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		<id>https://en.uesp.net/w/index.php?title=Morrowind_talk:Divayth_Fyr&amp;diff=1445104</id>
		<title>Morrowind talk:Divayth Fyr</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Morrowind_talk:Divayth_Fyr&amp;diff=1445104"/>
		<updated>2015-05-12T23:38:14Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Irrelevant information? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daedric Armor==&lt;br /&gt;
I can't seem to pickpocket the broken daedric armour. I break it and Calm Humanoid, just like it reads, but the pickpocketing doesn't work. Still, I remember doing this before I installed both expansion packs. Could this have something to do with this? The update might have removed this way of obtaining a nearly complete set of the best armour in the game? {{unsigned|132.155.58.193|28 July 2008‎}}&lt;br /&gt;
&lt;br /&gt;
:How's your [[Morrowind:Sneak|Sneak]] skill?  If it's really low, you won't be able to see anything when you attempt a pickpocket.  Your [[Morrowind:Agility|Agility]] and [[Morrowind:Luck|Luck]] may also be factored in.  Anyhow, the expansions make it possible to obtain a complete set without harrassing Divayth Fyr, though it's a bit more work finding everything... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 17:39, 28 July 2008 (EDT)&lt;br /&gt;
::Sneak is up to 100, luck is something like 80 and Agility is boasted up to 10000+ with alchemy. Should work very well to me, but for some reason it doesn't. Usually I can pickpocket only a few small armour pieces. {{uns2|29 July 2008‎|132.155.58.193}}&lt;br /&gt;
:::Hmm, I'm not sure, but I know some skills and attributes actually have negative benefit if you increase them too high, and Agility over 10000 may be one of those cases.  I think also that the heavier an item is, the more difficult it is to pickpocket, and Daedric armor is some of the heaviest stuff in the game.  I can't speak from experience on this one, but I know people have used this technique to get his armor, and I don't think the expansions made any changes to the way that works.  Maybe try again with more realistic numbers, instead of extremely overpowered ones?  Might work.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 13:06, 29 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Battlespire myth==&lt;br /&gt;
Moved from text, is any of this true? He is an ancient wizard... --[[User:Benould|Benould]]&amp;lt;sup&amp;gt;•[[User_Talk:Benould|T]]•[[Special:Contributions/Benould|C]]&amp;lt;/sup&amp;gt; 22:24, 3 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are several hints in his dialogue and in Tel Fyr itself that Divayth is in fact the hero of [[Battlespire:Battlespire|Battlespire]]. For example, there is a ''Small Ornate Lockbox'' in his room that contains the [[Morrowind:Daedric_Sanctuary_Amulet|Daedric Sanctuary Amulet]] that, when worn, will teleport the player to [[Morrowind:Magas Volar|Magas Volar]], a Daedric room reminiscent of Battlespire. In the room, the player must face [[Morrowind:Lord_Dregas_Volar|Lord Dregas Volar]], a unique named [[Morrowind:Dremora|Dremora]] who carries the [[Morrowind:Daedric Crescent|Daedric Crescent]], a unique weapon featured in Battlespire. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
:I just moved this too:&lt;br /&gt;
::&amp;quot;There is a strong possibility that Divayth Fyr is the Hero of Battlespire. He possesses several of the artifacts acquired during that game(the Broadsword of the Moon Reiver, interestingly, is not among them) as well as access to the last existing Daedric Crescent, one of Mehrunes Dagon's most wicked creations.&amp;quot;&lt;br /&gt;
:–[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 17:19, 15 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Psijic Order ==&lt;br /&gt;
&lt;br /&gt;
:''(Moved from the article)''&lt;br /&gt;
Before coming to [[Lore:Morrowind|Morrowind]], Divayth Fyr was a member of the [[Lore:Psijic Order|Psijic Order]]. He was taken in by the Order as a gifted youth in magic, knowledge, and the pursuit of truth. Eventually, he left because of matters of personal interest. He abandoned the Old Ways and devoted his life in the study of the New Ways, the Ways of the [[Lore:Dwemer|Dwemer]].&lt;br /&gt;
&lt;br /&gt;
There's nothing in the game to support this paragraph. It was added by an anonymous editor [http://www.uesp.net/w/index.php?title=Morrowind:Divayth_Fyr&amp;amp;diff=next&amp;amp;oldid=122365] who was also the first to add the Battlespire Myth, so I'm not inclined to trust it. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 08:24, 1 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The Imperial Library is the source for both the Battlespire and the Psijic Order claims, but they themselves don't say where this information comes from, and because it isn't in the game dialogue. or any other part of the game itself for that matter, it's probably best to leave it out. -[[User:Itachi|Itachi]] 09:13, 29 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Although it may be new to wikis and the general public, it is indeed common knowledge in the lore community and widely accepted. It originates from a developer post on the official Bethsoft forums shortly before Tribunal was released, which has probably purged from it by now. It could possibly be found through the Wayback Machine or another archiving site, depending on Bethesda's robots.txt at the time. --[[User:Sch|Sch]] 07:14, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: There's a lot of stuff that's &amp;quot;common knowledge in the lore community&amp;quot; that seems to have no basis in fact. It's our goal to find references for all claims, and if there's no source for this one then it doesn't go on the page. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:18, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
If he's 4000 years old that means he is older the then the tribunal. {{unsigned|169.244.70.147}}&lt;br /&gt;
&lt;br /&gt;
:That would certainly be the implication, yes - but seeing that gods are immortal anyway (well at least up until the end of Morrowind) their age is somewhat irrelevant. -[[User:Itachi|Itachi]] 09:25, 6 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Specifically, assuming he is exactly 4000 years old as of 3E 427, he would have been born in 1E 244, a year after the fall of White Gold Tower and long before the creation of the Tribunal.  Alfe Fyr may have, and in my opinion probably did, get 4000 by rounding either up or down.  I think it would be safe to assume that date, give or take one to twenty years (or whatever numbers you consider reasonable to round from). [[User:Peterpeterohsofeeter|Peterpeterohsofeeter]] 04:57, 11 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Assuming he is around 4000 years old, we can't know, or even get an idea of, when he was born. In the the in-game books &amp;quot;Varieties of Daedra&amp;quot; and &amp;quot;The Doors of Oblivion&amp;quot; mentions Divayth Fyr traveling the planes of oblivion. Who knows how time passes in oblivion. He could have been gone for a hundred years or so, but really he might have spent 1000 years in whatever plane. There's no doubt he's very old and very powerful, we just can't know when he was born. [[User:Bohlox|Bohlox]] ([[User talk:Bohlox|talk]]) 02:01, 8 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== A quick question ==&lt;br /&gt;
&lt;br /&gt;
If you take the daedric sanctuary amulet, will Divayth attack you? [[User:MrSensiBob|MrSensiBob]] 22:49, 14 July 2010 (UTC)&lt;br /&gt;
:Nope. Divayth doesn't ''technically'' own the chest, so the amulet and any other items inside are yours for the taking, free and clear. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:10, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is killing him after the main quest a bad idea? ==&lt;br /&gt;
&lt;br /&gt;
I want his things after game will this effect my game after the main quest----'''''[[User:Candc4|Candc4]], Also known as the Man Inside the Sexy Leather Pants [[Special:Contributions/Candc4|C]][[User talk:Candc4|T]]''''' 19:39, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I would think, once you are past the Corpus Cure part of the Main Quest, that you could kill him for that armor. --[[User:Brf|Brf]] 19:55, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I'm doing it after the main quest because it is said that killing random main quest people is a bad idea before ending the main quest and also how did you know I wanted the Armor----'''''[[User:Candc4|Candc4]], Also known as the Man Inside the Sexy Leather Pants [[Special:Contributions/Candc4|C]][[User talk:Candc4|T]]''''' 20:04, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::There is no purpose to killing him, other than getting his armor. --[[User:Brf|Brf]] 16:07, 11 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Well, seeing as he wears a whole set of Daedric armor, sans helm and shield, and there is only one other set if you have GOTY (each piece scattered around the world, making for a long search), then I would say kill him. He is essential through the Corprus Cure, or if you have to do the back path everyone in Tel Fyr is essential all the way through. Anyway, I am rambling. After the MQ, kill him if you want, but he is a tough fight for lower levels. [[User:Eric Snowmane|E. Snowmane]] 16:12, 11 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== skyrim note ==&lt;br /&gt;
&lt;br /&gt;
The notes section mentions a mention of fry in skyrim, with no reference, can one please be provided? {{uns2|13:10, 18 January 2012‎|Magicappletree}}&lt;br /&gt;
:Maybe books ''The Doors of Oblivion'' and ''Varieties of Daedra'' but that is other thing?--[[User:Aleksa|Aleksa]] 21:31, 13 February 2012 (UTC)&lt;br /&gt;
::&amp;quot;He is mentioned in Skyrim as the only wizard alive who can travel between realms at will.&amp;quot; If that is from those books, it would not need to be said it is mentioned in Skyrim. Those books were in Oblivion also. The note makes it sound as if there is dialogue about him in Skyrim, which to my knowledge, there is not. [[User:Ice|Ice]] 00:40, 4 April 2012 (UTC)&lt;br /&gt;
:::The passage in question is from [[Lore:The Doors of Oblivion|The Doors of Oblivion]], and states:&lt;br /&gt;
::::''The simplest and most maddeningly complex way to go to Oblivion was simply to cease to be here, and begin to be there. Throughout history, there are examples of mages who seemed to travel to the realms beyond ours seemingly at will. Many of these voyagers are long dead, if they ever existed, but we were able to find one still living. In a tower off Zafirbel Bay on the island of Vvardenfell in the province of Morrowind there exists a very old, very reclusive wizard named Divayth Fyr.''&lt;br /&gt;
:::This book was in Oblivion as well, so it's not just a Skyrim thing.  Also of note is that Fyr isn't necessarily the ''only'' wizard who can do so, just the only one the authors of the book were able to find.  If there's more specific information in Skyrim, please mention it.  Otherwise, I'm thinking the statement should just be removed, or at least rewritten to be more general.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:44, 4 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Highest Level/Health? ==&lt;br /&gt;
&lt;br /&gt;
The notes claim that Fyr had the most health and was the highest level NPC in the vanilla game. Doesn't Vivec have 3 times as much health and isn't he 35 levels higher than Fyr?? {{uns2|08:49, 9 November 2012|131.156.211.13}}&lt;br /&gt;
:Well, I think Vivec is classed as a creature, while Fyr is classed as an NPC. Out of all the NPCs, Fyr has the highest health.--[[User:Skyrimplayer|Skyrimplayer]] ([[User talk:Skyrimplayer|talk]]) 14:55, 9 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Elder Council ==&lt;br /&gt;
&lt;br /&gt;
The third letter on [http://www.imperial-library.info/content/nu-mantia-intercept this] page of the Imperial Library suggests that Divayth Fyr is also an Elder Counsil member. Could someone verify the authenticity of this source, and, if authentic, add it to the proper page?--[[User:Hollymarkie|Hollymarkie]] &amp;lt;sup&amp;gt;[[User_talk:Hollymarkie|talk]]&amp;lt;/sup&amp;gt; 16:42, 5 December 2012 (CET)&lt;br /&gt;
:Unfortunately, it's never been mentioned in any other sources, so we have to assume it's not valid. Maybe a new plug-in or game will deal with it one day. -- [[User:Kertaw48|Kertaw48]] ([[User talk:Kertaw48|talk]]) 17:29, 5 December 2012 (GMT)&lt;br /&gt;
::The Nu Mantia Intercept is used as an Out-of-game (OOG) source in some locations, I believe? I remember the name being mentioned somewhere... (Although don't go quoting me), so maybe some lore expert will add it later? [[User:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''Eric Snowmane'''&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;([[User talk:Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 18:29, 5 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Cause of living 4000 years ==&lt;br /&gt;
&lt;br /&gt;
How did he manage to get to approximately 4000 years old without dying? [[User:Dragon Guard|Dragon Guard]] ([[User talk:Dragon Guard|talk]]) 20:57, 4 June 2013 (GMT)&lt;br /&gt;
:Magic! :) [[User:Jeancey|Jeancey]] ([[User talk:Jeancey|talk]]) 21:04, 4 June 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
::So he was involved in an unmentioned experiment and could live forever? (Like how Corprus can?) [[User:Dragon Guard|Dragon Guard]] ([[User talk:Dragon Guard|talk]]) 16:58, 5 June 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Nobody knows how he's lived that long. Considering he's a wizard, it's probably magic of some sort. Obviously he's aged, so he may or may not live forever. But we really don't have anything to go off of. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:45, 5 June 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Redundant Spell Links==&lt;br /&gt;
The reason that the strong Spell Drinker is redundant is because it links to the same page (Spell Absorption) as Will Spell Drinker. Personally, I suggest having both link to the page, since it looks wrong to have no link for Strong Spell Drinker when it is part of a list of spells that all have links. I'd also point out that the spell names do not directly say their effects, making a link necessary.--[[User:Ratwar|Ratwar]] ([[User talk:Ratwar|talk]]) 13:20, 9 June 2013 (GMT)&lt;br /&gt;
:Yes, it looks weird that it is the only spell without a link, but considering they both have an almost identical name, it should be pretty clear that they have the same effect. Also, the reason the links are there is to link readers to the spell effect, is it not? A possible solution would to have only one link by saying &amp;quot;he knows both [[Morrowind:Spell Absorption|Strong and Wild Spelldrinker]] or something like that. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:13, 9 June 2013 (GMT) &lt;br /&gt;
::You could also just stick the two together in a link [[MW:Spell Absorption|Strong Spelldrinker, Wild Spelldrinker]]--[[User:Anil|A----N----I----L]] ([[User talk:Anil|talk]]) 14:26, 9 June 2013 (GMT)&lt;br /&gt;
:::I think both of these are good solutions, and they're both better than having one unlinked spell in the list, but I still have to question why. The reason we avoid redundant links is so the articles don't become a mass of blue links, which can be distracting. For that section of Divayth Fyr, that battle has already been lost. It is in fact a mass of blue links where plain text is distracting. There are few reasons to avoid redundant links in this case. Making them just one solid link does fix the problem, but I think it is an example of applying the style guide in a situation where the style guide doesn't make the most sense. I think that WoahBro's solution suffers from dropping an 'and' into a list (I don't like the way that reads), and Anil's solution has the same problem as having two links (basically there's a chance that someone will click on the link or links twice expecting different information).--[[User:Ratwar|Ratwar]] ([[User talk:Ratwar|talk]]) 15:39, 9 June 2013 (GMT)&lt;br /&gt;
::::At this point, I'm more for Anil's solution. It's good that someone with plenty of experience is weighing in on this because it is definitely time for this matter to be solved once and for all so we can avoid an edit war (which had already semi started by the time Ratwar stepped in). So anything to make it finalized, let's do it. ''[[User:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;*WoahBro&amp;lt;/font&amp;gt;]]''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;''[[User talk:WoahBro|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;►talk&amp;lt;/font&amp;gt;]]''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:51, 9 June 2013 (GMT)&lt;br /&gt;
:::::I'm going to implement Anil's Solution.--[[User:Ratwar|Ratwar]] ([[User talk:Ratwar|talk]]) 23:02, 10 June 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Glitch of Divayth Fyr ==&lt;br /&gt;
&lt;br /&gt;
Good afternoon, &lt;br /&gt;
I was playing Morrowind on the PC (GOTY Edition), and I have come across a massive glitch. &lt;br /&gt;
Doing the House Telvanni mission to send a coded message to Fyr, I must have had the right Dwemer artifact in my possession, that the Spymaster would give me. He asked about a gift, and I gave it to him without thinking. &lt;br /&gt;
FFWD 6 hours later, I decide to begin the main quest. The Spymaster refuses to give orders, until I am cured of my Corpus Disease. Despite never doing any quests, past handing in my papers to him in the beginning. The journal entry from giving Fyr the Dwemer piece also mentions it coming from the Spymaster, though it was most likely obtained during the Thieves Guild's Dwemer Artifacts, I was doing before the House Telvanni. &lt;br /&gt;
&lt;br /&gt;
All I know is I have no disease, no one treats me as if I do.&lt;br /&gt;
 &lt;br /&gt;
Divayth Fyr does not acknowledge the need for me to be cured.&lt;br /&gt;
&lt;br /&gt;
The Spymaster refuses to give me orders, until I can cure the disease. &lt;br /&gt;
&lt;br /&gt;
Essentially, this is one huge glitch that has completely destroyed the ability to go through the main game. Does anyone know of a means to reverse this? And is this important enough to place on the website? I know when I bring it onto my website, this will be a definite glitch to mention. &lt;br /&gt;
Thanks for your time in reading this.&lt;br /&gt;
Sincerely,&lt;br /&gt;
John M. {{uns2|21:39, 18 August 2013|24.121.220.109}}&lt;br /&gt;
&lt;br /&gt;
== He's attacking me ==&lt;br /&gt;
&lt;br /&gt;
I'm on the PC version and I accidentally stole from him a while ago. Now he won't stop attacking me. What can I do? [[Special:Contributions/31.53.56.157|31.53.56.157]] 20:54, 4 May 2015 (GMT)&lt;br /&gt;
:&amp;gt; A high enough level &amp;quot;Calm Humanoid&amp;quot; spell ought to do the trick.{{uns2|17:40, 12 May 2015|Thalass}}&lt;br /&gt;
&lt;br /&gt;
== Irrelevant information?  ==&lt;br /&gt;
&lt;br /&gt;
I wanted to ask about the following quotation on the wiki page: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interestingly, Divayth's daughters' names correspond with three of the first four letters of the Greek alphabet, Alpha, Beta, and Delta, while Uupse corresponds with the fifth-to-last letter, Upsilon. (Not to be confused with the fifth Greek letter, Epsilon.) One might wonder what happened to the Gamma model.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Is this not just pointless, speculative information that ought to be remove from the page? I don't see how this info is any more relevant than the statement: &amp;quot;Interestingly, Divayth's daughters' names start with 3 of the first 4 letters of the English alphabet, A, B, and D. Uupse's name starts with a letter completely unrelated to this arbitrary pattern, and as such, we might wonder what happened to daughters X, Z, and P.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Am I missing something obvious? Why is this info here, and who approved the change?  --[[User:Thalass|Thalass]] ([[User talk:Thalass|talk]]) 17:49, 12 May 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Yeah, I agree it's pretty useless information, hardly that interesting :) I removed it (for now). If anyone feels overwhelmingly it should be included, feel free to revert or something. If anything, and it is worthy of conclusion, the speculative part at the end, should be removed - [[User:Emoboy64|Emoboy64]] 23:38, 12 May 2015 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Morrowind:Divayth_Fyr&amp;diff=1445103</id>
		<title>Morrowind:Divayth Fyr</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Morrowind:Divayth_Fyr&amp;diff=1445103"/>
		<updated>2015-05-12T23:38:09Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Removed speculative silly-ness - See talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Cleanup-mwop-npc&lt;br /&gt;
|quests=&lt;br /&gt;
|questsChecked=&lt;br /&gt;
|inventory=Dragon Guard&lt;br /&gt;
|inventoryChecked=WoahBro&lt;br /&gt;
|house=Dragon Guard&lt;br /&gt;
|houseChecked=&lt;br /&gt;
|services=Dragon Guard&lt;br /&gt;
|servicesChecked=WoahBro&lt;br /&gt;
|dialogue=Dragon Guard&lt;br /&gt;
|dialogueChecked=&lt;br /&gt;
|spells=Dragon Guard&lt;br /&gt;
|spellsChecked=WoahBro&lt;br /&gt;
|image=&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{NPC Summary&lt;br /&gt;
|id=divayth fyr&lt;br /&gt;
|town=[[Morrowind:Tel Fyr|Tel Fyr]]&lt;br /&gt;
|loc=Hall of Fyr&lt;br /&gt;
|race=Dunmer&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Sorcerer&lt;br /&gt;
|level=65&lt;br /&gt;
|health=999&lt;br /&gt;
|magicka=999&lt;br /&gt;
|alarm=70&lt;br /&gt;
|fight=30&lt;br /&gt;
|essential=Always&lt;br /&gt;
|faction=(see [[#Notes|notes]])&lt;br /&gt;
|image=MW-npc-Divayth Fyr.jpg&lt;br /&gt;
|imgdesc=Divayth Fyr&lt;br /&gt;
|permacorpse=Yes&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
'''Divayth Fyr''' is an ancient [[Morrowind:Dunmer|Dunmer]] [[Morrowind:Sorcerer|sorcerer]] who is the caretaker of the [[Morrowind:Corprusarium|Corprusarium]] and the only person in the game who can cure your [[Morrowind:Corprus|Corprus]] disease, acquired during the [[Morrowind:Main Quest|Main Quest]]. He is a member of Great [[Morrowind:House Telvanni|House Telvanni]], though he generally stays out of House politics.  Although he is the oldest and one of the most respected members of the House, he is not a member of the Council, and has no intention of joining. He can be found at the top of [[Morrowind:Tel Fyr|Tel Fyr]], his personal tower, where he lives with his four &amp;quot;daughters&amp;quot;, who refer to themselves as his &amp;quot;wives&amp;quot;: [[Morrowind:Alfe Fyr|Alfe]], [[Morrowind:Beyte Fyr|Beyte]], [[Morrowind:Delte Fyr|Delte]], and [[Morrowind:Uupse Fyr|Uupse]]. Divayth later reveals they are actually female clones of himself. He appears to be the oldest mortal character in the game–according to Alfe Fyr he is 4000 years old.&lt;br /&gt;
&lt;br /&gt;
In addition to his [[Morrowind:Divayth Fyr's Key|key]], Divayth has a full set of [[Morrowind:Daedric|Daedric Armor]], except the helmet. It is a token of his long life, as well as several ancient artifacts, including [[Morrowind:Scourge|Scourge]] and the [[Morrowind:Cuirass of the Savior's Hide|Cuirass of the Savior's Hide]]. His armor contains the only Daedric Pauldrons and the only unenchanted Daedric Cuirass in [[Morrowind:Vvardenfell|Vvardenfell]]&amp;lt;!--there are five in total, but the other four are in test cells--&amp;gt;.  Unfortunately, you cannot directly obtain them from him without a fight. Killing him is an extremely bad idea, as he is essential for a major section of the [[Morrowind:Main Quest|Main Quest]]. Instead, you can acquire them by casting [[Morrowind:Disintegrate Armor|Disintegrate Armor]] on him repeatedly until they break, casting [[Morrowind:Calm Humanoid|Calm Humanoid]] to stop him from attacking you, and pickpocketing the broken armor off him and repairing it, or you can simply kill him once the main quest line is completed. This is the only way to acquire a complete set of the armor without both the [[Tribunal:Tribunal|Tribunal]] and [[Bloodmoon:Bloodmoon|Bloodmoon]] expansions installed.&lt;br /&gt;
&lt;br /&gt;
Fyr is also likely to be the second most knowledgeable person in the game, falling just behind [[Morrowind:Yagrum Bagarn|Yagrum Bagarn]]. Along with him, he can teach you about the [[Lore:Dwemer|Dwemer]] and Corprus Disease. He takes a deep interest in their history, as is evident in his workroom, where you may find many Dwemer artifacts, not to mention the Corprusarium beneath the halls of his tower, which he considers a &amp;quot;hobby&amp;quot;. His luxurious care of Bagarn, likely the last living Dwarf, is also a testament to his pursuits.&lt;br /&gt;
&lt;br /&gt;
Aside from his natural [[Morrowind:Resist Fire|resistance to fire]] and the [[Morrowind:Ancestor Guardian (power)|sanctuary]] provided by his ancestors, he knows the following spells: [[Morrowind:Summon Flame Atronach|Summon Flame Atronach]], [[Morrowind:Summon Storm Atronach|Summon Storm Atronach]], [[Morrowind:Spells/Strong Spelldrinker|Strong Spelldrinker]], [[Morrowind:Spells/Wild Spelldrinker|Wild Spelldrinker]], [[Morrowind:Spells/Strong Reflect|Strong Reflect]], [[Morrowind:Command Creature|Command Creature]], [[Morrowind:Command Humanoid|Command Humanoid]], [[Morrowind:Spells/Command Beast|Command Beast]], and [[Morrowind:Spells/Dire Weary|Dire Weary]].&lt;br /&gt;
&lt;br /&gt;
==Related Quests==&lt;br /&gt;
===[[Morrowind:Main Quest|Main Quest]]===&lt;br /&gt;
*{{Quest Link|Corprus Cure}}&lt;br /&gt;
===[[Morrowind:House Telvanni|House Telvanni]]===&lt;br /&gt;
*{{Quest Link|Coded Message}}&lt;br /&gt;
===[[Morrowind:Mages Guild|Mages Guild]]===&lt;br /&gt;
*{{Quest Link|Mystery of the Dwarves}}&lt;br /&gt;
===[[Morrowind:Official Add-Ons|Official Plug-ins]]===&lt;br /&gt;
*{{Quest Link|Master Index}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
*'''Greetings''':&lt;br /&gt;
'&amp;quot;Well! What a pleasure! A visitor! An entertaining diversion! Come to consult the great Divayth Fyr? You have the divine disease? Want to plunder the dungeon? Or leer at my daughters?&amp;quot;''&lt;br /&gt;
**''&amp;quot;You again? A surprise, and a pleasure! Didn't we have a satisfactory chat? Something else you want to know about the divine disease? Eager to plunder the dungeon? Questions about my daughters?&amp;quot;''&lt;br /&gt;
*'''Alfe Fyr''': ''&amp;quot;Alfe Fyr is the sharpest of my girls, in wit and tongue. Gets on my nerves, sometimes, but conflict is the spice of life.&amp;quot;''&lt;br /&gt;
*'''Beyte Fyr''': ''&amp;quot;Beyte Fyr is the sweet one. Eager to please, and be pleased. An excellent cook, and a lovely singing voice.&amp;quot;''&lt;br /&gt;
*'''Corprusarium''': ''&amp;quot;I collect victims of the divine disease in my Corprusarium in the caverns beneath my tower. Poor devils. Wretched existence. Constant pain. Ferocious appetites and passions. No reason at all. Mad as marsh rats. But marvelous, too, in their way. Completely immune to disease. Live forever, barring accidents. Ancient wizards need projects to keep them occupied, and the Corprusarium is mine.&amp;quot;''&lt;br /&gt;
*'''daughters''': ''&amp;quot;Not bad for someone born in a jar, eh? Charming and talented. Not daughters, really. A little project, a side benefit of my researches into corprus disease. Made them myself, from my own flesh. Nice, aren't they? Alfe Fyr, Beyte Fyr, Delte Fyr, and Uupse Fyr. Quite a comfort to me in my old age. Hah hah.&amp;quot;''&lt;br /&gt;
*'''Delte Fyr''': ''&amp;quot;Delte Fyr is the efficient one. Organized and orderly. She acts as our steward, manages accounts, maintains supplies, keeps the tower and Corprusarium running.&amp;quot;''&lt;br /&gt;
*'''Egg of Time''': ''&amp;quot;This is an interesting work. Yagrum Bagarn might be able to tell you more.&amp;quot;''&lt;br /&gt;
*'''plunder the dungeon''': ''&amp;quot;When you live for thousands of years, you need a hobby. Something you love, always sparks your interest. I collect treasures, and invite thieves to steal them. I'm a collector, and a sportsman. I collect enchanted items and ancient artifacts. Have quite a few Dwemer pieces. And, as a sportsman, I love letting thieves try to steal my well-guarded treasures. Only a few rules. One, don't hurt the inmates. Two, don't hurt my daughters. My Warden and guards can look out for themselves.&amp;quot;''&lt;br /&gt;
*'''strong Souls''': ''&amp;quot;The souls of a summoned creature will work just as well. Just summon a storm atronach, cast soul trap on it, and dispatch it. Do this twice while carrying a powerful soul gem and give the gems to Llunela Hleran.&amp;quot;''&lt;br /&gt;
*'''the divine disease''': ''&amp;quot;The magical principles of corprus disease are elusive and miraculous, far more subtle and powerful than any conventional sorcery or enchantment. I'm persuaded that it is in some manner the curse or blessing of a god. Perhaps both a curse and a blessing. The victim, of course, cannot appreciate the marvelous nature of corprus. It saps the mind and destroys the body. But to a wizard, it is a profound and glorious mystery, a riddle worth a long lifetime of study.&amp;quot;''&lt;br /&gt;
*'''Uupse Fyr''': ''&amp;quot;Uupse Fyr is the girl with the biggest heart. She takes care of the inmates of the Corprusarium, and helps with my researches.&amp;quot;''&lt;br /&gt;
*'''Warden''': ''&amp;quot;Vistha-Kai, the Argonian, is my Warden of the Corprusarium. Quite a fighter. Tough as nails. Self-taught. Works out with my daughters, who are no slouches at the martial arts themselves. Vistha-Kai was one of the last of my slaves. Freed him, and he wouldn't leave. Kept him on as a hireling, then made him my partner. Excellent fellow. Fine companion. Not an intellectual, you understand, but good company for me and my daughters.&amp;quot;''&lt;br /&gt;
*'''Yagrum Bagarn''': ''&amp;quot;Yagrum Bagarn is my oldest corprus victim. You'll find him in the bowels of the Corprusarium. Interesting case.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Divayth Fyr is an honorary member of [[Morrowind:House Telvanni|House Telvanni]], but he is not technically a member of the Telvanni faction.  This was probably done so that his disposition does not lower if you are a member of one of the rival Houses or factions.&lt;br /&gt;
*He is mentioned in the books ''[[Lore:The Doors of Oblivion|The Doors of Oblivion]]'' and ''[[Lore:Varieties of Daedra|Varieties of Daedra]]''. ''Doors of Oblivion'' lists him as the only known wizard alive who can travel between the realms at will.&lt;br /&gt;
*At one point in the Telvanni questline, Master [[Morrowind:Aryon|Aryon]] requests that Divayth Fyr join the Council. In response, Fyr politely refuses.&lt;br /&gt;
*Divayth Fyr has the most health and is the highest level NPC in the vanilla game.&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1444510</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=1444510"/>
		<updated>2015-05-11T00:34:49Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* File:OB-quest-Find the Heir.jpg */ Support&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}[[Category:Message Boards]]__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight. &lt;br /&gt;
&lt;br /&gt;
A gallery of older Featured Images can be found [[/Old FIs|here]]. Similarly, the archives of previous nominations can be found [[/Past Nominations|here]]. Note that not all failed nominations are included.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Featured Image Process==&lt;br /&gt;
===Nomination===&lt;br /&gt;
Any registered member can nominate any image at any time. Nominated images should be of high quality and meet the site's [[Help:Images#Image_Standards|image standards]].&lt;br /&gt;
&lt;br /&gt;
To nominate an image, list it on the bottom of this page with a three-tier heading, &amp;lt;tt&amp;gt;(&amp;lt;code&amp;gt;===Example===&amp;lt;/code&amp;gt;)&amp;lt;/tt&amp;gt;, and briefly explain why you think the image should be given featured status.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
{{Example Table|width=100%|&lt;br /&gt;
&amp;lt;big&amp;gt;'''[[:File:SR-quest-Dragon Rising 05.jpg]]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
===Voting===&lt;br /&gt;
After an image has been nominated, any registered member can vote to '''support''' or '''oppose''' each nomination. Each member can only vote once for a given image, but a member may change his/her vote by striking out the original vote and replacing it with the revised vote.&lt;br /&gt;
&lt;br /&gt;
To vote on an image, state whether you '''support''' or '''oppose''' the image for featured image status. A vote should be in bold, and all votes must be signed.  For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Support''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Oppose''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting with your vote is optional, but if you '''oppose''' a nomination, please state how the image must be improved to get your support for featured status.&lt;br /&gt;
&lt;br /&gt;
If you are not yet ready to vote but would still like to add your thoughts, you may use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Comment''': &amp;lt;Comment&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ''or''&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;* '''Question''': &amp;lt;Question&amp;gt; --~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And fill in your concerns or questions.&lt;br /&gt;
&lt;br /&gt;
===Decisions===&lt;br /&gt;
UESP [[UESPWiki:Administrators|Administrators]] will periodically make decisions on image nominations.  Decisions will only be made if:&lt;br /&gt;
* The image has been nominated for more than seven days.&lt;br /&gt;
* Five or more votes have been placed.&lt;br /&gt;
&lt;br /&gt;
Nominations not meeting these criteria will be left open until a decision can be reached.&lt;br /&gt;
&lt;br /&gt;
Images whose nominations pass will receive featured image status on the front page for two weeks (which may be extended up to one month if there is a shortage of images), and receive a small bronze star ([[File:Featured_star.png|15px]]) on the top right corner. If an image achieves featured status before the present featured image's time expires, it must wait its turn.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:ON-quest-The Fires of Dune.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Online:The Fires of Dune|The Fires of Dune]]'''&amp;lt;br&amp;gt;9 May, 2015 - 23 May, 2015&amp;lt;/center&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==={{Newline|Next}}:===&lt;br /&gt;
''None in queue.''&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:OB-quest-Find the Heir.jpg]]===&lt;br /&gt;
[[File:OB-quest-Find the Heir.jpg|thumb|right]]&lt;br /&gt;
This is a really nice image of an oblivion gate. The red sky and somewhat damaged city walls provide a good background for the gate. The image also captures a memorable part of Oblivion's main quest.  &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 19:22, 16 April 2015 (GMT)&lt;br /&gt;
*&amp;lt;s&amp;gt;'''Support''': A good old fashioned Oblivion Gate. And the Kvatch one, to boot. I'm all for it. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]]([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I've done&amp;lt;/font&amp;gt;]]) 15:11, 23 April 2015 (GMT)&amp;lt;/s&amp;gt;&lt;br /&gt;
*'''Oppose''': The image is ''just'' that little ''too'' blocky; if it held a higher resolution, I ''may'' support it. &amp;lt;span style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;&amp;amp;ndash; [[User:Dragon Guard|&amp;lt;span style=&amp;quot;color:royalblue; font-size:140%; font-family:Vladimir Script,serif&amp;quot;&amp;gt;Dragon Guard&amp;lt;/span&amp;gt;]]&amp;amp;nbsp; [[User_talk:Dragon Guard |&amp;lt;sup style=&amp;quot;font-size:70%&amp;quot;&amp;gt;(talk)&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 22:08, 7 May 2015 (GMT)&lt;br /&gt;
*'''Oppose''': The image looks poor quality. Too much JPEG compression, perhaps? [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 22:23, 10 May 2015 (GMT)&lt;br /&gt;
*'''Oppose''': Looking back on it, I have to agree with Dragon Guard. The concept of the Kvatch Oblivion Gate being featured is fine, but a better quality version may be in order. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I've done&amp;lt;/font&amp;gt;]]) 00:18, 11 May 2015 (GMT)&lt;br /&gt;
*'''Suport''': Oblivion gates are very pretty looking - [[User:Emoboy64|Emoboy64]] 00:34, 11 May 2015 (GMT)&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
=== [[:File:ON-place-Weeping Giant.jpg]] ===&lt;br /&gt;
[[File:ON-place-Weeping Giant.jpg|thumb]]&lt;br /&gt;
I like big statues, and this one is big. &lt;br /&gt;
&lt;br /&gt;
* '''Support''': As nominator. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 01:46, 10 May 2015 (GMT)&lt;br /&gt;
*'''Support''': I somehow failed to see the face at first, just thinking 'that's a nice rock'. Once I realized it's a statue, that's... marvelous. [[User:Weroj|Weroj]] ([[User talk:Weroj|talk]]) 22:23, 10 May 2015 (GMT)&lt;br /&gt;
*'''Support''': Impressive. [[User:Forfeit|Forfeit]] ([[User talk:Forfeit|talk]]) 00:03, 11 May 2015 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Sinderion&amp;diff=1443482</id>
		<title>Oblivion:Sinderion</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Sinderion&amp;diff=1443482"/>
		<updated>2015-05-08T15:31:52Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Added direct link to basement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup-obnpcrp&lt;br /&gt;
|house=[[user:GK|GK]] ''(lives at [[Oblivion:West Weald Inn|West Weald Inn]])'', [[User:Emoboy64|Emoboy64]] Added information about his living quarters to page for West Weald Inn (CS)&lt;br /&gt;
|inventory=[[User:Mxk101|mxk101]] (CS) &lt;br /&gt;
|inventoryChecked=[[User:Helenaannevalentine|Helenaannevalentine]] (in-game)&lt;br /&gt;
|spells=[[User:Kalis Agea|Kalis Agea]] (CS)&lt;br /&gt;
|dialogue=[[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] (CS)&lt;br /&gt;
|spellsChecked=[[User:KickbackYak|KickbackYak]] (CS)&lt;br /&gt;
|faction=Already written&lt;br /&gt;
|factionChecked=[[User:Jeancey|Jeancey]] (CS)&lt;br /&gt;
}}{{NPC Summary&lt;br /&gt;
|refid=0003E92C&lt;br /&gt;
|baseid=0003E92B&lt;br /&gt;
|city=[[Oblivion:Skingrad|Skingrad]]&lt;br /&gt;
|store=[[Oblivion:West Weald Inn| West Weald Inn]]&lt;br /&gt;
|race=Altmer&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Alchemist&lt;br /&gt;
|level=30&lt;br /&gt;
|avail=8am-10pm every day&lt;br /&gt;
|train={{Service Icon|Trainer|Alchemy|Master}} [[Oblivion:Alchemy|Alchemy]], Master&lt;br /&gt;
|merc=8&lt;br /&gt;
|gold=400&lt;br /&gt;
|buys=[[Oblivion:Ingredients|Ingredients]], [[Oblivion:Alchemy#Apparatus|Apparatus]], [[Oblivion:Potions|Potions]]&lt;br /&gt;
|sells=Alchemy Apparatus, Ingredients&lt;br /&gt;
|health=154&lt;br /&gt;
|magicka=350&lt;br /&gt;
|resp=80&lt;br /&gt;
|aggress=5&lt;br /&gt;
|faction={{Faction|Skingrad Citizen}}&lt;br /&gt;
|image=OB-npc-Sinderion.jpg&lt;br /&gt;
|imgdesc=Sinderion at work in his cellar&lt;br /&gt;
|permacorpse=Yes&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
'''Sinderion''' is an [[Oblivion:Altmer|Altmer]] [[Oblivion:Alchemist|alchemist]] and merchant in the [[Oblivion:West Weald Inn#Sinderion's Cellar|basement]] of the [[Oblivion:West Weald Inn#|West Weald Inn]] in [[Oblivion:Skingrad|Skingrad]]. He sells alchemy equipment and [[Oblivion:Ingredients|ingredients]], and provides [[Oblivion:Master Training|master training]] in [[Oblivion:Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
He wears a set of middle class clothing consisting of a [[Oblivion:Brown Shirt|brown shirt]], [[Oblivion:Light Brown Linens|light brown linens]], and a pair of [[Oblivion:Pigskin Shoes|pigskin shoes]]. He carries his [[Oblivion:Sinderion's Key|key]] and some gold. He may also be carrying a mortar and pestle. Sinderion knows major spells from the [[Oblivion:Alteration|Alteration]], [[Oblivion:Conjuration|Conjuration]], [[Oblivion:Illusion|Illusion]], and [[Oblivion:Mysticism|Mysticism]] schools of magic, as well as minor spells from the [[Oblivion:Destruction|Destruction]] and [[Oblivion:Restoration|Restoration]] schools.&lt;br /&gt;
&lt;br /&gt;
When Sinderion first sees you enter his home he will welcome you with the comment: ''&amp;quot;Welcome to my home underground. Hehe.&amp;quot;'' Or if you came here on business: ''&amp;quot;What brings you to my little home underground?&amp;quot;'' Speaking to Sinderion before being referred to him by an alchemist will have him greet you by saying: ''&amp;quot;What can I do for you today? You here to bring me some [[Oblivion:Nirnroot|Nirnroot]]?&amp;quot;'' If you speak to him after being referred to him by an alchemist he will be aware of your reason to visit him: ''&amp;quot;So, you've brought something for me to examine?&amp;quot;'' Asking him about the Nirnroot at this point will have him describe the plant for you: ''&amp;quot;Yes, Nirnroot. Haven't seen any yet? It appears as a slightly glowing shoot that grows right out of the ground.&amp;quot;'' Saying that you aren't interested in the botanic world will have him reply: ''&amp;quot;Oh. Suit yourself.&amp;quot;'' before ending the conversation in disgust. If you came to Sinderion on a recommendation, but without the Nirnroot, he will be aggravated at you for wasting his time: ''&amp;quot;How can I help you examine the Nirnroot if you don't have one? Come back when you intend to show it to me.&amp;quot;'' If you came with the plant he will be impressed by the quality of the sample, and offer you a job: ''&amp;quot;Yes, this is a genuine Nirnroot sample. Very nice quality in fact. Hmmm... that gives me an idea. Since you already know what they look like, do you feel up to a bit of a collecting expedition?&amp;quot;'' If you claim that you don't want this job he will accept your choice, and remind you to see him if you change your mind: ''&amp;quot;Oh... very well. If you change your mind, I'll be around.&amp;quot;'' Agreeing to take the job will have him pleased with your decision: ''&amp;quot;Excellent! But before you go, you're going to need to learn a bit more about Nirnoot. Otherwise you may walk in circles and never find any.&amp;quot;'' Ending the conversation with him at this point will have him remind you that he still has more to tell you: ''&amp;quot;I don't recommend leaving before I've had a chance to offer you more information on your potential reward, although I admire your zeal.&amp;quot;'' If you claim you have seen the plant, or you ask him about the Nirnroot again if you came to him on a recommendation, he will request that you gather Nirnroot for him: ''&amp;quot;A few years ago, an adventurer not unlike yourself sold me a musty old tome containing alchemical formulas. Most of them were worthless. But one of the moldy pages contained the recipe for a potion known as an Elixir of Exploration, a sort of &amp;quot;ultimate dungeon delver's&amp;quot; brew. The formula looked sound, except it required an extremely rare ingredient. Yes, you guessed it, the Nirnroot. I put the book aside, because frankly, I had so many other delicate experiments going on that I just didn't have the time to go plant hunting. Now that you're here, that changes things.&amp;quot;'' Asking Sinderion about the Elixir of Exploration will have him explain his plans to you: ''&amp;quot;The Elixir of Exploration is a multi-purpose potion that was obviously created with the dungeon explorer in mind. The formula describes many magnitudes of the brew. If you're interested, I wrote a short missive about it for the Imperial Alchemy Symposium. You bring me 10 samples of Nirnroot, and I'll make the Elixir available to you at a huge discount as well as give you one for free. The best place for you to start would be [[Oblivion:Shadeleaf Copse|Shadeleaf Copse]], which is a part of the [[Oblivion:Great Forest|Great Forest]] northeast of here. Good luck, and hurry back with more of the Nirnroot!&amp;quot;'' Asking him about Nirnroot again will have him refer you to the missive he gave you: ''&amp;quot;If you need to know more about the Nirnroot, read the missive.&amp;quot;'' As you leave he will remind you to be careful: ''&amp;quot;Be careful in Shadeleaf Copse. No telling what else resides there besides the Nirnroot.&amp;quot;''&lt;br /&gt;
[[File:OB Flora Nirnroot Plant.jpg|thumb|right|A Nirnroot]]&lt;br /&gt;
When you return to Sinderion he will welcome you with the line: ''&amp;quot;Welcome back.&amp;quot;'' Returning to Sinderion will have him ask you about your progress: ''&amp;quot;How goes the search?&amp;quot;'' Asking him about the Elixir of Exploration without enough Nirnroot for Sinderion to begin producing the potion will have him reply: ''&amp;quot;Hmmm... you don't seem to have enough samples on you. Remember, I need at least 10 to get started.&amp;quot;'' Asking him about the Elixir with the necessary number of samples will have him thank you for your efforts, and tell you about another more powerful version of the potion: ''&amp;quot;Fantastic! You actually found 10 of the Nirnroot. I'll begin making the Elixir of Exploration right away. According to my research from the tome, I'll need at least 20 more Nirnroot to make the next magnitude of Elixir. In any case, if you come back in about 24 hours, I should have the weaker Elixir ready for you.&amp;quot;'' Speaking to Sinderion again at this point will have him ask that you leave him alone: ''&amp;quot;Leave me to my work if you want the Elixir made properly.&amp;quot;'' After saying this he will end the conversation. As you leave he will remind you of when to return: ''&amp;quot;See you in 24 hours.&amp;quot;'' Once you return, after the necessary time for the potion to be completed has passed will have him remind you to pick it up: ''&amp;quot;Your Elixir is ready!&amp;quot;'' Speaking to Sinderion after the weak version of the Elixir is finished will have him welcome you by asking about your search: ''&amp;quot;Any more luck finding Nirnroot?&amp;quot;'' Asking about the Elixir of Exploration will have him give you an Elixir of Exploration for your efforts, and a reminder to return to him if you wish to buy more: ''&amp;quot;Here's a Weak Elixir of Exploration. Not bad, eh? If you want more, you can buy them from me. I've discounted them for you, of course.&amp;quot;'' He will also offer you this advice as you leave: ''&amp;quot;Remember, always look near water. That's the best place to find Nirnroot.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking him about the Elixir of Exploration again will have him reply: ''&amp;quot;I really can't do anything without 20 more samples of Nirnroot. Come back when you have them.&amp;quot;''  Once you return with the necessary number of Nirnroot he will be once again impressed at your gathering abilities: ''&amp;quot;Amazing, you've found 20 more samples of Nirnroot! Well done! I think if I'm to create a strong version of the Elixir, I'm going to need an even greater number of Nirnroot samples than before. 30 should do it this time. Yes, that would be perfect. Oh, and as usual, I'll have the moderate Elixir ready in 24 hours.&amp;quot;'' Interrupting him before twenty-four hours have passed will have him remind you that he must concentrate on the potion: ''&amp;quot;It would be much easier to make the Elixir if you weren't interrupting me.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Once you return at the proper time he will warmly welcome your return: ''&amp;quot;Hey! Good to see you again!&amp;quot;'' Asking him about the potion will have him reply: ''&amp;quot;As promised, I have your Moderate Elixir of Exploration. Use it well! I have more available for a great price if you'd like.&amp;quot;'' Asking him about the Elixir again without enough samples will have him remind you of your task: ''&amp;quot;Without a full 30 samples, I can't extract enough of it to produce the stronger Elixir. Come back when you've found that many.&amp;quot;'' He will also offer you this advice as you leave: ''&amp;quot;Nirnroot doesn't need sunlight to thrive. Don't forget to check underground as well.&amp;quot;'' Once you gather the necessary amount he will be astounded at your ability to find this plant: ''&amp;quot;You're truly a master explorer. To imagine you've actually acquired 30 more samples. I'm astounded. As I'm sure you guessed, to make the grand version of the Elixir of Exploration will take still more samples of Nirnroot; 40 to be exact. Good luck! Oh, and as before, you can pick up your free Elixir in 24 hours.&amp;quot;'' Speaking to him again will have him quite bluntly tell you that he doesn't need the interruption: ''&amp;quot;Be patient.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Once another day has passed he will once again ask if you have enough Nirnroot when you speak to him: ''&amp;quot;You have the next batch of Nirnroot yet?&amp;quot;'' Asking him about the promised potion will have him give you the Strong Elixir of Exploration: ''&amp;quot;One Strong Elixir of Exploration for you... and many more for sale if you wish to buy.&amp;quot;'' Asking him about the Elixir again before you have gathered the necessary forty samples will have him say: ''&amp;quot;We're so close. Just bring 40 Nirnroot samples, and we can make the best version of the Elixir yet!&amp;quot;'' He will also tell you that it may be worth searching buildings for the plant: ''&amp;quot;It's quite possible you may find Nirnroot in people's homes or businesses. Not everyone knows its true potential.&amp;quot;'' Once you have gathered enough samples he will be in awe at what you accomplished: ''&amp;quot;Words fail me at this point. There must be no stone unturned in all Cyrodiil. I don't know what else to say but to thank you. I'm afraid that this version of the Elixir of Exploration will be the last. I've wrung every bit of information from my research that I can. Since you seem so adept at finding the elusive Nirnroot, if you wish to bring me more, I'd be more than happy to compensate you. Again, I thank you for doing my field work. I look forward to getting more Nirnroot from you. And yes, in 24 hours, I'll have the Elixir ready.&amp;quot;'' Bothering him before the necessary twenty-four hours have passed will have him ask that you be quiet so he can concentrate: ''&amp;quot;Please... please. The Grand Elixir of Exploration takes incredible concentration to create. So, shhhhhh.&amp;quot;'' Returning after enough time for the next batch to be made will have him ask if you have gathered more Nirnroot so he can purchase the plant from you: ''&amp;quot;Here to sell me more Nirnroot?&amp;quot;'' Asking him about the Grand Elixir of Exploration will have him give you the most powerful version of this potion: ''&amp;quot;Here it is... my pride and joy. A Grand Elixir of Exploration. Use it in good health, my friend. Of course, if you want more of them, I've whipped up a few. Expensive, but worth every coin.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking him about the Elixir again without at least ten more Nirnroot will have him remind you that you must gather a large enough quantity of them before he will purchase them from you: ''&amp;quot;There's no point in giving you any more money until you've brought me 10 more Nirnroot samples. Come back when you have them.&amp;quot;'' Asking him about the Elixir of Exploration with at least ten Nirnroot will have him give you a payment of [[Oblivion:Gold|gold]] in return for the plant: ''&amp;quot;Reliable as usual. Here's your gold.&amp;quot;'' He will offer you one final piece of advice on where to find the plant when you end a conversation to him: ''&amp;quot;The only piece of advice I can give you is to leave no stone unturned. Good luck!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
His extremely low [[Oblivion:Mercantile|Mercantile]] skill and his tendency to have a high [[Oblivion:Disposition|disposition]] towards you (especially if you have completed his quest) makes Sinderion one of the [[Oblivion:Mercantile#Merchants versus Mercantile Skills and Gold|better merchants]] in the game. He will give you better deals than almost any other merchant. One limitation is that he only has 400 gold available. Another pitfall of selling items to Sinderion, however, is that his list of merchandise never regenerates, which means that he keeps every single item you have ever sold him permanently in his inventory. If you use Sinderion regularly as a merchant the list can become long enough to cause the game to freeze up for a period every time you deal with him.&lt;br /&gt;
* {{pc22}} The bug with his non-resetting inventory is fixed by the [[Tes4Mod:Unofficial Oblivion Patch|Unofficial Oblivion Patch]].&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Related Quests==&lt;br /&gt;
*{{Quest Link|Seeking Your Roots}}&lt;br /&gt;
*{{Quest Link|Alchemy Training}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* For more information, see the [[Lore:Sinderion|lore article]].&lt;br /&gt;
* According to ''[[Oblivion:Frostcrag Spire Memoirs|Frostcrag Spire Memoirs]]'', Sinderion was a good friend of [[Lore:Taris Rendil|Taris Rendil]] and helped to create the apparatus table for the Alchemy Lab in [[Oblivion:Frostcrag Spire (place)|Frostcrag Spire]].&lt;br /&gt;
* [[Skyrim:Sinderion|Sinderion]], or rather his skeletal remains, appear in [[Skyrim:Skyrim|Skyrim]], after his obsession with Nirnroot led him to an untimely end. &amp;lt;!--Please Do Not add more specifics about Skyrim. The link already takes care of that. Thanks! --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Selena_Orania&amp;diff=1443089</id>
		<title>Oblivion:Selena Orania</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Selena_Orania&amp;diff=1443089"/>
		<updated>2015-05-07T19:20:53Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: NPC ready for final review&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup-obnpcrp&lt;br /&gt;
|schedule=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|scheduleChecked=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|house=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|houseChecked=[[User:Emoboy64|Emoboy64]] (CS)&lt;br /&gt;
|inventory=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|inventoryChecked=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|quests=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|questsChecked=[[User:SerCenKing|SerCenKing]] (CS)&lt;br /&gt;
|services=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|servicesChecked=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|faction=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|factionChecked=[[User:Helenaannevalentine|Helenaannevalentine]] (CS)&lt;br /&gt;
|dialogue=[[User:Wolok gro-Barok|Wolok gro-Barok]] (in-game)&lt;br /&gt;
|dialogueChecked=[[User:Krusty|Krusty]] (CS and in-game)&lt;br /&gt;
|rumors=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|rumorsChecked=[[User:SerCenKing|SerCenKing]] (CS)&lt;br /&gt;
|spells=[[User:SerCenKing|SerCenKing]]&lt;br /&gt;
|spellsChecked=[[User:Kalis Agea|Kalis Agea]] (CS)&lt;br /&gt;
}}{{NPC Summary&lt;br /&gt;
|refid=00003461&lt;br /&gt;
|baseid=0002D020&lt;br /&gt;
|city=[[Oblivion:Bruma|Bruma]]&lt;br /&gt;
|loc=[[Oblivion:Bruma Mages Guild|Bruma Mages Guild]]&lt;br /&gt;
|race=Imperial&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=Alchemist&lt;br /&gt;
|level=10&lt;br /&gt;
|avail=Randomly between 8am and 1am&lt;br /&gt;
|merc=40&lt;br /&gt;
|gold=800&lt;br /&gt;
|buys=[[Oblivion:Ingredients|Ingredients]], [[Oblivion:Alchemy#Apparatus|Apparatus]], [[Oblivion:Potions|Potions]], [[Oblivion:Miscellaneous Items|Misc.]]&lt;br /&gt;
|sells=Alchemy supplies&lt;br /&gt;
|spell={{Spells Sold|ACDIMR}}&lt;br /&gt;
|health=73&lt;br /&gt;
|magicka=180&lt;br /&gt;
|resp=100&lt;br /&gt;
|aggress=5&lt;br /&gt;
|faction={{Faction|Bruma Citizens}}; {{Faction|Mages Guild|Journeyman}}&lt;br /&gt;
|image=OB-npc-Selena_Orania.jpg&lt;br /&gt;
|imgdesc=Selena in the Bruma Mages Guild Hall&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
'''Selena Orania''', an [[Oblivion:Imperial|Imperial]] [[Oblivion:Alchemist|alchemist]], is a Journeyman of the [[Oblivion:Mages Guild|Mages Guild]] who sells alchemical supplies and [[#Spells|spells]] at the [[Oblivion:Bruma|Bruma]] [[Oblivion:Bruma Mages Guild|Guild Hall]].&lt;br /&gt;
&lt;br /&gt;
Between 8am and 6pm, she has a 50% chance each of either reading a book from the guild library or mixing up potions with her [[Oblivion:Mortar_&amp;amp;_Pestle|mortar &amp;amp; pestle]] in the western room on the ground floor. At 6pm she will stop to eat dinner in the basement dining room for two hours. At 8pm she will again have a 50% chance each of either studying [[Oblivion:Alchemy|Alchemy]] by reading the common text ''[[Oblivion:Fundaments of Alchemy|Fundaments of Alchemy]]'' or wandering around aimlessly, and will perform her chosen action in a room in the Guild basement for five hours. At 1am she calls it a day and sleeps for seven hours. Like most of the Bruma chapter, she is [[Oblivion:Scripted Deaths|killed]] when the hall is attacked during the [[Oblivion:A Plot Revealed|A Plot Revealed]] quest.&lt;br /&gt;
&lt;br /&gt;
She has 800 gold and a [[Oblivion:Mercantile|Mercantile]] skill of 40. She will buy ingredients, potions, alchemical apparatus, and miscellaneous items from you while selling only alchemical supplies. She will offer her bartering and spell-selling services when not eating, sleeping, or studying Alchemy in the evening. Make sure to buy any spells that you want before she dies, particularly the [[Oblivion:Spells#Fortify Health|Fortify Health]] spell, which is the only non-Expert level spell with [[Oblivion:Fortify Health|that effect]].&lt;br /&gt;
&lt;br /&gt;
When approached for the first time, she will introduce herself: ''&amp;quot;My name is Selena Orania. I'm a Mages Guild Journeyman.&amp;quot;'' Like fellow guild member [[Oblivion:Volanaro|Volanaro]], she would rather live somewhere else: ''&amp;quot;Well, sometimes I feel we're not welcome here. The Nords don't like Heartlanders very much.&amp;quot;'' When asked about the Guild, she will have a piece of advice for you: ''&amp;quot;Volanaro has a twisted sense of humor, but he also has a few nice spells up his sleeve. If you want to summon a Bound sword, talk to him.&amp;quot;'' When asked the same question, Volanaro will return the favor: ''&amp;quot;It's a shame that Selena doesn't join in our fun, but she takes her role as an Alchemist very seriously. If you need supplies, she's the one to see.&amp;quot;'' If you present her with a sample of [[Oblivion:Nirnroot|nirnroot]], she will admit that plants are not her area of expertise. Luckily, she knows [[Oblivion:Sinderion|someone]] who might be able to help out: ''&amp;quot;What was it called again? Something... root. Agh. Sorry, I can't remember. I'm afraid unusual plants are not my area of expertise. I think I'll have to refer you to Sinderion. He's a fantastic alchemist in Skingrad who specializes in this sort of thing.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
She's also not too fond of Volanaro and [[Oblivion:J'skar|J'skar]]'s constant pranks on their self-centered leader, [[Oblivion:Jeanne Frasoric|Jeanne Frasoric]]. If her [[Oblivion:Disposition|disposition]] towards you is less than 50 she will be rather reluctant to share info about the missing J'skar: ''&amp;quot;I haven't seen him in days. Volanaro said something about a spell backfiring, making him permanently invisible. Maybe you should go see him about it. I don't feel like talking about it with you.&amp;quot;'' After a bit of persuasion, she will add: ''&amp;quot;Look, I like you and all, but I really don't want to get in the middle of this. If Volanaro and J'skar want to have their fun, fine. I'm not going to participate, and I'm not saying another word about it. Take it up with them.&amp;quot;'' When you have talked to Volanaro, Selena will be ready to share her opinion on Jeanne: ''&amp;quot;I suppose I like her well enough. It's a shame she doesn't know more about her craft, though. Still, I don't quite think she deserves the hard time the others give her.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
She wears upper-class attire consisting of a [[Oblivion:Blue Velvet Outfit|blue velvet outfit]] and a pair of [[Oblivion:Blue Suede Shoes|blue suede shoes]]. She also carries her book, her mortar &amp;amp; pestle, an empty grand soul gem, a [[Oblivion:Mages Guild Key|Mages Guild key]], and a sizable amount of gold. She doesn't carry any weapons, relying instead on a series of medium-level spells from all of the magical schools; these are also the same spells that she will sell to you.&lt;br /&gt;
&lt;br /&gt;
She owns all of the items found inside her room on the ground floor. These include two copies of the standard text ''Fundaments of Alchemy'', two empty soul gems, almost three complete sets (one misses a calcinator) of novice-level alchemy apparatus, three scrolls (two [[Oblivion:Light|Light]] and one [[Oblivion:Frost Damage|Frost Damage]]), three potions (two [[Oblivion:Restore Health|Restore Health]] and one [[Oblivion:Restore Intelligence|Restore Intelligence]]), and the [[Oblivion:Minotaur Horn|minotaur horn]] found in the main hall.&lt;br /&gt;
&lt;br /&gt;
==Related Quests==&lt;br /&gt;
*{{Quest Link|quest=Seeking Your Roots}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Bug|She is among the few NPCs in the game to be marked for a Scripted Death but not to be flagged as [[Oblivion:Essential NPCs|essential]]. Thus it is possible for her to effectively &amp;quot;die twice&amp;quot;.|UOP}}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
She sells the following spells:&lt;br /&gt;
{|  class=wikitable style = &amp;quot;text-align:left&amp;quot;&lt;br /&gt;
! '''Spell Name''' || '''Level''' || '''Cost''' || '''Effects'''&lt;br /&gt;
{{ALT-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Defend}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|43&lt;br /&gt;
|[[Oblivion:Shield|Shield]] 15% for 30sec on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Ease Burden}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|35&lt;br /&gt;
|[[Oblivion:Feather|Feather]] 50pts for 240sec on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Open Easy Lock}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Open|Open]] Easy Lock on Target&lt;br /&gt;
{{CON-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Summon Scamp}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|60&lt;br /&gt;
|[[Oblivion:Summon|Summon]] Scamp for 20sec on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Summon Daedroth}}&lt;br /&gt;
|Expert&lt;br /&gt;
|369&lt;br /&gt;
|[[Oblivion:Summon|Summon]] Daedroth for 30sec on Self&lt;br /&gt;
{{DES-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Flash Bolt}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|52&lt;br /&gt;
|[[Oblivion:Fire Damage|Fire Damage]] 20pts on Target&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Winter's Grasp}}&lt;br /&gt;
|Journeyman&lt;br /&gt;
|96&lt;br /&gt;
|[[Oblivion:Frost Damage|Frost Damage]] 45pts on Touch&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Superior Wound}}&lt;br /&gt;
|Expert&lt;br /&gt;
|201&lt;br /&gt;
|[[Oblivion:Drain Health|Drain Health]] 50pts for 10sec on Target&lt;br /&gt;
{{ILL-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Beguiling Touch}}&lt;br /&gt;
|Novice&lt;br /&gt;
|14&lt;br /&gt;
|[[Oblivion:Charm|Charm]] 12pts for 30sec on Touch&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Dominate Humanoid}}&lt;br /&gt;
|Expert&lt;br /&gt;
|331&lt;br /&gt;
|[[Oblivion:Command Humanoid|Command Humanoid]] up to level 9 for 30sec on Target&lt;br /&gt;
{{MYS-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Major Life Detection}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|30&lt;br /&gt;
|[[Oblivion:Detect Life|Detect Life]] in 60ft for 20sec on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Remote Manipulation}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|28&lt;br /&gt;
|[[Oblivion:Telekinesis|Telekinesis]] 10ft for 20sec on Target&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Soul Trap}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|60&lt;br /&gt;
|[[Oblivion:Soul Trap|Soul Trap]] for 20sec on Touch&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Superior Spell Reflection}}&lt;br /&gt;
|Expert&lt;br /&gt;
|323&lt;br /&gt;
|[[Oblivion:Reflect Spell|Reflect Spell]] 20pts for 20sec on Self&lt;br /&gt;
{{RES-header}}&lt;br /&gt;
|{{Oblivion Spell Link|Fortify Health}}*&lt;br /&gt;
|Apprentice&lt;br /&gt;
|32&lt;br /&gt;
|[[Oblivion:Fortify Health|Fortify Health]] 30pts for 30sec on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Heal Major Wounds}}&lt;br /&gt;
|Apprentice&lt;br /&gt;
|61&lt;br /&gt;
|[[Oblivion:Restore Health|Restore Health]] 25pts on Self&lt;br /&gt;
|-&lt;br /&gt;
|{{Oblivion Spell Link|Absorb Skill: Blade}}&lt;br /&gt;
|Expert&lt;br /&gt;
|193&lt;br /&gt;
|[[Oblivion:Magical_Effects#Absorb Skill|Absorb Blade]] 25pts for 15sec on Touch&lt;br /&gt;
|}&lt;br /&gt;
{{Unique Spells Notes|1}}&lt;br /&gt;
{{Oblivion:Purchased_Spell_Notes}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Sir_Ralvas&amp;diff=1443086</id>
		<title>Oblivion:Sir Ralvas</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Sir_Ralvas&amp;diff=1443086"/>
		<updated>2015-05-07T19:17:50Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Czechs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup-obnpcrp&lt;br /&gt;
|house=[[user:GK|GK]] ''(lives at [[Oblivion:Priory of the Nine (place)|Priory of the Nine]])''&lt;br /&gt;
|houseChecked=[[User:Emoboy64|Emoboy64]] (CS)&lt;br /&gt;
|services=[[User:Corevette789|Corevette789]] N/A (In-Game)&lt;br /&gt;
|inventory=[[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] (CS)&lt;br /&gt;
|inventoryChecked=[[User:Mxk101|mxk101]] (in-game)&lt;br /&gt;
|dialogue=[[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] (CS)&lt;br /&gt;
|spells=[[User:KickbackYak|KickbackYak]] (CS - None)&lt;br /&gt;
|spellsChecked=[[User:Mxk101|mxk101]] (CS)&lt;br /&gt;
|faction=Already written&lt;br /&gt;
|factionChecked=[[User:Jeancey|Jeancey]] (CS)&lt;br /&gt;
}}&lt;br /&gt;
{{Mod Header|Knights of the Nine}}&lt;br /&gt;
{{NPC Summary&lt;br /&gt;
|refid=xx001C76&lt;br /&gt;
|baseid=xx000F81&lt;br /&gt;
|altname=Ralvas&lt;br /&gt;
|mod=[[Oblivion:Knights of the Nine|Knights of the Nine]]&lt;br /&gt;
|loc=[[Oblivion:Priory of the Nine (place)|Priory of the Nine]]&lt;br /&gt;
|race=Dunmer&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Knight&lt;br /&gt;
|level=PC-3 (min=3)&lt;br /&gt;
|health=43 + (5+2.6)x(PC-4), PC=8-22&lt;br /&gt;
|magicka=100 + 1.5x(PC-4) (max=250)&lt;br /&gt;
|resp=50&lt;br /&gt;
|aggress=0&lt;br /&gt;
|faction={{Faction|Knights of the Nine (faction)|catname=Knights of the Nine|1|altname=Knights of the Nine}}; {{Faction|NDGhostKnightFaction}}&lt;br /&gt;
|image=OB-npc-Sir Ralvas.jpg&lt;br /&gt;
|imgdesc=The ghost of Sir Ralvas&lt;br /&gt;
}}&lt;br /&gt;
'''Sir Ralvas''' is a [[Oblivion:Dunmer|Dunmer]] ghost added by the [[Oblivion:Knights of the Nine|Knights of the Nine]] [[Oblivion:Official Plug-ins|official plug-in]].  He was a Knight of the Nine long ago.&lt;br /&gt;
&lt;br /&gt;
Sir Ralvas wears [[Oblivion:Chainmail Armor|chainmail]] boots, gauntlets, greaves, and helmet. He also wears a [[Oblivion:Knights of the Nine Cuirass|Knight of the Nine Cuirass]]. He wields a [[Oblivion:Steel Longsword|steel longsword]] in combat.&lt;br /&gt;
&lt;br /&gt;
You will meet the ghost of Sir Ralvas in the basement of the [[Oblivion:Priory of the Nine (place)|Priory of the Nine]] during the quest [[Oblivion:Priory of the Nine (quest)|Priory of the Nine]], where he will give you the quest [[Oblivion:The Path of the Righteous|The Path of the Righteous]].&lt;br /&gt;
&lt;br /&gt;
After completing the Knights of the Nine quests, his tomb in the basement of the Priory of the Nine grants you Zenithar's Blessing: ''&amp;quot;Zenithar grants you good fortune. May you always endeavor to become the master of your craft.&amp;quot;'' This blessing gives you an additional five points to your [[Oblivion:Luck|Luck]] [[Oblivion:Attributes|Attribute]].  This effect is semi-permanent: it stays in effect until you activate another of the Knights' tombs and receive a different blessing.&lt;br /&gt;
&lt;br /&gt;
Speaking to Sir Ralvas for the first time will have him pay homage to your accomplishment in beating him in combat, he will also ask that you complete his quest; ''&amp;quot;You have my tribute, sir knight. In three hundred years, none have passed the gauntlet. In three hundred years, we have never known hope. But for the first time, it seems that someone may succeed where we have failed. I see in you the chance to redeem our souls and restore the order. And now, I must ask you to press forward where I could not. I must ask you to face the challenge of [[Lore:Zenithar|Zenithar]].&amp;quot;'' Claiming that you do not have the time for his task right now will have him reply by saying; ''&amp;quot;Very well. Return when you are ready, and I will tell you of the Mace of Zenithar.&amp;quot;'' Asking him about the Mace of Zenithar after originally claiming that you did not have the time to hear his tale will have him reply; ''&amp;quot;You have passed our test and now, I must ask you to press forward where I could not. I must ask you to face the challenge of Zenithar.&amp;quot;'' Asking him how he failed in his last quest will have him explain how he failed; ''&amp;quot;I was arrogant and foolhardy. I sought personal glory. I placed my own will and my own lust for fame over the will of the Nine. In facing the challenge of Zenithar, I failed. I tried dozens -- no, hundreds of times to reach the Mace. I fell each time. And each time I awoke in the chapel, I leapt again. I tried to enlist the help of the other knights, but none would come to my aid. The inscription says to &amp;quot;walk in the faith&amp;quot; but even now, I do not know what this means.&amp;quot;'' Asking him what he would have you do will have him give an inaccurate description of the challenge you face; ''&amp;quot;Below the Chapel of Zenithar in Leyawiin there is a shrine to the great craftsman, Saint Kaladas. Those seeking the Mace must pray before the shrine. When you bow, you will receive a vision -- or perhaps not. It is unclear. The priests saw that my body never moved, but it felt so real. You will see the Mace, separated from you by a great chasm. The chasm represents your doubt. Your faith must be your guide across it.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Questioning his interruption of the challenge that you face will lead to him admitting that he doesn't truly understand the test; ''&amp;quot;This is what I know. As I said, my faith was weak. I did not understand the test and I fell from the platform each time I tried to cross. I have told you all that I know. All that is left is for you to prove yourself more worthy than I. If you seek the Mace, travel to [[Oblivion:Chapel of Zenithar|Leyawiin's chapel]], kneel at the shrine in the undercroft, and let your faith in the Nine be the salvation of us all.&amp;quot;'' Asking him about the Mace of Zenithar now will have him tell you what he knows of the weapon's fate; ''&amp;quot;Legends say that when [[Lore:Pelinal Whitestrake|Pelinal Whitestrake]] was slain by the Ayleids, a messenger carried the Mace to the human settlement of Leyawiin as a message. Centuries later, the master craftsman Saint Kaladas built the Chapel of Zenithar in Leyawiin as a tribute to the legend. When Saint Kaladas was laid to rest, those who prayed to Zenithar at his tomb began to receive visions of the Mace of the Crusader.&amp;quot;'' Once you have managed to claim the Mace of Zenithar, speaking to Sir Ralvas will have him thank you for doing what he couldn't; ''&amp;quot;You've retrieved the Mace! I... I can't {{Sic|beleive|believe}} it! Sir Knight, I bend my knee in awe at your wisdom. You deserve to carry the mace.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking him about the Knights of the Nine will have him respond by saying; ''&amp;quot;Our greed for the relics overshadowed our faith in the Nine. I can only hope that you are stronger than we were.&amp;quot;'' Asking him about Zenithar will have lead to him telling you about Zenithar and his domain: ''&amp;quot;Of the original divines, Zenithar is thought to be the most in touch with the mortal realm. Some legends say that Zenithar has close ties to Kynareth, an idea that is supported by the manner in which the two gods' realms interact. Craftsmen devoted to Zenithar are able to create and profit from the materials provided by Kynareth's natural world. The two work in harmony -- the natural world providing for the craftsmen. One cannot revere Zenithar without acknowledging the power of Kynareth.&amp;quot;'' Once you have recovered the [[Oblivion:Gauntlets of the Crusader|Gauntlets of the Crusader]], asking Sir Ralvas about the gauntlets will have him tell you what little he knew of their fate; ''&amp;quot;[[Oblivion:Sir Casimir|Casimir]] left with the Gauntlets when the Order dissolved. I heard that he lost them, but I had my own problems to deal with.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking his fellow Knights about the artifact the he quested for, the Mace of Zenithar, will have them relay to you the fate of Sir Ralvas: ''&amp;quot;Sir Ralvas quested for the Mace after Sir Berich's betrayal. He believed that with the Mace, he would be able to bring the rest of us together. He stayed in the Chapel of Leyawiin for months, attempting the test over and over. He hardly ate. Hardly slept. In the end, he failed. He left the chapel broken and beaten. [[Oblivion:Sir Amiel|Sir Amiel]] found his body and laid him to rest here at the Priory.&amp;quot;''&lt;br /&gt;
==Quests Given==&lt;br /&gt;
*{{Quest Link|The Path of the Righteous}}&lt;br /&gt;
&lt;br /&gt;
==Related Quests==&lt;br /&gt;
*{{Quest Link|Priory of the Nine (quest)}}&lt;br /&gt;
*{{Quest Link|Umaril the Unfeathered (quest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Oblivion-Knights of the Nine-NPCs]]&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Emoboy64&amp;diff=1443084</id>
		<title>User:Emoboy64</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Emoboy64&amp;diff=1443084"/>
		<updated>2015-05-07T19:15:34Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Stuff. One day i will get a robot to update my age (P.S. I'm not 21 for another 2 weeks)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#191970; border-width:4px; border-style:solid; border-color:#2F4F4F; margin:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; color:#5F9EA0; font-size: 150%; margin:10px; border: none; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
''&amp;quot;When we understand the events that occur to us, the events become history. History is understanding. Otherwise we're all just dumb animals trying to get in out of the cold.&amp;quot;'' — Hasphat Antabolis, 3E 427&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#87CEEB; margin:2px;&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; &amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:#000000&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{User:Emoboy64/Clock}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; color:#E0FFFF; font-size: 200%; margin:10px; border: none; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{FC|F0FFFF|'''Emoboy64'''}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-left:1em; padding:0; width:240px; background-color: transparent; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{{User British}}&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User UESPWikian|year=2009|month=7|day=30}}&lt;br /&gt;
{{User Userspace Patroller}}&lt;br /&gt;
{{User IRC|howoften=frequently}}&lt;br /&gt;
{{User XBox}}&lt;br /&gt;
{{User Dawnstar}}&lt;br /&gt;
{{User Morrowind}}&lt;br /&gt;
{{User Oblivion}}&lt;br /&gt;
{{Ribbon|width=120px|OBNPCRP}}{{Ribbon|width=120px|OPRP}}&lt;br /&gt;
{{Ribbon|width=120px|MQRP}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Me ==&lt;br /&gt;
{{Social|facebook=[http://www.facebook.com/Craigus94 Craigus94]}}{{Social|Gamertag=[http://live.xbox.com/en-GB/MyXbox/Profile?gamertag=chewy%20yui Chewy Yui]}}&lt;br /&gt;
&lt;br /&gt;
My real name is Craig and I'm 21, and have been editing the Wiki on and off for however long the badge on the right says. I got into the Elder Scrolls after getting Morrowind GOTY for Xbox. All though I never completed the main quest (I got up to being the Hortator) I did a lot of side quests, for the guilds and had many characters. When I got Oblivion for the Xbox 360 back in '08 I knew it would continue to provide hours of fun. My pool of Elder Scrolls knowledge is limited to the games I have played, because I can not get my head around all the contradictory lore of the series, but is greater on the Oblivion side of things and my memory of Morrowind is hazy at best. I haven't played a great deal of Skyrim, but I know a fair bit of it. I think that Dawnstar is as addictive as Oblivion, but it doesn't get as much attention as it should, due to it being a mobile phone game only. I would be happy to help any user who requests it, be it about wiki markup and format or game related information, so leave me a message on my talk page, or ask me on the IRC channel. Thanks for reading!&lt;br /&gt;
&lt;br /&gt;
== What I'm doing around the wiki ==&lt;br /&gt;
 &lt;br /&gt;
These days I feel there is very little I can contribute, and well, I'm lazier (video game wise) than I used to be and stalking NPCs on Oblivion isn't so fun anymore. I do check in every now and then for information, and when I do, I look on the Recent Changes and lend a hand if I can.&lt;br /&gt;
&lt;br /&gt;
Making (slow) strides to move towards completion of the ONPCRP. Oblivion namespace is my home &amp;lt;3&lt;br /&gt;
&lt;br /&gt;
I may get around to finding something more constructive to do, but in the mean time, I'll be available if and when I am needed!&lt;br /&gt;
&lt;br /&gt;
== Sandboxes ==&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox|Sandbox 1]] - Fighters Stronghold Service Time Changes&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox2|Sandbox 2]] - House of Dementia&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox3|Sandbox 3]] - Empty&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox4|Sandbox 4]] - Dawnstar Gifts&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox5|Sandbox 5]] - Empty&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Emoboy64/monobook.js&amp;diff=1443079</id>
		<title>User:Emoboy64/monobook.js</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Emoboy64/monobook.js&amp;diff=1443079"/>
		<updated>2015-05-07T19:11:00Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Adding to the monobook&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;// &amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
importScript('UESPWiki:Javascript/addpurge.js');&lt;br /&gt;
importScript('UESPWiki:Javascript/addsince.js');&lt;br /&gt;
importScript('UESPWiki:Javascript/editsection0.js');&lt;br /&gt;
//importScript('UESPWiki:Javascript/forcepreview.js');&lt;br /&gt;
importScript('UESPWiki:Javascript/reorderCategories.js');&lt;br /&gt;
importStylesheet('UESPWiki:Javascript/reorderCategories.css');&lt;br /&gt;
importScript('UESPWiki:Javascript/subpages.js');&lt;br /&gt;
//importScript('UESPWiki:Javascript/watchlistnotifier.js');&lt;br /&gt;
&lt;br /&gt;
function CustomizeModificationsOfSidebar() {&lt;br /&gt;
//General&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;Main Page&amp;quot;, &amp;quot;http://www.uesp.net/wiki/Main_Page&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;Featured Articles&amp;quot;, &amp;quot;http://www.uesp.net/wiki/UESPWiki:Featured_Articles&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;Random Page&amp;quot;, &amp;quot;http://www.uesp.net/wiki/Special:Random&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;How to Contribute&amp;quot;, &amp;quot;http://www.uesp.net/wiki/UESPWiki:Getting_Started&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;Help Files&amp;quot;, &amp;quot;http://www.uesp.net/wiki/Help:Contents&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;add&amp;quot;, &amp;quot;general&amp;quot;, &amp;quot;ONPCRP&amp;quot;, &amp;quot;http://www.uesp.net/wiki/UESPWiki:Oblivion_NPC_Redesign_Project&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;add&amp;quot;,&amp;quot;general&amp;quot;, &amp;quot;OBHRP&amp;quot;,&amp;quot;http://www.uesp.net/wiki/UESPWiki:Oblivion_Houses_Redesign_Project&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;add&amp;quot;,&amp;quot;general&amp;quot;, &amp;quot;OPRP&amp;quot;,&amp;quot;http://www.uesp.net/wiki/UESPWiki:Oblivion_Places_Redesign_Project&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;add&amp;quot;,&amp;quot;general&amp;quot;, &amp;quot;Mentors&amp;quot;,&amp;quot;http://www.uesp.net/wiki/UESPWiki:Mentors&amp;quot;);&lt;br /&gt;
    ModifySidebar(&amp;quot;add&amp;quot;,&amp;quot;general&amp;quot;, &amp;quot;Messages&amp;quot;,&amp;quot;http://www.uesp.net/wiki/UESPWiki:Messages&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//Sections&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;sections&amp;quot;, &amp;quot;All Content&amp;quot;, &amp;quot;http://www.uesp.net/wiki/All_Content&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
//Community&lt;br /&gt;
    ModifySidebar(&amp;quot;remove&amp;quot;, &amp;quot;community&amp;quot;, &amp;quot;Links&amp;quot;, &amp;quot;http://www.uesp.net/wiki/General:Links&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
//Toolbox&lt;br /&gt;
}&lt;br /&gt;
addOnloadHook(CustomizeModificationsOfSidebar);&lt;br /&gt;
&lt;br /&gt;
// addToolbox&lt;br /&gt;
addOnloadHook(function () {&lt;br /&gt;
    addPortletLink('p-cactions', 'http://www.uesp.net/w/index.php?title=User:RobinHood70/Toolbox',&lt;br /&gt;
                   'Toolbox', 'ca-toolbox', 'Jump to Toolbox page', '0');&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
function ModifySidebar(action, section, name, link, sub1name, sub1link, sub2name, sub2link, &lt;br /&gt;
                       sub3name, sub3link, sub4name, sub4link, sub5name, sub5link) {&lt;br /&gt;
    try {&lt;br /&gt;
        switch (section) {&lt;br /&gt;
          case &amp;quot;languages&amp;quot;:&lt;br /&gt;
            var target = &amp;quot;p-lang&amp;quot;;&lt;br /&gt;
            break;&lt;br /&gt;
          case &amp;quot;toolbox&amp;quot;:&lt;br /&gt;
            var target = &amp;quot;p-tb&amp;quot;;&lt;br /&gt;
            break;&lt;br /&gt;
          case &amp;quot;navigation&amp;quot;:&lt;br /&gt;
            var target = &amp;quot;p-navigation&amp;quot;;&lt;br /&gt;
            break;&lt;br /&gt;
          default:&lt;br /&gt;
            var target = &amp;quot;p-&amp;quot; + section;&lt;br /&gt;
            break;&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        if (action == &amp;quot;add&amp;quot;) {&lt;br /&gt;
            var node = document.getElementById(target)&lt;br /&gt;
                               .getElementsByTagName('div')[0]&lt;br /&gt;
                               .getElementsByTagName('ul')[0];&lt;br /&gt;
 &lt;br /&gt;
            var aNode = document.createElement('a');&lt;br /&gt;
            var liNode = document.createElement('li');&lt;br /&gt;
            var ulSub = document.createElement('ul');&lt;br /&gt;
 &lt;br /&gt;
            var a1Node = document.createElement('a');&lt;br /&gt;
            var li1Node = document.createElement('li');&lt;br /&gt;
            var a2Node = document.createElement('a');&lt;br /&gt;
            var li2Node = document.createElement('li');&lt;br /&gt;
            var a3Node = document.createElement('a');&lt;br /&gt;
            var li3Node = document.createElement('li');&lt;br /&gt;
            var a4Node = document.createElement('a');&lt;br /&gt;
            var li4Node = document.createElement('li');&lt;br /&gt;
            var a5Node = document.createElement('a');&lt;br /&gt;
            var li5Node = document.createElement('li');&lt;br /&gt;
&lt;br /&gt;
            aNode.appendChild(document.createTextNode(name));&lt;br /&gt;
            aNode.setAttribute('href', link);&lt;br /&gt;
            liNode.appendChild(aNode);&lt;br /&gt;
            liNode.className='plainlinks';&lt;br /&gt;
&lt;br /&gt;
            if (!((sub1name === undefined) &amp;amp;&amp;amp; (sub1link === undefined))) {&lt;br /&gt;
            a1Node.appendChild(document.createTextNode(sub1name));&lt;br /&gt;
            a1Node.setAttribute('href', sub1link);&lt;br /&gt;
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            if (!((sub5name === undefined) &amp;amp;&amp;amp; (sub5link === undefined))) {&lt;br /&gt;
            a5Node.appendChild(document.createTextNode(sub5name));&lt;br /&gt;
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            liNode.appendChild(ulSub);&lt;br /&gt;
            }&lt;br /&gt;
&lt;br /&gt;
            node.appendChild(liNode);&lt;br /&gt;
        }&lt;br /&gt;
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        if (action == &amp;quot;remove&amp;quot;) {&lt;br /&gt;
            var list = document.getElementById(target)&lt;br /&gt;
                               .getElementsByTagName('div')[0]&lt;br /&gt;
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            var listelements = list.getElementsByTagName('li');&lt;br /&gt;
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                    list.removeChild(listelements[i]);&lt;br /&gt;
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            }&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        if (action == &amp;quot;clear&amp;quot;) {&lt;br /&gt;
            var list = document.getElementById(target)&lt;br /&gt;
                               .getElementsByTagName('div')[0]&lt;br /&gt;
                               .getElementsByTagName('ul')[0];&lt;br /&gt;
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            var listelements = list.childNodes;&lt;br /&gt;
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                list.removeChild(list.childNodes[i]);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
    } catch(e) {&lt;br /&gt;
      // lets just ignore what's happened&lt;br /&gt;
      return;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
// &amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Sinderion&amp;diff=1443077</id>
		<title>Oblivion:Sinderion</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Sinderion&amp;diff=1443077"/>
		<updated>2015-05-07T19:06:24Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: If someone could link the top text line to the basement sub-section of the Inn page, that'd be great :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup-obnpcrp&lt;br /&gt;
|house=[[user:GK|GK]] ''(lives at [[Oblivion:West Weald Inn|West Weald Inn]])'', [[User:Emoboy64|Emoboy64]] Added information about his living quarters to page for West Weald Inn (CS)&lt;br /&gt;
|inventory=[[User:Mxk101|mxk101]] (CS) &lt;br /&gt;
|inventoryChecked=[[User:Helenaannevalentine|Helenaannevalentine]] (in-game)&lt;br /&gt;
|spells=[[User:Kalis Agea|Kalis Agea]] (CS)&lt;br /&gt;
|dialogue=[[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] (CS)&lt;br /&gt;
|spellsChecked=[[User:KickbackYak|KickbackYak]] (CS)&lt;br /&gt;
|faction=Already written&lt;br /&gt;
|factionChecked=[[User:Jeancey|Jeancey]] (CS)&lt;br /&gt;
}}{{NPC Summary&lt;br /&gt;
|refid=0003E92C&lt;br /&gt;
|baseid=0003E92B&lt;br /&gt;
|city=[[Oblivion:Skingrad|Skingrad]]&lt;br /&gt;
|store=[[Oblivion:West Weald Inn| West Weald Inn]]&lt;br /&gt;
|race=Altmer&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Alchemist&lt;br /&gt;
|level=30&lt;br /&gt;
|avail=8am-10pm every day&lt;br /&gt;
|train={{Service Icon|Trainer|Alchemy|Master}} [[Oblivion:Alchemy|Alchemy]], Master&lt;br /&gt;
|merc=8&lt;br /&gt;
|gold=400&lt;br /&gt;
|buys=[[Oblivion:Ingredients|Ingredients]], [[Oblivion:Alchemy#Apparatus|Apparatus]], [[Oblivion:Potions|Potions]]&lt;br /&gt;
|sells=Alchemy Apparatus, Ingredients&lt;br /&gt;
|health=154&lt;br /&gt;
|magicka=350&lt;br /&gt;
|resp=80&lt;br /&gt;
|aggress=5&lt;br /&gt;
|faction={{Faction|Skingrad Citizen}}&lt;br /&gt;
|image=OB-npc-Sinderion.jpg&lt;br /&gt;
|imgdesc=Sinderion at work in his cellar&lt;br /&gt;
|permacorpse=Yes&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
'''Sinderion''' is an [[Oblivion:Altmer|Altmer]] [[Oblivion:Alchemist|alchemist]] and merchant in the basement of the [[Oblivion:West Weald Inn|West Weald Inn]] in [[Oblivion:Skingrad|Skingrad]]. He sells alchemy equipment and [[Oblivion:Ingredients|ingredients]], and provides [[Oblivion:Master Training|master training]] in [[Oblivion:Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
He wears a set of middle class clothing consisting of a [[Oblivion:Brown Shirt|brown shirt]], [[Oblivion:Light Brown Linens|light brown linens]], and a pair of [[Oblivion:Pigskin Shoes|pigskin shoes]]. He carries his [[Oblivion:Sinderion's Key|key]] and some gold. He may also be carrying a mortar and pestle. Sinderion knows major spells from the [[Oblivion:Alteration|Alteration]], [[Oblivion:Conjuration|Conjuration]], [[Oblivion:Illusion|Illusion]], and [[Oblivion:Mysticism|Mysticism]] schools of magic, as well as minor spells from the [[Oblivion:Destruction|Destruction]] and [[Oblivion:Restoration|Restoration]] schools.&lt;br /&gt;
&lt;br /&gt;
When Sinderion first sees you enter his home he will welcome you with the comment: ''&amp;quot;Welcome to my home underground. Hehe.&amp;quot;'' Or if you came here on business: ''&amp;quot;What brings you to my little home underground?&amp;quot;'' Speaking to Sinderion before being referred to him by an alchemist will have him greet you by saying: ''&amp;quot;What can I do for you today? You here to bring me some [[Oblivion:Nirnroot|Nirnroot]]?&amp;quot;'' If you speak to him after being referred to him by an alchemist he will be aware of your reason to visit him: ''&amp;quot;So, you've brought something for me to examine?&amp;quot;'' Asking him about the Nirnroot at this point will have him describe the plant for you: ''&amp;quot;Yes, Nirnroot. Haven't seen any yet? It appears as a slightly glowing shoot that grows right out of the ground.&amp;quot;'' Saying that you aren't interested in the botanic world will have him reply: ''&amp;quot;Oh. Suit yourself.&amp;quot;'' before ending the conversation in disgust. If you came to Sinderion on a recommendation, but without the Nirnroot, he will be aggravated at you for wasting his time: ''&amp;quot;How can I help you examine the Nirnroot if you don't have one? Come back when you intend to show it to me.&amp;quot;'' If you came with the plant he will be impressed by the quality of the sample, and offer you a job: ''&amp;quot;Yes, this is a genuine Nirnroot sample. Very nice quality in fact. Hmmm... that gives me an idea. Since you already know what they look like, do you feel up to a bit of a collecting expedition?&amp;quot;'' If you claim that you don't want this job he will accept your choice, and remind you to see him if you change your mind: ''&amp;quot;Oh... very well. If you change your mind, I'll be around.&amp;quot;'' Agreeing to take the job will have him pleased with your decision: ''&amp;quot;Excellent! But before you go, you're going to need to learn a bit more about Nirnoot. Otherwise you may walk in circles and never find any.&amp;quot;'' Ending the conversation with him at this point will have him remind you that he still has more to tell you: ''&amp;quot;I don't recommend leaving before I've had a chance to offer you more information on your potential reward, although I admire your zeal.&amp;quot;'' If you claim you have seen the plant, or you ask him about the Nirnroot again if you came to him on a recommendation, he will request that you gather Nirnroot for him: ''&amp;quot;A few years ago, an adventurer not unlike yourself sold me a musty old tome containing alchemical formulas. Most of them were worthless. But one of the moldy pages contained the recipe for a potion known as an Elixir of Exploration, a sort of &amp;quot;ultimate dungeon delver's&amp;quot; brew. The formula looked sound, except it required an extremely rare ingredient. Yes, you guessed it, the Nirnroot. I put the book aside, because frankly, I had so many other delicate experiments going on that I just didn't have the time to go plant hunting. Now that you're here, that changes things.&amp;quot;'' Asking Sinderion about the Elixir of Exploration will have him explain his plans to you: ''&amp;quot;The Elixir of Exploration is a multi-purpose potion that was obviously created with the dungeon explorer in mind. The formula describes many magnitudes of the brew. If you're interested, I wrote a short missive about it for the Imperial Alchemy Symposium. You bring me 10 samples of Nirnroot, and I'll make the Elixir available to you at a huge discount as well as give you one for free. The best place for you to start would be [[Oblivion:Shadeleaf Copse|Shadeleaf Copse]], which is a part of the [[Oblivion:Great Forest|Great Forest]] northeast of here. Good luck, and hurry back with more of the Nirnroot!&amp;quot;'' Asking him about Nirnroot again will have him refer you to the missive he gave you: ''&amp;quot;If you need to know more about the Nirnroot, read the missive.&amp;quot;'' As you leave he will remind you to be careful: ''&amp;quot;Be careful in Shadeleaf Copse. No telling what else resides there besides the Nirnroot.&amp;quot;''&lt;br /&gt;
[[File:OB Flora Nirnroot Plant.jpg|thumb|right|A Nirnroot]]&lt;br /&gt;
When you return to Sinderion he will welcome you with the line: ''&amp;quot;Welcome back.&amp;quot;'' Returning to Sinderion will have him ask you about your progress: ''&amp;quot;How goes the search?&amp;quot;'' Asking him about the Elixir of Exploration without enough Nirnroot for Sinderion to begin producing the potion will have him reply: ''&amp;quot;Hmmm... you don't seem to have enough samples on you. Remember, I need at least 10 to get started.&amp;quot;'' Asking him about the Elixir with the necessary number of samples will have him thank you for your efforts, and tell you about another more powerful version of the potion: ''&amp;quot;Fantastic! You actually found 10 of the Nirnroot. I'll begin making the Elixir of Exploration right away. According to my research from the tome, I'll need at least 20 more Nirnroot to make the next magnitude of Elixir. In any case, if you come back in about 24 hours, I should have the weaker Elixir ready for you.&amp;quot;'' Speaking to Sinderion again at this point will have him ask that you leave him alone: ''&amp;quot;Leave me to my work if you want the Elixir made properly.&amp;quot;'' After saying this he will end the conversation. As you leave he will remind you of when to return: ''&amp;quot;See you in 24 hours.&amp;quot;'' Once you return, after the necessary time for the potion to be completed has passed will have him remind you to pick it up: ''&amp;quot;Your Elixir is ready!&amp;quot;'' Speaking to Sinderion after the weak version of the Elixir is finished will have him welcome you by asking about your search: ''&amp;quot;Any more luck finding Nirnroot?&amp;quot;'' Asking about the Elixir of Exploration will have him give you an Elixir of Exploration for your efforts, and a reminder to return to him if you wish to buy more: ''&amp;quot;Here's a Weak Elixir of Exploration. Not bad, eh? If you want more, you can buy them from me. I've discounted them for you, of course.&amp;quot;'' He will also offer you this advice as you leave: ''&amp;quot;Remember, always look near water. That's the best place to find Nirnroot.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking him about the Elixir of Exploration again will have him reply: ''&amp;quot;I really can't do anything without 20 more samples of Nirnroot. Come back when you have them.&amp;quot;''  Once you return with the necessary number of Nirnroot he will be once again impressed at your gathering abilities: ''&amp;quot;Amazing, you've found 20 more samples of Nirnroot! Well done! I think if I'm to create a strong version of the Elixir, I'm going to need an even greater number of Nirnroot samples than before. 30 should do it this time. Yes, that would be perfect. Oh, and as usual, I'll have the moderate Elixir ready in 24 hours.&amp;quot;'' Interrupting him before twenty-four hours have passed will have him remind you that he must concentrate on the potion: ''&amp;quot;It would be much easier to make the Elixir if you weren't interrupting me.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Once you return at the proper time he will warmly welcome your return: ''&amp;quot;Hey! Good to see you again!&amp;quot;'' Asking him about the potion will have him reply: ''&amp;quot;As promised, I have your Moderate Elixir of Exploration. Use it well! I have more available for a great price if you'd like.&amp;quot;'' Asking him about the Elixir again without enough samples will have him remind you of your task: ''&amp;quot;Without a full 30 samples, I can't extract enough of it to produce the stronger Elixir. Come back when you've found that many.&amp;quot;'' He will also offer you this advice as you leave: ''&amp;quot;Nirnroot doesn't need sunlight to thrive. Don't forget to check underground as well.&amp;quot;'' Once you gather the necessary amount he will be astounded at your ability to find this plant: ''&amp;quot;You're truly a master explorer. To imagine you've actually acquired 30 more samples. I'm astounded. As I'm sure you guessed, to make the grand version of the Elixir of Exploration will take still more samples of Nirnroot; 40 to be exact. Good luck! Oh, and as before, you can pick up your free Elixir in 24 hours.&amp;quot;'' Speaking to him again will have him quite bluntly tell you that he doesn't need the interruption: ''&amp;quot;Be patient.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Once another day has passed he will once again ask if you have enough Nirnroot when you speak to him: ''&amp;quot;You have the next batch of Nirnroot yet?&amp;quot;'' Asking him about the promised potion will have him give you the Strong Elixir of Exploration: ''&amp;quot;One Strong Elixir of Exploration for you... and many more for sale if you wish to buy.&amp;quot;'' Asking him about the Elixir again before you have gathered the necessary forty samples will have him say: ''&amp;quot;We're so close. Just bring 40 Nirnroot samples, and we can make the best version of the Elixir yet!&amp;quot;'' He will also tell you that it may be worth searching buildings for the plant: ''&amp;quot;It's quite possible you may find Nirnroot in people's homes or businesses. Not everyone knows its true potential.&amp;quot;'' Once you have gathered enough samples he will be in awe at what you accomplished: ''&amp;quot;Words fail me at this point. There must be no stone unturned in all Cyrodiil. I don't know what else to say but to thank you. I'm afraid that this version of the Elixir of Exploration will be the last. I've wrung every bit of information from my research that I can. Since you seem so adept at finding the elusive Nirnroot, if you wish to bring me more, I'd be more than happy to compensate you. Again, I thank you for doing my field work. I look forward to getting more Nirnroot from you. And yes, in 24 hours, I'll have the Elixir ready.&amp;quot;'' Bothering him before the necessary twenty-four hours have passed will have him ask that you be quiet so he can concentrate: ''&amp;quot;Please... please. The Grand Elixir of Exploration takes incredible concentration to create. So, shhhhhh.&amp;quot;'' Returning after enough time for the next batch to be made will have him ask if you have gathered more Nirnroot so he can purchase the plant from you: ''&amp;quot;Here to sell me more Nirnroot?&amp;quot;'' Asking him about the Grand Elixir of Exploration will have him give you the most powerful version of this potion: ''&amp;quot;Here it is... my pride and joy. A Grand Elixir of Exploration. Use it in good health, my friend. Of course, if you want more of them, I've whipped up a few. Expensive, but worth every coin.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Asking him about the Elixir again without at least ten more Nirnroot will have him remind you that you must gather a large enough quantity of them before he will purchase them from you: ''&amp;quot;There's no point in giving you any more money until you've brought me 10 more Nirnroot samples. Come back when you have them.&amp;quot;'' Asking him about the Elixir of Exploration with at least ten Nirnroot will have him give you a payment of [[Oblivion:Gold|gold]] in return for the plant: ''&amp;quot;Reliable as usual. Here's your gold.&amp;quot;'' He will offer you one final piece of advice on where to find the plant when you end a conversation to him: ''&amp;quot;The only piece of advice I can give you is to leave no stone unturned. Good luck!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
His extremely low [[Oblivion:Mercantile|Mercantile]] skill and his tendency to have a high [[Oblivion:Disposition|disposition]] towards you (especially if you have completed his quest) makes Sinderion one of the [[Oblivion:Mercantile#Merchants versus Mercantile Skills and Gold|better merchants]] in the game. He will give you better deals than almost any other merchant. One limitation is that he only has 400 gold available. Another pitfall of selling items to Sinderion, however, is that his list of merchandise never regenerates, which means that he keeps every single item you have ever sold him permanently in his inventory. If you use Sinderion regularly as a merchant the list can become long enough to cause the game to freeze up for a period every time you deal with him.&lt;br /&gt;
* {{pc22}} The bug with his non-resetting inventory is fixed by the [[Tes4Mod:Unofficial Oblivion Patch|Unofficial Oblivion Patch]].&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Related Quests==&lt;br /&gt;
*{{Quest Link|Seeking Your Roots}}&lt;br /&gt;
*{{Quest Link|Alchemy Training}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* For more information, see the [[Lore:Sinderion|lore article]].&lt;br /&gt;
* According to ''[[Oblivion:Frostcrag Spire Memoirs|Frostcrag Spire Memoirs]]'', Sinderion was a good friend of [[Lore:Taris Rendil|Taris Rendil]] and helped to create the apparatus table for the Alchemy Lab in [[Oblivion:Frostcrag Spire (place)|Frostcrag Spire]].&lt;br /&gt;
* [[Skyrim:Sinderion|Sinderion]], or rather his skeletal remains, appear in [[Skyrim:Skyrim|Skyrim]], after his obsession with Nirnroot led him to an untimely end. &amp;lt;!--Please Do Not add more specifics about Skyrim. The link already takes care of that. Thanks! --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:West_Weald_Inn&amp;diff=1443076</id>
		<title>Oblivion:West Weald Inn</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:West_Weald_Inn&amp;diff=1443076"/>
		<updated>2015-05-07T19:05:32Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Added Sinderion's cellar (The CS name for basement) contents, for ONPCRP page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Place Summary&lt;br /&gt;
|type=Inn&lt;br /&gt;
|prop=[[Oblivion:Erina Jeranus|Erina Jeranus]]&lt;br /&gt;
|roomcost=20&lt;br /&gt;
|gold=50&lt;br /&gt;
|merc=40&lt;br /&gt;
|city=Skingrad&lt;br /&gt;
|locationcode=SkingradWestWealdInn, SkingradWestWealdInnCellar, SkingradWestWealdInnUpstairs&lt;br /&gt;
|image=OB-place-West Weald Inn.jpg&lt;br /&gt;
|imgdesc=The West Weald Inn&lt;br /&gt;
|AddAbove=The&amp;amp;#32;&lt;br /&gt;
|AddBelow=It is found northeast from the West gate, next to [[Oblivion:Colovian Traders|Colovian Traders]] and across the street from the [[Oblivion:Skingrad Fighters Guild|Fighters Guildhall]].&lt;br /&gt;
|description=an inn located in the northern half of [[Oblivion:Skingrad|Skingrad]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The proprietor, [[Oblivion:Erina Jeranus|Erina Jeranus]], buys potions and food while only selling the latter. The ground floor is the main reception area and bar while the rooms are upstairs. On the second floor is a counter and a door leading to the terrace while the rooms are on the third floor. [[Oblivion:Sinderion|Sinderion]] lives in the cellar.&lt;br /&gt;
&lt;br /&gt;
The room that you can rent is the second door on the left. It is spacious and very well lit, with a higher-class bed, wardrobe and writing table. There are also three other rooms on this floor, all of which are locked. The first and second to the right contain two beds and one bed, respectively, which are free to sleep in.&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
===People===&lt;br /&gt;
{| cellspacing=&amp;quot;10&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!colspan=2| Regulars&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;[[Oblivion:Alval Uvani|Alval Uvani]]&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Else God-Hater|Else God-Hater]]&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Graklak gro-Buglump|Graklak gro-Buglump]]&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Kellen|Kellen]]&amp;lt;br/&amp;gt;&lt;br /&gt;
;[[Oblivion:Maglir|Maglir]]&lt;br /&gt;
|&lt;br /&gt;
;[[Oblivion:Othrelos|Othrelos]] {{Service Icon|Trainer|Sneak|Advanced}}&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Shum gro-Yarug|Shum gro-Yarug]]&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Sinderion|Sinderion]] {{Service Icon|Trainer|Alchemy|Master}}&amp;lt;br&amp;gt;&lt;br /&gt;
;[[Oblivion:Vandorallen Trebatius|Vandorallen Trebatius]]&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{NewRight}}[[Image:OB-place-West Weald Inn.jpg|thumb|The West Weald Inn]]&lt;br /&gt;
{| class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
!width=17.9%|Publican&lt;br /&gt;
!width=3.6%|Merc.&lt;br /&gt;
!width=3.6%|Room&lt;br /&gt;
!width=17.9%|Location&lt;br /&gt;
!colspan=2|Regulars&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Erina Jeranus|Erina Jeranus]]||40||20&lt;br /&gt;
|[[Oblivion:Skingrad|Skingrad]]&lt;br /&gt;
|width=28.6%|[[Oblivion:Alval Uvani|Alval Uvani]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Else God-Hater|Else God-Hater]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Graklak gro-Buglump|Graklak gro-Buglump]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Jee-Tah|Jee-Tah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Kellen|Kellen]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Oblivion:Maglir|Maglir]]&lt;br /&gt;
|width=28.6%|[[Oblivion:Othrelos|Othrelos]] {{Service Icon|Trainer|Sneak|Advanced}}&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Shum gro-Yarug|Shum gro-Yarug]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Sinderion|Sinderion]] {{Service Icon|Trainer|Alchemy|Master}}&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion:Vandorallen Trebatius|Vandorallen Trebatius]]&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
===Sinderion's Cellar===&lt;br /&gt;
&lt;br /&gt;
Going down the stairs and into the main living space, you will pass four clutter barrels. A clutter cupboard sits in the corner on the right between two tables; one with Silverware on, whilst the other servers as a dinner table. A [[Oblivion:Bread_Loaf|loaf of bread]], a [[Oblivion:Cheese_Wedge|wedge of cheese]], as well as a [[Oblivion:Pumpkin|pumpkin]] and two [[Oblivion:Lettuce|lettuces]] rest among a pewter pitcher and some cups. In the corner to the left of the dinner table stand 5 more clutter barrels. A bundle of [[Oblivion:Garlic|garlic]] hang from each of the pillars on this side. The back alcove houses Sinderion's Alchemy lab. An [[Oblivion:Alembic|alembic]], [[Oblivion:Calcinator|calcinator]], [[Oblivion:Mortar_and_Pestle|mortal and pestle]], and a [[Oblivion:Retort|retort]] sit on the worktop, along side a sample of [[Oblivion:Void_Salts|void salts]], [[Oblivion:Root_Pulp|root pulp]] and [[Oblivion:Sacred_Lotus_Seeds|sacred lotus seeds]]. On the shelving unit of the alchemy area, a single sample each of [[Oblivion:Daedroth_Teeth|daedroth teeth]], [[Oblivion:White_Seed_Pod|white seed pods]], [[Oblivion:Frost_Salts|frost salts]], [[Oblivion:Wisp_Stalk_Caps|wisp stalk caps]]. Another clutter barrel stands next to the brewer. Sinderion's bed stands near the left wall, against multiple wine racks, holding a total of forty-six bottles of [[Oblivion:Surilie_Brothers_Wine|Surilie Brothers wine]] and twenty-one bottles of [[Oblivion:Cheap_Wine|cheap wine]]. Another bottle of cheap wine can be found on the table in the middle of the room. On the shelving in the corner to the left of the wine racks, more silverware can be found, as well as three [[Oblivion:Strawberry|strawberries]], three ears of [[Oblivion:Corn|corn]], two [[Oblivion:Apple|apples]], two loaves of bread and two heads of lettuce. A final clutter cupboard stands among the shelves.&lt;br /&gt;
==Related Quests==&lt;br /&gt;
* {{Quest Link|Seeking Your Roots}}&lt;br /&gt;
* {{Quest Link|Unfinished Business}}&lt;br /&gt;
* {{Quest Link|A Matter of Honor}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* For both the [[Oblivion:Seeking Your Roots|Seeking your Roots]] and [[Oblivion:Alchemy Training|Alchemy Master Training]] quests you will have to seek out [[Oblivion:Sinderion|Sinderion]], who lives in the basement.&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Tolisi_Girith&amp;diff=1443052</id>
		<title>Oblivion:Tolisi Girith</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Tolisi_Girith&amp;diff=1443052"/>
		<updated>2015-05-07T18:07:22Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Checking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup-obnpcrp&lt;br /&gt;
|quests=[[User:Krusty|Krusty]] (in-game) N/A (none)&lt;br /&gt;
|schedule=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|services=[[User:Krusty|Krusty]] (in-game) N/A (doesn't offer any)&lt;br /&gt;
|servicesChecked=[[User:Forfeit|Forfeit]] (CS, none)&lt;br /&gt;
|house=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|houseChecked=[[User:Emoboy64|Emoboy64]] (CS)&lt;br /&gt;
|inventory=[[User:Krusty|Krusty]] (in-game)&lt;br /&gt;
|inventoryChecked=[[User:Eshe|Eshe]] (CS)&lt;br /&gt;
|dialogue=[[User:Krusty|Krusty]] (CS and in-game)&lt;br /&gt;
|dialogueChecked=[[User:Emoboy64|Emoboy64]] (CS)&lt;br /&gt;
|rumors=[[User:Krusty|Krusty]] (CS) (N/A - no rumors)&lt;br /&gt;
|faction=[[User:Krusty|Krusty]] (already written)&lt;br /&gt;
|factionChecked=[[User:Helenaannevalentine|Helenaannevalentine]] (CS)&lt;br /&gt;
|spells=[[User:KickbackYak|KickbackYak]] (CS)&lt;br /&gt;
|spellsChecked=[[User:Mxk101|mxk101]] (CS)&lt;br /&gt;
}}{{NPC Summary&lt;br /&gt;
|refid=0000363F&lt;br /&gt;
|baseid=000034D7&lt;br /&gt;
|city=[[Oblivion:Cheydinhal|Cheydinhal]]&lt;br /&gt;
|house=[[Oblivion:Riverview|Riverview]]&lt;br /&gt;
|race=Dunmer&lt;br /&gt;
|gender=Female&lt;br /&gt;
|class=Commoner&lt;br /&gt;
|level=5&lt;br /&gt;
|health=65&lt;br /&gt;
|magicka=115&lt;br /&gt;
|resp=50&lt;br /&gt;
|aggress=10&lt;br /&gt;
|faction={{Faction|Mythic Dawn|0}}; {{Faction|Cheydinhal Citizens}}; {{Faction|Cheydinhal Riverview faction|altname=Cheydinhal Riverview}}&lt;br /&gt;
|image=OB-npc-Tolisi Girith.jpg&lt;br /&gt;
|imgdesc=Tolisi Girith in Riverview&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Tolisi Girith''' is a [[Oblivion:Dunmer|Dunmer]] [[Oblivion:Commoner|commoner]] employed as a maid at the [[Oblivion:Riverview|Riverview]] in [[Oblivion:Cheydinhal|Cheydinhal]]. Both she and the charwoman there, [[Oblivion:Tanasa Arano|Tanasa Arano]], carries a dark secret: Both are undercover [[Oblivion:Mythic Dawn|Mythic Dawn]] [[Oblivion:Mythic_Dawn_Agents|agents]] and will attack you on sight after you have completed the [[Oblivion:Dagon Shrine|Dagon Shrine]] quest.&lt;br /&gt;
&lt;br /&gt;
Working under Riverview's righteous owner, the arrogant [[Oblivion:Voranil|Voranil]], is both hard, underpaid and time-consuming; Tolisi gets up every day at 6am and starts her work on the ground floor at Riverview, only interrupted by an occasional talk with some of the other inhabitants of the house. She keeps working for eighteen hours straight, until finally taking a seat for a very late dinner at midnight. At 2am, she heads down into the basement for four hours of sleep. Even on Loredas, which is the big party night at Riverview, Tolisi will still have to wait for her dinner until all the guests have left at midnight. Sundas, however, is her day off and at 9am, she will exit Riverview and spend the day at [[Oblivion:Newlands Lodge|Newlands Lodge]] together with Tanasa, just relaxing and conversing with the regulars there. As neither of them are in any hurry to get back to their jobs, they'll stay at the bar until 11pm, where they will head back to Riverview and their daily routine.&lt;br /&gt;
&lt;br /&gt;
Her attire is of middle-class standard: a [[Oblivion:Quilted Doublet|quilted doublet]], a pair of [[Oblivion:Tan Linens|tan linens]], and [[Oblivion:Thick Cowhide Shoes|cowhide shoes]]. She carries around her [[Oblivion:Riverview Key|key]] to Riverview and a small amount of gold. Her bed is located in the basement.  On a desk next to her pillow, there is a clue indicating her connection to the Mythic Dawn cult: the [[Oblivion:Conjuration|conjuration]] [[Oblivion:Skill Books|skill book]] ''[[Oblivion:Mythic Dawn Commentaries 1|Mythic Dawn Commentaries 1]]''. Tolisi also knows the standard Mythic Dawn Armor and Mace spell.&lt;br /&gt;
&lt;br /&gt;
When you meet her for the first time, she will be friendly, but also bitter; ”''I'm Tolisi Girith. I'm a maid at Riverview. And it's no picnic, I'll tell you.”'' And she is more than willing to share her thoughts on her upper-class employee Voranil; ''”He pays peanuts. And thinks it entitles him to chew us out 18 hours a day? Sometimes I wonder if I made a mistake coming here.”''&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Emoboy64&amp;diff=1216905</id>
		<title>User:Emoboy64</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Emoboy64&amp;diff=1216905"/>
		<updated>2013-07-15T03:15:52Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:#191970; border-width:4px; border-style:solid; border-color:#2F4F4F; margin:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; color:#5F9EA0; font-size: 150%; margin:10px; border: none; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
''&amp;quot;When we understand the events that occur to us, the events become history. History is understanding. Otherwise we're all just dumb animals trying to get in out of the cold.&amp;quot;'' — Hasphat Antabolis, 3E 427&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#87CEEB; margin:2px;&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; &amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:#000000&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{User:Emoboy64/Clock}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; color:#E0FFFF; font-size: 200%; margin:10px; border: none; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{FC|F0FFFF|'''Emoboy64'''}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-left:1em; padding:0; width:240px; background-color: transparent; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
{{User British}}&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User UESPWikian|year=2009|month=7|day=30}}&lt;br /&gt;
{{User Userspace Patroller}}&lt;br /&gt;
{{User IRC|howoften=frequently}}&lt;br /&gt;
{{User XBox}}&lt;br /&gt;
{{User Dawnstar}}&lt;br /&gt;
{{User Morrowind}}&lt;br /&gt;
{{User Oblivion}}&lt;br /&gt;
{{Ribbon|width=120px|OBNPCRP}}{{Ribbon|width=120px|OPRP}}&lt;br /&gt;
{{Ribbon|width=120px|MQRP}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Me ==&lt;br /&gt;
{{Social|facebook=[http://www.facebook.com/Craigus94 Craigus94]}}{{Social|Gamertag=[http://live.xbox.com/en-GB/MyXbox/Profile?gamertag=chewy%20yui Chewy Yui]}}&lt;br /&gt;
&lt;br /&gt;
My real name is Craig and I'm 19, and have been editing the Wiki on and off for about 3 years. I got into the Elder Scrolls after getting Morrowind GOTY for Xbox. All though I never completed the main quest (I got up to being the Hortator) I did a lot of side quests, for the guilds and had many characters. When I got Oblivion for the Xbox 360 back in '08 I knew it would continue to provide hours of fun. My pool of Elder Scrolls knowledge is limited to the games I have played, because I can not get my head around all the contradictory lore of the series, but is greater on the Oblivion side of things and my memory of Morrowind is hazy at best. I haven't played a great deal of Skyrim, but I know a fair bit of it. I think that Dawnstar is as addictive as Oblivion, but it doesn't get as much attention as it should, due to it being a mobile phone game only. I would be happy to help any user who requests it, be it about wiki markup and format or game related information, so leave me a message on my talk page, or ask me on the IRC channel. Thanks for reading!&lt;br /&gt;
&lt;br /&gt;
== What I'm doing around the wiki ==&lt;br /&gt;
 &lt;br /&gt;
These days I feel there is very little I can contribute, and well, I'm lazier (video game wise) than I used to be and stalking NPCs on Oblivion isn't so fun anymore. I do check in every now and then for information, and when I do, I look on the Recent Changes and lend a hand if I can.&lt;br /&gt;
&lt;br /&gt;
I may get around to finding something constructive to do, but in the mean time, I'll be available if and when I am needed!&lt;br /&gt;
&lt;br /&gt;
== Sandboxes ==&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox|Sandbox 1]] - Fighters Stronghold Service Time Changes&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox2|Sandbox 2]] - House of Dementia&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox3|Sandbox 3]] - Empty&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox4|Sandbox 4]] - Dawnstar Gifts&lt;br /&gt;
&lt;br /&gt;
*[[User:Emoboy64/Sandbox5|Sandbox 5]] - Empty&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Emoboy64/Sandbox5&amp;diff=1216903</id>
		<title>User:Emoboy64/Sandbox5</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Emoboy64/Sandbox5&amp;diff=1216903"/>
		<updated>2013-07-15T03:13:11Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: emptied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; EMPTY&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Bothela&amp;diff=1216899</id>
		<title>Skyrim talk:Bothela</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Bothela&amp;diff=1216899"/>
		<updated>2013-07-15T03:03:33Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Sleep? */ unsigned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Permanent Corpse ==&lt;br /&gt;
The Note '&amp;quot;Bothela's corpse will never disappear.&amp;quot;' led to this page which didn't exist, so may as well create one.&lt;br /&gt;
It would appear that this is correct, as she is missing the WiDeadBodyCleanupScript that unique, non-essential NPC's not specifically removed by quests or other means should have.&amp;lt;br&amp;gt;&lt;br /&gt;
And... there are probably literally hundreds of others. [[User:Kivan|Kivan]] 02:19, 21 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, not true.  I've killed her on two separate play-throughs of the game so that when I married Muiri, she would take over the shop.  Both times, her corpse vanished. --[[User:Rolandito|Rolandito]] ([[User talk:Rolandito|talk]]) 08:10, 16 February 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Sleep?==&lt;br /&gt;
Why doesn't she sleep? {{unsigned|174.89.71.42|26 March 2012}}&lt;br /&gt;
 &lt;br /&gt;
:In the next paragraph, it gives her sleep schedule. Personally, I don't recall ever seeing her sleep. {{unsigned|98.209.138.29 |15 July 2013}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:The_Ebony_Warrior&amp;diff=1216897</id>
		<title>Skyrim:The Ebony Warrior</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:The_Ebony_Warrior&amp;diff=1216897"/>
		<updated>2013-07-15T02:57:18Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: mentioned in quest reward, probably shouldnt be mentioned here too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Ebony Warrior, The}}&amp;lt;noinclude&amp;gt;{{Cleanup-srqrp&lt;br /&gt;
|writtenBy=&lt;br /&gt;
|checkedBy=&lt;br /&gt;
|objectivesChecked=&lt;br /&gt;
|reward=&lt;br /&gt;
|rewardChecked=&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Trail|Quests|Side Quests}}{{Quest Header&lt;br /&gt;
|Giver= [[Dragonborn:Ebony Warrior|Ebony Warrior]]&lt;br /&gt;
|Reward=Several pieces of heavily enchanted ebony equipment, several valuable gems&lt;br /&gt;
|Disp=&lt;br /&gt;
|ReqLevel=80&lt;br /&gt;
|Loc=Radiant [[Skyrim:Cities|city]], [[Dragonborn:Last Vigil|Last Vigil]]&lt;br /&gt;
|Image=DB-quest-The Ebony Warrior.jpg&lt;br /&gt;
|ImgDesc=The Ebony Warrior&lt;br /&gt;
|description=Locate and defeat the [[Dragonborn:Ebony Warrior|Ebony Warrior]].&lt;br /&gt;
|ID=DLC2EbonyWarriorQuest&lt;br /&gt;
|Icon=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quick Walkthrough ==&lt;br /&gt;
# Reach [[Skyrim:Leveling|level]] 80.&lt;br /&gt;
# Locate the [[Dragonborn:Ebony Warrior|Ebony Warrior]].&lt;br /&gt;
# Defeat the Ebony Warrior.&lt;br /&gt;
&lt;br /&gt;
== Detailed Walkthrough ==&lt;br /&gt;
Upon reaching level 80 a [[Dragonborn:Ebony Warrior|mysterious warrior]] wearing a full suit of ebony armor will approach you in any [[Skyrim:Cities#Major_Cities|major city]] and challenge you to a duel at his [[Dragonborn:Last_Vigil|Last Vigil]]. &lt;br /&gt;
The quest will then update to give his location, a camp northeast of [[SR:Fort Greenwall|Fort Greenwall]]. The Ebony Warrior will not attack you when approached, and will not speak. He will simply stand, brandishing his sword as a clear invitation. You must initiate the attack for the battle to begin. Make sure that you are prepared for one serious fight. It is advised to wear the strongest armor you can get and have plenty of potions at the ready. You may want to bring a [[Skyrim:Followers|follower]] as well.&lt;br /&gt;
&lt;br /&gt;
The Ebony Warrior is arguably one of the toughest enemies in the game. He has the [[Skyrim:Heavy Armor|Heavy Armor]] perk Reflect Blows, giving him a 10% chance of reflecting all melee damage, which is particularly dangerous if you attempt to dispatch him from close range.  He also has a 50% resistance to fire, frost, and shock, and equipment which gives him further resistance to frost and shock. This makes him difficult if you tend to primarily use magic. While he can be harmed by falling damage, you must damage him after he lands but before he stands back up for the damage to take effect. Otherwise, he can survive any fall and will actually be restored to full health after he gets back on his feet.&lt;br /&gt;
&lt;br /&gt;
Whatever your tactics, once you have defeated the Ebony Warrior, the quest will conclude and you may loot his body for his fully enchanted set of equipment.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The Ebony Warrior will only appear once you have reached level 80.&lt;br /&gt;
* Upon being killed, despite being a [[Lore:Redguard|Redguard]], the Ebony Warrior will say ''&amp;quot;At last, [[Skyrim:Sovngarde (place)|Sovngarde]].&amp;quot;''&lt;br /&gt;
* The Ebony Warrior is the only non-Nord NPC capable of using certain [[Dragonborn:Dragon Shouts|dragon shouts]] in combat. These shouts include [[Skyrim:Unrelenting Force|Unrelenting Force]], which may easily knock you off the edge of the cliffs nearby. Watching one's own placement during the battle is highly recommended. &lt;br /&gt;
* You don't have to fight the Ebony Warrior at the Last Vigil. You can fight him when you first meet him at any city. Beware the guards however.&lt;br /&gt;
* Since the Ebony Warrior does not attack until he is attacked, if you have the [[Skyrim:Assassin's Blade|Assassin's Blade]] perk, you can sneak behind him and easily kill him with a good enchanted dagger.&lt;br /&gt;
* The Ebony Warrior is also not immune to poison (merely 50% resistant, like any other Redguard). You can use a strong poison (for example, one derived from [[Skyrim:Jarrin Root|jarrin root]]) to slay him quickly.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{Bug|When the Ebony Warrior is killed, the game stats might count the death as a murder.|vn=1}}&lt;br /&gt;
&lt;br /&gt;
== Quest Stages ==&lt;br /&gt;
{{Journal Entries|missing=5&lt;br /&gt;
| 10 |  | A warrior in Ebony tried to talk to me on the streets of &amp;lt;alias{{=}}StartCity&amp;gt;.&lt;br /&gt;
| 100 |  | A warrior in ebony mail approached me in &amp;lt;alias{{=}}StartCity&amp;gt;. He has challenged me to fight him at his last vigil, wherever that is.&lt;br /&gt;
| 200 | fin | I have defeated the Ebony Warrior. May his soul find rest in Sovngarde.&lt;br /&gt;
}}&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;br /&gt;
&lt;br /&gt;
== Quest Objectives ==&lt;br /&gt;
{{Quest Objectives&lt;br /&gt;
| 10 | Talk to the Ebony Warrior |&lt;br /&gt;
| 100 | Meet the Ebony Warrior at the Last Vigil |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub|Quest}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:The_Ebony_Warrior&amp;diff=1216896</id>
		<title>Skyrim:The Ebony Warrior</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:The_Ebony_Warrior&amp;diff=1216896"/>
		<updated>2013-07-15T02:55:38Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Mentioned in the notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Ebony Warrior, The}}&amp;lt;noinclude&amp;gt;{{Cleanup-srqrp&lt;br /&gt;
|writtenBy=&lt;br /&gt;
|checkedBy=&lt;br /&gt;
|objectivesChecked=&lt;br /&gt;
|reward=&lt;br /&gt;
|rewardChecked=&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Trail|Quests|Side Quests}}{{Quest Header&lt;br /&gt;
|Giver= [[Dragonborn:Ebony Warrior|Ebony Warrior]]&lt;br /&gt;
|Reward=Several pieces of heavily enchanted ebony equipment, several valuable gems&lt;br /&gt;
|Disp=&lt;br /&gt;
|ReqLevel=80&lt;br /&gt;
|Loc=Radiant [[Skyrim:Cities|city]], [[Dragonborn:Last Vigil|Last Vigil]]&lt;br /&gt;
|Image=DB-quest-The Ebony Warrior.jpg&lt;br /&gt;
|ImgDesc=The Ebony Warrior&lt;br /&gt;
|description=Locate and defeat the [[Dragonborn:Ebony Warrior|Ebony Warrior]].&lt;br /&gt;
|ID=DLC2EbonyWarriorQuest&lt;br /&gt;
|Icon=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quick Walkthrough ==&lt;br /&gt;
# Reach [[Skyrim:Leveling|level]] 80.&lt;br /&gt;
# Locate the [[Dragonborn:Ebony Warrior|Ebony Warrior]].&lt;br /&gt;
# Defeat the Ebony Warrior.&lt;br /&gt;
&lt;br /&gt;
== Detailed Walkthrough ==&lt;br /&gt;
Upon reaching level 80 a [[Dragonborn:Ebony Warrior|mysterious warrior]] wearing a full suit of ebony armor will approach you in any [[Skyrim:Cities#Major_Cities|major city]] and challenge you to a duel at his [[Dragonborn:Last_Vigil|Last Vigil]]. &lt;br /&gt;
The quest will then update to give his location, a camp northeast of [[SR:Fort Greenwall|Fort Greenwall]]. The Ebony Warrior will not attack you when approached, and will not speak. He will simply stand, brandishing his sword as a clear invitation. You must initiate the attack for the battle to begin. Make sure that you are prepared for one serious fight. It is advised to wear the strongest armor you can get and have plenty of potions at the ready. You may want to bring a [[Skyrim:Followers|follower]] as well.&lt;br /&gt;
&lt;br /&gt;
The Ebony Warrior is arguably one of the toughest enemies in the game. He has the [[Skyrim:Heavy Armor|Heavy Armor]] perk Reflect Blows, giving him a 10% chance of reflecting all melee damage, which is particularly dangerous if you attempt to dispatch him from close range.  He also has a 50% resistance to fire, frost, and shock, and equipment which gives him further resistance to frost and shock. This makes him difficult if you tend to primarily use magic. While he can be harmed by falling damage, you must damage him after he lands but before he stands back up for the damage to take effect. Otherwise, he can survive any fall and will actually be restored to full health after he gets back on his feet.&lt;br /&gt;
&lt;br /&gt;
Whatever your tactics, once you have defeated the Ebony Warrior, the quest will conclude and you may loot his body for his fully enchanted set of equipment and many other treasures.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The Ebony Warrior will only appear once you have reached level 80.&lt;br /&gt;
* Upon being killed, despite being a [[Lore:Redguard|Redguard]], the Ebony Warrior will say ''&amp;quot;At last, [[Skyrim:Sovngarde (place)|Sovngarde]].&amp;quot;''&lt;br /&gt;
* The Ebony Warrior is the only non-Nord NPC capable of using certain [[Dragonborn:Dragon Shouts|dragon shouts]] in combat. These shouts include [[Skyrim:Unrelenting Force|Unrelenting Force]], which may easily knock you off the edge of the cliffs nearby. Watching one's own placement during the battle is highly recommended. &lt;br /&gt;
* You don't have to fight the Ebony Warrior at the Last Vigil. You can fight him when you first meet him at any city. Beware the guards however.&lt;br /&gt;
* Since the Ebony Warrior does not attack until he is attacked, if you have the [[Skyrim:Assassin's Blade|Assassin's Blade]] perk, you can sneak behind him and easily kill him with a good enchanted dagger.&lt;br /&gt;
* The Ebony Warrior is also not immune to poison (merely 50% resistant, like any other Redguard). You can use a strong poison (for example, one derived from [[Skyrim:Jarrin Root|jarrin root]]) to slay him quickly.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{Bug|When the Ebony Warrior is killed, the game stats might count the death as a murder.|vn=1}}&lt;br /&gt;
&lt;br /&gt;
== Quest Stages ==&lt;br /&gt;
{{Journal Entries|missing=5&lt;br /&gt;
| 10 |  | A warrior in Ebony tried to talk to me on the streets of &amp;lt;alias{{=}}StartCity&amp;gt;.&lt;br /&gt;
| 100 |  | A warrior in ebony mail approached me in &amp;lt;alias{{=}}StartCity&amp;gt;. He has challenged me to fight him at his last vigil, wherever that is.&lt;br /&gt;
| 200 | fin | I have defeated the Ebony Warrior. May his soul find rest in Sovngarde.&lt;br /&gt;
}}&lt;br /&gt;
{{Skyrim Quest Stages Notes}}&lt;br /&gt;
&lt;br /&gt;
== Quest Objectives ==&lt;br /&gt;
{{Quest Objectives&lt;br /&gt;
| 10 | Talk to the Ebony Warrior |&lt;br /&gt;
| 100 | Meet the Ebony Warrior at the Last Vigil |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub|Quest}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Ebony_Mail&amp;diff=1072555</id>
		<title>Skyrim:Ebony Mail</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Ebony_Mail&amp;diff=1072555"/>
		<updated>2012-12-11T12:52:48Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trail|Items|Artifacts}}[[Category:Skyrim-Armor-Heavy]] [[Category:Skyrim-Items-Artifacts]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{{Artifact Summary&lt;br /&gt;
|PageName=Ebony Mail&lt;br /&gt;
|Image=SR-item-Ebony Mail.jpg&lt;br /&gt;
|Imgdsc=Ebony Mail&lt;br /&gt;
|Rating=45&lt;br /&gt;
|Weight=28&lt;br /&gt;
|Value=5000&lt;br /&gt;
|Enchant=''You are able to move more quietly, and opponents that get too close take 5 points [[Skyrim:Poison Damage|poison damage]] per second.''&lt;br /&gt;
|Type=Heavy Armor&lt;br /&gt;
|ArtifactType=Daedric Artifact&lt;br /&gt;
|EditorID=DA02Armor&lt;br /&gt;
|ObjectID=00052794&lt;br /&gt;
|Tempering=[[Skyrim:Ebony Ingot|Ebony Ingot]]&lt;br /&gt;
|Perk=[[Skyrim:Ebony Smithing|Ebony Smithing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Skyrim:Ebony Mail|Ebony Mail]] is an artifact originally created by the Daedric Prince [[Lore:Boethiah|Boethiah]]. It is classified as [[Skyrim:Heavy Armor|Heavy Armor]] and is enchanted with a [[Skyrim:Muffle_(effect)|muffle]] effect as well as a unique area effect that inflicts 5 points of [[Skyrim:Poison Damage|poison damage]] per second to nearby opponents. It can be [[Skyrim:Workbench|improved]] with an [[Skyrim:Ebony Ingot|ebony ingot]]. It is awarded to you by Boethiah for completing the quest [[Skyrim:Boethiah's Calling|Boethiah's Calling]].&lt;br /&gt;
&lt;br /&gt;
In appearance, the Ebony Mail is not too different from ordinary [[Skyrim:Ebony Armor|ebony armor]], aside from the absence of shoulder pauldrons, a black chainmail texture replacing the cloth areas, and minor color changes. The most unique feature of the Ebony Mail is its &amp;quot;poison cloak&amp;quot; enchantment, which activates when the wearer is sneaking or when an enemy is nearby. While active, the armor gives off a black/green-colored smoke and all parts of the wearer (including weapons) appear a shadowy black. Most hostile creatures or NPCs affected by the poison cloak will take on a similar silhouetted appearance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;For more information, see the [[Skyrim:Ebony Mail|Ebony Mail]] article.&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{NewLeft}}&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
*{{Quest Link|Boethiah's Calling}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Ebony Mail's armor rating is slightly less than [[Skyrim:Dragonplate Armor|dragonplate armor]]; however, it is the second lightest heavy armour in the game, just after [[Skyrim: Wolf Armor|wolf armor]].&lt;br /&gt;
* Brawling NPCs while wearing the Ebony Mail will make them hostile and possibly flag you as having committed a crime.&lt;br /&gt;
* Getting too close to any non-allied NPC can trigger the poison aura, effectively attacking the NPC.&lt;br /&gt;
** This effect can cause pickpocketing and sneaking to fail where it would normally succeed.&lt;br /&gt;
* The smoke emitted by the poison cloak can obscure a significant part of the screen in first-person view and thus interfere with your ability to see enemies while in combat; the effect is especially noticeable when you are stationary or aiming a bow.&lt;br /&gt;
* The Ebony Mail does not count as a piece of Ebony Armor, therefore it is not subject to the 20% armor increase given by the Matching Set perk.&lt;br /&gt;
* Because of all these drawbacks, you may consider simply giving the Ebony Mail to your favorite [[Skyrim:Followers|follower]].&lt;br /&gt;
:* Followers do not benefit from [[Skyrim:Fortify Carry Weight|fortify carry weight]] enchantments, the [[Skyrim:The Steed Stone|Steed Stone]], or the [[Skyrim:Conditioning|Conditioning]] perk; since Ebony Mail is the lightest heavy armor, it will free up precious room in your followers' inventory to carry more things for you.&lt;br /&gt;
:* Followers do not get involved in a brawl, so they will not assault your opponent with the poison cloak.&lt;br /&gt;
:* Whereas your vision is obstructed by the poison cloak aura while in first person view, followers will find it irrelevant.&lt;br /&gt;
:* Since followers do not have the ''matching set'' perk, giving it to them will not hinder their ability to get an armor bonus.&lt;br /&gt;
:* The problems that the poison cloak causes regarding sneaking and pickpocketing can be easily worked around by having your follower wait a safe distance away.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
{{Bug|The [[Skyrim:Champion of Boethiah|Champion of Boethiah]] will re-equip this armor every time he is revived with [[Skyrim:Dead Thrall|Dead Thrall]], which can be exploited for infinite gold and powerful armor for your followers.|OSP|1.5}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Mireli&amp;diff=1072552</id>
		<title>Skyrim:Mireli</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Mireli&amp;diff=1072552"/>
		<updated>2012-12-11T12:50:45Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Name change to reflect page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Summary&lt;br /&gt;
|loc=[[Dragonborn:Kolbjorn_Barrow|Kolbjorn Barrow]]&lt;br /&gt;
|refid=xx024F32&lt;br /&gt;
|baseid=xx0277EF&lt;br /&gt;
|race=Dunmer&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=1&lt;br /&gt;
|class=[[Skyrim:Bandit (class)|Bandit]]&lt;br /&gt;
|health=0&lt;br /&gt;
|magicka=&lt;br /&gt;
|faction=&lt;br /&gt;
|image=&lt;br /&gt;
|imgdesc=&lt;br /&gt;
|aggress=&lt;br /&gt;
|moral=&lt;br /&gt;
|respawn=&lt;br /&gt;
|skills=&lt;br /&gt;
|stamina=&lt;br /&gt;
}}&lt;br /&gt;
'''Mireli''' is a dead miner found in [[Dragonborn:Kolbjorn_Barrow|Kolbjorn Barrow]] during the quest [[Dragonborn:Unearthed|Unearthed]]. If you loot her body, you will find a [[Dragonborn:Mireli's_Letter_to_Mother|letter]] she wrote to her mother before she was killed by [[Skyrim:Draugr|draugr]]. &lt;br /&gt;
&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Unearthed}}&lt;br /&gt;
&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Achievements/Dragonborn_Archive&amp;diff=1063937</id>
		<title>Skyrim talk:Achievements/Dragonborn Archive</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Achievements/Dragonborn_Archive&amp;diff=1063937"/>
		<updated>2012-12-04T19:31:54Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Separate Page */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Separate Page==&lt;br /&gt;
Is it really necessary to have the Dragonborn achievements on a separate page? I know a precedent was set by [[Shivering:Xbox 360 Achievements]], but to be honest I think it's a bad idea. We already have the other add-on achievements listed on [[Skyrim:Achievements]]; I propose that this page be converted to a redirect, to keep all the achievements together. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 19:27, 4 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:That's what I thought was going to happen when I added the list to the Skyrim page. I think it's the logical thing to do, or atleast have the achievements listed there aswell. - [[User:Emoboy64|Emoboy64]] 19:31, 4 December 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Achievements&amp;diff=1063887</id>
		<title>Skyrim:Achievements</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Achievements&amp;diff=1063887"/>
		<updated>2012-12-04T19:06:24Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Dragonborn */ oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail}} [[Category:Skyrim-Achievements|*]]&lt;br /&gt;
{{TOCright}}'''Achievements''' (specifically '''[[Skyrim:Xbox 360|Xbox 360]] Achievements''', '''Steam Achievements''' and '''[[Skyrim:PlayStation 3|PlayStation 3]] Trophies''') are in-game awards given to the player for accomplishing various milestones in the game. Fifty achievements and fifty-one trophies are available in total.&lt;br /&gt;
&lt;br /&gt;
On the Xbox 360, a total of one thousand Gamer Points are available; the &amp;quot;Points&amp;quot; column in the following table provides the Gamer Points associated with each specific achievement. On the PC, Steam achievements stand on their own and don't include points. In addition, use of [[Skyrim:Console|console commands]] on PC versions does not prevent the awarding of achievements. On the PS3, the Trophies are sorted into types: Bronze, Silver and Gold.  Earning every trophy will unlock a Platinum trophy. &lt;br /&gt;
&lt;br /&gt;
More detailed information on how to unlock each achievement can be obtained by clicking on the achievement's name.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Trophy Type&lt;br /&gt;
!Group&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Unbound.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Unbound#Achievements|Unbound]]&lt;br /&gt;
| Complete [[Skyrim:Unbound|Unbound]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Bleak Falls Barrow.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Bleak Falls Barrow (quest)#Achievements|Bleak Falls Barrow]]&lt;br /&gt;
| Complete [[Skyrim:Bleak Falls Barrow (quest)|Bleak Falls Barrow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Way of the Voice.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:The Way of the Voice#Achievements|The Way of the Voice]]&lt;br /&gt;
| Complete [[Skyrim:The Way of the Voice|The Way of the Voice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Diplomatic Immunity.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Diplomatic Immunity#Achievements|Diplomatic Immunity]]&lt;br /&gt;
| Complete [[Skyrim:Diplomatic Immunity|Diplomatic Immunity]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Alduin's Wall.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Alduin's Wall#Achievements|Alduin's Wall]]&lt;br /&gt;
| Complete [[Skyrim:Alduin's Wall|Alduin's Wall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Elder Knowledge.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Elder Knowledge#Achievements|Elder Knowledge]]&lt;br /&gt;
| Complete [[Skyrim:Elder Knowledge|Elder Knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Fallen.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:The Fallen#Achievements|The Fallen]]&lt;br /&gt;
| Complete [[Skyrim:The Fallen|The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragonslayer.png|46px]]&lt;br /&gt;
| 50 || {{Hide|2}}Gold&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Dragonslayer#Achievements|Dragonslayer]]&lt;br /&gt;
| Complete [[Skyrim:Dragonslayer|Dragonslayer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Take Up Arms.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Take Up Arms#Achievements|Take Up Arms]]&lt;br /&gt;
| Join the [[Skyrim:Companions|Companions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Blood Oath.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Blood Oath|Blood Oath]]&lt;br /&gt;
| Become a member of [[Skyrim:The Circle|the Circle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Glory of the Dead.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Glory of the Dead#Achievements|Glory of the Dead]]&lt;br /&gt;
| Complete [[Skyrim:Glory of the Dead|Glory of the Dead]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Gatekeeper.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:Gatekeeper|Gatekeeper]]&lt;br /&gt;
| [[Skyrim:First Lessons|Join]] the [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Revealing the Unseen.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:Revealing the Unseen#Achievements|Revealing the Unseen]]&lt;br /&gt;
| Complete [[Skyrim:Revealing the Unseen|Revealing the Unseen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Eye of Magnus.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:The Eye of Magnus#Achievements|The Eye of Magnus]]&lt;br /&gt;
| Complete [[Skyrim:The Eye of Magnus|The Eye of Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Taking Care of Business.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:Taking Care of Business#Achievements|Taking Care of Business]]&lt;br /&gt;
| Join the [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Darkness Returns.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:Darkness Returns#Achievements|Darkness Returns]]&lt;br /&gt;
| Complete [[Skyrim:Darkness Returns|Darkness Returns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-One with the Shadows.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:One with the Shadows|One with the Shadows]]&lt;br /&gt;
| Returned the [[Skyrim:Thieves_Guild_(faction)|Thieves Guild]] to its former glory&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-With Friends Like These....png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:With Friends Like These...#Achievements|With Friends Like These...]]&lt;br /&gt;
| Join the [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Bound Until Death.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:Bound Until Death#Achievements|Bound Until Death]]&lt;br /&gt;
| Complete [[Skyrim:Bound Until Death|Bound Until Death]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hail Sithis!.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:Hail Sithis!#Achievements|Hail Sithis!]]&lt;br /&gt;
| Complete [[Skyrim:Hail Sithis!|Hail Sithis!]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Taking Sides.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:Taking Sides|Taking Sides]]&lt;br /&gt;
| Join the [[Skyrim:Stormcloaks|Stormcloaks]] or the [[Skyrim:Imperial Legion|Imperial Army]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-War Hero.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:War Hero|War Hero]]&lt;br /&gt;
| Capture [[Skyrim:Fort Sungard|Fort Sungard]] or [[Skyrim:Fort Greenwall|Fort Greenwall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hero of Skyrim.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:Hero of Skyrim|Hero of Skyrim]]&lt;br /&gt;
| Capture [[Skyrim:Solitude|Solitude]] or [[Skyrim:Windhelm|Windhelm]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Sideways.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Sideways|Sideways]]&lt;br /&gt;
| Complete 10 [[Skyrim:Side Quests|side]] [[Skyrim:quests|quests]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hero of the People.png|46px]]&lt;br /&gt;
| 30 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Hero of the People|Hero of the People]]&lt;br /&gt;
| Complete 50 Misc [[Skyrim:Objectives|Objectives]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hard Worker.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Hard Worker|Hard Worker]]&lt;br /&gt;
| [[Skyrim:Chop Wood|Chop wood]], [[Skyrim:Mining|mine ore]], and [[Skyrim:Cooking|cook food]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Thief.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Thief (achievement)|Thief]]&lt;br /&gt;
| Pick 50 [[Skyrim:Lockpicking|locks]] and 50 [[Skyrim:Pickpocket|pockets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Snake Tongue.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Snake Tongue|Snake Tongue]]&lt;br /&gt;
| Successfully [[Skyrim:Persuasion#Persuasion|persuade]], [[Skyrim:Bribe#Bribe|bribe]], and [[Skyrim:Intimidate#Intimidate|intimidate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Blessed.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Blessed|Blessed]]&lt;br /&gt;
| Select a [[Skyrim:Standing Stone|Standing Stone]] blessing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Standing Stones.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Standing Stones|Standing Stones]]&lt;br /&gt;
| Find 13 [[Skyrim:Standing Stone|Standing Stone]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Citizen.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Citizen|Citizen]]&lt;br /&gt;
| Buy a [[Skyrim:Houses|house]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Wanted.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Wanted|Wanted]]&lt;br /&gt;
| Escape from [[Skyrim:jail|jail]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Married.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Married|Married]]&lt;br /&gt;
| Get [[Skyrim:Marriage|married]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Artificer.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Artificer|Artificer]]&lt;br /&gt;
| Make a [[Skyrim:Smithing|smithed]] item, an [[Skyrim:Enchanting|enchanted]] item, and a [[Skyrim:Alchemy|potion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master Criminal.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Master Criminal|Master Criminal]]&lt;br /&gt;
| [[Skyrim:Bounty|Bounty]] of 1000 gold in all nine [[Skyrim:holds|holds]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Golden Touch.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Golden Touch (achievement)|Golden Touch]]&lt;br /&gt;
| Have 100,000 [[Skyrim:gold|gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Delver.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Delver|Delver]]&lt;br /&gt;
| Clear 50 [[Skyrim:dungeons|dungeons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Skill Master.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Skill Master|Skill Master]]&lt;br /&gt;
| Get a [[Skyrim:Skills|skill]] to 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Explorer.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Explorer|Explorer]]&lt;br /&gt;
| Discover 100 [[Skyrim:Places|locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Reader.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Reader|Reader]]&lt;br /&gt;
| Read 50 [[Skyrim:Skill Books|Skill Books]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Daedric Influence.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Daedric Influence|Daedric Influence]]&lt;br /&gt;
| Acquire a Daedric [[Skyrim:Artifacts|Artifact]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Oblivion Walker.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Oblivion Walker|Oblivion Walker]]&lt;br /&gt;
| Collect 15 Daedric Artifacts&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Soul.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Dragon Soul (achievement)|Dragon Soul]]&lt;br /&gt;
| Absorb a [[Skyrim:Dragon|dragon]] soul&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Hunter.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Dragon Hunter|Dragon Hunter]]&lt;br /&gt;
| Absorb 20 dragon souls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Words of Power.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Words of Power|Words of Power]]&lt;br /&gt;
| Learn all three words of a [[Skyrim:Dragon Shouts|shout]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Thu'um Master.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Thu'um Master|Thu'um Master]]&lt;br /&gt;
| Learn 20 shouts&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Apprentice.png|46px]]&lt;br /&gt;
| 5 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Apprentice|Apprentice]]&lt;br /&gt;
| Reach [[Skyrim:Leveling|Level]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Adept.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Adept|Adept]]&lt;br /&gt;
| Reach Level 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Expert.png|46px]]&lt;br /&gt;
| 25 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Expert|Expert]]&lt;br /&gt;
| Reach Level 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master.png|46px]]&lt;br /&gt;
| 50 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Master|Master]]&lt;br /&gt;
| Reach Level 50&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
| [[File:SR-achievement-Platinum Trophy.png|46px]]&lt;br /&gt;
| N/A || {{Hide|3}}Platinum&lt;br /&gt;
| General&lt;br /&gt;
| Platinum Trophy&lt;br /&gt;
| Collect all other 50 Trophies for this Trophy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements That Can Be Missed ==&lt;br /&gt;
Most of the achievements can be obtained regardless of your previous game choices.  However, a handful of achievements can be missed:&lt;br /&gt;
* [[File:SR-achievement-Oblivion Walker.png|30px]] '''[[Skyrim:Oblivion Walker|Oblivion Walker]]''' (30 pts/Silver) — Collect 15 Daedric [[Skyrim:Artifacts|Artifacts]]&lt;br /&gt;
** There are a total of sixteen available Daedric Artifacts that qualify for this achievement, five of which can be missed depending upon your choices during each associated [[Skyrim:Daedric Quests|Daedric Quest]]. See [[Skyrim:Oblivion Walker|Oblivion Walker]] for more details.&lt;br /&gt;
* [[File:SR-achievement-With Friends Like These....png|30px]] '''[[Skyrim:With Friends Like These...#Achievements|With Friends Like These...]]''' (10 pts/Bronze) — Join the [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
* [[File:SR-achievement-Bound Until Death.png|30px]] '''[[Skyrim:Bound Until Death#Achievements|Bound Until Death]]''' (10 pts/Bronze) — Complete Bound Until Death&lt;br /&gt;
* [[File:SR-achievement-Hail Sithis!.png|30px]] '''[[Skyrim:Hail Sithis!#Achievements|Hail Sithis!]]''' (30 pts/Silver) — Complete Hail Sithis!&lt;br /&gt;
** All three Dark Brotherhood achievements become unavailable if you choose to [[Skyrim:Destroy the Dark Brotherhood!|Destroy the Dark Brotherhood!]]&lt;br /&gt;
* [[File:SR-achievement-War Hero.png|30px]] '''[[Skyrim:War Hero|War Hero]]''' (30 pts/Bronze) - Capture [[Skyrim:Fort Sungard|Fort Sungard]] or [[Skyrim:Fort Greenwall|Fort Greenwall]]&lt;br /&gt;
** The associated quest ([[Skyrim:The Battle for Fort Sungard (Stormcloaks)|The Battle for Fort Sungard]] or [[Skyrim:The Battle for Fort Greenwall (Imperial)|The Battle for Fort Greenwall]]) can be skipped depending upon the outcome of [[Skyrim:Season Unending|Season Unending]].&lt;br /&gt;
&lt;br /&gt;
== [[Skyrim:Dawnguard|Dawnguard]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Awakening.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Awakening (achievement)|Awakening]]&lt;br /&gt;
| Complete [[Skyrim:Awakening|Awakening]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Beyond Death.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Beyond Death (achievement)|Beyond Death]]&lt;br /&gt;
| Complete [[Skyrim:Beyond Death|Beyond Death]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Kindred Judgement.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Skyrim:Kindred Judgement (achievement)|Kindred Judgement]]&lt;br /&gt;
| Complete [[Skyrim:Kindred Judgment|Kindred Judgment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Lost to the Ages.png|46px]]&lt;br /&gt;
| 30&lt;br /&gt;
| [[Skyrim:Lost to the Ages (achievement)|Lost to the Ages]]&lt;br /&gt;
| Complete [[Skyrim:Lost to the Ages|Lost to the Ages]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Soul Tear.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Soul Tear (achievement)|Soul Tear]]&lt;br /&gt;
| Learn all three words of [[Skyrim:Soul Tear|Soul Tear]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Auriel's Bow.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Auriel's Bow (achievement)|Auriel's Bow]]&lt;br /&gt;
| Use the special power of [[Skyrim:Auriel's Bow|Auriel's Bow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Werewolf Mastered.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Werewolf Mastered|Werewolf Mastered]]&lt;br /&gt;
| Acquire 11 [[Skyrim:Werewolf#Skill Perks|werewolf perks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Vampire Mastered.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Vampire Mastered|Vampire Mastered]]&lt;br /&gt;
| Acquire 11 [[Skyrim:Vampirism#Skill Perks|vampire perks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-A New You.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:A New You|A New You]]&lt;br /&gt;
| Change your face&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Legend.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Skyrim:Legend|Legend]]&lt;br /&gt;
| Defeat a [[Skyrim:Legendary Dragon|Legendary Dragon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Skyrim:Hearthfire|Hearthfire]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Proud Parent.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Proud Parent|Proud Parent]]&lt;br /&gt;
| Adopt a child&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Landowner.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Landowner|Landowner]]&lt;br /&gt;
| Buy a plot of land&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Architect.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Architect|Architect]]&lt;br /&gt;
| Build three wings on a house&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Land Baron.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Land Baron|Land Baron]]&lt;br /&gt;
| Buy three plots of land&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master Architect.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Master Architect|Master Architect]]&lt;br /&gt;
| Build three houses&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Dragonborn:Dragonborn|Dragonborn]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Outlander.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Solstheim|Solstheim]]&lt;br /&gt;
| Arrive on Solstheim&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Temple of Miraak.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:The Temple of Miraak|The Temple of Miraak]]&lt;br /&gt;
| Complete [[Dragonborn:The Temple of Miraak|The Temple of Miraak]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Path of Knowledge.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:The Path of Knowledge|The Path of Knowledge]]&lt;br /&gt;
| Complete [[Dragonborn:The Path of Knowledge|The Path of Knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-At the Summit of Apocrypha.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Dragonborn:At the Summit of Apocrypha|At the Summit of Apocrypha]]&lt;br /&gt;
| Complete [[Dragonborn:At the Summit of Apocrypha|At the Summit of Apocrypha]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Aspect.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Dragon Aspect|Dragon Aspect]]&lt;br /&gt;
| Learn all 3 words of [[Dragonborn:Dragon Aspect|Dragon Aspect]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hidden Knowledge.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Dragonborn:Hidden Knowledge|Hidden Knowledge]]&lt;br /&gt;
| Learn the secrets of 5 [[Dragonborn:Black Books|Black Books]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Stalhrim Crafter.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Stalhrim Crafter|Stalhrim Crafter]]&lt;br /&gt;
| Craft an item out of [[Dragonborn:Stalhrim|Stalhrim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragonrider.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Dragonrider|Dragonrider]]&lt;br /&gt;
| Tame and ride 5 [[Skyrim:Dragon|dragons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Raven Rock Owner.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Raven Rock Owner|Raven Rock Owner]]&lt;br /&gt;
| Own a house in [[Dragonborn:Raven Rock|Raven Rock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Solstheim Explorer.png|46px]]&lt;br /&gt;
| 30&lt;br /&gt;
| [[Dragonborn:Solstheim Explorer|Solstheim Explorer]]&lt;br /&gt;
| Discover 30 locations on the island of [[Dragonborn:Solstheim|Solstheim]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
{{Bug|{{pc22}} Achievements can occasionally be missed by Steam, even though they have been completed in-game.|confirmed=1}}&lt;br /&gt;
**To fix this, reload an earlier save and re-complete the achievement.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://steamcommunity.com/stats/TheElderScrollsVSkyrim/achievements/ Achievement page at Steam]&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Achievements&amp;diff=1063886</id>
		<title>Skyrim:Achievements</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Achievements&amp;diff=1063886"/>
		<updated>2012-12-04T19:05:47Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Added Dragonborn Achievements (sorry for all the red links)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail}} [[Category:Skyrim-Achievements|*]]&lt;br /&gt;
{{TOCright}}'''Achievements''' (specifically '''[[Skyrim:Xbox 360|Xbox 360]] Achievements''', '''Steam Achievements''' and '''[[Skyrim:PlayStation 3|PlayStation 3]] Trophies''') are in-game awards given to the player for accomplishing various milestones in the game. Fifty achievements and fifty-one trophies are available in total.&lt;br /&gt;
&lt;br /&gt;
On the Xbox 360, a total of one thousand Gamer Points are available; the &amp;quot;Points&amp;quot; column in the following table provides the Gamer Points associated with each specific achievement. On the PC, Steam achievements stand on their own and don't include points. In addition, use of [[Skyrim:Console|console commands]] on PC versions does not prevent the awarding of achievements. On the PS3, the Trophies are sorted into types: Bronze, Silver and Gold.  Earning every trophy will unlock a Platinum trophy. &lt;br /&gt;
&lt;br /&gt;
More detailed information on how to unlock each achievement can be obtained by clicking on the achievement's name.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Trophy Type&lt;br /&gt;
!Group&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Unbound.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Unbound#Achievements|Unbound]]&lt;br /&gt;
| Complete [[Skyrim:Unbound|Unbound]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Bleak Falls Barrow.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Bleak Falls Barrow (quest)#Achievements|Bleak Falls Barrow]]&lt;br /&gt;
| Complete [[Skyrim:Bleak Falls Barrow (quest)|Bleak Falls Barrow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Way of the Voice.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:The Way of the Voice#Achievements|The Way of the Voice]]&lt;br /&gt;
| Complete [[Skyrim:The Way of the Voice|The Way of the Voice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Diplomatic Immunity.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Diplomatic Immunity#Achievements|Diplomatic Immunity]]&lt;br /&gt;
| Complete [[Skyrim:Diplomatic Immunity|Diplomatic Immunity]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Alduin's Wall.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Alduin's Wall#Achievements|Alduin's Wall]]&lt;br /&gt;
| Complete [[Skyrim:Alduin's Wall|Alduin's Wall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Elder Knowledge.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Elder Knowledge#Achievements|Elder Knowledge]]&lt;br /&gt;
| Complete [[Skyrim:Elder Knowledge|Elder Knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Fallen.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:The Fallen#Achievements|The Fallen]]&lt;br /&gt;
| Complete [[Skyrim:The Fallen|The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragonslayer.png|46px]]&lt;br /&gt;
| 50 || {{Hide|2}}Gold&lt;br /&gt;
| [[Skyrim:Main Quest|Main Quest]]&lt;br /&gt;
| [[Skyrim:Dragonslayer#Achievements|Dragonslayer]]&lt;br /&gt;
| Complete [[Skyrim:Dragonslayer|Dragonslayer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Take Up Arms.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Take Up Arms#Achievements|Take Up Arms]]&lt;br /&gt;
| Join the [[Skyrim:Companions|Companions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Blood Oath.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Blood Oath|Blood Oath]]&lt;br /&gt;
| Become a member of [[Skyrim:The Circle|the Circle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Glory of the Dead.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Companions|Companions]]&lt;br /&gt;
| [[Skyrim:Glory of the Dead#Achievements|Glory of the Dead]]&lt;br /&gt;
| Complete [[Skyrim:Glory of the Dead|Glory of the Dead]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Gatekeeper.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:Gatekeeper|Gatekeeper]]&lt;br /&gt;
| [[Skyrim:First Lessons|Join]] the [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Revealing the Unseen.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:Revealing the Unseen#Achievements|Revealing the Unseen]]&lt;br /&gt;
| Complete [[Skyrim:Revealing the Unseen|Revealing the Unseen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Eye of Magnus.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:College of Winterhold (faction)|College of Winterhold]]&lt;br /&gt;
| [[Skyrim:The Eye of Magnus#Achievements|The Eye of Magnus]]&lt;br /&gt;
| Complete [[Skyrim:The Eye of Magnus|The Eye of Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Taking Care of Business.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:Taking Care of Business#Achievements|Taking Care of Business]]&lt;br /&gt;
| Join the [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Darkness Returns.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:Darkness Returns#Achievements|Darkness Returns]]&lt;br /&gt;
| Complete [[Skyrim:Darkness Returns|Darkness Returns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-One with the Shadows.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Thieves Guild (faction)|Thieves Guild]]&lt;br /&gt;
| [[Skyrim:One with the Shadows|One with the Shadows]]&lt;br /&gt;
| Returned the [[Skyrim:Thieves_Guild_(faction)|Thieves Guild]] to its former glory&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-With Friends Like These....png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:With Friends Like These...#Achievements|With Friends Like These...]]&lt;br /&gt;
| Join the [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Bound Until Death.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:Bound Until Death#Achievements|Bound Until Death]]&lt;br /&gt;
| Complete [[Skyrim:Bound Until Death|Bound Until Death]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hail Sithis!.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
| [[Skyrim:Hail Sithis!#Achievements|Hail Sithis!]]&lt;br /&gt;
| Complete [[Skyrim:Hail Sithis!|Hail Sithis!]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Taking Sides.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:Taking Sides|Taking Sides]]&lt;br /&gt;
| Join the [[Skyrim:Stormcloaks|Stormcloaks]] or the [[Skyrim:Imperial Legion|Imperial Army]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-War Hero.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:War Hero|War Hero]]&lt;br /&gt;
| Capture [[Skyrim:Fort Sungard|Fort Sungard]] or [[Skyrim:Fort Greenwall|Fort Greenwall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hero of Skyrim.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| [[Skyrim:Civil War|Civil War]]&lt;br /&gt;
| [[Skyrim:Hero of Skyrim|Hero of Skyrim]]&lt;br /&gt;
| Capture [[Skyrim:Solitude|Solitude]] or [[Skyrim:Windhelm|Windhelm]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Sideways.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Sideways|Sideways]]&lt;br /&gt;
| Complete 10 [[Skyrim:Side Quests|side]] [[Skyrim:quests|quests]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hero of the People.png|46px]]&lt;br /&gt;
| 30 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Hero of the People|Hero of the People]]&lt;br /&gt;
| Complete 50 Misc [[Skyrim:Objectives|Objectives]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hard Worker.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Hard Worker|Hard Worker]]&lt;br /&gt;
| [[Skyrim:Chop Wood|Chop wood]], [[Skyrim:Mining|mine ore]], and [[Skyrim:Cooking|cook food]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Thief.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Thief (achievement)|Thief]]&lt;br /&gt;
| Pick 50 [[Skyrim:Lockpicking|locks]] and 50 [[Skyrim:Pickpocket|pockets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Snake Tongue.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Snake Tongue|Snake Tongue]]&lt;br /&gt;
| Successfully [[Skyrim:Persuasion#Persuasion|persuade]], [[Skyrim:Bribe#Bribe|bribe]], and [[Skyrim:Intimidate#Intimidate|intimidate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Blessed.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Blessed|Blessed]]&lt;br /&gt;
| Select a [[Skyrim:Standing Stone|Standing Stone]] blessing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Standing Stones.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Standing Stones|Standing Stones]]&lt;br /&gt;
| Find 13 [[Skyrim:Standing Stone|Standing Stone]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Citizen.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Citizen|Citizen]]&lt;br /&gt;
| Buy a [[Skyrim:Houses|house]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Wanted.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Wanted|Wanted]]&lt;br /&gt;
| Escape from [[Skyrim:jail|jail]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Married.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Married|Married]]&lt;br /&gt;
| Get [[Skyrim:Marriage|married]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Artificer.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Artificer|Artificer]]&lt;br /&gt;
| Make a [[Skyrim:Smithing|smithed]] item, an [[Skyrim:Enchanting|enchanted]] item, and a [[Skyrim:Alchemy|potion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master Criminal.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Master Criminal|Master Criminal]]&lt;br /&gt;
| [[Skyrim:Bounty|Bounty]] of 1000 gold in all nine [[Skyrim:holds|holds]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Golden Touch.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Golden Touch (achievement)|Golden Touch]]&lt;br /&gt;
| Have 100,000 [[Skyrim:gold|gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Delver.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Delver|Delver]]&lt;br /&gt;
| Clear 50 [[Skyrim:dungeons|dungeons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Skill Master.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Skill Master|Skill Master]]&lt;br /&gt;
| Get a [[Skyrim:Skills|skill]] to 100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Explorer.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Explorer|Explorer]]&lt;br /&gt;
| Discover 100 [[Skyrim:Places|locations]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Reader.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Reader|Reader]]&lt;br /&gt;
| Read 50 [[Skyrim:Skill Books|Skill Books]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Daedric Influence.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Daedric Influence|Daedric Influence]]&lt;br /&gt;
| Acquire a Daedric [[Skyrim:Artifacts|Artifact]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Oblivion Walker.png|46px]]&lt;br /&gt;
| 30 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Oblivion Walker|Oblivion Walker]]&lt;br /&gt;
| Collect 15 Daedric Artifacts&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Soul.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Dragon Soul (achievement)|Dragon Soul]]&lt;br /&gt;
| Absorb a [[Skyrim:Dragon|dragon]] soul&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Hunter.png|46px]]&lt;br /&gt;
| 20 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Dragon Hunter|Dragon Hunter]]&lt;br /&gt;
| Absorb 20 dragon souls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Words of Power.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Words of Power|Words of Power]]&lt;br /&gt;
| Learn all three words of a [[Skyrim:Dragon Shouts|shout]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Thu'um Master.png|46px]]&lt;br /&gt;
| 40 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Thu'um Master|Thu'um Master]]&lt;br /&gt;
| Learn 20 shouts&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Apprentice.png|46px]]&lt;br /&gt;
| 5 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Apprentice|Apprentice]]&lt;br /&gt;
| Reach [[Skyrim:Leveling|Level]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Adept.png|46px]]&lt;br /&gt;
| 10 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Adept|Adept]]&lt;br /&gt;
| Reach Level 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Expert.png|46px]]&lt;br /&gt;
| 25 || {{Hide|0}}Bronze&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Expert|Expert]]&lt;br /&gt;
| Reach Level 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master.png|46px]]&lt;br /&gt;
| 50 || {{Hide|1}}Silver&lt;br /&gt;
| General&lt;br /&gt;
| [[Skyrim:Master|Master]]&lt;br /&gt;
| Reach Level 50&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
| [[File:SR-achievement-Platinum Trophy.png|46px]]&lt;br /&gt;
| N/A || {{Hide|3}}Platinum&lt;br /&gt;
| General&lt;br /&gt;
| Platinum Trophy&lt;br /&gt;
| Collect all other 50 Trophies for this Trophy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements That Can Be Missed ==&lt;br /&gt;
Most of the achievements can be obtained regardless of your previous game choices.  However, a handful of achievements can be missed:&lt;br /&gt;
* [[File:SR-achievement-Oblivion Walker.png|30px]] '''[[Skyrim:Oblivion Walker|Oblivion Walker]]''' (30 pts/Silver) — Collect 15 Daedric [[Skyrim:Artifacts|Artifacts]]&lt;br /&gt;
** There are a total of sixteen available Daedric Artifacts that qualify for this achievement, five of which can be missed depending upon your choices during each associated [[Skyrim:Daedric Quests|Daedric Quest]]. See [[Skyrim:Oblivion Walker|Oblivion Walker]] for more details.&lt;br /&gt;
* [[File:SR-achievement-With Friends Like These....png|30px]] '''[[Skyrim:With Friends Like These...#Achievements|With Friends Like These...]]''' (10 pts/Bronze) — Join the [[Skyrim:Dark Brotherhood|Dark Brotherhood]]&lt;br /&gt;
* [[File:SR-achievement-Bound Until Death.png|30px]] '''[[Skyrim:Bound Until Death#Achievements|Bound Until Death]]''' (10 pts/Bronze) — Complete Bound Until Death&lt;br /&gt;
* [[File:SR-achievement-Hail Sithis!.png|30px]] '''[[Skyrim:Hail Sithis!#Achievements|Hail Sithis!]]''' (30 pts/Silver) — Complete Hail Sithis!&lt;br /&gt;
** All three Dark Brotherhood achievements become unavailable if you choose to [[Skyrim:Destroy the Dark Brotherhood!|Destroy the Dark Brotherhood!]]&lt;br /&gt;
* [[File:SR-achievement-War Hero.png|30px]] '''[[Skyrim:War Hero|War Hero]]''' (30 pts/Bronze) - Capture [[Skyrim:Fort Sungard|Fort Sungard]] or [[Skyrim:Fort Greenwall|Fort Greenwall]]&lt;br /&gt;
** The associated quest ([[Skyrim:The Battle for Fort Sungard (Stormcloaks)|The Battle for Fort Sungard]] or [[Skyrim:The Battle for Fort Greenwall (Imperial)|The Battle for Fort Greenwall]]) can be skipped depending upon the outcome of [[Skyrim:Season Unending|Season Unending]].&lt;br /&gt;
&lt;br /&gt;
== [[Skyrim:Dawnguard|Dawnguard]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Awakening.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Awakening (achievement)|Awakening]]&lt;br /&gt;
| Complete [[Skyrim:Awakening|Awakening]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Beyond Death.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Beyond Death (achievement)|Beyond Death]]&lt;br /&gt;
| Complete [[Skyrim:Beyond Death|Beyond Death]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Kindred Judgement.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Skyrim:Kindred Judgement (achievement)|Kindred Judgement]]&lt;br /&gt;
| Complete [[Skyrim:Kindred Judgment|Kindred Judgment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Lost to the Ages.png|46px]]&lt;br /&gt;
| 30&lt;br /&gt;
| [[Skyrim:Lost to the Ages (achievement)|Lost to the Ages]]&lt;br /&gt;
| Complete [[Skyrim:Lost to the Ages|Lost to the Ages]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Soul Tear.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Soul Tear (achievement)|Soul Tear]]&lt;br /&gt;
| Learn all three words of [[Skyrim:Soul Tear|Soul Tear]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Auriel's Bow.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Auriel's Bow (achievement)|Auriel's Bow]]&lt;br /&gt;
| Use the special power of [[Skyrim:Auriel's Bow|Auriel's Bow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Werewolf Mastered.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Werewolf Mastered|Werewolf Mastered]]&lt;br /&gt;
| Acquire 11 [[Skyrim:Werewolf#Skill Perks|werewolf perks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Vampire Mastered.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:Vampire Mastered|Vampire Mastered]]&lt;br /&gt;
| Acquire 11 [[Skyrim:Vampirism#Skill Perks|vampire perks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-A New You.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Skyrim:A New You|A New You]]&lt;br /&gt;
| Change your face&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Legend.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Skyrim:Legend|Legend]]&lt;br /&gt;
| Defeat a [[Skyrim:Legendary Dragon|Legendary Dragon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Skyrim:Hearthfire|Hearthfire]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Proud Parent.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Proud Parent|Proud Parent]]&lt;br /&gt;
| Adopt a child&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Landowner.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Landowner|Landowner]]&lt;br /&gt;
| Buy a plot of land&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Architect.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Architect|Architect]]&lt;br /&gt;
| Build three wings on a house&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Land Baron.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Land Baron|Land Baron]]&lt;br /&gt;
| Buy three plots of land&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Master Architect.png|46px]]&lt;br /&gt;
| 10&lt;br /&gt;
| [[Skyrim:Master Architect|Master Architect]]&lt;br /&gt;
| Build three houses&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Dragonborn:Dragonborn|Dragonborn]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!class=unsortable|&lt;br /&gt;
!Points&lt;br /&gt;
!Name of Achievement&lt;br /&gt;
!class=unsortable|Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Outlander.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Solstheim|Solstheim]]&lt;br /&gt;
| Arrive on Solstheim&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Temple of Miraak.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:The Temple of Miraak|The Temple of Miraak]]&lt;br /&gt;
| Complete [[Dragonborn:The Temple of Miraak|The Temple of Miraak]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-The Path of Knowledge.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:The Path of Knowledge|The Path of Knowledge]]&lt;br /&gt;
| Complete [[Dragonborn:The Path of Knowledge|The Path of Knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-At the Summit of Apocrypha.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Dragonborn:At the Summit of Apocrypha|At the Summit of Apocrypha]]&lt;br /&gt;
| Complete [[Dragonborn:At the Summit of Apocrypha|At the Summit of Apocrypha]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragon Aspect.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Dragon Aspect|Dragon Aspect]]&lt;br /&gt;
| Learn all 3 words of [[Dragonborn:Dragon Aspect|Dragon Aspect]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Hidden Knowledge.png|46px]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Dragonborn:Hidden Knowledge|Hidden Knowledge]]&lt;br /&gt;
| Learn the secrets of 5 [[Dragonborn:Black Books|Black Books]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Stalhrim Crafter.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Stalhrim Crafter|Stalhrim Crafter]]&lt;br /&gt;
| Craft an item out of [[Dragonborn:Stalhrim|Stalhrim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Dragonrider.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Dragonrider|Dragonrider]]&lt;br /&gt;
| Tame and ride 5 [[Skyrim|Dragon:dragons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Raven Rock Owner.png|46px]]&lt;br /&gt;
| 20&lt;br /&gt;
| [[Dragonborn:Raven Rock Owner|Raven Rock Owner]]&lt;br /&gt;
| Own a house in [[Dragonborn:Raven Rock|Raven Rock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SR-achievement-Solstheim Explorer.png|46px]]&lt;br /&gt;
| 30&lt;br /&gt;
| [[Dragonborn:Solstheim Explorer|Solstheim Explorer]]&lt;br /&gt;
| Discover 30 locations on the island of [[Dragonborn:Solstheim|Solstheim]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
{{Bug|{{pc22}} Achievements can occasionally be missed by Steam, even though they have been completed in-game.|confirmed=1}}&lt;br /&gt;
**To fix this, reload an earlier save and re-complete the achievement.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://steamcommunity.com/stats/TheElderScrollsVSkyrim/achievements/ Achievement page at Steam]&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Solstheim_Explorer.png&amp;diff=1063878</id>
		<title>File:SR-achievement-Solstheim Explorer.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Solstheim_Explorer.png&amp;diff=1063878"/>
		<updated>2012-12-04T18:49:51Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Raven_Rock_Owner.png&amp;diff=1063876</id>
		<title>File:SR-achievement-Raven Rock Owner.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Raven_Rock_Owner.png&amp;diff=1063876"/>
		<updated>2012-12-04T18:49:04Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Dragonrider.png&amp;diff=1063875</id>
		<title>File:SR-achievement-Dragonrider.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Dragonrider.png&amp;diff=1063875"/>
		<updated>2012-12-04T18:48:20Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Stalhrim_Crafter.png&amp;diff=1063874</id>
		<title>File:SR-achievement-Stalhrim Crafter.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Stalhrim_Crafter.png&amp;diff=1063874"/>
		<updated>2012-12-04T18:47:32Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Hidden_Knowledge.png&amp;diff=1063872</id>
		<title>File:SR-achievement-Hidden Knowledge.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Hidden_Knowledge.png&amp;diff=1063872"/>
		<updated>2012-12-04T18:46:56Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Dragon_Aspect.png&amp;diff=1063870</id>
		<title>File:SR-achievement-Dragon Aspect.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Dragon_Aspect.png&amp;diff=1063870"/>
		<updated>2012-12-04T18:46:17Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-At_the_Summit_of_Apocrypha.png&amp;diff=1063867</id>
		<title>File:SR-achievement-At the Summit of Apocrypha.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-At_the_Summit_of_Apocrypha.png&amp;diff=1063867"/>
		<updated>2012-12-04T18:45:46Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Path_of_Knowledge.png&amp;diff=1063866</id>
		<title>File:SR-achievement-The Path of Knowledge.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Path_of_Knowledge.png&amp;diff=1063866"/>
		<updated>2012-12-04T18:44:35Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Temple_of_Miraak.png&amp;diff=1063865</id>
		<title>File:SR-achievement-The Temple of Miraak.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Temple_of_Miraak.png&amp;diff=1063865"/>
		<updated>2012-12-04T18:42:38Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: forgot license&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing: ==&lt;br /&gt;
{{esimage}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Temple_of_Miraak.png&amp;diff=1063864</id>
		<title>File:SR-achievement-The Temple of Miraak.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-The_Temple_of_Miraak.png&amp;diff=1063864"/>
		<updated>2012-12-04T18:41:07Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Skyrim-Icons-Achievements]]&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SR-achievement-Outlander.png&amp;diff=1063863</id>
		<title>File:SR-achievement-Outlander.png</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SR-achievement-Outlander.png&amp;diff=1063863"/>
		<updated>2012-12-04T18:39:28Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Category:Skyrim-Icons-Achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Skyrim-Icons-Achievements]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Dragonborn&amp;diff=1063370</id>
		<title>Skyrim talk:Dragonborn</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Dragonborn&amp;diff=1063370"/>
		<updated>2012-12-03T14:37:58Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Leaked Information */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{notice|align=center|message='''This talk page should only be used to discuss the contents of the article itself'''.&amp;lt;br&amp;gt;Please keep all speculation, wishlists, etc. restricted to the [http://forums.uesp.net/index.php?sid=9f486ebb26548a6e956e4b244cb8af94 forums]. Any content of this sort ''will'' be removed promptly.&amp;lt;br&amp;gt;'''}}&lt;br /&gt;
&lt;br /&gt;
== &amp;gt;Soulstheim ==&lt;br /&gt;
&lt;br /&gt;
Come on, guys. It's Solstheim. {{uns2|16:04, 5 November 2012‎|67.235.225.158}}&lt;br /&gt;
:Yep, you're correct.  Thanks! &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:07, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Rieklings ==&lt;br /&gt;
&lt;br /&gt;
I think those goblins are rieklings. They look like them and the rieklings also use wathogs as mounts. {{uns2|5 November 2012|82.73.72.148}}&lt;br /&gt;
:Yep—looks like someone else agrees, too.  The page has already been updated :).  Thanks! &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:18, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Rieklings are Snow-Goblins right? I think Beth has answered this question with this dlc. {{uns2|16:59, 5 November 2012‎|74.45.34.89}}&lt;br /&gt;
&lt;br /&gt;
:::Everywhere it says they're some type of snow elf?, when that's proven wrong those pages should be updated. {{uns2|17:25, 5 November 2012‎|Winch1990}}&lt;br /&gt;
&lt;br /&gt;
::::Whose to say Snow Elf evolution didn't take yet another branch? The Riekling lore page currently says &amp;quot;''The native Nords believe'' they are descended from the Falmer&amp;quot;. That's quite different from actually saying they are some type of snow elf, and the DLC may reiterate this suspicion, not contradict or confirm it. The pages will certainly be updated with new information, though, on or after Dec. 4. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:35, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought the results of the Search for the Snow Elves quest in Bloodmoon concluded that the Rieklings weren't descended from the Falmer?  Also, Winch1990, the reason the Rieklings are still included on pages for the Falmer is because of the belief the belief that they are descended from the Falmer.  As to whether or not they're a separate branch of the Falmer that evolved into a different species like the ones that took refuge with the Dwemer - we'll just have to see. [[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 17:44, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::If Goblins are considered an Elf relation, then no matter what the proper term for a Riekling would be &amp;quot;snow goblin&amp;quot;. {{uns2|17:48, 5 November 2012|Winch1990}}&lt;br /&gt;
&lt;br /&gt;
== Dunmer Village Symbol ==&lt;br /&gt;
&lt;br /&gt;
The map-marker symbol to the right look like a dunmer building from Ald Rhun. These buildings were also present in the preview. I belive these map-markers indicate a dunmer village on Solstheim, similar to an Orc Stronhold in Skyrim. When the Red Mountain erupted, it's safe to asume that many dark elves sought refuge on Solstheim.[[User:Lucky wraith|Lucky wraith]] ([[User talk:Lucky wraith|talk]]) 16:13, 5 November 2012 (GMT)&lt;br /&gt;
:Which marker?  Also, speculation [[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 17:23, 5 November 2012 (GMT)&lt;br /&gt;
::The one on the right (in the circle on the main article).  And it actually does—look at [[:File:MW-Places-LowerAldRuhn.jpg]]. &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:34, 5 November 2012 (GMT)&lt;br /&gt;
:::For the record, wasn't claiming the fact that they're similar to Redoran architecture was speculation, but the &amp;quot;similar to an Orc Stronghold in Skyrim&amp;quot; statement. [[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 17:57, 5 November 2012 (GMT)&lt;br /&gt;
::::You are right LoveWaffle, it was spectulation to say that it might be similar to an orc stronhold. My apologies. [[Special:Contributions/80.202.129.248|80.202.129.248]] 19:02, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Enemy Types in Trailer ==&lt;br /&gt;
&lt;br /&gt;
Also, can anyone identify these three enemy types:&lt;br /&gt;
* Aquatic-type creature seen at 0:57&lt;br /&gt;
* Floating creature at 1:01, looks sort of like an Ascended Sleeper&lt;br /&gt;
* Two zombie-like creatures at 1:03 (Corprus beasts?)&lt;br /&gt;
[[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 16:44, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:The first one I have have no idea about. The two others could be as you say an ascended sleeper and corprus/ash monsters. However, the first monster ( with tentacles from it's mouth) seems to have some sort of Falmer braces and boots. [[User:Lucky wraith|Lucky wraith]] ([[User talk:Lucky wraith|talk]]) 16:50, 5 November 2012 (GMT)&lt;br /&gt;
::Is it just me or was there a mind flayer/Illithid in that trailer? [[User:Lord Nordeck|Lord Nordeck]] ([[User talk:Lord Nordeck|talk]]) 23:45, 5 November 2012 (GMT)&lt;br /&gt;
:::The mind flayer/illithid-like creature is an [[MW:Ascended Sleeper|Ascended Sleeper]]. At 1:03 is corprus, yes. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:03, 6 November 2012 (GMT)&lt;br /&gt;
::::I REALLY want to believe you, but do you have a source on that?  Something found in the 1.8 files, something a developer said, etc. [[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 04:24, 6 November 2012 (GMT)&lt;br /&gt;
:::::Based on similarities to Morrowind, yes. Also, netches were in the trailer, at least one bull netch. Other than that, we have nothing to go off of, but the very, very strong resemblance is pretty much all I need. The page currently says that things are ''hinted'' at, so hinting at something with a similar appearance doesn't seem far off to me. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:27, 6 November 2012 (GMT)&lt;br /&gt;
::::::In the Update.bsa (the [http://fallout3.nexusmods.com/mods/34 Fallout Archive Utility] is a tool to extract data from it) there is a file meshes/animationdatasinglefile.txt . Among other things it contains the strings &amp;quot;NetchProject.txt&amp;quot;, &amp;quot;RieklingProject.txt&amp;quot;, &amp;quot;ScribProject.txt&amp;quot;, &amp;quot;HMDaedra.txt&amp;quot; (HM=Hermaeus Mora?), &amp;quot;MiraakSword.txt&amp;quot;. --[[User:Alfwyn|Alfwyn]] ([[User talk:Alfwyn|talk]]) 18:22, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Another Realm? ==&lt;br /&gt;
&lt;br /&gt;
In the trailer, at 0:46, 0:51, 0:57, and 1:24, the setting is some place with odd architecture and a green sky. Can anyone confirm what that place is? [[User:LoveWaffle|LoveWaffle]] ([[User talk:LoveWaffle|talk]]) 17:07, 5 November 2012 (GMT)&lt;br /&gt;
:If it's in the patch files, I imagine someone would have added it to the article by now.  We'll just have to wait for more files or further information. &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:12, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Apocrypha ==&lt;br /&gt;
&lt;br /&gt;
Was that Hermaeus Mora's Realm shown in the trailer right? {{uns2|11:06, 5 November 2012|74.45.34.89}}&lt;br /&gt;
&lt;br /&gt;
:0:40-0:45 suggests that the PC enters some kind of new realm through a book, and {{Lore Link|The Doors of Oblivion}} and some other writings suggest Hermaeus Mora and his Plane of Oblivion are linked to the written word. That's all we can say for the moment. Speculate on the forums, please; this page is for discussion of possible page alterations. [[User:Minor Edits|&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Minor Edits&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Threats&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Minor Edits|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Evidence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:19, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::New official details included traveling into a daedric realm. Source finals from 1.8 indicate the Apocrypha, clues such as the books from trailer and details confirm this. &lt;br /&gt;
::Should make note of Hermaeus' realm on page (even if Hermaeus Mora does not appear directly or as we know yet) {{uns2|17:42, 15 November 2012‎|Winch1990}}&lt;br /&gt;
&lt;br /&gt;
== Give it its own namespace ==&lt;br /&gt;
&lt;br /&gt;
I think this should be moved to [[Dragonborn:Dragonborn]]. It adds a whole new region (Solstheim) to Skyrim. All the other plugins that add a new region get their own namespaces. [[User:TorchicBlaziken|TorchicBlaziken]] ([[User talk:TorchicBlaziken|talk]]) 23:57, 5 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:This is currently under discussion on the [[UESPWiki:Community_Portal#Dragonborn_Namespace|community portal]]. We have a month to decide on whether it is big enough or separate enough to warrant it's own space. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 00:08, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Relation between dragon priest of the video and Kahvozein's Fang ==&lt;br /&gt;
&lt;br /&gt;
In Skyrim in the college of Winterhold, the Master Ritual quest for Alteration involves the mentioned dagger, which is said to be used to retrieve dragon heartscales. In the dlc video, it is mentioned the Dragon Priest &amp;quot;devours&amp;quot; dragons, which could mean the soul of the dragon like dovahkiin, or literally. It seems a possible explanation of the meaning of that part of the video. Any comments would be appreciated, as it may actually be involved in the DLC. {{uns|Moi961|17:56, 6 November 2012 (GMT)}}&lt;br /&gt;
&lt;br /&gt;
: No relation. The trailer explicitly states that the dragon priest was the first Dragonborn. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 18:03, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Well, it is unknown is the dagger was used previous to the first dragonborn. What is for sure it is that dragon priest appeared before the first dragonborn. That is why I thought both concepts could be somehow related, as both imply using a dragon by part of a dragon priest. It's just a possibility, but, who knows? If I'm wrong then use something that contradicts my theory. The dragon priest being the first Dragonborn doesn't imply Kahzovein's Fang isn't involved. {{Uns2|15:51, 22 November 2012‎|Moi961}}&lt;br /&gt;
&lt;br /&gt;
== Last of Telvanni? ==&lt;br /&gt;
&lt;br /&gt;
I moved the following addition from the page to here:&lt;br /&gt;
:During the Quest &amp;quot;Distant Memories&amp;quot; we learn that Riften's merchant Brand-Shei is actually Brandyl Telvanni, the last living heir to his clan. This seems to contradict the presence of a Telvanni settlement in Solstheim. As of yet there is no official explanation given to this discrepancy.&lt;br /&gt;
--[[User:Alfwyn|Alfwyn]] ([[User talk:Alfwyn|talk]]) 20:16, 6 November 2012 (GMT)&lt;br /&gt;
:Ok, I see him called &amp;quot;Brandyl, son of Lymdrenn and sole living heir to House Telvanni.&amp;quot;. For me that looks like he is the last of the ruling family, not the last of [[Morrowind:Telvanni#House_Telvanni_Members|House Telvanni]] in general. Anyway, whoever wrote that, may just have been mis-informed too. --[[User:Alfwyn|Alfwyn]] ([[User talk:Alfwyn|talk]]) 20:27, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: Yeah, that quest for Brand-Shei is pretty misleading. House Telvanni is still very much in existence, if only culturally. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 20:31, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::The accuracy of the [[Skyrim:Lymdrenn Tenvanni's Journal|journal]] that claims [[Skyrim:Brand-Shei|Brand-Shei]] is the last of House Telvanni is suspect. The journal does clearly claim he was the last, but the person who wrote that had no way of knowing if there truly were any other Telvanni left. It was written during the sacking of some Telvanni fortress during which he was almost certainly killed, so the author had no way to verify his belief that his House was destroyed. As my understanding of lore (I can't remember the exact source) says that House Telvanni was completely routed off of Morrowind, but not destroyed, it seems reasonable to assume that Lymdrenn Tenvanni simply died during a battle, and didn't live to see his House make it through the conflicts that eradicated a large amount of Morrowind. With the additional benefit of us knowing there are Telvanni locations on Solstheim, it would be best to assume that the journal is merely inaccurate, and that Telvanni survives. As such, I'm opposed to readding the note. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 21:05, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::''&amp;quot;No, I suppose we haven't [met]. Brelyna Maryon, of House Telvanni. First of my family to leave Morrowind in a long time.&amp;quot;'' Nuff said. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:11, 6 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Word at the end ==&lt;br /&gt;
&lt;br /&gt;
Anyone figured out the lyrics to the chant at the end? Sounded like a part of the Dragonborn's song to me. [[Special:Contributions/117.207.92.111|117.207.92.111]] 05:26, 7 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It was. The translation is &amp;quot; Hearken now, sons of snow, to an age long ago. And the tale, boldly told of the one.&amp;quot; [[Special:Contributions/80.202.129.248|80.202.129.248]] 15:21, 7 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Stills from the trailer ==&lt;br /&gt;
&lt;br /&gt;
http://www.mediafire.com/?ymyt9gap5k2w1xi&lt;br /&gt;
&lt;br /&gt;
Also the bottom thing in this http://uesp.net/wiki/File:SR-prerelease-Dragonborn_DLC_Icons.png is the quest journal header for Dragonborn quests&lt;br /&gt;
&lt;br /&gt;
[[User:Mardoxx|Mardoxx]] ([[User talk:Mardoxx|talk]]) 16:37, 8 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
: 7zip doesn't support the compression method, apparently. Can't extract any of the images. If any of them are of use, feel free to upload them to the wiki. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 18:15, 8 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: Type: 7z&lt;br /&gt;
:: Method: LZMA2&lt;br /&gt;
:: I'm using 7-zip 9.20, also IDK how to upload stuff to the wiki. [[User:Mardoxx|Mardoxx]] ([[User talk:Mardoxx|talk]]) 22:31, 8 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::You upload them at [[Special:Upload]]. Make sure they follow the standards at [[Help:Images]] and that you aren't uploading duplicates by mistake :) [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 22:36, 8 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::: {{ec}} You can upload files [[Special:Upload|here]]. See [[Help:Images|this page]] for more info. To upload a new version of a file, go to its file page (e.g. [[:File:SR-DLC3 trailor Rieklings.jpg]]) and click &amp;quot;Upload a new version of this file&amp;quot; (it should look like [http://www.uesp.net/w/index.php?title=Special:Upload&amp;amp;wpDestFile=SR-DLC3_trailor_Rieklings.jpg&amp;amp;wpForReUpload=1 this]). —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 22:41, 8 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Armor links ==&lt;br /&gt;
&lt;br /&gt;
Why do the links for the listed armors on this article go to Morrowind pages? {{Uns2|10:55, 10 November 2012|86.99.66.157}}&lt;br /&gt;
&lt;br /&gt;
:We have no information on the new armor, but some of it appeared in Morrowind's expansion, Bloodmoon, so there is some related information there. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 13:13, 10 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::I have Bloodmoon and I did see in the trailer there was Stalhrim or Ice Armor worm. But I wonder how this will be crafted since ice in a smelter or forge does not seem right. I know it maybe too early to know the answer. {{Uns2|02:30, 11 November 2012|71.17.254.28}}&lt;br /&gt;
&lt;br /&gt;
::: It's not actually ice. A forge would probably work fine, although mining and crafting with stalhrim is supposed to be a mysterious local art. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 03:00, 11 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::It'd be like how Glass Armor and Weapon's aren't actually made of glass, they are malachite. So it'd be called Ice Armor but would really be the mineral known as Stalhrim.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] ([[User talk:Dro&amp;amp;#39;Bakha|talk]]) 07:22, 11 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::If that's the case, then maybe Stahlrim can only be worked at a particular forge, similar to the Skyforge and the Ancient Nord/Nord Hero sets. [[User:Spiegel1|Spiegel1]] ([[User talk:Spiegel1|talk]]) 19:33, 12 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::While Stahlrim is nicknamed &amp;quot;ice armor&amp;quot;, isn't Stahlrim really a type of crystal? Also I do not think I saw Stahlrim armor in the trailor, I saw Skaal type armor, and something that looked like a magical translucent layer on top of another armor set, bounded daedric armor or something? {{Uns2|01:10, 13 November 2012|74.45.34.89}}&lt;br /&gt;
&lt;br /&gt;
{{od}} Stahlrim is indeed a type of crystal: see the Bloodmoon [[Bloodmoon:Raw Stalhrim|article]] on Raw Stalhrim. Its existence was hinted at by the leaked files found in the 1.8 Patch. Although I am speculating, I too suspect that it will require a special forge to use, just like Ancient Nord and Nord Hero equipment can only be made at the [[sr:Skyforge|Skyforge]], and [[sr:Crossbow|Crossbow]]s can only be made at the forge in [[sr:Fort Dawnguard|Fort Dawnguard]]. • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1;font-size:16px;color:#C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;line-height:0&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 01:35, 13 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:@74.45.34.89: You can see Stalhrim armor in the trailer at 1:05 when the hero wearing it slays one of the hostile Dovahkiin's minions. [[User:Shimenawa|Shimenawa]] ([[User talk:Shimenawa|talk]]) 02:37, 13 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== New weapon types ==&lt;br /&gt;
&lt;br /&gt;
In the video at 1:05 the player is wearing what I'm assuming is Ice/Stalhrim armor, but he's also got a different sword which looks like the same material as the armor. I'm wondering if new sets of weapons will be added with the new dlc along with the armor, and if it's worth mentioning on the main page.&lt;br /&gt;
[[User:Apod|Apod]] ([[User talk:Apod|talk]]) 17:31, 12 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:We'll know after more info comes out. We know spears will be included, except in the trailer we only see Rieklings using them so far. Not impossible that we may get some new weapons along with armors types. We just need more details at this point. {{Uns2|22:25, 12 November 2012|74.45.34.89}}&lt;br /&gt;
&lt;br /&gt;
::Stalhrim weapons have been confirmed. {{uns2|17:51, 15 November 2012‎|Winch1990}}&lt;br /&gt;
&lt;br /&gt;
:::New leaked info says spears are only weapons that Rieklings use and npcs cannot, and they are small and dont do much damage anyway {{Uns2|03:18, 28 November 2012|74.45.42.233}}&lt;br /&gt;
&lt;br /&gt;
== Ordinator Armor ==&lt;br /&gt;
&lt;br /&gt;
One of the armors [http://static.tvtropes.org/pmwiki/pub/images/SkyrimOrdinator_7330.jpg in the trailer] looks borderline identical to Ordinator / Indoril armor. Should it be added to the page?--[[User:Ghilz|Ghilz]] ([[User talk:Ghilz|talk]]) 20:03, 15 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hate to say it, but I don't think it's Ordinator.  It looks more like Bonemold, judging by [http://images.uesp.net/f/f6/SR-prerelease-Dragonborn_11.jpg this screenshot here]. [[User:Spiegel1|Spiegel1]] ([[User talk:Spiegel1|talk]]) 22:04, 30 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Antagonist ==&lt;br /&gt;
&lt;br /&gt;
do we know for sure the first dragonborn will be an antagonist? or is it just speculation, becuase that's what it says on the page currently and speculative content isn't allowed if i'm correct {{Uns2|00:51, 19 November 2012|JCsquared}}&lt;br /&gt;
&lt;br /&gt;
:A quote from the official site, ''&amp;quot;face off against your deadliest adversary – the first Dragonborn.&amp;quot;'' [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 00:58, 19 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::According to elderscrolls.net his name is Miraak (containing the elements: Mir - loyalty, dedication, аllegiаnсe; Aаk - guide, conductor); Should add though that I had to run the post through an online translator since I don't speak Russian. -[[User:Shimenawa|Shimenawa]] ([[User talk:Shimenawa|talk]]) 21:49, 22 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Elderscrolls.net is a fan run site, much like our own but in Russian. Miraak is a name in the files that is part of &amp;quot;Miraak Temple&amp;quot; or &amp;quot;Temple of Miraak&amp;quot; depending on where you are. There also seems to be a &amp;quot;Miraak death animation&amp;quot; file in patch 1.8. The Russian site is the only one &amp;quot;claiming&amp;quot; that this is the Dragonborn's name, but that's only through online translators, so it may just be a translation error in grammar. [[User:The Silencer|&amp;lt;font color=&amp;quot;B8860B&amp;quot;&amp;gt;Silence is Golden&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:The Silencer|&amp;lt;font color=&amp;quot;800000&amp;quot;&amp;gt;Break the Silence&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:12, 22 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::Well, when the main game was still in development they were the first ones to get their hands on insider pics from exclusive press kits so who knows? They could be right after all. We'll see it for ourselves soon enough! And since they already acquired the highest resolution version of the hostile dragonborn's pre-release shot I am inclined to believe them on this one. -[[User:Shimenawa|Shimenawa]] ([[User talk:Shimenawa|talk]]) 22:25, 22 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::: As am I. It might be speculative, but so is most of the information we have. Seems like there's enough evidence to support it. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 23:23, 28 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Silt Striders  ==&lt;br /&gt;
&lt;br /&gt;
Saw a Silt Stider in a new leaked photo from Dragonborn (no joke, they're there). Obviously they are used as transport in Morrowind, but they are animals so are they considered non hostile? I know they don't attack anyway, but they don't do much else but traveling.&lt;br /&gt;
:They could be used as transport but I doubt it will be needed in Solstheim. In any case, it is really just speculation and Dragonborn is out in 2 days anyway. [[User:RIM|RIM]] ([[User talk:RIM|talk]]) 21:42, 2 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Leaked Information ==&lt;br /&gt;
&lt;br /&gt;
Xbox360achievements just posted an article with some leaked information about Dragonborn, following tomorrows release. There is some mild spoilers about the story, but it mainly mentions the Achievements, info about locations, enemies and equipment. [http://www.xbox360achievements.org/news/news-13557-Skyrim-Dragonborn-DLC-Info-Isn-t-Just-Leaked--it-s-Tsunamied.html X360A Article] &amp;lt;- If anyone wants to read, as I'm not sure on the policy about adding leaked Information, I'll leave it here for those curious - [[User:Emoboy64|Emoboy64]] 14:37, 3 December 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore_talk:Flora&amp;diff=1062398</id>
		<title>Lore talk:Flora</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore_talk:Flora&amp;diff=1062398"/>
		<updated>2012-12-01T15:38:40Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* More elaborate background information approach... */ reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Include Ingredients ==&lt;br /&gt;
&lt;br /&gt;
''(moved from [http://www.uesp.net/w/index.php?title=UESPWiki:Community_Portal&amp;amp;curid=76158&amp;amp;diff=658805&amp;amp;oldid=658468 Community Portal])''&lt;br /&gt;
&lt;br /&gt;
The main Flora page could list links to the lists of ingredients for the seperate games, which would show a greater distinction between flora and ingredients for newcomers. [[User:Neural Tempest|Neural Tempest]] 03:29, 20 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I would like to suggest that the actual geographic area be listed with corresponding flora, Alkanet appears to be indigenous to the plane of Oblivion when it is indigenous to Cyrodiil.  There are a great number of examples like this. [[User:Thoughthorder|Thoughthorder]] 14:25, 19 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More elaborate background information approach... ==&lt;br /&gt;
&lt;br /&gt;
I thought about this a short while ago and thanks to the recently added Jarrin Root (which I'm not entirely sure meets the guidelines considering that it is only part of a plant, btw) I decided to come forward with the proposal to divide the place of origin into &amp;quot;'''appeared in: ['''''game title''''']'''&amp;quot; and &amp;quot;'''native to: ['''''province(s) we are certain it grows in by nature''''']'''&amp;quot;. Thoughts of the community? -[[User:Shimenawa|Shimenawa]] ([[User talk:Shimenawa|talk]]) 09:48, 30 November 2012 (GMT)&lt;br /&gt;
:No I think the current format is fine, as it is set up in the same basic way as [[Lore:Bestiary|Bestiary]]. Any change to the template here would likely require matching alterations to dozens of other listings through both Lore and Game articles which would be far more work then the slight additional information would be worth. As for Jarrin Root I'll leave that up to the Loremasters to figure out [[User:Lord Eydvar|Lord Eydvar]] &amp;lt;sup&amp;gt;[[User Talk:Lord Eydvar|Talk]]&amp;amp;#124;[[Special:Contributions/Lord Eydvar|Contribs]]&amp;lt;/sup&amp;gt; 10:15, 30 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: I think the current format works well. Any lore-relevant information should be included in the plant's description (i.e., where it grows). Jarrin Root is a bit iffy, but unlike, say, oranges, there is evidence to support the actual plant's existence (Astrid's dialogue), so I agree with keeping it. Adding a new &amp;quot;place&amp;quot; section would also be largely redundant, since most plants from ''Skyrim'' grow in Skyrim, etc. However, changing &amp;quot;found in&amp;quot; to &amp;quot;appeared in&amp;quot; would be a good idea, since it's apparently a source of confusion (see the above section). —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 14:25, 1 December 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::: How it is currently is fine, and I don't believe that a change from &amp;quot;found in&amp;quot; to &amp;quot;appeared in&amp;quot; is required, as in my opinion, the distinction between the province &amp;quot;Skyrim&amp;quot; and the game &amp;quot;Skyrim&amp;quot; is clear, especially as in most, if not all the descriptions of the flora include the location it grows in, and often enough that includes the province. I believe the same distinction is clear in other areas such as the Bestiary page where it says &amp;quot;found in&amp;quot; instead of &amp;quot;appeared in&amp;quot;. The note about Jarrin Root is disputed because of the guidelines set down, but I believe that if the ingredient has a mentioned source of which it grows (to avoid garlic clusters from being added) then it warrants a mention, even if the mentioned source is not a book as lain down in the guidelines. - [[User:Emoboy64|Emoboy64]] 15:38, 1 December 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_D&amp;diff=1061907</id>
		<title>Lore:Flora D</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_D&amp;diff=1061907"/>
		<updated>2012-11-30T02:40:41Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Douad Shrub */ Tweaked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Deathbell==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Deathbell.jpg&lt;br /&gt;
|imgdesc=Deathbell flowers&lt;br /&gt;
|description=A tall plant with large purple blooms found in the swamps of Hjaalmarch. Best known for the use of creating poisons.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Deathbell|Deathbell]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Domica Redwort==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Domica Redwort.jpg&lt;br /&gt;
|imgdesc=A Domica Redwort Flower&lt;br /&gt;
|description=Domica Redwort is a herb grown for their beautiful and showy flowers. They attain a height of about three feet and have feathery leaves; the flowers are usually bright red. In addition to their beauty, they are said to have magical abilities to enhance the appearance of anyone who carries or wears one of the flowers. Redwort grows primarily in the West Wealds but also grows sparsely in the Blackwood region and along the Panther River.&lt;br /&gt;
|place=*[[Daggerfall:Daggerfall|Daggerfall]] &lt;br /&gt;
*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Redwort Flower|Redwort Flower]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Douad Shrub==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=&lt;br /&gt;
|imgdesc=&lt;br /&gt;
|description=A shrub with black branches used for decoration in the gardens of the Blue Palace.&lt;br /&gt;
|place=&lt;br /&gt;
|harvest=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Draggle Tail==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_DraggleTails.jpg&lt;br /&gt;
|imgdesc=Ampoule Pods on the left, Coda Flower on the right&lt;br /&gt;
|description=The primitive Draggle Tail reeds are found in the swamps of the [[Lore:Bitter Coast|Bitter Coast]] region of [[Lore:Vvardenfell|Vvardenfell]]. The immature state of the plant's fruiting body are called ampoule pods, which bloom into the luminescent coda flower. Draggle Tails are prized by alchemists for their modest magical properties.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Ampoule Pod|Ampoule Pod]], [[Morrowind:Coda Flower|Coda Flower]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dragon's Tongue Plant==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Dragon%27s Tongue Plant.jpg&lt;br /&gt;
|imgdesc=A Dragon's Tongue Plant&lt;br /&gt;
|description=Dragon's-Tongue is the common name for a fern like herb found prolifically around the Utherus Swamp of Black Marsh. Its flowers with a golden head, protected by fire red frond. Dragons Tongue plants can also be found in Cyrodiil's West Wealds and along the Panther River.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Dragon%27s_Tongue|Dragon's Tongue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dryad's Saddle Polypore==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Dryad%27s Saddel Polypore.jpg&lt;br /&gt;
|imgdesc=A Dryad's Saddle Polypore&lt;br /&gt;
|description=The Dryad's Saddle Polypore is a white, brown mottled shelf mushroom that is found in only a few select locations throughout Cyrodiil. &lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Dryad_Saddle_Polypore_Cap|Dryad Saddle Polypore Cap]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Adrianne_Avenicci&amp;diff=1060565</id>
		<title>Skyrim talk:Adrianne Avenicci</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Adrianne_Avenicci&amp;diff=1060565"/>
		<updated>2012-11-26T22:07:40Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Adrianne Avenicci killed by vampirre */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voice Actor ==&lt;br /&gt;
Adrianne is one of the NPCs voiced by Claudia Christian, is she not? - [[User:Keresthus|Keresthus]] 04:44, 10 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Miss Christian seems to be the voice of a lot of characters in Skyrim.  The two most obvious are Legate Rikke and Adrianne. ([[User:Omega06|Omega06]] 02:10, 3 August 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Mysterious Death ==&lt;br /&gt;
Anyone else have her show up dead? I walked out of The Drunken Huntsman, and heard someone nearby yell for help. I look around and see her dead on the stairs along Severio Pelagia's House, with Ulfberth War-Bear standing over her body. He yelled something like, &amp;quot;This can't be happening!&amp;quot; and took off. I lost sight of him, and a minute later everything seemed back to normal, except for the corpse, which people are now walking past. So I reloaded the autosave right before leaving the Huntsman, go outside and run over to where she died, and she's not there. A minute later I find her at her forge, quite alive. So I have no idea what killed her the first time, or why, or even why it didn't happen after I reloaded. [[User:EmmBee|EmmBee]] 01:11, 9 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don't think it's anything special with her.  I've exited Breezehome and seen one of the children shoot off sideways and splat against the wall.  Being a child, she survived, but it wouldn't surprise me if that would've killed a normal NPC.  Random buggy stuff would be my guess. [[User:Vardis|Vardis]] 07:57, 17 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
A courier may deliver a note addressed (charter) titled &amp;quot;Letter of Inheritance&amp;quot; that reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;(Charter),&lt;br /&gt;
In the name of Jar Balgruuf the Greater, it is with great regret that we inform you of Adrianne Avenicci's death.&lt;br /&gt;
The deceased has bequeathed unto you a measure of inheritance in the amount of 100 gold Pieces.&lt;br /&gt;
The jarl's court has levied an amount of 10 gold pieces from the sum, as the lawfully and honorably due tax. the remainder has been commended unto the care of a trusted courier for the deliverance.&lt;br /&gt;
While all the Jarl's court grieves with you on this day, we rejoice in the knowledge that the deceased was in possession of dear friends and wealth to communicate unto them.&lt;br /&gt;
May this lawfully bestowed inheritance prove as a reminder of your enduring faith in one another, and of the Jarl's beneficence accorded unto you both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I pulled this because I have never received an inheritance from her (and I have killed her several times), so I think this needs verifying. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 04:27, 18 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:This may only occur if you don't kill her yourself, I don't know. Anyway, this doesn't seem to be specific to Adrianne, the [[Skyrim:Letter of Inheritance|Letter of Inheritance]] is generic. --[[User:Alfwyn|Alfwyn]] 14:54, 18 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::You need to complete a favor for the NPC, it doesn't matter if you kill them yourself, I have recieved several inheritances for people i have killed myslef. ([[user:Eddie the head|Eddie The Head]] 14:57, 18 January 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== disappearance ==&lt;br /&gt;
&lt;br /&gt;
I don't know if it's a bug, but I noticed both she and her husband disappeared right after the battle for whiterun where I sided with the stormcloaks. Is that supposed to happen or what?&lt;br /&gt;
&lt;br /&gt;
==Race?==&lt;br /&gt;
I wonder if it should be noted that despite &amp;quot;Gentleman's Guide to Whiterun&amp;quot; she is an Imperial, not a Nord. Her name also implies that.{{unsigned|31.63.105.198|10:37, 6 April 2012}}&lt;br /&gt;
:Yes, that should be noted. [[User:Wolok gro-Barok|Wolok gro-Barok]] 14:22, 8 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== War-Bear's dialogue after disappearance ==&lt;br /&gt;
Some point during my game Adrianne vanished from my game. I didn't really pay too much attention at the time because I figured maybe she was upstairs or in the back room. One day I went to look around and find her and when I talked to the other fellow about who made their arms and armor, his conversation was as follows: 'Since Adrianne's death, i've had to buy them from the Khajiit caravans. Tried making some myself, but I'm no good with the forge and anvil.' .... is that unusual as a comment? It makes me wonder if her death was scripted in at some point. I never got any inheritance from her, though I was probably her biggest customer. {{unsigned|70.65.69.99|12 April 2012}}&lt;br /&gt;
:That's not an unusual comment because War-Bear doesn't make the weapons and armor. Her death is not scripted in any way and in order to receive the inheritance you must complete a favor for her. [[User:2dum2live|2dum2live]] 13:04, 30 June 2012 (UTC)&lt;br /&gt;
::Most (if not all) merchants in the game have &amp;quot;replacement merchants&amp;quot; who take over their services when they die. These replacement merchants usually have some sort of dialogue referencing the death, and I'm guessing that's why the dialogue is there for him. In this case, however, they both offer services at the same time, which isn't the case for other merchant/replacement pairs. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 03:38, 2 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Adrianne Avenicci killed by vampirre ==&lt;br /&gt;
&lt;br /&gt;
When I walked out of Breezehome, I saw a fight going on, before I could act Adrianne was killed by a vampire and another NPC had then killed the vampire.  She was an Ashpile by the end of it.  Is this scripted or can I save her if I ack more quickly? [[User:Deanmakoma|Deanmakoma]] 00:12, 4 July 2012 (UTC)deanmakoma&lt;br /&gt;
:It's a new random encounter with Dawnguard. If you are willing to go back to an autosave inside the house you could wait until night when no-ones around. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:13, 4 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This has happened to me as well. I came out of Jorrsvakr (sp) and each time I loaded back to that point, which is the earliest autosave I have since my last gamesave, no matter how many times I rush to the scene at the gate or if I wait til dawn before going outside, she always winds up an ashpile, even if it's inside the shop. This kind of thing with vampires randomly killing valuable NPC's seems to be a problem for other layers as well. Will this issue be fixed soon? {{uns2|09:14, 4 September 2012‎|71.22.126.24}}&lt;br /&gt;
&lt;br /&gt;
Can we put something under &amp;quot;Notes&amp;quot; (or &amp;quot;Bugs&amp;quot;) that Adrianne can be killed by vampires?  Or should I just wait until the next patch or something? --[[Special:Contributions/71.190.28.199|71.190.28.199]] 21:50, 26 November 2012 (GMT)PersonOfInterest&lt;br /&gt;
&lt;br /&gt;
: Any citizen of Skyrim who isn't essential is a potential target of the Dawngaurd Vampire encounter, and thus can be killed. I don't think pages warrant a note mentioning the fact. - [[User:Emoboy64|Emoboy64]] 22:07, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Adrianne after her husband's death? ==&lt;br /&gt;
&lt;br /&gt;
So Adrianne's husband kind of died when I failed to pickpocket him and he attacked me; guards and Lydia all attacked him instead of me, and killed him near instantly. Since then, Adrianne isn't anywhere to be found and she wasn't involved in the fight so she can't have died... Is this just my gamesave or is this scripted? {{uns2|10:52, 27 July 2012|81.96.134.38}}&lt;br /&gt;
&lt;br /&gt;
== Additional merchant chest? ==&lt;br /&gt;
&lt;br /&gt;
She seems to have another merchant chest when outside at times. If you talk to her before you go inside to see her husband you may see what I mean. You could take everything she has and sell her enough to put her at 0 gold, but when you go inside you find that her husband has his own merchant's chest worth of stuff of clearly different variety. Afterwards, if you go see her she usually seems to have what her husband has. Is there any explanation for this? Or did I just miss it somewhere?--[[User:Playerseekingbugs|Playerseekingbugs]] ([[User talk:Playerseekingbugs|talk]]) 02:25, 21 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_W&amp;diff=1060561</id>
		<title>Lore:Flora W</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_W&amp;diff=1060561"/>
		<updated>2012-11-26T21:55:10Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Not a plant, similar to a garlic cluster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Watcher's Eye==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Watchers Eye.jpg&lt;br /&gt;
|imgdesc=Watcher's Eye&lt;br /&gt;
|description=Watchers Eye is a bulbous root native only to the cave systems of Dementia. &lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Watcher's Eye|Watcher's Eye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Water Hyacinth==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Water Hyacinth.jpg&lt;br /&gt;
|imgdesc=Water Hyacinth&lt;br /&gt;
|description=The Water Hyacinth is a pink flowering aquatic plant, often found near Sacred Lotus. It grows in almost any body of water.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Water Hyacinth Nectar|Water Hyacinth Nectar]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Water Root Pod==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Water Root Pod.jpg&lt;br /&gt;
|imgdesc=Water Root Pods&lt;br /&gt;
|description=Water Root Pods are creamy colored plants growing out of the beds of water in the Dementia region.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Water Root Pod Pit|Water Root Pod Pits]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Watermelon Vine==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Watermelon Vine.jpg&lt;br /&gt;
|imgdesc=A Watermelon Vine on a Farm&lt;br /&gt;
|description=Watermelon vine is a leafy plant found growing on several farms in Cyrodiil. &lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Watermelon|Watermelon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wheat Stalk==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Wheat Stalk.jpg&lt;br /&gt;
|imgdesc=Wheat Stalks&lt;br /&gt;
|description=Wheat stalk is the tall, thin golden colored plant found on many farms in Cyrodiil. It is one of the major crops grown in the province.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Wheat Grain|Wheat Grain]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wickwheat==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_Wickwheat.jpg&lt;br /&gt;
|imgdesc=Wickwheat&lt;br /&gt;
|description=Wickwheat is a wild Ashland grain with modest magical properties that grow in the Grazelands of Vvardenfell.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Wickwheat|Wickwheat]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Willow Flower==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_WillowFlower.jpg&lt;br /&gt;
|imgdesc=Willow Flower&lt;br /&gt;
|description=Willow flower is a pink flowering plant found in the Ascadian Isles and on Azura's Coast.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Willow Anther|Willow Anther]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wisp Core==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Root Stalk.jpg&lt;br /&gt;
|imgdesc=Root Stalks&lt;br /&gt;
|description=Wisp core is harvested from Root stalks found in the cave systems of the Shivering Isles&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Wisp Core|Wisp Core]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wisp Stalk==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Wisp Stalks.jpg&lt;br /&gt;
|imgdesc=Wisp Stalks&lt;br /&gt;
|description=Wisp Stalks are tall, thin, white mushrooms that grow inside caves and ruins in small clusters.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Wisp Stalk Caps|Wisp Stalk Caps]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Withering Moon==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Withering Moon.jpg&lt;br /&gt;
|imgdesc=Withering Moon plants&lt;br /&gt;
|description=Withering moon plants are the bright glowing plants found in the caves of Dementia.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Withering Moon|Withering Moon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wolfsbane==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=BM_Plant_Wolfsbane.jpg&lt;br /&gt;
|imgdesc=Wolfsbane&lt;br /&gt;
|description=Wolfsbane is an incredibly rare flower found on [[Bloodmoon:Hvitkald Peak|Hvitkald Peak]] in the [[Bloodmoon:Moesring Mountains|Moesring Mountains]] on the island of [[Bloodmoon:Solstheim|Solstheim]].&lt;br /&gt;
|place=*[[Bloodmoon:Bloodmoon|Bloodmoon]]&lt;br /&gt;
|harvest=[[Bloodmoon:Wolfsbane Petals|Wolfsbane Petals]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Worm's Head==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Worm's Head.jpg&lt;br /&gt;
|imgdesc=Worm's Heads&lt;br /&gt;
|description=Worm's head is a purple capped mushroom found in the Mania region of the Shivering Isles.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Worm's Head Cap|Worm's Head Caps]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wormwood==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Wormwood.jpg&lt;br /&gt;
|imgdesc=Wormwood&lt;br /&gt;
|description=Wormwood is a scraggy plant that grows sparingly throughout high elevations and the Jerall Mountains in the nooks between rocks.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Wormwood Leaves|Wormwood Leaves]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_B&amp;diff=1060559</id>
		<title>Lore:Flora B</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_B&amp;diff=1060559"/>
		<updated>2012-11-26T21:49:36Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Tweaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Belladonna==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=BM_Plant_RipenedBelladonna.jpg&lt;br /&gt;
|imgdesc=A Ripened Belladonna plant&lt;br /&gt;
|description=Belladonna are the yellow-green shrubs that grow in the warmer regions of [[Lore:Solstheim|Solsthiem]].&lt;br /&gt;
|place=*[[Bloodmoon:Bloodmoon|Bloodmoon]]&lt;br /&gt;
|harvest=[[Bloodmoon:Belladonna Berries|Belladonna Berries]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bergamot==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Bergamot.jpg&lt;br /&gt;
|imgdesc=A Bergamot Plant&lt;br /&gt;
|description=A tall, thin plant with a dark pink flower bloom, found growing in the [[Lore:Nibenay Valley|Nibenay Valley]] and northernmost part of the [[Lore:Great Forest|Great Forest]] in [[Lore:Cyrodiil|Cyrodiil]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Bergamot_Seeds|Bergamot Seeds]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bittergreen==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW Plant BittergreenPod.jpg&lt;br /&gt;
|imgdesc=Bittergreen Pod&lt;br /&gt;
|description=A vine that usually appears in thickets. It is abundant in the [[Lore:West Gash|West Gash]] region of [[Lore:Vvardenfell|Vvardenfell]].&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Bittergreen_Petals|Bittergreen Petals]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Black Anther Plant==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW Plant BlackAnther.jpg&lt;br /&gt;
|imgdesc=A Black Anther Flower&lt;br /&gt;
|description=Black Anther is a flowering plant that grows on the [[Lore:Ascadian Isles|Ascadian Isles]] and [[Lore:Azura's Coast|Azura's Coast]] regions of Vvardenfell.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Black_Anther|Black Anther]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Black Lichen==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW Plant BlackLichen.jpg&lt;br /&gt;
|imgdesc=Black Lichen&lt;br /&gt;
|description=Black lichen is a somewhat rare, primitive plant that survives well in harsh conditions and grows on rocks.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Black_Lichen|Black Lichen]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blackberry Bush==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Blackberry Bush.jpg&lt;br /&gt;
|imgdesc=A Wild Blackberry Bush&lt;br /&gt;
|description=A short berry producing shrub found on farms across Cyrodiil, and wild in the province's [[Lore:West Weald|West Weald]] region. &lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Blackberry|Blackberry]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bleeding Crown==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Bleeding Crown Plant.jpg&lt;br /&gt;
|imgdesc=Bleeding Crown Mushrooms&lt;br /&gt;
|description=A short, red-capped mushroom found growing in the caves of [[Lore:Skyrim|Skyrim]].&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Bleeding Crown|Bleeding Crown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blister Pod==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Blister Pod.jpg&lt;br /&gt;
|imgdesc=Three Blister Pod Mushrooms&lt;br /&gt;
|description=A short, grey-colored knobbly fungi found growing in the Dementia side of the [[Lore:Shivering Isles|Shivering Isles]].&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Blister Pod Cap|Blister Pod Cap]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blisterwort==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Blisterwort Cluster.jpg&lt;br /&gt;
|imgdesc=A Blisterwort Mushroom Cluster&lt;br /&gt;
|description=A brown-capped mushroom found growing in the caves of Skyrim.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Blisterwort|Blisterwort]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bloatspore==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_BloatSpore.jpg&lt;br /&gt;
|imgdesc=Bloatspores&lt;br /&gt;
|description=Bloatspore is a spore-producing fungus that grows in dark, damp locations.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Bloat|Bloat]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bloodgrass==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Blood Grass.jpg&lt;br /&gt;
|imgdesc=A Bloodgrass Plant in Oblivion&lt;br /&gt;
|description=A tall, red-colored reed commonly found in the Planes of [[Lore:Oblivion|Oblivion]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Bloodgrass|Bloodgrass]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bog Beacon==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Bog Beacon.jpg&lt;br /&gt;
|imgdesc=A Few Bog Beacon Plants&lt;br /&gt;
|description=A medium-sized fungi with a round, yellowish cap commonly found in the [[Lore:Blackwood|Blackwood]] region of [[Lore:Cyrodiil|Cyrodiil]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Bog_Beacon_Asco_Cap|Bog Beacon Asco Cap]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bungler's Bane==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW Plant BunglersBane.jpg&lt;br /&gt;
|imgdesc=Bungler's Bane Mushroom&lt;br /&gt;
|description=Bungler's Bane is a mottled brown-and-orange shelf fungus collected from the trunks of trees in [[Lore:Vvardenfell|Vvardenfell's]] [[Lore:Bitter Coast|Bitter Coast]] region.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Bungler%27s_Bane|Bungler's Bane]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_A&amp;diff=1060545</id>
		<title>Lore:Flora A</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_A&amp;diff=1060545"/>
		<updated>2012-11-26T21:14:43Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Tweaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Alkanet==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Alkanet.jpg&lt;br /&gt;
|imgdesc=An Alkanet Plant&lt;br /&gt;
|description=A tall, flowering plant that is most common in the [[Lore:West Weald|West Weald]] region of [[Lore:Cyrodiil|Cyrodiil]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Alkanet_Flower|Alkanet Flower]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Alocasia==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Alocasia.jpg&lt;br /&gt;
|imgdesc=An Alocasia Plant&lt;br /&gt;
|description=Alocasia is the short, fruit-bearing plant native to the Mania side of the [[Lore:Shivering Isles|Shivering isles]].&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Alocasia Fruit|Alocasia Fruit]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aloe Vera==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Aloe Vera.jpg&lt;br /&gt;
|imgdesc=An Aloe Vera Plant&lt;br /&gt;
|description=Aloe Vera is a tall, leafy plant that can be commonly seen in the [[Lore:Gold Coast|Golden Coast]] region of Cyrodiil.&lt;br /&gt;
|place=*[[Lore:Daggerfall|Daggerfall]]&lt;br /&gt;
*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Aloe Vera Leaves|Aloe Vera Leaves]], [[Daggerfall:Aloe|Aloe]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Arrowroot Plant==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Arrowroot.jpg&lt;br /&gt;
|imgdesc=An Arrowroot Plant&lt;br /&gt;
|description=Arrowroot is a medium-sized, thick, rubbery tuber with tall leaves and small white flowers. Originally from the province of [[Lore:Valenwood|Valenwood]], it is commonly found growing in the Gold Coast and [[Lore:Nibenay Valley|Nibenay Valley]] regions of Cyrodiil.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Arrowroot|Arrowroot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ash Yam==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_AshYam.jpg&lt;br /&gt;
|imgdesc=Ash Yams&lt;br /&gt;
|description=Ash yams are a grey, bulbous root vegetable with a few small leaves. Commonly found in the [[Lore:Ascadian Isles|Ascadian Isles]] region of Vvardenfell.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Ash_Yam|Ash Yam]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aster Bloom==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Aster Bloom.jpg&lt;br /&gt;
|imgdesc=Two Aster Blooms&lt;br /&gt;
|description=Aster Bloom is a purple, starfish-shaped fungus found in the Mania side of the Shivering Isles.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Aster_Bloom_Core|Aster Bloom Core]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Elder_Scrolls_Historical_References&amp;diff=1060532</id>
		<title>Skyrim:Elder Scrolls Historical References</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Elder_Scrolls_Historical_References&amp;diff=1060532"/>
		<updated>2012-11-26T20:51:49Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Undo revision 1060530 by 66.69.189.18 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail}}&lt;br /&gt;
==[[Arena:Arena|Arena]]==&lt;br /&gt;
*The line ''&amp;quot;When misrule takes its place at the eight corners of the world&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the eight pieces of [[Lore:Staff of Chaos|Staff of Chaos]] scattered around the provinces and [[Lore:Jagar Tharn|Jagar Tharn]]'s rule.&lt;br /&gt;
&lt;br /&gt;
*A quote from [[Lore:People G#Gaiden Shinji|Gaiden Shinji]]&amp;amp;mdash;''&amp;quot;The best techniques are passed on by the survivors&amp;quot;''&amp;amp;mdash;which first appeared in the beginning of Arena intro, appears as one of the loading screen quotes.&lt;br /&gt;
&lt;br /&gt;
*Guards will occasionally say ''&amp;quot;Let me guess... someone stole your sweetroll?&amp;quot;''  This is an ongoing joke in Bethesda games. They are featured during the character creation process of Arena, Morrowind, and Fallout 3, and were also mentioned in dialogue in Oblivion.&lt;br /&gt;
&lt;br /&gt;
==[[Daggerfall:Daggerfall|Daggerfall]]==&lt;br /&gt;
*The line ''&amp;quot;When the Brass Tower walks and Time is reshaped&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the rise of the [[Lore:Numidium|Numidium]] and the [[Oblivion:The Warp in the West|Warp in the West]].&lt;br /&gt;
&lt;br /&gt;
==[[Redguard:Redguard|Redguard]]==&lt;br /&gt;
*Immediately after creating a Redguard character, [[SR:Hadvar|Hadvar]] will say ''&amp;quot;You a sellsword? A sailor from Stros M'kai?&amp;quot;''. This refers to [[Redguard:Cyrus|Cyrus]], the protagonist of the game Redguard.&lt;br /&gt;
&lt;br /&gt;
==[[Morrowind:Morrowind|Morrowind]]==&lt;br /&gt;
*In the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] on [[Skyrim:Alduin%27s_Wall|Alduin's Wall]], the line ''&amp;quot;When the thrice-blessed fail and the Red Tower trembles&amp;quot;'' refers to the fall of the Tribunal and the eruption of [[Morrowind:Red Mountain|Red Mountain]].&lt;br /&gt;
&lt;br /&gt;
*During the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] quest [[Skyrim:The_Cure_for_Madness|The Cure For Madness]], you will encounter an [[Skyrim:Udefrykte|Uderfrykte]], which made its first appearance in [[Bloodmoon:The_Udyrfrykte|Bloodmoon]], and was called the [[Oblivion:Uderfrykte_Matron|Uderfrykte Matron]] in Oblivion.&lt;br /&gt;
&lt;br /&gt;
*The book ''[[Skyrim:The Lusty Argonian Maid, v1|The Lusty Argonian Maid]]'' makes a return in Skyrim, with a new scene in two parts. The original play was written by [[Morrowind:Crassius Curio|Crassius Curio]] in Morrowind.&lt;br /&gt;
&lt;br /&gt;
*In the Gray Quarter of eastern [[SR:Windhelm|Windhelm]], there's a tavern called the [[Skyrim:New_Gnisis_Cornerclub|New Gnisis Cornerclub]], apparently named for [[MW:Gnisis|Gnisis]], a town in Morrowind.&lt;br /&gt;
&lt;br /&gt;
*During the Thieves Guild radiant quest [[Skyrim:The_Dainty_Sload|The Dainty Sload]], you are tasked to acquire a rare and illegal drug named [[Skyrim:Balmora_Blue#Balmora_Blue|Balmora Blue]]. Named for its city of origin, [[Lore:Balmora|Balmora]], which is referenced by other characters as being destroyed during the eruption of Red Mountain.&lt;br /&gt;
&lt;br /&gt;
*In [[Skyrim:Sovngarde_(place)|Sovngarde]], there is a familiar face of [[Bloodmoon:Ulfgar the Unending|Ulfgar the Unending]], together with his friends Erlendr, Hunroor, and Nikulas, who were turned into standing stones. The [[Morrowind:Nerevarine|Nerevarine]] fought Ulfgar to an honorable Nord death in the quest &amp;quot;[[Bloodmoon:Betrayal at Brodir Grove|Betrayal at Brodir Grove]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[Skyrim:Ill Met By Moonlight|Ill Met By Moonlight]], the Bloodmoon can be seen in the sky once entering the Grotto, which signifies that Hircine once again begins the hunt which varies from era to era on the island of [[Bloodmoon:Solstheim|Solstheim]], but can be seen from other locations in Tamriel.&lt;br /&gt;
&lt;br /&gt;
*During the main quest mission [[Skyrim:Elder Knowledge|Elder Knowledge]], the player encounters a Dwemer lockbox said to contain the [[Lore:Heart of Lorkhan|Heart of Lorkhan]], which was thought to have been destroyed by the [[Morrowind:Nerevarine|Nerevarine]]. The heart, however, is not within the lockbox.&lt;br /&gt;
&lt;br /&gt;
*A bartender for [[Skyrim:The Bee and Barb|The Bee and Barb]] in [[Skyrim:Riften|Riften]] named [[Skyrim:Talen-Jei|Talen-Jei]] offers a cocktail called the [[Morrowind:Cliff_Racer|Cliff Racer]]. Purportedly, it's a mixture of [[Skyrim:Firebrand_Wine|Firebrand Wine]], [[Morrowind:Cyrodiilic_Brandy|Cyrodiilic Brandy]], [[Morrowind:Flin|Flin]], and [[Morrowind:Sujamma|Sujamma]], these last three being common fare in [[Morrowind:Vvardenfell|Vvardenfell]]. &lt;br /&gt;
&lt;br /&gt;
*On the eastern coast close to [[SR:Winterhold|Winterhold]], there is the wreck of a ship called [[Skyrim:Wreck_of_The_Pride_of_Tel_Vos|The Pride of Tel Vos]]. Tel Vos is a [[Lore:Telvanni|Telvanni]] stronghold in Morrowind and home to one of the Telvanni mage lords.&lt;br /&gt;
&lt;br /&gt;
*The infamous [[Skyrim:Dwemer_Puzzle_Cube#Dwemer_Puzzle_Cube|Dwemer Puzzle Cube]] ([[Morrowind:Dwemer_Puzzle_Box#Dwemer_puzzle_box|Box]] in Morrowind) can be found in Markarth's [[Skyrim:Dwemer_Museum|Dwemer Museum]].&lt;br /&gt;
&lt;br /&gt;
[[File:SR-place-vvardenfell.jpg|right|thumb|Vvardenfell as seen from Skyrim]]&lt;br /&gt;
&lt;br /&gt;
*If one flies high enough via the &amp;lt;code&amp;gt;tcl&amp;lt;/code&amp;gt; [[SR:console|console]] command, Morrowind and the Vvardenfell province will be visible beyond the eastern border of Skyrim. The province is also visible from the Arch-Mage's rooftop at the [[Skyrim:College_of_Winterhold_(place)|College of Winterhold]], and from the path that leads to the [[Skyrim:Shrine_of_Azura|Shrine of Azura]].&lt;br /&gt;
&lt;br /&gt;
*[[Skyrim:Keening|Keening]], a dagger required for the final quest of Morrowind's main storyline, makes a return.&lt;br /&gt;
&lt;br /&gt;
*There is a note under Wylandriah's desk in Riften called [[Skyrim:Per Your Requests|Per Your Requests]], in which [[Skyrim:Wylandriah|Wylandriah]] requests a sample of the [[Lore:Heart_of_Lorkhan|Heart of Lorkhan]]. The same note mentions a device capable of &amp;quot;magical manipulation of the clouds&amp;quot;. A  Dwemer machine that could control the weather was used during the [[Tribunal:A Show of Power|Tribunal]] questline.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[SR:Breaching Security|Breaching Security]], the player has to plant an [[Skyrim:Incriminating_Letter_(DB)|Incriminating Letter]] on [[SR:Gaius Maro|Gaius Maro]] detailing a plot to assassinate the emperor. In Morrowind, the player has to uncover the [[MW:Talos Cult Conspiracy|Talos Cult Conspiracy]], and kill a traitor named [[MW:Oritius Maro|Oritius Maro]].&lt;br /&gt;
&lt;br /&gt;
*When the player visits [[Skyrim:Soul Cairn|Soul Cairn]] during the [[Skyrim:Dawnguard|Dawnguard]] questline, they meet a soul named [[Skyrim:Jiub|Jiub]]. [[Morrowind:Jiub|He]] is the first character that the [[Lore:Nerevarine|Nerevarine]] meets in [[Morrowind:Morrowind|Morrowind]].&lt;br /&gt;
&lt;br /&gt;
==[[Oblivion:Oblivion|Oblivion]]==&lt;br /&gt;
*The line ''&amp;quot;When the Dragonborn Ruler loses his throne, and the White Tower falls&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the death of [[Lore:Uriel Septim VII|Uriel Septim VII]] and the obliteration of the [[Lore:Septim Dynasty|Septim Dynasty]].&lt;br /&gt;
&lt;br /&gt;
*During the Dark Brotherhood questline, one of the rewards is a [[Skyrim:Summon_Spectral_Assassin#Summon_Spectral_Assassin|spell]] that summons a [[Skyrim:Spectral_Assassin|Spectral Assassin]], which turns out to be the ghost of [[Oblivion:Lucien Lachance|Lucien Lachance]], your recruiter and, later, quest-giver in the Oblivion [[OB:Dark Brotherhood|Dark Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
*During the Dark Brotherhood questline, [[Skyrim:Nazir|Nazir]] offers you a contract in which you kill a pirate named [[Skyrim:Safia|Safia]] aboard her ship called the [[Skyrim:Red Wave|Red Wave]]. [[Oblivion:Redwave|Redwave]] is a cutlass given to you for completing the quest [[Oblivion:The Ghost Ship of Anvil|The Ghost Ship of Anvil]]. Also, the first contract in Oblivion ([[Oblivion:A_Watery_Grave|A Watery Grave]]) was to kill a pirate on his own ship.&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Sinderion|Sinderion]], the alchemist from [[Oblivion:Skingrad|Skingrad]] who studied [[Oblivion:Nirnroot|Nirnroot]], apparently moved to Skyrim somewhere around 4E52 in hope of discovering more about the strange [[Skyrim:Crimson Nirnroot|Crimson Nirnroot]]. He met his demise in [[Skyrim:Blackreach|Blackreach]] and [[Skyrim:Sinderion%27s_Field_Journal|his journal]] can be found next to his skeleton, which is riddled with Dwarven Arrows.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[Skyrim:The Mind of Madness|The Mind of Madness]], you will run into [[Lore:Sheogorath|Sheogorath]], who recounts all of the major adventures from Oblivion with Pelagius the Mad. It is implied that this variation of Sheogorath is the [[Lore:Hero|Champion of Cyrodiil]], the Hero from Oblivion. &lt;br /&gt;
&lt;br /&gt;
*In the quest [[Skyrim:Revealing the Unseen|Revealing the Unseen]], a massive project led by the Synod involves the creation of a map pointing out all magical areas in Tamriel. When explained to the player, [[Skyrim:Paratus Decimius|Paratus Decimius]] mentions the [[Oblivion:Orrery|Orrery]] in Cyrodiil and how the project was based off of it.&lt;br /&gt;
&lt;br /&gt;
*There is a book titled ''[[Skyrim:The Oblivion Crisis|The Oblivion Crisis]]'' that provides an overview of the events in Oblivion.&lt;br /&gt;
&lt;br /&gt;
*In the Skyrim [[SR:Dark Brotherhood Sanctuary|Dark Brotherhood sanctuary]], there is a friendly frostbite spider named [[Skyrim:Lis|Lis]]. Similarly, within the Dark Brotherhood sanctuary in Oblivion, there was a friendly rat named [[Oblivion:Schemer|Schemer]].&lt;br /&gt;
&lt;br /&gt;
*At some point during the game, you will receive a note about a [[Oblivion:Mythic_Dawn|Mythic Dawn]] museum in [[Skyrim:Dawnstar|Dawnstar]]. The museum contains a burned page of the [[Oblivion:Mysterium_Xarxes|Mysterium Xarxes]] (the book [[Oblivion:Martin|Martin]] used to gain access to [[Oblivion:Mankar_Camoran|Mankar Camoran's]] [[Oblivion:Paradise|Paradise]]), a copy of all four parts of the [[Oblivion:Mythic_Dawn_Commentaries|Mythic Dawn Commentaries]], and [[Oblivion:Mythic_Dawn|Mythic Dawn]] robes. The owner also claims his ancestor was involved in killing [[Oblivion:Uriel_Septim_VII|Uriel Septim VII]].&lt;br /&gt;
&lt;br /&gt;
*[[Skyrim:Shadowmere|Shadowmere]] returns as a steed after completing some of the Dark Brotherhood quests. If you have the ghost of Lucien Lachance with you near the horse, his comments will confirm that it is the [[OB:Shadowmere|same horse]] as the one in Oblivion.&lt;br /&gt;
&lt;br /&gt;
*[[SR:Wylandriah|Wylandriah]], the court mage of Riften, can be spoken to regarding her magical work. When suggesting &amp;quot;How about using calipers?&amp;quot;, Wylandriah responds with ''&amp;quot;Calipers? That's utterly ridiculous. Maybe long ago you could find calipers in every household across Tamriel, but not anymore.&amp;quot;'' This is a reference to calipers being commonplace in random loot in Oblivion, but not appearing in Skyrim. [[Skyrim:M%27aiq_the_Liar|M'aiq the Liar]] also makes a similar reference.&lt;br /&gt;
&lt;br /&gt;
*There is a note under Wylandriah's desk in Riften called [[Skyrim:Per Your Requests|Per Your Requests]] in which Wylandriah requests an ingredient called [[Shivering:Greenmote|greenmote]] from the College of Winterhold. This was a substance used in the Shivering Isles quest [[Shivering:Ritual of Mania|Ritual of Mania]]. In the note, Mirabelle Ervine assumes that she made a mistake and thinks that Wylandriah requested a substance called &amp;quot;greenspore&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SR-place-White_Gold_Tower.jpg|right|thumb|White Gold Tower as seen from Skyrim]]&lt;br /&gt;
&lt;br /&gt;
*On a clear day at high elevation along Skyrim's southern border, it is possible to see the distant [[Lore:White Gold Tower|White Gold Tower]] in Cyrodiil. It seems to be impossible to see this without using [[Skyrim:Console|console commands]] to remove collision and 'flying' up to an elevation high enough to see the tower.&lt;br /&gt;
&lt;br /&gt;
* An alchemist called [[Skyrim:Elgrim|Elgrim]] in [[Skyrim:Riften|Riften]] comments on the rarity of [[Oblivion:Painted_Troll_Fat|painted troll fat]]. The only known source of this was the Oblivion quest [[Oblivion:A_Brush_with_Death|A Brush with Death]]. He asks his student [[Skyrim:Ingun Black-Briar|Ingun Black-Briar]] to replace the batch by speaking with [[Oblivion:Rythe Lythandas|Rythe Lythandas]], the illustrious artist from [[Oblivion:Cheydinhal|Cheydinhal]].&lt;br /&gt;
&lt;br /&gt;
* In one of [[Skyrim:Cicero|Cicero]]'s [[SR:Cicero's Journal|journals]], he says that he killed the Grand Champion of the Arena of his time by posing as a star struck fan. This is likely a reference to the seemingly useless [[Oblivion:Adoring Fan|Adoring Fan]].&lt;br /&gt;
&lt;br /&gt;
* During the quest [[Skyrim:Elder Knowledge|Elder Knowledge]], when you ask [[Skyrim:Urag gro-Shub|Urag gro-Shub]] about the Scrolls, he asks ''&amp;quot;Do you even know what you're asking for?&amp;quot;'' Should you tell him you do and ask if he has one in the library, he will say that even if he had one there, it would be under heavy security and not even the world's greatest thief could lay a finger on it. This is an obvious reference to [[Oblivion:The Ultimate Heist|The Ultimate Heist]].&lt;br /&gt;
&lt;br /&gt;
*During the Dark Brotherhood questline, Astrid says that ''&amp;quot;no one has attempted to murder an emperor since the death of [[Oblivion:Emperor Uriel Septim VII|Uriel Septim VII]] 200 years ago&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
* The Dark Brotherhood quest [[Skyrim:Where_You_Hang_Your_Enemy%27s_Head...|Where You Hang Your Enemy's Head...]] is referring to a quote from [[Oblivion:Gogron_gro-Bolmog|Gogron gro-Bolmog]], who was part of the Dark Brotherhood in Oblivion: ''&amp;quot;You know what they say -- home is where you hang your enemy's head.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
* During the Thieves Guild quest [[Skyrim:The_Pursuit|The Pursuit]], you have an opportunity to find [[Skyrim:Chillrend|Chillrend]], a unique [[Skyrim:One_handed|One-handed]] sword. A sword of the [[Oblivion:Chillrend|same name]] is a possible reward for the Oblivion quest [[Oblivion:The Killing Field|The Killing Field]].&lt;br /&gt;
&lt;br /&gt;
*During the [[SR:Dark Brotherhood|Dark Brotherhood]] questline, [[SR:Astrid|Astrid]] will give you her [[SR:Blade of Woe|Blade of Woe]]. In Oblivion, at the start of the Dark Brotherhood questline, [[OB:Lucien Lachance|Lucien Lachance]] also presents you with a [[OB:Blade of Woe|Blade of Woe]]&amp;amp;mdash;albeit unenchanted&amp;amp;mdash;that you will carry with you throughout the questline.&lt;br /&gt;
&lt;br /&gt;
*At the beginning of [[Skyrim:The Mind of Madness|The Mind of Madness]] Daedric quest, you are given an odd item: Pelagius' Hip Bone. This item is also present in the Shivering Isles, found in [[Shivering:The Howling Halls|The Howling Halls]].&lt;br /&gt;
&lt;br /&gt;
*After completing [[Skyrim:Scoundrel's Folly|Scoundrel's Folly]] for the Thieves Guild, asking [[SR:Vekel the Man|Vekel]], the bartender in the Ragged Flagon, for the word around the Guild will cause him to mention Shadowbanish Wine. In Oblivion, the quest [[OB:A Venerable Vintage|A Venerable Vintage]] sent you out to gather this rare beverage.&lt;br /&gt;
&lt;br /&gt;
*In Riften you may find a man named [[Skyrim:Romlyn Dreth|Romlyn Dreth]] who is a descendant of [[Oblivion:Valen Dreth|Valen Dreth]], the very first character you see in Oblivion. Romlyn will often claim that Valen killed ''&amp;quot;a dozen Imperial guards&amp;quot;'' before being captured.&lt;br /&gt;
&lt;br /&gt;
*After installing [[Skyrim:Hearthfire|Hearthfire]] you can find [[Skyrim:Surilie_Brothers_Wine|Surilie Brothers Wine]] and [[Skyrim:Argonian_Bloodwine|Argonian Bloodwine]] in your home and sold by vendors. The first appeared in the base game, while the second was added by the [[Oblivion:Fighter's_Stronghold|Fighter's Stronghold]] plug-in.&lt;br /&gt;
&lt;br /&gt;
==[[Books:The Infernal City|The Infernal City]] and [[Books:Lord of Souls|Lord of Souls]]==&lt;br /&gt;
*There are Dunmer refugees in Windhelm who traveled from Morrowind after Red Mountain erupted. If you speak to some of the refugees and ask them why they are in Windhelm despite the discrimination they face, they will tell you that when the Red Mountain erupted, they began traveling west and the first city they came to was Windhelm. It is mentioned, that they would have kept on walking if they knew how they would be treated in Windhelm.&lt;br /&gt;
&lt;br /&gt;
*Just before the Volcano erupted, those following Azura had a premonition from her of what was about to happen, giving them time to flee. It was these refugees who built the Shrine of Azura on a mountain north of Windhelm.&lt;br /&gt;
&lt;br /&gt;
*The quest [[Skyrim:Distant_Memories|Distant Memories]] is full of references to a successful Argonian invasion of Morrowind. This is a reference to the [[Lore:Wars#The Accession War|Accession War]].&lt;br /&gt;
&lt;br /&gt;
*In the [[Skyrim:Sleeping Tree Camp|Sleeping Tree Camp]], you can find a strange tree. After a [[Skyrim:Sleeping Tree Cave (quest)|quest]] for her in [[Skyrim:Whiterun|Whiterun]], [[Skyrim:Ysolda|Ysolda]] will tell you some theories about the origin of the tree. One theory refers to the eruption of the [[Lore:Red Mountain|Red Mountain]], while the other theory refers to a floating island. The latter is clearly a reference to [[Lore:Umbriel|Umbriel]].&lt;br /&gt;
&lt;br /&gt;
*You can find a little monument at the tower [[Skyrim:Refugees' Rest|Refugees' Rest]] east of [[Skyrim:Windhelm|Windhelm]]. There is also a book called ''[[Skyrim:Decree of Monument|Decree of Monument]]'' that explains the origin of the monument. It was erected in commemoration to the Dunmer refugees fleeing from Morrowind after the eruption of the Red Mountain.&lt;br /&gt;
&lt;br /&gt;
*In the book ''[[Skyrim:On the Great Collapse|On the Great Collapse]]'', you can find a reference to many Dunmer refugees in Winterhold and the offering of [[Lore:Solstheim|Solstheim]] to the Dunmer as a new home as mentioned in ''[[Books:Lord of Souls|Lord of Souls]]''.&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Patrollers/Nominations&amp;diff=1060531</id>
		<title>UESPWiki:Patrollers/Nominations</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Patrollers/Nominations&amp;diff=1060531"/>
		<updated>2012-11-26T20:50:02Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Votes */ support&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Before you Nominate==&lt;br /&gt;
If you are nominating yourself, be sure that you have read the [[UESPWiki:Patrollers|Patrollers]] page, and understand what is expected out of a patroller. If you are nominating someone else, make sure you contact them beforehand and make sure they read the Patrollers page.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to look over the [[UESPWiki:Patrollers/Nominations/Completed|Completed Nominations]] to see what strengths and weaknesses were taken into consideration when others were supported or opposed in previous nominations.&lt;br /&gt;
&lt;br /&gt;
==Nominations==&lt;br /&gt;
After a nomination has been accepted, there is a one week interval to allow the community to ask questions and vote on the new patroller. An Administrator will then decide on the consensus and add the Patroller role to a successful nominee (if the consensus is to make the nominee a patroller), or drop the nomination (if the consensus is to not make the nominee a patroller).&lt;br /&gt;
&lt;br /&gt;
==Current Nominations==&lt;br /&gt;
If you would like to nominate someone (including yourself) add his/her name below, with a reason for the nomination.&lt;br /&gt;
&lt;br /&gt;
===[[User:The Silencer|The Silencer]]===&lt;br /&gt;
{{Userlinks|The Silencer}}&lt;br /&gt;
&lt;br /&gt;
I'd like to renominate myself for patroller (and yes, technically I didn't nominate myself the first time). For those who don't know me, I'm always around, always watching, not always editing, but aware of most things happening on the wiki. I joined the site purely to add information, not even aware of patrolling, how it worked, or even it's existence. Now though, I feel I understand the role, even more than my first nomination. I have made numerous larger edits, with fewer errors in them each time, to the point of minor mistakes, if there are any to be seen.&lt;br /&gt;
&lt;br /&gt;
For those who know me, I have changed my behavior drastically since the last vote. I was brash, I hardly used show preview anymore, I brushed mistakes off as acceptable when present in large edits. Now though, I am still confident, but confident in knowing that a few months of spellcheckers has improved me beyond compare with my former self. I also use show preview frequently, and have self taught myself some grammar issues that I didn't even grasp in school. I have also edited nearly 300 deleted pages (the difference between [[Special:UsersEditCount|UsersEditCount]] and [[Special:Editcount/The_Silencer|Editcount]]), of which the majority were spam, which shows how active I am, even though they are not listed under contributions either. &lt;br /&gt;
&lt;br /&gt;
I believe that the tools and rights available to patrollers will allow me to benefit the wiki and its community.&lt;br /&gt;
&lt;br /&gt;
====Votes====&lt;br /&gt;
*'''Support''': Massive improvements have been made over the past few months. I haven't been editing much, if at all, but I've been watching. Good job. [[user:elliot|elliot]] &amp;lt;small&amp;gt;([[user_talk:elliot|talk]])&amp;lt;/small&amp;gt; 22:40, 25 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''':You diffidently spend a lot of time on the recent changes. Also a lot of the qualms from last time seem resolved to me. And, given your handling of the current situation, I think that you would it fine, as a patroller.--[[User:Br3admax|Br3admax]] ([[User talk:Br3admax|talk]]) 22:46, 25 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As the person who nominated you last time, I certainly have no hesitation in supporting you this time. I agree that you've gotten even better since your last nomination. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:55, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Your edits have improved considerably since your past nomination, and I have no qualms with you receiving these rights. • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span style=&amp;quot;line-height:1;font-size:16px;color:#C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;line-height:0&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 06:15, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': I thought that you were already a Patroller! You've made some really great edits and you always seem to be around. I can't think of any reason why you shouldn't be one. [[User:RIM|RIM]] ([[User talk:RIM|talk]]) 12:06, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Your grammar's much nicer now and I'd be quite happy with you being a patroller. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►t&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►e&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 20:45, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Although I haven't been editing for a long time, I do still check in, and I often see you in the Recent Changes, fixing things and the like. Plus, I thought you was a patroller already - [[User:Emoboy64|Emoboy64]] 20:50, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Completed Nominations==&lt;br /&gt;
Completed nominations can be viewed on [[UESPWiki:Patrollers/Nominations/Completed|this page]].&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Elder_Scrolls_Historical_References&amp;diff=1060528</id>
		<title>Skyrim:Elder Scrolls Historical References</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Elder_Scrolls_Historical_References&amp;diff=1060528"/>
		<updated>2012-11-26T20:45:14Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Undo revision 1060527 by 66.69.189.18 (talk) Don't think its a historic ref, just accent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail}}&lt;br /&gt;
==[[Arena:Arena|Arena]]==&lt;br /&gt;
*The line ''&amp;quot;When misrule takes its place at the eight corners of the world&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the eight pieces of [[Lore:Staff of Chaos|Staff of Chaos]] scattered around the provinces and [[Lore:Jagar Tharn|Jagar Tharn]]'s rule.&lt;br /&gt;
&lt;br /&gt;
*A quote from [[Lore:People G#Gaiden Shinji|Gaiden Shinji]]&amp;amp;mdash;''&amp;quot;The best techniques are passed on by the survivors&amp;quot;''&amp;amp;mdash;which first appeared in the beginning of Arena intro, appears as one of the loading screen quotes.&lt;br /&gt;
&lt;br /&gt;
*Guards will occasionally say ''&amp;quot;Let me guess... someone stole your sweetroll?&amp;quot;''  This is an ongoing joke in Bethesda games. They are featured during the character creation process of Arena, Morrowind, and Fallout 3, and were also mentioned in dialogue in Oblivion.&lt;br /&gt;
&lt;br /&gt;
==[[Daggerfall:Daggerfall|Daggerfall]]==&lt;br /&gt;
*The line ''&amp;quot;When the Brass Tower walks and Time is reshaped&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the rise of the [[Lore:Numidium|Numidium]] and the [[Oblivion:The Warp in the West|Warp in the West]].&lt;br /&gt;
&lt;br /&gt;
==[[Redguard:Redguard|Redguard]]==&lt;br /&gt;
*Immediately after creating a Redguard character, [[SR:Hadvar|Hadvar]] will say ''&amp;quot;You a sellsword? A sailor from Stros M'kai?&amp;quot;''. This refers to [[Redguard:Cyrus|Cyrus]], the protagonist of the game Redguard.&lt;br /&gt;
&lt;br /&gt;
==[[Morrowind:Morrowind|Morrowind]]==&lt;br /&gt;
*In the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] on [[Skyrim:Alduin%27s_Wall|Alduin's Wall]], the line ''&amp;quot;When the thrice-blessed fail and the Red Tower trembles&amp;quot;'' refers to the fall of the Tribunal and the eruption of [[Morrowind:Red Mountain|Red Mountain]].&lt;br /&gt;
&lt;br /&gt;
*During the [[Skyrim:Dark Brotherhood|Dark Brotherhood]] quest [[Skyrim:The_Cure_for_Madness|The Cure For Madness]], you will encounter an [[Skyrim:Udefrykte|Uderfrykte]], which made its first appearance in [[Bloodmoon:The_Udyrfrykte|Bloodmoon]], and was called the [[Oblivion:Uderfrykte_Matron|Uderfrykte Matron]] in Oblivion.&lt;br /&gt;
&lt;br /&gt;
*The book ''[[Skyrim:The Lusty Argonian Maid, v1|The Lusty Argonian Maid]]'' makes a return in Skyrim, with a new scene in two parts. The original play was written by [[Morrowind:Crassius Curio|Crassius Curio]] in Morrowind.&lt;br /&gt;
&lt;br /&gt;
*In the Gray Quarter of eastern [[SR:Windhelm|Windhelm]], there's a tavern called the [[Skyrim:New_Gnisis_Cornerclub|New Gnisis Cornerclub]], apparently named for [[MW:Gnisis|Gnisis]], a town in Morrowind.&lt;br /&gt;
&lt;br /&gt;
*During the Thieves Guild radiant quest [[Skyrim:The_Dainty_Sload|The Dainty Sload]], you are tasked to acquire a rare and illegal drug named [[Skyrim:Balmora_Blue#Balmora_Blue|Balmora Blue]]. Named for its city of origin, [[Lore:Balmora|Balmora]], which is referenced by other characters as being destroyed during the eruption of Red Mountain.&lt;br /&gt;
&lt;br /&gt;
*In [[Skyrim:Sovngarde_(place)|Sovngarde]], there is a familiar face of [[Bloodmoon:Ulfgar the Unending|Ulfgar the Unending]], together with his friends Erlendr, Hunroor, and Nikulas, who were turned into standing stones. The [[Morrowind:Nerevarine|Nerevarine]] fought Ulfgar to an honorable Nord death in the quest &amp;quot;[[Bloodmoon:Betrayal at Brodir Grove|Betrayal at Brodir Grove]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[Skyrim:Ill Met By Moonlight|Ill Met By Moonlight]], the Bloodmoon can be seen in the sky once entering the Grotto, which signifies that Hircine once again begins the hunt which varies from era to era on the island of [[Bloodmoon:Solstheim|Solstheim]], but can be seen from other locations in Tamriel.&lt;br /&gt;
&lt;br /&gt;
*During the main quest mission [[Skyrim:Elder Knowledge|Elder Knowledge]], the player encounters a Dwemer lockbox said to contain the [[Lore:Heart of Lorkhan|Heart of Lorkhan]], which was thought to have been destroyed by the [[Morrowind:Nerevarine|Nerevarine]]. The heart, however, is not within the lockbox.&lt;br /&gt;
&lt;br /&gt;
*A bartender for [[Skyrim:The Bee and Barb|The Bee and Barb]] in [[Skyrim:Riften|Riften]] named [[Skyrim:Talen-Jei|Talen-Jei]] offers a cocktail called the [[Morrowind:Cliff_Racer|Cliff Racer]]. Purportedly, it's a mixture of [[Skyrim:Firebrand_Wine|Firebrand Wine]], [[Morrowind:Cyrodiilic_Brandy|Cyrodiilic Brandy]], [[Morrowind:Flin|Flin]], and [[Morrowind:Sujamma|Sujamma]], these last three being common fare in [[Morrowind:Vvardenfell|Vvardenfell]]. &lt;br /&gt;
&lt;br /&gt;
*On the eastern coast close to [[SR:Winterhold|Winterhold]], there is the wreck of a ship called [[Skyrim:Wreck_of_The_Pride_of_Tel_Vos|The Pride of Tel Vos]]. Tel Vos is a [[Lore:Telvanni|Telvanni]] stronghold in Morrowind and home to one of the Telvanni mage lords.&lt;br /&gt;
&lt;br /&gt;
*The infamous [[Skyrim:Dwemer_Puzzle_Cube#Dwemer_Puzzle_Cube|Dwemer Puzzle Cube]] ([[Morrowind:Dwemer_Puzzle_Box#Dwemer_puzzle_box|Box]] in Morrowind) can be found in Markarth's [[Skyrim:Dwemer_Museum|Dwemer Museum]].&lt;br /&gt;
&lt;br /&gt;
[[File:SR-place-vvardenfell.jpg|right|thumb|Vvardenfell as seen from Skyrim]]&lt;br /&gt;
&lt;br /&gt;
*If one flies high enough via the &amp;lt;code&amp;gt;tcl&amp;lt;/code&amp;gt; [[SR:console|console]] command, Morrowind and the Vvardenfell province will be visible beyond the eastern border of Skyrim. The province is also visible from the Arch-Mage's rooftop at the [[Skyrim:College_of_Winterhold_(place)|College of Winterhold]], and from the path that leads to the [[Skyrim:Shrine_of_Azura|Shrine of Azura]].&lt;br /&gt;
&lt;br /&gt;
*[[Skyrim:Keening|Keening]], a dagger required for the final quest of Morrowind's main storyline, makes a return.&lt;br /&gt;
&lt;br /&gt;
*There is a note under Wylandriah's desk in Riften called [[Skyrim:Per Your Requests|Per Your Requests]], in which [[Skyrim:Wylandriah|Wylandriah]] requests a sample of the [[Lore:Heart_of_Lorkhan|Heart of Lorkhan]]. The same note mentions a device capable of &amp;quot;magical manipulation of the clouds&amp;quot;. A  Dwemer machine that could control the weather was used during the [[Tribunal:A Show of Power|Tribunal]] questline.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[SR:Breaching Security|Breaching Security]], the player has to plant an [[Skyrim:Incriminating_Letter_(DB)|Incriminating Letter]] on [[SR:Gaius Maro|Gaius Maro]] detailing a plot to assassinate the emperor. In Morrowind, the player has to uncover the [[MW:Talos Cult Conspiracy|Talos Cult Conspiracy]], and kill a traitor named [[MW:Oritius Maro|Oritius Maro]].&lt;br /&gt;
&lt;br /&gt;
*When the player visits [[Skyrim:Soul Cairn|Soul Cairn]] during the [[Skyrim:Dawnguard|Dawnguard]] questline, they meet a soul named [[Skyrim:Jiub|Jiub]]. [[Morrowind:Jiub|He]] is the first character that the [[Lore:Nerevarine|Nerevarine]] meets in [[Morrowind:Morrowind|Morrowind]].&lt;br /&gt;
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==[[Oblivion:Oblivion|Oblivion]]==&lt;br /&gt;
*The line ''&amp;quot;When the Dragonborn Ruler loses his throne, and the White Tower falls&amp;quot;'' in the [[Skyrim:The Book of the Dragonborn|Prophecy of the Dragonborn]] refers to the death of [[Lore:Uriel Septim VII|Uriel Septim VII]] and the obliteration of the [[Lore:Septim Dynasty|Septim Dynasty]].&lt;br /&gt;
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*During the Dark Brotherhood questline, one of the rewards is a [[Skyrim:Summon_Spectral_Assassin#Summon_Spectral_Assassin|spell]] that summons a [[Skyrim:Spectral_Assassin|Spectral Assassin]], which turns out to be the ghost of [[Oblivion:Lucien Lachance|Lucien Lachance]], your recruiter and, later, quest-giver in the Oblivion [[OB:Dark Brotherhood|Dark Brotherhood]].&lt;br /&gt;
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*During the Dark Brotherhood questline, [[Skyrim:Nazir|Nazir]] offers you a contract in which you kill a pirate named [[Skyrim:Safia|Safia]] aboard her ship called the [[Skyrim:Red Wave|Red Wave]]. [[Oblivion:Redwave|Redwave]] is a cutlass given to you for completing the quest [[Oblivion:The Ghost Ship of Anvil|The Ghost Ship of Anvil]]. Also, the first contract in Oblivion ([[Oblivion:A_Watery_Grave|A Watery Grave]]) was to kill a pirate on his own ship.&lt;br /&gt;
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*[[Oblivion:Sinderion|Sinderion]], the alchemist from [[Oblivion:Skingrad|Skingrad]] who studied [[Oblivion:Nirnroot|Nirnroot]], apparently moved to Skyrim somewhere around 4E52 in hope of discovering more about the strange [[Skyrim:Crimson Nirnroot|Crimson Nirnroot]]. He met his demise in [[Skyrim:Blackreach|Blackreach]] and [[Skyrim:Sinderion%27s_Field_Journal|his journal]] can be found next to his skeleton, which is riddled with Dwarven Arrows.&lt;br /&gt;
&lt;br /&gt;
*During the quest [[Skyrim:The Mind of Madness|The Mind of Madness]], you will run into [[Lore:Sheogorath|Sheogorath]], who recounts all of the major adventures from Oblivion with Pelagius the Mad. It is implied that this variation of Sheogorath is the [[Lore:Hero|Champion of Cyrodiil]], the Hero from Oblivion. &lt;br /&gt;
&lt;br /&gt;
*In the quest [[Skyrim:Revealing the Unseen|Revealing the Unseen]], a massive project led by the Synod involves the creation of a map pointing out all magical areas in Tamriel. When explained to the player, [[Skyrim:Paratus Decimius|Paratus Decimius]] mentions the [[Oblivion:Orrery|Orrery]] in Cyrodiil and how the project was based off of it.&lt;br /&gt;
&lt;br /&gt;
*There is a book titled ''[[Skyrim:The Oblivion Crisis|The Oblivion Crisis]]'' that provides an overview of the events in Oblivion.&lt;br /&gt;
&lt;br /&gt;
*In the Skyrim [[SR:Dark Brotherhood Sanctuary|Dark Brotherhood sanctuary]], there is a friendly frostbite spider named [[Skyrim:Lis|Lis]]. Similarly, within the Dark Brotherhood sanctuary in Oblivion, there was a friendly rat named [[Oblivion:Schemer|Schemer]].&lt;br /&gt;
&lt;br /&gt;
*At some point during the game, you will receive a note about a [[Oblivion:Mythic_Dawn|Mythic Dawn]] museum in [[Skyrim:Dawnstar|Dawnstar]]. The museum contains a burned page of the [[Oblivion:Mysterium_Xarxes|Mysterium Xarxes]] (the book [[Oblivion:Martin|Martin]] used to gain access to [[Oblivion:Mankar_Camoran|Mankar Camoran's]] [[Oblivion:Paradise|Paradise]]), a copy of all four parts of the [[Oblivion:Mythic_Dawn_Commentaries|Mythic Dawn Commentaries]], and [[Oblivion:Mythic_Dawn|Mythic Dawn]] robes. The owner also claims his ancestor was involved in killing [[Oblivion:Uriel_Septim_VII|Uriel Septim VII]].&lt;br /&gt;
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*[[Skyrim:Shadowmere|Shadowmere]] returns as a steed after completing some of the Dark Brotherhood quests. If you have the ghost of Lucien Lachance with you near the horse, his comments will confirm that it is the [[OB:Shadowmere|same horse]] as the one in Oblivion.&lt;br /&gt;
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*[[SR:Wylandriah|Wylandriah]], the court mage of Riften, can be spoken to regarding her magical work. When suggesting &amp;quot;How about using calipers?&amp;quot;, Wylandriah responds with ''&amp;quot;Calipers? That's utterly ridiculous. Maybe long ago you could find calipers in every household across Tamriel, but not anymore.&amp;quot;'' This is a reference to calipers being commonplace in random loot in Oblivion, but not appearing in Skyrim. [[Skyrim:M%27aiq_the_Liar|M'aiq the Liar]] also makes a similar reference.&lt;br /&gt;
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*There is a note under Wylandriah's desk in Riften called [[Skyrim:Per Your Requests|Per Your Requests]] in which Wylandriah requests an ingredient called [[Shivering:Greenmote|greenmote]] from the College of Winterhold. This was a substance used in the Shivering Isles quest [[Shivering:Ritual of Mania|Ritual of Mania]]. In the note, Mirabelle Ervine assumes that she made a mistake and thinks that Wylandriah requested a substance called &amp;quot;greenspore&amp;quot;.&lt;br /&gt;
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[[File:SR-place-White_Gold_Tower.jpg|right|thumb|White Gold Tower as seen from Skyrim]]&lt;br /&gt;
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*On a clear day at high elevation along Skyrim's southern border, it is possible to see the distant [[Lore:White Gold Tower|White Gold Tower]] in Cyrodiil. It seems to be impossible to see this without using [[Skyrim:Console|console commands]] to remove collision and 'flying' up to an elevation high enough to see the tower.&lt;br /&gt;
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* An alchemist called [[Skyrim:Elgrim|Elgrim]] in [[Skyrim:Riften|Riften]] comments on the rarity of [[Oblivion:Painted_Troll_Fat|painted troll fat]]. The only known source of this was the Oblivion quest [[Oblivion:A_Brush_with_Death|A Brush with Death]]. He asks his student [[Skyrim:Ingun Black-Briar|Ingun Black-Briar]] to replace the batch by speaking with [[Oblivion:Rythe Lythandas|Rythe Lythandas]], the illustrious artist from [[Oblivion:Cheydinhal|Cheydinhal]].&lt;br /&gt;
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* In one of [[Skyrim:Cicero|Cicero]]'s [[SR:Cicero's Journal|journals]], he says that he killed the Grand Champion of the Arena of his time by posing as a star struck fan. This is likely a reference to the seemingly useless [[Oblivion:Adoring Fan|Adoring Fan]].&lt;br /&gt;
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* During the quest [[Skyrim:Elder Knowledge|Elder Knowledge]], when you ask [[Skyrim:Urag gro-Shub|Urag gro-Shub]] about the Scrolls, he asks ''&amp;quot;Do you even know what you're asking for?&amp;quot;'' Should you tell him you do and ask if he has one in the library, he will say that even if he had one there, it would be under heavy security and not even the world's greatest thief could lay a finger on it. This is an obvious reference to [[Oblivion:The Ultimate Heist|The Ultimate Heist]].&lt;br /&gt;
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*During the Dark Brotherhood questline, Astrid says that ''&amp;quot;no one has attempted to murder an emperor since the death of [[Oblivion:Emperor Uriel Septim VII|Uriel Septim VII]] 200 years ago&amp;quot;''.&lt;br /&gt;
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* The Dark Brotherhood quest [[Skyrim:Where_You_Hang_Your_Enemy%27s_Head...|Where You Hang Your Enemy's Head...]] is referring to a quote from [[Oblivion:Gogron_gro-Bolmog|Gogron gro-Bolmog]], who was part of the Dark Brotherhood in Oblivion: ''&amp;quot;You know what they say -- home is where you hang your enemy's head.&amp;quot;''&lt;br /&gt;
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* During the Thieves Guild quest [[Skyrim:The_Pursuit|The Pursuit]], you have an opportunity to find [[Skyrim:Chillrend|Chillrend]], a unique [[Skyrim:One_handed|One-handed]] sword. A sword of the [[Oblivion:Chillrend|same name]] is a possible reward for the Oblivion quest [[Oblivion:The Killing Field|The Killing Field]].&lt;br /&gt;
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*During the [[SR:Dark Brotherhood|Dark Brotherhood]] questline, [[SR:Astrid|Astrid]] will give you her [[SR:Blade of Woe|Blade of Woe]]. In Oblivion, at the start of the Dark Brotherhood questline, [[OB:Lucien Lachance|Lucien Lachance]] also presents you with a [[OB:Blade of Woe|Blade of Woe]]&amp;amp;mdash;albeit unenchanted&amp;amp;mdash;that you will carry with you throughout the questline.&lt;br /&gt;
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*At the beginning of [[Skyrim:The Mind of Madness|The Mind of Madness]] Daedric quest, you are given an odd item: Pelagius' Hip Bone. This item is also present in the Shivering Isles, found in [[Shivering:The Howling Halls|The Howling Halls]].&lt;br /&gt;
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*After completing [[Skyrim:Scoundrel's Folly|Scoundrel's Folly]] for the Thieves Guild, asking [[SR:Vekel the Man|Vekel]], the bartender in the Ragged Flagon, for the word around the Guild will cause him to mention Shadowbanish Wine. In Oblivion, the quest [[OB:A Venerable Vintage|A Venerable Vintage]] sent you out to gather this rare beverage.&lt;br /&gt;
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*In Riften you may find a man named [[Skyrim:Romlyn Dreth|Romlyn Dreth]] who is a descendant of [[Oblivion:Valen Dreth|Valen Dreth]], the very first character you see in Oblivion. Romlyn will often claim that Valen killed ''&amp;quot;a dozen Imperial guards&amp;quot;'' before being captured.&lt;br /&gt;
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*After installing [[Skyrim:Hearthfire|Hearthfire]] you can find [[Skyrim:Surilie_Brothers_Wine|Surilie Brothers Wine]] and [[Skyrim:Argonian_Bloodwine|Argonian Bloodwine]] in your home and sold by vendors. The first appeared in the base game, while the second was added by the [[Oblivion:Fighter's_Stronghold|Fighter's Stronghold]] plug-in.&lt;br /&gt;
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==[[Books:The Infernal City|The Infernal City]] and [[Books:Lord of Souls|Lord of Souls]]==&lt;br /&gt;
*There are Dunmer refugees in Windhelm who traveled from Morrowind after Red Mountain erupted. If you speak to some of the refugees and ask them why they are in Windhelm despite the discrimination they face, they will tell you that when the Red Mountain erupted, they began traveling west and the first city they came to was Windhelm. It is mentioned, that they would have kept on walking if they knew how they would be treated in Windhelm.&lt;br /&gt;
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*Just before the Volcano erupted, those following Azura had a premonition from her of what was about to happen, giving them time to flee. It was these refugees who built the Shrine of Azura on a mountain north of Windhelm.&lt;br /&gt;
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*The quest [[Skyrim:Distant_Memories|Distant Memories]] is full of references to a successful Argonian invasion of Morrowind. This is a reference to the [[Lore:Wars#The Accession War|Accession War]].&lt;br /&gt;
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*In the [[Skyrim:Sleeping Tree Camp|Sleeping Tree Camp]], you can find a strange tree. After a [[Skyrim:Sleeping Tree Cave (quest)|quest]] for her in [[Skyrim:Whiterun|Whiterun]], [[Skyrim:Ysolda|Ysolda]] will tell you some theories about the origin of the tree. One theory refers to the eruption of the [[Lore:Red Mountain|Red Mountain]], while the other theory refers to a floating island. The latter is clearly a reference to [[Lore:Umbriel|Umbriel]].&lt;br /&gt;
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*You can find a little monument at the tower [[Skyrim:Refugees' Rest|Refugees' Rest]] east of [[Skyrim:Windhelm|Windhelm]]. There is also a book called ''[[Skyrim:Decree of Monument|Decree of Monument]]'' that explains the origin of the monument. It was erected in commemoration to the Dunmer refugees fleeing from Morrowind after the eruption of the Red Mountain.&lt;br /&gt;
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*In the book ''[[Skyrim:On the Great Collapse|On the Great Collapse]]'', you can find a reference to many Dunmer refugees in Winterhold and the offering of [[Lore:Solstheim|Solstheim]] to the Dunmer as a new home as mentioned in ''[[Books:Lord of Souls|Lord of Souls]]''.&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Krusty&amp;diff=1060278</id>
		<title>User talk:Krusty</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Krusty&amp;diff=1060278"/>
		<updated>2012-11-26T01:42:43Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Flora */ reply&lt;/p&gt;
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&lt;div&gt;{{TOCright}}&lt;br /&gt;
'''Archives''':&lt;br /&gt;
{| class=hiddentable width=&amp;quot;30%&amp;quot;&lt;br /&gt;
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|style=&amp;quot;width:15%&amp;quot;|[[User talk:Krusty/Arc_2009|2009 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2010a|2010 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2011a|2011 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2012a|2012 pt 1]]&lt;br /&gt;
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| ||[[User_talk:Krusty/Arc_2010c|2010 pt 3]]||[[User_talk:Krusty/Arc_2011c|2011 pt 3]]&lt;br /&gt;
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| ||-||[[User_talk:Krusty/Arc_2011e|2011 pt 5]]&lt;br /&gt;
|}&lt;br /&gt;
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== Don't be a victim ==&lt;br /&gt;
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Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself. - Harvey Fierstein ([[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:31, 20 April 2012 (UTC))&lt;br /&gt;
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== Military Camps ==&lt;br /&gt;
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Krusty, do you remember if the Markarth or Riften Military camps appeared when you were checking some things about the civil war, or have any save files that you could check. If not, can you think of how they might appear, as they are essentially only used when storming a walled city. Thanks. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:29, 11 May 2012 (UTC)&lt;br /&gt;
: I'd really like to test it (yep I have saves all over both military quest lines), but maybe you can be a bit more specific? Right now, I'm at the Whiterun Military Camp for the Stormcloaks, and that was definitely not there before.I'd think there will be other camps outside Solitude and Windhelm during the attacks - but I can't think of any other city that is part of the 'battle for'-quests. In any case, ask and it shall be tested! :)  --[[User:Krusty|Krusty]] 06:27, 12 May 2012 (UTC)&lt;br /&gt;
::Essentially its to see if either Imperial or Stormcloak Military Camps for Riften and Markarth  appear at any point. I know Solitude, Windhelm and the two at Whiterun appear for storming the city, but I can't find any quests for storming Riften or Markarth on either side. The two Holds appear to be captured when the Fort quest is done in that hold, same as the four minor Holds. It's to be more specific than, Do they appear? sorry and thanks. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:26, 12 May 2012 (UTC)&lt;br /&gt;
::: Hmm, just took a look at the “Markarh Military Camp” (before and after completing the CW quest line for both the Imperials and Stormcloaks) and there’s no military camp to be found. I figured that there should be ‘remains’ because the one near Whiterun stays after the quest line, but nothing. Looking through the dialogue, I think they intended to make Riften and Markarth targets for a siege, but skipped it. For example, Legate Rikke has the following dialogue: ''&amp;quot;The walls of Markarth may be high, but their age will have created weakness or secret entrances. Find them!&amp;quot;'' and ''&amp;quot;The approach to Riften is guarded by watchtowers. They will be full of archers. Move fast, and stay low.&amp;quot;'', both of them referred to as CWSiege – and, to the very best of my knowledge, this never happens in-game. If you want to be 100% certain, you should try one of our resident CK experts, just to see if something can trigger the camps. --[[User:Krusty|Krusty]] 17:25, 12 May 2012 (UTC)&lt;br /&gt;
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== Travels Concept Art ==&lt;br /&gt;
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Continuing on from the discussion in IRC, what do you think of a page at '''TES Travels/Concept Art'''? There are a few Shadowkey images which we could put together with the two Dawnstar ones. Then just create redirects at '''DS:Concept Art''' and '''SK:Concept Art'''. What do you think? --[[User:Legoless|Legoless]] 19:17, 14 May 2012 (UTC)&lt;br /&gt;
: Hey Lego – I’m sorry about the late response. I think your idea is a good one, and probably the best solution for the limited artwork we have available. This way, we can put redirects on the separate “main pages” without an overkill of articles with one or two images. Let’s go for it! ☺ --[[User:Krusty|Krusty]] 21:26, 18 May 2012 (UTC)&lt;br /&gt;
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:: I've [[:TES Travels/Concept Art|created the page]]. I uploaded a higher-res version of the Gehenoth image and as many concept images of Shadowkey that I could find. --[[User:Legoless|Legoless]] 14:01, 19 May 2012 (UTC)&lt;br /&gt;
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::: Looks great! Good work. Too bad we haven't got any SH or OM images, but maybe they'll turn up sooner or later. :) --[[User:Krusty|Krusty]] 15:05, 19 May 2012 (UTC)&lt;br /&gt;
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:::: If there was any Stormhold concept art up, we'd have it; Mark seems to have worked on Stormhold and Dawnstar at the same time. I doubt Oblivion Mobile had much, considering it's incredibly pixelated. I briefly considered adding the screenshots of Oblivion PSP on the page, but calling them &amp;quot;concept art&amp;quot; is a bit of a stretch. --[[User:Legoless|Legoless]] 21:41, 19 May 2012 (UTC)&lt;br /&gt;
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== That works too, I guess... ==&lt;br /&gt;
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Not sure if I should leave that [[User talk:Lina]] page protected, since you dealt with it another way, but it probably doesn't matter.  Persistent buggers these are... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:03, 30 May 2012 (UTC)&lt;br /&gt;
: Haha - better safe than sorry!! --[[User:Krusty|Krusty]] 12:28, 30 May 2012 (UTC)&lt;br /&gt;
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== SRQRP ==&lt;br /&gt;
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You left before I noticed your wording suggestion, so I didn't get a chance to reply. I'm not fond of using &amp;quot;Journal&amp;quot; just because it's only the quest objectives themselves we're checking, not the whole thing (i.e., the &amp;quot;{{Quest Comment|Objective is assigned}}&amp;quot; part). Also, in the CK, they're called &amp;quot;Quest Objectives&amp;quot; and the section is titled &amp;quot;Quest Stages&amp;quot;.&lt;br /&gt;
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Another idea occurred to me as well: what about a &amp;quot;Reward Checked&amp;quot;? Would that make sense to have separate, or do you just want to roll that into the &amp;quot;WrittenBy&amp;quot;?&lt;br /&gt;
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Oh, I also created two categories (Checked Objectives and Unchecked Objectives), just to make it easy to figure out what hasn't been checked yet. Not sure we need the &amp;quot;Checked&amp;quot; category, but since &amp;quot;written&amp;quot; and &amp;quot;checked&amp;quot; both work that way, I figured I'd be consistent. They'll need parent categories, but I wasn't sure what category structure you were planning on, so I just created quick descriptions for the time being. Lastly, I could probably have had the bot fill in those that don't have any &amp;quot;Objective is assigned&amp;quot; comments (much like RoBoT did for spellsChecked and such with Oblivion), but in the end, I'd rather they were all human-checked, so I opted not to do that. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 21:56, 1 June 2012 (UTC)&lt;br /&gt;
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: Hey there! The biggest problem I have with the ‘objectives’ wording is that it is a commonly used word all over the SR namespace – and it will probably clash with the quests referred to as ‘objectives’ by the game itself. In short, it is bound to confuse new editors – maybe even old ones, regardless of how we write the project page. Maybe ‘Quest Stages’? As for the rewards, that is a hard thing to check in-game due to the leveled rewards, but I think you’re right – it needs to be oart of the project, even if it seems like another CK/CK thing. In fact, maybe we should just split the project page in two – an in-game section and a CK section? I’ll give that a shot in the morning. ☺ --[[User:Krusty|Krusty]] 21:58, 1 June 2012 (UTC)&lt;br /&gt;
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::{{ec}} Naturally, the minute I hit save, one more thing pops up, and now there's an edit conflict to boot. ;) I only added a plain template initially (e.g., {{tl2|Cleanup-srqrp}}). Did you want me to add empty &amp;quot;writtenby&amp;quot;, &amp;quot;checkedby&amp;quot;, and &amp;quot;objectivesChecked&amp;quot; parameters (below), or hold off until we're more certain what other parameters we might want added? Or not worry about it at all?&lt;br /&gt;
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:::{{tlx|Cleanup-srqrp|writtenby{{=}}|checkedby{{=}}|objectivesChecked{{=}}|sepbefore=&amp;lt;br&amp;gt;}}&lt;br /&gt;
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::Just reading over your reply, I can see your point about wording confusion. While all part of what's referred to in-game as the Journal, Quest Stages and Quest Objectives are now two different things in the CK (in OB they were all one), so I'm equally trying to avoid confusion on that front. I'm not sure what a good solution is, but I'll mull it over and see if anything occurs to me. I think some of this is going to be like the factions were for OBNPCRP...there's really just no way other than the CK to verify them. Splitting it out on the page might not be a bad idea, as then it'll be clear to people what should be done by whom, and the CKers can jump directly to that section if they're only doing CK investigations. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:12, 1 June 2012 (UTC)&lt;br /&gt;
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:::I've re-added the protection template to {{tl|Cleanup-srqrp}} if you wanted to try re-semi-protecting it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:18, 3 June 2012 (UTC)&lt;br /&gt;
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== &amp;amp;#123;{[[Template:cleanup-srqrp|cleanup-srqrp]]}} - New Parameter ==&lt;br /&gt;
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Hey Krusty! I see you've been going through all of the quests for the SRQRP and adding all of the authors. I also noticed that you put some notes in the edit summary for a few of them, describing things that should be fixed. So, I added a new &amp;lt;code&amp;gt;notes&amp;lt;/code&amp;gt; parameter that you can specify if you want to add any additional notes on the quest page, so that way editors know what needs to be fixed. Just thought I should let you know! • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 22:00, 3 June 2012 (UTC)&lt;br /&gt;
: Hey Jak! Thanks for updating the template – it will be useful later on. As of now, I’m just reading through all the quests in an attempt to figure out where work is needed and get the tag updated. The edit summaries merely represents the most obvious problems with some of the pages, in case somebody wanted to work on them right away – but overall, a good 90% of the articles needs work to meet the guidelines. I think the notes section will come in handy when the pages hit the Final Preview category – at that point, it will (hopefully) be a matter of small tasks and cleanup that can easily be added to the template. ☺ --[[User:Krusty|Krusty]] 22:19, 3 June 2012 (UTC)&lt;br /&gt;
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== [[UESPWiki:Image Requests]] ==&lt;br /&gt;
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Hey Krusty! I just wanted to let you know that the Image Requests page we talked about has now been launched. Since you're the one I see requesting images more than anyone else on the wiki, it seems appropriate to let you know first. :) Also, thanks for your help on the page itself! [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:21, 6 June 2012 (UTC)&lt;br /&gt;
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== Ringmaker ==&lt;br /&gt;
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Hey Krusty, since I know you have PS would you mind using spotlight on Madesi in [[:File:SR-quest-Ringmaker.jpg|this image]]? Cheers :) --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 13:44, 7 June 2012 (UTC)&lt;br /&gt;
: Tough one, but I gave it a shot! --[[User:Krusty|Krusty]] 16:21, 7 June 2012 (UTC)&lt;br /&gt;
::Thanks, that's great! --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 16:51, 7 June 2012 (UTC)&lt;br /&gt;
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== Image requests (Ansilvund quest) ==&lt;br /&gt;
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Hey Krusty, please let me know if [[:File:SR-quest-Ansilvund_05.jpg]] is fine for you or if you want more action. I guess I can get an image of Fjori and Holgeir attacking &amp;quot;the camera&amp;quot;, but with Lu'ah and her ice spike tactics involved, it always looks as if - or rather shows that - they're attacking someone invisible in front or behind the camera... --[[User:Holomay|Holomay]] 17:49, 8 June 2012 (UTC)&lt;br /&gt;
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Ok, forget about what I wrote above. Have a look at [[:File:SR-quest-Ansilvund_06.jpg]]. Hope you like it. --[[User:Holomay|Holomay]] 19:20, 9 June 2012 (UTC)&lt;br /&gt;
: Ah, that new one is definitely better – more Fjori and Holgeir and it looks good as a thumb. I’ll use that one. Thanks a lot! --[[User:Krusty|Krusty]] 19:39, 9 June 2012 (UTC)&lt;br /&gt;
::Glad you like it! BTW I don't mind if you want me to change images. Just let me know (e.g., the oil slick is very prominent in the &amp;quot;Enslaved Draugr&amp;quot; image. Maybe you want a closer shot of the Draugr and the Warlock?). In many cases, there is a decision to be made between closer shots that look good on thumbs and going for the bigger scope so that more details are visible in the original image. --[[User:Holomay|Holomay]] 06:42, 11 June 2012 (UTC)&lt;br /&gt;
::: Well, looking at the thumb for the enslaved draugr and the overlooking warlock, it does appear as a large oil slick. :D If you can get even closer to them, that would be great, as the oil slick is rather unimportant. The unique part of the shot is that the draugr slaves their a**es off for unknown reasons. That being said, that is totally up to you – page turned out great because of your images, but you’re more than welcome to give it another ‘shot’. Thanks again! --[[User:Krusty|Krusty]] 07:28, 11 June 2012 (UTC)&lt;br /&gt;
::::Here's the [[:File:SR-quest-Ansilvund_03.jpg|closer shot]]. Still, I ask myself - why would anyone want to sit in that puddle? :-) [[User:Holomay|Holomay]] 17:43, 15 June 2012 (UTC)&lt;br /&gt;
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== Irileth ==&lt;br /&gt;
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Just a friendly prompt about the WIP for Irileth. The last edit to the [[User:Dwarfmp/Sandbox4|sandbox]] was on the 10th May. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:05, 16 June 2012 (UTC)&lt;br /&gt;
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== Dawnstar ==&lt;br /&gt;
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Another prompt, this is for the Dawnstar game WIPs, obviously not prioritys, but they where added in Feb 2011. The pages are [[Dawnstar:East|East]], [[Dawnstar:Gift Items|Gift Items]], [[Dawnstar:North|North]], [[Dawnstar:South|South]], [[Dawnstar:Weapons|Weapons]], and [[Dawnstar:West|West]]. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:49, 16 June 2012 (UTC)&lt;br /&gt;
: All done! --[[User:Krusty|Krusty]] 20:12, 17 June 2012 (UTC)&lt;br /&gt;
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== NPCs ==&lt;br /&gt;
Hi Krusty, I'm finished school for the summer so I will probably be back adding things to NPC pages whenever possible. Unfortunately my computer broke so I'm editing on a laptop, which i hate:( Anyway I was wondering if you could add a little bit to [[Skyrim:Thonar Silver-Blood|Thonar Silver-Blood]] page since it is pretty empty and he is a very important character. Good work on all of the NPC pages too! Thanks. [[User:RIM|RIM]] 18:17, 19 June 2012 (UTC)&lt;br /&gt;
: Hey RIM. I’ll keep Thonar in mind, although I find the majority of Markarth quite tricky to figure out. It’s like 80% of the citizens can suffer from a scripted death for whatever reason, so there will always be multiple paths to explore – it may be easier when we get some names and explanations on factions such as [[Skyrim:MS02VictimsFaction#MS02VictimsFaction|this one]]. --[[User:Krusty|Krusty]] 21:02, 19 June 2012 (UTC)&lt;br /&gt;
:::Sorry, I didn't realise that. I will add a bit to his page if I can. Thanks. [[User:RIM|RIM]] 09:30, 20 June 2012 (UTC)&lt;br /&gt;
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== usep test  ==&lt;br /&gt;
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You should take the usep test {{uns2|10:57, 29 June 2012| 98.237.204.177}}&lt;br /&gt;
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== Happy Birthday! ==&lt;br /&gt;
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Neat, I'm the first one! Happy birthday! • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; color: #C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 05:15, 15 July 2012 (UTC)&lt;br /&gt;
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:Happy Birthday! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:16, 15 July 2012 (UTC)&lt;br /&gt;
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::Happy Birthday! ^_^ &amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;[[User:Kimi the Elf|— Kimi the Elf]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[User talk:Kimi the Elf|talk]]&amp;lt;/font&amp;gt; &amp;amp;#124; &amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[Special:Contributions/Kimi_the_Elf|contribs]]&amp;lt;/font&amp;gt;)&amp;lt;/sup&amp;gt;&amp;lt;/B&amp;gt; 07:35, 15 July 2012 (UTC)&lt;br /&gt;
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:::Happy Birthday! --[[User:Xyzzy|Xyzzy]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User_talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 08:03, 15 July 2012 (UTC)&lt;br /&gt;
::::Happy happy birthday! Hope it's a good one! :) [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 12:41, 15 July 2012 (UTC)&lt;br /&gt;
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::::: Happy birthday Krusty! —[[User:Legoless|Legoless]] 13:23, 15 July 2012 (UTC)&lt;br /&gt;
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:::::: Hey hey! Happy Birthday! -[[User:MethodicMockingbird|MethodicMockingbird]] 13:50, 15 July 2012 (UTC)&lt;br /&gt;
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{{od}}Happy Birthday! [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:06, 15 July 2012 (UTC)&lt;br /&gt;
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:Have an enjoyable birthday! '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:22, 15 July 2012 (UTC)&lt;br /&gt;
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:: Thank you so much everybody! :) --[[User:Krusty|Krusty]] 20:03, 15 July 2012 (UTC)&lt;br /&gt;
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== It's a good idea, but.. ==&lt;br /&gt;
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Won't [http://www.uesp.net/w/index.php?title=UESPWiki:Spam_Blacklist&amp;amp;curid=12853&amp;amp;diff=993366&amp;amp;oldid=938642 this] prevent ''everybody'' (short of admins) from posting external links?  I wish there was a way to limit things only to new accounts - that would stop most of it I think.  Forcing e-mail confirmation of new accounts is looking more and more like the best option, if only we could get the bureaucrats to set it up... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:53, 25 July 2012 (UTC)&lt;br /&gt;
: Yeah, I know it's drastic but it's getting out of hand right now - and that was the only thing I could think about. I have e-mailed Daveh and Nephele about the edit, so I'm just waiting for any of them to respond. Hopefully, we can find a better solution as I agree - blocking everybody from posting external links is not the best of ideas, but it has already helped with what seemed like a huge wave of spam. Fingers crossed! :) --[[User:Krusty|Krusty]] 11:58, 25 July 2012 (UTC)&lt;br /&gt;
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::I wonder if we could do the opposite - set up a whitelist.  There's only a handful of sites that are likely to be legitimate to link to - other ES sites, official Bethesda sites, possibly things like YouTube, Google, Flikr, etc., and really that's about it.  If we could block all links not containing one of those trusted sites, it might stem the tide of spam without blocking all legit links as well... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:09, 25 July 2012 (UTC)&lt;br /&gt;
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:::Well, it turns out it didn't help at all - mainly because you had it commented out.  A new one just appeared (blocking it now).  I uncommented the line, let's see if it makes a difference.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 13:33, 25 July 2012 (UTC)&lt;br /&gt;
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:::: Haha, thanks. Let's hope for a bit of peace and quiet for now. --[[User:Krusty|Krusty]] 13:52, 25 July 2012 (UTC)&lt;br /&gt;
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::::: I just commented on this in private, but that may need changing to &amp;lt;code&amp;gt;.*&amp;lt;/code&amp;gt; . I believe the filter looks at everything ''after'' the &amp;lt;nowiki&amp;gt;http://&amp;lt;/nowiki&amp;gt;, so as it is now, that would only block sites that have a second http in the name. I tested it, and sure enough, a link with http twice got refused, but these ones both get through: ([http://www.nvidia.com/page/home.html Wiki link]) (Plain link: http://www.nvidia.com/page/home.html). I believe it's possible to set it up so that non-autoconfirmed users can't post external links at all (not sure about plain-linking vs. wiki-linking, though), but like e-mail confirmation, it requires server access, so it's back to Dave and Neph. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:10, 25 July 2012 (UTC)&lt;br /&gt;
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== Alessandra NPC image ==&lt;br /&gt;
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Hi Krusty! Alessandra [http://uesp.net/w/index.php?title=Skyrim:Alessandra&amp;amp;diff=994011&amp;amp;oldid=993286 &amp;quot;could use a new square image as well ;)&amp;quot;] - did you refresh the page? ;-) [[User:Holomay|Holomay]] 03:12, 27 July 2012 (UTC)&lt;br /&gt;
: Oops, sorry- must be the age... :D --[[User:Krusty|Krusty]] 07:09, 27 July 2012 (UTC))&lt;br /&gt;
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== Stormcloak/Imperial ==&lt;br /&gt;
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I was referred to you with a question (because of your saves along both sides of the Civil War), which is regarding a rough sandbox I put together on the soldier who talks to you when you first enter Sovngarde ([[User:Vulpa/Sandbox2|here]]). I am hoping that people will indicate whether or not it should have its own article, as it seems to be a unique character who has main quest relevance. However, I was also recently informed that it might be either a Stormcloak or Imperial soldier, depending on Civil War progress. So, to finally get to my question, do you think you could check whether or not it is always a Stormcloak (as I thought) or not, and what affects which one it is?&lt;br /&gt;
:Oh. Nevermind. I just finished typing this to have someone else answer. Sorry! --[[User:Vulpa|Vulpa]] 16:42, 13 August 2012 (UTC)&lt;br /&gt;
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== A question ==&lt;br /&gt;
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If it's no trouble, and there wouldn't be any problem with doing it, think you can blacklist this website &amp;lt;nowiki&amp;gt;http://howtogrow-yourpenis.com&amp;lt;/nowiki&amp;gt;? It's been showing up in the spam bots lately, and it's an inappropriate website name for here even if it wasn't for spam. Doable? [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 08:20, 1 September 2012 (UTC)&lt;br /&gt;
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:I got it.  Not sure how helpful it'll be, as the target sites for the spam seem to change with every new wave.  It might not be a bad plan to always add the spam sites to the blacklist as part of the blocking procedure, though that list might somewhat long, and I remember Nephele at one point had to trim it down because it was supposedly causing performance issues.  (I'm not sure if that's really the case, but she knows more than I do about that sort of thing.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:02, 1 September 2012 (UTC)&lt;br /&gt;
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== Galmar Stone-Fist ==&lt;br /&gt;
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I did the majority of the table for [[SR:Galmar Stone-Fist|Galmar Stone-Fist]] with the dialogue and the conditions required for him to say some of the dialogue listed there for the quest [[SR:Season Unending|Season Unending]]. For the ones that have a specified condition as (for example where he would say: ''&amp;quot;By Talos, the stones on this one! You're in no position to dictate terms to us, Tullius!&amp;quot;'' only if Balgruuf were present), I've added a '[[Template_talk:Hover|hover]]' to it, to make the layout more easy to read as I did with some of the dialogue for [[SR:Ulfric Stormcloak|Ulfric Stormcloak]] during the same quest. I'm currently working on figuring out what would trigger the last piece of dialogue, but I hope this helps. Also, maybe you could request for an image or two of Galmar at the negotiations table to be added to his article as well perhaps? Either way, it's nearly complete :) -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 00:44, 30 September 2012 (GMT)&lt;br /&gt;
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:Krusty already requested the image for Galmar at the council table, because I recall snapping an [[:File:SR-npc-Galmar Stone-Fist 17.jpg|image]] for it. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 00:55, 30 September 2012 (GMT)&lt;br /&gt;
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::Ah okay, thank you Psylocke for clearing that up for me. I'm currently in the midst of finding out the condition for the last piece of dialogue, along with Vely's help of course :) &lt;br /&gt;
::'''UPDATE:''' Finished the table with the conditions and their corresponding dialogue during that quest, hope this helps Krusty! -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 01:51, 30 September 2012 (GMT)&lt;br /&gt;
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::: Looks perfect, Helena! Thank you so much for the help. Psy,sorry about that 'forgotten' image - if that ever happens again, just kick me! :D --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 05:22, 30 September 2012 (GMT)&lt;br /&gt;
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::::Thanks, oh and it doesn't matter, I was going to remind you once you got on, but I didn't want to add it just incase :D -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 05:24, 30 September 2012 (GMT)&lt;br /&gt;
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== User:Krusty/Sandbox ==&lt;br /&gt;
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Seems to be relatively finished, although some pictures would be nice. I know I requested one of him for the [[OB:A Knife in the Dark|A Knife in the Dark]] quest page which has yet to be fulfilled, so that can also be added for his page, just to kinda break up the text. I don't know what other sorts of images we can get of him really though, as he is primarily a quest-giver and doesn't do much in-game sadly. I hope you like the layout of the page now, and once Eshe hopefully emails me sometime soon with the complete list of Vicente's dialogue from the game, I can go through and check that everything is correct and up to standard. :D -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 23:21, 2 October 2012 (GMT)&lt;br /&gt;
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== Reachwater Rock Boat ==&lt;br /&gt;
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You edited [[SR:Reachwater Rock]] with the message &amp;quot;deleted useless info about boat; mentioned on pages much closer to the boat&amp;quot;.&lt;br /&gt;
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'''I am not disputing your edit.''' &lt;br /&gt;
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I do however want to ask which pages you are talking about? :-) I did a search for &amp;quot;rowing&amp;quot; &amp;quot;rowing boat&amp;quot; and even &amp;quot;abandoned&amp;quot; trying to find any mention of said boat with no success. Could you give me a couple of pointers?&lt;br /&gt;
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Thx, [[User:CapnZapp|CapnZapp]] ([[User talk:CapnZapp|talk]]) 12:00, 4 October 2012 (GMT)&lt;br /&gt;
: A quick bump. You said you know where this boat info can be found. I can't find it anywhere. I'll have to add it back in a condensed form if it isn't featured anywhere else, since in that case the boat info will effectively be lost, and while I agree its placement on Reachwater Rock was &amp;quot;useless&amp;quot; the info itself isn't (in fact I would never have found the boat contents unless I read that page). Thanks, [[User:CapnZapp|CapnZapp]] ([[User talk:CapnZapp|talk]]) 16:16, 10 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::I can't find this anywhere either, CapnZapp.  My first instinct was the SR:Unmarked Places page, because this would be perfect for that, but I see that [[User:Tovenam/Skyrim:Unmarked_Places|hasn't launched yet]].  I'm not at home so I can't follow your directions to find the place myself, but I looked at the Skyrim map we have and checked the location pages that looked to be near the spot you were describing, and I don't see any mention there either.  I suggest that you add it to Tovenam's sandbox (linked to above), and maybe we can speed along the launch of that page as well :). &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:38, 10 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::: Sorry, I completely forgot about your question. Eshe is indeed correct – in time, it definitely belongs on some Unmarked Pages page; and it seems like I made a mistake and remembered the info found [[Skyrim:Flawless_Ruby#Flawless_Ruby|here]]. --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 16:46, 10 October 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
&lt;br /&gt;
Do you (or any image wiz) have time to take a look at [[:File:SR-ingredient-Honeycomb.jpg]], and comment on its quality compared to [[:File:SR-ingredient-Ice_Wraith_Teeth.jpg]]? If the second one is significantly better, can you tell if it's because of the screenshot or because of the post-screenshot editing? Warning: I will ask anyone who answers for a little tutorial! --[[User:JR|JR]] ([[User talk:JR|talk]]) 04:33, 8 November 2012 (GMT)&lt;br /&gt;
: Hey, JR - it looks slightly edited (what is the grey thingy?), but other than that - and the fact that it may be too small in size - I see no problems that can't be solved with a bit of Photoshop. --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 08:58, 8 November 2012 (GMT)&lt;br /&gt;
::I'll upload better images for both the teeth and the honeycomb. Also, from the images in [[:Category:Skyrim-Ingredient Images|this category]], ingredient images should be 4:3 and out of the inventory screen. AFAIK, only [[:Category:Skyrim-Item Images|item images]] are taken from the inventory screen. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 10:40, 8 November 2012 (GMT)&lt;br /&gt;
:::Haha! The grey thingy was the beehive at the entrance to Honeystrand Cave, and intended to serve as a brilliant thematically-related background element. No one appreciates artistic geniuses until we're dead. &lt;br /&gt;
:::Psylocke, your image is strikingly better than mine. Thanks. Your statement that ingredient images &amp;quot;should be 4:3&amp;quot; is a policy, an opinion, or an assumption? If there's no established policy, does anyone reading this have input as to what it should be? The best official guidance I see for it is that &amp;quot;items should be 1:1&amp;quot; per image standards on the image help page, and an ingredient seems like an item to me. But most of them in the [[Category:Skyrim-Ingredient_Images|category]] are 4:3, and they seem to look a bit better as they fit on the current page layouts for ingredient pages (e.g., comparing [[Skyrim:Bone_Meal|this]] with [[Skyrim:Daedra_Heart|this]]). However, sometimes policies and guidelines were made for reasons that we can't all see. An example is [[Lore:Bestiary_A|this page]]: Since the fish at the top is categorized as both an ingredient and as a creature, but the Alit (third image) is 1:1 as per the image standards on the help images page, we don't have as consistent-looking a page as we might like there. A trivial example, maybe, but there may be other cases where bigger problems are caused in this way. So, I think it's generally better to do some research, and if you discover something that's clearly policy or standard practice but not clear on the related help pages, you can contribute even more by documenting a policy/guideline or suggesting one. Same question for &amp;quot;should be out of the inventory screen&amp;quot;. If you are presuming to issue guidance, I would appreciate it if you either ground it in a policy/guideline or frame it as an opinion. It carries less chance of sounding condescending, and is more likely to promote healthy collaboration, I think. &lt;br /&gt;
:::Eshe: Thanks for all the following around and cleaning up.--[[User:JR|JR]] ([[User talk:JR|talk]]) 16:19, 8 November 2012 (GMT)&lt;br /&gt;
::::Who me?  Bah, I'm just the janitor :P. &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:26, 8 November 2012 (GMT)&lt;br /&gt;
:::::I just looked over the [[Help:Images]] page, and I'm not sure why ingredients and flora aren't included in the policy, because if you take a look at ingredient images for [[:Category:Oblivion-Ingredient_Images|Oblivion]], [[:Category:Shivering-Ingredient_Images|Shivering]], [[:Category:Morrowind-Ingredient_Images|Morrowind]], and [[:Category:Tribunal-Ingredient_Images|Tribunal]], all the while we have been uploading mostly 4:3 images for ingredients. The few exceptions are creature images which are 1:1, but are also assigned the ingredients category. My guess is the people who revised the Help:Images page forgot about the ingredients part and left it out of the policy. I'll go ahead and add the aspect ratio standards for ingredients and flora as 4:3, since this is what was practised since Morrowind. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 17:10, 8 November 2012 (GMT)&lt;br /&gt;
::::::That seems reasonable to me. Given what you point out here, it's not a stretch to assume that there's an implied consensus. As you may have noticed, I followed you on the [[Help:Images]] page, did a bit of rearranging, and called attention to the changes in policy wording on the [[UESPWiki:Community_Portal#Help:_Images.3B_Image_Standards|CP page]], just to be on the &amp;quot;safe&amp;quot; side. Thanks. --[[User:JR|JR]] ([[User talk:JR|talk]]) 03:53, 9 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Flora ==&lt;br /&gt;
&lt;br /&gt;
Whilst going over the Flora pages to make some changes, I've noticed that in most of the descriptions, places like Cyrodiil and Morrowind aren't linked to there Lore pages, whilst in some, they are. What's the standing on this (if there is one) as I'd like to standardise all of the Flora descriptions. Thanks - [[User:Emoboy64|Emoboy64]] 00:58, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
: They should be linked. Usually one link per page is fine, but since the pages are split up into separate entries, a link per entry would be more useful. —[[User:Legoless|Legoless]] ([[User talk:Legoless|talk]]) 01:34, 26 November 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: Thank you, I'll get to standardising them in the near future (if I'm not beaten to it) - [[User:Emoboy64|Emoboy64]] 01:42, 26 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_N&amp;diff=1060269</id>
		<title>Lore:Flora N</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_N&amp;diff=1060269"/>
		<updated>2012-11-26T01:34:30Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Nightshade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Namira's Rot==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Namira's Rot.jpg&lt;br /&gt;
|imgdesc=Namira's Rot mushrooms&lt;br /&gt;
|description=A brown capped mushroom found in Skyrim.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Namira's Rot|Namira's Rot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nightshade==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Nightshade.jpg&lt;br /&gt;
|imgdesc=Nightshade Plant in Oblivion&lt;br /&gt;
|description=A poisonous plant found in many places across Tamriel, with bright purple flowers. Its is common to the West Weald region of Cyrodiil and many of Skyrim's holds, as well as parts of Elsweyr.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]], [[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Nightshade|Nightshade]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nirnroot==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Nirnroot Plant.jpg&lt;br /&gt;
|imgdesc=Nirnroot&lt;br /&gt;
|description=A very rare plant that grows near water. It gives off a low hum when nearby and has amazing magical potential. Originally yellow-leaved, the plant mutated drastically during the Sun's Death event of {{Year|1E 668}}. Due to its magical nature, it sensed as a species its impending extinction and used the ash salts found falling from the sky as a new source of food. This allowed the plant to live without sunlight. As the ash content of Cyrodiil's soils diminished, so too did the plant's numbers and it is once again on the brink of extinction.&lt;br /&gt;
&lt;br /&gt;
[[Lore:Flora_C#Crimson_Nirnroot|Crimson Nirnroot]] is a rare type of nirnroot unique to Blackreach, a massive cavern beneath Skyrim.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]], [[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Nirnroot|Nirnroot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Nirthfly==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=TR_Plant_NirthflyStalks.jpg&lt;br /&gt;
|imgdesc=Nirthfly Stalks&lt;br /&gt;
|description=Nirthfly is a domestic plant found in Mournhold. The flower bearing stalks are gathered by alchemists.&lt;br /&gt;
|place=*[[Tribunal:Tribunal|Tribunal]]&lt;br /&gt;
|harvest=[[Tribunal:Nirthfly Stalks|Nirthfly Stalks]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Noble Sedge==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=TR_Plant_NobleSedge.jpg&lt;br /&gt;
|imgdesc=Noble Sedge&lt;br /&gt;
|description=Noble Sedge is a small plant with purple flowers found in the city of Mournhold.&lt;br /&gt;
|place=*[[Tribunal:Tribunal|Tribunal]]&lt;br /&gt;
|harvest=[[Tribunal:Noble Sedge Flowers|Noble Sedge Flowers]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_L&amp;diff=1060261</id>
		<title>Lore:Flora L</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_L&amp;diff=1060261"/>
		<updated>2012-11-26T01:20:45Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Lettuce */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Lady's Mantle==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lady's Mantle.jpg&lt;br /&gt;
|imgdesc=Lady's Mantle&lt;br /&gt;
|description=Lady's Mantle is a yellow-flowered plant with veined leaves found growing along the Gold Coast region of Cyrodiil.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Lady%27s Mantle Leaves|Lady's Mantle Leaves]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lady's Smock==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lady's Smock.jpg&lt;br /&gt;
|imgdesc=Lady's Smock&lt;br /&gt;
|description=Lady's Smock is a white-flowered plant found growing close to water throughout the West Weald.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Lady%27s Smock Leaves|Lady's Smock Leaves]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lavender==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lavender.jpg&lt;br /&gt;
|imgdesc=Lavender&lt;br /&gt;
|description=Lavender is an evergreen plant found abundantly in the Nibenay Basin in [[Lore:Cyrodiil|Cyrodiil]]. In [[Lore:Skyrim|Skyrim]], lavender flourishes in tundra, particularly in [[Lore:Whiterun Hold|Whiterun Hold]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]], [[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Lavender Sprig|Lavender Sprig]],[[Skyrim:Lavender|Lavender]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Leek Plant==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Leek Plant.jpg&lt;br /&gt;
|imgdesc=Leek Grown on a Farm&lt;br /&gt;
|description=Leek plants are grown commonly on farms across Cyrodiil and Skyrim for food. They have hollow leaves that grow from the ground, protecting the edible bulb.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Leek|Leek]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Letifer Orca Planta==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Letifer Orca Planta.jpg&lt;br /&gt;
|imgdesc=Letifer Orca Planta&lt;br /&gt;
|description=Lefier Orca is tall brown carnivorous plant found in the Dementia region of the Shivering Isles.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Letifer Orca Digestive Slime|Letifer Orca Digestive Slime]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lettuce==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lettuce Plant.jpg&lt;br /&gt;
|imgdesc=A Lettuce Plant&lt;br /&gt;
|description=Lettuce is a commonly grown crop across Cyrodiil and Skyrim, being one of the main foodstuffs. The leaves protect the edible head of the plant.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]], [[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Lettuce|Lettuce]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Luminous Russula==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_LuminousRussula.jpg&lt;br /&gt;
|imgdesc=Luminous Russula&lt;br /&gt;
|description=Luminous russula is a squat, mottled-brown-and-green toadstool mushroom of the Bitter Coast region.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Luminous Russula|Luminous Russula]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_L&amp;diff=1060260</id>
		<title>Lore:Flora L</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_L&amp;diff=1060260"/>
		<updated>2012-11-26T01:18:44Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Leek Plant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Lady's Mantle==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lady's Mantle.jpg&lt;br /&gt;
|imgdesc=Lady's Mantle&lt;br /&gt;
|description=Lady's Mantle is a yellow-flowered plant with veined leaves found growing along the Gold Coast region of Cyrodiil.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Lady%27s Mantle Leaves|Lady's Mantle Leaves]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lady's Smock==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lady's Smock.jpg&lt;br /&gt;
|imgdesc=Lady's Smock&lt;br /&gt;
|description=Lady's Smock is a white-flowered plant found growing close to water throughout the West Weald.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Lady%27s Smock Leaves|Lady's Smock Leaves]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lavender==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lavender.jpg&lt;br /&gt;
|imgdesc=Lavender&lt;br /&gt;
|description=Lavender is an evergreen plant found abundantly in the Nibenay Basin in [[Lore:Cyrodiil|Cyrodiil]]. In [[Lore:Skyrim|Skyrim]], lavender flourishes in tundra, particularly in [[Lore:Whiterun Hold|Whiterun Hold]].&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]], [[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Lavender Sprig|Lavender Sprig]],[[Skyrim:Lavender|Lavender]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Leek Plant==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Leek Plant.jpg&lt;br /&gt;
|imgdesc=Leek Grown on a Farm&lt;br /&gt;
|description=Leek plants are grown commonly on farms across Cyrodiil and Skyrim for food. They have hollow leaves that grow from the ground, protecting the edible bulb.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Leek|Leek]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Letifer Orca Planta==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Letifer Orca Planta.jpg&lt;br /&gt;
|imgdesc=Letifer Orca Planta&lt;br /&gt;
|description=Lefier Orca is tall brown carnivorous plant found in the Dementia region of the Shivering Isles.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Letifer Orca Digestive Slime|Letifer Orca Digestive Slime]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lettuce==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Lettuce Plant.jpg&lt;br /&gt;
|imgdesc=A Lettuce Plant&lt;br /&gt;
|description=Lettuce is a common crop in Cyrodiil, being one of the provinces main foodstuff. The leafs protect the edible head of the plant.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]],[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Oblivion:Lettuce|Lettuce]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Luminous Russula==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_LuminousRussula.jpg&lt;br /&gt;
|imgdesc=Luminous Russula&lt;br /&gt;
|description=Luminous russula is a squat, mottled-brown-and-green toadstool mushroom of the Bitter Coast region.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Luminous Russula|Luminous Russula]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_J&amp;diff=1060257</id>
		<title>Lore:Flora J</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_J&amp;diff=1060257"/>
		<updated>2012-11-26T01:15:00Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: Change to Jazbay to remove some unnecessary information and a minor tweak to Juniper&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedsImage}}{{Lore Flora Trail}}&lt;br /&gt;
==Jarrin Root==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=&lt;br /&gt;
|imgdesc=&lt;br /&gt;
|description=Jarrin Root is a rare plant unique to the island of [[Lore:Stros M'Kai|Stros M'Kai]]. It is extremely toxic, and eating it will result in instant death. For this reason, it is highly prized for use as a poison.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Jarrin Root|Jarrin Root]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jazbay==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Jazbay Plant.jpg&lt;br /&gt;
|imgdesc=A Jazbay plant&lt;br /&gt;
|description=Jazbay is a sprawling, low growing plant most commonly found in the volcanic tundra of Eastmarch. The plant produces grapes known for their exceptional flavour and acidity.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Jazbay_Grapes|Jazbay Grapes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Juniper==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Juniper.jpg&lt;br /&gt;
|imgdesc=Juniper tree&lt;br /&gt;
|description=Juniper are stocky silvery trees, common throughout The Reach region in Skyrim, which produce a berry often used to enhance the flavour of mead.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Juniper_Berries|Juniper Berries]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Krusty&amp;diff=1060249</id>
		<title>User talk:Krusty</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Krusty&amp;diff=1060249"/>
		<updated>2012-11-26T00:58:59Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Flora */ new section&lt;/p&gt;
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&lt;div&gt;{{TOCright}}&lt;br /&gt;
'''Archives''':&lt;br /&gt;
{| class=hiddentable width=&amp;quot;30%&amp;quot;&lt;br /&gt;
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|style=&amp;quot;width:15%&amp;quot;|[[User talk:Krusty/Arc_2009|2009 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2010a|2010 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2011a|2011 pt 1]]||style=&amp;quot;width:15%&amp;quot;|[[User_talk:Krusty/Arc_2012a|2012 pt 1]]&lt;br /&gt;
|-&lt;br /&gt;
| ||[[User_talk:Krusty/Arc_2010b|2010 pt 2]]||[[User_talk:Krusty/Arc_2011b|2011 pt 2]]||&lt;br /&gt;
|-&lt;br /&gt;
| ||[[User_talk:Krusty/Arc_2010c|2010 pt 3]]||[[User_talk:Krusty/Arc_2011c|2011 pt 3]]&lt;br /&gt;
|-&lt;br /&gt;
| ||[[User_talk:Krusty/Arc_2010d|2010 pt 4]]||[[User_talk:Krusty/Arc_2011d|2011 pt 4]]&lt;br /&gt;
|-&lt;br /&gt;
| ||-||[[User_talk:Krusty/Arc_2011e|2011 pt 5]]&lt;br /&gt;
|}&lt;br /&gt;
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== Don't be a victim ==&lt;br /&gt;
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Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself. - Harvey Fierstein ([[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:31, 20 April 2012 (UTC))&lt;br /&gt;
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== Military Camps ==&lt;br /&gt;
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Krusty, do you remember if the Markarth or Riften Military camps appeared when you were checking some things about the civil war, or have any save files that you could check. If not, can you think of how they might appear, as they are essentially only used when storming a walled city. Thanks. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:29, 11 May 2012 (UTC)&lt;br /&gt;
: I'd really like to test it (yep I have saves all over both military quest lines), but maybe you can be a bit more specific? Right now, I'm at the Whiterun Military Camp for the Stormcloaks, and that was definitely not there before.I'd think there will be other camps outside Solitude and Windhelm during the attacks - but I can't think of any other city that is part of the 'battle for'-quests. In any case, ask and it shall be tested! :)  --[[User:Krusty|Krusty]] 06:27, 12 May 2012 (UTC)&lt;br /&gt;
::Essentially its to see if either Imperial or Stormcloak Military Camps for Riften and Markarth  appear at any point. I know Solitude, Windhelm and the two at Whiterun appear for storming the city, but I can't find any quests for storming Riften or Markarth on either side. The two Holds appear to be captured when the Fort quest is done in that hold, same as the four minor Holds. It's to be more specific than, Do they appear? sorry and thanks. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:26, 12 May 2012 (UTC)&lt;br /&gt;
::: Hmm, just took a look at the “Markarh Military Camp” (before and after completing the CW quest line for both the Imperials and Stormcloaks) and there’s no military camp to be found. I figured that there should be ‘remains’ because the one near Whiterun stays after the quest line, but nothing. Looking through the dialogue, I think they intended to make Riften and Markarth targets for a siege, but skipped it. For example, Legate Rikke has the following dialogue: ''&amp;quot;The walls of Markarth may be high, but their age will have created weakness or secret entrances. Find them!&amp;quot;'' and ''&amp;quot;The approach to Riften is guarded by watchtowers. They will be full of archers. Move fast, and stay low.&amp;quot;'', both of them referred to as CWSiege – and, to the very best of my knowledge, this never happens in-game. If you want to be 100% certain, you should try one of our resident CK experts, just to see if something can trigger the camps. --[[User:Krusty|Krusty]] 17:25, 12 May 2012 (UTC)&lt;br /&gt;
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== Travels Concept Art ==&lt;br /&gt;
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Continuing on from the discussion in IRC, what do you think of a page at '''TES Travels/Concept Art'''? There are a few Shadowkey images which we could put together with the two Dawnstar ones. Then just create redirects at '''DS:Concept Art''' and '''SK:Concept Art'''. What do you think? --[[User:Legoless|Legoless]] 19:17, 14 May 2012 (UTC)&lt;br /&gt;
: Hey Lego – I’m sorry about the late response. I think your idea is a good one, and probably the best solution for the limited artwork we have available. This way, we can put redirects on the separate “main pages” without an overkill of articles with one or two images. Let’s go for it! ☺ --[[User:Krusty|Krusty]] 21:26, 18 May 2012 (UTC)&lt;br /&gt;
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:: I've [[:TES Travels/Concept Art|created the page]]. I uploaded a higher-res version of the Gehenoth image and as many concept images of Shadowkey that I could find. --[[User:Legoless|Legoless]] 14:01, 19 May 2012 (UTC)&lt;br /&gt;
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::: Looks great! Good work. Too bad we haven't got any SH or OM images, but maybe they'll turn up sooner or later. :) --[[User:Krusty|Krusty]] 15:05, 19 May 2012 (UTC)&lt;br /&gt;
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:::: If there was any Stormhold concept art up, we'd have it; Mark seems to have worked on Stormhold and Dawnstar at the same time. I doubt Oblivion Mobile had much, considering it's incredibly pixelated. I briefly considered adding the screenshots of Oblivion PSP on the page, but calling them &amp;quot;concept art&amp;quot; is a bit of a stretch. --[[User:Legoless|Legoless]] 21:41, 19 May 2012 (UTC)&lt;br /&gt;
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== That works too, I guess... ==&lt;br /&gt;
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Not sure if I should leave that [[User talk:Lina]] page protected, since you dealt with it another way, but it probably doesn't matter.  Persistent buggers these are... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:03, 30 May 2012 (UTC)&lt;br /&gt;
: Haha - better safe than sorry!! --[[User:Krusty|Krusty]] 12:28, 30 May 2012 (UTC)&lt;br /&gt;
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== SRQRP ==&lt;br /&gt;
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You left before I noticed your wording suggestion, so I didn't get a chance to reply. I'm not fond of using &amp;quot;Journal&amp;quot; just because it's only the quest objectives themselves we're checking, not the whole thing (i.e., the &amp;quot;{{Quest Comment|Objective is assigned}}&amp;quot; part). Also, in the CK, they're called &amp;quot;Quest Objectives&amp;quot; and the section is titled &amp;quot;Quest Stages&amp;quot;.&lt;br /&gt;
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Another idea occurred to me as well: what about a &amp;quot;Reward Checked&amp;quot;? Would that make sense to have separate, or do you just want to roll that into the &amp;quot;WrittenBy&amp;quot;?&lt;br /&gt;
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Oh, I also created two categories (Checked Objectives and Unchecked Objectives), just to make it easy to figure out what hasn't been checked yet. Not sure we need the &amp;quot;Checked&amp;quot; category, but since &amp;quot;written&amp;quot; and &amp;quot;checked&amp;quot; both work that way, I figured I'd be consistent. They'll need parent categories, but I wasn't sure what category structure you were planning on, so I just created quick descriptions for the time being. Lastly, I could probably have had the bot fill in those that don't have any &amp;quot;Objective is assigned&amp;quot; comments (much like RoBoT did for spellsChecked and such with Oblivion), but in the end, I'd rather they were all human-checked, so I opted not to do that. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 21:56, 1 June 2012 (UTC)&lt;br /&gt;
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: Hey there! The biggest problem I have with the ‘objectives’ wording is that it is a commonly used word all over the SR namespace – and it will probably clash with the quests referred to as ‘objectives’ by the game itself. In short, it is bound to confuse new editors – maybe even old ones, regardless of how we write the project page. Maybe ‘Quest Stages’? As for the rewards, that is a hard thing to check in-game due to the leveled rewards, but I think you’re right – it needs to be oart of the project, even if it seems like another CK/CK thing. In fact, maybe we should just split the project page in two – an in-game section and a CK section? I’ll give that a shot in the morning. ☺ --[[User:Krusty|Krusty]] 21:58, 1 June 2012 (UTC)&lt;br /&gt;
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::{{ec}} Naturally, the minute I hit save, one more thing pops up, and now there's an edit conflict to boot. ;) I only added a plain template initially (e.g., {{tl2|Cleanup-srqrp}}). Did you want me to add empty &amp;quot;writtenby&amp;quot;, &amp;quot;checkedby&amp;quot;, and &amp;quot;objectivesChecked&amp;quot; parameters (below), or hold off until we're more certain what other parameters we might want added? Or not worry about it at all?&lt;br /&gt;
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:::{{tlx|Cleanup-srqrp|writtenby{{=}}|checkedby{{=}}|objectivesChecked{{=}}|sepbefore=&amp;lt;br&amp;gt;}}&lt;br /&gt;
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::Just reading over your reply, I can see your point about wording confusion. While all part of what's referred to in-game as the Journal, Quest Stages and Quest Objectives are now two different things in the CK (in OB they were all one), so I'm equally trying to avoid confusion on that front. I'm not sure what a good solution is, but I'll mull it over and see if anything occurs to me. I think some of this is going to be like the factions were for OBNPCRP...there's really just no way other than the CK to verify them. Splitting it out on the page might not be a bad idea, as then it'll be clear to people what should be done by whom, and the CKers can jump directly to that section if they're only doing CK investigations. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:12, 1 June 2012 (UTC)&lt;br /&gt;
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:::I've re-added the protection template to {{tl|Cleanup-srqrp}} if you wanted to try re-semi-protecting it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:18, 3 June 2012 (UTC)&lt;br /&gt;
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== &amp;amp;#123;{[[Template:cleanup-srqrp|cleanup-srqrp]]}} - New Parameter ==&lt;br /&gt;
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Hey Krusty! I see you've been going through all of the quests for the SRQRP and adding all of the authors. I also noticed that you put some notes in the edit summary for a few of them, describing things that should be fixed. So, I added a new &amp;lt;code&amp;gt;notes&amp;lt;/code&amp;gt; parameter that you can specify if you want to add any additional notes on the quest page, so that way editors know what needs to be fixed. Just thought I should let you know! • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 22:00, 3 June 2012 (UTC)&lt;br /&gt;
: Hey Jak! Thanks for updating the template – it will be useful later on. As of now, I’m just reading through all the quests in an attempt to figure out where work is needed and get the tag updated. The edit summaries merely represents the most obvious problems with some of the pages, in case somebody wanted to work on them right away – but overall, a good 90% of the articles needs work to meet the guidelines. I think the notes section will come in handy when the pages hit the Final Preview category – at that point, it will (hopefully) be a matter of small tasks and cleanup that can easily be added to the template. ☺ --[[User:Krusty|Krusty]] 22:19, 3 June 2012 (UTC)&lt;br /&gt;
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== [[UESPWiki:Image Requests]] ==&lt;br /&gt;
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Hey Krusty! I just wanted to let you know that the Image Requests page we talked about has now been launched. Since you're the one I see requesting images more than anyone else on the wiki, it seems appropriate to let you know first. :) Also, thanks for your help on the page itself! [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:21, 6 June 2012 (UTC)&lt;br /&gt;
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== Ringmaker ==&lt;br /&gt;
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Hey Krusty, since I know you have PS would you mind using spotlight on Madesi in [[:File:SR-quest-Ringmaker.jpg|this image]]? Cheers :) --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 13:44, 7 June 2012 (UTC)&lt;br /&gt;
: Tough one, but I gave it a shot! --[[User:Krusty|Krusty]] 16:21, 7 June 2012 (UTC)&lt;br /&gt;
::Thanks, that's great! --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 16:51, 7 June 2012 (UTC)&lt;br /&gt;
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== Image requests (Ansilvund quest) ==&lt;br /&gt;
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Hey Krusty, please let me know if [[:File:SR-quest-Ansilvund_05.jpg]] is fine for you or if you want more action. I guess I can get an image of Fjori and Holgeir attacking &amp;quot;the camera&amp;quot;, but with Lu'ah and her ice spike tactics involved, it always looks as if - or rather shows that - they're attacking someone invisible in front or behind the camera... --[[User:Holomay|Holomay]] 17:49, 8 June 2012 (UTC)&lt;br /&gt;
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Ok, forget about what I wrote above. Have a look at [[:File:SR-quest-Ansilvund_06.jpg]]. Hope you like it. --[[User:Holomay|Holomay]] 19:20, 9 June 2012 (UTC)&lt;br /&gt;
: Ah, that new one is definitely better – more Fjori and Holgeir and it looks good as a thumb. I’ll use that one. Thanks a lot! --[[User:Krusty|Krusty]] 19:39, 9 June 2012 (UTC)&lt;br /&gt;
::Glad you like it! BTW I don't mind if you want me to change images. Just let me know (e.g., the oil slick is very prominent in the &amp;quot;Enslaved Draugr&amp;quot; image. Maybe you want a closer shot of the Draugr and the Warlock?). In many cases, there is a decision to be made between closer shots that look good on thumbs and going for the bigger scope so that more details are visible in the original image. --[[User:Holomay|Holomay]] 06:42, 11 June 2012 (UTC)&lt;br /&gt;
::: Well, looking at the thumb for the enslaved draugr and the overlooking warlock, it does appear as a large oil slick. :D If you can get even closer to them, that would be great, as the oil slick is rather unimportant. The unique part of the shot is that the draugr slaves their a**es off for unknown reasons. That being said, that is totally up to you – page turned out great because of your images, but you’re more than welcome to give it another ‘shot’. Thanks again! --[[User:Krusty|Krusty]] 07:28, 11 June 2012 (UTC)&lt;br /&gt;
::::Here's the [[:File:SR-quest-Ansilvund_03.jpg|closer shot]]. Still, I ask myself - why would anyone want to sit in that puddle? :-) [[User:Holomay|Holomay]] 17:43, 15 June 2012 (UTC)&lt;br /&gt;
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== Irileth ==&lt;br /&gt;
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Just a friendly prompt about the WIP for Irileth. The last edit to the [[User:Dwarfmp/Sandbox4|sandbox]] was on the 10th May. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:05, 16 June 2012 (UTC)&lt;br /&gt;
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== Dawnstar ==&lt;br /&gt;
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Another prompt, this is for the Dawnstar game WIPs, obviously not prioritys, but they where added in Feb 2011. The pages are [[Dawnstar:East|East]], [[Dawnstar:Gift Items|Gift Items]], [[Dawnstar:North|North]], [[Dawnstar:South|South]], [[Dawnstar:Weapons|Weapons]], and [[Dawnstar:West|West]]. [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:49, 16 June 2012 (UTC)&lt;br /&gt;
: All done! --[[User:Krusty|Krusty]] 20:12, 17 June 2012 (UTC)&lt;br /&gt;
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== NPCs ==&lt;br /&gt;
Hi Krusty, I'm finished school for the summer so I will probably be back adding things to NPC pages whenever possible. Unfortunately my computer broke so I'm editing on a laptop, which i hate:( Anyway I was wondering if you could add a little bit to [[Skyrim:Thonar Silver-Blood|Thonar Silver-Blood]] page since it is pretty empty and he is a very important character. Good work on all of the NPC pages too! Thanks. [[User:RIM|RIM]] 18:17, 19 June 2012 (UTC)&lt;br /&gt;
: Hey RIM. I’ll keep Thonar in mind, although I find the majority of Markarth quite tricky to figure out. It’s like 80% of the citizens can suffer from a scripted death for whatever reason, so there will always be multiple paths to explore – it may be easier when we get some names and explanations on factions such as [[Skyrim:MS02VictimsFaction#MS02VictimsFaction|this one]]. --[[User:Krusty|Krusty]] 21:02, 19 June 2012 (UTC)&lt;br /&gt;
:::Sorry, I didn't realise that. I will add a bit to his page if I can. Thanks. [[User:RIM|RIM]] 09:30, 20 June 2012 (UTC)&lt;br /&gt;
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== usep test  ==&lt;br /&gt;
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You should take the usep test {{uns2|10:57, 29 June 2012| 98.237.204.177}}&lt;br /&gt;
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== Happy Birthday! ==&lt;br /&gt;
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Neat, I'm the first one! Happy birthday! • &amp;lt;span style=&amp;quot;font-family:DragonscriptRegular;&amp;quot;&amp;gt;[[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; color: #C10;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span title=&amp;quot;Talk&amp;quot; style=&amp;quot;color:black;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt; 05:15, 15 July 2012 (UTC)&lt;br /&gt;
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:Happy Birthday! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:16, 15 July 2012 (UTC)&lt;br /&gt;
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::Happy Birthday! ^_^ &amp;lt;B&amp;gt;&amp;lt;font color=&amp;quot;magenta&amp;quot;&amp;gt;[[User:Kimi the Elf|— Kimi the Elf]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[User talk:Kimi the Elf|talk]]&amp;lt;/font&amp;gt; &amp;amp;#124; &amp;lt;font color=&amp;quot;DeepSkyBlue&amp;quot;&amp;gt;[[Special:Contributions/Kimi_the_Elf|contribs]]&amp;lt;/font&amp;gt;)&amp;lt;/sup&amp;gt;&amp;lt;/B&amp;gt; 07:35, 15 July 2012 (UTC)&lt;br /&gt;
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:::Happy Birthday! --[[User:Xyzzy|Xyzzy]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User_talk:Xyzzy|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 08:03, 15 July 2012 (UTC)&lt;br /&gt;
::::Happy happy birthday! Hope it's a good one! :) [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 12:41, 15 July 2012 (UTC)&lt;br /&gt;
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::::: Happy birthday Krusty! —[[User:Legoless|Legoless]] 13:23, 15 July 2012 (UTC)&lt;br /&gt;
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:::::: Hey hey! Happy Birthday! -[[User:MethodicMockingbird|MethodicMockingbird]] 13:50, 15 July 2012 (UTC)&lt;br /&gt;
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{{od}}Happy Birthday! [[User:The Silencer|The Silencer speaks]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:06, 15 July 2012 (UTC)&lt;br /&gt;
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:Have an enjoyable birthday! '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 14:22, 15 July 2012 (UTC)&lt;br /&gt;
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:: Thank you so much everybody! :) --[[User:Krusty|Krusty]] 20:03, 15 July 2012 (UTC)&lt;br /&gt;
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== It's a good idea, but.. ==&lt;br /&gt;
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Won't [http://www.uesp.net/w/index.php?title=UESPWiki:Spam_Blacklist&amp;amp;curid=12853&amp;amp;diff=993366&amp;amp;oldid=938642 this] prevent ''everybody'' (short of admins) from posting external links?  I wish there was a way to limit things only to new accounts - that would stop most of it I think.  Forcing e-mail confirmation of new accounts is looking more and more like the best option, if only we could get the bureaucrats to set it up... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 11:53, 25 July 2012 (UTC)&lt;br /&gt;
: Yeah, I know it's drastic but it's getting out of hand right now - and that was the only thing I could think about. I have e-mailed Daveh and Nephele about the edit, so I'm just waiting for any of them to respond. Hopefully, we can find a better solution as I agree - blocking everybody from posting external links is not the best of ideas, but it has already helped with what seemed like a huge wave of spam. Fingers crossed! :) --[[User:Krusty|Krusty]] 11:58, 25 July 2012 (UTC)&lt;br /&gt;
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::I wonder if we could do the opposite - set up a whitelist.  There's only a handful of sites that are likely to be legitimate to link to - other ES sites, official Bethesda sites, possibly things like YouTube, Google, Flikr, etc., and really that's about it.  If we could block all links not containing one of those trusted sites, it might stem the tide of spam without blocking all legit links as well... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:09, 25 July 2012 (UTC)&lt;br /&gt;
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:::Well, it turns out it didn't help at all - mainly because you had it commented out.  A new one just appeared (blocking it now).  I uncommented the line, let's see if it makes a difference.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 13:33, 25 July 2012 (UTC)&lt;br /&gt;
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:::: Haha, thanks. Let's hope for a bit of peace and quiet for now. --[[User:Krusty|Krusty]] 13:52, 25 July 2012 (UTC)&lt;br /&gt;
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::::: I just commented on this in private, but that may need changing to &amp;lt;code&amp;gt;.*&amp;lt;/code&amp;gt; . I believe the filter looks at everything ''after'' the &amp;lt;nowiki&amp;gt;http://&amp;lt;/nowiki&amp;gt;, so as it is now, that would only block sites that have a second http in the name. I tested it, and sure enough, a link with http twice got refused, but these ones both get through: ([http://www.nvidia.com/page/home.html Wiki link]) (Plain link: http://www.nvidia.com/page/home.html). I believe it's possible to set it up so that non-autoconfirmed users can't post external links at all (not sure about plain-linking vs. wiki-linking, though), but like e-mail confirmation, it requires server access, so it's back to Dave and Neph. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:10, 25 July 2012 (UTC)&lt;br /&gt;
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== Alessandra NPC image ==&lt;br /&gt;
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Hi Krusty! Alessandra [http://uesp.net/w/index.php?title=Skyrim:Alessandra&amp;amp;diff=994011&amp;amp;oldid=993286 &amp;quot;could use a new square image as well ;)&amp;quot;] - did you refresh the page? ;-) [[User:Holomay|Holomay]] 03:12, 27 July 2012 (UTC)&lt;br /&gt;
: Oops, sorry- must be the age... :D --[[User:Krusty|Krusty]] 07:09, 27 July 2012 (UTC))&lt;br /&gt;
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== Stormcloak/Imperial ==&lt;br /&gt;
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I was referred to you with a question (because of your saves along both sides of the Civil War), which is regarding a rough sandbox I put together on the soldier who talks to you when you first enter Sovngarde ([[User:Vulpa/Sandbox2|here]]). I am hoping that people will indicate whether or not it should have its own article, as it seems to be a unique character who has main quest relevance. However, I was also recently informed that it might be either a Stormcloak or Imperial soldier, depending on Civil War progress. So, to finally get to my question, do you think you could check whether or not it is always a Stormcloak (as I thought) or not, and what affects which one it is?&lt;br /&gt;
:Oh. Nevermind. I just finished typing this to have someone else answer. Sorry! --[[User:Vulpa|Vulpa]] 16:42, 13 August 2012 (UTC)&lt;br /&gt;
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== A question ==&lt;br /&gt;
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If it's no trouble, and there wouldn't be any problem with doing it, think you can blacklist this website &amp;lt;nowiki&amp;gt;http://howtogrow-yourpenis.com&amp;lt;/nowiki&amp;gt;? It's been showing up in the spam bots lately, and it's an inappropriate website name for here even if it wasn't for spam. Doable? [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''talk'''&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;'''email'''&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt; 08:20, 1 September 2012 (UTC)&lt;br /&gt;
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:I got it.  Not sure how helpful it'll be, as the target sites for the spam seem to change with every new wave.  It might not be a bad plan to always add the spam sites to the blacklist as part of the blocking procedure, though that list might somewhat long, and I remember Nephele at one point had to trim it down because it was supposedly causing performance issues.  (I'm not sure if that's really the case, but she knows more than I do about that sort of thing.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:02, 1 September 2012 (UTC)&lt;br /&gt;
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== Galmar Stone-Fist ==&lt;br /&gt;
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I did the majority of the table for [[SR:Galmar Stone-Fist|Galmar Stone-Fist]] with the dialogue and the conditions required for him to say some of the dialogue listed there for the quest [[SR:Season Unending|Season Unending]]. For the ones that have a specified condition as (for example where he would say: ''&amp;quot;By Talos, the stones on this one! You're in no position to dictate terms to us, Tullius!&amp;quot;'' only if Balgruuf were present), I've added a '[[Template_talk:Hover|hover]]' to it, to make the layout more easy to read as I did with some of the dialogue for [[SR:Ulfric Stormcloak|Ulfric Stormcloak]] during the same quest. I'm currently working on figuring out what would trigger the last piece of dialogue, but I hope this helps. Also, maybe you could request for an image or two of Galmar at the negotiations table to be added to his article as well perhaps? Either way, it's nearly complete :) -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 00:44, 30 September 2012 (GMT)&lt;br /&gt;
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:Krusty already requested the image for Galmar at the council table, because I recall snapping an [[:File:SR-npc-Galmar Stone-Fist 17.jpg|image]] for it. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 00:55, 30 September 2012 (GMT)&lt;br /&gt;
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::Ah okay, thank you Psylocke for clearing that up for me. I'm currently in the midst of finding out the condition for the last piece of dialogue, along with Vely's help of course :) &lt;br /&gt;
::'''UPDATE:''' Finished the table with the conditions and their corresponding dialogue during that quest, hope this helps Krusty! -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 01:51, 30 September 2012 (GMT)&lt;br /&gt;
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::: Looks perfect, Helena! Thank you so much for the help. Psy,sorry about that 'forgotten' image - if that ever happens again, just kick me! :D --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 05:22, 30 September 2012 (GMT)&lt;br /&gt;
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::::Thanks, oh and it doesn't matter, I was going to remind you once you got on, but I didn't want to add it just incase :D -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 05:24, 30 September 2012 (GMT)&lt;br /&gt;
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== User:Krusty/Sandbox ==&lt;br /&gt;
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Seems to be relatively finished, although some pictures would be nice. I know I requested one of him for the [[OB:A Knife in the Dark|A Knife in the Dark]] quest page which has yet to be fulfilled, so that can also be added for his page, just to kinda break up the text. I don't know what other sorts of images we can get of him really though, as he is primarily a quest-giver and doesn't do much in-game sadly. I hope you like the layout of the page now, and once Eshe hopefully emails me sometime soon with the complete list of Vicente's dialogue from the game, I can go through and check that everything is correct and up to standard. :D -&amp;lt;font color=&amp;quot;#6F4E37&amp;quot;&amp;gt;[[User:Helenaannevalentine|'''Helenaannevalentine''']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;([[User_talk:Helenaannevalentine|'''talk''']])&amp;lt;/sup&amp;gt; 23:21, 2 October 2012 (GMT)&lt;br /&gt;
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== Reachwater Rock Boat ==&lt;br /&gt;
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You edited [[SR:Reachwater Rock]] with the message &amp;quot;deleted useless info about boat; mentioned on pages much closer to the boat&amp;quot;.&lt;br /&gt;
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'''I am not disputing your edit.''' &lt;br /&gt;
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I do however want to ask which pages you are talking about? :-) I did a search for &amp;quot;rowing&amp;quot; &amp;quot;rowing boat&amp;quot; and even &amp;quot;abandoned&amp;quot; trying to find any mention of said boat with no success. Could you give me a couple of pointers?&lt;br /&gt;
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Thx, [[User:CapnZapp|CapnZapp]] ([[User talk:CapnZapp|talk]]) 12:00, 4 October 2012 (GMT)&lt;br /&gt;
: A quick bump. You said you know where this boat info can be found. I can't find it anywhere. I'll have to add it back in a condensed form if it isn't featured anywhere else, since in that case the boat info will effectively be lost, and while I agree its placement on Reachwater Rock was &amp;quot;useless&amp;quot; the info itself isn't (in fact I would never have found the boat contents unless I read that page). Thanks, [[User:CapnZapp|CapnZapp]] ([[User talk:CapnZapp|talk]]) 16:16, 10 October 2012 (GMT)&lt;br /&gt;
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::I can't find this anywhere either, CapnZapp.  My first instinct was the SR:Unmarked Places page, because this would be perfect for that, but I see that [[User:Tovenam/Skyrim:Unmarked_Places|hasn't launched yet]].  I'm not at home so I can't follow your directions to find the place myself, but I looked at the Skyrim map we have and checked the location pages that looked to be near the spot you were describing, and I don't see any mention there either.  I suggest that you add it to Tovenam's sandbox (linked to above), and maybe we can speed along the launch of that page as well :). &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:38, 10 October 2012 (GMT)&lt;br /&gt;
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::: Sorry, I completely forgot about your question. Eshe is indeed correct – in time, it definitely belongs on some Unmarked Pages page; and it seems like I made a mistake and remembered the info found [[Skyrim:Flawless_Ruby#Flawless_Ruby|here]]. --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 16:46, 10 October 2012 (GMT)&lt;br /&gt;
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== Image ==&lt;br /&gt;
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Do you (or any image wiz) have time to take a look at [[:File:SR-ingredient-Honeycomb.jpg]], and comment on its quality compared to [[:File:SR-ingredient-Ice_Wraith_Teeth.jpg]]? If the second one is significantly better, can you tell if it's because of the screenshot or because of the post-screenshot editing? Warning: I will ask anyone who answers for a little tutorial! --[[User:JR|JR]] ([[User talk:JR|talk]]) 04:33, 8 November 2012 (GMT)&lt;br /&gt;
: Hey, JR - it looks slightly edited (what is the grey thingy?), but other than that - and the fact that it may be too small in size - I see no problems that can't be solved with a bit of Photoshop. --[[User:Krusty|Krusty]] ([[User talk:Krusty|talk]]) 08:58, 8 November 2012 (GMT)&lt;br /&gt;
::I'll upload better images for both the teeth and the honeycomb. Also, from the images in [[:Category:Skyrim-Ingredient Images|this category]], ingredient images should be 4:3 and out of the inventory screen. AFAIK, only [[:Category:Skyrim-Item Images|item images]] are taken from the inventory screen. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 10:40, 8 November 2012 (GMT)&lt;br /&gt;
:::Haha! The grey thingy was the beehive at the entrance to Honeystrand Cave, and intended to serve as a brilliant thematically-related background element. No one appreciates artistic geniuses until we're dead. &lt;br /&gt;
:::Psylocke, your image is strikingly better than mine. Thanks. Your statement that ingredient images &amp;quot;should be 4:3&amp;quot; is a policy, an opinion, or an assumption? If there's no established policy, does anyone reading this have input as to what it should be? The best official guidance I see for it is that &amp;quot;items should be 1:1&amp;quot; per image standards on the image help page, and an ingredient seems like an item to me. But most of them in the [[Category:Skyrim-Ingredient_Images|category]] are 4:3, and they seem to look a bit better as they fit on the current page layouts for ingredient pages (e.g., comparing [[Skyrim:Bone_Meal|this]] with [[Skyrim:Daedra_Heart|this]]). However, sometimes policies and guidelines were made for reasons that we can't all see. An example is [[Lore:Bestiary_A|this page]]: Since the fish at the top is categorized as both an ingredient and as a creature, but the Alit (third image) is 1:1 as per the image standards on the help images page, we don't have as consistent-looking a page as we might like there. A trivial example, maybe, but there may be other cases where bigger problems are caused in this way. So, I think it's generally better to do some research, and if you discover something that's clearly policy or standard practice but not clear on the related help pages, you can contribute even more by documenting a policy/guideline or suggesting one. Same question for &amp;quot;should be out of the inventory screen&amp;quot;. If you are presuming to issue guidance, I would appreciate it if you either ground it in a policy/guideline or frame it as an opinion. It carries less chance of sounding condescending, and is more likely to promote healthy collaboration, I think. &lt;br /&gt;
:::Eshe: Thanks for all the following around and cleaning up.--[[User:JR|JR]] ([[User talk:JR|talk]]) 16:19, 8 November 2012 (GMT)&lt;br /&gt;
::::Who me?  Bah, I'm just the janitor :P. &amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;&amp;amp;#8672;&amp;lt;/font&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;#009E54&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;'''[[User talk:Eshe|&amp;lt;font color=&amp;quot;#1E4382&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]'''&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 16:26, 8 November 2012 (GMT)&lt;br /&gt;
:::::I just looked over the [[Help:Images]] page, and I'm not sure why ingredients and flora aren't included in the policy, because if you take a look at ingredient images for [[:Category:Oblivion-Ingredient_Images|Oblivion]], [[:Category:Shivering-Ingredient_Images|Shivering]], [[:Category:Morrowind-Ingredient_Images|Morrowind]], and [[:Category:Tribunal-Ingredient_Images|Tribunal]], all the while we have been uploading mostly 4:3 images for ingredients. The few exceptions are creature images which are 1:1, but are also assigned the ingredients category. My guess is the people who revised the Help:Images page forgot about the ingredients part and left it out of the policy. I'll go ahead and add the aspect ratio standards for ingredients and flora as 4:3, since this is what was practised since Morrowind. ~ [[User:Psylocke|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;550066&amp;quot;&amp;gt;P&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;660099&amp;quot;&amp;gt;sy&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600AA&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;6600CC&amp;quot;&amp;gt;o&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;7700CC&amp;quot;&amp;gt;c&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;8800EE&amp;quot;&amp;gt;k&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;AA00DD&amp;quot;&amp;gt;e&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] 17:10, 8 November 2012 (GMT)&lt;br /&gt;
::::::That seems reasonable to me. Given what you point out here, it's not a stretch to assume that there's an implied consensus. As you may have noticed, I followed you on the [[Help:Images]] page, did a bit of rearranging, and called attention to the changes in policy wording on the [[UESPWiki:Community_Portal#Help:_Images.3B_Image_Standards|CP page]], just to be on the &amp;quot;safe&amp;quot; side. Thanks. --[[User:JR|JR]] ([[User talk:JR|talk]]) 03:53, 9 November 2012 (GMT)&lt;br /&gt;
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== Flora ==&lt;br /&gt;
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Whilst going over the Flora pages to make some changes, I've noticed that in most of the descriptions, places like Cyrodiil and Morrowind aren't linked to there Lore pages, whilst in some, they are. What's the standing on this (if there is one) as I'd like to standardise all of the Flora descriptions. Thanks - [[User:Emoboy64|Emoboy64]] 00:58, 26 November 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_H&amp;diff=1060245</id>
		<title>Lore:Flora H</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_H&amp;diff=1060245"/>
		<updated>2012-11-26T00:52:39Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Hanging Moss */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Hackle-Lo==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_Hackle-lo.jpg&lt;br /&gt;
|imgdesc=Hackle-lo&lt;br /&gt;
|description=Hackle-lo is a succulent leaf of the Grazelands, prized both for its taste and its roborative powers.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Hackle-Lo Leaf|Hackle-Lo Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hanging Moss==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Hanging_Moss.jpg&lt;br /&gt;
|imgdesc=Hanging Moss inside a dungeon&lt;br /&gt;
|description=A wall clinging plant found growing abundantly all across Skyrim.&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Hanging_Moss|Hanging Moss]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Harrada Root==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Harrada (Standup).jpg&lt;br /&gt;
|imgdesc=A Typical Harrada Root&lt;br /&gt;
|description=Harrada Root is a plant native to the planes of Oblivion, where it grows both outdoors and in caves. It will swipe its spiky roots as a defense mechanism.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Harrada|Harrada]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heather==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_Heather.jpg&lt;br /&gt;
|imgdesc=Heather&lt;br /&gt;
|description=Heather is a common low evergreen shrub of the Ascadian Isles, known for its small, pinkish-purple flowers.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Heather|Heather]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hist==&lt;br /&gt;
[[File:OB-flora-Blackwood Hist Tree.jpg|right|thumb|Hist Tree]]&lt;br /&gt;
The Hist are a species of giant spore trees growing in the innermost swamps of Black Marsh.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Lore:Hist|main article]].&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
==Holly Bush==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=BM_Plant_HollyBush.jpg&lt;br /&gt;
|imgdesc=Holly Bushes&lt;br /&gt;
|description=Holly Bush is very common shrub that grows alongside bushes all across Solstheim.&lt;br /&gt;
|place=*[[Bloodmoon:Bloodmoon|Bloodmoon]]&lt;br /&gt;
|harvest=[[Bloodmoon:Holly Berries|Holly Berry]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horn Lily==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=TR_Plant_HornLily.jpg&lt;br /&gt;
|imgdesc=Horn Lily&lt;br /&gt;
|description=Horn Lilies are a purple flowering plant, domesticated by citizens of Mournhold.&lt;br /&gt;
|place=*[[Tribunal:Tribunal|Tribunal]]&lt;br /&gt;
|harvest=[[Tribunal:Horn Lily Bulb|Horn Lily Bulb]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hydnum Azure==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SI-flora-Hydnum Azure.jpg&lt;br /&gt;
|imgdesc=Hydnum Azure Plants&lt;br /&gt;
|description=Hydnum Azure are a bluish purple, spore producing shelf mushroom found growing in the Mania region of the Shivering Isles.&lt;br /&gt;
|place=*[[Shivering:Shivering Isles|Shivering Isles]]&lt;br /&gt;
|harvest=[[Shivering:Hydnum Azure Giant Spore|Hydnum Azure Giant Spore]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hypha Facia==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW Plant HyphaFacia.jpg&lt;br /&gt;
|imgdesc=Hypha Facia Plant&lt;br /&gt;
|description=Hypha Facia is a light brown shelf fungus collected from the trunks of trees in the Bitter Coast Region.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Hypha Facia|Hypha Facia]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Flora_G&amp;diff=1060243</id>
		<title>Lore:Flora G</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Flora_G&amp;diff=1060243"/>
		<updated>2012-11-26T00:42:37Z</updated>

		<summary type="html">&lt;p&gt;Emoboy64: /* Gingko */ Better, not perfect tho&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Flora Trail}}&lt;br /&gt;
==Giant Lichen==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Giant Lichen.jpg&lt;br /&gt;
|imgdesc=Giant Lichen&lt;br /&gt;
|description=Giant Lichen can be found growing in the swamps of [[Lore:Hjaalmarch|Hjaalmarch]], [[Lore:Skyrim|Skyrim]].&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Giant Lichen|Giant Lichen]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gildergreen==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-quest-The Blessings of Nature.jpg&lt;br /&gt;
|imgdesc=The Gildergreen&lt;br /&gt;
|description={{Lore:Gildergreen}}&lt;br /&gt;
See also: [[Lore:Eldergleam|Eldergleam]]&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gingko==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB-tree-Ginkgo.jpg&lt;br /&gt;
|imgdesc=Ginkgo Tree&lt;br /&gt;
|description=The Ginko tree can be found growing all over [[Lore:Cyrodiil|Cyrodiil] and along the banks of rivers and lakes in [[Lore:Hammerfell|Hammerfell]]. The halfmoon shaped leaves are said to be sweet. They were also found in [[Lore:Gaiar Alata|Gaiar Alata]] before its destruction.&lt;br /&gt;
|place=*[[Daggerfall:Ingredients|Daggerfall]], [[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Ginkgo Leaf|Ginkgo Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ginseng==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Ginseng (Red).jpg&lt;br /&gt;
|imgdesc=The Red Variety of Ginseng&lt;br /&gt;
|description=Ginseng is a herb whose roots are harvested for their spice. There are two varieties; one with red flowers and another with yellow ones. They can be found in the Gold Cost and Nibenay Valley regions.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Ginseng|Ginseng]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Glowing Mushroom==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=SR-flora-Glowing Mushroom.jpg&lt;br /&gt;
|imgdesc=Glowing Mushrooms&lt;br /&gt;
|description=Luminescent, blue-green shelf mushrooms with long tendrils similar in appearance to jellyfish. Found clinging to the walls of caves in [[Lore:Skyrim|Skyrim]].&lt;br /&gt;
|place=*[[Skyrim:Skyrim|Skyrim]]&lt;br /&gt;
|harvest=[[Skyrim:Glowing_Mushroom|Glowing Mushroom]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gold Kanet==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_GoldKanet.jpg&lt;br /&gt;
|imgdesc=Gold Kanet&lt;br /&gt;
|description=Gold Kanet is a flowering plant commonly found in the Ascadian Isles and on Azura's Coast. They are easily noticed due to their yellow petals. [[Lore:Roland's Tear|Roland's Tear]] is a rare variety of the flower.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Gold Kanet|Gold Kanet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Golden Sedge==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=TR_Plant_GoldenSedge.jpg&lt;br /&gt;
|imgdesc=Golden Sedge&lt;br /&gt;
|description=Golden Sedge is a flowering reed found in several places of Mournhold. &lt;br /&gt;
|place=*[[Tribunal:Tribunal|Tribunal]]&lt;br /&gt;
|harvest=[[Tribunal:Golden Sedge Flowers|Golden Sedge Flowers]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goldenrod==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Goldenrod.jpg&lt;br /&gt;
|imgdesc=Goldenrod&lt;br /&gt;
|description=Goldenrod is a tall, yellow flowering plant with many short leaves, found around the Golden Coast of Cyrodiil.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:White Seed Pod|White Seed Pod]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Grape Vine==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Grape Vine.jpg&lt;br /&gt;
|imgdesc=Grape Vines&lt;br /&gt;
|description=Grape vines are grown on farms and in the famous vinyards of Skingrad. They are raised from the ground by wooden stakes and ropes.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Grapes|Grapes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Green Lichen==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=MW_Plant_GreenLichen.jpg&lt;br /&gt;
|imgdesc=Green Lichen&lt;br /&gt;
|description=Green Lichen is a rare plant, mostly found growing on rocks in the West Gash region of Morrowind.&lt;br /&gt;
|place=*[[Morrowind:Morrowind|Morrowind]]&lt;br /&gt;
|harvest=[[Morrowind:Green Lichen|Green Lichen]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Green Stain Cup==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Green Stain Cup.jpg&lt;br /&gt;
|imgdesc=A Green Stain Cup&lt;br /&gt;
|description=Green stain cups are common aqua-green capped mushrooms. They are found in a concentrated number in the Blackwood region.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Green Stain Cup Cap|Green Stain Cup Cap]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Green Stain Shelf==&lt;br /&gt;
{{Flora Entry&lt;br /&gt;
|image=OB Flora Green Stain Shelf.jpg&lt;br /&gt;
|imgdesc=Green Stain Shelf mushroom&lt;br /&gt;
|description=Green stain shelf mushrooms are a rare shelf fungi found on the sides of some rocks and trees in a small amount around Cyrodiil.&lt;br /&gt;
|place=*[[Oblivion:Oblivion|Oblivion]]&lt;br /&gt;
|harvest=[[Oblivion:Green Stain Shelf Cap|Green Stain Shelf Cap]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emoboy64</name></author>
		
	</entry>
</feed>