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	<id>https://en.uesp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=P90+user</id>
	<title>UESPWiki - User Contributions [en]</title>
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	<updated>2026-06-09T11:35:13Z</updated>
	<subtitle>User Contributions</subtitle>
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		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=1186777</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=1186777"/>
		<updated>2013-05-07T08:12:32Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* mine not respawning */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
|2011|2011|&lt;br /&gt;
|2012|2012&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://forums.bethsoft.com/forum/179-skyrim-hardware-and-software-issues-subforums/ Skyrim Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Critical Damage==&lt;br /&gt;
Where is this concept best described for Skyrim? I can't find it at the moment! {{unsigned|JR|03:25, 28 December 2012‎}}&lt;br /&gt;
:I'd say [[Skyrim:Combat]]. --[[User:Alfwyn|Alfwyn]] ([[User talk:Alfwyn|talk]]) 14:15, 31 December 2012 (GMT)&lt;br /&gt;
::Hmmm... I'd think the same, but that's the page I'm trying to see if I can improve. Maybe the info on there is good enough already. Or maybe I didn't look at all of it yet. I thought I remembered reading a better treatment of it somewhere else. But I searchy and no findy. Thanks. --[[User:JR|JR]] ([[User talk:JR|talk]]) 17:33, 31 December 2012 (GMT)&lt;br /&gt;
:::Waaadhaminnit. What ''is'' critical damage? Are we (or should we be) actually referring to damage multipliers related to [[Skyrim:Sneak#Sneak_Attacks|sneak attacks]] when we talk about critical damage? --[[User:JR|JR]] ([[User talk:JR|talk]]) 17:34, 1 January 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== LOST WOODEN MASK!!!! ==&lt;br /&gt;
&lt;br /&gt;
uesp tells me that the mask will respawn with the note in a few days. well, after waiting i can get the note to respawn but not the mask. any one have any ideas? im on 360 btw. {{Unsigned|107.48.148.159|01:04, 3 January 2013 (GMT)}}&lt;br /&gt;
&lt;br /&gt;
:The mask no longer respawns, according to the Creation Kit. That's odd, as I've acquired several legitimately in the past. Your only option is to find your old mask, reload to a save where you had it, or roll up a new character if you don't want to continue without it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 01:04, 3 January 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
::damn that sucks. i know i have either sold it or left it somewhere because the character i'm playing as was the first one i made :/&lt;br /&gt;
::thanks anyways {{uns2|01:17, 3 January 2013|107.48.148.159}}&lt;br /&gt;
&lt;br /&gt;
:::You're welcome, I personally apologize about that note. I added it based on my own experience, but it doesn't seem to be true (at least not now). I've removed it to avoid any further incidents like this. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 01:23, 3 January 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Possibly the most common question out there - Unadoption in Skyrim==&lt;br /&gt;
&lt;br /&gt;
Is there a console command for unadoption? I've just spent ages googling this and can't come up with any answer. Many of them say &amp;quot;check UESP&amp;quot; but there doesn't seem to be anything here. I've never used the console commands in my life, but for this, I'm willing to type them in like I'm writing an essay. Anything to get rid of this kid. Please help! [[Special:Contributions/85.250.99.84|85.250.99.84]] 21:41, 12 January 2013 (GMT)&lt;br /&gt;
:I do not believe that there is a single unadoption command, but you could probably do it with a combination of faction changes, script calls, and quest stage setting.  Not 100% but, I would say that it is possible, but very difficult. [[User:Jeancey|Jeancey]] ([[User talk:Jeancey|talk]]) 02:17, 10 March 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;bat bandit&amp;quot; ramifications ==&lt;br /&gt;
&lt;br /&gt;
On the Skyrim Console page, there is a description of how to do a alternative start.  &lt;br /&gt;
The scenario and character created are NOT involved in the main quest (&amp;quot;does not start&amp;quot;).&lt;br /&gt;
My question:  What happens to other, more developed, characters I am playing that ARE&lt;br /&gt;
involved in the main questline? {{uns2|17:04, 29 January 2013‎| 50.128.222.183 }}&lt;br /&gt;
:Are you asking if the actions of 1 of your characters affects the world for other characters? If so, the answer is no. Each one of your savegames is an independent &amp;quot;instance&amp;quot; of Skyrim that does not affect any others. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:32, 29 January 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Thanx a bunch for that quick answer.  I was concerned about the possibility of the main questline being broken for other characters by intentionally voiding it for the &amp;quot;Bandit&amp;quot;.  Figured the authors would say so if that were the case, but still worried about it.  Again, thanx...  P.S.  Handle is ta192; thought I was signed in...&lt;br /&gt;
&lt;br /&gt;
== Hjaalmarch- Waking Nightmare problem ==&lt;br /&gt;
&lt;br /&gt;
I downloaded Hearthfire on PS3 and went to buy the land from the Jarl of Dawnstar however I cannot since I couldn't complete the Waking Nightmare quest due to a bug in the game, is there some way of getting around this without having to start a new game? {{uns|‎82.20.189.22}}&lt;br /&gt;
:Unfortunately at the moment there is not a way to bypass that. You could get the land at one of the other holds and build there but if you are determined to build in The Pale you're going to need to start over. [[User:Lord Eydvar|Lord Eydvar]] &amp;lt;sup&amp;gt;[[User Talk:Lord Eydvar|Talk]]&amp;amp;#124;[[Special:Contributions/Lord Eydvar|Contribs]]&amp;lt;/sup&amp;gt; 10:15, 21 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Remarriage  ==&lt;br /&gt;
&lt;br /&gt;
Is there any way to remarry on PS3 or Xbox? If your wife is killed, is it possible to find someone else and remarry? {{uns2|11:31, 21 February 2013‎|82.20.189.22}}&lt;br /&gt;
:No. Console commands are the only way. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 20:04, 21 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Nightingale Armour  ==&lt;br /&gt;
&lt;br /&gt;
I seem to have misplaced my Nightingale Armour on the PS3 version of Skyrim. Is there any way to retrieve another set or a way to recover lost items? {{uns|82.20.189.22|10:39, 10 March 2013}}&lt;br /&gt;
&lt;br /&gt;
:There is no way to retrieve an other set of Nightingale Armor, however some tests I did one or two months ago show that it is a permanent item and as such should never disappear under any circumstance. I recommend checking the places where you think you could've put it. [[User:Elakyn|Elakyn]] ([[User talk:Elakyn|talk]]) 15:28, 10 March 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Updates and betas. ==&lt;br /&gt;
&lt;br /&gt;
Is there a window or timeframe between betas and when they are released as updates? {{uns2|17:07, 14 March 2013‎|Daschulz}}&lt;br /&gt;
:In the past, there has generally been a period of 2-4 weeks of beta testing, and then around a week for Bethesda to get the update past Microsoft and Sony's inspections. [[User:Jeancey|Jeancey]] ([[User talk:Jeancey|talk]]) 17:09, 14 March 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I noticed that a known issues on the latest patch beta 1.9.26 was not addressed in the list. I emailed Bethesda about it and asked a question about the possible cause. I'm not a programmer of any kind and have the PS3 version of Skyrim but is there a place I should be posting or looking up possible causes or solutions for various issues I discover? Here is what I sent to Bethesda. &lt;br /&gt;
&lt;br /&gt;
I noticed in the list of fixes for patch 1.9 it doesn't mention the issue where the Housecarl's Quarters does not get furnished once you become a Thane of Solitude. &lt;br /&gt;
Would this have happened if items had been stored in the barrels in that room prior to becoming thane? And could this happen in other residence?&lt;br /&gt;
&lt;br /&gt;
== Not Healing ==&lt;br /&gt;
&lt;br /&gt;
Whenever I summon Lucien LaChance to battle I use the console command &amp;quot;getav health&amp;quot; afterwards to check his remaining hp. I've always noticed that he never heals. Is this a bug or is he not supposed to regenerate health? If so, can I force him to regenerate health using console commands? [[Special:Contributions/107.47.33.137|107.47.33.137]] 16:40, 18 March 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Editing etiquette.  ==&lt;br /&gt;
&lt;br /&gt;
I'm new to the contribution  thing. What's the etiquette for listing a bug work around I discovered when another solution has already been provided? Should I contact an editor first or simply enter it and let them evaluate it later? {{uns2|00:24, 19 March 2013‎|Daschulz}}&lt;br /&gt;
&lt;br /&gt;
:I'm not completely certain what you're saying here. Bug is on a page, and has a solution, but you have another solution you want to add?&lt;br /&gt;
&lt;br /&gt;
:I don't know if you're looking for format tips, but if so, just add the solution under another bullet point, like this (with the green being what you add):&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Bug|NPC dies randomly.|confirmed=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;**Reload an old save.&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;font color=green&amp;gt;&amp;lt;code&amp;gt;**Type ''resurrect'' into the console.&amp;lt;/code&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:If in doubt, you can always contact a [[UESP:Mentors|mentor]] or ask on the talk page. but it's certainly acceptable to go ahead and make the edit! If someone thinks it needs discussing, they'll say so. As long as the edit adds info, it's quite alright to add it. Multiple solutions and workarounds for bugs are always welcome, too, since not everything works all the time. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:05, 19 March 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Friends potion effects are around 25% stronger after drinking them??? anyone know how cause we cant figure it out ==&lt;br /&gt;
&lt;br /&gt;
My friend drank a 41% fortify enchanting potion. We aren't using the fortify restoration bug tho. Any he drank a 41% FE potion which is the highest we could make but under his active effects turns it to 51%. Same with strength potions. He drinks a 60 one and it says 73 under active effects {{uns2|08:24, 3 April 2013|70.193.130.236}}&lt;br /&gt;
:Is your friend a vampire with the Necromage perk? That causes restoration-type effects to be 25% stronger, including on yourself. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:50, 3 April 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Dark Brotherhood ==&lt;br /&gt;
&lt;br /&gt;
So a long time ago I started the &amp;quot;with friends like these&amp;quot; quest, and i ended up killing astrid because i thought that she was evil when she was having me pick someone to kill, and after that I went to the dark brotherhood sanctuary and murdered all the other members that were there. So now after months of playing and several new quests being completed, i would like to go back and do the dark brotherhood ones.  I used the placeatme console command to bring the dark brotherhood members back to life, and i also used the console to force complete the &amp;quot;with friends like these quest&amp;quot; and now i would like to go right back into the dark brotherhood quests but all the brotherhood members seem disengaged from the game since i resurrected them. My question then is what do i do to either get them to resume the questline or to start the dark brotherhood quests from the beginning without clearing out everything that ive done in the game?? {{uns2|23:35, 5 April 2013‎| 76.29.0.38}}&lt;br /&gt;
:I really doubt that there is any way to force the game to completely reset the quest. When you kill Astrid, you immediately fail the quest, which ends the scripts that would progress the quest. You could try using the console command to reset the quest, but since you killed and then resurrected the DB members, there is no guarantee that their individual scripts will trigger properly, making it likely that quest would break at some point. Your only sure bet it to reload a save from before you killed Astrid, or start a new game. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:09, 6 April 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Skyrim Marriage ==&lt;br /&gt;
&lt;br /&gt;
My question is about doing quests for NPC's after marrying them. I'm not talking about the quest that is a prerequisite for marriage, but other non-marriage-related quests for one's spouse. I'll give an example. If one marries Ysolda from Whiterun BEFORE finding the Sleeping Tree Sap, can one still begin that quest, finish it, and sell the Sleeping Tree Sap to Ysolda? Will the necessary dialogue appear if she is living in one's home or if one moves in with her? Thank you for your time, and I appreciate all the work people are putting into this site. {{uns2|18:24, 9 April 2013‎ |Steely eyes}}&lt;br /&gt;
:Sorry for the late reply. AFAIK, marrying an NPC doesn't prevent you from starting or completing their associated quests. There may be individual cases where their quest dialogue doesn't appear after marrying them, but these would most likely bugs and have workarounds. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:41, 4 May 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Returning Persistent Reference&amp;quot; message ==&lt;br /&gt;
&lt;br /&gt;
I had a new experience today playing the game that baffled me. I had acquired [[Skyrim:The Pale Blade|The Pale Blade]] a long time ago and placed it in the weapon's plaque above the door in [[Skyrim:Breezehome|Breezehome]], then took it down today for some testing. When I placed it back in the weapon's plaque, I received a game message stating &amp;quot;Returning Persistent Reference&amp;quot;. I removed it from the plaque and replaced it again and received the same message again. I don't recall ever seeing that message before. I googled it and found a forum topic on the Steam website under Skyrim Creation Kit, but I felt like I was reading ancient Sanskrit trying to understand it. Does anybody know what it means? --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:51, 4 May 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== mine not respawning ==&lt;br /&gt;
&lt;br /&gt;
the iron ore mine outside whiterun is not respawning. its been like 500 days and still doesnt respawn. i need a good supply of iron/silver/gold ore can someone tell me some nonglitched mines that actually respawns?&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Smithing&amp;diff=1057395</id>
		<title>Skyrim talk:Smithing</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Smithing&amp;diff=1057395"/>
		<updated>2012-11-19T04:05:05Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* fast leveling */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Archive Table&lt;br /&gt;
|Archive 1||Sept. 2011 - Jan. 2012&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Lunar Forge ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to create lunar weapons at the lunar forge? {{uns|98.87.124.12|23:45, 4 February 2012}}&lt;br /&gt;
:YES theres a book in there that exoplains it too u {{uns|99.49.101.228|03:20, 5 February 2012}}&lt;br /&gt;
::No you cannot create lunar weapons at all. You can disenchant Lunar weapons found around the forge and use the enchantment in [[Skyrim:Enchanting|Enchanting]] however. ([[user:Eddie the head|Eddie The Head]] 09:17, 5 February 2012 (UTC))&lt;br /&gt;
:::No, I used the creation editor to check to see if there is anything special about the lunar forge.  There isn't; its just a normal forge.  There are no scripts on it. [[Special:Contributions/97.118.193.111|97.118.193.111]] 20:15, 8 February 2012 (UTC)&lt;br /&gt;
::::I agree.  I had just checked the CK looking for it as well, and then found that CK wiki specifically mentions that you can't forge weapons with enchantments, so I'll remove that from the article. -[[User:Vardis|Vardis]] 04:15, 9 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Training via tempering? ==&lt;br /&gt;
&lt;br /&gt;
Summary: simply tempering one glass gauntlet, one daedric helmet, and one each of ebony armor, gauntlets, boots, bow, mace, and sword took my character from 63 to 78 smithing.&lt;br /&gt;
&lt;br /&gt;
I haven't been paying attention to UESP for a while, as I took a break from the game until about a week ago, but I thought the consensus was that making items was the best way to train the skill. And while I admit the circumstances I experienced are restricted to very few characters, it was impressive in the extreme.&lt;br /&gt;
&lt;br /&gt;
Ok, so my current character is a mage. I took her to 100 enchanting and 100 alchemy, with enough perks in each to double base strength and get +25% to the things I wanted to do. The only perks the character has in smithing are Steel Smithing and Arcane Blacksmith, and she's been running around with Kharjo as a follower for a while now. Since I picked Arcane Blacksmith, I decided to enchant Kharjo's gear and improve it as well; I figured even without the perks, using the Fortify Restoration exploit I could get some really potent smithing gear and potions made and still get super-high improvement on it.&lt;br /&gt;
&lt;br /&gt;
I didn't exploit it to the level of some people; I have four separate +117% smithing items and had a +631% Fortify Smithing potion. It was enough for the sword to show 176 damage even with my One Handed skill of 19. But each improvement increased the character's skill level by one or two points. She was 63 smithing at the beginning and 78 (almost 79) when finished. It certainly seems like the smithing experience gained for tempering is related to the amount of improvement given, much like alchemy improvement relates to the value of the potion made. [[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 14:34, 8 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I found making items got more skill early on, but at later levels with fortify smithing gear and potions, you definitely get a lot of experience from tempering, as the gain is proportional to the amount of improvement.  I balked at modifying the &amp;quot;gaining skill xp&amp;quot; because I wanted to get the exact numbers first, and didn't feel like testing. :)  I gained all my higher smithing levels from tempering, and didn't even have to grind to do it.  I just tempered all the ebony stuff I found before I sold it. -[[User:Vardis|Vardis]] 04:32, 9 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Smithing formula revisited ==&lt;br /&gt;
&lt;br /&gt;
I've been pondering the smithing formula for a few weeks now, and have stumbled across something that appears to make a bit more sense in terms of the game mechanics.&lt;br /&gt;
&lt;br /&gt;
My formula for effective smithing looks a bit like this:&lt;br /&gt;
&lt;br /&gt;
''Effective smithing = ROUND((Smithing Skill/0.86) - 16) * (1 + Perk) * (1 + Enchant) * (1 + Potion)''&lt;br /&gt;
&lt;br /&gt;
In practical terms, this doesn't differ a whole lot from Vardis' formula, but it does (to me at least) seem a bit more elegant, if only because I can explain where the numbers come from.&lt;br /&gt;
&lt;br /&gt;
The first part of the formula takes account of the fact that there are only actually 86 valid values of 'natural' Smithing Skill (15-100).  Dividing by 0.86 then subtracting 16 means rescales Smithing Skill to a range from 1 (at a Skill level of 15) to 100 (at Skill level of 100).  The rest is exactly as per Vardis' assumptions - perks double effective skill, enchants and potions stack multiplicatively.&lt;br /&gt;
&lt;br /&gt;
Where this gets really interesting (and I think elegant) is what this does to the effective skill levels required for the various improvement levels: Fine requires an effective skill of 0, Superior requires an effective skill of 20, Exquisite requires 60, Flawless requires 100, Epic requires 140, Legendary (1) 180, and subsequent levels of Legendary each require a further 40 effective skill.&lt;br /&gt;
&lt;br /&gt;
I think this works all the way up to Legendary (21), but there may be one or two where the natural skill levels don't quite tally - my guess would be there's something funky going on in the rounding! {{uns2|16:41, 16 February 2012|Caesaralan}}&lt;br /&gt;
&lt;br /&gt;
:That definitely sounds plausible as to where the numbers started from.  To rescale 15-100 to 1-100 though, I think you'd need to adjust to 0-85, rescale to 0-99, then readjust to 1-100.  So that'd be ((X - 15) * 99/85) + 1.  Rounding can get you similar results, but it won't be precise.  I had a cleaner formula earlier that didn't use 13.29 as the adjusted zero point (I used 14 to start with), but the numbers just didn't quite match up.&lt;br /&gt;
:103 skill is needed for every 3 levels.  It's almost a certainty that they wanted 100 skill with no modifiers to have a benefit over having 99 skill (99.13 is needed for flawless).  Maybe they didn't like 86/3 or 86/2, so fit 2.5 levels in between 15 and 100, starting with that 1/2 level to get to superior.   On a 1-100 scale, 2.5 levels per is 40 per level as you noted.&lt;br /&gt;
:Anyway, I'd love to have a more elegant equation, but it just didn't match the actual results exactly.  I think it's important to have the effective skill for someone who doesn't have any bonuses to be equal to their actual smithing skill, because if you have a table showing an effective skill of 60 being required to get to exquisite, someone having an actual skill of 60 is likely to be confused and wonder why it's not working for them. Presentation of info isn't my strong suit though, so maybe I'm wrong on that one. -[[User:Vardis|Vardis]] 20:59, 16 February 2012 (UTC)&lt;br /&gt;
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== only improving? ==&lt;br /&gt;
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if i take a super OP fortify smith potion does it not affect MAKING armor or weapons or ONLY AFFECT improving?&lt;br /&gt;
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u guys arent in wiki, but my wiki name is deathsculler ill try to get it here&lt;br /&gt;
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[[User:Deathsculler|Deathsculler]] 05:38, 18 February 2012 (UTC) got it&lt;br /&gt;
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::Fortify Smithing potions only apply to improving weapons and armor. Crafting new weapons/armor is ''not'' affected by Fortify Smithing potions. [[User:Alphabetface|Alphabetface]] 07:08, 18 February 2012 (UTC)&lt;br /&gt;
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:::Thanks. I thought so but that seemed far off. Like how does a potion of X only make u do certain parts of X? lol&lt;br /&gt;
:::[[User:Deathsculler|Deathsculler]] 17:10, 20 February 2012 (UTC)&lt;br /&gt;
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== Jewlery ==&lt;br /&gt;
&lt;br /&gt;
Does crafting jewlery improve smithing skill? {{unsigned|69.27.230.202|29 February 2012}}&lt;br /&gt;
:Yes. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:20, 1 March 2012 (UTC)&lt;br /&gt;
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== formula questions ==&lt;br /&gt;
&lt;br /&gt;
a line in the effective smithing skill:&lt;br /&gt;
you will reach 874.84, for a bonus of +92/+46 (Legendary 21)&lt;br /&gt;
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how do you get the &amp;quot;a bonus of +92/+46&amp;quot;? {{uns2|02:06, 6 March 2012|Waldinho10}}&lt;br /&gt;
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:Presumably the +92 is for armor, and +46 is for weapons. {{unsigned|98.235.34.121|21 March 2012}}&lt;br /&gt;
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::How do you get +46/+92 with that formula? I always get doubled value, despite dividing result by two for non-armor:&lt;br /&gt;
::*ARMOR: Floor[((874.84 - 5)/(103/6))*3.6 + 2] = 184&lt;br /&gt;
::*WEAPONS: Floor[((874.84 - 5)/(103/6))*3.6 + 2]/2 = 92 [[Special:Contributions/93.103.155.75|93.103.155.75]] 22:38, 19 May 2012 (UTC)Terraviper-5&lt;br /&gt;
:::The calculation I used to get the &amp;quot;effective&amp;quot; number takes the perk into account, so that number is already doubled by having the perk.  You'd need to use the non-perk formula to convert that to get the bonus value.  -[[User:Vardis|Vardis]] 03:32, 20 May 2012 (UTC)&lt;br /&gt;
::::But then I get&lt;br /&gt;
::::*Floor[((874.84 + 11)/(103/3))*3.6 + 2] = 94&lt;br /&gt;
::::*Floor[((874.84 + 11)/(103/3))*3.6 + 2]/2 = 47&lt;br /&gt;
::::And on the page it says 92/46 [[Special:Contributions/93.103.155.75|93.103.155.75]] 11:50, 20 May 2012 (UTC)Terraviper-5&lt;br /&gt;
:::::In most cases, 92/46 is what I got after actually crafting them at that level.  Oddly enough I did see a few values of 47 on some types of items and figured there was just some issue with rounding.  I didn't look into it further. -[[User:Vardis|Vardis]] 15:52, 2 June 2012 (UTC)&lt;br /&gt;
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== 1.5 patch ==&lt;br /&gt;
&lt;br /&gt;
The skill gain section may need some work, since patch 1.5 takes into account the value of an item now I believe. Daggers are still the cheapest to make, though you may need to change material to speed up skill gains. Personally I never did the dagger thing, usually I just transmuted iron ore, or did steel plate armor asap for higher profit. Transmuting iron ore to gold ore and making jewelry may be a better option that it was before. [[Special:Contributions/69.204.41.246|69.204.41.246]] 15:40, 21 March 2012 (UTC)&lt;br /&gt;
:I did some smithing with a new character last night, and daggers definitely did not give as much experience as they used to. Prior to 1.5, it needed something like 1/10 the current level in made daggers to gain a skill increase (5 daggers with a 52 skill). Even with a smithing skill of 21, it took well over 10 daggers to get a 1 point increase. Jewelry seems to work quite well because the value, and leather armor is now decent. The real question is going to be &amp;quot;what is the most efficient means, getting the most smithing experience for the least amount of raw materials&amp;quot;? Thoughts? [[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 20:08, 21 March 2012 (UTC)&lt;br /&gt;
::Well, for me the most efficient method is going to depend upon your current level of skill and the perks available, as well as the gear you have. If you don't have a bunch of Fortify Smithing items but do have perks, what I found to work well was to make the best piece of armor (torso piece) you could make with your perks, then temper it. Bracers et al and weapons typically had low enough values that armor gave a bigger increase, and since tempering the torso piece of armor gives a bigger increase than other pieces it too worked well. With lots of Fortify Smithing items the most effective method seems to be pure tempering of either torso armor or anything made of higher end materials (ebony especially). With no perks and no gear, brute force repetition is likely to be the only option.[[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 03:47, 31 March 2012 (UTC)&lt;br /&gt;
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The data you've all posted in this talk section seems to be consistent with the Game Settings, which imply &lt;br /&gt;
* 25 + 3 * item value&amp;lt;sup&amp;gt;0.65&amp;lt;/sup&amp;gt; base XP for constructing an item.&lt;br /&gt;
* 25 + 8 * item value&amp;lt;sup&amp;gt;0.6&amp;lt;/sup&amp;gt; base XP for improving an item.&lt;br /&gt;
Because of the flat 25 factor and the diminishing returns from the exponent, it looks like Iron is still king for XP per gold spent, and tempering is better than constructing.&lt;br /&gt;
--[[User:Evil4Zerggin|Evil4Zerggin]] 18:10, 6 April 2012 (UTC)&lt;br /&gt;
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The tempering formula doesn't appear to correspond to XP gains in game. Try creating a new character and tempering iron daggers; the skill increase is noticeably less than for crafting the dagger in the first place. --[[Special:Contributions/63.239.65.11|63.239.65.11]] 15:12, 5 September 2012 (EDT)&lt;br /&gt;
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Constructing only:&lt;br /&gt;
{| class = &amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! [[Image:OBValueIcon_small.png|Value]] Cost !! [[Image:OBValueIcon_small.png|Value]] Value !! XP !! XP / [[Image:OBValueIcon_small.png|Value]] Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Dagger || 10 || 10 || 38.4 || 3.84&lt;br /&gt;
|-&lt;br /&gt;
| Leather Helmet || 23 || 60 || 67.9 || 2.95&lt;br /&gt;
|-&lt;br /&gt;
| Steel Plate Armor || 116 || 625 || 222 || 1.91&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think tempering may be enough to even the score among these, though, since tempering cost doesn't rise as fast as item value.&lt;br /&gt;
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I don't remember if you get credit for jewelery. If so, transmuting 2 Iron Ore -&amp;gt; 2 Gold Ore -&amp;gt; 1 Gold Ingot -&amp;gt; 2 Gold Rings turns a cheap Iron Ore into a 75 value Gold Ring for almost 75 XP.&lt;br /&gt;
&lt;br /&gt;
Dragon Armor seems to be an attractive choice as well, since the value and XP is high and the materials literally fall out of the sky.&lt;br /&gt;
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--[[User:Evil4Zerggin|Evil4Zerggin]] 18:41, 6 April 2012 (UTC)&lt;br /&gt;
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Ah, it looks like someone already mentioned jewelery.&lt;br /&gt;
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--[[User:Evil4Zerggin|Evil4Zerggin]] 18:48, 6 April 2012 (UTC)&lt;br /&gt;
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:Okay, I figured I'd fill in some more examples to give a broader idea of what is effective. Temp XP is the XP given for tempering (aka using on a grindstone/workbench), All XP/ [[Image:OBValueIcon_small.png]] Cost adds up the XP gained from tempering (it counts the materials required to temper it). One question about it - is tempering XP fixed, or is it at least somewhat dependent on how much you improve it?&lt;br /&gt;
{| class = &amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! [[Image:OBValueIcon_small.png|Value]] Cost !! [[Image:OBValueIcon_small.png|Value]] Value !! XP !! Temp XP !! XP / [[Image:OBValueIcon_small.png|Value]] Cost !! All XP / [[Image:OBValueIcon_small.png|Value]] Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Dagger || 10 || 10 || 38.4 || 56.8 || 3.84 || 5.6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Helmet || 23 || 60 || 67.9 || 118.3 || 2.95 || 5.64&lt;br /&gt;
|-&lt;br /&gt;
| Steel Plate Armor || 116 || 625 || 222 || 405.7 || 1.91 || 4.62&lt;br /&gt;
|-&lt;br /&gt;
| Dragonscale Armor || 1033 || 1500 || 373 || 668.8 || 0.36 || 0.81&lt;br /&gt;
|-&lt;br /&gt;
| Dragonplate Armor || 2009 || 2125 || 461.4 || 818.4 || 0.23 || 0.51&lt;br /&gt;
|-&lt;br /&gt;
| Daedric Warhammer || 1009 || 4000 || 683.4 || 1184.6 || 0.68 || 1.48&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring (Iron Ore) || 4 || 150 || 102.9 || N/A || 25.7 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring (Gold Ore) || 100 || 150 || 102.9 || N/A || 1.02 || N/A&lt;br /&gt;
|}&lt;br /&gt;
:As you go up in material cost, you get much more experience but at significantly lower efficiency. Tempering items is a great way to quickly improve the value of an item (as well as get much more XP), but it might be less efficient if you're enchanting the equipment to sell. Realize too that this is assuming you're buying and selling at base value, which you can't. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 21:02, 6 April 2012 (UTC)&lt;br /&gt;
::Hmm, good point on the tempering--it's possible it depends on the change in item value rather than the total item value. Will have to test this. --[[User:Evil4Zerggin|Evil4Zerggin]] 02:07, 7 April 2012 (UTC)&lt;br /&gt;
:::I don't see the point in mentioning/listing either of the Dragon Armors in the context of levelling smithing, because to create either you already need to have maxed out smithing. Ok you could possibly temper either below 100 smithing, but then you'd have to randomly find them, which is exceedingly rare to say the least[[User:Drewski|Drewski]] 16:27, 7 April 2012 (UTC)&lt;br /&gt;
::::When smithing jewelery, adding a jewel to ring or necklace adds value to the item and hence to the smithing XP gained, or so it seemed after a quick test.  I haven't checked thoroughly, but I think the value of the jewel isn't lost by making bejeweled jewelery, it's added to the value of the item, so use the best jewel you can spare.  As I play on an Xbox I can't be absolutely sure of this, perhaps someone could confirm it. [[User:Peterguard|Peterguard]] 16:36, 11 April 2012 (UTC)&lt;br /&gt;
:::::I found something interesting. This was on the console version, so no mods. The patch that nerfs the Iron Daggers experience gain has been put through in case anyone was wondering (I also have the PC version). Anyway, I had about 35 Iron Ingots, I saved the game. I made 7 Iron armors, the chest piece, and went from level 27 to halfway to 29. I loaded the game, and made 35 iron daggers... and went from 27 to halfway to 32. Now the math says that the value of all 35 iron daggers is 350, but the 7 iron armor's is 875. Obviously, I should have gained almost 3 times more experience from crafting the armor instead of the daggers.&lt;br /&gt;
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{{od}}So my question is, because I'm not good with making formulas, is the experience you gain a ratio of weight to value? Or is it even more where the level of your smithing matters but it's also a ratio of weight to value. I was going to make some dwarven daggers and dwarven armor later today to see if the same thing happens. [[User:Griffmstr|Griffmstr]] 14:10, 30 April 2012 (UTC)&lt;br /&gt;
:If you are taking the heavy armor material perks, if you want to level smithing fast, regardless of cost or efficiency, then the quickest way seems to me to craft and temper the most expensive item you can make with the best smithing enchantments you can wear.  For example, Orcish Armor until you can craft Ebony, then Ebony Warhammers until you can craft Daedric, then Daedric warhammers.   I believe I was able to go from 90 to 100 by making a mere 5 or so Legendary Daedric warhammers valued at over 8000 gold each, which took only one trip to Gloombound mine. [[User:Vilhazarog|Vilhazarog]] 00:52, 22 May 2012 (UTC)&lt;br /&gt;
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::Similar to what Griffmstr did above I took 200 iron, all the leather I'd need, starting at Skill Level 15 (the base starting point), and found the following:&lt;br /&gt;
::{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Items made || Item name || Skill Level After|| Item Values (using base sell values and ignoring leather used value)&lt;br /&gt;
|-&lt;br /&gt;
|| 200 || Iron daggers || 33.33 || 200*$10 = $2000&lt;br /&gt;
|-&lt;br /&gt;
| 50 ||	Iron Warhammer || 24 ||	50*$60  = $3000 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || Iron Armor || 25 || 40*$125 = $5000&lt;br /&gt;
|}&lt;br /&gt;
::So the EXP earned is not relational to the quantity of materials but rather the count of final products made. &lt;br /&gt;
::200 Iron daggers vs 200 Iron Armor vs 200 Iron Warhammers. &lt;br /&gt;
::So its still easier and faster to level up using daggers since it takes far less materials but dollar to dollar the higher values item will give more $$$ in the pocket (not figuring the leather cost). [[User:Philbert|Philbert]] 04:15, 26 May 2012 (UTC)&lt;br /&gt;
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== In game time passing? ==&lt;br /&gt;
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As I'm currently at uni, I am cannot play Skyrim and test this myself so:&lt;br /&gt;
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Does crafting items take time in Skyrim? I'm pretty sure that after I've done a major batch of smithing that the time of day has changed dramatically but can see no mention of this happening anywhere.&lt;br /&gt;
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[[Special:Contributions/92.235.236.62|92.235.236.62]] 14:48, 22 April 2012 (UTC)&lt;br /&gt;
:In-game time passes while you are smithing, like most other [[Skyrim:Activities|Activities]]. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:52, 22 April 2012 (UTC)&lt;br /&gt;
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== Updating the Article ==&lt;br /&gt;
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I was just skimming the article and looking for Smithing trainers when I came across the mention that &amp;quot;many iron daggers can be crafted to level Smithing very quickly&amp;quot;, or something along those lines. I felt as though I should point out that this statement is no longer correct after Patch 1.5, and I think it should be removed/ replaced to prevent confusion. If someone would be kind enough to do so, I would be very greatful.&lt;br /&gt;
:There is already a note explaining the recent patch but I agree that the note on iron daggers should be removed or at least shortened. [[User:RIM|RIM]] 19:24, 30 April 2012 (UTC)&lt;br /&gt;
::Ok, I changed it a little bit for now but I think that the info could be written and laid out a little better. [[User:RIM|RIM]] 19:30, 30 April 2012 (UTC)&lt;br /&gt;
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== noonbish player ==&lt;br /&gt;
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is smithing really worth it and what should i make?  i have a friend who told me nothing but iron daggers i have been but is there something better/cheaper for my wallet/skills??? {{uns2|20:45, May 18, 2012|Alikepiepiepiepie}}&lt;br /&gt;
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:Whether it's worth it or not is something more suitable to discussion in the {{forums}}. As for the iron dagger method of leveling, the article should mention that as of patch 1.4 or 1.5, that no longer works. Making daggers of whatever the strongest metal you can make is the best method to level Smithing. So, if you can make Dwarven or Glass items, then making Dwarven or Glass daggers would raise your skill more than iron daggers. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:05, 19 May 2012 (UTC)&lt;br /&gt;
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::thanks :) {{uns2|13:31, May 20, 2012|Alikepiepiepiepie}}&lt;br /&gt;
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:::You're very welcome. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:38, 20 May 2012 (UTC)&lt;br /&gt;
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any questions i might be able to answer?  i only noob when it comes to smithing {{uns2|14:16, May 20, 2012|Alikepiepiepiepie}}&lt;br /&gt;
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:I haven't got any, but if you can verify any information on any of [[:Category:Skyrim Pages Needing Verification|these pages]] where they say &amp;quot;verification needed&amp;quot;, that would be a very useful way to answer some questions. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 18:25, 20 May 2012 (UTC)&lt;br /&gt;
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== No perk upgrade formula ==&lt;br /&gt;
&lt;br /&gt;
The formula cited (ROUNDDOWN((SKILL+11)/(103/3))*3.6+2) does not correspond to the table values, while the previous formula edited on March 8 (ROUNDDOWN((SKILL+11/3)/(103/3))*3.6+2) did. The previous formula was cited by Kai Heilos (Archive 1, item 37, &amp;quot;Smithing Calculation&amp;quot;; [[Skyrim_talk:Smithing/Archive_1#Smithing_Calculation]]) from a [http://forums.bethsoft.com/topic/1313851-complete-character-design-freedom-damage-resist-caps-and-ridiculous-damage-thread-7/page__st__210 Bethesda forums thread]. &lt;br /&gt;
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Which formula is correct? If it's the newer one, could anyone provide a source? (The Item Quality table would also need to be updated). [[Special:Contributions/190.17.13.77|190.17.13.77]] 03:38, 21 May 2012 (UTC)&lt;br /&gt;
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== Moved Bug Note ==&lt;br /&gt;
&lt;br /&gt;
''Moved from main article;''&lt;br /&gt;
&lt;br /&gt;
''{{Bug|Smithing improvement is based on the level of the item being improved and any bonuses granted by items. You may see more benefit from equipping bonus items specific to the item being improved than bonus items specific to smithing. For a bow, the Ring of Major Archery (+25%) will get you more improvement than the Ring of Minor Smithing (+12%). A bit of mix and match will get you the best combination.}}''&lt;br /&gt;
&lt;br /&gt;
I moved this here because notwithstanding the fact that I can't find any other mention of this bug anywhere, I also wasn't able to reproduce it, and the author of the note failed to specify what platform this occured on, or to give detail as to why this happened. However, if I'm wrong, please, feel free to re-add this bug (preferably with more detailed information). [[User:Kitkat1749|Kitkat]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 07:25, 24 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I suspect whoever added it was confused by seeing the bonus from wearing the Ring of Major Archery factored in, and was counting its effect as part of the &amp;quot;smithing&amp;quot; improvement to the base item. -[[User:Vardis|Vardis]] 15:39, 2 June 2012 (UTC)&lt;br /&gt;
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== Arcane Blacksmith Mechanics ==&lt;br /&gt;
&lt;br /&gt;
It is late in my character's adventure, level 52.  Perk points are harder to come by.  Lately, he has started improving and making jewelry and iron stuff to get the Smithing skill to 60 and push the leveling bar toward 53.  If he takes the Steel perk and the Arcane Blacksmith perk, can he improve enchanted armor that really is at its base glass or ebony (whether a standard game enchanted item or player enchanted item)? In other words, would enchanting things then be a &amp;quot;back door&amp;quot; to tempering higher level material items he could not have made? [[User:Kalevala|Kalevala]] 15:44, 26 May 2012 (UTC)&lt;br /&gt;
:You can temper any base weapon or armour without the perks. The perks allow you to make them from scratch and improve your tempering ability for those items. A quick guide with example numbers,&lt;br /&gt;
:*Elven bow without perk - damage 10x1.5 = 15&lt;br /&gt;
:*Elven bow with perk - damage 10x2.0 = 20&lt;br /&gt;
:If you have an enchanted item you must have the arcane perk before you can temper it, but it does not improve tempering further (eg. two perks does not mean 10x2.5). You can however temper your item before enchanting it. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:53, 26 May 2012 (UTC)&lt;br /&gt;
::Anything that has already been enchanted can't be improved without the Arcane Blacksmith perk. Anything that is still mundane can be improved for earning skill improvement and then enchanted afterwards, but the stats of the item will drop back to the base level if you do so without having Arcane Blacksmith. I don't know if that's just a display change or if it's really a stat change; if the former the stats will go back up when you take Arcane Blacksmith, if the latter you'd be able to improve the item again once you get the AB perk.[[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 14:58, 30 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formulas and Item Upgrade Do Not Match ==&lt;br /&gt;
&lt;br /&gt;
{{od}}@@@@ Is this example correct? As far as I can tell, the result of +92 is performed using the &amp;quot;without the perk&amp;quot; equation, even though the perk is assumed in the example statement. If this is incorrect, please consider revising. If it is correct, please consider a better explanation how to arrive at the +92, since plugging the example values into the &amp;quot;with the perk&amp;quot; equation yields a value of +182 to Armor and +91 to other items. Thanks for looking into this. :) -Anthoney @@@@ {{uns2|06:29, 4 July 2012|146.229.115.152}}&lt;br /&gt;
&lt;br /&gt;
I moved the above note from the main page, as it does not belong there. [[User:Swk3000|Swk3000]] 19:33, 8 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As for why you got your specific results, you are meant to use the &amp;quot;without perk&amp;quot; formula as the effective skill level already calculates the perk in. I will reformat the formulas so it's clearer, but they still don't seem to work for any value (except perhaps absolute maximum stats and buffs). It's stated higher up on the talk page, make sure you look before asking. --[[User:Liudeius|Liudeius]] 22:28, 8 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}}I did a bit of testing to see if any of the three formulas corresponded to actual figures, but none of them even worked for non-boosted smithing. These are my figures for reference sake.&lt;br /&gt;
&lt;br /&gt;
Smithing Steel Daggers with 92 smithing and the Steel perk (Bonus(E) Equipment boost, Bonus(P) Potion boost)&lt;br /&gt;
Base Dagger Attack = 6&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bonus(E) !! Bonus(P) !! Total Damage !! Bonus Damage&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 ||| 19 ||| 13&lt;br /&gt;
|-&lt;br /&gt;
| +42 || 0 ||| 24 ||| 18&lt;br /&gt;
|-&lt;br /&gt;
| +84 || 0 ||| 26 ||| 20&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +20 ||| 22 ||| 16&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +30 ||| 22 ||| 16&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +40 ||| 22 ||| 16&lt;br /&gt;
|-&lt;br /&gt;
| +42 || +20 ||| 26 ||| 20&lt;br /&gt;
|-&lt;br /&gt;
| +42 || +30 ||| 26 ||| 20&lt;br /&gt;
|-&lt;br /&gt;
| +42 || +40 ||| 28 ||| 22&lt;br /&gt;
|-&lt;br /&gt;
| +84 || +20 ||| 31 ||| 25&lt;br /&gt;
|-&lt;br /&gt;
| +84 || +30 ||| 33 ||| 27&lt;br /&gt;
|-&lt;br /&gt;
| +84 || +40 ||| 35 ||| 29&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Liudeius|Liudeius]] 21:51, 8 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I suspect you aren't factoring in bonuses to weapon damage from skills and/or items, but that's just an educated guess.  When I worked on the effective skill stuff, I set all that to zero using the console to make sure I was working with the raw base item stats.-[[User:Vardis|Vardis]] 13:09, 10 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Draugr/Nord Hero Weapons==&lt;br /&gt;
I feel like there should be some mention on the Smithing page of Draugr/Nord Hero smithing at Skyforge. Does anyone else agree? If I were newer to Skyrim I wouldn't even realize it existed if I read up on Smithing on this Wiki. &lt;br /&gt;
&lt;br /&gt;
--[[User:NegativeIamacapsicle|James]] 23:35, 19 July 2012 (UTC)&lt;br /&gt;
:Well, this article page is about Smithing as a ''skill'', not smithing as a ''craft''. Links are provided for the various aspects of smithing, such as crafting at forges or tempering at grindstones and workbenches. On the [[Skyrim:Forge|Forge]] article, there's a section about special forges, which mentions how to forge the Draugr and Nord Hero equipment. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 04:03, 20 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bug? ==&lt;br /&gt;
&lt;br /&gt;
I'm unable to temper my armor (Penitus Oculatus armor) or weapon (Dawnbreaker) past &amp;quot;Flawless,&amp;quot; even though I've got every Smithing perk and my Smithing skill is at 100. Does anyone know why this is? I was able to temper my Enhanced Dwarven Crossbow to Legendary, and then ''past'' Legendary using a potion, but I can't temper my PO armor or Dawnbreaker any further than Flawless. It's really frustrating, especially since I tempered Dawnguard armor and Grimsever to ''and'' past Legendary for Mjoll. I feel inferior. Any ideas? [[Special:Contributions/72.23.241.65|72.23.241.65]] 11:06, 31 July 2012 (UTC)&lt;br /&gt;
:My first guess would be that they aren't properly assigned to a category (or whatever it is) that lets them get the benefit of having a perk.  Bethesda is a little sloppy about such things, and there are a number of other items that have the same problem. -[[User:Vardis|Vardis]] 01:38, 2 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Adjuncts not working HELP!!!! ==&lt;br /&gt;
&lt;br /&gt;
PC, patch 1.6+ My char is at 92 smithing. I made a set of smithing gear, neck, chest, ring and gloves. When I put on the gear the active effects lists the first piece I put on 4 times. As in, silver ring +27, silver ring +27, silver ring +27 etc. All 4 pieces are +27. &lt;br /&gt;
Then I drink an elixir, +50 for 30 seconds. I improved various pieces but I'll use an Ebony helmet to test here. It went to 41 armor. When I remove all but 1 adjunct and drink the elixir the results are the same: 41. I have put on and removed all 4 smithing pieces in every conceivable order and it is always the same. Only the first piece put on registers. I've saved the game with and without the pieces worn and no effects. Nothing seems to work. The adjunct pieces are simply not stacking. {{uns2|06:20, 15 August 2012|Sniffles}}&lt;br /&gt;
&lt;br /&gt;
== Tempering Same Weapons ==&lt;br /&gt;
&lt;br /&gt;
I was curious; if you've tempered a weapon to make it better, can you temper it again to move it up a 'rank' - once you've either increased your smithing skills and/or got addtional relevant perks?&lt;br /&gt;
&lt;br /&gt;
I'm not keen on finding all the bits and pieces to make some of the rarer weapons, so I'd be very pleased if you could just upgrade them again. {{Uns2|14:13, 2 September 2012|80.229.165.55}}&lt;br /&gt;
&lt;br /&gt;
:Yes, you can temper as many times as you want. If it would produce no improvement (i.e., you're still close to the same skill as when you last tempered it), it'll be greyed out. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:11, 2 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Smithing skill boost items appearing on active effects list but not improving my tempering total at all. ==&lt;br /&gt;
&lt;br /&gt;
I have smithing at 41 on a &amp;quot;new&amp;quot; character and can temper a dwarven body armour piece from 47 up to 59. When I equip a major smithing necklace (17%) and a smithing ring (15%) the effects show on the active effects list but the dwarven armour tempering boost doesn't change and still maxes at 59. I do have the dwarven equipment smithing perk and the same thing happens to every other piece of equipment I try to temper. Basically the smithing boost equipment does nothing. Anyone else getting this?[[User:The Source|The Source]] ([[User talk:The Source|talk]]) 16:55, 11 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:i'm getting similar, if i put my smith set which is now: fine clothes (15%) and bracers (20%) necklace (20%) ring (20%) and go to active powers screen i see 4 line: 2 duplicate bracer lines 15% and 2 duplicate necklace lines 20%, 4 lines in total, so if i try to equip 3 items and check how much i can smith i get 67 then i add the fourth piece 15% and i see no change.--[[Special:Contributions/84.108.20.14|84.108.20.14]] 23:42, 3 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Other effective training methods ==&lt;br /&gt;
&lt;br /&gt;
There are a couple of other training methods that are worth mentioning here:&lt;br /&gt;
&lt;br /&gt;
Dwarven arrows: They give good xp and have materials that are very easy to acquire for free, namely firewood and the various dwarven scrap metals.&lt;br /&gt;
&lt;br /&gt;
Housebuilding: Not exactly an efficient method, but it should be noted that you will get a great deal of xp from making iron fittings and the other parts of the hearthfire houses.{{uns2|17:05, 13 September 2012‎ |67.1.141.182}}&lt;br /&gt;
&lt;br /&gt;
== Light and heavy armor smithing. ==&lt;br /&gt;
&lt;br /&gt;
Is it possible for example, to activate elven armor perk on one level and then - dwarwen armor on the next one? I understand that other perks will be postponed to the next level.&lt;br /&gt;
[[Special:Contributions/174.142.32.173|174.142.32.173]] 20:49, 16 September 2012 (GMT)&lt;br /&gt;
:Yes, you can spend a perk point on Elven Smithing, then spend one on Dwarven Smithing. I not sure what you mean in your last sentence. --[[User:Xyzzy|Xyzzy]] &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 05:23, 17 September 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Other? ==&lt;br /&gt;
&lt;br /&gt;
In the item quality chart, what does &amp;quot;other&amp;quot; mean, exactly?  If it is items other than armor, then wouldn't &amp;quot;weapons&amp;quot; sound better, as &amp;quot;other&amp;quot; is just confusing? {{uns2|23:02, 14 October 2012‎|71.161.236.18}}&lt;br /&gt;
:&amp;quot;Other&amp;quot; means anything other than the chestpiece (eg, &amp;quot;leather armor&amp;quot;). So weapons, helms, boots, etc. -[[User:Vardis|Vardis]] ([[User talk:Vardis|talk]]) 02:36, 15 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Added leveling method section. ==&lt;br /&gt;
&lt;br /&gt;
I have leveled smithing to 100 three times recently, and I have found that the quickest and cheapest way is to level using iron -&amp;gt; dwarven -&amp;gt; steel plate. I have added a section with some tips. {{uns2|21:51, 17 October 2012‎ |Sithys}}&lt;br /&gt;
&lt;br /&gt;
== fast leveling ==&lt;br /&gt;
&lt;br /&gt;
how do i level smithing fast? i tried the jewel method in this article but its rare to get ore. i have transmute but even iron ore is rare [[User:P90 user|P90 user]] ([[User talk:P90 user|talk]]) 04:05, 19 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=944102</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=944102"/>
		<updated>2012-05-02T12:25:13Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* skyrim graphics mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
|2011|2011|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== College of Winterhold quests question ==&lt;br /&gt;
&lt;br /&gt;
I have become the archmage of winterhold, yet the &amp;quot;visit the college of winterhold&amp;quot; misc quest is still on my list. Is there any way to eliminate/check off this quest? Does it affect anything if it remains &amp;quot;unfinished&amp;quot; in my misc quest list??[[Special:Contributions/71.128.193.70|71.128.193.70]] 21:55, 3 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just your sense of completion. [[User:Minor Edits|Minor Edits]] 05:58, 4 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bloodmoon Race Against the Clock Misson ==&lt;br /&gt;
&lt;br /&gt;
I failed to get the report delivered to Carnius in time. I went back to Falco and he fired me for not delivering the report on time.&lt;br /&gt;
I checked my stock certificate with Carnius afterward and he said that it was no longer valid since I wasn’t an employee anymore. I left and spent about 200 game days doing other things until I looked up the console commands on line.&lt;br /&gt;
I used the following commands:&lt;br /&gt;
 &lt;br /&gt;
StopScript, ColonyReportTimer&lt;br /&gt;
Journal, CO_9, 50&lt;br /&gt;
PCClearExpelled, &amp;quot;East Empire Company&amp;quot;&lt;br /&gt;
from this link&lt;br /&gt;
http://www.uesp.net/wiki/Bloodmoon:Race_Against_the_Clock&lt;br /&gt;
&lt;br /&gt;
My journal updated to having delivered the report on time and my stock certifiacte has value again, &lt;br /&gt;
but Falco still says that I am expelled and he won’t give me any more assignments or re-hire me&lt;br /&gt;
Is there anything I can do at this point, or is it too late ? [[User:Seamus322|Seamus322]] 17:21, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sulinus Vassinus  Not selling spells.   ==&lt;br /&gt;
&lt;br /&gt;
I need a spell that only Sulinus Vassinus sells (as far as I know) and when I visit the mages guild and speak to him, he doesn't have any spells to sell, only the regular  &amp;quot;rumors&amp;quot; option.  I am playing on a PS3 and have finished the mages guild quest to get into the university.    Please help I need a Damage Magicka &amp;quot;on Target&amp;quot; for one of the quest and don't know of anyone else who sells this.&lt;br /&gt;
:Try him at these times: 9am-12pm, 2pm-6pm, 8pm-2am. he dshould sell spells and offer training at any of those times, provided he is not eating or sleeping. What quest do you need it for?[[User:RIM|RIM]] 15:18, 8 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do you have an armour rating as a werewolf? ==&lt;br /&gt;
&lt;br /&gt;
Whilst in beast form as a werewolf I understand that you automatically unequip all items, does this mean that as a werewolf you have no armour rating?&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;A False Front&amp;quot; Having trouble finding the Stormcloak courier. ==&lt;br /&gt;
&lt;br /&gt;
After I went to Candlehearth Hall and got the innkeeper to tell me that the courier is out and will be back shortly. The quest waypoint then told me to wait outside the gate of Windhelm. I've waited, gone and done other quests, and traveled the road between Windhelm and The Nightgate Inn numerous times. I don't know what else to do. It's quite an important quest for me to do so any help would be great. I'm on the Xbox 360 by the way.&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Dragons speech ==&lt;br /&gt;
&lt;br /&gt;
On all websites and forums I read, it says that most of the dragons speak during combat or otherwise, such as mirmulnir saying &amp;quot;Dovahkiin no!&amp;quot; during his death sequence. However, on all my saves they only roar incoherently. I have skyrim on PS3. Any help is appreciated.  23:21, 11 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Turn on subtitles. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 07:02, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim Pathways Leading to &amp;quot;Joining the Thieves Guild&amp;quot; / &amp;quot;A Chance Arrangement&amp;quot; Quest ==&lt;br /&gt;
&lt;br /&gt;
Hi. In Skyrim: Is/are there a/any particular quest/quests in the Main Quest line (besides &amp;quot;A Cornered Rat&amp;quot;), that is/are designed to confront players with an opportunity take steps toward joining the Thieves Guild? And any other common ways that the Thieves Guild comes to players' attention (outside of the main quest)?  &lt;br /&gt;
&lt;br /&gt;
I'm working on revising the [[Skyrim:A_Chance_Arrangement|A Chance Arrangement]] quest, with the aim of inserting a section, &amp;quot;Obtaining the Quest&amp;quot;, similar to that now appearing on the [Skyrim:Innocence_Lost|Innocence Lost]] quest page. (Comments on this idea are welcome.) &lt;br /&gt;
&lt;br /&gt;
If anyone can contribute ways, especially common or typical ways, that players are likely to be led to joining the Thieves Guild, it would be helpful to my effort. So far, I have: 1) Contacting Brynjolf as quest objective in &amp;quot;A Cornered Rat&amp;quot;; 2) Finding an Unusual Gem; 3) Entering Riften by the main gate and then being approached by Maul; 4) Nearing  Brynjolf in the Riften Marketplace by day or in the Bee and Barb by night (just nearing him, or requires speaking to him?). Any others? Thanks. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 06:42, 18 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can't complete &amp;quot;Retrieval&amp;quot; mission for ==&lt;br /&gt;
&lt;br /&gt;
I have been trying to do the &amp;quot;Retrieval&amp;quot; mission for the companions where you have to retrieve the fragment of Wuuthrad from a random location.  My location was Fort Fellhammer.  First of all, I didn't have a quest marker for this quest so I had to find the fort by complete coincidence.  Once I found the fort, I cleared out all the enemy's and have now searched every square corner of the fort, and no fragment of Wuuthrad.  This is incredibly aggrivating because the companions are the only quest line I have yet to beat, and I havnt been able to go any further due to this quest.  Anyone have any ideas?&lt;br /&gt;
:Hi. First, a few &amp;quot;obvious&amp;quot; things. About the quest objective marker: 1) Are you sure that you had the quest toggled as &amp;quot;active&amp;quot; in your journal? 2) [[Skyrim:Wuuthrad|This page]] suggests that two pieces of Wuuthrad are in Jorrvaskr, and that the third is in a fixed location, [[Skyrim:Dustman%27s_Cairn|Dustman's Cairn]]. The page may be mistaken, but these are things to check first. You may also want to look at [[Skyrim:Proving_Honor|this page]]. For all of these pages, check the main pages for &amp;quot;Notes&amp;quot; and &amp;quot;Bugs,&amp;quot; and read through the discussion (&amp;quot;talk&amp;quot;) tabs on each page. 3) If none of this is helpful, consider asking your question on the Skyrim help forum: [http://forums.uesp.net/viewforum.php?f=40&amp;amp;sid=e735899d93889a6a06286fd0d7f60053] and/or post a message for me by replying below, or writing on my talk page. I would be happy to try to get more details from you and see if I can help you find a solution. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 07:34, 28 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Freebie Loot\Chests\Etc. &amp;amp; Oddities ==&lt;br /&gt;
&lt;br /&gt;
Is there a page(s) for tracking Loot\Chests that are out in the open? I've been taking screenshots of the world map, local map &amp;amp; of the item(s)\chests themselves and am wondering if there is a place to put them on the wiki.  I'm not referring to minor quest loot or easter eggs, but the kind of &amp;quot;Oh hey... look at what I found.&amp;quot;  For example, at the bottom of one of the falls beneath [[Skyrim:Nilheim|Nilheim]] just outside the one of the doors to [[Skyrim:Darkwater Pass|Darkwater Pass]] there is a skeleton tied to a stone block with leveled loot (Weapon, Helm, Boots &amp;amp; a Shield) &amp;amp; a Knapsack. I've never seen anything reference this in game or on the wiki.&lt;br /&gt;
&lt;br /&gt;
Also is there a page(s) for where to find oddities &amp;amp; tourist attractions? For example, in [[Skyrim:Angarvunde|Angarvunde Caverns]], there are four, giant [[Skyrim:Canis Root|Canis Root]]s.&lt;br /&gt;
[[User:Hypnotist|Hypnotist]] 21:22, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I'm not sure about where that info goes, but you can add this to your list: a skeleton by a flag and a crate loaded with gold bars to your list. It also has an enchanted weapon lying around. You can find it ''way'' North of the [[sr:Wreck of the Winter War|Wreck of the Winter War]]. No screenshot because I'm on 360. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 21:33, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Anyone else found this on PC? I've been scouring the north for months with nothing. [[User:Hypnotist|Hypnotist]] 19:01, 13 April 2012 (UTC)&lt;br /&gt;
:::It's documented at [[SR:Wreck of the Winter War|Wreck of the Winter War]], with map coordinates. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:14, 13 April 2012 (UTC)&lt;br /&gt;
::::Guess I should have kept reading. Apologies &amp;amp; gratitude. [[User:Hypnotist|Hypnotist]] 22:48, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dlc ==&lt;br /&gt;
&lt;br /&gt;
are they gonna release a expansion like shivering isles for skyrim? i really dont like the medieval feel in skyrim and would prefer a pure fantasy feel like shivering isles. is there anyway i get talk to todd howard? [[User:P90 user|P90 user]] 08:44, 17 February 2012 (UTC)&lt;br /&gt;
:Nothing has been totally confirmed, unless I missed something, but given past history I would say that there is almost certainly going to be an expansion released at some point. The DLCs that are coming out are supposed to be much bigger than the ones for Oblivion in any case. You could also get skyrim for PC and get mods if you're really stuck. [[User:RIM|RIM]] 11:38, 17 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: From what was said before release, it seems like they will be avoiding actual expansion packs and instead settling for FO3-esque DLC. --[[User:Legoless|Legoless]] 23:24, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Alto Wine Quest? ==&lt;br /&gt;
&lt;br /&gt;
Hello, I'm baffled by the fact that I can't remove or use Alto Wine in my inventory, as it is listed as a quest item when I try to do so. I can find no related quests in the wiki and I'm carrying all this useless dead weight for no apparent reason - did I miss something?? This happened fairly early on in the game. I have the PC version of Skyrim.  Thanks for any ideas. Sheptapes[[Special:Contributions/67.250.54.54|67.250.54.54]] 21:55, 18 February 2012 (UTC)&lt;br /&gt;
:I say if the game screws you, screw it right back. You could use the Fortify Restoration exploit to create a ring or other item which extraordinarily increases your carry weight (assuming the latest patch hasn't nullified it). Of course, since you're on PC, there's probably a [[Skyrim:Console|Console]] command that could help you. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:00, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::While I haven't done any real testing, I'm pretty sure it is part of the [[Skyrim:A Night To Remember|A Night To Remember]] quest. I had the same problem with Alto Wine (&amp;amp; Giant Toes) in my first run though. When I finished this quest, I found I could dump them from inventory. Check and see if you have this quest in your journal.  If you do, try to finish it &amp;amp; see if you can dump them. [[User:Hypnotist|Hypnotist]] 23:24, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, that's exactly what it was. A Night to Remember. I figured it out myself when I noticed that I also couldn't use Giant's Toe in Alchemy. &lt;br /&gt;
Quest completed, and now I can use those items again. Thanks for the help. &lt;br /&gt;
&lt;br /&gt;
I've noticed another odd bug - half the time when I'm in Whiterun, especially indoors, the perspective is from about three feet off the ground, like I've sunk into the floor. Happens mostly in Warmaiden's and Skybreeze. Not a big deal, just odd - it comes and goes.  Sheptapes[[Special:Contributions/67.250.54.54|67.250.54.54]] 21:13, 20 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Do Not Delete item ==&lt;br /&gt;
&lt;br /&gt;
I have found an item that looks like a chest and it is called Do Not Delete. I bought it in Whiterun from the alchemist store. Has anyone else seen this or heard of it? {{unsigned|Prof thunder|05:45, 22 February 2012}}&lt;br /&gt;
: Are you on the PC? • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 06:11, 22 February 2012 (UTC)&lt;br /&gt;
::A Google search yields discussion about this. I'm running out the door right now, so until we have more info on it, the take-home message I got for now it that this is a software artifact, and it appears prudent to return it to the merchant immediately, or even better, reload a saved game before you took it. I did not search Bethesda for info on it yet. --[[User:JR|JR]]&amp;lt;sup&amp;gt;[[User_talk:JR|Talk]] [[Special:EmailUser/JR|E-mail]]&amp;lt;/sup&amp;gt; 06:27, 22 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== skyrim graphics mod ==&lt;br /&gt;
&lt;br /&gt;
is there any insanely detailed graphics mod thatll stress a gtx 680 (when it comes out)? [[User:P90 user|P90 user]] 22:53, 7 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Skyrim already looks good. My GTX 550 Ti's cooler is already blowing loud enough, so why would you need a graphics mod?&lt;br /&gt;
::have u played crysis 2 or bf3? if u game on consoles mostly i cant blame u. [[User:P90 user|P90 user]] 12:25, 2 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=903272</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=903272"/>
		<updated>2012-03-07T22:53:33Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* skyrim graphics mod */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
|2011|2011|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== College of Winterhold quests question ==&lt;br /&gt;
&lt;br /&gt;
I have become the archmage of winterhold, yet the &amp;quot;visit the college of winterhold&amp;quot; misc quest is still on my list. Is there any way to eliminate/check off this quest? Does it affect anything if it remains &amp;quot;unfinished&amp;quot; in my misc quest list??[[Special:Contributions/71.128.193.70|71.128.193.70]] 21:55, 3 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just your sense of completion. [[User:Minor Edits|Minor Edits]] 05:58, 4 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bloodmoon Race Against the Clock Misson ==&lt;br /&gt;
&lt;br /&gt;
I failed to get the report delivered to Carnius in time. I went back to Falco and he fired me for not delivering the report on time.&lt;br /&gt;
I checked my stock certificate with Carnius afterward and he said that it was no longer valid since I wasn’t an employee anymore. I left and spent about 200 game days doing other things until I looked up the console commands on line.&lt;br /&gt;
I used the following commands:&lt;br /&gt;
 &lt;br /&gt;
StopScript, ColonyReportTimer&lt;br /&gt;
Journal, CO_9, 50&lt;br /&gt;
PCClearExpelled, &amp;quot;East Empire Company&amp;quot;&lt;br /&gt;
from this link&lt;br /&gt;
http://www.uesp.net/wiki/Bloodmoon:Race_Against_the_Clock&lt;br /&gt;
&lt;br /&gt;
My journal updated to having delivered the report on time and my stock certifiacte has value again, &lt;br /&gt;
but Falco still says that I am expelled and he won’t give me any more assignments or re-hire me&lt;br /&gt;
Is there anything I can do at this point, or is it too late ? [[User:Seamus322|Seamus322]] 17:21, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sulinus Vassinus  Not selling spells.   ==&lt;br /&gt;
&lt;br /&gt;
I need a spell that only Sulinus Vassinus sells (as far as I know) and when I visit the mages guild and speak to him, he doesn't have any spells to sell, only the regular  &amp;quot;rumors&amp;quot; option.  I am playing on a PS3 and have finished the mages guild quest to get into the university.    Please help I need a Damage Magicka &amp;quot;on Target&amp;quot; for one of the quest and don't know of anyone else who sells this.&lt;br /&gt;
:Try him at these times: 9am-12pm, 2pm-6pm, 8pm-2am. he dshould sell spells and offer training at any of those times, provided he is not eating or sleeping. What quest do you need it for?[[User:RIM|RIM]] 15:18, 8 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do you have an armour rating as a werewolf? ==&lt;br /&gt;
&lt;br /&gt;
Whilst in beast form as a werewolf I understand that you automatically unequip all items, does this mean that as a werewolf you have no armour rating?&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;A False Front&amp;quot; Having trouble finding the Stormcloak courier. ==&lt;br /&gt;
&lt;br /&gt;
After I went to Candlehearth Hall and got the innkeeper to tell me that the courier is out and will be back shortly. The quest waypoint then told me to wait outside the gate of Windhelm. I've waited, gone and done other quests, and traveled the road between Windhelm and The Nightgate Inn numerous times. I don't know what else to do. It's quite an important quest for me to do so any help would be great. I'm on the Xbox 360 by the way.&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Dragons speech ==&lt;br /&gt;
&lt;br /&gt;
On all websites and forums I read, it says that most of the dragons speak during combat or otherwise, such as mirmulnir saying &amp;quot;Dovahkiin no!&amp;quot; during his death sequence. However, on all my saves they only roar incoherently. I have skyrim on PS3. Any help is appreciated.  23:21, 11 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Turn on subtitles. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 07:02, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim Pathways Leading to &amp;quot;Joining the Thieves Guild&amp;quot; / &amp;quot;A Chance Arrangement&amp;quot; Quest ==&lt;br /&gt;
&lt;br /&gt;
Hi. In Skyrim: Is/are there a/any particular quest/quests in the Main Quest line (besides &amp;quot;A Cornered Rat&amp;quot;), that is/are designed to confront players with an opportunity take steps toward joining the Thieves Guild? And any other common ways that the Thieves Guild comes to players' attention (outside of the main quest)?  &lt;br /&gt;
&lt;br /&gt;
I'm working on revising the [[Skyrim:A_Chance_Arrangement|A Chance Arrangement]] quest, with the aim of inserting a section, &amp;quot;Obtaining the Quest&amp;quot;, similar to that now appearing on the [Skyrim:Innocence_Lost|Innocence Lost]] quest page. (Comments on this idea are welcome.) &lt;br /&gt;
&lt;br /&gt;
If anyone can contribute ways, especially common or typical ways, that players are likely to be led to joining the Thieves Guild, it would be helpful to my effort. So far, I have: 1) Contacting Brynjolf as quest objective in &amp;quot;A Cornered Rat&amp;quot;; 2) Finding an Unusual Gem; 3) Entering Riften by the main gate and then being approached by Maul; 4) Nearing  Brynjolf in the Riften Marketplace by day or in the Bee and Barb by night (just nearing him, or requires speaking to him?). Any others? Thanks. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 06:42, 18 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can't complete &amp;quot;Retrieval&amp;quot; mission for ==&lt;br /&gt;
&lt;br /&gt;
I have been trying to do the &amp;quot;Retrieval&amp;quot; mission for the companions where you have to retrieve the fragment of Wuuthrad from a random location.  My location was Fort Fellhammer.  First of all, I didn't have a quest marker for this quest so I had to find the fort by complete coincidence.  Once I found the fort, I cleared out all the enemy's and have now searched every square corner of the fort, and no fragment of Wuuthrad.  This is incredibly aggrivating because the companions are the only quest line I have yet to beat, and I havnt been able to go any further due to this quest.  Anyone have any ideas?&lt;br /&gt;
:Hi. First, a few &amp;quot;obvious&amp;quot; things. About the quest objective marker: 1) Are you sure that you had the quest toggled as &amp;quot;active&amp;quot; in your journal? 2) [[Skyrim:Wuuthrad|This page]] suggests that two pieces of Wuuthrad are in Jorrvaskr, and that the third is in a fixed location, [[Skyrim:Dustman%27s_Cairn|Dustman's Cairn]]. The page may be mistaken, but these are things to check first. You may also want to look at [[Skyrim:Proving_Honor|this page]]. For all of these pages, check the main pages for &amp;quot;Notes&amp;quot; and &amp;quot;Bugs,&amp;quot; and read through the discussion (&amp;quot;talk&amp;quot;) tabs on each page. 3) If none of this is helpful, consider asking your question on the Skyrim help forum: [http://forums.uesp.net/viewforum.php?f=40&amp;amp;sid=e735899d93889a6a06286fd0d7f60053] and/or post a message for me by replying below, or writing on my talk page. I would be happy to try to get more details from you and see if I can help you find a solution. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 07:34, 28 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Freebie Loot\Chests\Etc. &amp;amp; Oddities ==&lt;br /&gt;
&lt;br /&gt;
Is there a page(s) for tracking Loot\Chests that are out in the open? I've been taking screenshots of the world map, local map &amp;amp; of the item(s)\chests themselves and am wondering if there is a place to put them on the wiki.  I'm not referring to minor quest loot or easter eggs, but the kind of &amp;quot;Oh hey... look at what I found.&amp;quot;  For example, at the bottom of one of the falls beneath [[Skyrim:Nilheim|Nilheim]] just outside the one of the doors to [[Skyrim:Darkwater Pass|Darkwater Pass]] there is a skeleton tied to a stone block with leveled loot (Weapon, Helm, Boots &amp;amp; a Shield) &amp;amp; a Knapsack. I've never seen anything reference this in game or on the wiki.&lt;br /&gt;
&lt;br /&gt;
Also is there a page(s) for where to find oddities &amp;amp; tourist attractions? For example, in [[Skyrim:Angarvunde|Angarvunde Caverns]], there are four, giant [[Skyrim:Canis Root|Canis Root]]s.&lt;br /&gt;
[[User:Hypnotist|Hypnotist]] 21:22, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I'm not sure about where that info goes, but you can add this to your list: a skeleton by a flag and a crate loaded with gold bars to your list. It also has an enchanted weapon lying around. You can find it ''way'' North of the [[sr:Wreck of the Winter War|Wreck of the Winter War]]. No screenshot because I'm on 360. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 21:33, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dlc ==&lt;br /&gt;
&lt;br /&gt;
are they gonna release a expansion like shivering isles for skyrim? i really dont like the medieval feel in skyrim and would prefer a pure fantasy feel like shivering isles. is there anyway i get talk to todd howard? [[User:P90 user|P90 user]] 08:44, 17 February 2012 (UTC)&lt;br /&gt;
:Nothing has been totally confirmed, unless I missed something, but given past history I would say that there is almost certainly going to be an expansion released at some point. The DLCs that are coming out are supposed to be much bigger than the ones for Oblivion in any case. You could also get skyrim for PC and get mods if you're really stuck. [[User:RIM|RIM]] 11:38, 17 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: From what was said before release, it seems like they will be avoiding actual expansion packs and instead settling for FO3-esque DLC. --[[User:Legoless|Legoless]] 23:24, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Alto Wine Quest? ==&lt;br /&gt;
&lt;br /&gt;
Hello, I'm baffled by the fact that I can't remove or use Alto Wine in my inventory, as it is listed as a quest item when I try to do so. I can find no related quests in the wiki and I'm carrying all this useless dead weight for no apparent reason - did I miss something?? This happened fairly early on in the game. I have the PC version of Skyrim.  Thanks for any ideas. Sheptapes[[Special:Contributions/67.250.54.54|67.250.54.54]] 21:55, 18 February 2012 (UTC)&lt;br /&gt;
:I say if the game screws you, screw it right back. You could use the Fortify Restoration exploit to create a ring or other item which extraordinarily increases your carry weight (assuming the latest patch hasn't nullified it). Of course, since you're on PC, there's probably a {{SR|Console}} command that could help you. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:00, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::While I haven't done any real testing, I'm pretty sure it is part of the [[Skyrim:A Night To Remember|A Night To Remember]] quest. I had the same problem with Alto Wine (&amp;amp; Giant Toes) in my first run though. When I finished this quest, I found I could dump them from inventory. Check and see if you have this quest in your journal.  If you do, try to finish it &amp;amp; see if you can dump them. [[User:Hypnotist|Hypnotist]] 23:24, 18 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, that's exactly what it was. A Night to Remember. I figured it out myself when I noticed that I also couldn't use Giant's Toe in Alchemy. &lt;br /&gt;
Quest completed, and now I can use those items again. Thanks for the help. &lt;br /&gt;
&lt;br /&gt;
I've noticed another odd bug - half the time when I'm in Whiterun, especially indoors, the perspective is from about three feet off the ground, like I've sunk into the floor. Happens mostly in Warmaiden's and Skybreeze. Not a big deal, just odd - it comes and goes.  Sheptapes[[Special:Contributions/67.250.54.54|67.250.54.54]] 21:13, 20 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Do Not Delete item ==&lt;br /&gt;
&lt;br /&gt;
I have found an item that looks like a chest and it is called Do Not Delete. I bought it in Whiterun from the alchemist store. Has anyone else seen this or heard of it? {{unsigned|Prof thunder|05:45, 22 February 2012}}&lt;br /&gt;
: Are you on the PC? • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 06:11, 22 February 2012 (UTC)&lt;br /&gt;
::A Google search yields discussion about this. I'm running out the door right now, so until we have more info on it, the take-home message I got for now it that this is a software artifact, and it appears prudent to return it to the merchant immediately, or even better, reload a saved game before you took it. I did not search Bethesda for info on it yet. --[[User:JR|JR]]&amp;lt;sup&amp;gt;[[User_talk:JR|Talk]] [[Special:EmailUser/JR|E-mail]]&amp;lt;/sup&amp;gt; 06:27, 22 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== skyrim graphics mod ==&lt;br /&gt;
&lt;br /&gt;
is there any insanely detailed graphics mod thatll stress a gtx 680 (when it comes out)? [[User:P90 user|P90 user]] 22:53, 7 March 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=888853</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=888853"/>
		<updated>2012-02-17T08:44:47Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* dlc */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
|2011|2011|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== College of Winterhold quests question ==&lt;br /&gt;
&lt;br /&gt;
I have become the archmage of winterhold, yet the &amp;quot;visit the college of winterhold&amp;quot; misc quest is still on my list. Is there any way to eliminate/check off this quest? Does it affect anything if it remains &amp;quot;unfinished&amp;quot; in my misc quest list??[[Special:Contributions/71.128.193.70|71.128.193.70]] 21:55, 3 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just your sense of completion. [[User:Minor Edits|Minor Edits]] 05:58, 4 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bloodmoon Race Against the Clock Misson ==&lt;br /&gt;
&lt;br /&gt;
I failed to get the report delivered to Carnius in time. I went back to Falco and he fired me for not delivering the report on time.&lt;br /&gt;
I checked my stock certificate with Carnius afterward and he said that it was no longer valid since I wasn’t an employee anymore. I left and spent about 200 game days doing other things until I looked up the console commands on line.&lt;br /&gt;
I used the following commands:&lt;br /&gt;
 &lt;br /&gt;
StopScript, ColonyReportTimer&lt;br /&gt;
Journal, CO_9, 50&lt;br /&gt;
PCClearExpelled, &amp;quot;East Empire Company&amp;quot;&lt;br /&gt;
from this link&lt;br /&gt;
http://www.uesp.net/wiki/Bloodmoon:Race_Against_the_Clock&lt;br /&gt;
&lt;br /&gt;
My journal updated to having delivered the report on time and my stock certifiacte has value again, &lt;br /&gt;
but Falco still says that I am expelled and he won’t give me any more assignments or re-hire me&lt;br /&gt;
Is there anything I can do at this point, or is it too late ? [[User:Seamus322|Seamus322]] 17:21, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sulinus Vassinus  Not selling spells.   ==&lt;br /&gt;
&lt;br /&gt;
I need a spell that only Sulinus Vassinus sells (as far as I know) and when I visit the mages guild and speak to him, he doesn't have any spells to sell, only the regular  &amp;quot;rumors&amp;quot; option.  I am playing on a PS3 and have finished the mages guild quest to get into the university.    Please help I need a Damage Magicka &amp;quot;on Target&amp;quot; for one of the quest and don't know of anyone else who sells this.&lt;br /&gt;
:Try him at these times: 9am-12pm, 2pm-6pm, 8pm-2am. he dshould sell spells and offer training at any of those times, provided he is not eating or sleeping. What quest do you need it for?[[User:RIM|RIM]] 15:18, 8 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do you have an armour rating as a werewolf? ==&lt;br /&gt;
&lt;br /&gt;
Whilst in beast form as a werewolf I understand that you automatically unequip all items, does this mean that as a werewolf you have no armour rating?&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;A False Front&amp;quot; Having trouble finding the Stormcloak courier. ==&lt;br /&gt;
&lt;br /&gt;
After I went to Candlehearth Hall and got the innkeeper to tell me that the courier is out and will be back shortly. The quest waypoint then told me to wait outside the gate of Windhelm. I've waited, gone and done other quests, and traveled the road between Windhelm and The Nightgate Inn numerous times. I don't know what else to do. It's quite an important quest for me to do so any help would be great. I'm on the Xbox 360 by the way.&lt;br /&gt;
&lt;br /&gt;
== Skyrim: Dragons speech ==&lt;br /&gt;
&lt;br /&gt;
On all websites and forums I read, it says that most of the dragons speak during combat or otherwise, such as mirmulnir saying &amp;quot;Dovahkiin no!&amp;quot; during his death sequence. However, on all my saves they only roar incoherently. I have skyrim on PS3. Any help is appreciated.  23:21, 11 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Turn on subtitles. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 07:02, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim Pathways Leading to &amp;quot;Joining the Thieves Guild&amp;quot; / &amp;quot;A Chance Arrangement&amp;quot; Quest ==&lt;br /&gt;
&lt;br /&gt;
Hi. In Skyrim: Is/are there a/any particular quest/quests in the Main Quest line (besides &amp;quot;A Cornered Rat&amp;quot;), that is/are designed to confront players with an opportunity take steps toward joining the Thieves Guild? And any other common ways that the Thieves Guild comes to players' attention (outside of the main quest)?  &lt;br /&gt;
&lt;br /&gt;
I'm working on revising the [[Skyrim:A_Chance_Arrangement|A Chance Arrangement]] quest, with the aim of inserting a section, &amp;quot;Obtaining the Quest&amp;quot;, similar to that now appearing on the [Skyrim:Innocence_Lost|Innocence Lost]] quest page. (Comments on this idea are welcome.) &lt;br /&gt;
&lt;br /&gt;
If anyone can contribute ways, especially common or typical ways, that players are likely to be led to joining the Thieves Guild, it would be helpful to my effort. So far, I have: 1) Contacting Brynjolf as quest objective in &amp;quot;A Cornered Rat&amp;quot;; 2) Finding an Unusual Gem; 3) Entering Riften by the main gate and then being approached by Maul; 4) Nearing  Brynjolf in the Riften Marketplace by day or in the Bee and Barb by night (just nearing him, or requires speaking to him?). Any others? Thanks. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 06:42, 18 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can't complete &amp;quot;Retrieval&amp;quot; mission for ==&lt;br /&gt;
&lt;br /&gt;
I have been trying to do the &amp;quot;Retrieval&amp;quot; mission for the companions where you have to retrieve the fragment of Wuuthrad from a random location.  My location was Fort Fellhammer.  First of all, I didn't have a quest marker for this quest so I had to find the fort by complete coincidence.  Once I found the fort, I cleared out all the enemy's and have now searched every square corner of the fort, and no fragment of Wuuthrad.  This is incredibly aggrivating because the companions are the only quest line I have yet to beat, and I havnt been able to go any further due to this quest.  Anyone have any ideas?&lt;br /&gt;
:Hi. First, a few &amp;quot;obvious&amp;quot; things. About the quest objective marker: 1) Are you sure that you had the quest toggled as &amp;quot;active&amp;quot; in your journal? 2) [[Skyrim:Wuuthrad|This page]] suggests that two pieces of Wuuthrad are in Jorrvaskr, and that the third is in a fixed location, [[Skyrim:Dustman%27s_Cairn|Dustman's Cairn]]. The page may be mistaken, but these are things to check first. You may also want to look at [[Skyrim:Proving_Honor|this page]]. For all of these pages, check the main pages for &amp;quot;Notes&amp;quot; and &amp;quot;Bugs,&amp;quot; and read through the discussion (&amp;quot;talk&amp;quot;) tabs on each page. 3) If none of this is helpful, consider asking your question on the Skyrim help forum: [http://forums.uesp.net/viewforum.php?f=40&amp;amp;sid=e735899d93889a6a06286fd0d7f60053] and/or post a message for me by replying below, or writing on my talk page. I would be happy to try to get more details from you and see if I can help you find a solution. --[[User:Jreynolds2|Jreynolds2]]&amp;lt;sup&amp;gt;[[User_talk:Jreynolds2|Talk]] [[Special:Contributions/Jreynolds2|Contrib]] [[Special:EmailUser/Jreynolds2|E-mail]]&amp;lt;/sup&amp;gt; 07:34, 28 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Freebie Loot\Chests\Etc. &amp;amp; Oddities ==&lt;br /&gt;
&lt;br /&gt;
Is there a page(s) for tracking Loot\Chests that are out in the open? I've been taking screenshots of the world map, local map &amp;amp; of the item(s)\chests themselves and am wondering if there is a place to put them on the wiki.  I'm not referring to minor quest loot or easter eggs, but the kind of &amp;quot;Oh hey... look at what I found.&amp;quot;  For example, at the bottom of one of the falls beneath [[Skyrim:Nilheim|Nilheim]] just outside the one of the doors to [[Skyrim:Darkwater Pass|Darkwater Pass]] there is a skeleton tied to a stone block with leveled loot (Weapon, Helm, Boots &amp;amp; a Shield) &amp;amp; a Knapsack. I've never seen anything reference this in game or on the wiki.&lt;br /&gt;
&lt;br /&gt;
Also is there a page(s) for where to find oddities &amp;amp; tourist attractions? For example, in [[Skyrim:Angarvunde|Angarvunde Caverns]], there are four, giant [[Skyrim:Canis Root|Canis Root]]s.&lt;br /&gt;
[[User:Hypnotist|Hypnotist]] 21:22, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I'm not sure about where that info goes, but you can add this to your list: a skeleton by a flag and a crate loaded with gold bars to your list. It also has an enchanted weapon lying around. You can find it ''way'' North of the [[sr:Wreck of the Winter War|Wreck of the Winter War]]. No screenshot because I'm on 360. • &amp;lt;font color=&amp;quot;#4faf4f&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1.0&amp;quot; title=&amp;quot;Jak Atackka&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;DragonscriptRegular&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;JA&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;[[User talk:Jak Atackka|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 21:33, 10 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dlc ==&lt;br /&gt;
&lt;br /&gt;
are they gonna release a expansion like shivering isles for skyrim? i really dont like the medieval feel in skyrim and would prefer a pure fantasy feel like shivering isles. is there anyway i get talk to todd howard? [[User:P90 user|P90 user]] 08:44, 17 February 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=700373</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=700373"/>
		<updated>2011-08-06T09:45:02Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* pc or console? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
&lt;br /&gt;
''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
&lt;br /&gt;
Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Randomly Removed From The Blades ==&lt;br /&gt;
&lt;br /&gt;
I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
&lt;br /&gt;
== Oblivion - multi enchantments on armor ==&lt;br /&gt;
&lt;br /&gt;
I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
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== Quests doesnt start ==&lt;br /&gt;
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Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
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: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
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== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
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Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
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:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
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:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
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::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
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:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
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== Deleting Topics ==&lt;br /&gt;
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I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
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== Cannot register on forums ==&lt;br /&gt;
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I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
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Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
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The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
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I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
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So, I figured I'd post my inquiry here.&lt;br /&gt;
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All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
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([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
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== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
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Hey Guys,&lt;br /&gt;
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I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
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== graphics ==&lt;br /&gt;
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ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;br /&gt;
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: The graphics are basically the same on all platforms, although [[General:Todd Howard|Todd Howard]] has stated that PC textures are usually more detailed. The PC version lets you use the console and add other mods, so it would always be my first choice. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:24, 16 March 2011 (UTC)&lt;br /&gt;
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::A note graphics wise. If you have a low- or even mid-range graphics card in your PC, you may have problems running Oblivion in a high detail mode. I have 3 GB RAM and a 2.9 GHz processor, but because of my lower graphics card I run Oblivion in Low Graphics, as well as adjusted some visual options to maximize performance. But the ability to use mods, the Construction Set, and the console is great. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:09, 16 March 2011 (UTC)&lt;br /&gt;
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:::sry im talking about skyrim i have oblvion on 360 and its graphics suck compared to pc reviews ive seen. environment over 10 meters are unrendered. [[User:P90 user|P90 user]] 15:55, 17 March 2011 (UTC)&lt;br /&gt;
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:::: We would have no idea whether Skyrim's graphics are better on one or the other, or if it freezes, since the game does not exist yet. --[[User:Brf|Brf]] 16:05, 17 March 2011 (UTC)&lt;br /&gt;
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== In Shivering Isles the guards dont attack the gate keeper in the bigging. ==&lt;br /&gt;
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I cant fig out why when i walk up to the bunch of guards by the gate keeper they dont attack him. i tried to talk to them or just attack the keeper to provoke him to go for them but no luck. I know they have to get killed by him to keep moving forward in the quest but he's not doing squat. Any ideas ? This is on 360 fyi. Thanks.&lt;br /&gt;
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:Read [[Shivering:Through the Fringe of Madness#Bugs|this]]. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 03:09, 20 March 2011 (UTC)&lt;br /&gt;
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== Tagline changing ==&lt;br /&gt;
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I noticed when I was logged out the tagline said ''The UESPWiki - Your source for The Elder Scrolls since 1995'' but when I logged in it just says ''From UESPWiki''. Is there a reason for this? I'm just curious. [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 21:48, 30 March 2011 (UTC)&lt;br /&gt;
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:I'm only seeing the long version, signed in or out...By the way, I assume you mean the line at the top right of each page? Took me a bit to realize what you meant. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 23:11, 30 March 2011 (UTC)&lt;br /&gt;
::Yeah, that was what I was referring to. Does everybody else have the longer version when logged in? [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 14:53, 31 March 2011 (UTC)&lt;br /&gt;
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== Heretic in Imperial City???  ==&lt;br /&gt;
:''moved from [[UESPWiki:Community Portal#Heretic in Imperial City???]] by [[User:Brf|Brf]], 25 April 2011''&lt;br /&gt;
This is an In-Game question, mainly for those who have played The Shivering Isles. those who have may remember the Heretics and Zealots. When I was playing this morning BACK in Cyrodiil in Imperial City, I encountered a Heretic attacking the propietor of the Tiber Septim Inn. Is this a glitch? I don't think you can encounter SI NPCs in Cyrodill normally.&lt;br /&gt;
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Thanks for answers!&lt;br /&gt;
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[[User:Savlen Maros|Savlen Maros]] 00:22, 26 April 2011 (UTC)&lt;br /&gt;
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:This is a known phenomenon. It's because the tiber septim is a sort of dumping ground for lost characters. The mechanics behind this however are not clearly documented, this is an issue I am interested in. The Heretic Watchman is a common occurence and it says on the heretic watchman &amp;quot;page&amp;quot; they are associated with breakneck camp. I'm trying to find a way to trigger this with the escorts. [[User:Datacaust|Datacaust]] 00:31, 26 April 2011 (UTC)&lt;br /&gt;
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== Enchantable Items that can be Reverse-Pickpocketed ==&lt;br /&gt;
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I've heard many stoies about people reverse pickpoketing items enchantd with effects such as constant fire damage. I've nver come across a weightless, equipalbe item. If anyone has come across one post it here with its location. Thanks&lt;br /&gt;
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[[User:Savlen Maros|Savlen Maros]] 23:24, 29 April 2011 (UTC)&lt;br /&gt;
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:Mage hoods and black hoods are weightless. Mage hoods can be found on conjurer bosses and are relatively common to come across, but black hoods are rare with only a few in existence. Wrist irons are also weightless, but you might want to keep a pair for yourself if you're playing a pure mage character. [[User:Legoless|Legoless]] 23:27, 29 April 2011 (UTC)&lt;br /&gt;
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::Try [http://uesp.net/wiki/Category:Oblivion-Items-Zero_Weight here]. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 23:29, 29 April 2011 (UTC)&lt;br /&gt;
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== Daggerfall: Where are the save files? ==&lt;br /&gt;
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Hello.  I'm not sure if I'm adding this correctly - so if I am doing something wrong, please forgive me and let me know how to correct it. &lt;br /&gt;
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Anyway I started playing Daggerfall again today after downloading the version used for later vs. of windows (I have windows 7).  I have found this site to be a valuable resource.&lt;br /&gt;
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One thing I haven't found, however is how to find the saved files.&lt;br /&gt;
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I wanted to keep a save file of every major step and 6 simply is not enough.   I vaguely recall when I first played I was able to &amp;quot;move&amp;quot; the files somewhere else and move them back (I played more then one character so I'd move whatever character set I was playing into the appropriate area so I could access thosue files in game. )  &lt;br /&gt;
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Well now when I go into the daggerfall folder I see 6 folders labeled from SAVE0 to SAVE5.   So I thought AH HA!  but... there is nothing in them.  yet I can load saved games and the fixsave program can bring them up.  &lt;br /&gt;
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So.... where are they?  I have &amp;quot;show hidden files&amp;quot; checked in the windows option.  I also tried moving the corresponding folder of a &amp;quot;saved file&amp;quot; somewhere else with the idea that there would be no more point to that file... but nope it still showed, telling me that the saved file info is not in the &amp;quot;Save#&amp;quot; folders.&lt;br /&gt;
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Can anyone tell me how to find the files?  (I even searched on the name I used to save.)&lt;br /&gt;
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Thanks much.&lt;br /&gt;
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- Sharon&lt;br /&gt;
[[Special:Contributions/72.55.216.6|72.55.216.6]] 08:29, 8 May 2011 (UTC)&lt;br /&gt;
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== 5th anniversary edition ==&lt;br /&gt;
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whats in it? is it out yet? [[User:P90 user|P90 user]] 02:33, 28 May 2011 (UTC)&lt;br /&gt;
:It is not out yet, though someone else here may be able to tell you what's in it; if there has been any news or hints to the contents of the Fifth Anniversary Edition, I missed it.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 02:35, 28 May 2011 (UTC)&lt;br /&gt;
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:: It just looks like another collector's edition. It contains the &amp;quot;making of&amp;quot; DVD, two map posters ([[:File:OB-map-Cyrodiil.jpg|Cyrodiil]] and [[:File:ShiveringIslesMap.jpg|the Shivering Isles]]), $10 coupon for Skyrim and the GotY edition of the game. It also comes in a nice steelback case. PS3 players seem to be getting excited over it, as it looks like it comes with trophies and PSN connectibility (for the DLCs, I assume). But no news on anything unique for PC and 360 players has been announced. You can see the cover [[:File:OB-Fifth Anniversary Edition.jpg|here]]. [[User:Legoless|Legoless]] 10:40, 28 May 2011 (UTC)&lt;br /&gt;
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== Vaermina Shrine Quest ==&lt;br /&gt;
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Hi,&lt;br /&gt;
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I'm trying to start the Vaermina shrine quest, and the shrine will not acknowledge my offering (1 black soul gem). Once I realized the task was retrieving the Orb from Arkved, I knew I might have some trouble. It turns out, much much earlier in the game I had already went through Arkved's tower. I went through it again... for kicks, but he's gone now, and so is the orb. I no longer have the orb in my possession, though I'm in the process of trying to figure out what I did with it. In fact, I don't recall ever taking it the first time I went through the tower. I can't remember if I killed Akrved, but I'm thinking I may have... since he's no longer in the bed. Anyway, I think I screwed myself out of being able to complete this quest, and the Deadric shrine quest line. I'm hoping someone tells me otherwise. Any advice?&lt;br /&gt;
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Thanks,&lt;br /&gt;
Joe&lt;br /&gt;
6/13/2011 {{unsigned|12.111.225.77|14:52, 13 June 2011}}&lt;br /&gt;
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: You can't go through the tower without starting the quest. You also can't drop the orb, as it's a quest item. If you used console commands to do these things it could have unknown consequences. You could try forcing the quest to start/finish. Also, Arkved is unimportant, so it doesn't matter if he's disappeared. --[[User:Legoless|Legoless]] 01:51, 14 June 2011 (UTC)&lt;br /&gt;
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:: I should have mentioned this is on Xbox 360. Not sure if it makes a difference. Odd, I must have started the Vaermina quest, but the orb is not in the tower or my possession... and I never got the Skull of Corruption. I know the quest never completed because it won't allow me to start the Hermaeus Mora quest. 6/17/2011 {{uns|99.39.137.44|21:25, 17 June 2011}}&lt;br /&gt;
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::: Look through your journal for it. --[[User:Legoless|Legoless]] 20:29, 17 June 2011 (UTC)&lt;br /&gt;
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:::: Check your completed quest list and your current quest list, then you will know whether you have done it or not. You cannot enter Arkved's tower without starting the quest and the orb cannot be dropped, so you must hvae done it previously. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 20:31, 17 June 2011 (UTC)&lt;br /&gt;
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::::: Yeah, I think I just have been playing for too long. I did complete it. I realized now why I couldn't start the final quest in this line. I never went back to Clavicus Vile to complete that quest. I just planned to keep Umbra, but I didn't realize it would ask you if you wanted to return it... before completing the quest. Sorry for the run-around. {{uns|99.39.137.44|21:37, 17 June 2011}}&lt;br /&gt;
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==Morrowind (view on map) links==&lt;br /&gt;
Not sure if this is the right place so please move it elsewhere, if appropriate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Certain (view on map) links are causing warning dialogs regarding &amp;quot;google maps API keys&amp;quot; and &amp;quot;google maps API not compatible with this browser&amp;quot;, this '''only''' happens if I'm '''not''' logged in - if I'm logged in then the links are all of the same form as the 3rd example below and work correctly. This happens on 2 different machines with different releases of Firefox.&lt;br /&gt;
*[[Morrowind:Aharasaplit Camp|Aharasaplit Camp]] http://newcontent3.uesp.net/maps/mwmap/mwmap.shtml?centeron=Zallay%27s+Yurt&lt;br /&gt;
*[[Morrowind:Aidanat Camp|Aidanat camp]] http://newcontent1.uesp.net/maps/mwmap/mwmap.shtml?centeron=Abassel%27s+Yurt&lt;br /&gt;
*[[Morrowind:Ashamanu Camp|Ashamanu Camp]] http://www.uesp.net/maps/mwmap/mwmap.shtml?centeron=Kausha%27s+Yurt&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Screwball|Screwball]] 12:52, 17 June 2011 (UTC)&lt;br /&gt;
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: I don't know about the last one, but you're using the wrong URL for the other two - newcontent1.uesp instead of www.uesp - and that won't work. The other one works fine for me. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:27, 17 June 2011 (UTC)&lt;br /&gt;
:: You're missing the point, I think. I know the 1st 2 examples don't work - that is precisely why I'm reporting them as an error. Those links were grabbed directly from the specified pages - I'm not &amp;quot;using&amp;quot; anything, just clicking links on the site and getting errors. To repeat, if I'm not logged in and click the view map links I get errors (which should not be happening), the 1st 2 examples above are links which don't work, the 3rd one does. If I log in then '''all''' of the links are like the 3rd example and they work. They were copied directly from the links as presented by the site - I'm not making them up. I can send you a screenshot of the tooltip which appears if I hover the mouse over one of those links if you like.&amp;lt;br&amp;gt; [[User:Screwball|Screwball]] 14:00, 17 June 2011 (UTC)&lt;br /&gt;
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::: No I'm not missing the point. You reached the page using Google or something - I don't care what - and those links will never work with the maps. No, we're not going to change it because it's not necessary. When you log in it'll take you to the proper page and that's why the problem disappears. If you don't get any problems when you log in then just log in. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:51, 17 June 2011 (UTC)&lt;br /&gt;
:::: No, I did not use google or something. I have been using the same bookmark to [[Oblivion:Oblivion]] for years, I take the Morrowind link from the left sidebar. I go to Places, then to the pages referenced above. I only mentioned the difference between logged in / not logged in as I thought it might help you fix a glaring problem, in fact I only noticed the difference because I logged in so I could report the problem in the first place. Clearly I should not have bothered. [[User:Screwball|Screwball]] 15:04, 17 June 2011 (UTC)&lt;br /&gt;
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::::: Then the problem is with your bookmark. However you get to newcontent3 or newcontent1 - '''that is the problem'''. Don't use those URLs and you won't get a problem. It's nothing to do with being logged in or not. It's not a glaring error in the site, it's a problem with your bookmark. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:24, 17 June 2011 (UTC)&lt;br /&gt;
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:::::: In fact you can look [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent3.uesp.net%2F here] and [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent1.uesp.net%2F here] to see ''every'' page that links to newcontent1 and newcontent3. The only two that do so are this page and your sandbox. I can't see how it could be anything else other than your bookmark causing the problem. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:28, 17 June 2011 (UTC)&lt;br /&gt;
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::::::: I fail to see how it can be my bookmark. This is it, in full, unedited&lt;br /&gt;
::::::: http://www.uesp.net/wiki/Oblivion:Oblivion&amp;lt;br&amp;gt;Explain to me please how that is wrong, on 2 different machines, with different browsers. If it was happening on only one I would have naturally assumed a bookmark error, a browser fault, a plugin fault - and investigated the problem and not reported it, but to have it wrong on 2 systems confirmed to me that there IS a problem. In fact, by stating &amp;quot;No, we're not going to change it because it's not necessary&amp;quot; and by suggesting I always log in, you have effectively admitted that there '''is''' something you '''could''' change and that there '''is''' a difference in the links (between logged in and not logged in) - it should not be up to site users to modify their browsing behaviour (which includes having an account and logging in to it), you should be saying &amp;quot;Oops, we'd better look into that&amp;quot;...&amp;lt;br&amp;gt;And bear in mind that it is not ALL of those &amp;quot;view on map&amp;quot; links which are wrong, just 'some' of them, as shown by the 3rd example above. The majority (of those I've visited recently) are correct, a few are not. That alone, to me, says there's a problem, especially as it is repeatable, on those few links, both within a browser session and across multiple sessions. And before you ask, yes my browser cache is cleared automatically on exit, which happens several times a day, and this has been occurring for several days now.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Allow me to rephrase the original question:-&amp;lt;br&amp;gt;Would you expect that 2 links, on 2 different pages, to the same content, would be the same?&amp;lt;br&amp;gt;On the [[Morrowind:Places]] page, the (map) links for all 14 of the Minor Ashlander Camps take me correctly to the google map. On the pages dedicated to those locations, the (view on map) links are correct for 10 of the 14 places, the 4 which are incorrect are:-&amp;lt;br&amp;gt;[[Morrowind:Aharasaplit_Camp]], [[Morrowind:Aidanat_Camp]], [[Morrowind:Mila-Nipal]] and [[Morrowind:Salit_Camp]].&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 11:12, 18 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Oh this is turning out to be ''very'' interesting...&amp;lt;br&amp;gt;Those 2 search links you posted on the 17th? I followed those links on the same day and got exactly the results you described. I cannot recall if I was logged in or not at the time.&amp;lt;br&amp;gt;Today, however, I am very definitly logged in and I'm getting entirely different results. The 2nd search is returning 7 results (including the 2 which are expected), the 1st search is returning FIFTY! the vast majority of which are in the Oblivion namespace. Curiously, the 4 I noted above are not contained in either set of results - work that out if you can. Note that I am following your links - not navigating manually to that search page and performing the search myself.&amp;lt;br&amp;gt;I have screenshots of both results pages, I have also saved the pages locally. You are welcome to all of that if you want it. I really don't know what more I can do to convince you that there is a problem with this wiki and that, for me at least, it is consistent and repeatable.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 09:32, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I've no idea what your problem is, but I don't get any of the results you describe - and you're the only person who seems to have this problem. Logged in or logged out I get a working map. Frankly, if you're having trouble when logged out then use your account. As the saying goes, if you're having a problem doing things one way [http://www.jargon.net/jargonfile/d/Dontdothatthen.html don't do that then]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::I've no idea either. I come to the site, I click links. Some work, some don't. If I can't click links (&amp;quot;don't do that then&amp;quot; reference) then what is the point of coming to the site in the first place? You seem to think I'm doing something odd/strange/wierd and wonderful. I'm not. If those links are broken for me, they are potentially broken for others as well. Just because you can't see it happening doesn't mean that it is not happening, at all, ever, for anyone.&amp;lt;br&amp;gt;Anyway, I've now completed a little (personal) project which necessitated using those links, so I won't be needing to use them any more. You may, therefore, consider the case closed, albeit unresolved.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 10:38, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::If it works when you're logged in, then log in. We're not getting reports of this from anyone else, so it's simplest to assume that the problem is to do with something to do with you. It could be that your ISP is caching pages or something like that. I have no idea. The point is that there's nothing we can do about it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:52, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Notice those are all links with apostrophes in them, where the link above has the apostrophe replaced with its HTTP hex equivalent %27. I have noticed some funny things happen sometimes with that type of search link. --[[User:Brf|Brf]] 14:10, 20 June 2011 (UTC)&lt;br /&gt;
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== Why aren't glitches working? ==&lt;br /&gt;
&lt;br /&gt;
I was playing Oblivion after I installed the SI and KOTN expansions, and I finished the game once and wanted to restart so I made another character, I tried to do the Infinite Money glitch with Dorian, and then Kvatch, but neither of them worked, and I certainly don't want to do the Vampire Quest, so does installing Shivering Isles and Knights of the Nine add a patch to the game? [[User:Wolfmanzack|Wolfmanzack]] 19:15, 19 June 2011 (UTC)Wolfmanzack&lt;br /&gt;
&lt;br /&gt;
: I think Shivering Isles installs the latest patch. --[[User:Legoless|Legoless]] 22:03, 19 June 2011 (UTC)&lt;br /&gt;
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== Hock Joints ==&lt;br /&gt;
&lt;br /&gt;
Beast Folk had hock joints in previous games, but I don't ever seem to find info on the Races pages about whether its a 'development difference' or a physical difference explained by cannon.&lt;br /&gt;
&lt;br /&gt;
My first question... is Argonian and Kajiit anatomy different because developers didn't create a separate body type for beast folk in Oblivion, or is it different due to location in Tamriel?&lt;br /&gt;
&lt;br /&gt;
My second question... will beast-folk (if any) in Skyrim have Hock joints or normal knees?&lt;br /&gt;
--[[User:Skober|Skober]] 14:42, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The lore explanation is that both Khajiit and Argonians have different forms, ranging from beast-like to almost human (additionally, in the Argonian's case, tree-like also comes into play). Khajiit form is decided by the moon cycles, while Argonians become more beastial/tree-like based on the amount of Hist sap they ingest at their naming ceremony. From a developer's point of view, I have no idea why they made the change in Oblivion. --[[User:Legoless|Legoless]] 14:49, 26 June 2011 (UTC)&lt;br /&gt;
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== Can't get Widow quest from Darius ==&lt;br /&gt;
&lt;br /&gt;
I hope this is the way to ask a question. New here. I'm a level 103 player. I've finished the main quest, the Mage's guild, the Theive's guild, the Fighter's guild and am almost done with the Morag Tong (holding off to see if I can find all of the Sanguines...think I sold them to the Creeper and then he reset on me). I've just joined the Imperial Legion and the first thing he asked me about was Mehrun (his 3rd quest according to your site). I didn't think anything about it and went on to the next quest...yes, I saved. I have Lugrub's axe stashed at the Creeper's place and have stolen the land deed, brought them both to Darius, dressed appropiately, and he still won't ask me about the Widow. I didn't save this time. I can't do Talos Cult until he does. What do I do now? Did my ignorance mess up this quest line?&lt;br /&gt;
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== Can't get Widow quest ==&lt;br /&gt;
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Sorry I forgot to sign[[User:Komuko|Komuko]] 20:32, 3 July 2011 (UTC)Komuko 4:37 PM July 3, 2011&lt;br /&gt;
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==Imperial City Statues==&lt;br /&gt;
I've exhausted my abilities searching the pages, forums, and whatnot, but still have not found the answer to my question which follows...&lt;br /&gt;
&lt;br /&gt;
Who are the two male statues in the Market District? I think the two in Arena District are Morihaus and Alessia, but have no input to guess who the Market-Place Statues are (maybe Remans?). --[[User:Skober|Skober]] 09:55, 19 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: According to the [[Books:The Elder Scrolls IV: Oblivion Official Game Guide|Oblivion Official Game Guide]], the western one is &amp;quot;[[Lore:Uriel Septim III|Uriel Septim III]]: Commemorating Uriel III's victory in the [[Lore:War of the Red Diamond|War of the Red Diamond]]&amp;quot;, and the southeastern one is &amp;quot;[[Lore:Pelagius Septim IV|Pelagius IV]]: Son of [[Lore:Tiber Septim|Tiber Septim]]&amp;quot;.&lt;br /&gt;
: This is why I don't trust the official guide for this kind of thing - Uriel III '''lost''' the War of the Red Diamond, and Pelagius IV was the grandson of [[Lore:Uriel Septim V|Uriel Septim V]], not Tiber's son. So take the answers with a pinch of salt. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:12, 19 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Oh, and the same source says you're right about the two statues in the [[Oblivion:Arena District|Arena District]]. Alessia seems possible, but Morihaus is usually referred to as a bull, so I'm not convinced about that one. We've included those names on our page though. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:14, 19 July 2011 (UTC)&lt;br /&gt;
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== Quest: Work is Never Done ==&lt;br /&gt;
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Hello, this is my first post as a new member but I had a quick question for anyone who could help. I am playing the Shivering Isles expansion right now and their is a quest in Bliss where I need to talk to a man by the name of &amp;quot;Tove the Unrestful&amp;quot;. I read the guide on this site as to where I might find him. Your guide states that he is usually at his home or a local inn, and gives detailed hours about where to find him. To get to the point I have been searching for this man for 3 in game days. He never comes home, he isn't at the inn and he is never spotted walking around. I have searched everywhere even going as far as breaking in his house only to find him never where he is supposed to be. Is this a known glitch and how could I best remedy this? Thank you. [[User:Corvain|Corvain]] 19:37, 23 July 2011 (UTC) Corvain&lt;br /&gt;
: He is a bit bugged, bit you should be able to find him. Worst case scenario, he died for some reason (there are ways for Bliss residents to die), but if you follow his daily schedule as documented [[Shivering:Tove the Unrestful|here]] you will find him. Possible problems includes him being stuck on the bridge between Books of Bliss and Orinthal's house - and, as mentioned, him being killed because of Big Head's [[Shivering:Big Head#Bugs|bug]], where all citizens will participate and accidentally kill each other. If that's the case, you are in big trouble! --[[User:Krusty|Krusty]] 20:11, 23 July 2011 (UTC)&lt;br /&gt;
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==Oblivion: Dying in the sun like a vampire after joining the Dark Brotherhood==&lt;br /&gt;
Hello I currently finished the main quest limne of Oblivion and wanted to join the Dark Brotherhood.&lt;br /&gt;
After I joined I now am not able to get outside between 6am and 8pm because it seems like I'm having the vampire disease eventhough I didn't meet a vampire beside Vicente Valtieri and the count of Skingrad.&lt;br /&gt;
&lt;br /&gt;
Is there any way to cure this?&lt;br /&gt;
The wiki says that I can cure vampisism by using:&lt;br /&gt;
&lt;br /&gt;
    Set PCVampire to 0&lt;br /&gt;
    Set vampire.hasdisease to 0&lt;br /&gt;
&lt;br /&gt;
But I don'T know how to use this and/or they don't work because if I enter &amp;quot;Set PCVampire 0&amp;quot; it doesn't work.&lt;br /&gt;
Also it doesn't work with the following:&lt;br /&gt;
&amp;quot;PCVampire 0&amp;quot;&lt;br /&gt;
&amp;quot;player.PCVampire 0&amp;quot;&lt;br /&gt;
&amp;quot;vampire.hasdisease 0&amp;quot;&lt;br /&gt;
&amp;quot;player.vampire.hasdisease 0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks for any answers..&lt;br /&gt;
[[Special:Contributions/178.203.118.9|178.203.118.9]] 17:40, 5 August 2011 (UTC)&lt;br /&gt;
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:: Did you buy the gauntlets from M'raaj-Dar, the Khajiit inside the Dark Brotherhood sanctuary, they are called the Hands of Midnight, and they give you sun damage 30 points of on self. Did that help? [[User:Kitkat1749|Kitkat1749]] 18:03, 5 August 2011 (UTC)&lt;br /&gt;
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== pc or console? ==&lt;br /&gt;
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does anyone have a game on both pc and console in from atleast this year? how much difference is there between graphics? i dunno whether to get it on pc or console pc is so expensive. wats the best video card and motherboard for gaming out there? [[User:P90 user|P90 user]] 09:44, 6 August 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=700372</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=700372"/>
		<updated>2011-08-06T09:44:06Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* pc or console? */ new section&lt;/p&gt;
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&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
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== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
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''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
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Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
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:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
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: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
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== Randomly Removed From The Blades ==&lt;br /&gt;
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I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
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== Oblivion - multi enchantments on armor ==&lt;br /&gt;
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I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
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== Quests doesnt start ==&lt;br /&gt;
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Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
&lt;br /&gt;
: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
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== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
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Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
&lt;br /&gt;
:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
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:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
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::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
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:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
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== Deleting Topics ==&lt;br /&gt;
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I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
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== Cannot register on forums ==&lt;br /&gt;
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I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
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Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
&lt;br /&gt;
The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
&lt;br /&gt;
So, I figured I'd post my inquiry here.&lt;br /&gt;
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All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
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([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
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== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
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Hey Guys,&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
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== graphics ==&lt;br /&gt;
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ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;br /&gt;
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: The graphics are basically the same on all platforms, although [[General:Todd Howard|Todd Howard]] has stated that PC textures are usually more detailed. The PC version lets you use the console and add other mods, so it would always be my first choice. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:24, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A note graphics wise. If you have a low- or even mid-range graphics card in your PC, you may have problems running Oblivion in a high detail mode. I have 3 GB RAM and a 2.9 GHz processor, but because of my lower graphics card I run Oblivion in Low Graphics, as well as adjusted some visual options to maximize performance. But the ability to use mods, the Construction Set, and the console is great. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:09, 16 March 2011 (UTC)&lt;br /&gt;
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:::sry im talking about skyrim i have oblvion on 360 and its graphics suck compared to pc reviews ive seen. environment over 10 meters are unrendered. [[User:P90 user|P90 user]] 15:55, 17 March 2011 (UTC)&lt;br /&gt;
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:::: We would have no idea whether Skyrim's graphics are better on one or the other, or if it freezes, since the game does not exist yet. --[[User:Brf|Brf]] 16:05, 17 March 2011 (UTC)&lt;br /&gt;
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== In Shivering Isles the guards dont attack the gate keeper in the bigging. ==&lt;br /&gt;
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I cant fig out why when i walk up to the bunch of guards by the gate keeper they dont attack him. i tried to talk to them or just attack the keeper to provoke him to go for them but no luck. I know they have to get killed by him to keep moving forward in the quest but he's not doing squat. Any ideas ? This is on 360 fyi. Thanks.&lt;br /&gt;
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:Read [[Shivering:Through the Fringe of Madness#Bugs|this]]. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 03:09, 20 March 2011 (UTC)&lt;br /&gt;
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== Tagline changing ==&lt;br /&gt;
&lt;br /&gt;
I noticed when I was logged out the tagline said ''The UESPWiki - Your source for The Elder Scrolls since 1995'' but when I logged in it just says ''From UESPWiki''. Is there a reason for this? I'm just curious. [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 21:48, 30 March 2011 (UTC)&lt;br /&gt;
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:I'm only seeing the long version, signed in or out...By the way, I assume you mean the line at the top right of each page? Took me a bit to realize what you meant. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 23:11, 30 March 2011 (UTC)&lt;br /&gt;
::Yeah, that was what I was referring to. Does everybody else have the longer version when logged in? [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 14:53, 31 March 2011 (UTC)&lt;br /&gt;
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== Heretic in Imperial City???  ==&lt;br /&gt;
:''moved from [[UESPWiki:Community Portal#Heretic in Imperial City???]] by [[User:Brf|Brf]], 25 April 2011''&lt;br /&gt;
This is an In-Game question, mainly for those who have played The Shivering Isles. those who have may remember the Heretics and Zealots. When I was playing this morning BACK in Cyrodiil in Imperial City, I encountered a Heretic attacking the propietor of the Tiber Septim Inn. Is this a glitch? I don't think you can encounter SI NPCs in Cyrodill normally.&lt;br /&gt;
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Thanks for answers!&lt;br /&gt;
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[[User:Savlen Maros|Savlen Maros]] 00:22, 26 April 2011 (UTC)&lt;br /&gt;
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:This is a known phenomenon. It's because the tiber septim is a sort of dumping ground for lost characters. The mechanics behind this however are not clearly documented, this is an issue I am interested in. The Heretic Watchman is a common occurence and it says on the heretic watchman &amp;quot;page&amp;quot; they are associated with breakneck camp. I'm trying to find a way to trigger this with the escorts. [[User:Datacaust|Datacaust]] 00:31, 26 April 2011 (UTC)&lt;br /&gt;
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== Enchantable Items that can be Reverse-Pickpocketed ==&lt;br /&gt;
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I've heard many stoies about people reverse pickpoketing items enchantd with effects such as constant fire damage. I've nver come across a weightless, equipalbe item. If anyone has come across one post it here with its location. Thanks&lt;br /&gt;
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[[User:Savlen Maros|Savlen Maros]] 23:24, 29 April 2011 (UTC)&lt;br /&gt;
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:Mage hoods and black hoods are weightless. Mage hoods can be found on conjurer bosses and are relatively common to come across, but black hoods are rare with only a few in existence. Wrist irons are also weightless, but you might want to keep a pair for yourself if you're playing a pure mage character. [[User:Legoless|Legoless]] 23:27, 29 April 2011 (UTC)&lt;br /&gt;
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::Try [http://uesp.net/wiki/Category:Oblivion-Items-Zero_Weight here]. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 23:29, 29 April 2011 (UTC)&lt;br /&gt;
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== Daggerfall: Where are the save files? ==&lt;br /&gt;
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Hello.  I'm not sure if I'm adding this correctly - so if I am doing something wrong, please forgive me and let me know how to correct it. &lt;br /&gt;
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Anyway I started playing Daggerfall again today after downloading the version used for later vs. of windows (I have windows 7).  I have found this site to be a valuable resource.&lt;br /&gt;
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One thing I haven't found, however is how to find the saved files.&lt;br /&gt;
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I wanted to keep a save file of every major step and 6 simply is not enough.   I vaguely recall when I first played I was able to &amp;quot;move&amp;quot; the files somewhere else and move them back (I played more then one character so I'd move whatever character set I was playing into the appropriate area so I could access thosue files in game. )  &lt;br /&gt;
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Well now when I go into the daggerfall folder I see 6 folders labeled from SAVE0 to SAVE5.   So I thought AH HA!  but... there is nothing in them.  yet I can load saved games and the fixsave program can bring them up.  &lt;br /&gt;
&lt;br /&gt;
So.... where are they?  I have &amp;quot;show hidden files&amp;quot; checked in the windows option.  I also tried moving the corresponding folder of a &amp;quot;saved file&amp;quot; somewhere else with the idea that there would be no more point to that file... but nope it still showed, telling me that the saved file info is not in the &amp;quot;Save#&amp;quot; folders.&lt;br /&gt;
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Can anyone tell me how to find the files?  (I even searched on the name I used to save.)&lt;br /&gt;
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Thanks much.&lt;br /&gt;
&lt;br /&gt;
- Sharon&lt;br /&gt;
[[Special:Contributions/72.55.216.6|72.55.216.6]] 08:29, 8 May 2011 (UTC)&lt;br /&gt;
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== 5th anniversary edition ==&lt;br /&gt;
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whats in it? is it out yet? [[User:P90 user|P90 user]] 02:33, 28 May 2011 (UTC)&lt;br /&gt;
:It is not out yet, though someone else here may be able to tell you what's in it; if there has been any news or hints to the contents of the Fifth Anniversary Edition, I missed it.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 02:35, 28 May 2011 (UTC)&lt;br /&gt;
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:: It just looks like another collector's edition. It contains the &amp;quot;making of&amp;quot; DVD, two map posters ([[:File:OB-map-Cyrodiil.jpg|Cyrodiil]] and [[:File:ShiveringIslesMap.jpg|the Shivering Isles]]), $10 coupon for Skyrim and the GotY edition of the game. It also comes in a nice steelback case. PS3 players seem to be getting excited over it, as it looks like it comes with trophies and PSN connectibility (for the DLCs, I assume). But no news on anything unique for PC and 360 players has been announced. You can see the cover [[:File:OB-Fifth Anniversary Edition.jpg|here]]. [[User:Legoless|Legoless]] 10:40, 28 May 2011 (UTC)&lt;br /&gt;
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== Vaermina Shrine Quest ==&lt;br /&gt;
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Hi,&lt;br /&gt;
&lt;br /&gt;
I'm trying to start the Vaermina shrine quest, and the shrine will not acknowledge my offering (1 black soul gem). Once I realized the task was retrieving the Orb from Arkved, I knew I might have some trouble. It turns out, much much earlier in the game I had already went through Arkved's tower. I went through it again... for kicks, but he's gone now, and so is the orb. I no longer have the orb in my possession, though I'm in the process of trying to figure out what I did with it. In fact, I don't recall ever taking it the first time I went through the tower. I can't remember if I killed Akrved, but I'm thinking I may have... since he's no longer in the bed. Anyway, I think I screwed myself out of being able to complete this quest, and the Deadric shrine quest line. I'm hoping someone tells me otherwise. Any advice?&lt;br /&gt;
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Thanks,&lt;br /&gt;
Joe&lt;br /&gt;
6/13/2011 {{unsigned|12.111.225.77|14:52, 13 June 2011}}&lt;br /&gt;
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: You can't go through the tower without starting the quest. You also can't drop the orb, as it's a quest item. If you used console commands to do these things it could have unknown consequences. You could try forcing the quest to start/finish. Also, Arkved is unimportant, so it doesn't matter if he's disappeared. --[[User:Legoless|Legoless]] 01:51, 14 June 2011 (UTC)&lt;br /&gt;
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:: I should have mentioned this is on Xbox 360. Not sure if it makes a difference. Odd, I must have started the Vaermina quest, but the orb is not in the tower or my possession... and I never got the Skull of Corruption. I know the quest never completed because it won't allow me to start the Hermaeus Mora quest. 6/17/2011 {{uns|99.39.137.44|21:25, 17 June 2011}}&lt;br /&gt;
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::: Look through your journal for it. --[[User:Legoless|Legoless]] 20:29, 17 June 2011 (UTC)&lt;br /&gt;
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:::: Check your completed quest list and your current quest list, then you will know whether you have done it or not. You cannot enter Arkved's tower without starting the quest and the orb cannot be dropped, so you must hvae done it previously. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 20:31, 17 June 2011 (UTC)&lt;br /&gt;
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::::: Yeah, I think I just have been playing for too long. I did complete it. I realized now why I couldn't start the final quest in this line. I never went back to Clavicus Vile to complete that quest. I just planned to keep Umbra, but I didn't realize it would ask you if you wanted to return it... before completing the quest. Sorry for the run-around. {{uns|99.39.137.44|21:37, 17 June 2011}}&lt;br /&gt;
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==Morrowind (view on map) links==&lt;br /&gt;
Not sure if this is the right place so please move it elsewhere, if appropriate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Certain (view on map) links are causing warning dialogs regarding &amp;quot;google maps API keys&amp;quot; and &amp;quot;google maps API not compatible with this browser&amp;quot;, this '''only''' happens if I'm '''not''' logged in - if I'm logged in then the links are all of the same form as the 3rd example below and work correctly. This happens on 2 different machines with different releases of Firefox.&lt;br /&gt;
*[[Morrowind:Aharasaplit Camp|Aharasaplit Camp]] http://newcontent3.uesp.net/maps/mwmap/mwmap.shtml?centeron=Zallay%27s+Yurt&lt;br /&gt;
*[[Morrowind:Aidanat Camp|Aidanat camp]] http://newcontent1.uesp.net/maps/mwmap/mwmap.shtml?centeron=Abassel%27s+Yurt&lt;br /&gt;
*[[Morrowind:Ashamanu Camp|Ashamanu Camp]] http://www.uesp.net/maps/mwmap/mwmap.shtml?centeron=Kausha%27s+Yurt&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Screwball|Screwball]] 12:52, 17 June 2011 (UTC)&lt;br /&gt;
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: I don't know about the last one, but you're using the wrong URL for the other two - newcontent1.uesp instead of www.uesp - and that won't work. The other one works fine for me. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:27, 17 June 2011 (UTC)&lt;br /&gt;
:: You're missing the point, I think. I know the 1st 2 examples don't work - that is precisely why I'm reporting them as an error. Those links were grabbed directly from the specified pages - I'm not &amp;quot;using&amp;quot; anything, just clicking links on the site and getting errors. To repeat, if I'm not logged in and click the view map links I get errors (which should not be happening), the 1st 2 examples above are links which don't work, the 3rd one does. If I log in then '''all''' of the links are like the 3rd example and they work. They were copied directly from the links as presented by the site - I'm not making them up. I can send you a screenshot of the tooltip which appears if I hover the mouse over one of those links if you like.&amp;lt;br&amp;gt; [[User:Screwball|Screwball]] 14:00, 17 June 2011 (UTC)&lt;br /&gt;
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::: No I'm not missing the point. You reached the page using Google or something - I don't care what - and those links will never work with the maps. No, we're not going to change it because it's not necessary. When you log in it'll take you to the proper page and that's why the problem disappears. If you don't get any problems when you log in then just log in. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:51, 17 June 2011 (UTC)&lt;br /&gt;
:::: No, I did not use google or something. I have been using the same bookmark to [[Oblivion:Oblivion]] for years, I take the Morrowind link from the left sidebar. I go to Places, then to the pages referenced above. I only mentioned the difference between logged in / not logged in as I thought it might help you fix a glaring problem, in fact I only noticed the difference because I logged in so I could report the problem in the first place. Clearly I should not have bothered. [[User:Screwball|Screwball]] 15:04, 17 June 2011 (UTC)&lt;br /&gt;
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::::: Then the problem is with your bookmark. However you get to newcontent3 or newcontent1 - '''that is the problem'''. Don't use those URLs and you won't get a problem. It's nothing to do with being logged in or not. It's not a glaring error in the site, it's a problem with your bookmark. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:24, 17 June 2011 (UTC)&lt;br /&gt;
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:::::: In fact you can look [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent3.uesp.net%2F here] and [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent1.uesp.net%2F here] to see ''every'' page that links to newcontent1 and newcontent3. The only two that do so are this page and your sandbox. I can't see how it could be anything else other than your bookmark causing the problem. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:28, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: I fail to see how it can be my bookmark. This is it, in full, unedited&lt;br /&gt;
::::::: http://www.uesp.net/wiki/Oblivion:Oblivion&amp;lt;br&amp;gt;Explain to me please how that is wrong, on 2 different machines, with different browsers. If it was happening on only one I would have naturally assumed a bookmark error, a browser fault, a plugin fault - and investigated the problem and not reported it, but to have it wrong on 2 systems confirmed to me that there IS a problem. In fact, by stating &amp;quot;No, we're not going to change it because it's not necessary&amp;quot; and by suggesting I always log in, you have effectively admitted that there '''is''' something you '''could''' change and that there '''is''' a difference in the links (between logged in and not logged in) - it should not be up to site users to modify their browsing behaviour (which includes having an account and logging in to it), you should be saying &amp;quot;Oops, we'd better look into that&amp;quot;...&amp;lt;br&amp;gt;And bear in mind that it is not ALL of those &amp;quot;view on map&amp;quot; links which are wrong, just 'some' of them, as shown by the 3rd example above. The majority (of those I've visited recently) are correct, a few are not. That alone, to me, says there's a problem, especially as it is repeatable, on those few links, both within a browser session and across multiple sessions. And before you ask, yes my browser cache is cleared automatically on exit, which happens several times a day, and this has been occurring for several days now.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Allow me to rephrase the original question:-&amp;lt;br&amp;gt;Would you expect that 2 links, on 2 different pages, to the same content, would be the same?&amp;lt;br&amp;gt;On the [[Morrowind:Places]] page, the (map) links for all 14 of the Minor Ashlander Camps take me correctly to the google map. On the pages dedicated to those locations, the (view on map) links are correct for 10 of the 14 places, the 4 which are incorrect are:-&amp;lt;br&amp;gt;[[Morrowind:Aharasaplit_Camp]], [[Morrowind:Aidanat_Camp]], [[Morrowind:Mila-Nipal]] and [[Morrowind:Salit_Camp]].&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 11:12, 18 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Oh this is turning out to be ''very'' interesting...&amp;lt;br&amp;gt;Those 2 search links you posted on the 17th? I followed those links on the same day and got exactly the results you described. I cannot recall if I was logged in or not at the time.&amp;lt;br&amp;gt;Today, however, I am very definitly logged in and I'm getting entirely different results. The 2nd search is returning 7 results (including the 2 which are expected), the 1st search is returning FIFTY! the vast majority of which are in the Oblivion namespace. Curiously, the 4 I noted above are not contained in either set of results - work that out if you can. Note that I am following your links - not navigating manually to that search page and performing the search myself.&amp;lt;br&amp;gt;I have screenshots of both results pages, I have also saved the pages locally. You are welcome to all of that if you want it. I really don't know what more I can do to convince you that there is a problem with this wiki and that, for me at least, it is consistent and repeatable.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 09:32, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I've no idea what your problem is, but I don't get any of the results you describe - and you're the only person who seems to have this problem. Logged in or logged out I get a working map. Frankly, if you're having trouble when logged out then use your account. As the saying goes, if you're having a problem doing things one way [http://www.jargon.net/jargonfile/d/Dontdothatthen.html don't do that then]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 20 June 2011 (UTC)&lt;br /&gt;
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:::::::::I've no idea either. I come to the site, I click links. Some work, some don't. If I can't click links (&amp;quot;don't do that then&amp;quot; reference) then what is the point of coming to the site in the first place? You seem to think I'm doing something odd/strange/wierd and wonderful. I'm not. If those links are broken for me, they are potentially broken for others as well. Just because you can't see it happening doesn't mean that it is not happening, at all, ever, for anyone.&amp;lt;br&amp;gt;Anyway, I've now completed a little (personal) project which necessitated using those links, so I won't be needing to use them any more. You may, therefore, consider the case closed, albeit unresolved.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 10:38, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::If it works when you're logged in, then log in. We're not getting reports of this from anyone else, so it's simplest to assume that the problem is to do with something to do with you. It could be that your ISP is caching pages or something like that. I have no idea. The point is that there's nothing we can do about it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:52, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Notice those are all links with apostrophes in them, where the link above has the apostrophe replaced with its HTTP hex equivalent %27. I have noticed some funny things happen sometimes with that type of search link. --[[User:Brf|Brf]] 14:10, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why aren't glitches working? ==&lt;br /&gt;
&lt;br /&gt;
I was playing Oblivion after I installed the SI and KOTN expansions, and I finished the game once and wanted to restart so I made another character, I tried to do the Infinite Money glitch with Dorian, and then Kvatch, but neither of them worked, and I certainly don't want to do the Vampire Quest, so does installing Shivering Isles and Knights of the Nine add a patch to the game? [[User:Wolfmanzack|Wolfmanzack]] 19:15, 19 June 2011 (UTC)Wolfmanzack&lt;br /&gt;
&lt;br /&gt;
: I think Shivering Isles installs the latest patch. --[[User:Legoless|Legoless]] 22:03, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hock Joints ==&lt;br /&gt;
&lt;br /&gt;
Beast Folk had hock joints in previous games, but I don't ever seem to find info on the Races pages about whether its a 'development difference' or a physical difference explained by cannon.&lt;br /&gt;
&lt;br /&gt;
My first question... is Argonian and Kajiit anatomy different because developers didn't create a separate body type for beast folk in Oblivion, or is it different due to location in Tamriel?&lt;br /&gt;
&lt;br /&gt;
My second question... will beast-folk (if any) in Skyrim have Hock joints or normal knees?&lt;br /&gt;
--[[User:Skober|Skober]] 14:42, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The lore explanation is that both Khajiit and Argonians have different forms, ranging from beast-like to almost human (additionally, in the Argonian's case, tree-like also comes into play). Khajiit form is decided by the moon cycles, while Argonians become more beastial/tree-like based on the amount of Hist sap they ingest at their naming ceremony. From a developer's point of view, I have no idea why they made the change in Oblivion. --[[User:Legoless|Legoless]] 14:49, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can't get Widow quest from Darius ==&lt;br /&gt;
&lt;br /&gt;
I hope this is the way to ask a question. New here. I'm a level 103 player. I've finished the main quest, the Mage's guild, the Theive's guild, the Fighter's guild and am almost done with the Morag Tong (holding off to see if I can find all of the Sanguines...think I sold them to the Creeper and then he reset on me). I've just joined the Imperial Legion and the first thing he asked me about was Mehrun (his 3rd quest according to your site). I didn't think anything about it and went on to the next quest...yes, I saved. I have Lugrub's axe stashed at the Creeper's place and have stolen the land deed, brought them both to Darius, dressed appropiately, and he still won't ask me about the Widow. I didn't save this time. I can't do Talos Cult until he does. What do I do now? Did my ignorance mess up this quest line?&lt;br /&gt;
&lt;br /&gt;
== Can't get Widow quest ==&lt;br /&gt;
&lt;br /&gt;
Sorry I forgot to sign[[User:Komuko|Komuko]] 20:32, 3 July 2011 (UTC)Komuko 4:37 PM July 3, 2011&lt;br /&gt;
&lt;br /&gt;
==Imperial City Statues==&lt;br /&gt;
I've exhausted my abilities searching the pages, forums, and whatnot, but still have not found the answer to my question which follows...&lt;br /&gt;
&lt;br /&gt;
Who are the two male statues in the Market District? I think the two in Arena District are Morihaus and Alessia, but have no input to guess who the Market-Place Statues are (maybe Remans?). --[[User:Skober|Skober]] 09:55, 19 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: According to the [[Books:The Elder Scrolls IV: Oblivion Official Game Guide|Oblivion Official Game Guide]], the western one is &amp;quot;[[Lore:Uriel Septim III|Uriel Septim III]]: Commemorating Uriel III's victory in the [[Lore:War of the Red Diamond|War of the Red Diamond]]&amp;quot;, and the southeastern one is &amp;quot;[[Lore:Pelagius Septim IV|Pelagius IV]]: Son of [[Lore:Tiber Septim|Tiber Septim]]&amp;quot;.&lt;br /&gt;
: This is why I don't trust the official guide for this kind of thing - Uriel III '''lost''' the War of the Red Diamond, and Pelagius IV was the grandson of [[Lore:Uriel Septim V|Uriel Septim V]], not Tiber's son. So take the answers with a pinch of salt. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:12, 19 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Oh, and the same source says you're right about the two statues in the [[Oblivion:Arena District|Arena District]]. Alessia seems possible, but Morihaus is usually referred to as a bull, so I'm not convinced about that one. We've included those names on our page though. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:14, 19 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quest: Work is Never Done ==&lt;br /&gt;
&lt;br /&gt;
Hello, this is my first post as a new member but I had a quick question for anyone who could help. I am playing the Shivering Isles expansion right now and their is a quest in Bliss where I need to talk to a man by the name of &amp;quot;Tove the Unrestful&amp;quot;. I read the guide on this site as to where I might find him. Your guide states that he is usually at his home or a local inn, and gives detailed hours about where to find him. To get to the point I have been searching for this man for 3 in game days. He never comes home, he isn't at the inn and he is never spotted walking around. I have searched everywhere even going as far as breaking in his house only to find him never where he is supposed to be. Is this a known glitch and how could I best remedy this? Thank you. [[User:Corvain|Corvain]] 19:37, 23 July 2011 (UTC) Corvain&lt;br /&gt;
: He is a bit bugged, bit you should be able to find him. Worst case scenario, he died for some reason (there are ways for Bliss residents to die), but if you follow his daily schedule as documented [[Shivering:Tove the Unrestful|here]] you will find him. Possible problems includes him being stuck on the bridge between Books of Bliss and Orinthal's house - and, as mentioned, him being killed because of Big Head's [[Shivering:Big Head#Bugs|bug]], where all citizens will participate and accidentally kill each other. If that's the case, you are in big trouble! --[[User:Krusty|Krusty]] 20:11, 23 July 2011 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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==Oblivion: Dying in the sun like a vampire after joining the Dark Brotherhood==&lt;br /&gt;
Hello I currently finished the main quest limne of Oblivion and wanted to join the Dark Brotherhood.&lt;br /&gt;
After I joined I now am not able to get outside between 6am and 8pm because it seems like I'm having the vampire disease eventhough I didn't meet a vampire beside Vicente Valtieri and the count of Skingrad.&lt;br /&gt;
&lt;br /&gt;
Is there any way to cure this?&lt;br /&gt;
The wiki says that I can cure vampisism by using:&lt;br /&gt;
&lt;br /&gt;
    Set PCVampire to 0&lt;br /&gt;
    Set vampire.hasdisease to 0&lt;br /&gt;
&lt;br /&gt;
But I don'T know how to use this and/or they don't work because if I enter &amp;quot;Set PCVampire 0&amp;quot; it doesn't work.&lt;br /&gt;
Also it doesn't work with the following:&lt;br /&gt;
&amp;quot;PCVampire 0&amp;quot;&lt;br /&gt;
&amp;quot;player.PCVampire 0&amp;quot;&lt;br /&gt;
&amp;quot;vampire.hasdisease 0&amp;quot;&lt;br /&gt;
&amp;quot;player.vampire.hasdisease 0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thanks for any answers..&lt;br /&gt;
[[Special:Contributions/178.203.118.9|178.203.118.9]] 17:40, 5 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Did you buy the gauntlets from M'raaj-Dar, the Khajiit inside the Dark Brotherhood sanctuary, they are called the Hands of Midnight, and they give you sun damage 30 points of on self. Did that help? [[User:Kitkat1749|Kitkat1749]] 18:03, 5 August 2011 (UTC)&lt;br /&gt;
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== pc or console? ==&lt;br /&gt;
&lt;br /&gt;
does anyone have a game on both pc and console in from atleast this year? how much difference is there between graphics? i dunno whether to get it on pc or console pc is so expensive [[User:P90 user|P90 user]] 09:44, 6 August 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=690161</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=690161"/>
		<updated>2011-07-02T16:05:46Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Why aren't glitches working? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I dont really know alot about that stuff but i read that sometimes sigil stones fall through the floor, mabye thats what happened? --[[User:Grey Arrow|--The Grey Arrow]] 21:13, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
&lt;br /&gt;
I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
&lt;br /&gt;
:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No ogres at weatherleah ==&lt;br /&gt;
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{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;br /&gt;
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== Redrawing screens ==&lt;br /&gt;
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Help!&lt;br /&gt;
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Just got a new old PC and, though I find it hard to believe with such an old game, I think the video card's having trouble coping with the NW demands. having just started, I can't get rid of my character sheet. Is there any way of using the console to refres the screen?&lt;br /&gt;
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Thanks [[Special:Contributions/121.79.208.3|121.79.208.3]] 22:58, 30 July 2010 (UTC)&lt;br /&gt;
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== Lost Unicorn ==&lt;br /&gt;
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I played with the unicorn early in the game and now it is lost.  I need it now for the horn.  Is there anyway to fis this?  I really need to find the unicorn.&lt;br /&gt;
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Also I am unable to complete the fighter's guild because I have to kill 4 bandits and it won't let me in the cave.  I can go in the back door and kill the 2 there, but even the back door inside the cave will not let me enter area in the front.  I have deleted my game oblivion from console and reinstalled it, but still not able to.  I am getting ready for the big Bruma battle and will not be able to recruite a fighter because of this.  &lt;br /&gt;
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I hope this is the right place to ask, if not forgive me.  &lt;br /&gt;
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Thanks,&lt;br /&gt;
[[Special:Contributions/99.185.143.209|99.185.143.209]] 23:38, 3 August 2010 (UTC)&lt;br /&gt;
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== Question about telekinesis in Oblivion ==&lt;br /&gt;
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Hello there!&lt;br /&gt;
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I just created my account with UESP.net, so this is the first question I've posted.  &lt;br /&gt;
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It seems that I am unable to use telekinesis in Oblivion (for 360).  My mysticism skill leaves a lot to be desired, so I am attempting to use the effect via scrolls.  I have two kinds of telekinesis scrolls, one more powerful than the other.  As far as I can tell, I'm not doing anything wrong: I select the scroll (Movement Mastery), then back away 15 ft. or so, point at one of my own swords I've dropped on the ground so that its name and stats appear in the lower right corner of the screen in red-orange text, then cast the spell.  My guy does the 'arm thing' like usual and I get the purple light and sound effect, but when I touch the joysticks or the triggers, the object doesn't move.  I thought it might be due to 'resist magic' or 'absorb magic' or some similar active effect on my character, so I stripped my guy down to his skivvies (although I probably only needed to unequip the Gray Aegis shield, as it was the only 'anti-magic' active effect I had at the time).  The spell still doesn't do anything. I realize that telekinesis has no practical use for combat (unless we're talking about mods or something), and I definitely don't need it to aid me in thievery, but it looks like a really cool effect regardless.  Am I missing something here?  Is there some bug that I don't know about?  &lt;br /&gt;
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(Don't know if this matters, but I am a level 40 Nord, custom class.) &lt;br /&gt;
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--[[User:Warlord714|Warlord714]] 00:51, 4 August 2010 (UTC)&lt;br /&gt;
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: Yes. It seems to be a bug, although it's not mentioned on UESP. It affects me on PC and I'm a Level 37 Breton. Telekinesis will very often misfire for no apparent reason. When it does, the target is your weapon or a random piece of your armour, which does nothing but briefly glow pink. This is most easily seen when you're in third-person mode. I think the game is somehow confusing Telekinesis with Disintegrate Armor/Weapon. The &amp;quot;bug&amp;quot; makes Telekinesis scrolls essentially useless since they can only be cast once and are highly likely to simply fail. The best solution is to use a Telekinesis spell instead as it can be cast over and over until it finally &amp;quot;catches&amp;quot;. --[[User:H8ball|h8ball]] 21:45, 27 August 2010 (UTC)&lt;br /&gt;
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== ADD ONS  MODS  PLUGINS DLC WAT EVER YOU CALL EM ==&lt;br /&gt;
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hello i just wanna ask um just so you know im not a newb been playin for 4 years and im a 12 year old so... any way i got questions about the add ons plugins mods dlc what ever the hell they call em &lt;br /&gt;
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1. about mehrunes razor i hear theres a weapon called a heavy rake a hoe and stuff is that true i dont have it ii got hughs net so i cant connect.&lt;br /&gt;
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2. do you need to use the enchanted bezoars i kinda wanna know&lt;br /&gt;
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3. is the beating heart really beat? is it a quest item my strength is over 100 so i could pry the doors open and dupe it &lt;br /&gt;
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4. does mehrunes dagon talk to you?&lt;br /&gt;
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5.this ones about deep scorn hallow does choke berry have the same effect of a poisoned apple aka (deadly poison bypasses poison resistances) &lt;br /&gt;
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6. hey um about the thieves den i didnt see any good pictures does it look creepy?&lt;br /&gt;
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7. frostcrag spire i saw a picture of the alchemy lab and this thing i saw on the table a wierd thing on fire  um what is that thin&lt;br /&gt;
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8. does battlehorn castle have any good loot (gold) in it?&lt;br /&gt;
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9. cheezburgers&lt;br /&gt;
- rOGER {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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== spell tome questionnnnnnnn ==&lt;br /&gt;
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Spell tomes just wanna know how many are there {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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: 287. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:08, 9 August 2010 (UTC)&lt;br /&gt;
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== Is There a Way to Reset My Character? ==&lt;br /&gt;
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My character is a Khajiit, the class is a Knight.  I chose Knight because it was the class that was suggested at the beginning of the game, and I really had no idea what I was doing at the time.  Now that I've played the game for a good 30 hours, I realize that I would rather have made a custom class that would be more fitting for a member of the Thieves Guild and the Dark Brotherhood.&lt;br /&gt;
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I used the &amp;quot;cheat code&amp;quot; for making the Class Menu appear and created my custom class.  However, upon applying it to my character I found that my skills and attributes had taken a turn for the worse, and in general I mucked about for an hour or so in an attempt to get the best combination possible, ultimately wiping out an hour's worth of play and ending up where I started.  It was really frustrating.&lt;br /&gt;
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Now I'm wondering if there's a way I can reset my character to level one with a new class, while keeping my saved games intact.  As in, is there a way for me to basically create a new character without totally restarting the game? (I highly doubt there is, but I thought I might as well ask.)&lt;br /&gt;
[[Special:Contributions/4.242.150.203|4.242.150.203]] 16:48, 10 August 2010 (UTC)&lt;br /&gt;
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== Question about adding sections to Talk pages ==&lt;br /&gt;
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I have discovered many glitches on different accounts on Oblivion and I wish to put them on the glitches &amp;quot;talk&amp;quot; pages. I place some information about the glitches on the page, but it just then gets removed. I received a message saying that I was putting things on the page that were already in articles, but that is not true. I don't know what I'm doing wrong, i'm new to uespwiki, so can someone help me and reply to this!&lt;br /&gt;
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== Unenchanted Staffs ==&lt;br /&gt;
Are there any unenchanted staffs in oblivion besides the one used for the Mages guild mage staff quest?  I have Oblivion on the Xbox 360 so using the construction set and consle is out of picture.  Also I have already done the Mage staff quest so i can't use any of the copying glitches. [[Special:Contributions/72.205.52.65|72.205.52.65]] 19:06, 13 August 2010 (UTC)&lt;br /&gt;
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: Nope. All the staves in Oblivion are already enchanted apart from the one you mentioned. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:36, 15 August 2010 (UTC)&lt;br /&gt;
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:: What about the Staff of Everscamp?  --[[User:Grey Arrow|--The Grey Arrow]] 21:23, 15 January 2011 (UTC)&lt;br /&gt;
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:::Yeah, as it says on [[ob:Staff of the Everscamp|the article]], its &amp;quot;enchantments&amp;quot; are actually scripts.  There are several caveats, though, so be sure to read the &amp;quot;bugs&amp;quot; section on that article all the way through.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:04, 15 January 2011 (UTC)&lt;br /&gt;
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== Excuse Me ==&lt;br /&gt;
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Hi, I'm new to this site, and I've gotta say, it's impressive-- I normally go to a Wiki that is exclusively for TES4, and it does a fine job, but this just... blows that wiki out of the water!&lt;br /&gt;
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Anyways, I dunno if this'll get read soon or not, but I need to ask: How ''exactly'' is someone supposed to roleplay within Oblivion's universe? I understand the desire to immerse yourself into the universe, but... how can somebody do it when there aren't any other PCs to RP with?! Don't you guys think that's a bit... I dunno, bland to be RPing in the game while all you have to work with are scripted NPCs? &lt;br /&gt;
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Or maybe it's different for you guys since you all can mod your games on the PC to give yourselves new experiences, while I'm using the Xbox 360 GOTY Edition of Oblivion, and I don't have access to Xbox Live (LOOONG story) so I can't get any of the plug-ins. Anyways, if you can explain this sort of thing to me, I'd appreciate it, because I've tried a few of the things you suggested (like being a Pirate), and well... it's simply not fun RPing when you're the only PC in the game, y'know?&lt;br /&gt;
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Thanks, &lt;br /&gt;
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Billy&lt;br /&gt;
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P.S. I actually found this site when I was looking for Oblivion RPs on the Internet-- I just assumed that the RP you guys meant at first (before I read about the stuff) was on an ''online forum''-- that's the kind of RP I'm used to-- hell, I've even done an Oblivion RP on one of the forums I normally visit. It died pretty quickly though, which is a shame. {{unsigned|Borran Tenirius|00:36, 14 September 2010}} &lt;br /&gt;
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:Guess you were referring to the OblivioWiki. Glad to see that you found UESP. Sorry about the mess at the OblivioWiki, but I gradually developed a dislike for Wikia and its new format. You may roleplay in the game in whichever matter you deserve. It's an open-ended game (but Morrowind provides more freedom), so you can pretty much do whatever you wish. I suggest that you play some MMO's, since single-player games don't seem to satisfy you. I don't really roleplay in games, and ''The Elder Scrolls'' has more to do with exploring unique terrains and cultures than providing a means to roleplay. --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 16:46, 14 September 2010 (UTC)&lt;br /&gt;
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::People roleplay in single-player games for different reasons. For me, I don't get into it as much as is described on the [[Oblivion:Roleplaying|Roleplaying]] pages usually — it's mostly about trying out different styles of character and challenging myself to break common playing patterns and see how ''else'' the game can be played. For example, I almost always rely on [[Oblivion:Night-Eye|Night-Eye]] to see in the dark, which leads to a vast under-appreciation of the dungeons and wilderness (at least at night), since everything is cast in blue. To force myself out of that, I decided that my current character would be afraid of the dark and disparaging of stealth, so he uses light spells and permanent light effects any time he's forced into a dungeon, and tries to avoid travelling at night at all. I don't always like the things I try, but they do give me an appreciation for what other people enjoy about the game that I normally wouldn't experience. It also helps to break me out of the &amp;quot;same quest, different day&amp;quot; mould, since I'm forced to re-evaluate how to do some of them based on the role or character type I'm playing. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:50, 14 September 2010 (UTC)&lt;br /&gt;
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:::Ah, I see what you guys mean. So, the whole backstory thing is nothing more than what you decide to put in your head? Cool, never really thought of it in such a way. And I've ''tried'' to play MMOs-- the first was this game called Sherwood, it was free-to-play. I didn't get too into it. Second, I tried World of Warcraft... I played for five minutes, and never went back. Finally there was Lord of the Rings Online...&lt;br /&gt;
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:::...well, I can't actually download an MMO that actually ''costs'' to play (I live with my grandparents and money is tight, so I can't afford to download a game that my grandparents don't know about-- and they already think I spend too much time on the computer as it is, though that's been cut down by default due to school). Anyway, I tried to download a trial version of LOTRO, right? That took ''six hours''-- SIX! And then, I dunno whether I needed the actual retail disc to play it or anything, so when it said &amp;quot;Thank you for buying Lord of the Rings Online's game disc&amp;quot; or whatever, I freaked out and deleted all the data for it, making sure to clean out the recycle bin afterwards.&lt;br /&gt;
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:::So, although I'd probably ''like'' to play an MMO, I can't really... or at least not those that are any good. So, I suppose I'm out of luck. On the other hand, perhaps there's a way I can get TES4 on the PC for free? If you guys could help me with that, I'd sure be grateful-- I hate that I'm missing out on all the plug-ins and mods, and like I say, money is tight for my family, so it's not like I can do some online shopping... or maybe I can, but I'd have to ask my grandparents first, and they'd REALLY discourage me buying a game online. *sigh* {{Unsigned|Borran Tenirius|20:40, 14 September 2010}}&lt;br /&gt;
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::::Yes, the whole backstory is entirely about how you decide to play your character, although as you mentioned in your original post, if you're on the PC, you can actually mod the game to add more to it than that. As for getting a free copy, there's no legal way for you to get a free copy of TES4 other than getting someone to give it to you. The legality of someone giving you a copy that they're done with is dubious, but that might be your best bet, unless you have friends who enjoy buying you new games for no reason. :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:55, 14 September 2010 (UTC)&lt;br /&gt;
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:::::LULZ I wish... *sigh* Maybe someday soon I'll be able to, but I dunno. Oh, I'm surprised the fabled Elder Scrolls MMO has virtually... like, no info. TES seems to me to be ''just like'' an MMO, 'cept with just one person playing. The universe seems totally geared towards an MMO style, y'know? {{unsigned|Borran Tenirius|21:36, 14 September 2010}}&lt;br /&gt;
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{{od}}That is because the Elder Scrolls MMO is currently only a rumor. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 21:45, 14 September 2010 (UTC)&lt;br /&gt;
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::Really? I swore I read something about it the other night...&lt;br /&gt;
:::Honestly, if there's a MMO minus the hax ill probably play it.&lt;br /&gt;
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== Maglir ==&lt;br /&gt;
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Hi!  I'm playng Oblivion w/ the GOTY edition on XBOX 360, and currently have Maglir in tow for the Den of Thieves quest.  I decided to take advantage of his essential character status to have an &amp;quot;immortal&amp;quot; assistant in clearing some dungeons, which works great.  Only problem is that his equipment degrades and no longer functions--is there any way to get his stuff to &amp;quot;reboot&amp;quot; so his cuirass, etc., are back to full armor class strength?  Just leaving him at the fighter's guild for a while doesn't seem to accomplish this.  I'm not able to pickpocket his items to repair them because they can't be put back on his person...  Any suggestions?  Thanks!  M {{unsigned|65.114.142.53|17:03, 4 October 2010}} &lt;br /&gt;
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: Reverse pickpocket some Bound Armor onto him. See [[OB:Glitches]] for more on how to get said armor.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 17:17, 4 October 2010 (UTC)&lt;br /&gt;
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:: Thanks!  I'll see if I can manage that...  Cheers, M {{unsigned|65.114.142.53|21:57, 5 October 2010}} &lt;br /&gt;
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::: You're welcome!--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:19, 5 October 2010 (UTC)&lt;br /&gt;
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== Huge and Small Items ==&lt;br /&gt;
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I have been playing TESIV for a short time (PC version) and have found this wiki to be invaluable - thanx to all those involved.&lt;br /&gt;
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I am wondering about certain items as there seems to be sets of some item types that consist of very large and very small sizes of the same item.  For example, I found a huge (actually humungous) silver urn with two very small urns of the same design.  In a castle, I found (apparently on display in the dining room) three silver pitchers, one huge, one normal and one very small.  The items were of interest and I grabbed a set of pitchers, but they show in the inventory as 3 silver pitchers and when I dropped them to set up a display, they were all the same size.  And Yes I stole them.&lt;br /&gt;
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I ask as I am wondering if these items are supposed to be so large (or small) or if my game is just running strangely or is it possible some mod I'm running is causing this?  &lt;br /&gt;
If these items do exist in the game, how is one supposed to keep them at the size they were when taken (all that I have seen are in someone's property and thus tagged with a red hand)?  &lt;br /&gt;
Also, if they are supposed to and do exist in various sizes, I have not seen any mention of them in the wiki anywhere and it would be nice to know if anyone has a list of where these items exist in order to collect them.&lt;br /&gt;
[[Special:Contributions/67.225.30.153|67.225.30.153]] 16:58, 10 October 2010 (UTC)&lt;br /&gt;
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:Most of the time, I believe the inventory retains the memory of the original item size, but I know sometimes when you stack them, it'll lose that information. I think it might be if you sell it to a fence and re-buy it. If you want to be 100% safe, steal them one at a time and take them to where you want them. I can't recall that ever having failed for me.&lt;br /&gt;
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:The reason we don't have a list of the various item sizes is that the size can be adjusted for every single item in the game. Most are at their default size, but there are a lot of things like dishes/cutlery, plants, books, etc., where large numbers of them are scaled to different sizes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:01, 10 October 2010 (UTC) &lt;br /&gt;
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::Yep. Not stacking works. I've stolen at least one planter that was close to the size of my character and brought it back to my house so it works fine to take them one at a time.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 23:13, 10 October 2010 (UTC)&lt;br /&gt;
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Thanks this helps a lot.[[Special:Contributions/198.169.65.1|198.169.65.1]] 16:15, 12 October 2010 (UTC)&lt;br /&gt;
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I went back and experimented with this phenomena in a number of configurations and situations and found-&lt;br /&gt;
Stacking in inventory seems to be the worst at resizing the items to the same (normal) size.  It doesn't seem to be consistent as it may or may not resize the items, but stacking seemed to resize the items more often than not.&lt;br /&gt;
If taken one at a time the items always kept their size.&lt;br /&gt;
Selling to a fence and buying back the item doesn't seem to have any effect on the size if done one at a time and the fence does not have the same item in his inventory. If the fence has the same item in their stock this would be stacking in his inventory and can reset the size to a normal size.  Because there is no way to buy back the specific item sold to the fence, if the fence had the same item I bought all the items he had and found that it wasn't consistent, sometimes all the items were the same size and sometimes the items retained their size, but again the effect of stacking seemed to resize the items more often than not.&lt;br /&gt;
I tried the fence because I don't like having items with a red tag and the game itself doesn't seem to like red tagged items (they seem to sink, disappear or float more often than nontagged items - at least in my experience).&lt;br /&gt;
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This experiment brought about some other observations.  Travelling to the same place time and time again to grab a large (or small) item showed the size is not always consistent.  A silver plate I had noted as large ranged in size from normal to larger than my character at different times when I travelled to go get it, but the three silver pitchers on display in a castle dining area appeared to remain the same size (large, normal and small).  Obviously attempting to establish a list of large or small items would not work as there is no way to know for sure if the items retain their size.  I assume the size of at least some items may be random depending on how the game loads or what ever effects item size.&lt;br /&gt;
The last question this experiment raised (but I can't answer yet) is after I obtain the item at a size I like (ie: the silver plate that is larger than my character) and then display it in a house, will it retain its size or will it change over time?  I suppose time will tell, but so far items I have obtained have retained their size during the course of my experiments.&lt;br /&gt;
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Again, thanx for the replies and advice.[[Special:Contributions/198.169.65.1|198.169.65.1]] 22:29, 12 October 2010 (UTC)&lt;br /&gt;
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:It's really odd that something would resize at random. That may be a bug in the game code, but if you can pinpoint exactly what item(s) do it, I can do some investigation in the Construction Set if you'd like, and see if there's something going on there. I remember coming across another report of a plate or something that was dropped and resized to insane proportions, but I think we all assumed it was a one-off problem instead of a regular occurrence. It would definitely be noteworthy if it's ''not'' a one-time problem. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:29, 13 October 2010 (UTC)&lt;br /&gt;
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::I will be playing around with this some more just because I want to find these items to display in my house.  I have found pitchers, a plate and an urn in various locations.  The resizing plate I referred to is located in the Bravil Fighters Guild and is displayed on a cupboard in the dining area of the guild.&lt;br /&gt;
::The first question that comes to mind though is if the size change is effected by other items.  For example, if the very large silver urn is in inventory and the large plate is then taken, does the plate take on the size of the urn or vice versa or is there no effect and finally, is this consistent or not?&lt;br /&gt;
::One other observation I have made is at least one mod I'm running seems to change item sizes, but again not consistently.&lt;br /&gt;
::I can't explore this as much as I'd like as neither the console or the Construction Set work for me on my computer (stupid laptop and Vista). {{Unsigned|198.169.65.1|14:52, 13 October 2010}}&lt;br /&gt;
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:::Both of those problems can probably be solved. The console is a matter of turning off the IR port, if you can. See the last paragraph in the [[Oblivion:Console#General Information|General Information section]] of the Console page for more info. I remember having minor issues with the CS on Vista, but I was able to get it running readily enough, so that may be something you'll have to do more research on. Depends what the exact problem is.&lt;br /&gt;
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:::I appreciate you looking into this, and I'll have a look at the plate in the Bravil Fighters Guild. What's the mod you're using that you think is causing size changes? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:00, 14 October 2010 (UTC)&lt;br /&gt;
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The mod I thought was causing the size changes was Mud and Blood III which changes Bravil quite significantly.  But I don't think thats what was doing it now after playing around with it a bit.  As of last night I am looking at uninstalling and then reinstalling TESIV as something went wrong and I had a crash to desktop (which I have not had in a long time) and now none of my saved games will load - I just get an error message that the saved game I'm trying to load (any of the 135 of them) is not a valid save file.  I don't think TESIV likes having mods turned off and on as I had been doing.  Trying to start a new game resulted in a the game just stopping and freezing at the initial autosave in the prison cell.  It was so bad I had to disconnect from the wall outlet and pull the battery to shut down as nothing else worked.  I have downloaded the construction set from various places (including Bethseda's) I don't know how many times to ensure I didn't have a corrupt version or a bad download.  No matter what CS file I install, it loads the active file and then at about 23, to sometimes as high as 38, percent of the Oblivion file loaded, the program stops responding.  No idea why.  As for the console, I have read a fair number of advice articles on this and turned off, on, configured or reset whatever was advised and nothing has been successful in getting the console to work using any key on the laptop.  It worked once very sporatically, but hasn't worked since.  Time for a high end desktop.  Laptops are OK for solitaire when waiting for your flight at the airport, but not much else in games.  Once I'm up and running again I'll not load any mods and see what I come up with.  The mods change too many things and I'm not always sure if textures, meshes or items are actually turned off by just disabling the esp file in obmm.[[Special:Contributions/198.169.65.1|198.169.65.1]] 21:51, 14 October 2010 (UTC)&lt;br /&gt;
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:Yeah, sounds like you need a better machine. :) To address the last point, it depends how the mod is set up. Most smaller mods don't use a BSA file, so they would ''not'' have their textures disabled just because you disable the ESP. This isn't a problem if they're mod-specific textures, but if they override existing textures, it's a bigger issue. OBMM will usually deal with the problem if you double-click in the right-hand mod-list to completely disable the mod. If you just un-check the ESP in the left-hand list, it won't help. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:55, 15 October 2010 (UTC)&lt;br /&gt;
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::I was just unchecking the esp in the left side of obmm and considering some of the mods it probably didn't disable everything.  New desktop last night, 3.2GHz, 8G RAM, new video card rated &amp;quot;very high&amp;quot; on the wiki with 1G memory. About 1/2 hour of use the cooling fan on the new card started to sound like an old two stroke lawn mower with a cat caught in the blade so I'll be returning it today.  Also, console doesn't work, I'll need to read up and find out why. Three observations made.  First, TESIV is very dull and bland with no mods.  I loaded the GOTY version, unofficial patch for TESIV and SI and OBMM only.  Second, starting all over means sneaking/stealing/lock picking is a lot more difficult and guards 4 miles away in another building seem to see everything you do.  Lastly, explored Bravil and there is the plate in the Fighters Guild, 3 (large, normal and small) pitchers in the Castle dining room on a table, a large and perhaps small carafe on a shelf in the castle dining room, a large pewter plate in Silverhome hotel on the dining area table and various sizes of pewter and metal tankards/mugs on shelves in different locations in the hotel.  A large covered pot I had observed previously that acted like a container (could not pick up but opened with an item inside) in the mages guild isn't there so I'm assuming it was part of a mod.  Also found the display daggers, which I had never run across before, in the Castle (I was stealing everything I could find to get cash for lock picks) and got arrested (no money).  By then I'd had enough of the cooling fan noise and a somewhat frustrating game.  Anyway, if you want, look at these items in Bravil, maybe there is something there.  Let me know if you find something[[Special:Contributions/198.169.65.1|198.169.65.1]] 18:51, 15 October 2010 (UTC)&lt;br /&gt;
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:::On a hunch, I just tried something with the humongous plate in the Bravil Fighters Guild: I stole it, then repeatedly dropped it and picked it up. Size stayed the same every time. Then I re-loaded and went and joined the Fighters Guild and tried again. This time when I did the same thing, its size reverted to normal. And as a final test, I re-loaded, stole the plate, ''then'' joined the FG. Dropping it the first time (while it was still perceived as stolen in my inventory), it stayed the same size. But on picking it up (which meant it was no longer stolen, since I was now part of the FG) and dropping it again, it shrank to regular size. Apart from that, though, I wasn't able to observe any other random size changes. With the three pitchers in the Castle, I was able to pick them up and drop them repeatedly, even stacking them, and they always retained their size...probably because they were always stolen, just like the first time I stole the plate in the BFG.&lt;br /&gt;
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:::Good luck with your lawnmower...errr...video card! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 16 October 2010 (UTC)&lt;br /&gt;
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:Been playing since 5am (its 3pm now) and with TESIV pretty much vanilla the only size change that occurs for me is on stacking and the change isn't consistent.  Sometimes it happens, sometimes it doesn't.  Anyway, the lawn mower went back to the store and the new one is working fine.  Thanx for the advice, help and interest.[[Special:Contributions/67.225.30.153|67.225.30.153]] 21:02, 16 October 2010 (UTC)&lt;br /&gt;
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== Puny Ancus is Strange ==&lt;br /&gt;
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Reloaded TES IV and have GOTY, OBMM, UOP, UOPSupplemental, USIP, UOMP, BTMOD220, OBSE and Pluggy loaded.&lt;br /&gt;
Have done not much in the game except deliver the amulet to Jaffre, wander through a couple of forts near imperial city, did the Two Sides of a Coin quest in Bruma, finished the arena quest and convinced a beggar to tell me about the thieves guild. &lt;br /&gt;
On entering the Garden of Dareloth at approximately 1015pm to meet with Armand in order to join the guild, Puny Ancus jumped up from his bed and followed my character.  While waiting for Armand, Puny approached and stated, &amp;quot;I'm sorry, you have to leave now, I need to close up.&amp;quot;, or something similar.  When I don't leave, Puny warns he will call the guards, then becomes aggressive and attacks my character.  I have no bounty, no infamy, no negatives I can see.   Reload of a previous save has no change in result.  Anyone know how I triggered this and how I stop it?[[Special:Contributions/198.169.65.1|198.169.65.1]] 20:05, 19 October 2010 (UTC)&lt;br /&gt;
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== Is there a way to RESTART the SI and the Knight of the nine main quest lines? ==&lt;br /&gt;
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Jayred will not follow me into the shivering isles gate. Also, the shivering isles main quest is not in my player journal. I didn't get very far so the only thing I can think of to fix this problem easily is to just start the quests over. How would I go by doing that?&lt;br /&gt;
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Thank you for your time. It is very much appreciated ^^ {{Unsigned|Orion Young|14:01, 3 November 2010}}&lt;br /&gt;
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:Even using the console, you can't restart most quests. Your only option is to reload an older save. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:16, 3 November 2010 (UTC)&lt;br /&gt;
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== selling quest items ==&lt;br /&gt;
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i sold the mythic dawn commentaries books before they were studied enough to learn where to go in the quest. do i need these ever? how will i get them back? or can i just continue without them? {{unsigned|74.197.233.165|15 November 2010}}&lt;br /&gt;
: You should be able to continue. Just follow the steps on the quest page. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:50, 15 November 2010 (UTC)&lt;br /&gt;
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== Oblivion Blood of the Divines Main Quest Bugs ==&lt;br /&gt;
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This has some spoilers if you haven't played through the main quest.&lt;br /&gt;
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Once I've done the quest and returned to martin to give him the armor there is no option in the text to give it to him, the green arrow leads directly to him but when i try to talk to him he asks me how my search is coming but there is no option to talk to him about it only; daedric magic the mysterium xerxes and the oblivion gates.&lt;br /&gt;
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I got the quest from martin after completing the allies for Bruma quest, also midway through i installed all the addons and updated the game but kept using my original saves. During the quest for some reason i didn't have the key to Sancre Tor so i used the console code to get it but after that i did everything as normal rescued the four blades spirits, got the armor once they'd lifted the enchantment etc. I noticed that some other people were having this problem but i can't find any solution to it.&lt;br /&gt;
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:Maybe you didn't have the key because you didn't talk to [[Oblivion:Jauffre|Jauffre]]? And maybe that's why you can't give the armor to Martin either, because the quest was progressed through skipping. ~ [[User:Dwarfmp|Dwarfmp]] 17:24, 4 December 2010 (UTC)&lt;br /&gt;
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To be honest i'm not quite sure how i started the quest as it took a while for my to get around to doing it, although in my quest log all it said was;&lt;br /&gt;
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I should speak to Martin about the second item he needs for the ritual to open a portal to Mankar Camoran's realm of Paradise.&lt;br /&gt;
I have found the Shrine of Tiber Septim. Its entrance is blocked by some kind of enchantment.I will have to find some way to dispel the                 enchantment in order to reach the Armor inside the shrine.&lt;br /&gt;
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I know that previous to me cheating to get the key i had never been inside sancre tor so i assumed this was just a bug as several journal entries are missing, this being the case is there any way to move onto the next quest or will i have to start the game again? (I'm a chronic saver so much so i had to delete my previous four hundred or so saves to empty up my hardrive. &lt;br /&gt;
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:Well you could just set the quest stage to 90, so it's finished. That should make the next quest start when you talk to Martin ~ [[User:Dwarfmp|Dwarfmp]] 19:59, 4 December 2010 (UTC)&lt;br /&gt;
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== Potions and vendors. ==&lt;br /&gt;
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[[Oblivion:|Oblivion:]]New user./newish player.&lt;br /&gt;
I was just curiouse as to if health and magika potions will respawn? As in after a set period of time will a shop keeper/mages guild alchemist get new potions, or once they are bought they are bought? &lt;br /&gt;
Thank you.&lt;br /&gt;
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[[User:Tames Larian|Tames Larian]] 21:50, 10 December 2010 (UTC)Tames Larian&lt;br /&gt;
:Yes, merchants will restock after a while, I think it is every 3 in-game days. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 23:35, 10 December 2010 (UTC)&lt;br /&gt;
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::I was just wondering because it seem that even places I haven't been to in a long time seem to be lacking anything usefull. I've started just making my own, which I suppose works, but isn't practicle when you'r in a hitch. &lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 16:48, 12 December 2010 (UTC)Tames Larian&lt;br /&gt;
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== Cheats ==&lt;br /&gt;
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I really don't want to do these two quests, Skingrad Recommendation and Leyawin Recommendation. Is there a cheat that completes the tests for me??? {{unsigned|58.169.105.232|02:25, 17 December 2010 (UTC)}}&lt;br /&gt;
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: Yup. Go out to a video game shop, and buy a copy of &amp;quot;Halo&amp;quot; or some other random shooter. Install that and play it instead of a game that presents a challenge. Good luck. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 17 December 2010 (UTC) &lt;br /&gt;
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::See the console page for Oblivion.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 00:00, 16 January 2011 (UTC)&lt;br /&gt;
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== Free skill boost ==&lt;br /&gt;
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Hi.&lt;br /&gt;
When reading the page http://www.uesp.net/wiki/Oblivion:Free_Skill_Boosts , I became confused about the ability boosts. &lt;br /&gt;
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&amp;quot;[T]he permanent rewards (Gray Prince's Training, Night Mother's Blessing) will prevent you from ever raising your &amp;quot;natural&amp;quot; skill levels to 100, so you may miss out permanently on some attribute increases and your character's maximum level will be reduced if the skills affected are Major Skills.&amp;quot;&lt;br /&gt;
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However, the page http://www.uesp.net/wiki/Oblivion:Creating_an_Awesome_Character , have a block skill at 103, so I wondered if the quest for that reward had to be taken after reaching 100, or if those points were counted under the &amp;quot;75 extra points&amp;quot; mentioned in http://www.uesp.net/wiki/Oblivion:Efficient_Leveling .&lt;br /&gt;
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Waiting patiently for an answer, and a merry Christmas to you all.&lt;br /&gt;
[[Special:Contributions/193.213.105.201|193.213.105.201]] 00:36, 18 December 2010 (UTC)&lt;br /&gt;
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: In order to have a skill permanently above 100 you have to take the free skill boosts after it is at 100, however skills other than athletics or acrobatics will not continue to raise anything after level 100, some players do so only for completion. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:29, 18 December 2010 (UTC)&lt;br /&gt;
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:: My last reply may be a bit confusing. Raising skill levels past 100 (not blessings or constant effects, actual raises) will count for the attributes you can get on level up, but the skill will not get any better (except athletics and acrobatics).--[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:39, 18 December 2010 (UTC)&lt;br /&gt;
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== Forlorn Watchmen help  ==&lt;br /&gt;
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I have oblivion on xbox and keep going down to the bottom section and Gable isnt there. I have done every step correctly, but the last wraith is never there. What do I dp? {{unsigned|Dstewart|27 december 2010}}&lt;br /&gt;
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== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
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''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
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Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
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:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
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: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
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== Randomly Removed From The Blades ==&lt;br /&gt;
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I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
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== Oblivion - multi enchantments on armor ==&lt;br /&gt;
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I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
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== Quests doesnt start ==&lt;br /&gt;
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Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
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: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
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== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
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Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
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:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
&lt;br /&gt;
:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting Topics ==&lt;br /&gt;
&lt;br /&gt;
I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
&lt;br /&gt;
== Cannot register on forums ==&lt;br /&gt;
&lt;br /&gt;
I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
&lt;br /&gt;
Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
&lt;br /&gt;
The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
&lt;br /&gt;
So, I figured I'd post my inquiry here.&lt;br /&gt;
&lt;br /&gt;
All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
&lt;br /&gt;
([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys,&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
&lt;br /&gt;
== graphics ==&lt;br /&gt;
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ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The graphics are basically the same on all platforms, although [[General:Todd Howard|Todd Howard]] has stated that PC textures are usually more detailed. The PC version lets you use the console and add other mods, so it would always be my first choice. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:24, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A note graphics wise. If you have a low- or even mid-range graphics card in your PC, you may have problems running Oblivion in a high detail mode. I have 3 GB RAM and a 2.9 GHz processor, but because of my lower graphics card I run Oblivion in Low Graphics, as well as adjusted some visual options to maximize performance. But the ability to use mods, the Construction Set, and the console is great. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:09, 16 March 2011 (UTC)&lt;br /&gt;
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:::sry im talking about skyrim i have oblvion on 360 and its graphics suck compared to pc reviews ive seen. environment over 10 meters are unrendered. [[User:P90 user|P90 user]] 15:55, 17 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: We would have no idea whether Skyrim's graphics are better on one or the other, or if it freezes, since the game does not exist yet. --[[User:Brf|Brf]] 16:05, 17 March 2011 (UTC)&lt;br /&gt;
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== In Shivering Isles the guards dont attack the gate keeper in the bigging. ==&lt;br /&gt;
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I cant fig out why when i walk up to the bunch of guards by the gate keeper they dont attack him. i tried to talk to them or just attack the keeper to provoke him to go for them but no luck. I know they have to get killed by him to keep moving forward in the quest but he's not doing squat. Any ideas ? This is on 360 fyi. Thanks.&lt;br /&gt;
&lt;br /&gt;
:Read [[Shivering:Through the Fringe of Madness#Bugs|this]]. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 03:09, 20 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tagline changing ==&lt;br /&gt;
&lt;br /&gt;
I noticed when I was logged out the tagline said ''The UESPWiki - Your source for The Elder Scrolls since 1995'' but when I logged in it just says ''From UESPWiki''. Is there a reason for this? I'm just curious. [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 21:48, 30 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm only seeing the long version, signed in or out...By the way, I assume you mean the line at the top right of each page? Took me a bit to realize what you meant. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 23:11, 30 March 2011 (UTC)&lt;br /&gt;
::Yeah, that was what I was referring to. Does everybody else have the longer version when logged in? [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 14:53, 31 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heretic in Imperial City???  ==&lt;br /&gt;
:''moved from [[UESPWiki:Community Portal#Heretic in Imperial City???]] by [[User:Brf|Brf]], 25 April 2011''&lt;br /&gt;
This is an In-Game question, mainly for those who have played The Shivering Isles. those who have may remember the Heretics and Zealots. When I was playing this morning BACK in Cyrodiil in Imperial City, I encountered a Heretic attacking the propietor of the Tiber Septim Inn. Is this a glitch? I don't think you can encounter SI NPCs in Cyrodill normally.&lt;br /&gt;
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Thanks for answers!&lt;br /&gt;
&lt;br /&gt;
[[User:Savlen Maros|Savlen Maros]] 00:22, 26 April 2011 (UTC)&lt;br /&gt;
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:This is a known phenomenon. It's because the tiber septim is a sort of dumping ground for lost characters. The mechanics behind this however are not clearly documented, this is an issue I am interested in. The Heretic Watchman is a common occurence and it says on the heretic watchman &amp;quot;page&amp;quot; they are associated with breakneck camp. I'm trying to find a way to trigger this with the escorts. [[User:Datacaust|Datacaust]] 00:31, 26 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enchantable Items that can be Reverse-Pickpocketed ==&lt;br /&gt;
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I've heard many stoies about people reverse pickpoketing items enchantd with effects such as constant fire damage. I've nver come across a weightless, equipalbe item. If anyone has come across one post it here with its location. Thanks&lt;br /&gt;
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[[User:Savlen Maros|Savlen Maros]] 23:24, 29 April 2011 (UTC)&lt;br /&gt;
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:Mage hoods and black hoods are weightless. Mage hoods can be found on conjurer bosses and are relatively common to come across, but black hoods are rare with only a few in existence. Wrist irons are also weightless, but you might want to keep a pair for yourself if you're playing a pure mage character. [[User:Legoless|Legoless]] 23:27, 29 April 2011 (UTC)&lt;br /&gt;
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::Try [http://uesp.net/wiki/Category:Oblivion-Items-Zero_Weight here]. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 23:29, 29 April 2011 (UTC)&lt;br /&gt;
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== Daggerfall: Where are the save files? ==&lt;br /&gt;
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Hello.  I'm not sure if I'm adding this correctly - so if I am doing something wrong, please forgive me and let me know how to correct it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyway I started playing Daggerfall again today after downloading the version used for later vs. of windows (I have windows 7).  I have found this site to be a valuable resource.&lt;br /&gt;
&lt;br /&gt;
One thing I haven't found, however is how to find the saved files.&lt;br /&gt;
&lt;br /&gt;
I wanted to keep a save file of every major step and 6 simply is not enough.   I vaguely recall when I first played I was able to &amp;quot;move&amp;quot; the files somewhere else and move them back (I played more then one character so I'd move whatever character set I was playing into the appropriate area so I could access thosue files in game. )  &lt;br /&gt;
&lt;br /&gt;
Well now when I go into the daggerfall folder I see 6 folders labeled from SAVE0 to SAVE5.   So I thought AH HA!  but... there is nothing in them.  yet I can load saved games and the fixsave program can bring them up.  &lt;br /&gt;
&lt;br /&gt;
So.... where are they?  I have &amp;quot;show hidden files&amp;quot; checked in the windows option.  I also tried moving the corresponding folder of a &amp;quot;saved file&amp;quot; somewhere else with the idea that there would be no more point to that file... but nope it still showed, telling me that the saved file info is not in the &amp;quot;Save#&amp;quot; folders.&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me how to find the files?  (I even searched on the name I used to save.)&lt;br /&gt;
&lt;br /&gt;
Thanks much.&lt;br /&gt;
&lt;br /&gt;
- Sharon&lt;br /&gt;
[[Special:Contributions/72.55.216.6|72.55.216.6]] 08:29, 8 May 2011 (UTC)&lt;br /&gt;
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== 5th anniversary edition ==&lt;br /&gt;
&lt;br /&gt;
whats in it? is it out yet? [[User:P90 user|P90 user]] 02:33, 28 May 2011 (UTC)&lt;br /&gt;
:It is not out yet, though someone else here may be able to tell you what's in it; if there has been any news or hints to the contents of the Fifth Anniversary Edition, I missed it.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 02:35, 28 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: It just looks like another collector's edition. It contains the &amp;quot;making of&amp;quot; DVD, two map posters ([[:File:OB-map-Cyrodiil.jpg|Cyrodiil]] and [[:File:ShiveringIslesMap.jpg|the Shivering Isles]]), $10 coupon for Skyrim and the GotY edition of the game. It also comes in a nice steelback case. PS3 players seem to be getting excited over it, as it looks like it comes with trophies and PSN connectibility (for the DLCs, I assume). But no news on anything unique for PC and 360 players has been announced. You can see the cover [[:File:OB-Fifth Anniversary Edition.jpg|here]]. [[User:Legoless|Legoless]] 10:40, 28 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vaermina Shrine Quest ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
I'm trying to start the Vaermina shrine quest, and the shrine will not acknowledge my offering (1 black soul gem). Once I realized the task was retrieving the Orb from Arkved, I knew I might have some trouble. It turns out, much much earlier in the game I had already went through Arkved's tower. I went through it again... for kicks, but he's gone now, and so is the orb. I no longer have the orb in my possession, though I'm in the process of trying to figure out what I did with it. In fact, I don't recall ever taking it the first time I went through the tower. I can't remember if I killed Akrved, but I'm thinking I may have... since he's no longer in the bed. Anyway, I think I screwed myself out of being able to complete this quest, and the Deadric shrine quest line. I'm hoping someone tells me otherwise. Any advice?&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Joe&lt;br /&gt;
6/13/2011 {{unsigned|12.111.225.77|14:52, 13 June 2011}}&lt;br /&gt;
&lt;br /&gt;
: You can't go through the tower without starting the quest. You also can't drop the orb, as it's a quest item. If you used console commands to do these things it could have unknown consequences. You could try forcing the quest to start/finish. Also, Arkved is unimportant, so it doesn't matter if he's disappeared. --[[User:Legoless|Legoless]] 01:51, 14 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I should have mentioned this is on Xbox 360. Not sure if it makes a difference. Odd, I must have started the Vaermina quest, but the orb is not in the tower or my possession... and I never got the Skull of Corruption. I know the quest never completed because it won't allow me to start the Hermaeus Mora quest. 6/17/2011 {{uns|99.39.137.44|21:25, 17 June 2011}}&lt;br /&gt;
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::: Look through your journal for it. --[[User:Legoless|Legoless]] 20:29, 17 June 2011 (UTC)&lt;br /&gt;
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:::: Check your completed quest list and your current quest list, then you will know whether you have done it or not. You cannot enter Arkved's tower without starting the quest and the orb cannot be dropped, so you must hvae done it previously. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 20:31, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Yeah, I think I just have been playing for too long. I did complete it. I realized now why I couldn't start the final quest in this line. I never went back to Clavicus Vile to complete that quest. I just planned to keep Umbra, but I didn't realize it would ask you if you wanted to return it... before completing the quest. Sorry for the run-around. {{uns|99.39.137.44|21:37, 17 June 2011}}&lt;br /&gt;
&lt;br /&gt;
==Morrowind (view on map) links==&lt;br /&gt;
Not sure if this is the right place so please move it elsewhere, if appropriate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Certain (view on map) links are causing warning dialogs regarding &amp;quot;google maps API keys&amp;quot; and &amp;quot;google maps API not compatible with this browser&amp;quot;, this '''only''' happens if I'm '''not''' logged in - if I'm logged in then the links are all of the same form as the 3rd example below and work correctly. This happens on 2 different machines with different releases of Firefox.&lt;br /&gt;
*[[Morrowind:Aharasaplit Camp|Aharasaplit Camp]] http://newcontent3.uesp.net/maps/mwmap/mwmap.shtml?centeron=Zallay%27s+Yurt&lt;br /&gt;
*[[Morrowind:Aidanat Camp|Aidanat camp]] http://newcontent1.uesp.net/maps/mwmap/mwmap.shtml?centeron=Abassel%27s+Yurt&lt;br /&gt;
*[[Morrowind:Ashamanu Camp|Ashamanu Camp]] http://www.uesp.net/maps/mwmap/mwmap.shtml?centeron=Kausha%27s+Yurt&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Screwball|Screwball]] 12:52, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't know about the last one, but you're using the wrong URL for the other two - newcontent1.uesp instead of www.uesp - and that won't work. The other one works fine for me. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:27, 17 June 2011 (UTC)&lt;br /&gt;
:: You're missing the point, I think. I know the 1st 2 examples don't work - that is precisely why I'm reporting them as an error. Those links were grabbed directly from the specified pages - I'm not &amp;quot;using&amp;quot; anything, just clicking links on the site and getting errors. To repeat, if I'm not logged in and click the view map links I get errors (which should not be happening), the 1st 2 examples above are links which don't work, the 3rd one does. If I log in then '''all''' of the links are like the 3rd example and they work. They were copied directly from the links as presented by the site - I'm not making them up. I can send you a screenshot of the tooltip which appears if I hover the mouse over one of those links if you like.&amp;lt;br&amp;gt; [[User:Screwball|Screwball]] 14:00, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: No I'm not missing the point. You reached the page using Google or something - I don't care what - and those links will never work with the maps. No, we're not going to change it because it's not necessary. When you log in it'll take you to the proper page and that's why the problem disappears. If you don't get any problems when you log in then just log in. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:51, 17 June 2011 (UTC)&lt;br /&gt;
:::: No, I did not use google or something. I have been using the same bookmark to [[Oblivion:Oblivion]] for years, I take the Morrowind link from the left sidebar. I go to Places, then to the pages referenced above. I only mentioned the difference between logged in / not logged in as I thought it might help you fix a glaring problem, in fact I only noticed the difference because I logged in so I could report the problem in the first place. Clearly I should not have bothered. [[User:Screwball|Screwball]] 15:04, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Then the problem is with your bookmark. However you get to newcontent3 or newcontent1 - '''that is the problem'''. Don't use those URLs and you won't get a problem. It's nothing to do with being logged in or not. It's not a glaring error in the site, it's a problem with your bookmark. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:24, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: In fact you can look [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent3.uesp.net%2F here] and [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2Fnewcontent1.uesp.net%2F here] to see ''every'' page that links to newcontent1 and newcontent3. The only two that do so are this page and your sandbox. I can't see how it could be anything else other than your bookmark causing the problem. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:28, 17 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: I fail to see how it can be my bookmark. This is it, in full, unedited&lt;br /&gt;
::::::: http://www.uesp.net/wiki/Oblivion:Oblivion&amp;lt;br&amp;gt;Explain to me please how that is wrong, on 2 different machines, with different browsers. If it was happening on only one I would have naturally assumed a bookmark error, a browser fault, a plugin fault - and investigated the problem and not reported it, but to have it wrong on 2 systems confirmed to me that there IS a problem. In fact, by stating &amp;quot;No, we're not going to change it because it's not necessary&amp;quot; and by suggesting I always log in, you have effectively admitted that there '''is''' something you '''could''' change and that there '''is''' a difference in the links (between logged in and not logged in) - it should not be up to site users to modify their browsing behaviour (which includes having an account and logging in to it), you should be saying &amp;quot;Oops, we'd better look into that&amp;quot;...&amp;lt;br&amp;gt;And bear in mind that it is not ALL of those &amp;quot;view on map&amp;quot; links which are wrong, just 'some' of them, as shown by the 3rd example above. The majority (of those I've visited recently) are correct, a few are not. That alone, to me, says there's a problem, especially as it is repeatable, on those few links, both within a browser session and across multiple sessions. And before you ask, yes my browser cache is cleared automatically on exit, which happens several times a day, and this has been occurring for several days now.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Allow me to rephrase the original question:-&amp;lt;br&amp;gt;Would you expect that 2 links, on 2 different pages, to the same content, would be the same?&amp;lt;br&amp;gt;On the [[Morrowind:Places]] page, the (map) links for all 14 of the Minor Ashlander Camps take me correctly to the google map. On the pages dedicated to those locations, the (view on map) links are correct for 10 of the 14 places, the 4 which are incorrect are:-&amp;lt;br&amp;gt;[[Morrowind:Aharasaplit_Camp]], [[Morrowind:Aidanat_Camp]], [[Morrowind:Mila-Nipal]] and [[Morrowind:Salit_Camp]].&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 11:12, 18 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Oh this is turning out to be ''very'' interesting...&amp;lt;br&amp;gt;Those 2 search links you posted on the 17th? I followed those links on the same day and got exactly the results you described. I cannot recall if I was logged in or not at the time.&amp;lt;br&amp;gt;Today, however, I am very definitly logged in and I'm getting entirely different results. The 2nd search is returning 7 results (including the 2 which are expected), the 1st search is returning FIFTY! the vast majority of which are in the Oblivion namespace. Curiously, the 4 I noted above are not contained in either set of results - work that out if you can. Note that I am following your links - not navigating manually to that search page and performing the search myself.&amp;lt;br&amp;gt;I have screenshots of both results pages, I have also saved the pages locally. You are welcome to all of that if you want it. I really don't know what more I can do to convince you that there is a problem with this wiki and that, for me at least, it is consistent and repeatable.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 09:32, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I've no idea what your problem is, but I don't get any of the results you describe - and you're the only person who seems to have this problem. Logged in or logged out I get a working map. Frankly, if you're having trouble when logged out then use your account. As the saying goes, if you're having a problem doing things one way [http://www.jargon.net/jargonfile/d/Dontdothatthen.html don't do that then]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::I've no idea either. I come to the site, I click links. Some work, some don't. If I can't click links (&amp;quot;don't do that then&amp;quot; reference) then what is the point of coming to the site in the first place? You seem to think I'm doing something odd/strange/wierd and wonderful. I'm not. If those links are broken for me, they are potentially broken for others as well. Just because you can't see it happening doesn't mean that it is not happening, at all, ever, for anyone.&amp;lt;br&amp;gt;Anyway, I've now completed a little (personal) project which necessitated using those links, so I won't be needing to use them any more. You may, therefore, consider the case closed, albeit unresolved.&amp;lt;br&amp;gt;[[User:Screwball|Screwball]] 10:38, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::If it works when you're logged in, then log in. We're not getting reports of this from anyone else, so it's simplest to assume that the problem is to do with something to do with you. It could be that your ISP is caching pages or something like that. I have no idea. The point is that there's nothing we can do about it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:52, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Notice those are all links with apostrophes in them, where the link above has the apostrophe replaced with its HTTP hex equivalent %27. I have noticed some funny things happen sometimes with that type of search link. --[[User:Brf|Brf]] 14:10, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why aren't glitches working? ==&lt;br /&gt;
&lt;br /&gt;
I was playing Oblivion after I installed the SI and KOTN expansions, and I finished the game once and wanted to restart so I made another character, I tried to do the Infinite Money glitch with Dorian, and then Kvatch, but neither of them worked, and I certainly don't want to do the Vampire Quest, so does installing Shivering Isles and Knights of the Nine add a patch to the game? [[User:Wolfmanzack|Wolfmanzack]] 19:15, 19 June 2011 (UTC)Wolfmanzack&lt;br /&gt;
&lt;br /&gt;
: I think Shivering Isles installs the latest patch. --[[User:Legoless|Legoless]] 22:03, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::omg u phucking noob. use the scroll glitch to dupe $1200 items. dorian only gives likes $25 per click. [[User:P90 user|P90 user]] 16:05, 2 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hock Joints ==&lt;br /&gt;
&lt;br /&gt;
Beast Folk had hock joints in previous games, but I don't ever seem to find info on the Races pages about whether its a 'development difference' or a physical difference explained by cannon.&lt;br /&gt;
&lt;br /&gt;
My first question... is Argonian and Kajiit anatomy different because developers didn't create a separate body type for beast folk in Oblivion, or is it different due to location in Tamriel?&lt;br /&gt;
&lt;br /&gt;
My second question... will beast-folk (if any) in Skyrim have Hock joints or normal knees?&lt;br /&gt;
--[[User:Skober|Skober]] 14:42, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The lore explanation is that both Khajiit and Argonians have different forms, ranging from beast-like to almost human (additionally, in the Argonian's case, tree-like also comes into play). Khajiit form is decided by the moon cycles, while Argonians become more beastial/tree-like based on the amount of Hist sap they ingest at their naming ceremony. From a developer's point of view, I have no idea why they made the change in Oblivion. --[[User:Legoless|Legoless]] 14:49, 26 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=672836</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=672836"/>
		<updated>2011-05-28T02:33:45Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* 5th anniversary edition */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I dont really know alot about that stuff but i read that sometimes sigil stones fall through the floor, mabye thats what happened? --[[User:Grey Arrow|--The Grey Arrow]] 21:13, 15 January 2011 (UTC)&lt;br /&gt;
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== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
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== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
&lt;br /&gt;
I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
&lt;br /&gt;
:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
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== No ogres at weatherleah ==&lt;br /&gt;
&lt;br /&gt;
{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;br /&gt;
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== Redrawing screens ==&lt;br /&gt;
&lt;br /&gt;
Help!&lt;br /&gt;
&lt;br /&gt;
Just got a new old PC and, though I find it hard to believe with such an old game, I think the video card's having trouble coping with the NW demands. having just started, I can't get rid of my character sheet. Is there any way of using the console to refres the screen?&lt;br /&gt;
&lt;br /&gt;
Thanks [[Special:Contributions/121.79.208.3|121.79.208.3]] 22:58, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lost Unicorn ==&lt;br /&gt;
&lt;br /&gt;
I played with the unicorn early in the game and now it is lost.  I need it now for the horn.  Is there anyway to fis this?  I really need to find the unicorn.&lt;br /&gt;
&lt;br /&gt;
Also I am unable to complete the fighter's guild because I have to kill 4 bandits and it won't let me in the cave.  I can go in the back door and kill the 2 there, but even the back door inside the cave will not let me enter area in the front.  I have deleted my game oblivion from console and reinstalled it, but still not able to.  I am getting ready for the big Bruma battle and will not be able to recruite a fighter because of this.  &lt;br /&gt;
&lt;br /&gt;
I hope this is the right place to ask, if not forgive me.  &lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
[[Special:Contributions/99.185.143.209|99.185.143.209]] 23:38, 3 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about telekinesis in Oblivion ==&lt;br /&gt;
&lt;br /&gt;
Hello there!&lt;br /&gt;
&lt;br /&gt;
I just created my account with UESP.net, so this is the first question I've posted.  &lt;br /&gt;
&lt;br /&gt;
It seems that I am unable to use telekinesis in Oblivion (for 360).  My mysticism skill leaves a lot to be desired, so I am attempting to use the effect via scrolls.  I have two kinds of telekinesis scrolls, one more powerful than the other.  As far as I can tell, I'm not doing anything wrong: I select the scroll (Movement Mastery), then back away 15 ft. or so, point at one of my own swords I've dropped on the ground so that its name and stats appear in the lower right corner of the screen in red-orange text, then cast the spell.  My guy does the 'arm thing' like usual and I get the purple light and sound effect, but when I touch the joysticks or the triggers, the object doesn't move.  I thought it might be due to 'resist magic' or 'absorb magic' or some similar active effect on my character, so I stripped my guy down to his skivvies (although I probably only needed to unequip the Gray Aegis shield, as it was the only 'anti-magic' active effect I had at the time).  The spell still doesn't do anything. I realize that telekinesis has no practical use for combat (unless we're talking about mods or something), and I definitely don't need it to aid me in thievery, but it looks like a really cool effect regardless.  Am I missing something here?  Is there some bug that I don't know about?  &lt;br /&gt;
&lt;br /&gt;
(Don't know if this matters, but I am a level 40 Nord, custom class.) &lt;br /&gt;
&lt;br /&gt;
--[[User:Warlord714|Warlord714]] 00:51, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes. It seems to be a bug, although it's not mentioned on UESP. It affects me on PC and I'm a Level 37 Breton. Telekinesis will very often misfire for no apparent reason. When it does, the target is your weapon or a random piece of your armour, which does nothing but briefly glow pink. This is most easily seen when you're in third-person mode. I think the game is somehow confusing Telekinesis with Disintegrate Armor/Weapon. The &amp;quot;bug&amp;quot; makes Telekinesis scrolls essentially useless since they can only be cast once and are highly likely to simply fail. The best solution is to use a Telekinesis spell instead as it can be cast over and over until it finally &amp;quot;catches&amp;quot;. --[[User:H8ball|h8ball]] 21:45, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ADD ONS  MODS  PLUGINS DLC WAT EVER YOU CALL EM ==&lt;br /&gt;
&lt;br /&gt;
hello i just wanna ask um just so you know im not a newb been playin for 4 years and im a 12 year old so... any way i got questions about the add ons plugins mods dlc what ever the hell they call em &lt;br /&gt;
&lt;br /&gt;
1. about mehrunes razor i hear theres a weapon called a heavy rake a hoe and stuff is that true i dont have it ii got hughs net so i cant connect.&lt;br /&gt;
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2. do you need to use the enchanted bezoars i kinda wanna know&lt;br /&gt;
&lt;br /&gt;
3. is the beating heart really beat? is it a quest item my strength is over 100 so i could pry the doors open and dupe it &lt;br /&gt;
 &lt;br /&gt;
4. does mehrunes dagon talk to you?&lt;br /&gt;
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5.this ones about deep scorn hallow does choke berry have the same effect of a poisoned apple aka (deadly poison bypasses poison resistances) &lt;br /&gt;
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6. hey um about the thieves den i didnt see any good pictures does it look creepy?&lt;br /&gt;
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7. frostcrag spire i saw a picture of the alchemy lab and this thing i saw on the table a wierd thing on fire  um what is that thin&lt;br /&gt;
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8. does battlehorn castle have any good loot (gold) in it?&lt;br /&gt;
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9. cheezburgers&lt;br /&gt;
- rOGER {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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== spell tome questionnnnnnnn ==&lt;br /&gt;
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Spell tomes just wanna know how many are there {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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: 287. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:08, 9 August 2010 (UTC)&lt;br /&gt;
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== Is There a Way to Reset My Character? ==&lt;br /&gt;
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My character is a Khajiit, the class is a Knight.  I chose Knight because it was the class that was suggested at the beginning of the game, and I really had no idea what I was doing at the time.  Now that I've played the game for a good 30 hours, I realize that I would rather have made a custom class that would be more fitting for a member of the Thieves Guild and the Dark Brotherhood.&lt;br /&gt;
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I used the &amp;quot;cheat code&amp;quot; for making the Class Menu appear and created my custom class.  However, upon applying it to my character I found that my skills and attributes had taken a turn for the worse, and in general I mucked about for an hour or so in an attempt to get the best combination possible, ultimately wiping out an hour's worth of play and ending up where I started.  It was really frustrating.&lt;br /&gt;
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Now I'm wondering if there's a way I can reset my character to level one with a new class, while keeping my saved games intact.  As in, is there a way for me to basically create a new character without totally restarting the game? (I highly doubt there is, but I thought I might as well ask.)&lt;br /&gt;
[[Special:Contributions/4.242.150.203|4.242.150.203]] 16:48, 10 August 2010 (UTC)&lt;br /&gt;
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== Question about adding sections to Talk pages ==&lt;br /&gt;
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I have discovered many glitches on different accounts on Oblivion and I wish to put them on the glitches &amp;quot;talk&amp;quot; pages. I place some information about the glitches on the page, but it just then gets removed. I received a message saying that I was putting things on the page that were already in articles, but that is not true. I don't know what I'm doing wrong, i'm new to uespwiki, so can someone help me and reply to this!&lt;br /&gt;
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== Unenchanted Staffs ==&lt;br /&gt;
Are there any unenchanted staffs in oblivion besides the one used for the Mages guild mage staff quest?  I have Oblivion on the Xbox 360 so using the construction set and consle is out of picture.  Also I have already done the Mage staff quest so i can't use any of the copying glitches. [[Special:Contributions/72.205.52.65|72.205.52.65]] 19:06, 13 August 2010 (UTC)&lt;br /&gt;
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: Nope. All the staves in Oblivion are already enchanted apart from the one you mentioned. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:36, 15 August 2010 (UTC)&lt;br /&gt;
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:: What about the Staff of Everscamp?  --[[User:Grey Arrow|--The Grey Arrow]] 21:23, 15 January 2011 (UTC)&lt;br /&gt;
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:::Yeah, as it says on [[ob:Staff of the Everscamp|the article]], its &amp;quot;enchantments&amp;quot; are actually scripts.  There are several caveats, though, so be sure to read the &amp;quot;bugs&amp;quot; section on that article all the way through.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:04, 15 January 2011 (UTC)&lt;br /&gt;
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== Excuse Me ==&lt;br /&gt;
&lt;br /&gt;
Hi, I'm new to this site, and I've gotta say, it's impressive-- I normally go to a Wiki that is exclusively for TES4, and it does a fine job, but this just... blows that wiki out of the water!&lt;br /&gt;
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Anyways, I dunno if this'll get read soon or not, but I need to ask: How ''exactly'' is someone supposed to roleplay within Oblivion's universe? I understand the desire to immerse yourself into the universe, but... how can somebody do it when there aren't any other PCs to RP with?! Don't you guys think that's a bit... I dunno, bland to be RPing in the game while all you have to work with are scripted NPCs? &lt;br /&gt;
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Or maybe it's different for you guys since you all can mod your games on the PC to give yourselves new experiences, while I'm using the Xbox 360 GOTY Edition of Oblivion, and I don't have access to Xbox Live (LOOONG story) so I can't get any of the plug-ins. Anyways, if you can explain this sort of thing to me, I'd appreciate it, because I've tried a few of the things you suggested (like being a Pirate), and well... it's simply not fun RPing when you're the only PC in the game, y'know?&lt;br /&gt;
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Thanks, &lt;br /&gt;
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Billy&lt;br /&gt;
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P.S. I actually found this site when I was looking for Oblivion RPs on the Internet-- I just assumed that the RP you guys meant at first (before I read about the stuff) was on an ''online forum''-- that's the kind of RP I'm used to-- hell, I've even done an Oblivion RP on one of the forums I normally visit. It died pretty quickly though, which is a shame. {{unsigned|Borran Tenirius|00:36, 14 September 2010}} &lt;br /&gt;
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:Guess you were referring to the OblivioWiki. Glad to see that you found UESP. Sorry about the mess at the OblivioWiki, but I gradually developed a dislike for Wikia and its new format. You may roleplay in the game in whichever matter you deserve. It's an open-ended game (but Morrowind provides more freedom), so you can pretty much do whatever you wish. I suggest that you play some MMO's, since single-player games don't seem to satisfy you. I don't really roleplay in games, and ''The Elder Scrolls'' has more to do with exploring unique terrains and cultures than providing a means to roleplay. --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 16:46, 14 September 2010 (UTC)&lt;br /&gt;
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::People roleplay in single-player games for different reasons. For me, I don't get into it as much as is described on the [[Oblivion:Roleplaying|Roleplaying]] pages usually — it's mostly about trying out different styles of character and challenging myself to break common playing patterns and see how ''else'' the game can be played. For example, I almost always rely on [[Oblivion:Night-Eye|Night-Eye]] to see in the dark, which leads to a vast under-appreciation of the dungeons and wilderness (at least at night), since everything is cast in blue. To force myself out of that, I decided that my current character would be afraid of the dark and disparaging of stealth, so he uses light spells and permanent light effects any time he's forced into a dungeon, and tries to avoid travelling at night at all. I don't always like the things I try, but they do give me an appreciation for what other people enjoy about the game that I normally wouldn't experience. It also helps to break me out of the &amp;quot;same quest, different day&amp;quot; mould, since I'm forced to re-evaluate how to do some of them based on the role or character type I'm playing. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:50, 14 September 2010 (UTC)&lt;br /&gt;
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:::Ah, I see what you guys mean. So, the whole backstory thing is nothing more than what you decide to put in your head? Cool, never really thought of it in such a way. And I've ''tried'' to play MMOs-- the first was this game called Sherwood, it was free-to-play. I didn't get too into it. Second, I tried World of Warcraft... I played for five minutes, and never went back. Finally there was Lord of the Rings Online...&lt;br /&gt;
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:::...well, I can't actually download an MMO that actually ''costs'' to play (I live with my grandparents and money is tight, so I can't afford to download a game that my grandparents don't know about-- and they already think I spend too much time on the computer as it is, though that's been cut down by default due to school). Anyway, I tried to download a trial version of LOTRO, right? That took ''six hours''-- SIX! And then, I dunno whether I needed the actual retail disc to play it or anything, so when it said &amp;quot;Thank you for buying Lord of the Rings Online's game disc&amp;quot; or whatever, I freaked out and deleted all the data for it, making sure to clean out the recycle bin afterwards.&lt;br /&gt;
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:::So, although I'd probably ''like'' to play an MMO, I can't really... or at least not those that are any good. So, I suppose I'm out of luck. On the other hand, perhaps there's a way I can get TES4 on the PC for free? If you guys could help me with that, I'd sure be grateful-- I hate that I'm missing out on all the plug-ins and mods, and like I say, money is tight for my family, so it's not like I can do some online shopping... or maybe I can, but I'd have to ask my grandparents first, and they'd REALLY discourage me buying a game online. *sigh* {{Unsigned|Borran Tenirius|20:40, 14 September 2010}}&lt;br /&gt;
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::::Yes, the whole backstory is entirely about how you decide to play your character, although as you mentioned in your original post, if you're on the PC, you can actually mod the game to add more to it than that. As for getting a free copy, there's no legal way for you to get a free copy of TES4 other than getting someone to give it to you. The legality of someone giving you a copy that they're done with is dubious, but that might be your best bet, unless you have friends who enjoy buying you new games for no reason. :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:55, 14 September 2010 (UTC)&lt;br /&gt;
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:::::LULZ I wish... *sigh* Maybe someday soon I'll be able to, but I dunno. Oh, I'm surprised the fabled Elder Scrolls MMO has virtually... like, no info. TES seems to me to be ''just like'' an MMO, 'cept with just one person playing. The universe seems totally geared towards an MMO style, y'know? {{unsigned|Borran Tenirius|21:36, 14 September 2010}}&lt;br /&gt;
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{{od}}That is because the Elder Scrolls MMO is currently only a rumor. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 21:45, 14 September 2010 (UTC)&lt;br /&gt;
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::Really? I swore I read something about it the other night...&lt;br /&gt;
:::Honestly, if there's a MMO minus the hax ill probably play it.&lt;br /&gt;
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== Maglir ==&lt;br /&gt;
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Hi!  I'm playng Oblivion w/ the GOTY edition on XBOX 360, and currently have Maglir in tow for the Den of Thieves quest.  I decided to take advantage of his essential character status to have an &amp;quot;immortal&amp;quot; assistant in clearing some dungeons, which works great.  Only problem is that his equipment degrades and no longer functions--is there any way to get his stuff to &amp;quot;reboot&amp;quot; so his cuirass, etc., are back to full armor class strength?  Just leaving him at the fighter's guild for a while doesn't seem to accomplish this.  I'm not able to pickpocket his items to repair them because they can't be put back on his person...  Any suggestions?  Thanks!  M {{unsigned|65.114.142.53|17:03, 4 October 2010}} &lt;br /&gt;
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: Reverse pickpocket some Bound Armor onto him. See [[OB:Glitches]] for more on how to get said armor.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 17:17, 4 October 2010 (UTC)&lt;br /&gt;
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:: Thanks!  I'll see if I can manage that...  Cheers, M {{unsigned|65.114.142.53|21:57, 5 October 2010}} &lt;br /&gt;
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::: You're welcome!--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:19, 5 October 2010 (UTC)&lt;br /&gt;
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== Huge and Small Items ==&lt;br /&gt;
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I have been playing TESIV for a short time (PC version) and have found this wiki to be invaluable - thanx to all those involved.&lt;br /&gt;
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I am wondering about certain items as there seems to be sets of some item types that consist of very large and very small sizes of the same item.  For example, I found a huge (actually humungous) silver urn with two very small urns of the same design.  In a castle, I found (apparently on display in the dining room) three silver pitchers, one huge, one normal and one very small.  The items were of interest and I grabbed a set of pitchers, but they show in the inventory as 3 silver pitchers and when I dropped them to set up a display, they were all the same size.  And Yes I stole them.&lt;br /&gt;
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I ask as I am wondering if these items are supposed to be so large (or small) or if my game is just running strangely or is it possible some mod I'm running is causing this?  &lt;br /&gt;
If these items do exist in the game, how is one supposed to keep them at the size they were when taken (all that I have seen are in someone's property and thus tagged with a red hand)?  &lt;br /&gt;
Also, if they are supposed to and do exist in various sizes, I have not seen any mention of them in the wiki anywhere and it would be nice to know if anyone has a list of where these items exist in order to collect them.&lt;br /&gt;
[[Special:Contributions/67.225.30.153|67.225.30.153]] 16:58, 10 October 2010 (UTC)&lt;br /&gt;
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:Most of the time, I believe the inventory retains the memory of the original item size, but I know sometimes when you stack them, it'll lose that information. I think it might be if you sell it to a fence and re-buy it. If you want to be 100% safe, steal them one at a time and take them to where you want them. I can't recall that ever having failed for me.&lt;br /&gt;
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:The reason we don't have a list of the various item sizes is that the size can be adjusted for every single item in the game. Most are at their default size, but there are a lot of things like dishes/cutlery, plants, books, etc., where large numbers of them are scaled to different sizes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:01, 10 October 2010 (UTC) &lt;br /&gt;
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::Yep. Not stacking works. I've stolen at least one planter that was close to the size of my character and brought it back to my house so it works fine to take them one at a time.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 23:13, 10 October 2010 (UTC)&lt;br /&gt;
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Thanks this helps a lot.[[Special:Contributions/198.169.65.1|198.169.65.1]] 16:15, 12 October 2010 (UTC)&lt;br /&gt;
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I went back and experimented with this phenomena in a number of configurations and situations and found-&lt;br /&gt;
Stacking in inventory seems to be the worst at resizing the items to the same (normal) size.  It doesn't seem to be consistent as it may or may not resize the items, but stacking seemed to resize the items more often than not.&lt;br /&gt;
If taken one at a time the items always kept their size.&lt;br /&gt;
Selling to a fence and buying back the item doesn't seem to have any effect on the size if done one at a time and the fence does not have the same item in his inventory. If the fence has the same item in their stock this would be stacking in his inventory and can reset the size to a normal size.  Because there is no way to buy back the specific item sold to the fence, if the fence had the same item I bought all the items he had and found that it wasn't consistent, sometimes all the items were the same size and sometimes the items retained their size, but again the effect of stacking seemed to resize the items more often than not.&lt;br /&gt;
I tried the fence because I don't like having items with a red tag and the game itself doesn't seem to like red tagged items (they seem to sink, disappear or float more often than nontagged items - at least in my experience).&lt;br /&gt;
&lt;br /&gt;
This experiment brought about some other observations.  Travelling to the same place time and time again to grab a large (or small) item showed the size is not always consistent.  A silver plate I had noted as large ranged in size from normal to larger than my character at different times when I travelled to go get it, but the three silver pitchers on display in a castle dining area appeared to remain the same size (large, normal and small).  Obviously attempting to establish a list of large or small items would not work as there is no way to know for sure if the items retain their size.  I assume the size of at least some items may be random depending on how the game loads or what ever effects item size.&lt;br /&gt;
The last question this experiment raised (but I can't answer yet) is after I obtain the item at a size I like (ie: the silver plate that is larger than my character) and then display it in a house, will it retain its size or will it change over time?  I suppose time will tell, but so far items I have obtained have retained their size during the course of my experiments.&lt;br /&gt;
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Again, thanx for the replies and advice.[[Special:Contributions/198.169.65.1|198.169.65.1]] 22:29, 12 October 2010 (UTC)&lt;br /&gt;
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:It's really odd that something would resize at random. That may be a bug in the game code, but if you can pinpoint exactly what item(s) do it, I can do some investigation in the Construction Set if you'd like, and see if there's something going on there. I remember coming across another report of a plate or something that was dropped and resized to insane proportions, but I think we all assumed it was a one-off problem instead of a regular occurrence. It would definitely be noteworthy if it's ''not'' a one-time problem. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:29, 13 October 2010 (UTC)&lt;br /&gt;
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::I will be playing around with this some more just because I want to find these items to display in my house.  I have found pitchers, a plate and an urn in various locations.  The resizing plate I referred to is located in the Bravil Fighters Guild and is displayed on a cupboard in the dining area of the guild.&lt;br /&gt;
::The first question that comes to mind though is if the size change is effected by other items.  For example, if the very large silver urn is in inventory and the large plate is then taken, does the plate take on the size of the urn or vice versa or is there no effect and finally, is this consistent or not?&lt;br /&gt;
::One other observation I have made is at least one mod I'm running seems to change item sizes, but again not consistently.&lt;br /&gt;
::I can't explore this as much as I'd like as neither the console or the Construction Set work for me on my computer (stupid laptop and Vista). {{Unsigned|198.169.65.1|14:52, 13 October 2010}}&lt;br /&gt;
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:::Both of those problems can probably be solved. The console is a matter of turning off the IR port, if you can. See the last paragraph in the [[Oblivion:Console#General Information|General Information section]] of the Console page for more info. I remember having minor issues with the CS on Vista, but I was able to get it running readily enough, so that may be something you'll have to do more research on. Depends what the exact problem is.&lt;br /&gt;
&lt;br /&gt;
:::I appreciate you looking into this, and I'll have a look at the plate in the Bravil Fighters Guild. What's the mod you're using that you think is causing size changes? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:00, 14 October 2010 (UTC)&lt;br /&gt;
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The mod I thought was causing the size changes was Mud and Blood III which changes Bravil quite significantly.  But I don't think thats what was doing it now after playing around with it a bit.  As of last night I am looking at uninstalling and then reinstalling TESIV as something went wrong and I had a crash to desktop (which I have not had in a long time) and now none of my saved games will load - I just get an error message that the saved game I'm trying to load (any of the 135 of them) is not a valid save file.  I don't think TESIV likes having mods turned off and on as I had been doing.  Trying to start a new game resulted in a the game just stopping and freezing at the initial autosave in the prison cell.  It was so bad I had to disconnect from the wall outlet and pull the battery to shut down as nothing else worked.  I have downloaded the construction set from various places (including Bethseda's) I don't know how many times to ensure I didn't have a corrupt version or a bad download.  No matter what CS file I install, it loads the active file and then at about 23, to sometimes as high as 38, percent of the Oblivion file loaded, the program stops responding.  No idea why.  As for the console, I have read a fair number of advice articles on this and turned off, on, configured or reset whatever was advised and nothing has been successful in getting the console to work using any key on the laptop.  It worked once very sporatically, but hasn't worked since.  Time for a high end desktop.  Laptops are OK for solitaire when waiting for your flight at the airport, but not much else in games.  Once I'm up and running again I'll not load any mods and see what I come up with.  The mods change too many things and I'm not always sure if textures, meshes or items are actually turned off by just disabling the esp file in obmm.[[Special:Contributions/198.169.65.1|198.169.65.1]] 21:51, 14 October 2010 (UTC)&lt;br /&gt;
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:Yeah, sounds like you need a better machine. :) To address the last point, it depends how the mod is set up. Most smaller mods don't use a BSA file, so they would ''not'' have their textures disabled just because you disable the ESP. This isn't a problem if they're mod-specific textures, but if they override existing textures, it's a bigger issue. OBMM will usually deal with the problem if you double-click in the right-hand mod-list to completely disable the mod. If you just un-check the ESP in the left-hand list, it won't help. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:55, 15 October 2010 (UTC)&lt;br /&gt;
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::I was just unchecking the esp in the left side of obmm and considering some of the mods it probably didn't disable everything.  New desktop last night, 3.2GHz, 8G RAM, new video card rated &amp;quot;very high&amp;quot; on the wiki with 1G memory. About 1/2 hour of use the cooling fan on the new card started to sound like an old two stroke lawn mower with a cat caught in the blade so I'll be returning it today.  Also, console doesn't work, I'll need to read up and find out why. Three observations made.  First, TESIV is very dull and bland with no mods.  I loaded the GOTY version, unofficial patch for TESIV and SI and OBMM only.  Second, starting all over means sneaking/stealing/lock picking is a lot more difficult and guards 4 miles away in another building seem to see everything you do.  Lastly, explored Bravil and there is the plate in the Fighters Guild, 3 (large, normal and small) pitchers in the Castle dining room on a table, a large and perhaps small carafe on a shelf in the castle dining room, a large pewter plate in Silverhome hotel on the dining area table and various sizes of pewter and metal tankards/mugs on shelves in different locations in the hotel.  A large covered pot I had observed previously that acted like a container (could not pick up but opened with an item inside) in the mages guild isn't there so I'm assuming it was part of a mod.  Also found the display daggers, which I had never run across before, in the Castle (I was stealing everything I could find to get cash for lock picks) and got arrested (no money).  By then I'd had enough of the cooling fan noise and a somewhat frustrating game.  Anyway, if you want, look at these items in Bravil, maybe there is something there.  Let me know if you find something[[Special:Contributions/198.169.65.1|198.169.65.1]] 18:51, 15 October 2010 (UTC)&lt;br /&gt;
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:::On a hunch, I just tried something with the humongous plate in the Bravil Fighters Guild: I stole it, then repeatedly dropped it and picked it up. Size stayed the same every time. Then I re-loaded and went and joined the Fighters Guild and tried again. This time when I did the same thing, its size reverted to normal. And as a final test, I re-loaded, stole the plate, ''then'' joined the FG. Dropping it the first time (while it was still perceived as stolen in my inventory), it stayed the same size. But on picking it up (which meant it was no longer stolen, since I was now part of the FG) and dropping it again, it shrank to regular size. Apart from that, though, I wasn't able to observe any other random size changes. With the three pitchers in the Castle, I was able to pick them up and drop them repeatedly, even stacking them, and they always retained their size...probably because they were always stolen, just like the first time I stole the plate in the BFG.&lt;br /&gt;
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:::Good luck with your lawnmower...errr...video card! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 16 October 2010 (UTC)&lt;br /&gt;
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:Been playing since 5am (its 3pm now) and with TESIV pretty much vanilla the only size change that occurs for me is on stacking and the change isn't consistent.  Sometimes it happens, sometimes it doesn't.  Anyway, the lawn mower went back to the store and the new one is working fine.  Thanx for the advice, help and interest.[[Special:Contributions/67.225.30.153|67.225.30.153]] 21:02, 16 October 2010 (UTC)&lt;br /&gt;
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== Puny Ancus is Strange ==&lt;br /&gt;
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Reloaded TES IV and have GOTY, OBMM, UOP, UOPSupplemental, USIP, UOMP, BTMOD220, OBSE and Pluggy loaded.&lt;br /&gt;
Have done not much in the game except deliver the amulet to Jaffre, wander through a couple of forts near imperial city, did the Two Sides of a Coin quest in Bruma, finished the arena quest and convinced a beggar to tell me about the thieves guild. &lt;br /&gt;
On entering the Garden of Dareloth at approximately 1015pm to meet with Armand in order to join the guild, Puny Ancus jumped up from his bed and followed my character.  While waiting for Armand, Puny approached and stated, &amp;quot;I'm sorry, you have to leave now, I need to close up.&amp;quot;, or something similar.  When I don't leave, Puny warns he will call the guards, then becomes aggressive and attacks my character.  I have no bounty, no infamy, no negatives I can see.   Reload of a previous save has no change in result.  Anyone know how I triggered this and how I stop it?[[Special:Contributions/198.169.65.1|198.169.65.1]] 20:05, 19 October 2010 (UTC)&lt;br /&gt;
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== Is there a way to RESTART the SI and the Knight of the nine main quest lines? ==&lt;br /&gt;
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Jayred will not follow me into the shivering isles gate. Also, the shivering isles main quest is not in my player journal. I didn't get very far so the only thing I can think of to fix this problem easily is to just start the quests over. How would I go by doing that?&lt;br /&gt;
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Thank you for your time. It is very much appreciated ^^ {{Unsigned|Orion Young|14:01, 3 November 2010}}&lt;br /&gt;
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:Even using the console, you can't restart most quests. Your only option is to reload an older save. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:16, 3 November 2010 (UTC)&lt;br /&gt;
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== selling quest items ==&lt;br /&gt;
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i sold the mythic dawn commentaries books before they were studied enough to learn where to go in the quest. do i need these ever? how will i get them back? or can i just continue without them? {{unsigned|74.197.233.165|15 November 2010}}&lt;br /&gt;
: You should be able to continue. Just follow the steps on the quest page. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:50, 15 November 2010 (UTC)&lt;br /&gt;
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== Oblivion Blood of the Divines Main Quest Bugs ==&lt;br /&gt;
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This has some spoilers if you haven't played through the main quest.&lt;br /&gt;
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Once I've done the quest and returned to martin to give him the armor there is no option in the text to give it to him, the green arrow leads directly to him but when i try to talk to him he asks me how my search is coming but there is no option to talk to him about it only; daedric magic the mysterium xerxes and the oblivion gates.&lt;br /&gt;
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I got the quest from martin after completing the allies for Bruma quest, also midway through i installed all the addons and updated the game but kept using my original saves. During the quest for some reason i didn't have the key to Sancre Tor so i used the console code to get it but after that i did everything as normal rescued the four blades spirits, got the armor once they'd lifted the enchantment etc. I noticed that some other people were having this problem but i can't find any solution to it.&lt;br /&gt;
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:Maybe you didn't have the key because you didn't talk to [[Oblivion:Jauffre|Jauffre]]? And maybe that's why you can't give the armor to Martin either, because the quest was progressed through skipping. ~ [[User:Dwarfmp|Dwarfmp]] 17:24, 4 December 2010 (UTC)&lt;br /&gt;
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To be honest i'm not quite sure how i started the quest as it took a while for my to get around to doing it, although in my quest log all it said was;&lt;br /&gt;
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I should speak to Martin about the second item he needs for the ritual to open a portal to Mankar Camoran's realm of Paradise.&lt;br /&gt;
I have found the Shrine of Tiber Septim. Its entrance is blocked by some kind of enchantment.I will have to find some way to dispel the                 enchantment in order to reach the Armor inside the shrine.&lt;br /&gt;
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I know that previous to me cheating to get the key i had never been inside sancre tor so i assumed this was just a bug as several journal entries are missing, this being the case is there any way to move onto the next quest or will i have to start the game again? (I'm a chronic saver so much so i had to delete my previous four hundred or so saves to empty up my hardrive. &lt;br /&gt;
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:Well you could just set the quest stage to 90, so it's finished. That should make the next quest start when you talk to Martin ~ [[User:Dwarfmp|Dwarfmp]] 19:59, 4 December 2010 (UTC)&lt;br /&gt;
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== Potions and vendors. ==&lt;br /&gt;
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[[Oblivion:|Oblivion:]]New user./newish player.&lt;br /&gt;
I was just curiouse as to if health and magika potions will respawn? As in after a set period of time will a shop keeper/mages guild alchemist get new potions, or once they are bought they are bought? &lt;br /&gt;
Thank you.&lt;br /&gt;
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[[User:Tames Larian|Tames Larian]] 21:50, 10 December 2010 (UTC)Tames Larian&lt;br /&gt;
:Yes, merchants will restock after a while, I think it is every 3 in-game days. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 23:35, 10 December 2010 (UTC)&lt;br /&gt;
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::I was just wondering because it seem that even places I haven't been to in a long time seem to be lacking anything usefull. I've started just making my own, which I suppose works, but isn't practicle when you'r in a hitch. &lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 16:48, 12 December 2010 (UTC)Tames Larian&lt;br /&gt;
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== Cheats ==&lt;br /&gt;
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I really don't want to do these two quests, Skingrad Recommendation and Leyawin Recommendation. Is there a cheat that completes the tests for me??? {{unsigned|58.169.105.232|02:25, 17 December 2010 (UTC)}}&lt;br /&gt;
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: Yup. Go out to a video game shop, and buy a copy of &amp;quot;Halo&amp;quot; or some other random shooter. Install that and play it instead of a game that presents a challenge. Good luck. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 17 December 2010 (UTC) &lt;br /&gt;
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::See the console page for Oblivion.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 00:00, 16 January 2011 (UTC)&lt;br /&gt;
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== Free skill boost ==&lt;br /&gt;
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Hi.&lt;br /&gt;
When reading the page http://www.uesp.net/wiki/Oblivion:Free_Skill_Boosts , I became confused about the ability boosts. &lt;br /&gt;
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&amp;quot;[T]he permanent rewards (Gray Prince's Training, Night Mother's Blessing) will prevent you from ever raising your &amp;quot;natural&amp;quot; skill levels to 100, so you may miss out permanently on some attribute increases and your character's maximum level will be reduced if the skills affected are Major Skills.&amp;quot;&lt;br /&gt;
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However, the page http://www.uesp.net/wiki/Oblivion:Creating_an_Awesome_Character , have a block skill at 103, so I wondered if the quest for that reward had to be taken after reaching 100, or if those points were counted under the &amp;quot;75 extra points&amp;quot; mentioned in http://www.uesp.net/wiki/Oblivion:Efficient_Leveling .&lt;br /&gt;
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Waiting patiently for an answer, and a merry Christmas to you all.&lt;br /&gt;
[[Special:Contributions/193.213.105.201|193.213.105.201]] 00:36, 18 December 2010 (UTC)&lt;br /&gt;
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: In order to have a skill permanently above 100 you have to take the free skill boosts after it is at 100, however skills other than athletics or acrobatics will not continue to raise anything after level 100, some players do so only for completion. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:29, 18 December 2010 (UTC)&lt;br /&gt;
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:: My last reply may be a bit confusing. Raising skill levels past 100 (not blessings or constant effects, actual raises) will count for the attributes you can get on level up, but the skill will not get any better (except athletics and acrobatics).--[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:39, 18 December 2010 (UTC)&lt;br /&gt;
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== Forlorn Watchmen help  ==&lt;br /&gt;
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I have oblivion on xbox and keep going down to the bottom section and Gable isnt there. I have done every step correctly, but the last wraith is never there. What do I dp? {{unsigned|Dstewart|27 december 2010}}&lt;br /&gt;
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== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
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''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
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Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
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:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
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: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
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Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
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== Randomly Removed From The Blades ==&lt;br /&gt;
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I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
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== Oblivion - multi enchantments on armor ==&lt;br /&gt;
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I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
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== Quests doesnt start ==&lt;br /&gt;
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Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
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: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
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== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
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Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
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:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
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:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
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::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
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:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
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== Deleting Topics ==&lt;br /&gt;
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I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
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== Cannot register on forums ==&lt;br /&gt;
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I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
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Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
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The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
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I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
&lt;br /&gt;
So, I figured I'd post my inquiry here.&lt;br /&gt;
&lt;br /&gt;
All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
&lt;br /&gt;
([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys,&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
&lt;br /&gt;
== graphics ==&lt;br /&gt;
&lt;br /&gt;
ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The graphics are basically the same on all platforms, although [[General:Todd Howard|Todd Howard]] has stated that PC textures are usually more detailed. The PC version lets you use the console and add other mods, so it would always be my first choice. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:24, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A note graphics wise. If you have a low- or even mid-range graphics card in your PC, you may have problems running Oblivion in a high detail mode. I have 3 GB RAM and a 2.9 GHz processor, but because of my lower graphics card I run Oblivion in Low Graphics, as well as adjusted some visual options to maximize performance. But the ability to use mods, the Construction Set, and the console is great. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:09, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::sry im talking about skyrim i have oblvion on 360 and its graphics suck compared to pc reviews ive seen. environment over 10 meters are unrendered. [[User:P90 user|P90 user]] 15:55, 17 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: We would have no idea whether Skyrim's graphics are better on one or the other, or if it freezes, since the game does not exist yet. --[[User:Brf|Brf]] 16:05, 17 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In Shivering Isles the guards dont attack the gate keeper in the bigging. ==&lt;br /&gt;
&lt;br /&gt;
I cant fig out why when i walk up to the bunch of guards by the gate keeper they dont attack him. i tried to talk to them or just attack the keeper to provoke him to go for them but no luck. I know they have to get killed by him to keep moving forward in the quest but he's not doing squat. Any ideas ? This is on 360 fyi. Thanks.&lt;br /&gt;
&lt;br /&gt;
:Read [[Shivering:Through the Fringe of Madness#Bugs|this]]. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 03:09, 20 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tagline changing ==&lt;br /&gt;
&lt;br /&gt;
I noticed when I was logged out the tagline said ''The UESPWiki - Your source for The Elder Scrolls since 1995'' but when I logged in it just says ''From UESPWiki''. Is there a reason for this? I'm just curious. [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 21:48, 30 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm only seeing the long version, signed in or out...By the way, I assume you mean the line at the top right of each page? Took me a bit to realize what you meant. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 23:11, 30 March 2011 (UTC)&lt;br /&gt;
::Yeah, that was what I was referring to. Does everybody else have the longer version when logged in? [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 14:53, 31 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heretic in Imperial City???  ==&lt;br /&gt;
:''moved from [[UESPWiki:Community Portal#Heretic in Imperial City???]] by [[User:Brf|Brf]], 25 April 2011''&lt;br /&gt;
This is an In-Game question, mainly for those who have played The Shivering Isles. those who have may remember the Heretics and Zealots. When I was playing this morning BACK in Cyrodiil in Imperial City, I encountered a Heretic attacking the propietor of the Tiber Septim Inn. Is this a glitch? I don't think you can encounter SI NPCs in Cyrodill normally.&lt;br /&gt;
&lt;br /&gt;
Thanks for answers!&lt;br /&gt;
&lt;br /&gt;
[[User:Savlen Maros|Savlen Maros]] 00:22, 26 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This is a known phenomenon. It's because the tiber septim is a sort of dumping ground for lost characters. The mechanics behind this however are not clearly documented, this is an issue I am interested in. The Heretic Watchman is a common occurence and it says on the heretic watchman &amp;quot;page&amp;quot; they are associated with breakneck camp. I'm trying to find a way to trigger this with the escorts. [[User:Datacaust|Datacaust]] 00:31, 26 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enchantable Items that can be Reverse-Pickpocketed ==&lt;br /&gt;
&lt;br /&gt;
I've heard many stoies about people reverse pickpoketing items enchantd with effects such as constant fire damage. I've nver come across a weightless, equipalbe item. If anyone has come across one post it here with its location. Thanks&lt;br /&gt;
&lt;br /&gt;
[[User:Savlen Maros|Savlen Maros]] 23:24, 29 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Mage hoods and black hoods are weightless. Mage hoods can be found on conjurer bosses and are relatively common to come across, but black hoods are rare with only a few in existence. Wrist irons are also weightless, but you might want to keep a pair for yourself if you're playing a pure mage character. [[User:Legoless|Legoless]] 23:27, 29 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Try [http://uesp.net/wiki/Category:Oblivion-Items-Zero_Weight here]. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 23:29, 29 April 2011 (UTC)&lt;br /&gt;
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== Daggerfall: Where are the save files? ==&lt;br /&gt;
&lt;br /&gt;
Hello.  I'm not sure if I'm adding this correctly - so if I am doing something wrong, please forgive me and let me know how to correct it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyway I started playing Daggerfall again today after downloading the version used for later vs. of windows (I have windows 7).  I have found this site to be a valuable resource.&lt;br /&gt;
&lt;br /&gt;
One thing I haven't found, however is how to find the saved files.&lt;br /&gt;
&lt;br /&gt;
I wanted to keep a save file of every major step and 6 simply is not enough.   I vaguely recall when I first played I was able to &amp;quot;move&amp;quot; the files somewhere else and move them back (I played more then one character so I'd move whatever character set I was playing into the appropriate area so I could access thosue files in game. )  &lt;br /&gt;
&lt;br /&gt;
Well now when I go into the daggerfall folder I see 6 folders labeled from SAVE0 to SAVE5.   So I thought AH HA!  but... there is nothing in them.  yet I can load saved games and the fixsave program can bring them up.  &lt;br /&gt;
&lt;br /&gt;
So.... where are they?  I have &amp;quot;show hidden files&amp;quot; checked in the windows option.  I also tried moving the corresponding folder of a &amp;quot;saved file&amp;quot; somewhere else with the idea that there would be no more point to that file... but nope it still showed, telling me that the saved file info is not in the &amp;quot;Save#&amp;quot; folders.&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me how to find the files?  (I even searched on the name I used to save.)&lt;br /&gt;
&lt;br /&gt;
Thanks much.&lt;br /&gt;
&lt;br /&gt;
- Sharon&lt;br /&gt;
[[Special:Contributions/72.55.216.6|72.55.216.6]] 08:29, 8 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 5th anniversary edition ==&lt;br /&gt;
&lt;br /&gt;
whats in it? is it out yet? [[User:P90 user|P90 user]] 02:33, 28 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:P90_user&amp;diff=651737</id>
		<title>User:P90 user</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:P90_user&amp;diff=651737"/>
		<updated>2011-03-22T00:30:45Z</updated>

		<summary type="html">&lt;p&gt;P90 user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OFFICER RICKY&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Shivering_talk:Golden_Saint&amp;diff=651735</id>
		<title>Shivering talk:Golden Saint</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering_talk:Golden_Saint&amp;diff=651735"/>
		<updated>2011-03-22T00:23:18Z</updated>

		<summary type="html">&lt;p&gt;P90 user: lmao i forgot to login&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== male golden saint picture ==&lt;br /&gt;
&lt;br /&gt;
I think we need to add a picture of a male golden saint, does anyone agree?--[[User:The Divine Crusader|The Divine Crusader]] 20:21, 7 April 2008 (EDT)&lt;br /&gt;
:Yes, the [[Shivering:Dark Seducer]] article has the male version included. --'''&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;[[User:Michaeldsuarez|{{FC|green|Michaeldsuarez}}]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|{{FC|green|Talk}}]])/([[Special:Contributions/Michaeldsuarez|{{FC|green|Contribs}}]])&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;''' 21:04, 7 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
okay so if anyone has a good picture of a male golden saint please add it. (as long as it fits UESP picture guidlines)--[[User:The Divine Crusader|The Divine Crusader]] 21:58, 7 April 2008 (EDT)&lt;br /&gt;
:There is a picture of a male Aureal in the Wiki. We could simply use the one of [[Shivering:Mirel|Mirel]]. —[[User:Dark Spark|Dark Spark]] 02:15, 8 April 2008 (EDT)&lt;br /&gt;
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that would work, please add it. I Tried but couldn't get it to work.--[[User:The Divine Crusader|The Divine Crusader]] 15:57, 8 April 2008 (EDT)&lt;br /&gt;
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oaky, I got it to work now.--[[User:The Divine Crusader|The Divine Crusader]] 18:20, 8 April 2008 (EDT)&lt;br /&gt;
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== Periodic table ==&lt;br /&gt;
&lt;br /&gt;
May I just point out that the name &amp;quot;Aureal&amp;quot; is a reference to the standard periodic table? Because gold is &amp;quot;au&amp;quot; on the periodic table, it must be. I don't know if this has been mentioned before, though. [[User:ZanderX|&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]] 20:23, 13 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Well... yes. The chemical symbol for gold derives from its Latin name, &amp;quot;aurum&amp;quot;, (same as Lead - plumbum, Sodium - natrium etc). There's also a link to the Latin word for the dawn, aurora but I don't know whether gold derives from that or the other way around. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 01:00, 14 October 2008 (EDT)&lt;br /&gt;
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== Saints not yielding? ==&lt;br /&gt;
&lt;br /&gt;
I've beat SI. I became Duke of Dementia. After I beat it, I snuck into Duke of Mania's private quarters to see if there was Amber ore, but was caught. I accidentally hit fight guards, but wanted to pay my SI bounty off. It wouldn't let me yield to the Saints. Is this a glitch? --[[User:Oblivion nerd|Oblivion nerd]] 20:00, 10 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:No. The guards inside Thadon's quarters never respond to yields, regarldess of disposition (or, at least, this is what I witnessed ater attempting to yield to one after casting a 100 point charm spell.)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint HP and MP (?) ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was wondering if someone could give the Golden Saints and Seducer's Health and Magicka, as I would try myself...I have no resources to do so, or to check them. So if anyone is willing to do it, please...&lt;br /&gt;
&lt;br /&gt;
== Escorts ==&lt;br /&gt;
&lt;br /&gt;
Right now, the page on Golden Saint Escort and Dark Seducer Escort redirects to the main Golden Saint and Dark Seducer pages, but with no info on the escorts. Are pages going to be made talking about and giving stats for the escorts? And will there be a list of the other follower NPCs in SI for that matter? There's one for vanilla Oblivion but not SI.--[[Special:Contributions/97.100.38.109|97.100.38.109]] 02:36, 11 August 2009 (UTC)&lt;br /&gt;
: It's on the [[UESPWiki:Task List|Task List]]. If you feel like making it, that would be a great help. –[[User:Rpeh|rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 06:30, 11 August 2009 (UTC)&lt;br /&gt;
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== voice ==&lt;br /&gt;
&lt;br /&gt;
who voices the golden saints and dark seducers?--[[User:Arch-Mage Matt|Arch-Mage Matt]] 01:33, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Finding the correct voice actors for specific races can be difficult, as the official credits don't list them like that. IMDB claims that [http://www.imdb.com/name/nm0081600/ Bari Biern] voiced the Golden Saint females. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 16:54, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Moved from main page ==&lt;br /&gt;
&lt;br /&gt;
I moved this from the Bugs section:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;if you take too long to enter the realm of shegorath  a group of golden saints or dark seducers will travel around cyrodil if the player attempts to speak with them you will recieve the I HAVE NO GREETING message&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
It just doesn't sound likely, anyone know for sure? [[User:Volthawk|Volthawk]] 15:43, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
Is the female Golden Saint's armour 1 piece or 2 piece? From the front it looks like a 2 piece armor but from the back you can see the skirt it attatched to the cuirass. I want to know coz I'm writing a fan fic with a Golden Saint and I need to know if her armor is 1 piece or 2 piece. Can anyone please tell me? --[[User:Sencilia|Sencilia]] 13:46, 28 October 2009 (UTC)&lt;br /&gt;
:The copy you receive during the main quest is a raiment, so I would assume they all are. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|Talk]],[[Special:Contributions/Dlarsh|Contribs]],[[Special:Emailuser/Dlarsh|E-mail]])&amp;lt;/sup&amp;gt; 14:06, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thank you so much! This'll help me in my story! *hug* --[[User:Sencilia|Sencilia]] 14:36, 31 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GS get lost to! ==&lt;br /&gt;
&lt;br /&gt;
hello! i was just wondering why i will find GS guards andaurgezels out in the wild i once even found them fighting(the andaurgezel one!)so why do i keep finding them in the wild? {{unsigned|142.68.105.167|13:44, 12 March 2010}}&lt;br /&gt;
:I don't quite understand what you Are saying but are you talking about the guards on patrol along the roads? --[[User:Sencilia|Sencilia]] 02:12, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::sorry i was sorta sleepy there but i'll try to say what i was saying well sometimes i will find GS gaurds and GS andaurgezels walking around the SI and i found them fighting once so i want to know why i find them walking around the SI i think one time i found them in demtiea and i want to kow why(+ i want to know why they whhere fighting?)--[[User:GUM!!!|GUM!!!]] 13:45, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What is a andaurgezels? Anyway, it could be a minor bug in their Al package perhaps? --[[User:Sencilia|Sencilia]] 14:16, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::i don't know but they seem to be eleite GS because part of there helmit is black with a pink jewlel in it--[[User:GUM!!!|GUM!!!]] 16:50, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::First of all, Andaurgezels don't exist in-game. However, you will find two GS patrolling around [[Shivering:Mania|Mania]]. The officer is an Aurgezel and she is always followed by a lower-rank GS. They basically patrol from The Mania Gates of Madness to Bliss, to Highcross, to Split, on towards Hale and then back to the Gates of Madness. The Aurgezel's helmet is a standard GS Officer helmet. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 18:45, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
i don't know what they are but i copied the spelling right from the game--[[User:GUM!!!|GUM!!!]] 22:05, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Echo ==&lt;br /&gt;
&lt;br /&gt;
I noticed that if you listen carefully to the lady Aureals, when they say &amp;quot;Go&amp;quot; her voice echos a bit. --[[User:Sencilia|Sencilia]] 10:15, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It sounds very much like all dialogue recorded for the Golden Saints was digitally altered somewhat. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:43, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Male Voice==&lt;br /&gt;
&lt;br /&gt;
When the male Golden Saints in my game say &amp;quot;Speak quickly&amp;quot;, their lips do not move. I don't know if this is only my game, or if it happens in every game. I have the GOTY edition for the PC, if that is important. -[[User:DevotedInsanity|DevotedInsanity]] 17:24, 30 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Infoboxes. ==&lt;br /&gt;
&lt;br /&gt;
I'm currently in the CS getting the info. I'll paste in the tables when finished. --[[User:TheEnigmaticMan|TheEnigmaticMan]] 18:20, 27 July 2010 (UTC)&lt;br /&gt;
:But not for statistics-- races on Oblivion don't have that, so GS's shouldn't either. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 18:25, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: So just HP, MP and fatigue then? --[[User:TheEnigmaticMan|TheEnigmaticMan]] 18:36, 27 July 2010 (UTC)&lt;br /&gt;
:::And inventory, if you really want to do good. Look [[Oblivion:Bandit|at this table]] for inspiration. I'm guessing most GS's are leveled, so it would be very hard to put their exact health. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 18:39, 27 July 2010 (UTC)&lt;br /&gt;
:::: I was planning on just putting in the base characteristics. --[[User:TheEnigmaticMan|TheEnigmaticMan]] 18:56, 27 July 2010 (UTC)&lt;br /&gt;
:::::I second Matt - use the Bandit, [[Shivering:Heretic|Heretic]] and [[Oblivion:Vampire|Vampire]] pages. Include info on equipment, weapons and any other stuff found on their person; eventually we could include health/magicka. I've done spells so I can't think of anything to else add... Good luck! --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 09:35, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint Escort armour ==&lt;br /&gt;
&lt;br /&gt;
My GSE's armour doesn't appear to be taking damage as my Dark seducer has had hers long since broken. I want to reverse pickpocket enchanted armour on her but unless she drops what she has now she won't wear it. [[User:Datacaust|Datacaust]] 21:01, 12 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Note that DS have light armor, so that armor's health is a lot lower than the GS heavy armor. Try using disintegrate armor on her ~ [[User:Dwarfmp|Dwarfmp]] 21:04, 12 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Got it off her, the dis. armour didn't work until I fast travelled. She appeared with no armour on. [[User:Datacaust|Datacaust]] 22:15, 12 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too many images? ==&lt;br /&gt;
&lt;br /&gt;
Should we cut a few images from this page? They are all good images but I think we have several too many, it feels like the article was trying to catalog all of the Auriel in picture form. For example in the Bliss Guards Sub-section we have three images, one for each of the guards, when it would have been fine with just one picture of a patrolling guard. This is also one of the larger pages on the wiki, and I don't see all of the additional images helping with that. Images nearly always help an article, as visual media is almost always easier to comprehend then text, but to many are just plain distracting, and make a page harder to load.&lt;br /&gt;
&lt;br /&gt;
What do you guys think, cut a few, or keep them? [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 03:48, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The reason I added this many images was to leave out as many 'gabs' as possible. Though the gabs could be avoided by simple adding no images, I felt at least one was necessary. So one could become three etc. Perhaps the stats compression could change the appearance of the page, making a gab not as unwanted as I think it is now. ~ [[User:Dwarfmp|Dwarfmp]] 04:10, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yes, I believe there are a little too many pictures on this page, especially in retaking the fringe section. Showing the GS soldiers with all the possible weapons are not really necessary. So maybe a few images may be cut. - [[User:Dragonxss2|Dragonxss2]] 17:02, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I agree the &amp;quot;Retaking The Fringe&amp;quot; section probably has too many images. They're more about showing off different weapons than different types of guard, so I'd support reducing that section to 2, or even 1 image. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:21, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint in Cyrodiil ==&lt;br /&gt;
&lt;br /&gt;
I was in Cyrodiil in the Gottshaw Inn and my Golden Saint Escort appeared walked up to me then disappeared presumably out the door. I thought they couldnt leave the isles!? [[User:Datacaust|Datacaust]] 02:12, 7 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== golden saints r hot ==&lt;br /&gt;
&lt;br /&gt;
i reckon the one guarding the door of bliss on the inside is very hawt who thinks so? [[User:P90 user|P90 user]] 00:23, 22 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=650492</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=650492"/>
		<updated>2011-03-17T15:55:49Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* graphics */&lt;/p&gt;
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&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I dont really know alot about that stuff but i read that sometimes sigil stones fall through the floor, mabye thats what happened? --[[User:Grey Arrow|--The Grey Arrow]] 21:13, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
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== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
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I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
&lt;br /&gt;
:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
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== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
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== No ogres at weatherleah ==&lt;br /&gt;
&lt;br /&gt;
{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;br /&gt;
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== Redrawing screens ==&lt;br /&gt;
&lt;br /&gt;
Help!&lt;br /&gt;
&lt;br /&gt;
Just got a new old PC and, though I find it hard to believe with such an old game, I think the video card's having trouble coping with the NW demands. having just started, I can't get rid of my character sheet. Is there any way of using the console to refres the screen?&lt;br /&gt;
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Thanks [[Special:Contributions/121.79.208.3|121.79.208.3]] 22:58, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lost Unicorn ==&lt;br /&gt;
&lt;br /&gt;
I played with the unicorn early in the game and now it is lost.  I need it now for the horn.  Is there anyway to fis this?  I really need to find the unicorn.&lt;br /&gt;
&lt;br /&gt;
Also I am unable to complete the fighter's guild because I have to kill 4 bandits and it won't let me in the cave.  I can go in the back door and kill the 2 there, but even the back door inside the cave will not let me enter area in the front.  I have deleted my game oblivion from console and reinstalled it, but still not able to.  I am getting ready for the big Bruma battle and will not be able to recruite a fighter because of this.  &lt;br /&gt;
&lt;br /&gt;
I hope this is the right place to ask, if not forgive me.  &lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
[[Special:Contributions/99.185.143.209|99.185.143.209]] 23:38, 3 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about telekinesis in Oblivion ==&lt;br /&gt;
&lt;br /&gt;
Hello there!&lt;br /&gt;
&lt;br /&gt;
I just created my account with UESP.net, so this is the first question I've posted.  &lt;br /&gt;
&lt;br /&gt;
It seems that I am unable to use telekinesis in Oblivion (for 360).  My mysticism skill leaves a lot to be desired, so I am attempting to use the effect via scrolls.  I have two kinds of telekinesis scrolls, one more powerful than the other.  As far as I can tell, I'm not doing anything wrong: I select the scroll (Movement Mastery), then back away 15 ft. or so, point at one of my own swords I've dropped on the ground so that its name and stats appear in the lower right corner of the screen in red-orange text, then cast the spell.  My guy does the 'arm thing' like usual and I get the purple light and sound effect, but when I touch the joysticks or the triggers, the object doesn't move.  I thought it might be due to 'resist magic' or 'absorb magic' or some similar active effect on my character, so I stripped my guy down to his skivvies (although I probably only needed to unequip the Gray Aegis shield, as it was the only 'anti-magic' active effect I had at the time).  The spell still doesn't do anything. I realize that telekinesis has no practical use for combat (unless we're talking about mods or something), and I definitely don't need it to aid me in thievery, but it looks like a really cool effect regardless.  Am I missing something here?  Is there some bug that I don't know about?  &lt;br /&gt;
&lt;br /&gt;
(Don't know if this matters, but I am a level 40 Nord, custom class.) &lt;br /&gt;
&lt;br /&gt;
--[[User:Warlord714|Warlord714]] 00:51, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes. It seems to be a bug, although it's not mentioned on UESP. It affects me on PC and I'm a Level 37 Breton. Telekinesis will very often misfire for no apparent reason. When it does, the target is your weapon or a random piece of your armour, which does nothing but briefly glow pink. This is most easily seen when you're in third-person mode. I think the game is somehow confusing Telekinesis with Disintegrate Armor/Weapon. The &amp;quot;bug&amp;quot; makes Telekinesis scrolls essentially useless since they can only be cast once and are highly likely to simply fail. The best solution is to use a Telekinesis spell instead as it can be cast over and over until it finally &amp;quot;catches&amp;quot;. --[[User:H8ball|h8ball]] 21:45, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ADD ONS  MODS  PLUGINS DLC WAT EVER YOU CALL EM ==&lt;br /&gt;
&lt;br /&gt;
hello i just wanna ask um just so you know im not a newb been playin for 4 years and im a 12 year old so... any way i got questions about the add ons plugins mods dlc what ever the hell they call em &lt;br /&gt;
&lt;br /&gt;
1. about mehrunes razor i hear theres a weapon called a heavy rake a hoe and stuff is that true i dont have it ii got hughs net so i cant connect.&lt;br /&gt;
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2. do you need to use the enchanted bezoars i kinda wanna know&lt;br /&gt;
&lt;br /&gt;
3. is the beating heart really beat? is it a quest item my strength is over 100 so i could pry the doors open and dupe it &lt;br /&gt;
 &lt;br /&gt;
4. does mehrunes dagon talk to you?&lt;br /&gt;
&lt;br /&gt;
5.this ones about deep scorn hallow does choke berry have the same effect of a poisoned apple aka (deadly poison bypasses poison resistances) &lt;br /&gt;
&lt;br /&gt;
6. hey um about the thieves den i didnt see any good pictures does it look creepy?&lt;br /&gt;
&lt;br /&gt;
7. frostcrag spire i saw a picture of the alchemy lab and this thing i saw on the table a wierd thing on fire  um what is that thin&lt;br /&gt;
&lt;br /&gt;
8. does battlehorn castle have any good loot (gold) in it?&lt;br /&gt;
&lt;br /&gt;
9. cheezburgers&lt;br /&gt;
- rOGER {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
&lt;br /&gt;
== spell tome questionnnnnnnn ==&lt;br /&gt;
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Spell tomes just wanna know how many are there {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
&lt;br /&gt;
: 287. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:08, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is There a Way to Reset My Character? ==&lt;br /&gt;
&lt;br /&gt;
My character is a Khajiit, the class is a Knight.  I chose Knight because it was the class that was suggested at the beginning of the game, and I really had no idea what I was doing at the time.  Now that I've played the game for a good 30 hours, I realize that I would rather have made a custom class that would be more fitting for a member of the Thieves Guild and the Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
I used the &amp;quot;cheat code&amp;quot; for making the Class Menu appear and created my custom class.  However, upon applying it to my character I found that my skills and attributes had taken a turn for the worse, and in general I mucked about for an hour or so in an attempt to get the best combination possible, ultimately wiping out an hour's worth of play and ending up where I started.  It was really frustrating.&lt;br /&gt;
&lt;br /&gt;
Now I'm wondering if there's a way I can reset my character to level one with a new class, while keeping my saved games intact.  As in, is there a way for me to basically create a new character without totally restarting the game? (I highly doubt there is, but I thought I might as well ask.)&lt;br /&gt;
[[Special:Contributions/4.242.150.203|4.242.150.203]] 16:48, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about adding sections to Talk pages ==&lt;br /&gt;
&lt;br /&gt;
I have discovered many glitches on different accounts on Oblivion and I wish to put them on the glitches &amp;quot;talk&amp;quot; pages. I place some information about the glitches on the page, but it just then gets removed. I received a message saying that I was putting things on the page that were already in articles, but that is not true. I don't know what I'm doing wrong, i'm new to uespwiki, so can someone help me and reply to this!&lt;br /&gt;
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== Unenchanted Staffs ==&lt;br /&gt;
Are there any unenchanted staffs in oblivion besides the one used for the Mages guild mage staff quest?  I have Oblivion on the Xbox 360 so using the construction set and consle is out of picture.  Also I have already done the Mage staff quest so i can't use any of the copying glitches. [[Special:Contributions/72.205.52.65|72.205.52.65]] 19:06, 13 August 2010 (UTC)&lt;br /&gt;
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: Nope. All the staves in Oblivion are already enchanted apart from the one you mentioned. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:36, 15 August 2010 (UTC)&lt;br /&gt;
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:: What about the Staff of Everscamp?  --[[User:Grey Arrow|--The Grey Arrow]] 21:23, 15 January 2011 (UTC)&lt;br /&gt;
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:::Yeah, as it says on [[ob:Staff of the Everscamp|the article]], its &amp;quot;enchantments&amp;quot; are actually scripts.  There are several caveats, though, so be sure to read the &amp;quot;bugs&amp;quot; section on that article all the way through.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:04, 15 January 2011 (UTC)&lt;br /&gt;
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== Excuse Me ==&lt;br /&gt;
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Hi, I'm new to this site, and I've gotta say, it's impressive-- I normally go to a Wiki that is exclusively for TES4, and it does a fine job, but this just... blows that wiki out of the water!&lt;br /&gt;
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Anyways, I dunno if this'll get read soon or not, but I need to ask: How ''exactly'' is someone supposed to roleplay within Oblivion's universe? I understand the desire to immerse yourself into the universe, but... how can somebody do it when there aren't any other PCs to RP with?! Don't you guys think that's a bit... I dunno, bland to be RPing in the game while all you have to work with are scripted NPCs? &lt;br /&gt;
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Or maybe it's different for you guys since you all can mod your games on the PC to give yourselves new experiences, while I'm using the Xbox 360 GOTY Edition of Oblivion, and I don't have access to Xbox Live (LOOONG story) so I can't get any of the plug-ins. Anyways, if you can explain this sort of thing to me, I'd appreciate it, because I've tried a few of the things you suggested (like being a Pirate), and well... it's simply not fun RPing when you're the only PC in the game, y'know?&lt;br /&gt;
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Thanks, &lt;br /&gt;
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Billy&lt;br /&gt;
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P.S. I actually found this site when I was looking for Oblivion RPs on the Internet-- I just assumed that the RP you guys meant at first (before I read about the stuff) was on an ''online forum''-- that's the kind of RP I'm used to-- hell, I've even done an Oblivion RP on one of the forums I normally visit. It died pretty quickly though, which is a shame. {{unsigned|Borran Tenirius|00:36, 14 September 2010}} &lt;br /&gt;
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:Guess you were referring to the OblivioWiki. Glad to see that you found UESP. Sorry about the mess at the OblivioWiki, but I gradually developed a dislike for Wikia and its new format. You may roleplay in the game in whichever matter you deserve. It's an open-ended game (but Morrowind provides more freedom), so you can pretty much do whatever you wish. I suggest that you play some MMO's, since single-player games don't seem to satisfy you. I don't really roleplay in games, and ''The Elder Scrolls'' has more to do with exploring unique terrains and cultures than providing a means to roleplay. --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 16:46, 14 September 2010 (UTC)&lt;br /&gt;
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::People roleplay in single-player games for different reasons. For me, I don't get into it as much as is described on the [[Oblivion:Roleplaying|Roleplaying]] pages usually — it's mostly about trying out different styles of character and challenging myself to break common playing patterns and see how ''else'' the game can be played. For example, I almost always rely on [[Oblivion:Night-Eye|Night-Eye]] to see in the dark, which leads to a vast under-appreciation of the dungeons and wilderness (at least at night), since everything is cast in blue. To force myself out of that, I decided that my current character would be afraid of the dark and disparaging of stealth, so he uses light spells and permanent light effects any time he's forced into a dungeon, and tries to avoid travelling at night at all. I don't always like the things I try, but they do give me an appreciation for what other people enjoy about the game that I normally wouldn't experience. It also helps to break me out of the &amp;quot;same quest, different day&amp;quot; mould, since I'm forced to re-evaluate how to do some of them based on the role or character type I'm playing. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:50, 14 September 2010 (UTC)&lt;br /&gt;
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:::Ah, I see what you guys mean. So, the whole backstory thing is nothing more than what you decide to put in your head? Cool, never really thought of it in such a way. And I've ''tried'' to play MMOs-- the first was this game called Sherwood, it was free-to-play. I didn't get too into it. Second, I tried World of Warcraft... I played for five minutes, and never went back. Finally there was Lord of the Rings Online...&lt;br /&gt;
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:::...well, I can't actually download an MMO that actually ''costs'' to play (I live with my grandparents and money is tight, so I can't afford to download a game that my grandparents don't know about-- and they already think I spend too much time on the computer as it is, though that's been cut down by default due to school). Anyway, I tried to download a trial version of LOTRO, right? That took ''six hours''-- SIX! And then, I dunno whether I needed the actual retail disc to play it or anything, so when it said &amp;quot;Thank you for buying Lord of the Rings Online's game disc&amp;quot; or whatever, I freaked out and deleted all the data for it, making sure to clean out the recycle bin afterwards.&lt;br /&gt;
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:::So, although I'd probably ''like'' to play an MMO, I can't really... or at least not those that are any good. So, I suppose I'm out of luck. On the other hand, perhaps there's a way I can get TES4 on the PC for free? If you guys could help me with that, I'd sure be grateful-- I hate that I'm missing out on all the plug-ins and mods, and like I say, money is tight for my family, so it's not like I can do some online shopping... or maybe I can, but I'd have to ask my grandparents first, and they'd REALLY discourage me buying a game online. *sigh* {{Unsigned|Borran Tenirius|20:40, 14 September 2010}}&lt;br /&gt;
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::::Yes, the whole backstory is entirely about how you decide to play your character, although as you mentioned in your original post, if you're on the PC, you can actually mod the game to add more to it than that. As for getting a free copy, there's no legal way for you to get a free copy of TES4 other than getting someone to give it to you. The legality of someone giving you a copy that they're done with is dubious, but that might be your best bet, unless you have friends who enjoy buying you new games for no reason. :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:55, 14 September 2010 (UTC)&lt;br /&gt;
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:::::LULZ I wish... *sigh* Maybe someday soon I'll be able to, but I dunno. Oh, I'm surprised the fabled Elder Scrolls MMO has virtually... like, no info. TES seems to me to be ''just like'' an MMO, 'cept with just one person playing. The universe seems totally geared towards an MMO style, y'know? {{unsigned|Borran Tenirius|21:36, 14 September 2010}}&lt;br /&gt;
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{{od}}That is because the Elder Scrolls MMO is currently only a rumor. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 21:45, 14 September 2010 (UTC)&lt;br /&gt;
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::Really? I swore I read something about it the other night...&lt;br /&gt;
:::Honestly, if there's a MMO minus the hax ill probably play it.&lt;br /&gt;
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== Maglir ==&lt;br /&gt;
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Hi!  I'm playng Oblivion w/ the GOTY edition on XBOX 360, and currently have Maglir in tow for the Den of Thieves quest.  I decided to take advantage of his essential character status to have an &amp;quot;immortal&amp;quot; assistant in clearing some dungeons, which works great.  Only problem is that his equipment degrades and no longer functions--is there any way to get his stuff to &amp;quot;reboot&amp;quot; so his cuirass, etc., are back to full armor class strength?  Just leaving him at the fighter's guild for a while doesn't seem to accomplish this.  I'm not able to pickpocket his items to repair them because they can't be put back on his person...  Any suggestions?  Thanks!  M {{unsigned|65.114.142.53|17:03, 4 October 2010}} &lt;br /&gt;
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: Reverse pickpocket some Bound Armor onto him. See [[OB:Glitches]] for more on how to get said armor.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 17:17, 4 October 2010 (UTC)&lt;br /&gt;
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:: Thanks!  I'll see if I can manage that...  Cheers, M {{unsigned|65.114.142.53|21:57, 5 October 2010}} &lt;br /&gt;
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::: You're welcome!--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:19, 5 October 2010 (UTC)&lt;br /&gt;
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== Huge and Small Items ==&lt;br /&gt;
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I have been playing TESIV for a short time (PC version) and have found this wiki to be invaluable - thanx to all those involved.&lt;br /&gt;
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I am wondering about certain items as there seems to be sets of some item types that consist of very large and very small sizes of the same item.  For example, I found a huge (actually humungous) silver urn with two very small urns of the same design.  In a castle, I found (apparently on display in the dining room) three silver pitchers, one huge, one normal and one very small.  The items were of interest and I grabbed a set of pitchers, but they show in the inventory as 3 silver pitchers and when I dropped them to set up a display, they were all the same size.  And Yes I stole them.&lt;br /&gt;
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I ask as I am wondering if these items are supposed to be so large (or small) or if my game is just running strangely or is it possible some mod I'm running is causing this?  &lt;br /&gt;
If these items do exist in the game, how is one supposed to keep them at the size they were when taken (all that I have seen are in someone's property and thus tagged with a red hand)?  &lt;br /&gt;
Also, if they are supposed to and do exist in various sizes, I have not seen any mention of them in the wiki anywhere and it would be nice to know if anyone has a list of where these items exist in order to collect them.&lt;br /&gt;
[[Special:Contributions/67.225.30.153|67.225.30.153]] 16:58, 10 October 2010 (UTC)&lt;br /&gt;
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:Most of the time, I believe the inventory retains the memory of the original item size, but I know sometimes when you stack them, it'll lose that information. I think it might be if you sell it to a fence and re-buy it. If you want to be 100% safe, steal them one at a time and take them to where you want them. I can't recall that ever having failed for me.&lt;br /&gt;
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:The reason we don't have a list of the various item sizes is that the size can be adjusted for every single item in the game. Most are at their default size, but there are a lot of things like dishes/cutlery, plants, books, etc., where large numbers of them are scaled to different sizes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:01, 10 October 2010 (UTC) &lt;br /&gt;
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::Yep. Not stacking works. I've stolen at least one planter that was close to the size of my character and brought it back to my house so it works fine to take them one at a time.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 23:13, 10 October 2010 (UTC)&lt;br /&gt;
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Thanks this helps a lot.[[Special:Contributions/198.169.65.1|198.169.65.1]] 16:15, 12 October 2010 (UTC)&lt;br /&gt;
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I went back and experimented with this phenomena in a number of configurations and situations and found-&lt;br /&gt;
Stacking in inventory seems to be the worst at resizing the items to the same (normal) size.  It doesn't seem to be consistent as it may or may not resize the items, but stacking seemed to resize the items more often than not.&lt;br /&gt;
If taken one at a time the items always kept their size.&lt;br /&gt;
Selling to a fence and buying back the item doesn't seem to have any effect on the size if done one at a time and the fence does not have the same item in his inventory. If the fence has the same item in their stock this would be stacking in his inventory and can reset the size to a normal size.  Because there is no way to buy back the specific item sold to the fence, if the fence had the same item I bought all the items he had and found that it wasn't consistent, sometimes all the items were the same size and sometimes the items retained their size, but again the effect of stacking seemed to resize the items more often than not.&lt;br /&gt;
I tried the fence because I don't like having items with a red tag and the game itself doesn't seem to like red tagged items (they seem to sink, disappear or float more often than nontagged items - at least in my experience).&lt;br /&gt;
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This experiment brought about some other observations.  Travelling to the same place time and time again to grab a large (or small) item showed the size is not always consistent.  A silver plate I had noted as large ranged in size from normal to larger than my character at different times when I travelled to go get it, but the three silver pitchers on display in a castle dining area appeared to remain the same size (large, normal and small).  Obviously attempting to establish a list of large or small items would not work as there is no way to know for sure if the items retain their size.  I assume the size of at least some items may be random depending on how the game loads or what ever effects item size.&lt;br /&gt;
The last question this experiment raised (but I can't answer yet) is after I obtain the item at a size I like (ie: the silver plate that is larger than my character) and then display it in a house, will it retain its size or will it change over time?  I suppose time will tell, but so far items I have obtained have retained their size during the course of my experiments.&lt;br /&gt;
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Again, thanx for the replies and advice.[[Special:Contributions/198.169.65.1|198.169.65.1]] 22:29, 12 October 2010 (UTC)&lt;br /&gt;
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:It's really odd that something would resize at random. That may be a bug in the game code, but if you can pinpoint exactly what item(s) do it, I can do some investigation in the Construction Set if you'd like, and see if there's something going on there. I remember coming across another report of a plate or something that was dropped and resized to insane proportions, but I think we all assumed it was a one-off problem instead of a regular occurrence. It would definitely be noteworthy if it's ''not'' a one-time problem. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:29, 13 October 2010 (UTC)&lt;br /&gt;
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::I will be playing around with this some more just because I want to find these items to display in my house.  I have found pitchers, a plate and an urn in various locations.  The resizing plate I referred to is located in the Bravil Fighters Guild and is displayed on a cupboard in the dining area of the guild.&lt;br /&gt;
::The first question that comes to mind though is if the size change is effected by other items.  For example, if the very large silver urn is in inventory and the large plate is then taken, does the plate take on the size of the urn or vice versa or is there no effect and finally, is this consistent or not?&lt;br /&gt;
::One other observation I have made is at least one mod I'm running seems to change item sizes, but again not consistently.&lt;br /&gt;
::I can't explore this as much as I'd like as neither the console or the Construction Set work for me on my computer (stupid laptop and Vista). {{Unsigned|198.169.65.1|14:52, 13 October 2010}}&lt;br /&gt;
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:::Both of those problems can probably be solved. The console is a matter of turning off the IR port, if you can. See the last paragraph in the [[Oblivion:Console#General Information|General Information section]] of the Console page for more info. I remember having minor issues with the CS on Vista, but I was able to get it running readily enough, so that may be something you'll have to do more research on. Depends what the exact problem is.&lt;br /&gt;
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:::I appreciate you looking into this, and I'll have a look at the plate in the Bravil Fighters Guild. What's the mod you're using that you think is causing size changes? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:00, 14 October 2010 (UTC)&lt;br /&gt;
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The mod I thought was causing the size changes was Mud and Blood III which changes Bravil quite significantly.  But I don't think thats what was doing it now after playing around with it a bit.  As of last night I am looking at uninstalling and then reinstalling TESIV as something went wrong and I had a crash to desktop (which I have not had in a long time) and now none of my saved games will load - I just get an error message that the saved game I'm trying to load (any of the 135 of them) is not a valid save file.  I don't think TESIV likes having mods turned off and on as I had been doing.  Trying to start a new game resulted in a the game just stopping and freezing at the initial autosave in the prison cell.  It was so bad I had to disconnect from the wall outlet and pull the battery to shut down as nothing else worked.  I have downloaded the construction set from various places (including Bethseda's) I don't know how many times to ensure I didn't have a corrupt version or a bad download.  No matter what CS file I install, it loads the active file and then at about 23, to sometimes as high as 38, percent of the Oblivion file loaded, the program stops responding.  No idea why.  As for the console, I have read a fair number of advice articles on this and turned off, on, configured or reset whatever was advised and nothing has been successful in getting the console to work using any key on the laptop.  It worked once very sporatically, but hasn't worked since.  Time for a high end desktop.  Laptops are OK for solitaire when waiting for your flight at the airport, but not much else in games.  Once I'm up and running again I'll not load any mods and see what I come up with.  The mods change too many things and I'm not always sure if textures, meshes or items are actually turned off by just disabling the esp file in obmm.[[Special:Contributions/198.169.65.1|198.169.65.1]] 21:51, 14 October 2010 (UTC)&lt;br /&gt;
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:Yeah, sounds like you need a better machine. :) To address the last point, it depends how the mod is set up. Most smaller mods don't use a BSA file, so they would ''not'' have their textures disabled just because you disable the ESP. This isn't a problem if they're mod-specific textures, but if they override existing textures, it's a bigger issue. OBMM will usually deal with the problem if you double-click in the right-hand mod-list to completely disable the mod. If you just un-check the ESP in the left-hand list, it won't help. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:55, 15 October 2010 (UTC)&lt;br /&gt;
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::I was just unchecking the esp in the left side of obmm and considering some of the mods it probably didn't disable everything.  New desktop last night, 3.2GHz, 8G RAM, new video card rated &amp;quot;very high&amp;quot; on the wiki with 1G memory. About 1/2 hour of use the cooling fan on the new card started to sound like an old two stroke lawn mower with a cat caught in the blade so I'll be returning it today.  Also, console doesn't work, I'll need to read up and find out why. Three observations made.  First, TESIV is very dull and bland with no mods.  I loaded the GOTY version, unofficial patch for TESIV and SI and OBMM only.  Second, starting all over means sneaking/stealing/lock picking is a lot more difficult and guards 4 miles away in another building seem to see everything you do.  Lastly, explored Bravil and there is the plate in the Fighters Guild, 3 (large, normal and small) pitchers in the Castle dining room on a table, a large and perhaps small carafe on a shelf in the castle dining room, a large pewter plate in Silverhome hotel on the dining area table and various sizes of pewter and metal tankards/mugs on shelves in different locations in the hotel.  A large covered pot I had observed previously that acted like a container (could not pick up but opened with an item inside) in the mages guild isn't there so I'm assuming it was part of a mod.  Also found the display daggers, which I had never run across before, in the Castle (I was stealing everything I could find to get cash for lock picks) and got arrested (no money).  By then I'd had enough of the cooling fan noise and a somewhat frustrating game.  Anyway, if you want, look at these items in Bravil, maybe there is something there.  Let me know if you find something[[Special:Contributions/198.169.65.1|198.169.65.1]] 18:51, 15 October 2010 (UTC)&lt;br /&gt;
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:::On a hunch, I just tried something with the humongous plate in the Bravil Fighters Guild: I stole it, then repeatedly dropped it and picked it up. Size stayed the same every time. Then I re-loaded and went and joined the Fighters Guild and tried again. This time when I did the same thing, its size reverted to normal. And as a final test, I re-loaded, stole the plate, ''then'' joined the FG. Dropping it the first time (while it was still perceived as stolen in my inventory), it stayed the same size. But on picking it up (which meant it was no longer stolen, since I was now part of the FG) and dropping it again, it shrank to regular size. Apart from that, though, I wasn't able to observe any other random size changes. With the three pitchers in the Castle, I was able to pick them up and drop them repeatedly, even stacking them, and they always retained their size...probably because they were always stolen, just like the first time I stole the plate in the BFG.&lt;br /&gt;
&lt;br /&gt;
:::Good luck with your lawnmower...errr...video card! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 16 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Been playing since 5am (its 3pm now) and with TESIV pretty much vanilla the only size change that occurs for me is on stacking and the change isn't consistent.  Sometimes it happens, sometimes it doesn't.  Anyway, the lawn mower went back to the store and the new one is working fine.  Thanx for the advice, help and interest.[[Special:Contributions/67.225.30.153|67.225.30.153]] 21:02, 16 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Puny Ancus is Strange ==&lt;br /&gt;
&lt;br /&gt;
Reloaded TES IV and have GOTY, OBMM, UOP, UOPSupplemental, USIP, UOMP, BTMOD220, OBSE and Pluggy loaded.&lt;br /&gt;
Have done not much in the game except deliver the amulet to Jaffre, wander through a couple of forts near imperial city, did the Two Sides of a Coin quest in Bruma, finished the arena quest and convinced a beggar to tell me about the thieves guild. &lt;br /&gt;
On entering the Garden of Dareloth at approximately 1015pm to meet with Armand in order to join the guild, Puny Ancus jumped up from his bed and followed my character.  While waiting for Armand, Puny approached and stated, &amp;quot;I'm sorry, you have to leave now, I need to close up.&amp;quot;, or something similar.  When I don't leave, Puny warns he will call the guards, then becomes aggressive and attacks my character.  I have no bounty, no infamy, no negatives I can see.   Reload of a previous save has no change in result.  Anyone know how I triggered this and how I stop it?[[Special:Contributions/198.169.65.1|198.169.65.1]] 20:05, 19 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is there a way to RESTART the SI and the Knight of the nine main quest lines? ==&lt;br /&gt;
&lt;br /&gt;
Jayred will not follow me into the shivering isles gate. Also, the shivering isles main quest is not in my player journal. I didn't get very far so the only thing I can think of to fix this problem easily is to just start the quests over. How would I go by doing that?&lt;br /&gt;
&lt;br /&gt;
Thank you for your time. It is very much appreciated ^^ {{Unsigned|Orion Young|14:01, 3 November 2010}}&lt;br /&gt;
&lt;br /&gt;
:Even using the console, you can't restart most quests. Your only option is to reload an older save. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:16, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== selling quest items ==&lt;br /&gt;
&lt;br /&gt;
i sold the mythic dawn commentaries books before they were studied enough to learn where to go in the quest. do i need these ever? how will i get them back? or can i just continue without them? {{unsigned|74.197.233.165|15 November 2010}}&lt;br /&gt;
: You should be able to continue. Just follow the steps on the quest page. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:50, 15 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Blood of the Divines Main Quest Bugs ==&lt;br /&gt;
&lt;br /&gt;
This has some spoilers if you haven't played through the main quest.&lt;br /&gt;
&lt;br /&gt;
Once I've done the quest and returned to martin to give him the armor there is no option in the text to give it to him, the green arrow leads directly to him but when i try to talk to him he asks me how my search is coming but there is no option to talk to him about it only; daedric magic the mysterium xerxes and the oblivion gates.&lt;br /&gt;
&lt;br /&gt;
I got the quest from martin after completing the allies for Bruma quest, also midway through i installed all the addons and updated the game but kept using my original saves. During the quest for some reason i didn't have the key to Sancre Tor so i used the console code to get it but after that i did everything as normal rescued the four blades spirits, got the armor once they'd lifted the enchantment etc. I noticed that some other people were having this problem but i can't find any solution to it.&lt;br /&gt;
&lt;br /&gt;
:Maybe you didn't have the key because you didn't talk to [[Oblivion:Jauffre|Jauffre]]? And maybe that's why you can't give the armor to Martin either, because the quest was progressed through skipping. ~ [[User:Dwarfmp|Dwarfmp]] 17:24, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
To be honest i'm not quite sure how i started the quest as it took a while for my to get around to doing it, although in my quest log all it said was;&lt;br /&gt;
	&lt;br /&gt;
I should speak to Martin about the second item he needs for the ritual to open a portal to Mankar Camoran's realm of Paradise.&lt;br /&gt;
I have found the Shrine of Tiber Septim. Its entrance is blocked by some kind of enchantment.I will have to find some way to dispel the                 enchantment in order to reach the Armor inside the shrine.&lt;br /&gt;
&lt;br /&gt;
I know that previous to me cheating to get the key i had never been inside sancre tor so i assumed this was just a bug as several journal entries are missing, this being the case is there any way to move onto the next quest or will i have to start the game again? (I'm a chronic saver so much so i had to delete my previous four hundred or so saves to empty up my hardrive. &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
:Well you could just set the quest stage to 90, so it's finished. That should make the next quest start when you talk to Martin ~ [[User:Dwarfmp|Dwarfmp]] 19:59, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Potions and vendors. ==&lt;br /&gt;
&lt;br /&gt;
[[Oblivion:|Oblivion:]]New user./newish player.&lt;br /&gt;
I was just curiouse as to if health and magika potions will respawn? As in after a set period of time will a shop keeper/mages guild alchemist get new potions, or once they are bought they are bought? &lt;br /&gt;
Thank you.&lt;br /&gt;
&lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 21:50, 10 December 2010 (UTC)Tames Larian&lt;br /&gt;
:Yes, merchants will restock after a while, I think it is every 3 in-game days. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 23:35, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was just wondering because it seem that even places I haven't been to in a long time seem to be lacking anything usefull. I've started just making my own, which I suppose works, but isn't practicle when you'r in a hitch. &lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 16:48, 12 December 2010 (UTC)Tames Larian&lt;br /&gt;
&lt;br /&gt;
== Cheats ==&lt;br /&gt;
&lt;br /&gt;
I really don't want to do these two quests, Skingrad Recommendation and Leyawin Recommendation. Is there a cheat that completes the tests for me??? {{unsigned|58.169.105.232|02:25, 17 December 2010 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
: Yup. Go out to a video game shop, and buy a copy of &amp;quot;Halo&amp;quot; or some other random shooter. Install that and play it instead of a game that presents a challenge. Good luck. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 17 December 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
::See the console page for Oblivion.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 00:00, 16 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Free skill boost ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
When reading the page http://www.uesp.net/wiki/Oblivion:Free_Skill_Boosts , I became confused about the ability boosts. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;[T]he permanent rewards (Gray Prince's Training, Night Mother's Blessing) will prevent you from ever raising your &amp;quot;natural&amp;quot; skill levels to 100, so you may miss out permanently on some attribute increases and your character's maximum level will be reduced if the skills affected are Major Skills.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, the page http://www.uesp.net/wiki/Oblivion:Creating_an_Awesome_Character , have a block skill at 103, so I wondered if the quest for that reward had to be taken after reaching 100, or if those points were counted under the &amp;quot;75 extra points&amp;quot; mentioned in http://www.uesp.net/wiki/Oblivion:Efficient_Leveling .&lt;br /&gt;
&lt;br /&gt;
Waiting patiently for an answer, and a merry Christmas to you all.&lt;br /&gt;
[[Special:Contributions/193.213.105.201|193.213.105.201]] 00:36, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: In order to have a skill permanently above 100 you have to take the free skill boosts after it is at 100, however skills other than athletics or acrobatics will not continue to raise anything after level 100, some players do so only for completion. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:29, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: My last reply may be a bit confusing. Raising skill levels past 100 (not blessings or constant effects, actual raises) will count for the attributes you can get on level up, but the skill will not get any better (except athletics and acrobatics).--[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:39, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Forlorn Watchmen help  ==&lt;br /&gt;
&lt;br /&gt;
I have oblivion on xbox and keep going down to the bottom section and Gable isnt there. I have done every step correctly, but the last wraith is never there. What do I dp? {{unsigned|Dstewart|27 december 2010}}&lt;br /&gt;
&lt;br /&gt;
== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
&lt;br /&gt;
''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
&lt;br /&gt;
Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Randomly Removed From The Blades ==&lt;br /&gt;
&lt;br /&gt;
I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
&lt;br /&gt;
== Oblivion - multi enchantments on armor ==&lt;br /&gt;
&lt;br /&gt;
I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
== Quests doesnt start ==&lt;br /&gt;
&lt;br /&gt;
Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
&lt;br /&gt;
: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
&lt;br /&gt;
Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
&lt;br /&gt;
:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
&lt;br /&gt;
:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting Topics ==&lt;br /&gt;
&lt;br /&gt;
I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
&lt;br /&gt;
== Cannot register on forums ==&lt;br /&gt;
&lt;br /&gt;
I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
&lt;br /&gt;
Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
&lt;br /&gt;
The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
&lt;br /&gt;
So, I figured I'd post my inquiry here.&lt;br /&gt;
&lt;br /&gt;
All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
&lt;br /&gt;
([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys,&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
&lt;br /&gt;
== graphics ==&lt;br /&gt;
&lt;br /&gt;
ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The graphics are basically the same on all platforms, although [[General:Todd Howard|Todd Howard]] has stated that PC textures are usually more detailed. The PC version lets you use the console and add other mods, so it would always be my first choice. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:24, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A note graphics wise. If you have a low- or even mid-range graphics card in your PC, you may have problems running Oblivion in a high detail mode. I have 3 GB RAM and a 2.9 GHz processor, but because of my lower graphics card I run Oblivion in Low Graphics, as well as adjusted some visual options to maximize performance. But the ability to use mods, the Construction Set, and the console is great. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:09, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::sry im talking about skyrim i have oblvion on 360 and its graphics suck compared to pc reviews ive seen. environment over 10 meters are unrendered. [[User:P90 user|P90 user]] 15:55, 17 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=650161</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=650161"/>
		<updated>2011-03-16T11:16:51Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* graphics */ new section&lt;/p&gt;
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The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
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&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
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&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== oblivion 2  ==&lt;br /&gt;
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its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
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== How do you place items in display cases? ==&lt;br /&gt;
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I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
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== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
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== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
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I dont really know alot about that stuff but i read that sometimes sigil stones fall through the floor, mabye thats what happened? --[[User:Grey Arrow|--The Grey Arrow]] 21:13, 15 January 2011 (UTC)&lt;br /&gt;
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== anything from E3? ==&lt;br /&gt;
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lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
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== experience ==&lt;br /&gt;
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i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
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== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
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I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
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== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
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I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
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:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
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== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
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I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
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== Elder Scrolls 5? ==&lt;br /&gt;
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Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
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== No ogres at weatherleah ==&lt;br /&gt;
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{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;br /&gt;
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== Redrawing screens ==&lt;br /&gt;
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Help!&lt;br /&gt;
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Just got a new old PC and, though I find it hard to believe with such an old game, I think the video card's having trouble coping with the NW demands. having just started, I can't get rid of my character sheet. Is there any way of using the console to refres the screen?&lt;br /&gt;
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Thanks [[Special:Contributions/121.79.208.3|121.79.208.3]] 22:58, 30 July 2010 (UTC)&lt;br /&gt;
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== Lost Unicorn ==&lt;br /&gt;
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I played with the unicorn early in the game and now it is lost.  I need it now for the horn.  Is there anyway to fis this?  I really need to find the unicorn.&lt;br /&gt;
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Also I am unable to complete the fighter's guild because I have to kill 4 bandits and it won't let me in the cave.  I can go in the back door and kill the 2 there, but even the back door inside the cave will not let me enter area in the front.  I have deleted my game oblivion from console and reinstalled it, but still not able to.  I am getting ready for the big Bruma battle and will not be able to recruite a fighter because of this.  &lt;br /&gt;
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I hope this is the right place to ask, if not forgive me.  &lt;br /&gt;
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Thanks,&lt;br /&gt;
[[Special:Contributions/99.185.143.209|99.185.143.209]] 23:38, 3 August 2010 (UTC)&lt;br /&gt;
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== Question about telekinesis in Oblivion ==&lt;br /&gt;
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Hello there!&lt;br /&gt;
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I just created my account with UESP.net, so this is the first question I've posted.  &lt;br /&gt;
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It seems that I am unable to use telekinesis in Oblivion (for 360).  My mysticism skill leaves a lot to be desired, so I am attempting to use the effect via scrolls.  I have two kinds of telekinesis scrolls, one more powerful than the other.  As far as I can tell, I'm not doing anything wrong: I select the scroll (Movement Mastery), then back away 15 ft. or so, point at one of my own swords I've dropped on the ground so that its name and stats appear in the lower right corner of the screen in red-orange text, then cast the spell.  My guy does the 'arm thing' like usual and I get the purple light and sound effect, but when I touch the joysticks or the triggers, the object doesn't move.  I thought it might be due to 'resist magic' or 'absorb magic' or some similar active effect on my character, so I stripped my guy down to his skivvies (although I probably only needed to unequip the Gray Aegis shield, as it was the only 'anti-magic' active effect I had at the time).  The spell still doesn't do anything. I realize that telekinesis has no practical use for combat (unless we're talking about mods or something), and I definitely don't need it to aid me in thievery, but it looks like a really cool effect regardless.  Am I missing something here?  Is there some bug that I don't know about?  &lt;br /&gt;
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(Don't know if this matters, but I am a level 40 Nord, custom class.) &lt;br /&gt;
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--[[User:Warlord714|Warlord714]] 00:51, 4 August 2010 (UTC)&lt;br /&gt;
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: Yes. It seems to be a bug, although it's not mentioned on UESP. It affects me on PC and I'm a Level 37 Breton. Telekinesis will very often misfire for no apparent reason. When it does, the target is your weapon or a random piece of your armour, which does nothing but briefly glow pink. This is most easily seen when you're in third-person mode. I think the game is somehow confusing Telekinesis with Disintegrate Armor/Weapon. The &amp;quot;bug&amp;quot; makes Telekinesis scrolls essentially useless since they can only be cast once and are highly likely to simply fail. The best solution is to use a Telekinesis spell instead as it can be cast over and over until it finally &amp;quot;catches&amp;quot;. --[[User:H8ball|h8ball]] 21:45, 27 August 2010 (UTC)&lt;br /&gt;
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== ADD ONS  MODS  PLUGINS DLC WAT EVER YOU CALL EM ==&lt;br /&gt;
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hello i just wanna ask um just so you know im not a newb been playin for 4 years and im a 12 year old so... any way i got questions about the add ons plugins mods dlc what ever the hell they call em &lt;br /&gt;
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1. about mehrunes razor i hear theres a weapon called a heavy rake a hoe and stuff is that true i dont have it ii got hughs net so i cant connect.&lt;br /&gt;
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2. do you need to use the enchanted bezoars i kinda wanna know&lt;br /&gt;
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3. is the beating heart really beat? is it a quest item my strength is over 100 so i could pry the doors open and dupe it &lt;br /&gt;
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4. does mehrunes dagon talk to you?&lt;br /&gt;
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5.this ones about deep scorn hallow does choke berry have the same effect of a poisoned apple aka (deadly poison bypasses poison resistances) &lt;br /&gt;
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6. hey um about the thieves den i didnt see any good pictures does it look creepy?&lt;br /&gt;
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7. frostcrag spire i saw a picture of the alchemy lab and this thing i saw on the table a wierd thing on fire  um what is that thin&lt;br /&gt;
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8. does battlehorn castle have any good loot (gold) in it?&lt;br /&gt;
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9. cheezburgers&lt;br /&gt;
- rOGER {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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== spell tome questionnnnnnnn ==&lt;br /&gt;
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Spell tomes just wanna know how many are there {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
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: 287. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:08, 9 August 2010 (UTC)&lt;br /&gt;
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== Is There a Way to Reset My Character? ==&lt;br /&gt;
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My character is a Khajiit, the class is a Knight.  I chose Knight because it was the class that was suggested at the beginning of the game, and I really had no idea what I was doing at the time.  Now that I've played the game for a good 30 hours, I realize that I would rather have made a custom class that would be more fitting for a member of the Thieves Guild and the Dark Brotherhood.&lt;br /&gt;
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I used the &amp;quot;cheat code&amp;quot; for making the Class Menu appear and created my custom class.  However, upon applying it to my character I found that my skills and attributes had taken a turn for the worse, and in general I mucked about for an hour or so in an attempt to get the best combination possible, ultimately wiping out an hour's worth of play and ending up where I started.  It was really frustrating.&lt;br /&gt;
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Now I'm wondering if there's a way I can reset my character to level one with a new class, while keeping my saved games intact.  As in, is there a way for me to basically create a new character without totally restarting the game? (I highly doubt there is, but I thought I might as well ask.)&lt;br /&gt;
[[Special:Contributions/4.242.150.203|4.242.150.203]] 16:48, 10 August 2010 (UTC)&lt;br /&gt;
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== Question about adding sections to Talk pages ==&lt;br /&gt;
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I have discovered many glitches on different accounts on Oblivion and I wish to put them on the glitches &amp;quot;talk&amp;quot; pages. I place some information about the glitches on the page, but it just then gets removed. I received a message saying that I was putting things on the page that were already in articles, but that is not true. I don't know what I'm doing wrong, i'm new to uespwiki, so can someone help me and reply to this!&lt;br /&gt;
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== Unenchanted Staffs ==&lt;br /&gt;
Are there any unenchanted staffs in oblivion besides the one used for the Mages guild mage staff quest?  I have Oblivion on the Xbox 360 so using the construction set and consle is out of picture.  Also I have already done the Mage staff quest so i can't use any of the copying glitches. [[Special:Contributions/72.205.52.65|72.205.52.65]] 19:06, 13 August 2010 (UTC)&lt;br /&gt;
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: Nope. All the staves in Oblivion are already enchanted apart from the one you mentioned. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:36, 15 August 2010 (UTC)&lt;br /&gt;
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:: What about the Staff of Everscamp?  --[[User:Grey Arrow|--The Grey Arrow]] 21:23, 15 January 2011 (UTC)&lt;br /&gt;
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:::Yeah, as it says on [[ob:Staff of the Everscamp|the article]], its &amp;quot;enchantments&amp;quot; are actually scripts.  There are several caveats, though, so be sure to read the &amp;quot;bugs&amp;quot; section on that article all the way through.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:04, 15 January 2011 (UTC)&lt;br /&gt;
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== Excuse Me ==&lt;br /&gt;
&lt;br /&gt;
Hi, I'm new to this site, and I've gotta say, it's impressive-- I normally go to a Wiki that is exclusively for TES4, and it does a fine job, but this just... blows that wiki out of the water!&lt;br /&gt;
&lt;br /&gt;
Anyways, I dunno if this'll get read soon or not, but I need to ask: How ''exactly'' is someone supposed to roleplay within Oblivion's universe? I understand the desire to immerse yourself into the universe, but... how can somebody do it when there aren't any other PCs to RP with?! Don't you guys think that's a bit... I dunno, bland to be RPing in the game while all you have to work with are scripted NPCs? &lt;br /&gt;
&lt;br /&gt;
Or maybe it's different for you guys since you all can mod your games on the PC to give yourselves new experiences, while I'm using the Xbox 360 GOTY Edition of Oblivion, and I don't have access to Xbox Live (LOOONG story) so I can't get any of the plug-ins. Anyways, if you can explain this sort of thing to me, I'd appreciate it, because I've tried a few of the things you suggested (like being a Pirate), and well... it's simply not fun RPing when you're the only PC in the game, y'know?&lt;br /&gt;
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Thanks, &lt;br /&gt;
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Billy&lt;br /&gt;
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P.S. I actually found this site when I was looking for Oblivion RPs on the Internet-- I just assumed that the RP you guys meant at first (before I read about the stuff) was on an ''online forum''-- that's the kind of RP I'm used to-- hell, I've even done an Oblivion RP on one of the forums I normally visit. It died pretty quickly though, which is a shame. {{unsigned|Borran Tenirius|00:36, 14 September 2010}} &lt;br /&gt;
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:Guess you were referring to the OblivioWiki. Glad to see that you found UESP. Sorry about the mess at the OblivioWiki, but I gradually developed a dislike for Wikia and its new format. You may roleplay in the game in whichever matter you deserve. It's an open-ended game (but Morrowind provides more freedom), so you can pretty much do whatever you wish. I suggest that you play some MMO's, since single-player games don't seem to satisfy you. I don't really roleplay in games, and ''The Elder Scrolls'' has more to do with exploring unique terrains and cultures than providing a means to roleplay. --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 16:46, 14 September 2010 (UTC)&lt;br /&gt;
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::People roleplay in single-player games for different reasons. For me, I don't get into it as much as is described on the [[Oblivion:Roleplaying|Roleplaying]] pages usually — it's mostly about trying out different styles of character and challenging myself to break common playing patterns and see how ''else'' the game can be played. For example, I almost always rely on [[Oblivion:Night-Eye|Night-Eye]] to see in the dark, which leads to a vast under-appreciation of the dungeons and wilderness (at least at night), since everything is cast in blue. To force myself out of that, I decided that my current character would be afraid of the dark and disparaging of stealth, so he uses light spells and permanent light effects any time he's forced into a dungeon, and tries to avoid travelling at night at all. I don't always like the things I try, but they do give me an appreciation for what other people enjoy about the game that I normally wouldn't experience. It also helps to break me out of the &amp;quot;same quest, different day&amp;quot; mould, since I'm forced to re-evaluate how to do some of them based on the role or character type I'm playing. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:50, 14 September 2010 (UTC)&lt;br /&gt;
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:::Ah, I see what you guys mean. So, the whole backstory thing is nothing more than what you decide to put in your head? Cool, never really thought of it in such a way. And I've ''tried'' to play MMOs-- the first was this game called Sherwood, it was free-to-play. I didn't get too into it. Second, I tried World of Warcraft... I played for five minutes, and never went back. Finally there was Lord of the Rings Online...&lt;br /&gt;
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:::...well, I can't actually download an MMO that actually ''costs'' to play (I live with my grandparents and money is tight, so I can't afford to download a game that my grandparents don't know about-- and they already think I spend too much time on the computer as it is, though that's been cut down by default due to school). Anyway, I tried to download a trial version of LOTRO, right? That took ''six hours''-- SIX! And then, I dunno whether I needed the actual retail disc to play it or anything, so when it said &amp;quot;Thank you for buying Lord of the Rings Online's game disc&amp;quot; or whatever, I freaked out and deleted all the data for it, making sure to clean out the recycle bin afterwards.&lt;br /&gt;
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:::So, although I'd probably ''like'' to play an MMO, I can't really... or at least not those that are any good. So, I suppose I'm out of luck. On the other hand, perhaps there's a way I can get TES4 on the PC for free? If you guys could help me with that, I'd sure be grateful-- I hate that I'm missing out on all the plug-ins and mods, and like I say, money is tight for my family, so it's not like I can do some online shopping... or maybe I can, but I'd have to ask my grandparents first, and they'd REALLY discourage me buying a game online. *sigh* {{Unsigned|Borran Tenirius|20:40, 14 September 2010}}&lt;br /&gt;
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::::Yes, the whole backstory is entirely about how you decide to play your character, although as you mentioned in your original post, if you're on the PC, you can actually mod the game to add more to it than that. As for getting a free copy, there's no legal way for you to get a free copy of TES4 other than getting someone to give it to you. The legality of someone giving you a copy that they're done with is dubious, but that might be your best bet, unless you have friends who enjoy buying you new games for no reason. :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:55, 14 September 2010 (UTC)&lt;br /&gt;
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:::::LULZ I wish... *sigh* Maybe someday soon I'll be able to, but I dunno. Oh, I'm surprised the fabled Elder Scrolls MMO has virtually... like, no info. TES seems to me to be ''just like'' an MMO, 'cept with just one person playing. The universe seems totally geared towards an MMO style, y'know? {{unsigned|Borran Tenirius|21:36, 14 September 2010}}&lt;br /&gt;
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{{od}}That is because the Elder Scrolls MMO is currently only a rumor. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 21:45, 14 September 2010 (UTC)&lt;br /&gt;
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::Really? I swore I read something about it the other night...&lt;br /&gt;
:::Honestly, if there's a MMO minus the hax ill probably play it.&lt;br /&gt;
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== Maglir ==&lt;br /&gt;
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Hi!  I'm playng Oblivion w/ the GOTY edition on XBOX 360, and currently have Maglir in tow for the Den of Thieves quest.  I decided to take advantage of his essential character status to have an &amp;quot;immortal&amp;quot; assistant in clearing some dungeons, which works great.  Only problem is that his equipment degrades and no longer functions--is there any way to get his stuff to &amp;quot;reboot&amp;quot; so his cuirass, etc., are back to full armor class strength?  Just leaving him at the fighter's guild for a while doesn't seem to accomplish this.  I'm not able to pickpocket his items to repair them because they can't be put back on his person...  Any suggestions?  Thanks!  M {{unsigned|65.114.142.53|17:03, 4 October 2010}} &lt;br /&gt;
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: Reverse pickpocket some Bound Armor onto him. See [[OB:Glitches]] for more on how to get said armor.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 17:17, 4 October 2010 (UTC)&lt;br /&gt;
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:: Thanks!  I'll see if I can manage that...  Cheers, M {{unsigned|65.114.142.53|21:57, 5 October 2010}} &lt;br /&gt;
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::: You're welcome!--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:19, 5 October 2010 (UTC)&lt;br /&gt;
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== Huge and Small Items ==&lt;br /&gt;
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I have been playing TESIV for a short time (PC version) and have found this wiki to be invaluable - thanx to all those involved.&lt;br /&gt;
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I am wondering about certain items as there seems to be sets of some item types that consist of very large and very small sizes of the same item.  For example, I found a huge (actually humungous) silver urn with two very small urns of the same design.  In a castle, I found (apparently on display in the dining room) three silver pitchers, one huge, one normal and one very small.  The items were of interest and I grabbed a set of pitchers, but they show in the inventory as 3 silver pitchers and when I dropped them to set up a display, they were all the same size.  And Yes I stole them.&lt;br /&gt;
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I ask as I am wondering if these items are supposed to be so large (or small) or if my game is just running strangely or is it possible some mod I'm running is causing this?  &lt;br /&gt;
If these items do exist in the game, how is one supposed to keep them at the size they were when taken (all that I have seen are in someone's property and thus tagged with a red hand)?  &lt;br /&gt;
Also, if they are supposed to and do exist in various sizes, I have not seen any mention of them in the wiki anywhere and it would be nice to know if anyone has a list of where these items exist in order to collect them.&lt;br /&gt;
[[Special:Contributions/67.225.30.153|67.225.30.153]] 16:58, 10 October 2010 (UTC)&lt;br /&gt;
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:Most of the time, I believe the inventory retains the memory of the original item size, but I know sometimes when you stack them, it'll lose that information. I think it might be if you sell it to a fence and re-buy it. If you want to be 100% safe, steal them one at a time and take them to where you want them. I can't recall that ever having failed for me.&lt;br /&gt;
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:The reason we don't have a list of the various item sizes is that the size can be adjusted for every single item in the game. Most are at their default size, but there are a lot of things like dishes/cutlery, plants, books, etc., where large numbers of them are scaled to different sizes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:01, 10 October 2010 (UTC) &lt;br /&gt;
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::Yep. Not stacking works. I've stolen at least one planter that was close to the size of my character and brought it back to my house so it works fine to take them one at a time.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 23:13, 10 October 2010 (UTC)&lt;br /&gt;
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Thanks this helps a lot.[[Special:Contributions/198.169.65.1|198.169.65.1]] 16:15, 12 October 2010 (UTC)&lt;br /&gt;
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I went back and experimented with this phenomena in a number of configurations and situations and found-&lt;br /&gt;
Stacking in inventory seems to be the worst at resizing the items to the same (normal) size.  It doesn't seem to be consistent as it may or may not resize the items, but stacking seemed to resize the items more often than not.&lt;br /&gt;
If taken one at a time the items always kept their size.&lt;br /&gt;
Selling to a fence and buying back the item doesn't seem to have any effect on the size if done one at a time and the fence does not have the same item in his inventory. If the fence has the same item in their stock this would be stacking in his inventory and can reset the size to a normal size.  Because there is no way to buy back the specific item sold to the fence, if the fence had the same item I bought all the items he had and found that it wasn't consistent, sometimes all the items were the same size and sometimes the items retained their size, but again the effect of stacking seemed to resize the items more often than not.&lt;br /&gt;
I tried the fence because I don't like having items with a red tag and the game itself doesn't seem to like red tagged items (they seem to sink, disappear or float more often than nontagged items - at least in my experience).&lt;br /&gt;
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This experiment brought about some other observations.  Travelling to the same place time and time again to grab a large (or small) item showed the size is not always consistent.  A silver plate I had noted as large ranged in size from normal to larger than my character at different times when I travelled to go get it, but the three silver pitchers on display in a castle dining area appeared to remain the same size (large, normal and small).  Obviously attempting to establish a list of large or small items would not work as there is no way to know for sure if the items retain their size.  I assume the size of at least some items may be random depending on how the game loads or what ever effects item size.&lt;br /&gt;
The last question this experiment raised (but I can't answer yet) is after I obtain the item at a size I like (ie: the silver plate that is larger than my character) and then display it in a house, will it retain its size or will it change over time?  I suppose time will tell, but so far items I have obtained have retained their size during the course of my experiments.&lt;br /&gt;
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Again, thanx for the replies and advice.[[Special:Contributions/198.169.65.1|198.169.65.1]] 22:29, 12 October 2010 (UTC)&lt;br /&gt;
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:It's really odd that something would resize at random. That may be a bug in the game code, but if you can pinpoint exactly what item(s) do it, I can do some investigation in the Construction Set if you'd like, and see if there's something going on there. I remember coming across another report of a plate or something that was dropped and resized to insane proportions, but I think we all assumed it was a one-off problem instead of a regular occurrence. It would definitely be noteworthy if it's ''not'' a one-time problem. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:29, 13 October 2010 (UTC)&lt;br /&gt;
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::I will be playing around with this some more just because I want to find these items to display in my house.  I have found pitchers, a plate and an urn in various locations.  The resizing plate I referred to is located in the Bravil Fighters Guild and is displayed on a cupboard in the dining area of the guild.&lt;br /&gt;
::The first question that comes to mind though is if the size change is effected by other items.  For example, if the very large silver urn is in inventory and the large plate is then taken, does the plate take on the size of the urn or vice versa or is there no effect and finally, is this consistent or not?&lt;br /&gt;
::One other observation I have made is at least one mod I'm running seems to change item sizes, but again not consistently.&lt;br /&gt;
::I can't explore this as much as I'd like as neither the console or the Construction Set work for me on my computer (stupid laptop and Vista). {{Unsigned|198.169.65.1|14:52, 13 October 2010}}&lt;br /&gt;
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:::Both of those problems can probably be solved. The console is a matter of turning off the IR port, if you can. See the last paragraph in the [[Oblivion:Console#General Information|General Information section]] of the Console page for more info. I remember having minor issues with the CS on Vista, but I was able to get it running readily enough, so that may be something you'll have to do more research on. Depends what the exact problem is.&lt;br /&gt;
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:::I appreciate you looking into this, and I'll have a look at the plate in the Bravil Fighters Guild. What's the mod you're using that you think is causing size changes? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:00, 14 October 2010 (UTC)&lt;br /&gt;
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The mod I thought was causing the size changes was Mud and Blood III which changes Bravil quite significantly.  But I don't think thats what was doing it now after playing around with it a bit.  As of last night I am looking at uninstalling and then reinstalling TESIV as something went wrong and I had a crash to desktop (which I have not had in a long time) and now none of my saved games will load - I just get an error message that the saved game I'm trying to load (any of the 135 of them) is not a valid save file.  I don't think TESIV likes having mods turned off and on as I had been doing.  Trying to start a new game resulted in a the game just stopping and freezing at the initial autosave in the prison cell.  It was so bad I had to disconnect from the wall outlet and pull the battery to shut down as nothing else worked.  I have downloaded the construction set from various places (including Bethseda's) I don't know how many times to ensure I didn't have a corrupt version or a bad download.  No matter what CS file I install, it loads the active file and then at about 23, to sometimes as high as 38, percent of the Oblivion file loaded, the program stops responding.  No idea why.  As for the console, I have read a fair number of advice articles on this and turned off, on, configured or reset whatever was advised and nothing has been successful in getting the console to work using any key on the laptop.  It worked once very sporatically, but hasn't worked since.  Time for a high end desktop.  Laptops are OK for solitaire when waiting for your flight at the airport, but not much else in games.  Once I'm up and running again I'll not load any mods and see what I come up with.  The mods change too many things and I'm not always sure if textures, meshes or items are actually turned off by just disabling the esp file in obmm.[[Special:Contributions/198.169.65.1|198.169.65.1]] 21:51, 14 October 2010 (UTC)&lt;br /&gt;
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:Yeah, sounds like you need a better machine. :) To address the last point, it depends how the mod is set up. Most smaller mods don't use a BSA file, so they would ''not'' have their textures disabled just because you disable the ESP. This isn't a problem if they're mod-specific textures, but if they override existing textures, it's a bigger issue. OBMM will usually deal with the problem if you double-click in the right-hand mod-list to completely disable the mod. If you just un-check the ESP in the left-hand list, it won't help. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:55, 15 October 2010 (UTC)&lt;br /&gt;
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::I was just unchecking the esp in the left side of obmm and considering some of the mods it probably didn't disable everything.  New desktop last night, 3.2GHz, 8G RAM, new video card rated &amp;quot;very high&amp;quot; on the wiki with 1G memory. About 1/2 hour of use the cooling fan on the new card started to sound like an old two stroke lawn mower with a cat caught in the blade so I'll be returning it today.  Also, console doesn't work, I'll need to read up and find out why. Three observations made.  First, TESIV is very dull and bland with no mods.  I loaded the GOTY version, unofficial patch for TESIV and SI and OBMM only.  Second, starting all over means sneaking/stealing/lock picking is a lot more difficult and guards 4 miles away in another building seem to see everything you do.  Lastly, explored Bravil and there is the plate in the Fighters Guild, 3 (large, normal and small) pitchers in the Castle dining room on a table, a large and perhaps small carafe on a shelf in the castle dining room, a large pewter plate in Silverhome hotel on the dining area table and various sizes of pewter and metal tankards/mugs on shelves in different locations in the hotel.  A large covered pot I had observed previously that acted like a container (could not pick up but opened with an item inside) in the mages guild isn't there so I'm assuming it was part of a mod.  Also found the display daggers, which I had never run across before, in the Castle (I was stealing everything I could find to get cash for lock picks) and got arrested (no money).  By then I'd had enough of the cooling fan noise and a somewhat frustrating game.  Anyway, if you want, look at these items in Bravil, maybe there is something there.  Let me know if you find something[[Special:Contributions/198.169.65.1|198.169.65.1]] 18:51, 15 October 2010 (UTC)&lt;br /&gt;
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:::On a hunch, I just tried something with the humongous plate in the Bravil Fighters Guild: I stole it, then repeatedly dropped it and picked it up. Size stayed the same every time. Then I re-loaded and went and joined the Fighters Guild and tried again. This time when I did the same thing, its size reverted to normal. And as a final test, I re-loaded, stole the plate, ''then'' joined the FG. Dropping it the first time (while it was still perceived as stolen in my inventory), it stayed the same size. But on picking it up (which meant it was no longer stolen, since I was now part of the FG) and dropping it again, it shrank to regular size. Apart from that, though, I wasn't able to observe any other random size changes. With the three pitchers in the Castle, I was able to pick them up and drop them repeatedly, even stacking them, and they always retained their size...probably because they were always stolen, just like the first time I stole the plate in the BFG.&lt;br /&gt;
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:::Good luck with your lawnmower...errr...video card! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 16 October 2010 (UTC)&lt;br /&gt;
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:Been playing since 5am (its 3pm now) and with TESIV pretty much vanilla the only size change that occurs for me is on stacking and the change isn't consistent.  Sometimes it happens, sometimes it doesn't.  Anyway, the lawn mower went back to the store and the new one is working fine.  Thanx for the advice, help and interest.[[Special:Contributions/67.225.30.153|67.225.30.153]] 21:02, 16 October 2010 (UTC)&lt;br /&gt;
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== Puny Ancus is Strange ==&lt;br /&gt;
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Reloaded TES IV and have GOTY, OBMM, UOP, UOPSupplemental, USIP, UOMP, BTMOD220, OBSE and Pluggy loaded.&lt;br /&gt;
Have done not much in the game except deliver the amulet to Jaffre, wander through a couple of forts near imperial city, did the Two Sides of a Coin quest in Bruma, finished the arena quest and convinced a beggar to tell me about the thieves guild. &lt;br /&gt;
On entering the Garden of Dareloth at approximately 1015pm to meet with Armand in order to join the guild, Puny Ancus jumped up from his bed and followed my character.  While waiting for Armand, Puny approached and stated, &amp;quot;I'm sorry, you have to leave now, I need to close up.&amp;quot;, or something similar.  When I don't leave, Puny warns he will call the guards, then becomes aggressive and attacks my character.  I have no bounty, no infamy, no negatives I can see.   Reload of a previous save has no change in result.  Anyone know how I triggered this and how I stop it?[[Special:Contributions/198.169.65.1|198.169.65.1]] 20:05, 19 October 2010 (UTC)&lt;br /&gt;
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== Is there a way to RESTART the SI and the Knight of the nine main quest lines? ==&lt;br /&gt;
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Jayred will not follow me into the shivering isles gate. Also, the shivering isles main quest is not in my player journal. I didn't get very far so the only thing I can think of to fix this problem easily is to just start the quests over. How would I go by doing that?&lt;br /&gt;
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Thank you for your time. It is very much appreciated ^^ {{Unsigned|Orion Young|14:01, 3 November 2010}}&lt;br /&gt;
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:Even using the console, you can't restart most quests. Your only option is to reload an older save. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:16, 3 November 2010 (UTC)&lt;br /&gt;
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== selling quest items ==&lt;br /&gt;
&lt;br /&gt;
i sold the mythic dawn commentaries books before they were studied enough to learn where to go in the quest. do i need these ever? how will i get them back? or can i just continue without them? {{unsigned|74.197.233.165|15 November 2010}}&lt;br /&gt;
: You should be able to continue. Just follow the steps on the quest page. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:50, 15 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Blood of the Divines Main Quest Bugs ==&lt;br /&gt;
&lt;br /&gt;
This has some spoilers if you haven't played through the main quest.&lt;br /&gt;
&lt;br /&gt;
Once I've done the quest and returned to martin to give him the armor there is no option in the text to give it to him, the green arrow leads directly to him but when i try to talk to him he asks me how my search is coming but there is no option to talk to him about it only; daedric magic the mysterium xerxes and the oblivion gates.&lt;br /&gt;
&lt;br /&gt;
I got the quest from martin after completing the allies for Bruma quest, also midway through i installed all the addons and updated the game but kept using my original saves. During the quest for some reason i didn't have the key to Sancre Tor so i used the console code to get it but after that i did everything as normal rescued the four blades spirits, got the armor once they'd lifted the enchantment etc. I noticed that some other people were having this problem but i can't find any solution to it.&lt;br /&gt;
&lt;br /&gt;
:Maybe you didn't have the key because you didn't talk to [[Oblivion:Jauffre|Jauffre]]? And maybe that's why you can't give the armor to Martin either, because the quest was progressed through skipping. ~ [[User:Dwarfmp|Dwarfmp]] 17:24, 4 December 2010 (UTC)&lt;br /&gt;
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To be honest i'm not quite sure how i started the quest as it took a while for my to get around to doing it, although in my quest log all it said was;&lt;br /&gt;
	&lt;br /&gt;
I should speak to Martin about the second item he needs for the ritual to open a portal to Mankar Camoran's realm of Paradise.&lt;br /&gt;
I have found the Shrine of Tiber Septim. Its entrance is blocked by some kind of enchantment.I will have to find some way to dispel the                 enchantment in order to reach the Armor inside the shrine.&lt;br /&gt;
&lt;br /&gt;
I know that previous to me cheating to get the key i had never been inside sancre tor so i assumed this was just a bug as several journal entries are missing, this being the case is there any way to move onto the next quest or will i have to start the game again? (I'm a chronic saver so much so i had to delete my previous four hundred or so saves to empty up my hardrive. &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
:Well you could just set the quest stage to 90, so it's finished. That should make the next quest start when you talk to Martin ~ [[User:Dwarfmp|Dwarfmp]] 19:59, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Potions and vendors. ==&lt;br /&gt;
&lt;br /&gt;
[[Oblivion:|Oblivion:]]New user./newish player.&lt;br /&gt;
I was just curiouse as to if health and magika potions will respawn? As in after a set period of time will a shop keeper/mages guild alchemist get new potions, or once they are bought they are bought? &lt;br /&gt;
Thank you.&lt;br /&gt;
&lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 21:50, 10 December 2010 (UTC)Tames Larian&lt;br /&gt;
:Yes, merchants will restock after a while, I think it is every 3 in-game days. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 23:35, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was just wondering because it seem that even places I haven't been to in a long time seem to be lacking anything usefull. I've started just making my own, which I suppose works, but isn't practicle when you'r in a hitch. &lt;br /&gt;
[[User:Tames Larian|Tames Larian]] 16:48, 12 December 2010 (UTC)Tames Larian&lt;br /&gt;
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== Cheats ==&lt;br /&gt;
&lt;br /&gt;
I really don't want to do these two quests, Skingrad Recommendation and Leyawin Recommendation. Is there a cheat that completes the tests for me??? {{unsigned|58.169.105.232|02:25, 17 December 2010 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
: Yup. Go out to a video game shop, and buy a copy of &amp;quot;Halo&amp;quot; or some other random shooter. Install that and play it instead of a game that presents a challenge. Good luck. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:02, 17 December 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
::See the console page for Oblivion.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 00:00, 16 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Free skill boost ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
When reading the page http://www.uesp.net/wiki/Oblivion:Free_Skill_Boosts , I became confused about the ability boosts. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;[T]he permanent rewards (Gray Prince's Training, Night Mother's Blessing) will prevent you from ever raising your &amp;quot;natural&amp;quot; skill levels to 100, so you may miss out permanently on some attribute increases and your character's maximum level will be reduced if the skills affected are Major Skills.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, the page http://www.uesp.net/wiki/Oblivion:Creating_an_Awesome_Character , have a block skill at 103, so I wondered if the quest for that reward had to be taken after reaching 100, or if those points were counted under the &amp;quot;75 extra points&amp;quot; mentioned in http://www.uesp.net/wiki/Oblivion:Efficient_Leveling .&lt;br /&gt;
&lt;br /&gt;
Waiting patiently for an answer, and a merry Christmas to you all.&lt;br /&gt;
[[Special:Contributions/193.213.105.201|193.213.105.201]] 00:36, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: In order to have a skill permanently above 100 you have to take the free skill boosts after it is at 100, however skills other than athletics or acrobatics will not continue to raise anything after level 100, some players do so only for completion. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:29, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: My last reply may be a bit confusing. Raising skill levels past 100 (not blessings or constant effects, actual raises) will count for the attributes you can get on level up, but the skill will not get any better (except athletics and acrobatics).--[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 01:39, 18 December 2010 (UTC)&lt;br /&gt;
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== Forlorn Watchmen help  ==&lt;br /&gt;
&lt;br /&gt;
I have oblivion on xbox and keep going down to the bottom section and Gable isnt there. I have done every step correctly, but the last wraith is never there. What do I dp? {{unsigned|Dstewart|27 december 2010}}&lt;br /&gt;
&lt;br /&gt;
== Shadowmere Speed Damaged God Help Me! ==&lt;br /&gt;
&lt;br /&gt;
''(moved from [[UESPWiki:Community Portal#Shadowmere Speed Damaged God Help Me!]])''&lt;br /&gt;
&lt;br /&gt;
Seriously anyone know how to cast restore speed on other? anyway shape or form? someway preferably not involving a high magic skill. But I'll take anything! [[User:Dayne|♫ÐAÝÑè♫]] 07:57, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Have you tried making it at a spell alter? I doubt their is already a restore speed on other spell already in-game so you'll have to make it yourself. You did already buy the base spell right? Any restore attribute spell will do for a base. Then all you need is access to the Arcane University, head to the Praxographical Center, go to the spell alter in there. Click on restore attribute, choose speed, set spell target to touch or range, and then set magnitude. That's it. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 08:13, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks heaps man, stand-by; I'll let you know. [[User:Dayne|♫ÐAÝÑè♫]] 08:16, 4 January 2011 (UTC)&lt;br /&gt;
2 more questions actually: 1) How do I gain access to the Arcane University (1.5 Where's the &amp;quot;Praxographical Center (2 Where can I buy the base spell [[User:Dayne|♫ÐAÝÑè♫]] 08:23, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: You need to complete all the recommendation quests for the [[Oblivion:Mages Guild|Mages Guild]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:29, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks man, I've started them. Sorry for putting the question in the wrong spot too. [[User:Dayne|♫ÐAÝÑè♫]] 02:02, 5 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Randomly Removed From The Blades ==&lt;br /&gt;
&lt;br /&gt;
I am just finished the quest Blood of the Divines and I went back to the Cloud Ruler Temple and gave the armour to Martin but I went to get some armour from the wing and it showed that I was &amp;quot;stealing&amp;quot; blades helmet!I looked on my list of factions and The Blades wasn't list. I joined the blades a while ago and after looking at your website about the blades faction I tried to see if maybe it was because I have a weak deposition to Jaufre but it doesnt even show an option to increase it and it says nothing about &amp;quot;join the blades&amp;quot; again in the conversion list! Please help thank you.&lt;br /&gt;
&lt;br /&gt;
== Oblivion - multi enchantments on armor ==&lt;br /&gt;
&lt;br /&gt;
I've looked all through the discussion and forums, but I can't seem to find anything on how to make enchanted armor with more than one enchantment. Have I missed it somewhere? I'm playing GOTY on PS3 if that makes any difference. [[User:AlchemicAngel25|AlchemicAngel25]] 08:39, 22 January 2011 (UTC)Jan 22, 2011&lt;br /&gt;
: It is not possible to enchant armor or other worn items with more than one effect, though you can find equipment with multiple effects. On the other hand, you can enchant weapons with multiple effects. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 08:52, 22 January 2011 (UTC)&lt;br /&gt;
:: Thanks, that definitely helps. Seems kinda weird though that you can find clothing and armor with multiple effects but it's never in the right combination for the character I play. {{Unsigned|AlchemicAngel25|19:09, 24 January 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
== Quests doesnt start ==&lt;br /&gt;
&lt;br /&gt;
Hi, im new on this site and i come from Slovakia so please excuse me my accidental bad english.... I have a problem with quests in Oblivion.. For example if I visit a deadric shrine and talk to the essential person there i get the instructions, the offering list, bud the quest doesnt appear in the list of active quest or in the list where i can choose a quest to do, if i bring the resources and make an offering, the god talks to me, but again.. the quest doesnt start, there is nothing wrote in the inventory,no new quest or the refreshment of a quest, no map marker.. If i do all the quest by memory and get back to the shrine i get the reward and the quest appears somewhere in the middle of the completed quests list... sometimes not even that... The malfuncion is in other quests too, i cant start any normal quest. Thank you very much for your answers and spent time. Fellbiestrider {{unsigned|195.91.56.81|30 January 2011}}&lt;br /&gt;
&lt;br /&gt;
: Please could you tell us exactly which quest you're having trouble with, and what the last quest you ''did'' get was? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:11, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do I challenge the Grand Champion of the Arena? ==&lt;br /&gt;
&lt;br /&gt;
Everything was easy, step by step and with plenty of direction, to become the blue team champion.  However, there is nothing I can find to challenge the grand champion.  No question posed by the Arena master or matron deal with this.  The door to the Red Room is closed.  The Grand Champion is not to be found to ask directly.  If I go to the other side, all I can do is bet.  There has to be a prompt, a place, an action, or something, that will allow me to make this challenge.  Thank you, Lomar {{unsigned|216.103.187.2|16:47, February 16, 2011}}&lt;br /&gt;
&lt;br /&gt;
:You must discuss Challenge the Grand Champion with the Battle Matron. Then you have to challenge ''him'' yourself'', in person''. Then you must go back and inform her about it. Then the gate will open and he will be moved to the Arena. If this doesn't happen it was glitched somehow. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 22:01, 16 February 2011 (UTC) ''edited''&lt;br /&gt;
&lt;br /&gt;
:: It's been a while since I did it, but I believe you have to talk to Agronak himself at some point too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:59, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thank you very much.  That makes sense.  But...where do I find this Agronak?  I do not recall seeing anything about where he would be.  I guess I will look around, but you cannot ask about anyone unless that name appears in your &amp;quot;speak/question&amp;quot; box, and I have never seen his name there.  At any rate, thank you for the prompt replies.  Lomar {{unsigned|216.103.187.2|16:47, February 17, 2011}}&lt;br /&gt;
&lt;br /&gt;
:::: [[Oblivion:Agronak gro-Malog|Agronak gro-Malog]]. He should be in the Bloodworks too, practicing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:32, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting Topics ==&lt;br /&gt;
&lt;br /&gt;
I made a topic on the forums and I forgot to check if it was in another thread, and it was. I would like to know if I am able to delete my own published topics or if the staff have to do it on their own.&lt;br /&gt;
&lt;br /&gt;
== Cannot register on forums ==&lt;br /&gt;
&lt;br /&gt;
I'm new here... I created my UESPWiki username with no problem. Now I'm trying to register on the UESP forums, and I'm faced with an impass.&lt;br /&gt;
&lt;br /&gt;
Yes, I was born before Today 1998. I fill in my information (my name and password length both meet the required criteria) I enter my email twice, and enter the confirmation code. Click submit&lt;br /&gt;
&lt;br /&gt;
The page refreshes and the red message at the top states, &amp;quot;The forum was invalid. / The code was incorrect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I've tried it a thousand times; I even emailed the Board (the link provided should you be &amp;quot;visually impaired or otherwise having trouble&amp;quot;) a week ago. Still no reply&lt;br /&gt;
&lt;br /&gt;
So, I figured I'd post my inquiry here.&lt;br /&gt;
&lt;br /&gt;
All the info I'm entering is correct; What's the matter? Is/has anyone been faced with these problems before?&lt;br /&gt;
&lt;br /&gt;
([[User:The Lost|The Lost]] 03:07, 8 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quest: &amp;quot;A Brush With Death&amp;quot; Missing Painter Rythe Lysandas  ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys,&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for like 2 years and I have been using the same character. My question is about the mission, &amp;quot;A Brush with Death&amp;quot;. Basically, insstead of having the most common bug described, where a character cannot leave the painting, I can't even enter the painting. I am still seeing the early message in my current quests box that tells me to seek out Tivela Lyrhandas; &amp;quot;...his wife Tivela has been frantically searching for him. Perhaps I should visit their home here in Cheydinhal to see if I can assist with the search&amp;quot;. When I travel to Cheydinhal with the quest active, a green arrow appears on my map at the Lythandas house door. But when I enter, Tivela is nowhere to be found and there is a red arrow at the door telling me to go outside. I've searched all over the city and cannot find her. Essentially, I have been playing this game for too long to restart. I am getting ready for the fifth title. I just want to know if anyone else has had this problem and has any solutions. If the only option is to restart then I won't bother with finishing this mission, I invested too much time already. Thanks.&lt;br /&gt;
&lt;br /&gt;
== graphics ==&lt;br /&gt;
&lt;br /&gt;
ok should i get this game on pc or 360 or ps3??? if the pc's graphics are way better ima build a high end pc myself can some1 suggest? is playing on pc annoying? does it freeze alot? [[User:P90 user|P90 user]] 11:16, 16 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Talk:Main_Page&amp;diff=626637</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Talk:Main_Page&amp;diff=626637"/>
		<updated>2010-12-13T17:44:45Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Announced!!!!! */&lt;/p&gt;
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&lt;div&gt;{{protection|semi}}&lt;br /&gt;
{| style=&amp;quot;margin:0 5%; padding:.5em; background:#FFFFEE; border: 1px solid #CCCCAA; background-color: #FFFFEA; text-align:left&amp;quot;&lt;br /&gt;
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[[Image:Stop hand.png]] &lt;br /&gt;
|&lt;br /&gt;
This page is for discussion of the main page itself. '''General community comments/discussion and/or general questions/suggestions for site content should be added to the [[UESPWiki:Community Portal|Community Portal]].''' Also, as this page is Semi-Protected due to frequent Vandalism, all comments on the Main Page should be directed to the Community Portal anyways.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Archive Table&lt;br /&gt;
|Archive 1||June 2006 – April 2008&lt;br /&gt;
|Archive 2||September 2007 – August 2009&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Did You Know ==&lt;br /&gt;
=== Suggestions for new segments ===&lt;br /&gt;
Can anyone add a new segment to the Did you know section?--[[User:Arch-Mage Matt|Arch-Mage Matt]] 22:01, 19 February 2010 (UTC)&lt;br /&gt;
:No, it's protected since it's displayed on the main page, but feel free to suggest DYKs here.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 01:00, 21 February 2010 (UTC)&lt;br /&gt;
::Okay, new suggestion:&lt;br /&gt;
*that the '''[[Oblivion:Black Horse Courier|Black Horse Courier]]''' is [[Lore:Cyrodiil|Cyrodiil]]'s only newspaper, funded by the [[Oblivion:Elder Council|Elder Council]], providing the latest news to the masses.&lt;br /&gt;
::Or something along those lines.  [[User:Justeazy|Justeazy]] 04:00, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I propose: &amp;lt;br&amp;gt;&lt;br /&gt;
*that '''[[Shivering:Sheogorath|Sheogorath, prince of madness]]''' is slightly schizophrenic?&lt;br /&gt;
--[[User:TheEnigmaticMan|TheEnigmaticMan]] 19:52, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*that Arena is the only game in the Elder Scrolls series that features the entire Tamriel? &lt;br /&gt;
--[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 10:55, 15 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Discussing segments ===&lt;br /&gt;
* that '''''[[Lore:Corpse Preparation|necromancy]]''''' is only illegal in the province of [[Morrowind:Morrowind|Morrowind]]?&lt;br /&gt;
::Correct me if I'm wrong, but the necromancy wasn't banned by Mages Guild during action of TES4:Oblivion? - [[User:ZuTheSkunk|ZuTheSkunk]] 10:30, 25 July 2010 (UTC)&lt;br /&gt;
:::Yes, but it was not banned by the Tamaril Government. The Mages Guild has no power to pass law, only regulate its own members. [[User:Jadrax|Jadrax]] 10:39, 25 July 2010 (UTC)&lt;br /&gt;
::::That's not a good item to add, precisely because of confusion like this. Anybody can edit the list, BTW: it's not protected. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:15, 25 July 2010 (UTC)&lt;br /&gt;
{{od}}I don't think Zu was suggesting adding it, because it's already on the list.  And yes, I was mistaken, it's not protected; anyone can edit it.  The page is [[:Main Page/Did You Know|here]].  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:18, 25 July 2010 (UTC)&lt;br /&gt;
:I just wanted to discuss this little thing that was uncertain for me, and this part looked good enough for me. Perhaps we'll divide adding suggestions and discussing segments already added, as I did now? - [[User:ZuTheSkunk|ZuTheSkunk]] 14:53, 26 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Game (This is not a forum post) ==&lt;br /&gt;
&lt;br /&gt;
So... For a &amp;quot;youngster&amp;quot; who doesn't get the 'retro style' could someone explain this a little furthur? I don't really get the description.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:02, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Gotcha :p [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 23:11, 31 March 2010 (UTC)&lt;br /&gt;
:: Oh, ha. You made a fool out of me. Wow, I am really stupid. I cannot beleive I fell for that, even for a second. I'm tired. Goodnight. How did I ''fall'' for that?--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:22, 31 March 2010 (UTC)&lt;br /&gt;
:: I am ''hitting'' myself for this. Sure I'll never forget this. You hurt me. =p --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:28, 31 March 2010 (UTC)&lt;br /&gt;
::: It's like no matter where I go, there is always someone getting their feelers hurt over some very stupid thing...*shakes head* This is for Elder Scrolls, not drama![[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 06:29, 13 September 2010 (UTC)&lt;br /&gt;
:::: I think you misunderstood. It was an April Fool's joke and AMM didn't get it at first. His response, once he realized, was meant to be humorous as well. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 06:48, 13 September 2010 (UTC)&lt;br /&gt;
:::: That 'tis true. It was ''meant'' to be humorous. :) You can find out by spending five minutes with me that if I'm not expecting a joke, I won't see anything as one. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
{{dm|Allgreto|Articles|User talk}}  ''--'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 03:10, 23 June 2010 (UTC)''&lt;br /&gt;
&lt;br /&gt;
== TES5 news? ==&lt;br /&gt;
&lt;br /&gt;
So, there are any news about TES5 after the E3? - [[User:ZuTheSkunk|ZuTheSkunk]] 19:25, 30 July 2010 (UTC)&lt;br /&gt;
:Nope.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 19:34, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I've heard that it's name will be &amp;quot;Empire&amp;quot;. --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 15:48, 21 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I think that's a joke. The only sources I can find for that are fake YouTube videos. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:07, 21 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Really? --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 16:28, 22 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: If you can find a link, please post it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:38, 22 September 2010 (UTC)&lt;br /&gt;
:::::: It's just a video of (Probably) some other game trailer, and at the bottom of the description it says &amp;quot;Just kiddin', it's a fake trailer&amp;quot;.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 19:25, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At the Greek Oblivion Guild, (a website) I found information (very possibly fake) that says that the name will be Shadowrealm. --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 09:38, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Morrowind ==&lt;br /&gt;
&lt;br /&gt;
Today (15th September) Morrowind was the featured article on Wikipedia. Maybe worth a mention?&amp;lt;br&amp;gt;&lt;br /&gt;
http://en.wikipedia.org/wiki/The_Elder_Scrolls_III:_Morrowind  --&amp;lt;font color=orange&amp;gt;[[User:Call999itsashark|call999itsashark]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;  &amp;lt;font color=red&amp;gt;[[User_Talk:Call999itsashark|talk]]&amp;lt;/font&amp;gt; • &amp;lt;font color=green&amp;gt;[[Special:Emailuser/Call999itsashark|mail]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:36, 15 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It's vaguely interesting, but I don't think the fact that another wiki has highlighted a page is newsworthy. Our own coverage of Morrowind is rather more extensive after all! [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:02, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, that is true, although it's not 'another wiki', it is '''the''' wiki, really :D --&amp;lt;font color=orange&amp;gt;[[User:Call999itsashark|call999itsashark]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;  &amp;lt;font color=red&amp;gt;[[User_Talk:Call999itsashark|talk]]&amp;lt;/font&amp;gt; • &amp;lt;font color=green&amp;gt;[[Special:Emailuser/Call999itsashark|mail]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:17, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TES V oblivion sequel ==&lt;br /&gt;
&lt;br /&gt;
How credible is this rumour? &lt;br /&gt;
&lt;br /&gt;
I dont think it has enough validity to be put on the main page.&lt;br /&gt;
&lt;br /&gt;
I read the link and the idea that TES V will just follow oblivion and feature Mehrunes Dagon is to me laughable. I dont believe it at all.&lt;br /&gt;
&lt;br /&gt;
1) The oblivion storyline is closed, Mehrunes is not coming back, otherwise what is the point of Martin's sacrifice?&lt;br /&gt;
&lt;br /&gt;
2) Also, because the infernal city books  have been declared canon we already know a bit about what happened after oblivion. It doesnt fit with this rumour.&lt;br /&gt;
&lt;br /&gt;
3) Because of the infernal city books I find it highly unlikely that TES V will take place before them.  It is far more likely that they are a bridge between TES IV and V.&lt;br /&gt;
&lt;br /&gt;
--[[User:Merari|Merari]] 17:52, 2 December 2010 (UTC)&lt;br /&gt;
: The rumour doesn't say anything about Dagon being the antagonist, or even being involved. Only that the events of the game will imediately follow on from Oblivion. [[User:Jayden Matthews|Jayden Matthews]] 17:57, 2 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: We're just reporting a rumor from a reputable source. It doesn't mention Mehrunes Dagon - it mentions &amp;quot;Dragon Lord&amp;quot; and the Blades, which could be seen as suggesting an Akaviri connection. Further, nothing in the rumor says that it the game couldn't fit in between the events of Oblivion and the events of TIC - there's roughly 40 years to work with and not too much stuff to fit into the gap. The player take a role in Titus Mede's ascent to the throne or in the split of the Mages Guild into the Synod and College of Whispers. You might be an early operative in the Penitus Oculatus. Gather supplies to help expand Ione. In short, it would be easy to fit a game into what we know and leave plenty of space for other things. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 18:11, 2 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I see:) Thanks for the explanation, I think I misread 'dragon' as 'dagon'.&lt;br /&gt;
I still think it would be more likely for TES V to take place after the infernal city, but you never know. The Akaviri have been prominent in lore for a long time now, and it would be interesting to see more of them.&lt;br /&gt;
--[[User:Merari|Merari]] 01:31, 3 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Announced!!!!! ==&lt;br /&gt;
&lt;br /&gt;
TES V SKYRIM!!!! It was announced! --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:23, 12 December 2010 (UTC)&lt;br /&gt;
:Spike's TV Video Game Awards -- it was announced. I'm still shaking. It mentioned &amp;quot;Dragon Ball&amp;quot; and it was a ver short trailor coming Nov. 11th 2011. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:25, 12 December 2010 (UTC)&lt;br /&gt;
: (e/c)At the moment it's just Twitter feeds from 3rd parties. Let's wait until an official Beth announcement. From what I've seen so far, they're talking about a release in Nov 2011, which doesn't make sense. Why announce a date a whole year in advance? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:27, 12 December 2010 (UTC)&lt;br /&gt;
:: No, Todd Howard announced it on Spike's TV Video Game Awards. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:28, 12 December 2010 (UTC)&lt;br /&gt;
::: As they say these days: pics, or it didn't happen. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:33, 12 December 2010 (UTC)&lt;br /&gt;
:::: http://www.gametrailers.com/video/vga-10-tba-game-2/708369 --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:35, 12 December 2010 (UTC)&lt;br /&gt;
:::: {{ec}}http://www.gameinformer.com/b/news/archive/2010/12/11/3fsseelder-scrolls-v-f51kkinally-announedfrced-for-201112dvx.aspx --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 01:36, 12 December 2010 (UTC)&lt;br /&gt;
:::: http://kotaku.com/5712282/the-elder-scrolls-v-skyrim-unveiled-dated-for-2011 --[[User:Twentyfists|Twentyfists]] 01:51, 12 December 2010 (UTC)&lt;br /&gt;
:::::and they said &amp;quot;when we do announce it will be the shortest for us&amp;quot; lol wat lazy faggots takes 5 years to make one game [[User:P90 user|P90 user]] 17:44, 13 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== He is &amp;lt;name&amp;gt;, Dragon Born! ==&lt;br /&gt;
&lt;br /&gt;
The official spelling of the name announced as &amp;quot;Dragon Born&amp;quot; appears to be Dovahkiin, as found by watching the video with subtitles in other languages. Not &amp;quot;Novak'leen&amp;quot; as it is currently spelled in the front page announcement. [[User:Arthmoor|Arthmoor]] 07:14, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In all other languages the Dovahkiin is translated as Dragonblood not Dragonborn. --[[User:Killfetzer|Killfetzer]] 09:41, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I've changed it to Dovahkiin for now. It's interesting - everybody on IRC last night heard it as &amp;quot;Novak'leen&amp;quot; or some variant of that. It never occurred to me that it started with a &amp;quot;D&amp;quot;. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:15, 12 December 2010 (UTC)&lt;br /&gt;
::: Just thought I'd point this out to you guys so you know it's the official name. http://twitter.com/Bethblog/status/14011384836657153 [[User:Pink Bob88|Pink Bob88]] 00:26, 13 December 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=608235</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=608235"/>
		<updated>2010-10-09T08:25:08Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Excuse Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
&lt;br /&gt;
I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
&lt;br /&gt;
:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No ogres at weatherleah ==&lt;br /&gt;
&lt;br /&gt;
{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;br /&gt;
&lt;br /&gt;
== Redrawing screens ==&lt;br /&gt;
&lt;br /&gt;
Help!&lt;br /&gt;
&lt;br /&gt;
Just got a new old PC and, though I find it hard to believe with such an old game, I think the video card's having trouble coping with the NW demands. having just started, I can't get rid of my character sheet. Is there any way of using the console to refres the screen?&lt;br /&gt;
&lt;br /&gt;
Thanks [[Special:Contributions/121.79.208.3|121.79.208.3]] 22:58, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lost Unicorn ==&lt;br /&gt;
&lt;br /&gt;
I played with the unicorn early in the game and now it is lost.  I need it now for the horn.  Is there anyway to fis this?  I really need to find the unicorn.&lt;br /&gt;
&lt;br /&gt;
Also I am unable to complete the fighter's guild because I have to kill 4 bandits and it won't let me in the cave.  I can go in the back door and kill the 2 there, but even the back door inside the cave will not let me enter area in the front.  I have deleted my game oblivion from console and reinstalled it, but still not able to.  I am getting ready for the big Bruma battle and will not be able to recruite a fighter because of this.  &lt;br /&gt;
&lt;br /&gt;
I hope this is the right place to ask, if not forgive me.  &lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
[[Special:Contributions/99.185.143.209|99.185.143.209]] 23:38, 3 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about telekinesis in Oblivion ==&lt;br /&gt;
&lt;br /&gt;
Hello there!&lt;br /&gt;
&lt;br /&gt;
I just created my account with UESP.net, so this is the first question I've posted.  &lt;br /&gt;
&lt;br /&gt;
It seems that I am unable to use telekinesis in Oblivion (for 360).  My mysticism skill leaves a lot to be desired, so I am attempting to use the effect via scrolls.  I have two kinds of telekinesis scrolls, one more powerful than the other.  As far as I can tell, I'm not doing anything wrong: I select the scroll (Movement Mastery), then back away 15 ft. or so, point at one of my own swords I've dropped on the ground so that its name and stats appear in the lower right corner of the screen in red-orange text, then cast the spell.  My guy does the 'arm thing' like usual and I get the purple light and sound effect, but when I touch the joysticks or the triggers, the object doesn't move.  I thought it might be due to 'resist magic' or 'absorb magic' or some similar active effect on my character, so I stripped my guy down to his skivvies (although I probably only needed to unequip the Gray Aegis shield, as it was the only 'anti-magic' active effect I had at the time).  The spell still doesn't do anything. I realize that telekinesis has no practical use for combat (unless we're talking about mods or something), and I definitely don't need it to aid me in thievery, but it looks like a really cool effect regardless.  Am I missing something here?  Is there some bug that I don't know about?  &lt;br /&gt;
&lt;br /&gt;
(Don't know if this matters, but I am a level 40 Nord, custom class.) &lt;br /&gt;
&lt;br /&gt;
--[[User:Warlord714|Warlord714]] 00:51, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes. It seems to be a bug, although it's not mentioned on UESP. It affects me on PC and I'm a Level 37 Breton. Telekinesis will very often misfire for no apparent reason. When it does, the target is your weapon or a random piece of your armour, which does nothing but briefly glow pink. This is most easily seen when you're in third-person mode. I think the game is somehow confusing Telekinesis with Disintegrate Armor/Weapon. The &amp;quot;bug&amp;quot; makes Telekinesis scrolls essentially useless since they can only be cast once and are highly likely to simply fail. The best solution is to use a Telekinesis spell instead as it can be cast over and over until it finally &amp;quot;catches&amp;quot;. --[[User:H8ball|h8ball]] 21:45, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ADD ONS  MODS  PLUGINS DLC WAT EVER YOU CALL EM ==&lt;br /&gt;
&lt;br /&gt;
hello i just wanna ask um just so you know im not a newb been playin for 4 years and im a 12 year old so... any way i got questions about the add ons plugins mods dlc what ever the hell they call em &lt;br /&gt;
&lt;br /&gt;
1. about mehrunes razor i hear theres a weapon called a heavy rake a hoe and stuff is that true i dont have it ii got hughs net so i cant connect.&lt;br /&gt;
&lt;br /&gt;
2. do you need to use the enchanted bezoars i kinda wanna know&lt;br /&gt;
&lt;br /&gt;
3. is the beating heart really beat? is it a quest item my strength is over 100 so i could pry the doors open and dupe it &lt;br /&gt;
 &lt;br /&gt;
4. does mehrunes dagon talk to you?&lt;br /&gt;
&lt;br /&gt;
5.this ones about deep scorn hallow does choke berry have the same effect of a poisoned apple aka (deadly poison bypasses poison resistances) &lt;br /&gt;
&lt;br /&gt;
6. hey um about the thieves den i didnt see any good pictures does it look creepy?&lt;br /&gt;
&lt;br /&gt;
7. frostcrag spire i saw a picture of the alchemy lab and this thing i saw on the table a wierd thing on fire  um what is that thin&lt;br /&gt;
&lt;br /&gt;
8. does battlehorn castle have any good loot (gold) in it?&lt;br /&gt;
&lt;br /&gt;
9. cheezburgers&lt;br /&gt;
- rOGER {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
&lt;br /&gt;
== spell tome questionnnnnnnn ==&lt;br /&gt;
&lt;br /&gt;
Spell tomes just wanna know how many are there {{unsigned|66.82.9.61|9 August 2010}}&lt;br /&gt;
&lt;br /&gt;
: 287. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 14:08, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is There a Way to Reset My Character? ==&lt;br /&gt;
&lt;br /&gt;
My character is a Khajiit, the class is a Knight.  I chose Knight because it was the class that was suggested at the beginning of the game, and I really had no idea what I was doing at the time.  Now that I've played the game for a good 30 hours, I realize that I would rather have made a custom class that would be more fitting for a member of the Thieves Guild and the Dark Brotherhood.&lt;br /&gt;
&lt;br /&gt;
I used the &amp;quot;cheat code&amp;quot; for making the Class Menu appear and created my custom class.  However, upon applying it to my character I found that my skills and attributes had taken a turn for the worse, and in general I mucked about for an hour or so in an attempt to get the best combination possible, ultimately wiping out an hour's worth of play and ending up where I started.  It was really frustrating.&lt;br /&gt;
&lt;br /&gt;
Now I'm wondering if there's a way I can reset my character to level one with a new class, while keeping my saved games intact.  As in, is there a way for me to basically create a new character without totally restarting the game? (I highly doubt there is, but I thought I might as well ask.)&lt;br /&gt;
[[Special:Contributions/4.242.150.203|4.242.150.203]] 16:48, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about adding sections to Talk pages ==&lt;br /&gt;
&lt;br /&gt;
I have discovered many glitches on different accounts on Oblivion and I wish to put them on the glitches &amp;quot;talk&amp;quot; pages. I place some information about the glitches on the page, but it just then gets removed. I received a message saying that I was putting things on the page that were already in articles, but that is not true. I don't know what I'm doing wrong, i'm new to uespwiki, so can someone help me and reply to this!&lt;br /&gt;
&lt;br /&gt;
== Unenchanted Staffs ==&lt;br /&gt;
Are there any unenchanted staffs in oblivion besides the one used for the Mages guild mage staff quest?  I have Oblivion on the Xbox 360 so using the construction set and consle is out of picture.  Also I have already done the Mage staff quest so i can't use any of the copying glitches. [[Special:Contributions/72.205.52.65|72.205.52.65]] 19:06, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Nope. All the staves in Oblivion are already enchanted apart from the one you mentioned. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:36, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Excuse Me ==&lt;br /&gt;
&lt;br /&gt;
Hi, I'm new to this site, and I've gotta say, it's impressive-- I normally go to a Wiki that is exclusively for TES4, and it does a fine job, but this just... blows that wiki out of the water!&lt;br /&gt;
&lt;br /&gt;
Anyways, I dunno if this'll get read soon or not, but I need to ask: How ''exactly'' is someone supposed to roleplay within Oblivion's universe? I understand the desire to immerse yourself into the universe, but... how can somebody do it when there aren't any other PCs to RP with?! Don't you guys think that's a bit... I dunno, bland to be RPing in the game while all you have to work with are scripted NPCs? &lt;br /&gt;
&lt;br /&gt;
Or maybe it's different for you guys since you all can mod your games on the PC to give yourselves new experiences, while I'm using the Xbox 360 GOTY Edition of Oblivion, and I don't have access to Xbox Live (LOOONG story) so I can't get any of the plug-ins. Anyways, if you can explain this sort of thing to me, I'd appreciate it, because I've tried a few of the things you suggested (like being a Pirate), and well... it's simply not fun RPing when you're the only PC in the game, y'know?&lt;br /&gt;
&lt;br /&gt;
Thanks, &lt;br /&gt;
&lt;br /&gt;
Billy&lt;br /&gt;
&lt;br /&gt;
P.S. I actually found this site when I was looking for Oblivion RPs on the Internet-- I just assumed that the RP you guys meant at first (before I read about the stuff) was on an ''online forum''-- that's the kind of RP I'm used to-- hell, I've even done an Oblivion RP on one of the forums I normally visit. It died pretty quickly though, which is a shame. {{unsigned|Borran Tenirius|00:36, 14 September 2010}} &lt;br /&gt;
&lt;br /&gt;
:Guess you were referring to the OblivioWiki. Glad to see that you found UESP. Sorry about the mess at the OblivioWiki, but I gradually developed a dislike for Wikia and its new format. You may roleplay in the game in whichever matter you deserve. It's an open-ended game (but Morrowind provides more freedom), so you can pretty much do whatever you wish. I suggest that you play some MMO's, since single-player games don't seem to satisfy you. I don't really roleplay in games, and ''The Elder Scrolls'' has more to do with exploring unique terrains and cultures than providing a means to roleplay. --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 16:46, 14 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::People roleplay in single-player games for different reasons. For me, I don't get into it as much as is described on the [[Oblivion:Roleplaying|Roleplaying]] pages usually — it's mostly about trying out different styles of character and challenging myself to break common playing patterns and see how ''else'' the game can be played. For example, I almost always rely on [[Oblivion:Night-Eye|Night-Eye]] to see in the dark, which leads to a vast under-appreciation of the dungeons and wilderness (at least at night), since everything is cast in blue. To force myself out of that, I decided that my current character would be afraid of the dark and disparaging of stealth, so he uses light spells and permanent light effects any time he's forced into a dungeon, and tries to avoid travelling at night at all. I don't always like the things I try, but they do give me an appreciation for what other people enjoy about the game that I normally wouldn't experience. It also helps to break me out of the &amp;quot;same quest, different day&amp;quot; mould, since I'm forced to re-evaluate how to do some of them based on the role or character type I'm playing. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 19:50, 14 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Ah, I see what you guys mean. So, the whole backstory thing is nothing more than what you decide to put in your head? Cool, never really thought of it in such a way. And I've ''tried'' to play MMOs-- the first was this game called Sherwood, it was free-to-play. I didn't get too into it. Second, I tried World of Warcraft... I played for five minutes, and never went back. Finally there was Lord of the Rings Online...&lt;br /&gt;
&lt;br /&gt;
:::...well, I can't actually download an MMO that actually ''costs'' to play (I live with my grandparents and money is tight, so I can't afford to download a game that my grandparents don't know about-- and they already think I spend too much time on the computer as it is, though that's been cut down by default due to school). Anyway, I tried to download a trial version of LOTRO, right? That took ''six hours''-- SIX! And then, I dunno whether I needed the actual retail disc to play it or anything, so when it said &amp;quot;Thank you for buying Lord of the Rings Online's game disc&amp;quot; or whatever, I freaked out and deleted all the data for it, making sure to clean out the recycle bin afterwards.&lt;br /&gt;
&lt;br /&gt;
:::So, although I'd probably ''like'' to play an MMO, I can't really... or at least not those that are any good. So, I suppose I'm out of luck. On the other hand, perhaps there's a way I can get TES4 on the PC for free? If you guys could help me with that, I'd sure be grateful-- I hate that I'm missing out on all the plug-ins and mods, and like I say, money is tight for my family, so it's not like I can do some online shopping... or maybe I can, but I'd have to ask my grandparents first, and they'd REALLY discourage me buying a game online. *sigh* {{Unsigned|Borran Tenirius|20:40, 14 September 2010}}&lt;br /&gt;
&lt;br /&gt;
::::Yes, the whole backstory is entirely about how you decide to play your character, although as you mentioned in your original post, if you're on the PC, you can actually mod the game to add more to it than that. As for getting a free copy, there's no legal way for you to get a free copy of TES4 other than getting someone to give it to you. The legality of someone giving you a copy that they're done with is dubious, but that might be your best bet, unless you have friends who enjoy buying you new games for no reason. :) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:55, 14 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::LULZ I wish... *sigh* Maybe someday soon I'll be able to, but I dunno. Oh, I'm surprised the fabled Elder Scrolls MMO has virtually... like, no info. TES seems to me to be ''just like'' an MMO, 'cept with just one person playing. The universe seems totally geared towards an MMO style, y'know? {{unsigned|Borran Tenirius|21:36, 14 September 2010}}&lt;br /&gt;
&lt;br /&gt;
{{od}}That is because the Elder Scrolls MMO is currently only a rumor. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 21:45, 14 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Really? I swore I read something about it the other night...&lt;br /&gt;
:::Honestly, if there's a MMO minus the hax ill probably play it.&lt;br /&gt;
&lt;br /&gt;
== Maglir ==&lt;br /&gt;
&lt;br /&gt;
Hi!  I'm playng Oblivion w/ the GOTY edition on XBOX 360, and currently have Maglir in tow for the Den of Thieves quest.  I decided to take advantage of his essential character status to have an &amp;quot;immortal&amp;quot; assistant in clearing some dungeons, which works great.  Only problem is that his equipment degrades and no longer functions--is there any way to get his stuff to &amp;quot;reboot&amp;quot; so his cuirass, etc., are back to full armor class strength?  Just leaving him at the fighter's guild for a while doesn't seem to accomplish this.  I'm not able to pickpocket his items to repair them because they can't be put back on his person...  Any suggestions?  Thanks!  M {{unsigned|65.114.142.53|17:03, 4 October 2010}} &lt;br /&gt;
&lt;br /&gt;
: Reverse pickpocket some Bound Armor onto him. See [[OB:Glitches]] for more on how to get said armor.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 17:17, 4 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thanks!  I'll see if I can manage that...  Cheers, M {{unsigned|65.114.142.53|21:57, 5 October 2010}} &lt;br /&gt;
&lt;br /&gt;
::: You're welcome!--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20;writing-mode:tb-rl&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:19, 5 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=584453</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=584453"/>
		<updated>2010-07-03T06:25:45Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Elder Scrolls 5? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
&lt;br /&gt;
I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
Yes I did.I only had one bloodgrass and I duplicated it using scrolls.&lt;br /&gt;
&lt;br /&gt;
:That is probably the problem, try collecting each piece of bloodgrass independently. Alchemist shops and the Planes of Oblivion are a good place to look [[User:Corvus|Corvus]] 12:19, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.(I have for PS3 not PC) &lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
::Given that you're on a PS3, the only things you can try are waiting, leaving the isles, or fast-travelling, and see if any of those work. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;‒ [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;↝&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:36, 2 July 2010 (UTC)&lt;br /&gt;
:::Sorry, didn't see the PS3 bit. Do what Robin says, and hope it works if you have no saves! [[User:Corvus|Corvus]] 19:06, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;br /&gt;
:I really hope Bethesda aren't stupid enough to kill the series like that [[User:Corvus|Corvus]] 12:20, 2 July 2010 (UTC)&lt;br /&gt;
::Actually if they made it like oblivion 1 they'd be stupid. Why? Money wise. I wont blame them too much for greed, but ofc I hope its not mmo [[User:P90 user|P90 user]] 06:25, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No ogres at weatherleah ==&lt;br /&gt;
&lt;br /&gt;
{{Dm|ns=Oblivion talk|page=Legacy Lost|header=No ogres at weatherleah}}&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=584122</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=584122"/>
		<updated>2010-07-01T14:23:45Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Elder Scrolls 5? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006|2006|&lt;br /&gt;
|2007|2007|&lt;br /&gt;
|2008|2008|&lt;br /&gt;
|2009|2009|&lt;br /&gt;
|2010|2010|Jan–Apr (incomplete)&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
::::For anyone else reading this with a similar problem, [[oblivion:telekinesis|telekinesis]] helps greatly [[User:Corvus|Corvus]] 23:26, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jakben doesnt get &amp;quot;Frightened&amp;quot; when I talk to him ==&lt;br /&gt;
&lt;br /&gt;
I need help on the Boots of Springheel Jak quest. Whenever I try talking to Jakben, it only says rumors, nothing about the quest. Can somebody tell me if I did something wrong or if I have to do something else? PLease answer soon&lt;br /&gt;
:You could just murder him and take the boots. It won't affect the quest, but I'm unsure about bounties. Be stealthy just in case, and don't forget fire enchantments or spells! Good luck,  [[User:Corvus|Corvus]] 23:24, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Witch won't accept the bloodgrass. ==&lt;br /&gt;
&lt;br /&gt;
I'm on the vampire cure quest and I've gave her everything she needs but the bloodgrass.When I talk to her she tells me where it is and won't take it.I've searched on this site and it gave some options on how to fix it for Pc, but I have it for Ps3.Does anybody know how to fix this?&lt;br /&gt;
:Hmmm, did you obtain any of it through glitches, such as the arrow glitch? [[User:Corvus|Corvus]] 23:23, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can't find Sheogorath (Shivering Isles Ps3) ==&lt;br /&gt;
&lt;br /&gt;
I'm on the &amp;quot;Retaking the Fringe&amp;quot; quest in the shivering isles.My journal says I should go speak with sheogorath,so I follow the green marker on the compass but when I get there he's not there, just his assistant Haskill.Does anybody know how to fix this because I don't have an earlier save.&lt;br /&gt;
:If you are on PC, type: PRID 13641, then enable. If he's still not there: moveto player. If he's finally back but invisible: saa 1 [[User:Corvus|Corvus]] 23:22, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls 5? ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know if they're making an Elder scrolls 5?If so when does it come out? Thanks&lt;br /&gt;
:It is being made, but no announcement about the release date has yet been made [[User:Corvus|Corvus]] 23:20, 30 June 2010 (UTC)&lt;br /&gt;
::Where'd you hear that? --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:37, 30 June 2010 (UTC)&lt;br /&gt;
:::I believe it has been alluded to several times, for example: &amp;quot;In a more recent interview for Gamasutra dated June 25th, Hines let slip that &amp;quot;On the flip side, Todd [Howard] and his team have their hands full with The Elder Scrolls and Fallout.&amp;quot; This can be found [[General:The Future of TES Games|here]] [[User:Corvus|Corvus]] 23:41, 30 June 2010 (UTC)&lt;br /&gt;
Dont't put too much hope on it its probably a mmo. if u like mmo then fine but im sick of all the bullsh1t in mmos.[[User:P90 user|P90 user]] 14:23, 1 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=580297</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=580297"/>
		<updated>2010-06-17T23:59:55Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__ {{Archive Table|class=compress|style=border-collapse:collapse;|cellstyle=border:0 none;&lt;br /&gt;
|2006 10|October 2006|&lt;br /&gt;
|2006 11|November 2006|&lt;br /&gt;
|2006 12|December 2006|&lt;br /&gt;
|2007 01|January 2007|&lt;br /&gt;
|2007 02|February 2007|&lt;br /&gt;
|2007 03|March 2007|&lt;br /&gt;
|2007 04|April 2007|&lt;br /&gt;
|2007 05|May 2007|&lt;br /&gt;
|2007 06|June 2007|&lt;br /&gt;
|2007 07|July 2007|&lt;br /&gt;
|2007 08|August 2007|&lt;br /&gt;
|2007 09|September 2007|&lt;br /&gt;
|2007 10|October 2007|&lt;br /&gt;
|2007 11|November 2007|&lt;br /&gt;
|2007 12|December 2007|&lt;br /&gt;
|2008 01|January 2008|&lt;br /&gt;
|2008 02|February 2008|&lt;br /&gt;
|2008 03|March 2008|&lt;br /&gt;
|2008 04|April 2008|&lt;br /&gt;
|2008 06|June 2008|&lt;br /&gt;
|2008 07|July 2008|&lt;br /&gt;
|2008 08|August 2008|&lt;br /&gt;
|2008 09|September 2008|&lt;br /&gt;
|2008 10|October 2008|&lt;br /&gt;
|2008 11|November 2008|&lt;br /&gt;
|2008 12|December 2008|&lt;br /&gt;
|2009 02|February 2009|&lt;br /&gt;
|2009 03|March 2009|&lt;br /&gt;
|2009 04|April 2009|&lt;br /&gt;
|2009 05|May 2009|&lt;br /&gt;
|2009 06|June 2009|&lt;br /&gt;
|2009 07|July 2009|&lt;br /&gt;
|2009 09|September 2009|&lt;br /&gt;
|2009 10|October 2009|&lt;br /&gt;
|2009 11|November 2009|&lt;br /&gt;
|2009 12|December 2009|&lt;br /&gt;
|2010 01|January 2010|&lt;br /&gt;
|2010 03|March 2010|&lt;br /&gt;
|2010 04|April 2010|&lt;br /&gt;
}}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to ask questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;'''How to answer questions...'''&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;br /&gt;
:Nothing now, but I assure you it will be posted on the Main Page the hour it (could) happen.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 14:47, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== experience ==&lt;br /&gt;
&lt;br /&gt;
i can figure it out how to ask question,so i try this.did you get xp when u use mage staff,for example i use staff with paralyze and when i shoot opponent with staff did i get xp for illusion school?[[User:Psyway|Psyway]] 19:31, 17 June 2010 (UTC)&lt;br /&gt;
:no [[User:P90 user|P90 user]] 23:59, 17 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=580153</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=580153"/>
		<updated>2010-06-17T11:32:29Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* anything from E3? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__&lt;br /&gt;
{|class=toc style=float:right&lt;br /&gt;
!Archives&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 10|October 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 11|November 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 12|December 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 01|January 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 02|February 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 03|March 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 04|April 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 05|May 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 06|June 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 07|July 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 08|August 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 09|September 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 10|October 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 11|November 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 12|December 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 01|January 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 02|February 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 03|March 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 04|April 2008]]&lt;br /&gt;
*May 2008&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 06|June 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 07|July 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 08|August 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 09|September 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 10|October 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 11|November 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 12|December 2008]]&lt;br /&gt;
*January 2009&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 02|February 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 03|March 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 04|April 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 05|May 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 06|June 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 07|July 2009]]&lt;br /&gt;
*August 2009&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 09|September 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 10|October 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 11|November 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 12|December 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2010 01|January 2010]]&lt;br /&gt;
|}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
===How to ask questions...===&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
* '''Include a header'''. Two-tier headers (==Example Header==) serve as the subject of your inquiry, and allow discussions to be organized by inquiry.&lt;br /&gt;
* '''Be courteous and patient.''' People who respond to questions here are human volunteers, and those who know how to fix your problem will probably not be reading your comments immediately after your post. If no one responds to your question after a couple days, consider rephrasing it. Also, if someone has answered your question, it would be nice to thank them for their support.&lt;br /&gt;
* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
* '''Check back for updates.''' A complete answer to your question may be built up over time. You should regularly check for updates by bookmarking this page or by adding this page to your watchlist.&lt;br /&gt;
* '''New questions go at the end.''' On pages like this, new information always goes at the end so that we can keep things in the right order and keep track of what needs to be archived and when.&lt;br /&gt;
&lt;br /&gt;
===How to answer questions...===&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
=Questions and Discussion=&lt;br /&gt;
&lt;br /&gt;
== Sigil Stones in Frostcrag Spire ==&lt;br /&gt;
Something very odd has occured in the vault section of my Frostcrag Spire. As some of you may know, if you look through the ice floor you may be able to see a small chamber encased in ice. Lately, I've heard the humming of sigil stones in my vault with no apparent source. One day I became a little more curious and tried to follow the sound. I found that the sound was coming from the area encased in ice, beneath the vault. When I look through the ice, I can see literally dozens of sigil stones in their &amp;quot;floating&amp;quot; state. I play Oblivion on the Xbox360, so I can't use the tcl command to investigate more closely. No glitches are cause by this, and the game does not slow down at all, but I was just wondering if anybody knew how the stones are getting there? If it helps at all, I have used the Frostcrag Spire exploit to obtain Sigil Stones on this file. Is there a connection there? Thanks much. [[Special:Contributions/205.209.76.83|205.209.76.83]] 01:29, 16 June 2010 (UTC)Prince Water&lt;br /&gt;
&lt;br /&gt;
== Non-Existent Items ==&lt;br /&gt;
There is good page http://www.uesp.net/wiki/Morrowind:Non-Existent_People&lt;br /&gt;
I look same for good items (in Morr, Trib and Bloodmoon) and going to place them ingame via TES CS. For example, Wings of the Queen of Bats or Secret Master Thieves/Alchemy tools .. What else can be interesting for me? Thanks! (may be we need create new page for this?) [[Special:Contributions/89.169.189.143|89.169.189.143]] 01:54, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Afterlife ==&lt;br /&gt;
&lt;br /&gt;
Well, I hope I'm putting this question in the right place, because it seems no one else's is like this one...but whatever...&lt;br /&gt;
Ok, so I have been an Elder Scrolls fan for quite some time now, and I've really read into the lore and I love it,&lt;br /&gt;
But there is on thing I can seem to find; I want information on the &amp;quot;lore side&amp;quot; on the Elder Scrolls afterlife. &lt;br /&gt;
What do the people believe happens when you die?  [[User:Dp24014|Dp24014]] 23:32, 31 January 2010 (UTC)&lt;br /&gt;
:There is only a tiny chunk of text that describes the common belief about what happens when you die in [[Lore:Aetherius]], aside from that I don't think we have any other reference about the topic. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 00:35, 1 February 2010 (UTC)&lt;br /&gt;
Well, thanks for the help anyways. :D [[User:Dp24014|Dp24014]] 03:56, 1 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Norbert Lelles missing in action ==&lt;br /&gt;
: ''(moved to [[Oblivion talk:Norbert Lelles#Norbert Lelles missing in action]])''&lt;br /&gt;
&lt;br /&gt;
== Mistress Dratha ==&lt;br /&gt;
&lt;br /&gt;
I just randomly noticed this in the game, I've been playing for a few years, but, I couldn't find a way to post a small improvement and if this isn't right I apologize. I'm on the Morrowind xbox goty version but it threw me so here it goes. Mistress Dratha [labeled &amp;quot;Dratha&amp;quot;] does not recognize herself as Mistress Dratha, when that subject is selected during speech she responds &amp;quot;She is my Patron, and I am her Mouth on the council. If you have personal buisness with her, you may find her in Tel Mora&amp;quot;..but again it is her. [[User:Nivalhollow|-It is your corrupt I claim-]] 08:43, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== (==Strange Colored Ex-Vampire Nord==) ==&lt;br /&gt;
&lt;br /&gt;
I hope I'm doing this right... I've had a small issue concerning my character on ES3:Oblivion for the Xbox 360. I started the game around 12/9/09 and everything was fine. I caught Porphyric Hemophilia (Vampirism) about two weeks in the game. I had it for about one month game time and aquired 100% vampirism a few times, feeding as needed. I did the very long Vampire's Cure quest to cure it and was rid of the disease. I noticed that, after I finished the quest and from then on, my character's body was very dark colored. His neck was blue and his body was blackish purple. I didn't know if that was the system or not so I made a female nord, as my character in question is a male nord, and the female character had normal skin color. It's been a few months since the vampirism. Is there a way to fix it? ([[Special:Contributions/76.0.203.4|76.0.203.4]] 22:54, 7 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Redoran Cooking Secrets. ==&lt;br /&gt;
&lt;br /&gt;
Does this book pretain to any Quests? {{unsigned|70.118.48.34|26 April 2010}}&lt;br /&gt;
&lt;br /&gt;
: [[Morrowind:Redoran Cookbook|Yes]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:32, 26 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;br /&gt;
:Zenimax and Bethesda are essentially the same company and the MMO claims are rumors. And the name would be TES V not Oblivion 2.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 01:45, 8 May 2010 (UTC)&lt;br /&gt;
::See [[General:The Future of TES Games|this page]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:04, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do you place items in display cases? ==&lt;br /&gt;
&lt;br /&gt;
I am having problems placing items into the empty display cases at my PC-owned residences.  Both at Battlehorn and Rosethorn, I do not get any options to transfer items to the case like you would w/ a chest, and if I attempt to &amp;quot;drop&amp;quot; an item from my inventory into a display case, the item simply falls to the floor next to the case???  Is this a glitch, or am I just doing something wrong?[[Special:Contributions/65.25.238.4|65.25.238.4]] 16:43, 23 May 2010 (UTC)&lt;br /&gt;
:No, see you drop the item, open the case and use the key/button that lets you move the object in the game world. Then move nto the case in the desired position and close it.--&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[User:Corevette789|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Corevette&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-30px; margin-right:0px;&amp;quot;&amp;gt;[[User:Corevette789|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;789&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 23 May 2010 (UTC)&lt;br /&gt;
::Thank you[[Special:Contributions/65.25.238.4|65.25.238.4]] 17:10, 23 May 2010 (UTC)&lt;br /&gt;
:::It's the [[Oblivion:Controls#Grab|grab]] key you need to use. It's not easy to do... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:23, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== anything from E3? ==&lt;br /&gt;
&lt;br /&gt;
lemme know [[User:P90 user|P90 user]] 11:32, 17 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:P90_user&amp;diff=569294</id>
		<title>User:P90 user</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:P90_user&amp;diff=569294"/>
		<updated>2010-05-08T01:43:03Z</updated>

		<summary type="html">&lt;p&gt;P90 user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=gangsta rap&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=569293</id>
		<title>UESPWiki:Reference Desk</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Reference_Desk&amp;diff=569293"/>
		<updated>2010-05-08T01:42:17Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* oblivion 2  */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__&lt;br /&gt;
{|class=toc style=float:right&lt;br /&gt;
!Archives&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 10|October 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 11|November 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2006 12|December 2006]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 01|January 2007]]&lt;br /&gt;
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*[[UESPWiki:Reference_Desk/2007 08|August 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 09|September 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 10|October 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 11|November 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2007 12|December 2007]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 01|January 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 02|February 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 03|March 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 04|April 2008]]&lt;br /&gt;
*May 2008&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 06|June 2008]]&lt;br /&gt;
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*[[UESPWiki:Reference_Desk/2008 09|September 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 10|October 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 11|November 2008]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2008 12|December 2008]]&lt;br /&gt;
*January 2009&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 02|February 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 03|March 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 04|April 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 05|May 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 06|June 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 07|July 2009]]&lt;br /&gt;
*August 2009&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 09|September 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 10|October 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 11|November 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2009 12|December 2009]]&lt;br /&gt;
*[[UESPWiki:Reference_Desk/2010 01|January 2010]]&lt;br /&gt;
|}&lt;br /&gt;
The '''reference desk''' is a place where people can ask questions about the [[General:Elder Scrolls|Elder Scrolls]] games and about our site. &lt;br /&gt;
&lt;br /&gt;
===How to ask questions...===&lt;br /&gt;
* '''Search first.''' It saves time for you and our volunteers when you can find the answer on your own. You can search on the site using the search box on the left, you can browse the site by categories or by the sections on the left, or you can search Google or the search engine of your choice.&lt;br /&gt;
* '''Be specific.''' Explain your question in detail by addressing exactly what you want answered. Please specify which game your question concerns, and provide as much background information as necessary.&lt;br /&gt;
* '''Sign your questions''' by placing four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of all comments.&lt;br /&gt;
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* '''No hardware or software support.''' If your game is crashing, if it is not performing the way you would like, or if your question pertains to the technical side of one of the games, it will not likely be answered here. Try asking on the Official Forums: [http://www.bethsoft.com/bgsforums/index.php?showforum=23 Oblivion Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=30 Shivering Isles Issues], [http://www.bethsoft.com/bgsforums/index.php?showforum=9 Morrowind Issues], and [http://www.bethsoft.com/bgsforums/index.php?showforum=15 Other Issues].&lt;br /&gt;
* '''Do not include your e-mail address.''' Questions are not normally answered by e-mail, and posting your e-mail in this message board will make it available to spammers. Remember, people who respond are volunteers, try to help them out by making it as easy as possible to get the answer to you.&lt;br /&gt;
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&lt;br /&gt;
===How to answer questions...===&lt;br /&gt;
* '''Be thorough, but concise.''' Provide as much information as you can in as few words as possible. Link to other articles on the site that may have further information.&lt;br /&gt;
* '''Be nice''' when answering questions, especially with new users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
=Questions and Discussion=&lt;br /&gt;
&lt;br /&gt;
== Afterlife ==&lt;br /&gt;
&lt;br /&gt;
Well, I hope I'm putting this question in the right place, because it seems no one else's is like this one...but whatever...&lt;br /&gt;
Ok, so I have been an Elder Scrolls fan for quite some time now, and I've really read into the lore and I love it,&lt;br /&gt;
But there is on thing I can seem to find; I want information on the &amp;quot;lore side&amp;quot; on the Elder Scrolls afterlife. &lt;br /&gt;
What do the people believe happens when you die?  [[User:Dp24014|Dp24014]] 23:32, 31 January 2010 (UTC)&lt;br /&gt;
:There is only a tiny chunk of text that describes the common belief about what happens when you die in [[Lore:Aetherius]], aside from that I don't think we have any other reference about the topic. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 00:35, 1 February 2010 (UTC)&lt;br /&gt;
Well, thanks for the help anyways. :D [[User:Dp24014|Dp24014]] 03:56, 1 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Norbert Lelles missing in action ==&lt;br /&gt;
: ''(moved to [[Oblivion talk:Norbert Lelles#Norbert Lelles missing in action]])''&lt;br /&gt;
&lt;br /&gt;
== Mistress Dratha ==&lt;br /&gt;
&lt;br /&gt;
I just randomly noticed this in the game, I've been playing for a few years, but, I couldn't find a way to post a small improvement and if this isn't right I apologize. I'm on the Morrowind xbox goty version but it threw me so here it goes. Mistress Dratha [labeled &amp;quot;Dratha&amp;quot;] does not recognize herself as Mistress Dratha, when that subject is selected during speech she responds &amp;quot;She is my Patron, and I am her Mouth on the council. If you have personal buisness with her, you may find her in Tel Mora&amp;quot;..but again it is her. [[User:Nivalhollow|-It is your corrupt I claim-]] 08:43, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== (==Strange Colored Ex-Vampire Nord==) ==&lt;br /&gt;
&lt;br /&gt;
I hope I'm doing this right... I've had a small issue concerning my character on ES3:Oblivion for the Xbox 360. I started the game around 12/9/09 and everything was fine. I caught Porphyric Hemophilia (Vampirism) about two weeks in the game. I had it for about one month game time and aquired 100% vampirism a few times, feeding as needed. I did the very long Vampire's Cure quest to cure it and was rid of the disease. I noticed that, after I finished the quest and from then on, my character's body was very dark colored. His neck was blue and his body was blackish purple. I didn't know if that was the system or not so I made a female nord, as my character in question is a male nord, and the female character had normal skin color. It's been a few months since the vampirism. Is there a way to fix it? ([[Special:Contributions/76.0.203.4|76.0.203.4]] 22:54, 7 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Redoran Cooking Secrets. ==&lt;br /&gt;
&lt;br /&gt;
Does this book pretain to any Quests? {{unsigned|70.118.48.34|26 April 2010}}&lt;br /&gt;
&lt;br /&gt;
: [[Morrowind:Redoran Cookbook|Yes]]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:32, 26 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== oblivion 2  ==&lt;br /&gt;
&lt;br /&gt;
its supposed to be made by zenimax, which is a mmo. is bethesda a different company and gonna make the real oblivion 2? [[User:P90 user|P90 user]] 01:42, 8 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Technical_Support&amp;diff=545101</id>
		<title>Oblivion talk:Technical Support</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Technical_Support&amp;diff=545101"/>
		<updated>2010-02-20T09:55:48Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* graphics at long range */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Problem: Game randomly crashes, no specific points. High end computer, fresh install. &lt;br /&gt;
;Cause: Unknown&lt;br /&gt;
;Solution: Unknown&lt;br /&gt;
;Workaround: Unknown&lt;br /&gt;
;&lt;br /&gt;
;Problem: The game crashes ('performed an illegal operation...') on exit.&lt;br /&gt;
;Cause: Unknown&lt;br /&gt;
;Solution: I found that if you first quit to the main menu, then quit to desktop you do not get this error. [ajrichie@gmail.com]&lt;br /&gt;
;Workaround: You were already quitting the game anyway, didn't you?&lt;br /&gt;
;:[&amp;lt;small&amp;gt;This does matter. Changes to video and audio settings and updates to the index number for the next screenshot will not be saved when Oblivion crashes on exit. --[[User:67.105.209.72|67.105.209.72]] 01:05, 22 December 2008 (EST)&amp;lt;/small&amp;gt;]&lt;br /&gt;
:Some people have reported that using the console 'qqq' command to quit fixes the problem.&lt;br /&gt;
&lt;br /&gt;
;Problem: Framerate drops below 1fps during certain special effects (example: Turn Undead spell).  Otherwise the game runs fine.&lt;br /&gt;
;Cause: May be a video card issue, as others with ATI cards have experienced the same issue.&lt;br /&gt;
;Solution: Unknown&lt;br /&gt;
;Workaround: Disabling the Refraction Shader solves the framerate issue, but replaces spell effects with black blocks, which hinders gameplay.&lt;br /&gt;
;Workaround: You can leave refraction shaders on if you set antialiasing options in the ati control panel instead of in game. You get the refraction effect and no FPS issues.&lt;br /&gt;
==Xbox360 Freeze==&lt;br /&gt;
My Oblivion game freezes about two seconds after completely loading a save file. I only have once character and one save file for that character (I accidently deleted the autosave file when cleaning up the saved games list last time I was on, and a new one hasn't created itself since) so I can't be sure if this is only happening with that one character. has anyone ever experienced this before?—[[User:68.219.194.56|68.219.194.56]] 18:17, 8 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
==Oldblivion==&lt;br /&gt;
Would [http://www.oldblivion.com/ this] &amp;quot;mod&amp;quot; be allowed here? It's basically a shader tweak to make Oblivion run on really low end graphics cards (GeForce 3, 4, etc.) and increase performance by downgrading (reverse engineering) the 2.0 shaders to the 1.0 version (the package doesn't modify your original Oblivion install). If it is allowed, where would be the best place to post it? I use the mod myself because my system doesn't meet the minimum requirements, but with Oldblivion I can actually play the game quite well, while maintaining a lot of the visual qualities of the game.  [[User:Mensch|Mensch]] 08:16, 18 April 2006 (EDT)&lt;br /&gt;
:I think it should definitely make an appearance in the &amp;quot;performance tweaking&amp;quot; section.--[[User:Vook|Vook]] 09:21, 1 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Mouse wheel reassigner==&lt;br /&gt;
There was that mod that allowed remapping mouse wheel to switching between sets or hotkeys I think. Anybody remembers the name/link?&lt;br /&gt;
&lt;br /&gt;
:{{Tesnexus|2461|Mage Scroll}}&lt;br /&gt;
&lt;br /&gt;
== Game controller &amp;quot;look&amp;quot; issues ==&lt;br /&gt;
&lt;br /&gt;
How do I get the right stick of a game controller (logitech, bog-standard Playstation-lookalike controller) to &amp;quot;look&amp;quot; for me (i.e. what the mouse is doing by default). I can assign buttons and the left stick works fine, but without the right-stick-look function it's useless.&lt;br /&gt;
&lt;br /&gt;
Any suggestions?&lt;br /&gt;
&lt;br /&gt;
- Try xpadder, its a free game pad mapping program that you can map it to the mouse (right stick) and pretty much make any other button equal anything you cn do on a keyboard or mouse. its fantastic! works in vista too!! the only issue i have is that my d-pad is a little messed up now, inthat, when i press left its shows right on the screen, not a big deal though. I only use my d-pad for quick select of wepons and spells. They have most common game pad blank maps avail for download and you just add your button maps. All you do is set up your game pad profile, then leave the program running in the sys try while ou play the game.&lt;br /&gt;
&lt;br /&gt;
== Codec issues and mpeg2dmx.ax ==&lt;br /&gt;
&lt;br /&gt;
Dunno how well known this fix is… Anyway, FYI&lt;br /&gt;
&lt;br /&gt;
If you're experiencing random crashes (often when entering or leaving an area) check the debug information. If you see &amp;quot;mpeg2dmx.ax&amp;quot; or, less commonly, &amp;quot;mmswitch.ax&amp;quot; as the culprit, simply go to Windows folder\system32\ and rename both files by adding &amp;quot;.old&amp;quot; to the filename, i.e. mpeg2dmx.ax to mpeg2dms.ax.old &lt;br /&gt;
&lt;br /&gt;
I believe my problem was caused by installing &amp;quot;Universal Codec Pack&amp;quot; some time ago. Problems solved now, except now it crashes on close, though I really don't care. I have heard that uninstalling DVDXCopy Gold also fixes this bug, but I never had it so I can't say...&lt;br /&gt;
:i still have the problem you smart computer pplz should figure this out {{Unsigned|208.100.147.54}}&lt;br /&gt;
&lt;br /&gt;
Hmm. Interesting. Say, where do you find this debug information? Tiijahk, Ninjasin [[User:85.144.249.144|85.144.249.144]] 15:22, 25 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Crash issue ==&lt;br /&gt;
&lt;br /&gt;
Having problem with skills...If i get any skill level normally, it is ok... But if i get it from anywhere else (say  as quest reward), game will crash on sight.. Anyone has solution for that d of thing? Thanks&lt;br /&gt;
&lt;br /&gt;
== Sound and Video Issues ==&lt;br /&gt;
&lt;br /&gt;
When I played Oblivion for PC, I had a few problems. Sometimes the sound would just dissapear, especially after I attacked someone. Also, after the sewer tutorial, my weapon starts to dissapear and reappear(like flashing) in 1st-person when I exit the sewer tunnels. --[[User:76.21.54.178|76.21.54.178]] 15:33, 5 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Omg theres hope! finally i found someone that had the same problem!  That stinks i have the same problem.  Mine eventually stretched every texture.  Then i reinstalled and that stops.  But the flashing and ringing sounds continued,  AARRGH!!{{unsigned|24.127.123.161}}&lt;br /&gt;
&lt;br /&gt;
== Graphics Card ==&lt;br /&gt;
&lt;br /&gt;
Would oblivion EVEN begin to work (with LOWEST settings AND oldblivion) with my comp's gaphics card? it's a Intel extreme graphics II (5 years old){{unsigned|maiq the liar}}&lt;br /&gt;
&lt;br /&gt;
:If you can run Morrowind on the card, then it SHOULD be sufficient for Oblivion (with Oldblivion).  Other than that, I couldn't tell you.  Actually, I've found Oblivion is MORE stable than Morrowind on my sub-standard hardware, though that may be partly due to differences in how the two games handle memory.  (Morrowind remembers every single thing you do everywhere from the moment you make your character.  Oblivion resets most cells after a week or so, so it stores less information in your save file, thus using less memory and making the game more stable.  At least that's my theory.) --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 19:53, 13 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, that's an integrated graphics card that doesn't even support pixel shaders. Basically, pigs could fly, hell could freeze over, Jesus could return to the earth, and I could get a date, but you'd still be at least 5 miracles short of having that computer run Oblivion even with Oldblivion. --[[User:Ratwar|Ratwar]] 00:15, 14 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
;Really dont know...&lt;br /&gt;
My parents probably wouldn't let me get MW-PC-&lt;br /&gt;
We have XBOX GotY. (wierd how its not 360 compatible.)&lt;br /&gt;
&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 23:23, 13 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
;Just Great.&lt;br /&gt;
An integrated graphics card?&lt;br /&gt;
Crap. I'd assume that means you can't remove it.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*kicks computer*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
And Nvidias are some 200$ already, I think.&lt;br /&gt;
Maybe that guy who built his kid a computer down the street can help me get it out.&lt;br /&gt;
&lt;br /&gt;
I just wanted it for modding anyway. *kicks X360*{{unsigned|maiq the liar}}&lt;br /&gt;
&lt;br /&gt;
:Well, you can't remove it, but you can turn it off. Of course, getting a new graphics card would depend on your available expansions slots. --[[User:Ratwar|Ratwar]] 21:52, 14 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Aaaaand I don't know about that either. (HP pavilion f1703, lols)&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 18:37, 15 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:::That's actually your monitor's model number. --[[User:Ratwar|Ratwar]] 19:42, 15 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::::Oh.&lt;br /&gt;
&lt;br /&gt;
::::In that case *checks comp tower*&lt;br /&gt;
::::A730N. looks alot like my old dead&lt;br /&gt;
::::A465C, with 3.000GHz and a intel graphics media acellerator (not sure if its graphics card, the extreme grpahics II is the graphics card on my A465C.){{unsigned|maiq the liar}}&lt;br /&gt;
&lt;br /&gt;
== White Screen While Playing Oblivion  ==&lt;br /&gt;
&lt;br /&gt;
When I try playing Oblivion on my computer, (2.4GHz processor, 1GB RAM, Diamond Stealth Radeon 9250 256MB graphics card) the screen is white except for the HUD. I know this is a problem with the graphics card cuz when I went to install the latest driver for it I decided to check how my integrated graphics would handle it. My integrated graphics is a nVidea 128MB, and according to the box my motherboard came in its either a GeForce 6150 or a nForce 430. It does not do that white screen thing on the integrated but runs really slow.&lt;br /&gt;
&lt;br /&gt;
:The Radeon 9250 doesn't support pixel shader 2.0. You'll need to download [http://www.oldblivion.com/ Oldblivion] to get the game to run on the Radeon 9250. Either way, don't expect much of a performance boost from the Radeon, that's an old card. --[[User:Ratwar|Ratwar]] 16:59, 23 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::This should be in a FAQ somewhere.  I had the same problem with my Radeon 8500 back when I first bought this game.  (It's also led me to the conclusion that I will never buy a Radeon card again.) --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 22:19, 23 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Actually, on a whole, Radeons are much better for Oblivion than the Geforce series. Your card was just a bit older than dirty.--[[User:Ratwar|Ratwar]] 17:00, 24 January 2007 (EST) &lt;br /&gt;
&lt;br /&gt;
::thanks for the help&lt;br /&gt;
::If i use my integrated video with old oldblivion do you think i would get a performance boost. BTY oldblivion worked&lt;br /&gt;
:::Over the Radeon 9250? I wouldn't bet on it, but I'm fairly sure that it would get a small performance boost over what it did without Oldblivion --[[User:Ratwar|Ratwar]] 17:33, 24 January 2007 (EST)&lt;br /&gt;
::Ok, hay thanks allot you guys! I LOVE THIS GAME!!!!!&lt;br /&gt;
&lt;br /&gt;
Hi, I'm getting this whitescreen problem with a certain mod (a very popular one at that, Tears of the Fiend). Whenever I enter a dream sequence the game goes pure white while playing but if a character talks to me in the dream then the colour comes back normal. I have an 8800GT 512, AMD X2-3800, 2GB fast DDR RAM and WinXP SP2. I've contacted the author and he's said that in the 2 years of the mod's history he's not heard of this problem, and all my searches show this whitescreen problem to be with low-end cards.&lt;br /&gt;
I'm playing with HDR, no AA and have tried disabling all mods bar this one, letting oblivion generate a new .ini file for me, but nothing works - it ONLY happens during these dream sequences in this mod. It's driving me crazy! &lt;br /&gt;
&lt;br /&gt;
== Crash on open ==&lt;br /&gt;
&lt;br /&gt;
No matter what I do, Oblivion will not run on the computer in my room.&lt;br /&gt;
I get a non-specific &amp;quot;encounted a problem and has to close, sucks to be you&amp;quot; error message, and in the details it reads:&lt;br /&gt;
&lt;br /&gt;
Exception Information&lt;br /&gt;
Code: 0xc000001d Flags: 0x00000000&lt;br /&gt;
Record: 0x0000000000000000 Address: 0x00000000009caa80&lt;br /&gt;
&amp;lt;insert hundreds of lines of random hex codes and other info&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I've reinstalled it, on 3 different hard drives, I've gotten new drivers for EVERYTHING, I run it in a vacuum with no tasks in the background, I turned all the graphics options to the lowest. NOTHING!&lt;br /&gt;
I also get the same error when I try to run the Construction Set, as well as:&lt;br /&gt;
Black &amp;amp; White 2, Scorched 3D, Uru: Ages Beyond Myst&lt;br /&gt;
and America's Army 2.7 runs, but barely and looks REALLY BAD. Also, Civilization IV looks like crap.&lt;br /&gt;
I have all the latest patches for the above software, as well. I've spent nearly a month doing battle with the Ubisoft guys about Uru, and this isn't user error.&lt;br /&gt;
I'm running an Nvidia Geforce 7600, if that helps anyone.&lt;br /&gt;
&lt;br /&gt;
-Desperate and Dejected&lt;br /&gt;
&lt;br /&gt;
:You'll need to buy a new video card: the Geforce 7600 isn't supported by Oblivion (see [http://www.elderscrolls.com/games/oblivion_faq.htm Oblivion FAQs] for the supported video cards). --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 23:43, 7 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Prepare to welcome another electronics vendor to the world of hurt that accompanies angry female nerds with law classes... Bloody bastards guaranteed the shit would work.. *grumbles and wanders off, smashing things*  - Desperate&lt;br /&gt;
&lt;br /&gt;
:::Actually, it definitely isn't your video card... What operating system are you running? Windows Vista? --[[User:Ratwar|Ratwar]] 01:52, 9 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Thanks for correcting me on that one, Ratwar, and thanks for updating the [[Oblivion:System Requirements|System Requirements]] page with all the new cards so it's not necessary to read up on chipset details to make sense of things :) And sorry for the red herring, Desperate and Dejected.  I hope you haven't bitten off the heads of too many video card salespeople yet ;) --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 02:36, 9 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::: I hadn't called yet, was just getting out the phone book and thought I'd check back here. In any case, I'm running windows XP Home edition with service pack 2. - Desperate&lt;br /&gt;
&lt;br /&gt;
Hey, I had this exact same problem... did you guys ever find a solution? I admit, I did originally get the error message on a Windows Vista operating system, but now I've downgraded to Windows XP Professional, and I'm STILL getting it... so... Any clue what's going on? - Armeis&lt;br /&gt;
&lt;br /&gt;
:Are you getting the same exact error message as in a ''Code: 0xc000001d''? If so, the problem is most likely caused by RAM being screwed up somewhere. Since the OS appears to be running easily, I'd say it is most likely your video RAM. Download [http://oca.microsoft.com/en/windiag.asp#top Windows Memory Diagnostic] and run it using the instructions on that page. Run the extensive test and see if it comes back with any errors. --[[User:Ratwar|Ratwar]] 21:46, 14 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Failed Textures or something like that ==&lt;br /&gt;
&lt;br /&gt;
I recently came across a problem when trying to play Oblivion. I tried loading one of my save files, but before the area completely loaded, the game crashed. When I started a new game to see if there was something else to the problem, the entire area where the game starts in was black. The characters and walls were all just black. The eyes however, were some wierd rainbow around a point. And the cell window along with the room's torch flame were visible. Also, I noticed the Level Up text file looked screwy. Anyone encounter this problem and get a fix for it? Or do I need to reinstall? --[[User:71.112.161.131|71.112.161.131]] 20:14, 12 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
- Actually, I solved my own problem. Turns out I had my video card forcing Oblivion to run with 1.4 shaders instead of 2.0 shaders. Silly me. --[[User:71.112.161.131|71.112.161.131]] 02:34, 14 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Need to use 1.1 shaders with oblivion WITHOUT oldblivion ==&lt;br /&gt;
So I gots me a crappy Nvidia video card... I'm laying that out right now.&lt;br /&gt;
It's Nvidia Quadro4 700 blah blah blah, its 64 MB memory and has 1.1 shaders I believe. I've been playing oblivion for awhile with oldblivion but recently upgraded oblivion to version 1.2... unfortanetly oldblivion doesn't work with 1.2. And even more unfortanetly a number of mods I really wanted to use REQUIRE 1.2.&lt;br /&gt;
&lt;br /&gt;
I search up the net to find out if it's possible to play oblivion with old shaders without oldblivion. Found [http://www.laptopvideo2go.com/forum/index.php?showtopic=9175 this]. I change all of the settings it says in the oblivion.ini file, I change the nvidia settings (however, ... &amp;quot;On the Additional D3D settings page, set Max Frames to Render Ahead to 0. I can't overstate this. 0 is your friend here, and is probably the single biggest factor in Oblivion performance I've found so far.&amp;quot; ... I couldn't find the addictional d3d settings page on my nvidia control panel... perhaps it's named something else? :P) and I start up oblivion...&lt;br /&gt;
&lt;br /&gt;
Nothing's instantly crashed yet so it's all good. I start a new game, and well, it's weird...&lt;br /&gt;
&lt;br /&gt;
Before I got oldblivion I had graphic problems that from others I found were textbook... everythings black except your characters eyes (all rainbow-y) except with my system everything was white. not much difference. but THIS time I start up the game and I can see the black outline of my characters body, their hair is a combination of cyan and white, and all the walls are rendered white with gray scale texture... aka no texture.&lt;br /&gt;
&lt;br /&gt;
Any help with this? lol. {{unsigned|24.66.94.141}}&lt;br /&gt;
&lt;br /&gt;
:Well, I can say right now, that fix won't work. If his fix for cards lacking pixel shaders 2.0 worked, people would simply change the .ini file, and not use Oldblivion. His fix apparently doesn't work for textures, which is why your game lacks them. I'm afraid your best option is to wait for a new version of oldblivion. --[[User:Ratwar|Ratwar]] 02:16, 14 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Oghma Infinium level-up crash ==&lt;br /&gt;
&lt;br /&gt;
After I have read the Oghma Infinium (The Path of Spirit) and thus got my Strength and Intelligence over 100, the game always crashes after I press the &amp;quot;exit&amp;quot; button in the level-up screen (after choosing 3 attributes to increase). [[User:Valaggar|Valaggar]] 06:06, 17 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have the same problem with vampirism. It makes my Speed higher than 100 right after I press &amp;quot;Exit&amp;quot; in the level-up screen, so the Oblivion crashes. Now my character has a bad case of insomnia. [[User:Loremdale|Loremdale]] 04:55, 20 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game crashing randomly ==&lt;br /&gt;
&lt;br /&gt;
Random crashes with error message &amp;quot;Oblivion has stopped working...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Crashes happen most often upon exit when immediately quitting after arriving at main menu upon game startup.&lt;br /&gt;
&lt;br /&gt;
Can't seem to access the problem. Does not have similar symptoms as most diagnosed crash cases in forums on google search.&lt;br /&gt;
&lt;br /&gt;
I think it's a new strain of bugware affecting high-end users where a godly computer is not enough.&lt;br /&gt;
&lt;br /&gt;
Game Specs&lt;br /&gt;
Oblivion V.1.2.0416&lt;br /&gt;
1680x1050 no AA, on HDR Lighting and Ultra High Detail settings.&lt;br /&gt;
&lt;br /&gt;
System Specs&lt;br /&gt;
Vista 32-Bit&lt;br /&gt;
Core2Duo E6420 (no oc)&lt;br /&gt;
Nvidia Geforce 8800GTX (factory oc 610/1000)&lt;br /&gt;
2x 1GB DDR2/667 ram&lt;br /&gt;
CM RealPower 450W psu&lt;br /&gt;
&lt;br /&gt;
Judging from my specs everything should be fine, i'm well above the recommended specs, yet it crashes. I suspect it's the vista os.&lt;br /&gt;
&lt;br /&gt;
But I may have missed something. Oh, the frustration -_-'&lt;br /&gt;
&lt;br /&gt;
--[[User:218.186.10.10|218.186.10.10]] 03:25, 21 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Hmmm, Vista is definitely the cause of the errors upon exiting Oblivion. They had the same problem with Oblivion on XP, but that was eventually patched. I haven't worried about it much, as in game crashes don't appear to be noticeably increased. --[[User:Ratwar|Ratwar]] 00:18, 21 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The crash on exit I can live with. As a matter of fact, the Unofficial patch I just installed fixed this. Unfortunately i'm still crashing after a random amount of game play, or immediately upon loading a game. Nothing more perplexing than having a high end PC unable to smoothly run your favourite games. And you think your problems end when you upgrade your PC... --[[User:218.186.10.10|218.186.10.10]] 03:25, 21 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== DVD Problems ==&lt;br /&gt;
&lt;br /&gt;
''Problem:'' &lt;br /&gt;
&lt;br /&gt;
Ever since I bought Oblivion, the DVD takes 2 or 3 minutes to spool up before the computer recognizes it. I can hear the reader inside the DVD moving and searching the disk. After the 2 or 3 minutes the drive picks it up fine and works like normal. I also have Shivering Isles, and the DVD isn't even recognized. The drive has never had any problems with any other disks, and continues to work for everything but the Oblivion DVD’s. Is there some kind of protection on the disk that is causing problems for the drive? Has anyone had this problem before? Are there any solutions to this bizarre problem?&lt;br /&gt;
&lt;br /&gt;
:I used to get that kind of problem - not with Oblivion - on my old computer. Some discs would work and others wouldn't. The list of non-working discs grew until nothing would work at which point I bought a new DVD drive and everything was fine. In other words, my drive was gradually failing. I'd say the solution is to buy a new DVD-ROM. If you can try your disc in a different drive, that might confirm or rule out this suggestion. --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;[[User_Talk:Rpeh|Talk]]&amp;lt;/sup&amp;gt; 09:33, 9 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Oblivion newly crashes on startup ==&lt;br /&gt;
&lt;br /&gt;
I'm sorry to post this here, because i'm not sure if it's the right place to put it, but I'm desperate. If you have any suggestions of Solutions, I'd be grateful&lt;br /&gt;
&lt;br /&gt;
''Problem:'' &lt;br /&gt;
I click on Oblivion.exe, and the Launcher appears. With only Oblivion.esm selected, I click Play. A small window appears in the upper-left corner of my monitor. Then the screen goes black. So far so good. I'm expecting the &amp;quot;Bethesda&amp;quot; video. However, I get my Desktop instead, with an error message telling me that &amp;quot;Oblivion has encountered a problem and needs to close.&amp;quot; I've been having this problem since I was trying to create a mod with TCS and accidentally loaded it along with another .esp (Glenvar Castle, to be precise). Upon trying to save, I was given the errors: &amp;quot;assert at C:\Projects\TES4\TES Shared\TESObjectCell.cpp,1545&amp;quot; and &amp;quot;Failed to CreateGroupData for CELL form 'Wilderness' (00006027)&amp;quot;. I also get the error &amp;quot;Shader 1 is leaking with 2 references on shutdown&amp;quot; when I try to quit TCS...&lt;br /&gt;
&lt;br /&gt;
''Things I've tried:''&lt;br /&gt;
* Reinstalling Oblivion (3 times)&lt;br /&gt;
* Backuping the Oblivion folder and installing it again&lt;br /&gt;
* Emptying My Documents/My Games/Oblivion and restarting it&lt;br /&gt;
* Uninstalling &amp;quot;Operation Optimization&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''My Specs:''&lt;br /&gt;
* WinXP SP2&lt;br /&gt;
* Intel Pentium 4, 1.8GHz&lt;br /&gt;
* 768 MB&lt;br /&gt;
* Video: RADEON 9600 Series, Omega drivers latest, 256 MB&lt;br /&gt;
* Oblivion: Latest Patch + Operation Optimization&lt;br /&gt;
&lt;br /&gt;
Thanks, [[User:82.76.5.241|82.76.5.241]] 06:56, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Edit solution here too?I got same problem,i've googled for hours,and can't find solution.. -Draconidas {{unsigned|Draconidas}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:I got the same problem too and i cant find a thing even if some 1 can post a link for a site that helps or somehting cause im geting really anoyed cause &lt;br /&gt;
:i just spent all my allowance on it  if any body can help plz do so u can email me at brando132@shaw.ca or just edit here {{unsigned|70.64.148.164|10. September 2008}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A friend of mine is also having this problem. Help please! 10/11/08.&lt;br /&gt;
&lt;br /&gt;
:I had the same problem until about half an hour ago.  I tried everything up to and including reinstalling Oblivion from scratch.  Finally, after uninstalling Oblivion for...I think it was the eighth time, I found out that the '''''My Documents\My Games\Oblivion''''' folder was still there.  So I deleted it and reinstalled Oblivion, and now it works!  Of course, you mentioned that you've already tried something like that, so it might not work for you.  But for anyone else having a similar problem, try that first.  If that doesn't work, search for any Oblivion-related file left on your computer after uninstalling and try deleting that.  I'm pretty sure the problem is caused by corrupted files, and that they aren't deleted when you uninstall the game. -[[User:Rycr|Rycr]] 15:27, 19 April 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Problems Playing Oblivion ==&lt;br /&gt;
&lt;br /&gt;
When I have installed oblivion and I click play it says there is no disk in drive d: but I have oblivion in the dvd drive what do I do&lt;br /&gt;
:Does your computer have multiple DVD or Hard Drives? --[[User:Ratwar|Ratwar]] 14:28, 18 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I am using an External DVD Drive&lt;br /&gt;
:Well, then you need to select that drive on the screen where it says 'there is no disk in drive d:' --[[User:Ratwar|Ratwar]] 17:55, 19 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
How doI do that&lt;br /&gt;
&lt;br /&gt;
:(Yeah, old question. I had a similar problem once, so this might help someone else.)&lt;br /&gt;
&lt;br /&gt;
:There isn't anywhere to &amp;quot;select&amp;quot; a drive for Oblivion to look at. If it's looking at the wrong drive, you'll have to actually change your drive letters so that the DVD drive you're putting your disk into will be called whatever the drive Oblivion is looking at is called now. Here's how to do it in Windows XP (you will probably need to be an admin to do this): go to start menu&amp;gt;control panel&amp;gt;administrative tools&amp;gt;computer management. In the left pane of the window this brings up, select Disk Management (it's under Storage). This will make a list of your drives appear in the right pane. Right-click the one that's called d:\ right now.* Select &amp;quot;change drive letter and paths&amp;quot; from the context menu that pops up. Click the button that says &amp;quot;change.&amp;quot; In the drop-down box full of letters, pick one that's not taken by any drives yet. Hit OK and OK again. Now right-click the drive your Oblivion disk goes in. Do the same thing again, renaming that one to D. Oblivion should now see your disk and allow you to play.&lt;br /&gt;
&lt;br /&gt;
:You'll probably want to change it back when you're done playing, because other programs may know where to expect your DVD drive to be. If the drive originally in d:\ was a hard drive, you probably have things installed on it that expect all their files to be on d:\ as well.&lt;br /&gt;
&lt;br /&gt;
: *Two problems can happen here: 1) d:\ could be the drive you boot Windows from. If that's the case, you're screwed. In theory, you can tell Oblivion to look at another drive letter by changing a registry key, but I never found the one.  2) d:\ could already be the DVD drive you put your Oblivion disk in. If that's the case, renaming things makes no sense to do. Your problem is either a broken DVD drive or a very scratched disk. Hope you made a backup. --[[User:67.105.209.72|67.105.209.72]] 01:26, 22 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== White Screen ==&lt;br /&gt;
&lt;br /&gt;
When I try to play oblivion on my computer, everything works fine until I'm actually playing.  The screen is white, and I can barely see the tan cups and bones on the ground. I have a radeon 9100 videocard, and oldblivion does not work.  I just got oblivion for my birthday and im really annoyed. Somebody please help! {{unsigned|72.159.133.21}}&lt;br /&gt;
:Oblivion has very steep requirements for the video card.  If you don't have a video card with the features that Oblivion needs, then there's no way anybody can help make Oblivion work.  You'll have to upgrade your video card; [[Oblivion:System Requirements|System Requirements]] provides a complete list of which video chipsets work. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 11:01, 8 November 2007 (EST)&lt;br /&gt;
Nephele, this is the third time you haven't understood what I'm saying. According to the box, my card meets the system requirements, and even though it doesn't work it should work with oldblivion according to the site.Please don't treat me like I'm stupid!-[[User:Mr. V|Mr. V]] 15:11, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:My apologies that in responding once I've somehow managed to disappoint you three times.  I'm just trying to help by providing what information I know in response to the question that I see written.  If you're finding that your questions aren't getting answered the way you'd like, you could try wording your questions more carefully so that there's less chance of them being misinterpreted.&lt;br /&gt;
:As for the question at hand, I'm not sure where you're seeing that a radeon 9100 card is supported by Oblivion.  On the box, I do not see any mention of the 9100 series, nor do I see it listed at [http://www.elderscrolls.com/games/oblivion_faq.htm Oblivion FAQs].  The lowest numbered radeon card that I can see in either place is the 9500 series.  On the [[Oblivion:System Requirements|System Requirements]] page I can only see the 9000 and 9200 series, both of which are listed as Oldblivion only.  I'll admit to having a hard time keeping track of video chipsets, but it seems reasonable to assume that the 9100 series would fall in the same class as the 9000 and 9200 series and therefore would not qualify as meeting Oblivion's requirements.  So I don't understand why you say that &amp;quot;According to the box, my card meets the system requirements&amp;quot;.&lt;br /&gt;
:Oldblivion is a third-party product that might not work for any of countless reasons, and your initial question gave no information about the errors that you received or other problems that you had related to Oldblivion, making it pretty hard to provide any type of response as to what the problem might be.  And this is not an Oldblivion support site.  But just to throw out one bit of information, I have heard that Oldblivion no longer works if you have installed the most recent Oblivion [[Oblivion:Patch|patches]].  Therefore if you wish to use Oldblivion, you probably need to stick to an original release of the game and you will not be able to install Shivering Isles.&lt;br /&gt;
:Nevertheless, I'll still stick to my original advice: your best option is to upgrade your video card.  There is very little that can be done to work around not having the right hardware.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 16:09, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Oldblivion does nothing to change the game, and i'd love to change my video card, but I play on a notebook so unfortunately that's not possible.My video card Seems that it is supported since it is direct 3d and has 128 mb&lt;br /&gt;
&lt;br /&gt;
== Sewer Crash ==&lt;br /&gt;
&lt;br /&gt;
When I go into the sewers when I start the game after the emperor is killed, the game crashes.  Anyone know why?  If you do would you tell me how to fix it?&lt;br /&gt;
:I'd suggest a reinstall. --[[User:Ratwar|Ratwar]] 12:03, 10 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
: This has to do with the shaders (and your graphics card I guess). I have had the same problem (playing the game on an Intel chipset). The following may work: Download your latest drivers. If the game still crashes, open your Oblivion.ini file. Press ctrl+f and search for 'bUseWaterShader'. Switch it to 0. You will now have purple water in the game but your game should work. - [[User:Roguelike|Roguelike]]&lt;br /&gt;
&lt;br /&gt;
== Weird ==&lt;br /&gt;
&lt;br /&gt;
i have just installed shivering isles and removed alot of mods.&lt;br /&gt;
Its all ok until random crashes in certain areas (waterfront, once in weynon priory)&lt;br /&gt;
But when i get the xerxes book and go to the temple after jauffre talks to me, the colors  either invert or become completely illegable?&lt;br /&gt;
&lt;br /&gt;
hey i have a question?&lt;br /&gt;
&lt;br /&gt;
i have recently installed oblivion on my new windows vista and i tried to transfer the save file from my old computer to the new one through a burnable disk. then when i try to load the save file it says &amp;quot;master are not loaded that need to be loaded&amp;quot; or something like that. I had the master file checked. so i tried putting the master file from my old computer onto the new one and that still didnt work&lt;br /&gt;
im sort of stumped right now&lt;br /&gt;
if i could just get the that save file to work i could back back ups&lt;br /&gt;
&lt;br /&gt;
:Okay, you're dealing with two different meanings for &amp;quot;master&amp;quot;. You think it means master as in Oblivion.esm. Understandable, but actually, that error message means your save file's masters. A save's masters are ''every single .esp and .esm you had loaded when you saved.'' Depending on how many mods you had and how big they were, you might be able to play just fine without them. (For example, if one just added a couple of simple items to the game world, you should be able to keep playing and you just won't have those items anymore. But if you had big overhaul mods, or your character was a race that you added with a mod, you're better off starting over than trying to continue that save without those mods.) If you ever need to be completely sure that you can transfer a game to a new Oblivion install, you should back up your entire Oblivion\Data\ directory (which can be ''huge'', so I'd just resign myself to starting over instead) along with your saves. --[[User:67.105.209.72|67.105.209.72]] 01:37, 22 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Blue and White Boxes ==&lt;br /&gt;
&lt;br /&gt;
I have been playing oblivion for about a month with no problems, but randomly the screen became full of light blue and white boxes that fill the screen like a grid and distort everything. When it first happened i moved to another area and it went away but now it never goes away and i cant see anything. It now happens from the first screen with 'continue' 'load' etc. Im thinking it may be to do with the graphics card as it is happening in other games too. Any ideas?&lt;br /&gt;
&lt;br /&gt;
== Oblivion and Construction Set close becasue of a problem ==&lt;br /&gt;
Every time I try to run Oblivion or the construction set a little box pops up and says a problem has stopped the program from working. I don't know how to fix this, I also checked for solutions on my computer and there are none and when I check details it says:&lt;br /&gt;
&lt;br /&gt;
Problem signature&lt;br /&gt;
&lt;br /&gt;
Problem Event Name:	APPCRASH&lt;br /&gt;
&lt;br /&gt;
Application Name:	Oblivion.exe&lt;br /&gt;
&lt;br /&gt;
Application Version:	0.1.0.228&lt;br /&gt;
&lt;br /&gt;
Application Timestamp:	44045dcb&lt;br /&gt;
&lt;br /&gt;
Fault Module Name:	Oblivion.exe&lt;br /&gt;
&lt;br /&gt;
Fault Module Version:	0.1.0.228&lt;br /&gt;
&lt;br /&gt;
Fault Module Timestamp:	44045dcb&lt;br /&gt;
&lt;br /&gt;
Exception Code:	c0000005&lt;br /&gt;
&lt;br /&gt;
Exception Offset:	000912a6&lt;br /&gt;
&lt;br /&gt;
OS Version:	6.0.6000.2.0.0.768.3&lt;br /&gt;
&lt;br /&gt;
Locale ID:	4105&lt;br /&gt;
&lt;br /&gt;
Additional Information 1:	0eae&lt;br /&gt;
&lt;br /&gt;
Additional Information 2:	b3dc102780efcf1b7b4974e586c26bcf&lt;br /&gt;
&lt;br /&gt;
Additional Information 3:	ab03&lt;br /&gt;
&lt;br /&gt;
Additional Information 4:	7efa2b3b01f9af15f1b27828b4a76d13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Does any one know what to do?&lt;br /&gt;
&lt;br /&gt;
:Hmmm... You're running Windows Vista, right? Does the account you're using have administrator access? Oh, and what graphics card are you using? --[[User:Ratwar|Ratwar]] 13:47, 19 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I just got the computer on Sunday, and it is an administrator account I'm on. The graphics card is Mobile Intel 965 Express Chipset Family.&lt;br /&gt;
:Yeah, the graphics card is your problem. It won't run on that, and since you appear to be using a laptop, you can't really upgrade it. --[[User:Ratwar|Ratwar]] 16:00, 19 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok...thanks for the help.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;i have same problem, my pc pentium4 3.0  ,nvidia6200tc ,ram 1gb.&lt;br /&gt;
first, i installed it and no problem happened, but two months later when i uninstaled it , this problem occured. What must i do?&lt;br /&gt;
&lt;br /&gt;
Please indent your posts according to what it's replying to, and sign your comments with &amp;lt;nowiki&amp;gt;—~~~~&amp;lt;/nowiki&amp;gt; (Alt+0151 for the —)  Sorry I couldn't help you.—[[User:Sam324|Sam324]] 20:16, 4 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ritual of dementia, Problems with finding syl. ==&lt;br /&gt;
''Question has been moved to more appropriate location, namely [[Shivering talk:Ritual of Dementia#Problems Finding Syl]]'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 02:18, 2 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== HELP PLEASE ==&lt;br /&gt;
&lt;br /&gt;
My Oblivion crashes on opening.  I read the problems others have had but my problem doesn't seem to be any of these.  Oblivion opens.  I go to &amp;quot;load&amp;quot; a saved game.  It loads, the &amp;quot;tips&amp;quot; come up and when the bar is full (completely loaded) the screen goes blank for a few moments, then returns to my desktop with the little error message.  This is what the error message says:&lt;br /&gt;
&lt;br /&gt;
Error signature:&lt;br /&gt;
AppName:oblivion.exe  AppVer:1.1.0.511  ModName:oblivion.exe  ModVer:1.1.0.511  Offset:001435e1&lt;br /&gt;
&lt;br /&gt;
I know that the game works just fine with my computer.  I've spent many hours on it collectively.  I rarely play the game for more than an hour at a time, but I really love to relax at night and play.  If anyone can help, please help me.  Even if you know what the problem is, but can't do anything about it, tell me what it is so I can figure something out.  I'm so sad and frustrated.&lt;br /&gt;
&lt;br /&gt;
Garnet  e-mail= si1vara@hotmail.com&lt;br /&gt;
&lt;br /&gt;
:Does this problem occur with all saves, or just specific saves? --[[User:Ratwar|Ratwar]] 01:04, 4 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::Some saves are just like the one described.  The rest load the game and it works for 30 seconds to 2 minutes before giving the black screen and error message.  Sometimes these ones make my computer freeze completely.&lt;br /&gt;
::-Garnet&lt;br /&gt;
:::That's odd, very odd. I'd recommend posting about your problems over here: http://www.bethsoft.com/bgsforums/index.php?showforum=23&lt;br /&gt;
&lt;br /&gt;
:::I really don't know the problem, but the people over there may be able to help you. --[[User:Ratwar|Ratwar]] 02:24, 4 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::::Alright.  I did that.  Thanks.&lt;br /&gt;
&lt;br /&gt;
== XBox 360 File Date/Time Setting ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;----&lt;br /&gt;
;Problem: My most recent savegames do not appear at the top of the list any more, but instead appear randomly further down the list of saved games.&lt;br /&gt;
;Cause: On the 360 there is a chance it may be because the date and time are not set correctly.&lt;br /&gt;
;Solution: Set the date and time correctly.&lt;br /&gt;
&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
Someone should probably post instructions on how to set file date/time on the 360.  I can't as I don't own a 360 and don't know how. {{Unsigned|Sam324}}&lt;br /&gt;
&lt;br /&gt;
==Random PS3 Crash==&lt;br /&gt;
'''What happened:''' As I exited a shop, the screen went black in the transition and there was a few seconds of music before the PlayStation became completely unresponsive. I had to turn it off as a result. The loading screan may have popped up and suddenly reappeared, but I don't remember everything in detail.&lt;br /&gt;
&lt;br /&gt;
'''What I was doing at the time:''' Having finally gotten around to finishing Unfriendly Competition, I was running back and forth between the Market District and Green Emperor Way to sell stuff I pillaged off of the corpses of Agarmir and his gay boyfriend. &lt;br /&gt;
&lt;br /&gt;
'''Other Details:''' This is the first time either the game or the PS3 (they're both fairly new) has ever crashed on me. I noticed earlier in the same session of gameplay that a few greeting voiceovers were possibly broken, a greeting would suddenly stop after the first syllable or there was no voiceover at all.&lt;br /&gt;
&lt;br /&gt;
'''My thoughts''' I think the broken voiceovers could be a result of me interrupting a loading or saving process at some point in time, but the problems only appeared within the last several minutes of the session.&lt;br /&gt;
(Gromir the Wasted) [[User:24.2.171.37|24.2.171.37]] 14:17, 17 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Second PS3 Crash==&lt;br /&gt;
'''What happened:''' The game froze silently in the middle of battle. Different from the last crash, as the screen froze. The last one had the screen go to black. Again, the PlayStation was completely unresponsive.&lt;br /&gt;
&lt;br /&gt;
'''What I was doing at the time:''' Travelling through the Jerall Mountains to Bruma (I have a severe bounty on my head, so guards will attack me upon sight. I was going to sneak into Bruma, fence stuff to Ongar, and get money to pay my bounty back to Armand.). I was attacked by some bears, and by a stroke of luck led them to a Daedric Shrine, whose worshipers helped me fight the bears. The game froze in the middle of battle.&lt;br /&gt;
&lt;br /&gt;
'''Other Details:''' I heard some corrupt sounds during the battle, the EEEN-SCREECH-STATIC sounds you sometimes hear if some idiot takes a game out of a gameboy while it is still on. I think they may have been sound files that belonged to the Daedra worshipers, because the bears didn't make them. THe incomplete voiceovers I heard shortly before the first crash didn't occur again after said crash.&lt;br /&gt;
&lt;br /&gt;
'''My Thoughts:''' I definitely think I've corrupted something at one point in time. Or, because the previous crash occurred while loading the game, said crash may have damaged the game by accident.&lt;br /&gt;
(Gromir the Wasted) [[User:24.2.171.37|24.2.171.37]] 18:15, 23 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Black Screen ==&lt;br /&gt;
&lt;br /&gt;
I get a black screen when i am in sneak and looking around at different things around the room. Sometimes it is a chest, or table but it is not too bad.&lt;br /&gt;
It is just weird and i dont know what to do about it --[[User:68.81.38.129|68.81.38.129]] 20:56, 13 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I have the same problem, the blank screen is triggered by looking at random objects, sometimes even parts of the walls. I figured that when you have you weapon drawn while sneaking this problem is not present. [[User:Loremdale|Loremdale]] 04:44, 20 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I also have this problem on my newer nVidia 8800GT, but it was never a problem on the 6800.  I don't know if it might be a driver issue, or a hardware issue, or what.  But it seems to be video-related in some manner, so I thought I'd add that to the discussion.  Also, it seems that it's location-related, as the few times I've gotten it elsewhere, it'll be a different colour...like in Oblivion itself (the realm, not the game), it's red. --[[User:RobinHood70|Robin Hood]] ([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]]) 14:31, 20 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I'm having the same problem. nVidia 8600GT, certain views cause a blank screen. I have only observed the effect in interior cells. It occurs only when the camera is pointing in very specific directions. Changing the Camera height by jumping or crouching can 'pop' the screen back to rendering, moving has a similar effect. I cannot find a pattern to predict the blank screen. --Dobbs_Head 10:07, 22 June 2008&lt;br /&gt;
&lt;br /&gt;
:::It seems I've developed some new information on this topic.  First, thanks to [http://www.tesnexus.com/downloads/file.php?id=13632 this mod], I now know that turning Interior Shadows down to 0 (all the way to the left) &amp;quot;cures&amp;quot; the problem.  What's more important to note, however, is that an out-of-the-box installation of Oblivion '''''does not''''' exhibit this behaviour!  As soon as I installed Shivering Isles, however, the behaviour occurred.  Noticeably, if you rename the Data\Shaders folder, the problem occurs all the time in any mode, so that may be related, or it might just be a red herring.  Hopefully this will help lead to a solution. --[[User:RobinHood70|Robin Hood]] ([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]]) 01:21, 27 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
[first time poster, apologies if I'm posting in the wrong place/ breaking etiquette] I experienced black screen with an evga gtx 285.  I never used HDR - I was using bloom with full antialiasing - and I was using a number of different companion, house and npc/pc texture mods.  the black screen fixer mod didn't work.  The solution came when I altered the graphics in-game then quit and restarted.  Up to this point I had altered graphics at the load screen.  That may have been what changed it. I don't know if that was the solution but so far its worked! -Romansoldier&lt;br /&gt;
&lt;br /&gt;
== 100% ==&lt;br /&gt;
&lt;br /&gt;
During play, Oblivion just frezzes. When I go to the Task Manager, (I have Vista by the way, and a Quad Core) it shows that the cpu was running at 100% a tiny while ago, most likely when Oblivion froze. Can anyone help? Please? ( I did the multi-threading tweaks if that helps.) [[User:99.237.166.44|99.237.166.44]] 12:59, 3 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battle Crash ==&lt;br /&gt;
&lt;br /&gt;
My game sometimes makes something go wrong, and I have to alt tab in and then out of the game to fix it, and most of the time, it doesn't work, or I'm dead.&lt;br /&gt;
&lt;br /&gt;
It only happens in battles with enemies that cast spells, and ALWAYS happens if I cast Minor Healing.&lt;br /&gt;
&lt;br /&gt;
bsound and bmusic are both turned off. I'm using oldblivion, else everything is white.&lt;br /&gt;
Help please? [[User:85.144.249.144|85.144.249.144]] 14:18, 25 June 2008 (EDT)Tiijahk, Ninjasin.&lt;br /&gt;
&lt;br /&gt;
FIXED! If anyone else has this problem, use the spellstrip mod!&lt;br /&gt;
&lt;br /&gt;
== Could I buy some lag? ==&lt;br /&gt;
&lt;br /&gt;
Whenever I get in a weapon store, my game starts lagging. It's probably the weapons, because when I look down (or up), it doesn't lag, and when looking at some weapons it doesn't lag either, like when I drop my own weapons and look at them. Why, and can/how do I fix it?&lt;br /&gt;
:Sounds like a driver issue, what graphics card are you using?--[[User:Ratwar|Ratwar]] 11:35, 3 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have no idea, but it didn't happen before I installed some mods. It's probably OOO, but if I can fix it by deleting it, then screw it. I have robbed two weapon stores even with the lag. But how do I check my driver?&lt;br /&gt;
&lt;br /&gt;
== problem-peoples faces flashing white ==&lt;br /&gt;
&lt;br /&gt;
high end computer, just installed, help?&lt;br /&gt;
:Do you have the latest drivers? What Graphics card are you using?--[[User:Ratwar|Ratwar]] 11:35, 3 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-im using 7950gt, im not sure if ive got the latest drivers as i only just got the pc, ill be setting up the internet soon, so ill try downloading the latest drivers then.&lt;br /&gt;
&lt;br /&gt;
== Crash, just like Kvatch ==&lt;br /&gt;
&lt;br /&gt;
I'm trying to rid Kvatch of the Daedra, together with the o-so-1337 Kvatch gaurds, and it crashes after about 2 minutes of beast-slaughtering. Why? I don't like it when the game crashes. Think of how many people will die now I can't help Kvatch! So please help me help Martin, and those other guys in the Kvatch church.&lt;br /&gt;
&lt;br /&gt;
It now also happens in the nature :(&lt;br /&gt;
Oh, the joy. It now even happens as soon as I press space to enter the portal in the arch-mage's lobby!&lt;br /&gt;
&lt;br /&gt;
Cro, Orc Warrior [[User:85.144.249.144|85.144.249.144]] 13:54, 3 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Oblivion Crashes when Entering houses!==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Help, when i play oblivion, i got out of the sewers and i was going to the first mission and when i get into the door, the game freezes and goes on a black screen and says oblivion has stopped working, help me everyone.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
Ive got a high end laptop Acer Aspire 6920 gemstone&lt;br /&gt;
&lt;br /&gt;
2GB RAM&lt;br /&gt;
&lt;br /&gt;
NVIDIA GeForce 9500GS 512mb&lt;br /&gt;
&lt;br /&gt;
320MB HDD&lt;br /&gt;
&lt;br /&gt;
HD ACER CINECRYSTAL LCD SCREEN&lt;br /&gt;
&lt;br /&gt;
intel core 2 duo 2.1gz 2.1gz&lt;br /&gt;
&lt;br /&gt;
{{unsigned|144.134.133.234}}&lt;br /&gt;
&lt;br /&gt;
== Similar to another Glitch ==&lt;br /&gt;
&lt;br /&gt;
;Problem&lt;br /&gt;
''I'm playing Oblivion GOTY on PS3, I completed everything in Elder Scrolls and saved in the Shivering Islands. I also placed the Duskfang on Display at my house. I was at the mission where I need to relight the Torch in Shivering Islands. When I try to load my game, it goes to the Loading Screen, than just freezes. All the other Saves work fine.'' by [[User:64.228.209.247|64.228.209.247]] (I moved it here from inside a similar problem.) It seems like it's a corrupted save, but I'm not that good at this stuff, any better thoughts? I'm also wonderng if their specific situation is special, but I don't think so.-[[User:Puddle|Puddle]] &amp;lt;sup&amp;gt;[[User Talk:Puddle|Talk]]&amp;lt;font color=Blue&amp;gt;•&amp;lt;/font&amp;gt;[[Special:Contributions/Puddle|Contribs.]]&amp;lt;/sup&amp;gt; 13:06, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== options menu ==&lt;br /&gt;
&lt;br /&gt;
for some reason i cant change video options from the ingame menu any more (e.g tree fade diistance, actor fade) i change them and the game acepts the changes and aplies them, but the next time i play oblivion, the changes are undone, i can keep changes from the launcher menu e.g hdr, atialising, but not these. Any suggestions?&lt;br /&gt;
&lt;br /&gt;
I assume your game crashes when you quit, right?. That means it can't save your settings, so you have to save them manually. Open the console and type &amp;quot;saveini&amp;quot;.[[User:Infinity|Infinity]] 08:24, 7 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
yeah, it does crash on exit, thanks for your help&lt;br /&gt;
&lt;br /&gt;
== Please, help me ==&lt;br /&gt;
&lt;br /&gt;
I bought Elder Scrolls for the PC today, and installed it just fine, no troubles. But every time I go to play it, a window pops up saying &amp;quot;Oblivion has encountered a problem and needs to close. We are sorry for the inconvenience.&amp;quot; And I can never play it. I don't know how to fix this, I don't know what to do. I just got it today, and I've got no idea how to fix it. I've tried to unistall it, restart it, re-install it, I've tried different settings, nothing's worked. I don't know how to get my info, I've got no clue about my computor, I'm really not tech-savy. I'm sorry I can't offer more info, but any help at all would be really appreciated. Please, please, please, help me if you can.&lt;br /&gt;
&lt;br /&gt;
== Save Game Problem ==&lt;br /&gt;
&lt;br /&gt;
Ok, my brother and I both play Oblivion on our PC. After he was done play, I tried to load my save file to find it....corrupted. If I select load game, after it loads about half-way it crashes and states there is an error and the program needs to shut down. The kicker is, both the auto-save and the quicksave were used by my brother, so the only save of my game IS the corrupted game. I wouldn't mind if I had lost an hour, but I lost a good 130 hours, so yeah it kinda sucks.&lt;br /&gt;
&lt;br /&gt;
Is there anyway to recover my save game, or should I just go ahead and get working on replacing those 130 hours of work?&lt;br /&gt;
&lt;br /&gt;
Thanks for any help.&lt;br /&gt;
&lt;br /&gt;
== some one please help me with this!! ==&lt;br /&gt;
&lt;br /&gt;
 Problem Event Name:	APPCRASH&lt;br /&gt;
  Application Name:	Oblivion.exe&lt;br /&gt;
  Application Version:	1.1.0.425&lt;br /&gt;
  Application Timestamp:	444e8718&lt;br /&gt;
  Fault Module Name:	Oblivion.exe&lt;br /&gt;
  Fault Module Version:	1.1.0.425&lt;br /&gt;
  Fault Module Timestamp:	444e8718&lt;br /&gt;
  Exception Code:	c0000005&lt;br /&gt;
  Exception Offset:	00090b06&lt;br /&gt;
  OS Version:	6.0.6000.2.0.0.768.3&lt;br /&gt;
  Locale ID:	1033&lt;br /&gt;
  Additional Information 1:	0eae&lt;br /&gt;
  Additional Information 2:	b3dc102780efcf1b7b4974e586c26bcf&lt;br /&gt;
  Additional Information 3:	0f80&lt;br /&gt;
  Additional Information 4:	d3a79185bc1b1e3b8cdd082b338d58f9&lt;br /&gt;
&lt;br /&gt;
when ever i try to run oblvion, i make to the screen that says 'play' and when i push the play button , it says it stopped working and needs to close and the problem details are listed above please help! {{unsigned|Dementia's doppleganger|October 5, 2007}}&lt;br /&gt;
&lt;br /&gt;
-Try this (albeit a little late):Sounds like you have the same problem I did, I'm not sure but this MIGHT work. I'm pretty sure this is in the article somewhere but here: Try going into (I had to manually open my docs then my games...etc.) My Documents/My Games/Oblivion and move everything you find in there somewhere else, doesn't matter where you can acess it later, try running oblivion. Still nothing? Try uninstall then reinstalling Oblivion, if that doesn't work then your problem's something different. Anyways once Oblivion is running, try moving your saves folder back into the My Docs/My Games/Oblivion file see if that gives you your saves back. Good Luck!&lt;br /&gt;
&lt;br /&gt;
== Graphics Problems ==&lt;br /&gt;
&lt;br /&gt;
I have a Dell XPS 420 with a GeForce 8800 GTS.  I did a fresh install of Oblivion and in the introductory sequence with the guards I noticed what looked like black lines on my screen.  Then, when I got to fighting some rats I noticed that when I slash a sword I see blue/green lines and shapes.  It happens more when I'm moving around than when I'm standing still, and it happens the most if I'm moving around while attacking.  Please let me know if I should include additional information!  {{unsigned|reyes|October 16, 2008}}&lt;br /&gt;
&lt;br /&gt;
: Maybe something is wrong with your Directx. I would try to upgrade that first. Otherwise I'm not sure what the problem is because your card should be able to run it fine (I have the same one). --[[User:Timmeh|Timmeh]] &amp;lt;sup&amp;gt; [[User_Talk:Timmeh|Talk]] &amp;lt;/sup&amp;gt; 10:14, 16 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== all trees missing in Oblivion ==&lt;br /&gt;
&lt;br /&gt;
I was running Oblivion on a PC with XP SP2 with lots of mods.  I moved my harddrive and graphics card into a new computer with a different motherboard and processor.  After reparing windows, Oblivion ran well, except the trees wouldn't render.  Rather, I will see them initially pop up in the distance and then the second I move they disappear never to return.  So, I uninstalled Oblivion, then reinstalled.  Still, no trees, with or without mods.&lt;br /&gt;
&lt;br /&gt;
Has anyone had problems with Speedtree or issues with trees being displayed in Oblivion.  I've searched high and low and found no reports of tree rendering problems.  Anyone have a clue?&lt;br /&gt;
&lt;br /&gt;
== Four Problems ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
;Problem: I'm playing Oblivion on a PC. In certain non-city areas saving a game is absolutely impossible. &lt;br /&gt;
CTDs occur &lt;br /&gt;
* when I try to save&lt;br /&gt;
* when I enter a new area&lt;br /&gt;
* after most fights&lt;br /&gt;
&lt;br /&gt;
This started happening immediately after I left the Prison Sewer, around the area of Sideways Cave. What is the solution to this problem?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
;Problem: I'm playing Oblivion GOTY on PS3, When I try to load my game, it goes to the Loading Screen, than just freezes. All the other Saves work fine.&lt;br /&gt;
-Sounds like your save was corrupted, as far as I know there Isn't much your going to be able to do, just try playing from a different save and remember SAVE OFTEN! [[User:174.7.23.158|174.7.23.158]] 01:22, 29 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
;Problem: I'm playing Oblivion Game of the Year Edition/ patched Oblivion with no add-ons (including Shivering Isles) on Windows XP. My specs are all good and the game runs perfect except for one flaw. When I try to load a game, sometimes it locks up the computer completely at the Load/Save screen, with the arrow still on the &amp;quot;Yes&amp;quot; button. There's no way to exit the game; Ctrl+Alt+Delete does nothing, and same result with Ctrl+Shift+Esc. I've left it for up to ten minutes, with no hint that the game even starts loading. I have to restart the computer manually by unplugging it or holding the power button. The game will do this between two and four times in a row before finally loading a savegame, after which the game loads, runs, and saves just fine.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
;Problem: I've got Game of the Year on PC with no patches and I haven't installed Disc 2 yet. Whenever I save manually (autosaves work fine) I get a &amp;quot;Save Successful&amp;quot; (or whatever it is) message, but it doesn't save. If I overwrite an autosave, the save gets deleted but the manual doesn't show up anywhere, including the saves folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moved from the article. The article isn't the place to post your problems - that's what the talk page is for. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 11:48, 20 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Weird Graphics Issue ==&lt;br /&gt;
Whenever I play anything (Morrowind or Oblivion) my game doesn't show the graphics properly. Their scattered into different bits and lines. I can make one or two objects out, but that's it. My graphics card is Nvidia GeForce 7300 LE. It was just working fine 2 hours ago, and never made this kind of problem. [[User:Kestral|Kestral]] 20:45, 25 December 2008 (EST)&lt;br /&gt;
:Do the problems occur in other games as well now? My first thought is the card itself being damaged by something like excessive heat.--[[User:Ratwar|Ratwar]] 02:01, 29 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== NVIDIA GeForce 8200M G ==&lt;br /&gt;
&lt;br /&gt;
Ok so I just got this laptop for Christmas, beautiful laptop, much better than my old piece of crap with the Intel integrated chipset bullcrap. My problem is, even with the resolution down in the 900 x whatevers (my laptops screen is the highest resolution on the list (1366 x whatever), the game is still abit choppy, especially in new places. I've tried putting all the sliders all the way down, even turning all effects off, and it was still choppy. Will Oldblivion work with this laptop, despite the laptop having Vista, and being brand new, without any problems from my video card (type is in this posts title)? Are there any other possible fixes to increase game speed? [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 20:13, 26 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Does changing the sliders affect the choppiness? How much RAM do you have? And how choppy are we talking about in FPS?--[[User:Ratwar|Ratwar]] 02:06, 29 December 2008 (EST)&lt;br /&gt;
::I usually have around 30-40% RAM used while using my laptop (thank you Vista Sidebar gadget :D). And the choppiness isn't that bad, it's noticeable, but not slow. Looking left and right while up close to an NPC is slowwww. Being in a dungeon is slow because of the lighting I think, but being out in the wilderness is ok. Cities are good too. I have the ArmoryLab mod, and I have all the mannequins clad in armor, and even thats getting choppy now. I tried editing the Oblivion INI file, removing the intro vids, but for some reason, after removing the original, and making a brand new INI, due to the original not letting me save my changes, the game still goes around my changes. I was trying to turn grass size off, etc, based on that guide somewhere on this site... [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 05:14, 29 December 2008 (EST)&lt;br /&gt;
:::Well, I think that you best bets are to just turn down most of the shadows options and perhaps use bloom instead of HDR lighting.--[[User:Ratwar|Ratwar]] 15:26, 29 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Leyawiin Crash ==&lt;br /&gt;
&lt;br /&gt;
Everytime I warp to Five whatever Stables near Leyawiin, and punch in tcl and tgm for god mode and clipping, to go outside the world borders, the game crashes, and Vista tries to solve the &amp;quot;Oblivion has stopped working&amp;quot;. [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 21:32, 28 December 2008 (EST)&lt;br /&gt;
::Actually, it's doing it whenever I fast travel out of the Hawkhaven testing cell. I have the following mods installed:&lt;br /&gt;
* ArmoryLab.esp&lt;br /&gt;
* Bonemold Armor Full.esp&lt;br /&gt;
* DLCShiveringIsles.esp&lt;br /&gt;
* gardening.esp&lt;br /&gt;
* Knights - Unofficial Patch.esp&lt;br /&gt;
* Knights.esp&lt;br /&gt;
* Oblivion Citadel Door Fix.esp&lt;br /&gt;
* Oblivion.esp&lt;br /&gt;
* Unofficial Oblivion Patch.esp&lt;br /&gt;
* Unofficial Shivering Isles Patch.esp&lt;br /&gt;
* UOP Vampire Aging &amp;amp; Face Fix.esp&lt;br /&gt;
&lt;br /&gt;
Whats going on? [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 21:37, 28 December 2008 (EST)&lt;br /&gt;
::Can you give the mod load order? [[User:Kestral|Kestral]] 01:11, 29 December 2008 (EST)&lt;br /&gt;
:::No, sorry, but, I did get things working properly. It was the Gardening mod that caused the crashes. The &amp;quot;About Gardening&amp;quot; scroll that the mod adds, states that if the gardening spell is used too much &amp;quot;Bad things happen (trademark symbol)&amp;quot;. I turned it off, and the crashes stopped. I also found out that I can't go past world boundaries, even with clipping off =[ [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 01:54, 29 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Meshes &amp;amp; Textures folder ==&lt;br /&gt;
&lt;br /&gt;
I'm doing a fresh uninstall and reinstall, for the 4th time. I shouldn't have had to the last 2 times, except my game kept crashing due to existing save games. The first time I uninstalled, I had quite full textures and meshes folders. Once I reinstalled, I didn't have a meshes folder, and I had quite an empty textures folder. I just checked the folders again just now, as I've finished the 4th install, and there's nothing. When are the folders formed? During gameplay? I need to know as I'll be downloading several recommended mods, such as: Bravil Sea Domes, Qarl's texture pack 3, Natural Environments, Enhanced Water, Immersive Interface, Menu Video Replacement, Loading Screens Replacer, BTMod, Qarl's Texture Pack 3 (Redimized), Illumination Within, Real Lava, Clocks of Cyrodiil, Book Jackets and Lost Spires. &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User_talk:Daedryon|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;Prince of Madness&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-60px; margin-right:-0px;&amp;quot;&amp;gt;[[User:Daedryon|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Daedryon&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 14:12, 5 January 2009 (EST)&lt;br /&gt;
::Oh wait, it's the UOP, UOMP, and USIP that put the folders. Just figured it out. Time to install some recommended mods! &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User_talk:Daedryon|&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;Prince of Madness&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-60px; margin-right:-0px;&amp;quot;&amp;gt;[[User:Daedryon|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#222222&amp;quot;&amp;gt;Daedryon&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 14:19, 5 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Looting Armor Problem ==&lt;br /&gt;
&lt;br /&gt;
: (moved from the article - seems to be a one off problem) [[User:Dr Jones|Dr Jones]] 17:15, 9 January 2009 (EST)&lt;br /&gt;
;Problem: There's some specific events causing crashes in my game: After getting an Elven or Dwarven armor from a dead body; during the Dagon Shrine quest, after taking the Mysterium Xerxes, or releasing the prisoner, or attacking someone. (This is the most annoying, because I need to complete this quest!) {{unsigned|85.191.7.212|9 January 2009}}&lt;br /&gt;
&lt;br /&gt;
== Graphics bug when Casting spells or under Certain Light==&lt;br /&gt;
When i cast restoration spells, my eyes, hair, ears, and sword (nothing else) instantly turn white for a few seconds, the same thing happens around sunset or in certain dungeons, My graphics card is an ATI radion 4870. I've tried reinstalls, taking away all mods, and nothing (MMM, capes and cloaks, magical staves, shivering isles, Knights of the nine, let the people drink, and Undeadfamiliars are the count of ANY AND ALL MODS that i have)&lt;br /&gt;
:I'd guess there's a driver issue with the 4870.--[[User:Ratwar|Ratwar]] 01:43, 28 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Blue Screen ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
;Problem: I have had Oblivion for several months, and it has worked fine. Recently, whenever I restart after playing it, I get the Blue Screen of Death. Even putting the disk in the computer sometimes causes it to crash to the Blue Screen. The only change that I did to my computer before this happened was installed Steam, which caused any start of my computer to result in the same screen. Uninstalling Steam fixed everything else, except the problem I am having with Oblivion. What should I do? {{unsigned|24.251.184.190|12 March 2009}}&lt;br /&gt;
&lt;br /&gt;
== mod not playable ==&lt;br /&gt;
&lt;br /&gt;
hey, ive recently started using the tes construction set and am working on a mod, it makes a smal hous near the water with a dock ect, but when i went to check my work ingame part way through it said &amp;quot;Not valid player or master file&amp;quot; when i tried to turn on the mod. Can anyone PLZ help?!&lt;br /&gt;
&lt;br /&gt;
-Hmmm... More Info would help. Taking a shot in the dark here. So when you turn on your Mod (by turning on you mean using OBMM to activate your mod right?) you get the error message when you turn on your game, or when your halfway to the location (?) assuming it's the former assure you have saved everything properly. If that doesn't work try creating a new mod copying everything you did in your last mod onto it (takes about 5 minutes, remember how to duplicate cells and how to press ctrl+C ) see if that works. last Question have any of your other mods you made work ( have you made any others?)would make a differance.[[User:174.7.23.158|174.7.23.158]] 01:32, 29 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Odd camera (PS3) ==&lt;br /&gt;
;Problem&lt;br /&gt;
Whenever I go into third person, and stop moving, the camera zooms in on my character's head, filling most of the screen. Also, when in vanity cam mode, it does this for whatever side of the guy's body it is pointed towards. It has just started after about a year of the game's ownership, far over 100 total play hours. Help, please? [[User:Lem0nhead|Lem0nhead]] 16:30, 20 March 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
;Cause/solution&lt;br /&gt;
The vanity cam will affect your third person zoom when you zoom in/out on it. [[User:Lem0nhead|Lem0nhead]] 17:05, 6 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Crash on Load ==&lt;br /&gt;
;Problem: I have been playing Oblivion for a long time, but recently, I am unable to load any of my saves nor can I start a new game. When I press &amp;quot;load&amp;quot; it goes to the loading screen for 2seconds, then I get the message about encountering a problem. I have tried uninstalling, disabling many recently installed mods, and installing mods that might correct the problem. However, still no luck.&lt;br /&gt;
&lt;br /&gt;
== Screen freeze? ==&lt;br /&gt;
;Problem: Screen freezes (not total crash, as in, I can still move around and the compass will respond, and I'm still being attacked) when an NPC uses a certain spell. I can still navigate the ESC menu fine and everything, but the screen will not update.&lt;br /&gt;
&lt;br /&gt;
== Grass/road textures failing ==&lt;br /&gt;
&lt;br /&gt;
;Problem: Throughout the game, the texture on the ground (other than the paths of the Imperial City) are blocked out into squares with an odd texture on them, tiled throughout. Pictures of this: [http://www.majhost.com/gallery/DrKilereren/Other/oblivion_2009-04-20_20-24-25-51.png] [http://www.majhost.com/gallery/DrKilereren/Other/oblivion_2009-04-20_20-24-20-23.png] Can anybody help with this? [[User:Dr. Kilereren|Dr. Kilereren]] 20:29, 20 April 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you patched it using the wrong patcher? make sure you get the one for your country otherwise that happens. I did it to myself once.&lt;br /&gt;
[[User:82.16.138.158|82.16.138.158]] 08:40, 10 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Inevitable crash to desktop when Tiber Septim is killed ==&lt;br /&gt;
&lt;br /&gt;
On the tutorial, as soon as Baurus discovers the body of Tiber Septim, I get a crash to desktop. What should I do? I already turned HDR off. --[[User:Max Welrod|Max Welrod]] 10:56, 23 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
Restarting the codex and setting sound acceleration to standard in the dxdiag didn't seem to work. I'll try reinstalling it. --[[User:Max Welrod|Max Welrod]] 13:53, 23 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== TES Construction set stops responding all the time ==&lt;br /&gt;
&lt;br /&gt;
Each time i load a mod/open a mod with TES construction set it suddenly doesent respond anymore, then after some time it works again, and all of a sudden it dont respond again, this continue till the program is closed, and re-opened then when i load a mod again it stops to respond again-.-. any solution?&lt;br /&gt;
:How much RAM does your computer have?--[[User:Ratwar|Ratwar]] 03:39, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== .BSA Files ==&lt;br /&gt;
&lt;br /&gt;
I have recently reinstalled Oblivion back onto my computer and when I load it up to the main menu and click start new game, and then yes. Nothing happenes. It dosent freeze, crash or anything, it just goes back to the main menu. I opened up my Oblivion program file and my meshes and textures are .BSA files and not folders. I have tried re installing the game and deleting the oblivion folder itself out of my program list then reinstalling it but it still puts in the .bsa files instead of the folders themselfs.&lt;br /&gt;
&lt;br /&gt;
Then I went into my computer and explored the game disc and it says all the data files in there are damaged and need repair.&lt;br /&gt;
&lt;br /&gt;
Dose anyone know what I can do to fix this or do I have to buy a new copy?&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/203.206.61.203|203.206.61.203]] 23:16, 12 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The game does place a couple of big .bsa files into the Oblivion\Data folder, so I don't think there is something wrong with that. But as you said, the data might be corrupted on the DVD. If you can't even explore the DVD properly, then something is wrong with the disc itself. You can always buy a new copy, but I'd recommend contacting Bethesda Technical Support first, they might be able (and willing) to replace the disc. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 10:50, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Random crashes whilst playing. ==&lt;br /&gt;
&lt;br /&gt;
Whilst playing oblivion my whole computer is freezing about 10-20 mins into the game. I think it may be due to my old graphics card, Although according to the game my optimal settings are medium, Not lowest of the low.. I have tried oldblivion but as soon as it loads up it crashes with the usual &amp;quot;Oblivion has encountered a problem&amp;quot; message. My computer COMPLETELY freezes. Have to restart.&lt;br /&gt;
I'm using an Nvidia GeForce 6600.&lt;br /&gt;
Please help!&lt;br /&gt;
&lt;br /&gt;
== oblivion crashes every half hour ==&lt;br /&gt;
&lt;br /&gt;
i have recently come back to playing oblivion but every half hour or so gametime, my oblivion crashes. i am running several mods, and so though these could be the problem, except that about six months ago when i last played, all the mods i have up now were on and working fine. i then tried deleting all my mods, but it had no effect, so i reinstalled oblivion, but still no effect. Can anyone help me?&lt;br /&gt;
&lt;br /&gt;
== Crash/Freeze (Pretty sure it's different from the other 1,000 crash problems) ==&lt;br /&gt;
&lt;br /&gt;
It's probably way too late to get an answer, but my Oblivion game keeps crashing (well, the better word is probably freezing) upon clicking on either Exit, Load, or New. I can go through options but once I click one of the three I just mentioned, and click Yes, it goes down. Now I'm far off an expert on computers, so please try to be as simple as you can be when answering.&lt;br /&gt;
&lt;br /&gt;
The information I can give you is:&lt;br /&gt;
&lt;br /&gt;
-I use a Windows Vista.&lt;br /&gt;
&lt;br /&gt;
-No mods.&lt;br /&gt;
&lt;br /&gt;
-Tried cleaning the disk (:P), reading the ReadMe, and testing a variety of other things, toggling with options and stuff.&lt;br /&gt;
&lt;br /&gt;
-I have to get the Task Manager up to deal with the problem, it says the game is Not Responding.&lt;br /&gt;
&lt;br /&gt;
-Don't think I have any patches, so if I need one, can you tell me how to get it/download it?&lt;br /&gt;
&lt;br /&gt;
-All up, with different characters, probably played 300 hours or so all up.&lt;br /&gt;
&lt;br /&gt;
-Happened out of the blue. I didn't do anything that I know of.&lt;br /&gt;
&lt;br /&gt;
Sorry I can't give you all that technical mumbo jumbo, but help is greatly appreciated.&lt;br /&gt;
It's been like this for a couple of months now, but I'm still a bit sad atm. I just want it to work.&lt;br /&gt;
&lt;br /&gt;
Turns out it's a codec conflict. Disenabling music in the ini fixes this.&lt;br /&gt;
[[Special:Contributions/121.79.50.45|121.79.50.45]] 06:39, 9 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Freezes during level-up ==&lt;br /&gt;
&lt;br /&gt;
'''Problem'''&lt;br /&gt;
When sleeping to level up, once the user clicks the &amp;quot;Exit&amp;quot; button, Oblivion instantly freezes, forcing the user to close Oblivion using the Task Manager.&lt;br /&gt;
&lt;br /&gt;
'''Cause'''&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
'''Solution'''&lt;br /&gt;
Back up and then edit the Oblivion.ini file. Under the section labeled &amp;quot;Gameplay&amp;quot;, find the line that reads begins &amp;quot;STrackLevelUpPath=&amp;quot;.  Delete everything on that line after the equals sign ('='). Save, close, and restart Oblivion.&lt;br /&gt;
&lt;br /&gt;
== Stuttering when spotted by animals ==&lt;br /&gt;
&lt;br /&gt;
PROBLEM&lt;br /&gt;
&lt;br /&gt;
I used to have this problem on my Athlon XP 3.2, 1gb, 6800GT setup but I reinstalled recently and get it again on my newish Q8200, 4gb, GTX260 rig.&lt;br /&gt;
&lt;br /&gt;
I get perfectly good framerates all the time except when I'm spotted by rats, bears and other animals. Not with anything humanoid or when still in sneak mode, but when spotted by animals the game goes really choppy and frame rates drop to the floor. Cannot find the solution to this, please help!!&lt;br /&gt;
&lt;br /&gt;
CAUSE&lt;br /&gt;
&lt;br /&gt;
Narrowed this down to my Terratec DMX 6Fire 24/96 soundcard&lt;br /&gt;
&lt;br /&gt;
SOLUTION&lt;br /&gt;
&lt;br /&gt;
As yet only using onboard audio&lt;br /&gt;
&lt;br /&gt;
== Help with installing plugins? ==&lt;br /&gt;
PROBLEM&lt;br /&gt;
Whenever i try to install a plugins like Horse Armor Pack etc. is looks like Oblivion wil runn (it turns on) but suddenly i get the message &amp;quot;Oblivion has stopped working&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Prblem with first-person-perspective ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I hae a nem windows 7 system on my pc. yesterday i installed the game and ran at first normally. i was playing in first-person-view when suddenly it turned into 3rd-person perspetive. but i can't change back, i can't turn my character and when i'm sneaking this eye-thing(din't know the name, i'm a german player, but i hope you know what i mean) looks like 1st person. what could it be and what can i do against that? {{unsigned|131.188.24.10|14 December 2009}}&lt;br /&gt;
: The chances are you accidentally rolled your mouse wheel. Press &amp;quot;r&amp;quot; and you should snap back into first person mode. –[[User:Rpeh|rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:53, 14 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Computers that can play Oblivion ==&lt;br /&gt;
&lt;br /&gt;
I have a Dell XPS with well over 150 GB of memory left and an adequate video card, although I still can't play Oblivion(in fact, I can't even install it!). I called Technical Support at Bethesda and they said my computer wasn't good enough to play the game, although my friend's Acer Aspire can play it. I am willing to buy a new computer to play Oblivion, preferably an Acer Aspire like my friend's, but before I do I just want to see if anyone can confirm that an Acer Aspire can play the game, or at least any computers(under $400.00) that can before I buy the Aspire.-[[User:Lord Sheogorath|Lord Sheogorath]]&lt;br /&gt;
&lt;br /&gt;
== 360 graphic issue ==&lt;br /&gt;
&lt;br /&gt;
So one day I am sitting and playing oblivion just fine and then all of a sudden the overworld turns pink tinted. This extends to all my files everytime I load up one of them. Does anyone know what to do in this situation? There are also black specs running flickering across the screen. The menu and start screen are just fine.&lt;br /&gt;
&lt;br /&gt;
== light blue screen while 3rd person view ==&lt;br /&gt;
&lt;br /&gt;
Sometimes when i move around or cast a spell in third person the whole screen turn light blue but u can still see the HUD. It'll happen if u keep doing the same action. However if u go into 1st person view it stop happening, then came back when u go back to 3rd person view. &lt;br /&gt;
&lt;br /&gt;
Anyone know wat causes this?&lt;br /&gt;
--[[Special:Contributions/220.255.4.27|220.255.4.27]] 19:23, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== graphics at long range ==&lt;br /&gt;
&lt;br /&gt;
i dunno if this is a bug, but looking at the pc version i realised mountains at long range are very detailed. my my 360 the mountain at long range are pretty much unrendered, water at long range flickers and are pixelated. basically anything at long is unclear. is this because the 360 version is just inferior? [[User:P90 user|P90 user]] 09:55, 20 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=545092</id>
		<title>Shivering talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=545092"/>
		<updated>2010-02-20T09:36:20Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* felldew lvling glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Missing Sheogorath?==&lt;br /&gt;
anyone else haveing a problem with sheogorath not being where the green arrow says he is after finishing the fringe quest? i tried redoing the quest from an earlier save point and still have this problem and of course his handyman is there but when you ask him anything about sheogorath he only states who he is and not where. madness {{unsigned|70.105.219.208|5 April 2007}}&lt;br /&gt;
&lt;br /&gt;
:When your sneaking hits above 64.5 (yes, not full point, but in the middle) when entering shops, vendors start running to you and follow every step you do. First i though its normal as they detect high sneaking and dont want you to steal anything, but later i recalled i played thief before and didn't have this. After lots of testing I found that this only happens when you have SI installed. And you actually need to level sneaking natural way, &amp;quot;advskill sneak&amp;quot; doesn't trigger this (maybe if you advskill to 64, and then level naturally it would work, didn't tried though). Anyone can confirm this? Is it meant to be this way? {{unsigned|Havner|6 April 2007}}&lt;br /&gt;
&lt;br /&gt;
::-cant say ive had that problem yet. tho im still trying to fix the one i mentioned above almost a week later and i really dont feel like wipeing my character and starting fresh... {{unsigned|70.105.219.208|9 April 2007}}&lt;br /&gt;
&lt;br /&gt;
::The problem with vendors running after the player seemed to be somewhat connected with FormID reference bug. Anyway it was fixed in 1.2. [[User:Havner|Havner]] 17:23, 15 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== cant go to jail ==&lt;br /&gt;
Once you become Lord Segoreth (sorry about spelling) when you get in trouble they dont take you to jail they just take you to a safe place and you have to pay the fine later!! I really dont think this is a glitch but it really makes me mad cuz im poor so im gonna kill all the gaurds then whose gonna make me pay the fine hahaha!!!!  &amp;gt;:)&lt;br /&gt;
&lt;br /&gt;
--[[User:Awsomo4000|Awsomo4000]] 23:39, 9 April 2007 (EDT)Awsomo4000&lt;br /&gt;
&lt;br /&gt;
== Removed entries ==&lt;br /&gt;
&lt;br /&gt;
I added headers to all the glitches to match other Glitches pages.  Also, I removed 3 entries:&lt;br /&gt;
*''If you use the console command &amp;quot;cow&amp;quot; (Center On World) to travel between Tamriel and the Shivering Isles, the first NPC you speak to will have the &amp;quot;I HAVE NO GREETING!&amp;quot; greeting and no dialogue, permanently.  So don't use cow!''&lt;br /&gt;
*''If using the TCL code to get into the tree where you fight your doppleganger, the stone will not activate and the quest will not continue.''&lt;br /&gt;
Glitches that occur because you used console commands are not glitches.  There's any number of things that can go wrong when you misuse the console.&lt;br /&gt;
*''See [[Oblivion:Glitches#Duplicate Items Using Scrolls]] for a duplication glitch that can be used even after installing the [[Oblivion:Patch#Version 1.2|version 1.2 patch]] required by Shivering Isles.''&lt;br /&gt;
Glitches not specific to Shivering Isles don't need to be listed on this page.  Obviously, many of the glitches mentioned on [[Oblivion:Glitches]] will apply to Shivering Isles as well.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:41, 17 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==What I just did==&lt;br /&gt;
- Removed the glitch stating that installing SI bestows Stunted Magicka upon the player. Coincidence, not cause.&lt;br /&gt;
- Fixed a few spelling mistakes.&lt;br /&gt;
- Added the &amp;quot;Sheogorath's Protection Glitch&amp;quot;.&lt;br /&gt;
--[[User:Kurai-sama|Kurai-sama]] 11:38, 27 April 2007 (GMT +3)&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
Whenever i protect and die, just as the healer casts the spell my game crashes to the desktop. Anyone else having this problem? - [[User:Lordsword 8|Lordsword 8]] 15:05, 12 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gatekeeper won't fight/kill the adventurers ==&lt;br /&gt;
&lt;br /&gt;
This is an odd error. I can't find any reference to it anywhere on the Internet, including this site. &lt;br /&gt;
Here's how it happens:&lt;br /&gt;
I enter Shivering Isles, go to the Passfall, discuss the Gatekeeper and then go to watch him finish off the adventurers. &lt;br /&gt;
Instead, here's what happens: the adventurers just all stand around, and do nothing. They don't attack the Gatekeeper. When I click on all of them to talk, I get the &amp;quot;I have nothing to say&amp;quot; error. The leader just says, don't talk to me now - I'm too busy. But they NEVER fight. They just sit around and look at each other. And none of the other triggers happen either. The bone reaper guy dialogue never fires, giving me the chance to harvest bones to kill the Gatekeeper, etc. &lt;br /&gt;
This one is frustrating!!! HELP! {{unsigned|154.5.34.206|19 May 2007}}&lt;br /&gt;
&lt;br /&gt;
: I got the same glitch. I ignored the adventurers for now and just killed the gatekeeper myself. I turned the difficulty down to easiest and hit him repeatedly with a flame sword just to see if he could be killed. That brought him down fairly quick. I was able to get the keys and was able to go through the gates into the realm. The people of Passfall still think the adventurers are about to get killed though and it's as if the Gatekeeper hasn't died at all in their conversation topics. I won't know the repercussions of my actions until I have to come back and build my own Gatekeeper by talking to the old Gatekeeper's creator who lives in Passfall. All the other characters in the town are non-essential. I hope I'm not screwed. I am also going to try and kill the 4 adventurers, then talk with their leader, and kill him too, to see what happens. --[[User:Mattgyver|Mattgyver]] 12:42, 14 June 2007 (EDT)&lt;br /&gt;
::The same thing happened to me. I just waited an hour using the wait button. The adventurers died instantly in their spots. Note that I use the 360 version. {{unsigned|24.70.95.204|13 August 2007}}&lt;br /&gt;
&lt;br /&gt;
::: Found the cause: leaving the Isles through the portal to Cyrodiil before the battle, levelling up at least once and then coming back. The Gatekeeper's replaced with a new one matched to new player level, but the script is stil referencing the old one. Now fixed by the Unofficial Shivering Isles Patch. -- [[User:Kivan|Kivan]] 23:25, 28 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
- Same glitch here on the PS3. Easily sorted though. I tried to wait an hour (like the guy on the 360) and skipping to the 'bone reaper' but neither of those ideas worked for me. I thought about trying to knock-out the leader but that didn't work, so when I moved onto the 'adventurers' and killed just one, the rest all dropped to the floor dead, and it let me continue with the quest. Although it meant I now had a bounty on my head for murder and assault. Again note that this was with a PS3.&lt;br /&gt;
&lt;br /&gt;
- PC player, stuck on the same issue. Was using Oscuro's Oblivion Overhaul. I removed it, but did not seem to make a difference. I tried the same solution as above - I killed one of the Adventurers. Irritating solution, but it worked, and was quite easy. I also have a bounty on my head. {{unsigned|74.73.13.137}}&lt;br /&gt;
&lt;br /&gt;
==Get out of the map in Palace of Dementia==&lt;br /&gt;
  &lt;br /&gt;
When I was doing the quest where you have to kill Syl and take her heart, I found a massive glitch. After I found Syl's double dead, and I got the quest update saying I had to follow her down the secret passage in the garden.  When I left the room, I was attacked by a few dark seducers.  During the fight, I jumped off one of the rocks in the garden, and got stuck in between one of the statues on the wall, and the wall itself.  I tried moving around and jumping but I was stuck.  At first I was mad because I didn't feel like loading my game.  And right when I was about to, I found that I could move again.  Only when I moved backwards, I fell through the wall and found a random area outside the garden.  There was a big grassy hill, and when I jumped off it, I fell through the floor and into a huge ocean.  I looked down under the water, and I thought the bottom looked like grass, instead of the normal sandy, rocky ocean bottom that is usually in the game.  When I went under the water, the screen didn't turn blue to match the color of the water, and when I swam to the bottom, my character stopped swimming, landed on his feet, and I could run on the grass at the bottom.  After that, im convinced it is just a never ending plain of grass.  Then, I found that if you jump, your character starts to swim again, and I made my way back to the top and went back through the wall. Then, i made a seperate save game, because I was sure that when I turned my xbox off, it would go back to normal.  But when I re started my xbox and loaded the save, the glitch was still there, same as it was.  And it still is there even after the recent patch.  I'm guessing that this is just a glitch that occured only with my game, but I wasn't sure if other people may have had the same thing happen to them. If I get around to it, I will definitely make a video of this and post a link to it.  It sounds almost too ridiculous to believe, and in all my elder scrolls experience, i've never heard of something this ridiculous. {{unsigned|Bacdednosm|23 May 2007}}&lt;br /&gt;
&lt;br /&gt;
: ive also seen this bug but when i did it i just kept running on the infinite plain of grass when i found a bunch of holes which when i jumped through led to thousands of feet above the shivering isles this left me very confused and dead {{unsigned|88.144.66.129|23 May 2007}}&lt;br /&gt;
&lt;br /&gt;
::Hey, I finally got a capture card and I made a video of that glitch.  It can be found here:&lt;br /&gt;
http://www.youtube.com/watch?v=53_TIe_5t2o -Bacdednosm {{unsigned|76.24.50.209|19 July 2007}}&lt;br /&gt;
&lt;br /&gt;
==Mesh duplication bug is real==&lt;br /&gt;
Not sure why Bethesda doesn't fix this gamebreaking problem. I can prove it, I've raised the issue many times on the official forums. {{unsigned|209.168.223.169|5 June 2007}}&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
How do you download the patch for the Xbox 360 bug? I keep looking on Xbox live and I cant find it anywhere. Is it automatic? {{unsigned|70.57.133.83|5 June 2007}}&lt;br /&gt;
:It should have been automatically downloaded the first time you time you played Oblivion/SI after the patch was released.  When you turned on your Xbox there should have been a notice about a new update being available for the game, and do you want to download it now.  See [[Oblivion:Patch#Version_1.2.0416|the patch page]] for details on figuring out whether or not you've already installed the patch.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:52, 5 June 2007 (EDT)&lt;br /&gt;
::I'm using another computer. But to answer your question I never received a notice when I started up. And now for some reason I have Dawnfang Superior AND Duskfang Superior. TWO SEPERATE SWORDS! [[User:70.57.133.83|70.57.133.83]]&lt;br /&gt;
&lt;br /&gt;
About this patch, I don't have xbox live, but I do have the original game with no add-ons, and I am planning to get the disk with the expansions that is coming out soon. Did Bethesda fix this glitch for the newer versions, or am I screwed for eternity? {{unsigned|142.177.90.225|14 September 2007}}&lt;br /&gt;
:The Shivering Isles retail disk and the GOTY edition both come with the latest patch. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:19, 20 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sheogorath is Missing ==&lt;br /&gt;
&lt;br /&gt;
After fighting at The Fringe I was told to go to Sheogorath, the only problem is that he isn't there! A green marker shows where he should be. I've loaded from an earlier game that hadn't started the fringe quest and it still happened. I closed out of the game and came back and it still happened. If anyone knows the journal ID to begin the Rebuilding the Gatekeeper quest, please pass it on. {{unsigned|68.84.149.205|14 June 2007}}&lt;br /&gt;
&lt;br /&gt;
:Ok, I found that if you load a game from before Retaking the fringe and complete another quest first, the glitch fixed itself. I got the begenning of the quest, and instead did quests in Bliss and Crucible. {{unsigned|68.84.149.205|15 June 2007}}&lt;br /&gt;
&lt;br /&gt;
==I HAVE NO GREETING==&lt;br /&gt;
I read over the noted occurrences of this bug on the site so far, and realized I've experienced an occurrence that doesn't seem to have been listed yet. While I was in the Howling Halls, I one-shot-killed Ciirta from stealth (on a character who's been in the Dark Brotherhood for some time) and dispatched Ra'kheran and the fellow who followed Ciirta around (can't recall his name). After that, the two NPCs who were with Ra'kheran (apparently part of the assassination plot, but they simply stood around while the fight was going on - they didn't attack Ra'kheran, the other fellow, or me, and Ciirta was dead) both produced the I HAVE NO GREETING bug. At the time, I chuckled and ignored it, having been on the inside of a development house and assuming it was simply a forgotten/unfinished aspect of the quest. Now I wish I'd recorded the incident more carefully.  --[[User:Kementari|Kementari]] 03:13, 4 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Added 2 sections==&lt;br /&gt;
I've added the sections on the Felldew glitch, where the Elytra do not drop felldew as they should, and the section on how, after the shivering MQ, when you are Sheogorath, you cannot get rid of your bounty if it is at or above 5,000 gold.  I would like these sections to be revised for wording/information, accuracy, confirmation, etc at the lesiure of any readers.  I don't believe they should be deleted, as the Felldew glitch is a game-ending one; you cannot progress farther through the MQ if you encounter it, and the Sheogorath one can become a severe annoyance to players, almost as much as having the unremovable death warrant on your head with the [High] Ordinators in Morrowind for wearing their armour.  [[User:72.181.210.160|72.181.210.160]] 18:15, 7 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles won't delete!! ==&lt;br /&gt;
&lt;br /&gt;
I tried deleting the Shivering Isles files from the Oblivion directory, and when I checked in my savefile, the quest to check out the island is still there, as well as the &amp;quot;Shivering Isles bounty&amp;quot; line in my information page. Help, somebody! --[[User:Jojje|Jojje]] 03:31, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Unlike the other downloadable contents, the Shivering Isles installer replaces your Oblivion.esm file when it installs, so the only way to get rid of it is to completely reinstall Oblivion from the original disks.  Simply deleting the Shivering Isles folder will not help, and may in fact screw things up instead. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 17:14, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, I noticed that and it ticked me off. I'm installing as I type this. Thanks. --[[User:Jojje|Jojje]] 03:31, 9 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sitting down glitch ==&lt;br /&gt;
&lt;br /&gt;
After downloading Shivering Isles, whenever I try to sit down (on any chair in the entire game, Oblivion and Shivering Isles), the camera switches to 3rd person but all my character does is stand next to the chair. The game freezes; I can't move or get out of it, but can still go to the menus. This is a real pain, especially when I have to &amp;quot;sit down&amp;quot; to get into the realm.  What can I do to stop it?  Does this happen to anyone else? {{unsigned|68.166.204.49|18 July 2007}}&lt;br /&gt;
:This sounds like a glitch that is actually caused by the finale of the quest [[Oblivion:Umaril the Unfeathered (quest)]]; see that page's [[Oblivion:Umaril the Unfeathered (quest)#Notes|notes]] section.  Any chance that's the cause of your glitch?  If that's the case, this glitch is not related to Shivering Isles and doesn't need any descriptions in addition to the existing one. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 00:13, 18 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint I HAVE NO GREETING ==&lt;br /&gt;
&lt;br /&gt;
I was the duke of dementia, and did the helpless army quest for the golden saints.  During the quest inside Brellach you will meet a golden saint who will follow you everywhere (considering he stays alive). I didnt notice untile i was at my house. He acually followed me all the way from the Shivering isles to Cyrodill, and when i talked to him, he says &amp;quot;I HAVE NO GREETING.&amp;quot;  I went back into the isles and lost him later. {{unsigned|66.169.32.103|9 August 2007}}&lt;br /&gt;
&lt;br /&gt;
== Cannot start &amp;quot;The Great Divide&amp;quot; quest ==&lt;br /&gt;
''Discussion has been moved to [[Shivering Talk:The Great Divide]]'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:38, 3 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Staff of Sheogorath Face Freeze ==&lt;br /&gt;
&lt;br /&gt;
When I use the staff of Sheogorath the NPC's freeze as they should but when they are released their faces are stuck&lt;br /&gt;
in the same position as they were when they froze and do not move eyes closed/open, mouth shape etc..., this produced quite an amusing effect on one of the&lt;br /&gt;
guards, it has persisted across two installs so I'm presuming it's not just me but thought I would check here&lt;br /&gt;
to see if anyone else gets it first. --[[User:Ancalagon|Cam]] 08:08, 8 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== A fairly serious glitch ==&lt;br /&gt;
&lt;br /&gt;
I went back to playing SI the other day on a different game. I entered the isles with a level 31 character and once I got into New Sheoth I completed the [[Shivering:Final Resting|Final Resting]] quest. After completing the quest I got the ring of Happiness, but I realized that the ring I had was the lvl 1 equivalent of the ring (I was at lvl 31 at the time!). I then started the [[Shivering:A Better Mousetrap|A Better Mousetrap]] quest and completed it. I received the talisman of abetment as the reward, but as I checked its effects I realized that this also was the lvl 1 equivalent of the amulet. Does anybody know if this glitch can be fixed? For all I know every leveled item in the isles could have level 1 effects!--[[User:Willyhead|Willyhead]] 14:27, 14 October 2007 (EDT)&lt;br /&gt;
:Try the Console? I've not had that one myself. I first went in to SI with a level 10 and definitely got all the correctly-leveled stuff; then a level 52 character and got all the highest level items. I'm just playing as a level 7. No problems so far. Do you have any mods installed? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:36, 14 October 2007 (EDT)&lt;br /&gt;
:I'm not sure about the amulet, but the ring is bugged like that.&lt;br /&gt;
&lt;br /&gt;
== Following Knight ==&lt;br /&gt;
&lt;br /&gt;
After getting arrested in Cheydinhal, serving my jailtime, and being released Ifound that a Knight of Order waiting for me. It wasn't a normal Knight either, it had the voice of Sheogorath and a Lvl 1 sword even though I was at Lvl 15! Does anyone have an answer to this? {{unsigned|71.80.146.1|27 October 2007}}&lt;br /&gt;
&lt;br /&gt;
Samething happened to me in chorrol, the knight was waiting for me and so were the two survivors of the first fighters guild mission, the knight took quite a bit of punishment from them and a near by guard before falling, i didnt get to see if it was a friendly knight with sheogoraths voice because of the fighting and i couldnt find the sword afterward so i dont know what level it was. this should be added as a glitch&lt;br /&gt;
&lt;br /&gt;
==Defending the Fringe Glitch?==&lt;br /&gt;
I have the GOTY edition for PS3 and ran into an odd glitch after deactivating the obelisk.  When approaching the exit of the obelisk room to escape (it's a grummite membrane type door) I would simply fall through the floor (as would knights of the order who were near me) fall through space with the dungeon visible above me then drop in from the ceiling over and over, which stopped me from reaching the door.  I reloaded from the last save and it was fine.  Don't know if this was a one time thing or if other folks ran into this. {{unsigned|72.221.66.204|1 November 2007}}&lt;br /&gt;
&lt;br /&gt;
== No shadow double ==&lt;br /&gt;
When getting a branch from the tree of shades no shadow double appears to fight. No one else seems to have this problem and i haven't encountered any other glitches besides this one. {{unsigned|143.236.35.211|4 November 2007}}&lt;br /&gt;
&lt;br /&gt;
== Chair Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have just downloaded SI for my PS3 and have encounterd a problem. After entering the door on Niben Bay, you are asked to sit. However after I hit the x button to sit, my charachter countines to stand and is frozen in place. I can still move my camera around and look at my map, but i still can not move. If I am facing him when I hit X,the game lets me talk to him, but afterwards I still can not move. In desperate need for a solution. {{unsigned|Oblivion1|7 December 2007}}&lt;br /&gt;
:See [[Oblivion:Umaril the Unfeathered (quest)#Bugs]]. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 02:28, 15 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Syl's dissapered!! ==&lt;br /&gt;
&lt;br /&gt;
When doing the quest ritual of accesion, i get all the way to the room where Syl should be but shes not there. Is there any way this can be sorted out?? {{unsigned|87.254.77.120|16 December 2007}}&lt;br /&gt;
&lt;br /&gt;
:I've come across the same thing when I got to the final room, I slayed the two guards... but no Syl.  I happened to have detect life (constant effect) and I notice that someone is running around somewhere beyond the door that is block by debris.  I'm not sure if there is something I have to do, or if this is a glitch.  I assume that it's Syl running around out there, but I don't see a way to get to her.  I'm going to try to load a previous save.  ...  I've tried to load a previous save, but everytime I go into the depths of the dungeon she is already outside the boundaries of that 'dining room' looking area.  There is a door on the far wall, but it's blocked by debris that can't be moved.  HELP!! {{unsigned|138.162.8.58|6 March 2009}}&lt;br /&gt;
&lt;br /&gt;
::Ive had the same prob... its not a glitch, on the side of one of the busts in the room with the door piled with debris is a switch that opens a secret door, the rest is easy. {{unsigned|203.171.199.196|28 May 2009}}&lt;br /&gt;
&lt;br /&gt;
::This is explained in the quest page. [[User:G0tp0t|An apple a day keeps the doctor away. But if the doctor&amp;amp;#39;s cute, screw the fruit]] 06:45, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missing Name Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have the 360 version with Shivering Isles installed and I found the item that says &amp;quot;Missing Name&amp;quot; with the green rectangle, except I found it in Cyrodil...I pickpocketed it from one of the mages in the Bravil Mages Guild.  I carried it around a bit, then decided I no longer wanted it and went to drop it.  But, when I dropped it, it immediately came up and said the disc was unreadable and that I needed to clean it and try again, and then it exited back to the dashboard.  Don't know if this was a coincidence or not - just wanted to give a heads up. {{unsigned|76.181.110.252|20 January 2008}}&lt;br /&gt;
:It has nothing to do with SI. It was probably [[Oblivion:Delphine_Jend|Delphine_Jend's]] &amp;quot;PonderItem&amp;quot;. On her page there is descpription of the issue you described. Just that probably on 360 displaying of exclamation marks when the mesh is missing is disabled hence the crash.[[User:Havner|Havner]] 00:10, 20 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Problem Saving With PS3 Expansion?==&lt;br /&gt;
&lt;br /&gt;
I have the PS3 expansion (not GOTY) and have found that after some hours of play every time I try to save (or autosave if it is turned on) the game hangs.  Play time before the problem occurs seems to depend on what level character I take into SI.  I have updated to PS3 2.1 SW and unstalled and reinstalled ES-IV and SI three times.  Play time dependency seems to mirror FormID type behavior, however I don't see any of the other symptoms (can still get armor made, dropped items remain, etc).  A few things to add: the game hangs while in SI (trying now to see if it will also hang while trying to save in cyrodiil) and it hangs while trying to display the list of previously saved games. {{unsigned|75.67.222.237|26 January 2008}}&lt;br /&gt;
&lt;br /&gt;
== Incomplete Rumor ==&lt;br /&gt;
&lt;br /&gt;
The rumor text says &amp;quot;If at Sickly Bernice's Taphouse you wish to drink, take a moment to stop and think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
But it cuts off after drink. I don't know if this is exclusive to Halion in Hale because he's a poet and this sentence rhymes. {{unsigned|72.139.121.112|30 March 2008}}&lt;br /&gt;
&lt;br /&gt;
==Permanent Summons==&lt;br /&gt;
I've noticed that whenever a summoned Flesh Atronach, Saint or Seducer goes through a door(one leading to another area) when attacking something, that the summoning timer disappears, the monster loses your name and stays indefinitely  WAY past when it should disappear. Someone should see if this is duplicable or unique. It could be fun to populate Rosethorn Manor with some Daedric Saint guards..[[User:Morgoth|Morgoth]] 17:27, 14 April 2008&lt;br /&gt;
&lt;br /&gt;
== Animation Bug ==&lt;br /&gt;
&lt;br /&gt;
What'll happen if I continue to play Oblivion under the effect of the Animation Bug aka Abomb? Does '''every''' door in the game stop to open/close? Will the game crash after a certain playtime?[[User:No-Name|No-Name]] 01:05, 24 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ghostly Arrows ==&lt;br /&gt;
&lt;br /&gt;
For Xbox version&lt;br /&gt;
&lt;br /&gt;
While doing the Vitharn quest, I was able to obtain a ghostly arrow fired off by one of the ghostly soldiers, that missed it's target.&lt;br /&gt;
&lt;br /&gt;
It is a pale off blue color and it is called Steel Arrow, I believe it to be simply a steel arrow of different color. However, from where and how I obtained the arrow, and due to it's unique colouring I refer to it as ghost arrow, I have since copied it using glitches and have much fun making ghost noises with my mouth to much of the annoyance of my roomates and firing them off in a ghostly manner. Indeed spooky? {{unsigned|75.109.1.10|29 July 2008}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually the arrows only say steel they are iron sorry to say but they are only worth keepin for the fact that they are secret&lt;br /&gt;
&lt;br /&gt;
==XBox 360, leaving with with Jayred Ice-Veins==&lt;br /&gt;
So I left the Shivering Isles with Jayred and now he is unable to enter through the gate. Is there another way to kill the Gatekeeper without him or am I just screwed? Is it possible to reinstall Shivering Isles and start over?&lt;br /&gt;
-Joshua {{unsigned|71.226.181.36|14 August 2008}}&lt;br /&gt;
&lt;br /&gt;
: You can kill the Gatekeeper by any means you wish - Jayred isn't necessary. It's interesting that he could follow you out but not back in though. Dunno about reinstalling XBox stuff either, I'm afraid. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:55, 14 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Escaping Crucible ==&lt;br /&gt;
&lt;br /&gt;
I was just wandering if anybody realized that you can jump out of Crucible by leaping from one of the Northern most roofs on the map.  I was doing the Paranoid roof watcher quest when I decided to take a leap of faith towards the northern most wall.  I made it with my acrobatics at 108.  Now I'm outside of New Sheoth on invisible ground and am able to explore the majority of The Isles.  The strangest part of this is that as I am following the path on the map I can see a badly rendered version of the map below the transparent ground I am on.  Also, I am still able to &amp;quot;find&amp;quot; locations that I have not come acoss yet although I cannot see them and have no way of entering them. &lt;br /&gt;
&lt;br /&gt;
I happened to be looking at the glitches page when this happened so I decided to leave on the talk page.  Anyone else done this?[[User:24.117.96.129|24.117.96.129]] 23:16, 24 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:This is not specific to the Shivering Isles or Crucible. It's a game mechanic that cities exist in different worlds (worldspaces) and therefore you need to activate a door to travel to another worldspace. In theory it is possible to leave every worldspace in this way, but with some it is easier to do than with others. --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 05:34, 25 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Saints and Seducers fear vampires. ==&lt;br /&gt;
&lt;br /&gt;
This is similar, but different from the &amp;quot;I HAVE NO GREETING!&amp;quot; glitch.&lt;br /&gt;
&lt;br /&gt;
If you are a 100% vampire and talk to a Saint/ Seducer guard, they'll give the routine &amp;quot;Get away from me vampire&amp;quot; speech, but they won't say a word to you. Also, the dialouge lasts for about 3 seconds, definitely not long enough for them to actually say all that. {{unsigned|66.32.34.139|28 August 2008}}&lt;br /&gt;
&lt;br /&gt;
== The Museum of Oddities ==&lt;br /&gt;
&lt;br /&gt;
:''I moved this from the main article.  It's badly worded and difficult to understand.  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 20:26, 14 September 2008 (EDT)''&lt;br /&gt;
If you enter The Museum of Oddities in Shivering Isles as a Khajiit and Ushnar gro-Shadborgob and his dog are in there as well and you kill him and his dog if you enter the Museum after a couple of days the dog will be alive again and it will attack you. This also some times makes the Museum lady run outside and turn invisible and you will not be able to find her. Look near the door and her name will pop up talk to her and she will go back inside.  {{unsigned|98.150.28.143|14 September 2008}}&lt;br /&gt;
&lt;br /&gt;
== Skinned Hound ==&lt;br /&gt;
&lt;br /&gt;
The page currently says the Hound will not follow you back into the Shivering Isles, but this is untrue. If you wait long enough and/or fast travel the Hound will eventually appear. Should this be removed? [[User:Dr. Kilereren|Dr. Kilereren]] 17:31, 1 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, if you have verified that the information on the page is incorrect, by all means correct it!  ;)  It's always a good idea to leave a talk page comment and note in your edit summary the reason for the deletion of text.  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 19:46, 1 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Seducer eye vanishing ==&lt;br /&gt;
&lt;br /&gt;
I looked in the history of [[Oblivion:Glitches]] to find someone had deleted a glitch about &amp;quot;Golden Saints eyes disappear&amp;quot;. The person who deleted it had said it belonged in [[Shivering:Glitches]] and not there, and also claimed it was a one-off.&lt;br /&gt;
&lt;br /&gt;
But today, I finished the SI questline and went to help the Seducers with an attack. After I had finished the battle, the Seducer's eyes had vanished, and their faces wouldn't move any more when they spoke. I fast-travelled to the Palace to see if this was the same for every guard, but they were fine. Still, I'd like to say about this somewhere on the page (Note: The Staff of Sheogorath may be the root of the problem, this happened after I used the Staff of Sheogorath on the Seducers. Someone else said something about their faces freezing on this page too). [[User:ZanderX|&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]] 00:18, 9 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== droping items in hand with Shegorath's Protection ==&lt;br /&gt;
&lt;br /&gt;
i'm not quite sure about this as its only happend once&lt;br /&gt;
&lt;br /&gt;
i used shegoraths protection while falling down the shaft in Ebrocca but when i traviled to the plalace my wepon (duskfang/dawnfang i cant remember) and the torchi was carring got taken out of my hand but the pose remanded.&lt;br /&gt;
&lt;br /&gt;
when i went back to the spot the torch and sword were on the ground and the torch alit&lt;br /&gt;
&lt;br /&gt;
i can't say whether this glitch affects when falling from a great hight or anything else as i am using Xbox ([[User:Warmanivan|Warmanivan]] 10:30, 11 October 2008 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles &amp;amp; Arrow dupplication glitch ==&lt;br /&gt;
&lt;br /&gt;
Does the installation of SI includes the installation by default&lt;br /&gt;
of the correcting patch Version 1.2.0416 which corrects the arrow &lt;br /&gt;
dupplication glitch&lt;br /&gt;
(and eventually all the other funny glitches; paint brush stairs, &lt;br /&gt;
duplication with scrolls,arena win, permanent bound items, ...)? {{unsigned|86.72.208.179|30 October 2008}}&lt;br /&gt;
: The arrow duplication is fixed, but not the others you mentioned. So you can still use Scrolls to duplicate instead {{unsigned|Lucky the Cat Guy|28 December 2008}}&lt;br /&gt;
&lt;br /&gt;
Actually it does remove the paintbrushes i had it happen ([[User:Sdharly|Sdharly]] 20:22, 30 December 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Missing Name item ==&lt;br /&gt;
&lt;br /&gt;
I found one of thease items on the girl in the blue dress at the Leyawin mages guild after I killed her. Does it randomly drop off people or does it drop off certain people? {{unsigned|Lucky the Cat Guy|28 December 2008}}&lt;br /&gt;
: See the text about [[Oblivion:Delphine_Jend|Delphine Jend's]] &amp;quot;PonderItem&amp;quot;. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 06:26, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Glowing Glitches ==&lt;br /&gt;
&lt;br /&gt;
:''(Moved here from main article)''&lt;br /&gt;
I must say, I have Completed Everything in Oblivion Main Quest, Side Quest, and All Guilds! Plus, also the Knights of Nine. Well I was on a certain main quest on the Shivering Isles, where I needed to eat Felldem-[something like that} its a Green Ingrediant you have to eat in order to enter a Tree Cave called &amp;quot; Dunroot Burrow, and now its like I played the Whole HOURS of Freaking FUN PLAYING HOURS ALL FOR NOTHING!!! Because now my game doesnt want to Load Up! Grrrr...Aghhhhhh!!! &amp;quot;. --- Well after going in there, like after a while being in there and battling some of those Huge Bugs.. thats when the Glowing Debugs start to form. Like when the Bug shoots a fire ball towards me, u will see the glowing shadow red image of that fire ball, even though the actual fireball goes past me or when it HITS me! and when it gets Worst!?... when my character takes any kind of Hit damage from that point from that Debug. My Character builds up the Glowness of the Hit Damage as in HITS or Fire SPELL Damage. And if I have it on 1st-person, which i like to play... it gets EXTREMELY hard to SEE from all the Colors that surrounds me w/ there inflicted damage. And seeing my Character in 3rd-person... u can see how my character on how much all that Glowing Spiral orbs Hit Damage remains surrounding me. Then when I would exit Dunroot Burrow, the flying &amp;quot;Actual Glowing&amp;quot; non-efective insect-[it reminds me of a glow bug, but its just green w/ no actual form. Its Actual Color is Actually Glowing] well it just flies around the tree door outer entrance... Well u dont see it flying or moving anymore when u exit Dunroot Burrow when that retard Debug has already taken affect. Its like frozen and you can see its &amp;quot;Actual Green Glowng&amp;quot; spots or like magic dust that would be following that insect.--- Plz does anyone know how Everything can go back to Normal!?! -- Would it have to do w/ anything... that I pick up from the Shivering Isles and then taken back to Cyrodill to either be kept in my Houses or Sold to People?  OR maybe something I DID?!.... PLEASE I WOULD LIKE AN ANSWER!!! PLz e-mail me ...  dstaticx@yahoo.com  !!!   -Thanx U-    Mark{{unsigned|67.141.134.171|23:17, 8 May 2009 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
== All the Gatekeeper's Powers ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
If you attack and knock unconsius the new Gatekeeper you have made, all of his body part powers are given to you at the same time.&lt;br /&gt;
&lt;br /&gt;
only tested imediatly after doing the quest on X-box&lt;br /&gt;
&lt;br /&gt;
: Doesn't work. What's happening is you're activating the gatekeeper repeatedly, which causes a different power to be assigned each time, as described on the relevant [[Shivering:Rebuilding the Gatekeeper|page]]. It ''looks'' like you're getting all the powers because all the messages flash up, but you only get to keep one of them. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 15:50, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anya Herrick outside first Shivering Isle Gate. ==&lt;br /&gt;
&lt;br /&gt;
I've encountered a big glitch that's stopped me from progressing and has ruined the game for me. I've been told to interrogate Anya Herrick, but she's not in the palace grounds. I eventually found her outside the first Shivering Isles gate and the interrogator won't follow me there and I can't talk to her about the conspiracy either. Is there any way to fix this glitch? I've waited for her to move but she just stands there with that other lizard woman, guard and lion.&lt;br /&gt;
&lt;br /&gt;
you can just go to to whats-his-face kajit guy she points you to. (sdharly)&lt;br /&gt;
&lt;br /&gt;
== Dead Guards Glitch ==&lt;br /&gt;
&lt;br /&gt;
The Anya Herrick glitch happened on my PS3 version. The guards that the gatekeeper killed are also standing up and looking like they've been crucified.&lt;br /&gt;
&lt;br /&gt;
== Save problems PS3 ==&lt;br /&gt;
''moved from article''&lt;br /&gt;
&lt;br /&gt;
There is a problem that the ps3 version freezes when you try to save your game.&lt;br /&gt;
&lt;br /&gt;
== Freezes when trying to get inside the House of Dementia (360) ==&lt;br /&gt;
&lt;br /&gt;
I have tried using both entrances to the house of Dementia, but every time I try to go in, the game freezes and a window pops up saying that it can't read the disk. I took out the disk and there isn't a single scratch on it. I heard clearing the cache usually solves the problem, but that will delete the update, so I won't be able to play shivering isles. {{Unsigned|69.115.183.167|17 August 2009}}&lt;br /&gt;
&lt;br /&gt;
:Isn't it possible to install the update again, after clearing the cache? --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:25, 18 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== -no name- Item Mystery Solved? ==&lt;br /&gt;
&lt;br /&gt;
The kamikaze frost spell used by shambles seems to be implemented using an invisible arrow.&lt;br /&gt;
Before the effect wears off I have consistently been able to pick up this arrow with a little luck.&lt;br /&gt;
It shows up in my inventory as '-no name-' or something similar.&lt;br /&gt;
I would add it to the article but I'm using my phone for this, and using it to edit is more hassle than it's worth.&lt;br /&gt;
SteVB ([[Special:Contributions/93.186.20.131|93.186.20.131]] 20:44, 21 August 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
That's interesting but it can hit multiple targets at once and seems like a spell. I will test this but it would help to know what system you are playing on.&lt;br /&gt;
&lt;br /&gt;
== shivering citezens talk glitch ==&lt;br /&gt;
&lt;br /&gt;
sometimes when i choose rumors in new sheoth the person talks about something from ciirodil (forgive the spelling) most of the time its the anvil chapel attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've noticed this one too.  After I installed Knights of the Nine, random NPCs in Shivering will talk about the &amp;quot;Anvil Chapel Attack,&amp;quot; along with random statements about your progress in KOTN.  Probably a glitch in how the Cyrodil dialogue is broken (they won't talk about Cyrodil guild quests or the Cyrodil Main Quest).&lt;br /&gt;
&lt;br /&gt;
== Cannot install the expansion ==&lt;br /&gt;
&lt;br /&gt;
Soo.. I have a PC with windows Vista. I recently bought a copy of the Shivering Isles expansion, and inserted the disc into the DVD player of my computer. The autorun function runs, but the disc is treated like an image folder instead of a game one (I get the options of 'show images', 'open folder', 'import images' and such. I tried rebooting the computer and inserting the disc again, but with no changes.&lt;br /&gt;
&lt;br /&gt;
I have oblivion installed. The oblivion file i've used is on a.. what's it called in english? Burned disc? Anyway, i haven't had any problems with oblivion this far, and the shivering isles disc is completely legal (and i paid about thrice the base price of the expansion, ao i suppose i'm morally in the clear).&lt;br /&gt;
&lt;br /&gt;
Is this anything anyboda has heard of before? Is it because of windows Vista? Any suggestions as to what i should do about it? Thanks in advance for any help. {{Unsigned|78.69.109.203|21 September 2009}}&lt;br /&gt;
&lt;br /&gt;
:Right click the disc in Exlorer and choose &amp;quot;Autoplay&amp;quot;. If that doesn't work browse the disc and find &amp;quot;setup.exe&amp;quot; in the appropiate language folder (''English'', for example), running that should allow you to install the Shivering Isles. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:33, 24 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walk Through Wall ==&lt;br /&gt;
&lt;br /&gt;
When I was able to get through the portion of the wall, I found myself falling a couple feet from the air and landing in Passwall! Does this happen every time I try going through that same wall? Or does it just put you into random places?([[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 21:28, 3 November 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
:It likely resets you to a specific position every time that happens. My theory is that you are placed at a certain door marker in the zone. Note sure what which door marker is picked, whether it is the one first in the alphabetical list, or the last one that was used. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 15:47, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dreamwalk Camp disappearing ==&lt;br /&gt;
&lt;br /&gt;
When I came across Dreamwalk Camp, the ground cuts off quite suddenly.  All the structures in Dreamwalk Camp are also invisible, with tables and chairs floating in midair.  Fast-traveling to Dreamwalk results in me ending up in the ocean beneath the camp.  When approaching from any other direction, it's clear that there is a whole section of terrain missing.  This is with the latest official and unofficial patches.&lt;br /&gt;
&lt;br /&gt;
== haskil wont stop healing ==&lt;br /&gt;
&lt;br /&gt;
edited:oblivionlord&lt;br /&gt;
''Moved from article:''&amp;lt;br /&amp;gt;&lt;br /&gt;
ok this glitch happend after i summind him he got injured and now at the castle any where he wont stop healing ok i fixed it &amp;gt;_&amp;gt; just summon him if it appens to you summon him a few times he wil stop {{Unsigned|Oblivionlord|1 December 2009}}&lt;br /&gt;
&lt;br /&gt;
== starting out and walking thru jail cell door ==&lt;br /&gt;
&lt;br /&gt;
ok this first happend after i updated the game thru xbox live i found myself walking thru the jail cell do i found it out when i went running at the door to listin to the mad guy thats in jail i was freaked out then when the guards came it became solid so imade a second file tested and it did it again then i made a 3rd and i went thru the wall that the assasin came outt of so i was wondering is this normal?&lt;br /&gt;
&lt;br /&gt;
== felldew lvling glitch ==&lt;br /&gt;
&lt;br /&gt;
look at http://www.uesp.net/wiki/Oblivion_talk:Glitches. why did no one put a warning about lvling outside for too long? i guess this is just like wikipedia very few real expert editors around [[User:P90 user|P90 user]] 05:06, 7 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Maybe because an &amp;quot;expert&amp;quot; editor would feel that it was already covered in &amp;quot;Felldew Glitch&amp;quot;? --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:08, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::dude that says the elytra might not spawn in the first place. i had the hatchling spawn and i went INSIDE and come out to lvl and then the membrane CLOSED [[User:P90 user|P90 user]] 09:36, 20 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PC No Gatekeeper ==&lt;br /&gt;
&lt;br /&gt;
I have gone everywhere and talked to everyone in passwall but there is no gatekeeper, the captain adventurer is fighting the other adventurers endlessly i couldnt even kill them no matter what i did, help plz{{Unsigned|70.176.62.138|16 February 2010}}&lt;br /&gt;
:I'm afraid you have run into one of the most disabling bugs of the game. As specified [[Shivering:Through the Fringe of Madness#Bugs|here]], your only solution is to revert to an earlier save. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 05:15, 16 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Shivering:Glitches&amp;diff=537326</id>
		<title>Shivering:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering:Glitches&amp;diff=537326"/>
		<updated>2010-02-07T05:08:53Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Increase your maximum level and attribute values */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail}}__NEWSECTIONLINK__&lt;br /&gt;
==Exclamation marks instead of an entrance to the Shivering Isles==&lt;br /&gt;
When you install Shivering Isles instead of an entrance to the new areas there are lots of yellow exclamation marks and citizens swimming or floating around them. The problem can be fixed in two ways:&lt;br /&gt;
*Ensure that string &amp;quot;DLCShiveringIsles.esp&amp;quot; is placed after &amp;quot;Oblivion.esm&amp;quot; in a file &amp;quot;%USERPROFILE%\Local Settings\Application Data\Oblivion\Plugins.txt&amp;quot;. It seems that installer sometimes can put reference to addon before main Oblivion.esm. You can edit Plugins.txt manually or via launcher:&lt;br /&gt;
#Turn off Shivering Isles: start &amp;quot;Oblivion Launcher&amp;quot;, go to &amp;quot;Data Files&amp;quot;, uncheck &amp;quot;DLCShiveringIsles.esp&amp;quot;, press OK.&lt;br /&gt;
#Exit from &amp;quot;Oblivion Launcher&amp;quot; to save settings.&lt;br /&gt;
#Start &amp;quot;Oblivion Launcher&amp;quot; again and now enable &amp;quot;DLCShiveringIsles.esp&amp;quot;, try to play game.&lt;br /&gt;
*Uninstall and reinstall Oblivion a few times.&lt;br /&gt;
&lt;br /&gt;
==Reference Bug==&lt;br /&gt;
The [[Shivering:Reference_Bug|Reference Bug]] is a game ending bug that occurs after 50 to 120 hours of gameplay on PC and on Xbox as well.&lt;br /&gt;
(This has been fixed with the 1.2.0416 [[Oblivion:Patch#Version_1.2.0416|Patch]].)&lt;br /&gt;
&lt;br /&gt;
==Unable to leave Shivering Isles==&lt;br /&gt;
When doing the last quest of the Shivering Isles where you defeat Jyggalag, getting arrested while doing this quest results in being unable to fast travel. It also stops you entering the Palace Grounds in New Sheoth, meaning you cannot complete the quest line.&lt;br /&gt;
&lt;br /&gt;
==Sheogorath's Palace Grounds Freeze/Crash==&lt;br /&gt;
If Oblivion crashes or hangs indefinitely when entering Sheogorath's Palace grounds and nowhere else, this has been proven to be one of the side effects of the [[Oblivion:Technical_Support#Stuck_Door.2FSlow_Framerate_on_Some_Animations|Animation Bug aka ABomb]] that occurs on saves of approximately 200 hours or more on the PC, and 400 or more on other platforms. See its page for details and fixes for PC players.&lt;br /&gt;
&lt;br /&gt;
==I HAVE NO GREETING!==&lt;br /&gt;
This bug appears whenever an NPC does not have any available dialogue in that situation; in particular, it occurs with the Shivering Isles if an NPC has no Shivering Isles-specific dialogue or if a Shivering Isles NPC is brought to Cyrodiil.&lt;br /&gt;
&lt;br /&gt;
All dialogue in the game is tied to quests, even generic dialogue shared by many NPCs; this allows the dialogue to be switched on and off or given priority relative to other dialogue. When a new NPC is created, the NPC automatically has access to generic quest-based dialog based on their race and class.  However, all of the generic dialogue is specific to Cyrodiil, and is disabled when the player enters the Shivering Isles.  This prevents Cyrodiil rumors and other inappropriate dialogue from appearing in the Shivering Isles.  Most Shivering Isles NPCs are given dialogue by being added to a [[Shivering:Factions|Shivering Isles faction]] or because an individual dialogue line's conditions include the NPC.  Any NPCs who are not specifically given appropriate dialogue end up with no dialogue at all, including no greetings.  If you talk to the NPC, the game inserts the &amp;quot;I HAVE NO GREETING!&amp;quot; response to prevent the game from crashing.&lt;br /&gt;
&lt;br /&gt;
Some common reasons why this greeting occurs include:&lt;br /&gt;
* If a quest-specific script forces a non-SI NPC to appear in the Shivering Isles.  This is one of the few cases where the bug is significant, since it can prevent the related quest from advancing.&lt;br /&gt;
** In particular, if the [[Oblivion:A Knife in the Dark|A Knife in the Dark]] quest initiating the [[Oblivion:Dark Brotherhood|Dark Brotherhood]] questline is triggered by committing your first murder and [[Oblivion:Lucien Lachance|Lucien Lachance]] comes to visit you while you are sleeping in the Shivering Isles, then he will not have any dialogue.&lt;br /&gt;
** {{Pc22}} Move your character out of the area where Lucien is &amp;quot;stuck&amp;quot; then enter &amp;lt;code&amp;gt;setstage 224EB 10&amp;lt;/code&amp;gt; using the [[Oblivion:Console|console]]. At this point you will get the usual ''&amp;quot;While sleeping, I was visited by Lucien Lachance&amp;quot;'' message. Lucien will be removed from the Shivering Isles and you will be able to continue with the Dark Brotherhood quest-line.&lt;br /&gt;
** {{USIP}}&lt;br /&gt;
&lt;br /&gt;
* If a follower is taken from the Shivering Isles to Tamriel or if a follower is taken from Tamriel to the Shivering Isles, although most followers are prevented from following you through the gate connecting the worlds.  A few known exceptions are:&lt;br /&gt;
** If the [[Oblivion:Adoring Fan|Adoring Fan]] is killed, and he respawns while you are in the Isles, he will be bugged.  To solve this problem, simply kill him again and make sure you are in Tamriel when he respawns the next time.&lt;br /&gt;
** Dark Seducers or Golden Saints may suffer from the [[Oblivion:Crime#Other_Consequences_of_Jailtime|bug]] where they appear when you are released after serving jailtime in Cyrodiil.&lt;br /&gt;
&lt;br /&gt;
* If you manage to talk to a Shivering Isles NPCs who the developers did not expect to ever enter conversation.  In particular, this applies to normally hostile NPCs (e.g., [[Shivering:Heretics|Heretics]] or [[Shivering:Zealots|Zealots]]) if you manage to increase their [[Oblivion:Disposition|Disposition]] to an unusually high value.&lt;br /&gt;
&lt;br /&gt;
* {{Pc22}} If you use [[Oblivion:Console|Console]] commands to move your character from one world to another, or use the console to force NPCs to appear in the wrong world.  Third-party mods that move the player without updating the correct variables can also trigger the glitch.  This can be fixed by invoking &amp;lt;code&amp;gt;setPlayerInSEWorld 0&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;setPlayerinSEWorld 1&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==Dark Seducer Gender Confusion==&lt;br /&gt;
Dark Seducers refer to male characters as &amp;quot;The Duchess of Mania.&amp;quot;  The bug is due to the Dark Seducer dialogue checking her own gender instead of the player's gender.&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Doubles with Staff of Worms==&lt;br /&gt;
After killing Syl's double, if the Staff of Worms is used on the double the game will now count her as Syl, meaning when she dies you get a quest message saying you should now take her heart. You can't do this because she doesn't have it, not being the correct NPC. To solve this, just go to the garden, then in the secret door, and your markers will show up and the quest will fix itself. Or just don't use the Staff of Worms on her.&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Invisibility and Loading Screens==&lt;br /&gt;
If you cast an invisibility spell just before you open a loading screen door, so that you are invisible once it's finished loading, you can get stuck in place, the invisible timer will stop, and all you can do is access menus, and look around. It is undetermined if you can fast travel when this happens.&lt;br /&gt;
&lt;br /&gt;
The only known fix is to drink a potion or eat an ingredient to cast an effect on yourself.  This will break your invisibility and allow you to move.&lt;br /&gt;
&lt;br /&gt;
==Big-Head goes Berserk==&lt;br /&gt;
If you talk to Big-Head In New Sheoth and activate &amp;quot;The Fork Of Horripilation&amp;quot; quest, Big-Head will then proceed to attack a resident of New Sheoth until he has either killed the resident or has been taken down by the Golden Saint Guard.&lt;br /&gt;
* This may happen if he tries to steal a fork, gets caught, and fights to defend himself. &lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Dawnfang/Duskfang on Horseback==&lt;br /&gt;
If you have Dawnfang or Duskfang equipped while riding your horse at the time that it switches from one to the other (dusk or dawn), you will receive a message that the item cannot be removed, yet the other will be added to your inventory. If you quickly dismount the horse and drop Dawnfang, and then you have one of each. Unfortunately it doesn't last.&lt;br /&gt;
&lt;br /&gt;
A tip: If you perform this glitch, your original Dawnfang/Duskfang sword may stop changing form. To restore it to normality, simply discard your second copy of the sword---sell it, drop it, whatever---and the original sword will begin changing again.&lt;br /&gt;
&lt;br /&gt;
*Or: If you have Dawnfang or Duskfang equipped while fast traveling to a location in Cyrodiil and the time changes, the same message will pop up and you will receive an extra copy of Dawnfang/Duskfang. This method seems to allow you to keep the copy, as some players have been able to store up to 3 copies of the sword. However, one should save before attempting this glitch as there is still a lot to be learned as to its implications. This works when traveling to or from anywhere. You should NOT be on a horse, and it seems that you might have to move around upon loading to get the message and receive the copy.&lt;br /&gt;
&lt;br /&gt;
*Or: This seems to be the best and easiest method in acquiring multiple copies of the Dawnfang/Duskfang. When you get the Staff of Worms from the final Mage's Guild quest, and the Skull of Corruption from the Daedric quest you can do this method. Go into a bandit cave with the Staff of Worms and the Skull of Corruption, along with the Dawnfang/Duskfang. Kill a bandit, and then remove his weapon if it is still equipped. Then put the Dawnfang/Duskfang on his corpse and equip the Staff of Worms. Cast it on the corpse and it will bring him back from the dead. Then quickly equip the Skull of Corruption and cast it on him. It will create an identical clone. Kill the clone and he will drop the Dawnfang/Duskfang before he vanishes. Then wait for the spell to wear off on the bandit zombie and loot his body for your original Dawnfang/Duskfang weapon back. Now you have two copies that are permanent.&lt;br /&gt;
&lt;br /&gt;
*Or: This version is potentially easier than the above method. Its quite simple, IF you have acquired Dawnfang/Duskfang before completing the quest Dagon Shrine as part of the main storyline. Take it with you when you go to do this quest. When Harrow takes your possesions, he will take the sword with him. When you get to the end of the shrine after you make the choice and steal the book, kill Harrow. If the time for it to change to the alternate form occurs while Harrow has it in his possession, it will be duplicated, as for some unknown reason, it doesn't get removed. Then just complete this quest as per the norm.&lt;br /&gt;
&lt;br /&gt;
*It should also be noted that the copies of Dawn/Duskfang do not change.  Therefore if you make a copy of Duskfang, it will not become Dawnfang during the day.  This is also true with the Superior versions of the sword.&lt;br /&gt;
&lt;br /&gt;
Note: you might want to save before attempting this as nothing is known about any potential in-game issues that duplicating this item could cause.&lt;br /&gt;
&lt;br /&gt;
WARNING: Trying this glitch has a small possibility of making Dawnfang/Duskfang disappear from your inventory permanently so use with caution. &lt;br /&gt;
&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Ahjazda won't be Calmed==&lt;br /&gt;
In the side-quest &amp;quot;The Coming Storm&amp;quot; a glitch occurs where you cannot give the Calming Pants to Ahjazda. It is believed this occurs if you give more than one Sweet-Roll to Fimmion. It is not possible to complete the quest if you have saved after the glitch occurs. Solution: console: player.removeitem 00078727 1&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Missing Name item==&lt;br /&gt;
There is an item in the game that can show up as &amp;lt;MISSING NAME&amp;gt; in your inventory. The item has a blank green icon with no weight or value indicated on the right-hand side of the item in the inventory. However, it is possible for it to have a weight value of -1, which can be noticed by dropping it or storing it in a container(as long as a message doesn't appear warning you that it cannot be removed from your inventory). Attempting to sell or drop the item prompts said warning, that it is a quest item and the attempt will be aborted.&lt;br /&gt;
:This item has been reported dropping on the Xbox 360 version from one of the Elytra's in an underground tunnel system.&lt;br /&gt;
Item has also been found in 'xaselm' during the 'rebuilding the gate keeper' quest.&lt;br /&gt;
The item has been found on the body of a gnarl cultivator in the Fountainhead. Dropping the item resulted in an Elder Gnarl being spawned. &lt;br /&gt;
&lt;br /&gt;
This item was also pickpocketed from a mage in the Bruma Mages' Guild&lt;br /&gt;
*The &amp;lt;MISSING NAME&amp;gt; item can also be used in conjunction with the &amp;quot;duplication with scrolls&amp;quot; glitch, spawning however many gnarls as scrolls used (depending on whether you can drop the item or not), although it is not advised to do so, as spawning only one gnarl will lower the chances of hostility towards other NPCs or creatures, whereas if many gnarls are spawned, it is more likely for one of them to become hostile to anyone else in the area, including villagers and townspeople, but rarely towards the player character. It is also reported that the townsfolk will become hostile towards them immediately, instead of the other way around.&lt;br /&gt;
&lt;br /&gt;
*WARNING* The &amp;lt;MISSING NAME&amp;gt; item may cause the Xbox 360 version to either freeze or shut down the system when dropped or &amp;quot;held&amp;quot; from the inventory (LB button).&lt;br /&gt;
&lt;br /&gt;
==Ring of Disrobing==&lt;br /&gt;
This rare item removes all of your equipped gear when you put it on.  This results in the previously-known [[Oblivion:Glitches#Permanent Effects from Quest Items|Permanent Effects from Quest Items]] glitch from pre-Shivering Isles Oblivion, with one key difference.  Whereas all previous methods of exploiting this glitch involved one-time specific quest events (or racking up some jail-time), the ring can be used over and over again, on every equippable quest item in the game if you so choose.&lt;br /&gt;
&lt;br /&gt;
==Increase your maximum level and attribute values==&lt;br /&gt;
In the [[Shivering:Shivering Isles|Shivering Isles]] expansion pack, the quest [[shivering:Addiction|Addiction]] will require you to become addicted to an ingredient called [[Shivering:Felldew|Felldew]] for the duration of the mission. At its most extreme level, this addiction results in lowering all of your attributes between 10 and 15 points. In an attempt to prevent you from using potions or spells to re-raise your attributes rather than damaging or draining them, the game temporarily lowers your base attributes. Because of this, if you had previously reached your level cap due to maxing out your attributes, you can now level up again, and if you level up while suffering from Felldew addiction, you can increase previously maxed attributes and at the mission's conclusion when your attributes are restored, these additions stay. Towards the end of the quest, when you drink from the Chalice of Reversal, you can &amp;lt;b&amp;gt;never&amp;lt;/b&amp;gt; become addicted to Felldew and recreate this effect again.&lt;br /&gt;
&lt;br /&gt;
If you level outside for too long and have no felldew, the membrane will come back and your char will be screwed for good.&lt;br /&gt;
&lt;br /&gt;
==Disappearing Sheogorath==&lt;br /&gt;
Occasionally after completing the quest Retaking The Fringe, Sheogorath is nowhere to be found. On the PC version, enter the following into the [[Oblivion:Console|console]] while in front of his throne to get him back:&lt;br /&gt;
&amp;lt;code&amp;gt;PRID 13641&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;enable&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If he's still not there: &amp;lt;code&amp;gt;moveto player&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If he's finally back but invisible: &amp;lt;code&amp;gt;saa 1&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
== Mesh duplication bug for loading NPCs ==&lt;br /&gt;
If the player is moving into a new cell, the NPCs loaded into that cell may have their body meshes duplicated. This can be observed when two or more body meshes, such as heads or clothes, can be seen on the NPC. It also causes visual lighting and facial deformations when having a conversation with the affected NPC.&lt;br /&gt;
*This bug can be noticed in the original game without Shivering Isles installed too.&lt;br /&gt;
&lt;br /&gt;
==Felldew Glitch==&lt;br /&gt;
During the [[shivering:Addiction|Addiction]] quest, it is possible for Elytra to not drop the felldew you need to proceed into [[Shivering:Dunroot_Burrow|Dunroot Burrow]].  At first, it may seem that only some of the Elytra do not have the required Felldew, as not all of them do anyways; but if you head to Dunroot Burrow at the required time and do not find a green glowing Elytra at the entrance, then no other Elytra will have the felldew.  This makes it impossible to enter Dunroot Burrow, and therefore, impossible to complete the Main Quest.  See [[Shivering:Addiction#Bugs|Addiction quest bugs]] for solution details.&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
==Can't get rid of your bounty==&lt;br /&gt;
If you have completed the [[shivering:Main_Quest|Shivering Isles Main Quest]] and usurped Sheogorath, you will not be able to go to jail to pay off your fines.  You only have the options to &amp;quot;Fight Guards,&amp;quot; (equivilant to Resist Arrest), &amp;quot;Go with guard,&amp;quot; (in which they will take you to the New Sheoth graveyard, confiscating any stolen items, and trusting you to sort the matter out &amp;quot;in your own time, in your own way,&amp;quot; leaving you with your bounty) or &amp;quot;Pay reparations&amp;quot; (the same as &amp;quot;Pay Gold&amp;quot; in Cyrodiil, you pay off your bounty and have all of your stolen items confiscated (unless they are quest items, such as the Boots of Springheel Jack, if you have not given them to the Gray Fox in the required quest)).  However, as in Cyrodiil, if your bounty exceeds 5,000 gold, you will only have the options to Fight Guard or Go with Guard, the first raising your bounty by 1,000 gold per kill, the second depositing you in the New Sheoth graveyard without any stolen items.  It is not possible to pay off your bounty in this case, as fighting the guards raises your bounty, and going with them merely places you outside the city.&lt;br /&gt;
&lt;br /&gt;
Note that it is possible to have a Dark Seducer run out to you in the Graveyard and talk to you; if you follow them, you will go back to the graveyard and the Seducer will talk to you again, leaving you in an endless loop until you kill the Seducer or fast travel to another location.&lt;br /&gt;
&lt;br /&gt;
This can be rectified by using the &amp;lt;code&amp;gt;player.[[Oblivion:Console#payfine|payfine]] thief&amp;lt;/code&amp;gt; [[Oblivion:Console|console]] command, removing your bounty.  The &amp;lt;code&amp;gt;thief&amp;lt;/code&amp;gt; part of the command ensures that stolen goods are not removed from your inventory.  Alternatively, the &amp;lt;code&amp;gt;player.[[Oblivion:Console#setcrimegold|setcrimegold]] 0&amp;lt;/code&amp;gt; command can be used.&lt;br /&gt;
&lt;br /&gt;
== Removing Bounty after becoming Prince of Madness ==&lt;br /&gt;
If you cannot pay off your bounty after becoming the Prince of Madness go to either [[Shivering:Brellach|Brellach]] or [[Shivering:Pinnacle Rock|Pinnacle Rock]]. Go to the opposite location from which you did the quest and attack one of the guards. They will state what they usually do when you have committed a crime but they will let you pay the fine.&lt;br /&gt;
&lt;br /&gt;
==Walk Through Walls==&lt;br /&gt;
If you chose to become the Duke/Duchess of Dementia, you can walk through the wall in the private gardens, leading to a strange area. If you jump up onto the ledge in between the door to the Duke's quarters and the bust of Sheogorath that leads to the ruins, you should be able to walk through the wall. You will not be able to jump back up again although it is possible to activate one of the three doors in the gardens to escape.&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
== Bust of Sheogorath ==&lt;br /&gt;
&lt;br /&gt;
When you enter the Secret Garden for House of Dementia by way of Xirethard, there is no key to enter the House (unless you have become Duke/Duchess) and the bust does not let you back into Xirethard. The guards also do not carry keys and there is no key in the Duchess' chamber.&lt;br /&gt;
* {{USIP}}&lt;br /&gt;
&lt;br /&gt;
* This can be fixed if you are carrying a clothing item that causes ''you'' damage when equipped and you have usurped Sheogorath (meaning you have the Sheogorath's Protection Lesser Power).  If you equip the damaging item and allow your health to drop dangerously low then un-equip it and cast Sheogorath's protection, you will be taken to the throne room and healed. {{VN|Can someone check this, please?}}&lt;br /&gt;
&lt;br /&gt;
== Wrong dialogue while fighting the Knights of Order ==&lt;br /&gt;
&lt;br /&gt;
When the new Gatekeeper will be ready for battle, it will immediately be attacked by a handfull of Knights and Priests of Order. These characters do not speak in normal circumstances, but since they are programmed, during this short battle, not to attack the player but the Gatekeeper instead, their dialogue script correspond to those of allied NPCs. Consequently, if you attack one of them, he will shout &amp;quot;I'm on your side!&amp;quot;. However, attacking the Knights instead of waiting for the Gatekeeper to get rid of them does not have any consequence.&lt;br /&gt;
&lt;br /&gt;
== Haskill won't talk ==&lt;br /&gt;
&lt;br /&gt;
Sometimes Haskill won't talk. This means he just stands there, does nothing and cannot be activated. To fix it just cast Summon Haskill and then talk to the non summoned version. Eventually he talks again.&lt;br /&gt;
&lt;br /&gt;
== Doors throwing you into the floor ==&lt;br /&gt;
&lt;br /&gt;
In [[Shivering:Xedilian|Xedilian]], the doors close fast enough to push you through the floor. {{verification needed}}&lt;br /&gt;
&lt;br /&gt;
== Malfunctioned Standing Stone ==&lt;br /&gt;
&lt;br /&gt;
During the quest Symbol of offices, you must approach an obelisk called Standing Stone so it will conjure a shadowy copy your own character and attack you. However, the Standing Stone sometimes will not function and thus make the quest impossible to continue.&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=537324</id>
		<title>Shivering talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=537324"/>
		<updated>2010-02-07T05:06:22Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* felldew lvling glitch */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Missing Sheogorath?==&lt;br /&gt;
anyone else haveing a problem with sheogorath not being where the green arrow says he is after finishing the fringe quest? i tried redoing the quest from an earlier save point and still have this problem and of course his handyman is there but when you ask him anything about sheogorath he only states who he is and not where. madness {{unsigned|70.105.219.208|5 April 2007}}&lt;br /&gt;
&lt;br /&gt;
:When your sneaking hits above 64.5 (yes, not full point, but in the middle) when entering shops, vendors start running to you and follow every step you do. First i though its normal as they detect high sneaking and dont want you to steal anything, but later i recalled i played thief before and didn't have this. After lots of testing I found that this only happens when you have SI installed. And you actually need to level sneaking natural way, &amp;quot;advskill sneak&amp;quot; doesn't trigger this (maybe if you advskill to 64, and then level naturally it would work, didn't tried though). Anyone can confirm this? Is it meant to be this way? {{unsigned|Havner|6 April 2007}}&lt;br /&gt;
&lt;br /&gt;
::-cant say ive had that problem yet. tho im still trying to fix the one i mentioned above almost a week later and i really dont feel like wipeing my character and starting fresh... {{unsigned|70.105.219.208|9 April 2007}}&lt;br /&gt;
&lt;br /&gt;
::The problem with vendors running after the player seemed to be somewhat connected with FormID reference bug. Anyway it was fixed in 1.2. [[User:Havner|Havner]] 17:23, 15 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== cant go to jail ==&lt;br /&gt;
Once you become Lord Segoreth (sorry about spelling) when you get in trouble they dont take you to jail they just take you to a safe place and you have to pay the fine later!! I really dont think this is a glitch but it really makes me mad cuz im poor so im gonna kill all the gaurds then whose gonna make me pay the fine hahaha!!!!  &amp;gt;:)&lt;br /&gt;
&lt;br /&gt;
--[[User:Awsomo4000|Awsomo4000]] 23:39, 9 April 2007 (EDT)Awsomo4000&lt;br /&gt;
&lt;br /&gt;
== Removed entries ==&lt;br /&gt;
&lt;br /&gt;
I added headers to all the glitches to match other Glitches pages.  Also, I removed 3 entries:&lt;br /&gt;
*''If you use the console command &amp;quot;cow&amp;quot; (Center On World) to travel between Tamriel and the Shivering Isles, the first NPC you speak to will have the &amp;quot;I HAVE NO GREETING!&amp;quot; greeting and no dialogue, permanently.  So don't use cow!''&lt;br /&gt;
*''If using the TCL code to get into the tree where you fight your doppleganger, the stone will not activate and the quest will not continue.''&lt;br /&gt;
Glitches that occur because you used console commands are not glitches.  There's any number of things that can go wrong when you misuse the console.&lt;br /&gt;
*''See [[Oblivion:Glitches#Duplicate Items Using Scrolls]] for a duplication glitch that can be used even after installing the [[Oblivion:Patch#Version 1.2|version 1.2 patch]] required by Shivering Isles.''&lt;br /&gt;
Glitches not specific to Shivering Isles don't need to be listed on this page.  Obviously, many of the glitches mentioned on [[Oblivion:Glitches]] will apply to Shivering Isles as well.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:41, 17 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==What I just did==&lt;br /&gt;
- Removed the glitch stating that installing SI bestows Stunted Magicka upon the player. Coincidence, not cause.&lt;br /&gt;
- Fixed a few spelling mistakes.&lt;br /&gt;
- Added the &amp;quot;Sheogorath's Protection Glitch&amp;quot;.&lt;br /&gt;
--[[User:Kurai-sama|Kurai-sama]] 11:38, 27 April 2007 (GMT +3)&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
Whenever i protect and die, just as the healer casts the spell my game crashes to the desktop. Anyone else having this problem? - [[User:Lordsword 8|Lordsword 8]] 15:05, 12 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gatekeeper won't fight/kill the adventurers ==&lt;br /&gt;
&lt;br /&gt;
This is an odd error. I can't find any reference to it anywhere on the Internet, including this site. &lt;br /&gt;
Here's how it happens:&lt;br /&gt;
I enter Shivering Isles, go to the Passfall, discuss the Gatekeeper and then go to watch him finish off the adventurers. &lt;br /&gt;
Instead, here's what happens: the adventurers just all stand around, and do nothing. They don't attack the Gatekeeper. When I click on all of them to talk, I get the &amp;quot;I have nothing to say&amp;quot; error. The leader just says, don't talk to me now - I'm too busy. But they NEVER fight. They just sit around and look at each other. And none of the other triggers happen either. The bone reaper guy dialogue never fires, giving me the chance to harvest bones to kill the Gatekeeper, etc. &lt;br /&gt;
This one is frustrating!!! HELP! {{unsigned|154.5.34.206|19 May 2007}}&lt;br /&gt;
&lt;br /&gt;
: I got the same glitch. I ignored the adventurers for now and just killed the gatekeeper myself. I turned the difficulty down to easiest and hit him repeatedly with a flame sword just to see if he could be killed. That brought him down fairly quick. I was able to get the keys and was able to go through the gates into the realm. The people of Passfall still think the adventurers are about to get killed though and it's as if the Gatekeeper hasn't died at all in their conversation topics. I won't know the repercussions of my actions until I have to come back and build my own Gatekeeper by talking to the old Gatekeeper's creator who lives in Passfall. All the other characters in the town are non-essential. I hope I'm not screwed. I am also going to try and kill the 4 adventurers, then talk with their leader, and kill him too, to see what happens. --[[User:Mattgyver|Mattgyver]] 12:42, 14 June 2007 (EDT)&lt;br /&gt;
::The same thing happened to me. I just waited an hour using the wait button. The adventurers died instantly in their spots. Note that I use the 360 version. {{unsigned|24.70.95.204|13 August 2007}}&lt;br /&gt;
&lt;br /&gt;
::: Found the cause: leaving the Isles through the portal to Cyrodiil before the battle, levelling up at least once and then coming back. The Gatekeeper's replaced with a new one matched to new player level, but the script is stil referencing the old one. Now fixed by the Unofficial Shivering Isles Patch. -- [[User:Kivan|Kivan]] 23:25, 28 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
- Same glitch here on the PS3. Easily sorted though. I tried to wait an hour (like the guy on the 360) and skipping to the 'bone reaper' but neither of those ideas worked for me. I thought about trying to knock-out the leader but that didn't work, so when I moved onto the 'adventurers' and killed just one, the rest all dropped to the floor dead, and it let me continue with the quest. Although it meant I now had a bounty on my head for murder and assault. Again note that this was with a PS3.&lt;br /&gt;
&lt;br /&gt;
- PC player, stuck on the same issue. Was using Oscuro's Oblivion Overhaul. I removed it, but did not seem to make a difference. I tried the same solution as above - I killed one of the Adventurers. Irritating solution, but it worked, and was quite easy. I also have a bounty on my head. {{unsigned|74.73.13.137}}&lt;br /&gt;
&lt;br /&gt;
==Get out of the map in Palace of Dementia==&lt;br /&gt;
  &lt;br /&gt;
When I was doing the quest where you have to kill Syl and take her heart, I found a massive glitch. After I found Syl's double dead, and I got the quest update saying I had to follow her down the secret passage in the garden.  When I left the room, I was attacked by a few dark seducers.  During the fight, I jumped off one of the rocks in the garden, and got stuck in between one of the statues on the wall, and the wall itself.  I tried moving around and jumping but I was stuck.  At first I was mad because I didn't feel like loading my game.  And right when I was about to, I found that I could move again.  Only when I moved backwards, I fell through the wall and found a random area outside the garden.  There was a big grassy hill, and when I jumped off it, I fell through the floor and into a huge ocean.  I looked down under the water, and I thought the bottom looked like grass, instead of the normal sandy, rocky ocean bottom that is usually in the game.  When I went under the water, the screen didn't turn blue to match the color of the water, and when I swam to the bottom, my character stopped swimming, landed on his feet, and I could run on the grass at the bottom.  After that, im convinced it is just a never ending plain of grass.  Then, I found that if you jump, your character starts to swim again, and I made my way back to the top and went back through the wall. Then, i made a seperate save game, because I was sure that when I turned my xbox off, it would go back to normal.  But when I re started my xbox and loaded the save, the glitch was still there, same as it was.  And it still is there even after the recent patch.  I'm guessing that this is just a glitch that occured only with my game, but I wasn't sure if other people may have had the same thing happen to them. If I get around to it, I will definitely make a video of this and post a link to it.  It sounds almost too ridiculous to believe, and in all my elder scrolls experience, i've never heard of something this ridiculous. {{unsigned|Bacdednosm|23 May 2007}}&lt;br /&gt;
&lt;br /&gt;
: ive also seen this bug but when i did it i just kept running on the infinite plain of grass when i found a bunch of holes which when i jumped through led to thousands of feet above the shivering isles this left me very confused and dead {{unsigned|88.144.66.129|23 May 2007}}&lt;br /&gt;
&lt;br /&gt;
::Hey, I finally got a capture card and I made a video of that glitch.  It can be found here:&lt;br /&gt;
http://www.youtube.com/watch?v=53_TIe_5t2o -Bacdednosm {{unsigned|76.24.50.209|19 July 2007}}&lt;br /&gt;
&lt;br /&gt;
==Mesh duplication bug is real==&lt;br /&gt;
Not sure why Bethesda doesn't fix this gamebreaking problem. I can prove it, I've raised the issue many times on the official forums. {{unsigned|209.168.223.169|5 June 2007}}&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
How do you download the patch for the Xbox 360 bug? I keep looking on Xbox live and I cant find it anywhere. Is it automatic? {{unsigned|70.57.133.83|5 June 2007}}&lt;br /&gt;
:It should have been automatically downloaded the first time you time you played Oblivion/SI after the patch was released.  When you turned on your Xbox there should have been a notice about a new update being available for the game, and do you want to download it now.  See [[Oblivion:Patch#Version_1.2.0416|the patch page]] for details on figuring out whether or not you've already installed the patch.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:52, 5 June 2007 (EDT)&lt;br /&gt;
::I'm using another computer. But to answer your question I never received a notice when I started up. And now for some reason I have Dawnfang Superior AND Duskfang Superior. TWO SEPERATE SWORDS! [[User:70.57.133.83|70.57.133.83]]&lt;br /&gt;
&lt;br /&gt;
About this patch, I don't have xbox live, but I do have the original game with no add-ons, and I am planning to get the disk with the expansions that is coming out soon. Did Bethesda fix this glitch for the newer versions, or am I screwed for eternity? {{unsigned|142.177.90.225|14 September 2007}}&lt;br /&gt;
:The Shivering Isles retail disk and the GOTY edition both come with the latest patch. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:19, 20 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sheogorath is Missing ==&lt;br /&gt;
&lt;br /&gt;
After fighting at The Fringe I was told to go to Sheogorath, the only problem is that he isn't there! A green marker shows where he should be. I've loaded from an earlier game that hadn't started the fringe quest and it still happened. I closed out of the game and came back and it still happened. If anyone knows the journal ID to begin the Rebuilding the Gatekeeper quest, please pass it on. {{unsigned|68.84.149.205|14 June 2007}}&lt;br /&gt;
&lt;br /&gt;
:Ok, I found that if you load a game from before Retaking the fringe and complete another quest first, the glitch fixed itself. I got the begenning of the quest, and instead did quests in Bliss and Crucible. {{unsigned|68.84.149.205|15 June 2007}}&lt;br /&gt;
&lt;br /&gt;
==I HAVE NO GREETING==&lt;br /&gt;
I read over the noted occurrences of this bug on the site so far, and realized I've experienced an occurrence that doesn't seem to have been listed yet. While I was in the Howling Halls, I one-shot-killed Ciirta from stealth (on a character who's been in the Dark Brotherhood for some time) and dispatched Ra'kheran and the fellow who followed Ciirta around (can't recall his name). After that, the two NPCs who were with Ra'kheran (apparently part of the assassination plot, but they simply stood around while the fight was going on - they didn't attack Ra'kheran, the other fellow, or me, and Ciirta was dead) both produced the I HAVE NO GREETING bug. At the time, I chuckled and ignored it, having been on the inside of a development house and assuming it was simply a forgotten/unfinished aspect of the quest. Now I wish I'd recorded the incident more carefully.  --[[User:Kementari|Kementari]] 03:13, 4 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Added 2 sections==&lt;br /&gt;
I've added the sections on the Felldew glitch, where the Elytra do not drop felldew as they should, and the section on how, after the shivering MQ, when you are Sheogorath, you cannot get rid of your bounty if it is at or above 5,000 gold.  I would like these sections to be revised for wording/information, accuracy, confirmation, etc at the lesiure of any readers.  I don't believe they should be deleted, as the Felldew glitch is a game-ending one; you cannot progress farther through the MQ if you encounter it, and the Sheogorath one can become a severe annoyance to players, almost as much as having the unremovable death warrant on your head with the [High] Ordinators in Morrowind for wearing their armour.  [[User:72.181.210.160|72.181.210.160]] 18:15, 7 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles won't delete!! ==&lt;br /&gt;
&lt;br /&gt;
I tried deleting the Shivering Isles files from the Oblivion directory, and when I checked in my savefile, the quest to check out the island is still there, as well as the &amp;quot;Shivering Isles bounty&amp;quot; line in my information page. Help, somebody! --[[User:Jojje|Jojje]] 03:31, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Unlike the other downloadable contents, the Shivering Isles installer replaces your Oblivion.esm file when it installs, so the only way to get rid of it is to completely reinstall Oblivion from the original disks.  Simply deleting the Shivering Isles folder will not help, and may in fact screw things up instead. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 17:14, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, I noticed that and it ticked me off. I'm installing as I type this. Thanks. --[[User:Jojje|Jojje]] 03:31, 9 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sitting down glitch ==&lt;br /&gt;
&lt;br /&gt;
After downloading Shivering Isles, whenever I try to sit down (on any chair in the entire game, Oblivion and Shivering Isles), the camera switches to 3rd person but all my character does is stand next to the chair. The game freezes; I can't move or get out of it, but can still go to the menus. This is a real pain, especially when I have to &amp;quot;sit down&amp;quot; to get into the realm.  What can I do to stop it?  Does this happen to anyone else? {{unsigned|68.166.204.49|18 July 2007}}&lt;br /&gt;
:This sounds like a glitch that is actually caused by the finale of the quest [[Oblivion:Umaril the Unfeathered (quest)]]; see that page's [[Oblivion:Umaril the Unfeathered (quest)#Notes|notes]] section.  Any chance that's the cause of your glitch?  If that's the case, this glitch is not related to Shivering Isles and doesn't need any descriptions in addition to the existing one. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 00:13, 18 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint I HAVE NO GREETING ==&lt;br /&gt;
&lt;br /&gt;
I was the duke of dementia, and did the helpless army quest for the golden saints.  During the quest inside Brellach you will meet a golden saint who will follow you everywhere (considering he stays alive). I didnt notice untile i was at my house. He acually followed me all the way from the Shivering isles to Cyrodill, and when i talked to him, he says &amp;quot;I HAVE NO GREETING.&amp;quot;  I went back into the isles and lost him later. {{unsigned|66.169.32.103|9 August 2007}}&lt;br /&gt;
&lt;br /&gt;
== Cannot start &amp;quot;The Great Divide&amp;quot; quest ==&lt;br /&gt;
''Discussion has been moved to [[Shivering Talk:The Great Divide]]'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:38, 3 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Staff of Sheogorath Face Freeze ==&lt;br /&gt;
&lt;br /&gt;
When I use the staff of Sheogorath the NPC's freeze as they should but when they are released their faces are stuck&lt;br /&gt;
in the same position as they were when they froze and do not move eyes closed/open, mouth shape etc..., this produced quite an amusing effect on one of the&lt;br /&gt;
guards, it has persisted across two installs so I'm presuming it's not just me but thought I would check here&lt;br /&gt;
to see if anyone else gets it first. --[[User:Ancalagon|Cam]] 08:08, 8 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== A fairly serious glitch ==&lt;br /&gt;
&lt;br /&gt;
I went back to playing SI the other day on a different game. I entered the isles with a level 31 character and once I got into New Sheoth I completed the [[Shivering:Final Resting|Final Resting]] quest. After completing the quest I got the ring of Happiness, but I realized that the ring I had was the lvl 1 equivalent of the ring (I was at lvl 31 at the time!). I then started the [[Shivering:A Better Mousetrap|A Better Mousetrap]] quest and completed it. I received the talisman of abetment as the reward, but as I checked its effects I realized that this also was the lvl 1 equivalent of the amulet. Does anybody know if this glitch can be fixed? For all I know every leveled item in the isles could have level 1 effects!--[[User:Willyhead|Willyhead]] 14:27, 14 October 2007 (EDT)&lt;br /&gt;
:Try the Console? I've not had that one myself. I first went in to SI with a level 10 and definitely got all the correctly-leveled stuff; then a level 52 character and got all the highest level items. I'm just playing as a level 7. No problems so far. Do you have any mods installed? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:36, 14 October 2007 (EDT)&lt;br /&gt;
:I'm not sure about the amulet, but the ring is bugged like that.&lt;br /&gt;
&lt;br /&gt;
== Following Knight ==&lt;br /&gt;
&lt;br /&gt;
After getting arrested in Cheydinhal, serving my jailtime, and being released Ifound that a Knight of Order waiting for me. It wasn't a normal Knight either, it had the voice of Sheogorath and a Lvl 1 sword even though I was at Lvl 15! Does anyone have an answer to this? {{unsigned|71.80.146.1|27 October 2007}}&lt;br /&gt;
&lt;br /&gt;
Samething happened to me in chorrol, the knight was waiting for me and so were the two survivors of the first fighters guild mission, the knight took quite a bit of punishment from them and a near by guard before falling, i didnt get to see if it was a friendly knight with sheogoraths voice because of the fighting and i couldnt find the sword afterward so i dont know what level it was. this should be added as a glitch&lt;br /&gt;
&lt;br /&gt;
==Defending the Fringe Glitch?==&lt;br /&gt;
I have the GOTY edition for PS3 and ran into an odd glitch after deactivating the obelisk.  When approaching the exit of the obelisk room to escape (it's a grummite membrane type door) I would simply fall through the floor (as would knights of the order who were near me) fall through space with the dungeon visible above me then drop in from the ceiling over and over, which stopped me from reaching the door.  I reloaded from the last save and it was fine.  Don't know if this was a one time thing or if other folks ran into this. {{unsigned|72.221.66.204|1 November 2007}}&lt;br /&gt;
&lt;br /&gt;
== No shadow double ==&lt;br /&gt;
When getting a branch from the tree of shades no shadow double appears to fight. No one else seems to have this problem and i haven't encountered any other glitches besides this one. {{unsigned|143.236.35.211|4 November 2007}}&lt;br /&gt;
&lt;br /&gt;
== Chair Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have just downloaded SI for my PS3 and have encounterd a problem. After entering the door on Niben Bay, you are asked to sit. However after I hit the x button to sit, my charachter countines to stand and is frozen in place. I can still move my camera around and look at my map, but i still can not move. If I am facing him when I hit X,the game lets me talk to him, but afterwards I still can not move. In desperate need for a solution. {{unsigned|Oblivion1|7 December 2007}}&lt;br /&gt;
:See [[Oblivion:Umaril the Unfeathered (quest)#Bugs]]. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 02:28, 15 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Syl's dissapered!! ==&lt;br /&gt;
&lt;br /&gt;
When doing the quest ritual of accesion, i get all the way to the room where Syl should be but shes not there. Is there any way this can be sorted out?? {{unsigned|87.254.77.120|16 December 2007}}&lt;br /&gt;
&lt;br /&gt;
:I've come across the same thing when I got to the final room, I slayed the two guards... but no Syl.  I happened to have detect life (constant effect) and I notice that someone is running around somewhere beyond the door that is block by debris.  I'm not sure if there is something I have to do, or if this is a glitch.  I assume that it's Syl running around out there, but I don't see a way to get to her.  I'm going to try to load a previous save.  ...  I've tried to load a previous save, but everytime I go into the depths of the dungeon she is already outside the boundaries of that 'dining room' looking area.  There is a door on the far wall, but it's blocked by debris that can't be moved.  HELP!! {{unsigned|138.162.8.58|6 March 2009}}&lt;br /&gt;
&lt;br /&gt;
::Ive had the same prob... its not a glitch, on the side of one of the busts in the room with the door piled with debris is a switch that opens a secret door, the rest is easy. {{unsigned|203.171.199.196|28 May 2009}}&lt;br /&gt;
&lt;br /&gt;
== Missing Name Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have the 360 version with Shivering Isles installed and I found the item that says &amp;quot;Missing Name&amp;quot; with the green rectangle, except I found it in Cyrodil...I pickpocketed it from one of the mages in the Bravil Mages Guild.  I carried it around a bit, then decided I no longer wanted it and went to drop it.  But, when I dropped it, it immediately came up and said the disc was unreadable and that I needed to clean it and try again, and then it exited back to the dashboard.  Don't know if this was a coincidence or not - just wanted to give a heads up. {{unsigned|76.181.110.252|20 January 2008}}&lt;br /&gt;
:It has nothing to do with SI. It was probably [[Oblivion:Delphine_Jend|Delphine_Jend's]] &amp;quot;PonderItem&amp;quot;. On her page there is descpription of the issue you described. Just that probably on 360 displaying of exclamation marks when the mesh is missing is disabled hence the crash.[[User:Havner|Havner]] 00:10, 20 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Problem Saving With PS3 Expansion?==&lt;br /&gt;
&lt;br /&gt;
I have the PS3 expansion (not GOTY) and have found that after some hours of play every time I try to save (or autosave if it is turned on) the game hangs.  Play time before the problem occurs seems to depend on what level character I take into SI.  I have updated to PS3 2.1 SW and unstalled and reinstalled ES-IV and SI three times.  Play time dependency seems to mirror FormID type behavior, however I don't see any of the other symptoms (can still get armor made, dropped items remain, etc).  A few things to add: the game hangs while in SI (trying now to see if it will also hang while trying to save in cyrodiil) and it hangs while trying to display the list of previously saved games. {{unsigned|75.67.222.237|26 January 2008}}&lt;br /&gt;
&lt;br /&gt;
== Incomplete Rumor ==&lt;br /&gt;
&lt;br /&gt;
The rumor text says &amp;quot;If at Sickly Bernice's Taphouse you wish to drink, take a moment to stop and think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
But it cuts off after drink. I don't know if this is exclusive to Halion in Hale because he's a poet and this sentence rhymes. {{unsigned|72.139.121.112|30 March 2008}}&lt;br /&gt;
&lt;br /&gt;
==Permanent Summons==&lt;br /&gt;
I've noticed that whenever a summoned Flesh Atronach, Saint or Seducer goes through a door(one leading to another area) when attacking something, that the summoning timer disappears, the monster loses your name and stays indefinitely  WAY past when it should disappear. Someone should see if this is duplicable or unique. It could be fun to populate Rosethorn Manor with some Daedric Saint guards..[[User:Morgoth|Morgoth]] 17:27, 14 April 2008&lt;br /&gt;
&lt;br /&gt;
== Animation Bug ==&lt;br /&gt;
&lt;br /&gt;
What'll happen if I continue to play Oblivion under the effect of the Animation Bug aka Abomb? Does '''every''' door in the game stop to open/close? Will the game crash after a certain playtime?[[User:No-Name|No-Name]] 01:05, 24 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ghostly Arrows ==&lt;br /&gt;
&lt;br /&gt;
For Xbox version&lt;br /&gt;
&lt;br /&gt;
While doing the Vitharn quest, I was able to obtain a ghostly arrow fired off by one of the ghostly soldiers, that missed it's target.&lt;br /&gt;
&lt;br /&gt;
It is a pale off blue color and it is called Steel Arrow, I believe it to be simply a steel arrow of different color. However, from where and how I obtained the arrow, and due to it's unique colouring I refer to it as ghost arrow, I have since copied it using glitches and have much fun making ghost noises with my mouth to much of the annoyance of my roomates and firing them off in a ghostly manner. Indeed spooky? {{unsigned|75.109.1.10|29 July 2008}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually the arrows only say steel they are iron sorry to say but they are only worth keepin for the fact that they are secret&lt;br /&gt;
&lt;br /&gt;
==XBox 360, leaving with with Jayred Ice-Veins==&lt;br /&gt;
So I left the Shivering Isles with Jayred and now he is unable to enter through the gate. Is there another way to kill the Gatekeeper without him or am I just screwed? Is it possible to reinstall Shivering Isles and start over?&lt;br /&gt;
-Joshua {{unsigned|71.226.181.36|14 August 2008}}&lt;br /&gt;
&lt;br /&gt;
: You can kill the Gatekeeper by any means you wish - Jayred isn't necessary. It's interesting that he could follow you out but not back in though. Dunno about reinstalling XBox stuff either, I'm afraid. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:55, 14 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Escaping Crucible ==&lt;br /&gt;
&lt;br /&gt;
I was just wandering if anybody realized that you can jump out of Crucible by leaping from one of the Northern most roofs on the map.  I was doing the Paranoid roof watcher quest when I decided to take a leap of faith towards the northern most wall.  I made it with my acrobatics at 108.  Now I'm outside of New Sheoth on invisible ground and am able to explore the majority of The Isles.  The strangest part of this is that as I am following the path on the map I can see a badly rendered version of the map below the transparent ground I am on.  Also, I am still able to &amp;quot;find&amp;quot; locations that I have not come acoss yet although I cannot see them and have no way of entering them. &lt;br /&gt;
&lt;br /&gt;
I happened to be looking at the glitches page when this happened so I decided to leave on the talk page.  Anyone else done this?[[User:24.117.96.129|24.117.96.129]] 23:16, 24 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:This is not specific to the Shivering Isles or Crucible. It's a game mechanic that cities exist in different worlds (worldspaces) and therefore you need to activate a door to travel to another worldspace. In theory it is possible to leave every worldspace in this way, but with some it is easier to do than with others. --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 05:34, 25 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Saints and Seducers fear vampires. ==&lt;br /&gt;
&lt;br /&gt;
This is similar, but different from the &amp;quot;I HAVE NO GREETING!&amp;quot; glitch.&lt;br /&gt;
&lt;br /&gt;
If you are a 100% vampire and talk to a Saint/ Seducer guard, they'll give the routine &amp;quot;Get away from me vampire&amp;quot; speech, but they won't say a word to you. Also, the dialouge lasts for about 3 seconds, definitely not long enough for them to actually say all that. {{unsigned|66.32.34.139|28 August 2008}}&lt;br /&gt;
&lt;br /&gt;
== The Museum of Oddities ==&lt;br /&gt;
&lt;br /&gt;
:''I moved this from the main article.  It's badly worded and difficult to understand.  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 20:26, 14 September 2008 (EDT)''&lt;br /&gt;
If you enter The Museum of Oddities in Shivering Isles as a Khajiit and Ushnar gro-Shadborgob and his dog are in there as well and you kill him and his dog if you enter the Museum after a couple of days the dog will be alive again and it will attack you. This also some times makes the Museum lady run outside and turn invisible and you will not be able to find her. Look near the door and her name will pop up talk to her and she will go back inside.  {{unsigned|98.150.28.143|14 September 2008}}&lt;br /&gt;
&lt;br /&gt;
== Skinned Hound ==&lt;br /&gt;
&lt;br /&gt;
The page currently says the Hound will not follow you back into the Shivering Isles, but this is untrue. If you wait long enough and/or fast travel the Hound will eventually appear. Should this be removed? [[User:Dr. Kilereren|Dr. Kilereren]] 17:31, 1 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, if you have verified that the information on the page is incorrect, by all means correct it!  ;)  It's always a good idea to leave a talk page comment and note in your edit summary the reason for the deletion of text.  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 19:46, 1 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Seducer eye vanishing ==&lt;br /&gt;
&lt;br /&gt;
I looked in the history of [[Oblivion:Glitches]] to find someone had deleted a glitch about &amp;quot;Golden Saints eyes disappear&amp;quot;. The person who deleted it had said it belonged in [[Shivering:Glitches]] and not there, and also claimed it was a one-off.&lt;br /&gt;
&lt;br /&gt;
But today, I finished the SI questline and went to help the Seducers with an attack. After I had finished the battle, the Seducer's eyes had vanished, and their faces wouldn't move any more when they spoke. I fast-travelled to the Palace to see if this was the same for every guard, but they were fine. Still, I'd like to say about this somewhere on the page (Note: The Staff of Sheogorath may be the root of the problem, this happened after I used the Staff of Sheogorath on the Seducers. Someone else said something about their faces freezing on this page too). [[User:ZanderX|&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]] 00:18, 9 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== droping items in hand with Shegorath's Protection ==&lt;br /&gt;
&lt;br /&gt;
i'm not quite sure about this as its only happend once&lt;br /&gt;
&lt;br /&gt;
i used shegoraths protection while falling down the shaft in Ebrocca but when i traviled to the plalace my wepon (duskfang/dawnfang i cant remember) and the torchi was carring got taken out of my hand but the pose remanded.&lt;br /&gt;
&lt;br /&gt;
when i went back to the spot the torch and sword were on the ground and the torch alit&lt;br /&gt;
&lt;br /&gt;
i can't say whether this glitch affects when falling from a great hight or anything else as i am using Xbox ([[User:Warmanivan|Warmanivan]] 10:30, 11 October 2008 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles &amp;amp; Arrow dupplication glitch ==&lt;br /&gt;
&lt;br /&gt;
Does the installation of SI includes the installation by default&lt;br /&gt;
of the correcting patch Version 1.2.0416 which corrects the arrow &lt;br /&gt;
dupplication glitch&lt;br /&gt;
(and eventually all the other funny glitches; paint brush stairs, &lt;br /&gt;
duplication with scrolls,arena win, permanent bound items, ...)? {{unsigned|86.72.208.179|30 October 2008}}&lt;br /&gt;
: The arrow duplication is fixed, but not the others you mentioned. So you can still use Scrolls to duplicate instead {{unsigned|Lucky the Cat Guy|28 December 2008}}&lt;br /&gt;
&lt;br /&gt;
Actually it does remove the paintbrushes i had it happen ([[User:Sdharly|Sdharly]] 20:22, 30 December 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Missing Name item ==&lt;br /&gt;
&lt;br /&gt;
I found one of thease items on the girl in the blue dress at the Leyawin mages guild after I killed her. Does it randomly drop off people or does it drop off certain people? {{unsigned|Lucky the Cat Guy|28 December 2008}}&lt;br /&gt;
: See the text about [[Oblivion:Delphine_Jend|Delphine Jend's]] &amp;quot;PonderItem&amp;quot;. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 06:26, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Glowing Glitches ==&lt;br /&gt;
&lt;br /&gt;
:''(Moved here from main article)''&lt;br /&gt;
I must say, I have Completed Everything in Oblivion Main Quest, Side Quest, and All Guilds! Plus, also the Knights of Nine. Well I was on a certain main quest on the Shivering Isles, where I needed to eat Felldem-[something like that} its a Green Ingrediant you have to eat in order to enter a Tree Cave called &amp;quot; Dunroot Burrow, and now its like I played the Whole HOURS of Freaking FUN PLAYING HOURS ALL FOR NOTHING!!! Because now my game doesnt want to Load Up! Grrrr...Aghhhhhh!!! &amp;quot;. --- Well after going in there, like after a while being in there and battling some of those Huge Bugs.. thats when the Glowing Debugs start to form. Like when the Bug shoots a fire ball towards me, u will see the glowing shadow red image of that fire ball, even though the actual fireball goes past me or when it HITS me! and when it gets Worst!?... when my character takes any kind of Hit damage from that point from that Debug. My Character builds up the Glowness of the Hit Damage as in HITS or Fire SPELL Damage. And if I have it on 1st-person, which i like to play... it gets EXTREMELY hard to SEE from all the Colors that surrounds me w/ there inflicted damage. And seeing my Character in 3rd-person... u can see how my character on how much all that Glowing Spiral orbs Hit Damage remains surrounding me. Then when I would exit Dunroot Burrow, the flying &amp;quot;Actual Glowing&amp;quot; non-efective insect-[it reminds me of a glow bug, but its just green w/ no actual form. Its Actual Color is Actually Glowing] well it just flies around the tree door outer entrance... Well u dont see it flying or moving anymore when u exit Dunroot Burrow when that retard Debug has already taken affect. Its like frozen and you can see its &amp;quot;Actual Green Glowng&amp;quot; spots or like magic dust that would be following that insect.--- Plz does anyone know how Everything can go back to Normal!?! -- Would it have to do w/ anything... that I pick up from the Shivering Isles and then taken back to Cyrodill to either be kept in my Houses or Sold to People?  OR maybe something I DID?!.... PLEASE I WOULD LIKE AN ANSWER!!! PLz e-mail me ...  dstaticx@yahoo.com  !!!   -Thanx U-    Mark{{unsigned|67.141.134.171|23:17, 8 May 2009 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
== All the Gatekeeper's Powers ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
If you attack and knock unconsius the new Gatekeeper you have made, all of his body part powers are given to you at the same time.&lt;br /&gt;
&lt;br /&gt;
only tested imediatly after doing the quest on X-box&lt;br /&gt;
&lt;br /&gt;
: Doesn't work. What's happening is you're activating the gatekeeper repeatedly, which causes a different power to be assigned each time, as described on the relevant [[Shivering:Rebuilding the Gatekeeper|page]]. It ''looks'' like you're getting all the powers because all the messages flash up, but you only get to keep one of them. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 15:50, 28 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anya Herrick outside first Shivering Isle Gate. ==&lt;br /&gt;
&lt;br /&gt;
I've encountered a big glitch that's stopped me from progressing and has ruined the game for me. I've been told to interrogate Anya Herrick, but she's not in the palace grounds. I eventually found her outside the first Shivering Isles gate and the interrogator won't follow me there and I can't talk to her about the conspiracy either. Is there any way to fix this glitch? I've waited for her to move but she just stands there with that other lizard woman, guard and lion.&lt;br /&gt;
&lt;br /&gt;
you can just go to to whats-his-face kajit guy she points you to. (sdharly)&lt;br /&gt;
&lt;br /&gt;
== Dead Guards Glitch ==&lt;br /&gt;
&lt;br /&gt;
The Anya Herrick glitch happened on my PS3 version. The guards that the gatekeeper killed are also standing up and looking like they've been crucified.&lt;br /&gt;
&lt;br /&gt;
== Save problems PS3 ==&lt;br /&gt;
''moved from article''&lt;br /&gt;
&lt;br /&gt;
There is a problem that the ps3 version freezes when you try to save your game.&lt;br /&gt;
&lt;br /&gt;
== Freezes when trying to get inside the House of Dementia (360) ==&lt;br /&gt;
&lt;br /&gt;
I have tried using both entrances to the house of Dementia, but every time I try to go in, the game freezes and a window pops up saying that it can't read the disk. I took out the disk and there isn't a single scratch on it. I heard clearing the cache usually solves the problem, but that will delete the update, so I won't be able to play shivering isles. {{Unsigned|69.115.183.167|17 August 2009}}&lt;br /&gt;
&lt;br /&gt;
:Isn't it possible to install the update again, after clearing the cache? --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:25, 18 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== -no name- Item Mystery Solved? ==&lt;br /&gt;
&lt;br /&gt;
The kamikaze frost spell used by shambles seems to be implemented using an invisible arrow.&lt;br /&gt;
Before the effect wears off I have consistently been able to pick up this arrow with a little luck.&lt;br /&gt;
It shows up in my inventory as '-no name-' or something similar.&lt;br /&gt;
I would add it to the article but I'm using my phone for this, and using it to edit is more hassle than it's worth.&lt;br /&gt;
SteVB ([[Special:Contributions/93.186.20.131|93.186.20.131]] 20:44, 21 August 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
That's interesting but it can hit multiple targets at once and seems like a spell. I will test this but it would help to know what system you are playing on.&lt;br /&gt;
&lt;br /&gt;
== shivering citezens talk glitch ==&lt;br /&gt;
&lt;br /&gt;
sometimes when i choose rumors in new sheoth the person talks about something from ciirodil (forgive the spelling) most of the time its the anvil chapel attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've noticed this one too.  After I installed Knights of the Nine, random NPCs in Shivering will talk about the &amp;quot;Anvil Chapel Attack,&amp;quot; along with random statements about your progress in KOTN.  Probably a glitch in how the Cyrodil dialogue is broken (they won't talk about Cyrodil guild quests or the Cyrodil Main Quest).&lt;br /&gt;
&lt;br /&gt;
== Cannot install the expansion ==&lt;br /&gt;
&lt;br /&gt;
Soo.. I have a PC with windows Vista. I recently bought a copy of the Shivering Isles expansion, and inserted the disc into the DVD player of my computer. The autorun function runs, but the disc is treated like an image folder instead of a game one (I get the options of 'show images', 'open folder', 'import images' and such. I tried rebooting the computer and inserting the disc again, but with no changes.&lt;br /&gt;
&lt;br /&gt;
I have oblivion installed. The oblivion file i've used is on a.. what's it called in english? Burned disc? Anyway, i haven't had any problems with oblivion this far, and the shivering isles disc is completely legal (and i paid about thrice the base price of the expansion, ao i suppose i'm morally in the clear).&lt;br /&gt;
&lt;br /&gt;
Is this anything anyboda has heard of before? Is it because of windows Vista? Any suggestions as to what i should do about it? Thanks in advance for any help. {{Unsigned|78.69.109.203|21 September 2009}}&lt;br /&gt;
&lt;br /&gt;
:Right click the disc in Exlorer and choose &amp;quot;Autoplay&amp;quot;. If that doesn't work browse the disc and find &amp;quot;setup.exe&amp;quot; in the appropiate language folder (''English'', for example), running that should allow you to install the Shivering Isles. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:33, 24 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walk Through Wall ==&lt;br /&gt;
&lt;br /&gt;
When I was able to get through the portion of the wall, I found myself falling a couple feet from the air and landing in Passwall! Does this happen every time I try going through that same wall? Or does it just put you into random places?([[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 21:28, 3 November 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
:It likely resets you to a specific position every time that happens. My theory is that you are placed at a certain door marker in the zone. Note sure what which door marker is picked, whether it is the one first in the alphabetical list, or the last one that was used. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 15:47, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dreamwalk Camp disappearing ==&lt;br /&gt;
&lt;br /&gt;
When I came across Dreamwalk Camp, the ground cuts off quite suddenly.  All the structures in Dreamwalk Camp are also invisible, with tables and chairs floating in midair.  Fast-traveling to Dreamwalk results in me ending up in the ocean beneath the camp.  When approaching from any other direction, it's clear that there is a whole section of terrain missing.  This is with the latest official and unofficial patches.&lt;br /&gt;
&lt;br /&gt;
== haskil wont stop healing ==&lt;br /&gt;
&lt;br /&gt;
edited:oblivionlord&lt;br /&gt;
''Moved from article:''&amp;lt;br /&amp;gt;&lt;br /&gt;
ok this glitch happend after i summind him he got injured and now at the castle any where he wont stop healing ok i fixed it &amp;gt;_&amp;gt; just summon him if it appens to you summon him a few times he wil stop {{Unsigned|Oblivionlord|1 December 2009}}&lt;br /&gt;
&lt;br /&gt;
== starting out and walking thru jail cell door ==&lt;br /&gt;
&lt;br /&gt;
ok this first happend after i updated the game thru xbox live i found myself walking thru the jail cell do i found it out when i went running at the door to listin to the mad guy thats in jail i was freaked out then when the guards came it became solid so imade a second file tested and it did it again then i made a 3rd and i went thru the wall that the assasin came outt of so i was wondering is this normal?&lt;br /&gt;
&lt;br /&gt;
== felldew lvling glitch ==&lt;br /&gt;
&lt;br /&gt;
look at http://www.uesp.net/wiki/Oblivion_talk:Glitches. why did no one put a warning about lvling outside for too long? i guess this is just like wikipedia very few real expert editors around [[User:P90 user|P90 user]] 05:06, 7 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=537124</id>
		<title>Oblivion talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=537124"/>
		<updated>2010-02-06T10:37:28Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* shivering isles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
! Talk Page Archives&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 1|Archive 1]]: March 2006 - July 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 2|Archive 2]]: July 2006 - November 2006.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 3|Archive 3]]: November 2006 - April 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 4|Archive 4]]: May 2007 - September 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 5|Archive 5]]: October 2007 - May 2008.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 6|Archive 6]]: June 2008 - July 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 7|Archive 7]]: August 2008 - November 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 8|Archive 8]]: December 2008 - April 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 9|Archive 9]]: May 2009 - July 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 10|Archive 10]]: August 2009 - September 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 11|Archive 11]]: October 2009 - December 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 12|Archive 12]]: December 2009 - January 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
We have been having a lot of problems with the main article, and as you can see it's not looking so well. If you have a bug to add, please '''make sure that it is wide spread or has been confirmed as a bug'''. This page is currently undergoing cleanup to remove non-bugs, individual gaming issues, and RAI stupidity stories. Feel free to discuss any problems, glitches, or bugs on this talk page. Also, keep in mind that everything is in alphabetical order. If you change the name of a heading, or add a section, please put the section in the appropriate place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Quick Editing Reminders &amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Use correct punctuation and grammar. This makes the articles you write much, ''much'' easier to read.&lt;br /&gt;
# Don't use a first person point of view. Remember who your audience is; you're instructing the reader on how to recreate the glitch.&lt;br /&gt;
# If it's not repeatable, don't include it.&lt;br /&gt;
# No attributions (ex: Found by Person).&lt;br /&gt;
# Keep the talk on the talk page.&lt;br /&gt;
# When in doubt, [[UESPWiki:Mentor Program|ask a friend]].&lt;br /&gt;
&lt;br /&gt;
Following this simple advice will help keep others from having to re-write or even remove your work! Happy editing!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Dreamworld Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have already completed the quest &amp;quot;Through a Nightmare, Darkly&amp;quot; but when I talk to the guy it resets itself, but all the doors to the tests are locked, trapping my in Dreamworld. Would a new copy of the game do the trick, or should I just start over?&lt;br /&gt;
&lt;br /&gt;
email me at hindsenburg@gmail.com&lt;br /&gt;
&lt;br /&gt;
== Load Error ==&lt;br /&gt;
&lt;br /&gt;
Does the game have a propensity to not completely load cells if you're going really, really fast?&lt;br /&gt;
I was running through the wilderness with a mount (the Midas Tiger, to be exact), and one of the cells didn't load all the way.&lt;br /&gt;
It was still there, it was just...not loaded.&lt;br /&gt;
Meaning it was completely default.&lt;br /&gt;
After I saved to go see if a mod was doing this (no active mods that edited anything near that cell), I reloaded to see what was happening, and poof, it was fixed.&lt;br /&gt;
[[User:Fruckert|Fruckert]] 08:25, 27 January 2010 (UTC)&lt;br /&gt;
:I don't know, perhaps the Midas Tiger mod caused it?  ;)  Things like that will happen with mods, but not in normal gameplay.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 06:50, 30 January 2010 (UTC)&lt;br /&gt;
::wat was ur speed? it happens if ur move at light speed. im surprised ur game didnt crash like mine all the time [[User:P90 user|P90 user]] 13:28, 1 February 2010 (UTC)&lt;br /&gt;
::Very, very, very fast, suffice to say. I didn't do any cheats or anything, but that mount is very fast. [[User:Fruckert|Fruckert]] 05:25, 2 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== shivering isles ==&lt;br /&gt;
&lt;br /&gt;
i used the felldew glitch to lvl my attributes over 100. i returned and the membrane reformed and i have no felldew left. am i screwed for good? lol a lvl 50 gone i feel like crying LOL [[User:P90 user|P90 user]] 13:30, 1 February 2010 (UTC)&lt;br /&gt;
:This is really the wrong page for this, but... assuming you're talking about the main entrance to [[Shivering:Dunroot Burrow|Dunroot Burrow]] reached during the [[Shivering:Addiction|Addiction]] quest, there should be a key to the upper entrance, near the [[Shivering:Chalice of Reversal|Chalice of Reversal]]? Hmm, or maybe it wasn't locked? In any case, you should be able to get out that way somehow.&lt;br /&gt;
:Sorry if I'm wrong, I'm speaking only on the basis of the route I took (I went up through the Felldew dungeon, eating Felldew about as often as I could find it, and exited through the top door, carrying the Chalice).&lt;br /&gt;
:--[[Special:Contributions/92.11.41.102|92.11.41.102]] 10:51, 4 February 2010 (UTC)&lt;br /&gt;
::lol dont i mean that i was lvling OUTSIDE and when i come back the membrane was back why wasnt it mention on the felldew lvling glitch page? [[User:P90 user|P90 user]] 10:29, 6 February 2010 (UTC)&lt;br /&gt;
::seriously bullshit why wasnt there a warning on the increasing attribute page about membrane coming back? lol i had sorcerer's ring (25spell absorb) amulets of axes ring of the iron fist (both 33 reflect damage with eschuteon of chorrol this makes u invincible to melee) do u know how rare they are and how long it took to get my lvl 50? [[User:P90 user|P90 user]] 10:37, 6 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Duplication  ==&lt;br /&gt;
&lt;br /&gt;
If you have more than one of the same exact scroll click on it then go to the item you want to duplicate and drop it!!!{{Unsigned|169.241.28.194|3 February 2010}}&lt;br /&gt;
:This glitch is already on the page [[Oblivion:Glitches#Duplicate_Items_Using_Scrolls|here]]. --- [[User:Masterlocksmith|Masterlocksmith]] 21:30, 3 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=537121</id>
		<title>Oblivion talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=537121"/>
		<updated>2010-02-06T10:29:13Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* shivering isles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
! Talk Page Archives&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 1|Archive 1]]: March 2006 - July 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 2|Archive 2]]: July 2006 - November 2006.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 3|Archive 3]]: November 2006 - April 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 4|Archive 4]]: May 2007 - September 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 5|Archive 5]]: October 2007 - May 2008.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 6|Archive 6]]: June 2008 - July 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 7|Archive 7]]: August 2008 - November 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 8|Archive 8]]: December 2008 - April 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 9|Archive 9]]: May 2009 - July 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 10|Archive 10]]: August 2009 - September 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 11|Archive 11]]: October 2009 - December 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 12|Archive 12]]: December 2009 - January 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
We have been having a lot of problems with the main article, and as you can see it's not looking so well. If you have a bug to add, please '''make sure that it is wide spread or has been confirmed as a bug'''. This page is currently undergoing cleanup to remove non-bugs, individual gaming issues, and RAI stupidity stories. Feel free to discuss any problems, glitches, or bugs on this talk page. Also, keep in mind that everything is in alphabetical order. If you change the name of a heading, or add a section, please put the section in the appropriate place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Quick Editing Reminders &amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Use correct punctuation and grammar. This makes the articles you write much, ''much'' easier to read.&lt;br /&gt;
# Don't use a first person point of view. Remember who your audience is; you're instructing the reader on how to recreate the glitch.&lt;br /&gt;
# If it's not repeatable, don't include it.&lt;br /&gt;
# No attributions (ex: Found by Person).&lt;br /&gt;
# Keep the talk on the talk page.&lt;br /&gt;
# When in doubt, [[UESPWiki:Mentor Program|ask a friend]].&lt;br /&gt;
&lt;br /&gt;
Following this simple advice will help keep others from having to re-write or even remove your work! Happy editing!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Dreamworld Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have already completed the quest &amp;quot;Through a Nightmare, Darkly&amp;quot; but when I talk to the guy it resets itself, but all the doors to the tests are locked, trapping my in Dreamworld. Would a new copy of the game do the trick, or should I just start over?&lt;br /&gt;
&lt;br /&gt;
email me at hindsenburg@gmail.com&lt;br /&gt;
&lt;br /&gt;
== Load Error ==&lt;br /&gt;
&lt;br /&gt;
Does the game have a propensity to not completely load cells if you're going really, really fast?&lt;br /&gt;
I was running through the wilderness with a mount (the Midas Tiger, to be exact), and one of the cells didn't load all the way.&lt;br /&gt;
It was still there, it was just...not loaded.&lt;br /&gt;
Meaning it was completely default.&lt;br /&gt;
After I saved to go see if a mod was doing this (no active mods that edited anything near that cell), I reloaded to see what was happening, and poof, it was fixed.&lt;br /&gt;
[[User:Fruckert|Fruckert]] 08:25, 27 January 2010 (UTC)&lt;br /&gt;
:I don't know, perhaps the Midas Tiger mod caused it?  ;)  Things like that will happen with mods, but not in normal gameplay.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 06:50, 30 January 2010 (UTC)&lt;br /&gt;
::wat was ur speed? it happens if ur move at light speed. im surprised ur game didnt crash like mine all the time [[User:P90 user|P90 user]] 13:28, 1 February 2010 (UTC)&lt;br /&gt;
::Very, very, very fast, suffice to say. I didn't do any cheats or anything, but that mount is very fast. [[User:Fruckert|Fruckert]] 05:25, 2 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== shivering isles ==&lt;br /&gt;
&lt;br /&gt;
i used the felldew glitch to lvl my attributes over 100. i returned and the membrane reformed and i have no felldew left. am i screwed for good? lol a lvl 50 gone i feel like crying LOL [[User:P90 user|P90 user]] 13:30, 1 February 2010 (UTC)&lt;br /&gt;
:This is really the wrong page for this, but... assuming you're talking about the main entrance to [[Shivering:Dunroot Burrow|Dunroot Burrow]] reached during the [[Shivering:Addiction|Addiction]] quest, there should be a key to the upper entrance, near the [[Shivering:Chalice of Reversal|Chalice of Reversal]]? Hmm, or maybe it wasn't locked? In any case, you should be able to get out that way somehow.&lt;br /&gt;
:Sorry if I'm wrong, I'm speaking only on the basis of the route I took (I went up through the Felldew dungeon, eating Felldew about as often as I could find it, and exited through the top door, carrying the Chalice).&lt;br /&gt;
:--[[Special:Contributions/92.11.41.102|92.11.41.102]] 10:51, 4 February 2010 (UTC)&lt;br /&gt;
::lol dont i mean that i was lvling OUTSIDE and when i come back the membrane was back why wasnt it mention on the felldew lvling glitch page? [[User:P90 user|P90 user]] 10:29, 6 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Duplication  ==&lt;br /&gt;
&lt;br /&gt;
If you have more than one of the same exact scroll click on it then go to the item you want to duplicate and drop it!!!{{Unsigned|169.241.28.194|3 February 2010}}&lt;br /&gt;
:This glitch is already on the page [[Oblivion:Glitches#Duplicate_Items_Using_Scrolls|here]]. --- [[User:Masterlocksmith|Masterlocksmith]] 21:30, 3 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534654</id>
		<title>Oblivion talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534654"/>
		<updated>2010-02-01T13:31:42Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* shivering isles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
! Talk Page Archives&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 1|Archive 1]]: March 2006 - July 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 2|Archive 2]]: July 2006 - November 2006.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 3|Archive 3]]: November 2006 - April 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 4|Archive 4]]: May 2007 - September 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 5|Archive 5]]: October 2007 - May 2008.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 6|Archive 6]]: June 2008 - July 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 7|Archive 7]]: August 2008 - November 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 8|Archive 8]]: December 2008 - April 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 9|Archive 9]]: May 2009 - July 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 10|Archive 10]]: August 2009 - September 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
We have been having a lot of problems with the main article, and as you can see it's not looking so well. If you have a bug to add, please '''make sure that it is wide spread or has been confirmed as a bug'''. This page is currently undergoing cleanup to remove non-bugs, individual gaming issues, and RAI stupidity stories. Feel free to discuss any problems, glitches, or bugs on this talk page. Also, keep in mind that everything is in alphabetical order. If you change the name of a heading, or add a section, please put the section in the appropriate place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Quick Editing Reminders &amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Use correct punctuation and grammar. This makes the articles you write much, ''much'' easier to read.&lt;br /&gt;
# Don't use a first person point of view. Remember who your audience is; you're instructing the reader on how to recreate the glitch.&lt;br /&gt;
# If it's not repeatable, don't include it.&lt;br /&gt;
# No attributions (ex: Found by Person).&lt;br /&gt;
# Keep the talk on the talk page.&lt;br /&gt;
# When in doubt, [[UESPWiki:Mentor Program|ask a friend]].&lt;br /&gt;
&lt;br /&gt;
Following this simple advice will help keep others from having to re-write or even remove your work! Happy editing!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Magic animation stuck on screen. ==&lt;br /&gt;
&lt;br /&gt;
On my save on the PS3 version, there is a strange glitch that happens randomly to my nord character: When I cast a spell on myself (heal, detect life, fortify etc), the on screen effect/animation that surrounds that character while casting stays in my view and wont disappear. This means I get lots of coloured blobs stuck on my first person view obscuring my vision. Saving and reloading does not fix this, it stays on the screen no matter what. The only option is to reload an old save. I have no idea what causes this graphical glitch to happen and therefor i have no idea how to avoid it. Please can someone advise? [[Special:Contributions/81.135.46.38|81.135.46.38]] 23:31, 6 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
-  I had this problem on the Xbox 360.  It's a notorious game wrecking glitch and for those on consoles it is unfortunately, irreparable.  There are a couple of programs written for the PC version that take care of this: http://www.tesnexus.com/downloads/file.php?id=5127 (just one of them). [[Special:Contributions/174.26.82.176|174.26.82.176]] 21:04, 5 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Extra defense? ==&lt;br /&gt;
&lt;br /&gt;
Ok, I was being my Nord (on the ps3 GOTY) and he fights hand to hand and i clicked on a shield with 7% frost resistance and it equipted it and for some reason it added the 7% frost resistance onto my actual defense. Its strange because he doesnt use weapons. Has this happened to anyone else? --[[User:Sencilia|Sencilia]] 08:51, 19 October 2009 (UTC)&lt;br /&gt;
:Even when your not able to block with shields, the enchantments still apply [[User:Mikeyboy512|Mikeyboy512]] 18:12, 19 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::No, I mean the 7% FROST RESISTANCE was added to my actual defense, with it unequipted, my defense is at 21, but with it eqipted (without weapon) it goes up to 28. --[[Special:Contributions/203.14.52.46|203.14.52.46]] 00:28, 20 October 2009 (UTC)&lt;br /&gt;
:::You sure it's [[Oblivion:Resist Frost|Resist Frost]] and not [[Oblivion:Frost Shield|Frost Shield]]?--[[User:Darkheart|Darkheart]] 03:16, 20 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I have the Shield of frost and it give me 7% frost resistance and only 4 defense (its a light armour) and Gary (my male nord) fights hand to hand and without the shield his defense (with the shield icon) is at 21 (with steel armour w/o helm) but when i equipt the shield (still with no weapon) it adds his defense to 28. --[[User:Sencilia|Sencilia]] 10:25, 20 October 2009 (UTC)&lt;br /&gt;
:::::There are no shields with a [[Oblivion:Generic Magic Apparel#Resist Frost|resist frost]] enchantment, so your shield must have had a frost shield effect. Mikeyboy512's comment is correct. Even when you can't use a shield (for example, when fighting hand-to-hand), its enchantment still goes when you have it equipped. So, this shield you are using gives you 7% frost resistance '''and''' adds 7% to your defense rating. That's what [[Oblivion:Frost Shield|frost shield]] means. If you would be using the shield, its own defense rating would apply to, giving you a total of (7 + 4) = 11% extra defense. {{unsigned|Wolok gro-Barok|14:32, 20 October 2009 (UTC)}}&lt;br /&gt;
::::::Just to confirm the others' observations, I looked up &amp;quot;Shield of Frost&amp;quot; in the Construction Set, and it does indeed have a [[Oblivion:Frost Shield|Frost Shield]] effect and not a [[Oblivion:Resist Frost|Resist Frost]] effect, so that's why you're getting the extra 7 defence. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 21:23, 20 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unlimited stolen (or not stolen, your choice) weapons (possibly enchanted) ==&lt;br /&gt;
&lt;br /&gt;
Ok, first, you need to have a spell/scroll that summons a monster with an item, second, a way of disentegrating an opponents weapon, third, you need to be inside your house in bravil. First, summon the monster, Second, disentegrate his weapon, third, either wait for summon to finish, or destroy summoned creature, fourth notice the stolen icon on the weapon.&lt;br /&gt;
&lt;br /&gt;
I used undead champion scrolls with a ruin staff, if you repeat this process many times, eventually you will get an unenchated glass claymore from the undead champion (so you can put you own custom enchantment :D)&lt;br /&gt;
&lt;br /&gt;
if you dont want a stolen weapon, simply walk outside the house.&lt;br /&gt;
&lt;br /&gt;
*note that when you enter your house in bravil the symbol for it is &amp;quot;tresspassing&amp;quot; - possible link??&lt;br /&gt;
&lt;br /&gt;
*also note that I was using the PS3 version GOTY&lt;br /&gt;
&lt;br /&gt;
[[User:Mikeyboy512|Mikeyboy512]] 18:22, 19 October 2009 (UTC)&lt;br /&gt;
&amp;quot;Ich bin ein Berliner&amp;quot; (I am a jelly doughnut) - John F. Kennedy&lt;br /&gt;
&lt;br /&gt;
== Extremely Useful Conjuration Glitch ==&lt;br /&gt;
&lt;br /&gt;
Never seen anyone mention this. Not sure if this is technically an actual glitch, although it certainly seems to prevent the game from behaving properly, it's repeatable, and it can be very exploitable. Conjure a creature from Oblivion (I used a Skeleton, cheapest Magicka cost) and make it fall into some deep water by standing at the edge of the water. The pools in the Imperial City Market District are perfect for this. Remember, you can't conjure while in water, so stand above it! Now, jump into the water and attack the Skeleton. Even if you attack it more than three times it won't respond to you! It will simply stand still and play out its little animations (looking around, screeching etc). You can keep hitting and hitting it until it dies and there will be absolutely no threat to you! The game doesn't seem to register the fact that an NPC should have become hostile after three hits, as you can still use repair hammers and fast travel at any point after attacking it. '''If you increase the difficulty to maximum, you can hit it 6x as much to get maximum experience from it.''' I have found this method to be extremely useful and would go so far as to say that it is ''the'' fastest and most efficient way to manually train Blade, Blunt, Hand-to-Hand, Destruction (use weak touch spells like Shocking Touch) and Armorer (as you can repair your weapon after every single hit). Your Athletics may also increase as you'll be swimming. Attacking the creature while you stand out of water, or if you leave the water after hitting it three times, will provoke it and it will follow you (simply conjure a new one to quickly eliminate it). I have found this to be an invaluable source of experience and it has helped me to Efficient Level my way into 100 for many stats. Note: I'm using PS3 GOTY edition. Hope it works for you, it's an amazing glitch.&lt;br /&gt;
&lt;br /&gt;
It's not a glitch. Conjured creatures will never attack you, whether you hit them once or 70,000 times. [[Special:Contributions/58.169.236.212|58.169.236.212]] 08:10, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wrong, any friendly NPC will retaliate if you hit it 4 times. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
&lt;br /&gt;
:Hardly seems to be a glitch, but may be of use to players if mentioned on the [[Oblivion:Increasing Skills|Skills Page]], as one of the ways to artificially train skills. Summoned creatures normally become hostile after three hits, so it may work, but we'll need confirmation before we add it anywhere else. --[[User:Darkheart|Darkheart]] 01:53, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The best way to determine if it is a proper glitch is for someone with a PC version to have a look at what's going on in the game code. Maybe it is a glitch since normally it will fight back but it won't, or maybe summoned creatures can't react while standing in water by design. Good idea to add it to that page. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
:can non swimming creatures even attack underwater, if not this would explain why this is happening[[Special:Contributions/32.143.30.157|32.143.30.157]] 11:40, 28 November 2009 (UTC)&lt;br /&gt;
non-swimming creaures can attack underwater-replying to whoever posted the question&lt;br /&gt;
&lt;br /&gt;
I acctualy have the pc version of this game, and i noticed this glitch without this &amp;quot;guide&amp;quot; . i summoned zombie, i pushed it to water. after three times, it always attacked me. in the water, it standed still.&lt;br /&gt;
&lt;br /&gt;
I have the ps3 GOTY version, I put the difficulty on maximum grabbed my unenchanted iron dagger and summoned the zombie in the imperial city in the place where you can get sacred lotuses and attacked the zombie untill it died. afterwords it gave me an ok amount of xp, nearly 1/3 of the bar. btw, why would anyone use glitches with the pc when all they have to do is open console? Wish I had the computer version [[Special:Contributions/114.217.178.73|114.217.178.73]] 04:54, 23 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
reply to ^^^^ : becouse i don't like using it, k? glitching is better than cheating, atleast thats what i say... anyway, i already screwed my &amp;quot;fair playing&amp;quot; by duping items, so there's no way back&lt;br /&gt;
&lt;br /&gt;
== Let me do that one again ==&lt;br /&gt;
&lt;br /&gt;
The first linked youtube video has been removed. Whoever is able to edit it, please do. [[User:Nineteen Characters|Nineteen Characters]] 08:01, 22 October 2009 (UTC)&lt;br /&gt;
:Done.  Thanks for the report. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 08:59, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ultimate Destruction Leveling Guide/Glitch ==&lt;br /&gt;
&lt;br /&gt;
This Glitch I have kept a secret and I am now letting everyone know&lt;br /&gt;
&lt;br /&gt;
For this glitch to work you must be able to create spells (Arcane University), have several scrolls of one type (Do not use to many or your game will freeze completely), have 1 Paint Brush, and start quest 'Whom Gods Annoy'&lt;br /&gt;
&lt;br /&gt;
First thing you are going to want to do is create a spell like this:&lt;br /&gt;
 Shock Damage&lt;br /&gt;
  Target&lt;br /&gt;
  -Magnitude: 3&lt;br /&gt;
  -Area: 36&lt;br /&gt;
  -Duration: 1&lt;br /&gt;
&lt;br /&gt;
Next start the quest 'Whom Gods Annoy' in Leyawiin. Once you have the staff and the scamps are following you, we can begin the glitch.&lt;br /&gt;
&lt;br /&gt;
Go some place safe where there is no npc's around for you to hit and kill.&lt;br /&gt;
Use the scrolls to duplicate the paintbrushes (Double click the scrolls, then drop the paintbrush)&lt;br /&gt;
Once this is done you should notice that there are a bunch of floating paintbrushes sharing the same spot.&lt;br /&gt;
Next click the spell that you made earlier, step back from the paintbrushes slightly, aim slightly above the paintbrushes. Cast your spell, if done correctly the spell should hit the paintbrushes and your game should freeze for several seconds depending on how many paintbrushes were spawned. Once the game unfreezes, look at your destruction skill and it should have increased by a couple levels. The way this works is the spell hits the 4 scamps, multiplied by the number of paintbrushes. 4x50 = 200 hits = multiple levels :) Enjoy {{unsigned|Dmuller29|19:25, 23 October 2009}}&lt;br /&gt;
&lt;br /&gt;
:Thank you for posting this glitch, now i can finally master my alteration skill, the only skill i havent mastered :D [[User:Mikeyboy512|Mikeyboy512]] 07:15, 24 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inventory items hidden when changing gear ==&lt;br /&gt;
&lt;br /&gt;
Maybe this is a variant of the &amp;quot;Kvatch Cuirass Glitch&amp;quot;. I noticed it today and realized that it's also in older savegames: There's like one or more 'shadow' slots for items in the inventory. I add an item from a container to the inventory and it doesn't appear. It might appear when I put on or off some armor pieces or rings. Sometimes the items are initially there and vanish when re-dressing. They're not really gone, but dynamically invisible dependent on what items I put on. ... In retrospect, the first time this (or a variant of this) bug might have occured is when I picked the pocket of the orc trainer in Battlehorn Castle in order to get his zero-damage training weapons. I took multiple training daggers, and when training armorer and repairing them to 125%, sometimes they were regrouped, some vanished (also when put in containers), and eventually all but one dagger became non-stolen. ... Maybe this activity started the whole problem, maybe it happened 'on its own'. But it's frustrating that there seems to be no bugfix/patch. It would be nice to be able to somehow do an 'inventory-taking' to rebuild the item index or whatever the problem is. --[[Special:Contributions/217.85.229.247|217.85.229.247]] 22:22, 24 October 2009 (UTC)&lt;br /&gt;
well, repairing the 0 damage items to 125 was probably a bad idea and caused the problem,&lt;br /&gt;
but as for items not appearing in containers, if you just press &amp;lt;Take All&amp;gt; then you should be able to retireve them. I use and Xbox 360, and my containers almost never show what i want, so i just take everything and put back what i don't want. The fix is a pain, but it works&lt;br /&gt;
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== Glitch After Fort Coldcorn ==&lt;br /&gt;
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Hi! I was wondering if this has happened to anyone else... you know the Easter egg quest for the chests and the keys for them... well, after starting up the first chest I get the key and the note, also following the pointing sword... not too far away from the path it leads me on is this cave to my right. Well after a few more feet away from that cave I freeze! I have to start the game over again, and luckily I saved where I was at, so no big loss. Then when I get to the same spot again, it happens the same way, in the same area, though I did try to walk to a different spot.&lt;br /&gt;
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Has this been checked, or is it that my 360 really has had it? XD Thank you([[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 18:29, 26 October 2009 (UTC))&lt;br /&gt;
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I had a similar problem in vindesil, try eating something as you enter. [[User:Corevette789|Corevette789]] 21:43, 30 December 2009 (UTC)&lt;br /&gt;
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==  Too many items glitch ==&lt;br /&gt;
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I added a very important glitch for consideration.  Please add it to the article as soon as possible.  It was driving my mad for days and I restarted my 72 hour character before I tracked down the cause. {{Unsigned|Piddyx|3 November 2009}}&lt;br /&gt;
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:If you are referring to containers, that is already covered at the article: [[Oblivion:Glitches#Items Disappearing from Containers|here]]. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:23, 3 November 2009 (UTC)&lt;br /&gt;
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::  No, this is different.  To duplicate this error put over 64 ingredients in a container and save the game.  When you do so, you CTD.  I haven;t figured out the exact number but it is slightly over 64--[[User:Piddyx|Piddyx]] 08:37, 7 November 2009 (UTC)&lt;br /&gt;
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:::I must have put over a thousand ingredients of various types in a container (with some stacks over 300), without encountering one CTD while saving (in the same location). So I suspect this is a machine-related issue, rather than a generic one. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:06, 12 November 2009 (UTC)&lt;br /&gt;
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== Major game-crashing glitch ==&lt;br /&gt;
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Four or five times, I've encountered a bug where the game freezes and crashes. I'm not sure if it is on all systems or just limited to the PS3. It usually happens when I encounter a hostile humanoid enemy. Then a very loud electronic screeching sound happens, and the game freezes. I'm not sure if it's the PS3 laser reading the disc wrong or a problem with the game itself. It only happens with ''The Elder Scrolls IV: Oblivion''. I figured out that you prevent the game from crashing by immediately pausing it when you hear the screeching sound (it is very distinctive) and then saving the game. Then, you reset the PS3 and re-load it, and it's fine again. [[User:Ongar the World-Weary|Ongar the World-Weary]] 08:53, 5 November 2009 (UTC)&lt;br /&gt;
:It sounds like a glitch specific to your system. You may want to check it's hardware or go see a technician if there's a problem with it that can be fixed. --[[User:Darkheart|Darkheart]] 02:08, 6 November 2009 (UTC)&lt;br /&gt;
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== Repeated sheathing glitch ==&lt;br /&gt;
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I looked around on YouTube and google for this but found nothing. It's pretty simple, you just unsheath your weapon (I only used Umbra but any weapon that can block should work), press the sheath key and before it finishes sheathing, forward dodge. If done correctly, the player should sheath his/her weapon again. This can be chained as much as you want.&lt;br /&gt;
It has no practical use whatsoever but I thought it was noteworthy.&lt;br /&gt;
If you guys don't understand it, I uploaded a video to my YouTube channel and I could link to it if you want.&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:16, 8 November 2009 (UTC)&lt;br /&gt;
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== Xivilai Wielding Blunt Weapon Causes Graphical glitch ==&lt;br /&gt;
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Whenever a Xivilai knocks me back with a blunt weapon, my character's body distorts and stretches like taffy. It only snaps back when I start getting up again. This happens &amp;lt;b&amp;gt;every&amp;lt;/b&amp;gt; time.&lt;br /&gt;
Does this happen to anyone else?&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:24, 8 November 2009 (UTC)&lt;br /&gt;
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ur save is about to get corrupted for good. this is why i have multiple saves of the same char so if it freezes i return to previous save. i had 2chars die because it always freezes when i load {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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== Fort boss easy kill glitch ==&lt;br /&gt;
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i was travelling through a fort and found a corner that you can walk through, you can shoot arrows and cast spells at enemies, they will run up to you but cant hit through the wall. i looked in forts that had a room exactly like and they all had that same corner, when you walk in the room theres a bridge, on the bridge theres a pressure pad, if you walk on the pressure pad two spiked logs will hit you. if you find a room like that, as soon as you enter take a left, follow the wall, after you take the left turn the corner you see, face it and walk into it. when i get back on the game ill look at some of the fort names, i know one of the forts rooms is called &amp;quot;hero's hall&amp;quot;&lt;br /&gt;
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Im not logged in but my username is mikesully52, forgot my password *doh!*&lt;br /&gt;
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== Camera Glitches PC ==&lt;br /&gt;
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The Camera on my Oblivion PC GotY is really messed up.  I started a new character because the camera was ungodly annoying but it didn't help at all.  It hovers about a foot above my right shoulder and 6 inches in front of me.  I can't see my character or anything he does like swing a sword or draw his bow.  This only happens when i am in 1st person view, when I go to 3rd person view it's fine.  I have a bow and when I have the reticule right above the target so I can hit it, the arrow will shoot in the bottom left corner of the screen.  I have loaded previous saves and it just keeps doing the same thing to those accounts.  Also, when I have a sword drawn, I have to walk for the camera to stay in the right place, if I begin to run it immediately shoots up.  Unless I need to become a master 3rd person archer, I'm in desperate need of help.  I have also reinstalled the game like 3 times and I have the Oblivion 1.2 Patch along with some unofficial patches.  Thank you in advance.&lt;br /&gt;
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[[Special:Contributions/4.157.68.164|4.157.68.164]] 17:16, 22 November 2009 (UTC)&lt;br /&gt;
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I don't think it is a glitch. Go to the view of the rotating camera for 3rd person. Then use the shield and attack buttons to move towards and away from your camera. I believe this is your problem. Good luck!. –[[User:Elliot|Elliot]]&amp;amp;nbsp;&amp;lt;sup&amp;gt;[[User_talk:Elliot|talk]]&amp;lt;/sup&amp;gt; 10:08, 23 November 2009 (UTC)&lt;br /&gt;
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I found out that when i start a new character, the camera is fine, but as soon as i move the camera it shoots up to the wrong spot once more.  Btw the rotating camera didn't work.[[Special:Contributions/4.157.68.125|4.157.68.125]] 21:14, 25 November 2009 (UTC)&lt;br /&gt;
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:AH-HA!!  I Fixed it!  I went into Oblivion/Data/Meshes/Character/1st_person and deleted all of the files and now it is fixed!   {{unsigned|4.157.68.125|00:40, 10 December 2009 (UTC)}}&lt;br /&gt;
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== loot bag ==&lt;br /&gt;
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I once triggered this in the waterfront but I can't trigger it again. The only thing in the bag was the gray fox wanted poster. When I tried to take it, my game crashed. Why did this happen?&lt;br /&gt;
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Well one reason may be because Grey Fox wanted posters are not found in bags, well at least on the 360[[User:Corevette789|Corevette789]] 21:49, 30 December 2009 (UTC)&lt;br /&gt;
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== Permanent effect from Springheel Jack Boots? ==&lt;br /&gt;
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Okay, so i just obtained the Boots Of Springheel Jak but i haven't turned them in yet. According to this page, i can go to jail with them on and keep their effect forever. But it doesn't work;&lt;br /&gt;
i equip them, punch a guard, then go to jail......but i don't have the 50+ acrobatics and can still equip them. I have already done Through A Nightmare Darkly and Sanguine's shrine so,&lt;br /&gt;
does this mean i have to hunt for the ring of disrobing? {{unsigned|216.195.19.113|5th December 2009}}&lt;br /&gt;
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dude, get a sigil stone with acrobatics then mass dupe it and put them on a armor and use the perm effect dupe glitch in the article {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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um, i don't think there is a sigil stone with acrobatics.....i looked and all i found was one with fortify agility{{unsigned|216.195.19.113|10th December 2009}}&lt;br /&gt;
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lawl, do you know how stupid you sound? when viewing acrobaticts in your major/minor section of the journal, it says:&lt;br /&gt;
Governing attribute: agility {{unsigned|78.56.98.116|22nd December 2009}}&lt;br /&gt;
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:That doesn't mean it'll help your Acrobatics, look [[Oblivion:Attributes#Relation between Attributes and Skills|here]] and see for yourself. [[User:Volthawk|Volthawk]] 20:20, 22 December 2009 (UTC)&lt;br /&gt;
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what irony, now i sound stupid... never mind, unsigned|216.195.19.113 you ain't sounding stupid sorry. tnx Volthawk for pointing that out&lt;br /&gt;
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::volthawk acrobatics doesnt help much with jumping u ever had ur speed up to 800? ok run towards some steps and jump at the right moment. if u do it right ull fly to the roof, its mainly speed that boosts ur jump[[User:P90 user|P90 user]] 12:37, 28 December 2009 (UTC)&lt;br /&gt;
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== Permanent effect from the ring that lets you breath under water and walk on water? ==&lt;br /&gt;
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Am I the only person who wore it so much that it now has a permanent effect on me? Even when I don't have it on, it's effects are still there. But strange enough, I can put on any 2 rings again and it knows there's nothing there. This is on my Breton save character, I'm a level 32. I found it in The Shivering Isles, it was the quest where we had to find artifacts for some lady. {{unsigned|Jackass2009|7 December 2009}}&lt;br /&gt;
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:The quest is called &amp;quot;The Museum of Oddities&amp;quot;. Odds are high that you have the permenant effect from putting on the Ring of Disrobing while you had this  equiped-the Ring of Disrobing can be used for the Permenant Effects From Quest Items Glitch that is actually listen on this page {{unsigned|216.195.19.113|7 December 2009}}&lt;br /&gt;
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== sweet ==&lt;br /&gt;
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i read the perm effect from duping items glitches thought it was too bullsh1t to be true just tried it omfg it works&lt;br /&gt;
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time to get 50000 mana and health&lt;br /&gt;
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does anyone know if its possible to dupe scales of pitless justice?{{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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also i duped like 75k scrolls today when i drop them it says -30k scrolls. if i pick them up they cancel out my positive scrolls in that amount. is it to fix it? {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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The Scrolls don't seem to have changed. (1st person, I know) I just duped a set of scrolls at 200 and had no issues. On 360 version.--[[User:TAO Devil|TAO Devil]] 14:47, 19 December 2009 (UTC)&lt;br /&gt;
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== Permanent effects by duplication trouble ==&lt;br /&gt;
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New here. Sorry if it's been repeated before. Didn't find anything on it.&lt;br /&gt;
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XBox 360, original version w/ expansions downloaded and updates.&lt;br /&gt;
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When using the duplication glitch (now with scrolls), originally it was possible to attain permanent effects with duplicated non-quest items. This is still attainable, but there seems to be an issue. If you replace the (item) with another (item on same area) it cancels the permanent effects.&lt;br /&gt;
&lt;br /&gt;
Example: Equipping a duplicate Cruelty's Heart Amulet (Dark Brotherhood reward amulet) will give the player a permanent effect. When another amulet is later introduced, the effect from the former amulet disappears. This happens with mundane (no effect) (items) as well.&lt;br /&gt;
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It was originally found a player could stack these effects. Was something changed in an update recently? This was not encountered prior to last night and was wondering if anyone had experienced it themselves.--[[User:TAO Devil|TAO Devil]] 14:57, 19 December 2009 (UTC)&lt;br /&gt;
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:Are you sure you are doing the glitch in the correct way? To attain a permanent effect you need to have two copies of the same item, then you need to equip one of the items, double click on the scrolls and drop the '''unequipped''' item. Once you have done this, both the equiped and unquipped item will be dropped and if you attempt to equip any of the two you will get the message: ''You cannot equip the enchanted item right now.'' For what you posted it seems that you only equip one of the duplicated items. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:31, 19 December 2009 (UTC)&lt;br /&gt;
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Yes, I am doing exactly that. The player receives the permanent effect without the items being worn. Duped version of the same item and the equipped are dropped, and the char. still retains the effects. However, when another item that would take the place on the body is worn, the effect disappears. You can not stack the effects from 2 (items) if they inhabit the same bodily area. This was not how it was originally.--[[User:TAO Devil|TAO Devil]] 16:04, 19 December 2009 (UTC)&lt;br /&gt;
:And do you get the message? It's seems strange that this happens, I play on the xbox too and this has never happened to me. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:06, 19 December 2009 (UTC)&lt;br /&gt;
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I originally get the message that &amp;quot;You cannot equip etc...&amp;quot;. When another item is worn that corresponds to that area, the effect is lost. Char. has to re-perm. and it only lasts until another (item) is placed on instead.--[[User:TAO Devil|TAO Devil]] 16:12, 19 December 2009 (UTC)&lt;br /&gt;
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well, I play on Xbox and the same thing USED to happen to me. to test if you have the same problem, use and item where you can easily see it on you (i used Mages Hoods). Preform the dupe glitch. If you see part of the script for the hat still on, then your console has the same issue as mine. It means that you dropped both the original and its copy, but didn't actually dupe them. Try to change the number of items so it is a multiple of the number of scrolls (i sometimes just dropped untill there was only one copy)&lt;br /&gt;
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:OK guys i tested out tao's claim hes right im on 360. try doing it with armor while ur naked ull c ur still wearing armor. if u equip another armor, the effect dissappears. but if u equip on ANOTHER part of ur body right after u drop, like greaves helmets boots, the armor will dissappear but effect still is there. i dunno if this solves the prob for good so every1 test it out? also for certain ammys and rings it doesnt do wat tao said [[User:P90 user|P90 user]] 06:20, 31 December 2009 (UTC)&lt;br /&gt;
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== Infinite Arrows for duplication  ==&lt;br /&gt;
&lt;br /&gt;
OK, so you'll need 2 things: &lt;br /&gt;
Big maximum encumbarance (carrying weight)&lt;br /&gt;
2 types of arrows.&lt;br /&gt;
I reccomend 120 Iron and 10 Deadric arrows.&lt;br /&gt;
1.Equip Iron arrows.&lt;br /&gt;
2.Attack: Swing your weapon, cast a spell or shoot (or ready to shoot) an arrow.&lt;br /&gt;
3.WHILE ATTACKING Go to your Inventory&lt;br /&gt;
4.Press On your iron arrows. A message should come out: &amp;quot;You cannot change weapons while attacking&amp;quot; or something like that. if not, go back to step 2.&lt;br /&gt;
5.Shift click on deadric arrows.&lt;br /&gt;
6.Go back to step 1, but this time use deadric arrows (note: only if there are more deadric arrows than iron arrows.)Happy duplicating!&lt;br /&gt;
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WARNING!: Another Glitch may occur if you rapetdly use this glitch, that actually happened to me. If you make about 75k of arrows, equip one set of arrows then other, they may False duplicate, that is there will be 2 of, for example, 25k deadric arrows. BUT, they will be used as one. on a side note, if you make to much of these False duplicate arrows, you may get One more glitch.You can't drop any of these items.&lt;br /&gt;
that is, You try dropping 29k iron arrows, it still is in your inventory, BUT the game actually DROPS the 29k arrows, IN SMALL QUANITIES. THAT brings MASSIVE LAG. also, the inventory encumbarance changes, but the amount doesn't. For example, you're a low level player with a carrying max. of 207. it actually drops, leaving you with 29k 0.1 weighting arrows (Which is 2.9k carrying weight).&lt;br /&gt;
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EDIT1: I just screwed my save game up. i tried puttuing away the arrows in a container, ended up having 144k arrows. after that a glitch after a glitch came on.&lt;br /&gt;
After that i droped 29K ENCHATED blades! Heh, i guess i'll never be heading to tiber septim's again...&lt;br /&gt;
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EDIT2:Finnaly, got rid of arrows. now i have only 8 -_- {{Unsigned|78.56.98.116|21 December 2009}}&lt;br /&gt;
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:That glitch is already covered at [[Oblivion:Glitches#Duplicate Items Using Arrows|the article]]. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 17:00, 23 December 2009 (UTC)&lt;br /&gt;
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== Pay Fine bug ==&lt;br /&gt;
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on my Oblivion xbox360 version when I pay off my fine to a Theifs Guild doyen it gets rid of my current bounty but then I get an assault charge for no reason every time and this started happening when I updated my game. there's not much for me to do because there is no construction set so can some one help me? [[User:LILC|LILC]] 12:59, 24 December 2009 (UTC)&lt;br /&gt;
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lol pay ur fine up properly. its really funny when the guards and some npc r atking u when ur wearing gray cowl, then u take it off and surrender the guards talk normally but as soon as u leave dialogue they arrest u for assault (because the npc hasnt surrendered) i love guards they are so funny. break the law on MY watch will ya? ill be confiscating ur stolen and OH, no gold to pay ur fines hmm? its up to the lock up then [[User:P90 user|P90 user]] 12:49, 28 December 2009 (UTC)&lt;br /&gt;
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== Now you see it, now you don't ==&lt;br /&gt;
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Make a permanent bound weapon, equip it, use the bound spell again and wait for it to wear off, check your inventory and you will see two bound daggers, unequip the permanent bound dagger and one of them will disappear.&lt;br /&gt;
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== training ==&lt;br /&gt;
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is there any way to train infinitely many times per level? that would be THE sickest glitch[[User:P90 user|P90 user]] 12:40, 28 December 2009 (UTC)&lt;br /&gt;
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Most likely not. [[User:SDarktimesX5|SDarktimesX5]] 05:51, 29 December 2009 (UTC)&lt;br /&gt;
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== Removing the red flag on stolen goods ==&lt;br /&gt;
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I have found that when I was trying to duplicate stolen items using the scroll duplication glitch, the red flag would be removed although the object would not be duplicated but could be picked up and duplicated thereafter. [[User:Noidzar|Noidzar]] 03:36, 19 January 2010 (UTC)&lt;br /&gt;
:This doesn't work for me, I tried it in [[Oblivion:Rosethorn Hall|Rosethorn Hall]] with a stolen covered pot and snowball, where did you try it and with what scrolls and items? [[User:Mikeyboy52|Mikeyboy52]] 05:35, 19 January 2010 (UTC)&lt;br /&gt;
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== perm effect glitch with dupe ==&lt;br /&gt;
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i added a bit of info in that section because some ppl (including me) are experiencing problem with this glitch. im not entirely sure the effect will be on you forever, can everyone please test it? [[User:P90 user|P90 user]] 06:58, 31 December 2009 (UTC)&lt;br /&gt;
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== Death at Sewer Exit ==&lt;br /&gt;
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So my dad started a new game and made his way through the caves and the sewers. When he exited the sewers he immediatly died. can someone explain this?&lt;br /&gt;
[[Special:Contributions/24.52.33.210|24.52.33.210]] 18:10, 1 January 2010 (UTC)&lt;br /&gt;
:Did you start a new game right afterwords and see what happens if you do it? maybe he was running from goblins and they killed him at the last second, if he had the difficulty way up. [[User:Mikeyboy52|Mikeyboy52]] 00:26, 8 January 2010 (UTC)&lt;br /&gt;
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== Did Bethesda ever create a patch for the lagg glitch that occures between 200-500 hours of gameplay, or the double face glitch, or the torch fire trail glitch, or the glitch in the thieves den DLC... ==&lt;br /&gt;
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Did Bethesda ever create a patch for the lagg glitch that occures between 200-500 hours of gameplay, or the double face glitch, or the torch fire trail glitch, or the glitch in the thieves den (DLC)where you jump into the shallow water next to the sunken pirate ship and you fall through the floor? (I can go on all day about glitches i've played the game for over 3000 hours and have seen most of the gameworld)&lt;br /&gt;
:do you have any mods? because ive had none of those glitches occur. [[User:Mikeyboy52|Mikeyboy52]] 14:16, 10 January 2010 (UTC)&lt;br /&gt;
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== Permanant Bound Items on NPCs ==&lt;br /&gt;
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so i found out about the permanant bound items glitch and i tried it out but when i reverse pickpocket them onto npcs it won't work as i have it euquipped and then i cant take item off...&lt;br /&gt;
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please help, my e-mail is jacko3221@googlemail.com&lt;br /&gt;
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== Aylied Statue Glitch ==&lt;br /&gt;
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if you have started the quest ''The Collector'' and have already sold him some statues, this is when this glitch happens. I don't know if this has happened to anyone else but if you steal back the statues, fence them and then put them in your home, they will be half stuck in the floor/table that you put them on and will be stolen again. i fenced them again and the same thing happened but now they are gone and i can't find them. can anyone help?&lt;br /&gt;
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== Punch glitch ==&lt;br /&gt;
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I got Xbox live and a lot of my glitchs stopped working but then i discovered that if i equipped arrows and then with no weapon equipped punched air opened my invetory and unequipped my arrows and dropped an item it multipled i don't remember seeing this glitch in the wiki and was wondering does anyone know more about it [[User:Ice ki|Ice ki]] 22:37, 6 January 2010 (UTC)&lt;br /&gt;
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:This is the [[Oblivion:Glitches#Duplicate Items Using Arrows|Duplicate Items With Arrows Glitch]] stated on this page. --[[User:Darkheart|Darkheart]] 02:05, 7 January 2010 (UTC)&lt;br /&gt;
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== Possible Audio Glitch? ==&lt;br /&gt;
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Well, it isn't really a glitch as such, but, [[Oblivion:Snak gra-Bura|Snak gra-Bura]], when the player selects &amp;quot;Did you eat them...?&amp;quot; as a dialogue option, will reply with something along the lines of: &amp;quot;Add some onions and some salt... Almost walked right into that one...&amp;quot; and so on. The &amp;quot;add some onions and some salt&amp;quot; part is subtitled as if she'd said it, when in actual fact she misses that part out when asked about it, and just starts at &amp;quot;Almost walked into that one&amp;quot;, then finishes the rest of the dialogue (which I forgot). Not sure if this has been mentioned, either way, thought I should submit it. [[User:SDarktimesX5|SDarktimesX5]] 11:07, 7 January 2010 (UTC)&lt;br /&gt;
:If your playing on the PS3, switch to stereo, mono doesnt work all that well with ps3. as of yet i have a tv bought in china and the stereos arent hooked up, thats how I know. [[User:Mikeyboy52|Mikeyboy52]] 13:47, 10 January 2010 (UTC)&lt;br /&gt;
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Perhaps I should have mentioned it's an Xbox 360 version. I will, however, look for such an option on the 360, too. Thanks. [[User:SDarktimesX5|SDarktimesX5]] 20:02, 18 January 2010 (UTC)&lt;br /&gt;
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== Emporers robes on ps3 and 360 ==&lt;br /&gt;
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Really hope this helps.&lt;br /&gt;
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This is an amazing glitch but has some conditions firstly you must NOT have started the main quest, you must have the skull of corruption and you must have either the risen flesh greater power (shivering isles) or the staff of worms (mages guild).&lt;br /&gt;
To start go back to the sanctum, oh an you musn't have started the dark brotherhood quest where you kill valen dreth, and find baurus and Uriles body, reanimate uriel with the staff of worms or risen flesh, and then cast the skull of corruption on him. Once his clone is there use your best weapon to kill him and SAVE just as he falls to the floor. then reload the newly saved game and keep pressing the action button as it is loading (making sure that the crosshairs were on him before save) and with a bit of luck you should enter his inventory and get his stuff.&lt;br /&gt;
P.S. it is advisable to save just before you start this process on a different file so you can reload if anything goes wrong&lt;br /&gt;
&lt;br /&gt;
By the way, if you really want to look like an emporer do the mini-quest in Bruma where you get Jorundr's gold and get Arnora's amulet which is basicly identical to the Amulet Of Kings which you can then Enchant to rename it to the ''Amulet of Kings''.&lt;br /&gt;
As i said it is a great glitch and well worth the trouble!&lt;br /&gt;
:the only way this would be &amp;quot;worth the trouble&amp;quot; is if Uriel Septim's body never disappears. If you do nothing besides level up,get the staff of worms and skull of corruption, does his body stay? [[User:Mikeyboy52|Mikeyboy52]] 13:45, 10 January 2010 (UTC)&lt;br /&gt;
::Yes his body is flagged as a quest item and will not disappear. As long as you avoid the MQ and that particular DB quest which make the location inaccessible--[[user:Rhomphaia|Rhomphaia]]&amp;lt;sup&amp;gt;[[User_Talk:Rhomphaia|T]]•[[Special:Contributions/Rhomphaia|C]]&amp;lt;/sup&amp;gt; 13:53, 10 January 2010 (UTC)&lt;br /&gt;
If you have shivering isles then risen flesh is much quicker to get than the staff of worms{{unsigned|TheElderScribe|14:34, 10 January 2010 (UTC)}}&lt;br /&gt;
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== An easier bound weapon/armor glitch ==&lt;br /&gt;
&lt;br /&gt;
Travel to a summoning shrine (I used the bow and helmet one near Anvil)&lt;br /&gt;
Activate the shrine&lt;br /&gt;
Get your armor damaged by a monster (for me it was a nearby wolf)&lt;br /&gt;
Get your weapon damaged (bows are damaged by shooting arrows, even if it misses)&lt;br /&gt;
Repair both. They should still be equipped&lt;br /&gt;
Press whatever button it is to drop an item in &amp;quot;hold mode&amp;quot; (Left Bumper in 360 version)&lt;br /&gt;
Whatever you selected will be hanging in mid air. &lt;br /&gt;
Let go and repeat for the other summoned item.&lt;br /&gt;
Wait for the spell to run out&lt;br /&gt;
Pick up your bound items&lt;br /&gt;
&lt;br /&gt;
Requires no conjuration at all&lt;br /&gt;
&lt;br /&gt;
== Independent Thievery Quest ==&lt;br /&gt;
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Ok so ive tryed this before on two accounts and after i finish the quest where you get the diary to Armand Christophe you have to head to Bruma so you that you can sell stolen goods to Ongar. When i sell stolen goods to him he either says that he wont take it or he does take it but it does not add to my fencing requirement to get the next quest for the thieves guild. any suggestions?&lt;br /&gt;
:If he says he won't accept the items you're trying to sell it's probably because you have the haggle bar too high, probably because you dealed with a merchant with a poor mercantile skill, but the bar is set as a defeault to ''all'' the merchants, so you may need to offer your stolen items at a lower price. As for the fence message; it doesn't appear with every stolen item you sell, you need to fence several items in a row to get the message to pop-up. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 01:19, 10 January 2010 (UTC)&lt;br /&gt;
Thank you so much, i totally forgot there was a haggle option haha!&lt;br /&gt;
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== will and if, when ==&lt;br /&gt;
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Will the current information on this talk page ever get archived or some information deleted, I posted that infinite claymores glitch at least 6 months ago. [[User:Mikeyboy52|Mikeyboy52]] 14:13, 10 January 2010 (UTC)&lt;br /&gt;
:We only create new archives when there are too many topics in a page. There are archives that can cover almost two years of old topics --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:10, 10 January 2010 (UTC)&lt;br /&gt;
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== Floating Paintbrushes with PS3 GotY version ==&lt;br /&gt;
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When you get the black soul gems as a quest item for (i believe) the cheyindell mages guild recommendation, falcar's desk (not the one with the gems) will have two different paintbrushes, one that floats a few inches, and one that dives underground. although normal paintbrushes dont float on GotY version, one of these does, although they cant be used to make a ladder :(  also, for location of the desk, go in the door, and its on the right side. I only tested in the room, but i dont see why other places wouldnt work [[User:Mikeyboy52|Mikeyboy52]] 03:40, 11 January 2010 (UTC)&lt;br /&gt;
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:It's covered [[Oblivion:Glitches#Floating Paint Brushes|right here]] on the article. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 12:58, 14 January 2010 (UTC)&lt;br /&gt;
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::Yes, it covers the fact that all paintbrushes float unlesss you have the UOP, but, on the ps3 GotY game of the year version, this is fixed, except for the two paintbrushes in Falcar's room. And, unlike the floating paintbrush trick, these brushes can not be used to make a bridge, and if you try to hold them and move them, you can, but once you drop them, they fall, go into the ground, then pop out of the ground and hover just a few inches at least one of them does (there's two different paint brushes) although the other one sinks into the ground and you can pick it up, but you cant see it. by the way, most things fixed with the UOP are fixed on the GotY version. I apologize if I seem rude, I don't mean to be (gotta headache that just wont go away) but it seems that you saw the section's name and replied without reading what I wrote, if you reply again, could you please read the section first? [[User:Mikeyboy52|Mikeyboy52]] 13:36, 14 January 2010 (UTC)&lt;br /&gt;
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:::It's actually due to the fact that I took more possible causes into account then I let on. I wasn't aware that the PS3 GotY version changes the behaviour of the paintbrushes, as this isn't covered on this article. I know there are actually multiple types of paintbrushes around, so I wasn't sure what you were referring to with &amp;quot;normal&amp;quot; paintbrushes. The problem still seems related to errors in the paintbrush model, but apparently they behave differently on the PS3 GotY version. If you check the (huge) changelog of het UOP you'll find that most bugs fixed by the UOP are ''not'' fixed by the GotY version. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 09:36, 15 January 2010 (UTC)&lt;br /&gt;
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== probably a scheduale related thing ==&lt;br /&gt;
&lt;br /&gt;
a few NPCs will disappear and reappear where they should be, as in I was sneaking past a blind moth monk stood still while he walked to the quarters and he disappeared and reappeared sitting on the chair making potions. this has also happened with a few other &amp;quot;minor&amp;quot; NPCs although not often [[User:Mikeyboy52|Mikeyboy52]] 03:01, 13 January 2010 (UTC)&lt;br /&gt;
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== just before the ultimate hiest ==&lt;br /&gt;
&lt;br /&gt;
about 75% of my stolen stuff lost the stolen flag, untill i repaired all my items. this was just before the ultimate hiest. [[User:Mikeyboy52|Mikeyboy52]] 06:51, 13 January 2010 (UTC)&lt;br /&gt;
:I just realized I neglected to mention that not of the stuff I repaired was stolen. [[User:Mikeyboy52|Mikeyboy52]] 13:39, 14 January 2010 (UTC)&lt;br /&gt;
::Nevermind, this was caused by &amp;quot;temporary&amp;quot; stolen flags. Reparing has nothing to do with it. Go to the witch that can make the cure vampirism and drop items in her house, pick them up and they have a temporary stolen flag. Time that its &amp;quot;stolen&amp;quot; seems to vary but they lose there stolen flags when you are shopping. [[User:Mikeyboy52|Mikeyboy52]] 10:59, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== disappearing trick ==&lt;br /&gt;
&lt;br /&gt;
Get a bow and at least one arrow, go to a body of water such as a river briefly hold the attack button and the arrow will go into the water, come back up spinning, gradually it will get lower and lower untill it fades out. Also, enchanted arrows tend to disappear very fast, even if you hit a door with them. Could someone confirm the enchanted arrows disappearing if you hit a door? So far I've only used area effect enchanted arrows but I dont see why they would differ. [[User:Mikeyboy52|Mikeyboy52]] 13:27, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All enchanted arrows disappear on impact. Not sure why that is the case. Something similar happens with an enchanted bow, arrows hitting a creature that reflects arrows (e.g. Skeleton) disappear as well. This only for as long the enchanted bow has a charge left, once it runs out, the arrows will ''not'' disappear. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:24, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::most of what i was talking about was normal arrows disappearing. if you stand in the water, without the air meter showing up, fire an arrow at about an 75 degree angle and stand back, the arrow spins while staying up. eventually it disappears. [[User:Mikeyboy52|Mikeyboy52]] 13:41, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I was replying to your question on why enchanted arrows disappear so quickly.&lt;br /&gt;
:::As for normal arrows, after a few minutes they will indeed disappear. This intentional, and done to clean the game of the various fired arrows. There is a game setting that determines the time before an arrow is removed from the game. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:44, 21 January 2010 (UTC)&lt;br /&gt;
::::On the ps3 is there the same setting? [[User:Mikeyboy52|Mikeyboy52]] 03:30, 22 January 2010 (UTC)&lt;br /&gt;
:::::Yep, this happens in the xbox too. Although, I'm not sure of how much time it has to pass before the game cleans them--&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 03:46, 22 January 2010 (UTC)&lt;br /&gt;
::::::It seems it depends, if it says in flight its about 5 minuites otherwise 3. just checked it on my ps3 :D [[User:Mikeyboy52|Mikeyboy52]] 04:20, 22 January 2010 (UTC)&lt;br /&gt;
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== The Runestone permanent bound items glitch doesn't seem to work. ==&lt;br /&gt;
&lt;br /&gt;
Runestones won't provide armor/weapons if there is already a bound weapon or armor in the slot being replaced. Tested with a variety of bound weapon spells. You just get an error and the Runestone fails to activate. [[Special:Contributions/67.193.109.219|67.193.109.219]] 04:03, 18 January 2010 (UTC)&lt;br /&gt;
:Are you saying permanent bound armor/weapons or summoned? [[User:Mikeyboy52|Mikeyboy52]] 04:08, 18 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I find the easiest way to exploit the glitch is to cast a bound item spell, repair above 100, wait an hour or dispel, then drop the bound item. After you have done that pick up the bound item, and cast the same spell again, then wait an hour or dispel again. Check your inventory, you should notice that there is two bound items; drop the one at 100 health. They will appear to merge into one, you will now have one bound item at 100 health ready for reverse pickpocketing. [[User:SDarktimesX5|SDarktimesX5]] 19:54, 18 January 2010 (UTC)&lt;br /&gt;
:To answer the runestone thing, It doesn't work if you have summoned bound armor of the same type for me, but the weapons are replaced if you have a sword than use a runestone to get a bow, than you can drop the sword. From what I can tell this is what the article is talking about. [[User:Mikeyboy52|Mikeyboy52]] 05:43, 19 January 2010 (UTC)&lt;br /&gt;
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I was merely suggestion my idea over the runestone idea. Seems to be more reliable. {{Unsigned|SDarktimesX5|10:57, 19 January 2010 (UTC)}}&lt;br /&gt;
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:There are a number of reasons why you would use the runestone method instead. furthermore I was trying to help 67.193.109.219 figure out why he couldn't use the runestone method. Trying to see if he had, in fact tried using two different bound weapons. I wasn't trying to say that the runestone method was better than the repair method. One reason someone would use the runestone method is because they don't have the Journeyman perk for armorer. [[User:Mikeyboy52|Mikeyboy52]] 10:57, 19 January 2010 (UTC)&lt;br /&gt;
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::Not certain. It failed on me with Bound Dagger, Bound Axe and Bound Sword on a single runestone. [[Special:Contributions/67.193.109.219|67.193.109.219]] 18:36, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::There could be two reasons as far as I see. Are you dropping the unequipped item? or maybe your using a console, turn the console off, if you leave a console on for weeks at a time they tend to have problems with the code. like my minor lockpicking problem (lockpick shakes). I turned the ps3 off for one day and it fixed. [[User:Mikeyboy52|Mikeyboy52]] 04:44, 23 January 2010 (UTC)&lt;br /&gt;
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== This should be noted under permanent bound items ==&lt;br /&gt;
&lt;br /&gt;
Permanent Bound Items cannot be duplicated like other items unless first enchanted. [[User:Mikeyboy52|Mikeyboy52]] 05:53, 19 January 2010 (UTC)&lt;br /&gt;
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== Why is it not working! ==&lt;br /&gt;
&lt;br /&gt;
how come the permanent bound armor glitch isnt working, i damage and repair it, but it doesnt let me drop it? help me please ^_^ [[User:Mortariit|Mor&amp;amp;#39;tar&amp;amp;#39;iit]] 05:10, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Try damaging it than repairing it, unequip it and than drop it. if that doesnt work please state what you use to play it (xbox, ps3, windows, linux or mac). [[User:Mikeyboy52|Mikeyboy52]] 07:58, 24 January 2010 (UTC)&lt;br /&gt;
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::I use ps3, is it ok to drop it instead of unequiping it first? [[User:Mortariit|Mor&amp;amp;#39;tar&amp;amp;#39;iit]] 08:51, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Actually, you don't even need to unequip it first, you only need to drop it. Maybe that's because it's not working. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:38, 24 January 2010 (UTC)&lt;br /&gt;
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== Dreamworld Glitch ==&lt;br /&gt;
&lt;br /&gt;
I have already completed the quest &amp;quot;Through a Nightmare, Darkly&amp;quot; but when I talk to the guy it resets itself, but all the doors to the tests are locked, trapping my in Dreamworld. Would a new copy of the game do the trick, or should I just start over?&lt;br /&gt;
&lt;br /&gt;
email me at hindsenburg@gmail.com&lt;br /&gt;
&lt;br /&gt;
== Load Error ==&lt;br /&gt;
&lt;br /&gt;
Does the game have a propensity to not completely load cells if you're going really, really fast?&lt;br /&gt;
I was running through the wilderness with a mount (the Midas Tiger, to be exact), and one of the cells didn't load all the way.&lt;br /&gt;
It was still there, it was just...not loaded.&lt;br /&gt;
Meaning it was completely default.&lt;br /&gt;
After I saved to go see if a mod was doing this (no active mods that edited anything near that cell), I reloaded to see what was happening, and poof, it was fixed.&lt;br /&gt;
[[User:Fruckert|Fruckert]] 08:25, 27 January 2010 (UTC)&lt;br /&gt;
:I don't know, perhaps the Midas Tiger mod caused it?  ;)  Things like that will happen with mods, but not in normal gameplay.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 06:50, 30 January 2010 (UTC)&lt;br /&gt;
::wat was ur speed? it happens if ur move at light speed. im surprised ur game didnt crash like mine all the time [[User:P90 user|P90 user]] 13:28, 1 February 2010 (UTC)&lt;br /&gt;
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== shivering isles ==&lt;br /&gt;
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i used the felldew glitch to lvl my attributes over 100. i returned and the membrane reformed and i have no felldew left. am i screwed for good? lol a lvl 50 gone i feel like crying LOL [[User:P90 user|P90 user]] 13:30, 1 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534643</id>
		<title>Oblivion talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534643"/>
		<updated>2010-02-01T13:30:55Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* shivering isles */ new section&lt;/p&gt;
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&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
! Talk Page Archives&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 1|Archive 1]]: March 2006 - July 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 2|Archive 2]]: July 2006 - November 2006.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 3|Archive 3]]: November 2006 - April 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 4|Archive 4]]: May 2007 - September 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 5|Archive 5]]: October 2007 - May 2008.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 6|Archive 6]]: June 2008 - July 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 7|Archive 7]]: August 2008 - November 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 8|Archive 8]]: December 2008 - April 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 9|Archive 9]]: May 2009 - July 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 10|Archive 10]]: August 2009 - September 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
We have been having a lot of problems with the main article, and as you can see it's not looking so well. If you have a bug to add, please '''make sure that it is wide spread or has been confirmed as a bug'''. This page is currently undergoing cleanup to remove non-bugs, individual gaming issues, and RAI stupidity stories. Feel free to discuss any problems, glitches, or bugs on this talk page. Also, keep in mind that everything is in alphabetical order. If you change the name of a heading, or add a section, please put the section in the appropriate place.&lt;br /&gt;
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&lt;br /&gt;
;Quick Editing Reminders &amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Use correct punctuation and grammar. This makes the articles you write much, ''much'' easier to read.&lt;br /&gt;
# Don't use a first person point of view. Remember who your audience is; you're instructing the reader on how to recreate the glitch.&lt;br /&gt;
# If it's not repeatable, don't include it.&lt;br /&gt;
# No attributions (ex: Found by Person).&lt;br /&gt;
# Keep the talk on the talk page.&lt;br /&gt;
# When in doubt, [[UESPWiki:Mentor Program|ask a friend]].&lt;br /&gt;
&lt;br /&gt;
Following this simple advice will help keep others from having to re-write or even remove your work! Happy editing!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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== Magic animation stuck on screen. ==&lt;br /&gt;
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On my save on the PS3 version, there is a strange glitch that happens randomly to my nord character: When I cast a spell on myself (heal, detect life, fortify etc), the on screen effect/animation that surrounds that character while casting stays in my view and wont disappear. This means I get lots of coloured blobs stuck on my first person view obscuring my vision. Saving and reloading does not fix this, it stays on the screen no matter what. The only option is to reload an old save. I have no idea what causes this graphical glitch to happen and therefor i have no idea how to avoid it. Please can someone advise? [[Special:Contributions/81.135.46.38|81.135.46.38]] 23:31, 6 October 2009 (UTC)&lt;br /&gt;
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-  I had this problem on the Xbox 360.  It's a notorious game wrecking glitch and for those on consoles it is unfortunately, irreparable.  There are a couple of programs written for the PC version that take care of this: http://www.tesnexus.com/downloads/file.php?id=5127 (just one of them). [[Special:Contributions/174.26.82.176|174.26.82.176]] 21:04, 5 January 2010 (UTC)&lt;br /&gt;
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== Extra defense? ==&lt;br /&gt;
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Ok, I was being my Nord (on the ps3 GOTY) and he fights hand to hand and i clicked on a shield with 7% frost resistance and it equipted it and for some reason it added the 7% frost resistance onto my actual defense. Its strange because he doesnt use weapons. Has this happened to anyone else? --[[User:Sencilia|Sencilia]] 08:51, 19 October 2009 (UTC)&lt;br /&gt;
:Even when your not able to block with shields, the enchantments still apply [[User:Mikeyboy512|Mikeyboy512]] 18:12, 19 October 2009 (UTC)&lt;br /&gt;
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::No, I mean the 7% FROST RESISTANCE was added to my actual defense, with it unequipted, my defense is at 21, but with it eqipted (without weapon) it goes up to 28. --[[Special:Contributions/203.14.52.46|203.14.52.46]] 00:28, 20 October 2009 (UTC)&lt;br /&gt;
:::You sure it's [[Oblivion:Resist Frost|Resist Frost]] and not [[Oblivion:Frost Shield|Frost Shield]]?--[[User:Darkheart|Darkheart]] 03:16, 20 October 2009 (UTC)&lt;br /&gt;
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::::I have the Shield of frost and it give me 7% frost resistance and only 4 defense (its a light armour) and Gary (my male nord) fights hand to hand and without the shield his defense (with the shield icon) is at 21 (with steel armour w/o helm) but when i equipt the shield (still with no weapon) it adds his defense to 28. --[[User:Sencilia|Sencilia]] 10:25, 20 October 2009 (UTC)&lt;br /&gt;
:::::There are no shields with a [[Oblivion:Generic Magic Apparel#Resist Frost|resist frost]] enchantment, so your shield must have had a frost shield effect. Mikeyboy512's comment is correct. Even when you can't use a shield (for example, when fighting hand-to-hand), its enchantment still goes when you have it equipped. So, this shield you are using gives you 7% frost resistance '''and''' adds 7% to your defense rating. That's what [[Oblivion:Frost Shield|frost shield]] means. If you would be using the shield, its own defense rating would apply to, giving you a total of (7 + 4) = 11% extra defense. {{unsigned|Wolok gro-Barok|14:32, 20 October 2009 (UTC)}}&lt;br /&gt;
::::::Just to confirm the others' observations, I looked up &amp;quot;Shield of Frost&amp;quot; in the Construction Set, and it does indeed have a [[Oblivion:Frost Shield|Frost Shield]] effect and not a [[Oblivion:Resist Frost|Resist Frost]] effect, so that's why you're getting the extra 7 defence. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 21:23, 20 October 2009 (UTC)&lt;br /&gt;
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== Unlimited stolen (or not stolen, your choice) weapons (possibly enchanted) ==&lt;br /&gt;
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Ok, first, you need to have a spell/scroll that summons a monster with an item, second, a way of disentegrating an opponents weapon, third, you need to be inside your house in bravil. First, summon the monster, Second, disentegrate his weapon, third, either wait for summon to finish, or destroy summoned creature, fourth notice the stolen icon on the weapon.&lt;br /&gt;
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I used undead champion scrolls with a ruin staff, if you repeat this process many times, eventually you will get an unenchated glass claymore from the undead champion (so you can put you own custom enchantment :D)&lt;br /&gt;
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if you dont want a stolen weapon, simply walk outside the house.&lt;br /&gt;
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*note that when you enter your house in bravil the symbol for it is &amp;quot;tresspassing&amp;quot; - possible link??&lt;br /&gt;
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*also note that I was using the PS3 version GOTY&lt;br /&gt;
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[[User:Mikeyboy512|Mikeyboy512]] 18:22, 19 October 2009 (UTC)&lt;br /&gt;
&amp;quot;Ich bin ein Berliner&amp;quot; (I am a jelly doughnut) - John F. Kennedy&lt;br /&gt;
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== Extremely Useful Conjuration Glitch ==&lt;br /&gt;
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Never seen anyone mention this. Not sure if this is technically an actual glitch, although it certainly seems to prevent the game from behaving properly, it's repeatable, and it can be very exploitable. Conjure a creature from Oblivion (I used a Skeleton, cheapest Magicka cost) and make it fall into some deep water by standing at the edge of the water. The pools in the Imperial City Market District are perfect for this. Remember, you can't conjure while in water, so stand above it! Now, jump into the water and attack the Skeleton. Even if you attack it more than three times it won't respond to you! It will simply stand still and play out its little animations (looking around, screeching etc). You can keep hitting and hitting it until it dies and there will be absolutely no threat to you! The game doesn't seem to register the fact that an NPC should have become hostile after three hits, as you can still use repair hammers and fast travel at any point after attacking it. '''If you increase the difficulty to maximum, you can hit it 6x as much to get maximum experience from it.''' I have found this method to be extremely useful and would go so far as to say that it is ''the'' fastest and most efficient way to manually train Blade, Blunt, Hand-to-Hand, Destruction (use weak touch spells like Shocking Touch) and Armorer (as you can repair your weapon after every single hit). Your Athletics may also increase as you'll be swimming. Attacking the creature while you stand out of water, or if you leave the water after hitting it three times, will provoke it and it will follow you (simply conjure a new one to quickly eliminate it). I have found this to be an invaluable source of experience and it has helped me to Efficient Level my way into 100 for many stats. Note: I'm using PS3 GOTY edition. Hope it works for you, it's an amazing glitch.&lt;br /&gt;
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It's not a glitch. Conjured creatures will never attack you, whether you hit them once or 70,000 times. [[Special:Contributions/58.169.236.212|58.169.236.212]] 08:10, 22 October 2009 (UTC)&lt;br /&gt;
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Wrong, any friendly NPC will retaliate if you hit it 4 times. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
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:Hardly seems to be a glitch, but may be of use to players if mentioned on the [[Oblivion:Increasing Skills|Skills Page]], as one of the ways to artificially train skills. Summoned creatures normally become hostile after three hits, so it may work, but we'll need confirmation before we add it anywhere else. --[[User:Darkheart|Darkheart]] 01:53, 22 October 2009 (UTC)&lt;br /&gt;
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The best way to determine if it is a proper glitch is for someone with a PC version to have a look at what's going on in the game code. Maybe it is a glitch since normally it will fight back but it won't, or maybe summoned creatures can't react while standing in water by design. Good idea to add it to that page. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
:can non swimming creatures even attack underwater, if not this would explain why this is happening[[Special:Contributions/32.143.30.157|32.143.30.157]] 11:40, 28 November 2009 (UTC)&lt;br /&gt;
non-swimming creaures can attack underwater-replying to whoever posted the question&lt;br /&gt;
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I acctualy have the pc version of this game, and i noticed this glitch without this &amp;quot;guide&amp;quot; . i summoned zombie, i pushed it to water. after three times, it always attacked me. in the water, it standed still.&lt;br /&gt;
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I have the ps3 GOTY version, I put the difficulty on maximum grabbed my unenchanted iron dagger and summoned the zombie in the imperial city in the place where you can get sacred lotuses and attacked the zombie untill it died. afterwords it gave me an ok amount of xp, nearly 1/3 of the bar. btw, why would anyone use glitches with the pc when all they have to do is open console? Wish I had the computer version [[Special:Contributions/114.217.178.73|114.217.178.73]] 04:54, 23 December 2009 (UTC)&lt;br /&gt;
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reply to ^^^^ : becouse i don't like using it, k? glitching is better than cheating, atleast thats what i say... anyway, i already screwed my &amp;quot;fair playing&amp;quot; by duping items, so there's no way back&lt;br /&gt;
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== Let me do that one again ==&lt;br /&gt;
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The first linked youtube video has been removed. Whoever is able to edit it, please do. [[User:Nineteen Characters|Nineteen Characters]] 08:01, 22 October 2009 (UTC)&lt;br /&gt;
:Done.  Thanks for the report. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 08:59, 22 October 2009 (UTC)&lt;br /&gt;
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== Ultimate Destruction Leveling Guide/Glitch ==&lt;br /&gt;
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This Glitch I have kept a secret and I am now letting everyone know&lt;br /&gt;
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For this glitch to work you must be able to create spells (Arcane University), have several scrolls of one type (Do not use to many or your game will freeze completely), have 1 Paint Brush, and start quest 'Whom Gods Annoy'&lt;br /&gt;
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First thing you are going to want to do is create a spell like this:&lt;br /&gt;
 Shock Damage&lt;br /&gt;
  Target&lt;br /&gt;
  -Magnitude: 3&lt;br /&gt;
  -Area: 36&lt;br /&gt;
  -Duration: 1&lt;br /&gt;
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Next start the quest 'Whom Gods Annoy' in Leyawiin. Once you have the staff and the scamps are following you, we can begin the glitch.&lt;br /&gt;
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Go some place safe where there is no npc's around for you to hit and kill.&lt;br /&gt;
Use the scrolls to duplicate the paintbrushes (Double click the scrolls, then drop the paintbrush)&lt;br /&gt;
Once this is done you should notice that there are a bunch of floating paintbrushes sharing the same spot.&lt;br /&gt;
Next click the spell that you made earlier, step back from the paintbrushes slightly, aim slightly above the paintbrushes. Cast your spell, if done correctly the spell should hit the paintbrushes and your game should freeze for several seconds depending on how many paintbrushes were spawned. Once the game unfreezes, look at your destruction skill and it should have increased by a couple levels. The way this works is the spell hits the 4 scamps, multiplied by the number of paintbrushes. 4x50 = 200 hits = multiple levels :) Enjoy {{unsigned|Dmuller29|19:25, 23 October 2009}}&lt;br /&gt;
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:Thank you for posting this glitch, now i can finally master my alteration skill, the only skill i havent mastered :D [[User:Mikeyboy512|Mikeyboy512]] 07:15, 24 October 2009 (UTC)&lt;br /&gt;
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== Inventory items hidden when changing gear ==&lt;br /&gt;
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Maybe this is a variant of the &amp;quot;Kvatch Cuirass Glitch&amp;quot;. I noticed it today and realized that it's also in older savegames: There's like one or more 'shadow' slots for items in the inventory. I add an item from a container to the inventory and it doesn't appear. It might appear when I put on or off some armor pieces or rings. Sometimes the items are initially there and vanish when re-dressing. They're not really gone, but dynamically invisible dependent on what items I put on. ... In retrospect, the first time this (or a variant of this) bug might have occured is when I picked the pocket of the orc trainer in Battlehorn Castle in order to get his zero-damage training weapons. I took multiple training daggers, and when training armorer and repairing them to 125%, sometimes they were regrouped, some vanished (also when put in containers), and eventually all but one dagger became non-stolen. ... Maybe this activity started the whole problem, maybe it happened 'on its own'. But it's frustrating that there seems to be no bugfix/patch. It would be nice to be able to somehow do an 'inventory-taking' to rebuild the item index or whatever the problem is. --[[Special:Contributions/217.85.229.247|217.85.229.247]] 22:22, 24 October 2009 (UTC)&lt;br /&gt;
well, repairing the 0 damage items to 125 was probably a bad idea and caused the problem,&lt;br /&gt;
but as for items not appearing in containers, if you just press &amp;lt;Take All&amp;gt; then you should be able to retireve them. I use and Xbox 360, and my containers almost never show what i want, so i just take everything and put back what i don't want. The fix is a pain, but it works&lt;br /&gt;
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== Glitch After Fort Coldcorn ==&lt;br /&gt;
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Hi! I was wondering if this has happened to anyone else... you know the Easter egg quest for the chests and the keys for them... well, after starting up the first chest I get the key and the note, also following the pointing sword... not too far away from the path it leads me on is this cave to my right. Well after a few more feet away from that cave I freeze! I have to start the game over again, and luckily I saved where I was at, so no big loss. Then when I get to the same spot again, it happens the same way, in the same area, though I did try to walk to a different spot.&lt;br /&gt;
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Has this been checked, or is it that my 360 really has had it? XD Thank you([[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 18:29, 26 October 2009 (UTC))&lt;br /&gt;
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I had a similar problem in vindesil, try eating something as you enter. [[User:Corevette789|Corevette789]] 21:43, 30 December 2009 (UTC)&lt;br /&gt;
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==  Too many items glitch ==&lt;br /&gt;
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I added a very important glitch for consideration.  Please add it to the article as soon as possible.  It was driving my mad for days and I restarted my 72 hour character before I tracked down the cause. {{Unsigned|Piddyx|3 November 2009}}&lt;br /&gt;
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:If you are referring to containers, that is already covered at the article: [[Oblivion:Glitches#Items Disappearing from Containers|here]]. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:23, 3 November 2009 (UTC)&lt;br /&gt;
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::  No, this is different.  To duplicate this error put over 64 ingredients in a container and save the game.  When you do so, you CTD.  I haven;t figured out the exact number but it is slightly over 64--[[User:Piddyx|Piddyx]] 08:37, 7 November 2009 (UTC)&lt;br /&gt;
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:::I must have put over a thousand ingredients of various types in a container (with some stacks over 300), without encountering one CTD while saving (in the same location). So I suspect this is a machine-related issue, rather than a generic one. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:06, 12 November 2009 (UTC)&lt;br /&gt;
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== Major game-crashing glitch ==&lt;br /&gt;
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Four or five times, I've encountered a bug where the game freezes and crashes. I'm not sure if it is on all systems or just limited to the PS3. It usually happens when I encounter a hostile humanoid enemy. Then a very loud electronic screeching sound happens, and the game freezes. I'm not sure if it's the PS3 laser reading the disc wrong or a problem with the game itself. It only happens with ''The Elder Scrolls IV: Oblivion''. I figured out that you prevent the game from crashing by immediately pausing it when you hear the screeching sound (it is very distinctive) and then saving the game. Then, you reset the PS3 and re-load it, and it's fine again. [[User:Ongar the World-Weary|Ongar the World-Weary]] 08:53, 5 November 2009 (UTC)&lt;br /&gt;
:It sounds like a glitch specific to your system. You may want to check it's hardware or go see a technician if there's a problem with it that can be fixed. --[[User:Darkheart|Darkheart]] 02:08, 6 November 2009 (UTC)&lt;br /&gt;
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== Repeated sheathing glitch ==&lt;br /&gt;
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I looked around on YouTube and google for this but found nothing. It's pretty simple, you just unsheath your weapon (I only used Umbra but any weapon that can block should work), press the sheath key and before it finishes sheathing, forward dodge. If done correctly, the player should sheath his/her weapon again. This can be chained as much as you want.&lt;br /&gt;
It has no practical use whatsoever but I thought it was noteworthy.&lt;br /&gt;
If you guys don't understand it, I uploaded a video to my YouTube channel and I could link to it if you want.&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:16, 8 November 2009 (UTC)&lt;br /&gt;
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== Xivilai Wielding Blunt Weapon Causes Graphical glitch ==&lt;br /&gt;
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Whenever a Xivilai knocks me back with a blunt weapon, my character's body distorts and stretches like taffy. It only snaps back when I start getting up again. This happens &amp;lt;b&amp;gt;every&amp;lt;/b&amp;gt; time.&lt;br /&gt;
Does this happen to anyone else?&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:24, 8 November 2009 (UTC)&lt;br /&gt;
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ur save is about to get corrupted for good. this is why i have multiple saves of the same char so if it freezes i return to previous save. i had 2chars die because it always freezes when i load {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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== Fort boss easy kill glitch ==&lt;br /&gt;
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i was travelling through a fort and found a corner that you can walk through, you can shoot arrows and cast spells at enemies, they will run up to you but cant hit through the wall. i looked in forts that had a room exactly like and they all had that same corner, when you walk in the room theres a bridge, on the bridge theres a pressure pad, if you walk on the pressure pad two spiked logs will hit you. if you find a room like that, as soon as you enter take a left, follow the wall, after you take the left turn the corner you see, face it and walk into it. when i get back on the game ill look at some of the fort names, i know one of the forts rooms is called &amp;quot;hero's hall&amp;quot;&lt;br /&gt;
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Im not logged in but my username is mikesully52, forgot my password *doh!*&lt;br /&gt;
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== Camera Glitches PC ==&lt;br /&gt;
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The Camera on my Oblivion PC GotY is really messed up.  I started a new character because the camera was ungodly annoying but it didn't help at all.  It hovers about a foot above my right shoulder and 6 inches in front of me.  I can't see my character or anything he does like swing a sword or draw his bow.  This only happens when i am in 1st person view, when I go to 3rd person view it's fine.  I have a bow and when I have the reticule right above the target so I can hit it, the arrow will shoot in the bottom left corner of the screen.  I have loaded previous saves and it just keeps doing the same thing to those accounts.  Also, when I have a sword drawn, I have to walk for the camera to stay in the right place, if I begin to run it immediately shoots up.  Unless I need to become a master 3rd person archer, I'm in desperate need of help.  I have also reinstalled the game like 3 times and I have the Oblivion 1.2 Patch along with some unofficial patches.  Thank you in advance.&lt;br /&gt;
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[[Special:Contributions/4.157.68.164|4.157.68.164]] 17:16, 22 November 2009 (UTC)&lt;br /&gt;
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I don't think it is a glitch. Go to the view of the rotating camera for 3rd person. Then use the shield and attack buttons to move towards and away from your camera. I believe this is your problem. Good luck!. –[[User:Elliot|Elliot]]&amp;amp;nbsp;&amp;lt;sup&amp;gt;[[User_talk:Elliot|talk]]&amp;lt;/sup&amp;gt; 10:08, 23 November 2009 (UTC)&lt;br /&gt;
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I found out that when i start a new character, the camera is fine, but as soon as i move the camera it shoots up to the wrong spot once more.  Btw the rotating camera didn't work.[[Special:Contributions/4.157.68.125|4.157.68.125]] 21:14, 25 November 2009 (UTC)&lt;br /&gt;
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:AH-HA!!  I Fixed it!  I went into Oblivion/Data/Meshes/Character/1st_person and deleted all of the files and now it is fixed!   {{unsigned|4.157.68.125|00:40, 10 December 2009 (UTC)}}&lt;br /&gt;
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== loot bag ==&lt;br /&gt;
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I once triggered this in the waterfront but I can't trigger it again. The only thing in the bag was the gray fox wanted poster. When I tried to take it, my game crashed. Why did this happen?&lt;br /&gt;
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Well one reason may be because Grey Fox wanted posters are not found in bags, well at least on the 360[[User:Corevette789|Corevette789]] 21:49, 30 December 2009 (UTC)&lt;br /&gt;
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== Permanent effect from Springheel Jack Boots? ==&lt;br /&gt;
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Okay, so i just obtained the Boots Of Springheel Jak but i haven't turned them in yet. According to this page, i can go to jail with them on and keep their effect forever. But it doesn't work;&lt;br /&gt;
i equip them, punch a guard, then go to jail......but i don't have the 50+ acrobatics and can still equip them. I have already done Through A Nightmare Darkly and Sanguine's shrine so,&lt;br /&gt;
does this mean i have to hunt for the ring of disrobing? {{unsigned|216.195.19.113|5th December 2009}}&lt;br /&gt;
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dude, get a sigil stone with acrobatics then mass dupe it and put them on a armor and use the perm effect dupe glitch in the article {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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um, i don't think there is a sigil stone with acrobatics.....i looked and all i found was one with fortify agility{{unsigned|216.195.19.113|10th December 2009}}&lt;br /&gt;
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lawl, do you know how stupid you sound? when viewing acrobaticts in your major/minor section of the journal, it says:&lt;br /&gt;
Governing attribute: agility {{unsigned|78.56.98.116|22nd December 2009}}&lt;br /&gt;
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:That doesn't mean it'll help your Acrobatics, look [[Oblivion:Attributes#Relation between Attributes and Skills|here]] and see for yourself. [[User:Volthawk|Volthawk]] 20:20, 22 December 2009 (UTC)&lt;br /&gt;
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what irony, now i sound stupid... never mind, unsigned|216.195.19.113 you ain't sounding stupid sorry. tnx Volthawk for pointing that out&lt;br /&gt;
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::volthawk acrobatics doesnt help much with jumping u ever had ur speed up to 800? ok run towards some steps and jump at the right moment. if u do it right ull fly to the roof, its mainly speed that boosts ur jump[[User:P90 user|P90 user]] 12:37, 28 December 2009 (UTC)&lt;br /&gt;
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== Permanent effect from the ring that lets you breath under water and walk on water? ==&lt;br /&gt;
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Am I the only person who wore it so much that it now has a permanent effect on me? Even when I don't have it on, it's effects are still there. But strange enough, I can put on any 2 rings again and it knows there's nothing there. This is on my Breton save character, I'm a level 32. I found it in The Shivering Isles, it was the quest where we had to find artifacts for some lady. {{unsigned|Jackass2009|7 December 2009}}&lt;br /&gt;
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:The quest is called &amp;quot;The Museum of Oddities&amp;quot;. Odds are high that you have the permenant effect from putting on the Ring of Disrobing while you had this  equiped-the Ring of Disrobing can be used for the Permenant Effects From Quest Items Glitch that is actually listen on this page {{unsigned|216.195.19.113|7 December 2009}}&lt;br /&gt;
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== sweet ==&lt;br /&gt;
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i read the perm effect from duping items glitches thought it was too bullsh1t to be true just tried it omfg it works&lt;br /&gt;
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time to get 50000 mana and health&lt;br /&gt;
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does anyone know if its possible to dupe scales of pitless justice?{{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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also i duped like 75k scrolls today when i drop them it says -30k scrolls. if i pick them up they cancel out my positive scrolls in that amount. is it to fix it? {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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The Scrolls don't seem to have changed. (1st person, I know) I just duped a set of scrolls at 200 and had no issues. On 360 version.--[[User:TAO Devil|TAO Devil]] 14:47, 19 December 2009 (UTC)&lt;br /&gt;
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== Permanent effects by duplication trouble ==&lt;br /&gt;
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New here. Sorry if it's been repeated before. Didn't find anything on it.&lt;br /&gt;
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XBox 360, original version w/ expansions downloaded and updates.&lt;br /&gt;
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When using the duplication glitch (now with scrolls), originally it was possible to attain permanent effects with duplicated non-quest items. This is still attainable, but there seems to be an issue. If you replace the (item) with another (item on same area) it cancels the permanent effects.&lt;br /&gt;
&lt;br /&gt;
Example: Equipping a duplicate Cruelty's Heart Amulet (Dark Brotherhood reward amulet) will give the player a permanent effect. When another amulet is later introduced, the effect from the former amulet disappears. This happens with mundane (no effect) (items) as well.&lt;br /&gt;
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It was originally found a player could stack these effects. Was something changed in an update recently? This was not encountered prior to last night and was wondering if anyone had experienced it themselves.--[[User:TAO Devil|TAO Devil]] 14:57, 19 December 2009 (UTC)&lt;br /&gt;
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:Are you sure you are doing the glitch in the correct way? To attain a permanent effect you need to have two copies of the same item, then you need to equip one of the items, double click on the scrolls and drop the '''unequipped''' item. Once you have done this, both the equiped and unquipped item will be dropped and if you attempt to equip any of the two you will get the message: ''You cannot equip the enchanted item right now.'' For what you posted it seems that you only equip one of the duplicated items. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:31, 19 December 2009 (UTC)&lt;br /&gt;
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Yes, I am doing exactly that. The player receives the permanent effect without the items being worn. Duped version of the same item and the equipped are dropped, and the char. still retains the effects. However, when another item that would take the place on the body is worn, the effect disappears. You can not stack the effects from 2 (items) if they inhabit the same bodily area. This was not how it was originally.--[[User:TAO Devil|TAO Devil]] 16:04, 19 December 2009 (UTC)&lt;br /&gt;
:And do you get the message? It's seems strange that this happens, I play on the xbox too and this has never happened to me. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:06, 19 December 2009 (UTC)&lt;br /&gt;
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I originally get the message that &amp;quot;You cannot equip etc...&amp;quot;. When another item is worn that corresponds to that area, the effect is lost. Char. has to re-perm. and it only lasts until another (item) is placed on instead.--[[User:TAO Devil|TAO Devil]] 16:12, 19 December 2009 (UTC)&lt;br /&gt;
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well, I play on Xbox and the same thing USED to happen to me. to test if you have the same problem, use and item where you can easily see it on you (i used Mages Hoods). Preform the dupe glitch. If you see part of the script for the hat still on, then your console has the same issue as mine. It means that you dropped both the original and its copy, but didn't actually dupe them. Try to change the number of items so it is a multiple of the number of scrolls (i sometimes just dropped untill there was only one copy)&lt;br /&gt;
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:OK guys i tested out tao's claim hes right im on 360. try doing it with armor while ur naked ull c ur still wearing armor. if u equip another armor, the effect dissappears. but if u equip on ANOTHER part of ur body right after u drop, like greaves helmets boots, the armor will dissappear but effect still is there. i dunno if this solves the prob for good so every1 test it out? also for certain ammys and rings it doesnt do wat tao said [[User:P90 user|P90 user]] 06:20, 31 December 2009 (UTC)&lt;br /&gt;
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== Infinite Arrows for duplication  ==&lt;br /&gt;
&lt;br /&gt;
OK, so you'll need 2 things: &lt;br /&gt;
Big maximum encumbarance (carrying weight)&lt;br /&gt;
2 types of arrows.&lt;br /&gt;
I reccomend 120 Iron and 10 Deadric arrows.&lt;br /&gt;
1.Equip Iron arrows.&lt;br /&gt;
2.Attack: Swing your weapon, cast a spell or shoot (or ready to shoot) an arrow.&lt;br /&gt;
3.WHILE ATTACKING Go to your Inventory&lt;br /&gt;
4.Press On your iron arrows. A message should come out: &amp;quot;You cannot change weapons while attacking&amp;quot; or something like that. if not, go back to step 2.&lt;br /&gt;
5.Shift click on deadric arrows.&lt;br /&gt;
6.Go back to step 1, but this time use deadric arrows (note: only if there are more deadric arrows than iron arrows.)Happy duplicating!&lt;br /&gt;
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&lt;br /&gt;
WARNING!: Another Glitch may occur if you rapetdly use this glitch, that actually happened to me. If you make about 75k of arrows, equip one set of arrows then other, they may False duplicate, that is there will be 2 of, for example, 25k deadric arrows. BUT, they will be used as one. on a side note, if you make to much of these False duplicate arrows, you may get One more glitch.You can't drop any of these items.&lt;br /&gt;
that is, You try dropping 29k iron arrows, it still is in your inventory, BUT the game actually DROPS the 29k arrows, IN SMALL QUANITIES. THAT brings MASSIVE LAG. also, the inventory encumbarance changes, but the amount doesn't. For example, you're a low level player with a carrying max. of 207. it actually drops, leaving you with 29k 0.1 weighting arrows (Which is 2.9k carrying weight).&lt;br /&gt;
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EDIT1: I just screwed my save game up. i tried puttuing away the arrows in a container, ended up having 144k arrows. after that a glitch after a glitch came on.&lt;br /&gt;
After that i droped 29K ENCHATED blades! Heh, i guess i'll never be heading to tiber septim's again...&lt;br /&gt;
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EDIT2:Finnaly, got rid of arrows. now i have only 8 -_- {{Unsigned|78.56.98.116|21 December 2009}}&lt;br /&gt;
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:That glitch is already covered at [[Oblivion:Glitches#Duplicate Items Using Arrows|the article]]. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 17:00, 23 December 2009 (UTC)&lt;br /&gt;
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== Pay Fine bug ==&lt;br /&gt;
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on my Oblivion xbox360 version when I pay off my fine to a Theifs Guild doyen it gets rid of my current bounty but then I get an assault charge for no reason every time and this started happening when I updated my game. there's not much for me to do because there is no construction set so can some one help me? [[User:LILC|LILC]] 12:59, 24 December 2009 (UTC)&lt;br /&gt;
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lol pay ur fine up properly. its really funny when the guards and some npc r atking u when ur wearing gray cowl, then u take it off and surrender the guards talk normally but as soon as u leave dialogue they arrest u for assault (because the npc hasnt surrendered) i love guards they are so funny. break the law on MY watch will ya? ill be confiscating ur stolen and OH, no gold to pay ur fines hmm? its up to the lock up then [[User:P90 user|P90 user]] 12:49, 28 December 2009 (UTC)&lt;br /&gt;
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== Now you see it, now you don't ==&lt;br /&gt;
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Make a permanent bound weapon, equip it, use the bound spell again and wait for it to wear off, check your inventory and you will see two bound daggers, unequip the permanent bound dagger and one of them will disappear.&lt;br /&gt;
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== training ==&lt;br /&gt;
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is there any way to train infinitely many times per level? that would be THE sickest glitch[[User:P90 user|P90 user]] 12:40, 28 December 2009 (UTC)&lt;br /&gt;
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Most likely not. [[User:SDarktimesX5|SDarktimesX5]] 05:51, 29 December 2009 (UTC)&lt;br /&gt;
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== Removing the red flag on stolen goods ==&lt;br /&gt;
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I have found that when I was trying to duplicate stolen items using the scroll duplication glitch, the red flag would be removed although the object would not be duplicated but could be picked up and duplicated thereafter. [[User:Noidzar|Noidzar]] 03:36, 19 January 2010 (UTC)&lt;br /&gt;
:This doesn't work for me, I tried it in [[Oblivion:Rosethorn Hall|Rosethorn Hall]] with a stolen covered pot and snowball, where did you try it and with what scrolls and items? [[User:Mikeyboy52|Mikeyboy52]] 05:35, 19 January 2010 (UTC)&lt;br /&gt;
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== perm effect glitch with dupe ==&lt;br /&gt;
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i added a bit of info in that section because some ppl (including me) are experiencing problem with this glitch. im not entirely sure the effect will be on you forever, can everyone please test it? [[User:P90 user|P90 user]] 06:58, 31 December 2009 (UTC)&lt;br /&gt;
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== Death at Sewer Exit ==&lt;br /&gt;
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So my dad started a new game and made his way through the caves and the sewers. When he exited the sewers he immediatly died. can someone explain this?&lt;br /&gt;
[[Special:Contributions/24.52.33.210|24.52.33.210]] 18:10, 1 January 2010 (UTC)&lt;br /&gt;
:Did you start a new game right afterwords and see what happens if you do it? maybe he was running from goblins and they killed him at the last second, if he had the difficulty way up. [[User:Mikeyboy52|Mikeyboy52]] 00:26, 8 January 2010 (UTC)&lt;br /&gt;
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== Did Bethesda ever create a patch for the lagg glitch that occures between 200-500 hours of gameplay, or the double face glitch, or the torch fire trail glitch, or the glitch in the thieves den DLC... ==&lt;br /&gt;
&lt;br /&gt;
Did Bethesda ever create a patch for the lagg glitch that occures between 200-500 hours of gameplay, or the double face glitch, or the torch fire trail glitch, or the glitch in the thieves den (DLC)where you jump into the shallow water next to the sunken pirate ship and you fall through the floor? (I can go on all day about glitches i've played the game for over 3000 hours and have seen most of the gameworld)&lt;br /&gt;
:do you have any mods? because ive had none of those glitches occur. [[User:Mikeyboy52|Mikeyboy52]] 14:16, 10 January 2010 (UTC)&lt;br /&gt;
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== Permanant Bound Items on NPCs ==&lt;br /&gt;
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so i found out about the permanant bound items glitch and i tried it out but when i reverse pickpocket them onto npcs it won't work as i have it euquipped and then i cant take item off...&lt;br /&gt;
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please help, my e-mail is jacko3221@googlemail.com&lt;br /&gt;
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== Aylied Statue Glitch ==&lt;br /&gt;
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if you have started the quest ''The Collector'' and have already sold him some statues, this is when this glitch happens. I don't know if this has happened to anyone else but if you steal back the statues, fence them and then put them in your home, they will be half stuck in the floor/table that you put them on and will be stolen again. i fenced them again and the same thing happened but now they are gone and i can't find them. can anyone help?&lt;br /&gt;
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== Punch glitch ==&lt;br /&gt;
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I got Xbox live and a lot of my glitchs stopped working but then i discovered that if i equipped arrows and then with no weapon equipped punched air opened my invetory and unequipped my arrows and dropped an item it multipled i don't remember seeing this glitch in the wiki and was wondering does anyone know more about it [[User:Ice ki|Ice ki]] 22:37, 6 January 2010 (UTC)&lt;br /&gt;
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:This is the [[Oblivion:Glitches#Duplicate Items Using Arrows|Duplicate Items With Arrows Glitch]] stated on this page. --[[User:Darkheart|Darkheart]] 02:05, 7 January 2010 (UTC)&lt;br /&gt;
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== Possible Audio Glitch? ==&lt;br /&gt;
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Well, it isn't really a glitch as such, but, [[Oblivion:Snak gra-Bura|Snak gra-Bura]], when the player selects &amp;quot;Did you eat them...?&amp;quot; as a dialogue option, will reply with something along the lines of: &amp;quot;Add some onions and some salt... Almost walked right into that one...&amp;quot; and so on. The &amp;quot;add some onions and some salt&amp;quot; part is subtitled as if she'd said it, when in actual fact she misses that part out when asked about it, and just starts at &amp;quot;Almost walked into that one&amp;quot;, then finishes the rest of the dialogue (which I forgot). Not sure if this has been mentioned, either way, thought I should submit it. [[User:SDarktimesX5|SDarktimesX5]] 11:07, 7 January 2010 (UTC)&lt;br /&gt;
:If your playing on the PS3, switch to stereo, mono doesnt work all that well with ps3. as of yet i have a tv bought in china and the stereos arent hooked up, thats how I know. [[User:Mikeyboy52|Mikeyboy52]] 13:47, 10 January 2010 (UTC)&lt;br /&gt;
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Perhaps I should have mentioned it's an Xbox 360 version. I will, however, look for such an option on the 360, too. Thanks. [[User:SDarktimesX5|SDarktimesX5]] 20:02, 18 January 2010 (UTC)&lt;br /&gt;
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== Emporers robes on ps3 and 360 ==&lt;br /&gt;
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Really hope this helps.&lt;br /&gt;
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This is an amazing glitch but has some conditions firstly you must NOT have started the main quest, you must have the skull of corruption and you must have either the risen flesh greater power (shivering isles) or the staff of worms (mages guild).&lt;br /&gt;
To start go back to the sanctum, oh an you musn't have started the dark brotherhood quest where you kill valen dreth, and find baurus and Uriles body, reanimate uriel with the staff of worms or risen flesh, and then cast the skull of corruption on him. Once his clone is there use your best weapon to kill him and SAVE just as he falls to the floor. then reload the newly saved game and keep pressing the action button as it is loading (making sure that the crosshairs were on him before save) and with a bit of luck you should enter his inventory and get his stuff.&lt;br /&gt;
P.S. it is advisable to save just before you start this process on a different file so you can reload if anything goes wrong&lt;br /&gt;
&lt;br /&gt;
By the way, if you really want to look like an emporer do the mini-quest in Bruma where you get Jorundr's gold and get Arnora's amulet which is basicly identical to the Amulet Of Kings which you can then Enchant to rename it to the ''Amulet of Kings''.&lt;br /&gt;
As i said it is a great glitch and well worth the trouble!&lt;br /&gt;
:the only way this would be &amp;quot;worth the trouble&amp;quot; is if Uriel Septim's body never disappears. If you do nothing besides level up,get the staff of worms and skull of corruption, does his body stay? [[User:Mikeyboy52|Mikeyboy52]] 13:45, 10 January 2010 (UTC)&lt;br /&gt;
::Yes his body is flagged as a quest item and will not disappear. As long as you avoid the MQ and that particular DB quest which make the location inaccessible--[[user:Rhomphaia|Rhomphaia]]&amp;lt;sup&amp;gt;[[User_Talk:Rhomphaia|T]]•[[Special:Contributions/Rhomphaia|C]]&amp;lt;/sup&amp;gt; 13:53, 10 January 2010 (UTC)&lt;br /&gt;
If you have shivering isles then risen flesh is much quicker to get than the staff of worms{{unsigned|TheElderScribe|14:34, 10 January 2010 (UTC)}}&lt;br /&gt;
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== An easier bound weapon/armor glitch ==&lt;br /&gt;
&lt;br /&gt;
Travel to a summoning shrine (I used the bow and helmet one near Anvil)&lt;br /&gt;
Activate the shrine&lt;br /&gt;
Get your armor damaged by a monster (for me it was a nearby wolf)&lt;br /&gt;
Get your weapon damaged (bows are damaged by shooting arrows, even if it misses)&lt;br /&gt;
Repair both. They should still be equipped&lt;br /&gt;
Press whatever button it is to drop an item in &amp;quot;hold mode&amp;quot; (Left Bumper in 360 version)&lt;br /&gt;
Whatever you selected will be hanging in mid air. &lt;br /&gt;
Let go and repeat for the other summoned item.&lt;br /&gt;
Wait for the spell to run out&lt;br /&gt;
Pick up your bound items&lt;br /&gt;
&lt;br /&gt;
Requires no conjuration at all&lt;br /&gt;
&lt;br /&gt;
== Independent Thievery Quest ==&lt;br /&gt;
&lt;br /&gt;
Ok so ive tryed this before on two accounts and after i finish the quest where you get the diary to Armand Christophe you have to head to Bruma so you that you can sell stolen goods to Ongar. When i sell stolen goods to him he either says that he wont take it or he does take it but it does not add to my fencing requirement to get the next quest for the thieves guild. any suggestions?&lt;br /&gt;
:If he says he won't accept the items you're trying to sell it's probably because you have the haggle bar too high, probably because you dealed with a merchant with a poor mercantile skill, but the bar is set as a defeault to ''all'' the merchants, so you may need to offer your stolen items at a lower price. As for the fence message; it doesn't appear with every stolen item you sell, you need to fence several items in a row to get the message to pop-up. --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 01:19, 10 January 2010 (UTC)&lt;br /&gt;
Thank you so much, i totally forgot there was a haggle option haha!&lt;br /&gt;
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== will and if, when ==&lt;br /&gt;
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Will the current information on this talk page ever get archived or some information deleted, I posted that infinite claymores glitch at least 6 months ago. [[User:Mikeyboy52|Mikeyboy52]] 14:13, 10 January 2010 (UTC)&lt;br /&gt;
:We only create new archives when there are too many topics in a page. There are archives that can cover almost two years of old topics --&amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/S'drassa|MC]]&amp;lt;/font&amp;gt;•&amp;lt;/sup&amp;gt; &amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:10, 10 January 2010 (UTC)&lt;br /&gt;
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== Floating Paintbrushes with PS3 GotY version ==&lt;br /&gt;
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When you get the black soul gems as a quest item for (i believe) the cheyindell mages guild recommendation, falcar's desk (not the one with the gems) will have two different paintbrushes, one that floats a few inches, and one that dives underground. although normal paintbrushes dont float on GotY version, one of these does, although they cant be used to make a ladder :(  also, for location of the desk, go in the door, and its on the right side. I only tested in the room, but i dont see why other places wouldnt work [[User:Mikeyboy52|Mikeyboy52]] 03:40, 11 January 2010 (UTC)&lt;br /&gt;
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:It's covered [[Oblivion:Glitches#Floating Paint Brushes|right here]] on the article. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 12:58, 14 January 2010 (UTC)&lt;br /&gt;
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::Yes, it covers the fact that all paintbrushes float unlesss you have the UOP, but, on the ps3 GotY game of the year version, this is fixed, except for the two paintbrushes in Falcar's room. And, unlike the floating paintbrush trick, these brushes can not be used to make a bridge, and if you try to hold them and move them, you can, but once you drop them, they fall, go into the ground, then pop out of the ground and hover just a few inches at least one of them does (there's two different paint brushes) although the other one sinks into the ground and you can pick it up, but you cant see it. by the way, most things fixed with the UOP are fixed on the GotY version. I apologize if I seem rude, I don't mean to be (gotta headache that just wont go away) but it seems that you saw the section's name and replied without reading what I wrote, if you reply again, could you please read the section first? [[User:Mikeyboy52|Mikeyboy52]] 13:36, 14 January 2010 (UTC)&lt;br /&gt;
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:::It's actually due to the fact that I took more possible causes into account then I let on. I wasn't aware that the PS3 GotY version changes the behaviour of the paintbrushes, as this isn't covered on this article. I know there are actually multiple types of paintbrushes around, so I wasn't sure what you were referring to with &amp;quot;normal&amp;quot; paintbrushes. The problem still seems related to errors in the paintbrush model, but apparently they behave differently on the PS3 GotY version. If you check the (huge) changelog of het UOP you'll find that most bugs fixed by the UOP are ''not'' fixed by the GotY version. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 09:36, 15 January 2010 (UTC)&lt;br /&gt;
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== probably a scheduale related thing ==&lt;br /&gt;
&lt;br /&gt;
a few NPCs will disappear and reappear where they should be, as in I was sneaking past a blind moth monk stood still while he walked to the quarters and he disappeared and reappeared sitting on the chair making potions. this has also happened with a few other &amp;quot;minor&amp;quot; NPCs although not often [[User:Mikeyboy52|Mikeyboy52]] 03:01, 13 January 2010 (UTC)&lt;br /&gt;
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== just before the ultimate hiest ==&lt;br /&gt;
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about 75% of my stolen stuff lost the stolen flag, untill i repaired all my items. this was just before the ultimate hiest. [[User:Mikeyboy52|Mikeyboy52]] 06:51, 13 January 2010 (UTC)&lt;br /&gt;
:I just realized I neglected to mention that not of the stuff I repaired was stolen. [[User:Mikeyboy52|Mikeyboy52]] 13:39, 14 January 2010 (UTC)&lt;br /&gt;
::Nevermind, this was caused by &amp;quot;temporary&amp;quot; stolen flags. Reparing has nothing to do with it. Go to the witch that can make the cure vampirism and drop items in her house, pick them up and they have a temporary stolen flag. Time that its &amp;quot;stolen&amp;quot; seems to vary but they lose there stolen flags when you are shopping. [[User:Mikeyboy52|Mikeyboy52]] 10:59, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== disappearing trick ==&lt;br /&gt;
&lt;br /&gt;
Get a bow and at least one arrow, go to a body of water such as a river briefly hold the attack button and the arrow will go into the water, come back up spinning, gradually it will get lower and lower untill it fades out. Also, enchanted arrows tend to disappear very fast, even if you hit a door with them. Could someone confirm the enchanted arrows disappearing if you hit a door? So far I've only used area effect enchanted arrows but I dont see why they would differ. [[User:Mikeyboy52|Mikeyboy52]] 13:27, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:All enchanted arrows disappear on impact. Not sure why that is the case. Something similar happens with an enchanted bow, arrows hitting a creature that reflects arrows (e.g. Skeleton) disappear as well. This only for as long the enchanted bow has a charge left, once it runs out, the arrows will ''not'' disappear. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:24, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::most of what i was talking about was normal arrows disappearing. if you stand in the water, without the air meter showing up, fire an arrow at about an 75 degree angle and stand back, the arrow spins while staying up. eventually it disappears. [[User:Mikeyboy52|Mikeyboy52]] 13:41, 19 January 2010 (UTC)&lt;br /&gt;
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:::I was replying to your question on why enchanted arrows disappear so quickly.&lt;br /&gt;
:::As for normal arrows, after a few minutes they will indeed disappear. This intentional, and done to clean the game of the various fired arrows. There is a game setting that determines the time before an arrow is removed from the game. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:44, 21 January 2010 (UTC)&lt;br /&gt;
::::On the ps3 is there the same setting? [[User:Mikeyboy52|Mikeyboy52]] 03:30, 22 January 2010 (UTC)&lt;br /&gt;
:::::Yep, this happens in the xbox too. Although, I'm not sure of how much time it has to pass before the game cleans them--&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 03:46, 22 January 2010 (UTC)&lt;br /&gt;
::::::It seems it depends, if it says in flight its about 5 minuites otherwise 3. just checked it on my ps3 :D [[User:Mikeyboy52|Mikeyboy52]] 04:20, 22 January 2010 (UTC)&lt;br /&gt;
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== The Runestone permanent bound items glitch doesn't seem to work. ==&lt;br /&gt;
&lt;br /&gt;
Runestones won't provide armor/weapons if there is already a bound weapon or armor in the slot being replaced. Tested with a variety of bound weapon spells. You just get an error and the Runestone fails to activate. [[Special:Contributions/67.193.109.219|67.193.109.219]] 04:03, 18 January 2010 (UTC)&lt;br /&gt;
:Are you saying permanent bound armor/weapons or summoned? [[User:Mikeyboy52|Mikeyboy52]] 04:08, 18 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I find the easiest way to exploit the glitch is to cast a bound item spell, repair above 100, wait an hour or dispel, then drop the bound item. After you have done that pick up the bound item, and cast the same spell again, then wait an hour or dispel again. Check your inventory, you should notice that there is two bound items; drop the one at 100 health. They will appear to merge into one, you will now have one bound item at 100 health ready for reverse pickpocketing. [[User:SDarktimesX5|SDarktimesX5]] 19:54, 18 January 2010 (UTC)&lt;br /&gt;
:To answer the runestone thing, It doesn't work if you have summoned bound armor of the same type for me, but the weapons are replaced if you have a sword than use a runestone to get a bow, than you can drop the sword. From what I can tell this is what the article is talking about. [[User:Mikeyboy52|Mikeyboy52]] 05:43, 19 January 2010 (UTC)&lt;br /&gt;
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I was merely suggestion my idea over the runestone idea. Seems to be more reliable. {{Unsigned|SDarktimesX5|10:57, 19 January 2010 (UTC)}}&lt;br /&gt;
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:There are a number of reasons why you would use the runestone method instead. furthermore I was trying to help 67.193.109.219 figure out why he couldn't use the runestone method. Trying to see if he had, in fact tried using two different bound weapons. I wasn't trying to say that the runestone method was better than the repair method. One reason someone would use the runestone method is because they don't have the Journeyman perk for armorer. [[User:Mikeyboy52|Mikeyboy52]] 10:57, 19 January 2010 (UTC)&lt;br /&gt;
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::Not certain. It failed on me with Bound Dagger, Bound Axe and Bound Sword on a single runestone. [[Special:Contributions/67.193.109.219|67.193.109.219]] 18:36, 22 January 2010 (UTC)&lt;br /&gt;
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:::There could be two reasons as far as I see. Are you dropping the unequipped item? or maybe your using a console, turn the console off, if you leave a console on for weeks at a time they tend to have problems with the code. like my minor lockpicking problem (lockpick shakes). I turned the ps3 off for one day and it fixed. [[User:Mikeyboy52|Mikeyboy52]] 04:44, 23 January 2010 (UTC)&lt;br /&gt;
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== This should be noted under permanent bound items ==&lt;br /&gt;
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Permanent Bound Items cannot be duplicated like other items unless first enchanted. [[User:Mikeyboy52|Mikeyboy52]] 05:53, 19 January 2010 (UTC)&lt;br /&gt;
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== Why is it not working! ==&lt;br /&gt;
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how come the permanent bound armor glitch isnt working, i damage and repair it, but it doesnt let me drop it? help me please ^_^ [[User:Mortariit|Mor&amp;amp;#39;tar&amp;amp;#39;iit]] 05:10, 24 January 2010 (UTC)&lt;br /&gt;
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:Try damaging it than repairing it, unequip it and than drop it. if that doesnt work please state what you use to play it (xbox, ps3, windows, linux or mac). [[User:Mikeyboy52|Mikeyboy52]] 07:58, 24 January 2010 (UTC)&lt;br /&gt;
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::I use ps3, is it ok to drop it instead of unequiping it first? [[User:Mortariit|Mor&amp;amp;#39;tar&amp;amp;#39;iit]] 08:51, 24 January 2010 (UTC)&lt;br /&gt;
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:::Actually, you don't even need to unequip it first, you only need to drop it. Maybe that's because it's not working. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 16:38, 24 January 2010 (UTC)&lt;br /&gt;
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== Dreamworld Glitch ==&lt;br /&gt;
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I have already completed the quest &amp;quot;Through a Nightmare, Darkly&amp;quot; but when I talk to the guy it resets itself, but all the doors to the tests are locked, trapping my in Dreamworld. Would a new copy of the game do the trick, or should I just start over?&lt;br /&gt;
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email me at hindsenburg@gmail.com&lt;br /&gt;
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== Load Error ==&lt;br /&gt;
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Does the game have a propensity to not completely load cells if you're going really, really fast?&lt;br /&gt;
I was running through the wilderness with a mount (the Midas Tiger, to be exact), and one of the cells didn't load all the way.&lt;br /&gt;
It was still there, it was just...not loaded.&lt;br /&gt;
Meaning it was completely default.&lt;br /&gt;
After I saved to go see if a mod was doing this (no active mods that edited anything near that cell), I reloaded to see what was happening, and poof, it was fixed.&lt;br /&gt;
[[User:Fruckert|Fruckert]] 08:25, 27 January 2010 (UTC)&lt;br /&gt;
:I don't know, perhaps the Midas Tiger mod caused it?  ;)  Things like that will happen with mods, but not in normal gameplay.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 06:50, 30 January 2010 (UTC)&lt;br /&gt;
::wat was ur speed? it happens if ur move at light speed. im surprised ur game didnt crash like mine all the time [[User:P90 user|P90 user]] 13:28, 1 February 2010 (UTC)&lt;br /&gt;
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== shivering isles ==&lt;br /&gt;
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i used the felldew glitch to lvl my attributes over 100. i returned and the membrane reformed and i have no felldew left. am i screwed for good? [[User:P90 user|P90 user]] 13:30, 1 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>P90 user</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534619</id>
		<title>Oblivion talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Glitches&amp;diff=534619"/>
		<updated>2010-02-01T13:28:40Z</updated>

		<summary type="html">&lt;p&gt;P90 user: /* Load Error */&lt;/p&gt;
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&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
! Talk Page Archives&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 1|Archive 1]]: March 2006 - July 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 2|Archive 2]]: July 2006 - November 2006.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 3|Archive 3]]: November 2006 - April 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 4|Archive 4]]: May 2007 - September 2007.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion Talk:Glitches/Archive 5|Archive 5]]: October 2007 - May 2008.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 6|Archive 6]]: June 2008 - July 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 7|Archive 7]]: August 2008 - November 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 8|Archive 8]]: December 2008 - April 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 9|Archive 9]]: May 2009 - July 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion talk:Glitches/Archive 10|Archive 10]]: August 2009 - September 2009&lt;br /&gt;
|}&lt;br /&gt;
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We have been having a lot of problems with the main article, and as you can see it's not looking so well. If you have a bug to add, please '''make sure that it is wide spread or has been confirmed as a bug'''. This page is currently undergoing cleanup to remove non-bugs, individual gaming issues, and RAI stupidity stories. Feel free to discuss any problems, glitches, or bugs on this talk page. Also, keep in mind that everything is in alphabetical order. If you change the name of a heading, or add a section, please put the section in the appropriate place.&lt;br /&gt;
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;Quick Editing Reminders &amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Use correct punctuation and grammar. This makes the articles you write much, ''much'' easier to read.&lt;br /&gt;
# Don't use a first person point of view. Remember who your audience is; you're instructing the reader on how to recreate the glitch.&lt;br /&gt;
# If it's not repeatable, don't include it.&lt;br /&gt;
# No attributions (ex: Found by Person).&lt;br /&gt;
# Keep the talk on the talk page.&lt;br /&gt;
# When in doubt, [[UESPWiki:Mentor Program|ask a friend]].&lt;br /&gt;
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Following this simple advice will help keep others from having to re-write or even remove your work! Happy editing!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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== Magic animation stuck on screen. ==&lt;br /&gt;
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On my save on the PS3 version, there is a strange glitch that happens randomly to my nord character: When I cast a spell on myself (heal, detect life, fortify etc), the on screen effect/animation that surrounds that character while casting stays in my view and wont disappear. This means I get lots of coloured blobs stuck on my first person view obscuring my vision. Saving and reloading does not fix this, it stays on the screen no matter what. The only option is to reload an old save. I have no idea what causes this graphical glitch to happen and therefor i have no idea how to avoid it. Please can someone advise? [[Special:Contributions/81.135.46.38|81.135.46.38]] 23:31, 6 October 2009 (UTC)&lt;br /&gt;
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-  I had this problem on the Xbox 360.  It's a notorious game wrecking glitch and for those on consoles it is unfortunately, irreparable.  There are a couple of programs written for the PC version that take care of this: http://www.tesnexus.com/downloads/file.php?id=5127 (just one of them). [[Special:Contributions/174.26.82.176|174.26.82.176]] 21:04, 5 January 2010 (UTC)&lt;br /&gt;
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== Extra defense? ==&lt;br /&gt;
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Ok, I was being my Nord (on the ps3 GOTY) and he fights hand to hand and i clicked on a shield with 7% frost resistance and it equipted it and for some reason it added the 7% frost resistance onto my actual defense. Its strange because he doesnt use weapons. Has this happened to anyone else? --[[User:Sencilia|Sencilia]] 08:51, 19 October 2009 (UTC)&lt;br /&gt;
:Even when your not able to block with shields, the enchantments still apply [[User:Mikeyboy512|Mikeyboy512]] 18:12, 19 October 2009 (UTC)&lt;br /&gt;
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::No, I mean the 7% FROST RESISTANCE was added to my actual defense, with it unequipted, my defense is at 21, but with it eqipted (without weapon) it goes up to 28. --[[Special:Contributions/203.14.52.46|203.14.52.46]] 00:28, 20 October 2009 (UTC)&lt;br /&gt;
:::You sure it's [[Oblivion:Resist Frost|Resist Frost]] and not [[Oblivion:Frost Shield|Frost Shield]]?--[[User:Darkheart|Darkheart]] 03:16, 20 October 2009 (UTC)&lt;br /&gt;
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::::I have the Shield of frost and it give me 7% frost resistance and only 4 defense (its a light armour) and Gary (my male nord) fights hand to hand and without the shield his defense (with the shield icon) is at 21 (with steel armour w/o helm) but when i equipt the shield (still with no weapon) it adds his defense to 28. --[[User:Sencilia|Sencilia]] 10:25, 20 October 2009 (UTC)&lt;br /&gt;
:::::There are no shields with a [[Oblivion:Generic Magic Apparel#Resist Frost|resist frost]] enchantment, so your shield must have had a frost shield effect. Mikeyboy512's comment is correct. Even when you can't use a shield (for example, when fighting hand-to-hand), its enchantment still goes when you have it equipped. So, this shield you are using gives you 7% frost resistance '''and''' adds 7% to your defense rating. That's what [[Oblivion:Frost Shield|frost shield]] means. If you would be using the shield, its own defense rating would apply to, giving you a total of (7 + 4) = 11% extra defense. {{unsigned|Wolok gro-Barok|14:32, 20 October 2009 (UTC)}}&lt;br /&gt;
::::::Just to confirm the others' observations, I looked up &amp;quot;Shield of Frost&amp;quot; in the Construction Set, and it does indeed have a [[Oblivion:Frost Shield|Frost Shield]] effect and not a [[Oblivion:Resist Frost|Resist Frost]] effect, so that's why you're getting the extra 7 defence. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 21:23, 20 October 2009 (UTC)&lt;br /&gt;
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== Unlimited stolen (or not stolen, your choice) weapons (possibly enchanted) ==&lt;br /&gt;
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Ok, first, you need to have a spell/scroll that summons a monster with an item, second, a way of disentegrating an opponents weapon, third, you need to be inside your house in bravil. First, summon the monster, Second, disentegrate his weapon, third, either wait for summon to finish, or destroy summoned creature, fourth notice the stolen icon on the weapon.&lt;br /&gt;
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I used undead champion scrolls with a ruin staff, if you repeat this process many times, eventually you will get an unenchated glass claymore from the undead champion (so you can put you own custom enchantment :D)&lt;br /&gt;
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if you dont want a stolen weapon, simply walk outside the house.&lt;br /&gt;
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*note that when you enter your house in bravil the symbol for it is &amp;quot;tresspassing&amp;quot; - possible link??&lt;br /&gt;
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*also note that I was using the PS3 version GOTY&lt;br /&gt;
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[[User:Mikeyboy512|Mikeyboy512]] 18:22, 19 October 2009 (UTC)&lt;br /&gt;
&amp;quot;Ich bin ein Berliner&amp;quot; (I am a jelly doughnut) - John F. Kennedy&lt;br /&gt;
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== Extremely Useful Conjuration Glitch ==&lt;br /&gt;
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Never seen anyone mention this. Not sure if this is technically an actual glitch, although it certainly seems to prevent the game from behaving properly, it's repeatable, and it can be very exploitable. Conjure a creature from Oblivion (I used a Skeleton, cheapest Magicka cost) and make it fall into some deep water by standing at the edge of the water. The pools in the Imperial City Market District are perfect for this. Remember, you can't conjure while in water, so stand above it! Now, jump into the water and attack the Skeleton. Even if you attack it more than three times it won't respond to you! It will simply stand still and play out its little animations (looking around, screeching etc). You can keep hitting and hitting it until it dies and there will be absolutely no threat to you! The game doesn't seem to register the fact that an NPC should have become hostile after three hits, as you can still use repair hammers and fast travel at any point after attacking it. '''If you increase the difficulty to maximum, you can hit it 6x as much to get maximum experience from it.''' I have found this method to be extremely useful and would go so far as to say that it is ''the'' fastest and most efficient way to manually train Blade, Blunt, Hand-to-Hand, Destruction (use weak touch spells like Shocking Touch) and Armorer (as you can repair your weapon after every single hit). Your Athletics may also increase as you'll be swimming. Attacking the creature while you stand out of water, or if you leave the water after hitting it three times, will provoke it and it will follow you (simply conjure a new one to quickly eliminate it). I have found this to be an invaluable source of experience and it has helped me to Efficient Level my way into 100 for many stats. Note: I'm using PS3 GOTY edition. Hope it works for you, it's an amazing glitch.&lt;br /&gt;
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It's not a glitch. Conjured creatures will never attack you, whether you hit them once or 70,000 times. [[Special:Contributions/58.169.236.212|58.169.236.212]] 08:10, 22 October 2009 (UTC)&lt;br /&gt;
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Wrong, any friendly NPC will retaliate if you hit it 4 times. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
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:Hardly seems to be a glitch, but may be of use to players if mentioned on the [[Oblivion:Increasing Skills|Skills Page]], as one of the ways to artificially train skills. Summoned creatures normally become hostile after three hits, so it may work, but we'll need confirmation before we add it anywhere else. --[[User:Darkheart|Darkheart]] 01:53, 22 October 2009 (UTC)&lt;br /&gt;
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The best way to determine if it is a proper glitch is for someone with a PC version to have a look at what's going on in the game code. Maybe it is a glitch since normally it will fight back but it won't, or maybe summoned creatures can't react while standing in water by design. Good idea to add it to that page. {{unsigned|90.207.73.55|16.20, 22 October 2009}}&lt;br /&gt;
:can non swimming creatures even attack underwater, if not this would explain why this is happening[[Special:Contributions/32.143.30.157|32.143.30.157]] 11:40, 28 November 2009 (UTC)&lt;br /&gt;
non-swimming creaures can attack underwater-replying to whoever posted the question&lt;br /&gt;
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I acctualy have the pc version of this game, and i noticed this glitch without this &amp;quot;guide&amp;quot; . i summoned zombie, i pushed it to water. after three times, it always attacked me. in the water, it standed still.&lt;br /&gt;
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I have the ps3 GOTY version, I put the difficulty on maximum grabbed my unenchanted iron dagger and summoned the zombie in the imperial city in the place where you can get sacred lotuses and attacked the zombie untill it died. afterwords it gave me an ok amount of xp, nearly 1/3 of the bar. btw, why would anyone use glitches with the pc when all they have to do is open console? Wish I had the computer version [[Special:Contributions/114.217.178.73|114.217.178.73]] 04:54, 23 December 2009 (UTC)&lt;br /&gt;
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reply to ^^^^ : becouse i don't like using it, k? glitching is better than cheating, atleast thats what i say... anyway, i already screwed my &amp;quot;fair playing&amp;quot; by duping items, so there's no way back&lt;br /&gt;
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== Let me do that one again ==&lt;br /&gt;
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The first linked youtube video has been removed. Whoever is able to edit it, please do. [[User:Nineteen Characters|Nineteen Characters]] 08:01, 22 October 2009 (UTC)&lt;br /&gt;
:Done.  Thanks for the report. —[[User:RobinHood70|Robin Hood]] &amp;lt;small&amp;gt;([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]])&amp;lt;/small&amp;gt; 08:59, 22 October 2009 (UTC)&lt;br /&gt;
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== Ultimate Destruction Leveling Guide/Glitch ==&lt;br /&gt;
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This Glitch I have kept a secret and I am now letting everyone know&lt;br /&gt;
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For this glitch to work you must be able to create spells (Arcane University), have several scrolls of one type (Do not use to many or your game will freeze completely), have 1 Paint Brush, and start quest 'Whom Gods Annoy'&lt;br /&gt;
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First thing you are going to want to do is create a spell like this:&lt;br /&gt;
 Shock Damage&lt;br /&gt;
  Target&lt;br /&gt;
  -Magnitude: 3&lt;br /&gt;
  -Area: 36&lt;br /&gt;
  -Duration: 1&lt;br /&gt;
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Next start the quest 'Whom Gods Annoy' in Leyawiin. Once you have the staff and the scamps are following you, we can begin the glitch.&lt;br /&gt;
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Go some place safe where there is no npc's around for you to hit and kill.&lt;br /&gt;
Use the scrolls to duplicate the paintbrushes (Double click the scrolls, then drop the paintbrush)&lt;br /&gt;
Once this is done you should notice that there are a bunch of floating paintbrushes sharing the same spot.&lt;br /&gt;
Next click the spell that you made earlier, step back from the paintbrushes slightly, aim slightly above the paintbrushes. Cast your spell, if done correctly the spell should hit the paintbrushes and your game should freeze for several seconds depending on how many paintbrushes were spawned. Once the game unfreezes, look at your destruction skill and it should have increased by a couple levels. The way this works is the spell hits the 4 scamps, multiplied by the number of paintbrushes. 4x50 = 200 hits = multiple levels :) Enjoy {{unsigned|Dmuller29|19:25, 23 October 2009}}&lt;br /&gt;
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:Thank you for posting this glitch, now i can finally master my alteration skill, the only skill i havent mastered :D [[User:Mikeyboy512|Mikeyboy512]] 07:15, 24 October 2009 (UTC)&lt;br /&gt;
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== Inventory items hidden when changing gear ==&lt;br /&gt;
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Maybe this is a variant of the &amp;quot;Kvatch Cuirass Glitch&amp;quot;. I noticed it today and realized that it's also in older savegames: There's like one or more 'shadow' slots for items in the inventory. I add an item from a container to the inventory and it doesn't appear. It might appear when I put on or off some armor pieces or rings. Sometimes the items are initially there and vanish when re-dressing. They're not really gone, but dynamically invisible dependent on what items I put on. ... In retrospect, the first time this (or a variant of this) bug might have occured is when I picked the pocket of the orc trainer in Battlehorn Castle in order to get his zero-damage training weapons. I took multiple training daggers, and when training armorer and repairing them to 125%, sometimes they were regrouped, some vanished (also when put in containers), and eventually all but one dagger became non-stolen. ... Maybe this activity started the whole problem, maybe it happened 'on its own'. But it's frustrating that there seems to be no bugfix/patch. It would be nice to be able to somehow do an 'inventory-taking' to rebuild the item index or whatever the problem is. --[[Special:Contributions/217.85.229.247|217.85.229.247]] 22:22, 24 October 2009 (UTC)&lt;br /&gt;
well, repairing the 0 damage items to 125 was probably a bad idea and caused the problem,&lt;br /&gt;
but as for items not appearing in containers, if you just press &amp;lt;Take All&amp;gt; then you should be able to retireve them. I use and Xbox 360, and my containers almost never show what i want, so i just take everything and put back what i don't want. The fix is a pain, but it works&lt;br /&gt;
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== Glitch After Fort Coldcorn ==&lt;br /&gt;
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Hi! I was wondering if this has happened to anyone else... you know the Easter egg quest for the chests and the keys for them... well, after starting up the first chest I get the key and the note, also following the pointing sword... not too far away from the path it leads me on is this cave to my right. Well after a few more feet away from that cave I freeze! I have to start the game over again, and luckily I saved where I was at, so no big loss. Then when I get to the same spot again, it happens the same way, in the same area, though I did try to walk to a different spot.&lt;br /&gt;
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Has this been checked, or is it that my 360 really has had it? XD Thank you([[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 18:29, 26 October 2009 (UTC))&lt;br /&gt;
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I had a similar problem in vindesil, try eating something as you enter. [[User:Corevette789|Corevette789]] 21:43, 30 December 2009 (UTC)&lt;br /&gt;
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==  Too many items glitch ==&lt;br /&gt;
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I added a very important glitch for consideration.  Please add it to the article as soon as possible.  It was driving my mad for days and I restarted my 72 hour character before I tracked down the cause. {{Unsigned|Piddyx|3 November 2009}}&lt;br /&gt;
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:If you are referring to containers, that is already covered at the article: [[Oblivion:Glitches#Items Disappearing from Containers|here]]. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:23, 3 November 2009 (UTC)&lt;br /&gt;
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::  No, this is different.  To duplicate this error put over 64 ingredients in a container and save the game.  When you do so, you CTD.  I haven;t figured out the exact number but it is slightly over 64--[[User:Piddyx|Piddyx]] 08:37, 7 November 2009 (UTC)&lt;br /&gt;
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:::I must have put over a thousand ingredients of various types in a container (with some stacks over 300), without encountering one CTD while saving (in the same location). So I suspect this is a machine-related issue, rather than a generic one. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 13:06, 12 November 2009 (UTC)&lt;br /&gt;
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== Major game-crashing glitch ==&lt;br /&gt;
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Four or five times, I've encountered a bug where the game freezes and crashes. I'm not sure if it is on all systems or just limited to the PS3. It usually happens when I encounter a hostile humanoid enemy. Then a very loud electronic screeching sound happens, and the game freezes. I'm not sure if it's the PS3 laser reading the disc wrong or a problem with the game itself. It only happens with ''The Elder Scrolls IV: Oblivion''. I figured out that you prevent the game from crashing by immediately pausing it when you hear the screeching sound (it is very distinctive) and then saving the game. Then, you reset the PS3 and re-load it, and it's fine again. [[User:Ongar the World-Weary|Ongar the World-Weary]] 08:53, 5 November 2009 (UTC)&lt;br /&gt;
:It sounds like a glitch specific to your system. You may want to check it's hardware or go see a technician if there's a problem with it that can be fixed. --[[User:Darkheart|Darkheart]] 02:08, 6 November 2009 (UTC)&lt;br /&gt;
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== Repeated sheathing glitch ==&lt;br /&gt;
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I looked around on YouTube and google for this but found nothing. It's pretty simple, you just unsheath your weapon (I only used Umbra but any weapon that can block should work), press the sheath key and before it finishes sheathing, forward dodge. If done correctly, the player should sheath his/her weapon again. This can be chained as much as you want.&lt;br /&gt;
It has no practical use whatsoever but I thought it was noteworthy.&lt;br /&gt;
If you guys don't understand it, I uploaded a video to my YouTube channel and I could link to it if you want.&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:16, 8 November 2009 (UTC)&lt;br /&gt;
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== Xivilai Wielding Blunt Weapon Causes Graphical glitch ==&lt;br /&gt;
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Whenever a Xivilai knocks me back with a blunt weapon, my character's body distorts and stretches like taffy. It only snaps back when I start getting up again. This happens &amp;lt;b&amp;gt;every&amp;lt;/b&amp;gt; time.&lt;br /&gt;
Does this happen to anyone else?&lt;br /&gt;
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[[User:DarkFlame|DarkFlame]] 07:24, 8 November 2009 (UTC)&lt;br /&gt;
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ur save is about to get corrupted for good. this is why i have multiple saves of the same char so if it freezes i return to previous save. i had 2chars die because it always freezes when i load {{unsigned|P90 user|10 December 2009}}&lt;br /&gt;
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== Fort boss easy kill glitch ==&lt;br /&gt;
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i was travelling through a fort and found a corner that you can walk through, you can shoot arrows and cast spells at enemies, they will run up to you but cant hit through the wall. i looked in forts that had a room exactly like and they all had that same corner, when you walk in the room theres a bridge, on the bridge theres a pressure pad, if you walk on the pressure pad two spiked logs will hit you. if you find a room like that, as soon as you enter take a left, follow the wall, after you take the left turn the corner you see, face it and walk into it. when i get back on the game ill look at some of the fort names, i know one of the forts rooms is called &amp;quot;hero's hall&amp;quot;&lt;br /&gt;
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Im not logged in but my username is mikesully52, forgot my password *doh!*&lt;br /&gt;
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== Camera Glitches PC ==&lt;br /&gt;
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The Camera on my Oblivion PC GotY is really messed up.  I started a new character because the camera was ungodly annoying but it didn't help at all.  It hovers about a foot above my right shoulder and 6 inches in front of me.  I can't see my character or anything he does like swing a sword or draw his bow.  This only happens when i am in 1st person view, when I go to 3rd person view it's fine.  I have a bow and when I have the reticule right above the target so I can hit it, the arrow will shoot in the bottom left corner of the screen.  I have loaded previous saves and it just keeps doing the same thing to those accounts.  Also, when I have a sword drawn, I have to walk for the camera to stay in the right place, if I begin to run it immediately shoots up.  Unless I need to become a master 3rd person archer, I'm in desperate need of help.  I have also reinstalled the game like 3 times and I have the Oblivion 1.2 Patch along with some unofficial patches.  Thank you in advance.&lt;br /&gt;
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[[Special:Contributions/4.157.68