping. {{unsigned|143.238.118.50|10:57, 17 January 2012}} &lt;br /&gt;
&lt;br /&gt;
== Ysolda can inherit Whiterun inn ==&lt;br /&gt;
I found out today that you can make Ysolda inherit the inn in whiterun by killing Hulda. Stabbed her in the back at night with Ysolda in the inn, and Ysolda ran around the counter and immediately took her place renting rooms etc.&lt;br /&gt;
&lt;br /&gt;
--[[Special:Contributions/98.229.50.19|98.229.50.19]] 17:55, 24 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Anyone knows who's Ysolda's voice actress ? She seems to have a distinct voice from other Nord women.&lt;br /&gt;
--[[Special:Contributions/88.162.105.16|88.162.105.16]] 05:31, 4 December 2011 (UTC)&lt;br /&gt;
: Nevermind, she has generic Nord voice like the other female Nord NPCs.--[[Special:Contributions/80.15.18.26|80.15.18.26]] 15:11, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ysolda, greenish/darkish face ==&lt;br /&gt;
&lt;br /&gt;
I just wanted to get people's experience. Is Ysolda's face (or whole body for that matter) a little greenish or darkish in color compared to your average nord woman?&lt;br /&gt;
&lt;br /&gt;
I never noticed it before, then i saw a screenshot at another skyrim-centric website. And then after i married her (i have a nude mod) i noticed her face isn't quite the same color as her body. It could just be the mod, but then i remembered the screenshot i saw. is it the same for everyone? [[Special:Contributions/112.198.171.38|112.198.171.38]] 15:21, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
This happens with quite a few NPCs. Skyrim tackles this a lot better than previous Bethesda games but they haven't ironed it out completely. I fixed it by setting Ysolda's complexion type to SkinHeadFemaleNordComplexion_Frekles in the Creation Kit. You can do this with the [http://skyrim.nexusmods.com/downloads/file.php?id=4554 NPC Editor] too. [[Special:Contributions/92.10.131.206|92.10.131.206]] 00:02, 19 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Console command ==&lt;br /&gt;
&lt;br /&gt;
I just removed the note about console commands that can be used to set Ysolda to be a follower. The console allows many things, and setting NPCs to function as followers is just one of them. This is not specific to Ysolda, and so doesn't belong on this page. Thought I'd clarify as I messed up with the edit and comment. That's all. --[[Special:Contributions/188.203.162.222|188.203.162.222]] 23:09, 12 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marriage Bug ==&lt;br /&gt;
&lt;br /&gt;
There seems to be a problem when marrying ysolda. you cant get the lover's comfort buff, which is the main reason for most people to marry in the first place.&lt;br /&gt;
you dont even get the buff when sleeping in the same bed with her, you only get &amp;quot;well rested&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:you can. you just need to ask her to move back to her house, sleep there at least once, and then you'll get it. you can then have her move to any other residence you or she owns and you'll continue to get it.&lt;br /&gt;
&lt;br /&gt;
::i have tried this and it did not work.  there may be more of a problem with ysolda lover's comfort bonus.&lt;br /&gt;
&lt;br /&gt;
== Make Ysolda a merchant before marriage? ==&lt;br /&gt;
&lt;br /&gt;
Is there a way to use console commands so that Ysolda can become a merchant before you marry her or when you are married and living in her house?&lt;br /&gt;
&lt;br /&gt;
:I'm not sure what you mean. She automatically becomes a merchant once you marry her (most spouses do, i think). And like what was said above, you could kill Hulda, and Ysolda could inherit the Bannered Mare. But I'm not sure what happens if you do that before/after marrying her.[[User:ForsakenOne|ForsakenOne]] 15:38, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sanguine quest ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you marry her before the Sanguine quest she will still run the same dialogue as if you found her in the shops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Does this mean if you marry her before the quest her dialogue before the quest is the same as if you found her in the shops, or if you marry her before it her dialogue afterwards is the same?&lt;br /&gt;
:Marrying her has no effect on her quest dialogue whatsoever, you will also have to talk to her in whatever house she now lives in too.[[User:RIM|RIM]] 18:29, 21 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ysolda DOES sleep in Honeyside ==&lt;br /&gt;
&lt;br /&gt;
Not sure where this came from, but Ysolda does sleep in Honeyside. I took this note out.  I'm married to her and live in Honeyside, and she sleeps there less often than other houses, but she does sleep there. [[Special:Contributions/71.91.113.76|71.91.113.76]] 02:18, 24 January 2012 (UTC)Joshua&lt;br /&gt;
&lt;br /&gt;
* FYI, I am married to Ysolda and we live in Proudspire Manor in Solitude.  I have over 200 hours of game time in, and I've NEVER seen her sleep there.  Just an observation, that's all. [[User:Marlos|Marlos]] 21:06, 28 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I have seen Ysolda sleep in my house in Windhelm.&lt;br /&gt;
&lt;br /&gt;
Ysolda lives in Proudspire manor with me as well, and even though she doesn't sleep in my bed, she sleeps in the bedroll in my basement. Very strange. :/ [[Special:Contributions/72.68.154.112|72.68.154.112]] 22:49, 2 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Could not marry Ysolda ==&lt;br /&gt;
&lt;br /&gt;
I never had an option to marry Ysolda, I don't know why. Other marriable NPCs were OK, but Ysolda didn't seem to give me a chance. I even approached her with a mammoth tusk (I know that she wants one to trust you) but alas, no dialog option appeared neither for the mammoth tusk quest nor for marriage. {{uns|Schlingel}}&lt;br /&gt;
:Possibly another Rare Gifts radiant quest was active and therefore blocking Ysolda's quest. [[User:GrogGrogGrog|GrogGrogGrog]] 07:05, 23 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== mammoth tusks ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't this article mention the mammoth tusk(s) in the unlocked chest outside her house? I took 2 tusks from there before I met her. It so happened that I left the Arcane Enchanter out the back door the first time I was there, and explored that side of the city.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 15:18, 2 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If anywhere, that would go in the [[Skyrim:Mammoth Tusks|Mammoth Tusks]] entry, but only if it's guaranteed that they'll be there for everyone. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:11, 23 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Seems to be level dependent. At 10, there were mammoth tusks. Tried again at 6 today, there were horker tusks.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 06:35, 3 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Essential status==&lt;br /&gt;
&lt;br /&gt;
Quest notes for patch 1.5 say that Ysolda now cannot be killed before starting A Night to Remember. Does this mean she is now essential always, or merely until she has played her part in that quest? (One of you crazed murderers must know the answer.) [[User:GrogGrogGrog|GrogGrogGrog]] 07:18, 23 March 2012 (UTC)&lt;br /&gt;
:That probably means that she will be essential provided one does not start A Night to Remember. And even though she is also set as essential during the quest, she most likely will lose her essential status upon completion of that quest. Hope that was helpful. [[Special:Contributions/72.68.154.112|72.68.154.112]] 22:47, 2 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Won't die ==&lt;br /&gt;
&lt;br /&gt;
I have completed all quests involving her and she still won't die.... {{unsigned|99.194.189.255|9 April 2012}}&lt;br /&gt;
&lt;br /&gt;
== Ysolda Remains Essential ==&lt;br /&gt;
&lt;br /&gt;
''moved from [[Skyrim_talk:Skyrim]]''&lt;br /&gt;
&lt;br /&gt;
I've noticed either a possible bug in game, or a misleading &amp;quot;Note&amp;quot; on Ysolda's page. On her page it says that she &amp;quot;is essential until her part in A Night To Remember is completed,&amp;quot; implying that once you have completed the quest, she will change to &amp;quot;unessential&amp;quot; status. On my game however, I completed that quest yet she is still unable to die. This isn't really a problem, but I'm just wanting to clarify if this is a glitch or just a misleading statement. ---[[User:Gamer3427|Gamer3427]] 04:40, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ysolda disappears from game after A Night to Remember ==&lt;br /&gt;
&lt;br /&gt;
So I decided to do the quest, 'A Night to Remember' and Ysolda talks about her ring and I finish the quest. Afterwards, I go looking for her so that I can marry her, and she has just vanished! I decided to use the player.moveto console code, and it just took me to her house, but her house was empty. If it helps, I finished Battle for Whiterun between A Night to Remember and her disappearance. Thanks for any help. {{Uns2|17:44, 13 May 2012|86.147.125.53}}&lt;br /&gt;
:She might be dead. Check the Hall of the Dead for her coffin or urn. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:53, 13 May 2012 (UTC)&lt;br /&gt;
::I just checked there and her clothes and items were all randomly on the floor. There's no coffin with her name on or anything like that. Thanks anyway though :-). {{Uns2|18:10, 13 May 2012|86.147.125.53}}&lt;br /&gt;
&lt;br /&gt;
== Maramal won't marry us ==&lt;br /&gt;
&lt;br /&gt;
So I did everything needed to marry Ysolda and twice now Maramal just stares at me during the wedding. No idea why either. Haven't found a way to fix it. Level 27, wearing the Amulet of Mara, she IS at the wedding, I have tried to marry her twice now. Doesn't work. Kinda pisses me off. {{Uns2|22:20, 18 June 2012|208.107.64.136}}&lt;br /&gt;
&lt;br /&gt;
:Are you on the PC, and if so, do you have any mods installed that might be altering her dialogue? The 1.6 patch introduced a wide-ranging bug that causes modified dialogues not to play. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:21, 19 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Same happened here with Camilla Valerius. I really hate how marriage doesn't work most of the time. {{uns2|20:55, 1 July 2012|86.145.71.0}}&lt;br /&gt;
&lt;br /&gt;
== vanashing act ==&lt;br /&gt;
&lt;br /&gt;
im really confusd on something after i married ysolda and she walked out of the temple of mara she dissapered  i checked proudspide,breezehome,her house,and whiteruns hall of the dead no trace of her.were did she go?[[User:Zargox bloodeye|Zargox bloodeye]] 21:56, 6 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This is an unfortunate bug that sometimes occurs with quite a few (possibly all) spouses. The only fix is to reload a save from before the marriage ceremony and make sure you tell Ysolda where to live before she can leave the temple. I would suggest console commands, but I'm aware you play on the Xbox. --[[User:SlyKhajiit|SlyKhajiit]] 22:11, 6 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Sardok&amp;diff=983115</id>
		<title>User talk:Sardok</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Sardok&amp;diff=983115"/>
		<updated>2012-07-06T21:39:23Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: Created page with 'Hey there Sardok! Welcome to UESPWiki. It's always good to have new members. And it's always nice to see the wiki helping out new users with its information. If you would like to...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey there Sardok! Welcome to UESPWiki. It's always good to have new members. And it's always nice to see the wiki helping out new users with its information. If you would like to help improve any of our pages, you may want to take a look at the following links:&lt;br /&gt;
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When you're editing, it's always a good idea to leave [[Help:Edit Summary|edit summaries]] to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Also, the &amp;quot;[[Help:Show Preview|show preview]]&amp;quot; button is a great way to view the changes you've made so far without actually saving the page (our [[UESPWiki:Patrollers|patrollers]] really appreciate it!).&lt;br /&gt;
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Feel free to practice editing in the [[UESPWiki:Sandbox|sandbox]] or discuss the games in the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://forums.uesp.net/ forums]&amp;lt;/span&amp;gt;. If you need any help, don't hesitate to contact one of our [[UESPWiki:Mentor Program|mentors]]. Have fun! —[[User:SlyKhajiit|SlyKhajiit]] 21:39, 6 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Serana&amp;diff=983064</id>
		<title>Skyrim:Serana</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Serana&amp;diff=983064"/>
		<updated>2012-07-06T20:11:11Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Notes */ I'm entirely sure if that note really belonged. Plus, the grammar was off.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Header|Dawnguard|ns=Skyrim}}{{NPC Summary&lt;br /&gt;
|essential=Yes&lt;br /&gt;
|city=&lt;br /&gt;
|loc=[[Skyrim:Dimhollow Cavern|Dimhollow Cavern]]&lt;br /&gt;
|house=Castle Volkihar&lt;br /&gt;
|race=Nord&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=[[Skyrim:Classes#Vampire|Vampire]]&lt;br /&gt;
|follower=Yes&lt;br /&gt;
|refid=xx002B74&lt;br /&gt;
|baseid=xx002B6C&lt;br /&gt;
|image=SR-npc-Serana.jpg&lt;br /&gt;
|imgdesc=Serana&lt;br /&gt;
|aggress=Unaggressive&lt;br /&gt;
|faction={{Faction|DLC1SeranaCrimeFaction}}; {{Faction|DLC1SeranaFaction}}&lt;br /&gt;
|health=100+(PC-1)&amp;amp;times;9&lt;br /&gt;
|level=PC&amp;amp;times;1 (range&amp;amp;#061;12-50)&lt;br /&gt;
|magicka=50+(PC-1)&amp;amp;times;4&lt;br /&gt;
|mod=[[Skyrim:Dawnguard|Dawnguard]]&lt;br /&gt;
|moral=No Crime&lt;br /&gt;
|perks=[[Skyrim:Augmented Frost|Augmented Frost]] (rank 1); [[Skyrim:Bladesman|Bladesman]] (rank 1); [[Skyrim:Custom Fit|Custom Fit]]; [[Skyrim:Fighting Stance|Fighting Stance]]; [[Skyrim:Hack and Slash|Hack and Slash]]; [[Skyrim:Magic Resistance|Magic Resistance]] (rank 1); [[Skyrim:Necromancy|Necromancy]]&lt;br /&gt;
|skills='''[[Skyrim:Sneak|Sneak]]''', [[Skyrim:Conjuration|Conjuration]], [[Skyrim:Light Armor|Light Armor]], [[Skyrim:One-handed|One-handed]]&lt;br /&gt;
|stamina=50+(PC-1)&amp;amp;times;2&lt;br /&gt;
}} [[Category:Skyrim-Dawnguard-NPCs]] [[Category:Skyrim-Dawnguard]]&lt;br /&gt;
'''Serana''' is a Nord [[SR:Vampire|vampire]] found inside a sarcophagus in [[Skyrim:Dimhollow Cavern|Dimhollow Cavern]]. She is the long lost daughter of [[Skyrim:Lord Harkon|Lord Harkon]] and she is in possession of an elder scroll. She will know if the player is a vampire or not and she will ask you to take her to  [[Skyrim:Castle Volkihar|Castle Volkihar]]. At the end of the [[Skyrim:Dawnguard (faction)|Dawnguard]] quest line, after defeating Lord Harkon, you can ask her to turn you into a [[Skyrim:Vampire Lord|Vampire Lord]]. She can transform any elven arrows in your possession into [[Skyrim:Bloodcursed Elven Arrow|Bloodcursed Elven Arrows]] after obtaining [[Skyrim:Auriel's Bow|Auriel's Bow]], regardless of which side the player favors. &lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Awakening‎}}&lt;br /&gt;
* {{Quest Link|Bloodline‎}}&lt;br /&gt;
* {{Quest Link|Prophet (Vampire)}}&lt;br /&gt;
* {{Quest Link|Prophet (Hunter)}}&lt;br /&gt;
* {{Quest Link|Chasing Echoes‎}}&lt;br /&gt;
* {{Quest Link|Beyond Death‎}}&lt;br /&gt;
* {{Quest Link|Unseen Visions‎}}&lt;br /&gt;
* {{Quest Link|Touching the Sky‎}}&lt;br /&gt;
* {{Quest Link|Kindred Judgment‎}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*If you side with the vampires, Serana will be more violent as opposed to with the Dawnguard which may cause a problem if you aren't kill-happy.&lt;br /&gt;
*After returning from the [[Skyrim:Soul Cairn|Soul Cairn]], the player can ask Serana to make him/her a Vampire Lord.&lt;br /&gt;
*After completing the quest [[Skyrim:Beyond Death|Beyond Death]] the player can ask Serana to marry them and she will say that even walking near a temple scares her, and will refuse to marry the player. Despite this however, she will follow the player into any of the temples.&lt;br /&gt;
*You can convince her to cure herself of her vampirism and she will go to [[Skyrim:Morthal|Morthal]] and do so.&lt;br /&gt;
*While traveling with Serana she uses either an elven dagger, an absorb health spell, a spell to resurrect dead opponents, a powerful shock spell, or some combination of these. However, she will use the resurrection spell on the closest dead body even if there is a more powerful one nearby. This can lead her to resurrect weak or even useless enemies such as a rabbit or fox.&lt;br /&gt;
*While following you, Serana tends to use any nearby [[Skyrim:Activities#Crafting|crafting]] apparatus.&lt;br /&gt;
*When inside, Serana's resurrection spell is able to penetrate walls and revive dead bodies you cannot see.&lt;br /&gt;
*Even after you finish the questline Serana is considered an essential character and cannot be killed. This can make her a very valuable follower, as she is already quite powerful.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*Even after completing [[Skyrim:Touching the Sky|Touching the Sky]], Serana will sometimes say that she will meet you at Darkfall Cave when dismissed as a follower.&lt;br /&gt;
&lt;br /&gt;
*While Serana is your follower, Vampiric Drain may cause extremely low amounts of damage.&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Community_Portal&amp;diff=982929</id>
		<title>UESPWiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Community_Portal&amp;diff=982929"/>
		<updated>2012-07-06T15:42:39Z</updated>

		<summary type="html">&lt;p&gt;SlyKhajiit: /* Do you have Danwguard? Please sign!!! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protection|move=full}}{{UESPWiki Trail}}{{TOCright|limit=3}} __NEWSECTIONLINK__ [[Category:Message Boards|{{PAGENAME}}]]&lt;br /&gt;
This is the '''main discussion forum''' used for community-wide discussions about UESP's operations, policies, design, and improvement. &lt;br /&gt;
&lt;br /&gt;
All members of the community are welcome to contribute to this page.  Please sign and date your post by typing &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; or clicking the signature icon in the edit toolbar.  If you would like to start a new inquiry, please place it at the bottom of the page with a two-tier (==) heading.&lt;br /&gt;
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&amp;lt;table style=&amp;quot;background-color:#FCF3E0; border:1px solid #E3C499; padding:0.5em; margin:0 1em 1em 0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Other pages for community-wide or general questions include:&lt;br /&gt;
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In addition, past discussions from the Community Portal can be found at:&lt;br /&gt;
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&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;{{LE|Active Discussions}}&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many discussions of community-wide interest are held on pages other than the community portal.  Discussions about specific policies belong on the policy talk pages, for example.  The following table lists other discussions that are currently in progress on other talk pages.  If you start a discussion on another talk page, please add it to this list. If a discussion listed here has been inactive (i.e., no comments of any type in at least a week), please remove it from the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Location !! Date Started !! Topic&lt;br /&gt;
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|'''[[UESPWiki_talk:Policies_and_Guidelines#Unwanted_Additions|Unwanted Additions]]''' || December 29 || Discussion of content policies that are largely unofficial&lt;br /&gt;
|-&lt;br /&gt;
|'''[[UESPWiki:Community Portal/Quest Item Redirects|Quest Item Redirects]]''' || January 7 || Pointing quest items to quest pages, and how to relay such information&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Effect Icons ==&lt;br /&gt;
&lt;br /&gt;
Just to let everyone know, there was a minor issue with a template change that I just made that has caused all the Morrowind effect icons to disappear. While in truth, I wasn't expecting this to happen, I'm going to take advantage of this to put some changes into place that rpeh and I [[User_talk:Joram#Navimg_Template|discussed]] two years ago. I could just revert, but rather than bog down the server with reverting it now, then unreverting it again later, I figure the Morrowind users can probably live without effect icons for a short time. I'm hoping to address the issue tonight, but if not, then at the latest, I'll have them back up tomorrow. Oblivion and Skyrim space should be unaffected, since they never had the icons in the first place, though per the discussion, I may well end up adding icons for Oblivion and Skyrim in harmonizing our approach. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:41, 15 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Okay, for those who are following along ;), the bot is just going through and making the necessary changes to the various ingredients pages in all namespaces. You should slowly see icons appearing on [[Morrowind:Ingredients]] as it does each page. In theory, you shouldn't see any visible changes to any other pages. If you do, or if the bot appears to have badly goofed, please let me know. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 15 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::While we're on the subject, some icons on ''effect'' pages in Morrowind space (e.g., [[Morrowind:Almsivi Intervention]]) had custom names for the hover text but most didn't. For consistency within Morrowind space and with other gamespaces, I've opted to remove them all (about a dozen, I think). They will now just show the file name like everything else already does.&lt;br /&gt;
&lt;br /&gt;
::Also, as a result of this change, once the bot's done and I've made a few more template changes, we should have effect icons showing up on ''ingredient'' pages in Oblivion and Skyrim space, not just Morrowind space any more (e.g., [[Skyrim:Ingredients|Ingredients]]). &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:29, 17 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} Okay, at the risk of talking to myself some more ;), the updates went reasonably well and we now have icons on pages like [[Oblivion:Ingredients]] and [[Skyrim:Ingredients]]. What I was forgetting was that GIFs don't scale well on the wiki. Unless somebody has some urge to recapture all those icons at a decent colour-depth, I'll look into mass converting the existing ones to PNGs using .NET. (&amp;lt;s&amp;gt;And if anyone has suggestions for good software to do that, I'm all ears. I've never done any programmatic graphic processing, though I'm sure Google will suggest something.&amp;lt;/s&amp;gt; Turns out it's stupidly simple...it's built into .NET and properly supports transparency.)&lt;br /&gt;
&lt;br /&gt;
In the mean time, I need community opinion: should I leave the rather funky-looking GIF icons up, or should I remove any that are GIFs and only display JPGs/PNGs? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:46, 17 April 2012 (UTC)&lt;br /&gt;
:For now, I think leaving the 'funky' GIF icons up is better, but that's just my opinion. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 05:48, 17 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Okay, that turned out to be ''far'' easier than I expected. I'm just uploading PNG versions of the images now, though I won't be able to actually put them in place till tomorrow...it's too late and my brain is fried from programming most of the night. Just for reference, here's the difference between the two after resizing from 64px down to 16px: {{deleted|File:O-charm.gif{{!}}16px}}[[File:OB-icon-Charm.png|16px]] &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:57, 17 April 2012 (UTC){{NewLine}}&lt;br /&gt;
&lt;br /&gt;
:::Final update: All the images are now in place. I'll go over the original GIFs in a day or two and propose them for deletion if they're as unused as I hope they'll be. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:11, 18 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk/Discussion Page Abuse ==&lt;br /&gt;
&lt;br /&gt;
Throughout my adventures in the Skyrim section of the wiki, I have taken notice of the vast ocean of discussions about the game that, whilst in accordance with article theme, lack any relevance to the structure or content of the corresponding article. Game discussion is appropriate when the user is suggesting the the discussion topic be used for article development, but otherwise general discussion should be limited to the forums: http://forums.uesp.net/ The shining example of this type of abuse for me is any request for help with a feature of a game; all game-related questions can be asked in the associated forum, all article-related questions can be asked on talk pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Currently at the top of edit pages is a box with the text,&lt;br /&gt;
:''Please remember that talk pages are meant for discussing the contents of the article, or for asking specific questions. If you want to chat with other users about ______, please consider using the UESP forums instead.''&lt;br /&gt;
&lt;br /&gt;
I propose that this text be altered to read something like,&lt;br /&gt;
:''Please remember that talk pages are meant for discussion of the articles themselves, and the inclusion, exclusion, or alteration of article content. For general discussion of games, media, et cetera, including related questions, please use the UESP forums instead.&lt;br /&gt;
:http://forums.uesp.net/''&lt;br /&gt;
that this text also be written in bold, and that the fill color for the text box be a little more intense than its current coral pink.&amp;lt;br&amp;gt;— [[Special:Contributions/174.124.140.241|174.124.140.241]] 08:14, 16 April 2012 (UTC)&lt;br /&gt;
:I really don't think that's necessary. Also, please don't remove other user's comments from talk pages. [[User:ThuumofReason|ThuumofReason]] 10:35, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I thought I was following already established guidelines. I'll won't touch anything else. —[[Special:Contributions/174.124.140.241|174.124.140.241]] 11:01, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The IP editor is correct that we should be removing content that's clearly forum-like. Strangely enough, while there have been numerous discussions about the issue, I can't find anything where we've ever turned this idea into policy other than the fact that we have [[UESPWiki:Messages#Forum-like_posts|this message]] available.&lt;br /&gt;
&lt;br /&gt;
:::As to the specifics of 174.*'s activity, the [[Skyrim talk:Ringmaker|Ringmaker]] removal was understandable. The only reason I didn't remove it, which you'll see in a moment, is that that sort of information is probably something we should be adding to the Notes section of the page, albeit more succinctly. So in a very tangential way, it helped us improve the page. In a similar way, the edit to [[Skyrim talk:Followers#Commands_not_working.|the Followers talk page]] can potentially be helpful to the page. The user is discussing a bug they've experienced. If it's a one-off bug that only that user is experiencing, then there'll never be any follow-up and the post is unnotable. We probably have thousands of such posts littering gamespace talk pages. On the other hand, if several users chime in and say &amp;quot;me too&amp;quot;, then we know it's a common bug. In these cases, we can add {{tl|Bug}} reports to the page, which people like [[User:Kivan|Kivan]], one of the creators of the Unofficial Oblivion and Skyrim Patches, can use to implement fixes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:53, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Blog ==&lt;br /&gt;
&lt;br /&gt;
The [http://blog.uesp.net/ blog] has been dead for a while. I wish to to attempt to revive it. What needs to be done to start getting the blog updated again? --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:15, 18 April 2012 (UTC)&lt;br /&gt;
:Wasn't rpeh in charge of it? You'd have to find someone new to do it if that's the case. [[User:ThuumofReason|ThuumofReason]] 19:39, 18 April 2012 (UTC)&lt;br /&gt;
::He wasn't in charge of it, he just had (has?) permissions on the blog. Daveh, Krusty, and Nephele also had the same rights as him, judging from a previous discussion. However, you do need to be a &amp;quot;blogger&amp;quot; to write new blog entries and the like. I've already made an account under the name &amp;quot;akb&amp;quot;, so that part's done. This information was extremely hard to find, actually. We do need some kind of page on the site that thoroughly explains what the blog is, how you can become a blogger on it, etc. etc. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:52, 18 April 2012 (UTC)&lt;br /&gt;
:::The main thing needed on the blog is just people who want to write posts.&lt;br /&gt;
:::AKB, I've added your blog account to the admin group and given you level-10 access -- so you should now have all the same abilities as me on the blog, including the ability to give extra perms to anyone else who wants to use the blog. And you now also have as much of an introduction to how the blog works as I was ever given ;) Yes, more info on how things work would be good, including who to contact to be given permission to post blogs, etc.  Which again means having people who want to write up that how-to info.... --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:39, 18 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My Data works thanks to this site ==&lt;br /&gt;
&lt;br /&gt;
Thanks all for this site, i got my data to work thanks all. Off to play Oblivion till infinity. {{Uns2|02:56, 19 April 2012|JoelTh3Great}}&lt;br /&gt;
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== Lore on Drugs and other Illegal Substances  ==&lt;br /&gt;
&lt;br /&gt;
What do you think about compiling lore on all the drugs like balmora blue and moonsugar? I know there isn't much to begin with but wouldn't it be fun? For instance I was disappointed when I searched for sujamma and was redirected to sujamma as a potion, I was looking for more worldly information like who sold it and who drank it. I know I'm not alone --[[User:J&amp;amp;#39;ZhirrthePriest|J&amp;amp;#39;ZhirrthePriest]] 09:23, 23 April 2012 (UTC)&lt;br /&gt;
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:I think it would be an interesting article, although as you said there aren't many resources. We already have [[Lore:Skooma]], but if you can find enough information for the other drugs then I support consolidating it all into a single article, such as Lore:Drugs. Write up the page in a sandbox (you could use [[User:J'zhirrthePriest/Sandbox]]) and then we'll see about making a proper article out of it. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:43, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HTML comment removal, and proliferation of &amp;quot;Notes&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Lately, editors have been removing the HTML comments in each page prototype section. These tell what kinds of things are expected in the section.&lt;br /&gt;
&lt;br /&gt;
A concomitant issue is that after removal, editors began moving descriptive content out of the article body into lists in Notes sections.&lt;br /&gt;
&lt;br /&gt;
Personally, I have found nicely written narrative &amp;quot;How you meet this follower, how to equip the follower, what's special about their house&amp;quot; all useful information in the article body. It seems annoying to see them shortened into a stub description next to a table, with a proliferation of &amp;quot;Notes&amp;quot; bullets (often less descriptive) at the bottom.&lt;br /&gt;
&lt;br /&gt;
I'd like to put them (especially the HTML comments) back. What say you all?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 13:10, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Have you got an example of this? I don't think I've seen this happening often, so I don't really think there's a need. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:21, 29 April 2012 (UTC)&lt;br /&gt;
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::If you mean the HTML comments the bots added - they were put there to be removed at a later date. Thats expected to happen. As for the rest i've never seen this happen at all. --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;  {{#ifeq:{{PAGENAME}}|Kiz| &amp;lt;span style=font-size:85%&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/span&amp;gt; | &amp;lt;small style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;position:absolute&amp;quot;&amp;gt;'''[[User_Talk:Kiz|talk]]'''&amp;lt;/sup&amp;gt;&amp;lt;sub style=&amp;quot;padding-right: 35px&amp;quot;&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;}} 15:23, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I've been removing them as I go '''if''' the section they apply to is reasonably well developed. I haven't seen much of the kind of over-summarizing the OP is describing, but if it's only happening occasionally, then it can be brought to the article's talk page and resolved from there. If it's happening a lot and we think the notes are still serving a purpose, it's not ''too'' difficult to have the bot re-add (or change) the notes as needed, but it's enough of an effort—due to the possibility the notes have been reformatted, removed, altered, etc.—that there'd have to be clear consensus to re-add them before I'd undertake that kind of project. Also, there's the load on the wiki to consider as well, since this would affect a very large number of pages. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:11, 29 April 2012 (UTC)&lt;br /&gt;
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:Today Faendal. I wasn't suggesting a bot run. Just fixing where we notice changes that misused the sections, or at least not how the HTML comments had originally stated. Let's leave the HTML comments in place forever, as that will inform future editors about the earlier organizational intent.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:18, 29 April 2012 (UTC)&lt;br /&gt;
::If we are putting HTML tags back into every article in Skyrim, we may as well do it to every content article on-site. That is just impractical. Just like with all the other articles, once they are already pretty filled with content, it would become obvious what was being used where. While the tags are useful on a completely empty page, they are just useless, extra data on the filled ones. It just seems to me like it would be far too impractical to re-add every tag to every page. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:27, 29 April 2012 (UTC)&lt;br /&gt;
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:::As I stated, I'm not suggesting a bot run. And they aren't useless data, they aren't seen by anybody but editors.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:36, 29 April 2012 (UTC)&lt;br /&gt;
::::So what your asking is that, for example, under the Notes header we add the message that 'Notes go here'. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:38, 29 April 2012 (UTC)&lt;br /&gt;
:::::No, I'm suggesting that &amp;lt;blockquote&amp;gt;Only information that does not belong anywhere else on the page should be included here. In general the information in this section is information not relevant to gameplay....&amp;lt;/blockquote&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:53, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} There's typically not a lot of this going on, and those that do not follow those guidelines could be directed [[UESPWiki:Style Guide|here]] (the chart at the top right has layouts). As for the hidden text, it's not always easy to tell what fits under miscellaneous information; the thing that Alphabetface added to Notes on that page could be perceived as miscellaneous by some; newer members or IP address users might not understand what the wiki counts as misc info anyway, so it wouldn't make a big difference. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:44, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Looking at [[Skyrim:Faendal|Faendal]], I tend to agree with Alphabetface's edit, though I can certainly see both sides. Amusingly, Faendal never had the HTML comments to begin with because the page already existed when the bot ran, but looking at the notes from another page, the way I read it, the narrative description was only intended to mean that you should include what their equipment is—whether or not it should include notes on how the NPC chooses equipment is more debatable. Given that it's the same for all NPCs (at least as far as I know), it should probably go into the Notes section, but I can see how it could easily be missed either way, depending on whether you tend to look primarily at the narrative or, like me, just glance at the notes and bugs to see if there's anything important there. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:21, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, the HTML comments were always meant to be removed after a while. They were there for the initial setup of a page so newer users can understand what goes there. The edits after Skyrim's release were patrolled automatically by the patrollers (essentially) because we just tried to get as much info on the pages as possible. Now, however, each addition is checked for it's accuracy and grammar based on normal standards. Having the notes is pointless at this point. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 22:32, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The HTML notes were always intended to be temporary -- to provide guidance when adding information to an empty page, and especially to help with Skyrim content during the first couple months when we had no time to help new editors and very few examples for editors to see what was expected.&lt;br /&gt;
:::One concern about keeping the notes permanently on the pages is that guidelines for page content can change over time.  Trying to keep notes that are hidden on hundreds of pages up-to-date is not practical.  [[UESPWiki:Style Guide]] and its subpages are the best places long-term for providing information about recommended page content. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 00:31, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::OK, I'd found the HTML comments really useful as I started editing. But you are correct that maintaining them for changes would be hard. I had no idea they might change! We really need something pointing at the style guide instead. Could we add a pointer? Perhaps in the edit page CSS?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:53, 30 April 2012 (UTC)&lt;br /&gt;
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== Bot run purging ==&lt;br /&gt;
&lt;br /&gt;
And maybe normal edits, too....  Anyway, I just noticed that viewing not logged-in had old data in NPC tables that had been recently changed by NepheleBot. A page refresh fixed it. Then, I went through my contributions list, and noticed '''''A LOT''''' of non-fresh pages. I'm not maintaining a local cache, so that's not the problem. I remember we sometimes had this problem with older versions of MediaWiki. Note there's a Purge requests page (listed at the top of this page). But it might be better to simply fix the job that auto-purges the cache after edits. I know it doesn't function well on what we on the wikitech list call MJ or Michael Jackson events, but that's not likely to be a problem here.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:33, 29 April 2012 (UTC)&lt;br /&gt;
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:A lot of pages show up as a couple weeks to a month out of date if you're not logged in, and they do fix with a hard refresh. I don't think a solution's been found yet. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:44, 29 April 2012 (UTC)&lt;br /&gt;
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::As far as I know, if a page has recently been saved and still didn't update for logged out users, a purge won't change that. I'm not 100% certain it's the same process, but I believe saving automatically performs a purge or something like it. As Velyanthe said, this is a known problem for our site, but logging in fixes it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:06, 29 April 2012 (UTC)&lt;br /&gt;
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:::Yes, log-in will always &amp;quot;fix&amp;quot; this problem, because that doesn't hit the cache. But Google is indexing the cached data, not logged-in. Saving is supposed to perform a purge of the local cache automatically. Something's wrong. Are you using an external Squid or Varnish?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:39, 30 April 2012 (UTC)&lt;br /&gt;
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== Wanted: Legate Rikke images - please help! ==&lt;br /&gt;
&lt;br /&gt;
Hey everybody! As part of my extensive page on Rikke (can be seen [[User:Krusty/Sandbox2|here]]), I’ll need several images to avoid the wall-of-text syndrome. Since she is related to so many quests, I’m having a hard time finding someone with all the saves at hand, so I thought I’d try and make this a community effort. I really hope the image providers of the site will help me out. &lt;br /&gt;
&lt;br /&gt;
* An image of Rikke battling it out against Ulfric during Battle for Windhelm&lt;br /&gt;
* An image of Rikke during the Season Unending peace treaty &lt;br /&gt;
* An image of Rikke losing her battle against either Galmer or Ulfric during Battle for Solitude&lt;br /&gt;
* An image of Rikke in Sovngarde. &lt;br /&gt;
&lt;br /&gt;
All images should be 4:3 and in the Skyrim-NPC Story images category. Fingers crossed that some of you have the appropriate saves, so I can get this giant page launched. Thanks in advance! --[[User:Krusty|Krusty]] 22:23, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Protecting/Warning on Official Pre-release Images ==&lt;br /&gt;
&lt;br /&gt;
I'm thinking after one of the pre-release images was uploaded over today it might make sense to protect those pages, or at least place a warning template of some kind telling people to leave them alone.  It's kind of a big task (over 100 images for just Skyrim, more if you include other games), so I thought I'd post the idea here to see how the community feels about it.  Should be a fairly simple job for a bot (though it'd have to be one with admin access if we go with the protect route).  There shouldn't be any need for anyone to change any of those images, so I don't see a problem with having them protected, but if there are objections, a warning template will suffice.  Not a huge priority, as I don't think this happens that often, but might make sense to preemptively do something about it. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 02:32, 1 May 2012 (UTC)&lt;br /&gt;
:I think this one was uploaded over because the image was being used on an article page for the creature. That will obviously create some problems when users have &amp;quot;better&amp;quot; images. I wouldn't be against protecting the files, but I'm not too sure if it's necessary. It might be better to try to take them off any articles. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 02:36, 1 May 2012 (UTC)&lt;br /&gt;
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:: I think the issue has largely been dealt with at this stage. It might have been a good idea to protect them earlier, but I agree with Elliot that the main priority should be actually removing them from articles. --[[User:Legoless|Legoless]] 23:13, 1 May 2012 (UTC)&lt;br /&gt;
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== Dawnguard - New namespace? ==&lt;br /&gt;
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It may be a bit early to have this discussion, but it sounds like Dawnguard might be a major enough expansion to warrant its own namespace, along with the letter-code for images.  &amp;quot;DG-&amp;quot; isn't taken and seems like the obvious choice.  The question is still open whether this is large enough to warrant such actions, or if we're just looking another KotN-sized upgrade.  Anyhow, I'm sure we'll expand on this when we know a bit more, but I figured I'd just get the ball rolling here. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 01:50, 2 May 2012 (UTC)&lt;br /&gt;
:It's too early to discuss this. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 01:53, 2 May 2012 (UTC)&lt;br /&gt;
::It's also DLC, and not described as an expansion. It might be major, but hey, it's Skyrim--the more hype they make, the better. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:57, 2 May 2012 (UTC)&lt;br /&gt;
:::The Snow Prince lived on Solstheim, which suggests it might be large enough to be an expansion (guess work obviously). But too early just yet for reasonable debate on details. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 02:07, 2 May 2012 (UTC)	&lt;br /&gt;
::::As we have almost nothing to go on, I would say it would be too early to decide if it needs its own namespace. It might be clearer in a month, once it's revealed at E3. However, I do agree that &amp;quot;DG&amp;quot; would be the best and most obvious choice if Dawnguard is large enough to require its own namespace. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:08, 2 May 2012 (UTC)&lt;br /&gt;
:::::Okay, am i to assume that its late enough now? Interviews with Todd Howard has brought up a massive amount of content, with a 10-20 hour storyline, is that, i daresay, big enough to warrent a namespace? [[User:Vos|Vos]] 05:44, 6 June 2012 (UTC)&lt;br /&gt;
::::::I think we've decided that we're going to wait for Dawnguard to be released before we really decide if it's big enough to warrant a new namespace. There really isn't any other way of knowing whether it needs it's own namespace, to be honest. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 05:50, 6 June 2012 (UTC)&lt;br /&gt;
:::::::Darn, I hate all this waiting. Ah, but i guess it means the wiki is sound, without falling prey to conjecture and false assumptions, its the price of perfection. [[User:Vos|Vos]] 05:58, 6 June 2012 (UTC)&lt;br /&gt;
{{od}}Time to kick this subject again. There are enough reliable sources saying that Dawnguard is approx 15 hours long, whether this is enough for a new section I leave to the more knowledgable. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:20, 6 June 2012 (UTC)&lt;br /&gt;
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: I don't think we should make a new namespace. A lot of the content seems to be about expanding Skyrim, unlike in the previous games' expansion packs which focused solely on creating new areas. It would be easier to just integrate the new content (perk trees etc.) than to create a whole new namespace. --[[User:Legoless|Legoless]] 19:39, 6 June 2012 (UTC)&lt;br /&gt;
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:: I would disagree a bit with you there Legoless, screenshots from the soul cairn show a massive new piece of land, plus, even if we did intergrate it, we would need to make it very clear what info is and isnt from Dawnguard, I say using a namespace and using the &amp;quot;DG&amp;quot; to navigate would make the whole thing much simpler. New info also puts its size between KotN and shivering isles, at ''least'' the size of one of Morrowind's expansions. [[User:Vos|Vos]] 05:31, 7 June 2012 (UTC)&lt;br /&gt;
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:::Since everyone is disagreeing, I have another idea, although it will probably be unpopular. We could just wait until Neph and her team of hackers get all the game data opened up, and then we see what we have and what's worth doing. Easiest way to determine whether it deserves its own space, although I'll admit it will probably be a lot of trouble up front since we would have anons making pages trying to fill content anyways. Unless we were to put a lock down on page creations. That's the only idea I have. [[User:Eric Snowmane|Eric Snowmane]] ([[User talk:Eric Snowmane|Talk]] &amp;amp;#124; [[Special:Contributions/Eric Snowmane|Contribs]] &amp;amp;#124; [[User:Eric Snowmane/BlockUser|Block]]) 05:44, 7 June 2012 (UTC)&lt;br /&gt;
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:::: My question is this however, what are we comparing its size to, in order for it to 'achieve' its own namespace? is there some sort of specification, or is it just put down to some sort of vote? [[User:Vos|Vos]] 05:54, 7 June 2012 (UTC)&lt;br /&gt;
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:::::As has been the case between the expansions and plugins of the past, I would consider an &amp;quot;expansion&amp;quot; to include new regions where the plot is centered around. But, if it were to just be a couple new buildings, a new faction, and a few pairs of armor like ''Knights of the Nine'', I would look at it like a plugin, unless BethSoft specifically said it was an expansion, rather than a plugin. [[User:Eric Snowmane|Eric Snowmane]] ([[User talk:Eric Snowmane|Talk]] &amp;amp;#124; [[Special:Contributions/Eric Snowmane|Contribs]] &amp;amp;#124; [[User:Eric Snowmane/BlockUser|Block]]) 06:09, 7 June 2012 (UTC)&lt;br /&gt;
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::::::Under that mindset, Dawnguard ''is'' indeed an expansion, and not just another plug-in. Though as there still is disputes about this, and if a decision cannot be come to, then I would probably go with your suggestion Eric, as much as it irks me to say. [[User:Vos|Vos]] 06:17, 7 June 2012 (UTC)&lt;br /&gt;
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:::::::[[User:Eric Snowmane|Eric Snowmane]], I don't think that waiting is a very good idea. Remember that the DLC will be Xbox 360-exclusive for one month, and then the beta is available for only Xbox 360 users even earlier. We can't wait that long to start adding Dawnguard content, or we'll fall behind other wikis. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 14:45, 7 June 2012 (UTC)&lt;br /&gt;
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::::::::So whats the plan then chaps? [[User:Vos|Vos]] 20:22, 7 June 2012 (UTC)&lt;br /&gt;
{{od}} I guess we just start winging it? The best course of action for anything :D [[User:Eric Snowmane|Eric Snowmane]] ([[User talk:Eric Snowmane|Talk]] &amp;amp;#124; [[Special:Contributions/Eric Snowmane|Contribs]] &amp;amp;#124; [[User:Eric Snowmane/BlockUser|Block]]) 20:28, 7 June 2012 (UTC)&lt;br /&gt;
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:{{ec}} Simply because the DLC includes a new world space doesn't mean it deserves its own namespace. What about that new NPC in the Ratways? Do we want to separate him completely from his surroundings, even though he has nothing to do with the DLC's main quest? No, I think we should use the {{tl|Mod Header}} template like usual to distinguish the added content from the vanilla game. --[[User:Legoless|Legoless]] 20:31, 7 June 2012 (UTC)&lt;br /&gt;
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::This is not fully accurate but Todd Howard in an interview today said &amp;quot;You're still going to be exploring the land mass that came with the game, and then, '''but there are at least two very large new areas'''. The Soul Cairn is one of them.&amp;quot; I bolded the important part. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:26, 7 June 2012 (UTC)&lt;br /&gt;
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:::I agree with Lego, it just doesn't seem big enough to warrant a namespace, I don't believe it will be anywhere like Shivering Isles. I can't imagine much is actually added into the game, sure a few place pages want creating as well as some quests. But it still seems small scale when compared to SI, or either of the MW expansions. --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;  {{#ifeq:{{PAGENAME}}|Kiz| &amp;lt;span style=font-size:85%&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/span&amp;gt; | &amp;lt;small style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;position:absolute&amp;quot;&amp;gt;'''[[User_Talk:Kiz|talk]]'''&amp;lt;/sup&amp;gt;&amp;lt;sub style=&amp;quot;padding-right: 35px&amp;quot;&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;}} 21:33, 7 June 2012 (UTC)&lt;br /&gt;
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::::I vote for keeping it in the SR namespace now and changing it once the beta's out if necessary. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:38, 7 June 2012 (UTC)&lt;br /&gt;
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:::::I say that in comparing it to other namespaced expansions in size, you can't accurately do that. Morrowind, Oblivion and even Fallout 3 had different defintions of size and content for their expansions. Dawnguard in itself seems to be adding quite a heck-load of new stuff, be it zones, animations, locations or whatever, but for all we know, it may be the biggest expansion they release. So i swing my 'vote' in favour of a Namespace to accurately document the huge amount of new content, if that means something. [[User:Vos|Vos]] 22:21, 7 June 2012 (UTC)&lt;br /&gt;
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::::::So, has a decision been reached yet? or is this a wait-and-see situation? [[User:Vos|Vos]] 21:32, 9 June 2012 (UTC)&lt;br /&gt;
{{od}}After looking into it, I am of the opinion that we can include it in the Skyrim space, so that will be my vote. [[User:Eric Snowmane|Eric Snowmane]] ([[User talk:Eric Snowmane|Talk]] &amp;amp;#124; [[Special:Contributions/Eric Snowmane|Contribs]] &amp;amp;#124; [[User:Eric Snowmane/BlockUser|Block]]) 00:58, 10 June 2012 (UTC)&lt;br /&gt;
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=== Edit Break: Dawnguard ===&lt;br /&gt;
I'm surprised that this discussion hasn't been revisited since Dawnguard was released (the only truly relevant time to discuss this). I've played about halfway through Dawnguard myself, and I'm of the opinion that it still does not need a new namespace. This add-on is bigger than [[ob:Knights of the Nine|Knights of the Nine]], but definitely smaller than [[si:Shivering Isles|Shivering Isles]] (and from what I've heard, smaller than [[tr:Tribunal|Tribunal]] and [[bm:Bloodmoon|Bloodmoon]]). According to the category [[:Category:Skyrim-Dawnguard-Items]], there are approximately one hundred and fifty new items that are added, plus approximately thirty new enemies, and these all are much better being integrated into our existing pages. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 15:21, July 2, 2012&lt;br /&gt;
:All I have to go on is the categorys, as I have neither Dawnguard or Tribunal. From what I can see, considering that new pages are still needed, I estimate that Dawnguard will eventually have forced more new pages than Tribunal. I think that Dawnguard is big enough that it needs its own namespace. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:28, 2 July 2012 (UTC)&lt;br /&gt;
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:: I agree with Jak. There's a lot of new content, but it's better off integrated into the Skyrim namespace. For example, the DLC changes a few aspects of leveled lists and vampires - how would these be covered in a new namespace? It would be far less clunky to list them beside their vanilla equivalents. —[[User:Legoless|Legoless]] 19:34, 2 July 2012 (UTC)&lt;br /&gt;
:::{{ec}} Actually, thanks to [[User:Nephele|Nephele]]'s work with [[User:NepheleBot|NepheleBot]], most of the pages that need to be created already have been. If you look at [[:Category:Skyrim-Dawnguard|Skyrim-Dawnguard]], there are a total of 403 new Dawnguard pages (this includes items, NPCs, factions, etc.)&lt;br /&gt;
:::As more of a general observation, Shivering Isles deserved it's own namespace because it had both a huge new landscape as well items that were completely independent of the main world items, including Amber and Madness Ore armor just to name a few. The locations and items that the add-on Dawnguard adds are just that, add-ons. With the exception of the Soul Cairn, all new locations are just integrated into the mainland. Castle Volkihar is due north of [[sr:Northwatch Keep|Northwatch Keep]] and due west of [[sr:Solitude|Solitude]], but it's still easily within the bounds of the world. Castle Dawnguard is the same. Places like [[sr:Dimhollow Cavern|Dimhollow Cavern]], [[sr:Forebears' Holdout|Forebears' Holdout]], and [[sr:Redwater Den|Redwater Den]] are all on the mainland. The two new dragon types, Revered and Legendary, are integrated into the existing leveled list for dragons. Dragonbone weapons are also integrated into the existing lists. Fletching is hardly a standalone skill - it's integrated into the existing Smithing options. Just about everything that's added with Dawnguard is added into the vanilla game, similar to [[ob:Knights of the Nine|Knights of the Nine]], rather than acting as a standalone expansion, like [[si:Shivering Isles|Shivering Isles]]. If I may be so candid, there's a reason that the 1.6 update changed it from &amp;quot;Loading Downloadable Content&amp;quot; to &amp;quot;Loading Add-Ons&amp;quot;. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 19:59, 2 July 2012 (UTC)&lt;br /&gt;
::::Jak's done a great job of detailing many reasons why Dawnguard should remain part of the Skyrim namespace. Most of the newly added content doesn't need individual pages, and fits into already existing Skyrim pages quite well. The mod header and {{tl|DG}} template do nice, simple jobs of highlighting the fact that the new content is from Dawnguard. I support leaving Dawnguard info within the Skyrim namespace rather than creating its own. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 03:01, 3 July 2012 (UTC)&lt;br /&gt;
:::::I also agree with Jak. In fact, integration is a far more important factor than size IMHO since users are going to expect integrated content to be equally integrated on the wiki.  Shivering Isles is completely divorced from the main content so a separate namespace made sense.  With it installed, you could leave prison at level one and head straight into a different world without ever needing to look back or, never go through the door and have nothing changed except a floating island in Niben Bay.  With Nights of the Nine or Dawnguard some of the content, like a prophet in Anvil or an orc inviting you to join the Dawnguard, will happen anyway. New places can be encountered while exploring, like the Priory of the Nine, Fort Dawnguard, or the ruins added by either of these DLCs. While new game spaces are useful tools in determining the integration level of the content they cannot be the only measure of what is or is not worthy of a new namespace. [[User:Coronus|Coronus]] 03:41, 3 July 2012 (UTC)&lt;br /&gt;
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== Image Standards for Items ==&lt;br /&gt;
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So, I was consulting [[Help:Images]] to look at what the appropriate sizes for item images to be, since the aspect ratios for them are all over the place, and I noticed that we haven't got a written standard for items. So, I was wondering two things. First, what is the standard? And, secondly, if no standard exists, can we propose one and put it up for a vote so that we can have an official standard?&lt;br /&gt;
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Oh, and one last request: Can an administrator please archive this page? At approximately 330 kilobytes, it is ridiculously long, and I notice that many subjects here have been closed for over a month. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 08:06, 2 May 2012 (UTC)&lt;br /&gt;
:I'm surprised this wasn't already covered at some point before, but you're right--[[Help:Images]] doesn't appear to cover item images at all.  I personally prefer 4:3 for these, if only because that seems to be largely what people are going with and I think it looks nice. &lt;br /&gt;
:Eh...then again, 1:1 looks good on [[Skyrim:Artifacts]].  What do other people think? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:18, 3 May 2012 (UTC)&lt;br /&gt;
::When would a 4:3 image be beneficial? Eshe's right, 1:1 looks good on [[Skyrim:Artifacts]], so I'm leaning towards adopting 1:1 as the standard for items of images. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 02:26, 3 May 2012 (UTC)&lt;br /&gt;
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:::Compare [[:Category:Skyrim-Item_Images]] to [[:Category:Morrowind-Item Images]], [[:Category:Oblivion-Item Images]], [[:Category:Shivering-Item Images]], [[:Category:Tribunal-Item Images]], and [[:Category:Bloodmoon-Item Images]], of the six, the only one to closely follow any kind of ratio standard are the Skyrim images at 1:1. Instead of requiring image alterations for six namespaces (I don't see why we should count Arena and Daggerfall images due to the differences and limitations those games bring), it would be easier to only require five to be cleaned up. Though, making exceptions for group shots at 4:3 or ever 16:9 is probably a necessity. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:41, 3 May 2012 (UTC)&lt;br /&gt;
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::::I've never been fully on-board with rigid AR standards.  I understand why vertically oriented images are a problem, because the wiki software determines thumbnail size based solely on width, so portrait images end up very large.  And I can see using a standard on things that are on uniformly formatted pages (e.g. Ingredient pages, NPC/creature pages, etc.)  But in general, I don't think there's a serious problem with allowing wider than 4:3 in some landscape-format shots.  (Especially since the majority of visitors probably have widescreen monitors now - see [http://www.w3schools.com/browsers/browsers_resolution_higher.asp].)  But I've had this discussion before, so whatever.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:34, 3 May 2012 (UTC)&lt;br /&gt;
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::::: For item images, I think the best thing right now is to focus on the Skyrim namespace and ignore the others for a while (after all, we can do what we want within each namespace). Looking at the SR Category, it seems quite clear that 1:1 is the best choice for images, so that format gets my vote.  --[[User:Krusty|Krusty]] 07:50, 3 May 2012 (UTC)&lt;br /&gt;
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== Edit Links for Lead Section ==&lt;br /&gt;
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For those of you who are using the gadget &amp;quot;Add an [edit] link for the lead section of a page&amp;quot;, when you're looking at a protected document or a featured article, where do you want the edit link vs. the icons? Do you want it to look like the first or second of the following options?&lt;br /&gt;
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| style=&amp;quot;border-bottom:1px solid lightgrey; text-align:right&amp;quot; | [[File:Featured star.png|18px]] &amp;lt;nowiki&amp;gt;[edit]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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| style=&amp;quot;border-bottom:1px solid lightgrey; text-align:right&amp;quot; | &amp;lt;nowiki&amp;gt;[edit]&amp;lt;/nowiki&amp;gt; [[File:Featured star.png|18px]]&lt;br /&gt;
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A little background: I've just implemented a feature that'll let us easily add as many page icons as we'd like without any of them overlapping, but for the moment, I've also slightly broken our current Edit Top gadget in that it won't display properly on pages with page icons (e.g., protected pages, feature articles, and some user pages). This is readily fixable by an Admin, but before I ask them to do this, I need to know which approach to take. Personally, I'd prefer the style of Fake Section 1, and it has the added bonus that I don't have to hack through code that I'm unfamiliar with...I can just tell an Admin what changes to make and we're off to the races. However, the version we were previously using was the second style. I can make it look like that if we need to, but I'll need to do some research unless someone else out there is skilled with DOM and Javascript and can help me out.&lt;br /&gt;
&lt;br /&gt;
Preferences? Or am I just being anal and really, nobody cares? ;) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:17, 3 May 2012 (UTC)&lt;br /&gt;
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: I don't use the gadget, but I think having &amp;amp;#091;edit] on the very right looks best. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 00:27, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I prefer the second style, and I do use the gadget. But I won't be upset if it ends up being the first style, especially since it's easier to code. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:32, 3 May 2012 (UTC)&lt;br /&gt;
:::Edit on the inside looks best. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 00:44, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Either fix is good for me - when I tried using that gadget, the Edit link ended up being hidden underneath the icon.  If I had to choose, I'd say Edit link on the inside, but I'm cool either way.  Also affected by this are all of the official plug-in pages - you should make sure to check those as well when testing this. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:26, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} Okay, that turned out to be easier than expected once I stopped and thought about what I was doing. I've also updated the code with the latest from Wikipedia, give or take some fudging for features we don't have available in 1.14. I'll post another update later on once we're moved over. For now, can I ask an admin to move the Javascript...&lt;br /&gt;
:'''From''': [[User:RobinHood70/Tet|my sandbox]] (edit it, then copy all but the first and last lines with the &amp;amp;lt;pre&amp;gt; tags on them—shouldn't hurt if you copy them, but they're not needed)&lt;br /&gt;
:'''To''': [[MediaWiki:Gadget-EditTop.js]]&lt;br /&gt;
If there are any troubles, let me know, but I believe that should do it. Don't forget to do a hard refresh or you won't notice a difference. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;s&amp;gt;In case anybody's thinking of doing this, hold off a sec...I just found a minor bug that's easily fixable, but needs to be dealt with. I'll post back in a minute when it's okay to go ahead again.&amp;lt;/s&amp;gt; All fixed! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:56, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yikes, okay, I'll do it.  The script from your sandbox completely replaces everything on the MediaWiki page, correct? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 13:57, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yes. Everything there should be wiped out in favour of the new version. I'm about to go have lunch, but I'll be around again, here and on IRC, in about an hour should anything go horrendously wrong. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:17, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Okay, thanks!  I've done it now, and I kept the &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; tags, since without them the little &amp;quot;box&amp;quot; at the top went all wonky (you can tell I'm really into accurate technical jargon).  If I've broken everything, slap me in the head and I'll undo it ASAP. &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 23:48, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The Pre tags need to have the // in front of them still, or the code won't work (or at least it seems not to be). &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:10, 5 May 2012 (UTC)&lt;br /&gt;
::::::Okay, trying again...how's that? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:43, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} That's got it, thanks! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:44, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lore Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Okay, reviving [[UESPWiki:Community_Portal/Archive_30#Lore_Alchemy|this topic]] now that the work in [[User:TheRealLurlock/Sandbox_XII|my sandbox]] is complete.  Only thing missing from these pages now is descriptions.  (I have examples on the [[User:TheRealLurlock/Sandbox_XII_D|D page]], but the rest still need adding.  That task I think I'll open up to the community, as it may require knowledge of games I haven't played.)  Also potentially missing are items from Oblivion and Skyrim which are like ingredients from other games, but not treated as ingredients in those games.  (Things like food and animal pelts mainly.)  I added those where I saw them, probably missed some.  And I'm missing info from Daggerfall and the mobile games in some places - I could only go by what we have on the site for that.  Otherwise, I think these pages are ready for migration to the Lore space if nobody disapproves.  Should be as simple as moving the pages and updating any cross-links between them to the new locations.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:55, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm all for this. I don't feel like the previous argument was settled - it just sat for a while and collected dust. Here are my thoughts (read: counterarguments) on the subject.&lt;br /&gt;
:*A lot of the hard work is done, which IMO was what people were having reservations with.&lt;br /&gt;
:*The other reservation people had was with the duplication of content. Look at [[Lore:Artifacts|Artifacts]]. The difference between the lore page and the [[mw:Artifacts|various]] [[ob:Artifacts|game]] [[sr:Artifacts|articles]] is that the lore provides a more historical context on them, thus one could argue that it's not duplicating information. We also include the various, game-specific enchantments on the Lore page, because A) It's central to the item being an artifact, and B) It's interesting to see the progression of enchantments as the focus of the games changed from one to the next. These are the same reasons we want to have the various effects of the ingredients on the Alchemy pages.&lt;br /&gt;
:I don't like revisiting old arguments, but in this case (unless everyone who objected has changed their mind/doesn't care) it's necessary. On a side note, I don't have anything going on today, so I'll write some in-depth descriptions for the ingredients. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:23, 4 May 2012 (UTC)&lt;br /&gt;
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:: Since the work has been done, I don't see the harm in adding it to lorespace. I'd like to suggest [[General:Main Page|General]] as another option for where to put it, as I still feel it's far too game-specific. Just as a note to Jak, the [[Lore:Artifacts]] page is a poor example, as I'm currently in the process of converting it to the usual alphabetised list format with separate articles for each artifact. --[[User:Legoless|Legoless]] 19:05, 4 May 2012 (UTC)&lt;br /&gt;
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::: Well this I don't agree with.  General namespace is for things that have nothing to do with the games at all - articles about the developers mostly.  Not at all appropriate for game-related topics.  If anything, General is even ''less'' game-specific than Lore.  Really, Lore is the only place that makes sense.  I was thinking Lore:Alchemy.  Doesn't exist yet, and I can't think of a better place for it.  I think it'll feel more Lore-like when descriptions are added, particularly for those ingredients that appear in more than one game.  It could maybe be added to the Appendices if it doesn't feel right on the main page, though I'd prefer not to bury it ''too'' deeply.  (I suspect that many of those Appendix pages get fairly few views due to the way they're nested away from the main page, but whatever.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:07, 5 May 2012 (UTC)&lt;br /&gt;
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::::I'm still really against this project, mainly because I think it is organized fairly poorly. But, I believe General or Mainspace would be more appropriate. And consider your note on General, I am fairly certain Mainspace is the best way to go. I think most people have forgotten that we have it, and considering we want to cover game specific info for 4+ games, it makes the most sense. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 04:42, 5 May 2012 (UTC)&lt;br /&gt;
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== Skyrim character page design ==&lt;br /&gt;
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Go to any character page and there might be listings like &amp;quot;Follower: Yes&amp;quot;, &amp;quot;Marry: Yes&amp;quot;, &amp;quot;Essential: Yes&amp;quot; etc. There's never one that says &amp;quot;Follower: No&amp;quot; or such. Since there are lots of NPCs without these traits, and therefore these rows in their summary panels, couldn't all these be condensed into one row?&lt;br /&gt;
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&amp;quot;Interactions: Follower, Marriage partner, Essential, Respawns, etc&amp;quot;?&lt;br /&gt;
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Just a thought. [[User:NFITC1|NFITC1]] 18:51, 4 May 2012 (UTC)&lt;br /&gt;
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: Those Character templates follow a specific table. Generally we'd only list the information provided, along with a yes if they are a follower. It typically means that if the character page doesn't have anything for the character being a follower, then they are not. [[User:Helenaannevalentine|Helenaannevalentine]] 22:54, 4 May 2012 (UTC)&lt;br /&gt;
::We use a template for that information, and information is basically implied to be &amp;quot;no&amp;quot; if it is not mentioned. Listing such info should be avoided. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 04:46, 5 May 2012 (UTC)&lt;br /&gt;
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:::I think what he's saying is instead of having separate boxes for &amp;quot;Follower&amp;quot;, &amp;quot;Marriage&amp;quot;, &amp;quot;Essential&amp;quot;, &amp;quot;Respawns&amp;quot;, etc., we could have a single box for &amp;quot;Interactions&amp;quot; in which we listed if they were a follower, could be married, etc. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 05:03, 5 May 2012 (UTC)&lt;br /&gt;
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::::Hmmm, that could possibly work. I've always wondered about a way we could fix that information up. I thought about having them in one section like that before, but I wasn't completely convinced by it. I might work up an example on it here within the next day so we can have a visual to compare the two styles with. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 05:07, 5 May 2012 (UTC)&lt;br /&gt;
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:::::One major reason why they're not merged right now is because any of the entries can be more than just &amp;quot;Yes&amp;quot;.  Most essential NPCs are only NPC until a given quest is completed, in which case the infobox should specify which quest.  Followers may only be followers during a single quest.  The current layout allows the flexibility to add any such extra information as necessary. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:54, 6 May 2012 (UTC)&lt;br /&gt;
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== Puzzle Symbols ==&lt;br /&gt;
&lt;br /&gt;
There are about 20 different descriptions around the wiki for the symbols found on Dragon Claw doors, and the spinning symbols. There are three books that I can find that descibe them, the first [[Skyrim:The Dragon War|The Dragon War]] lists nine that can be found, while the other two, [[Skyrim:Notes on Yngol Barrow|Notes on Yngol Barrow]] and [[Skyrim:Of Fjori and Holgeir|Of Fjori and Holgier]], have clues that agree with a few symbols. All nine are listed in my [[User:The Silencer/Sandbox2|sandbox]] with pictures for them(thanks to Xyzzy). The Hawk and the Eagle do not corrospond, the hawk is in Dragon War, but the eagle is in Notes on Yngol Barrow, but all others seem to match. &lt;br /&gt;
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I am asking that these be the correct definitions of these symbols, to avoid confusion, and also, where should this be posted. It could be part of a separate Puzzles page, or just a subpage to have the pictures together and not clutter the Traps page. I know the pictures aren't great but Xyzzy's working on it. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:50, 4 May 2012 (UTC)&lt;br /&gt;
:An update on why this needs resolved.&lt;br /&gt;
:The Jagged Crown (Stormcloaks); Fox, Butterfly, Dragon.&lt;br /&gt;
:The Jagged Crown (Imperial); fox, moth, dragon)&lt;br /&gt;
:Korvanjund (The location of both quests); wolf, butterfly, dragon.&lt;br /&gt;
:[[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:39, 5 May 2012 (UTC)&lt;br /&gt;
::I say yes, they should be renamed to the names that you've found. I have no opinions on the separate puzzle page, though.&lt;br /&gt;
&lt;br /&gt;
::What would also be nice would be a format to how to list the animals. I've seen italics (''fox, butterfly, dragon''), bolded ('''fox, butterfly, dragon'''), dashes (fox&amp;amp;mdash;butterfly&amp;amp;mdash;dragon), capitalized and not capitalized, etc. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:53, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::My favourite format seen so far is '''Fox&amp;amp;mdash;Moth&amp;amp;mdash;Dragon'''. But also need to decide if the Hawk is also the Eagle. The Eagle is the symbol as confirmed by in-game books, yet it is not mentioned in the Dragon War. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:00, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::If there's no other bird of prey to be found, I would go with the hawk being the eagle. I don't think there is another. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:13, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::If there are no objections then I will get onto this soon. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:56, 6 May 2012 (UTC)&lt;br /&gt;
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== Elder Scrolls Online ==&lt;br /&gt;
&lt;br /&gt;
Given the latest [[UESPWiki:News#Elder Scrolls MMO Revealed — May 3, 2012|news]], it probably wouldn't hurt to start planning the namespace and all that jazz. There are a number of images floating around that are legit (though I'm slightly dubious on their source since GI doesn'tappear to have released them online yet...), and the GI article has a fair amount of detail in it, so we do have some content to work with. Any thoughts? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 01:24, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The quicker we create a namespace, the better. I've uploaded all of the leaked screenshots/concept art, as well as the single image GI released today. You can bet Wikia and every gaming news site is going to be using them, so we might as well go along with it – this isn't like the potential copyright problems we had with the Skyrim magazine scans. --[[User:Legoless|Legoless]] 01:34, 5 May 2012 (UTC)&lt;br /&gt;
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::I think we should name the namespace Online (as on Online:Main_Page) and the abbreviation should be eo:Main_Page. Legoless already uploaded the images under EO, it seems. Right now, the main page should probably have some basic info (which is all we have) and a gallery of all of the leaked screenshots/concept art. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 01:44, 5 May 2012 (UTC)&lt;br /&gt;
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:::I agree with [[Online:Online]], but I think the abbreviation should be [[ON:Online]]. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 04:48, 5 May 2012 (UTC)&lt;br /&gt;
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::::I actually agree with [[User:Elliot|Elliot]] here. The abbreviation should be [[ON:Online]] as it would be more easier to recognize and is a more appropriate abbreviation in my eyes. [[User:Helenaannevalentine|Helenaannevalentine]] 04:52, 5 May 2012 (UTC)&lt;br /&gt;
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:::::Fine by me. All of the categories created for the images so far have had the prefix ESOnline. Should I change this to Online? I used ESOnline because we already have OBMobile. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:58, 5 May 2012 (UTC)&lt;br /&gt;
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::::::ESOnline seems to be redundant, considering we only work with Elder Scrolls games on the wiki. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 05:00, 5 May 2012 (UTC)&lt;br /&gt;
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{{od}}We need to consider any future online games, ie sequels, that will also have Online in their name. I know Elder Scrolls Online is all we have, but where would Elder Scrolls Online 2 go, though I think this is only a working title at the minute. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 07:09, 5 May 2012 (UTC)&lt;br /&gt;
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:Yeah, I wasn't sure if that was the actual name of the game or just a trademark they're using to refer to what may become a series of games.  I think until it's actually more officially announced, this discussion is somewhat moot.  All we know is that there will be an ES MMO of some sort, which may be called &amp;quot;Elder Scrolls Online&amp;quot;, or may have some other name and just be billed under that umbrella somehow.  Also, it should be pointed out that namespace changes are not impossible, in fact we've done it twice so far (Tamriel -&amp;gt; Lore, and Image -&amp;gt; File).  Sure, it was a bit of work making those changes (mostly done by bots), but the option exists, so we don't have to treat any such decision as cast in stone for all eternity, especially since the number of articles in this new namespace will probably be fairly small until the game is actually released, by which point we'll hopefully know for sure what it's actually named.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:50, 5 May 2012 (UTC)&lt;br /&gt;
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::A cover story and month-long coverage by Game Informer and the release of the first trailer isn't an official announcement? It's no different than when Skyrim was first announced. If the name is changed to something else later on then by all means change the formatting here too, but waiting indefinitely for such a change (which may or may not happen) before adding ESO info here is highly impractical. People like me are looking for ESO info ''now'', and instead of finding it here we're going to the Wikia site and finding it there. I can't imagine that's a situation UESP would be content with. [[Special:Contributions/108.59.252.58|108.59.252.58]] 18:27, 5 May 2012 (UTC)&lt;br /&gt;
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:::Anonymous user, there's an image or two out, plus a very vague trailer. We've certainly got plenty of time to decide on a name.&lt;br /&gt;
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:::For those looking for this trailer, it's on [http://elderscrollsonline.com/ this page]. I'm unsure if that page should be put in a news story, [[General:The Future of TES Games|here]], or anywhere else. Maybe on the ON main page? If ON's what we're going with, that is. ESO, EO, and ON all sound fine to me. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 20:27, 5 May 2012 (UTC)&lt;br /&gt;
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:::: There's &amp;lt;nowiki&amp;gt;[[:Category:ESOnline-Images|more than an image or two]]&amp;lt;/nowiki&amp;gt; floating around. If the title is changed, we can move the namespace; for now, we need to put the information somewhere, and people seem to be agreed on Online/ON. Sequels etc can be dealt with as they occur.--[[User:Legoless|Legoless]] 21:36, 5 May 2012 (UTC)&lt;br /&gt;
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:::::@The anonymous user who said there was only two images and a vague trailer in response to my first comment -  Scans of the Game Informer issue can be found here: http://imgur.com/a/fO9Ty#0 I even bought a copy at my store yesterday, its all there. The Wikia site has the highlights of this posted in their ESO article. [[User:In Response|In Response]] 00:56, 6 May 2012 (UTC)&lt;br /&gt;
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{{od}}I think Online and ON work fine, I don't see anything to suggest that &amp;quot;Elder Scrolls: Online&amp;quot; isn't actually the name. Delaying covering the game in anything but news stories due to lack of information doesn't make much sense, we have an adequate amount of information to at least start the basics. Though, the namespace should be locked, with page creation handled through [[UESPWiki:New Page Requests]]. However, just waiting until an undetermined date in the future when we have a bit more information won't accomplish anything at all, besides earning us many messages asking when we're going to be covering the game. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:20, 6 May 2012 (UTC)&lt;br /&gt;
:If the Lurlock is right and sections can be moved, then the page needs started now, before we fall any further behind our rivals. Even if isn't the final name, it's the name released and what people will be looking for. That's a  sensible idea to lock page creation until it's clearer that this is the final name, and not a new series Eg. TESOISkyrim (The Elder Scrolls Online 1). [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:54, 6 May 2012 (UTC)&lt;br /&gt;
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:: I've begun work on the pages [http://www.uesp.net/w/index.php?title=User:Legoless/Sandbox/16&amp;amp;oldid=946752 here]. --[[User:Legoless|Legoless]] 13:01, 6 May 2012 (UTC)&lt;br /&gt;
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::: Making changes like that is easy for a bot, and I've already got code that would take only moments to adapt to such a change, if we needed to make it. The obvious issue is the number of pages and how much load that would create on our servers. Given that we're unlikely to have a large number of pages in the namespace until closer to the game's release (by which time I would hope we'll have all the info we need about its name), I see no issues creating a namespace under a best-guess name, then we can change the name later on if we need to. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 21:05, 6 May 2012 (UTC)&lt;br /&gt;
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::::If the immediate need is just to create two or three articles, they can be created in the Main namespace, and then moved later (any new game will end up having a redirect or disambig page long-term in the Main namespace).  There's no reason to rush creating a namespace if we're not even sure of the name of the game yet.  We probably also want to create a couple redirects based on different presumed names. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:50, 6 May 2012 (UTC)&lt;br /&gt;
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::::: The name is concrete; there's no reason it would change. There are more than a few articles in my sandbox, but they're all stubs. We could condense them into a single page if necessary. However, I think starting the articles early is best. Like has been said above, in the event that the namespace needs to be moved, it can be easily done. --[[User:Legoless|Legoless]] 22:13, 6 May 2012 (UTC)&lt;br /&gt;
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{{od}}Yes, I see no evidence that &amp;quot;The Elder Scrolls Online&amp;quot; isn't the actual name. In fact, all signs currently point to it being the name of the game when you take into consideration the name of the official website, the twitter account, the Facebook group or whatever they call things on Facebook, the banner they released with the announcement, the name of the official forum, the fact that I can't find any examples of it being called anything else... I see no evidence to suggest that this isn't the actual name. If it wasn't, this would be a pretty dumb advertising move on ZO's part by having all of these things released under a different name just a year before the planned release of the game. And if I'm wrong and this isn't the actual name, we can still change it after the fact. Unless there is some reason I'm missing, is there any reason not to create it now? I would do it myself, but besides finding the [[MediaWiki:Uespnamespacelist|MediaWiki Page]] that controls what namespaces we have, I'm not sure what else is needed to create a new namespace (if anything). --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 23:19, 7 May 2012 (UTC)&lt;br /&gt;
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:As far as creating articles goes you don't need to do anything (I once created an article in the &amp;quot;Skryim&amp;quot; namespace, derp). • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 23:31, 7 May 2012 (UTC)&lt;br /&gt;
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===Edit Break: Elder Scrolls Online===&lt;br /&gt;
Okay, we need to be consistent with the abbreviations for categorization and whatnot. If we are going to use [[Online:Online]] as the main page, then the category should be [[:Category:Online]]. I am not sure where &amp;lt;nowiki&amp;gt;[[:Category:ESOnline]]&amp;lt;/nowiki&amp;gt; came from. The same goes for images (e.g. File:ON-concept... etc.). [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 02:08, 9 May 2012 (UTC)&lt;br /&gt;
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::''I renamed the &amp;quot;Edit Break&amp;quot; header so people know which Edit Break from the RC page.  Always annoyed me when there were several discussions with identical &amp;quot;Edit Break&amp;quot; headers and you couldn't tell what people were talking about.''&lt;br /&gt;
:I think there's a difference between just putting an article in what ''looks'' like a namespace vs. an actual namespace.  (In other words, you did not create a &amp;quot;Skryim:&amp;quot; namespace with that typo, it just looked like you did.)  We had problems during the Tamriel-&amp;gt;Lore move where pre-existing articles with the &amp;quot;Lore:&amp;quot; prefix would be lost when the actual namespace was created.  So please DON'T go creating articles with an &amp;quot;Online:&amp;quot; prefix until the namespace is officially created, which I'm pretty sure has to be done by Nephele or Daveh at this point.  You can make articles in the mainspace for now and we'll move them later.  That said, though, I agree that we should go ahead and make the namespace so there won't be too much confusion finding the articles that need to be moved later.  Worst case is they change the name and we have to move all the Online: articles to whatever, but at least we'd know which ones to move, since they wouldn't be mixed in with mainspace articles.  (Not that there are very many articles currently in mainspace, but still.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:43, 9 May 2012 (UTC)&lt;br /&gt;
::Okay, that's good to know. I changed over all of the categories and images to use the Online- and ON- prefixes, respectively. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:14, 9 May 2012 (UTC)&lt;br /&gt;
:::After looking into it, that does seem to cause problems with searching and linking to articles as they'd all be in the main-namespace. So we definitely can't do that. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:21, 9 May 2012 (UTC)&lt;br /&gt;
::::What do you mean? • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:25, 9 May 2012 (UTC)&lt;br /&gt;
{{od}}As they would all be in a main-space, every single link that links to another article on the game would break once they were moved. Worse yet, that would mean that there would be superfluous [[Special:WantedPages|wanted pages]] if we miss any of the red links, likely leading to redundant articles. That's also why it's not a good idea in general to create articles on the game until it has its own namespace, as it will be harder to move after we get a few articles on it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:32, 9 May 2012 (UTC)&lt;br /&gt;
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:In terms of creating articles in Main space and then moving them, it's incredibly easy for a bot to go through and update all the links. We can avoid even that necessity if we use a template similar to the {{tl|SR}} template for all the links and are religious about ensuring that that template ''always'' gets used for links until a namespace is created. Once that's done and it's been added to the [[MediaWiki:Uespnamespacelist|Uespnamespacelist]], my bot will automatically pick up on the new entry and convert those links to hard links, just like it would for any of the other namespace templates.&lt;br /&gt;
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:As far as Lurlock's point goes, while there are two ways I'm aware of to get rid of the conflicting pseudo-namespace vs. real-namespace issue, they're both pains in the butt, so definitely not a good idea to &amp;quot;fake it&amp;quot; using links like &amp;lt;nowiki&amp;gt;[[Online:Online]]&amp;lt;/nowiki&amp;gt;. (And for the curious, the two ways I know of are for Neph/Dave to run the &amp;lt;tt&amp;gt;namespaceDupes.php&amp;lt;/tt&amp;gt; maintenance script, or for my bot to catalogue and move the pages by ID# instead of by name, suppressing redirects so nothing gets left behind.)&lt;br /&gt;
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:Another way of faking a namespace that doesn't cause too many problems is to use main space with subpages. For example, use &amp;lt;nowiki&amp;gt;[[Online/Online]], [[Online/Quests]]&amp;lt;/nowiki&amp;gt;, etc. Then when the namespace is actually created, the conversion is simply a matter of changing the first &amp;quot;/&amp;quot; in any link to a &amp;quot;:&amp;quot;. Still, I think a template, or perhaps a template combined with this naming scheme, is the best way to go.&lt;br /&gt;
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:Of course, the real question is: what's the harm in creating a namespace now if the name is unlikely to change? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:01, 9 May 2012 (UTC)&lt;br /&gt;
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::The doubt about creating the namespace seems to be based around uncertainty about the name, which I think has been addressed well enough to go ahead. Besides discussing what we need to write for the new namespace, the general consensus is strongly in favor of creating it. I'll ask Dave to create it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 01:32, 10 May 2012 (UTC)&lt;br /&gt;
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:::Also, one final note on the name. See [http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx The Origins of the Elder Scrolls Online], in which Matt Firor explains the choice for why they named it &amp;quot;The Elder Scrolls Online&amp;quot;, and not something like &amp;quot;The Elder Scrolls: Tamriel&amp;quot;. Unless they change the name between now and then, this is absolutely the name of the game. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:57, 10 May 2012 (UTC)&lt;br /&gt;
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{{od}} Daveh has created the namespace, so I've gone ahead and moved the main page to [[Online:Online]], as well as created the dozen or so new stubs as planned. --[[User:Legoless|Legoless]] 22:54, 10 May 2012 (UTC)&lt;br /&gt;
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:: Don’t create too many pages – you will drown. --[[User:Krusty|Krusty]] 23:08, 10 May 2012 (UTC)&lt;br /&gt;
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::: Okay, I'm experimenting with the stub's image for Online. Which of the below three looks best?&lt;br /&gt;
{{NoticeTB&lt;br /&gt;
|image=[[File:ON-icon-logo.jpg|x32px]]&lt;br /&gt;
|message=''This [[Online:Online|Online]]-related article is a [[UESPWiki:Stub|stub]]. You can help by {{Pl|{{FULLPAGENAME}}|expanding it|action=edit}}.''}}&lt;br /&gt;
{{NoticeTB&lt;br /&gt;
|image=[[File:ON-Icon-Transparent Logo.png|x32px]]&lt;br /&gt;
|message=''This [[Online:Online|Online]]-related article is a [[UESPWiki:Stub|stub]]. You can help by {{Pl|{{FULLPAGENAME}}|expanding it|action=edit}}.''}}&lt;br /&gt;
{{NoticeTB&lt;br /&gt;
|image={{deleted|File:ON-Icon-Test Logo 01.png}}&lt;br /&gt;
|message=''This [[Online:Online|Online]]-related article is a [[UESPWiki:Stub|stub]]. You can help by {{Pl|{{FULLPAGENAME}}|expanding it|action=edit}}.''}}&lt;br /&gt;
::: I know the last two look almost identical. The full-size images have a minor difference, but when they are scaled down this much you can't tell the difference. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 00:32, 11 May 2012 (UTC)&lt;br /&gt;
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::::I would say the second one. The full-size image for the third one looks almost awkward with those spaces, and I feel like there's not enough contrast between the logo and a black background for the first one. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:38, 11 May 2012 (UTC)&lt;br /&gt;
:::::^Agreed. The second one looks best. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 01:43, 11 May 2012 (UTC)&lt;br /&gt;
{{od}} Ditto. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:24, 11 May 2012 (UTC)&lt;br /&gt;
:I also agree. Image changed over. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:17, 11 May 2012 (UTC)&lt;br /&gt;
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== New User Group For Maintenance Edits ==&lt;br /&gt;
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After recently clogging the [[Special:RecentChanges|RecentChanges]] with category edits, I decided to propose this idea that I've been mulling over for some time. What it would be is a new check box displayed when editing, which would say &amp;quot;This is a maintenance edit&amp;quot;. This checkbox would only be available to people part of a user group. What it would do is tag the edit as a bot edit, effectively hiding the edit (as well as the many other accompanying edits) so people who are trying to patrol the RC don't have to deal with the huge number of edits clogging it. I don't know how difficult this would be to implement, but I think that it would be a very useful feature. Plus, we are upgrading the wiki, so we might as well do it all at once. Thoughts? • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 06:45, 5 May 2012 (UTC)&lt;br /&gt;
:I'm not too sure about this. Even maintenance edits need to be patrolled, and that goes for all users. If you are worried about the physical aspect of patrolling, most users who do different types of maintenance edit are already patrolled. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 06:52, 5 May 2012 (UTC)&lt;br /&gt;
::I'm not talking about patrolling maintenance edits, I'm talking about trying to patrol ''non''-maintenance edits. Anyone whose ever tried to patrol the RC while someone is doing maintenance edits knows how annoying it is having five thousand Category edits pushing the unpatrolled edits off of the RC within a minute. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 07:05, 5 May 2012 (UTC)&lt;br /&gt;
:::Isn't that what the different [http://www.uesp.net/w/index.php?title=Special:RecentChanges&amp;amp;hidepatrolled=1 filters] are for? [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 07:07, 5 May 2012 (UTC)&lt;br /&gt;
::::I don't see what niche this is filling when you take the ability to hide unpatrolled edits, only see edits from specific namepsaces, and the ability to mark an edit as minor. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 07:09, 5 May 2012 (UTC)&lt;br /&gt;
:::::I like to be able to read the RC and see what other editors are doing. For example, if I do that then I won't read someone's huge revamp of a page, or any edit in namespaces that receive few edits (basically, any namespace other than Oblivion and Skyrim). Currently the RC has an option for hiding a single namespace, but maintenance edits can be in any namespace (usually adding categories). • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 07:13, 5 May 2012 (UTC)&lt;br /&gt;
:::::'''Edit''': A large number of minor edits are not maintenance edits, I don't like to mangle my casual patrolling/browsing by hiding entire namespaces, and I have a link in my toolbox that hides unpatrolled edits. That way, if I want to just see what's going on with the website then I can check the RC, and if I want to just patrol then I have a link for that as well. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 07:17, 5 May 2012 (UTC)&lt;br /&gt;
::::::...And this discussion died. What do other people think? Do you want this group to be added? Do you think the site would benefit from this? And to the administrators: what are the technical aspects of this? Would this be a fairly simple addition, or very difficult? I hate having discussions die before a conclusion (or at least a stopping point) is reached. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:38, 8 May 2012 (UTC)&lt;br /&gt;
{{od}}I support the idea. If it's another checkbox that just adds a tag to the edit (like marking an edit as minor does), then it's an excellent idea. Of course only some people should have the choice for it (based on activities and/or status on the wiki), but it would realy make checking the RC a lot easier. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:24, 8 May 2012 (UTC)&lt;br /&gt;
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:I don't have an answer regarding the technical aspect of adding a group like this, and I don't feel particularly strongly either way about the group, but I suppose I can comment anyway :).  I can see where having the ability to further customize the way you look at the Recent Changes could be nice for some people, though I personally wouldn't use the feature.  (I use my browser search function to highlight certain things to help me find what I'm looking for, when filters aren't sufficient.)  However, if access to the flag is restricted to certain users, how do you decide who gets access and who doesn't?  Are we going to have another nomination process, or is it only for people whose edits are already autopatrolled?&lt;br /&gt;
:Further, I know I for one am particularly good at ignoring the &amp;quot;This is a minor edit&amp;quot; box when I edit.  It's marked as minor by default (because I consider the large majority of my edits to be minor), and I almost always forget to uncheck it when I'm making a bigger change.  I won't be the only one who's unreliable with the flags.  So, what if people forget to check it, or check it when they shouldn't? Are you okay with that, or will it defeat the purpose of the group for you? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:39, 8 May 2012 (UTC)&lt;br /&gt;
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::I'm thinking that it would be a checkbox just like the checkbox for checking minor edits. I understand that a lot of maintenance edits are going to slip through the cracks - I'm expecting that to happen - but for those users who would use it it would be useful. I'm not sure about deciding who has access to the checkbox. I'm thinking either we have a separate nomination process (which I think is overkill) or we have it bundled in with all of the other perks of being an [[UESPWiki:Autopatrolled Users|Autopatrolled User]], [[UESPWiki:Patroller|Patroller]], and [[UESPWiki:Administrator|Administrator]]. Anybody we elect to these positions can be trusted to use this box appropriately. If we decide that at the coding level the edits are technically marked as a bot edit, then the already existing feature of showing bot edits in the Recent Changes would be used to show or hide these maintenance edits.• [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 23:09, 8 May 2012 (UTC)&lt;br /&gt;
:::I think limiting this to the three groups you listed would be best, rather than having a nomination process. And I can definitely see this being a helpful change, for the same reasons that you brought it up in the first place. While I do have special links for viewing pages with filters which aren't available, this would make it even easier to view the Recent Changes page much of the time. As for users forgetting to check the box, well, that's bound to happen. I imagine enough people will remember to use it that it would be worth it, though. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 23:16, 8 May 2012 (UTC)&lt;br /&gt;
::::I think that those three groups, plus a few other individuals ([[User:The Silencer|The Silencer]] comes to mind, with his recent additions of towns and houses to NPC pages, though I don't know how often he does things like that) would be good for it. I think that general guidelines for adding the &amp;quot;maintenance&amp;quot; tag to edits could be to only tag an edit as such if you're making a large amount of edits in a short amount of time all pertaining to the same very minor change. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 23:27, 8 May 2012 (UTC)&lt;br /&gt;
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:::::That's a good guideline. I also think that the majority of category edits (creating categories, adding/changing/removing categories on pages, etc.) can be tagged as maintenance. However, sometimes it makes sense to display these types of changes, such as creating categories so other people know to use them rather than create new ones. As for other users getting the perk, I could see doing that in exceptional cases, but for the most part I think we should restrict who has access to it. Besides, we already created the [[UESPWiki:Autopatrolled Users|Autopatrolled Users]] user group for these types of situations. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 23:42, 8 May 2012 (UTC)&lt;br /&gt;
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::::::I still don't like this. The main issue you have for suggesting this is to make the Recent Changes more appealing looking. Considering all of the technical changes that would need to be made to implement this, it's just too much for something so trivial and cosmetic. As I previously mentioned, you can hide all of the patrolled edits if you wanted to get around a bunch of consecutive edits. We shouldn't change something just because it inconveniences some users part of the time. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 01:59, 9 May 2012 (UTC)&lt;br /&gt;
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{{od}} That's fair. I know that a lot of our editors rely on the Recent Changes, whether to patrol or just browse what's going on around the site. I know I do. I have a link in my toolbox to patrol unpatrolled edits, but most of the time I just want to be able to read the Recent Changes without 400 Category edits or link repairs clogging it up. As far as how much work it would take, I'm not sure. I'm thinking that it'll just tag the edits as bot edits, which saves a whole lot of overhead and reuses a bunch of pre-existing (and working) code. As for adding the actual checkbox, I don't know, but I don't think it would be impossible. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 02:41, 9 May 2012 (UTC)&lt;br /&gt;
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:Well, how would we qualify such edits? And how will such labels be enforced? And what stops people from abusing it? If you answer the last question with &amp;quot;people will still look at those edits&amp;quot;, then doesn't that take away from your initial argument? [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 02:48, 9 May 2012 (UTC)&lt;br /&gt;
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::I think it's up to the judgement of the person making the edit, just as it's at the admin's discretion whether to warn a user a second time or block them. If we want a guideline, though, then I propose that adding/changing/deleting categories, unless in some way provocative, would be considered maintenance edits. Creating categories is at the discretion of the creator - if it's a category that other people should see, then don't mark it, but if it's something like a basic Faction category then it should be marked as maintenance. Fixing links that were broken by a recent change or changing links to link past disambiguations would count as maintenance. Updating parameters to NPC and Place Summaries is a bit iffy, but if it's something that's already been decided through consensus then it counts as maintenance.&lt;br /&gt;
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::It would be enforced just like any other user group, such as Patrollers. If they commit a minor infraction, then they are reprimanded, but if they make many such infractions or a gross abuse of power then they simply lose their privileges. If we had a separate user group, then removing their privileges would be easy, but if they have such gross misconduct then they probably will lose their title as Administrator/Patroller/Autopatrolled User anyways.&lt;br /&gt;
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::As far as protecting against abuse, we already have high standards set for Autopatrolled Users, Patrollers, and Administrators, but if those aren't enough then a separate nomination process could be used. (I think this would be overkill, but if that's what the community decides then so be it.) Perhaps an option to only display bot edits could be added to the Recent Changes, but I don't know how difficult that would be to implement. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 05:29, 9 May 2012 (UTC)&lt;br /&gt;
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:::I really think we are getting away from editing the wiki. It seems, at least with this discussion, that we are talking about editing the wiki more than actually editing. This discussion has us debating the trivial points of what such a proposition would entail. I think that just proves how overkill and how unnecessary this is. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 06:23, 9 May 2012 (UTC)&lt;br /&gt;
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===Edit Break: New User Group For Maintenance Edits===&lt;br /&gt;
{{od}} Wait, so first you bring up some specific points, and then when I answer them you claim that we're &amp;quot;debating the trivial points of what such a proposition would entail&amp;quot;, and that it proves how pointless this user group is? How does that make any sense? If they are so trivial, then why did you bring them up in the first place? • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 17:15, 9 May 2012 (UTC)&lt;br /&gt;
:I have to agree with elliot here, there's really no point in taking the trouble. I think we all need to stop worrying about maintenance vs. content edits, both are equally important to the site. Also, I really don't think we need any more user groups than we already have. If a user is making a bunch of really good edits consistently, put in a nomination for patroller. We shouldn't be making user group membership a reward for anything, we should just let that user's contributions speak for themselves-trust me, they always do. [[User:ThuumofReason|ThuumofReason]] 18:21, 9 May 2012 (UTC)&lt;br /&gt;
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::Personally, I think the group is a good idea. Look at the recent changes--maybe half of the past 500 were made by ABCface or Jak, and they would be classified as maintenance edits. Hiding those would be pretty nice. And when an admin goes through and deletes a ton of things at once, it really makes it hard to see any edits in between. Just hiding patrolled edits doesn't work out for me, either--I prefer to double-check some patrolled edits or to view the conversations on some pages. It's like trying to find something in a pile of clutter, but you can't put the clutter off to the side.&lt;br /&gt;
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::Now, if it's difficult or very time-consuming, or nobody really wants to write the code for it, I don't think it's absolutely necessary. Elliot, it would definitely be nice to have and would clean up the RC page a lot for those who wish to use it, and Jak covered how abuse could be handled. On the other hand, you're right on one thing: If it's a ton of work, it's probably not worth it.&lt;br /&gt;
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::Jak, it looks like you're suggesting marking such edits as bot edits rather than a new category of edits. I disagree with that, if that is what you're saying. I always hide bot edits, but I would have a different way of dealing with maintenance edits. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 18:24, 9 May 2012 (UTC)&lt;br /&gt;
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:::Thuum: I think you're missing the point. I'm suggesting that we have a new tag for editswhich would tag them as &amp;quot;maintenance&amp;quot; edits, just like how we can tag edits as minor edits. This allows users to hide the maintenance edits from the Recent Changes, so for those of us who like to be able to check the RC and patrol/just see what's going on can do so without five thousand category edits and link fixes getting in the way. Also, only Administators, Patrollers, and Autopatrolled Users (who are users that we already recognize their excellent contributions) would have access to the button. If you weren't part of any of those groups, then you wouldn't have the ability to tag an edit as maintenance.&lt;br /&gt;
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:::Velyanthe: I suggested this because it would make everything at the coding level that much easier. However, I don't know the technical implications of this, or how much work would be necessary to implement it, but if it wasn't too difficult then I think it would be a useful addition to the site, especially as it grows, which it will with the impending release of the MMO and Skyrim DLC.&lt;br /&gt;
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:::Okay then, this is a question to Nephele, Daveh, or whoever else would implement this: How difficult would this be? Is it a matter of just copy-pasting existing code and tweaking a few variables, or would this require a huge system rewrite? • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:38, 9 May 2012 (UTC)&lt;br /&gt;
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::::I don't think there really is a consensus on whether or not this should be implemented. I'd consider ABCface's edits to be content, because she is adding content to the articles. The definitions are too vague, there is no clear support for the proposal, and we aren't even sure if this can be easily implemented. I probably won't comment on this again because I've made my opposition pretty clear. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 01:45, 10 May 2012 (UTC)&lt;br /&gt;
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== People Pages ==&lt;br /&gt;
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Quick question that I'd like a little community input on: on the various People pages (e.g., [[Skyrim:Whiterun People|Whiterun People]]), we're currently using a mixed bag of {&amp;amp;#123;{{deleted|TrainerIcon|TrainerIcon}}}} and {{tl|Service Icon}} templates (used to be &amp;lt;nowiki&amp;gt;{{Navimg}}s&amp;lt;/nowiki&amp;gt; until a few minutes ago) for the various trainers. I think both for consistency and because it's a more specialized template, it's best to harmonize those ones to use Service Icon. Currently, though, the Services Icons point generically to [[Skyrim:Trainers]] when clicked where the TrainerIcons point to the individual skill pages. Either is easy, but which do people prefer? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:09, 5 May 2012 (UTC)&lt;br /&gt;
:{{tl|Service Icon}} is more powerful and more widely used, so I updated it and it now has all of the functionality of {&amp;amp;#123;{{deleted|TrainerIcon|TrainerIcon}}}}. I also changed {{tl|NPC Summary}} a little. Now, rather than using the pre-formatted text as the &amp;lt;code&amp;gt;train&amp;lt;/code&amp;gt; parameter, it uses text in the format of &amp;lt;code&amp;gt;&amp;amp;lt;skill trained&amp;gt;, &amp;amp;lt;training level&amp;gt;&amp;lt;/code&amp;gt;. Now NPC Summary handles the formatting, so that way if we want to go back and change everything again we only need to go to one place. I'll go through and get rid of the stragglers, and we can go ahead and delete TrainerIcon and be done with this! • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 06:10, 10 May 2012 (UTC)&lt;br /&gt;
::Okay, that's the last of them! • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 06:29, 10 May 2012 (UTC)&lt;br /&gt;
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== Unmarked locations ==&lt;br /&gt;
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It was suggested that I bring up a question here. Is there any consensus on where to list information about unmarked map locations? I have noticed that other editors tend to list them on the article for the nearest marked location, so I have started doing the same. Is this how we want to do this? It seems a bit haphazard. --[[User:Xyzzy|Xyzzy]] 17:53, 6 May 2012 (UTC)&lt;br /&gt;
:I think it's best to keep it similar to Oblivion (see [[Oblivion:Unmarked Places]]). [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 17:56, 6 May 2012 (UTC)&lt;br /&gt;
::Sounds good to me. I keep coming across these, and would like to start cataloging them somewhere in preparation for them being collected on a single page. Any suggestions? --[[User:Xyzzy|Xyzzy]] 18:20, 6 May 2012 (UTC)&lt;br /&gt;
:::I would have to agree with Elliot, now that I've seen the Oblivion link he provided. If you are going to start collecting images/information, it would be a good idea to create a new [[UESPWiki:Sandbox|Sandbox]] page, such as [[User:Xyzzy/Sandbox]] (click the red link to create it there). You can also add a notice box to the top of the page if you are willing to allow edits from other users. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:31, 6 May 2012 (UTC)&lt;br /&gt;
::::It looks like The Silencer may have something in the works that may include Unmarked Locations: User:The_Silencer/Sandbox3. --[[User:Xyzzy|Xyzzy]] 18:47, 6 May 2012 (UTC)&lt;br /&gt;
:::::Try the [[Skyrim:Whiterun Hold|Whiterun Hold]]. It only shows the unmarked locations for that hold, and I would support a separate page for all of them. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 18:50, 6 May 2012 (UTC)&lt;br /&gt;
{{od}}In my travels for the section below I documented as many unmarked locations as I could. They are now in [[User:The_Silencer/Sandbox2]], which someone may care to make into a sensible page. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:21, 9 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pronunciations ==&lt;br /&gt;
&lt;br /&gt;
Should we be recording these? For instance, on a recent playthrough I realized for the first time that [[sr:Aela the Huntress|Aela]] is pronounced &amp;quot;I-ela&amp;quot; instead of &amp;quot;A-la&amp;quot;. This isn't the only instance (try saying [[sr:Arnbjorn|Arnbjorn]] ten times fast). Wikipedia already has a system for recording pronunciations, and although we don't necessarily have to adopt theirs, including how to pronounce each character's name would add a lot to the completeness of this wiki. It would definitely be a useful (if often overlooked) addition to the site. We wouldn't have to do it for simple last names (such as Snow-Shod or Gray-Mane). What does everyone else think? • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:20, 7 May 2012 (UTC)&lt;br /&gt;
:I feel certain i've read this before, and that it was said that we did used to include them. I think it became a bit of a PITA presumably from peoples differing opinions on how they should be pronounced... and then on which pronunciation system to use. I can't find the old discussion, i'll have a bit more of a dig! --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;  {{#ifeq:{{PAGENAME}}|Kiz| &amp;lt;span style=font-size:85%&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/span&amp;gt; | &amp;lt;small style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;position:absolute&amp;quot;&amp;gt;'''[[User_Talk:Kiz|talk]]'''&amp;lt;/sup&amp;gt;&amp;lt;sub style=&amp;quot;padding-right: 35px&amp;quot;&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;}} 16:26, 7 May 2012 (UTC)&lt;br /&gt;
::I'm thinking that we only note the pronunciation on people whose names are said in-game, and the rest of them we either can come up with one through consensus or just leave blank. Using basic [[Wikipedia:Pronunciation respelling for English|Wikipedia research]], I see two distinct possibilities as far as which system to use. One of them uses the [[Wikipedia:International Phonetic Alphabet|International Phonetic Alphabet]] (IPA) and the other is phonemic spelling. Copied directly from the first linked article,&lt;br /&gt;
:::As an example, the last name of actor Jake Gyllenhaal, written ˈdʒɪlənhɔːl in the IPA, might be written jĭl′·ən·hôl or ''jil-ən-hawl'' in a phonemic system, and ''Jill-in-hall'' in a non-phonemic system.&lt;br /&gt;
::I think that a phonemic pronunciation system is best, because just by looking at it you can tell how it's supposed to be pronounced, whereas you really need to decipher the IPA version for it to make sense (in this case, you need to already know how &amp;quot;Gyllenhaal&amp;quot; is pronounced to even figure it out). We could come up with an official pronunciation respelling guide, like what [[Wikipedia:Wikipedia:Pronunciation respelling key|Wikipedia has]]. Whatever system we choose, though, I think we should definitely do this. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:52, 7 May 2012 (UTC)&lt;br /&gt;
:::I agree, either use a phonemic system or a plain lettering system. The IPA is far too complex for most casual gamers to bother deciphering, I think. (I know I can't, and I ''like'' studying linguistic things!) Also, in regards to this discussion happening before, you're right, it did. It may have even happened more than once. The one I know of is [[UESPWiki:Archive/CP Pronounciation Project|this one]]. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:31, 8 May 2012 (UTC)&lt;br /&gt;
::::I put up {{tl|pronunciation}} a while ago, and you can see it on [[Lore:Dwemer]] ([[wikipedia:Wikipedia:Pronunciation_respelling_key|/dweɪ.mɚ/]] {{pronunciation|DWAY|mer}} or [[wikipedia:Wikipedia:Pronunciation_respelling_key|/dwiː.mɚ/]] {{pronunciation|DWEE|mer}}). I think, compared to IPA, it is a much better option and pretty straightforward. E.g. {{pronunciation|EL|ee-it}}, {{pronunciation|ey|EE|la}} etc. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 02:01, 8 May 2012 (UTC)&lt;br /&gt;
:::::In this particular case, I'm not sure either pronunciation is correct - I always thought it was {{pronunciation|DWEH|mer}}.  Maybe I've been wrong this whole time though?  Come to think of it I'm not even sure I've heard it pronounced before... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 02:58, 8 May 2012 (UTC)&lt;br /&gt;
::::::Not that it is relevant here, but you can listen to Azura [https://www.youtube.com/watch?v=2xDxkJsykKQ say it]. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 03:09, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shadowmarks as notes ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the place articles that have Thieves Guild shadowmarks now have a place in the place summary for them. They all also appear to have a bulleted note saying what kind of shadowmark the place has. This seems redundant to me. Should we keep the shadowmark info in both locations on the page, or remove the notes? --[[User:Xyzzy|Xyzzy]] 05:11, 8 May 2012 (UTC)&lt;br /&gt;
:Although the Place Summary includes what shadowmark the place has, it doesn't indicate where. The note mentioning this solves that issue. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 05:24, 8 May 2012 (UTC)&lt;br /&gt;
::Good point. I hadn't noticed that. --[[User:Xyzzy|Xyzzy]] 05:43, 8 May 2012 (UTC)&lt;br /&gt;
::: To be honest, I can understand why the information seems redundant. I have thought about ways to solve it just a bit more elegant, but with the exception of some crazy idea about ‘roll over the mark in the summary to see location’, or even handle them the same way we do achievements, I came up with nothing. Maybe in time, we can change the wording of the notes to just include the location of the info instead of the repeated line ‘There’s a [] shadowmark next to the front door’ to ‘The Shadowmark is located next to the front door’. In any case, it’s not overly important, just my two cents. --[[User:Krusty|Krusty]] 08:01, 8 May 2012 (UTC)&lt;br /&gt;
:::: There should also be more information added in the notes as to why the place is dangerous, safe, etc., and what loot there may be, but [[UESPWiki:Task List|nobody's done it yet]]. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:27, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What is the total number of locations ==&lt;br /&gt;
&lt;br /&gt;
After seeing that no-one anywhere has a definitive answer, and my updates to the Hold pages, I thought it was high time this question was answered.&lt;br /&gt;
&lt;br /&gt;
To start with I now have 333 locations discovered. Now for the missing;&lt;br /&gt;
*These ones can only be discovered through other places (2)&lt;br /&gt;
**Hag's End&lt;br /&gt;
**Ruins of Rkund&lt;br /&gt;
*These ones need quests to unlock (11)&lt;br /&gt;
**Japhet's Folly&lt;br /&gt;
**Wreck of the Icerunner&lt;br /&gt;
**The Katariah&lt;br /&gt;
**Hjaalmarch Imperial Camp&lt;br /&gt;
**Reach Imperial Camp&lt;br /&gt;
**Rift Stormcloak Camp&lt;br /&gt;
**Whiterun Imperial Camp&lt;br /&gt;
**Winterhold Stormcloak Camp&lt;br /&gt;
**Pale Stormcloak Camp&lt;br /&gt;
**Windhelm Military Camp†&lt;br /&gt;
**Solitude Military Camp†&lt;br /&gt;
*I am unsure why these did not appear. I assume they must be traveled through first (3)&lt;br /&gt;
**Great Lift at Alftland&lt;br /&gt;
**Great Lift at Mzinchaleft&lt;br /&gt;
**Great Lift at Raldbathat&lt;br /&gt;
*These ones I do not believe actually appear at any point (2)&lt;br /&gt;
**Markarth Military Camp&lt;br /&gt;
**Riften Military Camp&lt;br /&gt;
&lt;br /&gt;
This makes a total of 351 locations, of which 5 possibly do not appear. If someone confirms the lifts, that makes 349 total locations. Of the two marked camps, only one can be located, while joining a side and Season Unending makes all others available. Which makes a grand total of '''348''' locations discoverable in one playthrough. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:07, 9 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:For the record, I do care, but it takes a while to look into this kind of thing. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:16, 9 May 2012 (UTC)&lt;br /&gt;
::I didn't want it getting lost in the middle of the debate going on above. No offense intended to anyone. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:25, 9 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Looking in the CK, I see 381 in Tamriel, 15 elsewhere, and 1 in a test cell. Don't take those numbers as definitive, so much as numbers that it's highly unlikely we can exceed. The reason I say that is that it's entirely possible that some of these map markers have conditions attached to them that mean they'll never be enabled, others may be quest-related (as you mentioned above) and therefore not accessible if you've failed the quest or are doing mutually exclusive quests, and there may be some where there are alternate entrances to the same location that count as two markers on your map, but are only one location in reality (I seem to recall a couple, but I can't bring a specific example to mind). I'm not about to go through the 381, but the 15 non-Tamriel ones are:&lt;br /&gt;
&lt;br /&gt;
:::* [[Skyrim:Hag's End|Hag's End]] (Deepwood Redoubt)&lt;br /&gt;
:::* [[Skyrim:Giant's Grove|Giant's Grove]] (Fallowstone Cave)&lt;br /&gt;
:::* [[Skyrim:Japhet's Folly|Japhet's Folly]] (Japhet's Folly)&lt;br /&gt;
:::* [[Skyrim:Sky Haven Temple|Sky Haven Temple]] (Karthspire Redoubt)&lt;br /&gt;
:::* [[Skyrim:Markarth|Markarth]] (Markarth)&lt;br /&gt;
:::* [[Skyrim:Understone Keep|Understone Keep]] (Markarth)&lt;br /&gt;
:::* [[Skyrim:Mistveil Keep|Mistveil Keep]] (Riften)&lt;br /&gt;
:::* [[Skyrim:Thieves Guild|Thieves Guild]] (Riften)&lt;br /&gt;
:::* [[Skyrim:Riften|Riften]] (Riften)&lt;br /&gt;
:::* [[Skyrim:Blue Palace|Blue Palace]] (Solitude)&lt;br /&gt;
:::* [[Skyrim:Solitude|Solitude]] (Solitude)&lt;br /&gt;
:::* [[Skyrim:Whiterun|Whiterun]] (Whiterun)&lt;br /&gt;
:::* [[Skyrim:Dragonsreach|Dragonsreach]] (Whiterun)&lt;br /&gt;
:::* [[Skyrim:Windhelm|Windhelm]] (Windhelm)&lt;br /&gt;
:::* [[Skyrim:Palace of the Kings|Palace of the Kings]] (Windhelm)&lt;br /&gt;
&lt;br /&gt;
:::I'm not sure why only the above cities are listed as not being in Tamriel, yet others are. The only thing I can think of is that perhaps for those cities, the &amp;quot;found &amp;lt;location&amp;gt;&amp;quot; event only occurs after you've entered the city and not when you've entered the general area. &amp;lt;shrugs&amp;gt; I don't have time right now to look into the ones you've mentioned, but I'll try to do that later tonight or tomorrow. And if there's anything else that needs specific research, let me know and I can look into it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:44, 10 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::The Great Lift at Alftland and The Great Lift at Raldbthar (at least, that's what I assume you meant, the location you asked me to check doesn't seem to exist) don't give you map markers if you go through the ruins. I couldn't test the [[Skyrim:Great Lift at Mzinchaleft|Great Lift at Mzinchaleft]], but since it has an article unlike the other two I would assume it actually gives you a location on your map if you go to it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 01:56, 10 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::I can confirm I have all 15 listed except the two mentioned and agree with the params needed. Spelling mistakes show that [[Skyrim:Great Lift at Alftand|Great Lift at Alftand]] and the [[Skyrim:Great Lift at Raldbthar|Great Lift at Raldbthar]] have pages, and Raldbthar says it appears. I used the UESP map to check every location was accounted for, but I know that Sky Haven Temple doesn't appear because of bad map co-ordinates. I don't think I missed any others, using the updated Hold pages, but the only others would need to be only accessed first through other places, ie. the ones above, and not appear on the UESP map. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 02:18, 10 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::You have to actually take the lifts for them to be added to your map, or at least that's what I remember. You might have to specifically take them from Blackreach to the surface, but I'm not sure about that. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 03:41, 10 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} First, the biggest question to sort out is what exactly are we trying to count?  I'm assuming that this thread is specifically trying to address the &amp;quot;Locations Discovered&amp;quot; statistic -- which in turn I'm assuming is controlled by finding map markers and making them appear on your in-game map as discovered locations.  However, I think any discussion of &amp;quot;number of locations&amp;quot; needs to start by clearly stating how locations are being defined -- for example, there's also the Dungeons Cleared statistic, there's a count of all named locations in the game (at least a thousand), etc.&lt;br /&gt;
&lt;br /&gt;
Of the 397 map markers mentioned by Robin Hood, 35 of them are in fact located in test areas (such as &amp;quot;Warehouse Map Markers&amp;quot;).  So only 362 map markers were added to the UESP map (of which, 2 are disabled because of strange coordinates, namely Sky Haven Temple and Japhet's Folly -- so anyone who wants to actually count markers on the map should find 360).&lt;br /&gt;
&lt;br /&gt;
Of the 362 map markers, the ones that are most likely to be problematic are the various camps: Military Camps, Imperial Camps, and Stormcloak Camps.&lt;br /&gt;
* Each of the 5 Military Camps (the 4 listed by The Silencer, plus '''Whiterun Military Camp''') have two different identically-named map markers, one using the Stormcloak icon and one using the Imperial icon.  The two markers are fairly close to each other (but not identically located) on the map; at maximum zoom on the UESP map you can see both markers.  All ten of these markers are originally disabled; presumably at most one of each pair of markers is actually enabled in any given playthrough (and their appearance depends upon what you do in the civil war -- even the number that appear could be affected by Season Unending).&lt;br /&gt;
* There are then 8 Imperial Camps and 8 Stormcloak Camps (basically one of each in each hold -- exceptions being no Stormcloak Camp in Eastmarch, and no Imperial Camp in Haafingar).  Half of these are disabled at the start of the game (not directly in their REFR record, but indirectly through a parent item that controls when they get enabled).  The disabled ones are:&lt;br /&gt;
** '''Falkreath Imperial Camp'''&lt;br /&gt;
** '''Falkreath Stormcloak Camp'''&lt;br /&gt;
** Hjaaalmarch Imperial Camp&lt;br /&gt;
** Pale Stormcloak Camp&lt;br /&gt;
** Reach Imperial Camp&lt;br /&gt;
** Rift Stormcloak Camp&lt;br /&gt;
** Whiterun Imperial Camp&lt;br /&gt;
** Winterhold Stormcloak Camp&lt;br /&gt;
:The two Falkreath camps are highlighted because they're not in The Silencer's list.  It would be good to confirm whether all of these originall-disabled camps are always enabled regardless of your choices in the civil war / Season Unending.&lt;br /&gt;
&lt;br /&gt;
The other non-Camp map markers that start the game disabled (and therefore clearly can not be discovered until quests are completed) are:&lt;br /&gt;
* '''Dark Brotherhood Sanctuary'''&lt;br /&gt;
* Great Lift at Alftand &lt;br /&gt;
* Great Lift at Mzinchaleft&lt;br /&gt;
* Great Lift at Raldbthar (and, yes, all three of the great lifts -- as well as Tower of Mzark IIRC -- only appear on your map after you use the lift in Blackreach)&lt;br /&gt;
* The Katariah (disabled via its parent KatariahEnableMarker)&lt;br /&gt;
* '''Thieves Guild'''&lt;br /&gt;
* '''Tower of Mzark'''&lt;br /&gt;
* '''Western Watchtower'''&lt;br /&gt;
* Wreck of the Icerunner&lt;br /&gt;
The ones in bold are ones that don't appear in The Silencer's list -- so I don't know whether they're all included in the count of 351 places. (Japhet's Folly isn't here because it is enabled from the start of the game but just inaccessible).&lt;br /&gt;
&lt;br /&gt;
Two other random questions are:&lt;br /&gt;
* Does Helgen count as a discovered location? (Given that you're placed there at the start of the game),&lt;br /&gt;
* Did the game originally double-count discovered locations?  We know that the number of standing stones was originally incremented every time you re-visited a standing stone -- so my current save game lists 47 under &amp;quot;Standing Stones Found&amp;quot;.  That issue has since been fixed by a patch -- but did anyone test whether the same issue affect all discovered locations before getting patched?  In particular I've wondered about this given one claim of getting up to 441&lt;br /&gt;
&lt;br /&gt;
So bottom line is from the CK side there are '''357''' uniquely-named map markers (362 - 5 duplicate Military Camps).  '''335''' of the markers are enabled from the start of the game.  Discrepancies in maximum numbers are most likely to be caused by the 22 markers that are originally disabled.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 04:53, 11 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've created a [[:Category:Skyrim-Places-Discoverable]] category that lists all 357 uniquely-named map markers -- and I've double-checked that the places listed exactly match a list generated from the CK's map markers.  Which then just leaves the questions of whether all 357 can be found in game, and whether they can all be found in the same playthrough.  If some of those locations actually never appear in game, then we need to fix their wiki pages accordingly.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 16:59, 11 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was so sure I got them all, apologies to all. The two aims where the total number of discoverable locations and the most discoverable in one playthrough going by Map Markers. My count is on a playthrough started after 1.4, I can say that my Location Count did not go up when travelling to previously found places, though my Standing Stones count did.I can confirm the ones missing from my count are Falkreath Imperial Camp, Whiterun Military Camp and Tower of Mzark, I have all the others except the ones already stated. The faction camps are still there after the Hold changes side, but as the military camps appear only for the capture of that city (afaik), I don't think Markarth's or Riften's appear. A new game shows that Helgen does not &amp;quot;count&amp;quot; and I can't see any other discrepancies, giving me a new total total of '''355''', which all tells me that I can accept the CK is more likely right and I have missed another two places. The other thing to determine is how many can appear in one playthrough, but also that we decide if '''357''' Map Markers is accurate enough to state it as fact, and be the first site to do so. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:15, 11 May 2012 (UTC)&lt;br /&gt;
::Actually it's a bit soon for that. Any ideas on how to see if the two military camps appear. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:31, 11 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Templated NPCs / NPCs with multiple IDs ==&lt;br /&gt;
&lt;br /&gt;
In response to concerns raised about the latest [[UESPWiki:Featured Articles|Featured Article]] nomination, I've been trying to work on adding the rest of the Forsworn NPC data to the Forsworn page.  Trouble is, each of the types of Forsworn appear to have multiple versions (using different templates, if I recall correctly), and I can't come up with a good solution for it.  I've been combing through a few pages looking for a way to handle NPCs with multiple IDs or templates, and I can't find any discussion to help me out.  This kind of question has been raised in a few other places too ([[Skyrim_talk:Hero_of_Sovngarde|this one]] and [[Skyrim_talk:Nightingale_Sentinel#Sentinel_RefID|this one]] come to mind).  &lt;br /&gt;
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So, how should we handle this kind of thing?  I don't think it's right to include only one version of an NPC (as on [[SR:Forsworn Briarheart|Forsworn Briarheart]]), but sticking multiple NPC Summaries on a page doesn't work well either (see [[Skyrim:Hero_of_Sovngarde|here]] and [[SR:Adventurer|here]]).  Should we use the most commonly-used version in the NPC Summary, then include the other variations in a table?  Or is there some reasonable way to combine all the information into one summary, maybe?  &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:24, 10 May 2012 (UTC)&lt;br /&gt;
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:On the [[Skyrim:Alduin|Alduin]] page, he has varying RefIDs, so it's marked &amp;quot;Varying&amp;quot;. We could add a hidden table for the complete information with all the possible variants, or have them show up on mouseover. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:51, 10 May 2012 (UTC)&lt;br /&gt;
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::There's also {{tl|Showhide}}. However, we should also indicate which RefID is used when (so people trying to summon Alduin to kill him don't summon one of his many invincible forms, for example). What about we have all of the RefIDs separated by commas, and have them also use {{tl|hover}} so that way you can mouse over it and see more info on it? I created an example at {{deleted|Skyrim:Forsworn Briarheart/Test}}. And yes, I know those are not valid RefIDs. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:54, 10 May 2012 (UTC)&lt;br /&gt;
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:::That's not a bad start, Jak (and I like the on-mouseover idea too), but [http://content3.uesp.net/oblivion/cs/cslist.php?game=sr&amp;amp;search=forsworn+briarheart if you look] just at the Briarhearts, it's more than just a case of multiple refIDs and classes--the Briarheart (and all the others too, so far as I can tell) use a whole list of different templates, and they all have different stats and such.  So how do we fit all ''that'' on a page in some non-horrifying way?  I think consensus was to put all of the Forsworn in a table on the Forsworn page—and that'll be much easier than trying to squeeze it into a summary—but what about [[SR:Adventurer|Adventurer]] and the like?  &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:10, 11 May 2012 (UTC)&lt;br /&gt;
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::::I think a regular wiki-table should be used for cases such as this. Or provide a link in the table such as ''[[#RefID|See below]]'', where it links to a place where you can list it in the notes. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 21:53, 11 May 2012 (UTC)&lt;br /&gt;
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== Linked Icons ==&lt;br /&gt;
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Just so everyone knows, I've just finished converting the last of the various linked icons we use (e.g., the icons in Skyrim's skill perk trees, the various icons on ingredient effects, etc.) to use the proper syntax for 1.19. This will ever so slightly break icons where they have both a link ''and'' hover text until we upgrade to 1.19 in that the hover text will show the file name instead of the hover text it's supposed to. If I'd waited and done it the other way around, there would have been massive breakage and any pages that used those icons would look...&amp;quot;special&amp;quot;...so I figured this was the better way to go.&lt;br /&gt;
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Also, there's no easy way to be 100% certain that that was actually all of them, so if you start seeing &amp;lt;nowiki&amp;gt;{{#icon:...}}&amp;lt;/nowiki&amp;gt; anywhere after the conversion, please respond to this thread and I or one of the other templaters on the site will take care of it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:34, 12 May 2012 (UTC)&lt;br /&gt;
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:Okay, these have all been put back to their 1.14 versions for now (with a few fixes besides), pending further updates on 1.19. I haven't actually restored the category; I'll just keep a list of what needs changed back in one of my myriad sandboxes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:56, 12 May 2012 (UTC)&lt;br /&gt;
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== Bot Requests ==&lt;br /&gt;
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Just to let everyone know, I've just created a [[Project:Bots/Requests|Bot Requests]] page that you can add any future bot job requests to. This will make it much easier for the bot owners to field requests and decide who's going to take on any new jobs without users having to go to their individual pages or wonder who's best to approach. For now, I've only added a link to the page from the Bots page itself, but I'm thinking either here or the Admin Noticeboard would probably also be a good place to link to it from too. I'll let the community decide what works best for them in that regard, though...after all, it's you guys making the requests, not us! :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:18, 15 May 2012 (UTC)&lt;br /&gt;
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== NPCs with random RefIDs ==&lt;br /&gt;
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I recently found out that the RefIDs I was entering into some of the NPC pages (like the [[Skyrim:Scavenger|Scavenger]]) are randomly generated each time the NPC is encountered. My edits were rightfully reverted, and I was educated about them. That being said, something needs to be done with those blank spaces for RefID in the summary. My thoughts were to either put &amp;quot;Random&amp;quot; in the space (first choice), or alter the template for those NPCs and eliminate the space for RefID. Any thoughts? --[[User:Xyzzy|Xyzzy]] 02:27, 24 May 2012 (UTC)&lt;br /&gt;
:What about putting &amp;quot;Random&amp;quot; in the summary and including a {{tl|Hover}} list of possible is (if the number is reasonable) or list them in a note (if not reasonable)? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:10, 24 May 2012 (UTC)&lt;br /&gt;
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== 1,000,000 Edits ==&lt;br /&gt;
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:''Moved from [[Project:Administrator Noticeboard|Administrator Noticeboard]]'' &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:32, 26 May 2012 (UTC)&lt;br /&gt;
It is nearing the moment of the [[Special:Statistics#Edit statistics|one-millionth edit since UESP was set up]]. I, personally, believe that this memorable event deserves some recognition; perhaps a news segment would do, but something should be done. I apologize if this is not the right page to post this on. [[User:MethodicMockingbird|MethodicMockingbird]] 22:27, 26 May 2012 (UTC)&lt;br /&gt;
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:We had a news story for the [[UESPWiki:News/UESP's 500,000th edit|500,000th edit]], so this milestone is almost surely worth mentioning. Not much else to say on the matter, though. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 23:01, 26 May 2012 (UTC)&lt;br /&gt;
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::100,000 articles is coming up too.  Though that'll take longer I think (hope).  (Currently we don't need that many new articles - maybe when Dawnguard comes out, or possibly it'll have to wait for ESOnline.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 02:23, 27 May 2012 (UTC)&lt;br /&gt;
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== Requesting Images ==&lt;br /&gt;
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I think we need a page to request images, which would be monitered by those who take the images. This would be handy for us consolers who cannot take large or clear enough images and for image takers so they aren't burdened by constant requests. I know their is a category for pages missing images and needs image, but sifting through it can be an adventure, plus sometimes an image may be requested that is more for page filling and adding something to the page that doesn't fall under the usual paramaters for the templates. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:29, 29 May 2012 (UTC)&lt;br /&gt;
:I agree. I rather enjoy taking images, whether for my own use or for others. I'd be happy to take requests. --[[User:Xyzzy|Xyzzy]] 05:00, 29 May 2012 (UTC)&lt;br /&gt;
:: Sounds like a really good idea. We don’t have any project pages yet (so we can’t create a page like [[UESPWiki:Shivering_Isles_Redesign_Project/Wanted_Images|this]]), so I’ll have a word with the other admins so we can figure out the best place to put it. --[[User:Krusty|Krusty]] 05:51, 29 May 2012 (UTC)&lt;br /&gt;
::: I'd also suggest that we redo the &amp;quot;Other pages&amp;quot; section at the top of this page so that it stands out more and highlights the other pages in bold, maybe. Then we can add both the Image Requests and Bot Requests pages along with what's already there. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:03, 29 May 2012 (UTC)&lt;br /&gt;
::::I think this is a really good idea, particularly for those pages which already have one image, but need more to break up long walls of text and make pages more appealing. Do we need more of a consensus to create such a page? I can draft something up if this is wanted by the community. Also, I think RH's idea of adding it to the top of this page would make sense, probably putting it in the same line that mentions New Page Requests. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:31, 2 June 2012 (UTC)&lt;br /&gt;
{{od}}I've gone ahead and made the changes RH suggested to the top of this page. Hopefully that's what ya meant, RH. Feel free to tweak it if not. :) Also, I'm going to start a draft on the Image Requests page in a sandbox, assuming we're going ahead with it. I'll wait for more feedback before creating the actual page, though. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 15:13, 2 June 2012 (UTC)&lt;br /&gt;
:Okay, I've made a draft of the page with help from a few other editors. It seems that it will get some use from at least the several editors who already make/take image requests, and no one has expressed an issue with creating the page, so I'm going to go ahead and launch the page in a few minutes. You will be able to find it at [[UESPWiki:Image_Requests]]. Any ongoing discussion should occur on the talk page there. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:21, 6 June 2012 (UTC)&lt;br /&gt;
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== Unneeded info on NPC follower pages ==&lt;br /&gt;
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Hey people! On the NPC pages for followers, we have an awful lot of tips and tricks on how to change their weapons and armor. Since it goes for all followers (except for the bugged ones), I suggest that we remove that info and just add it to the [[Skyrim:Followers]] page. Snowmane has volunteered to go through all follower pages and get rid of the info – and if no one objects, he will start tomorrow. --[[User:Krusty|Krusty]] 20:59, 30 May 2012 (UTC)&lt;br /&gt;
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:It's done. [[User:Eric Snowmane|Eric Snowmane]] ([[User talk:Eric Snowmane|talk]] | [[Special:Contributions/Eric Snowmane|Contribs]] | [[User:Eric Snowmane/BlockUser|Block]]) 07:00, 31 May 2012 (UTC)&lt;br /&gt;
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== Image categories ==&lt;br /&gt;
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In relation to the proposed needed image page, I would like to address something that I would like to see standardized. As I upload images, I try to give them a descriptive category (ingredient, npc, place) as per the Help:Images page. Unfortunately, that page only lists a few categories. Should we consider expanding it somewhat? I want to upload some images of activity-related items (grindstone, smelter), but I don't want to use the generic &amp;quot;place&amp;quot; or &amp;quot;item&amp;quot; tag. Does it really matter what is used to anyone besides me? If not, I will happily bumble along uploading to my heart's content --[[User:Xyzzy|Xyzzy]] 05:58, 2 June 2012 (UTC)&lt;br /&gt;
:The tanning rack image is currently using the Item category, but you're right that it doesn't really ''fit'' since it's not actually an item. &amp;quot;Activity&amp;quot; would work as well, but I'm not sure if there are enough images that would fit into that category to make it necessary. I can think of about ten off the top of my head, is that enough for a separate grouping? I think it's enough,  but I don't feel particularly strongly about it. What do others think? [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:36, 2 June 2012 (UTC)&lt;br /&gt;
::&amp;quot;miscellaneous&amp;quot;?  Though in other namespaces we've used that to refer to miscellaneous items.  Possibly &amp;quot;crafting&amp;quot; would work.  Or maybe just &amp;quot;general&amp;quot; for any images that don't fit any other category.  We'd have to figure out just how many of those there are...  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 15:43, 2 June 2012 (UTC)&lt;br /&gt;
:::I've had the same issue when uploading/categorizing things before.  Kind of comforting to know I'm not the only one who's bothered by these things ;).  Anyway, I think Skyrim-Activity Images would be best.   If no one else particularly cares, I'll set it up later today.  &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 13:54, 11 June 2012 (UTC)&lt;br /&gt;
::::&amp;quot;Activity&amp;quot; sounds good to me. I had already uploaded &amp;quot;SR-activity-Arcane Enchanter.jpg&amp;quot; in anticipation of this. --[[User:Xyzzy|Xyzzy]] 02:17, 12 June 2012 (UTC)&lt;br /&gt;
{{od}}Along this same vein, I think we should rename the images for the ore veins (see what I did there?). I was thinking about adding them to the &amp;quot;activity&amp;quot; category, but noticed that plants have a &amp;quot;flora&amp;quot; category. I think both should be renamed to &amp;quot;activity&amp;quot;, but could see keeping the same theme and renaming the ore veins with &amp;quot;mineral&amp;quot; category. Any thoughts? --[[User:Xyzzy|Xyzzy]] 22:13, 20 June 2012 (UTC)&lt;br /&gt;
: I had this problem when i was going to do images for all the veins. I uploaded moonstone as [[:file:SR-vein-Moonstone.jpg|SR-vein-Moonstone.jpg]] but i think that should be changed to something better ... well I also wasent sure what size it was supose to be so i put it as 1:1 ... in the end I just gave up doing the rest D: &amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;[[User:Kimi the Elf|— Kimi the Elf]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[User talk:Kimi the Elf|talk]]&amp;lt;/font&amp;gt; &amp;amp;#124; &amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[Special:Contributions/Kimi_the_Elf|contribs]]&amp;lt;/font&amp;gt;)&amp;lt;/sup&amp;gt;&amp;lt;/B&amp;gt; 22:22, 20 June 2012 (UTC)&lt;br /&gt;
::Yeah, it's a bit of a puzzler. We don't want to have 100 different categories, but we also don't want 1 category becoming the de facto &amp;quot;miscellaneous&amp;quot; one, like &amp;quot;item&amp;quot; has become. --[[User:Xyzzy|Xyzzy]] 22:25, 20 June 2012 (UTC)&lt;br /&gt;
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== The Skyrim Quest Redesign Project ==&lt;br /&gt;
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Hey everybody! It is finally time to reveal the details of the Skyrim Quest Redesign Project and ask the community for opinions. To save discussion time, and to be able to give everybody an example, we decided to do the bulk of the work in advance - we justified that decision from the fact that this project resemble every other cleanup project we’ve had in the past like the [[UESPWiki:Oblivion_Places_Redesign_Project|OPRP]] and [[UESPWiki:Oblivion_NPC_Redesign_Project|OBNPCRP]], with a few Skyrim-related exceptions. All quest pages now have the SRQRP tag attached, the categories has been created and guidelines has been written based on the Style Guide, but tweaked for the SR namespace: &lt;br /&gt;
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'''[[UESPWiki:Skyrim_Quest_Redesign_Project|Skyrim Quest Redesign Project]]'''&lt;br /&gt;
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First of all, this is an attempt to organize the quest pages, and an attempt to organize our own work. Therefore, we have the trademark writtenby/checkedby process, this time for the quest walkthroughs. The difference here is that these two stages will require an in-game effort, both for checking and writing. Additionally, an extra Creation Kit section was added to the project, because there’s still a lot of work to do.  This involves CK checks of the data added by the bots back in November. People familiar with the ‘projects of the past’ should recognize the categories and the entire workflow. &lt;br /&gt;
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The biggest concern is probably the Bugs sections – and for now, we chose to ignore them because they are so complex that we can’t really add any guidelines. The project page includes a bit of guidance on how to format the Bugs, but that’s it. Remember that we can always add more cleanup-categories to the project in the future, but for now, there’s tons of stuff to do. I will not explain any further, and will instead invite everyone to dig in and comment on what’s on the project page. Any concerns, suggestions and whatever is appreciated ''asap'', so we can get to work as quickly as possible. Thanks. &lt;br /&gt;
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--[[User:Krusty|Krusty]] 14:36, 2 June 2012 (UTC)&lt;br /&gt;
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: Hello people! A quick update on the introductory work related to the in-game part of the SRQRP. Right now, I’m reading through all 350+ quests in an attempt to sort out the articles that needs to be written, rewritten – and what they’re lacking. The quests I leave behind as “Not written” is in serious need of a rewrite, because they lack the most basic stuff – so please, until I’m finished, don’t update that part of the tag as it will mess up the category I use for preference. I’ll post an update as soon as I’m finished. --[[User:Krusty|Krusty]] 22:32, 3 June 2012 (UTC)&lt;br /&gt;
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:: Okay, as of now, I’ve read through every single quest page in the SR namespace – and it is important to mention that ALL quests I left behind as “unwritten” needs to be REWRITTEN. Therefore, do NOT just add “Multiple” as writer – and do NOT mark the walkthrough as “checked” afterwards. I will revert all of these edits within minutes. Basic rule of this project is: One editor writes the walkthrough then another editor checks it. If in doubt what needs to be done on a page, please contact me on my [[User_talk:Krusty|talk page]]. Also worthy of note is that pages marked as “written” is not necessarily complete – or even good. Please read through the guidelines for the project and think twice before you add it is “written”. I’ll see if I can write some more detailed guidelines later on. --[[User:Krusty|Krusty]] 20:04, 4 June 2012 (UTC)&lt;br /&gt;
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== A graphical bugfix without a context ==&lt;br /&gt;
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When I first played Skyrim, I had troubles with my graphics. Most objects were badly distorted - as if one of the points in a polygon (object) was taken to infinity. This resulted in horizontal long-stretching bars that were purely visual. Did not affect collision, but made playing impossible. This is a W7 64bit and for some reason the official drivers for the graphics chip are from a few years back, wtf. All other specs are ok. So, what one had to do was to download an unofficial driver for the graphics. (I need to check my boot for links &amp;amp; stuff.) Now: where should I place this piece of information so that the user experiencing the same difficulties would find it? --[[Special:Contributions/88.113.200.229|88.113.200.229]] 15:00, 3 June 2012 (UTC)&lt;br /&gt;
:It's already on [[Skyrim:System Requirements|this page]], in a blue box under the section Unofficial Video Chipsets Specifications: ''&amp;quot;If you're experiencing problems even though your computer passes the recommended system requirements, download the latest drivers to your computer.&amp;quot;'' '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:24, 3 June 2012 (UTC)&lt;br /&gt;
::Dafuq, will continue conversation on appropriate talk page. --[[Special:Contributions/88.113.200.229|88.113.200.229]] 15:31, 3 June 2012 (UTC)&lt;br /&gt;
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== CSList Template ==&lt;br /&gt;
&lt;br /&gt;
For those of you who regularly link to the [[Project:CSList|CSList]], I've created a new {{tl|CSList}} template to make linking hopefully a little less of a mess and to allow us to quickly re-target it should we ever change where it's located. Just click on the template link to see the documentation. For now, it's fairly basic, but if you'd like to see more functionality, just ask. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 21:56, 7 June 2012 (UTC)&lt;br /&gt;
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== Proposed Lore Policy Change ==&lt;br /&gt;
&lt;br /&gt;
A small policy change proposal for [[UESPWiki:Lore]]. There was some minor controversy over at [[Lore talk:Soul Cairn]] concerning the addition of [[Skyrim:Dawnguard|Dawnguard]] content to lorespace. We've currently been following the same &amp;quot;policy&amp;quot; that we had before Skyrim's release, i.e. completely ignore everything until release. This is both to avoid false info (such as the Jills, the black dragons that were talked about before Skyrim's release but were left out of the game) and to maintain the quality of lore articles - as you know, updating it is slow, and the editors need to fully understand the subject before making large changes, which is obviously impossible when the content isn't even out yet.&lt;br /&gt;
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However, to my knowledge we have no written policy for this. This will be a problem, as information from [[Online:Online|TESO]] and future Skyrim DLC is going to keep coming, and lorespace will likely be the only place with the relevant articles. I'd like to propose that we keep all unreleased information out of the main text of lore articles and off lists such as [[Lore:Bestiary]]. However, once pages are created in separate namespaces (e.g., [[Skyrim:Soul Cairn]]), links should be added in the Notes/See Also sections as per usual, so editors unaccustomed to lorespace don't get lost and can navigate to the correct article. If no one has any problems, I'll add this to the lore guidelines. —[[User:Legoless|Legoless]] 19:14, 9 June 2012 (UTC)&lt;br /&gt;
:That all seems fair. The only point would be when it can be added. I say when it is confirmed, by a reliable and trusted source, with just a note saying it appears and nothing else. When it is released seems a tad harsh as it can be confirmed beforehand. Additionally two links is too much, so can we decide if they go in Notes or a See Also section. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 19:26, 9 June 2012 (UTC)&lt;br /&gt;
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:: The problem with the two sections is that they're rather redundant. Notes only links to the game, while See Also's purpose is to provide relevant pages. It was discussed before if both were necessary, but the layout was left as-is. To remain consistent, two links would be necessary. —[[User:Legoless|Legoless]] 19:34, 9 June 2012 (UTC)&lt;br /&gt;
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::: Long story short: I support revising the guidelines to make this long-standing ban explicitly apply to the lorespace. I interpret &amp;quot;accurate and verifiable information&amp;quot; to fundamentally exclude pre-release information. It may be traceable to a published and allegedly reputable source, like a gaming magazine, but we all know that the information the writer is relying upon was garnered from an unpublished work in progress.  I don't believe that a pre-released version made playable or viewable to some game journalists counts as &amp;quot;officially approved TES media&amp;quot; within the meaning of the lore guidelines.&lt;br /&gt;
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::: I think it's best to assume nothing in the lorespace until a product has been delivered by the developers. It's not like it's a really big hassle, since people can create drafts of articles in the userspace, then just basically copy and paste when the big day comes (incorporating any improvements that were made in the interim, of course).  The worst thing this wiki can do in terms of quality control is perpetuate popular misconceptions, and that will inevitably happen when you're relying on pre-release information.&lt;br /&gt;
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::: Even discussing integral concepts or characters which are highly unlikely to be changed, like prominent settings and people from an official trailer, would invite people to add details which are more dubious. Deciding which facts are worth mentioning and which are not would quickly turn into a gong show, so it's best to have a bright-line rule.&lt;br /&gt;
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::: I'm not a fan of relying on notices that something is pre-release, either, for a variety of reasons. Properly creating, implementing, maintaining, and eventually removing such a notice would eat up a lot of several editors' time which would be better spent collaborating and working on the aforementioned drafts of post-release articles. And I'm of the personal opinion that notices are kind of tacky and should be kept to a minimum.&lt;br /&gt;
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::: Anyways, if we do start adding pre-release info/links into the notes or see also sections, I would only really be comfortable if it was an established and regular editor who made the addition. I wouldn't trust an anonymous or new user to maintain his or her contribution by promptly updating it after the game was released to take into account any changes, new information, or simply remove any applicable notice. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:32, 10 June 2012 (UTC)&lt;br /&gt;
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::::If it's in writing I'll support it. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 22:41, 10 June 2012 (UTC)&lt;br /&gt;
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::::: I've [http://www.uesp.net/w/index.php?title=UESPWiki%3ALore&amp;amp;diff=968892&amp;amp;oldid=964820 added] the new policy. —[[User:Legoless|Legoless]] 18:59, 13 June 2012 (UTC)&lt;br /&gt;
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== Lycanthropy Redirect ==&lt;br /&gt;
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We are currently in a small dispute about rather to keep a redirection for [[Skyrim:Lycanthropy|Lycanthropy]] or delete the page. I would love to hear other opinions about this matter than just two or three people so we can come to a decision.--[[User:Cole1|Cole1]] 03:12, 11 June 2012 (UTC)&lt;br /&gt;
:Of course we should keep a redirect. Lycanthropy is the condition; werewolf is the creature. I find that I try to link to [[Skyrim:Lycanthropy]] more often than I link to [[Skyrim:Werewolf]]. As for the information on the perk tree, it belongs on Skyrim:Werewolf, or perhaps on Skyrim:Werewolf (perk tree); I'm not sure which. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 03:40, 11 June 2012 (UTC)&lt;br /&gt;
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== Proposed Deletion of the TES4:Wrye Bash pages? ==&lt;br /&gt;
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While I was shuffling through the random pages button looking for something to do, I can across [[Tes4Mod:Wrye_Bash/Basic|this page]] along with all of the subpages being proposed for deletion on the argument that they are &amp;quot;outdated&amp;quot;. Now, admittedly, I don't use Wrye Bash, in fact, I haven't even booted Oblivion in ages, but just because it is outdated doesn't necessarily demand that the pages be deleted, does it? On the logic that it may be a version or so behind means we could do away with the TES4 and TES3 namespaces in their entirety. I am quiet sure there may be users still using whatever version of Wrye Bash this is, so by deleting the pages, we are depriving them of the resource. Maybe we could replace all those prod tags with a cleanup tag saying that the pages need to be updated to represent the newest of information? Hell, I'll download the mod and its documentation and bring every page up to date if I need to. I don't, and probably will never use, Wrye Bash, but I feel that it's an important enough program to not be deleted from the site. Opinions? [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 09:26, 19 June 2012 (UTC)&lt;br /&gt;
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: I don't like modspace in general, so I would support its deletion immediately. User [[User:WrinklyNInja|WrinklyNInja]] (who added the prod tags) says that the mod is being documented and maintained elsewhere, so it seems like a bad idea to keep our outdated pages around. Without the support of the developer(s?), the mod's future on the wiki is pretty hopeless. Maybe keeping a minimalistic page at [[Tes4Mod:Wrye Bash]] would be a good idea, but the full documentation seems like overkill. If you oppose the deletion, we could always start up a [[UESPWiki:Deletion Review|Deletion Review]] - haven't had a good one in a while. —[[User:Legoless|Legoless]] 12:57, 19 June 2012 (UTC)&lt;br /&gt;
::My understanding is that the documentation is the usual PDFs and whatnot that go with the mod or something. I glanced at it briefly. I would understand if it got deleted since [[User:Wrye|Wrye]] and whoever else was involved are inactive, so if the consensus is against me, then I will just step aside and no longer contest the deletion. Unless you '''badly''' want a good deletion review :p [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 13:06, 19 June 2012 (UTC)&lt;br /&gt;
:::One more little tidbit to add to this discussion: I e-mailed Wrye right after the Prod was added and he said he's fine with it. If he ever feels the pages should be re-instated/updated, he ''is'' an Admin, so he can always undelete them himself. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:36, 19 June 2012 (UTC)&lt;br /&gt;
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== TesMMod namespace? ==&lt;br /&gt;
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As some of you are aware, I've been working on the [[UESPWiki:Spin-off Series Completion Project|Spin-off Series Completion Project]], and recently I've been working on Stormhold. Notice the name of the project is &amp;quot;Completion&amp;quot;, not &amp;quot;Redesign&amp;quot; or &amp;quot;Improvement&amp;quot;. The goal of this project is pretty much to completely finish all documentation of these older games, so that we don't have to worry about them pretty much ever again. One of the characteristics of our other gamespaces is that we also have documentation on the game files. I've been going through the game files (that's my job for this project) and feel that for the sake of completion, we should record them. The question is, do they deserve their own namespace? I'm considering lumping together the data for [[sh:Stormhold|Stormhold]], [[ds:Dawnstar|Dawnstar]], [[sk:Shadowkey|Shadowkey]], and [[om:Oblivion Mobile|Oblivion Mobile]] into a single &amp;quot;Tes Mobile Mod&amp;quot;, or &amp;quot;TesMMod&amp;quot; namespace.&lt;br /&gt;
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Thoughts? I know that creating a new namespace might be somewhat drastic, considering the extremely low popularity of the mobile games, but having a dedicated namespace would only add to the credibility of this website, plus it would make for easier organization and a more clear-cut separation between the game info and the game data. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 23:04, 19 June 2012 (UTC)&lt;br /&gt;
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: It seems like a good idea to me, if you think there's enough info to be worth documenting. One slight thing: the capitalisation should probably be &amp;quot;TesmMod&amp;quot;, even though it looks a bit silly. —[[User:Legoless|Legoless]] 23:30, 19 June 2012 (UTC)&lt;br /&gt;
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== Gaston Bellefort page ==&lt;br /&gt;
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A page was created for an Oblivion NPC named [[:Oblivion:Gaston_Bellefort|Gaston Bellefort]]. I'm can't find any evidence this NPC even exists in Oblivion, beyond authoring a book. Should this page remain (with ALOT of work), or be deleted? --[[User:Xyzzy|Xyzzy]] 04:01, 21 June 2012 (UTC)&lt;br /&gt;
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:yea i flagged that for deletion already, might have been from a mod but it doesnt belong there anyway. &amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;[[User:Kimi the Elf|— Kimi the Elf]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[User talk:Kimi the Elf|talk]]&amp;lt;/font&amp;gt; &amp;amp;#124; &amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[Special:Contributions/Kimi_the_Elf|contribs]]&amp;lt;/font&amp;gt;)&amp;lt;/sup&amp;gt;&amp;lt;/B&amp;gt; 03:56, 21 June 2012 (UTC)&lt;br /&gt;
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== Certain Pages Not Loading Properly? ==&lt;br /&gt;
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http://www.uesp.net/wiki/Lore:Main_Page&lt;br /&gt;
http://www.uesp.net/wiki/Skyrim:Thalmor_Dossier:_Ulfric_Stormcloak&lt;br /&gt;
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I'm not sure if this is just me or what, but the pages are loading incorrectly with just a white background and no formats. -- Unsigned by 173.2.205.225, 23:52, 21 June 2012&lt;br /&gt;
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: Try again and force a reload on those pages. The logged in pages are fine but the anonymous versions were &amp;quot;bad&amp;quot; as you mentioned until I reloaded. I think I might know what caused the issue and will look into it...Thanks! -- [[User:Daveh|Daveh]] 23:58, 21 June 2012 (UTC)&lt;br /&gt;
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== Do you have Danwguard? Please sign!!! ==&lt;br /&gt;
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This is a simple, but important question – please sign this thread if you have Dawnguard in your possession. Then all (non-Xbox) admins and patrollers knows who to ‘trust’ and ask for advice until the DLC gets released on all platforms. --[[User:Krusty|Krusty]] 02:35, 27 June 2012 (UTC)&lt;br /&gt;
:I am a patroller, but I'll sign anyway. I've got it, and will start playing when the baby goes to sleep! [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:38, 27 June 2012 (UTC)&lt;br /&gt;
::[[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 20:44, 2 July 2012 (UTC)&lt;br /&gt;
:::• [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 21:18, 2 July 2012 (UTC)&lt;br /&gt;
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:::: Umm not sure if I am allowed to sign ''(never been to this area before)'' but I have it --[[User:Spmckinney|SPMcKinney]] 21:38, 2 July 2012 (UTC)&lt;br /&gt;
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::::: [[User:Vos|Vos]] 23:19, 2 July 2012 (UTC)&lt;br /&gt;
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::::::[[User:Babette|Babette]] 15:38, 6 July 2012 (UTC)&lt;br /&gt;
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:::::::--[[User:SlyKhajiit|SlyKhajiit]] 15:42, 6 July 2012 (UTC)&lt;br /&gt;
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== Header formatting inconsistency ==&lt;br /&gt;
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Something's been bothering me about the various header formats since I came back to the site.  Take a look:&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|+Current&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;h1&amp;gt;Header 1&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Header 2&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Header 3&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;h4&amp;gt;Header 4&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Header 5&amp;lt;/h5&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|+Proposed&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;h1&amp;gt;Header 1&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;'''Header 2'''&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Header 3&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;h4&amp;gt;Header 4&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Header 5&amp;lt;/h5&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|+What I'm seeing right now:&lt;br /&gt;
|[[File:HeaderSample.gif]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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Notice anything out of place?  Header 3 seems to be way more stressed than Header 2.  I think Header 2 should be bold like the rest of them.  Even 4 and 5 seem like they're more stressed due to the boldface.  Is there a reason we changed that?  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 14:06, 30 June 2012 (UTC)&lt;br /&gt;
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:I just added an example of what I think it ''should'' look like for comparison.  Anyone have any opinions? --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 16:01, 1 July 2012 (UTC)&lt;br /&gt;
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:: As a personal preference, I prefer Header 2 without the bold. —[[User:Legoless|Legoless]] 16:06, 1 July 2012 (UTC)&lt;br /&gt;
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::: I also prefer it unbolded, but if you like it bolded, you can customize [[Special:Mypage/monobook.css|your monobook.css]] file by adding &amp;lt;code&amp;gt;h2 { font-weight:bold; }&amp;lt;/code&amp;gt;, so it'll appear bolded for you but not for anyone else. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:11, 1 July 2012 (UTC)&lt;br /&gt;
::::I think having the Header 2 bold makes it look more stressed than Header 1, personally. It's possible your browser or computer display settings are different than my own though, and that's why we see it differently? Either way, I'd prefer leaving it the way it is. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:50, 1 July 2012 (UTC)&lt;br /&gt;
:::::Okay, maybe it's just me - I'm posting a screenshot of this page for comparison above.  Do the actual headers look the same as my screenshot for everyone?  Just want to be sure we're on the same wavelength here, because that H2 looks way under-stressed compared to all the others for me. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 01:03, 2 July 2012 (UTC)&lt;br /&gt;
::::::Your screenshot looks very different to what I'm seeing. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:10, 2 July 2012 (UTC)&lt;br /&gt;
:::::::To be clear - does everybody else's &amp;quot;Current&amp;quot; column (in the table) look like my &amp;quot;Proposed&amp;quot; column (in the screenshot)?  If that's the case I need to figure out why my .css is so messed up... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 02:57, 2 July 2012 (UTC)&lt;br /&gt;
{{od}}What you're seeing is ''completely'' different that what I'm seeing. You'd be right that the header2 is way understressed in that one, but that's not how any of the headers on the site look to me. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 03:23, 2 July 2012 (UTC)&lt;br /&gt;
:Same for me, TRL. Your entire proposed list (that you see) is essentially what I have always seen (if that makes sense). --[[User:Xyzzy|Xyzzy]] 03:51, 2 July 2012 (UTC)&lt;br /&gt;
::Taking a second look, have you tried using the 'zoom in' feature in your browser (Ctrl+)? All the headers for what you see are ''slightly'' smaller than what I see. (And when I zoom out in my browser, I see what you're seeing in the current heading). [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 04:16, 2 July 2012 (UTC)&lt;br /&gt;
:::Hmm, zooming in does fix it, but it makes everything else uncomfortably large.  Incidentally, the screenshot I took was at default zoom level (the one you get when you hit &amp;quot;Reset&amp;quot; in the zoom menu.)  I had to zoom in twice to make the problem go away.  I don't understand why zooming would affect the bold/not bold state of text though - as both the larger text (in H1) and the smaller text (in H3-5) remain bold at all zoom levels.  Only H2 is affected by zooming in and out.  I'm using the default monobook.css, not a custom one.  Firefox 3.6.8, Windows XP on this machine.  (I'll have to check if it does the same on my Windows 7 laptop.) --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:34, 2 July 2012 (UTC)&lt;br /&gt;
::::Firefox + Windows XP unbolds Watchlist items with zoom as well. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:26, 2 July 2012 (UTC)&lt;br /&gt;
:::::I think it's just the font. The fontsize for that particular font just changes the look of the text to make it look bolded/unbolded at a certain size. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 13:26, 2 July 2012 (UTC)&lt;br /&gt;
::::::Note: Since the fake headers were causing issues with the TOC, I've used {{Tag|Pre|open}} tags to fix them now that the discussion seems to have wrapped up. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:44, 4 July 2012 (UTC)&lt;br /&gt;
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== Sneaky Spammers ==&lt;br /&gt;
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This was brought up just a day ago on a usertalk page, and since I've seen at least a half-dozen cases similar to this in the last couple weeks, I thought it would be a good idea to bring it up here. There have been a number of sneaky spammers lately who create an account with no contributions except their userpage. Their userpage says something quite innocent and endearing, such as:&lt;br /&gt;
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:''&amp;quot;What I need to I say about me , perfectly .. I like this topic so considerably and I&amp;lt;br&amp;gt; actually like to speak and examine about every thing . If you have everything to request me make sure&amp;lt;br&amp;gt; you do it I will be additional than content to remedy you !&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
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:''&amp;quot;I am happy to b e part of this site. I am a new member and hope I can help tho I am new.&amp;quot;''&lt;br /&gt;
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Then, there's a new line, saying &lt;br /&gt;
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:''&amp;quot;This is one my side hobby- [EXTERNAL LINK TO UNRELATED SPAM SITE]&amp;quot;''&lt;br /&gt;
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or&lt;br /&gt;
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:''&amp;quot;Here is my weblog ; [EXTERNAL LINK TO UNRELATED SPAM SITE]&amp;quot;''&lt;br /&gt;
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The top paragraph seems innocent enough, and given our policy to [[UESPWiki:Assume_Good_Faith|assume good faith]], it's a rather sneaky and effective way of making editors unsure of how to deal with it. But, given the fact that it's a pattern that's occurred several times already (just that I've seen, perhaps more) and the &amp;quot;users&amp;quot; in question never have any other contributions, I think it's rather obvious it's a new form of spam. I just wanted to make the community aware of this, since it is probably only going to happen more in the future (I just {{tl|speed}}ed one right before making this post). &lt;br /&gt;
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Obviously, we want to be very careful not to accuse someone of spam if it's legitimate. I think the best thing to keep in mind with this is looking at their contributions, and what the URL of the link they post is. If it's something with &amp;quot;freeiphone&amp;quot; or &amp;quot;louievuitton&amp;quot; in it, it'll be obvious enough, but generally other common spammy-type links as well. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 13:11, 4 July 2012 (UTC)&lt;br /&gt;
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== Template help - adding mod fields ==&lt;br /&gt;
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I want to add a &amp;quot;mod=&amp;quot; parameter to the [[Template:Place Summary|Place Summary]] template.  It's mainly for the Tamriel Rebuilt work I'm doing right now, but it could apply to official mods as well.  I've already done so for the [[Template:Morrowind Town Table|Morrowind Town Table]] template, but that was much simpler since it doesn't cross namespaces.  It also already exists for [[Template:NPC Summary|NPC Summary]] and [[Template:Creature Summary|Creature Summary]].  It might also make sense to add it to other templates like [[Template:Quest Header|Quest Header]], [[Template:Faction Summary|Faction Summary]] and [[Template:Artifact Summary|Artifact Summary]].  Might be a few more, can't think of them off-hand.  My template skills are a bit out-dated (I'm still trying to figure out what &amp;quot;cleanspace&amp;quot; is all about, that didn't exist a few years ago), so if anyone can help, it'd be appreciated. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 13:23, 4 July 2012 (UTC)&lt;br /&gt;
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:Cleanspace is a really handy add-on Nephele designed that lets you format portions of your template code without having to worry about the whitespace appearing in the output. You can read more about it (and a bunch of other features) [[Project:MetaTemplate|here]]. I'll go ahead and add the parameter to Place Summary for now; if we want to do the others, we can work on those at need...no point adding something unless we intend to use it (though I'm more than willing to add it to all, if you're sure we'll use it). &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:10, 4 July 2012 (UTC)&lt;br /&gt;
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::Okay, that turned out to be a simple addition. Let me know if you spot any problems, since (as you noted) the template changes from one space to another, so it's difficult to test it across the board. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:20, 4 July 2012 (UTC)&lt;br /&gt;
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:::Nice work, I was going to ask about this for the Dawnguard places, as the NPC's have it but I guess this will work for that aswell? Also unrelated but something strange happened to the TOC on this page after the discussion on headers... &amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;[[User:Kimi the Elf|— Kimi the Elf]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[User talk:Kimi the Elf|talk]]&amp;lt;/font&amp;gt; &amp;amp;#124; &amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[Special:Contributions/Kimi_the_Elf|contribs]]&amp;lt;/font&amp;gt;)&amp;lt;/sup&amp;gt;&amp;lt;/B&amp;gt; 20:28, 4 July 2012 (UTC)&lt;br /&gt;
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::::Yes, the mod parameter should work for all places. I've also just fixed the TOC at the expense of altering the formatting of the header discussion. It could've been made to look as it used to without altering the TOC, but that would probably have taken about 10+ minutes of formatting work, so I figured Pre tags were the way to go. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:47, 4 July 2012 (UTC)&lt;br /&gt;
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:::::Thanks, seems to work so far.  I probably will have a use for this on the Quest and Faction templates at least.  Artifacts I don't know about, at least as far as Tamriel Rebuilt is concerned, though I could still see it being used for artifacts added by official mods.  (e.g. Auriel's Bow apparently made a comeback in Dawnguard, and Mehrunes' Razor in Oblivion, etc.)  As for cleanspace, I guess that explains why I can't find any documentation on the internet, since it was Nephele who designed it... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 00:36, 5 July 2012 (UTC)&lt;br /&gt;
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::::::Okay, added to both {{tl|Quest Header}} and {{tl|Faction Summary}}. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:54, 5 July 2012 (UTC)&lt;br /&gt;
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== Sandboxers Unite!  (new template) ==&lt;br /&gt;
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For those of you keeping a sandbox or two full of links to pages they're working on, I threw together this handy little template - you'd be amazed how much time it saves not having to load and view a page before immediately editing it.  It could use some improvement - namely I'd like some way for it to automatically change all spaces in the link into '_'s for the edit URL so you can type it just like a normal link rather than being forced to use '_'s.  But it works pretty well other than that.  If anyone wants to use/edit it, well, here you go: {{Edit Link|Template:Edit_Link|Edit Link}} --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:16, 6 July 2012 (UTC)&lt;br /&gt;
:Fixed it - now  it'll automatically replace spaces with '_'s, like so: &amp;lt;code&amp;gt;&amp;amp;#123;{Edit Link|Template:Edit Link}}&amp;lt;/code&amp;gt; {{Edit Link|Template:Edit Link}} • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:02, 6 July 2012 (UTC)&lt;br /&gt;
::Nice!  I knew there had to be a way to do that.  Only other improvement I can think of would be to maybe get rid of that external-link icon that appears on the edit link, which I think is possible though I forget how.  I thought about also having it auto-detect namespaces, but decided against it as I'd say the primary uses of this template will be for pages in other namespaces than that in which it's used.  (e.g., I'm using it for Tamriel Rebuilt pages in Tes3Mod space, but the links are all on my sandbox in User space, which is pretty much the only way I'd see people using this.) --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 04:09, 6 July 2012 (UTC)&lt;br /&gt;
:::Better? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 06:27, 6 July 2012 (UTC)&lt;br /&gt;
::::Much!  Thanks. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:13, 6 July 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>SlyKhajiit</name></author>
		
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