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	<id>https://en.uesp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dlarsh</id>
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	<updated>2026-06-09T15:49:50Z</updated>
	<subtitle>User Contributions</subtitle>
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	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Oghma_Infinium&amp;diff=973280</id>
		<title>Skyrim talk:Oghma Infinium</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Oghma_Infinium&amp;diff=973280"/>
		<updated>2012-06-23T16:28:49Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Only Adding 4 Points to Skills */ update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Multi-Read Bug Still Exists (Confirmed on PS3) ==&lt;br /&gt;
I just now discovered this purely by random chance.  Basically, it's already been established that, prior to the official patch, you could &amp;quot;re-read&amp;quot; the Oghma Infinium an infinite amount of times by going through a convoluted series of steps (see Bugs section in article).  That bug was fixed in the official patch so that, if you read it again, it will show you the pages but will not give you the &amp;quot;path of _____&amp;quot; selection dialogue to raise skill levels.&lt;br /&gt;
&lt;br /&gt;
Or so we thought.  After reading the book and choosing Path of Might, I immediately dropped the book then picked it back up so that it would not disappear from my inventory (I just wanted to be able to keep it so I could have it sitting on one of my book shelves).  Some of the skills (like heavy armor) were already at 100.  My character is a male Imperial at level 78.&lt;br /&gt;
&lt;br /&gt;
Anyway, I placed the book on the top floor book shelf at my house in Windhelm.  Just for shits and giggles, I read the book and looked at the groovy design work within.  Then, just for the hell of it, I tried turning to the next page.  It turned to a blank page; then, surprisingly, it gave me the &amp;quot;choose a path&amp;quot; dialogue again!  I selected &amp;quot;do not read&amp;quot; and saved the game just to be safe.  Then I tried it again.  Same thing.&lt;br /&gt;
&lt;br /&gt;
I haven't actually tested beyond that yet, but will post a follow-up when I have the results.  I'm going to see if I can do infinite skill increases by reading the book from the book shelf and turning the page.  This is on the PS3 with the latest patches/updates installed.&lt;br /&gt;
&lt;br /&gt;
Could you guys attempt to repro this for me?  Here's the rough steps:&lt;br /&gt;
&lt;br /&gt;
# Drop Oghma Infinium to the ground immediately after reading it and selecting a path for the first time.&lt;br /&gt;
# Put it back into your inventory.&lt;br /&gt;
# Place it on a book shelf.&lt;br /&gt;
# Read it again.&lt;br /&gt;
# Turn to the next page.&lt;br /&gt;
# At this point, the pages should be blank and it should give you the path selection dialogue again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's possible that the steps can be simplified as well.  Either way, please post your results here.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 10:25, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It worked!  It will disappear again, even if read from the bookshelf, unless you have it in your inventory and drop it.  However, here's where it gets strange:  When I picked it up and read it, I immediately got the &amp;quot;choose your path&amp;quot; prompt again.  Didn't have to turn the page, put the book on a shelf, or anything else for that matter!  So I chose a path, got the skill increases, and dropped the book again.  Then when I read it off the floor, right away I got the prompt again.  I selected &amp;quot;do not read&amp;quot; and put it in my inventory so I'd be able to drop it again.  Then read it again, got the prompt, skill increases, and dropped it.  Rinse an repeat ad infinitum.&lt;br /&gt;
&lt;br /&gt;
:I'd REALLY like to know if anyone else was able to repro this!  As it stands right now, I can't confirm that this isn't simply some other anomaly in my game save file.  Has anyone tried this yet?  Post here when you do!  [[Special:Contributions/216.243.60.171|216.243.60.171]] 22:36, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh and again, '''this is on the PS3 with the latest official patch installed!'''  I.e. the patch that supposedly &amp;quot;fixed&amp;quot; this exploit.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 22:37, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Above Level 81 with Oghma Infinium? ==&lt;br /&gt;
Could someone test getting a character up to 100 skill points everywhere with console commands, and then using the Oghma Infinitum?&lt;br /&gt;
I'm curious to know if it can get you above level 81.&lt;br /&gt;
:Won't work, I'm certain. I picked it up last night, took the Path of Might (combat skills) and already had a Smithing of 100; I got no increase to smithing. It won't push skills past 100, so you wouldn't get anything if you did that. --[[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 13:20, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origins of the rune charm on the second page ==&lt;br /&gt;
&lt;br /&gt;
The rune charm on the second page of Skyrim's Oghma Infinitum is a known Icelandic charm in the real world. Here is a page for reference :&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Vegv%C3%ADsir&lt;br /&gt;
&lt;br /&gt;
== bound in flesh? ==&lt;br /&gt;
I think the Oghma Infinium, at least in Skyrim, is bound in flesh, specifically, Altmer, orc, redgard, and (in the top left portion) Dunmer, as well as two portions of Caucasian skin which might be either Imperial, Nord, Bosmer or Breton.--[[Special:Contributions/87.177.10.216|87.177.10.216]] 21:31, 1 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Breaks Bookshelves ==&lt;br /&gt;
&lt;br /&gt;
Using the same bookshelf multiple times will effectively break it, making it unusable.  If you're like me and enjoy showing off books in your shelves, use a follower instead.  Trade the OI to follower, trade back, use, drop, repeat. Also, not sure if it's a bug, but after patch 1.3, I now have to trade to follower, trade from follower, DROP IT, read it, select &amp;quot;do not read&amp;quot;, take it, then read it, repeat. I've confirmed it among 4 different saves on the 360.  --[[Special:Contributions/166.128.203.22|166.128.203.22]] 10:12, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Text? ==&lt;br /&gt;
Is the text in the book known? Or translatable? [[User:Ice|Ice]] 20:39, 30 January 2012 (UTC)&lt;br /&gt;
:I couldn't find anything about it on the oblivion [[Oblivion:Oghma Infinium|page]] although it is very similar the the Mysterium Xarxes.[[User:RIM|RIM]] 21:05, 30 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is it possible to get the oghma infinium back after being read? ==&lt;br /&gt;
{{Discussion moved|Oghma Infinium|Is it possible to get the oghma infinium back after being read?|Oblivion talk|from}}&lt;br /&gt;
I am on my first play through on Skyrim and was unaware of the Oghma Infinium glitch. I believe i read the bood when i did this quest and ws wondering is there anyway ro get it again at all? {{Uns2|02:51, 5 February 2012|99.30.240.33}}&lt;br /&gt;
&lt;br /&gt;
:Please sigh you're post. unless you use console commands then no, you're only option is to go back to another save. [[User:John142|John142]] 02:56, 5 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was able to get the Oghma Infinium back. I just happened to search the books that the Riverwood Trader had. I was shocked to see he had it. {{Uns2|17:41, 25 February 2012|67.71.131.84}}&lt;br /&gt;
&lt;br /&gt;
:::You can IF you immediately drop it from your inventory after reading; i.e. before it has a chance to remove it.  You can then pick it back up and keep it.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 10:29, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Walker ==&lt;br /&gt;
&lt;br /&gt;
Even though it is removed after reading, does it still count to Oblivion walker? [[Special:Contributions/88.192.7.225|88.192.7.225]] 17:02, 26 March 2012 (UTC)&lt;br /&gt;
:Yes. [[User:Wolok gro-Barok|Wolok gro-Barok]] 17:19, 26 March 2012 (UTC)&lt;br /&gt;
::{{ec}} Here's the [[Skyrim:Oblivion_Walker#Achievements|link]] for it ;).  –[[User:Eshe|Eshe]]&amp;lt;sup&amp;gt;[[User talk:Eshe|talk]]&amp;lt;/sup&amp;gt; 17:21, 26 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trail Error ==&lt;br /&gt;
&lt;br /&gt;
The trail is not working properly. If you look at the page's code, you'll notice it's supposed to trail to both Artifacts and Books, not just Books. I believe that the template for the book summary is to blame here, though I could be wrong. Is there any available work around to fix this? --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:15, 23 April 2012 (UTC)&lt;br /&gt;
: Fixed. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:47, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jealous Companions ==&lt;br /&gt;
&lt;br /&gt;
This book may have caused my housecarl and spouse to fight, in Hjerim when I place the Oghma Infinium down on the enchanters table my housecarl and spouse enter this dialogue:&lt;br /&gt;
&lt;br /&gt;
Calder: Hey whats this?&lt;br /&gt;
&lt;br /&gt;
Mjoll the lioness: You're too slow. I saw it first.&lt;br /&gt;
&lt;br /&gt;
Calder: No it's mine!&lt;br /&gt;
&lt;br /&gt;
Mjoll the lioness: you can take it off my dead body.&lt;br /&gt;
&lt;br /&gt;
Calder: That can be arranged.&lt;br /&gt;
&lt;br /&gt;
[enter combat]&lt;br /&gt;
&lt;br /&gt;
This may be some sort of glitch, or a programmed incident, I am just recording my observations, others should check this out.{{unsigned2|15:47, 20 June 2012|69.37.38.77}}&lt;br /&gt;
&lt;br /&gt;
:NPCs can randomly fight over any items you drop. [[User:Wyartip|Wyartip]] 21:25, 22 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Only Adding 4 Points to Skills ==&lt;br /&gt;
&lt;br /&gt;
I've been using the reusable OI glitch to prep a new character for Dawnguard and noticed that the text is now only giving me four skill levels per use, rather than the standard five. For example, when choosing Path of Might, my Smithing skill increased from 84 to 88. It's not a real problem seeing as I'm still getting infinite skill points and all, but I thought it was interesting that the values changed. Has anyone else experienced this? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 16:06, 23 June 2012 (UTC)&lt;br /&gt;
:As an update, I just finished using The Path of Shadow, and the skill increases were back up to 5 all the way through. I've got no proof for this, but I think the Might skills might have received lower gains because I had the Warrior Stone activated... [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 16:28, 23 June 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Oghma_Infinium&amp;diff=973275</id>
		<title>Skyrim talk:Oghma Infinium</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Oghma_Infinium&amp;diff=973275"/>
		<updated>2012-06-23T16:06:48Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Only Adding 4 Points to Skills */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Multi-Read Bug Still Exists (Confirmed on PS3) ==&lt;br /&gt;
I just now discovered this purely by random chance.  Basically, it's already been established that, prior to the official patch, you could &amp;quot;re-read&amp;quot; the Oghma Infinium an infinite amount of times by going through a convoluted series of steps (see Bugs section in article).  That bug was fixed in the official patch so that, if you read it again, it will show you the pages but will not give you the &amp;quot;path of _____&amp;quot; selection dialogue to raise skill levels.&lt;br /&gt;
&lt;br /&gt;
Or so we thought.  After reading the book and choosing Path of Might, I immediately dropped the book then picked it back up so that it would not disappear from my inventory (I just wanted to be able to keep it so I could have it sitting on one of my book shelves).  Some of the skills (like heavy armor) were already at 100.  My character is a male Imperial at level 78.&lt;br /&gt;
&lt;br /&gt;
Anyway, I placed the book on the top floor book shelf at my house in Windhelm.  Just for shits and giggles, I read the book and looked at the groovy design work within.  Then, just for the hell of it, I tried turning to the next page.  It turned to a blank page; then, surprisingly, it gave me the &amp;quot;choose a path&amp;quot; dialogue again!  I selected &amp;quot;do not read&amp;quot; and saved the game just to be safe.  Then I tried it again.  Same thing.&lt;br /&gt;
&lt;br /&gt;
I haven't actually tested beyond that yet, but will post a follow-up when I have the results.  I'm going to see if I can do infinite skill increases by reading the book from the book shelf and turning the page.  This is on the PS3 with the latest patches/updates installed.&lt;br /&gt;
&lt;br /&gt;
Could you guys attempt to repro this for me?  Here's the rough steps:&lt;br /&gt;
&lt;br /&gt;
# Drop Oghma Infinium to the ground immediately after reading it and selecting a path for the first time.&lt;br /&gt;
# Put it back into your inventory.&lt;br /&gt;
# Place it on a book shelf.&lt;br /&gt;
# Read it again.&lt;br /&gt;
# Turn to the next page.&lt;br /&gt;
# At this point, the pages should be blank and it should give you the path selection dialogue again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's possible that the steps can be simplified as well.  Either way, please post your results here.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 10:25, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It worked!  It will disappear again, even if read from the bookshelf, unless you have it in your inventory and drop it.  However, here's where it gets strange:  When I picked it up and read it, I immediately got the &amp;quot;choose your path&amp;quot; prompt again.  Didn't have to turn the page, put the book on a shelf, or anything else for that matter!  So I chose a path, got the skill increases, and dropped the book again.  Then when I read it off the floor, right away I got the prompt again.  I selected &amp;quot;do not read&amp;quot; and put it in my inventory so I'd be able to drop it again.  Then read it again, got the prompt, skill increases, and dropped it.  Rinse an repeat ad infinitum.&lt;br /&gt;
&lt;br /&gt;
:I'd REALLY like to know if anyone else was able to repro this!  As it stands right now, I can't confirm that this isn't simply some other anomaly in my game save file.  Has anyone tried this yet?  Post here when you do!  [[Special:Contributions/216.243.60.171|216.243.60.171]] 22:36, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh and again, '''this is on the PS3 with the latest official patch installed!'''  I.e. the patch that supposedly &amp;quot;fixed&amp;quot; this exploit.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 22:37, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Above Level 81 with Oghma Infinium? ==&lt;br /&gt;
Could someone test getting a character up to 100 skill points everywhere with console commands, and then using the Oghma Infinitum?&lt;br /&gt;
I'm curious to know if it can get you above level 81.&lt;br /&gt;
:Won't work, I'm certain. I picked it up last night, took the Path of Might (combat skills) and already had a Smithing of 100; I got no increase to smithing. It won't push skills past 100, so you wouldn't get anything if you did that. --[[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 13:20, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origins of the rune charm on the second page ==&lt;br /&gt;
&lt;br /&gt;
The rune charm on the second page of Skyrim's Oghma Infinitum is a known Icelandic charm in the real world. Here is a page for reference :&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Vegv%C3%ADsir&lt;br /&gt;
&lt;br /&gt;
== bound in flesh? ==&lt;br /&gt;
I think the Oghma Infinium, at least in Skyrim, is bound in flesh, specifically, Altmer, orc, redgard, and (in the top left portion) Dunmer, as well as two portions of Caucasian skin which might be either Imperial, Nord, Bosmer or Breton.--[[Special:Contributions/87.177.10.216|87.177.10.216]] 21:31, 1 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Breaks Bookshelves ==&lt;br /&gt;
&lt;br /&gt;
Using the same bookshelf multiple times will effectively break it, making it unusable.  If you're like me and enjoy showing off books in your shelves, use a follower instead.  Trade the OI to follower, trade back, use, drop, repeat. Also, not sure if it's a bug, but after patch 1.3, I now have to trade to follower, trade from follower, DROP IT, read it, select &amp;quot;do not read&amp;quot;, take it, then read it, repeat. I've confirmed it among 4 different saves on the 360.  --[[Special:Contributions/166.128.203.22|166.128.203.22]] 10:12, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Text? ==&lt;br /&gt;
Is the text in the book known? Or translatable? [[User:Ice|Ice]] 20:39, 30 January 2012 (UTC)&lt;br /&gt;
:I couldn't find anything about it on the oblivion [[Oblivion:Oghma Infinium|page]] although it is very similar the the Mysterium Xarxes.[[User:RIM|RIM]] 21:05, 30 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is it possible to get the oghma infinium back after being read? ==&lt;br /&gt;
{{Discussion moved|Oghma Infinium|Is it possible to get the oghma infinium back after being read?|Oblivion talk|from}}&lt;br /&gt;
I am on my first play through on Skyrim and was unaware of the Oghma Infinium glitch. I believe i read the bood when i did this quest and ws wondering is there anyway ro get it again at all? {{Uns2|02:51, 5 February 2012|99.30.240.33}}&lt;br /&gt;
&lt;br /&gt;
:Please sigh you're post. unless you use console commands then no, you're only option is to go back to another save. [[User:John142|John142]] 02:56, 5 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was able to get the Oghma Infinium back. I just happened to search the books that the Riverwood Trader had. I was shocked to see he had it. {{Uns2|17:41, 25 February 2012|67.71.131.84}}&lt;br /&gt;
&lt;br /&gt;
:::You can IF you immediately drop it from your inventory after reading; i.e. before it has a chance to remove it.  You can then pick it back up and keep it.  [[Special:Contributions/216.243.60.171|216.243.60.171]] 10:29, 10 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Walker ==&lt;br /&gt;
&lt;br /&gt;
Even though it is removed after reading, does it still count to Oblivion walker? [[Special:Contributions/88.192.7.225|88.192.7.225]] 17:02, 26 March 2012 (UTC)&lt;br /&gt;
:Yes. [[User:Wolok gro-Barok|Wolok gro-Barok]] 17:19, 26 March 2012 (UTC)&lt;br /&gt;
::{{ec}} Here's the [[Skyrim:Oblivion_Walker#Achievements|link]] for it ;).  –[[User:Eshe|Eshe]]&amp;lt;sup&amp;gt;[[User talk:Eshe|talk]]&amp;lt;/sup&amp;gt; 17:21, 26 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trail Error ==&lt;br /&gt;
&lt;br /&gt;
The trail is not working properly. If you look at the page's code, you'll notice it's supposed to trail to both Artifacts and Books, not just Books. I believe that the template for the book summary is to blame here, though I could be wrong. Is there any available work around to fix this? --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:15, 23 April 2012 (UTC)&lt;br /&gt;
: Fixed. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:47, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jealous Companions ==&lt;br /&gt;
&lt;br /&gt;
This book may have caused my housecarl and spouse to fight, in Hjerim when I place the Oghma Infinium down on the enchanters table my housecarl and spouse enter this dialogue:&lt;br /&gt;
&lt;br /&gt;
Calder: Hey whats this?&lt;br /&gt;
&lt;br /&gt;
Mjoll the lioness: You're too slow. I saw it first.&lt;br /&gt;
&lt;br /&gt;
Calder: No it's mine!&lt;br /&gt;
&lt;br /&gt;
Mjoll the lioness: you can take it off my dead body.&lt;br /&gt;
&lt;br /&gt;
Calder: That can be arranged.&lt;br /&gt;
&lt;br /&gt;
[enter combat]&lt;br /&gt;
&lt;br /&gt;
This may be some sort of glitch, or a programmed incident, I am just recording my observations, others should check this out.{{unsigned2|15:47, 20 June 2012|69.37.38.77}}&lt;br /&gt;
&lt;br /&gt;
:NPCs can randomly fight over any items you drop. [[User:Wyartip|Wyartip]] 21:25, 22 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Only Adding 4 Points to Skills ==&lt;br /&gt;
&lt;br /&gt;
I've been using the reusable OI glitch to prep a new character for Dawnguard and noticed that the text is now only giving me four skill levels per use, rather than the standard five. For example, when choosing Path of the Warrior, my Smithing skill increased from 84 to 88. It's not a real problem seeing as I'm still getting infinite skill points and all, but I thought it was interesting that the values changed. Has anyone else experienced this? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 16:06, 23 June 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=946352</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=946352"/>
		<updated>2012-05-05T19:26:50Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* File:SR-quest-Alduin's Bane 02.jpg */ Support&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight.&lt;br /&gt;
&lt;br /&gt;
Several images can be listed at one time to ensure a steady stream of new pictures for the front page.  Archives of previous nominations can be found [[/Past Nominations|here]].  The [[:Category:Featured Images|Featured Images]] category provides a gallery view of all featured images, past and present.&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SI-Sheogorath Changing.jpg|SI-Sheogorath Changing.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[Shivering:Sheogorath|Sheogorath]] Transforming'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
===Next===&lt;br /&gt;
*[[:File:SI-place-Door to Cyrodiil 02.jpg|The Butterfly Room]] (SI)&lt;br /&gt;
*[[:File:OB-npc-Lucien_Lachance_3.jpg|Lucien Lachance in Bravil]] (OB)&lt;br /&gt;
*[[:File:OB-npc-Melus Petilius.jpg|Melus Petilius]] (OB)&lt;br /&gt;
*[[:File:MW-place-Akulakhan.jpg|Akulakhan]] (MW)&lt;br /&gt;
*[[:File:SI-npc-Ciirta_Confronted.jpg|Ciirta Confronted]] (SI)&lt;br /&gt;
*[[:File:OB-quest-Paradise.jpg|Paradise]] (OB)&lt;br /&gt;
*[[:File:MW-Images-Tel_Mora.jpg|Tel Mora]] (MW)&lt;br /&gt;
*[[:File:SR-quest-Alduin's Bane.jpg|Alduin's Bane]] (SR)&lt;br /&gt;
*[[:File:MW-place-Tel Naga.jpg|Tel Naga]] (MW)&lt;br /&gt;
&lt;br /&gt;
==Previous Featured Images==&lt;br /&gt;
*[[:File:SR-quest-The Wolf Queen Awakened.jpg|The Wolf Queen Awakened]] 15 March - 23 April&lt;br /&gt;
*[[:File:MW-quest-Breeding_Netch.jpg|Breeding Netch]] 21 February 2012 - 15 March 2012&lt;br /&gt;
*[[:File:SR-quest-Battle_for_Solitude.jpg|Battle for Solitude]] - 24 January 2012 - 21 February 2012&lt;br /&gt;
*[[:File:SR-quest-Elder Knowledge.jpg|Elder Knowledge]] - 28 December 2011 - 24 January 2012&lt;br /&gt;
*[[:File:SR-quest-Ill_Met_By_Moonlight.jpg|Ill Met By Moonlight]] - 10 December 2011 - 28 December 2011&lt;br /&gt;
*[[:File:SR-place-Eldergleam.jpg|Eldergleam Sanctuary]] - 18 November 2011 - 10 December 2011&lt;br /&gt;
*[[:File:SI-place-Mount Sheogorath Summit.jpg|Mount Sheogorath Summit]] - 7 November 2011 - 18 November 2011&lt;br /&gt;
*[[:File:OB-quest-Alteration Training.jpg|Alteration Training]] - 28 October 2011 - 7 November 2011&lt;br /&gt;
*[[:File:MW-place-Lake Masobi.jpg|Lake Masobi]] - 18 October 2011 - 28 October 2011&lt;br /&gt;
*[[:File:OB-npc-J'Ghasta.jpg|J'Ghasta]] - 31 September 2011 - 18 October 2011&lt;br /&gt;
*[[:File:MW-creature-Vivec.jpg|Vivec]] - 17 September 2011 - 31 September 2011&lt;br /&gt;
*[[:File:OB-place-The_Temple_of_the_One.jpg|The Temple of the One]] - 3 September 2011 - 17 September 2011&lt;br /&gt;
*[[:File:MW-place-Dagoth_Ur.jpg|Citadel of the Sixth House]] - 23 August 2011 - 3 September 2011&lt;br /&gt;
*[[:File:OB-Bruma-01.jpg|Bruma Panorama]] - 12 August 2011 - 23 August 2011&lt;br /&gt;
*[[:File:SI-npc-Sheogorath Cane.jpg|Sheogorath Cane]] - 2 August 2011 - 12 August 2011&lt;br /&gt;
*[[:File:OB-place-Imperial City.jpg|The Imperial City]] - 21 July 2011 - 2 August 2011&lt;br /&gt;
*[[:File:OB-npc-Etira Moslin.jpg|Etira Moslin]] - 6 July 2011 - 21 July 2011&lt;br /&gt;
*[[:File:OB-place-Frostcrag Planets.jpg|Frostcrag Spire and Moons]] - 21 June 2011 - 6 July 2011&lt;br /&gt;
*[[:File:SI-npc-Belmyne Dreleth.jpg|Belmyne Dreleth]] - 7 June 2011 - 21 June 2011&lt;br /&gt;
*[[:File:OB-creature-Painted Troll.jpg|Painted Troll]] - 16 May 2011 - 7 June 2011&lt;br /&gt;
*[[:File:OB-quest-Necromancer's Moon.jpg|Necromancer's Moon]] - 1 May 2011 - 16 May 2011&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:SR-place-Hall of Valor.jpg|SR-place-Hall of Valor.jpg]]===&lt;br /&gt;
[[File:SR-place-Hall of Valor.jpg|thumb|right]]&lt;br /&gt;
The Hall of Valor: A place a eternal glory, honor, feasting, and most importantly, beauty. &lt;br /&gt;
I can't find a reason why this wouldn't be a lovely feature image. It's striking, full of content, and relevant. &lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. • [[User:SlyKhajiit|SlyKhajiit]] 23:12, 23 April 2012 (UTC)&lt;br /&gt;
*'''Support''': A fantastic image. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:14, 23 April 2012 (UTC)&lt;br /&gt;
*'''Neutral''': I'm beginning to think that getting featured Skyrim images will be easy, since the game's graphics look nice on their own, regardless of angle etc. But perhaps that shouldn't be a reason to disqualify, at least not yet... And it is a picture of a unique location in Skyrim after all. However, its colors seem rather monotone, now that I've taken a good look (at least it obviously looks that way from the thumb). I'm going to keep my vote neutral, but perhaps my comments will influence other people's votes either way. In any case, I do think the image should be renamed ~ [[User:Dwarfmp|Dwarfmp]] 04:35, 23 April 2012 (UTC)&lt;br /&gt;
*'''Support''': The picture does a good job a capturing the place, and I'm also a sucker for any type of aurora, such as the subtle ones in the sky. The mists at that chasm also provide a cool effect. As for the possibility that it may seem monotone, that's because its nighttime, which makes everything a little bit darker. '''[[User:Halfstache|Half''stache'']]''' 00:05, 24 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[:File:OB-quest-A Brush with Death.jpg|OB-quest-A Brush with Death.jpg]]===&lt;br /&gt;
[[File:OB-quest-A Brush with Death.jpg|thumb|right]]&lt;br /&gt;
I really love the colors in this picture, and I find it quite striking-even if it is not an image from the visually amplified world of Skyrim.&lt;br /&gt;
&lt;br /&gt;
*'''Support''': As nominator. • [[User:SlyKhajiit|SlyKhajiit]] 18:24, 28 April 2012 (UTC)&lt;br /&gt;
*'''Support''': Overly saturated, just like the world it's picturing. I like it. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 22:41, 28 April 2012 (UTC)&lt;br /&gt;
*&amp;lt;s&amp;gt;'''Support''': I think this is a great image because of how &amp;quot;different&amp;quot; it is. I especially like how perfectly all of the unusual and smeared textures blend with the unusual (for an ES game) colors. In addition, it will certainly stand out on the main page. '''[[User:Halfstache|Half''stache'']]''' 02:22, 29 April 2012 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
**'''Oppose''': Per Krusty. I stand by my previous statements, but I agree that we shouldn't have two extremely similar images featured. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 18:05, 5 May 2012 (UTC)&lt;br /&gt;
*'''Support''': Perhaps a little bit on the small side. Perhaps a shot of a plain in the painting world would be better, though I do think the way it is now is well-centered, shows almost all of the cool features of the world. All in all, it looks special, I can see this appearing on the main page ~ [[User:Dwarfmp|Dwarfmp]] 17:53, 29 April 2012 (UTC)&lt;br /&gt;
*'''Neutral''': I think this image has great potential, but I have some concerns. First off, the biggest item in the image is a big rock. It's also in the front of the image. It would better if there was a good chunk of space between the viewer and the &amp;quot;large item&amp;quot; (look at the MW image above). I also think should be careful not to support this just because it looks different. In order to be featured, it really has to be one of the best shots we can get, and I don't see that in this one. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 18:07, 29 April 2012 (UTC)&lt;br /&gt;
* '''Oppose''': We featured [[:File:OB-creature-Painted_Troll.jpg|this image]] a year ago, and while the nominated image is great, I'd much rather see something 'new' on the main page. --[[User:Krusty|Krusty]] 17:52, 5 May 2012 (UTC)&lt;br /&gt;
* '''Oppose''': As per Krusty. It's the painted troll image again, just without the troll. --[[User:Legoless|Legoless]] 18:02, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-quest-Alduin's Bane 02.jpg|File:SR-quest-Alduin's Bane 02.jpg]]===&lt;br /&gt;
[[File:SR-quest-Alduin's Bane 02.jpg|thumb|right]]&lt;br /&gt;
This image is pretty fantastic. It's one of the great battles of the game; plus, it's two dragons. You can't go wrong there. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 17:44, 5 May 2012 (UTC)&lt;br /&gt;
*'''Oppose''': Hate to get nitpicky, but some of the rocks at the bottom, as well as the bottom part of one of the right dragon, have odd white-ish margins on them. Also, the weird shadowing on the largest of the boulders approaching the character bugs me. --'''''[[User:Halfstache|&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#000000;&amp;quot;&amp;gt;Half&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Halfstache&amp;quot; style=&amp;quot;line-height:1.0; color:#B40404;&amp;quot;&amp;gt;Stache&amp;lt;/span&amp;gt;]]''''' 18:20, 5 May 2012 (UTC)&lt;br /&gt;
::Considering that is what the game looks like, I don't see how you can hold it against the image. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;br /&gt;
*'''Suport''' I'd have to agree with Elliot; what small graphical oddities there are don't really detract from what is a truly impressive image. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 19:26, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
===[[:File:SR-quest-Dragon Rising 05.jpg|SR-quest-Dragon Rising 05.jpg]]===&lt;br /&gt;
[[File:SR-quest-Dragon Rising 05.jpg|thumb|right]]&lt;br /&gt;
This is another great image. It appears cinematic, which is rare for the TES series. &lt;br /&gt;
*'''Support''' as nominator. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 19:13, 5 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Giant&amp;diff=945634</id>
		<title>Skyrim:Giant</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Giant&amp;diff=945634"/>
		<updated>2012-05-05T01:28:18Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Link fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Summary&lt;br /&gt;
|loc=[[Skyrim:Bleakwind Basin|Bleakwind Basin]], [[Skyrim:Blackreach|Blackreach]], [[Skyrim:Blizzard Rest|Blizzard Rest]], [[Skyrim:Broken Limb Camp|Broken Limb Camp]], [[Skyrim:Cradlecrush Rock|Cradlecrush Rock]], [[Skyrim:Guldun Rock|Guldun Rock]], [[Skyrim:Red Road Pass|Red Road Pass]], [[Skyrim:Secunda's Kiss|Secunda's Kiss]], [[Skyrim:Sleeping Tree Cave|Sleeping Tree Cave]], [[Skyrim:Steamcrag Camp|Steamcrag Camp]], [[Skyrim:Stonehill Bluff|Stonehill Bluff]], [[Skyrim:Talking Stone Camp|Talking Stone Camp]], [[Skyrim:Tumble Arch Pass|Tumble Arch Pass]]&lt;br /&gt;
|refid=&lt;br /&gt;
|baseid=00023AAE &lt;br /&gt;
|type=Monsters&lt;br /&gt;
|species=Giant&lt;br /&gt;
|attack=&lt;br /&gt;
|level=32&lt;br /&gt;
|class=Warrior&lt;br /&gt;
|health=591&lt;br /&gt;
|magicka=N/A&lt;br /&gt;
|faction=&lt;br /&gt;
|image=SR-Giant01 wLegal.jpg&lt;br /&gt;
|imgdesc=A Giant&lt;br /&gt;
|drops=[[Skyrim:Giant's Toe|Giant's Toe]]; various leveled items; leveled gold&lt;br /&gt;
|soul=Greater&lt;br /&gt;
}}&lt;br /&gt;
'''Giants''' are enormous humanoids with a primitive culture. They are very territorial, and will raise a [[Skyrim:Giant Club|club]] above their head and shake it at you if you walk too close to their camps.  If you continue to approach they will stomp on the ground and become hostile. Giants are normally seen herding [[Skyrim:mammoth|mammoth]]s; if you hurt their mammoths or threaten them in any way, the Giants will attack. Without provocation, Giants are passive creatures.&lt;br /&gt;
&lt;br /&gt;
An effective way to combat Giants is to use frost spells and frost-enchanted weapons. Although the damage received appears to be the same as the other elemental types, [[sr:Frost Damage|Frost Damage]] will [[sr:Slow|Slow]] them, reducing their speed to a crawl for many seconds. Because of their size, Giants cover distances quite quickly, so they will outrun you in a small amount of time if not slowed like this. It is also recommended to avoid passing within sight of other Giants and Mammoths when you are in combat with one of them, as they are quick to aid their own kind.&lt;br /&gt;
&lt;br /&gt;
Various groups of [[Skyrim:NPCs|NPCs]] have been known to attack Giants that have strayed too close to the road.&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Every time a giant uses a power attack with its club and the attack kills the targeted opponent, the unfortunate victim will be sent flying hundreds of feet into the air, from where much of the surrounding landscape can be seen.  This affects all entities, as well as the player.&lt;br /&gt;
*Giants refuse to enter water, and will run away when the player enters a body of water. &lt;br /&gt;
*Giants do not level up with the player; their levels seem to be static at somewhere between level 20 and 30. In contrast, most dragons of the game level up with the player. Because of this, a giant can easily win a fight against a dragon when the player is at low levels, and the player can utilize the giant by leading a dragon into one. On the other hand, players battling a dragon in the open should be careful not to get too close to giants or mammoths during the fight, since the giants will attack the player as if the dragon were not there.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyrim-Souls-Greater|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Community_Portal&amp;diff=945630</id>
		<title>UESPWiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Community_Portal&amp;diff=945630"/>
		<updated>2012-05-05T01:24:40Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Elder Scrolls Online */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protection|move=full}}{{UESPWiki Trail}}{{TOCright|limit=3}} __NEWSECTIONLINK__ [[Category:Message Boards|{{PAGENAME}}]]&lt;br /&gt;
This is the '''main discussion forum''' used for community-wide discussions about UESP's operations, policies, design, and improvement. &lt;br /&gt;
&lt;br /&gt;
All members of the community are welcome to contribute to this page.  Please sign and date your post by typing &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; or clicking the signature icon in the edit toolbar.  If you would like to start a new inquiry, please place it at the bottom of the page with a two-tier (==) heading.&lt;br /&gt;
&lt;br /&gt;
Other pages for community-wide or general questions include:&lt;br /&gt;
* Existing [[:Category:Policies and Guidelines|policies and guidelines]] have individual pages; their talk pages are the best place to discuss these policies (see [[#Active Discussions|Active Discussions]] for links to active policy discussions).&lt;br /&gt;
* If you have a request that requires an [[UESPWiki:Administrators|administrator]], you may want to post your comments on the [[UESPWiki:Administrator Noticeboard|administrator noticeboard]].&lt;br /&gt;
* [[UESPWiki:Reference Desk|The reference desk]] is the best place for questions about how to play Elder Scrolls games.&lt;br /&gt;
* Technical issues regarding templates and related issues can be discussed on the [[UESPWiki:Community Portal/Templates|Community Portal/Templates]] page.&lt;br /&gt;
* [[UESPWiki:Purge Requests|Purge Requests]] and [[UESPWiki:New Page Requests|New Page Requests]] are available for making specific requests.&lt;br /&gt;
&lt;br /&gt;
In addition, past discussions from the Community Portal can be found at:&lt;br /&gt;
* '''[[UESPWiki:Community Portal/Archives|CP Archives]]''' lists all of the past discussions from the Community Portal page, including major discussions and chronlogical archives.&lt;br /&gt;
* '''[[UESPWiki:Archive|Archive]]''' is a general archive for organizing all past community-wide discussions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Active Discussions&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many discussions of community-wide interest are held on pages other than the community portal.  Discussions about specific policies belong on the policy talk pages, for example.  The following table lists other discussions that are currently in progress on other talk pages.  If you start a discussion on another talk page, please add it to this list. If a discussion listed here has been inactive (i.e., no comments of any type in at least a week), please remove it from the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Location !! Date Started !! Topic&lt;br /&gt;
|-&lt;br /&gt;
|'''[[UESPWiki_talk:Policies_and_Guidelines#Unwanted_Additions|Unwanted Additions]]''' || December 29 || Discussion of content policies that are largely unofficial&lt;br /&gt;
|-&lt;br /&gt;
|'''[[UESPWiki:Community Portal/Quest Item Redirects|Quest Item Redirects]]''' || January 7 || Pointing quest items to quest pages, and how to relay such information&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Effect Icons ==&lt;br /&gt;
&lt;br /&gt;
Just to let everyone know, there was a minor issue with a template change that I just made that has caused all the Morrowind effect icons to disappear. While in truth, I wasn't expecting this to happen, I'm going to take advantage of this to put some changes into place that rpeh and I [[User_talk:Joram#Navimg_Template|discussed]] two years ago. I could just revert, but rather than bog down the server with reverting it now, then unreverting it again later, I figure the Morrowind users can probably live without effect icons for a short time. I'm hoping to address the issue tonight, but if not, then at the latest, I'll have them back up tomorrow. Oblivion and Skyrim space should be unaffected, since they never had the icons in the first place, though per the discussion, I may well end up adding icons for Oblivion and Skyrim in harmonizing our approach. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:41, 15 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Okay, for those who are following along ;), the bot is just going through and making the necessary changes to the various ingredients pages in all namespaces. You should slowly see icons appearing on [[Morrowind:Ingredients]] as it does each page. In theory, you shouldn't see any visible changes to any other pages. If you do, or if the bot appears to have badly goofed, please let me know. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:01, 15 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::While we're on the subject, some icons on ''effect'' pages in Morrowind space (e.g., [[Morrowind:Almsivi Intervention]]) had custom names for the hover text but most didn't. For consistency within Morrowind space and with other gamespaces, I've opted to remove them all (about a dozen, I think). They will now just show the file name like everything else already does.&lt;br /&gt;
&lt;br /&gt;
::Also, as a result of this change, once the bot's done and I've made a few more template changes, we should have effect icons showing up on ''ingredient'' pages in Oblivion and Skyrim space, not just Morrowind space any more (e.g., [[Skyrim:Ingredients|Ingredients]]). &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:29, 17 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} Okay, at the risk of talking to myself some more ;), the updates went reasonably well and we now have icons on pages like [[Oblivion:Ingredients]] and [[Skyrim:Ingredients]]. What I was forgetting was that GIFs don't scale well on the wiki. Unless somebody has some urge to recapture all those icons at a decent colour-depth, I'll look into mass converting the existing ones to PNGs using .NET. (&amp;lt;s&amp;gt;And if anyone has suggestions for good software to do that, I'm all ears. I've never done any programmatic graphic processing, though I'm sure Google will suggest something.&amp;lt;/s&amp;gt; Turns out it's stupidly simple...it's built into .NET and properly supports transparency.)&lt;br /&gt;
&lt;br /&gt;
In the mean time, I need community opinion: should I leave the rather funky-looking GIF icons up, or should I remove any that are GIFs and only display JPGs/PNGs? &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:46, 17 April 2012 (UTC)&lt;br /&gt;
:For now, I think leaving the 'funky' GIF icons up is better, but that's just my opinion. [[User:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;ABCface&amp;lt;/font&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Alphabetface|&amp;lt;font color=&amp;quot;Teal&amp;quot;&amp;gt;◥&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 05:48, 17 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Okay, that turned out to be ''far'' easier than I expected. I'm just uploading PNG versions of the images now, though I won't be able to actually put them in place till tomorrow...it's too late and my brain is fried from programming most of the night. Just for reference, here's the difference between the two after resizing from 64px down to 16px: [[File:O-charm.gif|16px]][[File:OB-icon-Charm.png|16px]] &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:57, 17 April 2012 (UTC){{NewLine}}&lt;br /&gt;
&lt;br /&gt;
:::Final update: All the images are now in place. I'll go over the original GIFs in a day or two and propose them for deletion if they're as unused as I hope they'll be. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:11, 18 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk/Discussion Page Abuse ==&lt;br /&gt;
&lt;br /&gt;
Throughout my adventures in the Skyrim section of the wiki, I have taken notice of the vast ocean of discussions about the game that, whilst in accordance with article theme, lack any relevance to the structure or content of the corresponding article. Game discussion is appropriate when the user is suggesting the the discussion topic be used for article development, but otherwise general discussion should be limited to the forums: http://forums.uesp.net/ The shining example of this type of abuse for me is any request for help with a feature of a game; all game-related questions can be asked in the associated forum, all article-related questions can be asked on talk pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Currently at the top of edit pages is a box with the text,&lt;br /&gt;
:''Please remember that talk pages are meant for discussing the contents of the article, or for asking specific questions. If you want to chat with other users about ______, please consider using the UESP forums instead.''&lt;br /&gt;
&lt;br /&gt;
I propose that this text be altered to read something like,&lt;br /&gt;
:''Please remember that talk pages are meant for discussion of the articles themselves, and the inclusion, exclusion, or alteration of article content. For general discussion of games, media, et cetera, including related questions, please use the UESP forums instead.&lt;br /&gt;
:http://forums.uesp.net/''&lt;br /&gt;
that this text also be written in bold, and that the fill color for the text box be a little more intense than its current coral pink.&amp;lt;br&amp;gt;— [[Special:Contributions/174.124.140.241|174.124.140.241]] 08:14, 16 April 2012 (UTC)&lt;br /&gt;
:I really don't think that's necessary. Also, please don't remove other user's comments from talk pages. [[User:ThuumofReason|ThuumofReason]] 10:35, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I thought I was following already established guidelines. I'll won't touch anything else. —[[Special:Contributions/174.124.140.241|174.124.140.241]] 11:01, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The IP editor is correct that we should be removing content that's clearly forum-like. Strangely enough, while there have been numerous discussions about the issue, I can't find anything where we've ever turned this idea into policy other than the fact that we have [[UESPWiki:Messages#Forum-like_posts|this message]] available.&lt;br /&gt;
&lt;br /&gt;
:::As to the specifics of 174.*'s activity, the [[Skyrim talk:Ringmaker|Ringmaker]] removal was understandable. The only reason I didn't remove it, which you'll see in a moment, is that that sort of information is probably something we should be adding to the Notes section of the page, albeit more succinctly. So in a very tangential way, it helped us improve the page. In a similar way, the edit to [[Skyrim talk:Followers#Commands_not_working.|the Followers talk page]] can potentially be helpful to the page. The user is discussing a bug they've experienced. If it's a one-off bug that only that user is experiencing, then there'll never be any follow-up and the post is unnotable. We probably have thousands of such posts littering gamespace talk pages. On the other hand, if several users chime in and say &amp;quot;me too&amp;quot;, then we know it's a common bug. In these cases, we can add {{tl|Bug}} reports to the page, which people like [[User:Kivan|Kivan]], one of the creators of the Unofficial Oblivion and Skyrim Patches, can use to implement fixes. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:53, 16 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Blog ==&lt;br /&gt;
&lt;br /&gt;
The [http://blog.uesp.net/ blog] has been dead for a while. I wish to to attempt to revive it. What needs to be done to start getting the blog updated again? --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:15, 18 April 2012 (UTC)&lt;br /&gt;
:Wasn't rpeh in charge of it? You'd have to find someone new to do it if that's the case. [[User:ThuumofReason|ThuumofReason]] 19:39, 18 April 2012 (UTC)&lt;br /&gt;
::He wasn't in charge of it, he just had (has?) permissions on the blog. Daveh, Krusty, and Nephele also had the same rights as him, judging from a previous discussion. However, you do need to be a &amp;quot;blogger&amp;quot; to write new blog entries and the like. I've already made an account under the name &amp;quot;akb&amp;quot;, so that part's done. This information was extremely hard to find, actually. We do need some kind of page on the site that thoroughly explains what the blog is, how you can become a blogger on it, etc. etc. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:52, 18 April 2012 (UTC)&lt;br /&gt;
:::The main thing needed on the blog is just people who want to write posts.&lt;br /&gt;
:::AKB, I've added your blog account to the admin group and given you level-10 access -- so you should now have all the same abilities as me on the blog, including the ability to give extra perms to anyone else who wants to use the blog. And you now also have as much of an introduction to how the blog works as I was ever given ;) Yes, more info on how things work would be good, including who to contact to be given permission to post blogs, etc.  Which again means having people who want to write up that how-to info.... --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:39, 18 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My Data works thanks to this site ==&lt;br /&gt;
&lt;br /&gt;
Thanks all for this site, i got my data to work thanks all. Off to play Oblivion till infinity. {{Uns2|02:56, 19 April 2012|JoelTh3Great}}&lt;br /&gt;
&lt;br /&gt;
== Lore on Drugs and other Illegal Substances  ==&lt;br /&gt;
&lt;br /&gt;
What do you think about compiling lore on all the drugs like balmora blue and moonsugar? I know there isn't much to begin with but wouldn't it be fun? For instance I was disappointed when I searched for sujamma and was redirected to sujamma as a potion, I was looking for more worldly information like who sold it and who drank it. I know I'm not alone --[[User:J&amp;amp;#39;ZhirrthePriest|J&amp;amp;#39;ZhirrthePriest]] 09:23, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be an interesting article, although as you said there aren't many resources. We already have [[Lore:Skooma]], but if you can find enough information for the other drugs then I support consolidating it all into a single article, such as Lore:Drugs. Write up the page in a sandbox (you could use [[User:J'zhirrthePriest/Sandbox]]) and then we'll see about making a proper article out of it. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:43, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HTML comment removal, and proliferation of &amp;quot;Notes&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Lately, editors have been removing the HTML comments in each page prototype section. These tell what kinds of things are expected in the section.&lt;br /&gt;
&lt;br /&gt;
A concomitant issue is that after removal, editors began moving descriptive content out of the article body into lists in Notes sections.&lt;br /&gt;
&lt;br /&gt;
Personally, I have found nicely written narrative &amp;quot;How you meet this follower, how to equip the follower, what's special about their house&amp;quot; all useful information in the article body. It seems annoying to see them shortened into a stub description next to a table, with a proliferation of &amp;quot;Notes&amp;quot; bullets (often less descriptive) at the bottom.&lt;br /&gt;
&lt;br /&gt;
I'd like to put them (especially the HTML comments) back. What say you all?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 13:10, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Have you got an example of this? I don't think I've seen this happening often, so I don't really think there's a need. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:21, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you mean the HTML comments the bots added - they were put there to be removed at a later date. Thats expected to happen. As for the rest i've never seen this happen at all. --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;  {{#ifeq:{{PAGENAME}}|Kiz| &amp;lt;span style=font-size:85%&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/span&amp;gt; | &amp;lt;small style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;position:absolute&amp;quot;&amp;gt;'''[[User_Talk:Kiz|talk]]'''&amp;lt;/sup&amp;gt;&amp;lt;sub style=&amp;quot;padding-right: 35px&amp;quot;&amp;gt;'''[[Special:EmailUser/Kiz|email]]'''&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;}} 15:23, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I've been removing them as I go '''if''' the section they apply to is reasonably well developed. I haven't seen much of the kind of over-summarizing the OP is describing, but if it's only happening occasionally, then it can be brought to the article's talk page and resolved from there. If it's happening a lot and we think the notes are still serving a purpose, it's not ''too'' difficult to have the bot re-add (or change) the notes as needed, but it's enough of an effort—due to the possibility the notes have been reformatted, removed, altered, etc.—that there'd have to be clear consensus to re-add them before I'd undertake that kind of project. Also, there's the load on the wiki to consider as well, since this would affect a very large number of pages. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:11, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Today Faendal. I wasn't suggesting a bot run. Just fixing where we notice changes that misused the sections, or at least not how the HTML comments had originally stated. Let's leave the HTML comments in place forever, as that will inform future editors about the earlier organizational intent.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:18, 29 April 2012 (UTC)&lt;br /&gt;
::If we are putting HTML tags back into every article in Skyrim, we may as well do it to every content article on-site. That is just impractical. Just like with all the other articles, once they are already pretty filled with content, it would become obvious what was being used where. While the tags are useful on a completely empty page, they are just useless, extra data on the filled ones. It just seems to me like it would be far too impractical to re-add every tag to every page. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 21:27, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::As I stated, I'm not suggesting a bot run. And they aren't useless data, they aren't seen by anybody but editors.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:36, 29 April 2012 (UTC)&lt;br /&gt;
::::So what your asking is that, for example, under the Notes header we add the message that 'Notes go here'. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:38, 29 April 2012 (UTC)&lt;br /&gt;
:::::No, I'm suggesting that &amp;lt;blockquote&amp;gt;Only information that does not belong anywhere else on the page should be included here. In general the information in this section is information not relevant to gameplay....&amp;lt;/blockquote&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:53, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} There's typically not a lot of this going on, and those that do not follow those guidelines could be directed [[UESPWiki:Style Guide|here]] (the chart at the top right has layouts). As for the hidden text, it's not always easy to tell what fits under miscellaneous information; the thing that Alphabetface added to Notes on that page could be perceived as miscellaneous by some; newer members or IP address users might not understand what the wiki counts as misc info anyway, so it wouldn't make a big difference. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:44, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Looking at [[Skyrim:Faendal|Faendal]], I tend to agree with Alphabetface's edit, though I can certainly see both sides. Amusingly, Faendal never had the HTML comments to begin with because the page already existed when the bot ran, but looking at the notes from another page, the way I read it, the narrative description was only intended to mean that you should include what their equipment is—whether or not it should include notes on how the NPC chooses equipment is more debatable. Given that it's the same for all NPCs (at least as far as I know), it should probably go into the Notes section, but I can see how it could easily be missed either way, depending on whether you tend to look primarily at the narrative or, like me, just glance at the notes and bugs to see if there's anything important there. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:21, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, the HTML comments were always meant to be removed after a while. They were there for the initial setup of a page so newer users can understand what goes there. The edits after Skyrim's release were patrolled automatically by the patrollers (essentially) because we just tried to get as much info on the pages as possible. Now, however, each addition is checked for it's accuracy and grammar based on normal standards. Having the notes is pointless at this point. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 22:32, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The HTML notes were always intended to be temporary -- to provide guidance when adding information to an empty page, and especially to help with Skyrim content during the first couple months when we had no time to help new editors and very few examples for editors to see what was expected.&lt;br /&gt;
:::One concern about keeping the notes permanently on the pages is that guidelines for page content can change over time.  Trying to keep notes that are hidden on hundreds of pages up-to-date is not practical.  [[UESPWiki:Style Guide]] and its subpages are the best places long-term for providing information about recommended page content. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 00:31, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::OK, I'd found the HTML comments really useful as I started editing. But you are correct that maintaining them for changes would be hard. I had no idea they might change! We really need something pointing at the style guide instead. Could we add a pointer? Perhaps in the edit page CSS?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:53, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bot run purging ==&lt;br /&gt;
&lt;br /&gt;
And maybe normal edits, too....  Anyway, I just noticed that viewing not logged-in had old data in NPC tables that had been recently changed by NepheleBot. A page refresh fixed it. Then, I went through my contributions list, and noticed '''''A LOT''''' of non-fresh pages. I'm not maintaining a local cache, so that's not the problem. I remember we sometimes had this problem with older versions of MediaWiki. Note there's a Purge requests page (listed at the top of this page). But it might be better to simply fix the job that auto-purges the cache after edits. I know it doesn't function well on what we on the wikitech list call MJ or Michael Jackson events, but that's not likely to be a problem here.&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 21:33, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A lot of pages show up as a couple weeks to a month out of date if you're not logged in, and they do fix with a hard refresh. I don't think a solution's been found yet. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:44, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::As far as I know, if a page has recently been saved and still didn't update for logged out users, a purge won't change that. I'm not 100% certain it's the same process, but I believe saving automatically performs a purge or something like it. As Velyanthe said, this is a known problem for our site, but logging in fixes it. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:06, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yes, log-in will always &amp;quot;fix&amp;quot; this problem, because that doesn't hit the cache. But Google is indexing the cached data, not logged-in. Saving is supposed to perform a purge of the local cache automatically. Something's wrong. Are you using an external Squid or Varnish?&amp;lt;br /&amp;gt;--[[User:DayDreamer|DayDreamer]] 02:39, 30 April 2012 (UTC)&lt;br /&gt;
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== Wanted: Legate Rikke images - please help! ==&lt;br /&gt;
&lt;br /&gt;
Hey everybody! As part of my extensive page on Rikke (can be seen [[User:Krusty/Sandbox2|here]]), I’ll need several images to avoid the wall-of-text syndrome. Since she is related to so many quests, I’m having a hard time finding someone with all the saves at hand, so I thought I’d try and make this a community effort. I really hope the image providers of the site will help me out. &lt;br /&gt;
&lt;br /&gt;
* An image of Rikke studying the inscriptions in the Hall of Stories (Korvansund)&lt;br /&gt;
* An image of Rikke facing the sleeping King at the end of The Jagged Crown. &lt;br /&gt;
* An image of Rikke making her speech before Battle for Whiterun&lt;br /&gt;
* An image of Rikke in one of the many tents during Reunification&lt;br /&gt;
* An image of Rikke battling it out against Ulfric during Battle for Windhelm&lt;br /&gt;
* An image of Rikke during the Season Unending peace treaty &lt;br /&gt;
* An image of Rikke losing her battle against either Galmer or Ulfric during Battle for Solitude&lt;br /&gt;
* An image of Rikke in Sovngarde. &lt;br /&gt;
&lt;br /&gt;
All images should be 4:3 and in the Skyrim-NPC Story images category. Fingers crossed that some of you have the appropriate saves, so I can get this giant page launched. Thanks in advance! --[[User:Krusty|Krusty]] 22:23, 29 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Protecting/Warning on Official Pre-release Images ==&lt;br /&gt;
&lt;br /&gt;
I'm thinking after one of the pre-release images was uploaded over today it might make sense to protect those pages, or at least place a warning template of some kind telling people to leave them alone.  It's kind of a big task (over 100 images for just Skyrim, more if you include other games), so I thought I'd post the idea here to see how the community feels about it.  Should be a fairly simple job for a bot (though it'd have to be one with admin access if we go with the protect route).  There shouldn't be any need for anyone to change any of those images, so I don't see a problem with having them protected, but if there are objections, a warning template will suffice.  Not a huge priority, as I don't think this happens that often, but might make sense to preemptively do something about it. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 02:32, 1 May 2012 (UTC)&lt;br /&gt;
:I think this one was uploaded over because the image was being used on an article page for the creature. That will obviously create some problems when users have &amp;quot;better&amp;quot; images. I wouldn't be against protecting the files, but I'm not too sure if it's necessary. It might be better to try to take them off any articles. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 02:36, 1 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I think the issue has largely been dealt with at this stage. It might have been a good idea to protect them earlier, but I agree with Elliot that the main priority should be actually removing them from articles. --[[User:Legoless|Legoless]] 23:13, 1 May 2012 (UTC)&lt;br /&gt;
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== Dawnguard - New namespace? ==&lt;br /&gt;
&lt;br /&gt;
It may be a bit early to have this discussion, but it sounds like Dawnguard might be a major enough expansion to warrant its own namespace, along with the letter-code for images.  &amp;quot;DG-&amp;quot; isn't taken and seems like the obvious choice.  The question is still open whether this is large enough to warrant such actions, or if we're just looking another KotN-sized upgrade.  Anyhow, I'm sure we'll expand on this when we know a bit more, but I figured I'd just get the ball rolling here. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 01:50, 2 May 2012 (UTC)&lt;br /&gt;
:It's too early to discuss this. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 01:53, 2 May 2012 (UTC)&lt;br /&gt;
::It's also DLC, and not described as an expansion. It might be major, but hey, it's Skyrim--the more hype they make, the better. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:57, 2 May 2012 (UTC)&lt;br /&gt;
:::The Snow Prince lived on Solstheim, which suggests it might be large enough to be an expansion (guess work obviously). But too early just yet for reasonable debate on details. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 02:07, 2 May 2012 (UTC)	&lt;br /&gt;
::::As we have almost nothing to go on, I would say it would be too early to decide if it needs its own namespace. It might be clearer in a month, once it's revealed at E3. However, I do agree that &amp;quot;DG&amp;quot; would be the best and most obvious choice if Dawnguard is large enough to require its own namespace. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:08, 2 May 2012 (UTC)&lt;br /&gt;
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== Image Standards for Items ==&lt;br /&gt;
&lt;br /&gt;
So, I was consulting [[Help:Images]] to look at what the appropriate sizes for item images to be, since the aspect ratios for them are all over the place, and I noticed that we haven't got a written standard for items. So, I was wondering two things. First, what is the standard? And, secondly, if no standard exists, can we propose one and put it up for a vote so that we can have an official standard?&lt;br /&gt;
&lt;br /&gt;
Oh, and one last request: Can an administrator please archive this page? At approximately 330 kilobytes, it is ridiculously long, and I notice that many subjects here have been closed for over a month. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 08:06, 2 May 2012 (UTC)&lt;br /&gt;
:I'm surprised this wasn't already covered at some point before, but you're right--[[Help:Images]] doesn't appear to cover item images at all.  I personally prefer 4:3 for these, if only because that seems to be largely what people are going with and I think it looks nice. &lt;br /&gt;
:Eh...then again, 1:1 looks good on [[Skyrim:Artifacts]].  What do other people think? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 01:18, 3 May 2012 (UTC)&lt;br /&gt;
::When would a 4:3 image be beneficial? Eshe's right, 1:1 looks good on [[Skyrim:Artifacts]], so I'm leaning towards adopting 1:1 as the standard for items of images. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 02:26, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Compare [[:Category:Skyrim-Item_Images]] to [[:Category:Morrowind-Item Images]], [[:Category:Oblivion-Item Images]], [[:Category:Shivering-Item Images]], [[:Category:Tribunal-Item Images]], and [[:Category:Bloodmoon-Item Images]], of the six, the only one to closely follow any kind of ratio standard are the Skyrim images at 1:1. Instead of requiring image alterations for six namespaces (I don't see why we should count Arena and Daggerfall images due to the differences and limitations those games bring), it would be easier to only require five to be cleaned up. Though, making exceptions for group shots at 4:3 or ever 16:9 is probably a necessity. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:41, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I've never been fully on-board with rigid AR standards.  I understand why vertically oriented images are a problem, because the wiki software determines thumbnail size based solely on width, so portrait images end up very large.  And I can see using a standard on things that are on uniformly formatted pages (e.g. Ingredient pages, NPC/creature pages, etc.)  But in general, I don't think there's a serious problem with allowing wider than 4:3 in some landscape-format shots.  (Especially since the majority of visitors probably have widescreen monitors now - see [http://www.w3schools.com/browsers/browsers_resolution_higher.asp].)  But I've had this discussion before, so whatever.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:34, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: For item images, I think the best thing right now is to focus on the Skyrim namespace and ignore the others for a while (after all, we can do what we want within each namespace). Looking at the SR Category, it seems quite clear that 1:1 is the best choice for images, so that format gets my vote.  --[[User:Krusty|Krusty]] 07:50, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit Links for Lead Section ==&lt;br /&gt;
&lt;br /&gt;
For those of you who are using the gadget &amp;quot;Add an [edit] link for the lead section of a page&amp;quot;, when you're looking at a protected document or a featured article, where do you want the edit link vs. the icons? Do you want it to look like the first or second of the following options?&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; padding-left:5em&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-bottom:1px solid lightgrey&amp;quot; | &amp;lt;span style=&amp;quot;font-size:180%&amp;quot;&amp;gt;Fake Top Section 1&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-bottom:1px solid lightgrey; text-align:right&amp;quot; | [[File:Featured star.png|18px]] &amp;lt;nowiki&amp;gt;[edit]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|- style=&amp;quot;height:1em&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px solid lightgrey;&amp;quot; | &amp;lt;span style=&amp;quot;font-size:180%&amp;quot;&amp;gt;Fake Top Section 2&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-bottom:1px solid lightgrey; text-align:right&amp;quot; | &amp;lt;nowiki&amp;gt;[edit]&amp;lt;/nowiki&amp;gt; [[File:Featured star.png|18px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little background: I've just implemented a feature that'll let us easily add as many page icons as we'd like without any of them overlapping, but for the moment, I've also slightly broken our current Edit Top gadget in that it won't display properly on pages with page icons (e.g., protected pages, feature articles, and some user pages). This is readily fixable by an Admin, but before I ask them to do this, I need to know which approach to take. Personally, I'd prefer the style of Fake Section 1, and it has the added bonus that I don't have to hack through code that I'm unfamiliar with...I can just tell an Admin what changes to make and we're off to the races. However, the version we were previously using was the second style. I can make it look like that if we need to, but I'll need to do some research unless someone else out there is skilled with DOM and Javascript and can help me out.&lt;br /&gt;
&lt;br /&gt;
Preferences? Or am I just being anal and really, nobody cares? ;) &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:17, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't use the gadget, but I think having &amp;amp;#091;edit] on the very right looks best. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 00:27, 3 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I prefer the second style, and I do use the gadget. But I won't be upset if it ends up being the first style, especially since it's easier to code. '''[[User:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;Vely&amp;lt;/font&amp;gt;]]'''&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Talk&amp;lt;/font&amp;gt;]][[Special:EmailUser/Velyanthe|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;►Email&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:32, 3 May 2012 (UTC)&lt;br /&gt;
:::Edit on the inside looks best. [[User:Eric Snowmane|&amp;lt;span style=&amp;quot;font-size:20px;font-family:daedric,oblivion,SMMacro&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;DodgerBlue&amp;quot;&amp;gt;ES&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User_talk:Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Question?&amp;lt;/font&amp;gt;]]•[[Special:EmailUser/Eric Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Email&amp;lt;/font&amp;gt;]]•[[Special:Contributions/Eric_Snowmane|&amp;lt;font color=&amp;quot;MediumBlue&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 00:44, 3 May 2012 (UTC)&lt;br /&gt;
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::::Either fix is good for me - when I tried using that gadget, the Edit link ended up being hidden underneath the icon.  If I had to choose, I'd say Edit link on the inside, but I'm cool either way.  Also affected by this are all of the official plug-in pages - you should make sure to check those as well when testing this. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 03:26, 3 May 2012 (UTC)&lt;br /&gt;
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{{od}} Okay, that turned out to be easier than expected once I stopped and thought about what I was doing. I've also updated the code with the latest from Wikipedia, give or take some fudging for features we don't have available in 1.14. I'll post another update later on once we're moved over. For now, can I ask an admin to move the Javascript...&lt;br /&gt;
:'''From''': [[User:RobinHood70/Tet|my sandbox]] (edit it, then copy all but the first and last lines with the &amp;amp;lt;pre&amp;gt; tags on them—shouldn't hurt if you copy them, but they're not needed)&lt;br /&gt;
:'''To''': [[MediaWiki:Gadget-EditTop.js]]&lt;br /&gt;
If there are any troubles, let me know, but I believe that should do it. Don't forget to do a hard refresh or you won't notice a difference. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:09, 4 May 2012 (UTC)&lt;br /&gt;
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:&amp;lt;s&amp;gt;In case anybody's thinking of doing this, hold off a sec...I just found a minor bug that's easily fixable, but needs to be dealt with. I'll post back in a minute when it's okay to go ahead again.&amp;lt;/s&amp;gt; All fixed! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 04:56, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yikes, okay, I'll do it.  The script from your sandbox completely replaces everything on the MediaWiki page, correct? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 13:57, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yes. Everything there should be wiped out in favour of the new version. I'm about to go have lunch, but I'll be around again, here and on IRC, in about an hour should anything go horrendously wrong. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:17, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Okay, thanks!  I've done it now, and I kept the &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; tags, since without them the little &amp;quot;box&amp;quot; at the top went all wonky (you can tell I'm really into accurate technical jargon).  If I've broken everything, slap me in the head and I'll undo it ASAP. &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 23:48, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The Pre tags need to have the // in front of them still, or the code won't work (or at least it seems not to be). &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:10, 5 May 2012 (UTC)&lt;br /&gt;
::::::Okay, trying again...how's that? &amp;lt;b&amp;gt;[[User:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;eshe&amp;lt;/font&amp;gt;]]&amp;lt;/b&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:Eshe|&amp;lt;font color=&amp;quot;navy&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 00:43, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}} That's got it, thanks! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:44, 5 May 2012 (UTC)&lt;br /&gt;
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== Lore Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Okay, reviving [[UESPWiki:Community_Portal/Archive_30#Lore_Alchemy|this topic]] now that the work in [[User:TheRealLurlock/Sandbox_XII|my sandbox]] is complete.  Only thing missing from these pages now is descriptions.  (I have examples on the [[User:TheRealLurlock/Sandbox_XII_D|D page]], but the rest still need adding.  That task I think I'll open up to the community, as it may require knowledge of games I haven't played.)  Also potentially missing are items from Oblivion and Skyrim which are like ingredients from other games, but not treated as ingredients in those games.  (Things like food and animal pelts mainly.)  I added those where I saw them, probably missed some.  And I'm missing info from Daggerfall and the mobile games in some places - I could only go by what we have on the site for that.  Otherwise, I think these pages are ready for migration to the Lore space if nobody disapproves.  Should be as simple as moving the pages and updating any cross-links between them to the new locations.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 12:55, 4 May 2012 (UTC)&lt;br /&gt;
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:I'm all for this. I don't feel like the previous argument was settled - it just sat for a while and collected dust. Here are my thoughts (read: counterarguments) on the subject.&lt;br /&gt;
:*A lot of the hard work is done, which IMO was what people were having reservations with.&lt;br /&gt;
:*The other reservation people had was with the duplication of content. Look at [[Lore:Artifacts|Artifacts]]. The difference between the lore page and the [[mw:Artifacts|various]] [[ob:Artifacts|game]] [[sr:Artifacts|articles]] is that the lore provides a more historical context on them, thus one could argue that it's not duplicating information. We also include the various, game-specific enchantments on the Lore page, because A) It's central to the item being an artifact, and B) It's interesting to see the progression of enchantments as the focus of the games changed from one to the next. These are the same reasons we want to have the various effects of the ingredients on the Alchemy pages.&lt;br /&gt;
:I don't like revisiting old arguments, but in this case (unless everyone who objected has changed their mind/doesn't care) it's necessary. On a side note, I don't have anything going on today, so I'll write some in-depth descriptions for the ingredients. • [[User:Jak Atackka|&amp;lt;span title=&amp;quot;Jak Atackka&amp;quot; style=&amp;quot;line-height:1.0; font-size:16px; font-family:DragonscriptRegular; color:#4faf4f;&amp;quot;&amp;gt;JA&amp;lt;/span&amp;gt;]][[User talk:Jak Atackka|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:23, 4 May 2012 (UTC)&lt;br /&gt;
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:: Since the work has been done, I don't see the harm in adding it to lorespace. I'd like to suggest [[General:Main Page|General]] as another option for where to put it, as I still feel it's far too game-specific. Just as a note to Jak, the [[Lore:Artifacts]] page is a poor example, as I'm currently in the process of converting it to the usual alphabetised list format with separate articles for each artifact. --[[User:Legoless|Legoless]] 19:05, 4 May 2012 (UTC)&lt;br /&gt;
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== Skyrim character page design ==&lt;br /&gt;
&lt;br /&gt;
Go to any character page and there might be listings like &amp;quot;Follower: Yes&amp;quot;, &amp;quot;Marry: Yes&amp;quot;, &amp;quot;Essential: Yes&amp;quot; etc. There's never one that says &amp;quot;Follower: No&amp;quot; or such. Since there are lots of NPCs without these traits, and therefore these rows in their summary panels, couldn't all these be condensed into one row?&lt;br /&gt;
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&amp;quot;Interactions: Follower, Marriage partner, Essential, Respawns, etc&amp;quot;?&lt;br /&gt;
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Just a thought. [[User:NFITC1|NFITC1]] 18:51, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Those Character templates follow a specific table. Generally we'd only list the information provided, along with a yes if they are a follower. It typically means that if the character page doesn't have anything for the character being a follower, then they are not. [[User:Helenaannevalentine|Helenaannevalentine]] 22:54, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Puzzle Symbols ==&lt;br /&gt;
&lt;br /&gt;
There are about 20 different descriptions around the wiki for the symbols found on Dragon Claw doors, and the spinning symbols. There are three books that I can find that descibe them, the first [[Skyrim:The Dragon War|The Dragon War]] lists ten that can be found, while the other two, [[Skyrim:Notes on Yngol Barrow|Notes on Yngol Barrow]] and [[Skyrim:Of Fjori and Holgeir|Of Fjori and Holgier]], have clues that agree with a few symbols. All ten are listed in my [[User:The Silencer/Sandbox2|sandbox]] with pictures for nine of them (atm)(thanks to Xyzzy). The Hawk picture may be the Eagle, but all others seem to match. I am asking that these be the correct definitions of these symbols, to avoid confusion, and also, where should this be posted. It could be part of a separate Puzzles page, or just a subpage to have the pictures together and not clutter the Traps page. I know the pictures aren't great but Xyzzy's working on it. [[User:The Silencer|The Silencer has spoken]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;[[User talk:The Silencer|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:50, 4 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Elder Scrolls Online ==&lt;br /&gt;
&lt;br /&gt;
Given the latest [[UESPWiki:News#Elder Scrolls MMO Revealed — May 3, 2012|news]], it probably wouldn't hurt to start planning the namespace and all that jazz. There are a number of images floating around that are legit (though I'm slightly dubious on their source since GI doesn'tappear to have released them online yet...), and the GI article has a fair amount of detail in it, so we do have some content to work with. Any thoughts? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 01:24, 5 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=779831</id>
		<title>User:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=779831"/>
		<updated>2011-11-25T19:05:49Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: changing userbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;{{Ribbon|width=120px|SIRP}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{User Morrowind}}&lt;br /&gt;
|{{User Bloodmoon}}&lt;br /&gt;
|{{User Tribunal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Oblivion}} &lt;br /&gt;
|{{User ShiveringIsles}}&lt;br /&gt;
|{{User KotN}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Patroller}}&lt;br /&gt;
|{{Userbox|Gold|Yellow|id=[[File:OBRatingIcon small.png|30px]]|info=This user is a UESP [[UESPWiki:Blockuser|Blocker]].|info-fc=Black|border-c=Navy|border-s=2}}&lt;br /&gt;
|{{User IRC}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|#99FF66|#CCFF99|[[File:XBoxLogo.png|45x45px|link=http://www.xbox.com/]]|This user plays on MS Systems.|info-fc=Black|[[File:Ico-PC.png]]}}{{Userbox Category|XBox Users}}{{Userbox Category|PC Users}}&lt;br /&gt;
|{{User Male}}&lt;br /&gt;
|{{User American|white|blue|white|text=This user hopes you won't hold his nationality against him.}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|black|#FF0000|[[File:MW Weapons Longswords.jpg|65px]]|This user prefers [[Morrowind:Long Blades|long blades.]]|info-fc=blue|[[Image:BladeTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:OB-item-Steel Armor.jpg|45px]]|This user prefers [[Morrowind:Heavy Armor|heavy armor.]]|info-fc=blue|[[Image:HeavyArmorTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:MW Armor HeavyTowerShields.jpg|65px]]|This user likes to [[Oblivion:Block|block.]]|info-fc=blue|[[Image:BlockTitle.gif|32px]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User UESPWikian|year=2009|month=6|day=21}}&lt;br /&gt;
|{{User current age|day=04|month=11|year=1988}}&lt;br /&gt;
|{{User AllAchievements}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Skyrim}}&lt;br /&gt;
|{{Userbox|{{{1|#FFFFFF}}}|{{{2|yellow}}}|[[Image:Ico-PinkTriangle.gif]]|{{{text|This user feels he has had his sexuality/gender questioned by vandals.  See [http://www.uesp.net/w/index.php?title=User%3ADlarsh&amp;amp;diff=459328&amp;amp;oldid=459221/ here] and judge for yourself.}}}|info-fc={{{3|black}}}}}&lt;br /&gt;
|{{User AllAchievementsSK}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
&lt;br /&gt;
==About me==&lt;br /&gt;
My name is William, I'm {{Age|1988|11|04}} years old, I've been on the site since June, 2009 and was successfuly [[UESPWiki:Patrollers/Nominations/Completed/2009b#Dlarsh|nominated]] to be a [[UESPWiki:Patrollers|patroller]] on October 15, 2009. I've been retroactively enjoying the Elder Scrolls games since Oblivion was released, but Morrowind is easily my favorite of the series.  I tend to sink most, if not all, of my free time into video games, but I do manage to work in the spare parts sales office of my old job (yay promotion!) and go to school in my hometown of Aurora, Colorado.  As for the username, it's my default online persona that I've been using since the days of Diablo II, when it was first coined as the name of my very first online avatar, Dlarsh the Barbarian, though I never did do very well with him.&lt;br /&gt;
&lt;br /&gt;
==What I can help with==&lt;br /&gt;
I'm experienced with '''[[Morrowind:Morrowind|Morrowind]]''' and '''[[Oblivion:Oblivion|Oblivion]]''', as well as their respective expansions.  While there are other competent and knowledgeable individuals on the site, I'm happy to offer assisstence if someone needs/wants it.  I wasn't on regularly since (I'm sorry to say) I became a Patroller due to technical and personal issues that began around that time, but those issue have largely been resolved :D. At the moment, I'm heading the quest component of the [[UESPWiki:Shivering Isles Redesign Project|SIRP]]. If you're interested in helping me out (god knows I could use it :)), shoot me a message on my talk page, and be sure to sign up on the project page as well.&lt;br /&gt;
&lt;br /&gt;
If you have any questions/complaints/comments/suggestions/etc. then ''please'' let me know on my [[User talk:Dlarsh|talk page]].  You might also find me goofing around on [[UESPWiki:IRC|IRC]] during the evening hours (18:30+ mountain time), early morning (timing varies depending on class/work schedule) or on the weekends. You're likely to run into me on a regular basis on the site's [http://forums.uesp.net/ Forums] as well.&lt;br /&gt;
&lt;br /&gt;
With a new, full-time, job, school ramping up, and the plethora of new games coming out, I've been less and less able to dedicate the time I want to the site, but as I've said before, I hope to return to active editing once everything settles down. If that doesn't work, then Skyrim likely will :).&lt;br /&gt;
&lt;br /&gt;
==Sandboxes==&lt;br /&gt;
# [[User:Dlarsh/Sandbox/maps|Maps]] - A list of Morrowind pages I've added maps to.&lt;br /&gt;
# [[User:Dlarsh/Junkbox|Junkbox]] - Random stuff (mostly userbox ideas and attempts at templates).&lt;br /&gt;
# [[User:Dlarsh/Inbox|Inbox]] - Whatever project I happen to be working on (feel free to help).&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Template:User_AllAchievements&amp;diff=779827</id>
		<title>Template:User AllAchievements</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Template:User_AllAchievements&amp;diff=779827"/>
		<updated>2011-11-25T19:04:20Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: specifiying game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox&lt;br /&gt;
|id-c={{{id-c|{{{1|#228822}}}}}}&lt;br /&gt;
|info-c={{{info-c|{{{2|#CCFF99}}}}}}&lt;br /&gt;
|id=[[File:OrderOfTheDragon.gif|45x45px]]&lt;br /&gt;
|info={{{text|This user has unlocked all the '''[[Oblivion:Xbox 360 Achievements|Achievements]]''' for [[Oblivion:Oblivion|Oblivion]].}}}&lt;br /&gt;
|info-fc={{{info-fc|{{{3|black}}}}}}}}&amp;lt;noinclude&amp;gt;[[Category:User Box Templates|All Achievements]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Userboxes/Elder_Scrolls&amp;diff=779822</id>
		<title>UESPWiki:Userboxes/Elder Scrolls</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Userboxes/Elder_Scrolls&amp;diff=779822"/>
		<updated>2011-11-25T19:01:58Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Platforms */ Added Skyrim cheevo userbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxes Menu}}&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
==Game Knowledge==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox!!Category&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Arena}}||{{User Arena}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Arena|Users Knowledgeable About Arena]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Daggerfall}}||{{User Daggerfall}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Daggerfall|Users Knowledgeable About Daggerfall]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Battlespire}}||{{User Battlespire}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Battlespire|Users Knowledgeable About Battlespire]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Redguard}}||{{User Redguard}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Redguard|Users Knowledgeable About Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Dawnstar}}||{{User Dawnstar}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Dawnstar|Users Knowledgeable About Dawnstar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Stormhold}}||{{User Stormhold}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Stormhold|Users Knowledgeable About Stormhold]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Shadowkey}}||{{User Shadowkey}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Shadowkey|Users Knowledgeable About Shadowkey]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Morrowind}}||{{User Morrowind}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Morrowind|Users Knowledgeable About Morrowind]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Tribunal}}||{{User Tribunal}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tribunal|Users Knowledgeable About Tribunal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Bloodmoon}}||{{User Bloodmoon}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Bloodmoon|Users Knowledgeable About Bloodmoon]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TES3Mod}}||{{User TES3Mod}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Morrowind Modding|Users Knowledgeable About Morrowind Modding]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TR3}}||{{User TR3}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tamriel Rebuilt Morrowind|Users Knowledgeable About Tamriel Rebuilt Morrowind]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User OBMobile}}||{{User OBMobile}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion Mobile|Users Knowledgeable About Oblivion Mobile]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Oblivion}}||{{User Oblivion}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion|Users Knowledgeable About Oblivion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User ShiveringIsles}}||{{User ShiveringIsles}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Shivering Isles|Users Knowledgeable About Shivering Isles]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User KotN}}||{{User KotN}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Frostcrag}}||{{User Frostcrag}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User HorseArmor}}||{{User HorseArmor}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User MehrunesRazor}}||{{User MehrunesRazor}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Orrery}}||{{User Orrery}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User SpellTomes}}||{{User SpellTomes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Stronghold}}||{{User Stronghold}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User ThievesDen}}||{{User ThievesDen}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User VileLair}}||{{User VileLair}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TES4Mod}}||{{User TES4Mod}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion Modding|Users Knowledgeable About Oblivion Modding]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TR4}}||{{User TR4}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tamriel Rebuilt Oblivion|Users Knowledgeable About Tamriel Rebuilt Oblivion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NoKOTN}}||{{User NoKOTN}}&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NoShiveringIsles}}||{{User NoShiveringIsles}}&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Skyrim}}||{{User Skyrim}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Skyrim|Users Knowledgeable About Skyrim]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
*{{tl2|User Rank}}: The factions the player can join in [[Oblivion:Oblivion|Oblivion]] and [[Morrowind:Morrowind|Morrowind]], and the available ranks, can all be represented by the [[Template:User Rank|User Rank]] Userbox. See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
*{{tl2|User Race}}: The ten basic races the player can play in the games are all represented by the [[Template:User Race|User Race]] Userbox.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Birthsigns==&lt;br /&gt;
*{{tl2|User Birthsign}}: The thirteen birthsigns are all represented by the [[Template:User Birthsign|User Birthsign]] Userbox.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Deities==&lt;br /&gt;
*{{tl2|User Worships}}: For userboxes stating which Deity the user worships, the [[Template:User Worships|User Worships]] template can be used.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
These individual userboxes can also be used:&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Hermaeus Mora}}||{{User Hermaeus Mora}}&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NineDivines}}||{{User NineDivines}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Platforms==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox!!Category&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User PC}}||{{User PC}}&lt;br /&gt;
||[[:Category:PC Users|PC Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Playstation}}||{{User Playstation}}&lt;br /&gt;
||[[:Category:Playstation Users|Playstation Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User XBox}}||{{User XBox}}&lt;br /&gt;
||[[:Category:XBox Users|XBox Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Linux}}||{{User Linux}}&lt;br /&gt;
||[[:Category:Linux Users|Linux Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Mac}}||{{User Mac}}&lt;br /&gt;
||[[:Category:Mac Users|Mac Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Nintendo}}||{{User Nintendo}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User WantXbox}}||{{User WantXbox}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User AllAchievements}}||{{User AllAchievements}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User AllAchievementsSK}}||{{User AllAchievementsSK}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User M'aiq}}||{{User M'aiq}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:User Box Templates| ]]&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Template:User_AllAchievementsSR&amp;diff=779809</id>
		<title>Template:User AllAchievementsSR</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Template:User_AllAchievementsSR&amp;diff=779809"/>
		<updated>2011-11-25T18:58:37Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Kyrim Achievement Template, feel fee to edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox|{{{1|#000}}}|{{{2|#CCFF99}}}|border-c={{{border-c|#000}}}|id=[[File:SR-achievement-Dragonslayer.jpg|45x45px]]|info={{{text|This user has unlocked all of the '''[[Skyrim:Achievements|Achievements]]'''.}}}|info-fc={{{info-fc|{{{3|Black}}}}}}}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Userboxes/Elder_Scrolls&amp;diff=779744</id>
		<title>UESPWiki:Userboxes/Elder Scrolls</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Userboxes/Elder_Scrolls&amp;diff=779744"/>
		<updated>2011-11-25T18:29:43Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Game Knowledge */ Adding Skyrim Knolwedge Userbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxes Menu}}&lt;br /&gt;
{{TOClimit|2}}&lt;br /&gt;
==Game Knowledge==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox!!Category&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Arena}}||{{User Arena}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Arena|Users Knowledgeable About Arena]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Daggerfall}}||{{User Daggerfall}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Daggerfall|Users Knowledgeable About Daggerfall]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Battlespire}}||{{User Battlespire}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Battlespire|Users Knowledgeable About Battlespire]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Redguard}}||{{User Redguard}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Redguard|Users Knowledgeable About Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Dawnstar}}||{{User Dawnstar}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Dawnstar|Users Knowledgeable About Dawnstar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Stormhold}}||{{User Stormhold}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Stormhold|Users Knowledgeable About Stormhold]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Shadowkey}}||{{User Shadowkey}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Shadowkey|Users Knowledgeable About Shadowkey]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Morrowind}}||{{User Morrowind}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Morrowind|Users Knowledgeable About Morrowind]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Tribunal}}||{{User Tribunal}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tribunal|Users Knowledgeable About Tribunal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Bloodmoon}}||{{User Bloodmoon}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Bloodmoon|Users Knowledgeable About Bloodmoon]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TES3Mod}}||{{User TES3Mod}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Morrowind Modding|Users Knowledgeable About Morrowind Modding]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TR3}}||{{User TR3}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tamriel Rebuilt Morrowind|Users Knowledgeable About Tamriel Rebuilt Morrowind]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User OBMobile}}||{{User OBMobile}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion Mobile|Users Knowledgeable About Oblivion Mobile]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Oblivion}}||{{User Oblivion}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion|Users Knowledgeable About Oblivion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User ShiveringIsles}}||{{User ShiveringIsles}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Shivering Isles|Users Knowledgeable About Shivering Isles]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User KotN}}||{{User KotN}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Frostcrag}}||{{User Frostcrag}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User HorseArmor}}||{{User HorseArmor}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User MehrunesRazor}}||{{User MehrunesRazor}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Orrery}}||{{User Orrery}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User SpellTomes}}||{{User SpellTomes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Stronghold}}||{{User Stronghold}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User ThievesDen}}||{{User ThievesDen}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User VileLair}}||{{User VileLair}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TES4Mod}}||{{User TES4Mod}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Oblivion Modding|Users Knowledgeable About Oblivion Modding]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User TR4}}||{{User TR4}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Tamriel Rebuilt Oblivion|Users Knowledgeable About Tamriel Rebuilt Oblivion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NoKOTN}}||{{User NoKOTN}}&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NoShiveringIsles}}||{{User NoShiveringIsles}}&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Skyrim}}||{{User Skyrim}}&lt;br /&gt;
||[[:Category:Users Knowledgeable About Skyrim|Users Knowledgeable About Skyrim]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
*{{tl2|User Rank}}: The factions the player can join in [[Oblivion:Oblivion|Oblivion]] and [[Morrowind:Morrowind|Morrowind]], and the available ranks, can all be represented by the [[Template:User Rank|User Rank]] Userbox. See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
*{{tl2|User Race}}: The ten basic races the player can play in the games are all represented by the [[Template:User Race|User Race]] Userbox.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Birthsigns==&lt;br /&gt;
*{{tl2|User Birthsign}}: The thirteen birthsigns are all represented by the [[Template:User Birthsign|User Birthsign]] Userbox.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
==Deities==&lt;br /&gt;
*{{tl2|User Worships}}: For userboxes stating which Deity the user worships, the [[Template:User Worships|User Worships]] template can be used.  See that page's documentation for details.&lt;br /&gt;
&lt;br /&gt;
These individual userboxes can also be used:&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Hermaeus Mora}}||{{User Hermaeus Mora}}&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User NineDivines}}||{{User NineDivines}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Platforms==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox!!Category&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User PC}}||{{User PC}}&lt;br /&gt;
||[[:Category:PC Users|PC Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Playstation}}||{{User Playstation}}&lt;br /&gt;
||[[:Category:Playstation Users|Playstation Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User XBox}}||{{User XBox}}&lt;br /&gt;
||[[:Category:XBox Users|XBox Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Linux}}||{{User Linux}}&lt;br /&gt;
||[[:Category:Linux Users|Linux Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Mac}}||{{User Mac}}&lt;br /&gt;
||[[:Category:Mac Users|Mac Users]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User Nintendo}}||{{User Nintendo}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User WantXbox}}||{{User WantXbox}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User AllAchievements}}||{{User AllAchievements}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Template!!Userbox&lt;br /&gt;
|-&lt;br /&gt;
|{{tl2|User M'aiq}}||{{User M'aiq}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:User Box Templates| ]]&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:115.124.4.98&amp;diff=740662</id>
		<title>User talk:115.124.4.98</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:115.124.4.98&amp;diff=740662"/>
		<updated>2011-11-10T02:35:36Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense like [http://www.uesp.net/w/index.php?title=Lore:Planes_of_Oblivion&amp;amp;curid=5883&amp;amp;diff=740658&amp;amp;oldid=739683&amp;amp;rcid=769908 this] to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 02:35, 10 November 2011 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:98.210.33.49&amp;diff=740661</id>
		<title>User talk:98.210.33.49</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:98.210.33.49&amp;diff=740661"/>
		<updated>2011-11-10T02:33:24Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense like [http://www.uesp.net/w/index.php?title=Oblivion:Frenzy&amp;amp;curid=8526&amp;amp;diff=740656&amp;amp;oldid=696012&amp;amp;rcid=769906 this] to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 02:33, 10 November 2011 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore:Planes_of_Existence&amp;diff=740660</id>
		<title>Lore:Planes of Existence</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore:Planes_of_Existence&amp;diff=740660"/>
		<updated>2011-11-10T02:32:19Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 740658 by 115.124.4.98 (Talk)rvv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Lore Places Trail}}&lt;br /&gt;
{{TOCright}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
The [[Lore:Planes of Oblivion|Planes of Oblivion]] are the dimensional planes which are home to all the [[Lore:daedra|daedra]]. Each of these planes can be very extensive; Molag Bal's plane is described as being a replica of all of [[Lore:Nirn|Nirn]], and Hermaeus Mora's is infinite in size.&lt;br /&gt;
&lt;br /&gt;
Each prince's plane may have a more specific name, for example: Apocrypha for [[Lore:Hermaeus Mora|Hermaeus Mora]]'s, Coldharbour for [[Lore:Molag Bal|Molag Bal]]'s, Moonshadow for [[Lore:Azura|Azura]]'s, Quagmire for [[Lore:Vaermina|Vaermina]]'s.  Each plane is supposedly very different in appearance, depending upon the nature of the prince who rules it.  They can range from beautiful to desolate; some may not even resemble worlds as we think of them, containing nothing but dust and smoke, or changing constantly.&lt;br /&gt;
&lt;br /&gt;
Oblivion is often associated with tales of Hellspawn and most forms of Destruction (especially fire), and is likely known as Hell, or the home to demons. This image is only accurate for the planes of daedric princes known for destruction, such as Mehrunes Dagon and Molag Bal, as the Daedra are not actually demons, only sentient beings who do the bidding (often destructive) of their respective masters.&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Lore:Planes of Oblivion|Lore]] article on the Planes of Oblivion.&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Daedric Princes' Realms ==&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Mehrunes Dagon|Mehrunes Dagon]]'s Deadlands ===&lt;br /&gt;
The Deadlands are [[Lore:Mehrunes Dagon|Mehrunes Dagon's]] realm. It is a dimension that is covered by an ocean of lava, scattered with islands.  Several structures exist on said islands, like towers, walls, elevated pathways, and gates, many of which are in disrepair and non-functional. The interiors of the buildings resemble infernal slaughterhouses, with much evidence of human bloodshed. Tourists beware: the denizens of the deadlands will attack any mortal on sight. Fire towers that dot the landscape shoot fire at any mortal who approaches. Many things are on fire, the air is smoky, and corpses hang from poles, overhead arches, and rocks, while heads can be seen impaled on sticks.  [[Lore:Harrada Root|Harrada]], [[Lore:Spiddal Plant|Spiddal Plants]], and [[Lore:Bloodgrass|Bloodgrass]] grow abundantly in the charred soil.&lt;br /&gt;
&lt;br /&gt;
It is from this realm that Tamriel is invaded during ''[[Oblivion:Oblivion|The Elder Scrolls IV: Oblivion]]''. (for game-specific information, see [[Oblivion:Planes of Oblivion|Planes of Oblivion]])&lt;br /&gt;
&lt;br /&gt;
It is told that [[Lore:Tamriel|Tamriel]] was ruled by Mehrunes Dagon in the mythic age until [[Lore:Akatosh|Akatosh]] banished him and his followers to the realm of oblivion.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Sheogorath|Sheogorath]]'s Madhouse (The Shivering Isles) ===&lt;br /&gt;
Madhouse, or commonly called ''[[Shivering:Shivering Isles|The Shivering Isles]]'', is [[Lore:Sheogorath|Sheogorath's]] realm.  It is divided into halves: the north is called [[Shivering:Mania|Mania]], and reflects the lighthearted side of its ruler's madness. It has expansive grasslands and huge mushroom trees. The southern half, [[Shivering:Dementia|Dementia]], represents the dark and violent side of [[Shivering:Sheogorath|Sheogorath]], and is gloomy and claustrophobic. There are mortals living here as well as daedra. The capital city of the isles, [[Lore:New Sheoth|New Sheoth]], lies on the Eastern side of the isles, which is also divided into two sections, [[Shivering:Bliss|Bliss]] and [[Shivering:Crucible|Crucible.]] Bliss is on the Mania side, Crucible is on the Dementia side. Sheogorath's palace lies adjacent.&lt;br /&gt;
&lt;br /&gt;
This realm is the setting for the TES IV expansion of the same name. At the end of the Shivering Isles Main quest, it is revealed that the Shivering Isles was originally the plane of [[Lore:Jyggalag|Jyggalag]], who was doomed to reclaim it at the end of every era from madness, only to lose it again.  It is unknown whether or not he will claim another plane in the future.&lt;br /&gt;
&lt;br /&gt;
See the full [[Lore:The Shivering Isles|lore article]] for more information.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Malacath|Malacath]]'s Ashpit ===&lt;br /&gt;
The Ashpit is Malacath's realm, and is known as the hardest of the realms to reach, save the ones which are completely inaccessible to mortals. It is {{Lore Link|The Doors of Oblivion|described}} as consisting only of dust, palaces of smoke, and vaporous creatures: &amp;quot;anguish, betrayal, and broken promises like ash filled the bitter air.&amp;quot; Levitation and magical breathing are necessary to survive.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Boethiah|Boethiah]]'s Attribution's Share ===&lt;br /&gt;
Attribution’s Share is the Plane of Boethiah. Previously known as Snake Mount, this realm is characterized by twisted towers and immense maze gardens. The realm is ruled by laws of labyrinthine policy and betrayals are a matter of course. Boethiah frequently holds the Tournament of Ten Bloods here.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Molag Bal|Molag Bal]]'s Coldharbour ===&lt;br /&gt;
Coldharbour, the immense realm of Molag Bal, is also one of the most inhospitable realms, consisting only of charnel houses and vast slave pens. Any mortal found here is captured and placed in one or the other. It resembles Nirn except colder, darker and more beaten and violent; according to [[Lore:The Doors of Oblivion|some]] a premonition of the future of Nirn itself.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Meridia|Meridia]]'s Colored Rooms ===&lt;br /&gt;
The Colored Rooms are a collection of realms belonging to [[Lore:Meridia|Meridia]], inhabited by the [[Lore:Bestiary_A#Auroran|Auroran]] daedra.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Hircine|Hircine]]'s Hunting Grounds ===&lt;br /&gt;
The Hunting Grounds are the realms of Hircine, being seemingly endless puzzling rooms and mazes inhabited by vicious creatures such as bears, wolves, werecreatures, and Daedra. Many of the creatures that inhabit the plane are much larger than those that inhabit the mortal realm. Geographically the plane is made up mostly of dense woodland and vast grasslands and plains. Mortals entering these realms are typically hunted down by the inhabitants.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Hermaeus Mora|Hermaeus Mora]]'s Apocrypha ===&lt;br /&gt;
Apocrypha is Hermaeus Mora's realm. It is an endless library where all forbidden knowledge can be found. The books all have black covers with no titles, and the library is haunted by ghosts forever searching for knowledge.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Azura|Azura]]'s Moonshadow ===&lt;br /&gt;
Moonshadow, the Plane of Azura, is a twilight country of shades and half-thoughts that is inaccessible from Nirn, although this has not always been the case.  It is a giant garden full of roses, holding such beauty that it makes mortals half blind.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Namira|Namira]]'s Scuttling Void ===&lt;br /&gt;
The Scuttling Void is the realm of Namira.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Peryite|Peryite]]'s Pits ===&lt;br /&gt;
Peryite's Pits are the lowest reaches of Oblivion, resembling a fiery and gloomy hell (much like Mehrunes Dagon's) in which Daedra roam.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Clavicus Vile|Clavicus Vile]]'s Realm ===&lt;br /&gt;
Clavicus Vile's unnamed realm takes the form of tranquil countryside, where horned, yellow-skinned, deadly Daedra roam. In Redguard, Cyrus visits Clavicus Vile's realm.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Sanguine|Sanguine]]'s Realms ===&lt;br /&gt;
Sanguine is supposedly in control of one hundred thousand realms, used mainly as pleasure pockets.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Vaermina|Vaermina]]'s Quagmire ===&lt;br /&gt;
Vaermina's Quagmire is a realm of nightmares and torture, every few minutes changing with a lightning flash from one horrifying vision to another.&lt;br /&gt;
&lt;br /&gt;
=== [[Lore:Nocturnal|Nocturnal]]'s Realm ===&lt;br /&gt;
Nocturnal possesses several realms throughout Oblivion. One of these used to be accessible through the [[Lore:Battlespire|Battlespire]], and was called the Shade Perilous, but since the Spire's destruction this realm has been isolated.&lt;br /&gt;
&lt;br /&gt;
===[[Lore:Mephala|Mephala]]'s Web===&lt;br /&gt;
Inaccessible to mortals, most believe the realm of Mephala is intricate and woven together like a web, as that seems to be what she rules over as a Lord.&lt;br /&gt;
&lt;br /&gt;
== Realms not belonging to a specific Daedra ==&lt;br /&gt;
=== Chimera of Desolation ===&lt;br /&gt;
The Chimera of Desolation is a small, lordless realm created by Mehrunes Dagon, who threw Caecilly Island (a small island off the coast of Northmoor) into the void as an act of revenge against Chimere, a mortal conjurer living there. The abandoned town of Trybador still stands on the desolate island.&lt;br /&gt;
&lt;br /&gt;
=== Gaiar Alata ===&lt;br /&gt;
[[Oblivion:Mankar Camoran's Paradise|Gaiar Alata]] (generally referred to as &amp;quot;Paradise&amp;quot; by its inhabitants), is a realm created by [[Oblivion:Mankar Camoran|Mankar Camoran]] with the use of the ''[[Lore:Mysterium Xarxes|Mysterium Xarxes]]'', a book of evil power written by [[Lore:Mehrunes Dagon|Mehrunes Dagon]].  Gaiar Alata contains pleasant islands with gardens and Ayleid-style buildings.  Although it seems to be a paradise, its inhabitants are continually slaughtered by resident beasts after which they are resurrected. Underneath the idyllic landscape there are torturing chambers where the less faithful [[Lore:Mythic Dawn|Mythic Dawn]] cultists are kept.&lt;br /&gt;
&lt;br /&gt;
=== Havoc Wellhead ===&lt;br /&gt;
The [[Lore:Havoc Wellhead|Havoc Wellhead]] is a realm of Oblivion controlled by many [[Lore:Daedra|Daedric]] clans in the service of [[Lore:Mehrunes Dagon|Mehrunes Dagon]]. It was accessible from the [[Lore:The Battlespire|Battlespire]], but the connection was lost after its destruction during the [[Lore:Imperial Simulacrum|Imperial Simulacrum]].&lt;br /&gt;
&lt;br /&gt;
=== Soul Cairn ===&lt;br /&gt;
The Soul Cairn is a realm of tombs where the undead seemingly roam free and invulnerable to any harm. Rather than being aligned to any Daedric prince, it is controlled by a race calling itself the Ideal Masters.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* The book ''{{Lore Link|Tal Marog Ker's Researches}}'' for information on the Chimera of Desolation.&lt;br /&gt;
* The books ''{{Lore Link|On Oblivion}}'' and ''{{Lore Link|The Doors of Oblivion}}''.&lt;br /&gt;
* For game-specific details, see the [[Daggerfall:Oblivion|Daggerfall]] and [[Oblivion:Planes of Oblivion|Oblivion]] articles.&lt;br /&gt;
{{Provinces}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Frenzy&amp;diff=740659</id>
		<title>Oblivion:Frenzy</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Frenzy&amp;diff=740659"/>
		<updated>2011-11-10T02:31:47Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 740656 by 98.210.33.49 (Talk)rvv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Effects Summary|&lt;br /&gt;
|Image=[[Image:O-frenzy.gif]]&lt;br /&gt;
|School=Illusion&lt;br /&gt;
|Type=Offensive&amp;lt;br&amp;gt;(Non-hostile)&lt;br /&gt;
|ID=FRNZ&lt;br /&gt;
|Cost=0.04&lt;br /&gt;
|Barter=0&lt;br /&gt;
|Avail=[[Oblivion:List_of_Spells_by_Effect#Frenzy|Spells]]&amp;lt;br&amp;gt;[[Oblivion:Scrolls#Frenzy|Scrolls]]&amp;lt;br&amp;gt;[[Oblivion:Ammunition#Frenzy|Arrows]]&lt;br /&gt;
|Syntax=Frenzy up to level L for D seconds&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Increases the target NPC's [[Oblivion:Aggression|Aggression]] (i.e., its inclination to attack).  Afflicted targets will generally be unable to distinguish friend from foe, and will attack anyone who is nearby.  Undead and Daedra are not affected.  Casting this spell on someone is ''not'' considered to be an [[Oblivion:Crime#Assault|assault]]. &lt;br /&gt;
&lt;br /&gt;
For calculating magicka costs of this spell, the level needs to be converted into a magnitude, see [[Oblivion:Magical Effects#Magnitude to Level Conversion|Magnitude to Level Conversion]].  One implication is that the enemy levels affected by any Frenzy spell will be less than the quoted values if your [[Oblivion:Spell Effectiveness|Spell Effectiveness]] is less than 100%.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This effect can be gained for [[Oblivion:Spell Making|spell making]] and [[Oblivion:Enchanting|enchanting]] via [[Oblivion:List of Spells by Effect#Frenzy|spells]] only.&lt;br /&gt;
* If you cast Frenzy on a spellcaster with an active [[Oblivion:Summon|Summon]] spell, you may be able to make the summoner turn on his creature.&lt;br /&gt;
* This spell is especially effective in dungeons or areas with lots of NPC enemies if you have an [[Oblivion:invisibility|invisibility]] spell or potions. Cast Frenzy on one or more enemies, turn invisible, and they will most likely fight to the death.&lt;br /&gt;
* Be careful when targeting people with Frenzy inside towns as this may result in the death of NPCs you may need later for quests or trading.&lt;br /&gt;
* It can be fun to create a maximum magnitude Frenzy spell, combined with a [[Oblivion:Rally|Rally]] spell, with a large range to cast within a populated area.  Save before doing so, as the following destruction is likely to be immense.&lt;br /&gt;
* Since guards are constantly ten levels higher than the player, a high magnitude Frenzy spell and 100% Spell Effectiveness are necessary to affect them.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
* If you cast this spell on respawning NPCs (e.g. [[Oblivion:Adoring Fan|Adoring Fan]]) they will act like they are under the Frenzy effect whenever they respawn.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Sections:&lt;br /&gt;
* '''[[Oblivion:Magical Effects#Magnitude to Level Conversion|Magnitude to Level Conversion]]''': Convert level into magnitude points.&lt;br /&gt;
Related effects:&lt;br /&gt;
* [[Oblivion:Calm|Calm]], [[Oblivion:Demoralize|Demoralize]], [[Oblivion:Rally|Rally]]&lt;br /&gt;
* [[Oblivion:Command Creature|Command Creature]], [[Oblivion:Command Humanoid|Command Humanoid]], [[Oblivion:Summon|Summon]]&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Alal95&amp;diff=740638</id>
		<title>User talk:Alal95</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Alal95&amp;diff=740638"/>
		<updated>2011-11-10T01:40:20Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Welcome&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
&lt;br /&gt;
Hello Alal95! Welcome to UESPWiki. It's always good to have new members. If you would like to help improve any of our pages, you may want to take a look at the following links:&lt;br /&gt;
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* '''[[UESPWiki:Policies and Guidelines|Policies and Guidelines]]''': UESPWiki standards and expectations&lt;br /&gt;
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* '''[[UESPWiki:Userboxes|Userboxes]]''':  near complete list of userboxes, including a guide to make your own&lt;br /&gt;
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When you're editing, it's always a good idea to leave [[Help:Edit Summary|edit summaries]] to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Also, the &amp;quot;[[Help:Show Preview|show preview]]&amp;quot; button is a great way to view the changes you've made so far without actually saving the page (our [[UESPWiki:Patrollers|patrollers]] really appreciate it!).&lt;br /&gt;
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Feel free to practice editing in the [[UESPWiki:Sandbox|sandbox]] or discuss the games in the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://forums.uesp.net/ forums]&amp;lt;/span&amp;gt;. If you need any help, don't hesitate to contact one of our [[UESPWiki:Mentor Program|mentors]]. Have fun! --[[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 01:40, 10 November 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore_talk:Dragon_Alphabet&amp;diff=740624</id>
		<title>Lore talk:Dragon Alphabet</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore_talk:Dragon_Alphabet&amp;diff=740624"/>
		<updated>2011-11-10T01:28:04Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Aetherius? */ Format + unsigned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sample of text ==&lt;br /&gt;
&lt;br /&gt;
Is not the sample wrong? It should be:&lt;br /&gt;
 Dovahkiin Dovahkiin&lt;br /&gt;
 Naal ok zin los vahriin&lt;br /&gt;
 Wah dein vokul mahfaeraak ahst vaal&lt;br /&gt;
 Ahrk fin norok paal graan&lt;br /&gt;
 Fod nust hon zindro zaan&lt;br /&gt;
 Dovahkiin Fah hin kogaan mu draal&lt;br /&gt;
     &lt;br /&gt;
 Ahrk fin kel lost prodah&lt;br /&gt;
 Do ved viing ko fin krah&lt;br /&gt;
 Tol fod zeymah win kein meyz fundein&lt;br /&gt;
 Alduin feyn do jun&lt;br /&gt;
 kruziik vokun staadnau&lt;br /&gt;
 voth aan bahlok wah diivon fin lein&lt;br /&gt;
But the page (not the images version) displays something different. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 10:27, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: You need to install the font. It uses lower case letters for the 2-letter combinations: b = ah, i = ii and so on. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:30, 13 January 2011 (UTC)&lt;br /&gt;
:: Yeah, just realized that, thanks for the clarification anyway. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 10:33, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magickal Language ==&lt;br /&gt;
&lt;br /&gt;
In an interview with [http://www.gameinformer.com/ gameinformer], Todd Howard mentioned how the language of the dragons can conjure magical effects: &amp;quot;Classically you have a dragon that breathes fire. Well, now our dragons are speaking this ancient language, this dragon language that creates fire, or creates cold, or creates wind, or slows time.&amp;quot;&amp;lt;ref name=&amp;quot;Gameinformer interview&amp;quot;&amp;gt;[http://www.gameinformer.com/b/news/archive/2011/01/13/road-to-skyrim-the-todd-howard-interview.aspx]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Moved from project page. --[[User:Brf|Brf]] 16:18, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, I felt it was relevant to the page. Can you give a reason for moving it to the discussion page? (Check at around 6:00 onwards on the second video under the source I left for the quote).--[[User:Tovenam|Tovenam]] 16:24, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Yes, it is relevant, but not worded correctly for a Lore: project page. I have already added the info back with the proper &amp;quot;tone&amp;quot;. You may re-word the info if I have left anything out. Your original was more suited for a News: page --[[User:Brf|Brf]] 16:26, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Fair enough, but since the game is not yet out we can't be sure whether Howard's mention of the language is 100% accurate, so I just felt it would be safer to put the whole quote down rather than state it as fact.--[[User:Tovenam|Tovenam]] 16:29, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Yes. I can see the first paragraph is the wrong tone too. I suppose it does not really matter too much until the game is released. --[[User:Brf|Brf]] 16:42, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merge?==&lt;br /&gt;
Merge this article with [[Lore:Dragon Alphabet|Dragon Alphabet]]? Also, isn't the term Draconic more correct than Dragon? [[Special:Contributions/80.213.142.66|80.213.142.66]] 00:03, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:'''Lore:Dragon Alphabet''' is this article, you might mean merge with [[Lore:Dragon Language]]. Dragon is the correct term because it is not an adjective, it is the name of the language. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 00:18, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: In defence of the IP, &amp;quot;Draconic&amp;quot; is the term generally used for anything having to do with Dragons, including language. Personally, I agree we should call it that. Professionally, I'm reserved until we see the term used either by the devs or in-universe. --[[User:Debatra|Debatra]] 00:24, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::In my opinion a merge would be best. We could have the Dragon Alphabet info under a sub-header on the Dragon Language page.--[[User:Tovenam|Tovenam]] 00:33, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: About the term: In the quote posted above, Todd Howard calls it &amp;quot;dragon language&amp;quot;. --[[User:Wizy|Wizy]] &amp;lt;span style=&amp;quot;font-size:7pt;&amp;quot;&amp;gt;([[User_Talk:Wizy|Talk]]/[[Special:Contributions/Wizy|Contribs]])&amp;lt;/span&amp;gt; 00:41, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: How about we have the Alphabet on top of the page, then the translations written in Dragon, Phonetic Dragon, then English? For Example:&lt;br /&gt;
::::: {{DragonFont|DOVbKiN}} (Dovahkiin) Dragonborn&lt;br /&gt;
::::: Sorry I can't get the format right. --[[User:Debatra|Debatra]] 00:51, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: No to merge. I created two articles because it's clear this is going to be a major feature of the next game, and having only one will lead to a huge page: the Dragon Language page is already likely to get pretty large in any case from what we hear.&lt;br /&gt;
:::::: Judging by previous games, the way the player will encounter most words is in the English alphabet (ie, &amp;quot;Dovahkiin&amp;quot; rather than  {{DragonFont|DOVbKiN}}. Having one page that lists the words encountered provides an easy resource for translation. Having a separate page for the alphabet keeps it apart for those people wanting to translate actual inscriptions or in-game texts.&lt;br /&gt;
:::::: The page on the Ayleid Alphabet is more likely to be split than these two pages are to be merged. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:02, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: Oh, and the page name stays too unless in-game events change things. Yes, &amp;quot;draconic&amp;quot; is the correct adjective, but it's been described everywhere so far as the &amp;quot;Dragon language&amp;quot; or &amp;quot;dragon tongue&amp;quot;, and our policy of in-game usages means it stays here. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:04, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}}Just got the issue of GI today... in two locations, it refers to the language as &amp;quot;Draconic&amp;quot;.  Perhaps a redirect is in order?  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 18:22, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Page numbers please? --[[User:Debatra|Debatra]] 19:49, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::P. 56, left column: ''It cries out a word of power in '''draconic''', strengthening it for the battle to come.''&lt;br /&gt;
::P. 58, left column: ''A word leaps out from the '''draconic''' text.'' and ''&amp;quot;They are all translatable [from '''draconic''' to English], like 'strong wind of the gods,'&amp;quot; Howard details.''&lt;br /&gt;
::P. 59, top right text box: ''Bethesda created a full '''draconic''' language for use in Skyrim.  ...the '''draconic''' language and its words of power serves as the backbone to the dragon shout system. ...to translate the '''draconic''' text on the back of this magazine...''&lt;br /&gt;
::So, granted, it's all in GI's words, but it's used often enough that it could be confusing for some readers if they couldn't find anything about the &amp;quot;draconic&amp;quot; language.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 20:15, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: A redirect's fine for now. We can look at moving it later. On the BethBlog, they use &amp;quot;Dragon Text&amp;quot; but that's about it - the word &amp;quot;draconic&amp;quot; is never used. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 21:30, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Letter &amp;quot;Y&amp;quot; and Full Shouts Shown ==&lt;br /&gt;
&lt;br /&gt;
Sorry for any errors I make being a wiki message newbie... &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Quakecon video shows the dragon symbol for &amp;quot;Y&amp;quot; and full shouts so I am hoping the dragon letter-master will update the page: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fire breath (fire inferno sun)	= Yol Toor Krein &amp;lt;br&amp;gt;&lt;br /&gt;
Ice Form (ice flesh statue)		= Iiz Slen Nus &amp;lt;br&amp;gt;&lt;br /&gt;
Slow Time (time sand eternity)	= Tiid Klo Ul &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well, I obviously need some consistency in images LOL:&lt;br /&gt;
&lt;br /&gt;
```` {{unsigned|Aword|9 August 2011}}&lt;br /&gt;
:Those images cannot be used as a source since they come from the leaked quakecon footage. They will most likely be deleted when an administrator looks at the recent changes due to copyright. [[User:Mxk101|mxk101]]&amp;lt;sup&amp;gt;[[User_talk:Mxk101|Talk]]&amp;lt;/sup&amp;gt; 19:58, 9 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Should I delete them (can I delete them)? {{unsigned|Aword|20:19, 9 August 2011}} &lt;br /&gt;
::: While we appreciate your efforts, the images are not suitable for the UESP due to copyright reasons - they're taken from a source not approved by Bethesda, so I'll have to delete them. No worries though, I'm sure the information will be &amp;quot;public&amp;quot; in the very near future. --[[User:Krusty|Krusty]] 22:17, 9 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Aetherius? ==&lt;br /&gt;
&lt;br /&gt;
WHY DOES EVERYONE ALWAYS THINK AETHERIUS IS HEAVEN??&lt;br /&gt;
&lt;br /&gt;
When you die you go to the Dreemsleeve. The Dreemsleeve is related to magic, which is related to Aetherius, and is is &amp;quot;heaven-like&amp;quot; according to todd, (white with Magne-Ge running around like angels and whatnot) but its not the same as Sovngarde. Sovngarde means &amp;quot;sleepers arm cover&amp;quot; and thus &amp;quot;dreamsleeve.&amp;quot;care to fix this?&lt;br /&gt;
- Don't Forget This {{unsigned|69.119.96.128|18 August 2011}}&lt;br /&gt;
&lt;br /&gt;
: I don't know where you get that, but we have references for the fact that when you die you go to Aetherius.&lt;br /&gt;
:* ''&amp;quot;He will not be forgotten. He goes to Aetherius to join the other fallen heroes of the Blades.&amp;quot;'' - [[OB:Jauffre|Jauffre]]&lt;br /&gt;
:* ''&amp;quot;We have fulfilled our last duty. We go now to Aetherius without shame. Farewell.&amp;quot;'' - Undead Blades during [[Oblivion:Blood of the Divines|Blood of the Divines]].&lt;br /&gt;
:* ''&amp;quot;Soon we will all finish our long-delayed journey to Aetherius, and Sir Berich will be among us, as of old. Thank you.&amp;quot;'' - [[OB:Sir Amiel|Sir Amiel]].&lt;br /&gt;
:* ''&amp;quot;Thanks to you, that all is behind me. Sir Caius and I will go to Aetherius side by side, as of old. The gods are truly merciful.&amp;quot;'' - [[OB:Sir Berich|Sir Berich]].&lt;br /&gt;
:* ''&amp;quot;May Talos guide his soul to Aetherius. Rest in peace, my Lord.&amp;quot;'' - [[OB:Baurus|Baurus]] about Uriel&lt;br /&gt;
: Please supply your own references - and proper ones, not just &amp;quot;according to todd&amp;quot;. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:31, 18 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: The Dreamsleeve is where all souls go, mortal or Daedric, to be &amp;quot;recycled&amp;quot;. Jaciel Morgen goes to the Dreamsleeve during Battlespire. Different cultures have different interpretations of it: the Nords call it Sovngarde, the Imperials(?) call it Aetherius, and the Daedra call it the Fires of Creation or something similar. I found a reference to the &amp;quot;dreaming-sleeve&amp;quot; in [[Lore:Mythic Dawn Commentaries 1|''Mythic Dawn Commentaries 1'']], where Mankar links it with birth and talks about leaving the mother, Nirn, and going to the Deadlands. There also seems to be a good deal of info on the subject in OOG texts. The ''[http://www.imperial-library.info/content/nu-mantia-intercept Nu-Mantia Intercept]'' seems to say that the Dreamsleeve can be used as a means of communication, although I only skimmed it. In any case, I'm certain that Sovngarde and Aetherius are one in the same. --[[User:Legoless|Legoless]] 13:54, 18 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::But Aetherius is a physical place, everything between oblivion and the void. You visit it in Daggerfall. The Dreamsleeve isn't a physical place, it's more of a process. It is related to Aetherius in that souls are very closely related to magic, and Magnus resides in Aetherius. The Imperials believe that it is heaven because during the Alessian Era, Magne Ge were presented as angels to counteract the demonization of all the Daedra. Oh, and the dreamsleeve is a means of communication because it connects all the souls of everyone and everything to eachother. — Don't forget this {{unsigned|69.119.96.128|November 9, 2011}}&lt;br /&gt;
&lt;br /&gt;
== Number of symbols? ==&lt;br /&gt;
&lt;br /&gt;
The article states that the number of symbols for pairs of letters is 12, but the table provided only lists 5 sets of symbols that denote pairs. Is there some missing, or is this just a mistake? {{unsigned|81.157.182.141|1 September 2011}}&lt;br /&gt;
&lt;br /&gt;
: It comes from the source. Presumably there are some symbols missing. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 15:46, 1 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Symbol for Q discovered through demo video (Quakecon playthrough). ==&lt;br /&gt;
&lt;br /&gt;
In part 2 on YT, he learns the last word for Lightning Storm, Qo, revealing the Q, which I have carefully composed from other symbols.&lt;br /&gt;
&lt;br /&gt;
I am not sure if I have the transparency right, but here is what I came up with. [http://www.mediafire.com/?rf9kwi9k5k7rw40]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:What evidence do you have this is a &amp;quot;Q&amp;quot;? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:05, 13 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Evidence for a &amp;quot;Q&amp;quot; = PlayStation (R): The Official Magazine (playstationthemagazine.com) Issue 047 July 2011 (on page 51) says &amp;quot;'''Strun Bah Qo'''!&amp;quot; is the Storm Call shout (I could upload a picture of the page)... I originally (like others) thought the &amp;quot;Q&amp;quot; was an &amp;quot;A&amp;quot; and that the magazine editor(s) just made a typo... but it is clearly a different letter from A - so &amp;quot;Q&amp;quot; it is... ```` 14Sep2011&lt;br /&gt;
&lt;br /&gt;
:::Here is the evidence of where I found it: [http://i52.tinypic.com/16ib503.jpg] 16 September 2011&lt;br /&gt;
&lt;br /&gt;
::::Hm, who added the words &amp;quot;Strun&amp;quot; &amp;quot;Bah&amp;quot; &amp;quot;Qo&amp;quot; to it? The image is from a sequence apparently found in quite some preview videos, but in those videos the transcription is missing. It looks somebody edited those in, the question is how trustworthy a source that somebody is. --[[User:Alfwyn|Alfwyn]] 22:52, 1 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::I added the letters under the dragon alphabet so it is clearer which is which. I thought it wouldn't be confused as an edited screenshot trying to look real. The screenshot's purpose is to illustrate the moment the symbol appears. The caption in roman alphabet of the shout I added was merely to act as an aid to anyone deciphering letter per letter. I discovered &amp;quot;Qo&amp;quot; instead of &amp;quot;Ao&amp;quot; in a site you may not trust, however, the person above my image indeed confirmed it from Playstation's official magazine, which has Bethesda as its source, presumably. Do enlighten us and the wiki if you successfully disprove both sources. [[User:Chris 111 Chris|Chris]]&lt;br /&gt;
&lt;br /&gt;
== Dragon cypher ==&lt;br /&gt;
&lt;br /&gt;
It stands to logic that the Dragon language is a cypher of English. There's just no way Bethesda would bother pulling a Tolkien here, so they went at it like smart folks.&lt;br /&gt;
&lt;br /&gt;
The key here it not to &amp;quot;look at the letters&amp;quot; and think &amp;quot;What English letter is this?&amp;quot; but rather &amp;quot;what combination of letters is this&amp;quot; (or put differently sound). Nearly all the dragon words have the same number of letters as the English ones, and nearly all have the same number of syllables.&lt;br /&gt;
&lt;br /&gt;
Take for example&lt;br /&gt;
*VaL/VAAL = (bay)&lt;br /&gt;
*DRaL/DRAAL = (pray)&lt;br /&gt;
&lt;br /&gt;
It's pretty obvious that Draconic aL/ AAL = English &amp;quot;ay&amp;quot;, and in those you'd have Draconic V/D/R = English B/P/R. Although it doesn't really work for PaL/PAAL (foes) and NaL/NAAL (by). You can do this for other things too.&lt;br /&gt;
&lt;br /&gt;
*GRaN = rout&lt;br /&gt;
*ZaN = shout&lt;br /&gt;
&lt;br /&gt;
So aN = out (a = ou, N = t ?). However it doesn't work for KOGaN = blessing (although if you replace &amp;quot;blessing&amp;quot; with &amp;quot;shout&amp;quot; you get &amp;quot;Dragonborn for your ''shout'' we pray&amp;quot; which would make a whole lot of sense... but there's already ZaN for that...) and aN = a.&lt;br /&gt;
&lt;br /&gt;
Likewise iN = orn&lt;br /&gt;
&lt;br /&gt;
*DOVaKiN = Dragonborn&lt;br /&gt;
*VbRiN = Sworn&lt;br /&gt;
&lt;br /&gt;
But doesn't work for ViNG = Wings.&lt;br /&gt;
&lt;br /&gt;
You can definitely see the hints of a pattern in there. I say let's crack it. [[Special:Contributions/142.167.107.218|142.167.107.218]] 11:55, 12 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There's also [http://www.gamefallout.com/draconic-translations-t136746.html this guy] who made good progress. [[Special:Contributions/142.167.107.218|142.167.107.218]] 12:24, 12 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Download the font ==&lt;br /&gt;
&lt;br /&gt;
up in the first section, Rpeh mentioned downloading the dragon font, where can i download it from? (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 12:00, 12 October 2011 (UTC))&lt;br /&gt;
&lt;br /&gt;
: The link is in the banner at the top of the article. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 12:30, 12 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::thanks, i missed that. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 12:34, 12 October 2011 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Unknown Symbol ==&lt;br /&gt;
In the official demo released by Bethesda a few months ago, I found a symbol on the wordwall that I can not identify. The symbol looks exactly like a dragon W, but in mirror image. Should this be added? Can provide screenshot if necessary. {{uns|Ijiero}}&lt;br /&gt;
:I would provide one so we don't have to go digging for it. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 21:32, 31 October 2011 (UTC)&lt;br /&gt;
::[[File:unknown symbol.jpg]] This word on the demo's wordwall is RONA[?] with the fifth symbol unknown to this point. Also sorry for unsigned. :/ --[[User:Ijiero|Ijiero]] 21:41, 31 October 2011 (UTC)&lt;br /&gt;
:::The only thing I think it could be is a skewed ''G''. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 00:47, 1 November 2011 (UTC)&lt;br /&gt;
::::I've taken the liberty of creating images for this symbol - [[File:Lore-dragon-unknown1.png]] - as well as another unknown symbol from a shout found from the Xbox leak[[http://i.imgur.com/3DS6I.jpg]] - [[File:Lore-dragon-unknown2.png]] They're not great, but hopefully someone with a better eye for this sort of thing will come and contribute a nicer-looking version. [[User:SpecOpsBear|SpecOpsBear]] 16:36, 7 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dragon Text ==&lt;br /&gt;
&lt;br /&gt;
I think we're going to have to switch to an image of the Dragon text, instead of using the dragon font.  We've already had two editors try to &amp;quot;fix&amp;quot; the sections using the dragon font -- which probably means there have been hundreds of other readers who've looked at the page without installing the dragon font and scratched their heads over what's going on.&lt;br /&gt;
&lt;br /&gt;
However, I doubt that just switching over to the [[Lore:Dragon_Alphabet/Dragon|existing image version]] of the page is the best approach.  The problem with pages such as [[Lore:Dragon_Alphabet/Dragon]] is that it contains several hundred individual images.  That increases the size of the html page dramatically, plus increases the number of downloads necessary to load the page. (In past tests, each instance of an image, even if it's a repeat that appears multiple times on the page, caused browsers to connect the server to obtain the image.  Hopefully more aggressive caching has since fixed the excessive over-downloading).  Given the huge amount of traffic this page is likely to see, I think it would be better to optimize the page size, by creating a single image for each word wall -- the simplest approach would be to take a screenshot of the page and trim it down (although a transparent background would be nice).  Any volunteers? --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:45, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: How are these?: [[:File:Lore-dragon-Poem.png|1]], [[:File:Lore-dragon-E3 Wall.png|2]] --[[User:Legoless|Legoless]] 17:54, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think that's the solution to the problem personally. Quicker to load than all the little images. --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;Kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-small&amp;quot;&amp;gt; ·•· [[User_Talk:Kiz|Talk]] ·•· [[Special:Contributions/Kiz|Contribs]] ·•· [[Special:EmailUser/Kiz|Mail]] ·•·&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 17:59, 4 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Wow, that was fast :)  Thanks, I think that's exactly what we need.  I'm also wondering whether we'll want to do the same for the individual words on [[Skyrim:Dragon Shouts]].  However, I think we'll probably want to wait until the game is released to do those words, so that we can confirm that the words exactly match the final game version.  For example, I suspect that words such as &amp;quot;Tiid&amp;quot; might be changed to use the &amp;quot;ii&amp;quot; character instead of two individual &amp;quot;i&amp;quot;s.  As long there's some uncertainty, sticking to individual letters makes edits easier -- which is the downside of using a single image. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 18:19, 4 November 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Granty&amp;diff=740622</id>
		<title>User talk:Granty</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Granty&amp;diff=740622"/>
		<updated>2011-11-10T01:18:42Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* = */  Response&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warning ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #AA9999; background-color: #FFCCCC; width: 80%; margin: 0 auto 1em auto; padding: .2em;&amp;quot;&lt;br /&gt;
| width=&amp;quot;69&amp;quot; | [[Image:Stop_hand.png]]&lt;br /&gt;
| Please do not replace UESPWiki articles with nonsense and obscenities, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''.  If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 10:12, 5 June 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #AA9999; background-color: #FFCCCC; width: 80%; margin: 0 auto 1em auto; padding: .2em;&amp;quot;&lt;br /&gt;
| width=&amp;quot;69&amp;quot; | [[Image:Stop_hand.png]]&lt;br /&gt;
| Please do not add nonsense and obscenities to UESPWiki, as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''.  If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. --[[User:Somercy|Somercy]] 11:46, 5 June 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Permanently Blocked ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:0 5%; padding:.5em; background:#FFFFEE; border: 1px solid #CCCCAA; background-color: #FFFFEA; solid #999; text-align:left&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Image:Stop hand.png]] &lt;br /&gt;
|&lt;br /&gt;
This IP address has been permanently '''[[UESPWiki:Blocking Policy|blocked]]''' from editing UESPWiki for repeatedly [[UESPWiki:Vandalism|vandalizing]] the site, despite being warned to stop.  This user was initially warned and blocked while using the IP address [[Special:Contributions/195.93.21.72|195.93.21.72]], then circumvented that block by switching to IP [[Special:Contributions/89.207.208.4|89.207.208.4]] and setting up both this account and the account [[User:Anto7|Anto7]], all of which have been used for repeated vandalism.  If you wish to [[UESPWiki:Blocking Policy#Appealing Blocks|appeal the block]], you may make your request on your talk page, which you can still edit even while being blocked. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 11:58, 5 June 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* See [[Special:Whatlinkshere/User_talk:Granty|What links here]] for other accounts and IP addresses that have been used by this person, including [[User talk:Anto2k7|Anto2k7]] (as IP [[Special:Contributions/88.108.90.167|88.108.90.167]]). --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 12:37, 29 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
===============&lt;br /&gt;
&lt;br /&gt;
Okay, I have no idea why I'm being blocked. I never edit this thing, just read it.&lt;br /&gt;
&lt;br /&gt;
:This account was permanently blocked back in 2007 due to the nature of the [http://www.uesp.net/wiki/Special:Contributions/Granty edits] that were made by it at the time. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 01:18, 10 November 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:List_of_Spells_by_Effect&amp;diff=740621</id>
		<title>Oblivion:List of Spells by Effect</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:List_of_Spells_by_Effect&amp;diff=740621"/>
		<updated>2011-11-10T01:11:43Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 740616 by 67.49.220.102 (Talk) Original is correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Magic}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|class=toc&lt;br /&gt;
|colspan=4|&amp;lt;center&amp;gt;'''Contents'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}} width=25%|[[#Absorb Attribute|Absorb Attribute]]&lt;br /&gt;
|{{DES}} width=25%|[[#Damage Health|Damage Health]]&lt;br /&gt;
|{{RES}} width=25%|[[#Fortify Fatigue|Fortify Fatigue]]&lt;br /&gt;
|{{RES}} width=25%|[[#Restore Fatigue|Restore Fatigue]]&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}}|[[#Absorb Fatigue|Absorb Fatigue]]&lt;br /&gt;
|{{DES}}|[[#Damage Magicka|Damage Magicka]]&lt;br /&gt;
|{{RES}}|[[#Fortify Health|Fortify Health]]&lt;br /&gt;
|{{RES}}|[[#Restore Health|Restore Health]]&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}}|[[#Absorb Health|Absorb Health]]&lt;br /&gt;
|{{ILL}}|[[#Demoralize|Demoralize]]&lt;br /&gt;
|{{RES}}|[[#Fortify Magicka|Fortify Magicka]]&lt;br /&gt;
|{{ALT}}|[[#Shield|Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}}|[[#Absorb Magicka|Absorb Magicka]]&lt;br /&gt;
|{{MYS}}|[[#Detect Life|Detect Life]]&lt;br /&gt;
|{{RES}}|[[#Fortify Skill|Fortify Skill]]&lt;br /&gt;
|{{DES}}|[[#Shock Damage|Shock Damage]]&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}}|[[#Absorb Skill|Absorb Skill]]&lt;br /&gt;
|{{DES}}|[[#Disintegrate Armor|Disintegrate Armor]]&lt;br /&gt;
|{{ILL}}|[[#Frenzy|Frenzy]]&lt;br /&gt;
|{{ALT}}|[[#Shock Shield|Shock Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|{{CON}}|[[#Bound Armor|Bound Armor]]&lt;br /&gt;
|{{DES}}|[[#Disintegrate Weapon|Disintegrate Weapon]]&lt;br /&gt;
|{{DES}}|[[#Frost Damage|Frost Damage]]&lt;br /&gt;
|{{ILL}}|[[#Silence|Silence]]&lt;br /&gt;
|-&lt;br /&gt;
|{{CON}}|[[#Bound Weapon|Bound Weapon]]&lt;br /&gt;
|{{MYS}}|[[#Dispel|Dispel]]&lt;br /&gt;
|{{ALT}}|[[#Frost Shield|Frost Shield]]&lt;br /&gt;
|{{MYS}}|[[#Soul Trap|Soul Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ALT}}|[[#Burden|Burden]]&lt;br /&gt;
|{{DES}}|[[#Drain Attribute|Drain Attribute]]&lt;br /&gt;
|{{ILL}}|[[#Invisibility|Invisibility]]&lt;br /&gt;
|{{MYS}}|[[#Spell Absorption|Spell Absorption]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ILL}}|[[#Calm|Calm]]&lt;br /&gt;
|{{DES}}|[[#Drain Fatigue|Drain Fatigue]]&lt;br /&gt;
|{{ILL}}|[[#Light|Light]]&lt;br /&gt;
|{{CON}}|[[#Summon|Summon]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ILL}}|[[#Chameleon|Chameleon]]&lt;br /&gt;
|{{DES}}|[[#Drain Health|Drain Health]]&lt;br /&gt;
|{{ILL}}|[[#Night-Eye|Night-Eye]]&lt;br /&gt;
|{{MYS}}|[[#Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ILL}}|[[#Charm|Charm]]&lt;br /&gt;
|{{DES}}|[[#Drain Magicka|Drain Magicka]]&lt;br /&gt;
|{{ALT}}|[[#Open|Open]]&lt;br /&gt;
|{{CON}}|[[#Turn Undead|Turn Undead]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ILL}}|[[#Command Creature|Command Creature]]&lt;br /&gt;
|{{DES}}|[[#Drain Skill|Drain Skill]]&lt;br /&gt;
|{{ILL}}|[[#Paralyze|Paralyze]]&lt;br /&gt;
|{{ALT}}|[[#Water Breathing|Water Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|{{ILL}}|[[#Command Humanoid|Command Humanoid]]&lt;br /&gt;
|{{ALT}}|[[#Feather|Feather]]&lt;br /&gt;
|{{ILL}}|[[#Rally|Rally]]&lt;br /&gt;
|{{ALT}}|[[#Water Walking|Water Walking]]&lt;br /&gt;
|-&lt;br /&gt;
|{{RES}}|[[#Cure|Cure]]&lt;br /&gt;
|{{DES}}|[[#Fire Damage|Fire Damage]]&lt;br /&gt;
|{{MYS}}|[[#Reflect Spell|Reflect Spell]]&lt;br /&gt;
|{{DES}}|[[#Weakness|Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|{{DES}}|[[#Damage Attribute|Damage Attribute]]&lt;br /&gt;
|{{ALT}}|[[#Fire Shield|Fire Shield]]&lt;br /&gt;
|{{RES}}|[[#Resist Magic|Resist Magic]]&lt;br /&gt;
|rowspan=2|&lt;br /&gt;
|-&lt;br /&gt;
|{{DES}}|[[#Damage Fatigue|Damage Fatigue]]&lt;br /&gt;
|{{RES}}|[[#Fortify Attribute|Fortify Attribute]]&lt;br /&gt;
|{{RES}}|[[#Restore Attribute|Restore Attribute]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*See also: [[Oblivion:Spells|Spells by School]]&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Absorb_small.png|Absorb Attribute]] [[Oblivion:Absorb Attribute|Absorb Attribute]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Agility}}&lt;br /&gt;
|000A936D&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Agility|Absorb Agility]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|[[Oblivion:Thaurron|Thaurron]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Endurance}}&lt;br /&gt;
|000A936E&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Endurance|Absorb Endurance]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Intelligence}}&lt;br /&gt;
|000A9788&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Intelligence|Absorb Intelligence]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Luck}}&lt;br /&gt;
|000A9789&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Luck|Absorb Luck]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron, [[Oblivion:Edgar_Vautrine|Edgar Vautrine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Speed}}&lt;br /&gt;
|000A978B&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Speed|Absorb Speed]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Strength}}&lt;br /&gt;
|000A978C&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Strength|Absorb Strength]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Attribute: Willpower}}&lt;br /&gt;
|000A978D&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Willpower|Absorb Willpower]] 5pts for 20sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Thaurron&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Absorb_small.png|Absorb Fatigue]] [[Oblivion:Absorb Fatigue|Absorb Fatigue]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Essence Drain|Essence Drain]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Absorb Fatigue|Absorb Fatigue]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Health|Absorb Health]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Magicka|Absorb Magicka]] on Touch&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Usable only while wearing the [[Oblivion:Bloodworm Helm|Bloodworm Helm]], acquired during [[Oblivion:The Bloodworm Helm|The Bloodworm Helm]] quest&lt;br /&gt;
|-&lt;br /&gt;
|Absorb Fatigue&lt;br /&gt;
|000A936B&lt;br /&gt;
|Novice&lt;br /&gt;
|Absorb Fatigue 10pts on Touch&lt;br /&gt;
|11&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], [[Oblivion:Thaurron|Thaurron]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Absorb_small.png|Absorb Health]] [[Oblivion:Absorb Health|Absorb Health]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Essence Drain|Essence Drain]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Absorb Fatigue|Absorb Fatigue]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Health|Absorb Health]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Magicka|Absorb Magicka]] on Touch&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Usable only while wearing the [[Oblivion:Bloodworm Helm|Bloodworm Helm]], acquired during [[Oblivion:The Bloodworm Helm|The Bloodworm Helm]] quest&lt;br /&gt;
|-&lt;br /&gt;
|Absorb Health&lt;br /&gt;
|000A9367&lt;br /&gt;
|Novice&lt;br /&gt;
|Absorb Health 5pts on Touch&lt;br /&gt;
|12&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Restoration|Restoration]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Thaurron|Thaurron]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Leech Health}}&lt;br /&gt;
|000A9368&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Absorb Health 10pts on Touch&lt;br /&gt;
|30&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Consume Health}}&lt;br /&gt;
|000A9369&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Absorb Health 20pts on Touch&lt;br /&gt;
|74&lt;br /&gt;
|[[Oblivion:Marc_Gulitte|Marc Gulitte]], [[Oblivion:Trevaia|Trevaia]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Devour Health}}&lt;br /&gt;
|000A936A&lt;br /&gt;
|Expert&lt;br /&gt;
|Absorb Health 40pts on Touch&lt;br /&gt;
|179&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], Marc Gulitte&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Absorb_small.png|Absorb Magicka]] [[Oblivion:Absorb Magicka|Absorb Magicka]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Essence Drain|Essence Drain]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Absorb Fatigue|Absorb Fatigue]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Health|Absorb Health]] on Touch&amp;lt;br&amp;gt;[[Oblivion:Absorb Magicka|Absorb Magicka]] on Touch&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Usable only while wearing the [[Oblivion:Bloodworm Helm|Bloodworm Helm]], acquired during [[Oblivion:The Bloodworm Helm|The Bloodworm Helm]] quest&lt;br /&gt;
|-&lt;br /&gt;
|Absorb Magicka&lt;br /&gt;
|000A936C&lt;br /&gt;
|Novice&lt;br /&gt;
|Absorb Magicka 10pts on Touch&lt;br /&gt;
|14&lt;br /&gt;
|[[Oblivion:Thaurron|Thaurron]], [[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Absorb_small.png|Absorb Skill]] [[Oblivion:Absorb Skill|Absorb Skill]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Acrobatics}}&lt;br /&gt;
|000A978E&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Acrobatics]] 5pts for 10sec on Touch&lt;br /&gt;
|16&lt;br /&gt;
|[[Oblivion:Thaurron|Thaurron]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Athletics}}&lt;br /&gt;
|000A9792&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Athletics]] 5pts for 10sec on Touch&lt;br /&gt;
|16&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Illusion}}&lt;br /&gt;
|000A979A&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Illusion]] 5pts for 10sec on Touch&lt;br /&gt;
|16&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Security}}&lt;br /&gt;
|000A97A0&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Security]] 5pts for 10sec on Touch&lt;br /&gt;
|16&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Hand to Hand}}&lt;br /&gt;
|000A9798&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Hand to Hand]] 10pts for 10sec on Touch&lt;br /&gt;
|40&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Light Armor}}&lt;br /&gt;
|000A979B&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Light Armor]] 10pts for 10sec on Touch&lt;br /&gt;
|40&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Mercantile}}&lt;br /&gt;
|000A979D&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Mercantile]] 10pts for 10sec on Touch&lt;br /&gt;
|40&lt;br /&gt;
|Thaurron, [[Oblivion:Edgar_Vautrine|Edgar Vautrine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Mysticism}}&lt;br /&gt;
|000A979E&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Mysticism]] 10pts for 10sec on Touch&lt;br /&gt;
|40&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Restoration}}&lt;br /&gt;
|000A979F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Restoration]] 10pts for 10sec on Touch&lt;br /&gt;
|40&lt;br /&gt;
|Thaurron&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Alteration}}&lt;br /&gt;
|000A9790&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Alteration]] 15pts for 10sec on Touch&lt;br /&gt;
|67&lt;br /&gt;
|[[Oblivion:Marc_Gulitte|Marc Gulitte]], Edgar Vautrine&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Block}}&lt;br /&gt;
|000A9794&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Block]] 15pts for 10sec on Touch&lt;br /&gt;
|67&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Conjuration}}&lt;br /&gt;
|000A9796&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Conjuration]] 15pts for 10sec on Touch&lt;br /&gt;
|67&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Heavy Armor}}&lt;br /&gt;
|000A9799&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Heavy Armor]] 15pts for 10sec on Touch&lt;br /&gt;
|67&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Marksman}}&lt;br /&gt;
|000A979C&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Marksman]] 15pts for 10sec on Touch&lt;br /&gt;
|67&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Blade}}&lt;br /&gt;
|000A9793&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Blade]] 25pts for 15sec on Touch&lt;br /&gt;
|193&lt;br /&gt;
|Marc Gulitte, [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Blunt}}&lt;br /&gt;
|000A9795&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Blunt]] 25pts for 15sec on Touch&lt;br /&gt;
|193&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Destruction}}&lt;br /&gt;
|000A9797&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Destruction]] 25pts for 15sec on Touch&lt;br /&gt;
|193&lt;br /&gt;
&lt;br /&gt;
|Marc Gulitte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Absorb Skill: Sneak}}&lt;br /&gt;
|000A97A1&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Absorb Skill|Absorb Sneak]] 25pts for 15sec on Touch&lt;br /&gt;
|193&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]], Marc Gulitte&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-BoundArmor_small.png|Bound Armor]] [[Oblivion:Bound Armor|Bound Armor]]===&lt;br /&gt;
'''School: [[Oblivion:Conjuration|Conjuration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{CON}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Gauntlets}}&lt;br /&gt;
|000A97B8&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Bound Gauntlets|Bound Gauntlets]] for 20sec on Self&lt;br /&gt;
|16&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Boots}}&lt;br /&gt;
|000A97B4&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Bound Boots|Bound Boots]] for 20sec on Self&lt;br /&gt;
|24&lt;br /&gt;
|Alberic Litte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Helmet}}&lt;br /&gt;
|000A97BA&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Bound Helmet|Bound Helmet]] for 20sec on Self&lt;br /&gt;
|24&lt;br /&gt;
|Alberic Litte, [[Oblivion:Calindil|Calindil]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Greaves}}&lt;br /&gt;
|000A97B9&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Bound Greaves|Bound Greaves]] for 45sec on Self&lt;br /&gt;
|54&lt;br /&gt;
|Alberic Litte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Cuirass}}&lt;br /&gt;
|000A97B6&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Bound Cuirass|Bound Cuirass]] for 60sec on Self&lt;br /&gt;
|72&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]], [[Oblivion:Delphine_Jend|Delphine Jend]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Shield}}&lt;br /&gt;
|000A97BC&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Bound Shield|Bound Shield]] for 120sec on Self&lt;br /&gt;
|216&lt;br /&gt;
|Athragar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-BoundWeapon_small.png|Bound Weapon]] [[Oblivion:Bound Weapon|Bound Weapon]]===&lt;br /&gt;
'''School: [[Oblivion:Conjuration|Conjuration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{CON}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Dagger}}&lt;br /&gt;
|000A97B7&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Bound Dagger|Bound Dagger]] for 15sec on Self&lt;br /&gt;
|21&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound War Axe}}&lt;br /&gt;
|000A97B3&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Bound Axe|Bound Axe]] for 15sec on Self&lt;br /&gt;
|58&lt;br /&gt;
|Alberic Litte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Mace}}&lt;br /&gt;
|000A97BB&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Bound Mace|Bound Mace]] for 15sec on Self&lt;br /&gt;
|136&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Bow}}&lt;br /&gt;
|000A97B5&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Bound Bow|Bound Bow]] for 15sec on Self&lt;br /&gt;
|142&lt;br /&gt;
|Athragar, [[Oblivion:Aurelinwae|Aurelinwae]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bound Sword}}&lt;br /&gt;
|000A97BD&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Bound Sword|Bound Sword]] for 15sec on Self&lt;br /&gt;
|352&lt;br /&gt;
|Athragar, [[Oblivion:Raminus_Polus|Raminus Polus]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Burden_small.png|Burden]] [[Oblivion:Burden|Burden]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Burdening Touch}}&lt;br /&gt;
|000A97C1&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Burden|Burden]] 15pts for 15sec on Touch&lt;br /&gt;
|10&lt;br /&gt;
|[[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Hindering Touch}}&lt;br /&gt;
|000A97C2&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Burden 35pts for 20sec on Touch&lt;br /&gt;
|39&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], Trayvond the Redguard&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Encumbering Touch}}&lt;br /&gt;
|000A97C3&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Burden 50pts for 25sec on Touch&lt;br /&gt;
|78&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Oppressing Grasp}}&lt;br /&gt;
|000A97C4&lt;br /&gt;
|Expert&lt;br /&gt;
|Burden 75pts for 30sec on Touch&lt;br /&gt;
|158&lt;br /&gt;
|Orintur, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Weight of the World}}&lt;br /&gt;
|0007108A&lt;br /&gt;
|Expert&lt;br /&gt;
|Burden 60pts for 30sec on Target&lt;br /&gt;
|178&lt;br /&gt;
|Orintur&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Calm_small.png|Calm]] [[Oblivion:Calm|Calm]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Serenity}}&lt;br /&gt;
|000A97C6&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Calm|Calm]] up to level 2 for 10sec on Target&amp;lt;br&amp;gt; (a.k.a. Calm 10pts for 10sec on Target)&lt;br /&gt;
|13&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Ohtesse|Ohtesse]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Soothing Touch}}&lt;br /&gt;
|000A97C9&lt;br /&gt;
|Novice&lt;br /&gt;
|Calm up to level 2 for 15sec on Touch&amp;lt;br&amp;gt; (a.k.a. Calm 10pts for 15sec on Touch)&lt;br /&gt;
|13&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Illusion|Illusion]] is one of your major skills)''&amp;lt;br&amp;gt;Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Pacification}}&lt;br /&gt;
|000A97C7&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Calm up to level 2 for 20sec on Target&amp;lt;br&amp;gt; (a.k.a. Calm 10pts for 20sec on Target)&lt;br /&gt;
|26&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Calming Touch}}&lt;br /&gt;
|000A97CA&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Calm up to level 7 for 20sec on Touch&amp;lt;br&amp;gt; (a.k.a. Calm 30pts for 20sec on Touch)&lt;br /&gt;
|73&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], Delphine Jend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Chameleon_small.png|Chameleon]] [[Oblivion:Chameleon|Chameleon]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shroudwalk}}&lt;br /&gt;
|0006D678&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Chameleon|Chameleon]] 15% for 30sec on Self&lt;br /&gt;
|{{FC|red|'''98'''}} ([[#Spell_Notes|60*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|Chameleon&lt;br /&gt;
|000A97CB&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Chameleon 25% for 30sec on Self&lt;br /&gt;
|116&lt;br /&gt;
|[[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shadow}}&lt;br /&gt;
|000A97CC&lt;br /&gt;
|Expert&lt;br /&gt;
|Chameleon 50% for 30sec on Self&lt;br /&gt;
|282&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]], Ita Rienus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Cloak}}&lt;br /&gt;
|000A97CD&lt;br /&gt;
|Master&lt;br /&gt;
|Chameleon 75% for 30sec on Self&lt;br /&gt;
|474&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Charm_small.png|Charm]] [[Oblivion:Charm|Charm]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Beguiling Touch}}&lt;br /&gt;
|000A97AE&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Charm|Charm]] 12pts for 30sec on Touch&lt;br /&gt;
|14&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Captivate}}&lt;br /&gt;
|0001C4AD&lt;br /&gt;
|Novice&lt;br /&gt;
|Charm 10pts for 10sec on Touch&lt;br /&gt;
|{{FC|red|'''18'''}} ([[#Spell_Notes|3*]])&lt;br /&gt;
|Reward for [[Oblivion:Bravil Recommendation|Bravil Recommendation]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Alluring Gaze}}&lt;br /&gt;
|000A97AC&lt;br /&gt;
|Novice&lt;br /&gt;
|Charm 12pts for 30sec on Target&lt;br /&gt;
|21&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Mesmerizing Grasp}}&lt;br /&gt;
|000A97AF&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Charm 24pts for 30sec on Touch&lt;br /&gt;
|35&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Seductive Charm}}&lt;br /&gt;
|000A97AD&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Charm 24pts for 30sec on Target&lt;br /&gt;
|52&lt;br /&gt;
|Delphine Jend, [[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Voice of Rapture}}&lt;br /&gt;
|000A97B0&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Charm 36pts for 30sec on Target&lt;br /&gt;
|88&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Enthralling Presence}}&lt;br /&gt;
|000A97FF&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Charm 24pts in 20ft for 20sec on Target&lt;br /&gt;
|105&lt;br /&gt;
|Delphine Jend, [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Command_small.png|Command Creature]] [[Oblivion:Command Creature|Command Creature]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Command Creature&lt;br /&gt;
|000A97CE&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Command Creature|Command Creature]] up to level 2 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Command Creature 8pts for 30sec on Target)&lt;br /&gt;
|38&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Commanding Touch}}&lt;br /&gt;
|000A97D0&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Command Creature up to level 3 for 30sec on Touch&amp;lt;br&amp;gt; (a.k.a. Command Creature 12pts for 30sec on Touch)&lt;br /&gt;
|43&lt;br /&gt;
|Alberic Litte&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dominating Touch}}&lt;br /&gt;
|000A97D1&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Command Creature up to level 6 for 30sec on Touch&amp;lt;br&amp;gt; (a.k.a. Command Creature 24pts for 30sec on Touch)&lt;br /&gt;
|105&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]], [[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dominate Creature}}&lt;br /&gt;
|000A97CF&lt;br /&gt;
|Expert&lt;br /&gt;
|Command Creature up to level 9 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Command Creature 36pts for 30sec on Target)&lt;br /&gt;
|265&lt;br /&gt;
|Athragar, [[Oblivion:Aurelinwae|Aurelinwae]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Command_small.png|Command Humanoid]] [[Oblivion:Command Humanoid|Command Humanoid]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Command Humanoid&lt;br /&gt;
|0003C3F8&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Command Humanoid|Command Humanoid]] up to level 2 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Command Humanoid 8pts for 30sec on Target)&lt;br /&gt;
|48&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Will of Sithis}}&lt;br /&gt;
|0006D679&lt;br /&gt;
|Expert&lt;br /&gt;
|Command Humanoid up to level 6 for 25sec on Target&amp;lt;br&amp;gt; (a.k.a. Command Humanoid 25pts for 25sec on Target)&lt;br /&gt;
|{{FC|red|'''315'''}} ([[#Spell_Notes|173*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dominate Humanoid}}&lt;br /&gt;
|0003C3F9&lt;br /&gt;
|Expert&lt;br /&gt;
|Command Humanoid up to level 9 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Command Humanoid 36pts for 30sec on Target)&lt;br /&gt;
|331&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]], [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Cure_small.png|Cure]] Cure===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Cure Disease}}&lt;br /&gt;
|0003C3FA&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Cure Disease|Cure Disease]] on Self&lt;br /&gt;
|140&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]], [[Oblivion:Isa_Raman|Isa Raman]], [[Oblivion:Ohtesse|Ohtesse]], [[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]], [[Oblivion:Trevaia|Trevaia]], [[Oblivion:Tumindil|Tumindil]], [[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Cure Paralysis}}&lt;br /&gt;
|0003C3FB&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Cure Paralysis|Cure Paralysis]] on Touch&lt;br /&gt;
|50&lt;br /&gt;
|Avrus Adas, Isa Raman, Ohtesse, Orag gra-Bargol, Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Cure Poison}}&lt;br /&gt;
|0003C3FC&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Cure Poison|Cure Poison]] on Self&lt;br /&gt;
|60&lt;br /&gt;
|Avrus Adas, Isa Raman, Ohtesse, Orag gra-Bargol, Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Damage_small.png|Damage Attribute]] [[Oblivion:Damage Attribute|Damage Attribute]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
&lt;br /&gt;
There are no ''Damage Attribute'' spells available for purchase.&lt;br /&gt;
===[[Image:O-Damage_small.png|Damage Fatigue]] [[Oblivion:Damage Fatigue|Damage Fatigue]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Curse of Weakness}}&lt;br /&gt;
|000A97D2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Damage Fatigue|Damage Fatigue]] 15pts on Touch&lt;br /&gt;
|14&lt;br /&gt;
|[[Oblivion:Druja|Druja]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Damage_small.png|Damage Health]] [[Oblivion:Damage Health|Damage Health]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Entropic Touch}}&lt;br /&gt;
|000A97D3&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Damage Health|Damage Health]] 5pts on Touch&lt;br /&gt;
|9&lt;br /&gt;
|[[Oblivion:Druja|Druja]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Entropic Bolt}}&lt;br /&gt;
|000A97B1&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Damage Health 10pts on Target&lt;br /&gt;
|34&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Withering Touch}}&lt;br /&gt;
|000A97D4&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Damage Health 30pts on Touch&lt;br /&gt;
|93&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Withering Bolt}}&lt;br /&gt;
|000A97B2&lt;br /&gt;
|Expert&lt;br /&gt;
|Damage Health 40pts on Target&lt;br /&gt;
|202&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Damage_small.png|Damage Magicka]] [[Oblivion:Damage Magicka|Damage Magicka]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Sever Magicka}}&lt;br /&gt;
|0003C3DC&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Damage Magicka|Damage Magicka]] 30pts on Target&lt;br /&gt;
|28&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Demoralize_small.png|Demoralize]] [[Oblivion:Demoralize|Demoralize]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Touch of Fear}}&lt;br /&gt;
|000A97D7&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Demoralize|Demoralize]] up to level 3 for 20sec on Touch&amp;lt;br&amp;gt; (a.k.a. Demoralize 15pts for 20sec on Touch)&lt;br /&gt;
|31&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Voice of Dread}}&lt;br /&gt;
|000A97D5&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Demoralize up to level 5 for 20sec on Target&amp;lt;br&amp;gt; (a.k.a. Demoralize 20pts for 20sec on Target)&lt;br /&gt;
|68&lt;br /&gt;
|[[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fearful Gaze}}&lt;br /&gt;
|000A97D6&lt;br /&gt;
|Expert&lt;br /&gt;
|Demoralize up to level 7 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Demoralize 30pts for 30sec on Target)&lt;br /&gt;
|171&lt;br /&gt;
|Ita Rienus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Grasp of Terror}}&lt;br /&gt;
|000A97D8&lt;br /&gt;
|Master&lt;br /&gt;
|Demoralize up to level 20 for 30sec on Touch&amp;lt;br&amp;gt; (a.k.a. Demoralize 80pts for 30sec on Touch)&lt;br /&gt;
|401&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], Ita Rienus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Terrifying Presence}}&lt;br /&gt;
|000A97D9&lt;br /&gt;
|Master&lt;br /&gt;
|Demoralize up to level 17 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Demoralize 70pts for 30sec on Target)&lt;br /&gt;
|507&lt;br /&gt;
|[[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-DetectLife_small.png|Detect Life]] [[Oblivion:Detect Life|Detect Life]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Life Detection}}&lt;br /&gt;
|000A97DC&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Detect Life|Detect Life]] in 60ft for 10sec on Self&lt;br /&gt;
|15&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Mysticism|Mysticism]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Calindil|Calindil]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Major Life Detection}}&lt;br /&gt;
|000A97DB&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Detect Life in 60ft for 20sec on Self&lt;br /&gt;
|30&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], Alves Uvenim, [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Ohtesse|Ohtesse]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Detect Pulse}}&lt;br /&gt;
|0006D67F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Detect Life in 30ft for 65sec on Self&lt;br /&gt;
|{{FC|green|'''38'''}} ([[#Spell_Notes|40*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Life Detection}}&lt;br /&gt;
|000A97DA&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Detect Life in 60ft for 60sec on Self&lt;br /&gt;
|90&lt;br /&gt;
|[[Oblivion:Agata|Agata]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Bloodhunt}}&lt;br /&gt;
|0006D680&lt;br /&gt;
|Expert&lt;br /&gt;
|Detect Life in 50ft for 150sec on Self&lt;br /&gt;
|{{FC|red|'''191'''}} ([[#Spell_Notes|179*]])&lt;br /&gt;
|M'raaj-Dar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Life Detection}}&lt;br /&gt;
|000A97DD&lt;br /&gt;
|Expert&lt;br /&gt;
|Detect Life in 120ft for 60sec on Self&lt;br /&gt;
|220&lt;br /&gt;
|Agata, [[Oblivion:Raminus_Polus|Raminus Polus]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Life Detection}}&lt;br /&gt;
|000A97DE&lt;br /&gt;
|Master&lt;br /&gt;
|Detect Life in 120ft for 120sec on Self&lt;br /&gt;
|440&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Disintegrate_small.png|Disintegrate Armor]] [[Oblivion:Disintegrate Armor|Disintegrate Armor]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Corrode Armor}}&lt;br /&gt;
|000A97A3&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Disintegrate Armor|Disintegrate Armor]] 30pts on Touch&lt;br /&gt;
|48&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|Disintegrate Armor&lt;br /&gt;
|000A97A4&lt;br /&gt;
|Expert&lt;br /&gt;
|Disintegrate Armor 100pts on Target&lt;br /&gt;
|337&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Disintegrate_small.png|Disintegrate Weapon]] [[Oblivion:Disintegrate Weapon|Disintegrate Weapon]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Corrode Weapon}}&lt;br /&gt;
|000A97A5&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Disintegrate Weapon|Disintegrate Weapon]] 60pts on Touch&lt;br /&gt;
|117&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|Disintegrate Weapon&lt;br /&gt;
|000A97A6&lt;br /&gt;
|Master&lt;br /&gt;
|Disintegrate Weapon 150pts on Target&lt;br /&gt;
|569&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Dispel_small.png|Dispel]] [[Oblivion:Dispel|Dispel]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Dispel}}&lt;br /&gt;
|0008D1E9&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Dispel|Dispel]] 25pts on Self&lt;br /&gt;
|22&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Mysticism|Mysticism]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Alves_Uvenim|Alves Uvenim]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dispel Other}}&lt;br /&gt;
|0003C3F5&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Dispel 30pts on Target&lt;br /&gt;
|41&lt;br /&gt;
|Alves Uvenim&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Major Dispel}}&lt;br /&gt;
|000A9831&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Dispel 45pts on Self&lt;br /&gt;
|47&lt;br /&gt;
|Alves Uvenim, [[Oblivion:Calindil|Calindil]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Dispel}}&lt;br /&gt;
|000A9832&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Dispel 75pts on Self&lt;br /&gt;
|90&lt;br /&gt;
|[[Oblivion:Agata|Agata]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Dispel Other}}&lt;br /&gt;
|000A9835&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Dispel 60pts on Target&lt;br /&gt;
|101&lt;br /&gt;
|Agata, [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Dispel}}&lt;br /&gt;
|000A9833&lt;br /&gt;
|Expert&lt;br /&gt;
|Dispel 150pts on Self&lt;br /&gt;
|219&lt;br /&gt;
|Agata, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Dispel}}&lt;br /&gt;
|000A9834&lt;br /&gt;
|Master&lt;br /&gt;
|Dispel 250pts on Self&lt;br /&gt;
|422&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Drain_small.png|Drain Attribute]] [[Oblivion:Drain Attribute|Drain Attribute]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
&lt;br /&gt;
There are no ''Drain Attribute'' spells available for purchase.&lt;br /&gt;
See [[Oblivion:Drain Attribute|Drain Attribute]] for information on how to obtain this spell effect for custom spells.&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Drain_small.png|Drain Fatigue]] [[Oblivion:Drain Fatigue|Drain Fatigue]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Enervation}}&lt;br /&gt;
|0003C3EF&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Drain Fatigue|Drain Fatigue]] 15pts for 15sec on Target&lt;br /&gt;
|12&lt;br /&gt;
|[[Oblivion:Druja|Druja]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Major Enervation}}&lt;br /&gt;
|0003C3F0&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Drain Fatigue 30pts for 15sec on Target&lt;br /&gt;
|31&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dire Enervation}}&lt;br /&gt;
|0003C3F1&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Fatigue 60pts for 30sec on Target&lt;br /&gt;
|152&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Drain_small.png|Drain Health]] [[Oblivion:Drain Health|Drain Health]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Wound}}&lt;br /&gt;
|0004C912&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Drain Health|Drain Health]] 5pts for 10sec on Target&lt;br /&gt;
|10&lt;br /&gt;
|[[Oblivion:Druja|Druja]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Major Wound}}&lt;br /&gt;
|0004C913&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Drain Health 15pts for 10sec on Target&lt;br /&gt;
|43&lt;br /&gt;
|[[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dire Wound}}&lt;br /&gt;
|0004C914&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Health 30pts for 10sec on Target&lt;br /&gt;
|104&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Wound}}&lt;br /&gt;
|0004C915&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Health 50pts for 10sec on Target&lt;br /&gt;
|201&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]], [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Drain_small.png|Drain Magicka]] [[Oblivion:Drain Magicka|Drain Magicka]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Magicka Drain}}&lt;br /&gt;
|0004C90F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Drain Magicka|Drain Magicka]] 30pts for 30sec on Touch&lt;br /&gt;
|41&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Magicka Drain}}&lt;br /&gt;
|0003C3F2&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Magicka 50pts for 30sec on Touch&lt;br /&gt;
|80&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Magicka Drain}}&lt;br /&gt;
|0003C3F3&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Magicka 100pts for 30sec on Touch&lt;br /&gt;
|196&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Magicka Drain}}&lt;br /&gt;
|0003C3F4&lt;br /&gt;
|Master&lt;br /&gt;
|Drain Magicka 120pts for 60sec on Touch&lt;br /&gt;
|495&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Drain_small.png|Drain Skill]] [[Oblivion:Drain Skill|Drain Skill]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Illusion }}&lt;br /&gt;
|0003C3E7&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Drain Skill|Drain Skill]]: Illusion 10pts for 20sec on Target&lt;br /&gt;
|37&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Marksman }}&lt;br /&gt;
|0003C3E6&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Drain Skill: Marksman 10pts for 20sec on Target&lt;br /&gt;
|37&lt;br /&gt;
|Sulinus Vassinus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Alteration}}&lt;br /&gt;
|0003C3E9&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Skill: Alteration 15pts for 25sec on Target&lt;br /&gt;
|78&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Destruction}}&lt;br /&gt;
|0003C3E8&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Skill: Destruction 15pts for 25sec on Target&lt;br /&gt;
|78&lt;br /&gt;
|[[Oblivion:Edgar_Vautrine|Edgar Vautrine]], Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Hand to Hand}}&lt;br /&gt;
|0003C3EA&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Skill: Hand to Hand 15pts for 25sec on Target&lt;br /&gt;
|78&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Heavy Armor}}&lt;br /&gt;
|0003C3EB&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Drain Skill: Heavy Armor 15pts for 25sec on Target&lt;br /&gt;
|78&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Blade}}&lt;br /&gt;
|0003C3EC&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Skill: Blade 20pts for 45sec on Target&lt;br /&gt;
|203&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Conjuration}}&lt;br /&gt;
|0003C3ED&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Skill: Conjuration 20pts for 45sec on Target&lt;br /&gt;
|203&lt;br /&gt;
|Adrienne Berene&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Drain Skill: Restoration}}&lt;br /&gt;
|0003C3EE&lt;br /&gt;
|Expert&lt;br /&gt;
|Drain Skill: Restoration 20pts for 45sec on Target&lt;br /&gt;
|203&lt;br /&gt;
|Adrienne Berene&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Feather_small.png|Feather]] [[Oblivion:Feather|Feather]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ease Burden}}&lt;br /&gt;
|000A9800&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Feather|Feather]] 50pts for 240sec on Self&lt;br /&gt;
|35&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lighten Load}}&lt;br /&gt;
|000A9801&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Feather 75pts for 300sec on Self&lt;br /&gt;
|75&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Pack Mule}}&lt;br /&gt;
|000A9802&lt;br /&gt;
|Expert&lt;br /&gt;
|Feather 150pts for 300sec on Self&lt;br /&gt;
|183&lt;br /&gt;
|Orintur, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Beast of Burden}}&lt;br /&gt;
|000A9803&lt;br /&gt;
|Master&lt;br /&gt;
|Feather 250pts for 360sec on Self&lt;br /&gt;
|422&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Fire_small.png|Fire Damage]] [[Oblivion:Fire Damage|Fire Damage]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Wizard's Fury|Wizard's Fury]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Fire Damage|Fire Damage]] on Target&amp;lt;br&amp;gt;[[Oblivion:Frost Damage|Frost Damage]] on Target&amp;lt;br&amp;gt;[[Oblivion:Shock Damage|Shock Damage]] on Target&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Reward for completing the [[Oblivion:A Plot Revealed|A Plot Revealed]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Flare}}&lt;br /&gt;
|000A97DF&lt;br /&gt;
|Novice&lt;br /&gt;
|Fire Damage 6pts on Target&lt;br /&gt;
|11&lt;br /&gt;
|''(You start with this spell)''&amp;lt;br&amp;gt;[[Oblivion:Druja|Druja]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Weak Fireball}}&lt;br /&gt;
|0001EF7F&lt;br /&gt;
|Novice&lt;br /&gt;
|Fire Damage 5pts in 5ft for 3sec on Target&lt;br /&gt;
|{{FC|green|'''12'''}} ([[#Spell_Notes|26*]])&lt;br /&gt;
|Given by [[Oblivion:Adrienne_Berene|Adrienne Berene]] during the [[Oblivion:Skingrad Recommendation|Skingrad Recommendation]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Burning Touch}}&lt;br /&gt;
|0004C91E&lt;br /&gt;
|Novice&lt;br /&gt;
|Fire Damage 10pts on Touch&lt;br /&gt;
|14&lt;br /&gt;
|Druja, [[Oblivion:Edgar_Vautrine|Edgar Vautrine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Flame Touch}}&lt;br /&gt;
|000A97E4&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Fire Damage 25pts on Touch&lt;br /&gt;
|46&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Flash Bolt}}&lt;br /&gt;
|000A97E0&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Fire Damage 20pts on Target&lt;br /&gt;
|52&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], Druja, [[Oblivion:Selena_Orania|Selena Orania]], Sulinus Vassinus, [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Searing Grasp}}&lt;br /&gt;
|000A97E5&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fire Damage 45pts on Touch&lt;br /&gt;
|97&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Blazing Spear}}&lt;br /&gt;
|000A97E1&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fire Damage 35pts on Target&lt;br /&gt;
|106&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fire Ball}}&lt;br /&gt;
|000A97E7&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fire Damage 30pts in 10ft on Target&lt;br /&gt;
|131&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Scorching Blow}}&lt;br /&gt;
|000A97E6&lt;br /&gt;
|Expert&lt;br /&gt;
|Fire Damage 80pts on Touch&lt;br /&gt;
|204&lt;br /&gt;
|Adrienne Berene&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heat Blast}}&lt;br /&gt;
|000A97E2&lt;br /&gt;
|Expert&lt;br /&gt;
|Fire Damage 70pts on Target&lt;br /&gt;
|258&lt;br /&gt;
|Adrienne Berene, [[Oblivion:Raminus_Polus|Raminus Polus]], Volanaro&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fire Storm}}&lt;br /&gt;
|000A97E8&lt;br /&gt;
|Expert&lt;br /&gt;
|Fire Damage 50pts in 15ft on Target&lt;br /&gt;
|378&lt;br /&gt;
|Adrienne Berene, Raminus Polus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Immolating Blast}}&lt;br /&gt;
|000A97E3&lt;br /&gt;
|Master&lt;br /&gt;
|Fire Damage 110pts on Target&lt;br /&gt;
|461&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Flame Tempest}}&lt;br /&gt;
|000A97E9&lt;br /&gt;
|Master&lt;br /&gt;
|Fire Damage 75pts in 15ft on Target&lt;br /&gt;
|635&lt;br /&gt;
|Adrienne Berene, Borissean&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Enemies Explode}}&lt;br /&gt;
|00014720&lt;br /&gt;
|Master&lt;br /&gt;
|Fire Damage 5pts in 10ft for 5sec on Target&amp;lt;br&amp;gt;Fire Damage 70pts in 20ft for 1sec on Target&lt;br /&gt;
|842&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-FireShield_small.png|Fire Shield]] [[Oblivion:Fire Shield|Fire Shield]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heat Shell}}&lt;br /&gt;
|000A9806&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fire Shield|Fire Shield]] 10% for 30sec on Self&lt;br /&gt;
|54&lt;br /&gt;
|[[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|Fire Shield&lt;br /&gt;
|000A9808&lt;br /&gt;
|Expert&lt;br /&gt;
|Fire Shield 30% for 30sec on Self&lt;br /&gt;
|221&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Flame Shield}}&lt;br /&gt;
|000A9807&lt;br /&gt;
|Master&lt;br /&gt;
|Fire Shield 30% for 60sec on Self&lt;br /&gt;
|443&lt;br /&gt;
|Orintur&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Fortify_small.png|Fortify Attribute]] [[Oblivion:Fortify Attribute|Fortify Attribute]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Agility}}&lt;br /&gt;
|000A9811&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Agility|Fortify Agility]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Isa_Raman|Isa Raman]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Endurance}}&lt;br /&gt;
|000A9812&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Endurance|Fortify Endurance]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Intelligence}}&lt;br /&gt;
|000A9813&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Intelligence|Fortify Intelligence]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Ohtesse|Ohtesse]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Luck}}&lt;br /&gt;
|000A9814&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Luck|Fortify Luck]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Trevaia|Trevaia]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Personality}}&lt;br /&gt;
|000A9815&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Personality|Fortify Personality]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|Trevaia&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Speed}}&lt;br /&gt;
|000A9816&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Speed|Fortify Speed]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], [[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Strength}}&lt;br /&gt;
|000A9817&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Strength|Fortify Strength]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Fortify Willpower}}&lt;br /&gt;
|000A9818&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Willpower|Fortify Willpower]] 5pts for 90sec on Self&lt;br /&gt;
|42&lt;br /&gt;
|[[Oblivion:Tumindil|Tumindil]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Agility}}&lt;br /&gt;
|000A9809&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Agility 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Isa Raman&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Endurance}}&lt;br /&gt;
|000A980A&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Endurance 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], Avrus Adas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Intelligence}}&lt;br /&gt;
|000A980B&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Intelligence 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Aurelinwae, Ohtesse&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Luck}}&lt;br /&gt;
|000A980C&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Luck 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]], Trevaia&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Personality}}&lt;br /&gt;
|000A980D&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Personality 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Trevaia&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Speed}}&lt;br /&gt;
|000A980E&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Speed 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Uravasa Othrelas, [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Strength}}&lt;br /&gt;
|000A980F&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Strength 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Orag gra-Bargol&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Willpower}}&lt;br /&gt;
|000A9810&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Fortify Willpower 10pts for 90sec on Self&lt;br /&gt;
|102&lt;br /&gt;
|Aurelinwae, Tumindil&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Fortify_small.png|Fortify Fatigue]] [[Oblivion:Fortify Fatigue|Fortify Fatigue]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Fortify Fatigue&lt;br /&gt;
|0003C405&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Fortify Fatigue|Fortify Fatigue]] 25pts for 45sec on Self&lt;br /&gt;
|11&lt;br /&gt;
|[[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Fatigue}}&lt;br /&gt;
|0003C406&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Fortify Fatigue 50pts for 45sec on Self&lt;br /&gt;
|26&lt;br /&gt;
|Edgar Vautrine, Ungarion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Fortify_small.png|Fortify Health]] [[Oblivion:Fortify Health|Fortify Health]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Fortify Health&lt;br /&gt;
|000A9820&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Fortify Health|Fortify Health]] 30pts for 30sec on Self&lt;br /&gt;
|32&lt;br /&gt;
|[[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Health}}&lt;br /&gt;
|000A9821&lt;br /&gt;
|Expert&lt;br /&gt;
|Fortify Health 60pts for 60sec on Self&lt;br /&gt;
|158&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]], [[Oblivion:Marc_Gulitte|Marc Gulitte]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-FortifyMultiplier_small.png|Fortify Magicka]] [[Oblivion:Fortify Magicka|Fortify Magicka]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Fortify Magicka&lt;br /&gt;
|0003C407&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Fortify Magicka|Fortify Magicka]] 30 pts for 60sec on Self&lt;br /&gt;
|69&lt;br /&gt;
|[[Oblivion:Marc_Gulitte|Marc Gulitte]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Raminus_Polus|Raminus Polus]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Fortify Magicka}}&lt;br /&gt;
|0003C409&lt;br /&gt;
|Expert&lt;br /&gt;
|Fortify Magicka 60 pts for 60sec on Self&lt;br /&gt;
|169&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]], Marc Gulitte&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Fortify_small.png|Fortify Skill]] [[Oblivion:Fortify Skill|Fortify Skill]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
&lt;br /&gt;
There are no ''Fortify Skill'' spells available for purchase.&lt;br /&gt;
See [[Oblivion:Fortify Skill|Fortify Skill]] for information on how to obtain this spell effect for custom spells.&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Frenzy_small.png|Frenzy]] [[Oblivion:Frenzy|Frenzy]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Touch of Frenzy}}&lt;br /&gt;
|000A981B&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Frenzy|Frenzy]] up to level 6 for 30sec on Touch&amp;lt;br&amp;gt; (a.k.a. Frenzy 25pts for 30sec on Touch)&lt;br /&gt;
|7&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]]&lt;br /&gt;
|-&lt;br /&gt;
|Frenzy&lt;br /&gt;
|000A9819&lt;br /&gt;
|Novice&lt;br /&gt;
|Frenzy up to level 5 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Frenzy 20pts for 30sec on Target)&lt;br /&gt;
|8&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Rage}}&lt;br /&gt;
|000A981A&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Frenzy up to level 10 for 40sec on Target&amp;lt;br&amp;gt; (a.k.a. Frenzy 40pts for 40sec on Target)&lt;br /&gt;
|26&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Touch of Rage}}&lt;br /&gt;
|000A981C&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Frenzy up to level 18 for 30sec on Touch&amp;lt;br&amp;gt; (a.k.a. Frenzy 75pts for 30sec on Touch)&lt;br /&gt;
|30&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], Delphine Jend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Frost_small.png|Frost Damage]] [[Oblivion:Frost Damage|Frost Damage]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Wizard's Fury|Wizard's Fury]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Fire Damage|Fire Damage]] on Target&amp;lt;br&amp;gt;[[Oblivion:Frost Damage|Frost Damage]] on Target&amp;lt;br&amp;gt;[[Oblivion:Shock Damage|Shock Damage]] on Target&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Reward for completing the [[Oblivion:A Plot Revealed|A Plot Revealed]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Snowball}}&lt;br /&gt;
|000A97EA&lt;br /&gt;
|Novice&lt;br /&gt;
|Frost Damage 10pts on Target&lt;br /&gt;
|21&lt;br /&gt;
|[[Oblivion:Druja|Druja]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Cold Touch}}&lt;br /&gt;
|000A97EF&lt;br /&gt;
|Novice&lt;br /&gt;
|Frost Damage 15pts on Touch&lt;br /&gt;
|23&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Destruction|Destruction]] is one of your major skills)''&amp;lt;br&amp;gt;Druja&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Frost Touch}}&lt;br /&gt;
|000A97F0&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Frost Damage 25pts on Touch&lt;br /&gt;
|45&lt;br /&gt;
|[[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], Volanaro&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Hailstone}}&lt;br /&gt;
|000A97EB&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Frost Damage 20pts on Target&lt;br /&gt;
|51&lt;br /&gt;
|Sulinus Vassinus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Winter's Grasp}}&lt;br /&gt;
|000A97F1&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Frost Damage 45pts on Touch&lt;br /&gt;
|96&lt;br /&gt;
|[[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Frost Bolt}}&lt;br /&gt;
|000A97EC&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Frost Damage 35pts on Target&lt;br /&gt;
|105&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Hail Storm}}&lt;br /&gt;
|0003C3D6&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Frost Damage 30pts in 10ft on Target&lt;br /&gt;
|129&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Baronoff's Bloody Icicle}}&lt;br /&gt;
|0006D67C&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Frost Damage 30pts on Target&lt;br /&gt;
|{{FC|red|'''132'''}} ([[#Spell_Notes|86*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Black Winter}}&lt;br /&gt;
|0006D67D&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Paralyze|Paralyze]] for 2sec on Target&amp;lt;br&amp;gt;Frost Damage 20pts on Target&lt;br /&gt;
|{{FC|red|'''200'''}} ([[#Spell_Notes|193*]])&lt;br /&gt;
|M'raaj-Dar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Arctic Blow}}&lt;br /&gt;
|000A97F2&lt;br /&gt;
|Expert&lt;br /&gt;
|Frost Damage 80pts on Touch&lt;br /&gt;
|201&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ice Bolt}}&lt;br /&gt;
|000A97ED&lt;br /&gt;
|Expert&lt;br /&gt;
|Frost Damage 70pts on Target&lt;br /&gt;
|255&lt;br /&gt;
|Adrienne Berene, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ice Storm}}&lt;br /&gt;
|0003C3D7&lt;br /&gt;
|Expert&lt;br /&gt;
|Frost Damage 50pts in 15ft on Target&lt;br /&gt;
|373&lt;br /&gt;
|Adrienne Berene, Raminus Polus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ice Blast}}&lt;br /&gt;
|000A97EE&lt;br /&gt;
|Master&lt;br /&gt;
|Frost Damage 110pts on Target&lt;br /&gt;
|455&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Blizzard}}&lt;br /&gt;
|0003C3D8&lt;br /&gt;
|Master&lt;br /&gt;
|Frost Damage 75pts in 20ft on Target&lt;br /&gt;
|836&lt;br /&gt;
|Adrienne Berene&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-FrostShield_small.png|Frost Shield]] [[Oblivion:Frost Shield|Frost Shield]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Frost Shell}}&lt;br /&gt;
|000A981D&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Frost Shield|Frost Shield]] 10% for 30sec on Self&lt;br /&gt;
|54&lt;br /&gt;
|[[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ice Shield}}&lt;br /&gt;
|000A981E&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Frost Shield 20% for 30sec on Self&lt;br /&gt;
|131&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Glacial Wall}}&lt;br /&gt;
|000A981F&lt;br /&gt;
|Expert&lt;br /&gt;
|Frost Shield 30% for 30sec on Self&lt;br /&gt;
|221&lt;br /&gt;
|Orintur&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Invisibility_small.png|Invisibility]] [[Oblivion:Invisibility|Invisibility]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Deathly Visage}}&lt;br /&gt;
|0006D681&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Invisibility|Invisibility]] for 35sec on Self&lt;br /&gt;
|{{FC|green|'''112'''}} ([[#Spell_Notes|140*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shadow Shape}}&lt;br /&gt;
|000A97BE&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Invisibility for 30 sec on Self&lt;br /&gt;
|120&lt;br /&gt;
|[[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Ghostwalk}}&lt;br /&gt;
|000A97BF&lt;br /&gt;
|Expert&lt;br /&gt;
|Invisibility for 60sec on Self&lt;br /&gt;
|240&lt;br /&gt;
|Ita Rienus, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Spectral Form}}&lt;br /&gt;
|000A97C0&lt;br /&gt;
|Master&lt;br /&gt;
|Invisibility for 120sec on Self&lt;br /&gt;
|480&lt;br /&gt;
|Ita Rienus&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Light_small.png|Light]] [[Oblivion:Light|Light]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Illuminate}}&lt;br /&gt;
|000A319D&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Light|Light]] in 10ft for 90sec on Target&lt;br /&gt;
|13&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Starlight}}&lt;br /&gt;
|000A9825&lt;br /&gt;
|Novice&lt;br /&gt;
|Light in 20ft for 60sec on Self&lt;br /&gt;
|14&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Illusion|Illusion]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Calindil|Calindil]], Delphine Jend, [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Moonlight}}&lt;br /&gt;
|000A9826&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Light in 30ft for 120sec on Self&lt;br /&gt;
|47&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Candlelight}}&lt;br /&gt;
|000A9827&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Light in 40ft for 180sec on Self&lt;br /&gt;
|103&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Torchlight}}&lt;br /&gt;
|000A9828&lt;br /&gt;
|Expert&lt;br /&gt;
|Light in 50ft for 240sec on Self&lt;br /&gt;
|183&lt;br /&gt;
|Ita Rienus, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Daylight}}&lt;br /&gt;
|000A9829&lt;br /&gt;
|Master&lt;br /&gt;
|Light in 60ft for 480sec on Self&lt;br /&gt;
|462&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-NightEye_small.png|Night-Eye]] [[Oblivion:Night-Eye|Night-Eye]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Eyes of Eventide}}&lt;br /&gt;
|000A982F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Night-Eye|Night-Eye]] for 15sec on Self&lt;br /&gt;
|33&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Void Gazer}}&lt;br /&gt;
|0006D67B&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Night-Eye for 150sec on Self&lt;br /&gt;
|{{FC|green|'''54'''}} ([[#Spell_Notes|330*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Eyes of Midnight}}&lt;br /&gt;
|000A9830&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Night-Eye for 30sec on Self&lt;br /&gt;
|66&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Open_small.png|Open]] [[Oblivion:Open|Open]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Open Very Easy Lock}}&lt;br /&gt;
|000A97FE&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Open|Open]] Very Easy Lock on Target&amp;lt;br&amp;gt; (a.k.a. Open 7pts on Target)&lt;br /&gt;
|7&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Alteration|Alteration]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Calindil|Calindil]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|The Unwelcome Guest|exname=Unwelcome Guest}}&lt;br /&gt;
|0006D67E&lt;br /&gt;
|Novice&lt;br /&gt;
|Open Easy Lock on Touch†&amp;lt;br&amp;gt; (a.k.a. Open 12pts on Touch)&lt;br /&gt;
|10†&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Latch Crack}}&lt;br /&gt;
|0001CEED&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Open Easy Lock on Target&amp;lt;br&amp;gt; (a.k.a. Open 20pts on Target)&lt;br /&gt;
|{{FC|green|'''23'''}} ([[#Spell_Notes|29*]])&lt;br /&gt;
|Given by [[Oblivion:Volanaro|Volanaro]] during the [[Oblivion:Bruma Recommendation|Bruma Recommendation]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Open Easy Lock}}&lt;br /&gt;
|000A9824&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Open Easy Lock on Target&amp;lt;br&amp;gt; (a.k.a. Open 20pts on Target)&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], Trayvond the Redguard&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Open Average Lock}}&lt;br /&gt;
|000A9836&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Open Average Lock on Target&amp;lt;br&amp;gt; (a.k.a. Open 40pts on Target)&lt;br /&gt;
|72&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]], Volanaro&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Open Hard Lock}}&lt;br /&gt;
|000A9837&lt;br /&gt;
|Expert&lt;br /&gt;
|Open Hard Lock on Target&amp;lt;br&amp;gt; (a.k.a. Open 80pts on Target)&lt;br /&gt;
|176&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]], Orintur, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|}&lt;br /&gt;
† This is the only on-touch Open spell in the game, and it is impossible to create other touch Open spells; see [[Oblivion:Open#Notes|the effect's notes]].  It is cheaper than a custom spell of the same magnitude because it is on-touch instead of on-target.&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Paralyze_small.png|Paralyze]] [[Oblivion:Paralyze|Paralyze]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Debilitate}}&lt;br /&gt;
|000A9838&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Paralyze|Paralyze]] for 3sec on Touch&lt;br /&gt;
|142&lt;br /&gt;
|[[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Black Winter}}&lt;br /&gt;
|0006D67D&lt;br /&gt;
|Expert&lt;br /&gt;
|Paralyze for 2sec on Target&amp;lt;br&amp;gt;[[Oblivion:Frost Damage|Frost Damage]] 20pts on Target&lt;br /&gt;
|{{FC|red|'''200'''}} ([[#Spell_Notes|193*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Immobilize}}&lt;br /&gt;
|000A9839&lt;br /&gt;
|Expert&lt;br /&gt;
|Paralyze for 7sec on Touch&lt;br /&gt;
|332&lt;br /&gt;
|Ita Rienus, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|Paralyze&lt;br /&gt;
|000A983A&lt;br /&gt;
|Master&lt;br /&gt;
|Paralyze for 10sec on Touch&lt;br /&gt;
|475&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Rally_small.png|Rally]] [[Oblivion:Rally|Rally]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Inspiration}}&lt;br /&gt;
|000AA032&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Rally|Rally]] 25pts for 20sec on Target&lt;br /&gt;
|5&lt;br /&gt;
|[[Oblivion:Delphine_Jend|Delphine Jend]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Inspiring Touch}}&lt;br /&gt;
|000AA033&lt;br /&gt;
|Novice&lt;br /&gt;
|Rally 25pts for 30sec on Touch&lt;br /&gt;
|5&lt;br /&gt;
|Delphine Jend&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heroic Touch}}&lt;br /&gt;
|000AA035&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Rally 50pts for 60sec on Touch&lt;br /&gt;
|26&lt;br /&gt;
|Delphine Jend, [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heroism}}&lt;br /&gt;
|000AA034&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Rally 50pts for 45sec on Target&lt;br /&gt;
|30&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], Delphine Jend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-ReflectDamage_small.png|Reflect Damage]] [[Oblivion:Reflect Damage|Reflect Damage]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
&lt;br /&gt;
There are no ''Reflect Damage'' spells available for purchase.&lt;br /&gt;
See [[Oblivion:Reflect Damage|Reflect Damage]] for information on how to obtain this spell effect for custom spells.&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-ReflectMagic_small.png|Reflect Spell]] [[Oblivion:Reflect Spell|Reflect Spell]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Spell Reflection}}&lt;br /&gt;
|000AA039&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Reflect Spell|Reflect Spell]] 20pts for 20sec on Self&lt;br /&gt;
|323&lt;br /&gt;
|[[Oblivion:Agata|Agata]], [[Oblivion:Raminus_Polus|Raminus Polus]], [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Spell Reflection}}&lt;br /&gt;
|000AA053&lt;br /&gt;
|Master&lt;br /&gt;
|Reflect Spell 25pts for 25sec on Self&lt;br /&gt;
|538&lt;br /&gt;
|Agata&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Resist_small.png|Resist Spell]] [[Oblivion:Resist Magic|Resist Magic]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Magic Resistance}}&lt;br /&gt;
|0008D1EA&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Resist Magic|Resist Magic]] 15% for 20sec on Self&lt;br /&gt;
|128&lt;br /&gt;
|[[Oblivion:Thaurron|Thaurron]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Restore_small.png|Restore Attribute]] [[Oblivion:Restore Attribute|Restore Attribute]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Agility}}&lt;br /&gt;
|000AA03C&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Agility|Restore Agility]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Isa_Raman|Isa Raman]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Endurance}}&lt;br /&gt;
|000AA03F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Endurance|Restore Endurance]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Intelligence}}&lt;br /&gt;
|000AA042&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Intelligence|Restore Intelligence]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Ohtesse|Ohtesse]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Luck}}&lt;br /&gt;
|000AA040&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Luck|Restore Luck]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Trevaia|Trevaia]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Personality}}&lt;br /&gt;
|000AA044&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Personality|Restore Personality]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|Trevaia&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Speed}}&lt;br /&gt;
|000AA049&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Speed|Restore Speed]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Strength}}&lt;br /&gt;
|000AA047&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Strength|Restore Strength]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Restore Willpower}}&lt;br /&gt;
|000AA04A&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Restore Willpower|Restore Willpower]] 5pts on Self&lt;br /&gt;
|29&lt;br /&gt;
|[[Oblivion:Tumindil|Tumindil]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Restore_small.png|Restore Fatigue]] [[Oblivion:Restore Fatigue|Restore Fatigue]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Minor Respite}}&lt;br /&gt;
|00027443&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Restore Fatigue|Restore Fatigue]] 15pts on Self&lt;br /&gt;
|6&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]], [[Oblivion:Isa_Raman|Isa Raman]], [[Oblivion:Ohtesse|Ohtesse]], [[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]], [[Oblivion:Trevaia|Trevaia]], [[Oblivion:Tumindil|Tumindil]], [[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Major Respite}}&lt;br /&gt;
|000A9823&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Restore Fatigue 80pts on Self&lt;br /&gt;
|54&lt;br /&gt;
|Ohtesse, Tumindil, Uravasa Othrelas&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Restore_small.png|Restore Health]] [[Oblivion:Restore Health|Restore Health]]===&lt;br /&gt;
'''School: [[Oblivion:Restoration|Restoration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{RES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heal Minor Wounds}}&lt;br /&gt;
|00000136&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Restore Health|Restore Health]] 8pts on Self&lt;br /&gt;
|14&lt;br /&gt;
|''(You start with this spell)''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Night Mother's Caress}}&lt;br /&gt;
|0006D67A&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Restore Health 10pts for 2sec on Self&lt;br /&gt;
|{{FC|green|'''33'''}} ([[#Spell_Notes|38*]])&lt;br /&gt;
|[[Oblivion:M'raaj-Dar|M'raaj-Dar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Convalescence}}&lt;br /&gt;
|0006D7AF&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Restore Health 15pts on Target&lt;br /&gt;
|48&lt;br /&gt;
|[[Oblivion:Avrus_Adas|Avrus Adas]], [[Oblivion:Isa_Raman|Isa Raman]], [[Oblivion:Ohtesse|Ohtesse]], [[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]], [[Oblivion:Trevaia|Trevaia]], [[Oblivion:Tumindil|Tumindil]], [[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heal Major Wounds}}&lt;br /&gt;
|000A9822&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Restore Health 25pts on Self&lt;br /&gt;
|61&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], Avrus Adas, [[Oblivion:Calindil|Calindil]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], Isa Raman, Orag gra-Bargol, [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heal Greater Wounds}}&lt;br /&gt;
|000AA03A&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Restore Health 20pts for 2sec on Self&lt;br /&gt;
|92&lt;br /&gt;
|Avrus Adas, Orag gra-Bargol, Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Convalescence}}&lt;br /&gt;
|000C7661&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Restore Health 20pts for 2sec on Target&lt;br /&gt;
|138&lt;br /&gt;
|Avrus Adas, Isa Raman, Ohtesse, Orag gra-Bargol, Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heal Superior Wounds}}&lt;br /&gt;
|000AA03B&lt;br /&gt;
|Expert&lt;br /&gt;
|Restore Health 25pts for 4sec on Self&lt;br /&gt;
|246&lt;br /&gt;
|Isa Raman, Ohtesse, Orag gra-Bargol, [[Oblivion:Raminus_Polus|Raminus Polus]], Tumindil&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Convalescence}}&lt;br /&gt;
|000C7662&lt;br /&gt;
|Expert&lt;br /&gt;
|Restore Health 20pts for 4sec on Target&lt;br /&gt;
|277&lt;br /&gt;
|Avrus Adas, Isa Raman, Ohtesse, Orag gra-Bargol, Trevaia, Tumindil, Uravasa Othrelas&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Heal Legendary Wounds}}&lt;br /&gt;
|00083714&lt;br /&gt;
|Master&lt;br /&gt;
|Restore Health 30pts for 6sec on Self&lt;br /&gt;
|466&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], Isa Raman, Tumindil&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Shield_small.png|Shield]] [[Oblivion:Shield|Shield]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Protect}}&lt;br /&gt;
|000A97A7&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Shield|Shield]] 5% for 30sec on Self&lt;br /&gt;
|10&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Alteration|Alteration]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Calindil|Calindil]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Protect Other}}&lt;br /&gt;
|00071090&lt;br /&gt;
|Novice&lt;br /&gt;
|Shield 10% for 20sec on Touch&lt;br /&gt;
|17&lt;br /&gt;
|Calindil, Trayvond the Redguard&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Defend}}&lt;br /&gt;
|000A97A8&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Shield 15% for 30sec on Self&lt;br /&gt;
|43&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], Trayvond the Redguard&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Guard}}&lt;br /&gt;
|000A97A9&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Shield 30% for 30sec on Self&lt;br /&gt;
|104&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|000A97AA&lt;br /&gt;
|Expert&lt;br /&gt;
|Shield 40% for 30sec on Self&lt;br /&gt;
|151&lt;br /&gt;
|Orintur, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Aegis}}&lt;br /&gt;
|000A97AB&lt;br /&gt;
|Master&lt;br /&gt;
|Shield 50% for 60sec on Self&lt;br /&gt;
|403&lt;br /&gt;
|[[Oblivion:Gaspar_Stegine|Gaspar Stegine]], Orintur&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Shock_small.png|Shock Damage]] [[Oblivion:Shock Damage|Shock Damage]]===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Finger of the Mountain|Finger of the Mountain]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Shock Damage|Shock Damage]] on Target&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Received from [[Oblivion:Cloud Top|Cloud Top]] during the [[Oblivion:Fingers of the Mountain|Fingers of the Mountain]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oblivion:Leveled Spells#Wizard's Fury|Wizard's Fury]]&lt;br /&gt;
|Variable&lt;br /&gt;
|Variable&lt;br /&gt;
|[[Oblivion:Fire Damage|Fire Damage]] on Target&amp;lt;br&amp;gt;[[Oblivion:Frost Damage|Frost Damage]] on Target&amp;lt;br&amp;gt;Shock Damage on Target&amp;lt;br&amp;gt;&lt;br /&gt;
|Var.&lt;br /&gt;
|[[Oblivion:Leveled Spells|Leveled Spell]]. Reward for completing the [[Oblivion:A Plot Revealed|A Plot Revealed]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shocking Touch}}&lt;br /&gt;
|000A97FA&lt;br /&gt;
|Novice&lt;br /&gt;
|Shock Damage 10pts on Touch&lt;br /&gt;
|14&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Destruction|Destruction]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Druja|Druja]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Spark}}&lt;br /&gt;
|000A97F3&lt;br /&gt;
|Novice&lt;br /&gt;
|Shock Damage 10pts on Target&lt;br /&gt;
|22&lt;br /&gt;
|Druja, [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Electric Touch}}&lt;br /&gt;
|000A97FB&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Shock Damage 25pts on Touch&lt;br /&gt;
|48&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shock}}&lt;br /&gt;
|000A97F4&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Shock Damage 20pts on Target&lt;br /&gt;
|54&lt;br /&gt;
|Sulinus Vassinus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Grasp}}&lt;br /&gt;
|000A97FC&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Shock Damage 45pts on Touch&lt;br /&gt;
|101&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Bolt}}&lt;br /&gt;
|000A97F8&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Shock Damage 35pts on Target&lt;br /&gt;
|110&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Shocking Burst}}&lt;br /&gt;
|0003C3D9&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Shock Damage 15pts in 10ft for 2 sec on Target&lt;br /&gt;
|112&lt;br /&gt;
|Vigge the Cautious&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Surge}}&lt;br /&gt;
|000A97F6&lt;br /&gt;
|Expert&lt;br /&gt;
|Shock Damage 80pts on Touch&lt;br /&gt;
|212&lt;br /&gt;
|[[Oblivion:Adrienne_Berene|Adrienne Berene]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Ball}}&lt;br /&gt;
|0003C3DA&lt;br /&gt;
|Expert&lt;br /&gt;
|Shock Damage 20pts in 15ft for 2sec on Target&lt;br /&gt;
|243&lt;br /&gt;
|Adrienne Berene, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Blast}}&lt;br /&gt;
|000A97FD&lt;br /&gt;
|Expert&lt;br /&gt;
|Shock Damage 70pts on Target&lt;br /&gt;
|269&lt;br /&gt;
|Adrienne Berene, Raminus Polus&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Storm}}&lt;br /&gt;
|0003C3DB&lt;br /&gt;
|Master&lt;br /&gt;
|Shock Damage 30pts in 15ft for 2sec on Target&lt;br /&gt;
|409&lt;br /&gt;
|Adrienne Berene&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Electrocution}}&lt;br /&gt;
|000A97F9&lt;br /&gt;
|Master&lt;br /&gt;
|Shock Damage 110pts on Target&lt;br /&gt;
|479&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], Vigge the Cautious&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-ShockShield_small.png|Shock Shield]] [[Oblivion:Shock Shield|Shock Shield]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Electric Shell}}&lt;br /&gt;
|000A982A&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Shock Shield|Shock Shield]] 10% for 30sec on Self&lt;br /&gt;
|54&lt;br /&gt;
|[[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Shield}}&lt;br /&gt;
|000A982B&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Shock Shield 20% for 30sec on Self&lt;br /&gt;
|131&lt;br /&gt;
|[[Oblivion:Orintur|Orintur]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Lightning Wall}}&lt;br /&gt;
|000A982C&lt;br /&gt;
|Expert&lt;br /&gt;
|Shock Shield 30% for 30sec on Self&lt;br /&gt;
|221&lt;br /&gt;
|Orintur&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Silence_small.png|Silence]] [[Oblivion:Silence|Silence]]===&lt;br /&gt;
'''School: [[Oblivion:Illusion|Illusion]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ILL}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Hush}}&lt;br /&gt;
|00027441&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Silence|Silence]] for 10sec on Target&lt;br /&gt;
|90&lt;br /&gt;
|[[Oblivion:Ita_Rienus|Ita Rienus]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Mute}}&lt;br /&gt;
|000AA04C&lt;br /&gt;
|Expert&lt;br /&gt;
|Silence in 15ft for 15sec on Target&lt;br /&gt;
|303&lt;br /&gt;
|Ita Rienus, [[Oblivion:Raminus_Polus|Raminus Polus]]&lt;br /&gt;
|-&lt;br /&gt;
|Silence&lt;br /&gt;
|000AA04D&lt;br /&gt;
|Master&lt;br /&gt;
|Silence in 15ft for 20sec on Target&lt;br /&gt;
|405&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]], [[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-SoulTrap_small.png|Soul Trap]] [[Oblivion:Soul Trap|Soul Trap]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Soul Trap&lt;br /&gt;
|000AA04F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Soul Trap|Soul Trap]] for 20sec on Touch&lt;br /&gt;
|60&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Greater Soul Trap}}&lt;br /&gt;
|000AA050&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Soul Trap for 30sec on Target&lt;br /&gt;
|135&lt;br /&gt;
|[[Oblivion:Agata|Agata]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Soul Trap}}&lt;br /&gt;
|000AA051&lt;br /&gt;
|Expert&lt;br /&gt;
|Soul Trap in 10ft for 40sec on Target&lt;br /&gt;
|270&lt;br /&gt;
|Agata, [[Oblivion:Aurelinwae|Aurelinwae]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Soul Trap}}&lt;br /&gt;
|000AA052&lt;br /&gt;
|Master&lt;br /&gt;
|Soul Trap in 20ft for 60sec on Target&lt;br /&gt;
|810&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-SpellAbsorption_small.png|Spell Absorption]] [[Oblivion:Spell Absorption|Spell Absorption]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Superior Spell Absorption}}&lt;br /&gt;
|000AA055&lt;br /&gt;
|Expert&lt;br /&gt;
|[[Oblivion:Spell Absorption|Spell Absorption]] 20pts for 25sec on Self&lt;br /&gt;
|347&lt;br /&gt;
|[[Oblivion:Agata|Agata]], [[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Legendary Spell Absorption}}&lt;br /&gt;
|000AA056&lt;br /&gt;
|Master&lt;br /&gt;
|Spell Absorption 25pts for 25sec on Self&lt;br /&gt;
|461&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-SummonZombie_small.png|Summon]] [[Oblivion:Summon|Summon]]===&lt;br /&gt;
'''School: [[Oblivion:Conjuration|Conjuration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{CON}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Skeleton}}&lt;br /&gt;
|000AA05F&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Summon|Summon]] Skeleton for 40sec on Self&lt;br /&gt;
|45&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Conjuration|Conjuration]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Calindil|Calindil]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Zombie}}&lt;br /&gt;
|000AA063&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Summon Zombie for 30sec on Self&lt;br /&gt;
|50&lt;br /&gt;
|Alberic Litte, Calindil&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Ghost}}&lt;br /&gt;
|000AA05C&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Summon Ghost for 25sec on Self&lt;br /&gt;
|55&lt;br /&gt;
|Alberic Litte, [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Scamp}}&lt;br /&gt;
|000AA05E&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Summon Scamp for 20sec on Self&lt;br /&gt;
|60&lt;br /&gt;
|Alberic Litte, [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], Ungarion&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Skeleton Guardian}}&lt;br /&gt;
|0003C415&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Summon Skeleton Guardian for 40sec on Self&lt;br /&gt;
|130&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Flame Atronach}}&lt;br /&gt;
|000AA05A&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Summon Flame Atronach for 30sec on Self&lt;br /&gt;
|135&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Headless Zombie}}&lt;br /&gt;
|0003C414&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Summon Headless Zombie for 25sec on Self&lt;br /&gt;
|140&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Dremora}}&lt;br /&gt;
|000AA059&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Summon Dremora for 20sec on Self&lt;br /&gt;
|145&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Skeleton Hero}}&lt;br /&gt;
|0003C416&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Skeleton Hero for 50sec on Self&lt;br /&gt;
|330&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Clannfear}}&lt;br /&gt;
|000AA057&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Clannfear for 45sec on Self&lt;br /&gt;
|340&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Faded Wraith}}&lt;br /&gt;
|000AA062&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Faded Wraith for 40sec on Self&lt;br /&gt;
|350&lt;br /&gt;
|Athragar, [[Oblivion:Gaspar_Stegine|Gaspar Stegine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Frost Atronach}}&lt;br /&gt;
|000AA05B&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Frost Atronach for 35sec on Self&lt;br /&gt;
|360&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Daedroth}}&lt;br /&gt;
|000AA058&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Daedroth for 30sec on Self&lt;br /&gt;
|369&lt;br /&gt;
|Athragar, [[Oblivion:Selena_Orania|Selena Orania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Skeleton Champion}}&lt;br /&gt;
|0003C417&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Skeleton Champion for 25sec on Self&lt;br /&gt;
|380&lt;br /&gt;
|Athragar&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Spider Daedra}}&lt;br /&gt;
|0003C418&lt;br /&gt;
|Expert&lt;br /&gt;
|Summon Spider Daedra for 20sec on Self&lt;br /&gt;
|390&lt;br /&gt;
|Athragar, Gaspar Stegine&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Storm Atronach}}&lt;br /&gt;
|000AA060&lt;br /&gt;
|Master&lt;br /&gt;
|Summon Storm Atronach for 40sec on Self&lt;br /&gt;
|500&lt;br /&gt;
|[[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Dremora Lord}}&lt;br /&gt;
|0003C413&lt;br /&gt;
|Master&lt;br /&gt;
|Summon Dremora Lord for 35sec on Self&lt;br /&gt;
|549&lt;br /&gt;
|Volanaro&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Xivilai}}&lt;br /&gt;
|000AA061&lt;br /&gt;
|Master&lt;br /&gt;
|Summon Xivilai for 30sec on Self&lt;br /&gt;
|600&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Gloom Wraith}}&lt;br /&gt;
|0003C419&lt;br /&gt;
|Master&lt;br /&gt;
|Summon Gloom Wraith for 25sec on Self&lt;br /&gt;
|650&lt;br /&gt;
|Borissean&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Summon Lich}}&lt;br /&gt;
|000AA05D&lt;br /&gt;
|Master&lt;br /&gt;
|Summon Lich for 20sec on Self&lt;br /&gt;
|700&lt;br /&gt;
|Borissean&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-Telekinesis_small.png|Telekinesis]] [[Oblivion:Telekinesis|Telekinesis]]===&lt;br /&gt;
'''School: [[Oblivion:Mysticism|Mysticism]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{MYS}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Remote Manipulation}}&lt;br /&gt;
|000AA064&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Telekinesis|Telekinesis]] 10ft for 20sec on Target&lt;br /&gt;
|28&lt;br /&gt;
|[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Alves_Uvenim|Alves Uvenim]], [[Oblivion:Delphine_Jend|Delphine Jend]], [[Oblivion:Druja|Druja]], [[Oblivion:Selena_Orania|Selena Orania]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]], [[Oblivion:Thaurron|Thaurron]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]], [[Oblivion:Volanaro|Volanaro]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Psychic Motion}}&lt;br /&gt;
|000AA065&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Telekinesis 20ft for 30sec on Target&lt;br /&gt;
|102&lt;br /&gt;
|[[Oblivion:Agata|Agata]]&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|000AA066&lt;br /&gt;
|Expert&lt;br /&gt;
|Telekinesis 30ft for 45sec on Target&lt;br /&gt;
|257&lt;br /&gt;
|Agata, [[Oblivion:Aurelinwae|Aurelinwae]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Movement Mastery}}&lt;br /&gt;
|000AA067&lt;br /&gt;
|Master&lt;br /&gt;
|Telekinesis 40ft for 60sec on Target&lt;br /&gt;
|495&lt;br /&gt;
|[[Oblivion:Borissean|Borissean]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-TurnUndead_small.png|Turn Undead]] [[Oblivion:Turn Undead|Turn Undead]]===&lt;br /&gt;
'''School: [[Oblivion:Conjuration|Conjuration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{CON}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|Turn Undead&lt;br /&gt;
|000AA068&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Oblivion:Turn Undead|Turn Undead]] up to level 3 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Turn Undead 15pts for 30sec on Target)&lt;br /&gt;
|11&lt;br /&gt;
|''(You start with this spell if [[Oblivion:Conjuration|Conjuration]] is one of your major skills)''&amp;lt;br&amp;gt;[[Oblivion:Alberic_Litte|Alberic Litte]], [[Oblivion:Trevaia|Trevaia]], [[Oblivion:Tumindil|Tumindil]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Repulse Undead}}&lt;br /&gt;
|000AA069&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Turn Undead up to level 7 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Turn Undead 30pts for 30sec on Target)&lt;br /&gt;
|29&lt;br /&gt;
|Alberic Litte, [[Oblivion:Ohtesse|Ohtesse]], Trevaia, Tumindil, [[Oblivion:Uravasa_Othrelas|Uravasa Othrelas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Rebuke Undead}}&lt;br /&gt;
|000AA06A&lt;br /&gt;
|Journeyman&lt;br /&gt;
|Turn Undead up to level 15 for 30sec on Target&amp;lt;br&amp;gt; (a.k.a. Turn Undead 60pts for 30sec on Target)&lt;br /&gt;
|70&lt;br /&gt;
|[[Oblivion:Athragar|Athragar]], [[Oblivion:Isa_Raman|Isa Raman]], Tumindil&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Dismiss Undead}}&lt;br /&gt;
|000AA06B&lt;br /&gt;
|Expert&lt;br /&gt;
|Turn Undead up to level 18 for 60sec on Target&amp;lt;br&amp;gt; (a.k.a. Turn Undead 75pts for 60sec on Target)&lt;br /&gt;
|187&lt;br /&gt;
|Athragar, Isa Raman, [[Oblivion:Orag_gra-Bargol|Orag gra-Bargol]], Tumindil&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-WaterBreathing_small.png|Water Breathing]] [[Oblivion:Water Breathing|Water Breathing]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Buoyancy}}&lt;br /&gt;
|0001FBB4&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Feather|Feather]] 5pts for 30sec on Self&amp;lt;br&amp;gt;[[Oblivion:Water Breathing|Water Breathing]] for 30sec on Self&lt;br /&gt;
|{{FC|green|'''34'''}} ([[#Spell_Notes|43*]])&lt;br /&gt;
|Given by Deetsan during the [[Oblivion:Cheydinhal Recommendation|Cheydinhal Recommendation]] quest.&lt;br /&gt;
|-&lt;br /&gt;
|Water Breathing&lt;br /&gt;
|000AA06C&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Water Breathing for 30sec on Self&lt;br /&gt;
|43&lt;br /&gt;
|[[Oblivion:Edgar_Vautrine|Edgar Vautrine]], [[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]], [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Image:O-WaterWalking_small.png|Water Walking]] [[Oblivion:Water Walking|Water Walking]]===&lt;br /&gt;
'''School: [[Oblivion:Alteration|Alteration]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{ALT}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|Sea Stride}}&lt;br /&gt;
|000AA071&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Water Walking|Water Walking]] for 30sec on Self&lt;br /&gt;
|39&lt;br /&gt;
|[[Oblivion:Trayvond_the_Redguard|Trayvond the Redguard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weakness===&lt;br /&gt;
'''School: [[Oblivion:Destruction|Destruction]]'''&lt;br /&gt;
{|class=&amp;quot;wikitable vtop&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-{{DES}}&lt;br /&gt;
|width=20%|'''Spell Name'''&lt;br /&gt;
|width=5%|'''ID#'''&lt;br /&gt;
|width=10%|'''Level'''&lt;br /&gt;
|width=30%|'''Effects'''&lt;br /&gt;
|width=5%|'''Cost'''&lt;br /&gt;
|width=30%|'''Where to get'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:O-Fire_small.png|Weakness to Fire]] {{LE|Weakness to Fire}}&lt;br /&gt;
|0003C40D&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Weakness to Fire|Weakness to Fire]] 25% for 30sec on Target&lt;br /&gt;
|27&lt;br /&gt;
|[[Oblivion:Calindil|Calindil]], [[Oblivion:Sulinus_Vassinus|Sulinus Vassinus]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:O-Frost_small.png|Weakness to Frost]] {{LE|Weakness to Frost}}&lt;br /&gt;
|0003C40E&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Weakness to Frost|Weakness to Frost]] 25% for 30sec on Target&lt;br /&gt;
|27&lt;br /&gt;
|Sulinus Vassinus&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:O-Poison_small.png|Weakness to Poison]] {{LE|Weakness to Poison}}&lt;br /&gt;
|0003C411&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Weakness to Poison|Weakness to Poison]] 25% for 30sec on Target&lt;br /&gt;
|27&lt;br /&gt;
|Calindil, Sulinus Vassinus, [[Oblivion:Ungarion|Ungarion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:O-Shock_small.png|Weakness to Shock]] {{LE|Weakness to Shock}}&lt;br /&gt;
|0003C412&lt;br /&gt;
|Apprentice&lt;br /&gt;
|[[Oblivion:Weakness to Shock|Weakness to Shock]] 25% for 30sec on Target&lt;br /&gt;
|27&lt;br /&gt;
|Sulinus Vassinus&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:O-Damage_small.png|Weakness to Magic]] {{LE|Weakness to Magicka}}&lt;br /&gt;
|0003C40F&lt;br /&gt;
|Journeyman&lt;br /&gt;
|[[Oblivion:Weakness to Magic|Weakness to Magic]] 25% for 30sec on Target&lt;br /&gt;
|69&lt;br /&gt;
|[[Oblivion:Aurelinwae|Aurelinwae]], [[Oblivion:Vigge_the_Cautious|Vigge the Cautious]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Oblivion:Spell_List_Notes}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:The_Rosethorn_Cache&amp;diff=736543</id>
		<title>Oblivion talk:The Rosethorn Cache</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:The_Rosethorn_Cache&amp;diff=736543"/>
		<updated>2011-10-31T02:22:49Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Respawning scroll */ format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are several references her to &amp;quot;click on&amp;quot; or a &amp;quot;grab key.&amp;quot; Could we make the instructions more helpful to XBox players, as well as PC players? [[User:Somercy|Somercy]] 12:25, 14 March 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think this is disorting,and i only play oblivion on the X-box, and I did'nt even saw that that languegue was used until is got bored and for fun looked at this page.&lt;br /&gt;
[[User:David|David]] 05:47, 15 June 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Long forgotten note bug fixed==&lt;br /&gt;
The bug that if you dropped the note you wouldn't be able to pick it up is fixed by the unofficial oblivion patch. [[User:87.210.207.173|87.210.207.173]] 17:28, 19 March 2008 (EDT) moersleuteltje&lt;br /&gt;
: Thanks. You can add that kind of thing yourself though. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 03:13, 20 March 2008 (EDT&lt;br /&gt;
&lt;br /&gt;
==Upgrades?==&lt;br /&gt;
Does anyone know what upgrades are needed to get the right furniture to make the jump without a high Acrobatics skill? --[[User:71.217.88.138|71.217.88.138]] 19:23, 10 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The Study Area. --[[User:SneakyPenguin77|SneakyPenguin77 (also my Gamertag)]] 03:16, 4 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Respawning scroll ==&lt;br /&gt;
&lt;br /&gt;
I think the scroll might be glitched to respawn to its original location. I forgot to take it when i first read it so it cant pick it up so i put in on a near by shelf and it constantly returns to its original location, eventually i just said screw it and left it up there. --[[User:SneakyPenguin77|SneakyPenguin77 (also my Gamertag)]] 17:22, 5 October 2009 (UTC)&lt;br /&gt;
:Hi! I don't know it respawning is the problem or not, but I used to have a problem with keeping the treasure hunt objects stored as a set in one of the display cases. They would eventually, uh &amp;quot;leech&amp;quot; I think is the word I need here, out and be on top of glass lid, or on the rug beneath, or phased into the floor, wall, or sometimes the case itself. Somebody else must have seen that problem too and fixed it with a patch, because now I can store and display the items without that problem. But now Eyja seems to hang out by them, staring at them longingly, even if I give her the ring to wear. So make sure the case is locked at 100% to keep the items safe. As for the shelf problem, my variation of it is, trying to shelve items only to have them revert back to my inventory. [[User:Leo Star Dragon 1|Leo Star Dragon 1]] 02:20, 31 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=736450</id>
		<title>User:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=736450"/>
		<updated>2011-10-30T21:33:20Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Skyrim related userboxes... 'tis the season&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;{{Ribbon|width=120px|SIRP}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{User Morrowind}}&lt;br /&gt;
|{{User Bloodmoon}}&lt;br /&gt;
|{{User Tribunal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Oblivion}} &lt;br /&gt;
|{{User ShiveringIsles}}&lt;br /&gt;
|{{User KotN}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Patroller}}&lt;br /&gt;
|{{Userbox|Gold|Yellow|id=[[File:OBRatingIcon small.png|30px]]|info=This user is a UESP [[UESPWiki:Blockuser|Blocker]].|info-fc=Black|border-c=Navy|border-s=2}}&lt;br /&gt;
|{{User IRC}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|#99FF66|#CCFF99|[[File:XBoxLogo.png|45x45px|link=http://www.xbox.com/]]|This user plays on MS Systems.|info-fc=Black|[[File:Ico-PC.png]]}}{{Userbox Category|XBox Users}}{{Userbox Category|PC Users}}&lt;br /&gt;
|{{User Male}}&lt;br /&gt;
|{{User American|white|blue|white|text=This user hopes you won't hold his nationality against him.}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|black|#FF0000|[[File:MW Weapons Longswords.jpg|65px]]|This user prefers [[Morrowind:Long Blades|long blades.]]|info-fc=blue|[[Image:BladeTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:OB-item-Steel Armor.jpg|45px]]|This user prefers [[Morrowind:Heavy Armor|heavy armor.]]|info-fc=blue|[[Image:HeavyArmorTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:MW Armor HeavyTowerShields.jpg|65px]]|This user likes to [[Oblivion:Block|block.]]|info-fc=blue|[[Image:BlockTitle.gif|32px]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User UESPWikian|year=2009|month=6|day=21}}&lt;br /&gt;
|{{User current age|day=04|month=11|year=1988}}&lt;br /&gt;
|{{User AllAchievements}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Skyrim}}&lt;br /&gt;
|{{Userbox|{{{1|#FFFFFF}}}|{{{2|yellow}}}|[[Image:Ico-PinkTriangle.gif]]|{{{text|This user feels he has had his sexuality/gender questioned by vandals.  See [http://www.uesp.net/w/index.php?title=User%3ADlarsh&amp;amp;diff=459328&amp;amp;oldid=459221/ here] and judge for yourself.}}}|info-fc={{{3|black}}}}}&lt;br /&gt;
|{{Userbox|{{{1|#000}}}|{{{2|#BBB}}}|border-c={{{border-c|#000}}}|id=[[File:SR-achievement-Master.jpg|45x45px]]|info={{{text|This user fully intends to unlock all of the '''[[Skyrim:Achievements|Achievements]]'''.}}}|info-fc={{{info-fc|{{{3|Black}}}}}}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
&lt;br /&gt;
==About me==&lt;br /&gt;
My name is William, I'm {{Age|1988|11|04}} years old, I've been on the site since June, 2009 and was successfuly [[UESPWiki:Patrollers/Nominations/Completed/2009b#Dlarsh|nominated]] to be a [[UESPWiki:Patrollers|patroller]] on October 15, 2009. I've been retroactively enjoying the Elder Scrolls games since Oblivion was released, but Morrowind is easily my favorite of the series.  I tend to sink most, if not all, of my free time into video games, but I do manage to work in the spare parts sales office of my old job (yay promotion!) and go to school in my hometown of Aurora, Colorado.  As for the username, it's my default online persona that I've been using since the days of Diablo II, when it was first coined as the name of my very first online avatar, Dlarsh the Barbarian, though I never did do very well with him.&lt;br /&gt;
&lt;br /&gt;
==What I can help with==&lt;br /&gt;
I'm experienced with '''[[Morrowind:Morrowind|Morrowind]]''' and '''[[Oblivion:Oblivion|Oblivion]]''', as well as their respective expansions.  While there are other competent and knowledgeable individuals on the site, I'm happy to offer assisstence if someone needs/wants it.  I wasn't on regularly since (I'm sorry to say) I became a Patroller due to technical and personal issues that began around that time, but those issue have largely been resolved :D. At the moment, I'm heading the quest component of the [[UESPWiki:Shivering Isles Redesign Project|SIRP]]. If you're interested in helping me out (god knows I could use it :)), shoot me a message on my talk page, and be sure to sign up on the project page as well.&lt;br /&gt;
&lt;br /&gt;
If you have any questions/complaints/comments/suggestions/etc. then ''please'' let me know on my [[User talk:Dlarsh|talk page]].  You might also find me goofing around on [[UESPWiki:IRC|IRC]] during the evening hours (18:30+ mountain time), early morning (timing varies depending on class/work schedule) or on the weekends. You're likely to run into me on a regular basis on the site's [http://forums.uesp.net/ Forums] as well.&lt;br /&gt;
&lt;br /&gt;
With a new, full-time, job, school ramping up, and the plethora of new games coming out, I've been less and less able to dedicate the time I want to the site, but as I've said before, I hope to return to active editing once everything settles down. If that doesn't work, then Skyrim likely will :).&lt;br /&gt;
&lt;br /&gt;
==Sandboxes==&lt;br /&gt;
# [[User:Dlarsh/Sandbox/maps|Maps]] - A list of Morrowind pages I've added maps to.&lt;br /&gt;
# [[User:Dlarsh/Junkbox|Junkbox]] - Random stuff (mostly userbox ideas and attempts at templates).&lt;br /&gt;
# [[User:Dlarsh/Inbox|Inbox]] - Whatever project I happen to be working on (feel free to help).&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Notes&amp;diff=736442</id>
		<title>Oblivion talk:Notes</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Notes&amp;diff=736442"/>
		<updated>2011-10-30T21:20:05Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Not found in game */ Unsigned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Starting the Page ==&lt;br /&gt;
To get this page somewhat started I've done a quick data dump of all the short &amp;quot;books&amp;quot; listed in the construction set.  It still needs work, such as:&lt;br /&gt;
* Figuring out which ones are quest-related and should be (or already are) listed on the relevant quest page&lt;br /&gt;
* Providing information on where each of these can be found&lt;br /&gt;
* Eiminating any entries that are already listed under books (or are more appropriate under books because they provide lore)&lt;br /&gt;
Anyone who wants to tackle some of this is welcome to do so. --[[User:Nephele|Nephele]] 14:09, 30 March 2007 (EDT)&lt;br /&gt;
:Well, I recognize a few of them right off. The &amp;quot;crumpled pieces of paper&amp;quot; (000624D1 and 000624D2), as well as the &amp;quot;Letter to the Guild of Mages&amp;quot; (000624DC) are part of the unlisted quest in [[Oblivion:Lost_Boy_Cavern|Lost Boy Cavern]]. The &amp;quot;List of Candidates&amp;quot; and &amp;quot;Forged List of Candidates&amp;quot; (0000C229 &amp;amp; 0000C04A) are both part of the Thieves' Guild quest [[Oblivion:Taking_Care_of_Lex|Taking Care of Lex]], as are the two &amp;quot;Transfer Orders&amp;quot; (000982F1 &amp;amp; 000C4A29). I expect one is the note given to Lex when he is reassigned and the other is the one you find on the desk in the Guildmaster's Quarters once you become the Gray Fox. All the various &amp;quot;House XXXX area&amp;quot; notes are the physical manifestation of the different house upgrades that can be purchased.  All of the &amp;quot;Glarthir's Notes&amp;quot; and &amp;quot;List of Deaths&amp;quot; (too many for me to list the IDs) are part of [[Oblivion:Paranoia|Paranoia]]. I recognize a few more but cannot place them accurately. [[User:Quillan|Quillan]]&amp;lt;sup&amp;gt;[[User talk:Quillan|Talk]]&amp;lt;/sup&amp;gt; 15:01, 30 March 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Directions Notes ==&lt;br /&gt;
Note: 00068C13&lt;br /&gt;
This one is found in the cave where you fight the Mythic Dawn (Cant remember the name) Are these notes useful at all? I tried to follow the directions but I didnt find anything. It would be cool if someone who has followed through on each of these &amp;quot;directions&amp;quot; notes to explain what each one leads to. [[User:69.121.123.51|69.121.123.51]] 18:06, 14 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I was almost sure that I found that note from Cheydinhal (that is where I used to be when I was a low-level.) --[[User:84.250.159.219|84.250.159.219]] 17:18, 20 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::This  particular note is identified internally as &amp;quot;ClutterDirections04&amp;quot; and it can be found in both Lake Arrius Caverns and in the basement of the Bruma Fighters Guild (but not in Cheydinhal).  Given that it can be found in multiple places and is considered by the game to be purely decorative &amp;quot;clutter&amp;quot; I doubt that the directions really take you anywhere.  There are other notes in the game (e.g., the [[Oblivion:Notes#Note000B073C|Note]] found outside [[Oblivion:Fort Coldcorn|Fort Coldcorn]] for [[Oblivion:The Unbeaten Path|The Unbeaten Path]] quest) that do provide actual directions.  But those notes are unique and are identified internally with distinctive names (e.g., &amp;quot;ClutterEEgg00FortColdcornLoot&amp;quot;, EEgg=easter egg). --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:21, 30 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== House Upgrades ==&lt;br /&gt;
&lt;br /&gt;
I came up with a new format for the House Upgrade notes, most of which are nearly identical in text.  I split off the top and bottom parts in column-spanning cells, and lined up the actual contents sections (the only different part) in parallel columns, so you can easily compare and see what each upgrade will get you.  See [[Oblivion:Notes#Bravil|Bravil]] for an example.  This makes the chart far more useful, I think, though it does lose some of the original text.  Before I do this to all of them, I'd like some feedback on this one.  Other things I might add would be the prices of the upgrades (all the same for Bravil, but some of the others have varied prices.)  It's possible we might want to move all of these out as a separate page, say, Oblivion:House Upgrades, linked to from the Houses page.  (It would also reduce the size of this page by over half.)  Any thoughts on this?  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 23:44, 30 March 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks good to me.  I almost deleted all of the house upgrade notes from the data dump because they took up so much of the page, but then figured maybe somebody could make some use of them.  I think your format makes the information much more useful.&lt;br /&gt;
:I'd think that that the tables would be most useful incorporated right into the [[Oblivion:Houses]] page, instead of moving them to a separate page.  On the houses page they could even replace some of the existing text.  And would address a suggestion made a while back to add details of what each upgrade provides to the houses page. --[[User:Nephele|Nephele]] 00:07, 31 March 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Wanted Poster ==&lt;br /&gt;
&lt;br /&gt;
From a search I just did, it seems that right now, the wanted posters for the Gray Fox that you see in the imperial city aren't listed anywhere on this wiki.  While they are unlike any of the notes currently listed here, I think this page would be the best fit for that particular item.  &lt;br /&gt;
&lt;br /&gt;
There are also some particular properties of the Wanted Poster of which people might want to take note.  First of all, it is completely immobile.  They only appear on the walls in the Imperial City, as far as I know, and cannot be moved.  However, I once found one in a Loot Bag in the Waterworks, along with various other items that had been lying around there.  I took it, simply because I thought it was sort of neat.  When I later dropped it, it just hung in midair, much like paint brushes do.  This is probably so it doesn't simply fall off walls, but it still might be worth noting.  &lt;br /&gt;
&lt;br /&gt;
Anyhow, I'll add the Wanted Poster to this page in the next few days unless someone feels it doesn't belong here, and assuming nobody else beats me to it.  --[[User:Honeybunch|Honeybunch]] 09:07, 26 October 2007 (EDT)&lt;br /&gt;
:The wanted poster is [[:Image:WantedPoster.jpg|here]]. It is shown on on the [[Oblivion:Gray Fox|Gray Fox]] and [[Oblivion:Finding the Thieves Guild|Finding the Thieves Guild]] pages. I will agree that the text of the poster needs to be somewhere on the wiki, though.--[[User:Gaebrial|Gaebrial]] 09:16, 26 October 2007 (EDT)&lt;br /&gt;
::Just beat me to the post, Gaeb. Yes, it's one of those things that's so obvious everybody has assumed it ''must'' be on the site somewhere... but it turns out not to be. Thanks for spotting it. Finding the poster in loot is a glitch, though - it shouldn't happen. There is also a poster (the only one outside the Imperial City?) in the repaired captain's quarters of the [[Oblivion:Smuggler's Cave|Smuggler's Cave]] mod. --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 09:37, 26 October 2007 (EDT)&lt;br /&gt;
:::Well, I'm going to do my best to add it to this page, although I'm not so great at wiki formatting.  Also, since I'm running the 360 version, I don't think I can get the item code (or whatever it is) that is under the name of all the other notes on this page.  If somebody else could get that and put it into the table, I'd appreciate it.  --[[User:Honeybunch|Honeybunch]] 22:19, 26 October 2007 (EDT)&lt;br /&gt;
:::I should also mention that I'm not displaying or linking to the image of the Wanted Poster, simply because there's no place on the table where it will fit.  --[[User:Honeybunch|Honeybunch]] 22:38, 26 October 2007 (EDT)&lt;br /&gt;
                    &lt;br /&gt;
            I just found a loot bag in the waterworkes containing 37 Wanted Posters not sure why its there since before then I'd never seen a loot bag or a wanted poster that could be taken [[User:ymprat]]&lt;br /&gt;
&lt;br /&gt;
== Orders from Lucien Lachance ==&lt;br /&gt;
&lt;br /&gt;
ON the Dark brotherhood quest [[Oblivion:Purification|Purification]], someone has complained that there is no info on the orders you recieve, i have the text for it but am not sure about exactly how it should be added to the wiki or even if it should be added at all, could someone tell me exactly what should be done with it? [[User:Volanaro|Volanaro]] 08:59, 5 February 2008 (EST)&lt;br /&gt;
:In short, it needs adding to that table of notes in the style of the ones already present and then linking to from The Purification page - see also the Cleanup tag I put on the [[Oblivion:Next of Kin|Next of Kin]] page. If you're not comfortable editing what is a pretty big table, I'll do it this evening. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 09:09, 5 February 2008 (EST)&lt;br /&gt;
: I think you're thinink of the wrong orders, i'm tlaking about the ones you get given during the purification quest, also i don't know its id in the construction set so someone else would need to find that out before it's added. [[User:Volanaro|Volanaro]] 09:18, 5 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I put cleanup tags on two pages that were missing links earlier - one was for the Purification, the other was Next of Kin. I just meant if you were doing one you could do the other at the same time. I don't have the IDs, alas. I'll put 'em on later. Thanks anyway. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 09:27, 5 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Taxing paper ==&lt;br /&gt;
&lt;br /&gt;
In the notes, i saw the taxing paper which you take during [[Oblivion:Untaxing the Poor|Untaxing the Poor]]. It said Raven Camoran has paid 3 gold. Does Raven Camoran lives in Waterfront or it is a minor easter egg? {{unsigned|78.184.152.243}}&lt;br /&gt;
: This is already mentioned [[Oblivion:Untaxing_the_Poor#Notes|here]]. Presumably he was in the Waterfront that day. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 18:30, 12 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Missing==&lt;br /&gt;
You're missing the 'Ravings of a Necromancer&amp;quot;(?)  I've found three, one with curse words (we must alert the Church Elders!) - Amen Brick.&lt;br /&gt;
:Again, it would really help if you could provide an accurate name, because there are no notes or other items named &amp;quot;Ravings of a Necromancer&amp;quot;.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 15:37, 22 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Sorry!  Memory probs + not at home computer = pain for all around.  The notes are titled &amp;quot;A necromancer's...&amp;quot; I've found 4 so far. - Amen Brick&lt;br /&gt;
:::Still, no.  There are no items anywhere in Oblivion, SI, or any of its official mods with the string &amp;quot;a necro&amp;quot; in the name (any case, any letters before or after the string).  The only book/note/written material with &amp;quot;necromancer&amp;quot; anywhere in the name is ''[[Oblivion:Necromancer's Moon (book)|Necromancer's Moon]]''.  Since you're obviously playing with numerous mods, in future I think it would be far more useful if you assume that your mods are adding the items instead of sending us on wild goose chases for non-existent items. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 12:13, 29 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Important&amp;quot; Notes ==&lt;br /&gt;
&lt;br /&gt;
I was wondering what qualfied as an &amp;quot;important note&amp;quot; in the Important Notes section. I would think that quest related notes would get put here, but some notes, like Glarthir's, don't show up in the section. Also, some quests are [[Oblivion:Miscellaneous_Quests#Quests_that_do_not_appear_in_your_journal|quests that don't appear in the journal]] that do appear in this section. I think that we should create a separate page listing these important notes if they are ''that'' important. I think there are quite a lot of these notes to warrant a separate page. &lt;br /&gt;
&lt;br /&gt;
Also, I think the [[Oblivion:Wanted_Poster#Wanted_Poster|Gray Fox wanted poster]] should have a separate page. Is it possible to get a picture of what the picture looks like in-game (I mean when activated, not like the poster of the [[ob:Gray Fox|Gray Fox's]] page)? If so, I think it would be more useful to show what it looks like in-game. -- [[User:Jplatinum16|Jplatinum16]] 03:02, 27 January 2010 (UTC)&lt;br /&gt;
:I think that most of the notes under the &amp;quot;important notes&amp;quot; sections, are (of course) notes that you can get a some point of the related quest to either give you some background info or to help by giving some tips on the quest. Also, most of the notes are a method to advance in the quest since they add a new journal entry once you have acquired them. I don't think that Glarthir's note are that relevant to list them sice you actually ''don't'' get them in the course of the quest (and there are several variants according to how you make the quest), same goes for the Gray Fox's poster since it actually only adds a new conv. topic. And as for separating them, I think that the page, while not useless, it would be a little bit redundant since you will only have a list of the notes, and as it says at the start of the section the already have separate pages (similar to the book layout) due to their importance. --&amp;lt;font color=orange&amp;gt;[[User:S'drassa|S'drassa]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;•&amp;lt;font color=purple&amp;gt;[[User_Talk:S'drassa|T2M]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 03:12, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yes, most of them are quest-related (including unmarked quests). The page was far too big (and still is!) so I moved some of the notes out months and months ago and did a few more last night. There are several others that could go, and in fact you could argue that (almost) all of the notes in the first section should get their own page. We'd probably still need to keep notes with the same name on this page (Glarthir's Notes, for instance). [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 12:07, 27 January 2010 (UTC)&lt;br /&gt;
:::I was just going to suggest a table for the important notes, but it looks like you already beat me too it :) Looks you've removed all the quest related notes from the section. I agree with you that notes with the same name should stay, but it's also possible if we could put them all on one page, like all of Glarthirs notes on one page since they have the same name. That way, readers can find the particular note they wanted easily. Also, cleanup of the bottom plug-in section should be addressed. Should we put them in tables too, or would it cause problems for the plug-ins with only one note? -- [[User:Jplatinum16|Jplatinum16]] 19:56, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Necromancer's Riddled Warning ==&lt;br /&gt;
I can't find &amp;quot;A Necromancer's Riddled Warning&amp;quot; anywhere on the site. It's the letter in Teekeeus' room in the Chorrol Mages guild right next to his copy of &amp;quot;A Brief History of War in Tamriel I&amp;quot;. I don't have the CS so I can't look up the FormID. It's a pretty interesting letter that also gives some cryptic insight into Teekeeus' history, so I think we should add it. [[User:Zephirius|Zephirius]] 13:58, 25 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:sorry but i think that came from a mod to--&amp;lt;font color=magenta&amp;gt;[[User:GUM!!!|GUM!!!]]&amp;lt;/font&amp;gt; 14:05, 25 May 2010 (UTC)&lt;br /&gt;
::You're probably right, considering I can't find the book it's next to either. [[User:Zephirius|Zephirius]] 14:18, 25 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glarthir's notes... ==&lt;br /&gt;
&lt;br /&gt;
It seems Glarthir was right all along, at least about one thing. The Mythic Dawn ''were'' conspiring, just not against Glarthir. The question is: if the Mythic Dawn are so secretive, how did he know about them? And the Blades &amp;quot;Dark secret&amp;quot; could be martin... What do you all think? {{uns|Count Marius Caro|13:37, 22 May 2011}}&lt;br /&gt;
&lt;br /&gt;
: He also blamed the Maruhkati Selective, a branch of the disbanded Alessian Order. So no, his paranoid ramblings have no hidden meanings. [[User:Legoless|Legoless]] 15:04, 22 May 2011 (UTC)&lt;br /&gt;
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Awww... and I was so sure... [[User:Count Marius Caro|Count Marius Caro]] 15:11, 22 May 2011 (UTC)&lt;br /&gt;
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== Not found in game ==&lt;br /&gt;
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If something is not found in the game, then why even post it in the article? how do we even know it exists if it's not found in the game? {{Unsigned|67.236.25.14|23:18, 24 October 2011 (UTC)}}&lt;br /&gt;
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:While I'm not sure if it's worth listing notes that aren't included in the actual game, I wish to point out that every item created for the game would be found in the Construction Set (or in the testing hall in some cases). For example, the note &amp;quot;Instructions&amp;quot; is easily found in the CS. While it's not found in-game, it does exist. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 23:18, 24 October 2011 (UTC)&lt;br /&gt;
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::Ohh, thanks for clearing that up. i had a feeling that's what it meant. {{unsigned|67.236.25.14|30 October 2011}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim_talk:Skyrim&amp;diff=736436</id>
		<title>Skyrim talk:Skyrim</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim_talk:Skyrim&amp;diff=736436"/>
		<updated>2011-10-30T21:10:52Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 736433 by Lolasaurous (Talk) Discussion should be left available.&lt;/p&gt;
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&lt;div&gt;{{notice|message=&amp;lt;center&amp;gt;The wiki is reserved for verifiable facts only, and '''this talk page should only be used to discuss the contents of the article itself'''.&amp;lt;br&amp;gt;Nearly all discussion of the unreleased game should be held on the forums.&amp;lt;br&amp;gt;Please keep all speculation, wishlists, etc. restricted to the forums.&amp;lt;br&amp;gt;Any content of this sort ''will'' be removed promptly.&amp;lt;br&amp;gt;[http://forums.uesp.net/viewforum.php?f=35 UESP Skyrim Forum]&amp;lt;br&amp;gt;[http://forums.bethsoft.com/index.php?/forum/118-skyrim-general-discussion/ Official Bethesda Skyrim Forum]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Archive Table&lt;br /&gt;
|Archive 1|Jan 2011 - Mar 2011| &lt;br /&gt;
|Archive 2|Apr 2011 - May 2011| &lt;br /&gt;
|Archive 3|Jun 2011 - Aug 2011|&lt;br /&gt;
|Archive 4|Sep 2011|&lt;br /&gt;
}}&lt;br /&gt;
== bestiary ==&lt;br /&gt;
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i go away from my computer for about a day, and i come back and theres a buncha skyrim pages, does that mean can we start a bestiary now? (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 10:00, 2 October 2011 (UTC))&lt;br /&gt;
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:You could probably start one if you want, there are a lot of pages being made right now on Skyrim. [[User:RIM|RIM]] 10:03, 2 October 2011 (UTC)&lt;br /&gt;
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::ok, ill start it, ill base it on the [[Lore:Bestiary]] (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 10:13, 2 October 2011 (UTC))&lt;br /&gt;
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== &amp;quot;leaked&amp;quot; achievements ==&lt;br /&gt;
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its not official so it may just be made up but: [http://www.gameinformer.com/b/news/archive/2011/10/03/leaked-list-of-skyrim-achievements-makes-me-want-to-play-skyrim.aspx] (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 05:58, 4 October 2011 (UTC))&lt;br /&gt;
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: I'm inclined to believe that list is accurate, given that they even have the graphics (on the [http://www.xbox360achievements.org/game/elder-scrolls-v/achievements/ linked page]). Definite spoiler alert. 16 quest names are given; there are 15 daedric artifacts (so it does indeed look like all Oblivion's daedric princes are back); there's a quest fork between the Stormcloaks and the Imperial Legion; your bounty is specific to a hold, not constant through out Skyrim; there are a lot of skill books (at least 50); the Thieves Guild has fallen on tough times ''again''... and more. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 06:16, 4 October 2011 (UTC)&lt;br /&gt;
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::it does seem right, but im going to wait for any official confirmation before fully believing it or making a page about it. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 06:18, 4 October 2011 (UTC))&lt;br /&gt;
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:::I'd suggest nobody uploads those images either - there'll probably be colour versions at some point. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 06:27, 4 October 2011 (UTC)&lt;br /&gt;
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::::It has already been confirmed by Pete Hines via Twitter that the achievements are legit. [[User:Fin Dova Feyn|Fin Dova Feyn]] 12:57, 4 October 2011 (UTC)&lt;br /&gt;
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:::::ok, ill get started on an achievemnts page (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 12:59, 4 October 2011 (UTC))&lt;br /&gt;
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::::::Hines has said '''nothing''' of the kind. The only post I can find is [http://twitter.com/#!/DCDeacon/status/121052069598724096 this one]: ''&amp;quot;I will not be clarifying anything about achievements.&amp;quot;''. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:12, 4 October 2011 (UTC)&lt;br /&gt;
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:::::::ill do it in a sandbox until we can be sure. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 13:15, 4 October 2011 (UTC))&lt;br /&gt;
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{{od}}I think the information is as reliable as anything else we're using right now.  Especially since it's coming from xbox360achievements.org -- not only is it a site I rely on constantly, but in addition their leaked achievements in the past have been accurate.  I'd like to suggest, though, that we name the page Skyrim:Achievements (unlike the Oblivion counterpart) and generalize it so it documents all platforms -- I.e., PS3 trophies and Steam PC achievements.  I'd also like to take some steps to improve our documentation of achievements (more cross-links, redirects, categories, etc.).  It's probably easiest for me to just start setting things up instead of explaining -- but getting the rest of the setup done is another reason why I'd prefer to just do things in Skyrim instead of in sandboxes.&lt;br /&gt;
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As for the icons, I don't see any reason to not use these icons.  If colour ones become available later, we can just upload them on top of the non-colour versions, and they'll immediately be displayed, with much less work.  In the meantime, we can start using them in a lot more places then just the achievements page.  However, I think any copies of the icons should include links to the source website for now (as well as the esimage license), given that we're not getting them directly from Bethesda at this point. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 14:57, 4 October 2011 (UTC)&lt;br /&gt;
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: The achievements are fine - although if people are going to say things have been &amp;quot;confirmed&amp;quot;, I'd appreciate a link when the only information seems to be explicitly that they ''haven't'' been confirmed. The icons... still not sure. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 15:01, 4 October 2011 (UTC)&lt;br /&gt;
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::so will i make a [[Skyrim:Achievements|Achievements]] page and add my sandboxs info to it? (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 15:03, 4 October 2011 (UTC))&lt;br /&gt;
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:::Just on the Daedric artifact thing, daedra shrines were confirmed a while ago by Pete Hines who said that you can also get special blessing from them, also the Stormcloaks have been confirmed as rebels opposed to the Imperial Legion for a while too.[[User:RIM|RIM]] 15:33, 4 October 2011 (UTC)&lt;br /&gt;
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::::Sorry, just to clarify my comments: I was only talking about whether the achievements should be documented on pages ''other'' than the main [[Skyrim:Skyrim]] page.  I agree that they have ''not'' yet been confirmed, so any page mentioning them needs to contain the &amp;lt;nowiki&amp;gt;{{Pre-Release}}&amp;lt;/nowiki&amp;gt; template.  So I'd support Eddie's proposal to put his sandbox page at [[Skyrim:Achievements|Achievements]]. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 16:25, 4 October 2011 (UTC)&lt;br /&gt;
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::::: Yup - that's fine. I didn't mean you, BTW, I was talking about [http://www.uesp.net/w/index.php?title=Skyrim_talk%3ASkyrim&amp;amp;diff=728011&amp;amp;oldid=727958 this] edit. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:28, 4 October 2011 (UTC)&lt;br /&gt;
 &lt;br /&gt;
:::::: The Elder Scrolls Twitter tweeted [https://twitter.com/#!/ElderScrolls/status/121314495447564288] the link to the achievements, so there's our confirmation. [[User:Eximago|Eximago]] 20:11, 4 October 2011 (UTC)&lt;br /&gt;
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:::::: This means that you can go to oblivion? - Ss4matador 23:21, 4 October 2011 (UTC)&lt;br /&gt;
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::::::: Noooo. As you can read plainly the achievement &amp;quot;Oblivion Walker&amp;quot; is earned by getting 15 Daedric artifacts. It's possible that a Daedric quest might send you to some plane of Oblivion, but it's hardly going to be some element in the game. [[User:Eximago|Eximago]] 00:24, 5 October 2011 (UTC)&lt;br /&gt;
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== &amp;quot;Dragonborn&amp;quot; Meaning ==&lt;br /&gt;
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Out of curiosity, is there anything that states the meaning of &amp;quot;dragonborn&amp;quot; anywhere? The Septim lineage is dead, but I was curious could the &amp;quot;dragonborn&amp;quot; be a reference to the Skyrim PC being a descendent of the Septims in some way, is &amp;quot;dragonborn&amp;quot; simply a person gifted with dragons, or is there some other meaning of the word? Thank you, kindly. [[User:Sn0L3prd|Sn0L3prd]] 05:46, 5 October 2011 (UTC)&lt;br /&gt;
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:it is a person born with a dragons soul, '''Nothing''' to do with the septims. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 05:53, 5 October 2011 (UTC))&lt;br /&gt;
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:: The Septims were a lineage of dragonborn, and thought to be the last dragonborn. But them comes Dovahkiin, a dragonborn, even when people thought there were no more of 'em... And yes, it means you were born with a soul of a dragon, thus you can speak their language. Ss4matador 22:25. 5 October 2011 (UTC)&lt;br /&gt;
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:::I believe that Eddie is correct. The Septims appear to have been called &amp;quot;Dragonborn&amp;quot; as a metaphor to their inheritence of the Amulet of Kings, which according to tthe book, [[Lore:The Amulet of Kings|&amp;quot;The Amulet of Kings&amp;quot;]], came of the blood of [[Lore:Akatosh|Akatosh]]. However, the Septims were not descendants of Akatosh, but rather the descendant of a usurper of sorts by the name of [[Lore:Tiber Septim|Tiber Septim]], AKA Talos. Furthermore, the Septims are certainly not descendants of the Dragons of Akavir (the ones to be featured in Skyrim) and have never spoken their language. As much as I'd like to think that you get to play one of the Septims, it just doesn't make very much sense. It is an unfounded piece of speculation most likely created by someone who noticed that the Septims were called &amp;quot;dragonborn&amp;quot; in one or two books and maybe in some in-game dialogue.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 22:49, 5 October 2011 &lt;br /&gt;
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==Dovahkiin children==&lt;br /&gt;
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Just wondering is it possible if you can ever have a child with the soul of a dragon?{{uns|97.91.105.252|23:53, October 5 2011}}&lt;br /&gt;
:If we knew something like that, it would most likely be on the article. That is interesting to think of, though. I suppose we'll find out on November 11.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 00:01, 6 October 2011 (UTC)&lt;br /&gt;
::In an interview with Pete Hines, the reporter asked if the character &amp;quot;can get divorced after the children have grown up&amp;quot;, Pete laughed and said no to both questions so it is unlikely.[[User:RIM|RIM]] 15:47, 6 October 2011 (UTC)&lt;br /&gt;
::: Think of this: I'm going to be playing a Khajiit. What if I marry a Breton lass? What is that kid going to look like? I'm sure it was considered, but opening the possibility of having hybrid race children, and then having the possibility of hybrid adults adds a lot of uncertainty in design and multiplies the races they'd have to make, which is something that would take away a lot of focus on each existing race. So, simply not letting having children being apart of the game takes a lot less away from potential futures you can build in your mind than simply making it where you can have kids only if you marry within your race, and thus completely devalue interracial relationships. It's a bit tricky to say the least, and thus a lot simpler to just not include period. {{uns|Eximago|21:56, 7 October 2011 (GMT)}}&lt;br /&gt;
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:::: This issue was addressed in previous games: the child's race is dependent on the mother, with a few rare exceptions. --[[User:Legoless|Legoless]] 21:03, 7 October 2011 (UTC)&lt;br /&gt;
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:::::There are children in Skyrim though which means that on PC you could probably mod children of your own into the game. [[User:RIM|RIM]] 21:02, 7 October 2011 (UTC)&lt;br /&gt;
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::::::It is very unlikely that the hero would be able to have children on his own, not because developers would not like to keep it ''as real as possible'', but due to the game engine technical disadvantages and many problems it would create. Game would have to calculate and make them 'grow up', we would have to get older etc.  with days which is very unlikely at this stage of our gaming technology...  Same thing goes with the indestructible buildings and similar, it is not that they don't want you to be able to ruin whole city but because they put hours of work to create it plus ''lore freaks'' are minority, most of people don't care about the lore and the game world while playing games, imagine some idiot destroying whole cities, murdering everybody, having 100 children etc.  I'm sorry if someone feels offended but let's face it, majority of players do ''stupid things'' in games... --[[User:Arkhon|Arkhon]] 22:37, 7 October 2011 (UTC)&lt;br /&gt;
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:::::::I think this discussion has veered pretty far into the realm of speculation / wishlists.... Forums, perhaps? --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 23:50, 7 October 2011 (UTC)&lt;br /&gt;
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:::::::::[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; infallible as always :) --[[User:Arkhon|Arkhon]] 04:57, 8 October 2011 (UTC)&lt;br /&gt;
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== Curious question ==&lt;br /&gt;
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I know that for those in the Australasian area of the world we will get the game at least an hour before a lot of other countries, my exact location being at the least 7hours ahead of the USA. I'm curious if it would be fine for those of us in that category to provide info/edit pages etc? I'm still new to editing on this wiki but I'd love to contribute more and figure if I can start things with more definite info early it might be a big help.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 06:27, 7 October 2011 (UTC)&lt;br /&gt;
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:yeh when you get the game feel free to work on the wiki, im in western australia and im 12 hours ahead of USA however i lose that advantage due to school. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 06:28, 7 October 2011 (UTC))&lt;br /&gt;
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::I'm in New Zealand, so roughly should be at minimum of an hour ahead of you. Anyway thanks for the quick response, would you be able to assist me with a few things? We can move it to my talk page if you can offer the assistance.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 06:34, 7 October 2011 (UTC)&lt;br /&gt;
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:::well im not to sure, im that experienced at editing, what do you need help with? (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 06:38, 7 October 2011 (UTC))&lt;br /&gt;
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::::I'm mainly just curious if it works the same as a normal wikia, I'm an editor and rollback on the Fable Wikia, so I have experience doing edits there. If there is a difference then I'd need to learn it, otherwise I'm good to go.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 06:41, 7 October 2011 (UTC)&lt;br /&gt;
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:::::its mainly the same the main difference is adding the namespace at the beggining, take a look at the [[Help:Quick Editing Guide|Quick Editing Guide]] and if your stuck, do what id do and steal the layouts from other pages and just adapt them. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 06:45, 7 October 2011 (UTC))&lt;br /&gt;
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:::::: you could also make a sandbox to test on (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 07:07, 7 October 2011 (UTC))&lt;br /&gt;
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:::::::yeah hi. this is like my second post. im out of school now (finished last year) and ill be right there in store waiting to get my copy on the big day. ill probably spend a few weeks playing it but im sure i can help in the wiki. im in Sydney so ill be pretty far ahead of most people. {{uns|Wraith Mistwalker|19:38, 18 October 2011}}&lt;br /&gt;
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== New Gameinformer Article ==&lt;br /&gt;
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[http://www.gamepur.com/news/5670-new-skyrim-details-gameinformer.html Here] is a new article mostly about the Dark Brotherhood and a group of warriors called the &amp;quot;Battle-Born&amp;quot; [[User:Fin Dova Feyn|Fin Dova Feyn]] 03:22, 8 October 2011 (UTC)&lt;br /&gt;
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== Russian Skyrim Map ==&lt;br /&gt;
&lt;br /&gt;
ElderScrolls.Net have scanned and uploaded a [http://img.elderscrolls.net/news/map.jpg Russian map of Skyrim] (which was handed out for free at a convention). It's the same one that's being packages with Skyrim pre-orders and the CE. It might be a good idea to add the city crests to the various [[Skyrim:Cities|city articles]], and if we can get the map translated, it could be used to create some place pages in advance (although how exact the translations would be is debatable). We have permission from ESN to use it, and the original uploader has stamped it, so usage issues should be okay. Thoughts? --[[User:Legoless|Legoless]] 16:19, 8 October 2011 (UTC)&lt;br /&gt;
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:I think we should use the crests and if possible translate it. Although would Google translate it? Or would we need a actual Russian-speaker to do it for us? --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;Kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-small&amp;quot;&amp;gt; ·•· [[User_Talk:Kiz|Talk]] ·•· [[Special:Contributions/Kiz|Contribs]] ·•· [[Special:EmailUser/Kiz|Mail]] ·•·&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 16:58, 8 October 2011 (UTC)&lt;br /&gt;
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:: Google Translate is usually pretty desperate, and I couldn't get the hang of its Russian keyboard. A speaker of the language would be much more preferable. --[[User:Legoless|Legoless]] 17:13, 8 October 2011 (UTC)&lt;br /&gt;
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::: I'll ask a Russian speaker I know to take a look at it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:17, 8 October 2011 (UTC)&lt;br /&gt;
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:::: A large fraction of the names look like simple transliterations (just letter-by-letter conversion into the Russian alphabet) rather than translations.  And some of the names that are translated are combinations of pretty simple words.  An actual Russian speaker could definitely decipher it more quickly than I can, but I think most of it can be worked out even without someone who speaks Russian. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:33, 8 October 2011 (UTC)&lt;br /&gt;
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:::::Well, one of the people I asked did took a look at it. He doesn't speak Russian, but he gave it a shot. The only actual Russian speaker I know is still working on it.&lt;br /&gt;
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:::::This is what [[User:OblivionDuruza|OblivionDuruza]] had to say about it: &lt;br /&gt;
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:::::&amp;quot;Map has cities located in the same spots as other maps at (including crests - bold for the 5 coloured and enlarged names): Winterhold (possibly Three pine trees), Windhelm (A bear with a single v below), Riften (Crossed swords over layed on a single vertical stripe), Falkreath (Some kind of Elk), Markath Side (A Ram/Mountain Goat), Solitude (possibly a Wolf), Stonehill [not exact] (A three pronged swirl), Dawnstar (A star), Whiterun (A horse with a single horizontal line below).&amp;quot;&lt;br /&gt;
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:::::I'll report back when I get a reply from the other person I asked. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:57, 8 October 2011 (UTC)&lt;br /&gt;
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:::::: Stonehill is listed as a town [[Template:Skyrim Settlements|here]]. Should we change it to a city? --[[User:Legoless|Legoless]] 18:01, 8 October 2011 (UTC)&lt;br /&gt;
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::::::: No, because I seriously doubt that is Stonehill.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 18:12, 8 October 2011 (UTC)&lt;br /&gt;
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{{od}}Agreed, no need to rush it. The other person (Who actually speaks Russian) I asked said that she's on it. However, it might be better to just wait for the English map. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 18:20, 8 October 2011 (UTC)&lt;br /&gt;
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:Actually, as I look at it more closely, nearly the entire map seems to be transliterated -- names like &amp;quot;Riverwood&amp;quot;, &amp;quot;Dawnstar&amp;quot;, and &amp;quot;Winterhold&amp;quot; are all just letter-for-letter conversions.  The only words I've picked out so far that are translated are separate words such as &amp;quot;bridge&amp;quot; (as in Dragon Bridge), &amp;quot;Sea&amp;quot;, &amp;quot;River&amp;quot;, and &amp;quot;Lake&amp;quot;.  As for the unknown city in the middle, my best guess at transliterating it's name is &amp;quot;Morfal&amp;quot; -- translated or transliterated, there's no resemblance to &amp;quot;Stonehill&amp;quot;.&lt;br /&gt;
:But even if it's transliterated, I think the map is best used to locate places whose English names we already know -- not to come up with new place names.  Any other names we can make out are nearly certain to be spelled incorrectly in English -- silent letters, letters with multiple possible transliterations (e.g., &amp;quot;f&amp;quot; or &amp;quot;ph&amp;quot;), letters that are lost in the folds of the map.  Even the original English-to-Russian conversion could contain errors.  There are just too many uncertainties.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 18:43, 8 October 2011 (UTC)&lt;br /&gt;
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::Tromka Mupa is &amp;quot;Throat of World&amp;quot; ie the Throat of the world and Prbepbyg is Riverwood. The city in the middle, Baumpah, is Whiterun and directly across from it, Popukcmeg, is Granitehall. [[User:RIM|RIM]] 21:05, 8 October 2011 (UTC)&lt;br /&gt;
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:::My Russian speaking acquaintance got back to me. [http://img-fotki.yandex.ru/get/5311/22540824.36/0_a61fe_fa6faa05_orig She redid the map in English]. I don't think we should use it do to possible errors in the translation from both the developer's and the person I asked, but in case you're curious... --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 00:32, 9 October 2011 (UTC)&lt;br /&gt;
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:::Argh! I forgot to point some things out! First off, thanks to Norroen Dyrd from the forums for doing this, you're awesome. She's unsure of the spelling of the hold, Hjalmark. She's also unsure of how to spell &amp;quot;Morfal&amp;quot;, she offered alternative spellings spelling it as &amp;quot;Morphal&amp;quot; or &amp;quot;Morfall&amp;quot;. Finally, &amp;quot;The Pale&amp;quot; should be, &amp;quot;Whiterun Hold&amp;quot;. She wanted to be more lore accurate (I asked her to go with the literal translation, but my message got confused(At least, that's what I thought was what was the confusion was caused by, my reading comprehension skills have been quite poor lately)). Either way, I can't confirm it's accuracy myself as I know virtually nothing about the Russian language. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 01:15, 9 October 2011 (UTC)&lt;br /&gt;
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:::: {{ec}} A lot of those place names look pretty solid to me (you can't go wrong with something like the &amp;quot;Black River&amp;quot;). It's interesting to see the Pale Pass make a reappearance, as it already has [[Lore:Pale Pass|quite a history]]. --[[User:Legoless|Legoless]] 01:19, 9 October 2011 (UTC)&lt;br /&gt;
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:::::Almost the same looking map hangs on every single GameStop store near my living place... Plus if you guys need a translation from Russian to English I may help - I'm Polish but I speak also Russian. --[[User:Arkhon|Arkhon]] 02:16, 9 October 2011 (UTC)&lt;br /&gt;
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:::::: If you're interested, Norroen posted [http://img-fotki.yandex.ru/get/5817/22540824.36/0_a68e6_76db860b_orig an updated version of the map]  and here's  [http://1.bp.blogspot.com/-vF2MOSC3RK8/TpFqiuWWJxI/AAAAAAAAAFs/qH8cZ0cyrqw/s1600/map_of_skyrim_bintoenglish.jpg another attempt that just got posted at the wiki] --[[User:OblivionDuruza|OblivionDuruza]] 10:12, 9 October 2011 (UTC)&lt;br /&gt;
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:::::::This may seem silly but because black marsh counqured morrowind after the events of [[Oblivion:Oblivion|Oblivion]] wouldn't skyrim now border black marsh? [[User:Andil the mage|Andil the mage]] 16:18, 12 October 2011 (UTC)&lt;br /&gt;
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::::::::no its still morrowind just owned by argonians (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:21, 12 October 2011 (UTC))&lt;br /&gt;
:::::::::ooh, okay [[User:Andil the mage|Andil the mage]] 20:27, 12 October 2011 (UTC)&lt;br /&gt;
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{{od}} A [http://img.elderscrolls.net/news/DSC_0651.jpg photo] of the English version has been published (hosted on ESN). --[[User:Legoless|Legoless]] 22:57, 29 October 2011 (UTC)&lt;br /&gt;
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== Leaked Xbox 360 Game Manual ==&lt;br /&gt;
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I was looking through a site that links the most up to date stories and came across this when I refreshed my page: [http://gamingeverything.com/10325/leaked-images-of-skyrims-manual/] It appears to be legitimate and I'm sure it contains information that hasn't previously been released. [[User:Rebtex|Rebtex]] 02:10, 11 October 2011 (UTC)&lt;br /&gt;
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:If it's a fake, it's an elaborate fake. However, the extreme poor quality of the images and the fact that it was most likely leaked against Bethesda Softwork's wishes make it useless as a reference. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:24, 11 October 2011 (UTC)&lt;br /&gt;
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::All the info from it is true though.[[User:RIM|RIM]] 15:40, 11 October 2011 (UTC)&lt;br /&gt;
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:::It could still possibly be a fake, admittedly an extremely elaborate fake, but it still may be fake. I haven't seen any confirmation of this being legitimate. Assuming it is real though, it's still extremely poor quality, it's hard to make out a large amount of the info. As Bethesda probably isn't happy about one of their manual being leaked, it's probably better not to annoy them by hosting information only obtainable through an illicit source. The last time a source like this came out (Leaked Quakecon videos), the administrators shot down using them as sources. This situation is pretty identical to that one. However, if I remember correctly, Bethesda did end up releasing the Quakecon videos officially a little later. This might prompt them to release the manual (And not just photos of the pages taken from odd angles either). --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 15:56, 11 October 2011 (UTC)&lt;br /&gt;
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::::I wasn't saying that we should use them as a source for info, I just wanted to point out that the info is actually correct. But you are right about it possibly being a fake, although I personaly believe it is genuine.[[User:RIM|RIM]] 15:59, 11 October 2011 (UTC)&lt;br /&gt;
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:::::see [http://twitter.com/#!/DCDeacon/status/123759015376330753 this] tweet, looks like they are legitimate but i dont think we should use the info anyway. (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:16, 11 October 2011 (UTC))&lt;br /&gt;
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::::::I am sure others will chime in here, but it looks legitimate to me. Same thing with the Russian Skyrim map. People are only people... --[[User:Arkhon|Arkhon]] 22:50, 11 October 2011 (UTC)&lt;br /&gt;
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:::::::I think its legitimate as well--[[User:Stranger|Stranger]] 06:23, 12 October 2011 (UTC)&lt;br /&gt;
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::::::::Check out picture number 28. If its real, Bethesda has put a big error in grammar inside the manual. Exact quote: &amp;quot;Select an item to steal it, or an item from you inventory to plant it on them&amp;quot;. Due to this, I'm believing it to be a fake. Also all info I've seen in it so far has been stuff released, except for the lore parts but they can easily be made up.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 07:40, 12 October 2011 (UTC)&lt;br /&gt;
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:::::::::Fan made map (based on the leaked one) [http://www.gameranx.com/img/11-Oct/skyrim-map-hd.jpg]. [[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]], as I said, people are only people, it is obvious that Bethesda workers could make language mistake. I'm sure for 99% that this manual is real, who would put his time and money to make professionally looking fake-manual to Skyrim... See [http://twitter.com/#!/DCDeacon/status/123759015376330753 this] tweet. --[[User:Arkhon|Arkhon]] 16:51, 12 October 2011 (UTC)&lt;br /&gt;
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::::::::::On the bright side, now bethesda knows about the grammar mistake.--[[User:Stranger|Stranger]] 17:20, 12 October 2011 (UTC)&lt;br /&gt;
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::::::::::: Considering Bethesda's typical spell-checking, I would be more skeptical of its authenticity if it were free of mistakes. Anyways, I think it's sufficiently reliable that anyone who cares to can make a few sandboxes of applicable pages and incorporate the info so it can be added promptly on 11/11. [[User:Minor Edits|Minor Edits]] 18:37, 12 October 2011 (UTC)&lt;br /&gt;
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{{od}}What worries me about this discussion is the possible trend towards endlessly debating the accuracy of every new detail that comes out between now and November 11th.  Posting links to new websites is useful, but discussing those links seems pointless.  Every &amp;quot;fact&amp;quot; we see is unconfirmed pre-release information; the only way to know for sure whether the fact is true is to wait until November 11th.  No amount of discussion is possibly going to change that situation.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the guidelines for using every new piece of the information are basically the same: compare the information with what's been said elsewhere, compare the information with past games, and then use common sense to decide whether the new information is useful.&lt;br /&gt;
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Basically, most of this discussion just boils down to speculation and isn't productive, so could any similar future discussions be carried out on the forums or somewhere else that's more appropriate? --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:59, 12 October 2011 (UTC)&lt;br /&gt;
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== speed run ==&lt;br /&gt;
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[http://www.bethblog.com/index.php/2011/10/13/jeff-vs-sam-ii-the-skyrim-speedrun/] Skyrim speedrun, was won by 20 secs (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 13:52, 14 October 2011 (UTC))&lt;br /&gt;
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== Game informer ==&lt;br /&gt;
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[http://imgur.com/a/cpGer] some great info (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:46, 14 October 2011 (UTC))&lt;br /&gt;
:Finally, some readable scans. Thanks for sharing the find! [[User:Eximago|Eximago]] 21:21, 15 October 2011 (UTC)&lt;br /&gt;
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== Nowgamer ==&lt;br /&gt;
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I think there is some more information [http://www.nowgamer.com/features/1095737/skyrim_preview_gameplay_locations_and_quests_revealed.html here] that hasn't been added to the site although I can't be sure [[User:Andil the mage|Andil the mage]] 21:34, 17 October 2011 (UTC)&lt;br /&gt;
         &lt;br /&gt;
:link is broken - joshdaman123 {{uns|24.7.152.111|23:03, 17 October 2011 (GMT)}}&lt;br /&gt;
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:: [http://www.nowgamer.com/features/1095737/skyrim_preview_gameplay_locations_and_quests_revealed.html Try this.] --[[User:Legoless|Legoless]] 22:09, 17 October 2011 (UTC)&lt;br /&gt;
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::: yes, that's the correct link, also I think I fixed the link I put down if that's ok, I'll check to see if it works [[User:Andil the mage|Andil the mage]] 22:26, 17 October 2011 (UTC)&lt;br /&gt;
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::: it worked [[User:Andil the mage|Andil the mage]] 22:26, 17 October 2011 (UTC)&lt;br /&gt;
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== Gamesradar ==&lt;br /&gt;
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[http://www.gamesradar.com/skyrim-preview-secret-of-pinewatch-sanctuary/] --- an awesome preview by one of the sites journalist --[[User:Joshdaman123|Joshdaman123]] 00:54, 18 October 2011 (UTC) joshdaman123&lt;br /&gt;
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== level design ==&lt;br /&gt;
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[http://made2game.com/articles/Features/The-Elder-Scrolls-V-Skyrim/26218/The-Elder-Scrolls-V-Skyrim-hands-on-What-a-difference-a-level-designer-makes/] (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 14:39, 20 October 2011 (UTC))&lt;br /&gt;
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== Playable races ==&lt;br /&gt;
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Are all the playable races the same as in oblivion? because i was hoping w would be playing as like a dwemer or other aleyids.[[Special:Contributions/68.231.197.3|68.231.197.3]] 15:17, 20 October 2011 (UTC)&lt;br /&gt;
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: They are the same as oblivion, sorry. Although, there will probably be loads of race mods on the pc.[[User:RIM|RIM]] 15:18, 20 October 2011 (UTC)&lt;br /&gt;
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== GT.TV Episode ==&lt;br /&gt;
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We won't be able to cite it until the video of the episode is released online, but it did have a bit of new info:&lt;br /&gt;
&lt;br /&gt;
A shout that allows you to freeze enemies with chunks of ice stuck to them. This does continuous damage to them and immobilizes them. A shout that makes your character temporarily invisible, even from long falls. While it's been mentioned before, a shout will allow you to call a dragon to fight with you. It was confirmed that this dragon will be an ally you find later in the main quest. Todd also said that there are &amp;quot;about&amp;quot; six types of dragon, and there will be specific individual dragons with names, though this isn't much of surprise.&lt;br /&gt;
&lt;br /&gt;
Aside from that, it also showed some nice footage of all the mentioned shouts, and a lot of never before stuff, like spriggans and a blackish colored troll that seems to be a different type than the white troll in the demo, though it could be something like the color variations seen in the creatures in The Shivering Isles. [[User:Eximago|Eximago]] 05:52, 21 October 2011 (UTC)&lt;br /&gt;
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:Thanks for the info, wasn't that meant to be out today at some point?[[User:RIM|RIM]] 16:27, 21 October 2011 (UTC)&lt;br /&gt;
::The episode aired this morning at 1am EST. [[Special:Contributions/99.138.96.17|99.138.96.17]] 17:20, 21 October 2011 (UTC)&lt;br /&gt;
:::I can't find it anywhere though, do you have a link I could use?[[User:RIM|RIM]] 17:24, 21 October 2011 (UTC)&lt;br /&gt;
::::Here's a link to the epidode. [http://www.gametrailers.com/episode/gametrailers-tv/137?ch=1] [[User:Eximago|Eximago]] 18:17, 21 October 2011 (UTC)&lt;br /&gt;
:::::If you want to just see the Skyrim material from the episode then check out [http://www.youtube.com/watch?v=p-uHj_Vmq3Y this] video somebody put together on YouTube.--[[Special:Contributions/99.138.96.17|99.138.96.17]] 18:20, 21 October 2011 (UTC)&lt;br /&gt;
::::::Thanks to both of you guys for the links! I like the dragon shout that makes you a ghost:)[[User:RIM|RIM]] 15:26, 22 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Live action pictures ==&lt;br /&gt;
&lt;br /&gt;
On the main page there is mention of pictures from The Elder Scrolls facebook page being live action Skyrim pictures. I remember seeing a video for a live action fan-made clip on the Bethesda blog and believe they come from that not possible TV show/movie. I would have posted to the Main Page discussion section but its protected and I can't post there.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 14:17, 23 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Do you mean [http://www.youtube.com/watch?v=Z5Va_DgHhCQ this video]? I can't see any similar shots to the three images. --[[User:Legoless|Legoless]] 15:14, 23 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Definitely not fan material, considering the Bethesda copyright on the images. Not to mention that the shots show perfect costumes, as if Bethesda had contracted someone like Weta Workshop to make props. These are probably teaser shots from a promotional feature; possibly a release-day short film meant as a final marketing push coinciding with release. Live action short films are growing increasingly popular for triple-A game titles, I wouldn't be surprised if Bethesda had decided to invest in one of their own. {{uns|71.63.163.149|20:16, 23 October 2011 (GMT)}}&lt;br /&gt;
&lt;br /&gt;
:::Even with all of that, they could still be fan made. Just look at Fallout: Nuka Break. Its a fan made series/movie that has the creators being co-interviewed with Obsidian. And all the fan made costumes used in said series look as if they were professionally created. So it can likely be either a promotional gimmick or a fan-made series/movie.--[[User:Dro&amp;amp;#39;Bakha|Dro&amp;amp;#39;Bakha]] 13:10, 24 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Either way, the wiki can't say that it ''is'' one or the other simply because it ''looks'' fan-made or Bethesda-contracted.  Discussion of this type should take place on the forums.  We'll update the wiki with correct info when it can be confirmed.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 13:14, 24 October 2011 (UTC)&lt;br /&gt;
===Live Action Advertisment===&lt;br /&gt;
Those wondering what this was, Bethesda has just released a [http://www.youtube.com/watch?v=w1AenlOEXao&amp;amp;feature=youtu.be live action ad] for Skyrim. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 14:20, 24 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== System requirements ==&lt;br /&gt;
Here are the requirements to run Skyrim on PC.&lt;br /&gt;
http://www.geeksailor.com/skyrim-system-requirements-pc/ [[User:RIM|RIM]] 16:27, 26 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: They look remarkably similar to the specifications I put on the article [http://www.uesp.net/w/index.php?title=Skyrim%3ASkyrim&amp;amp;diff=734437&amp;amp;oldid=734110 23 hours ago]. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:34, 26 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sorry, I was sick for the last two days so I didn't really do much on the Wiki.[[User:RIM|RIM]] 16:46, 26 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Dang, why I'm always too slow with the news, lol. --[[User:Arkhon|Arkhon]] 04:49, 27 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== XPlay Episode ==&lt;br /&gt;
&lt;br /&gt;
Today's episode of XPlay featured some new clips, especially of towns and some NPCs speaking. Here's a video on YouTube [http://www.youtube.com/watch?v=C-yH8V5f3y4]. [[User:Eximago|Eximago]] 00:04, 27 October 2011 (UTC)&lt;br /&gt;
: It's been deleted [[User:Andil the mage|Andil the mage]] 15:17, 27 October 2011 (UTC)&lt;br /&gt;
: I belive [http://www.g4tv.com/thefeed/blog/post/717801/the-elder-scrolls-5-skyrim-preview-x-play-exclusive-last-look/ this] may be the correct video? [[User:Andil the mage|Andil the mage]] 16:32, 27 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah thats the right one, thanks:)[[User:RIM|RIM]] 12:23, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: your welcome [[User:Andil the mage|Andil the mage]] 15:27, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== concept trailer ==&lt;br /&gt;
&lt;br /&gt;
i found [http://www.youtube.com/watch?v=BezwpNe2BoM&amp;amp;feature=feedu/ this] on youtube {{FC|purple|[[User:Andil the mage|Andil the mage]] 17:56, 28 October 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Great video you found! I like the new flame atronach.[[User:RIM|RIM]] 17:58, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Concept Art ==&lt;br /&gt;
&lt;br /&gt;
Bethesda Released a video of Concept Art on there website [http://www.elderscrolls.com/community/completely-blue-sky-concept-skyrim/] [[User:Paul118|Paul118]] 02:37, 29 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[Skyrim:Concept Art]] has already been updated with the new images. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:42, 29 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hide and seek ==&lt;br /&gt;
This http://www.computerandvideogames.com/323670/previewsthe-elder-scrolls-v-skyrim-fantasy-role-playing-perfection/ has some new info including playing hide and seek and tag with children among other stuff.[[User:RIM|RIM]] 12:07, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: There's a picture of the Apprentice Stone too, and it looks like it might be on its own, which would answer the question about how 13 stones can be divided into groups of three. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 12:34, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That picture has been in the pre-release section for a few days, but good thinking with the 13 stones anyway.[[User:RIM|RIM]] 15:45, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I'd expect that there are 10 single stones, and only the three guardian stones grouped (mainly for balance reasons). --[[User:Alfwyn|Alfwyn]] 16:08, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::That would make sense, but either way we'll have to until the game comes out.[[User:RIM|RIM]] 18:39, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim Intro Leaked ==&lt;br /&gt;
&lt;br /&gt;
The first twenty minutes or so of the game has been leaked, and is currently circulating the internet (unless it's just a really, really, detailed hoax of course). A lot of new information is available can be taken from it, such as the fact that [[Skyrim:Ulfric Stormcloak|Ulfric Stormcloak]] is alongside you as a prisoner at the start of the game. If anyone is curious, it took me roughly twenty seconds to find it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 13:54, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:would you mind posting a link of the intro please? {{Unsigned|Lolasaurous|17:11, 30 October 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
::Yes,I do mind. I'm not going to. As I said, this seems to be a genuine, unintended leak. Videos of it stand to be taken down almost instantly. It took me only a few seconds of searching likely places for it to come up, you can do the same if you're interested. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:11, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fighting Against Tamriel? ==&lt;br /&gt;
&lt;br /&gt;
A current promotion on Kongregate(a flash game website) has a interesting little tidbit.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Dragonborn must pass several tests of mettle before '''bringing the Empire of Tamriel to justice'''. Born with the Voice, you must harness the power of the dragons, and master all the elements of combat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;bringing the Empire of Tamriel to justice&amp;quot;? Is this a plot point that we've somehow missed?&lt;br /&gt;
&lt;br /&gt;
Seen here: http://www.kongregate.com/skyrim&lt;br /&gt;
&lt;br /&gt;
[[User:KeitaKoneko|KeitaKoneko]] 17:39, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don't think it's anything to do with the game itself - it's just some kind of money making competition on that site itself. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:42, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It does seem to be a competition, but regarding the game: it is known that you ''can'' fight against the old Cyrodilic Empire, but we also know it is possible to fight ''with'' the empire to crush the rebellion in Skyrim. I believe you have to chose one or the other though. --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;Kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-small&amp;quot;&amp;gt; ·•· [[User_Talk:Kiz|Talk]] ·•· [[Special:Contributions/Kiz|Contribs]] ·•· [[Special:EmailUser/Kiz|Mail]] ·•·&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 17:43, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Since the imperial throne is no longer held by a dragonborn, it would make perfect sense if they went Star Wars on us and it's now evil. :D [[User:Damnfool|Damnfool]] 17:45, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Well, regarding that. Martin wasn't dragonborn, but this is now a forum post. So lets not continue --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;Kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-small&amp;quot;&amp;gt; ·•· [[User_Talk:Kiz|Talk]] ·•· [[Special:Contributions/Kiz|Contribs]] ·•· [[Special:EmailUser/Kiz|Mail]] ·•·&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 17:47, 30 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::alright, thanks anyway. {{Unsigned|Lolasaurous|21:04, 30 October 2011 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:24.125.98.247&amp;diff=736406</id>
		<title>User talk:24.125.98.247</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:24.125.98.247&amp;diff=736406"/>
		<updated>2011-10-30T20:29:50Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warning ==&lt;br /&gt;
&lt;br /&gt;
{{Warning|1=Please do not add nonsense to UESPWiki as youd did [http://uesp.net/w/index.php?title=Oblivion:Hermaeus_Mora&amp;amp;curid=3574&amp;amp;diff=736404&amp;amp;oldid=733013&amp;amp;rcid=765389 here], as it is considered to be '''[[UESPWiki:Vandalism|vandalism]]'''. If you continue to abuse your editing privileges, this IP address will be '''[[UESPWiki:Blocking Policy|blocked]]''' from editing. Please consider improving the work of others, not harming it. —[[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 20:29, 30 October 2011 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Hermaeus_Mora&amp;diff=736405</id>
		<title>Oblivion:Hermaeus Mora</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Hermaeus_Mora&amp;diff=736405"/>
		<updated>2011-10-30T20:28:38Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 736404 by 24.125.98.247 (Talk)rvv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Quests|Daedric}}&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=[[Oblivion:Casta Flavus|Casta Flavus]] at {{Map Link|Hermaeus Mora's Shrine|Hermaeus Mora's Shrine (map)}}&lt;br /&gt;
|Icon=OB-qico-Daedric.png&lt;br /&gt;
|ReqItem=None&lt;br /&gt;
|ReqLevel=20&lt;br /&gt;
|Reward=[[Oblivion:Oghma Infinium|Oghma Infinium]]&lt;br /&gt;
|Fame=Fame +1&lt;br /&gt;
|ID=DAHermaeusMora&lt;br /&gt;
|Loc=[[Lore:Cyrodiil|Cyrodiil]]&lt;br /&gt;
|Image=OB-quest-Hermaeus_Mora.jpg&lt;br /&gt;
|ImgDesc=The Shrine of Hermaeus Mora&lt;br /&gt;
|Prev=All 14 other [[Oblivion:Daedric Quests|Daedric Quests]]&lt;br /&gt;
|description=Capture one [[Oblivion:Souls|soul]] from each of the ten [[Oblivion:Races|races]] of [[Lore:Tamriel (continent)|Tamriel]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
# Once you've met the requirements, speak with [[Oblivion:Casta Flavus|Casta Flavus]], or activate the shrine directly.&lt;br /&gt;
# [[Lore:Hermaeus Mora|Hermaeus Mora]] will instruct you to collect one soul of each race.&lt;br /&gt;
# You will receive ''Hermaeus Mora's Soul Gem'' and the ''Mora's Soul Trap'' spell to complete this task.&lt;br /&gt;
# Once all souls have been collected, return to the shrine and activate it.&lt;br /&gt;
# You are rewarded with the ''[[Oblivion:Oghma Infinium|Oghma Infinium]]'' which will permanently boost a series of stats that you must choose from a list.&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
===Requirements===&lt;br /&gt;
Before you can activate the shrine and start this quest, you must meet the following requirements:&lt;br /&gt;
* You must have completed all 14 of the other [[Oblivion:Daedric_Quests|Daedric Shrine quests]].&lt;br /&gt;
* You must be level 20 or higher.&lt;br /&gt;
* You must have at least ''started'' the [[Oblivion:Blood of the Daedra|Blood of the Daedra]] quest (the point in the main quest where [[Oblivion:Brother_Martin|Martin]] asks you for a daedric [[Oblivion:Artifacts|artifact]]).  It is possible to have finished the quest, but that is not a requirement (in other words, it is possible to use this quest's reward, the [[Oblivion:Oghma Infinium|Oghma Infinium]], as Martin's daedric artifact).&lt;br /&gt;
* You can do this quest even if you keep [[Oblivion:Umbra (sword)|Umbra]] in [[Oblivion:Clavicus Vile|Clavicus Vile]]'s quest (although you must visit Clavicus Vile's shrine and tell him that you will not give him Umbra, thus completing the quest).&lt;br /&gt;
&lt;br /&gt;
===The Shrine===&lt;br /&gt;
'''See the {{Map Link|Hermaeus Mora's Shrine|oblivion map}} for the location of this shrine.''' If the requirements have been met, you can proceed directly to the shrine and begin.  If you have not yet met the requirements, you will be told by [[Oblivion:Ri'Jirr|Ri'Jirr]]: &amp;quot;You have not yet followed the path required to speak with the Lord Hermaeus Mora&amp;quot;.  Unlike all other shrines, you will not be given any clues as to what is required, nor will a quest be added to your journal.  Once the requirements have been met, [[Oblivion:Casta Flavus|Casta Flavus]] will appear the next time you sleep and inform you that you are now ready to start Hermaeus' quest.  &lt;br /&gt;
&lt;br /&gt;
The Shrine itself is located on a remote plateau deep within the northwestern portion of the [[Oblivion:Jerall Mountains|Jerall Mountains]].  It is due west of [[Oblivion:Cloud Ruler Temple|Cloud Ruler Temple]] and due north of [[Oblivion:Sancre Tor|Sancre Tor]].  Northwest of Sancre Tor, at the top of the long flight of stone steps, there is an [[Oblivion:Unmarked Roads#Chorrol to Bruma|unmarked road]] that leads straight to the shrine.  The road's stairs and bridges make it possible to easily traverse the mountains, but several enemies will be found along the road.  No NPC will give directions to it.&lt;br /&gt;
&lt;br /&gt;
Once you have found the shrine, activate the statue.  Hermaeus Mora's statue is probably by far the most disturbing and mystifying of all the Daedric princes. He is depicted as a rotund bulbous mass; with four scorpion-like claws, as well as several tentacles and eyeballs. He speaks in an alarming, almost guttural voice:&lt;br /&gt;
:''I see you have served my brethren, and now you come to serve me. I am Hermaeus Mora. Past, present, and future are as one to me. My followers seek to perform a divination. For this, they need souls, one of each of the sentient races. You will provide these. I give you a spell to trap these souls. Return to me when you have finished. When you do, I will further your journey on your true path.''&lt;br /&gt;
&lt;br /&gt;
===Souls of all Races===&lt;br /&gt;
[[Lore:Hermaeus_Mora|Hermaeus Mora]] will ask you to capture one soul for each of the 10 [[Oblivion:Races|races]] of [[Lore:Tamriel (continent)|Tamriel]].  He will give you a ''Hermaeus Mora's Soul Gem'' and the ''Mora's Soul Trap'' spell.  The soul gem will only work for this quest and it can only capture souls that are trapped with this unique spell.  This spell is cheap to cast and lasts 120 seconds.&lt;br /&gt;
&lt;br /&gt;
One way to complete this quest if you don't want to murder innocent people is go vampire hunting: Vampires are not undead, and are classified as NPCs, therefore their souls count.  However, Argonian and Khajiiti vampires do not exist. Try the [[Oblivion:Vampire Dungeons|Vampire Dungeon]] page for a list of places where you can steal vampire souls.&lt;br /&gt;
&lt;br /&gt;
If you haven't started fighting in the [[Oblivion:Arena (faction)|Arena]] yet, this would also be a good opportunity the gain all souls. Until you get promoted to Warrior, which is the fourth rank, every race appears at least once.&lt;br /&gt;
&lt;br /&gt;
Some places where you can find NPCs of multiple races include:&lt;br /&gt;
* [[Oblivion:People#Daedra Worshippers|Daedric Shrines]]: Representatives of each race can be found at the various Daedric shrines, and they are generally easy kills, since most have no armor and/or weak weapons.  Other than [[Oblivion:Olyn Seran|Olyn Seran]] at [[Oblivion:Molag Bal|Molag Bal]]'s shrine (who is the master trainer of [[Oblivion:Conjuration|Conjuration]]), the Daedra Worshippers no longer serve any purpose in the game.&lt;br /&gt;
*[[Oblivion:Rockmilk Cave|Rockmilk Cave]] between Bravil and Leyawiin.  The large number and different types of bandits and marauders fighting likely results in all races, except for [[Oblivion:Breton|Bretons]], being present.&lt;br /&gt;
&lt;br /&gt;
Each of the following links leads to a page listing all named NPCs of that race in the game; also provided are generic [[Oblivion:NPCs|NPC]] enemies that can be of each race.&lt;br /&gt;
* [[:Category:Oblivion-Altmer|Altmer]]: Necromancers, conjurers, and marauder battlemages.&lt;br /&gt;
* [[:Category:Oblivion-Argonian|Argonian]]: Marauder archers.  Also, [[Oblivion:Veyond Cave|Veyond Cave]] (north of [[Oblivion:Bravil|Bravil]]) is filled with hostile Argonian tribesmen.&lt;br /&gt;
* [[:Category:Oblivion-Bosmer|Bosmer]]: Bandit bowmen.&lt;br /&gt;
* [[:Category:Oblivion-Breton|Breton]]: Necromancers, conjurers, and bandit hedge wizards.&lt;br /&gt;
* [[:Category:Oblivion-Dunmer|Dunmer]]: Bandit bowmen and ringleaders.&lt;br /&gt;
* [[:Category:Oblivion-Imperial|Imperial]]: Marauder archers, warlords, and the [[Oblivion:Hackdirt Brethren|Hackdirt Brethren]].&lt;br /&gt;
* [[:Category:Oblivion-Khajiit|Khajiit]]: Bandits and [[Oblivion:Highwayman|highwaymen]].&lt;br /&gt;
* [[:Category:Oblivion-Nord|Nord]]: Marauders.&lt;br /&gt;
* [[:Category:Oblivion-Orc|Orc]]: Marauders.&lt;br /&gt;
* [[:Category:Oblivion-Redguard|Redguard]]: Bandits.&lt;br /&gt;
&lt;br /&gt;
Once you gather all of the souls and activate the shrine again, Hermaeus Mora gives you a special book as a reward and says:&lt;br /&gt;
:''You have served me well, and I am pleased. I give you this, the Oghma Infinium. Knowledge given by me to Xarxes is recorded within. Read it, and gain knowledge of yourself. Go now. Learn, and remember.''&lt;br /&gt;
The book that Hermaeus Mora gives you, the ''[[Oblivion:Oghma Infinium|Oghma Infinium]]'', is a book that when read will permanently boost a series of stats for your character, based on a list of choices that you must choose one of.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to trigger this quest without receiving Daedric Artifacts from each of the other 14 Daedric quests; officially failing a Daedric quest also counts.  For example, if [[Oblivion:Melus Petilius|Melus Petilius]] dies, [[Oblivion:Molag Bal|Molag Bal]]'s quest immediately ends without any chance of a reward; however, Molag Bal's quest still counts as far as Hermaeus Mora is concerned.  In general, as long as the Daedric quest is in your list of completed quests, it will count.  The two exceptions are [[Oblivion:Malacath|Malacath]]'s and [[Oblivion:Namira|Namira]]'s quests, which must be finished correctly (see those quests for details).&lt;br /&gt;
* Your Quest log will update for each soul you capture; if it doesn't update when you are sure you had soul trapped a new race then your game has become [[#Bugs|bugged]].&lt;br /&gt;
*The Oghma Infinium is a Quest Item and cannot be removed from your inventory until you use it.&lt;br /&gt;
* ''Mora's Soul Trap'' is not a true [[Oblivion:Soul Trap|Soul Trap]] spell: it does not trap creatures in standard soul gems and it cannot be used to create [[Oblivion:Black Soul Gem|Black Soul Gem]]s.  Furthermore, even though standard Soul Trap spells are in the school of [[Oblivion:Mysticism|Mysticism]], ''Mora's Soul Trap'' is in the school of [[Oblivion:Alteration|Alteration]], and will give you Alteration skill points when used.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
* Do '''not''' cast the soultrap spell on two different beings (or twice on the same being) within the 120 second time-frame of the spell.  This will cause the spell to stop functioning correctly on all future casts regardless of whether you kill the NPCs that you double-cast on or not.&lt;br /&gt;
** {{pc22}} On the PC, a fixing mod can be downloaded ([http://www.tesnexus.com/downloads/file.php?id=2863 Hermaeus Mora Daedric Quest Fix]).&lt;br /&gt;
** {{UOP}}&lt;br /&gt;
** A workaround is possible on PC, Xbox 360, and PS3.  Cast the soul trap on an unwanted NPC and then cast it again (within 120 seconds) on the NPC you actually want to trap (at this point, if everything was well a pop-up message would appear telling you that you can only soul trap one person at a time). Now kill the second NPC and you should trap their soul successfully (assuming you needed their soul in the first place!).  If this does not work, cast the spell on an invalid target (e.g. a crate, barrel, horse) and then on your desired target.  All ten races can be collected this way, without having to revert to an older save.&lt;br /&gt;
&lt;br /&gt;
* Occasionally you will not be able to soul trap one of the races.&lt;br /&gt;
** Saving your game to a new save (be sure to not overwrite the last save made before the start of the quest), quitting out of the game entirely, restarting, and reloading can fix this problem.&lt;br /&gt;
** Another method is possible.  Cast Hermaeus Mora's Soul Trap spell on an NPC two times within 120 seconds, and within the same time period, cast the spell again on the NPC you wish to capture.  You will not get a message stating &amp;quot;You cannot cast this spell on multiple targets&amp;quot;, but the 2nd NPC is now able to be trapped.&lt;br /&gt;
** If saving and reloading does not work then you may have to load a game that was saved ''prior'' to the start of Hermaeus Mora quest and redo the quest. &lt;br /&gt;
** {{pc22}} On the PC, you can use [[Oblivion:Console|console]] commands to bypass the rest of the quest.  The command &amp;lt;code&amp;gt;player.setstage 000146AF 40&amp;lt;/code&amp;gt; gives you automatic credit for capturing all 10 souls.&lt;br /&gt;
** A reliable fix that saves you from reloading an earlier save game is to cast the spell on two separate NPCs until you are interrupted by a message saying: ''&amp;quot;You cannot cast the spell on two separate souls at once&amp;quot;.'' Once you've gotten that message, do not cast the spell again, but find a safe place instead and use the wait function. After that, the spell will work properly.&lt;br /&gt;
** Another method that might work is to keep casting it on the same target. Eventually a message will pop up saying ''&amp;quot;That person is already affected by the Hermacus Mora's Soul Trap.&amp;quot;'' At this point the spell should actually be in effect. (does not work for Xbox 360) &lt;br /&gt;
* There are a couple of bugs associated with this quest's reward.  These bugs are detailed on the [[Oblivion:Oghma Infinium#Bugs|article about the Oghma Infinium]].&lt;br /&gt;
&lt;br /&gt;
==Journal Entries==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|10||A man has told me that Hermaeus Mora wishes for me to visit his shrine.&lt;br /&gt;
|20||Hermaeus Mora wishes for me to gather for him ten souls, one of each of the races.&lt;br /&gt;
|30||I've captured the soul of an Argonian.&lt;br /&gt;
|31||I've captured the soul of a Breton.&lt;br /&gt;
|32||I've captured the soul of a Bosmer.&lt;br /&gt;
|33||I've captured the soul of an Imperial.&lt;br /&gt;
|34||I've captured the soul of a Khajiit.&lt;br /&gt;
|35||I've captured the soul of a Dunmer.&lt;br /&gt;
|36||I've captured the soul of an Altmer.&lt;br /&gt;
|37||I've captured the soul of a Nord.&lt;br /&gt;
|38||I've captured the soul of a Redguard.&lt;br /&gt;
|39||I've captured the soul of an Orc.&lt;br /&gt;
|40||I have gathered a soul from each of the ten races for Hermaeus Mora. I should return to his shrine.&lt;br /&gt;
|100|fin|Hermaeus Mora was pleased with the souls I brought him. He has rewarded me with the Oghma Infinium. &lt;br /&gt;
}}&lt;br /&gt;
{{OB Journal Entries Notes}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:A_Brush_with_Death&amp;diff=736398</id>
		<title>Oblivion talk:A Brush with Death</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:A_Brush_with_Death&amp;diff=736398"/>
		<updated>2011-10-30T19:50:41Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 736382 by 67.236.25.14 (Talk) While such an occurance is annoying, this is more appropriate for the forums&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: when I did this quest Tivela and Rythe attacked me for no reason after I received the apron. I killed them both in self-defence (and got the &amp;quot;Your actions have been observed by unseen forces&amp;quot; message) and in searching their bodies afterwards, I found they both had &amp;quot;Bralin's Key&amp;quot;. No idea what the use of this key may be yet.&lt;br /&gt;
&lt;br /&gt;
Good call moving this to discussion Hashimashadoo. It was late, I was tired and it just didn't occur to me, heh. [[User:Jondrasar|Jondrasar]] 01:27, 6 April 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Bralin's Key&amp;quot; etc ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bralin's Key&amp;quot; is the key for the Lythandas house door.. Rythe and Tivela should have one.&lt;br /&gt;
&lt;br /&gt;
I expect it's called Bralin's key because Rythe was going to be called Bralin originally, or maybe the owner of the house was.. There isn't anyone called Bralin in the game now anyway. &lt;br /&gt;
&lt;br /&gt;
Also, the Apron is level-linked.&lt;br /&gt;
&lt;br /&gt;
[[User:Hreheh|Hreheh]] 22:00, 28 April 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bug ==&lt;br /&gt;
&lt;br /&gt;
This was a quest I picked up early on but never bothered with. I'm level 20 now and decided to give it a shot but have hit a bug.&lt;br /&gt;
&lt;br /&gt;
The quest marker points to Tivela's house no problem; but when I get inside, it points back outside again...&lt;br /&gt;
&lt;br /&gt;
I've walked around but can't find Tivela anywhere, so I guess there's no chance of my actually doing this quest.&lt;br /&gt;
&lt;br /&gt;
Anybody else had this problem and been able to solve it? (PC version, btw)&lt;br /&gt;
&lt;br /&gt;
- [[User:Wite Noiz|Wite Noiz]] 14:54, 15 September 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
: I didn't have exactly this happen, but I did have a green quest marker when I was outside the house. It changed to red when I was inside, even though she was obviously standing right in front of me (and the quest worked normally despite the odd behavior of the marker). It might be related?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
i know its late  however, i had the same problem. MY guess is she died. i cast this spell 4 times: fortify acrobatics, speed 100 pts/ weakness to magic 100 pts/ feather 100pts for as many seconds as your restoration allows and jumped at the banner aabove the laythanda's door. You land on a ledge and jump and run about on that ledge until you are out of the map. You will need to cling to the ledges out side of the house's graphic until you get around to lythe's locked room. You should be able to get close enough to activate the painting. do the quest and exit. Attack rythe until a guard opens the locked door. You will not get the apron but you can get turpentine(semi-useless)and painted fat(The real reward here) i also got the fame for the quest but gained infamy for beating on rythe &lt;br /&gt;
you will not get the quest finished update. On xbox 360 but im sure it could be done on any console{{unsigned|71.115.44.223}}&lt;br /&gt;
&lt;br /&gt;
:: Thanks so much! this was one of the first quests i ever started buy then i got caught up in the Dark Brotherhood. Tivela was the person i killed to get into the Dark Brotherhood. I didnt have to do the spell though becuase my acrobatics is 509.&lt;br /&gt;
&lt;br /&gt;
==I retrieved your husband and you'd throw me out?!==&lt;br /&gt;
I had left this quest unfinished because when I was at a lower leve, I found the painted trolls were just too difficult.  After becoming Champion of Cyrodiil, it seems as though the majority of NPC's' dispositions were either maxed or very close to it, even if I hadn't persuaded them for a long time.  I finished this quest, and upon returning from the painting, Rythe gave me the reward, sat down and painted, and told me I was ''quite welcome'' in his house, but Tivela was agitated and telling me to get out...but when I would speak to her, she would express gratitude and her disposition was maxed at 100.  My feeling is that this is just some weird bug, if many people experience this outcome.  Tivela, I ''dare'' you to challenge me in the Arena, hahaha...--[[User:CharmSpell|CharmSpell]] 19:28, 22 June 2007 (EDT)&lt;br /&gt;
: I had the same thing when I had broken in to the house to get the quest (couldn't be bothered waiting until dawn). When I came out of the picture, Tivela still thought I was trespassing and told me to get out. Is it possible time had passed while you were in the picture and were therefore in a place you shouldn't have been? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;[[User_Talk:Rpeh|Talk]]&amp;lt;/sup&amp;gt; 11:03, 29 June 2007 (EDT)&lt;br /&gt;
:: When returning to the house it may be in the middle of the night when Tivela has locked it up and it's a trespass zone. Once quest-scripted behavior ends, the trespass AI takes over. I've fixed this for the next UOP by having the quest set the public flag on return to the house and then clear it again once the player exits at which point the quest terminates (this was a pain... had to add conditions to all the dialog as they were just quest-state and the wrong topics would keep appearing if the player talked to them before leaving. :^p ) [[User:Kivan|Kivan]] 19:49, 22 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== help... bug ==&lt;br /&gt;
&lt;br /&gt;
i have been having this problem for a long time now.... i want to get it done but whenever i go to rythes house it tells me to leave the house. when im outside the house it tells me to go in , and so on. does anyone know if i can fix this? what do i do? where is the lady? i would appreciate any help please.&lt;br /&gt;
&lt;br /&gt;
: See my comment to the previous question. It (probably) thinks you're trespassing. Try coming back in the hours of daylight or just talking to Tivela anyway. --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;[[User_Talk:Rpeh|Talk]]&amp;lt;/sup&amp;gt; 16:40, 2 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Bug==&lt;br /&gt;
*If you accidentally kill Tivela before starting this quest, you may never continue further in this quest. You can open Rythe's study door by using &amp;lt;code&amp;gt;player.additem 0001bc2c 1&amp;lt;/code&amp;gt; code on the script console but that is it. I couldnt move further and enter the painting :( {{unsigned|128.61.82.111}}&lt;br /&gt;
&lt;br /&gt;
:-Moved from main page [[User:Daedryon|Daedryon]]&amp;lt;sup&amp;gt;•[[User_Talk:Daedryon|T]]•[[Special:Contributions/Daedryon|C]]•[[Special:Emailuser/Daedryon|E]]•&amp;lt;/sup&amp;gt; 01:13, 4 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Refusing to talk ==&lt;br /&gt;
&lt;br /&gt;
I did the first bit fine, but then Rythes just wouldn't talk to me...? Help {{Unsigned|202.36.75.192|5 October 2008}}&lt;br /&gt;
&lt;br /&gt;
:Could you give us more information? What quest stages did you complete, and what does Rythes say to you? --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 05:47, 6 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I've had this happen to me. Reloading the autosave from when I first entered the painting fixed the problem. I did a little experimentation and it seems to be related to attempting to talk to him before the quest update message appears.&lt;br /&gt;
&lt;br /&gt;
:Exactly. This bug is due to the weird quest stage progression script. It's not updated quickly enough. The quest stage has to be &amp;gt;=40 before the guy will talk to you. So when you enter the painted world, just stand there and wait until it is updated. If this quest is not set as your current quest, it will take ages until the quest stage is updated. It is possible to talk to Rythes before the quest is updated, but the topics list will be empty. To fix: open MS14PortalCanvasScript in TES and add &amp;quot;SetStage MS14 40&amp;quot; before &amp;quot;endif&amp;quot;. [[User:WRFan|WRFan]] 13:37, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocked Nook ==&lt;br /&gt;
&lt;br /&gt;
Re the VN tag on &amp;quot;Running straight out from where you first enter this level will reveal a nook in the rocks that you can fit into, yet the trolls cannot. This makes this level extremely easy because you can run through the level attracting all of the trolls, and then simply stand in this nook and use ranged attacks to finish them off&amp;quot;: it's definitely there and unblocked on both a vanilla and a fully-patched PC version. I suspect the report of the nook being blocked on the PS3 may be incorrect. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 08:42, 22 December 2008 (EST)&lt;br /&gt;
: I'm playing on the PS3 version, and it's there and usable. [[User:76.115.32.227|76.115.32.227]] 17:21, 20 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Duplicating through Repair ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
After receiving the Apron of Adroitness if you repair it beyond 100% sometimes it will duplicate itself.&lt;br /&gt;
: I've tested this on all six versions of the apron and can't get this to happen. There's nothing in the mechanics of the game that would allow it, and I believe that if it happened at all, it was just a one off. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 08:50, 11 April 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Turpentine? Who needs turpentine? ==&lt;br /&gt;
&lt;br /&gt;
Painted trolls seem to be exceptionally weak against fire. At level 1 a 20 damage fire spell will take them out in one hit, even if you have low Destruction skill. If you're concerned about alchemy you're likely a magic-type anyway, so there's no reason not to collect all 6 painted troll fat.&lt;br /&gt;
&lt;br /&gt;
I keep the Turpentine for a souviner for the quest. It's unique.--[[User:Arch-Mage Matt|Arch-Mage Matt]] 01:47, 11 September 2009 (UTC)&lt;br /&gt;
:It's one of the heaviest poisons in the game, though. They each weigh a pound, which matters a lot if you're a pack-rat like I am. And Painted Trolls are just regular Trolls with a unique mesh file, so they have the Troll's regular [[Oblivion:Weakness to Fire|Weakness to Fire]]. --[[User:Darkheart|Darkheart]] 13:38, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: At Level 21 I can take out a Painted Troll with two applications of turpentine on the Umbra, but a 6pt damage fire spell doesn't seem to do much if anything.  Guess I need a stronger fire spell? --[[Special:Contributions/82.31.164.172|82.31.164.172]] 14:36, 19 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::At level 21, the Painted Trolls have 525 hit points. That's why the 6 point fire damage isn't doing anything. (See the Painted Troll page for monster info.) [[User:Nikomis|Nikomis]] 14:48, 19 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Painted Sky ==&lt;br /&gt;
&lt;br /&gt;
After exiting Rythe's house, the sky from the Painted World does not change. This might be attributed to a some-what dirty disc of mine, or perhaps is a glitch. I am on the 360. [[Special:Contributions/76.171.21.162|76.171.21.162]] 22:05, 30 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That could be attributed to the weather transition being somewhat slower than normal. You can try entering and exiting an interior cell again, or just waiting for a little while. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 11:09, 1 July 2009 (UTC)&lt;br /&gt;
::That might be so. I went outside of Chorrol and the sky was still there. (At 12:03 AM, night-time. It was sunny according to the sky.) I fast-traveled to Chorrol and the weather changed, and the normal sky was brought up again. I did keep a save of it before I did that, though. [[Special:Contributions/76.171.21.162|76.171.21.162]] 16:53, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== VN ==&lt;br /&gt;
&lt;br /&gt;
* ''After returning from the Painted World, you can repeatedly talk to Rythe and get an infinite number of Aprons of Adroitness.''&lt;br /&gt;
&lt;br /&gt;
Anyone willing to confirm? --[[User:Darkheart|Darkheart]] 22:44, 24 July 2009 (UTC)&lt;br /&gt;
:I could not get this to happen. I only receive one copy, no matter how many times I talk to him. I tried repeatedly talking to him before, during and after he is supposed to talk with his wife, but to no avail. I've deleted this bug from the article, because it does not seem likely. It might be a slip-up from your game. [[User:Wolok gro-Barok|Wolok gro-Barok]] 16:45, 28 July 2009 (UTC)&lt;br /&gt;
::You use the UOP? --[[User:Darkheart|Darkheart]] 17:26, 28 July 2009 (UTC)&lt;br /&gt;
:::I'm playing on the PS3, so version 1.2 [[User:Wolok gro-Barok|Wolok gro-Barok]] 18:44, 28 July 2009 (UTC)&lt;br /&gt;
::::I play 1.2 on the PC, and on the same game I went back again a few days later and kept getting Aprons, and at the same time the Rythe Lythandas topic in Cheydinhal still keeps saying he's missing, even though the quest is completed. Weird. --[[User:Darkheart|Darkheart]] 17:45, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible Bug Fix ==&lt;br /&gt;
&lt;br /&gt;
Hello. I'm new. Just call me Shadegirl if you wish. (I'm a Hassildor fan...but that's off topic) I am merely here because of an interesting fix to a bug that I had encountered. I have not seen anyone mention this bug (so to speak) or this type of possible fix, so I wish to share my experience even if it is a bit late. A bug about getting trapped in the Painted World has been mentioned on the page, but my situation came up when Rythe decided to walk in an endless circle after giving him the paintbrush.&lt;br /&gt;
&lt;br /&gt;
So here we go. I had gone to level 2 and decided to go ahead and do this quest early rather than put it off anymore. I get to the end of it where I have to hand Rythe his paintbrush (having saved before hand due to mentioned bugs), but instead of doing anything he gets stuck walking in a circle at the top of the hill, which meant I was stuck. I re-loaded, the same thing happened, and I thought that I was never going to be able to complete the quest (mind that I still had a save before having ever accepted the quest or gone into the painting just for such a situation).&lt;br /&gt;
&lt;br /&gt;
Rather than give up, I shamelessly youtubed this quest just to be sure that I wasn't missing the door some way, and I discovered something important: the door had to be painted at a certain spot on the hill, which meant if he wasn't in that spot, then he would never paint the door. So to fix my problem, I re-loaded to a point before giving him the paintbrush, attacked him, lured him out of his &amp;quot;circular trap,&amp;quot; and yielded to him a little bit beyond the point where he need to be (because he walks off so quickly after accepting the yield). Once there, I quickly spoke to him, gave him the paintbrush, and he FINALLY painted the doorway out of the Painted World. It was as simple as that.&lt;br /&gt;
&lt;br /&gt;
If you just lure him out of &amp;quot;circular trap&amp;quot; will work too. &lt;br /&gt;
&lt;br /&gt;
I do not know if this fix will be helpful to anyone else, but I figured that there was no harm in mentioning it since it did help me. Please excuse me if I happened to miss something aforementioned already since I did skim the topics.&lt;br /&gt;
&lt;br /&gt;
Also, I read that the Painted Troll Fat cannot be duplicated with the Enchanted Chest, so I figured that I would mention that the Duplication Glitch with the scrolls works perfectly fine for cloning Painted Troll Fat where the chest does not; this is handy for people who want more of it. Hopefully, this isn't considered a bad thing though. [[User:Shadegirl07|Shadegirl07]] 22:57, 27 October 2009 (UTC)Shadegirl07&lt;br /&gt;
&lt;br /&gt;
:Nothing wrong your comment, don't worry. Instead, thanks for the detailed and clear post. &lt;br /&gt;
:Rythe standing on the right spot might indeed be the trigger that is needed for the gateway to appear. Sadly I don't have access to the Construction Set at the moment, but I will look into it. There seems to be a bug note related to this article, but it could definitely be improved by the information provided here. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 15:06, 29 October 2009 (UTC)&lt;br /&gt;
::Well that's good to hear. ^^ Glad to have helped a little. [[User:Shadegirl07|Shadegirl07]] 19:18, 29 October 2009 (UTC)Shadegirl07&lt;br /&gt;
&lt;br /&gt;
== Stuck @ Paintworld. ==&lt;br /&gt;
&lt;br /&gt;
Hi, I'm stuck @ the painted world. Whatever I do I can't go out. I tried everything to help it. When I pickpocket him he doesn't even wear a paint brush or anything.  I don't want to go to the previous save cause, I was level 30 and now im level 45. {{Unsigned|83.119.201.31|3 November 2009}}&lt;br /&gt;
&lt;br /&gt;
:At what point are you stuck, precisely? Make sure you've seen the Bugs section on this article. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 15:00, 3 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I was bugged. The portal to go back to the normal world weren't going visible/open. So I thought, Let's pickpocket him and do it self. Now I pickpocketed him, and dropped the brush but it's gone now. He doens't have it anymore. If I attack him and yield, it won't go open. I really want to go to the real world now. Don't wanna go on with my previous save, cause it's so long ago. Thanks in advanced.{{unsigned|83.119.201.31|16:01, 3 November 2009}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please help me. I still can't play. Can't someone tell me a code or something that I go back to the real world\?{{unsigned|83.119.201.13|21:54, 4 November 2009}}&lt;br /&gt;
:&amp;lt;code&amp;gt;coc CheydinhalMagesGuild &amp;lt;/code&amp;gt;. This will move you to the Cheydinhal Mages Guild, buyt you will not be able to complete this quest once you use it. --[[User:Darkheart|Darkheart]] 02:30, 5 November 2009 (UTC)&lt;br /&gt;
::Thanks man. Does it work on the PS3?{{unsigned|217.149.202.67|10:51, 5 November 2009}}&lt;br /&gt;
:::No, because console commands do not work for the PS3. &amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[User_Talk:Wolok gro-Barok|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; &amp;lt;font color=green&amp;gt;[[User:Wolok gro-Barok|Wolok gro-Barok]]&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/Wolok gro-Barok|Contributions]]&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt; 13:30, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I'm sorry, if you have stolen and lost his paintbrush there is no other solution than reloading an earlier savegame. Rythe actually needs that paintbrush to allow him to create the portal. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 15:26, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok guys, Thanks for everything :). I reloaded and I'm back  45 now.&lt;br /&gt;
&lt;br /&gt;
== How many cells are in the paint world? ==&lt;br /&gt;
&lt;br /&gt;
I've explored the paint world, and i think it would be a good size for a settlement. i currently only have the game for the Xbox 360, so i don't have access to the construction set. eventually though, i want to mod the game on the computer version and make my own worldspace, but i don't really know how big of a block of cells i would need.[[User:Carbonox Infernox|Carbonox Infernox]] 00:02, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There Is only 1 cell, right? Idk I might be wrong.[[User:Obliviongamer|Obliviongamer]] 19:38, 27 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Im stuck in this place. ==&lt;br /&gt;
&lt;br /&gt;
okay so i arrived in the painting, looked up how to get passed the trolls so i went over the rocks and only had to kill two and then i reached the body. Got the paintbrush headed back but Rythe wont talk to me, it just says &amp;quot;pickpocket&amp;quot;. i tried fighting and yeilding but it still just tries to pickpocket him, i tried killing all the trolls but that did nothing. He just goes around in circles and wont talk. is there any way i can just get out. if there is can you explain the steps in detail because i dnt know how to do cheats on xbox. I cant go back to a save before that because i saved it after i got the paintbrush and thats my only save. [[Special:Contributions/58.107.114.86|58.107.114.86]] 02:35, 21 April 2010 (UTC) help or i will have to start again and i refuse to go back to that jail.&lt;br /&gt;
Im all good now, i attacked Rythe until he was unconscious then repeatedly pressed the A button so that as soon as he woke up he talked to me and im out of that silly place now. *sigh of relief* Hope it helps if anyone else gets stuck like i was. :D&lt;br /&gt;
&lt;br /&gt;
== Source of problems with Timescale ==&lt;br /&gt;
&lt;br /&gt;
I've just learned what's wrong with Timescale. It's &amp;lt;code&amp;gt;setpackduration&amp;lt;/code&amp;gt; command used in the scripts. This quest, along with [[Oblivion:Where Spirits Have Lease|Where Spirits Have Lease]], is the only one where this command is used, even with SI. - [[User:ZuTheSkunk|ZuTheSkunk]] 09:52, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yup, [http://cs.elderscrolls.com/constwiki/index.php/SetPackDuration you're right]. Good catch! &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:54, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I am STUCK!! ==&lt;br /&gt;
&lt;br /&gt;
I handed Rythe the paintbrush and he went to his spot to paint the portal.  As he began painting I cast &amp;quot;Heal Minor Wounds&amp;quot;.  Apparently that was a bad thing to do.  Now he won't paint his portal and I'm stuck.  I went to reload but I accidentally saved over my last save point.  I've tried everything that other people have suggested.  I really, REALLY don't want to start over. &lt;br /&gt;
[[Special:Contributions/216.254.233.2|216.254.233.2]] 06:49, 19 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If you're on a gaming console, there's nothing you can do but reload an earlier save. If you're on a PC, you can open the [[Oblivion:Console|console]] and try entering the following, though I don't know if it'll work:&lt;br /&gt;
:{{Pre|width=auto|&amp;lt;nowiki&amp;gt;set &amp;quot;1BC27&amp;quot;.ComeHome to 0&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
:If that doesn't work, you may have to reload. That part of the quest is really, ''really'' easy to break. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 07:52, 19 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dibella ==&lt;br /&gt;
&lt;br /&gt;
How can you know that it is made of dibella's hair.([[User:Vvardfell|Vvardfell]] 10:48, 21 October 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
: It's from an in-game description by Rythe Lythandas: ''&amp;quot;Very well. The Brush showed up several years ago in the possession an artist who was serving in the Arnesian War of 396. It seems an errant fireball had exploded next to him, and he lost the use of both arms. He was a stubborn man who didn't want to give up his talent. Being a devout follower of Dibella, he prayed to her for something that would allow him to express himself once more. She heard his plea, and gifted him with the Brush. It's said the bristles of the Brush are woven from Dibella's own hair. That injured man was my father. He passed the Brush on to me, and I intend to pass it along to my kin one day. Did you want to know how it works?&amp;quot;'' [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:14, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== WHAT PORTHOLE? ==&lt;br /&gt;
&lt;br /&gt;
Hey Guys,  Ok, I slayed the dasturdly trolls, swiped the paintbrush from the dead guy and gave it back to whats-his-name.  I saw green smoke and he appearred to be painting but, guess what, no porthole home.  I have talked to him and he just says 'let's go home'.  I have gotten through this successfully in another game.  What can I do?  Thanks, Mingdala {{Unsigned|12.52.188.28|15:38, 4 November 2010}}&lt;br /&gt;
&lt;br /&gt;
:It's a common problem with this quest. Read the second note down in the [[{{SUBJECTPAGENAME}}#Bugs|Bugs]] section for possible ways you can work around it. If you're not using a PC, your only option is to reload, I believe. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:43, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stuck in a hole ==&lt;br /&gt;
&lt;br /&gt;
So i killed all the trolls, and wanted to explore so i went up onto the rock and noticed on the edge of the plane that their were snowy rock outcroppings. At first i was blocked by an invisible barrier (to keep stupid poeple like me from falling off) but then i fell int an enclosed area. to one side is a rock, on the edge of the plane is a invisible barrier, then blocking my only way back in is another barrier. I'm sure there is a console code for this but i'm using a PS3. i had a save at the begining and have alread gone back and finished it but i was wondering if there was some way to get out.&lt;br /&gt;
: I got stuck in that as well.  It seems like they didn't put the invisible walls in the right places in this area.  That's why you should save in a safe place before wandering off! --[[Special:Contributions/82.31.164.172|82.31.164.172]] 14:38, 19 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cant Enter the Unusual Painting  ==&lt;br /&gt;
&lt;br /&gt;
Im in the room and i cant enter the painting. Im on xbox 360. I have no idea why its happening. Any ideas?&lt;br /&gt;
&lt;br /&gt;
== Possible Contradiction ==&lt;br /&gt;
&lt;br /&gt;
It says that you can unleash havoc on the city by bringing the trolls back to the real world, but from what I understand, you are stuck there till you get the brush. Either I am wrong, or you can get the brush with trolls alive and have them follow you through the painted exit, or the information in the article is wrong and needs to be changed. I got the red ring of death so I cant check it :-(--[[Special:Contributions/68.60.16.174|68.60.16.174]] 00:13, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll move the note here for right now, because I am absolutely positive that the portal closes behind you. Good catch. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 00:21, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* The painted trolls will chase you through doors. Through this, you may unwittingly unleash havoc on the city.&lt;br /&gt;
&lt;br /&gt;
== Location Code? ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
does anyone have the location code for this. I would like to go there again. But the list containing (I thought) all locations codes seems to miss this one...&lt;br /&gt;
Thanks! --[[Special:Contributions/217.189.160.224|217.189.160.224]] 13:24, 19 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It is a bit complicated when you say Location Code, as this area is a separate world-space in of itself. The World Space ID is 1BB37. But as a World, it has numerous cells comprising it. The ID for the location containing the Portal is 1BB41. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 17:21, 21 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::So... How do I get there? I tried coc 1BB41, player.coc 1BB41, player.moveto 1BB41 (and all those again with 0001BB41), nothing worked.--[[Special:Contributions/93.135.229.66|93.135.229.66]] 21:19, 21 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you are using coc you should use the Editor ID. For the portal area it is ''DarkForest06''. --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 21:25, 21 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks. That worked like a charm. --[[Special:Contributions/93.133.23.77|93.133.23.77]] 22:25, 22 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Muthsera&amp;quot; Bugs entry ==&lt;br /&gt;
&lt;br /&gt;
I removed the following from Bugs but restored it because I'm unsure.&lt;br /&gt;
&lt;br /&gt;
''* After completing the quest, Tivela will incorrectly refer to male characters as &amp;quot;muthsera&amp;quot;, a term which is meant to refer to females.''&lt;br /&gt;
&lt;br /&gt;
A search for &amp;quot;muthsera&amp;quot; in this wiki will find documents from Morrowind that contradict this:&lt;br /&gt;
&lt;br /&gt;
[[Morrowind:Hospitality Papers]]: ''...Muthsera Master [[Morrowind:Angaredhel|Angaredhel]] Mage-Lord, Prefect of Hospitality...&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
[[Morrowind:Odral's Land Deed]]: ''...Know all Dunmer by these words that Muthsera [[Morrowind:Rovone Arvel|Rovone Arvel]] has agreed...''&lt;br /&gt;
&lt;br /&gt;
Both of these are male, and neither are tagged with error indications. However, there are other entries that support muthsera being for females. So I will leave it alone for now and let someone more familiar with Dunmer dialect change it... {{uns|Kivan|21:21, 24 July 2011 (GMT)}}&lt;br /&gt;
&lt;br /&gt;
: There's [[Oblivion:Melisi Daren|Melisi Daren]]'s greetings, and the HELLO topic for generic Dunmer that both use sera and muthsera in gender-specific ways, but those are the ones you probably found. It seems likely that Tivela's dialogue and the documents in Morrowind are the bugs. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:23, 25 July 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Template:User_Skyrim&amp;diff=736397</id>
		<title>Template:User Skyrim</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Template:User_Skyrim&amp;diff=736397"/>
		<updated>2011-10-30T19:45:58Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: just a thought, feel free to reverse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox&lt;br /&gt;
|id-c={{{id-c|{{{1|#000}}}}}}&lt;br /&gt;
|info-c={{{info-c|{{{2|#BBB}}}}}}&lt;br /&gt;
|border-c={{{border-c|#000}}}&lt;br /&gt;
|id=[[File:SR-icon-logo.jpg|45x45px]]&lt;br /&gt;
|info={{{text|This user is knowledgeable about [[Skyrim:Skyrim|Skyrim]].}}}&lt;br /&gt;
|info-fc={{{info-fc|{{{3|Black}}}}}}}}{{Userbox Category|Users Knowledgeable About Skyrim}}&amp;lt;noinclude&amp;gt;[[Category:User Box Templates|Skyrim]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=733671</id>
		<title>User:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Dlarsh&amp;diff=733671"/>
		<updated>2011-10-23T20:45:25Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;{{Ribbon|width=120px|SIRP}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{User Morrowind}}&lt;br /&gt;
|{{User Bloodmoon}}&lt;br /&gt;
|{{User Tribunal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Oblivion}} &lt;br /&gt;
|{{User ShiveringIsles}}&lt;br /&gt;
|{{User KotN}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Patroller}}&lt;br /&gt;
|{{Userbox|Gold|Yellow|id=[[File:OBRatingIcon small.png|30px]]|info=This user is a UESP [[UESPWiki:Blockuser|Blocker]].|info-fc=Black|border-c=Navy|border-s=2}}&lt;br /&gt;
|{{User IRC}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|#99FF66|#CCFF99|[[File:XBoxLogo.png|45x45px|link=http://www.xbox.com/]]|This user plays on MS Systems.|info-fc=Black|[[File:Ico-PC.png]]}}{{Userbox Category|XBox Users}}{{Userbox Category|PC Users}}&lt;br /&gt;
|{{User Male}}&lt;br /&gt;
|{{User American|white|blue|white|text=This user hopes you won't hold his nationality against him.}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Userbox-2|black|#FF0000|[[File:MW Weapons Longswords.jpg|65px]]|This user prefers [[Morrowind:Long Blades|long blades.]]|info-fc=blue|[[Image:BladeTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:OB-item-Steel Armor.jpg|45px]]|This user prefers [[Morrowind:Heavy Armor|heavy armor.]]|info-fc=blue|[[Image:HeavyArmorTitle.gif|32px]]}}&lt;br /&gt;
|{{Userbox-2|black|#00FF00|[[Image:MW Armor HeavyTowerShields.jpg|65px]]|This user likes to [[Oblivion:Block|block.]]|info-fc=blue|[[Image:BlockTitle.gif|32px]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User UESPWikian|year=2009|month=6|day=21}}&lt;br /&gt;
|{{User current age|day=04|month=11|year=1988}}&lt;br /&gt;
|{{User AllAchievements}}&lt;br /&gt;
|-&lt;br /&gt;
|||{{Userbox|{{{1|#FFFFFF}}}|{{{2|yellow}}}|[[Image:Ico-PinkTriangle.gif]]|{{{text|This user feels he has had his sexuality/gender questioned by vandals.  See [http://www.uesp.net/w/index.php?title=User%3ADlarsh&amp;amp;diff=459328&amp;amp;oldid=459221/ here] and judge for yourself.}}}|info-fc={{{3|black}}}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NewLeft}}&lt;br /&gt;
&lt;br /&gt;
==About me==&lt;br /&gt;
My name is William, I'm {{Age|1988|11|04}} years old, I've been on the site since June, 2009 and was successfuly [[UESPWiki:Patrollers/Nominations/Completed/2009b#Dlarsh|nominated]] to be a [[UESPWiki:Patrollers|patroller]] on October 15, 2009. I've been retroactively enjoying the Elder Scrolls games since Oblivion was released, but Morrowind is easily my favorite of the series.  I tend to sink most, if not all, of my free time into video games, but I do manage to work in the spare parts sales office of my old job (yay promotion!) and go to school in my hometown of Aurora, Colorado.  As for the username, it's my default online persona that I've been using since the days of Diablo II, when it was first coined as the name of my very first online avatar, Dlarsh the Barbarian, though I never did do very well with him.&lt;br /&gt;
&lt;br /&gt;
==What I can help with==&lt;br /&gt;
I'm experienced with '''[[Morrowind:Morrowind|Morrowind]]''' and '''[[Oblivion:Oblivion|Oblivion]]''', as well as their respective expansions.  While there are other competent and knowledgeable individuals on the site, I'm happy to offer assisstence if someone needs/wants it.  I wasn't on regularly since (I'm sorry to say) I became a Patroller due to technical and personal issues that began around that time, but those issue have largely been resolved :D. At the moment, I'm heading the quest component of the [[UESPWiki:Shivering Isles Redesign Project|SIRP]]. If you're interested in helping me out (god knows I could use it :)), shoot me a message on my talk page, and be sure to sign up on the project page as well.&lt;br /&gt;
&lt;br /&gt;
If you have any questions/complaints/comments/suggestions/etc. then ''please'' let me know on my [[User talk:Dlarsh|talk page]].  You might also find me goofing around on [[UESPWiki:IRC|IRC]] during the evening hours (18:30+ mountain time), early morning (timing varies depending on class/work schedule) or on the weekends. You're likely to run into me on a regular basis on the site's [http://forums.uesp.net/ Forums] as well.&lt;br /&gt;
&lt;br /&gt;
With a new, full-time, job, school ramping up, and the plethora of new games coming out, I've been less and less able to dedicate the time I want to the site, but as I've said before, I hope to return to active editing once everything settles down. If that doesn't work, then Skyrim likely will :).&lt;br /&gt;
&lt;br /&gt;
==Sandboxes==&lt;br /&gt;
# [[User:Dlarsh/Sandbox/maps|Maps]] - A list of Morrowind pages I've added maps to.&lt;br /&gt;
# [[User:Dlarsh/Junkbox|Junkbox]] - Random stuff (mostly userbox ideas and attempts at templates).&lt;br /&gt;
# [[User:Dlarsh/Inbox|Inbox]] - Whatever project I happen to be working on (feel free to help).&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Administrator_Noticeboard&amp;diff=733663</id>
		<title>UESPWiki:Administrator Noticeboard</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Administrator_Noticeboard&amp;diff=733663"/>
		<updated>2011-10-23T20:29:51Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Temporary Role Changes */  Support&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Message Boards|{{PAGENAME}}]] __NEWSECTIONLINK__&lt;br /&gt;
The '''administrator noticeboard''' is where we discuss and coordinate administrative tasks on the wiki. Although this page is intended for [[UESPWiki:Administrators|administrators]], all users are encouraged to participate in discussions.  For certain specific requests, see instead:&lt;br /&gt;
* [[UESPWiki:Purge Requests|Purge Requests]]&lt;br /&gt;
* [[UESPWiki:New Page Requests|New Page Requests]]&lt;br /&gt;
{{Archive Table|class=compress|title=Major Discussions&lt;br /&gt;
|UESPWiki:Administrator_Noticeboard/Vandalism|Vandalism|Mostly spam, actually.&lt;br /&gt;
|!|Page Archives|&lt;br /&gt;
|Archive 1||February 2005 – June 2006&lt;br /&gt;
|Archive 2||June 2006 – August 2006&lt;br /&gt;
|Archive 3||September 2006 – June 2007&lt;br /&gt;
|Archive 4||June 2007 – July 2007&lt;br /&gt;
|Archive 5||August 2007 – October 2007&lt;br /&gt;
|Archive 6||October 2007 – November 2007&lt;br /&gt;
|Archive 7||December 2007 – January 2008&lt;br /&gt;
|Archive 8||January 2008 – February 2008&lt;br /&gt;
|Archive 9||February 2008 – August 2008&lt;br /&gt;
|Archive 10||September 2008 – October 2008&lt;br /&gt;
|Archive 11||November 2008 – December 2008&lt;br /&gt;
|Archive 12||December 2008 – March 2009&lt;br /&gt;
|Archive 13||April 2009 – December 2009&lt;br /&gt;
|Archive 14||January 2010 – May 2010&lt;br /&gt;
|Archive 15||June 2010&lt;br /&gt;
|Archive 16||June 2010 - October 2010&lt;br /&gt;
|Archive 17||November 2010 - January 2011&lt;br /&gt;
|Archive 18||February 2011 - April 2011&lt;br /&gt;
|Archive 19||May 2011&lt;br /&gt;
|Archive 20||June 2011 - August 2011&lt;br /&gt;
|!|Past Administrative Requests|&lt;br /&gt;
|User:Aristeo/RfA|Aristeo's Request for Administrator|''Approved Jun. 19, 2006''&lt;br /&gt;
|User:Nephele/RfA|Nephele's Request for Administrator|''Approved Aug. 13, 2006''&lt;br /&gt;
|User:Aristeo/RfB|Aristeo's Request for Bureaucrat|''Withdrawn by Aristeo Nov. 19, 2006''&lt;br /&gt;
|User:Ratwar/RfA|Ratwar's Request for Administrator|''Approved Jan. 31, 2007''&lt;br /&gt;
|User:TheRealLurlock/RfA|TheRealLurlock's Request for Administrator|''Approved Feb. 23, 2007''&lt;br /&gt;
|User:Rpeh/RfA|Rpeh's Request for Administrator|''Approved Oct. 1, 2007''&lt;br /&gt;
|UESPWiki:Archive/AN Request for Server Access|Nephele's Request for Server Access|''Approved Jan. 4, 2008''&lt;br /&gt;
|User:Eshe/RfA|Eshe's Request for Administrator|''Approved Mar. 31, 2008''&lt;br /&gt;
|User:GuildKnight/RfA|GuildKnight's Request for Administrator|''Approved Nov. 11, 2008''&lt;br /&gt;
|User:Timenn/RfA|Timenn's Request for Administrator|''Approved Aug. 7, 2009''&lt;br /&gt;
|User:Krusty/RfA|Krusty's Request for Administrator|''Approved May 3, 2010''&lt;br /&gt;
|User:Rpeh/RfA 2|Rpeh's 2nd Request for Administrator|''Approved April 18, 2011&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Spam Wave ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or are we getting an abnormally large amount of spam recently? We currently have some spammers to deal with [[Special:Contributions/Ezerserratoqui|here]], [[Special:Contributions/Fffraanheeerry|here]], and [[Special:Contributions/Joosephdunsson|here]]. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:45, 9 September 2011 (UTC)&lt;br /&gt;
:And &amp;lt;nowiki&amp;gt;[[User:Linseyybudreau|here]]&amp;lt;/nowiki&amp;gt;. [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 06:29, 9 September 2011 (UTC)&lt;br /&gt;
::Yep, it has increased to new heights. Truly annoying and it seems to get worse. We'll see what we can do. --[[User:Krusty|Krusty]] 06:46, 9 September 2011 (UTC)&lt;br /&gt;
:::My guess is that a lot of it is people typing stuff in manually rather than a bot doing it. The problem is that the links they're adding are varied rather than the usual pattern of one link being spammed repeatedly. That means that adding each link to the blacklist won't have any effect. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:29, 9 September 2011 (UTC)&lt;br /&gt;
::::Actually, having looked at the links, they're all Polish sites. It would be ''very'' extreme, but if it continues we could block all .pl links for a short period. If the current wave doesn't stop, I'll do that - as long as someone promises to remind me to undo it again in a week or so! [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:52, 9 September 2011 (UTC)&lt;br /&gt;
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{{od}} Okay, [http://www.uesp.net/w/index.php?title=MediaWiki%3ASpam-blacklist&amp;amp;diff=721786&amp;amp;oldid=719044 this edit] prevents all URLs ending in &amp;quot;.pl&amp;quot; from being added to UESP. As I said above, this is pretty extreme but as the spam wave shows no sign of slowing down, I think it's fine for a short while - two weeks?. UESP [http://www.uesp.net/w/index.php?title=Special:LinkSearch&amp;amp;target=http%3A%2F%2F*.pl doesn't have many links to Polish sites], and we'd have half as many except for a user rewriting the Links page in his sandbox. If someone does have a valid link and triggers the filter, the message they receive directs them to places where they can post a message. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:16, 12 September 2011 (UTC)&lt;br /&gt;
:: Oh, and the [[UESPWiki:Community_Portal#Dealing_with_Polish_spam_wave|suggestion]] that admins should approve accounts is pretty much a non-starter. Since people can post as anons, it wouldn't be much use in any case. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:19, 12 September 2011 (UTC)&lt;br /&gt;
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{{od}} I removed the block on Polish links and we got spammed in less than twelve hours. We can try again in another few days. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:08, 18 September 2011 (UTC)&lt;br /&gt;
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::Are .pl accounts blocked again? [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 20:18, 18 September 2011 (UTC)&lt;br /&gt;
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::: Accounts, no. Just links. Try creating a link ending in &amp;quot;.pl&amp;quot; and you (should) be prevented from doing so. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:26, 18 September 2011 (UTC)&lt;br /&gt;
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== Copyright Categories ==&lt;br /&gt;
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I'd like to take the categories off our image templates - at least for a little while. Right now, I'm having to keep running [[User:RoBoT|RoBoT]] to generate a list of images without categories as I'm trying to make sure every image has a proper category. Personally, I think it would be best if we removed these categories permanently: they aren't really useful, and it means that the wiki's built-in [[Special:UncategorizedFiles|special page]] is largely useless. Removing categories for good won't even hurt our ability to make lists of copyrights, as Whatlinkshere can be used for the same purpose ([[Special:WhatLinksHere/Template:Esimage|example]]).&lt;br /&gt;
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As admins, we need to start checking each uploaded image and making sure it has an appropriate copyright template and an appropriate category. I've found far too many images that are undoubtedly copyright being uploaded with &amp;quot;public domain&amp;quot; or &amp;quot;fair use&amp;quot; templates, and we can't do that.&lt;br /&gt;
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So does anyone have an objection to the categories being removed for one month, and does anyone have an objection to the categories being removed for good? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 00:11, 11 September 2011 (UTC)&lt;br /&gt;
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:I don't really see an issue here. The only argument that really could be raised is the functionality of &amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;{{PAGESINCAT}}&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;, and that's a minor one. I can't really think of any time I really used the categories, either. '''''[[User:Elliot|&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;Elliot&amp;lt;/span&amp;gt;]]&amp;amp;nbsp;[[User_talk:Elliot|&amp;lt;small&amp;gt;(&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt;]]''''' 00:17, 11 September 2011 (UTC)&lt;br /&gt;
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:: Sounds like a good and useful idea. I just skimmed through an awful lot of uncategorized images today, and we need to get them into categories asap - and I guess this is the best way to get an overlook. Go ahead. --[[User:Krusty|Krusty]] 00:20, 11 September 2011 (UTC)&lt;br /&gt;
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::: Okay, since it's easy enough to undo I've been bold and done it - except on [[:Template:Nolicense]], which should be flagged anyway. It'll take a while for the task queue to work its magic, but we should have a proper list within a few hours. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:09, 11 September 2011 (UTC)&lt;br /&gt;
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== Move Request ==&lt;br /&gt;
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Could an admin please move [[Lore:Haafingar]] to [[Lore:Solitude]]? My [[Lore talk:Haafingar#Solitude|reasoning]] hasn't been questioned so far, so I'm taking over a month of silence as a sign that no one objects. Thanks. --[[User:Legoless|Legoless]] 18:30, 17 September 2011 (UTC)&lt;br /&gt;
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: Done. Sorry for the delay - I hadn't noticed that request. Solitude is definitely the more common name. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 18:37, 17 September 2011 (UTC)&lt;br /&gt;
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== Requested Semi-protection ==&lt;br /&gt;
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I'll once again request that the pages mentioned at [[UESPWiki:Administrator_Noticeboard/Archive_20#Requested_Semi-protection]] be protected. Users agreed to have them protected, so I do not see there being any issues. Thanks. '''''[[User:Elliot|&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;Elliot&amp;lt;/span&amp;gt;]]&amp;amp;nbsp;[[User_talk:Elliot|&amp;lt;small&amp;gt;(&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt;]]''''' 18:11, 25 September 2011 (UTC)&lt;br /&gt;
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:Unless I'm missing something, those articles were protected by Rpeh sometime just after that discussion.  I just added the protect tags.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 18:52, 25 September 2011 (UTC)&lt;br /&gt;
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::Yeah, I think I missed that. I think I looked at the main glitch page and erroneously assumed they all weren't protected. Thanks for clearing it up. My bad though. '''''[[User:Elliot|&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;Elliot&amp;lt;/span&amp;gt;]]&amp;amp;nbsp;[[User_talk:Elliot|&amp;lt;small&amp;gt;(&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt;]]''''' 19:01, 25 September 2011 (UTC)&lt;br /&gt;
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:::Looks like I forgot to add the relevant template. It's worth mentioning that when Daveh upgrades the wiki we should be able to add the &amp;lt;code&amp;gt;PROTECTIONLEVEL&amp;lt;/code&amp;gt; &amp;quot;magic word&amp;quot; to the {{tl|Trail}} template and flag protection automatically - since almost every article should have a trail template. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:25, 25 September 2011 (UTC)&lt;br /&gt;
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::::I actually think I had [[Oblivion_talk:Useful_Spells#Spell_Review|this]] in mind when I was re-requesting. '''''[[User:Elliot|&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;Elliot&amp;lt;/span&amp;gt;]]&amp;amp;nbsp;[[User_talk:Elliot|&amp;lt;small&amp;gt;(&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt;]]''''' 23:19, 26 September 2011 (UTC)&lt;br /&gt;
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== New messages for anon IPs ==&lt;br /&gt;
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It seems to me that our current way of handling the problems with new messages at pages such as [[User_talk:207.191.187.21]] is just perpetuating the cycle. Every time someone edits that page, it resets the &amp;quot;you have new messages&amp;quot; flag for that IP in the database -- causing the message to start get adding to the cached versions of even more new pages on the site.  Therefore, any list of to-be-purged pages needs to be somewhere other than the user talk page.  I've set up a new page at [[UESPWiki:Purge Requests]] to handle it, and I'll try to modify all of the user talk pages accordingly.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 05:41, 27 September 2011 (UTC)&lt;br /&gt;
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: Well it would only cause the cache update if the IP was accessing the site again, but yes - much better to do it this way. Thanks. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:13, 27 September 2011 (UTC)&lt;br /&gt;
==Skyrim Preparation==&lt;br /&gt;
My work schedule of the last few months has finally returned to normal and I'm beginning to prepare for Skyrim's release in almost one month. From the site administration and technical side of things here is what I'm planning on working on:&lt;br /&gt;
&lt;br /&gt;
:* '''Pre-Release Access''' -- While it was a long shot it doesn't look like any pre-release access to the game, editor, or files is possible.&lt;br /&gt;
:* '''Wiki Upgrade to v1.8''' -- At least I'd like to upgrade sooner rather than later. I've already done some prep work and I may be able to get it done this weekend depending on how difficult/time consuming it turns out to be.&lt;br /&gt;
:* '''New Server Prep''' -- I'm talking with iWeb, our server provider, to ensure that if new servers are needed they can be brought up with the minimum of time and effort. The current servers should be more than enough for significant traffic increase but there are always surprises when you enter territory you haven't been in before.&lt;br /&gt;
:* '''Time Off''' -- I'm taking a week off of work surrounding Skyrim's release so that should anything happen to the servers I have my full time available to fix them as well as any content and game hacking I can do for the Wiki.&lt;br /&gt;
:* '''Game Content/Hacking''' -- If the CS is released on the 11th then I plan on immediately starting on our Skyrim map. If not I'm going to play around with the ESM/ESP format and the game console to see if the map files and information can be extracted that way. Even if it turns out not to be possible it will yield a good amount of useful information that can be added to the Wiki (console commands, file formats, etc...).&lt;br /&gt;
:* '''Site Contest''' -- If people would like to do some sort of site contest I can purchase copies of the game/collector's edition as prizes. This is just an idea in case someone likes it and could be one way to encourage new active editors for Skyrim.&lt;br /&gt;
:* '''Skyrim Copies for Active Editors''' -- I'd like to purchase copies of Skyrim for the current senior and active editors. I don't mind buying 20 or so copies of the game for people as it is the least I can do and the site is doing well enough financially to be able to do it easily. If you'd like a free copy just [mailto:uespnet@gmail.com e-mail] me what your preferred delivery method would be (digital via Steam or a hard copy via Amazon would be the two main choices). &lt;br /&gt;
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If there's anything else you'd like me to work on or look at in preparation for Skyrim just let me know. -- [[User:Daveh|Daveh]] 22:28, 28 September 2011 (UTC)&lt;br /&gt;
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: Would you mind if I take the map off your hands? If the new CS has a map export option, my existing Oblivion code should be able to handle artifact removal and water shading as well as the zoom levels. I should be able to get the tiles generated within a few hours of the CS making an appearance. If it doesn't have that option, then that's a different matter, of course.&lt;br /&gt;
: If we aren't getting an ESP in advance, the first priority is to extract lists of NPCs, quests, places, items etc so that NepheleBot and/or RoBoT can start creating stub pages with accurate names. Nephele and I have already done some prep work on this but it'll be good to get an extra pair of eyes on the files. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 06:19, 29 September 2011 (UTC)&lt;br /&gt;
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::Yes, I was thinking the same thing after I wrote this. We'll also need the game locations extract and put into the database which is more my area anyways. -- [[User:Daveh|Daveh]] 11:56, 29 September 2011 (UTC)&lt;br /&gt;
:::Sorry to barge in, but not only would you purchase special/collector editions for site contests, on top of that you are willing to buy copies for active editors? Wow, that's... generous, to put it lightly. I suppose I fall into the active user category, so you would buy me a copy just like that? Did my work earn this? ~ [[User:Dwarfmp|Dwarfmp]] 14:40, 29 September 2011 (UTC)&lt;br /&gt;
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::::Umm...a little clarification please. Would you be using the site's funds to purchase these things or your own? I'm sure the site is pretty well off with advertisements and such, and I'm sure that's listed somewhere on here... Also I have the same basic question as Dwarfmp. How would you classify active? I am on the site literally every day (at least 90% of my emails are page changes... /foreveralone) and I patrol regularly and such. But my actual editing is a bit low, spiking at random times. Some people are obviously well qualified, such as admins that have been actively around recently (rpeh, Neph, Krusty for example), but it just seems like there isn't a clear way to make the decisions. Other than you of course. You are the site...something. YOU ARE THE SITE!!!!! xD --[[User:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;DKong27&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;'''[[User_talk:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Tk&amp;lt;/font&amp;gt;]] [[Special:Contributions/DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Ctr&amp;lt;/font&amp;gt;]] [[User:DKong27/Email|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Em&amp;lt;/font&amp;gt;]]''' &amp;lt;/sup&amp;gt; 15:22, 29 September 2011 (UTC)&lt;br /&gt;
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:::::I have a loose definition of &amp;quot;active&amp;quot; and ultimately it depends on how many people ask for a copy. If I get a few hundred requests I can't fulfill them all so will just look at the top 20 (or so). As for money, the site and &amp;quot;me&amp;quot; are currently the same thing currently. As long as the site expenses are matched or exceeded by the revenue (as it has been for a while) I don't have an issue spending a few thousand of that money on dedicated editors of the site. Its something I've be meaning to do for a while now. -- [[User:Daveh|Daveh]] 15:51, 29 September 2011 (UTC)&lt;br /&gt;
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{{od}} {{ec}} As patrollers, I am pretty sure you two would count. And, as you can see at [[UESPWiki:Site_Support#Financial_Records]], the site is pretty well off when it comes to money (although it hasn't been updated recently). [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 15:52, 29 September 2011 (UTC)&lt;br /&gt;
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:Thanks for the quick reply. It's nice to have a site creator actively involved in the workings, if not day to day activities. It would be nice if you updated the page elliot linked though. It's very interesting to see. Up to you though of course. :P --[[User:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;DKong27&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;'''[[User_talk:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Tk&amp;lt;/font&amp;gt;]] [[Special:Contributions/DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Ctr&amp;lt;/font&amp;gt;]] [[User:DKong27/Email|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Em&amp;lt;/font&amp;gt;]]''' &amp;lt;/sup&amp;gt; 16:21, 29 September 2011 (UTC)&lt;br /&gt;
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::You/UESP are prepared to buy 20+ copies of the game... and they '''still''' won't give us a sneak peek at the game files??? What's it going to take! :) [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:34, 29 September 2011 (UTC)&lt;br /&gt;
:::I think it's great that you'd be willing to do that for us. I do wonder if I qualify though. Even though I'm a patroller, I've just been back to this site for a month now after a hiatus of a year. My latest contributions haven't been anything to write home about either. Ah well, I'll just send an email and hope for the best! An another note. &amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[User_Talk:Wolok gro-Barok|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; &amp;lt;font color=green&amp;gt;[[User:Wolok gro-Barok|Wolok gro-Barok]]&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/Wolok gro-Barok|Contributions]]&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt; 18:20, 29 September 2011 (UTC)&lt;br /&gt;
:::On another note, does it matter on which platform it gets ordered? &amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[User_Talk:Wolok gro-Barok|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; &amp;lt;font color=green&amp;gt;[[User:Wolok gro-Barok|Wolok gro-Barok]]&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/Wolok gro-Barok|Contributions]]&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt; 18:34, 29 September 2011 (UTC)&lt;br /&gt;
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{{od}} I'm not addressing this to anybody in particular, but let's not turn Daveh's generous gesture into a &amp;quot;Well if (x) qualifies, I certainly do&amp;quot; contest. Please email Daveh and not discuss this particular aspect on here any more. There are a lot of people who've done a lot of work on the site, and we all did it with no expectation of any reward. That shouldn't change now. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 19:22, 29 September 2011 (UTC)&lt;br /&gt;
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:Speaking of rewards (Smooth conversation topic change!)... What do you have in mind for the Site Contest that you suggested? I'm not opposed to the idea per se, just confused as to what the contest could be. Besides some kind of raffle, I don't see a way for that to work. I'm probably just being uncreative in my thoughts I admit, but I can't think of any obvious answers besides a raffle. I also am having trouble imagining how it'll directly encourage new active editors besides by potentially increasing traffic from people interested in the contest. Have we ever had a site contest before? It'd be nice to see how that was handled as a comparison. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 19:33, 29 September 2011 (UTC)&lt;br /&gt;
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===Competition Suggestions===&lt;br /&gt;
I've started working on some rules in one of my [[User:Rpeh/Sandbox/4|sandboxes]]. To be clear: this doesn't mean anything other than that I've started thinking about some rules. Anybody should feel free to edit the page as much as they want, as long as they remember that any competition (and we don't know there's going to be one) is supposed to be a) enjoyable and b) benefit UESP. We don't want to play people off against one another.&lt;br /&gt;
&lt;br /&gt;
My suggestion is that people submit ten (or however many) diffs to a page; they're free to update these at any point up until the close date, and then Daveh picks the best ''x'' - however many prizes he wants to buy. By submitting diffs, we're discouraging the more-edits-is-good mentality, although we'll almost certainly need to offer advice on how to deal with edit conflicts.&lt;br /&gt;
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I'm just making suggestions here. UESP is in a unique position in that it has both the available resources and somebody generous in charge of those resources. After the elbow-barging that took place above, let's remember how much work and camaraderie has gone into making this the case, and not start sniping at each other about how things should happen. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 21:07, 6 October 2011 (UTC)&lt;br /&gt;
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:I like it. It gives a reward for editing (Likely to motivate users to give it a try), it attracts editors towards the newly opened Skyrim namespace (Quite important if we want to get it set up on time), and it might attract more traffic from those interested in the contest. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 14:26, 9 October 2011 (UTC)&lt;br /&gt;
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::Of course, now that I think about it, editing is often a collaborative process. It may be unfair to reward someone for making an edit that a group of people helped them with. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 14:43, 9 October 2011 (UTC)&lt;br /&gt;
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:::It would worry me a bit if making a number of edits is the goal. Why not making an article? Whoever makes the best article gets a prize. While that's harder to do, and it may not attract as much people, I think it would make more sense and we would get something useful for the site to begin with. I can't imagine it would be a good thing to encourage people to make multiple edits when Skyrim comes out, because I can imagine hundreds of unpatrolled edits in an hour without the contest. ~ [[User:Dwarfmp|Dwarfmp]] 15:06, 9 October 2011 (UTC)&lt;br /&gt;
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::::The problem with your suggestion is that there are a limited number of potential subjects for articles. Besides, currently administrators and patrollers have made the majority of article's in the Skyrim namespace. As elected editors on the wiki are ineligible with this suggestion, so are most of the potential entries. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 15:09, 9 October 2011 (UTC)&lt;br /&gt;
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:::::But all of the Skyrim articles are greatly underdeveloped, that's my point, there's a lot of information to be gathered and submitted about everything in Skyrim. Now that I think of it, it's a bit ironical that you would need Skyrim in order to get the free Skyrim copy. But I suppose the multiple edit suggestion doesn't necessarily concern the Skyrim namespace. ~ [[User:Dwarfmp|Dwarfmp]] 15:30, 9 October 2011 (UTC)&lt;br /&gt;
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{{od}}I thought it was implied. ''&amp;quot;A user must have made substantial improvements to at least ten pages in the Skyrim namespace between the start and end dates of this competition. &amp;quot;''. It doesn't make sense to just require you to have made ten substantial edits to the Skyrim namespace, with you being allowed to submit any edit afterwards. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 15:33, 9 October 2011 (UTC)&lt;br /&gt;
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== Add an id ==&lt;br /&gt;
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Can an administrator add an &amp;lt;tt&amp;gt;id&amp;lt;/tt&amp;gt; (such as &amp;lt;tt&amp;gt;id=&amp;quot;not-forum-notice&amp;quot;&amp;lt;/tt&amp;gt;) to [[MediaWiki:Talkpagetext]] (the forum notice) so that users can hide it with CSS if they wish? Thanks. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 06:12, 29 September 2011 (UTC)&lt;br /&gt;
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: Actually this is probably a good time to start a discussion about whether or not we still want that banner in place. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 06:20, 29 September 2011 (UTC)&lt;br /&gt;
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::I don't think it would really hurt to keep it up, especially with Skyrim coming out. I just don't need to see it. :) [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 06:03, 1 October 2011 (UTC)&lt;br /&gt;
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::: Well I've added the id for now. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 08:08, 1 October 2011 (UTC)&lt;br /&gt;
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::::Thank you! [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 15:20, 1 October 2011 (UTC)&lt;br /&gt;
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== 202.61.38.125 ==&lt;br /&gt;
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This IP has repeatedly added links to this site.- *[http://www.show-ip.org/ Show IP] - despite being advised and told to stop. After the spam was reverted for the third time, I gave a warning, but I'm not sure how to deal with this, since the link seems vaguely uesp-related, and it isn't conventional spamming. Any ideas? [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 06:46, 30 September 2011 (UTC)&lt;br /&gt;
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: That IP has been blocked at Wikipedia for doing the same thing. It seems to have stopped for now but if we get more links I'll block it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:09, 30 September 2011 (UTC)&lt;br /&gt;
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== Tes5Mod ==&lt;br /&gt;
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I think we should probably set up the Tes5Mod namespace -- assuming we want to use the same namespace structure that we've used for Oblivion and Morrowind.  My primary interest right now is to create placeholder articles for documenting the .esm file format -- and provide some talk pages that would be a logical place to discuss plans for how to decode the file format.  So do we want to use the name 'Tes5Mod'?  Or is there some other way that we want to organize Skyrim modding-type information? --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:29, 1 October 2011 (UTC)&lt;br /&gt;
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: I think this is a no-brainer &amp;quot;Yes&amp;quot;. Morrowind's ESM had a header of &amp;quot;TES3&amp;quot;, Oblivion had &amp;quot;TES4&amp;quot;, and even if Bethesda decides to change their naming convention in the wake of Fallout 3 having a &amp;quot;TES4&amp;quot; header, I think it's more important to take things from a TES perspective. Let's go for TES5Mod and hope that I'm not around when the tenth game is released... [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 23:15, 1 October 2011 (UTC)&lt;br /&gt;
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:: Done. -- [[User:Daveh|Daveh]] 23:19, 5 October 2011 (UTC)&lt;br /&gt;
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:::Thanks!  I think it's now added to all the namespace-documentation pages, too. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:28, 6 October 2011 (UTC)&lt;br /&gt;
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== Requested block: [[User:Honda1996]] ==&lt;br /&gt;
&lt;br /&gt;
[[User:Honda1996|Honda1996]] has continued his disregard for policies and procedures when it comes to the wiki, despite being warned, blocked, and warned again. Not only does he continue to remove the official warnings on his page, he has a habit of reverting and reverting some more behind the premise of &amp;quot;standing up for what he believes in&amp;quot;. Here are just a few examples:&lt;br /&gt;
*[http://uesp.net/w/index.php?title=Lore:Vivec_(god)&amp;amp;diff=prev&amp;amp;oldid=727027], [http://uesp.net/w/index.php?title=Lore:Vivec_(god)&amp;amp;diff=prev&amp;amp;oldid=727037], [http://uesp.net/w/index.php?title=Lore:Vivec_(god)&amp;amp;diff=prev&amp;amp;oldid=727041], [http://uesp.net/w/index.php?title=Tes3Mod:Tamriel_Rebuilt/Gah_Sadrith_Inquisition&amp;amp;diff=prev&amp;amp;oldid=725634], [http://uesp.net/w/index.php?title=Skyrim_talk:Skyrim&amp;amp;diff=prev&amp;amp;oldid=724350], [http://uesp.net/w/index.php?title=Lore:Nord&amp;amp;diff=prev&amp;amp;oldid=719987]&lt;br /&gt;
&lt;br /&gt;
Prior warnings:&lt;br /&gt;
*[http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=prev&amp;amp;oldid=698810], [http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=next&amp;amp;oldid=698813], [http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=next&amp;amp;oldid=698819], [http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=next&amp;amp;oldid=698823]&lt;br /&gt;
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Ridiculous antics:&lt;br /&gt;
*[http://uesp.net/w/index.php?title=User_talk:Elliot&amp;amp;diff=next&amp;amp;oldid=724854], [http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=next&amp;amp;oldid=706154], [http://uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=next&amp;amp;oldid=727045], [http://uesp.net/w/index.php?title=User_talk:Elliot&amp;amp;curid=95660&amp;amp;diff=727057&amp;amp;oldid=727056]&lt;br /&gt;
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I would have blocked him myself but I felt that since I have minor involvement in wouldn't have been appropriate. I believe another block is warranted (in months) as well as the reinstatement of his warning and the removal of the copypaste warning he placed on mine. All of these behaviors show that he is only here to cause trouble. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 20:48, 1 October 2011 (UTC)&lt;br /&gt;
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:Agreed. This is getting out of hand. [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 20:53, 1 October 2011 (UTC)&lt;br /&gt;
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::If I can throw in my three cents, I don't believe that he is such a problem for the project that he should be banned for '''longer''' period of time, however removing the warnings on his page is unacceptable, moreover the quotations in articles are subject for further discussion and mutual agreement among us. Existing editing war is not serving any purpose [http://www.uesp.net/w/index.php?title=Lore:Vivec_%28god%29&amp;amp;action=history]. --[[User:Arkhon|Arkhon]] 20:58, 1 October 2011 (UTC)&lt;br /&gt;
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:::I think Nephele got the block just right with a day. But Krusty did that before.  [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 21:01, 1 October 2011 (UTC)&lt;br /&gt;
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::::I blocked him because of the edit war at [[User talk:Elliot]].  I would have liked to have given him a chance to read the followup message I posted on his talk page, but things were getting too insane too quickly.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:02, 1 October 2011 (UTC)&lt;br /&gt;
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:::::I'm not too sure 1 day will be enough, but the block can easily be reinstated if necessary. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 21:04, 1 October 2011 (UTC)&lt;br /&gt;
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:::::: I have said this hundreds of times, but here we go again: when an editor starts edit warring, take a deep breath and wait with all the reverts, warnings, guideline-reminders and endless links to said editors’ past mistakes on the AN – all administrators are perfectly capable of looking up Edit Histories and there is absolutely no reason to ‘waste time’ with the links. Just take that deep breath and revert the thing tomorrow, even if the whole quote-thing started as being ‘NBD’.  --[[User:Krusty|Krusty]] 21:09, 1 October 2011 (UTC)&lt;br /&gt;
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:::::::I agree, one day is a fair decision even though he was blocked before for 6 hours by [[User:Krusty|Krusty]] [http://www.uesp.net/w/index.php?title=Special:Log&amp;amp;page=User%3AHonda1996]. [[User:Honda1996]] claims to be [http://en.wikipedia.org/wiki/Autism autistic] [http://www.uesp.net/w/index.php?title=User_talk:Honda1996&amp;amp;diff=727068&amp;amp;oldid=727065] which is very serious disorder of neural development but we all must stick to the rules, regardless of our weaknesses. --[[User:Arkhon|Arkhon]] 21:12, 1 October 2011 (UTC)&lt;br /&gt;
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{{od}} {{ec}} Krusty, it is customary to post links when bringing up a member's activities (especially over at Wikipedia). So, no, I didn't waste ''my'' time with something that ''I'' chose to do. Sorry Krusty, but I'll handle it how I see fit. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 21:14, 1 October 2011 (UTC)&lt;br /&gt;
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== Deleted Histories ==&lt;br /&gt;
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Forgive me for bringing up a seriously minor point, but I just happened to notice that there are several deleted revisions of [[Lore:Destruction]]. It's nothing useful - basically bots created a link to the old dictionary pages, categorised it, moved it around and then it was proposed for deletion when the dictionary was killed off. I was going to restore these edits (and others at the other magic pages) so there's a full history of the page, but I thought I ought to ask first, as it would be a non-standard use of the deletion functions.&lt;br /&gt;
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There's no particular reason to do this, other than to present a fuller history, but there's no reason ''not'' to either. Does anyone object? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:39, 2 October 2011 (UTC)&lt;br /&gt;
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: I think it's a good idea to restore them. --[[User:Legoless|Legoless]] 20:43, 2 October 2011 (UTC)&lt;br /&gt;
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::Fine by me --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:46, 2 October 2011 (UTC)&lt;br /&gt;
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::: Okay I've gone ahead and done it. Thanks. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:52, 2 October 2011 (UTC)&lt;br /&gt;
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== Edit History Inconsistency ==&lt;br /&gt;
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There is something really weird going on with the article [[Skyrim:Cities]]. The edit history for the source simply doesn't match up with how older versions of the article are displayed. The current article shows explanations for most cities (for me), while the source of the page suggests that there should be none (purging the page didn't cure that). Going back to older versions shows that the number of descriptions is slowly growing over time, while this shouldn't be happening going by the diffs of the source. It looks like there are two different versions of the article, one that is displayed and another version for the source code. The fact that the strangeness persists throughout the history rules out http caching issues on my side I would think. --[[User:Alfwyn|Alfwyn]] 16:04, 3 October 2011 (UTC)&lt;br /&gt;
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:you can transclude information from a page for example &amp;lt;nowiki&amp;gt;{{lore:argonian}}&amp;lt;/nowiki&amp;gt; would give you the argonian information from the [[Lore:Argonian|lore page]] hope that helps, im going to bed (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 16:18, 3 October 2011 (UTC))&lt;br /&gt;
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::{{ec}}The descriptions are created through the template [[Template:Place Link|Place Link]]. The infobox on the individual city page has a &amp;lt;code&amp;gt;description=&amp;lt;/code&amp;gt; section that is referenced by the template. Those descriptions are then added to [[SR:Cities]] when they are added to the place infobox. --[[User:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;DKong27&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;'''[[User_talk:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Tk&amp;lt;/font&amp;gt;]] [[Special:Contributions/DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Ctr&amp;lt;/font&amp;gt;]] [[User:DKong27/Email|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Em&amp;lt;/font&amp;gt;]]''' &amp;lt;/sup&amp;gt; 16:22, 3 October 2011 (UTC)&lt;br /&gt;
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:::I see, it seems to be some site specific save/load magic hidden in the template, that didn't seem to activate when I tried the same source in the sandbox. --[[User:Alfwyn|Alfwyn]] 16:24, 3 October 2011 (UTC)&lt;br /&gt;
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== Site Email (Again) ==&lt;br /&gt;
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I've re-setup UESP domain e-mails (''name@uesp.net'') which are available if desired for any of the site admins. The previous attempt was to self-host the e-mails on our servers which took far too much of my time to manage (I'm busy enough with the rest of server administration). This time I'm just using Google Apps which makes it as close to no work for me as possible although it does cost a bit per account which is why I'm limiting it to admins/senior editors. If you want one just [mailto:dave@uesp.net e-mail me] or see the [[UESPWiki:Mail|Mail]] article for (a few) more details. -- [[User:Daveh|Daveh]] 00:47, 7 October 2011 (UTC)&lt;br /&gt;
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== Spam attack again? ==&lt;br /&gt;
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is it just me or are we getting alot more spam than we usually do? (&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;I plead Lazyness&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;position: relative; left:-68px; margin-right:-60px;&amp;quot;&amp;gt;[[User:Eddie the head|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Eddie The Head&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 06:53, 7 October 2011 (UTC))&lt;br /&gt;
:I've noticed it too. We've had a lot of accounts and pages being blocked or deleted for spamming external links recently. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 14:38, 7 October 2011 (UTC)&lt;br /&gt;
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: These things go in phases. There have been a number of wikis affected by spam users with names of the form Capital Letter, Name, Two digits - like JDyer50, JLandon87, LHope28, CStrouse96 and CForrester66 that I blocked at the Oblivion Mod Wiki, or MCarillo23, YIsaac96, TFrasier38 and LBenge28 that Nephele, Krusty and I have blocked here. It's odd that given the number of accounts that have been created, more spamming hasn't been done, but I don't want to complain about that!&lt;br /&gt;
: Typically, someone comes up with a way of circumventing the captcha, creates a load of accounts, posts a load of spam, then we either use the blacklists to stop them creating more links or block the underlying IPs and it dies down until somebody comes up with something new. Unfortunately there's no realistic way of stopping this. We just have to deal with it whenever it starts happening. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 15:00, 7 October 2011 (UTC)&lt;br /&gt;
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== Welcoming Members ==&lt;br /&gt;
&lt;br /&gt;
This is a revival of a previous discussion on welcoming every single new account that's made, the original can be seen [[UESPWiki_talk:Messages#Welcoming_ALL_Members...|here]]. We currently have an unofficial policy (At least as far as I'm concerned, I am unaware if this has somehow changed without my knowledge) when it comes to welcoming new members, you don't welcome them before they've made an edit. This is in contrast to the original decision, which says it's okay. While I'd prefer for us to not welcome users who haven't edited yet, I'd be happy to just have some kind of policy as it's clearly needed. Of course, there are times when I welcome new users who haven't made an edit yet (Whenever I invite someone to make an account I do this), so it may be smart to allow certain exceptions (Such as when you've invited an user to create an account). Besides reasonable exceptions, this is just a bit annoying as it can easily flood recent changes with edits. If anyone else have thoughts on this issue, I'm all ears, let's just get this resolved so there is a clear course of action in the future. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:39, 9 October 2011 (UTC)&lt;br /&gt;
:My opinion hasn't changed in the last two years. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 16:46, 9 October 2011 (UTC)&lt;br /&gt;
::I'm not convinced any official action is needed at all, but seeing how this subject turned into a rather hot topic, it might be necessary. Maybe a new message concerning this subject could be created over at [[UESPWiki:Messages]]. I think that's all that needs to be done, especially since welcoming new users is not wrong per se and apparently customary at other Wikis. &amp;lt;sup&amp;gt;&amp;lt;font color=black&amp;gt;[[User_Talk:Wolok gro-Barok|Talk]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; &amp;lt;font color=green&amp;gt;[[User:Wolok gro-Barok|Wolok gro-Barok]]&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;font color=black&amp;gt;[[Special:Contributions/Wolok gro-Barok|Contributions]]&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt; 17:25, 9 October 2011 (UTC)&lt;br /&gt;
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:::My opinion. It seems like welcoming every new member is very unnecessary. A word that I always misspell every single time dang it. But anyway, many people create accounts and never use them, or of course the spammers and other vandals. Personally, I will only welcome an editor that I see make their first or second relatively useful edit. I can see how it might be argued that welcoming someone would make them more active and all that blah, but I think that people who are making an account that actually plan on editing will have that set before any welcoming. Welcoming seems like such a inconsequential topic though, and it seems superfluous to have a set change in policy or something. --[[User:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;DKong27&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;'''[[User_talk:DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Tk&amp;lt;/font&amp;gt;]] [[Special:Contributions/DKong27|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Ctr&amp;lt;/font&amp;gt;]] [[User:DKong27/Email|&amp;lt;font color=&amp;quot;#DA70D6&amp;quot;&amp;gt;Em&amp;lt;/font&amp;gt;]]''' &amp;lt;/sup&amp;gt; 19:45, 9 October 2011 (UTC)&lt;br /&gt;
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::::I agree it's a pretty minor issue.  On the other hand, it seems to keep resurfacing -- even before the discussion AKB mentioned, there were at least [[UESPWiki:Archive/CP_Welcoming_IP_Addresses|two]] [[UESPWiki:Archive/CP_New_User_Log|other]] discussions.  So I'm sure it will come up again in the future.  Given the amount of attention it's already received in the past day, it seems worth trying to create some type of summary of what's been said.  Although, splitting hairs, I don't think we're aiming for a policy, but just a guideline -- the difference being that a guideline is saying &amp;quot;this is what's normally done&amp;quot; (but there will be exceptions) instead of saying &amp;quot;this is what must be done&amp;quot;.&lt;br /&gt;
::::Now that all of the preamble is out of the way.... I'd prefer that new users not be welcomed until after they've made some type of constructive edit, for all the reasons that have already been stated.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 21:08, 9 October 2011 (UTC)&lt;br /&gt;
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:::::I'm not really warm to the idea of welcoming users before they edit, but I'd be much more concerned with a well-intentioned editor being scolded for welcoming users who haven't edited.  It seems like a no-brainer to me- to welcome someone once they've begun contributing- but I'd rather we not have a guideline that will end up causing warnings for editors who are only trying to be friendly.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 15:07, 10 October 2011 (UTC)&lt;br /&gt;
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::::::I don't normally mind, but when we get 100 such welcomes in a 15 minute period it stretches the point. Welcoming users one at a time isn't a problem, it's when people go back through the logs and welcome everybody from the past several days that it gets annoying. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 15:56, 10 October 2011 (UTC)&lt;br /&gt;
{{od}}Wasn't the biggest problem that welcoming every user just creates a lot of unnecessary talk pages (aside from clogging up the recent changes)? GuildKnight, has someone ever gotten a warning for welcome messages? Because that's just wrong. I even did this myself when I became a Userspace Patroller. I did this because I remember being welcomed, which I thought was really nice (of course when I found out it was just an auto-message sort of thing it was less special, but still nice), and being a Userspace Patroller, I felt it was one of my duties to do so. But yeah, I realized afterwards that many people signing up here is the most they ever will do. So now, whenever I see a new user who ''has'' made 1 or more edits, constructive or just userpagelike, I give them a welcome. Best thing to do about people welcoming ''every'' user is just to point out the futility in a polite and appreciative manner nonetheless. ~ [[User:Dwarfmp|Dwarfmp]] 21:28, 10 October 2011 (UTC)&lt;br /&gt;
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:After a bit of though, I've come to the conclusion that a guideline is more appropriate. More importantly, this sort of behavior should never receive a warning unless it's done to purposely disrupt the wiki (Which would be next to impossible to prove unless they explicitly said that was what they were trying to do). Too summarize, if we were to have a guideline, it would be something like: ''&amp;quot;You should only [[UESPWiki:Messages#Welcome|welcome]] [[Special:Log/newusers|new users]] after they've made at least one edit, assuming that edit wasn't done to [[UESPWiki:Vandalism|vandalize]] the site.&amp;quot;'' That pretty much covers what we're already doing. Not sure if we can actually mention this anywhere besides this page (Maybe on the Messages page?), but that's essentially what I think we need. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:54, 11 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: To be clear, nobody should '''ever''' get a warning of any kind after giving somebody a welcome. There have been three or four cases where an admin or patroller has had a quiet word with a user who has given a shed-load of welcomes, but that's it. What happened here was that several - also well-meaning - regular editors jumped in both on my talk page and the new user's talk page and this gave the impression of piling-on.&lt;br /&gt;
:: I'm not going to criticise anybody's actions or edits but I would ask that in future when something like this happens, people leave the response to the patroller ''du jour'' as it were - ie, whoever found the problem and had to deal with it. In this case, I posted the message so I should be the person to follow up. Next time it might me Dwarfmp or Kiz or some other user. Leave it to that person and it'll be far less intimidating.&lt;br /&gt;
:: As I said, I'm not criticising anybody here. Everybody has acted in good faith and done what they thought should be done.&lt;br /&gt;
:: We can all (and yes I mean me too) take this as a lesson on how to deal with new users. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 20:08, 11 October 2011 (UTC)&lt;br /&gt;
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:::I have, somehow missed this, but I think - reaction massive for such a small problem. Just need a sentence or two to the individual user on his talk page or however is convenient by the first person to pick up on it. Job done, no guideline on 'Welcoming' just lets not welcome every user on the User Creation log without a talk about in about a 2 minute period :) --&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:Kiz|&amp;lt;span style=&amp;quot;color:#B8860B&amp;quot;&amp;gt;Kiz&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-small&amp;quot;&amp;gt; ·•· [[User_Talk:Kiz|Talk]] ·•· [[Special:Contributions/Kiz|Contribs]] ·•· [[Special:EmailUser/Kiz|Mail]] ·•·&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 20:21, 11 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Truthfully, what really made me post this was the previous time this came up (See [[User talk:Para01#Advice|this topic]]), I just used this opportunity to bring it back up as it'd be silly to bring back up such a minor issue without reason. The simplest solution to a problem is usually the best, and letting whoever responded to it be the one to resolve it is quite simple. Since this problem comes up so rarely and the circumstances around it can easily be quite different, I believe treating this case by case would probably be for the best. I don't think anyone likes discussing this, so let's just leave this problem to whoever responds to it. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 20:38, 11 October 2011 (UTC)&lt;br /&gt;
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== Vandalism of Harm's Folly ==&lt;br /&gt;
&lt;br /&gt;
This IP address [[user_talk:97.92.225.245]] has repeatedly vandalized the Harm's Folly page [http://www.uesp.net/w/index.php?title=Oblivion:Harm%27s_Folly&amp;amp;diff=729904&amp;amp;oldid=729899 Here] and [http://www.uesp.net/w/index.php?title=Oblivion:Harm%27s_Folly&amp;amp;diff=prev&amp;amp;oldid=729897 here] and I recommend that an administrator take action against this account at first convenience. I warned the IP after the first attack and another one occured a half hour later. Thanks. [[User:Sn0L3prd|Sn0L3prd]] 04:16, 11 October 2011 (UTC)&lt;br /&gt;
: Gotcha. Although the vandalism seems to have faded away now, the nonsense itself qualifies for a week-long block. --[[User:Krusty|Krusty]] 05:26, 11 October 2011 (UTC)&lt;br /&gt;
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== Semi-protection (yet again) ==&lt;br /&gt;
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I really hate to bring this up, but [[Oblivion:Useful Spells]] seriously needs to be protected. If the examples in the history are not proof enough, then the [[UESPWiki:Deletion_Review/Oblivion:Useful_Spells|general consensus]] formed under the DR should convince you. I don't understand why this has been ignored for so long. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 03:58, 20 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Quite simply, the Protection Policy doesn't give us the option to protect pages because we don't like the edits being made to it. Pages like [[Oblivion:Armor]] warrant protection because people kept adding ''incorrect'' information, which required checking each time. With Useful Spells, it's just spells that aren't very good. These are always pretty obvious, and reverting doesn't take long. I know there's an exception with [[OB:Glitches]], but there's a long-standing history with that page, and frankly now the whole /Proposed nonsense is over we should probably unprotect that too. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 05:47, 20 October 2011 (UTC)&lt;br /&gt;
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== User:Gaedrion ==&lt;br /&gt;
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Gaedrion has repeatedly been warned to use the show preview button and has blatantly ignored those warnings. He/she continues to make tons of tiny edits to his/her and is disrupting the Recent Changes page. Even a block from Rpeh didn't seem to have any effect. What exactly is policy for people who refuse to use the show preview button? He/she's not vandalizing the site, but it's still disruptive. [[User:Kitkat1749|Kitkat xxx]] &amp;lt;sup&amp;gt; •[[User talk:Kitkat1749|Talk]]•[[Special:Contributions/Kitkat1749|Contrib]]•[[Special:EmailUser/Kitkat1749|E-mail]]&amp;lt;/sup&amp;gt; 21:27, 21 October 2011 (UTC)&lt;br /&gt;
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: I've blocked him again - three hours this time.&lt;br /&gt;
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: Just to be clear, I have no problems with people using UESP to store their fanfics, and previous discussions have made it clear that most other people are fine too. My problem is with people who treat UESP like a word processor. When you start doing that, you end up with dozens of edits that all need to be patrolled when you're doing nothing more than tweaking some character names, grammar or spelling. When you start doing that, you're disrupting the site and it starts to fall under the [[UESPWiki:Blocking Policy|Blocking Policy]].&lt;br /&gt;
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: As far as I'm concerned, this guy has had a decent set of warnings, a couple of short blocks, and from now on I'll have no problems with anybody handing out blocks if the same editing pattern resumes. With the imminent release of Skyrim, the last thing we need is someone using the site as a spell checker. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 22:20, 21 October 2011 (UTC)&lt;br /&gt;
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== Temporary Role Changes ==&lt;br /&gt;
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We're three weeks away from Skyrim's release, and it's time to make a couple of temporary changes. At the moment we don't have many active admins, and while I'm sure the active status of some will change after 11/11/11, it's best to be prepared. I'd like to propose the following five users for temporary adminship, to last from the moment of their acceptance until the end of 29/2/2012, unless said duration be reduced or extended by community vote:&lt;br /&gt;
* {{Userlinks|AKB}}&lt;br /&gt;
* {{Userlinks|DKong27}}&lt;br /&gt;
* {{Userlinks|Dwarfmp}}&lt;br /&gt;
* {{Userlinks|Legoless}}&lt;br /&gt;
* {{Userlinks|SerCenKing}}&lt;br /&gt;
&lt;br /&gt;
Additionally, one extra Bureaucrat is to be created for the same period:&lt;br /&gt;
* {{Userlinks|Krusty}}&lt;br /&gt;
&lt;br /&gt;
The thinking here is that a few extra admins will be able to help out with the extra load while the new game is being added to the site, and that an extra 'crat is a good idea to enable new admins to be created if really necessary or removed, if really really necessary. Just to be clear: these new admins/'crats would have all the rights ''and responsibilities'' of the role. One reason for making the changes now is that it gives three weeks to learn the ropes before Skyrim is released.&lt;br /&gt;
&lt;br /&gt;
I don't want to apply any arm-twisting here, but after the game's immediate release the current active admins will be mostly involved in decoding the game files so that new pages can be created by bot. We're going to need extra eyes on the site.&lt;br /&gt;
&lt;br /&gt;
I also don't want to cast aspersions on the contributions of any other editor. If you're a patroller who isn't on this list, it's because you haven't been active enough. One reason for creating an extra Bureaucrat is that extra admins can be created quickly, should that prove necessary.&lt;br /&gt;
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My final point is that everybody should remember that this isn't about power: it's about responsibility. These new admins are going to have to spend a little less time playing the game, and a little more time taking care of the site. If any of them want to decline the role, this is the time to do it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 23:12, 21 October 2011 (UTC)&lt;br /&gt;
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===Votes===&lt;br /&gt;
* '''Support''' As proposer. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 23:12, 21 October 2011 (UTC)&lt;br /&gt;
*'''Oppose''' What is your main reasoning behind this in terms of responsibilities? Blocking? Because we have blockers for that. Protection? Make a protection group. I mean... I don't believe this is necessary, let alone having ''five'' more administrators. Checkuser isn't necessary, and the other rights aren't used enough. Expand the rights of patrollers and blockers for a few months rather than granting administrative privileges. [[User:Elliot|elliot]]&amp;amp;nbsp;&amp;lt;small&amp;gt;([[User_talk:Elliot|talk]])&amp;lt;/small&amp;gt; 23:31, 21 October 2011 (UTC)&lt;br /&gt;
* '''Support''' If it will help lighten the load of Skyrim's launch, by all means. I know some of these guys fairly well, and I know how dedicated and committed they are. --[[User:OblivionDuruza|OblivionDuruza]] 02:48, 22 October 2011 (UTC)&lt;br /&gt;
* '''Support''' (Yes, I'm still around) This sounds like a good idea to me. The release of Skyrim is all but guaranted to tax our current admin team, and having some more competent editors to help out until things return to normal seems to have little dowside to it from my point of view. Five seems like more than we'd really need at the moment, but I would definately prefer we have more temp-admins than we need as opposed to not enough. As for Elliot's question, I would say that if we're going to temporarily provide people with the major rights and privilages of admins (protection rights and permanent blocks being the most prevalent), we might as well make them temporary admins. Just my two cents. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 20:29, 23 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=718389</id>
		<title>User talk:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=718389"/>
		<updated>2011-09-05T19:28:22Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Hehe... :P&lt;/p&gt;
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&lt;div&gt;{{TOCright}}&lt;br /&gt;
*[[User talk:Dlarsh/Archive '09|2009]]&lt;br /&gt;
*[[User talk:Dlarsh/Archive '10|2010]]&lt;br /&gt;
*[[User:Dlarsh/Cookies and such|Cookies and such]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
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== Lucien Lachance ==&lt;br /&gt;
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Hey Dlarsh! Thanks again for looking into Lucien Lachance. One thing we need to consider (maybe the next time you are on IRC, maybe here) is how to implement the limited schedule of Lucien into the text. I’d prefer to explain his limited appearances whenever it fits with “the story” (instead of just adding a tiny schedule at the top of the page). The schedule can be found [[User_talk:Rpeh#The_whereabouts_of_Lucien_Lachance|here]]. Let me hear what you think – or hit me on the chat! --[[User:Krusty|Krusty]] 22:03, 21 April 2011 (UTC)&lt;br /&gt;
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== Cookie! ==&lt;br /&gt;
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{{cookie|Damn, I almost forgot to hand you one of these! Thanks for helping me out with [[Oblivion:Lucien Lachance|Lucien Lachance]] – I was seriously stuck in that gigantic wave of odd dialogue, multiple question options, and rumors I didn’t have the heart to delete! Incredibly helpful to get a fresh set of eyes on that chaotic page and I think it turned out great! Thanks again! --[[User:Krusty|Krusty]] 21:06, 25 April 2011 (UTC)}}&lt;br /&gt;
Thanks Krusty, it felt good to get back into it. Lets do it again some time :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:12, 25 April 2011 (UTC)&lt;br /&gt;
: Haha, let me know when you are up for some more fun challenges - I have a to-do list from hell! ;) --[[User:Krusty|Krusty]] 22:52, 25 April 2011 (UTC)&lt;br /&gt;
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== SI Redesign Project ==&lt;br /&gt;
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Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[UESPWiki:Shivering_Isles_Redesign_Project|here]] I've put you down as a potential Task Leader for the &amp;quot;Quests&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Fantastic idea, I'm in! Is there any particular order you would prefer (main quest first, followed beside quests?), or just as we get to them? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:27, 26 May 2011 (UTC)&lt;br /&gt;
:: Hey Dlarsh - and welcome to this hellish project! I was just on IRC with SerC and he fell asleep while checking Big Head, so I thought I'd reply for now. Looking through ''your'' section [[UESPWiki:Shivering_Isles_Redesign_Project|here]], I'm a bit puzzled why quests like [[Shivering:Through the Fringe of Madness|Through the Fringe of Madness]] is nowhere to be found. In my opinion, we might as well read through ALL quest pages (even the ones we consider &amp;quot;finished&amp;quot;) to ensure a high standard, and right now, as the OBNPCRP and OPRP progresses, the poor quest pages pale in comparison. Hopefully, SerC will add the remaining quests to the project page tomorrow. Oh, and I'm 100% certain you are free to do whatever you want - there is no particular order. Good luck! :) --[[User:Krusty|Krusty]] 22:55, 26 May 2011 (UTC)&lt;br /&gt;
:::I just assumed the quests already there were ones that had already been worked on; I'll probably run through the full SI quest list either way. This is great timing too, I'm (once again) dropping to part time in a few weeks, which means I'll have the household PC all to myself for a decent chunk of the day :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:29, 27 May 2011 (UTC)&lt;br /&gt;
::::Hey Dlarsh! Great to have you onboard. Yes, the quests that aren't there are the ones I'd already done. However, considering I added a &amp;quot;Checked&amp;quot; parameter to the section, I figured I might as well include them. There is no specific order, although clearly if you do the main quest it's much easier to just work through them (that's what I did). --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:55, 27 May 2011 (UTC)&lt;br /&gt;
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== The Lady of Paranoia ==&lt;br /&gt;
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Hail, oh quest leader - where art thou? I just tested [[Shivering:Nelrene|Nelrene]]'s behavior countless times during the Lady of Paranoia, and ran into a few bugs we should test when work begins. I know we went through this one before, but obviously there's still a bit of work to be done. Two bug tests are necessary:&lt;br /&gt;
* After the secret meeting, torturing Nelrene first (and make her confess) will cause two map markers to appear inside [[Shivering:Ma'zaddha|Ma'zaddha]]'s house. One for him and one for where his dead body is supposed to be. He will still promise to help you, but will keep up his regular routine no matter how long you wait, because the game already decided he is dead, which he is not. I solved it by talking meaninglessly with Nelrene, but it needs a second look.&lt;br /&gt;
* Right after the secret meeting, talking to Ma'zaddha will make the same map marker appear on the floor in his house; for whatever reason, when I waited until 4am (when the meeting is supposed to end) and entered his house, he was dead as planned. &lt;br /&gt;
I find that unmotivated map marker worth exploring, in both cases. It's definitely worth mentioning (probably a lot more than the pile in the [[Shivering:The_Lady_of_Paranoia#Bugs|current bugs section]] - so just let me know when you get to it; I'll help with the testing. --[[User:Krusty|Krusty]] 14:54, 7 June 2011 (UTC)&lt;br /&gt;
:Hey Krusty, I'm still here, and chugging along with my character (though I'm running into some issues with installing the expansion... going to try again once I've finished grinding my character up and hope for the best). As for those bugs, they definately seem  like something we should test. The second sounds like the isn't a time trigger for the cat's murder, that the quest mmoves on to the next stage as soon as the meeting is scheduled to end provided you've already spoken to him (I wonder if the same thing happens if you speak to him after the 4am cut-off? Something else to check.), and I vaguely remeber hearing/reading something to this effect when we ran through this one back in '09. The first sounds even more convoluted, and may need some extra checking in the CS once we retest it in-game; it sounds like in order to progress the quest, the game script forces Ma'zaddaha's death, at least in part. Weird. &lt;br /&gt;
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:P.S. I haven't noticed the Talk Page notification box before (&amp;quot;This page is intended to let other users leave a message for Dlarsh about wiki business. It is not meant for general chat. If you want to talk to Dlarsh, please consider using IRC or Email.&amp;quot;), it's a nice touch. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:43, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hey Dlarsh! Yeah, I have a feeling you are correct about the dead body (which is another version of the cat anyway, according to [[Shivering:Ma'zaddha#Notes|this]]). The game must trigger the map marker for it prematurely, so I guess we’ll have to go through it again. Anyway, today, I’ll revamp Ma'zaddha so maybe I’ll bump into more oddities along the way. Also, when doing the quest-related NPCs, I run into all sorts of quest-related stuff (which is natural, as I test every possible variation of solving the quest to get all the NPC dialogue nailed), so I think it’s a good idea if I note it down here as I go along – before I forget. Hope, that’s okay with you! In any case, I often include the small bits on the NPC pages, so if everything goes well, you should be able to find a LOT of relevant info when you start the quest pages.--[[User:Krusty|Krusty]] 05:30, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That'd be great if you could note any oddities you run into here; it'll deffinately be useful. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:33, 8 June 2011 (UTC)&lt;br /&gt;
:::: Hmm, seems like the map marker will always turn up when approaching him about the meeting, regardless of timing. Very odd. --[[User:Krusty|Krusty]] 17:36, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{Cookie|message=Heres a cookie for all the maps, images, pages you've edited to help me and many others through Morrowind and Oblivion! =P [[User:The Bry|The Bry]] 18:01, 24 June 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Thanks The Bry, it's always nice to get cookies :) Welcome to the wiki, by the way, I hope you enjoy it here [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:49, 24 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks, Keep up the good work! =P {{unsigned|The Bry}}&lt;br /&gt;
&lt;br /&gt;
== Ghosts of Vitharn tests ==&lt;br /&gt;
&lt;br /&gt;
Hey Dlarsh! Just a few observations you can use when going through the Ghosts of Vithern quest again. We need those VN-tags gone! Gonegonegone!&lt;br /&gt;
&lt;br /&gt;
*2 quest updates without doll: Talk to Desideratus, then talk to Hloval or Althel and receive quest update. Touch one of the two Brazier’s and receive two updates. Talk to Desideratus, who will mourn over his Betrothed, but will continue to run into the Keep. Wait for the next battle and bug is gone. &lt;br /&gt;
&lt;br /&gt;
*2 quest updates with doll: Rinse and repeat from above. Same solution. &lt;br /&gt;
&lt;br /&gt;
*Tried the bug description found [[Shivering_talk:Ghosts_of_Vitharn#Burning_Desideratus.27_Doll_Twice|here]], step-by-step. Solved Althel, Solved Hloval, picked up doll, talked to Hloval about Desideratus, gave the doll to Desideratus, picked it up and burned it in the Mausoleum. Again, the exact same solution. &lt;br /&gt;
&lt;br /&gt;
*Burning the doll in the Mausoleum seems to “freeze” the outside battle, depending on where it is “at” when you leave the Mausoleum. Only the named Ghosts die, but the rest will remain, causing the quest to break. No panic, though – simply enter the Keep and re-enter the battlefield. The battle will then play as normal. &lt;br /&gt;
&lt;br /&gt;
*Wearing 100% Chameleon will prevent Hloval to stab you with Dagger of Depletion. He will, however, be fit for fight during the next attack, without ever using the dagger. Also mentioned [[Shivering_talk:Ghosts_of_Vitharn#Hloval_Dreth_fail|somewhere]] is the fact that he can die while trying to drain your Magicka. This does not affect the quest at all, as he will just wake up to the next battle, without being stunted. &lt;br /&gt;
&lt;br /&gt;
In short, with the exception of the minor bugs mentioned above, I couldn’t find any serious quest-breaking bugs in Vitharn. Now you have all the testing on record, so if you can think of something else to try, at least you have something to compare with. --[[User:Krusty|Krusty]] 15:43, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Nice work :) that'll make checking the quest much easier. Thanks, Krusty [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:55, 27 June 2011 (UTC)&lt;br /&gt;
:: A little more; I just revamped Bat's page and it seems there was an alternative way of getting the arrows (instead of stealing them). Check out [[Shivering:Bat gro-Orkul's Ghost|the page]] (I think it is the 4th column), near the disposition-link. --[[User:Krusty|Krusty]] 19:20, 27 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=688150</id>
		<title>User talk:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=688150"/>
		<updated>2011-06-27T14:55:33Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Ghosts of Vitharn tests */ Nice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
*[[User talk:Dlarsh/Archive '09|2009]]&lt;br /&gt;
*[[User talk:Dlarsh/Archive '10|2010]]&lt;br /&gt;
*[[User:Dlarsh/Cookies and such|Cookies and such]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
== Lucien Lachance ==&lt;br /&gt;
&lt;br /&gt;
Hey Dlarsh! Thanks again for looking into Lucien Lachance. One thing we need to consider (maybe the next time you are on IRC, maybe here) is how to implement the limited schedule of Lucien into the text. I’d prefer to explain his limited appearances whenever it fits with “the story” (instead of just adding a tiny schedule at the top of the page). The schedule can be found [[User_talk:Rpeh#The_whereabouts_of_Lucien_Lachance|here]]. Let me hear what you think – or hit me on the chat! --[[User:Krusty|Krusty]] 22:03, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{cookie|Damn, I almost forgot to hand you one of these! Thanks for helping me out with [[Oblivion:Lucien Lachance|Lucien Lachance]] – I was seriously stuck in that gigantic wave of odd dialogue, multiple question options, and rumors I didn’t have the heart to delete! Incredibly helpful to get a fresh set of eyes on that chaotic page and I think it turned out great! Thanks again! --[[User:Krusty|Krusty]] 21:06, 25 April 2011 (UTC)}}&lt;br /&gt;
Thanks Krusty, it felt good to get back into it. Lets do it again some tine :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:12, 25 April 2011 (UTC)&lt;br /&gt;
: Haha, let me know when you are up for some more fun challenges - I have a to-do list from hell! ;) --[[User:Krusty|Krusty]] 22:52, 25 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SI Redesign Project ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[UESPWiki:Shivering_Isles_Redesign_Project|here]] I've put you down as a potential Task Leader for the &amp;quot;Quests&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Fantastic idea, I'm in! Is there any particular order you would prefer (main quest first, followed beside quests?), or just as we get to them? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:27, 26 May 2011 (UTC)&lt;br /&gt;
:: Hey Dlarsh - and welcome to this hellish project! I was just on IRC with SerC and he fell asleep while checking Big Head, so I thought I'd reply for now. Looking through ''your'' section [[UESPWiki:Shivering_Isles_Redesign_Project|here]], I'm a bit puzzled why quests like [[Shivering:Through the Fringe of Madness|Through the Fringe of Madness]] is nowhere to be found. In my opinion, we might as well read through ALL quest pages (even the ones we consider &amp;quot;finished&amp;quot;) to ensure a high standard, and right now, as the OBNPCRP and OPRP progresses, the poor quest pages pale in comparison. Hopefully, SerC will add the remaining quests to the project page tomorrow. Oh, and I'm 100% certain you are free to do whatever you want - there is no particular order. Good luck! :) --[[User:Krusty|Krusty]] 22:55, 26 May 2011 (UTC)&lt;br /&gt;
:::I just assumed the quests already there were ones that had already been worked on; I'll probably run through the full SI quest list either way. This is great timing too, I'm (once again) dropping to part time in a few weeks, which means I'll have the household PC all to myself for a decent chunk of the day :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:29, 27 May 2011 (UTC)&lt;br /&gt;
::::Hey Dlarsh! Great to have you onboard. Yes, the quests that aren't there are the ones I'd already done. However, considering I added a &amp;quot;Checked&amp;quot; parameter to the section, I figured I might as well include them. There is no specific order, although clearly if you do the main quest it's much easier to just work through them (that's what I did). --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:55, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Lady of Paranoia ==&lt;br /&gt;
&lt;br /&gt;
Hail, oh quest leader - where art thou? I just tested [[Shivering:Nelrene|Nelrene]]'s behavior countless times during the Lady of Paranoia, and ran into a few bugs we should test when work begins. I know we went through this one before, but obviously there's still a bit of work to be done. Two bug tests are necessary:&lt;br /&gt;
* After the secret meeting, torturing Nelrene first (and make her confess) will cause two map markers to appear inside [[Shivering:Ma'zaddha|Ma'zaddha]]'s house. One for him and one for where his dead body is supposed to be. He will still promise to help you, but will keep up his regular routine no matter how long you wait, because the game already decided he is dead, which he is not. I solved it by talking meaninglessly with Nelrene, but it needs a second look.&lt;br /&gt;
* Right after the secret meeting, talking to Ma'zaddha will make the same map marker appear on the floor in his house; for whatever reason, when I waited until 4am (when the meeting is supposed to end) and entered his house, he was dead as planned. &lt;br /&gt;
I find that unmotivated map marker worth exploring, in both cases. It's definitely worth mentioning (probably a lot more than the pile in the [[Shivering:The_Lady_of_Paranoia#Bugs|current bugs section]] - so just let me know when you get to it; I'll help with the testing. --[[User:Krusty|Krusty]] 14:54, 7 June 2011 (UTC)&lt;br /&gt;
:Hey Krusty, I'm still here, and chugging along with my character (though I'm running into some issues with installing the expansion... going to try again once I've finished grinding my character up and hope for the best). As for those bugs, they definately seem  like something we should test. The second sounds like the isn't a time trigger for the cat's murder, that the quest mmoves on to the next stage as soon as the meeting is scheduled to end provided you've already spoken to him (I wonder if the same thing happens if you speak to him after the 4am cut-off? Something else to check.), and I vaguely remeber hearing/reading something to this effect when we ran through this one back in '09. The first sounds even more convoluted, and may need some extra checking in the CS once we retest it in-game; it sounds like in order to progress the quest, the game script forces Ma'zaddaha's death, at least in part. Weird. &lt;br /&gt;
&lt;br /&gt;
:P.S. I haven't noticed the Talk Page notification box before (&amp;quot;This page is intended to let other users leave a message for Dlarsh about wiki business. It is not meant for general chat. If you want to talk to Dlarsh, please consider using IRC or Email.&amp;quot;), it's a nice touch. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:43, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hey Dlarsh! Yeah, I have a feeling you are correct about the dead body (which is another version of the cat anyway, according to [[Shivering:Ma'zaddha#Notes|this]]). The game must trigger the map marker for it prematurely, so I guess we’ll have to go through it again. Anyway, today, I’ll revamp Ma'zaddha so maybe I’ll bump into more oddities along the way. Also, when doing the quest-related NPCs, I run into all sorts of quest-related stuff (which is natural, as I test every possible variation of solving the quest to get all the NPC dialogue nailed), so I think it’s a good idea if I note it down here as I go along – before I forget. Hope, that’s okay with you! In any case, I often include the small bits on the NPC pages, so if everything goes well, you should be able to find a LOT of relevant info when you start the quest pages.--[[User:Krusty|Krusty]] 05:30, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That'd be great if you could note any oddities you run into here; it'll deffinately be useful. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:33, 8 June 2011 (UTC)&lt;br /&gt;
:::: Hmm, seems like the map marker will always turn up when approaching him about the meeting, regardless of timing. Very odd. --[[User:Krusty|Krusty]] 17:36, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{Cookie|message=Heres a cookie for all the maps, images, pages you've edited to help me and many others through Morrowind and Oblivion! =P [[User:The Bry|The Bry]] 18:01, 24 June 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Thanks The Bry, it's always nice to get cookies :) Welcome to the wiki, by the way, I hope you enjoy it here [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:49, 24 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks, Keep up the good work! =P {{unsigned|The Bry}}&lt;br /&gt;
&lt;br /&gt;
== Ghosts of Vitharn tests ==&lt;br /&gt;
&lt;br /&gt;
Hey Dlarsh! Just a few observations you can use when going through the Ghosts of Vithern quest again. We need those VN-tags gone! Gonegonegone!&lt;br /&gt;
&lt;br /&gt;
*2 quest updates without doll: Talk to Desideratus, then talk to Hloval or Althel and receive quest update. Touch one of the two Brazier’s and receive two updates. Talk to Desideratus, who will mourn over his Betrothed, but will continue to run into the Keep. Wait for the next battle and bug is gone. &lt;br /&gt;
&lt;br /&gt;
*2 quest updates with doll: Rinse and repeat from above. Same solution. &lt;br /&gt;
&lt;br /&gt;
*Tried the bug description found [[Shivering_talk:Ghosts_of_Vitharn#Burning_Desideratus.27_Doll_Twice|here]], step-by-step. Solved Althel, Solved Hloval, picked up doll, talked to Hloval about Desideratus, gave the doll to Desideratus, picked it up and burned it in the Mausoleum. Again, the exact same solution. &lt;br /&gt;
&lt;br /&gt;
*Burning the doll in the Mausoleum seems to “freeze” the outside battle, depending on where it is “at” when you leave the Mausoleum. Only the named Ghosts die, but the rest will remain, causing the quest to break. No panic, though – simply enter the Keep and re-enter the battlefield. The battle will then play as normal. &lt;br /&gt;
&lt;br /&gt;
*Wearing 100% Chameleon will prevent Hloval to stab you with Dagger of Depletion. He will, however, be fit for fight during the next attack, without ever using the dagger. Also mentioned [[Shivering_talk:Ghosts_of_Vitharn#Hloval_Dreth_fail|somewhere]] is the fact that he can die while trying to drain your Magicka. This does not affect the quest at all, as he will just wake up to the next battle, without being stunted. &lt;br /&gt;
&lt;br /&gt;
In short, with the exception of the minor bugs mentioned above, I couldn’t find any serious quest-breaking bugs in Vitharn. Now you have all the testing on record, so if you can think of something else to try, at least you have something to compare with. --[[User:Krusty|Krusty]] 15:43, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Nice work :) that'll make checking the quest much easier. Thanks, Krusty [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:55, 27 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Nerastarel%27s_House&amp;diff=686005</id>
		<title>Oblivion talk:Nerastarel's House</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Nerastarel%27s_House&amp;diff=686005"/>
		<updated>2011-06-25T01:49:54Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 685952 by 71.54.250.240 (Talk)Unhelpful addition to old topic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Race do You Think Nerastarel is?==&lt;br /&gt;
Does anybody know? It sounds like an Altmer or Bosmer to me. The reason I want to know is becasue I want to create him.[[User:Bambobo|Bambobo]] 04:55, 26 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I would personally think he would be Altmer. - Anonymous&lt;br /&gt;
&lt;br /&gt;
I don't know, you don't think he could be Bosmer? {{unsigned|24.110.239.150}}&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
A picture of the inside of this house would be nice.&lt;br /&gt;
&lt;br /&gt;
== Hidden Jewelery Box ==&lt;br /&gt;
&lt;br /&gt;
''The only point of note is a hidden jewelery box located on the top floor. It is located above the doorway, hidden in much the same manner as the note in Rosethorn Hall. It is protected by a leveled lock and contains random jewelry and a random piece of magical loot.''&lt;br /&gt;
&lt;br /&gt;
I have been to this house on several different games on the 360, and not once have I gotten any magical loot. It's always just a plain piece of jewelery and that's all [[User:Gavin19|gavin19]] 15:15, 9 June 2008 (EDT)&lt;br /&gt;
: Okay I've clarified the list of contents. Since there is only a 10% chance of getting a piece of magical loot, I'm not surprised you haven't seen one. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 15:36, 9 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think the jewlery in the box is leveled, I was level 34 and all I found was a brass ring. {{unsigned|Razbo|31 August 2008}}&lt;br /&gt;
: Many leveled lists (including this one) don't guarantee the best item for a given level. In other words, although you can't get an Ebony Diamond Ring until level 20 (or whatever), you can get a brass ring at ''any'' level. You just got unlikely. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 01:51, 1 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Notice!==&lt;br /&gt;
Due to my ever growing interest in this, I've decided to make a mod. Nerastarel will be a Altmer Necromancer, and he'll be dead - it will be very minor, but I feel it needs closure of some sort. -yours Truly, k3nn3h.&lt;br /&gt;
&lt;br /&gt;
== Nerastarel ==&lt;br /&gt;
&lt;br /&gt;
Nerastarel sounds more like a Dunmer Ashlander name.&lt;br /&gt;
&lt;br /&gt;
Doesn't it? In Morrowind, the Dunmer names are very alike.&lt;br /&gt;
&lt;br /&gt;
==I have seen Nerastarel==&lt;br /&gt;
&lt;br /&gt;
Believe or not, but I have seen Nerastarel. He was either altmer or bosmer, I dont remember witch one. It's trange, I have seen him only once, I was walking in Skingrad when I noticed guards running over town with their weapons drawed. I followed them, and I saw them attacking elf in blue outfit behind Nerastarel's house. Once he died I went there looking him and that guy's name WAS Nerastarel. {{unsigned|85.23.216.101|20 January 2009}}&lt;br /&gt;
: If you saw anybody called Nerastarel he or she came from a mod; there's certainly no NPC with that name in the standard game. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:31, 20 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::I tought so first too, but any of those mods that i had when i saw him, DON'T add nerastarel. I checked from construction set and there still wasn't npc called nerastarel. {{unsigned|85.23.233.121|21 January 2009}}&lt;br /&gt;
&lt;br /&gt;
::: I'll say it again: there is nobody in the unmodded game called Nerestarel. It '''must''' have come from a mod. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 12:02, 21 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::: I have seen the guy too. In fact, He has a quest chain. He approached me and started talking to me about selling his house. When you agree you get the house and he seems in a hurry to go away. When you find the house populated by monsters you can speak to some people at the castle asking where nerastarel went. You will find him again in Imperial city, Where he finally agrees to come with you to the house. You can meet him again in Skingrad after doing this, And you both enter the house. In the Cellar you will be able to find something (Cant remember what exactly anymore) however you need nerastarel for his blood so he has to be there too. When he does his thing there after you have guided him there alive the house will cleanse itself. The monsters are gone and you have a brand new house.&lt;br /&gt;
&lt;br /&gt;
::::: You're getting confused with [[Oblivion:Velwyn Benirus|Velwyn Benirus]], Benirus Manor in Anvil, and the [[Oblivion:Where Spirits Have Lease|Where Spirits Have Lease]] quest. If you ''did'' see Nerastarel, ''he or she must have been added by a mod''. –[[User:Rpeh|rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 07:24, 16 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Either that, or you may have renamed an NPC to call him &amp;quot;Nerastarel&amp;quot; and just forgot. [[Special:Contributions/24.233.128.66|24.233.128.66]] 13:51, 24 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Morrowind Reference ==&lt;br /&gt;
&lt;br /&gt;
This house seems to poke fun at the home in Ald-Ruhn in Morrowind filled with undead corprus victims. Worth mentioning perhaps? [[Special:Contributions/74.5.177.164|74.5.177.164]] 01:34, 5 July 2009 (UTC)&lt;br /&gt;
:No, it is a vague similarity at best. –[[User:Elliot|Elliot]]&amp;lt;sup&amp;gt;([[User_talk:Elliot|T]]-[[Special:Contributions/Elliot|C]])&amp;lt;/sup&amp;gt; 01:44, 5 July 2009 (UTC)&lt;br /&gt;
:: That's a haunted house! [[Special:Contributions/213.107.186.105|213.107.186.105]] 16:15, 14 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nerastarel is an alchemist/mage. ==&lt;br /&gt;
&lt;br /&gt;
This subject also got me kinda of interested and i searched through his house and found some quite intersting things. If you look throughout he has quite a few alchemy ingreidents and a couple of alchemy tools as well such as Retorts, Mortar and pestle, A Clainator, and an Alembic. Also he has a book of Alchemy. Also i found a book of spell craft which adds on to him maybe being a necromancer.&lt;br /&gt;
&lt;br /&gt;
== Male? ==&lt;br /&gt;
&lt;br /&gt;
Is it really safe to assume Nerastarel is a Male? It seems more likely to be a female name rather than a male name to me. [[Special:Contributions/74.5.177.164|74.5.177.164]] 04:53, 15 July 2009 (UTC)&lt;br /&gt;
:I don't know if the gender is mentioned in the game, and if it is, then there is no debate. However, if it isn't mentioned, then the masculine form is used because of the English rule for no specific genders. --[[User:Elliot|Elliot]]&amp;lt;sup&amp;gt;([[User_talk:Elliot|T]]-[[Special:Contributions/Elliot|C]])&amp;lt;/sup&amp;gt; 05:44, 15 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New occupants ==&lt;br /&gt;
&lt;br /&gt;
Do the undead in this house respawn, or do they permanently die once you've killed them? Just asking only because it might mean a good source of things like bonemeal, mort flesh etc, but also if they don't respawn it might make a good house, so long as you ignore the music on the ground floor. [[Special:Contributions/81.104.163.95|81.104.163.95]] 16:13, 24 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes, they all respawn given time. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:38, 24 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Random arrow floating in the air on the top floor ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else notice this? There is a floating arrow on the top floor of Nerasterel's house. It cannot be picked up and cannot be taken down by spells or weapons. It eventually disappears after an amount of time. Anyone else see this? [[User:Yoblivio|Yoblivio]] 17:03, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That sounds like a problem specific to your game. There are no arrows in that house (checked in CS). [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:34, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Asking the Podcast ==&lt;br /&gt;
&lt;br /&gt;
I asked about Nerastarel's House on the Bethesda Podcast thread on the Bethesda forums. Maybe you should all ask too. If enough people ask, perhaps Todd'll fill us in. It could give way to semi-canonical mod productions and a lot more information to put in this entry. Hopefully this discussion page is sort of active.&lt;br /&gt;
-capitalsown&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore_talk:Altmer&amp;diff=685986</id>
		<title>Lore talk:Altmer</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore_talk:Altmer&amp;diff=685986"/>
		<updated>2011-06-25T00:44:10Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Altmer dictionary */ reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Lifespan==&lt;br /&gt;
&lt;br /&gt;
Does anyone know the average lifespan of the mer?&lt;br /&gt;
: I can't find anything definite but [http://www.imperial-library.info/pge3/summerset.shtml this article] on TIL implies lifespans of at least hundreds of years. That article has the quote &amp;quot;Over the past thousand years, only seventeen new initiates were brought into the [Psijic] order. In the past two years, however, another thirty have joined.&amp;quot; If only seventeen joined in a thousand years, there wouldn't be much to join if they didn't live a long time. --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;[[User_Talk:Rpeh|Talk]]&amp;lt;/sup&amp;gt; 03:24, 3 October 2007 (EDT)&lt;br /&gt;
::[[Morrowind:Divayth Fyr|Divayth Fyr]] claims to have lived for thousands of years, though he is described by others as one of the oldest mortals in Tamriel. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:35, 3 October 2007 (EDT)&lt;br /&gt;
::[[Lore:The Real Barenziah, v 2|The Real Barenziah, v 2]] mentions that &amp;quot;the gods granted elves thousand-year lifespans.&amp;quot;  [[User:Twentyfists|Twentyfists]] 21:46, 23 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
In my reading's Altmer can live up to 300 years. [[User:Lillia|Lillia]] 08:15, 20 August 2010 (UTC)&lt;br /&gt;
== origin of Mer names ==&lt;br /&gt;
&lt;br /&gt;
Can someone add to the article that 'alt' is German for old, and in the Bosmer article that 'bos' is Dutch for forrest&lt;br /&gt;
&lt;br /&gt;
Dun(from Dunmer) is Dutch for thin, but i dont think that has anything to do with the Dark Elves {{unsigned|81.206.147.51}}&lt;br /&gt;
&lt;br /&gt;
:If you had a reference to an interview or other source where a developer stated that these languages were the sources of the various prefixes, then the information would be relevant and it should be added to the article.  But otherwise, it seems like unsupported speculation.  In particular, the fact that &amp;quot;alt&amp;quot; is a German word meaning &amp;quot;old&amp;quot; seems to me to be coincidence rather than intentional.  Given that the common name for Altmer is &amp;quot;High Elf&amp;quot; it would seem far more likely that the derivation is Latin, since &amp;quot;altus&amp;quot; in Latin means &amp;quot;high.&amp;quot;  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:44, 22 January 2008 (EST)&lt;br /&gt;
::Hooray for Latin! [[User:Twentyfists|Twentyfists]] 21:40, 23 January 2008 (EST)&lt;br /&gt;
:::Additionally, &amp;quot;bos&amp;quot; is similar to &amp;quot;bois&amp;quot;, which is the French word for &amp;quot;wood&amp;quot;.  Since French is derived from Latin, I'd say that's probably where that comes from.  The Dutch word is a possible cognate or borrowed word, but I'd say the Latin has more credence.  (Much of the ancient language in these games seems to have Latin influences.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 23:35, 23 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bethesda's vision problems ==&lt;br /&gt;
Bethesda did label that picture as male? On the codex or somewhere?[[User:Temple-Zero|Temple-Zero]] 16:05, 5 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:why is that so hard to believe? he's just wearing a robe, and has his hair up.--&amp;lt;font color=magenta&amp;gt;[[User:GUM!!!|GUM!!!]]&amp;lt;/font&amp;gt; 11:56, 20 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Real life basis ==&lt;br /&gt;
&lt;br /&gt;
I was thinking about the Altmeri caste system earlier, and it got me thinking as to how similar they are to the aryan peoples. By this of course I mean Indo-Iranians. Indo-Iranians bought their language and culture to the Middle East (like the Altmer to Tamriel), and in particular their ''caste system'' to India. This caste system is actually fairly similar to the Altmeri one. The Aryans had a profound effect on history, with the various Persian empires, for example the Sassanids, being descended from them. Sound familiar?&lt;br /&gt;
&lt;br /&gt;
Additionally, the Aldmer, which we can assume to be similar to the Altmer due to lore sources, spread throughout Tamriel and divided into races. This can be seen in the Indo-Iranians clearly, as they have dispersed into numerous ethnic groups. This could be extended to early Indo-Europeans, and shows the extent of the genetic influence.&lt;br /&gt;
&lt;br /&gt;
Another point to make is that propagandist Imperial sources accused the Altmer of eugenics, killing infants for racial impurity. This echoes the common misuse of the term Aryan that was used by the Nazis. Any thoughts? [[User:Corvus|Corvus]] 10:24, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As GK has already indicated, this is irrelevant speculation. If you want to continue, please do so on a forum - not here. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 12:18, 30 June 2010 (UTC)&lt;br /&gt;
:: It's similar to the Bretons being based on the French etc, if there is evidence then it is trivia that people may be interested to know [[User:Corvus|Corvus]] 14:48, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: The equation of Nord/Norse; Imperial/Roman; Breton/French is well-established with dozens of similarities to back up the statement. This is pure speculation based on selective sampling of coincidences. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 15:46, 30 June 2010 (UTC)&lt;br /&gt;
:::: Not really that selective, there are always going to be similarities and differences. Take the Bretons- French name British accent. I don't see the opposition to this really, there seems to be a link. When I have more time I intend to delve into Altmeri lore a bit more [[User:Corvus|Corvus]] 15:51, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Two great nations sir. The Imperials and the Altmer. Like the Romans and the Greeks. The Imperials are the Romans - power, armies, strength. The Altmer are the Greeks - ideas, civilisation, intellect. Between them they shall rule the world - David Hare {{Unsigned|125.237.209.205|01:46, 12 September 2010}}&lt;br /&gt;
&lt;br /&gt;
== Altmer dictionary ==&lt;br /&gt;
&lt;br /&gt;
Wasn't there an Altmer dictionary on this site? I've just made a search for &amp;quot;dictionary&amp;quot; and this seem to be the closest to it I found but it seem it was in vain. [[User:DynV|DynV]] 23:55, 24 June 2011 (UTC) &lt;br /&gt;
:You might be thinking of the Ayleid Language page. Also, make sure you have Lore checked when you search for things like this.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 00:02, 25 June 2011 (UTC)&lt;br /&gt;
::The words [[Lore:Ayleid Language]] doesn't seen to be exactly Altmer but there's influence in it, so thanks! Could I have stumbled on this page (Lore:Altmer) without having checked Lore in the search? [[User:DynV|DynV]] 00:07, 25 June 2011 (UTC)&lt;br /&gt;
:::Indeed, the [[Lore:Ayleids|Ayleids]] are a different race from the [[Lore:Altmer|Altmer]]. I seem to recall that we once had a Dictionary space (either a namespace or a sub-space of the Lore namespace). But I don't think there was one for the Altmer.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 00:10, 25 June 2011 (UTC)&lt;br /&gt;
::::I am positive an Altmer dictionary was once online, before TESIV was released, I'm not sure it was on this site although I suspect it. [[User:DynV|DynV]] 00:14, 25 June 2011 (UTC)&lt;br /&gt;
:::::It may have been [http://www.imperial-library.info/ The Imperial Library]. They specialize in TES Lore and have a dictionary. Although I wasn't here during those days, a friend of mine (actually, my brother's friend) perused/read this site as early as Dec '04. I asked him about it, and he could only tell me that he somewhat (though only very vaguely) recalled such a dictionary being on the UESPWiki at some point during the 6 years that followed. In any event, if there was one there no longer is.--[[User:Kalis Agea|Kalis Agea]]&amp;lt;sup&amp;gt;[[User talk:Kalis Agea|Yes?]] [[Special:Contributions/Kalis Agea|Contrib]] [[Special:EmailUser/Kalis Agea|E-mail]]&amp;lt;/sup&amp;gt; 00:24, 25 June 2011 (UTC)&lt;br /&gt;
{{od}}[[Lore:Ehlnofex Languages|This]] page is the closest we have to an Altmer dictionary (to the best of my understanding, they still speak Aldmeris), even though it covers multiple languages. I can't find any history to suggest we ever had a more complete/complex page dedicated solely to the language in question, but I could easily be wrong. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:44, 25 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=685924</id>
		<title>User talk:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=685924"/>
		<updated>2011-06-24T20:22:05Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Another Cookie! */ Unsigned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
*[[User talk:Dlarsh/Archive '09|2009]]&lt;br /&gt;
*[[User talk:Dlarsh/Archive '10|2010]]&lt;br /&gt;
*[[User:Dlarsh/Cookies and such|Cookies and such]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
== Lucien Lachance ==&lt;br /&gt;
&lt;br /&gt;
Hey Dlarsh! Thanks again for looking into Lucien Lachance. One thing we need to consider (maybe the next time you are on IRC, maybe here) is how to implement the limited schedule of Lucien into the text. I’d prefer to explain his limited appearances whenever it fits with “the story” (instead of just adding a tiny schedule at the top of the page). The schedule can be found [[User_talk:Rpeh#The_whereabouts_of_Lucien_Lachance|here]]. Let me hear what you think – or hit me on the chat! --[[User:Krusty|Krusty]] 22:03, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{cookie|Damn, I almost forgot to hand you one of these! Thanks for helping me out with [[Oblivion:Lucien Lachance|Lucien Lachance]] – I was seriously stuck in that gigantic wave of odd dialogue, multiple question options, and rumors I didn’t have the heart to delete! Incredibly helpful to get a fresh set of eyes on that chaotic page and I think it turned out great! Thanks again! --[[User:Krusty|Krusty]] 21:06, 25 April 2011 (UTC)}}&lt;br /&gt;
Thanks Krusty, it felt good to get back into it. Lets do it again some tine :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:12, 25 April 2011 (UTC)&lt;br /&gt;
: Haha, let me know when you are up for some more fun challenges - I have a to-do list from hell! ;) --[[User:Krusty|Krusty]] 22:52, 25 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SI Redesign Project ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[UESPWiki:Shivering_Isles_Redesign_Project|here]] I've put you down as a potential Task Leader for the &amp;quot;Quests&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Fantastic idea, I'm in! Is there any particular order you would prefer (main quest first, followed beside quests?), or just as we get to them? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:27, 26 May 2011 (UTC)&lt;br /&gt;
:: Hey Dlarsh - and welcome to this hellish project! I was just on IRC with SerC and he fell asleep while checking Big Head, so I thought I'd reply for now. Looking through ''your'' section [[UESPWiki:Shivering_Isles_Redesign_Project|here]], I'm a bit puzzled why quests like [[Shivering:Through the Fringe of Madness|Through the Fringe of Madness]] is nowhere to be found. In my opinion, we might as well read through ALL quest pages (even the ones we consider &amp;quot;finished&amp;quot;) to ensure a high standard, and right now, as the OBNPCRP and OPRP progresses, the poor quest pages pale in comparison. Hopefully, SerC will add the remaining quests to the project page tomorrow. Oh, and I'm 100% certain you are free to do whatever you want - there is no particular order. Good luck! :) --[[User:Krusty|Krusty]] 22:55, 26 May 2011 (UTC)&lt;br /&gt;
:::I just assumed the quests already there were ones that had already been worked on; I'll probably run through the full SI quest list either way. This is great timing too, I'm (once again) dropping to part time in a few weeks, which means I'll have the household PC all to myself for a decent chunk of the day :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:29, 27 May 2011 (UTC)&lt;br /&gt;
::::Hey Dlarsh! Great to have you onboard. Yes, the quests that aren't there are the ones I'd already done. However, considering I added a &amp;quot;Checked&amp;quot; parameter to the section, I figured I might as well include them. There is no specific order, although clearly if you do the main quest it's much easier to just work through them (that's what I did). --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:55, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Lady of Paranoia ==&lt;br /&gt;
&lt;br /&gt;
Hail, oh quest leader - where art thou? I just tested [[Shivering:Nelrene|Nelrene]]'s behavior countless times during the Lady of Paranoia, and ran into a few bugs we should test when work begins. I know we went through this one before, but obviously there's still a bit of work to be done. Two bug tests are necessary:&lt;br /&gt;
* After the secret meeting, torturing Nelrene first (and make her confess) will cause two map markers to appear inside [[Shivering:Ma'zaddha|Ma'zaddha]]'s house. One for him and one for where his dead body is supposed to be. He will still promise to help you, but will keep up his regular routine no matter how long you wait, because the game already decided he is dead, which he is not. I solved it by talking meaninglessly with Nelrene, but it needs a second look.&lt;br /&gt;
* Right after the secret meeting, talking to Ma'zaddha will make the same map marker appear on the floor in his house; for whatever reason, when I waited until 4am (when the meeting is supposed to end) and entered his house, he was dead as planned. &lt;br /&gt;
I find that unmotivated map marker worth exploring, in both cases. It's definitely worth mentioning (probably a lot more than the pile in the [[Shivering:The_Lady_of_Paranoia#Bugs|current bugs section]] - so just let me know when you get to it; I'll help with the testing. --[[User:Krusty|Krusty]] 14:54, 7 June 2011 (UTC)&lt;br /&gt;
:Hey Krusty, I'm still here, and chugging along with my character (though I'm running into some issues with installing the expansion... going to try again once I've finished grinding my character up and hope for the best). As for those bugs, they definately seem  like something we should test. The second sounds like the isn't a time trigger for the cat's murder, that the quest mmoves on to the next stage as soon as the meeting is scheduled to end provided you've already spoken to him (I wonder if the same thing happens if you speak to him after the 4am cut-off? Something else to check.), and I vaguely remeber hearing/reading something to this effect when we ran through this one back in '09. The first sounds even more convoluted, and may need some extra checking in the CS once we retest it in-game; it sounds like in order to progress the quest, the game script forces Ma'zaddaha's death, at least in part. Weird. &lt;br /&gt;
&lt;br /&gt;
:P.S. I haven't noticed the Talk Page notification box before (&amp;quot;This page is intended to let other users leave a message for Dlarsh about wiki business. It is not meant for general chat. If you want to talk to Dlarsh, please consider using IRC or Email.&amp;quot;), it's a nice touch. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:43, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hey Dlarsh! Yeah, I have a feeling you are correct about the dead body (which is another version of the cat anyway, according to [[Shivering:Ma'zaddha#Notes|this]]). The game must trigger the map marker for it prematurely, so I guess we’ll have to go through it again. Anyway, today, I’ll revamp Ma'zaddha so maybe I’ll bump into more oddities along the way. Also, when doing the quest-related NPCs, I run into all sorts of quest-related stuff (which is natural, as I test every possible variation of solving the quest to get all the NPC dialogue nailed), so I think it’s a good idea if I note it down here as I go along – before I forget. Hope, that’s okay with you! In any case, I often include the small bits on the NPC pages, so if everything goes well, you should be able to find a LOT of relevant info when you start the quest pages.--[[User:Krusty|Krusty]] 05:30, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That'd be great if you could note any oddities you run into here; it'll deffinately be useful. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:33, 8 June 2011 (UTC)&lt;br /&gt;
:::: Hmm, seems like the map marker will always turn up when approaching him about the meeting, regardless of timing. Very odd. --[[User:Krusty|Krusty]] 17:36, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{Cookie|message=Heres a cookie for all the maps, images, pages you've edited to help me and many others through Morrowind and Oblivion! =P [[User:The Bry|The Bry]] 18:01, 24 June 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Thanks The Bry, it's always nice to get cookies :) Welcome to the wiki, by the way, I hope you enjoy it here [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:49, 24 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks, Keep up the good work! =P {{unsigned|The Bry}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=685899</id>
		<title>User talk:Dlarsh</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dlarsh&amp;diff=685899"/>
		<updated>2011-06-24T18:49:52Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Another Cookie! */ Thanks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
*[[User talk:Dlarsh/Archive '09|2009]]&lt;br /&gt;
*[[User talk:Dlarsh/Archive '10|2010]]&lt;br /&gt;
*[[User:Dlarsh/Cookies and such|Cookies and such]]&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
&lt;br /&gt;
== Lucien Lachance ==&lt;br /&gt;
&lt;br /&gt;
Hey Dlarsh! Thanks again for looking into Lucien Lachance. One thing we need to consider (maybe the next time you are on IRC, maybe here) is how to implement the limited schedule of Lucien into the text. I’d prefer to explain his limited appearances whenever it fits with “the story” (instead of just adding a tiny schedule at the top of the page). The schedule can be found [[User_talk:Rpeh#The_whereabouts_of_Lucien_Lachance|here]]. Let me hear what you think – or hit me on the chat! --[[User:Krusty|Krusty]] 22:03, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{cookie|Damn, I almost forgot to hand you one of these! Thanks for helping me out with [[Oblivion:Lucien Lachance|Lucien Lachance]] – I was seriously stuck in that gigantic wave of odd dialogue, multiple question options, and rumors I didn’t have the heart to delete! Incredibly helpful to get a fresh set of eyes on that chaotic page and I think it turned out great! Thanks again! --[[User:Krusty|Krusty]] 21:06, 25 April 2011 (UTC)}}&lt;br /&gt;
Thanks Krusty, it felt good to get back into it. Lets do it again some tine :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:12, 25 April 2011 (UTC)&lt;br /&gt;
: Haha, let me know when you are up for some more fun challenges - I have a to-do list from hell! ;) --[[User:Krusty|Krusty]] 22:52, 25 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SI Redesign Project ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[UESPWiki:Shivering_Isles_Redesign_Project|here]] I've put you down as a potential Task Leader for the &amp;quot;Quests&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Fantastic idea, I'm in! Is there any particular order you would prefer (main quest first, followed beside quests?), or just as we get to them? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 22:27, 26 May 2011 (UTC)&lt;br /&gt;
:: Hey Dlarsh - and welcome to this hellish project! I was just on IRC with SerC and he fell asleep while checking Big Head, so I thought I'd reply for now. Looking through ''your'' section [[UESPWiki:Shivering_Isles_Redesign_Project|here]], I'm a bit puzzled why quests like [[Shivering:Through the Fringe of Madness|Through the Fringe of Madness]] is nowhere to be found. In my opinion, we might as well read through ALL quest pages (even the ones we consider &amp;quot;finished&amp;quot;) to ensure a high standard, and right now, as the OBNPCRP and OPRP progresses, the poor quest pages pale in comparison. Hopefully, SerC will add the remaining quests to the project page tomorrow. Oh, and I'm 100% certain you are free to do whatever you want - there is no particular order. Good luck! :) --[[User:Krusty|Krusty]] 22:55, 26 May 2011 (UTC)&lt;br /&gt;
:::I just assumed the quests already there were ones that had already been worked on; I'll probably run through the full SI quest list either way. This is great timing too, I'm (once again) dropping to part time in a few weeks, which means I'll have the household PC all to myself for a decent chunk of the day :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 14:29, 27 May 2011 (UTC)&lt;br /&gt;
::::Hey Dlarsh! Great to have you onboard. Yes, the quests that aren't there are the ones I'd already done. However, considering I added a &amp;quot;Checked&amp;quot; parameter to the section, I figured I might as well include them. There is no specific order, although clearly if you do the main quest it's much easier to just work through them (that's what I did). --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:55, 27 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Lady of Paranoia ==&lt;br /&gt;
&lt;br /&gt;
Hail, oh quest leader - where art thou? I just tested [[Shivering:Nelrene|Nelrene]]'s behavior countless times during the Lady of Paranoia, and ran into a few bugs we should test when work begins. I know we went through this one before, but obviously there's still a bit of work to be done. Two bug tests are necessary:&lt;br /&gt;
* After the secret meeting, torturing Nelrene first (and make her confess) will cause two map markers to appear inside [[Shivering:Ma'zaddha|Ma'zaddha]]'s house. One for him and one for where his dead body is supposed to be. He will still promise to help you, but will keep up his regular routine no matter how long you wait, because the game already decided he is dead, which he is not. I solved it by talking meaninglessly with Nelrene, but it needs a second look.&lt;br /&gt;
* Right after the secret meeting, talking to Ma'zaddha will make the same map marker appear on the floor in his house; for whatever reason, when I waited until 4am (when the meeting is supposed to end) and entered his house, he was dead as planned. &lt;br /&gt;
I find that unmotivated map marker worth exploring, in both cases. It's definitely worth mentioning (probably a lot more than the pile in the [[Shivering:The_Lady_of_Paranoia#Bugs|current bugs section]] - so just let me know when you get to it; I'll help with the testing. --[[User:Krusty|Krusty]] 14:54, 7 June 2011 (UTC)&lt;br /&gt;
:Hey Krusty, I'm still here, and chugging along with my character (though I'm running into some issues with installing the expansion... going to try again once I've finished grinding my character up and hope for the best). As for those bugs, they definately seem  like something we should test. The second sounds like the isn't a time trigger for the cat's murder, that the quest mmoves on to the next stage as soon as the meeting is scheduled to end provided you've already spoken to him (I wonder if the same thing happens if you speak to him after the 4am cut-off? Something else to check.), and I vaguely remeber hearing/reading something to this effect when we ran through this one back in '09. The first sounds even more convoluted, and may need some extra checking in the CS once we retest it in-game; it sounds like in order to progress the quest, the game script forces Ma'zaddaha's death, at least in part. Weird. &lt;br /&gt;
&lt;br /&gt;
:P.S. I haven't noticed the Talk Page notification box before (&amp;quot;This page is intended to let other users leave a message for Dlarsh about wiki business. It is not meant for general chat. If you want to talk to Dlarsh, please consider using IRC or Email.&amp;quot;), it's a nice touch. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:43, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hey Dlarsh! Yeah, I have a feeling you are correct about the dead body (which is another version of the cat anyway, according to [[Shivering:Ma'zaddha#Notes|this]]). The game must trigger the map marker for it prematurely, so I guess we’ll have to go through it again. Anyway, today, I’ll revamp Ma'zaddha so maybe I’ll bump into more oddities along the way. Also, when doing the quest-related NPCs, I run into all sorts of quest-related stuff (which is natural, as I test every possible variation of solving the quest to get all the NPC dialogue nailed), so I think it’s a good idea if I note it down here as I go along – before I forget. Hope, that’s okay with you! In any case, I often include the small bits on the NPC pages, so if everything goes well, you should be able to find a LOT of relevant info when you start the quest pages.--[[User:Krusty|Krusty]] 05:30, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That'd be great if you could note any oddities you run into here; it'll deffinately be useful. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:33, 8 June 2011 (UTC)&lt;br /&gt;
:::: Hmm, seems like the map marker will always turn up when approaching him about the meeting, regardless of timing. Very odd. --[[User:Krusty|Krusty]] 17:36, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Cookie! ==&lt;br /&gt;
&lt;br /&gt;
{{Cookie|message=Heres a cookie for all the maps, images, pages you've edited to help me and many others through Morrowind and Oblivion! =P [[User:The Bry|The Bry]] 18:01, 24 June 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Thanks The Bry, it's always nice to get cookies :) Welcome to the wiki, by the way, I hope you enjoy it here [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:49, 24 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Lore_talk:Kothringi&amp;diff=685039</id>
		<title>Lore talk:Kothringi</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Lore_talk:Kothringi&amp;diff=685039"/>
		<updated>2011-06-23T00:31:22Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 685036 by 65.96.102.171 (Talk)While interesting, belongs on the forum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page apparently relies on non canon sources, as it's only refference is a text from the section obscure texts from the &amp;quot;Imperial Library&amp;quot;, and those texts are all non-cannon texts gathered from foruns. The one refferenced here, specifically, is a fan fiction. We cant have a page that relies only in a fan fiction. I suggest either full deletion or a direct refference from a canon source proving the existance of this race.--[[User:Max Welrod|Max Welrod]] 01:50, 6 August 2009 (UTC)&lt;br /&gt;
:Proving the *existence?* The Kothri are mentioned in half a dozen official sources. The attached document is certainly not fan fiction and is provided for background, not as a citation for the article. The very limited information here could use a reference or two, feel free to add one or flag the article.[[User:Temple-Zero|Temple-Zero]] 05:54, 6 August 2009 (UTC)&lt;br /&gt;
:: You're both right. This article isn't very good at the moment, but there are several books that at least mention the race: [[Lore:The Argonian Account, Book 4|The Argonian Account, Book 4]], [[Lore:Varieties of Faith...|Varieties of Faith...]], [[Lore:2920, The Last Year of the First Era|2920, The Last Year of the First Era]] and [[Lore:Pocket Guide to the Empire, 1st Edition/The Wild Region|PGE 1st Ed]] are the first four I found using Google. –[[User:Rpeh|rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 07:45, 6 August 2009 (UTC)&lt;br /&gt;
:::Ok, I appologise. I will flag the article and, as soon as possible, read the books and put references in the article. --[[User:Max Welrod|Max Welrod]] 02:36, 7 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685031</id>
		<title>UESPWiki talk:Blockers</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685031"/>
		<updated>2011-06-23T00:27:16Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Recomend Adding the Ablity to Bar User Talk Edits */ typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Nomination Process? ==&lt;br /&gt;
&lt;br /&gt;
I'd like to nominate, say, S'drassa, since the current three all seem to be in similar time zones, but where would I go about doing so?--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 02:25, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Seriously. 2 other users and I have been reverting all night because all of these guys are in the same time zones. Its early in the night here in the East Coast, which has quite a few people. So lets be more generous about giving out this positions. Its really hard to abuse and its results are temporary, so there is relatively little long term affects of abuse. Ideas?--[[User:Catmaniac66|Catmaniac66]] 02:27, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Since we almost definitely need more blockers I would recommend a system similar to that at which we currently use for User Patrollers. Easy come, easy go. If they abuse there rights by making several non justified blocks (By which I mean using there powers to try to win arguments, or blocking people for good faith edits. These powers should really only be used for when no admins are available to deal with the issues, and that seems to have been the intention) they can easily be stripped of there powers at there request or an admins discretion. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:44, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, Id be happy with someone who is on at this time have the ability to do it. Id say S'drassa, AKB, and TAO are probably more qualified than me, Id support them just because they are the only others online right now :-D!--[[User:Catmaniac66|Catmaniac66]] 02:47, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I agree that there should be better blockuser procedure. I asked Krusty directly about it, but a nomination procedure could be handy. The problem arises in that Blocking is of course a very powerful ability on a wiki, and cannot be handed out willy-nilly. There definately needs to be blockers (whether they be Admins or Blockusers) available at nearly any hour though, to prevent vandals from all time zones. Normally I would have seen the one from earlier but real life got in the way (graduation stuff, winning scholarships, that pointless stuff :þ). --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 03:54, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::By the way Dkong, that [[User talk:156.34.25.170|IP]] is still unblocked and definitely deserves a strike from the ban hammer. Swing away please before someone else steals the kill! --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:06, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: Stole the kill. Dkong, AKB is right, you're supposed to use your Block User rights when needed. Sorry, but as of now, and forever as far as I'm concerned, Block User rights is not something we can &amp;quot;nominate&amp;quot;. Way too often, mistakes are made in brief moments of anger and a block lasts ''&amp;quot;forever&amp;quot;'' on a Wiki. For the record, I  blocked the penis-obsessed anon for a full month and next time, he will be gone for good. Now, that was a brief moment of anger - but a justified one. --[[User:Krusty|Krusty]] 04:42, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}}Just because mistakes can be made doesnt mean that we should have any less blockers. Obvious situations like this need to have a blocker ready to halt the flow. I mean, looking at the block log I saw where rpeh accidentally blocked someone instead of warning. Accidents and mistakes dont mean someone shouldnt be able to block an IP who adds 50 vandalism edits...--[[User:Catmaniac66|Catmaniac66]] 04:45, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it was 24. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you think blocking might be abused, just keep an eye on the [[Special:Log/block|block log]], and only grant these abilities to extremely trusted users who have been shown to keep a cool head. Being a wiki, mistakes can ''always'' be corrected. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: {{ec}} : Look, I can't really do anything about it. It is common sense - and when we have a user with Block User rights  ''discussing'' the plot holes in the policy instead of blocking, what do you want me to say? --[[User:Krusty|Krusty]] 04:55, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: {{ec}} I just simply believe that there should be some system in place for becoming a blockuser, even if it isn't a nomination system (I proposed more of an application system really, you ask for these powers, admins say either yay or nay). Even if it is just a note that you should ask admins about becoming one, this way that there is a clear process for those who are interested. It's not that I think blocking should be anything else but a last resort, I simply wish for us to have the ability to block someone more or less around the clock as necessary. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 05:00, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Because a blockuser didnt do his job (hey, he might have just dropped in for a second and left before realizing something needed to be done) its grounds for not having more blockusers to pick up any possible slack, especially during off hours? Especially when their blocks are very short term (as I understand).--[[User:Catmaniac66|Catmaniac66]] 05:04, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: {{ec}} That IS the exact policy. Ask and we will discuss whether or not we feel safe granting you the rights. That is what DKong did, and it worked. --[[User:Krusty|Krusty]] 05:06, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Recomend Adding the Ability to Bar User Talk Edits ==&lt;br /&gt;
&lt;br /&gt;
Would it be possible for blockers to be able to prevent a blocked editor from editing their talk page? Given the events of &amp;quot;Vandalfest '11&amp;quot; it seems like a reasonable move, given that Dwarfmp was the only user with blockuser rights on during most of the latest series of events. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:17, 23 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:83.142.230.37&amp;diff=685027</id>
		<title>User talk:83.142.230.37</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:83.142.230.37&amp;diff=685027"/>
		<updated>2011-06-23T00:22:52Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Blocked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Blocked ==&lt;br /&gt;
&lt;br /&gt;
{{Blocked|1=This IP address has been '''[[UESPWiki:Blocking Policy|blocked]]''' from editing UESPWiki for repeatedly [[UESPWiki:Vandalism|vandalizing]] the site. Multiple IPs have been used to perform this vandalism. If you wish to [[UESPWiki:Blocking Policy#Appealing Blocks|appeal the block]], you may make your request on your talk page, which you can still edit even while being blocked. -[[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:22, 23 June 2011 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685024</id>
		<title>UESPWiki talk:Blockers</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685024"/>
		<updated>2011-06-23T00:20:55Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 685022 by 83.142.230.37 (Talk)rv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Nomination Process? ==&lt;br /&gt;
&lt;br /&gt;
I'd like to nominate, say, S'drassa, since the current three all seem to be in similar time zones, but where would I go about doing so?--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 02:25, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Seriously. 2 other users and I have been reverting all night because all of these guys are in the same time zones. Its early in the night here in the East Coast, which has quite a few people. So lets be more generous about giving out this positions. Its really hard to abuse and its results are temporary, so there is relatively little long term affects of abuse. Ideas?--[[User:Catmaniac66|Catmaniac66]] 02:27, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Since we almost definitely need more blockers I would recommend a system similar to that at which we currently use for User Patrollers. Easy come, easy go. If they abuse there rights by making several non justified blocks (By which I mean using there powers to try to win arguments, or blocking people for good faith edits. These powers should really only be used for when no admins are available to deal with the issues, and that seems to have been the intention) they can easily be stripped of there powers at there request or an admins discretion. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:44, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, Id be happy with someone who is on at this time have the ability to do it. Id say S'drassa, AKB, and TAO are probably more qualified than me, Id support them just because they are the only others online right now :-D!--[[User:Catmaniac66|Catmaniac66]] 02:47, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I agree that there should be better blockuser procedure. I asked Krusty directly about it, but a nomination procedure could be handy. The problem arises in that Blocking is of course a very powerful ability on a wiki, and cannot be handed out willy-nilly. There definately needs to be blockers (whether they be Admins or Blockusers) available at nearly any hour though, to prevent vandals from all time zones. Normally I would have seen the one from earlier but real life got in the way (graduation stuff, winning scholarships, that pointless stuff :þ). --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 03:54, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::By the way Dkong, that [[User talk:156.34.25.170|IP]] is still unblocked and definitely deserves a strike from the ban hammer. Swing away please before someone else steals the kill! --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:06, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: Stole the kill. Dkong, AKB is right, you're supposed to use your Block User rights when needed. Sorry, but as of now, and forever as far as I'm concerned, Block User rights is not something we can &amp;quot;nominate&amp;quot;. Way too often, mistakes are made in brief moments of anger and a block lasts ''&amp;quot;forever&amp;quot;'' on a Wiki. For the record, I  blocked the penis-obsessed anon for a full month and next time, he will be gone for good. Now, that was a brief moment of anger - but a justified one. --[[User:Krusty|Krusty]] 04:42, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{od}}Just because mistakes can be made doesnt mean that we should have any less blockers. Obvious situations like this need to have a blocker ready to halt the flow. I mean, looking at the block log I saw where rpeh accidentally blocked someone instead of warning. Accidents and mistakes dont mean someone shouldnt be able to block an IP who adds 50 vandalism edits...--[[User:Catmaniac66|Catmaniac66]] 04:45, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it was 24. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you think blocking might be abused, just keep an eye on the [[Special:Log/block|block log]], and only grant these abilities to extremely trusted users who have been shown to keep a cool head. Being a wiki, mistakes can ''always'' be corrected. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: {{ec}} : Look, I can't really do anything about it. It is common sense - and when we have a user with Block User rights  ''discussing'' the plot holes in the policy instead of blocking, what do you want me to say? --[[User:Krusty|Krusty]] 04:55, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: {{ec}} I just simply believe that there should be some system in place for becoming a blockuser, even if it isn't a nomination system (I proposed more of an application system really, you ask for these powers, admins say either yay or nay). Even if it is just a note that you should ask admins about becoming one, this way that there is a clear process for those who are interested. It's not that I think blocking should be anything else but a last resort, I simply wish for us to have the ability to block someone more or less around the clock as necessary. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 05:00, 16 May 2011 (UTC)&lt;br /&gt;
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:::::Because a blockuser didnt do his job (hey, he might have just dropped in for a second and left before realizing something needed to be done) its grounds for not having more blockusers to pick up any possible slack, especially during off hours? Especially when their blocks are very short term (as I understand).--[[User:Catmaniac66|Catmaniac66]] 05:04, 16 May 2011 (UTC)&lt;br /&gt;
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:::::: {{ec}} That IS the exact policy. Ask and we will discuss whether or not we feel safe granting you the rights. That is what DKong did, and it worked. --[[User:Krusty|Krusty]] 05:06, 16 May 2011 (UTC)&lt;br /&gt;
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== Recomend Adding the Ablity to Bar User Talk Edits ==&lt;br /&gt;
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Would it be possible for blockers to be able to prevent a blocked editor from editing their talk page? Given the events of &amp;quot;Vandalfest '11&amp;quot; it seems like a reasonable move, giv3en that Dwarfmp was the only user with blockuser rights on during most of the latest series of events. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:17, 23 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685017</id>
		<title>UESPWiki talk:Blockers</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki_talk:Blockers&amp;diff=685017"/>
		<updated>2011-06-23T00:17:26Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Recomend Adding the Ablity to Bar User Talk Edits */ new section&lt;/p&gt;
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&lt;div&gt;== Nomination Process? ==&lt;br /&gt;
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I'd like to nominate, say, S'drassa, since the current three all seem to be in similar time zones, but where would I go about doing so?--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 02:25, 16 May 2011 (UTC)&lt;br /&gt;
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:Seriously. 2 other users and I have been reverting all night because all of these guys are in the same time zones. Its early in the night here in the East Coast, which has quite a few people. So lets be more generous about giving out this positions. Its really hard to abuse and its results are temporary, so there is relatively little long term affects of abuse. Ideas?--[[User:Catmaniac66|Catmaniac66]] 02:27, 16 May 2011 (UTC)&lt;br /&gt;
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::Since we almost definitely need more blockers I would recommend a system similar to that at which we currently use for User Patrollers. Easy come, easy go. If they abuse there rights by making several non justified blocks (By which I mean using there powers to try to win arguments, or blocking people for good faith edits. These powers should really only be used for when no admins are available to deal with the issues, and that seems to have been the intention) they can easily be stripped of there powers at there request or an admins discretion. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 02:44, 16 May 2011 (UTC)&lt;br /&gt;
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:::Yeah, Id be happy with someone who is on at this time have the ability to do it. Id say S'drassa, AKB, and TAO are probably more qualified than me, Id support them just because they are the only others online right now :-D!--[[User:Catmaniac66|Catmaniac66]] 02:47, 16 May 2011 (UTC)&lt;br /&gt;
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::::I agree that there should be better blockuser procedure. I asked Krusty directly about it, but a nomination procedure could be handy. The problem arises in that Blocking is of course a very powerful ability on a wiki, and cannot be handed out willy-nilly. There definately needs to be blockers (whether they be Admins or Blockusers) available at nearly any hour though, to prevent vandals from all time zones. Normally I would have seen the one from earlier but real life got in the way (graduation stuff, winning scholarships, that pointless stuff :þ). --{{FC|#800000|[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;}} 03:54, 16 May 2011 (UTC)&lt;br /&gt;
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:::::By the way Dkong, that [[User talk:156.34.25.170|IP]] is still unblocked and definitely deserves a strike from the ban hammer. Swing away please before someone else steals the kill! --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 04:06, 16 May 2011 (UTC)&lt;br /&gt;
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:::::: Stole the kill. Dkong, AKB is right, you're supposed to use your Block User rights when needed. Sorry, but as of now, and forever as far as I'm concerned, Block User rights is not something we can &amp;quot;nominate&amp;quot;. Way too often, mistakes are made in brief moments of anger and a block lasts ''&amp;quot;forever&amp;quot;'' on a Wiki. For the record, I  blocked the penis-obsessed anon for a full month and next time, he will be gone for good. Now, that was a brief moment of anger - but a justified one. --[[User:Krusty|Krusty]] 04:42, 16 May 2011 (UTC)&lt;br /&gt;
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{{od}}Just because mistakes can be made doesnt mean that we should have any less blockers. Obvious situations like this need to have a blocker ready to halt the flow. I mean, looking at the block log I saw where rpeh accidentally blocked someone instead of warning. Accidents and mistakes dont mean someone shouldnt be able to block an IP who adds 50 vandalism edits...--[[User:Catmaniac66|Catmaniac66]] 04:45, 16 May 2011 (UTC)&lt;br /&gt;
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:I think it was 24. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
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::If you think blocking might be abused, just keep an eye on the [[Special:Log/block|block log]], and only grant these abilities to extremely trusted users who have been shown to keep a cool head. Being a wiki, mistakes can ''always'' be corrected. [[User:Neural Tempest|- Neural Tempest]] 04:53, 16 May 2011 (UTC)&lt;br /&gt;
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::: {{ec}} : Look, I can't really do anything about it. It is common sense - and when we have a user with Block User rights  ''discussing'' the plot holes in the policy instead of blocking, what do you want me to say? --[[User:Krusty|Krusty]] 04:55, 16 May 2011 (UTC)&lt;br /&gt;
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:::: {{ec}} I just simply believe that there should be some system in place for becoming a blockuser, even if it isn't a nomination system (I proposed more of an application system really, you ask for these powers, admins say either yay or nay). Even if it is just a note that you should ask admins about becoming one, this way that there is a clear process for those who are interested. It's not that I think blocking should be anything else but a last resort, I simply wish for us to have the ability to block someone more or less around the clock as necessary. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 05:00, 16 May 2011 (UTC)&lt;br /&gt;
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:::::Because a blockuser didnt do his job (hey, he might have just dropped in for a second and left before realizing something needed to be done) its grounds for not having more blockusers to pick up any possible slack, especially during off hours? Especially when their blocks are very short term (as I understand).--[[User:Catmaniac66|Catmaniac66]] 05:04, 16 May 2011 (UTC)&lt;br /&gt;
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:::::: {{ec}} That IS the exact policy. Ask and we will discuss whether or not we feel safe granting you the rights. That is what DKong did, and it worked. --[[User:Krusty|Krusty]] 05:06, 16 May 2011 (UTC)&lt;br /&gt;
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== Recomend Adding the Ablity to Bar User Talk Edits ==&lt;br /&gt;
&lt;br /&gt;
Would it be possible for blockers to be able to prevent a blocked editor from editing their talk page? Given the events of &amp;quot;Vandalfest '11&amp;quot; it seems like a reasonable move, giv3en that Dwarfmp was the only user with blockuser rights on during most of the latest series of events. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 00:17, 23 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684813</id>
		<title>User talk:Dwarfmp</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684813"/>
		<updated>2011-06-22T17:18:56Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Blocked...Myself? */ Reply&lt;/p&gt;
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==That Skooma Trade Operation==&lt;br /&gt;
Ok, so this section was started [[User:Dwarfmp/Archive2#That Skooma Trade Operation...|here]]. So um, well, this is tricky, at least it would be if [[Oblivion:Oghash gra-Magul|Oghash gra-Magul]] didn't have her schedule documented. I never really understood this whole gang activity (I believed it was pure luck finding skooma in that barrel in the Waterfront, and it didn't respawn). Interesting stuff though, these are the little things that make the game alive, it could be interesting to document the whole procedure in a way. This time I'll get to be an undercover legion officer or something. I'll see what I can do when I get to it, as I'm really enjoying Oblivion now. I was on the way to Anvil for the Lex recommendation quest, but it was late when I arrived in Skingrad. So I rented a room in the two sisters inn after seeing Glarthir behind the chapel to see what he had to say. Only an hour in my bed, Captain Dion woke me up, but I had a bounty of 25 for reasons unknown, and of course I refused arrest. Next thing I know I'm near shadeleaf copse early in the morning with two dead legion officers and a bounty of 2025, I certainly put my character on the map. With OOO that certainly means something, as my character isn't gifted with melee skills just yet, I had to jump on a rock to shoot fireballs at them for hours. Now it makes sense when people say &amp;quot;Oh, it's you.&amp;quot; (the cop-killer). Saving and reloading often, fast-travel and all that isn't the right way to play, it's cool that these things can happen (even if they were caused because of an oversight). Skyrim previews seem to indicate these things are very well possible, I can't wait. ~ [[User:Dwarfmp|Dwarfmp]] 17:25, 18 May 2011 (UTC)&lt;br /&gt;
: To be honest, Oghash is one of the most impressive NPCs in the game - it is rarely seen, but the whole operation works (more or less) perfectly. I was mighty fascinated when I followed her around. Sadly, we never finished her schedule completely, but fact is that when she dismounts the horse, the Skooma spawns in the barrel. She will ONLY pick it up if there is nobody else around, though. Lots of testing to be done, but absolutely no reason not to document it in images. Like I said, Rpeh and I have discussed making an Orum Gang page for years, but we can't figure out if its a good idea. And I'm currently working on a redesign on the Walker Camp page, where I explain the camps role in the operation so that image is definetely needed. I recommend you check out the whole thing - it's fascinating stuff. :) And good to hear you're having fun - right now, I'm thinking about doing some quests as well (haven't done the Daedric Princes for ages), just to get a bit of feeling back. Maybe even make some better quest pages along the way, who knows? ;) --[[User:Krusty|Krusty]] 17:57, 18 May 2011 (UTC)&lt;br /&gt;
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::When would you be expecting results of me? Is there any hurry to this? I started some projects which I should really finish, you know how things are. You start working on this page, you take another project with it because you know you'll do it right, and before you know it, you have 8 sandboxes :P . What bothers me the most is mainly the Dark Seducer page and Sheogorath, I should get working on those, I miss spending time on the lessers NPC's too to be honest, looking up their inventory, adding the few bits of dialogue etc etc. I'm sure it's perfectly normal to stall things and take your time working on the wiki, only doing what you feel like doing, but I just feel I need to do this, as of now, people expect me to do it, so they won't start doing it themselves, while still I stall and stall. Ah well let's see how things flow, and hopefully I'll get some results soon. Also, truth is, I'm not quite excited to take the Oghash images, because I can't see me doing it, I don't have ideas about it because I wouldn't know what to expect, apart from maybe when she's on the bay horse in between the waterfront shacks. I haven't experienced it, so I don't feel familiar with it, you see. But it's stupid to refuse this request anyway, I'm here to help, and I certainly got the tools and talent to make the perfect shots, hah, sorry to ramble on, but I need to get this off my chest ~ [[User:Dwarfmp|Dwarfmp]] 15:22, 22 May 2011 (UTC)&lt;br /&gt;
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::: No worries - and definitely ''NO'' stress! It was merely a suggestion because I'd like to see this rare phenomenon documented at some point. As you may have noticed, I do exactly what I want to do myself (regardless of that load of To-Do-Stuff on my page), and that is the way it should be - no obligations and no sense of &amp;quot;having-to-do&amp;quot; stuff. If you get around to checking the Skooma Operation somewhere in time, then it's just great - I'm pretty sure you'll see some good images right away; if not, then it is no big deal. I'd much rather you enjoy working on the site and continue your great work on these really difficult pages than feel obliged because I made a suggestion. --[[User:Krusty|Krusty]] 15:42, 22 May 2011 (UTC)&lt;br /&gt;
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== Syl ==&lt;br /&gt;
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Hey Dwarfmp! I have picked up the task of in-game check of your Syl-page. I may have a few questions along the way and it will be a long and tedious check, but SerCenKing and I kindda agreed to finish our entire Shivering-revamp before july, so I can do nothing but to throw myself into the action. I haven't done anything else (suddenly took an interest in the missing Herdir dialogue we once talked about), but you can follow the progress [[User:Krusty/Sandbox|here]] if you're interested. Sheo page looks good, btw! --[[User:Krusty|Krusty]] 23:16, 23 May 2011 (UTC)&lt;br /&gt;
:Ok, cool. I'll be available for questioning and the like. Thanks. Well let me know if there's anything I can do then, sorry you have to check all that though, but I guess it has to be done at some point. Good luck ~ [[User:Dwarfmp|Dwarfmp]] 23:23, 23 May 2011 (UTC)&lt;br /&gt;
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:Oh and, while you're probably aware of it, you can check Thadon with Syl simultaneously, so you tested both of them up until his/her death, so that should be a lot of work done as well. Not that I'm implying you are to do that of course ~ [[User:Dwarfmp|Dwarfmp]] 23:29, 23 May 2011 (UTC)&lt;br /&gt;
:: Yeah, I thought about that too, but I have saves all over the quest line for Syl - and only half the quest line for Thadon. Therefore, I'll have to make them separate projects, although your idea is a good one. It CAN get a bit confusing checking two VIP NPCs at the same time, so for the sake of the pages, I better do one at a time. --[[User:Krusty|Krusty]] 23:33, 23 May 2011 (UTC)&lt;br /&gt;
::: Okay, I finished the Lady of Paranoia section of the Syl page in my [[User:Krusty/Sandbox|Sandbox]] and included all necessary rumors. One thing puzzles me, though – as soon as you talk to Herdir, Syl seems to skip her 2pm cue and stays near her throne instead of going to the torture chamber. This is likely to make her easier to find (not that she is at all helpful) - OR, and this is pure guesswork, because she is programmed to seek out Herdir at 2pm before and after the quest. Whatever reason, this should be made clearer somewhere on the page (the sentence “She may be found wandering the hall of House Dementia, looking for someone to chat to.” Is not really helpful), but I was wondering if you could double-check the CS so we can get the facts straight? Thanks in advance! Oh, and the entire section screams for a few images…;) --[[User:Krusty|Krusty]] 20:18, 25 May 2011 (UTC)&lt;br /&gt;
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::::Hm ok, I see that she wanders the torture chambers from 2pm to 6pm, but only if the Lady of Paranoia quest hasn't started, which means that her &amp;quot;wander near editor location at any time, any day, any month&amp;quot; kicks in, which pretty much explains your question. I used the phrase &amp;quot;looking for someone to chat to&amp;quot; cause I thought it was better than &amp;quot;wandering around doing jack sh**&amp;quot;. Sorry I didn't notice that earlier, I should check that more thoroughly in the future. As for Lady of Paranoia pictures, yes absolutely, I can't see even why it is that I haven't even taken some... ~ [[User:Dwarfmp|Dwarfmp]] 20:30, 25 May 2011 (UTC)&lt;br /&gt;
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::::Wait, before I take any screenshots, what exactly would be needed? I thought taking one of Syl before pushing the button, but since that is to be placed on the bottom, it's a bit close to the next image of the double on the bed. Well just let me know ~ [[User:Dwarfmp|Dwarfmp]] 20:37, 25 May 2011 (UTC)&lt;br /&gt;
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::::: Hmm, maybe Syl watching while Herdir tortures either Kithlan or Anya? AND Syl's execution of Murrine would be great - maybe if we push the last two sections &amp;quot;together&amp;quot; and make the thumb a &amp;quot;left&amp;quot; one, the layout can stay intact? Anyway, that was just a couple of suggestions - I'm not even sure it is possible. --[[User:Krusty|Krusty]] 20:53, 25 May 2011 (UTC)&lt;br /&gt;
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::::::Well I got some shots of Kithlan being tortured while he's sitting right next to Syl, not sure if you wanted it that way. Like the Modryn painting, it's a bit difficult to tell what's the best. My preference goes out to a shotwhere Herdir is JUST about to shoot something, charging magicka up in his hands, but you don't actually get to see a beam or anything, but I assumed you wanted a visual torturing, so... I'm not sure what to do ~ [[User:Dwarfmp|Dwarfmp]] 23:17, 25 May 2011 (UTC)&lt;br /&gt;
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::::::: Well, I'm not even sure &amp;quot;what I want&amp;quot;, so you, as author, should just upload what works for you. I like the overall idea of torture going on, with Syl in the background, and it should not resemble the [[:File:SI-quest-The_Lady_of_Paranoia.jpg|current quest image]] too much, so an image of him in front of Kithlan while charging is probably the best solution. As for the other image; just took a look at the execution last night, and I'm unsure if it is even possible to make a good shot of Muurine's death, but; Syl in the foreground, hand on the button, Muurine gets hit by the beam. At least that's what I imagined... --[[User:Krusty|Krusty]] 06:33, 26 May 2011 (UTC)&lt;br /&gt;
:::::::: REALLY nice image, that one! I have a question, though - I can't seem to trigger any dialogue with Syl near the fountain, no matter how much I charm her (and I use Sneak at all times anyway) - did you ever manage to make that happen? And will Haskill have any more interesting stuff to say during the quests? Right now, all I need to check is Adeo and friends, then I'll return the page with ALL dialogue and rumors checked. I'll hand you a Writtenby-thingy to the rumors-section, so we can get it checked right away. --[[User:Krusty|Krusty]] 13:43, 26 May 2011 (UTC)&lt;br /&gt;
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{{od}}I believe it has to do with the fact she attacked you right away, or starts saying a speech first. I used 100% chameleon, and talked to her, which is when I discovered that bug too. Haskill's only mention of her, at least during the last quest, is I believe something like: ''&amp;quot;You still have a pool to cleanse and a traitor to get rid of&amp;quot;'', but nothing specifically about her. This is why I wanted to work on Haskill, since all these dialogue lines just seem to overlap, this guy mentions him, the other guy too... Ah the fun of documenting. I'll see to that execution shot, shouldn't be too difficult as I think about it, let's see if it actually works the way I think it will. ~ [[User:Dwarfmp|Dwarfmp]] 13:49, 26 May 2011 (UTC)&lt;br /&gt;
: Cool! As a matter of fact, I remember triggering that dialogue as well; problem is, I can't trigger it now, for whatever reason. I'll run some more tests later on (I guess we'll also have to look through Haskill just to make the page as complete as we can), but I'm incredibly happy with the page now, so after another run through The Helpless Army, I'll declare dialogue and rumors as checked. With or without Haskill. :) --[[User:Krusty|Krusty]] 13:54, 26 May 2011 (UTC)&lt;br /&gt;
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::Oh right, I thought I had included that, but also the line in my [[User:Dwarfmp/Sandbox3|Jyggalag Sandbox]] ''&amp;quot;I suspect the traitor Syl, ...&amp;quot;''~ [[User:Dwarfmp|Dwarfmp]] 13:52, 26 May 2011 (UTC)&lt;br /&gt;
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:::Ok now I see what you meant. When she pushes the button, she moves away, and the lightning beam won't show up immediately... So I can't get those two things in one shot. What do you suggest? ~ [[User:Dwarfmp|Dwarfmp]] 16:10, 26 May 2011 (UTC)&lt;br /&gt;
:::: Gah, I can see what you mean. Well, then - only thing to do would be a shot behind Syl's left shoulder as he watches Muurine die? Otherwise, we'll just have to skip the image, although I think it would look good on the quest page as well. Btw, I added all relevant dialogue from Haskill, so I consider Syl's page as finished on my part. Annoyingly, I can't check her schedule (her quarters are always locked and when you get the key she is gone) nor her inventory - but the dialogue is all a-okay now, and that was the goal. :) --[[User:Krusty|Krusty]] 16:26, 26 May 2011 (UTC)&lt;br /&gt;
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::::Alright, Herdir just walked into the scene and I thought &amp;quot;Oh come one, get OUT you moron!&amp;quot;, but turned out the stay right next to the cage, thought [[Media:SI-quest-The Lady of Paranoia 04.jpg|this image]] would be cool with him in it as well. Hope you like it ~ [[User:Dwarfmp|Dwarfmp]] 16:38, 26 May 2011 (UTC)&lt;br /&gt;
::::: I like it very much! Herdir actually makes the composition much better! Please add it! :) --[[User:Krusty|Krusty]] 16:39, 26 May 2011 (UTC)&lt;br /&gt;
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== SI Redesign Project ==&lt;br /&gt;
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Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[User:SerCenKing/SIRP|here]] I've put you down as a potential Task Leader for the &amp;quot;Generic and VIP NPCs&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Woa hey, since when am I heavyweight? Sure I created a featured article with all the Golden Saint stats, dialogue, ... but that doesn't mean I'm this super kind of.. guy! Heh, well I was going to work on things like that anyway, so I guess that makes sense. Oh and good to see you back by the way. ~ [[User:Dwarfmp|Dwarfmp]] 15:07, 24 May 2011 (UTC)&lt;br /&gt;
::Haha having done the marauder, vampire etc pages for Oblivion I know what generic NPC pages are like, but Golden Saint just took it to another level :D It feels good to be back and it's good to have you on board. Just a question: I'm a bit confused as to whether you or AKB has written the [[SI:Sheogorath|Sheogorath]] page as I've seen it in your sandbox. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 16:39, 24 May 2011 (UTC)&lt;br /&gt;
:::Technically, ''we both wrote it'', just at different times as we were entirely unaware of the others efforts until I spent a few hours re-writing information already on the wiki. I finished my version first though so I got the write credit. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:51, 24 May 2011 (UTC)&lt;br /&gt;
::::{{ec}}I started working on Sheogorath soon after having finished the Golden Saint page. During my progress I've had a break from the wiki, for about a month or so. In the meantime I suppose AKB had started working on Sheogorath, unknowing that I'd started working on him. Pretty awkward when he launched his version, which was around the time I sort of got back. He suggested to fuse the end results, with which I agreed since I was going to suggest that anyway. While most of the work in my sandbox is done now, I still need to work on Jyggalag, and I'm very likely to work on Haskill, to... perfect things. It's hard to capture the true essence, and I'm not great at finding the right words to represent it, so I propose to start a talk page in my sandbox to discuss the Sheogorath page, so we can create the right results. I asked AKB to check out my sandbox and start that talk page to say what he likes and dislikes, but anyone is free to do so as well, that's the plan, that people could vote in a way. ~ [[User:Dwarfmp|Dwarfmp]] 17:02, 24 May 2011 (UTC)&lt;br /&gt;
:::::For the record, I already started Haskill... Also, check your sandbox, I gave you a few thoughts of what I thought of the page. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:14, 24 May 2011 (UTC)&lt;br /&gt;
:::::: You guys should consider using [[Template:Wipsandbox|this]] for the formidable pages - that way, nobody gets hurt! :D --[[User:Krusty|Krusty]] 17:20, 24 May 2011 (UTC)&lt;br /&gt;
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:::::::I see you started on Haskill, that's no problem of course, that way I'll have less on my plate so to speak. I think he is about just as 'difficult' as Sheogorath, as he is in fact the backbone of the whole questline. I might be even able to help out, not that I want to meddle with your work, I'd just came up with some small stuff like, in particular, the mention that Haskill doesn't seem mad at all unlike the other residents, I thought of adding: &amp;quot;The only madness visible is the fact that a man of such intelligence serves the Madgod&amp;quot; or something like that, I think you sort of get my point with that, I just can't find the right words yet... Umm anyway, I've replied to the first comments you made on the Sheogorath page so be sure to take that into account when we really start to work out our ideas. Ok so I'll probably get to working on Jyggalag soon, and we'll see what happens from there. And the new WIP template... the thing we need ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 24 May 2011 (UTC)&lt;br /&gt;
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== Dumag ==&lt;br /&gt;
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Hey, thanks for the images you've been uploading! [[:File:SI-npc-Dumag gro-Bonk.jpg|Here]], while I love the pose, the image is way too dark to display decently on the page... Maybe you could brighten it up a bit? Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 28 May 2011 (UTC)&lt;br /&gt;
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:Yeah the problem is that his face's got a lot of shadow, I'll see if I can fix that ~ [[User:Dwarfmp|Dwarfmp]] 14:46, 28 May 2011 (UTC)&lt;br /&gt;
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::Ok, [[:File:SI-npc-Dumag gro-Bonk.jpg|I tried my hand at it]]. Feel free to revert if you don't like it. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 15:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::A bit colorful, but I suppose this is good, no need to mess around with it some more, for now at least. Oh and, you probably noticed already, but I uploaded a new version of the [[Media:SI-npc-Golden Saint The Helpless Army Messenger.jpg|The Golden Saint Messenger]], cause you were unhappy about the precious &amp;quot;childlike&amp;quot; looking version ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 28 May 2011 (UTC)&lt;br /&gt;
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::::Yeah, the fire made my colour correction tool go nuts ;) I don't recall calling it &amp;quot;childlike&amp;quot; but I like the new version, although you honestly didn't have to bother. If I can annoy you even further, the NPC image [[Shivering:Hirrus Clutumnus|here]] (I can't seem to link the image itself - for some reason I can't load the page) is also too dark to display nicely. It would be great if you could look into it. Also, I've emailed you a few of NPC shots Krusty wanted taken.. Let's get to work ;) --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 10:14, 29 May 2011 (UTC)&lt;br /&gt;
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:::::As much of a perfectionist I am, I don't always take good pictures, and those would include Hirrus. I couldn't get the colors right etc. without making it look unnatural. Maybe I should just take another, cause there is a shot on his page with him on the ledge now anyway. That stuff you sent me, is that some excel sort of thing again? I don't think I can open it again, like last time, and you had to change the file type for me to get it to work. Oh and you didn't call the messenger shot childlike, I did :) ~ [[User:Dwarfmp|Dwarfmp]] 14:03, 29 May 2011 (UTC)&lt;br /&gt;
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::::::Yeah, whatever is easier for you and looks best :) I forgot you can't open Office 2007 stuff, I've resent it in Word 93-2000 style. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 29 May 2011 (UTC)&lt;br /&gt;
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== Here's a challenge! ==&lt;br /&gt;
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Ah, well - here's an idea I think you will like; I revamped the page for suicidal [[Shivering:Hirrus Clutumnus|Hirrus Clutumnus]] and had an idea for a brilliant action shot - but I need to know if it is even possible. I'm thinking about a shot of him falling after you pushed him. Taken from the ledge! Of course, he will be falling so you will have about half a second to get it done, and I guess it is important that he is as close to the camera as possible, so we can recognize him. Good thing is, he is facing you while he is falling, so I really think it would be a brilliant shot for his page! --[[User:Krusty|Krusty]] 18:16, 28 May 2011 (UTC)&lt;br /&gt;
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: As a suggestion, I think the flailing motion he makes when pushed would be a lot better looking and easier to take than him during his fall. [[User:Legoless|Legoless]] 18:20, 28 May 2011 (UTC)&lt;br /&gt;
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::This is difficult indeed, the falling would actually be easier, sort of. I mean, I can pull it off, but I just need to find out where I got to put the camera, cause he lifts up before he falls down. But it's just a matter of time, I'm just trying to get him in full, and not in a distance. ~ [[User:Dwarfmp|Dwarfmp]] 19:43, 28 May 2011 (UTC)&lt;br /&gt;
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:::How is [[Media:SI-quest-Final Resting 2.jpg|this]]? Problem is, he always looks dead already right when you push him... ~ [[User:Dwarfmp|Dwarfmp]] 20:01, 28 May 2011 (UTC)&lt;br /&gt;
:::: I like it! Too bad that he doesn't look into the camera, but he IS probably dead at that point. Übercool - just find a spot on the page and add it, maybe with his final line as imgdesc? Thanks a lot! :) --[[User:Krusty|Krusty]] 20:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::::He closes his eyes as soon as you push him, though he can still talk, so he isn't really dead... Weird stuff that is ~ [[User:Dwarfmp|Dwarfmp]] 20:21, 28 May 2011 (UTC)&lt;br /&gt;
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== New Image Wanted page ==&lt;br /&gt;
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Hey D! Just wanted to point your attention towards [[UESPWiki:Shivering_Isles_Redesign_Project/Wanted_Images|this page]]. It will grow tremendously in the next couple of days, so I thought I'd give you the heads up. --[[User:Krusty|Krusty]] 23:25, 8 June 2011 (UTC)&lt;br /&gt;
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:Yeah good thing to show me. I can easily do some of them (like the Wide-Eye screenshots and the Aurmazl/Autkendo End of Order shots). Don't know when I'll get to it though, I'm playing new games from the psn welcome back package, and it's quite fun indeed. Not that the image taking takes up a lot of time... I suppose I can take them tomorrow now that I think of it ~ [[User:Dwarfmp|Dwarfmp]] 01:28, 9 June 2011 (UTC)&lt;br /&gt;
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== Sithis Image ==&lt;br /&gt;
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I honestly do not know why I uploaded it. At least I don't remember why I would do that anyways. Probably messed up something or other and needed the image.... {{unsigned|DunmerPriestess|16:35, 13 June 2011 (UTC)}}&lt;br /&gt;
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== Image Request ==&lt;br /&gt;
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Hey there Dwarfmp. Krusty mentioned that you had taken a number of action shots of Sheogorath; I was wondering if you might have one stashed away of him clapping on his throne as you approach at the end of [[SI:Through the Fringe of Madness|Through the Fringe of Madness]]? If so, that would be fantastic on the page for the following quest, and if not, would you be willing to get one? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:18, 19 June 2011 (UTC)&lt;br /&gt;
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:Um I can take one, sure. I do remember though, I took a shot of him clapping from when he was in the Sacellum, and it was surprisingly hard to find one that looked decent. Well you know, his clapping doesn't look like clapping in a picture. But I'll see to it then. ~ [[User:Dwarfmp|Dwarfmp]] 18:23, 19 June 2011 (UTC)&lt;br /&gt;
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::Thanks Dwarfmp. You're the image guru :) If you don't think it'll look good (I know the lighting in the throne room can be even worse...) just let me know. You've taken so many fantastic images of the Prince that I'm sure I'll be able to find an alternative :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:30, 19 June 2011 (UTC)&lt;br /&gt;
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:::I uploaded [[Media:SI-quest-Through_the_Fringe_of_Madness_05.jpg|this one]]. I don't quite know why his expression is indifferent, he does that. In a way though, I thought it might make sense, since you didn't really achieve anything, I don't know. Hope you like it. ~ [[User:Dwarfmp|Dwarfmp]] 01:54, 20 June 2011 (UTC)&lt;br /&gt;
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::::It's perfect :) Thanks Dwarfmp [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:11, 20 June 2011 (UTC)&lt;br /&gt;
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== Cookie ==&lt;br /&gt;
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{{Cookie|In recognition of the fantastic images you have contributed to the wiki (not to mention the work you do besides), I bestow upon you this sweet treat. May you consume it with pride. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:05, 20 June 2011 (UTC)}}&lt;br /&gt;
Cookies for everyone! Wait, scratch that... they're mine! ~ [[User:Dwarfmp|Dwarfmp]] 18:08, 20 June 2011 (UTC)&lt;br /&gt;
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== Congratulations! ==&lt;br /&gt;
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{{Gold Star|message=Congratulations and welcome to the team, mr. Dwarfmp!  --[[User:Krusty|Krusty]] 21:55, 20 June 2011 (UTC)}}&lt;br /&gt;
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:Congratulations Dwarfmp! May red exclamation points haunt your dreams forever more. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 21:59, 20 June 2011 (UTC)&lt;br /&gt;
::It's all right, mother. It's almost over. I'm close. So very close. How long have we struggled? How long have we waited? Too long, I know. But it's almost over. I promise. I will destroy The Unofficial Elder Scrolls Pages and avenge your reverted vandalism, dear mother! I've been a part of their &amp;quot;family&amp;quot; for so long it's a part of me, whether I like it or not. And in all that time I've fooled them all. They see me as a fellow editor of the pages, a trusted patroller... What? Um... Sorry, Patroller... I'm... distracted... ~ [[User:Dwarfmp|Dwarfmp]] 22:06, 20 June 2011 (UTC)&lt;br /&gt;
::Seriously though, thanks for all the support, that has to mean something, definitely since I had no opposes! Since I check the recent changes page a lot, I probably will be quite useful. This is pretty much as high as one can climb here, right? I mean I don't see myself becoming an administrator since I don't have any outstanding skills in that area. Also, since I've already sort of gone through that infamous &amp;quot;inactivity spree&amp;quot;, I don't think there's much to worry about that. Now, I've got to make all these FAs and FIs to impress you lot, so all of UESP knows my name! ~ [[User:Dwarfmp|Dwarfmp]] 22:42, 20 June 2011 (UTC)&lt;br /&gt;
::: Again, welcome to the team - I hope it is okay I granted you Blockuser rights as well, otherwise just let me know. Now you embrace your fate.... --[[User:Krusty|Krusty]] 06:03, 21 June 2011 (UTC)&lt;br /&gt;
::::Congratulations on my part as well! And welcome to the madness! ;) No go, patrol! Patrol! Patrol like you've never patrolled before! XD --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 07:58, 21 June 2011 (UTC)&lt;br /&gt;
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== Blocked...Myself? ==&lt;br /&gt;
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Brilliant, I just managed to block myself, not sure what went wrong there... Hm this is embarassing. ~ [[User:Dwarfmp|Dwarfmp]] 05:28, 22 June 2011 (UTC)&lt;br /&gt;
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:Wait, What? How is this possible?--[[User:Iamgoofball|I a m g o o f b a l l]]--Need Something? Drop by on my [[User Talk:Iamgoofball|Talk Page]]. [[Special:Contributions/Iamgoofball|What I've done for this site]]. 14:51, 22 June 2011 (UTC)&lt;br /&gt;
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::Blockers have the same set of tools available to them when dealing with their own account as they do when dealing with any other account; it's quite easy to hit the wrong link, and if you aren't careful, carry out a block on yourself (I know, as I've come perilously close to doing the same thing myself :P) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:00, 22 June 2011 (UTC)&lt;br /&gt;
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:::Strange that it is actually possible. Didn't know I could only block for maximum &amp;quot;14400 seconds&amp;quot;, while the whole list was there, which added to the confusion. Hah, I told you I'd make a name for myself! At least I performed funny vandalism, as opposed to the vandal saying &amp;quot;BLABLABLA&amp;quot; on my talk page. I've seen tons of funnier vandalism... Did myself a favor in the end, I was still up and it was 7am. Anyway, despite this crazy incident, it's pretty clear that me having block rights seems required, since no-one else was around at the time, ironically. ~ [[User:Dwarfmp|Dwarfmp]] 16:03, 22 June 2011 (UTC)&lt;br /&gt;
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::::I'm pretty sure you won't be doing this again, but for future reference, if anyone with blockuser rights is blocked, they are still permitted to undo the block (at least if they applied it to themselves). To revert a block, go to the blockuser page and enter the account name you want to unblock. There should be a notice that the account is already blocked, and under the section where you specify how long and for what reason, there's an option to &amp;quot;Unblock &amp;lt;user&amp;gt;;&amp;quot; select that and confirm your choice, and you're good to go. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 17:18, 22 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Bloodmoon_talk:Bloodmoon&amp;diff=684788</id>
		<title>Bloodmoon talk:Bloodmoon</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Bloodmoon_talk:Bloodmoon&amp;diff=684788"/>
		<updated>2011-06-22T15:04:53Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 684763 by 216.208.208.143 (Talk) Response of limited use to old topic&lt;/p&gt;
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&lt;div&gt;== Fly ==&lt;br /&gt;
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This is odd but one my xbox version south-east of Skaal Village I was going to a cave when my character and all monsters went in the air and couldn't get down untill I loaded a saved game.--[[User:Delrok|Delrok]] 09:51, 15 August 2006 (EDT)&lt;br /&gt;
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== Is there a way to start this Expansion from Morrowind? ==&lt;br /&gt;
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I'm not sure Level 8 is high enough or not.[[User:ShakenMike|ShakenMike]] 12:31, 21 March 2007 (EDT)&lt;br /&gt;
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:You should have a high-level character (around 20-30). Read [[Bloodmoon:An Island to the North]] when you're ready. --[[User:DrPhoton|DrPhoton]] 04:46, 22 March 2007 (EDT)&lt;br /&gt;
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== Is there a way to start this game from Morrowind ==&lt;br /&gt;
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Oh come on! Don't you ever ask about romours?! Ask someone, and they will tell you about Solthem! Ask them more about Solthem (I'm sorry if I'm spelling it wrong) and they will tell you there is a boat to Solthem at Khull. Talk to the Kjitt there, and he will offer you transpot to the fort there.&lt;br /&gt;
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== GOTY Edition ==&lt;br /&gt;
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I was wondering... Is Bloodmoon included in the GOTY edition of Morrowind? (Yes, this is the most noobish question ever asked.) I'm on the regular version right now. But I was thinking of send that one back to gamefly and switch it out for the GOTY edition so I can get the expansion. {{unsigned|M1SSYF1V3}}&lt;br /&gt;
:Yep, Bloodmoon is on the GotY Version. --[[User:Ratwar|Ratwar]] 18:46, 23 March 2008 (EDT)&lt;br /&gt;
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My Morrowind does not want to run with bloodmoon&lt;br /&gt;
I get error messages about truncation and weather&lt;br /&gt;
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== east empire mess up! ==&lt;br /&gt;
''Question moved to [[Bloodmoon talk:Establish the Mine]].''&lt;br /&gt;
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== Werewolf questions ==&lt;br /&gt;
Is it possible to complete Hircine's quests as far as Hircine's Hunt, then get the cure, so you can get your Sharpened Claws and Wind of the Hunter, but need not kill Cardius? [[User:216.82.142.13|216.82.142.13]] 19:34, 14 June 2009 (EDT)&lt;br /&gt;
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:It seems curing yourself simply stops you from changing. So if you are a werewolf form when curing yourself, you will remain in that form. If you are in human form, you will remain like that. Since none of the quest rewards are affected by the changing, you will keep them, even when cured. --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 07:28, 15 June 2009 (EDT)&lt;br /&gt;
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Let me rephrase that.&lt;br /&gt;
Is it possible to do the werewolf portion of the quest, then switch to the other quest path? Thus, getting some rewards from one side and some from the other? And does that mean a cured were with Hircine's Ring won't change back? [[Special:Contributions/216.82.142.13|216.82.142.13]] 01:19, 18 December 2009 (UTC)&lt;br /&gt;
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== Failed to laod snowflake: Meshes\BM_Snow_01.nif. ==&lt;br /&gt;
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Before I kick off this topic, Id just like everyone to know that yes this is an old agme, and yes this was kind of my last resort. Anyways my problem is the disussion question topic, Failed to load snowflake: Meshes\BM_Snow_01.nif. What the heck is that? I mean why on Earth can I not play a game because of one of the smallest objects ever? A snowflake. If this question bout a game thats a little outdated doesn't get answered, I'm not even surprised. {{Unsigned|99.185.101.27|16 March 2010}}&lt;br /&gt;
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:It sounds like you're better off reinstalling the game. The snowflake may be a small object, but it surely is in widespread use. --[[User:Timenn|Timenn]]-&amp;lt;span style=&amp;quot;font-size: 9px; letter-spacing: 1px;&amp;quot;&amp;gt;&amp;amp;lt;[[User talk:Timenn|talk]]&amp;amp;gt;&amp;lt;/span&amp;gt; 20:28, 17 March 2010 (UTC)&lt;br /&gt;
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== Werewolf disease ==&lt;br /&gt;
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I'am al level 9 Assasin and i did the Sixt House Base Quest so i killed the Dagoth and he cursed me with Corpus. i got the cure and  now i am immume to all diseases(srry for the bad spelling) so my question is can i still get the werewolf disease? {{unsigned|83.128.9.67|25 July 2010}}&lt;br /&gt;
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: You get it as part of the main quest, but you can't catch it anywhere else. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:24, 25 July 2010 (UTC)&lt;br /&gt;
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::Actually, you can still catch it by creating a spell with Weakness to Common Disease on Self, or by attaining the effect any other way.  The same applies for vampirism. --[[User:Ryandom93|Ryandom93]] 10:51, 6 March 2011 (UTC)&lt;br /&gt;
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::: Nope. That's been tested extensively and it doesn't work. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 11:11, 6 March 2011 (UTC)&lt;br /&gt;
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== East Empire Company problem ==&lt;br /&gt;
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I started the east empire company, And then the assignment, take the people to Raven Rock, well... when i went down to the docks, they were gone. Now i'm at the Skaal test wisdom quest (Main Quest) I have no idea if this is apart of the problem? please help&lt;br /&gt;
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Zamphere J. O'Riley&lt;br /&gt;
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== Werewolves and Vampires ==&lt;br /&gt;
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are you able to be both werewolf and vampire and get the full bonuses to both?&lt;br /&gt;
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:It works a bit weird. See [[Morrowind:Vampires#Bugs|here]]. --&amp;lt;font color=mediumpurple&amp;gt;[[User:DKong27|DKong27]] &amp;lt;sup&amp;gt;[[User_talk:DKong27|Talk]] [[Special:Contributions/DKong27|Cont]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 23:41, 21 December 2010 (UTC)&lt;br /&gt;
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:: Check [[Bloodmoon:Werewolf#Living_as_a_Werewolf|here]] too: --[[User:Brf|Brf]] 00:16, 22 December 2010 (UTC)&lt;br /&gt;
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== Tamriel ==&lt;br /&gt;
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The link to the lore page under Misc. seems a bit irrelevant, should it be removed?  [[Special:Contributions/168.122.9.85|168.122.9.85]] 21:29, 5 March 2011 (UTC)&lt;br /&gt;
:I removed if anyone has a reason for it to be re-added please leave a message here first. Thanks for pointing this out by the way. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]]&amp;lt;/sup&amp;gt; 21:33, 5 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684787</id>
		<title>User talk:Dwarfmp</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684787"/>
		<updated>2011-06-22T15:00:24Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Blocked...Myself? */ Format + reply&lt;/p&gt;
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==That Skooma Trade Operation==&lt;br /&gt;
Ok, so this section was started [[User:Dwarfmp/Archive2#That Skooma Trade Operation...|here]]. So um, well, this is tricky, at least it would be if [[Oblivion:Oghash gra-Magul|Oghash gra-Magul]] didn't have her schedule documented. I never really understood this whole gang activity (I believed it was pure luck finding skooma in that barrel in the Waterfront, and it didn't respawn). Interesting stuff though, these are the little things that make the game alive, it could be interesting to document the whole procedure in a way. This time I'll get to be an undercover legion officer or something. I'll see what I can do when I get to it, as I'm really enjoying Oblivion now. I was on the way to Anvil for the Lex recommendation quest, but it was late when I arrived in Skingrad. So I rented a room in the two sisters inn after seeing Glarthir behind the chapel to see what he had to say. Only an hour in my bed, Captain Dion woke me up, but I had a bounty of 25 for reasons unknown, and of course I refused arrest. Next thing I know I'm near shadeleaf copse early in the morning with two dead legion officers and a bounty of 2025, I certainly put my character on the map. With OOO that certainly means something, as my character isn't gifted with melee skills just yet, I had to jump on a rock to shoot fireballs at them for hours. Now it makes sense when people say &amp;quot;Oh, it's you.&amp;quot; (the cop-killer). Saving and reloading often, fast-travel and all that isn't the right way to play, it's cool that these things can happen (even if they were caused because of an oversight). Skyrim previews seem to indicate these things are very well possible, I can't wait. ~ [[User:Dwarfmp|Dwarfmp]] 17:25, 18 May 2011 (UTC)&lt;br /&gt;
: To be honest, Oghash is one of the most impressive NPCs in the game - it is rarely seen, but the whole operation works (more or less) perfectly. I was mighty fascinated when I followed her around. Sadly, we never finished her schedule completely, but fact is that when she dismounts the horse, the Skooma spawns in the barrel. She will ONLY pick it up if there is nobody else around, though. Lots of testing to be done, but absolutely no reason not to document it in images. Like I said, Rpeh and I have discussed making an Orum Gang page for years, but we can't figure out if its a good idea. And I'm currently working on a redesign on the Walker Camp page, where I explain the camps role in the operation so that image is definetely needed. I recommend you check out the whole thing - it's fascinating stuff. :) And good to hear you're having fun - right now, I'm thinking about doing some quests as well (haven't done the Daedric Princes for ages), just to get a bit of feeling back. Maybe even make some better quest pages along the way, who knows? ;) --[[User:Krusty|Krusty]] 17:57, 18 May 2011 (UTC)&lt;br /&gt;
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::When would you be expecting results of me? Is there any hurry to this? I started some projects which I should really finish, you know how things are. You start working on this page, you take another project with it because you know you'll do it right, and before you know it, you have 8 sandboxes :P . What bothers me the most is mainly the Dark Seducer page and Sheogorath, I should get working on those, I miss spending time on the lessers NPC's too to be honest, looking up their inventory, adding the few bits of dialogue etc etc. I'm sure it's perfectly normal to stall things and take your time working on the wiki, only doing what you feel like doing, but I just feel I need to do this, as of now, people expect me to do it, so they won't start doing it themselves, while still I stall and stall. Ah well let's see how things flow, and hopefully I'll get some results soon. Also, truth is, I'm not quite excited to take the Oghash images, because I can't see me doing it, I don't have ideas about it because I wouldn't know what to expect, apart from maybe when she's on the bay horse in between the waterfront shacks. I haven't experienced it, so I don't feel familiar with it, you see. But it's stupid to refuse this request anyway, I'm here to help, and I certainly got the tools and talent to make the perfect shots, hah, sorry to ramble on, but I need to get this off my chest ~ [[User:Dwarfmp|Dwarfmp]] 15:22, 22 May 2011 (UTC)&lt;br /&gt;
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::: No worries - and definitely ''NO'' stress! It was merely a suggestion because I'd like to see this rare phenomenon documented at some point. As you may have noticed, I do exactly what I want to do myself (regardless of that load of To-Do-Stuff on my page), and that is the way it should be - no obligations and no sense of &amp;quot;having-to-do&amp;quot; stuff. If you get around to checking the Skooma Operation somewhere in time, then it's just great - I'm pretty sure you'll see some good images right away; if not, then it is no big deal. I'd much rather you enjoy working on the site and continue your great work on these really difficult pages than feel obliged because I made a suggestion. --[[User:Krusty|Krusty]] 15:42, 22 May 2011 (UTC)&lt;br /&gt;
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== Syl ==&lt;br /&gt;
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Hey Dwarfmp! I have picked up the task of in-game check of your Syl-page. I may have a few questions along the way and it will be a long and tedious check, but SerCenKing and I kindda agreed to finish our entire Shivering-revamp before july, so I can do nothing but to throw myself into the action. I haven't done anything else (suddenly took an interest in the missing Herdir dialogue we once talked about), but you can follow the progress [[User:Krusty/Sandbox|here]] if you're interested. Sheo page looks good, btw! --[[User:Krusty|Krusty]] 23:16, 23 May 2011 (UTC)&lt;br /&gt;
:Ok, cool. I'll be available for questioning and the like. Thanks. Well let me know if there's anything I can do then, sorry you have to check all that though, but I guess it has to be done at some point. Good luck ~ [[User:Dwarfmp|Dwarfmp]] 23:23, 23 May 2011 (UTC)&lt;br /&gt;
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:Oh and, while you're probably aware of it, you can check Thadon with Syl simultaneously, so you tested both of them up until his/her death, so that should be a lot of work done as well. Not that I'm implying you are to do that of course ~ [[User:Dwarfmp|Dwarfmp]] 23:29, 23 May 2011 (UTC)&lt;br /&gt;
:: Yeah, I thought about that too, but I have saves all over the quest line for Syl - and only half the quest line for Thadon. Therefore, I'll have to make them separate projects, although your idea is a good one. It CAN get a bit confusing checking two VIP NPCs at the same time, so for the sake of the pages, I better do one at a time. --[[User:Krusty|Krusty]] 23:33, 23 May 2011 (UTC)&lt;br /&gt;
::: Okay, I finished the Lady of Paranoia section of the Syl page in my [[User:Krusty/Sandbox|Sandbox]] and included all necessary rumors. One thing puzzles me, though – as soon as you talk to Herdir, Syl seems to skip her 2pm cue and stays near her throne instead of going to the torture chamber. This is likely to make her easier to find (not that she is at all helpful) - OR, and this is pure guesswork, because she is programmed to seek out Herdir at 2pm before and after the quest. Whatever reason, this should be made clearer somewhere on the page (the sentence “She may be found wandering the hall of House Dementia, looking for someone to chat to.” Is not really helpful), but I was wondering if you could double-check the CS so we can get the facts straight? Thanks in advance! Oh, and the entire section screams for a few images…;) --[[User:Krusty|Krusty]] 20:18, 25 May 2011 (UTC)&lt;br /&gt;
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::::Hm ok, I see that she wanders the torture chambers from 2pm to 6pm, but only if the Lady of Paranoia quest hasn't started, which means that her &amp;quot;wander near editor location at any time, any day, any month&amp;quot; kicks in, which pretty much explains your question. I used the phrase &amp;quot;looking for someone to chat to&amp;quot; cause I thought it was better than &amp;quot;wandering around doing jack sh**&amp;quot;. Sorry I didn't notice that earlier, I should check that more thoroughly in the future. As for Lady of Paranoia pictures, yes absolutely, I can't see even why it is that I haven't even taken some... ~ [[User:Dwarfmp|Dwarfmp]] 20:30, 25 May 2011 (UTC)&lt;br /&gt;
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::::Wait, before I take any screenshots, what exactly would be needed? I thought taking one of Syl before pushing the button, but since that is to be placed on the bottom, it's a bit close to the next image of the double on the bed. Well just let me know ~ [[User:Dwarfmp|Dwarfmp]] 20:37, 25 May 2011 (UTC)&lt;br /&gt;
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::::: Hmm, maybe Syl watching while Herdir tortures either Kithlan or Anya? AND Syl's execution of Murrine would be great - maybe if we push the last two sections &amp;quot;together&amp;quot; and make the thumb a &amp;quot;left&amp;quot; one, the layout can stay intact? Anyway, that was just a couple of suggestions - I'm not even sure it is possible. --[[User:Krusty|Krusty]] 20:53, 25 May 2011 (UTC)&lt;br /&gt;
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::::::Well I got some shots of Kithlan being tortured while he's sitting right next to Syl, not sure if you wanted it that way. Like the Modryn painting, it's a bit difficult to tell what's the best. My preference goes out to a shotwhere Herdir is JUST about to shoot something, charging magicka up in his hands, but you don't actually get to see a beam or anything, but I assumed you wanted a visual torturing, so... I'm not sure what to do ~ [[User:Dwarfmp|Dwarfmp]] 23:17, 25 May 2011 (UTC)&lt;br /&gt;
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::::::: Well, I'm not even sure &amp;quot;what I want&amp;quot;, so you, as author, should just upload what works for you. I like the overall idea of torture going on, with Syl in the background, and it should not resemble the [[:File:SI-quest-The_Lady_of_Paranoia.jpg|current quest image]] too much, so an image of him in front of Kithlan while charging is probably the best solution. As for the other image; just took a look at the execution last night, and I'm unsure if it is even possible to make a good shot of Muurine's death, but; Syl in the foreground, hand on the button, Muurine gets hit by the beam. At least that's what I imagined... --[[User:Krusty|Krusty]] 06:33, 26 May 2011 (UTC)&lt;br /&gt;
:::::::: REALLY nice image, that one! I have a question, though - I can't seem to trigger any dialogue with Syl near the fountain, no matter how much I charm her (and I use Sneak at all times anyway) - did you ever manage to make that happen? And will Haskill have any more interesting stuff to say during the quests? Right now, all I need to check is Adeo and friends, then I'll return the page with ALL dialogue and rumors checked. I'll hand you a Writtenby-thingy to the rumors-section, so we can get it checked right away. --[[User:Krusty|Krusty]] 13:43, 26 May 2011 (UTC)&lt;br /&gt;
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{{od}}I believe it has to do with the fact she attacked you right away, or starts saying a speech first. I used 100% chameleon, and talked to her, which is when I discovered that bug too. Haskill's only mention of her, at least during the last quest, is I believe something like: ''&amp;quot;You still have a pool to cleanse and a traitor to get rid of&amp;quot;'', but nothing specifically about her. This is why I wanted to work on Haskill, since all these dialogue lines just seem to overlap, this guy mentions him, the other guy too... Ah the fun of documenting. I'll see to that execution shot, shouldn't be too difficult as I think about it, let's see if it actually works the way I think it will. ~ [[User:Dwarfmp|Dwarfmp]] 13:49, 26 May 2011 (UTC)&lt;br /&gt;
: Cool! As a matter of fact, I remember triggering that dialogue as well; problem is, I can't trigger it now, for whatever reason. I'll run some more tests later on (I guess we'll also have to look through Haskill just to make the page as complete as we can), but I'm incredibly happy with the page now, so after another run through The Helpless Army, I'll declare dialogue and rumors as checked. With or without Haskill. :) --[[User:Krusty|Krusty]] 13:54, 26 May 2011 (UTC)&lt;br /&gt;
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::Oh right, I thought I had included that, but also the line in my [[User:Dwarfmp/Sandbox3|Jyggalag Sandbox]] ''&amp;quot;I suspect the traitor Syl, ...&amp;quot;''~ [[User:Dwarfmp|Dwarfmp]] 13:52, 26 May 2011 (UTC)&lt;br /&gt;
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:::Ok now I see what you meant. When she pushes the button, she moves away, and the lightning beam won't show up immediately... So I can't get those two things in one shot. What do you suggest? ~ [[User:Dwarfmp|Dwarfmp]] 16:10, 26 May 2011 (UTC)&lt;br /&gt;
:::: Gah, I can see what you mean. Well, then - only thing to do would be a shot behind Syl's left shoulder as he watches Muurine die? Otherwise, we'll just have to skip the image, although I think it would look good on the quest page as well. Btw, I added all relevant dialogue from Haskill, so I consider Syl's page as finished on my part. Annoyingly, I can't check her schedule (her quarters are always locked and when you get the key she is gone) nor her inventory - but the dialogue is all a-okay now, and that was the goal. :) --[[User:Krusty|Krusty]] 16:26, 26 May 2011 (UTC)&lt;br /&gt;
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::::Alright, Herdir just walked into the scene and I thought &amp;quot;Oh come one, get OUT you moron!&amp;quot;, but turned out the stay right next to the cage, thought [[Media:SI-quest-The Lady of Paranoia 04.jpg|this image]] would be cool with him in it as well. Hope you like it ~ [[User:Dwarfmp|Dwarfmp]] 16:38, 26 May 2011 (UTC)&lt;br /&gt;
::::: I like it very much! Herdir actually makes the composition much better! Please add it! :) --[[User:Krusty|Krusty]] 16:39, 26 May 2011 (UTC)&lt;br /&gt;
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== SI Redesign Project ==&lt;br /&gt;
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Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[User:SerCenKing/SIRP|here]] I've put you down as a potential Task Leader for the &amp;quot;Generic and VIP NPCs&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Woa hey, since when am I heavyweight? Sure I created a featured article with all the Golden Saint stats, dialogue, ... but that doesn't mean I'm this super kind of.. guy! Heh, well I was going to work on things like that anyway, so I guess that makes sense. Oh and good to see you back by the way. ~ [[User:Dwarfmp|Dwarfmp]] 15:07, 24 May 2011 (UTC)&lt;br /&gt;
::Haha having done the marauder, vampire etc pages for Oblivion I know what generic NPC pages are like, but Golden Saint just took it to another level :D It feels good to be back and it's good to have you on board. Just a question: I'm a bit confused as to whether you or AKB has written the [[SI:Sheogorath|Sheogorath]] page as I've seen it in your sandbox. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 16:39, 24 May 2011 (UTC)&lt;br /&gt;
:::Technically, ''we both wrote it'', just at different times as we were entirely unaware of the others efforts until I spent a few hours re-writing information already on the wiki. I finished my version first though so I got the write credit. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:51, 24 May 2011 (UTC)&lt;br /&gt;
::::{{ec}}I started working on Sheogorath soon after having finished the Golden Saint page. During my progress I've had a break from the wiki, for about a month or so. In the meantime I suppose AKB had started working on Sheogorath, unknowing that I'd started working on him. Pretty awkward when he launched his version, which was around the time I sort of got back. He suggested to fuse the end results, with which I agreed since I was going to suggest that anyway. While most of the work in my sandbox is done now, I still need to work on Jyggalag, and I'm very likely to work on Haskill, to... perfect things. It's hard to capture the true essence, and I'm not great at finding the right words to represent it, so I propose to start a talk page in my sandbox to discuss the Sheogorath page, so we can create the right results. I asked AKB to check out my sandbox and start that talk page to say what he likes and dislikes, but anyone is free to do so as well, that's the plan, that people could vote in a way. ~ [[User:Dwarfmp|Dwarfmp]] 17:02, 24 May 2011 (UTC)&lt;br /&gt;
:::::For the record, I already started Haskill... Also, check your sandbox, I gave you a few thoughts of what I thought of the page. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:14, 24 May 2011 (UTC)&lt;br /&gt;
:::::: You guys should consider using [[Template:Wipsandbox|this]] for the formidable pages - that way, nobody gets hurt! :D --[[User:Krusty|Krusty]] 17:20, 24 May 2011 (UTC)&lt;br /&gt;
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:::::::I see you started on Haskill, that's no problem of course, that way I'll have less on my plate so to speak. I think he is about just as 'difficult' as Sheogorath, as he is in fact the backbone of the whole questline. I might be even able to help out, not that I want to meddle with your work, I'd just came up with some small stuff like, in particular, the mention that Haskill doesn't seem mad at all unlike the other residents, I thought of adding: &amp;quot;The only madness visible is the fact that a man of such intelligence serves the Madgod&amp;quot; or something like that, I think you sort of get my point with that, I just can't find the right words yet... Umm anyway, I've replied to the first comments you made on the Sheogorath page so be sure to take that into account when we really start to work out our ideas. Ok so I'll probably get to working on Jyggalag soon, and we'll see what happens from there. And the new WIP template... the thing we need ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 24 May 2011 (UTC)&lt;br /&gt;
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== Dumag ==&lt;br /&gt;
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Hey, thanks for the images you've been uploading! [[:File:SI-npc-Dumag gro-Bonk.jpg|Here]], while I love the pose, the image is way too dark to display decently on the page... Maybe you could brighten it up a bit? Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 28 May 2011 (UTC)&lt;br /&gt;
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:Yeah the problem is that his face's got a lot of shadow, I'll see if I can fix that ~ [[User:Dwarfmp|Dwarfmp]] 14:46, 28 May 2011 (UTC)&lt;br /&gt;
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::Ok, [[:File:SI-npc-Dumag gro-Bonk.jpg|I tried my hand at it]]. Feel free to revert if you don't like it. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 15:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::A bit colorful, but I suppose this is good, no need to mess around with it some more, for now at least. Oh and, you probably noticed already, but I uploaded a new version of the [[Media:SI-npc-Golden Saint The Helpless Army Messenger.jpg|The Golden Saint Messenger]], cause you were unhappy about the precious &amp;quot;childlike&amp;quot; looking version ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 28 May 2011 (UTC)&lt;br /&gt;
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::::Yeah, the fire made my colour correction tool go nuts ;) I don't recall calling it &amp;quot;childlike&amp;quot; but I like the new version, although you honestly didn't have to bother. If I can annoy you even further, the NPC image [[Shivering:Hirrus Clutumnus|here]] (I can't seem to link the image itself - for some reason I can't load the page) is also too dark to display nicely. It would be great if you could look into it. Also, I've emailed you a few of NPC shots Krusty wanted taken.. Let's get to work ;) --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 10:14, 29 May 2011 (UTC)&lt;br /&gt;
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:::::As much of a perfectionist I am, I don't always take good pictures, and those would include Hirrus. I couldn't get the colors right etc. without making it look unnatural. Maybe I should just take another, cause there is a shot on his page with him on the ledge now anyway. That stuff you sent me, is that some excel sort of thing again? I don't think I can open it again, like last time, and you had to change the file type for me to get it to work. Oh and you didn't call the messenger shot childlike, I did :) ~ [[User:Dwarfmp|Dwarfmp]] 14:03, 29 May 2011 (UTC)&lt;br /&gt;
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::::::Yeah, whatever is easier for you and looks best :) I forgot you can't open Office 2007 stuff, I've resent it in Word 93-2000 style. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 29 May 2011 (UTC)&lt;br /&gt;
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== Here's a challenge! ==&lt;br /&gt;
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Ah, well - here's an idea I think you will like; I revamped the page for suicidal [[Shivering:Hirrus Clutumnus|Hirrus Clutumnus]] and had an idea for a brilliant action shot - but I need to know if it is even possible. I'm thinking about a shot of him falling after you pushed him. Taken from the ledge! Of course, he will be falling so you will have about half a second to get it done, and I guess it is important that he is as close to the camera as possible, so we can recognize him. Good thing is, he is facing you while he is falling, so I really think it would be a brilliant shot for his page! --[[User:Krusty|Krusty]] 18:16, 28 May 2011 (UTC)&lt;br /&gt;
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: As a suggestion, I think the flailing motion he makes when pushed would be a lot better looking and easier to take than him during his fall. [[User:Legoless|Legoless]] 18:20, 28 May 2011 (UTC)&lt;br /&gt;
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::This is difficult indeed, the falling would actually be easier, sort of. I mean, I can pull it off, but I just need to find out where I got to put the camera, cause he lifts up before he falls down. But it's just a matter of time, I'm just trying to get him in full, and not in a distance. ~ [[User:Dwarfmp|Dwarfmp]] 19:43, 28 May 2011 (UTC)&lt;br /&gt;
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:::How is [[Media:SI-quest-Final Resting 2.jpg|this]]? Problem is, he always looks dead already right when you push him... ~ [[User:Dwarfmp|Dwarfmp]] 20:01, 28 May 2011 (UTC)&lt;br /&gt;
:::: I like it! Too bad that he doesn't look into the camera, but he IS probably dead at that point. Übercool - just find a spot on the page and add it, maybe with his final line as imgdesc? Thanks a lot! :) --[[User:Krusty|Krusty]] 20:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::::He closes his eyes as soon as you push him, though he can still talk, so he isn't really dead... Weird stuff that is ~ [[User:Dwarfmp|Dwarfmp]] 20:21, 28 May 2011 (UTC)&lt;br /&gt;
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== New Image Wanted page ==&lt;br /&gt;
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Hey D! Just wanted to point your attention towards [[UESPWiki:Shivering_Isles_Redesign_Project/Wanted_Images|this page]]. It will grow tremendously in the next couple of days, so I thought I'd give you the heads up. --[[User:Krusty|Krusty]] 23:25, 8 June 2011 (UTC)&lt;br /&gt;
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:Yeah good thing to show me. I can easily do some of them (like the Wide-Eye screenshots and the Aurmazl/Autkendo End of Order shots). Don't know when I'll get to it though, I'm playing new games from the psn welcome back package, and it's quite fun indeed. Not that the image taking takes up a lot of time... I suppose I can take them tomorrow now that I think of it ~ [[User:Dwarfmp|Dwarfmp]] 01:28, 9 June 2011 (UTC)&lt;br /&gt;
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== Sithis Image ==&lt;br /&gt;
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I honestly do not know why I uploaded it. At least I don't remember why I would do that anyways. Probably messed up something or other and needed the image.... {{unsigned|DunmerPriestess|16:35, 13 June 2011 (UTC)}}&lt;br /&gt;
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== Image Request ==&lt;br /&gt;
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Hey there Dwarfmp. Krusty mentioned that you had taken a number of action shots of Sheogorath; I was wondering if you might have one stashed away of him clapping on his throne as you approach at the end of [[SI:Through the Fringe of Madness|Through the Fringe of Madness]]? If so, that would be fantastic on the page for the following quest, and if not, would you be willing to get one? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:18, 19 June 2011 (UTC)&lt;br /&gt;
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:Um I can take one, sure. I do remember though, I took a shot of him clapping from when he was in the Sacellum, and it was surprisingly hard to find one that looked decent. Well you know, his clapping doesn't look like clapping in a picture. But I'll see to it then. ~ [[User:Dwarfmp|Dwarfmp]] 18:23, 19 June 2011 (UTC)&lt;br /&gt;
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::Thanks Dwarfmp. You're the image guru :) If you don't think it'll look good (I know the lighting in the throne room can be even worse...) just let me know. You've taken so many fantastic images of the Prince that I'm sure I'll be able to find an alternative :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:30, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I uploaded [[Media:SI-quest-Through_the_Fringe_of_Madness_05.jpg|this one]]. I don't quite know why his expression is indifferent, he does that. In a way though, I thought it might make sense, since you didn't really achieve anything, I don't know. Hope you like it. ~ [[User:Dwarfmp|Dwarfmp]] 01:54, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::It's perfect :) Thanks Dwarfmp [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:11, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cookie ==&lt;br /&gt;
&lt;br /&gt;
{{Cookie|In recognition of the fantastic images you have contributed to the wiki (not to mention the work you do besides), I bestow upon you this sweet treat. May you consume it with pride. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:05, 20 June 2011 (UTC)}}&lt;br /&gt;
Cookies for everyone! Wait, scratch that... they're mine! ~ [[User:Dwarfmp|Dwarfmp]] 18:08, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Congratulations! ==&lt;br /&gt;
&lt;br /&gt;
{{Gold Star|message=Congratulations and welcome to the team, mr. Dwarfmp!  --[[User:Krusty|Krusty]] 21:55, 20 June 2011 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:Congratulations Dwarfmp! May red exclamation points haunt your dreams forever more. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 21:59, 20 June 2011 (UTC)&lt;br /&gt;
::It's all right, mother. It's almost over. I'm close. So very close. How long have we struggled? How long have we waited? Too long, I know. But it's almost over. I promise. I will destroy The Unofficial Elder Scrolls Pages and avenge your reverted vandalism, dear mother! I've been a part of their &amp;quot;family&amp;quot; for so long it's a part of me, whether I like it or not. And in all that time I've fooled them all. They see me as a fellow editor of the pages, a trusted patroller... What? Um... Sorry, Patroller... I'm... distracted... ~ [[User:Dwarfmp|Dwarfmp]] 22:06, 20 June 2011 (UTC)&lt;br /&gt;
::Seriously though, thanks for all the support, that has to mean something, definitely since I had no opposes! Since I check the recent changes page a lot, I probably will be quite useful. This is pretty much as high as one can climb here, right? I mean I don't see myself becoming an administrator since I don't have any outstanding skills in that area. Also, since I've already sort of gone through that infamous &amp;quot;inactivity spree&amp;quot;, I don't think there's much to worry about that. Now, I've got to make all these FAs and FIs to impress you lot, so all of UESP knows my name! ~ [[User:Dwarfmp|Dwarfmp]] 22:42, 20 June 2011 (UTC)&lt;br /&gt;
::: Again, welcome to the team - I hope it is okay I granted you Blockuser rights as well, otherwise just let me know. Now you embrace your fate.... --[[User:Krusty|Krusty]] 06:03, 21 June 2011 (UTC)&lt;br /&gt;
::::Congratulations on my part as well! And welcome to the madness! ;) No go, patrol! Patrol! Patrol like you've never patrolled before! XD --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 07:58, 21 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocked...Myself? ==&lt;br /&gt;
&lt;br /&gt;
Brilliant, I just managed to block myself, not sure what went wrong there... Hm this is embarassing. ~ [[User:Dwarfmp|Dwarfmp]] 05:28, 22 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Wait, What? How is this possible?--[[User:Iamgoofball|I a m g o o f b a l l]]--Need Something? Drop by on my [[User Talk:Iamgoofball|Talk Page]]. [[Special:Contributions/Iamgoofball|What I've done for this site]]. 14:51, 22 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Blockers have the same set of tools available to them when dealing with their own account as they do when dealing with any other account; it's quite easy to hit the wrong link, and if you aren't careful, carry out a block on yourself (I know, as I've come perilously close to doing the same thing myself :P) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:00, 22 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Talk:Main_Page&amp;diff=684473</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Talk:Main_Page&amp;diff=684473"/>
		<updated>2011-06-21T16:33:04Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* FI Caption is Incorrect */ new section&lt;/p&gt;
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[[Image:Stop hand.png]] &lt;br /&gt;
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This page is for discussion of the main page itself. '''General community comments/discussion and/or general questions/suggestions for site content should be added to the [[UESPWiki:Community Portal|Community Portal]].''' Also, as this page is Semi-Protected due to frequent Vandalism, all comments on the Main Page should be directed to the Community Portal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Archive Table&lt;br /&gt;
|Archive 1||June 2006 – April 2008&lt;br /&gt;
|Archive 2||September 2007 – August 2009&lt;br /&gt;
}}&lt;br /&gt;
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== Did You Know ==&lt;br /&gt;
=== Suggestions for new segments ===&lt;br /&gt;
Can anyone add a new segment to the Did you know section?--[[User:Arch-Mage Matt|Arch-Mage Matt]] 22:01, 19 February 2010 (UTC)&lt;br /&gt;
:No, it's protected since it's displayed on the main page, but feel free to suggest DYKs here.  --[[User:GuildKnight|GK]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 01:00, 21 February 2010 (UTC)&lt;br /&gt;
::Okay, new suggestion:&lt;br /&gt;
*that the '''[[Oblivion:Black Horse Courier|Black Horse Courier]]''' is [[Lore:Cyrodiil|Cyrodiil]]'s only newspaper, funded by the [[Oblivion:Elder Council|Elder Council]], providing the latest news to the masses.&lt;br /&gt;
::Or something along those lines.  [[User:Justeazy|Justeazy]] 04:00, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I propose: &amp;lt;br&amp;gt;&lt;br /&gt;
*that '''[[Shivering:Sheogorath|Sheogorath, prince of madness]]''' is slightly schizophrenic?&lt;br /&gt;
--[[User:TheEnigmaticMan|TheEnigmaticMan]] 19:52, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*that Arena is the only game in the Elder Scrolls series that features the entire Tamriel? &lt;br /&gt;
--[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 10:55, 15 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Discussing segments ===&lt;br /&gt;
* that '''''[[Lore:Corpse Preparation|necromancy]]''''' is only illegal in the province of [[Morrowind:Morrowind|Morrowind]]?&lt;br /&gt;
::Correct me if I'm wrong, but the necromancy wasn't banned by Mages Guild during action of TES4:Oblivion? - [[User:ZuTheSkunk|ZuTheSkunk]] 10:30, 25 July 2010 (UTC)&lt;br /&gt;
:::Yes, but it was not banned by the Tamaril Government. The Mages Guild has no power to pass law, only regulate its own members. [[User:Jadrax|Jadrax]] 10:39, 25 July 2010 (UTC)&lt;br /&gt;
::::That's not a good item to add, precisely because of confusion like this. Anybody can edit the list, BTW: it's not protected. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 13:15, 25 July 2010 (UTC)&lt;br /&gt;
{{od}}I don't think Zu was suggesting adding it, because it's already on the list.  And yes, I was mistaken, it's not protected; anyone can edit it.  The page is [[:Main Page/Did You Know|here]].  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 22:18, 25 July 2010 (UTC)&lt;br /&gt;
:I just wanted to discuss this little thing that was uncertain for me, and this part looked good enough for me. Perhaps we'll divide adding suggestions and discussing segments already added, as I did now? - [[User:ZuTheSkunk|ZuTheSkunk]] 14:53, 26 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Game (This is not a forum post) ==&lt;br /&gt;
&lt;br /&gt;
So... For a &amp;quot;youngster&amp;quot; who doesn't get the 'retro style' could someone explain this a little furthur? I don't really get the description.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:02, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Gotcha :p [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 23:11, 31 March 2010 (UTC)&lt;br /&gt;
:: Oh, ha. You made a fool out of me. Wow, I am really stupid. I cannot beleive I fell for that, even for a second. I'm tired. Goodnight. How did I ''fall'' for that?--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:22, 31 March 2010 (UTC)&lt;br /&gt;
:: I am ''hitting'' myself for this. Sure I'll never forget this. You hurt me. =p --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Arch-Mage Matt|Talk]]&amp;lt;/sup&amp;gt; 23:28, 31 March 2010 (UTC)&lt;br /&gt;
::: It's like no matter where I go, there is always someone getting their feelers hurt over some very stupid thing...*shakes head* This is for Elder Scrolls, not drama![[User:Ktsukami31|Cookies... lots and lots of cookies!!!]] 06:29, 13 September 2010 (UTC)&lt;br /&gt;
:::: I think you misunderstood. It was an April Fool's joke and AMM didn't get it at first. His response, once he realized, was meant to be humorous as well. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 06:48, 13 September 2010 (UTC)&lt;br /&gt;
:::: That 'tis true. It was ''meant'' to be humorous. :) You can find out by spending five minutes with me that if I'm not expecting a joke, I won't see anything as one. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
{{dm|Allgreto|Articles|User talk}}  ''--'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 03:10, 23 June 2010 (UTC)''&lt;br /&gt;
&lt;br /&gt;
== TES5 news? ==&lt;br /&gt;
&lt;br /&gt;
So, there are any news about TES5 after the E3? - [[User:ZuTheSkunk|ZuTheSkunk]] 19:25, 30 July 2010 (UTC)&lt;br /&gt;
:Nope.  --'''[[User:GuildKnight|GK]]'''&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|talk2me]]&amp;lt;/sup&amp;gt; 19:34, 30 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I've heard that it's name will be &amp;quot;Empire&amp;quot;. --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 15:48, 21 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I think that's a joke. The only sources I can find for that are fake YouTube videos. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:07, 21 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Really? --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 16:28, 22 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: If you can find a link, please post it. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 16:38, 22 September 2010 (UTC)&lt;br /&gt;
:::::: It's just a video of (Probably) some other game trailer, and at the bottom of the description it says &amp;quot;Just kiddin', it's a fake trailer&amp;quot;.--&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 19:25, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At the Greek Oblivion Guild, (a website) I found information (very possibly fake) that says that the name will be Shadowrealm. --[[User:Rigas Papadopoulos|Rigas Papadopoulos]] 09:38, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Morrowind ==&lt;br /&gt;
&lt;br /&gt;
Today (15th September) Morrowind was the featured article on Wikipedia. Maybe worth a mention?&amp;lt;br&amp;gt;&lt;br /&gt;
http://en.wikipedia.org/wiki/The_Elder_Scrolls_III:_Morrowind  --&amp;lt;font color=orange&amp;gt;[[User:Call999itsashark|call999itsashark]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;  &amp;lt;font color=red&amp;gt;[[User_Talk:Call999itsashark|talk]]&amp;lt;/font&amp;gt; • &amp;lt;font color=green&amp;gt;[[Special:Emailuser/Call999itsashark|mail]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:36, 15 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It's vaguely interesting, but I don't think the fact that another wiki has highlighted a page is newsworthy. Our own coverage of Morrowind is rather more extensive after all! [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:02, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, that is true, although it's not 'another wiki', it is '''the''' wiki, really :D --&amp;lt;font color=orange&amp;gt;[[User:Call999itsashark|call999itsashark]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;  &amp;lt;font color=red&amp;gt;[[User_Talk:Call999itsashark|talk]]&amp;lt;/font&amp;gt; • &amp;lt;font color=green&amp;gt;[[Special:Emailuser/Call999itsashark|mail]]&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt; 15:17, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TES V oblivion sequel ==&lt;br /&gt;
&lt;br /&gt;
How credible is this rumour? &lt;br /&gt;
&lt;br /&gt;
I dont think it has enough validity to be put on the main page.&lt;br /&gt;
&lt;br /&gt;
I read the link and the idea that TES V will just follow oblivion and feature Mehrunes Dagon is to me laughable. I dont believe it at all.&lt;br /&gt;
&lt;br /&gt;
1) The oblivion storyline is closed, Mehrunes is not coming back, otherwise what is the point of Martin's sacrifice?&lt;br /&gt;
&lt;br /&gt;
2) Also, because the infernal city books  have been declared canon we already know a bit about what happened after oblivion. It doesnt fit with this rumour.&lt;br /&gt;
&lt;br /&gt;
3) Because of the infernal city books I find it highly unlikely that TES V will take place before them.  It is far more likely that they are a bridge between TES IV and V.&lt;br /&gt;
&lt;br /&gt;
--[[User:Merari|Merari]] 17:52, 2 December 2010 (UTC)&lt;br /&gt;
: The rumour doesn't say anything about Dagon being the antagonist, or even being involved. Only that the events of the game will imediately follow on from Oblivion. [[User:Jayden Matthews|Jayden Matthews]] 17:57, 2 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: We're just reporting a rumor from a reputable source. It doesn't mention Mehrunes Dagon - it mentions &amp;quot;Dragon Lord&amp;quot; and the Blades, which could be seen as suggesting an Akaviri connection. Further, nothing in the rumor says that it the game couldn't fit in between the events of Oblivion and the events of TIC - there's roughly 40 years to work with and not too much stuff to fit into the gap. The player take a role in Titus Mede's ascent to the throne or in the split of the Mages Guild into the Synod and College of Whispers. You might be an early operative in the Penitus Oculatus. Gather supplies to help expand Ione. In short, it would be easy to fit a game into what we know and leave plenty of space for other things. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 18:11, 2 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I see:) Thanks for the explanation, I think I misread 'dragon' as 'dagon'.&lt;br /&gt;
I still think it would be more likely for TES V to take place after the infernal city, but you never know. The Akaviri have been prominent in lore for a long time now, and it would be interesting to see more of them.&lt;br /&gt;
--[[User:Merari|Merari]] 01:31, 3 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Announced!!!!! ==&lt;br /&gt;
&lt;br /&gt;
TES V SKYRIM!!!! It was announced! --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:23, 12 December 2010 (UTC)&lt;br /&gt;
:Spike's TV Video Game Awards -- it was announced. I'm still shaking. It mentioned &amp;quot;Dragon Ball&amp;quot; and it was a ver short trailor coming Nov. 11th 2011. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:25, 12 December 2010 (UTC)&lt;br /&gt;
: (e/c)At the moment it's just Twitter feeds from 3rd parties. Let's wait until an official Beth announcement. From what I've seen so far, they're talking about a release in Nov 2011, which doesn't make sense. Why announce a date a whole year in advance? [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:27, 12 December 2010 (UTC)&lt;br /&gt;
:: No, Todd Howard announced it on Spike's TV Video Game Awards. --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:28, 12 December 2010 (UTC)&lt;br /&gt;
::: As they say these days: pics, or it didn't happen. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 01:33, 12 December 2010 (UTC)&lt;br /&gt;
:::: http://www.gametrailers.com/video/vga-10-tba-game-2/708369 --&amp;lt;font color=purple&amp;gt;[[User:Arch-Mage Matt|''Arch-Mage Matt'']]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Arch-Mage Matt|Did '''I''' Do That?]]&amp;lt;/sup&amp;gt; 01:35, 12 December 2010 (UTC)&lt;br /&gt;
:::: {{ec}}http://www.gameinformer.com/b/news/archive/2010/12/11/3fsseelder-scrolls-v-f51kkinally-announedfrced-for-201112dvx.aspx --'''[[User:Michaeldsuarez|Michaeldsuarez]] &amp;lt;sup&amp;gt;([[User talk:Michaeldsuarez|Talk]]) ([[Special:Contributions/Michaeldsuarez|Deeds]])&amp;lt;/sup&amp;gt;''' 01:36, 12 December 2010 (UTC)&lt;br /&gt;
:::: http://kotaku.com/5712282/the-elder-scrolls-v-skyrim-unveiled-dated-for-2011 --[[User:Twentyfists|Twentyfists]] 01:51, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== He is &amp;lt;name&amp;gt;, Dragon Born! ==&lt;br /&gt;
&lt;br /&gt;
The official spelling of the name announced as &amp;quot;Dragon Born&amp;quot; appears to be Dovahkiin, as found by watching the video with subtitles in other languages. Not &amp;quot;Novak'leen&amp;quot; as it is currently spelled in the front page announcement. [[User:Arthmoor|Arthmoor]] 07:14, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In all other languages the Dovahkiin is translated as Dragonblood not Dragonborn. --[[User:Killfetzer|Killfetzer]] 09:41, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I've changed it to Dovahkiin for now. It's interesting - everybody on IRC last night heard it as &amp;quot;Novak'leen&amp;quot; or some variant of that. It never occurred to me that it started with a &amp;quot;D&amp;quot;. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:15, 12 December 2010 (UTC)&lt;br /&gt;
::: Just thought I'd point this out to you guys so you know it's the official name. http://twitter.com/Bethblog/status/14011384836657153 [[User:Pink Bob88|Pink Bob88]] 00:26, 13 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyrim:Skyrim ==&lt;br /&gt;
&lt;br /&gt;
Well with the official announcement of Skyrim, what is stopping the creation of the Skyrim section? It can be started by pulling the tidbits of info we know from the lore in other games to make pages for cities and such. {{unsigned|Stouf761|December 15, 01:55 (UTC)}} &lt;br /&gt;
&lt;br /&gt;
:The fact we wouldn't have anything to say stops the creation. It would be of poor quality. Besides, you can't tell what the game will be like, for all we know, dragons burned down all of Skyrim. You can't tell now, and we won't. Let's wait till it actually comes out. Sign your posts please ~ [[User:Dwarfmp|Dwarfmp]] 02:16, 15 December 2010 (UTC)&lt;br /&gt;
:EDIT: Besides, if anything is worth mentioning it will be on the Main Page. ~ [[User:Dwarfmp|Dwarfmp]] 02:19, 15 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: The page will be created at some point soon enough. At the moment all we know for sure is the name and the date of release, along with the fact it'll use a new engine. Oh, and it's the 5th game. Doesn't make for much of a page really. Anything beyond that is speculation, and doesn't warrant a place on UESP. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 10:53, 15 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Should all Skyrim discussion regarding new information stay here or move to Skyrim's talk page...  [[User:Stouf761|Stouf761]] 22:44, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: The Skyrim talk page has been locked (there were fears it might turn into a forum) so discussion will have to be here, in the community portal or on the Future of TES games talk page.--[[User:Tovenam|Tovenam]] 22:52, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Notice on Main Page?  ==&lt;br /&gt;
&lt;br /&gt;
Could we add something to the main page asking users to please not add speculation about Skyrim (Game)? I think that it might cut down on things like &amp;quot;This might be a reference to dragons as enemies in Skyrim, as they are described as &amp;quot;No-one Believed They Existed&amp;quot;  and make it so that we don't have to salt Skyrim: pages that people make for speculation.--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 22:47, 15 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: We could, but I don't think it's worth it. Notices like &amp;quot;On talk pages, please sign your name with four tildes&amp;quot;, sic tags, and comments telling people not to change &amp;quot;Epony&amp;quot; to &amp;quot;Ebony&amp;quot; on a Morrowind quest don't work so I very much doubt a note on a page will stop anything. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 00:40, 16 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gameinfomer Magazine screenshots!!! ==&lt;br /&gt;
&lt;br /&gt;
Why has no-one covered this this is front page worthy news &lt;br /&gt;
&lt;br /&gt;
SCREEN SHOTS OF SKYRIM CAN BE FOUND AT  http://twitpic.com/photos/Wo33er PLUS A TON OF INFO&lt;br /&gt;
&lt;br /&gt;
i really think this should be on the front page or at least something about the gameinformer article even if it is on Skyrim:Skyrim [[User:Varus Vantinius|Varus Vantinius]] 07:21, 11 January 2011 (UTC)&lt;br /&gt;
:As cool as it is to have screen shots floating around, they just aren't high enough quality to warrant posting on the site, not to mention possible copyright issues (of which I have zero expreience in, so don't quote me on that one :)) stemming from the fact that they're pulled straight from the magazine. The News thread has information on the Game Informer feature and the behind the scenes video, but that's about the best we can hope for until quality shots are made available. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 07:33, 11 January 2011 (UTC)&lt;br /&gt;
:: so you wont even put a link to the shots and update that the magazine is out, or update the skyrim page with TONES of info like dual wielding and mystcism being taken out, people would really like to know this and putting a link and updating the sources isnt going to break copywrite, they even talk about a new radiant AI system you should actually READ the articles on the pics [[User:Varus Vantinius|Varus Vantinius]] 09:18, 11 January 2011 (UTC)&lt;br /&gt;
:::We will probably put it up if they put up the article on game informer itself. If it came from any other source we will have to worry about quality, reliability, and availability (as it likely breaks copyright laws it can easily be taken down). In the mean time we're waiting, so calm down. We will all learn about it eventually and until Skyrim is released to the public it doesn't seem to be a high priority on the wiki, and it won't be until we have it in our hands. The reason we do not have a Skyrim page is that until the game is released any information will likely be widely innacurate. For example look at this video about Oblivion's radiant AI from [[http://www.youtube.com/watch?v=pjbx6-KQoRg]] Youtube. Noticed how that AI is much, much, much better and realistic than the one packaged in the game? That is why we aren't spreading rumors like school girls. We will embarrass ourselves in retrospect. [[User:Alpha Kenny Buddy|Alpha Kenny Buddy]] 18:44, 11 January 2011 (UTC)&lt;br /&gt;
::::: It's not going to happen. Posting (or linking to) the scans is a copyright violation. [[User:Mxk101|Mxk101]] 18:51, 11 January 2011 (UTC)&lt;br /&gt;
:::::: okay fine, whatever but seriously not &amp;quot;a high priority on the wiki&amp;quot;? correct me if im wrong but this wiki is about the elder scrolls so why does an article about a RUMOR that the next ES is gonna be a sequel to oblivion more of a priority than solid evidence (this isnt fake too many ppl have posted the pages) and tones of new info about the real next game. i also bet that you reported on those AI systems before oblivion, and spreading rumors like school girls? grow up, there was a whole news article about a stupid rumor that in &amp;quot;retrospect&amp;quot; does make you look &amp;quot;embarrassing&amp;quot;, now im not familiar with copywrite so i wont challenge you on that but ive seen plenty of links in this wiki leading to pics and such, i think this news deserves at least a mention for people to google the pages or just inform them there out. so ending on a calm note, thankyou [[User:Varus Vantinius|Varus Vantinius]] 15:52, 17 January 2011 (UTC)&lt;br /&gt;
::::::: The important information has been added to the [[Skyrim:Skyrim|Skyrim]] article already, which is where it belongs. The news article about the &amp;quot;stupid rumor&amp;quot; that &amp;quot;in &amp;quot;retrospect&amp;quot; does make you look &amp;quot;embarrassing&amp;quot;&amp;quot; turned out to be 100% correct - it ''is'' a sequel to Oblivion, and if you read the link, there is indeed someone called the Dragonborn. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 17:03, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updates for Skyrim - Gameinformer ==&lt;br /&gt;
&lt;br /&gt;
I'm not sure who the person is that has been updating the main page for all of the Gameinformer news we've been getting, but it's been great. Just wanted to mention that the Imp Library usually has the newest links if you don't want to go searching the GI website. Here's the address : http://www.imperial-library.info/&lt;br /&gt;
[[User:Linara|Linara/Nell]] 00:39, 31 January 2011 (UTC)&lt;br /&gt;
: If you read the article above this one you can see for some reason they think it is &amp;quot;irrelevent&amp;quot; or not worthy, i have no idea why they just dont seem to care. that or they may just be updating the skyim:skyrim page [[User:Varus Vantinius|Varus Vantinius]] 06:50, 10 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bethesda Forums Down? ==&lt;br /&gt;
&lt;br /&gt;
Hey guys, I was just checking the Bethesda forums and there's an error with the database. Is this just me, or everyone else as well? [[User:Linara|Linara/Nell]] 19:13, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It's working for me. Unfortunately. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 21:35, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Must have been just me. Almost never get on now, because the whole place screams speculation! It's like a punch in the face. [[User:Linara|Linara/Nell]] 04:11, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nothing very important, but you may want to know... ==&lt;br /&gt;
&lt;br /&gt;
Skyrim made it to GameSpot's current most popular games. For PC it is 3rd, for Xbox 360 it is 10th and for PS3 it is 16th. --[[User:Rigas Papadopoulos|Rigas Papadopoulos]]&amp;lt;span style=&amp;quot;font-size:xx-medium&amp;quot;&amp;gt;&amp;amp;nbsp;• [[User_Talk:Rigas Papadopoulos|Talk]] • [[Special:Contributions/Rigas Papadopoulos|Deeds]] •&amp;lt;/span&amp;gt; 15:24, 28 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;USEP Wiki has a problem&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Whenever i tried to go anywhere but the main page it changed the name to USEP Wiki has a problem and then it shows me the main page with those words visible behind the top buttons. Did anyone else get this?--[[User:Iamgoofball|Iamgoofball]] 04:45, 10 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Redundancy ==&lt;br /&gt;
&lt;br /&gt;
This is just a minor suggestion, but I think instead of having a link to Vivec in the FA above the excerpt, we should just now link the bold/first instance of it like Wikipedia. Looks a little cleaner, IMO. '''''[[User:Elliot|&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;Elliot&amp;lt;/span&amp;gt;]]&amp;amp;nbsp;[[User_talk:Elliot|&amp;lt;small&amp;gt;(&amp;lt;span style=&amp;quot;color:#002BB8;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt;]]''''' 00:23, 1 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Answers ==&lt;br /&gt;
&lt;br /&gt;
Earlier this year Bethesda made it possible to ask questions about Skyrim, but I haven't gotten any answers yet. Does anybody know when they will answer? {{unsigned|Athathar|20 June 2011}}&lt;br /&gt;
&lt;br /&gt;
: In their own time. The charitable view is that it's taking them a while to sort through the million questions they received; the alternative view is that they're just waiting for E3 hype to die down before starting some new hype. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 21:20, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== FI Caption is Incorrect ==&lt;br /&gt;
&lt;br /&gt;
The caption for the current featured image (Frostcrag Spire and Planets) is incorrect. [[Lore:Masser|Masser]] and [[Lore:Secunda|Secunda]] are moons, not planets. I know it's a small thing, but it kind of bugs me :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 16:33, 21 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:Dlarsh/Inbox&amp;diff=684297</id>
		<title>User:Dlarsh/Inbox</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:Dlarsh/Inbox&amp;diff=684297"/>
		<updated>2011-06-21T00:44:02Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: 4:3 image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|Anyone is free to help with any project in the inbox, but I kindly ask that you leave a brief summary of your changes on the Inbox's [[User talk:Dlarsh/Inbox|talk page]].  Thank you. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|Talk]],[[Special:Contributions/Dlarsh|Contribs]],[[Special:Emailuser/Dlarsh|E-mail]])&amp;lt;/sup&amp;gt; 17:29, 7 October 2009 (UTC)}}&lt;br /&gt;
The current project for the inbox is: Rewriting [[SI:A Better Mousetrap|A Better Mousetrap]] for the [[UESPWiki:SIRP|SIRP]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Work Space=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Trail|Quests|Main Quest}}&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Giver=[[Shivering:Sheogorath|Sheogorath]] at [[Shivering:New Sheoth Palace|New Sheoth Palace]]&lt;br /&gt;
|Icon=SI-qico-BetterMousetrap.png&lt;br /&gt;
|Reward=None&lt;br /&gt;
|Prev=[[{{NAMESPACE}}:Through the Fringe of Madness|Through the Fringe of Madness]]&lt;br /&gt;
|Next=[[{{NAMESPACE}}:Baiting the Trap|Baiting the Trap]]&lt;br /&gt;
|Loc=[[Shivering:Xedilian|Xedilian]]&lt;br /&gt;
|Image=SI-quest-A_Better_Mousetrap.jpg&lt;br /&gt;
|ImgDesc=A Focus Crystal in place.&lt;br /&gt;
|ID=SE03&lt;br /&gt;
|description=Restore an irresitable trap.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quick Walkthrough==&lt;br /&gt;
# Speak with [[Shivering:Sheogorath|Sheogorath]] and [[Shivering:Haskill|Haskill]].&lt;br /&gt;
# Travel to [[Shivering:Xedilian|Xedilian]] and locate the three Focus Crystals&lt;br /&gt;
# Tune and activate the Resonator of Judgment.&lt;br /&gt;
# Speak with [[Shivering:Kiliban Nyrandil|Kiliban Nyrandil]]&lt;br /&gt;
&lt;br /&gt;
==Detailed Walkthrough==&lt;br /&gt;
===Your First Task===&lt;br /&gt;
[[File:SI-npc-Sheogorath Sitting.jpg|thumb|right|Be a good little rat and earn your cheese.]]&lt;br /&gt;
After Sheogorath has congratulated you on actually making to the Isles, he will explain, in a roundabout way, what his plans are for his latest champion:&lt;br /&gt;
:''&amp;quot;I've been waiting for you, or someone like you, or someone other than you, for some time. I need a champion, and you've got the job. Time to save the Realm! Rescue the damsel! Slay the beast! Or die trying. Your help is required. A change is coming. Everything changes. Even Daedric Princes. Especially Daedric Princes. Daedra are the embodiment of change. Change and permanency. I'm no different, except in the ways that I am. The Greymarch is coming. And you're going to stop it.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Madgod is hesitant to explain more about the [[Shivering:Greymarch|Greymarch]] he mentioned, claiming the details aren't important at the moment, and instead explains the next task he has in store for you; he tasks you with reactivating the Resonator of Judgment, a device used to deal with unwanted adventurers prior to the creation of the [[Shivering:Gatekeeper|Gatekeeper]] found in the ruins of [[Shivering:Xedilian|Xedilian]].&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;Now? You run an errand for me. An important one. Of course, anything I tell you to do is important. My Realm, my rules. You're going to Xedilian, one of my favorite spots in the Isles. It's a little place I use to take care of unwanted visitors. And some are more unwanted than others. The Gatekeeper takes care of most of the unwanted, but he's dead. We'll have to remedy that soon, as well.... Anyway... there are those that have other ways into my Realm, and they're on the move. We don't want them here. Trust me. So, you're going to get Xedilian up and running. Here's a little book to tell you how, and the Attenuator of Judgement. You'll need that, too.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
With that, the Prince gives you the ''[[Shivering:Manual of Xedilian|Manual of Xedilian]]'' and the aforementioned [[Shivering:Attenuator of Judgment|Attenuator of Judgment]], and ends the conversation with a reminder that Haskill can provide more details on your mission if necessary.&lt;br /&gt;
&lt;br /&gt;
To continue, you must either read the manual Sheogorath provided or speak with Haskill about reactivating the dungeon in question, the latter of which will provide you with a description of your task, as well as one of Haskill's numerous sarcastic insults: &lt;br /&gt;
:''&amp;quot;Yes? Ah... silly me. The book has no pictures. Can't really expect you to read that, now can I? To reactivate Xedilian for my Lord's pleasure, you'll need to find three Focus Crystals and return them to their resting place. Each crystal has a matching receptacle called a Judgment Nexus. Even you can't miss them. Without the crystals in place, the Resonator of Judgment, Xedilian's power source, cannot be restored.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Exterminating Vermin===&lt;br /&gt;
With your instructions in mind, make your way to Xedilian far to the south, along the [[Shivering:Pinnacle Road|Pinnacle Road]] directly east of [[Shivering:Rotten Den|Rotten Den]]; be prepared to deal with two [[Shivering:Grummite|grummites]] loitering outside the dungeon.&lt;br /&gt;
&lt;br /&gt;
Once inside, open the metal gate in front of you using the glowing button with an image of a frowning face found to the right of the door and follow the path through Xedilian, dealing with any grummite intruders you encounter. You'll find your first [[Shivering:Focus Crystal|Focus Crystal]] in an eastern corridor a short ways into the ruin in the possession of a grummite shaman, who has fashioned the item into a powerful [[Shivering:Weapons#Grummite Weapons|crystal staff]]. Defeat the shaman and his two guardians and reclaim the focus crystal from his staff, then reactivate the nearby Judgment Nexus to restore a third of Xedilian's power; only two more nexuses left.&lt;br /&gt;
&lt;br /&gt;
Continue traversing the ruin's twisting halls until you come to a second glowing button. When you activate this switch, the floor beneath you opens and drops you into a pit with a few inanimate skeletons and a dead grummite. Move into the next room to encounter your second grummite shaman and deal with him and his companions. Collect the crystal from the shaman's staff and place it on the nearby nexus. Two down, one to go.&lt;br /&gt;
&lt;br /&gt;
Continue through the following chamber, guarded by three grummites and two [[Shivering:Traps#Hunger Statue|hunger statue]] traps, and enter the door leading to Xedilian's second section; the Halls of Judgment. Continue a short distance into the Halls to find the third and final crystal wielding grummite shaman. Once defeated, return his crystal to the nearby nexus as you did the others to restore power to the ruin. All you need to do now is flip the switch.&lt;br /&gt;
&lt;br /&gt;
===...And the World Will Beat a Path to Your Door===&lt;br /&gt;
[[File:SI-quest-A Better Mousetrap 02.jpg|thumb|right|No cheese for you yet, there's more work to be done.]]&lt;br /&gt;
Head even deeper into the ruin, contending with a few more grummite vagrants, until you enter the a chamber with a large crystalline formation at the back; this is the Resonator of Judgment. Defeat the last few grummite guardians, including a grummite magus, and approach the giant formation. Activate the resonator, and you will hear a slight hum as it begins its so-called &amp;quot;siren call,&amp;quot; which will also lower a nearby gate, allowing you access to a glowing teleportation pad; go ahead and activate it.&lt;br /&gt;
&lt;br /&gt;
You will be teleported to an observation platform overlooking one of the chambers in Xedilian's first section, and will be met by the [[Oblivion:Dunmer|Dunmer]] caretaker of the ruin, [[Shivering:Kiliban Nyrandil|Kiliban Nyrandil]]. Unfortunately, there is little time to exchange pleasantries; it seems that the revived resonator has already ensnared its first intruders, and your [[Shivering:Baiting the Trap|next task]] is to decide their fates.&lt;br /&gt;
&lt;br /&gt;
{{Showhide/Start|Origional}}&lt;br /&gt;
&lt;br /&gt;
===Focusing the Crystals===&lt;br /&gt;
Sheogorath explains that he has chosen you to stop [[Shivering:Jyggalag|Jyggalag]], the Daedric Prince of Order, from executing the [[Shivering:Greymarch|Greymarch]]: an event that befalls the Shivering Isles at the end of every Era. To this end, he tasks you with reactivating [[Shivering:Xedilian|Xedilian]], a method used to deal with unwanted adventurers prior to the creation of the [[Shivering:Gatekeeper|Gatekeeper]]. He gives you a ''[[Shivering:Manual of Xedilian|Manual of Xedilian]]'' and the [[Shivering:Attenuator of Judgment|Attenuator of Judgment]] in order to tune the Resonator. You can either read the manual or speak to Haskill to learn how to activate it and advance the quest. &lt;br /&gt;
&lt;br /&gt;
Travel to Xedilian, which is located along [[Shivering:Pinnacle Road|Pinnacle Road]], next to [[Shivering:Rotten Den|Rotten Den]]. Upon entering, you will receive a quest update concerning the activation of the &amp;quot;Resonator of Judgment&amp;quot;.  You must retrieve the three Focus Crystals and place them into their appropriate Judgment Nexuses.&lt;br /&gt;
&lt;br /&gt;
The quest marker will lead you to a room occupied by [[Shivering:Grummite|Grummites]]. Kill them and retrieve the Focus Crystal from the Grummite Shaman's staff. Open the nearby doors and place the Crystal in its respective Nexus. Repeat this procedure for the second and third Focus Crystals.&lt;br /&gt;
&lt;br /&gt;
===Reactivate the Resonator of Judgment===&lt;br /&gt;
When all 3 Focus Crystals are in place, make your way to the Resonator of Judgment. It is found in the final room of the second zone and is guarded by a final Grummite Shaman and several other Grummites. Kill them and activate the Resonator using the Attenuator of Judgment.&lt;br /&gt;
&lt;br /&gt;
Following this, the adjacent gates will open, revealing a now active teleportation pad. Activate the pad and you will be transported to another section of Xedilian, where you will be greeted by the Dunmer [[Shivering:Kiliban Nyrandil|Kiliban Nyrandil]], which will initiate the [[Shivering:Baiting the Trap|next quest]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Talking to Haskill about Xedilian will cause him to say: ''&amp;quot;Yes? Ah... silly me. The book has no pictures. Can't really expect you to read that, now can I?&amp;quot;''; which is one of his many sarcastic insults.&lt;br /&gt;
{{Showhide/End}}&lt;br /&gt;
&lt;br /&gt;
==Journal Entries==&lt;br /&gt;
{{Journal Entries&lt;br /&gt;
|id=SE03&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|{{Quest Comment|This quest stage is empty}}&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|I should speak to Sheogorath and see if he has any further need of me.&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|I've been given the Manual of Xedilian and a strange device called an Attenuator of Judgment by Sheogorath. I've been directed to proceed to Xedilian, and to return the place to working order. I should either read the Manual or speak to Sheogorath's Chamberlain, Haskill, to familiarize myself with the strange dungeon.&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|I've learned that in order to restore Xedilian, I must activate the Resonator of Judgment. To do so, I will need to find three Focus Crystals and place them each in a Judgment Nexus, which will prepare the Resonator for attunement. I should proceed to Xedilian now and begin my search.&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|I've entered Xedilian. I should now begin locating the Focus Crystals that link the Resonator of Judgment with the rest of the dungeon.&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|I've discovered the first of the three Focus Crystals. It was affixed to the top of a Grummite Shaman's Crystal Staff. I think they are using the crystals as a power source for their weapons. Now that I've removed it from the staff, I should place the Focus Crystal in its Judgment Nexus to continue.&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|I've placed the first Focus Crystal into its Nexus. I can now continue searching for Focus Crystals.&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|I've discovered the second Focus Crystal. I should place it in its Judgment Nexus to continue.&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|I've placed the second Focus Crystal into its Nexus. I can now continue searching for the final Focus Crystal.&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|I've discovered the third and final Focus Crystal. I should place it in its Judgment Nexus to continue.&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|I've placed the third and final Focus Crystal into its Judgment Nexus. The path to the Resonator of Judgment itself is now clear. My next task should be to attune the Resonator by using the Attenuator of Judgment that Sheogorath provided me.&lt;br /&gt;
|200&lt;br /&gt;
|yes&lt;br /&gt;
|The Resonator of Judgment has been attuned.&lt;br /&gt;
}}&lt;br /&gt;
{{OB Journal Entries Notes}}&lt;br /&gt;
{{Quest Footer|Prev=[[{{NAMESPACE}}:Through the Fringe of Madness|Through the Fringe of Madness]]|Next=[[{{NAMESPACE}}:Baiting the Trap|Baiting the Trap]]|Up=[[{{NAMESPACE}}:Main Quest|Main Quest]]}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=File:SI-quest-A_Better_Mousetrap_02.jpg&amp;diff=684292</id>
		<title>File:SI-quest-A Better Mousetrap 02.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=File:SI-quest-A_Better_Mousetrap_02.jpg&amp;diff=684292"/>
		<updated>2011-06-21T00:37:46Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Shivering:Kiliban Nyrandil| at the end of Shivering:A Better Mousetrap| (provided by User:Krusty|, edit version of this image)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Shivering:Kiliban Nyrandil|Kiliban Nyrandil]] at the end of [[Shivering:A Better Mousetrap|A Better Mousetrap]] (provided by [[User:Krusty|Krusty]], edit version of [[:File:SI-npc-Kiliban Nyrandil.jpg|this]] image)&lt;br /&gt;
== Licensing: ==&lt;br /&gt;
{{esimage}}&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=684286</id>
		<title>UESPWiki:Featured Images</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=UESPWiki:Featured_Images&amp;diff=684286"/>
		<updated>2011-06-21T00:26:45Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* File:MW-quest-Breeding Netch.jpg */ I really hate editing from a touchscreen...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UESPWiki Trail}}__NEWSECTIONLINK__ __NOTOC__ [[File:Featured_star.png|50px|left]] '''Featured images''' follow the same nomination process as for [[UESPWiki:Featured Articles|Featured Articles]], but as they appear in a different section of the main page, a separate series of [[#Nominations and Votes|votes]] is held to decide which images meet the required standard.&lt;br /&gt;
&lt;br /&gt;
For an image to be eligible for Featured status, it must be used in a UESP article. This is to prevent specially-taken beauty shots from stealing the limelight.&lt;br /&gt;
&lt;br /&gt;
Several images can be listed at one time to ensure a steady stream of new pictures for the front page.  Archives of previous nominations can be found [[/Past Nominations|here]].&lt;br /&gt;
&lt;br /&gt;
==Current Featured Image==&lt;br /&gt;
[[File:SI-npc-Belmyne Dreleth.jpg|thumb|left|&amp;lt;center&amp;gt;'''[[:File:SI-npc-Belmyne Dreleth.jpg|Belmyne Dreleth]]'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
{{NewLine}}&lt;br /&gt;
===Next===&lt;br /&gt;
*[[:File:OB-npc-Etira Moslin.jpg|Etira Moslin]]&lt;br /&gt;
*[[:File:OB-place-Frostcrag Planets.jpg|Frostcrag Spire and Planets]]&lt;br /&gt;
*[[:File:SI-npc-Sheogorath Cane.jpg|Sheogorath Cane]]&lt;br /&gt;
*[[:File:OB-place-Imperial City.jpg|Imperial City]]&lt;br /&gt;
*[[:File:OB-Bruma-01.jpg|Bruma Panorama]]&lt;br /&gt;
*[[:File:OB-place-The_Temple_of_the_One.jpg|The Temple of the One]]&lt;br /&gt;
*[[:File:MW-place-Dagoth Ur.jpg|Citadel of the Sixth House]]&lt;br /&gt;
*[[:File:MW-creature-Vivec.jpg|Vivec]]&lt;br /&gt;
*[[:File:OB-npc-J'Ghasta.jpg|J'Ghasta]]&lt;br /&gt;
*[[:File:MW-place-Lake Masobi.jpg|Lake Masobi]]&lt;br /&gt;
*[[:File:OB-quest-Alteration Training.jpg|Alteration Training]]&lt;br /&gt;
*[[:File:SI-place-Mount Sheogorath Summit.jpg|Mount Sheogorath Summit]]&lt;br /&gt;
*[[:File:SI-Sheogorath Changing.jpg|Sheogorath]]&lt;br /&gt;
&lt;br /&gt;
==Previous Featured Images==&lt;br /&gt;
*[[:File:OB-creature-Painted Troll.jpg|Painted Troll]]: 16 May 2011 - 8 June 2011&lt;br /&gt;
*[[:File:OB-quest-Necromancer's Moon.jpg|Necromancer's Moon]]: 1 May 2011 - 16 May 2011&lt;br /&gt;
&lt;br /&gt;
==Nominations and Votes==&lt;br /&gt;
===[[:File:SI-place-Door to Cyrodiil 02.jpg]]===&lt;br /&gt;
[[File:SI-place-Door to Cyrodiil 02.jpg|thumb|right|&amp;lt;center&amp;gt;'''[[:File:SI-place-Door to Cyrodiil 02.jpg|Better known as the Butterfly Room.]]'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
I ran across this one while looking for a more colorful image to put on the quest page for [[SI:A Door in Niben Bay|A Door in Niben Bay]], and instantly wondered why it had yet to be submitted for FI status, so I figured I'd throw it on here and see if it sticks.&lt;br /&gt;
*'''Support''': As nominator. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 05:49, 14 June 2011 (UTC) &lt;br /&gt;
&lt;br /&gt;
*'''Support''': Okay, that's an awesome image, and that's enough for it to get my vote, whether or not there was trickery involved (The camera seems to be standing).--&amp;lt;span style=&amp;quot;font-family:Serif; color: #000; #f20&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;[[User:TheAlbinoOrc|'''Ghurhak gro-Demril''' &amp;lt;sub&amp;gt;or TAO&amp;lt;/sub&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User_talk:TheAlbinoOrc|&amp;lt;font color=&amp;quot;MidnightBlue&amp;quot;&amp;gt;Yes?]]&amp;lt;/font color=midnightblue&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; 15:11, 14 June 2011 (UTC)&lt;br /&gt;
**'''Comment''': Rest assured TAO, no &amp;quot;trickery&amp;quot; was involved ;) My character was definitively sitting! --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 15:15, 14 June 2011 (UTC)&lt;br /&gt;
*'''Support''': Not much to add. Excellent, psychedelic image. --[[User:Krusty|Krusty]] 20:48, 14 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Impressive screenshot. This really captures the beauty of the Shivering Isles and it will also captivate readers. I agree that this deserves FI status. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 20:53, 14 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': It's just like my stomach during finals.  I really shouldn't have eaten that metronome ... [[User:Minor Edits|Minor Edits]] 22:48, 14 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*'''Support''':Just....pure....distilled....coolness! I think it looks great!--[[User:Iamgoofball|I a m g o o f b a l l]]--Need Something? Drop by on my [[User Talk:Iamgoofball|Talk Page]]. [[Special:Contributions/Iamgoofball|What I've done for this site]]. 20:01, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Reminds me of when I was first ensnared by the madness of the Isles. This shot captures that raw imagination present throughout the entire plane. As with all [[Shivering:Shivering Isles|Shivering Isles]] imagery, the colours are simply addicting. Note: The slight layering quirk with the butterflies actually turned out quite nice. [[User:Neural Tempest|- Neural Tempest]] 05:36, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*'''Support''': Lovely shot. It's always slightly annoying that you only get to see this once in the game. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:07, 20 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[:File:MW-quest-Breeding Netch.jpg]]===&lt;br /&gt;
[[File:MW-quest-Breeding Netch.jpg|thumb|right|&amp;lt;center&amp;gt;'''[[:File:MW-quest-Breeding Netch.jpg|Gelatinous Blobs]]'''&amp;lt;/center&amp;gt;]]&lt;br /&gt;
This image of the [[Morrowind:Breeding Netch|Breeding Netch]] was mentioned before, and for obvious reasons. The detail, centering, lighting, and background are all great, and complimented by the angle of the shot. With the mist, the image feels very natural, allowing the horizon to blend effortlessly into the sky.&lt;br /&gt;
*'''Support''': As nominator. [[User:Neural Tempest|- Neural Tempest]] 06:03, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': Bow-chicka-bow-wow.  We need as many pictures involving breeding as possible. Especially when they show off Morrowind wonderfully.  Those tree branches on the right look a little weird, but otherwise this is about as good as gets when it comes to hot netch action in southwestern Morrowind. [[User:Minor Edits|Minor Edits]] 08:20, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': A truly excellent shot. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 08:26, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': A great Morrowind image. Well worth featuring. [[User:Rpeh|rpeh]]&amp;lt;span style=&amp;quot;font-size:xx-small&amp;quot;&amp;gt;&amp;amp;nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/span&amp;gt; 09:07, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': A good action shot. It's not every day you have a pair of netch chasing you down. --[[User:Legoless|Legoless]] 11:55, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': I don't usually find the Morrowind images all that great (Due to the fact I hate Morrowind Graphics), however I think this image is as good as some of the Oblivion FIs! Full support from me. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 18:41, 20 June 2011 (UTC)&lt;br /&gt;
*'''Support''': I'm always happy to see Morrowind get more face time, and this image certainly does it justice. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:50, 20 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Morrowind:Ilunibi&amp;diff=684283</id>
		<title>Morrowind:Ilunibi</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Morrowind:Ilunibi&amp;diff=684283"/>
		<updated>2011-06-21T00:21:46Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: More detail on recent edit, but surprisingly true...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place Summary&lt;br /&gt;
|type=Cave&lt;br /&gt;
|zones=5&lt;br /&gt;
|occupants=[[Morrowind:Dagoth Gares|Dagoth Gares]], Sixth House creatures, Dreamers, Daedra&lt;br /&gt;
|locationcode=Ilunibi, Blackened Heart&amp;lt;br /&amp;gt;&lt;br /&gt;
Ilunibi, Carcass of the Saint&amp;lt;br /&amp;gt;&lt;br /&gt;
Ilunibi, Marowak's Spine&amp;lt;br /&amp;gt;&lt;br /&gt;
Ilunibi, Soul's Rattle&amp;lt;br /&amp;gt;&lt;br /&gt;
Ilunibi, Tainted Marrow&lt;br /&gt;
|region=West Gash&lt;br /&gt;
|coords=[-9,4]&lt;br /&gt;
|image=MW-place-Ilunibi.jpg&lt;br /&gt;
|imgdesc=Ilunibi&lt;br /&gt;
|description=located near [[Morrowind:Khartag Point|Khartag Point]], on a small island north of [[Morrowind:Gnaar Mok|Gnaar Mok]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This cave is used as a [[Morrowind:House Dagoth|Sixth House]] base, and you will be sent there by [[Morrowind:Caius Cosades|Caius Cosades]] as [[Morrowind:Sixth House Base|part of the Main Quest]]. &lt;br /&gt;
&lt;br /&gt;
Ilunibi is divided into five sections:&lt;br /&gt;
&lt;br /&gt;
'''Ilunibi, Carcass of the Saint''' is the entrance section.  Just inside the entrance you'll find a very nice little waterfall - possibly the only pleasant part of the entire cave. The rest of the cave is mostly flooded to about knee-deep, and filled with various Ash and Corprus creatures - and one dead adventurer, who should be wearing a whole lot of pretty much random stuff. There are two exits, to &amp;quot;Tainted Marrow&amp;quot; on the southeast and &amp;quot;Marowak's Spine&amp;quot; on the southwest.&lt;br /&gt;
&lt;br /&gt;
'''Ilunibi, Tainted Marrow''' is a section of Ilunibi that can in fact be completely skipped.  It contains nothing except one dead body with random equipment, several 6th House/Ash creatures, one random Daedra and two exits to &amp;quot;Marowak's Spine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Ilunibi, Marowak's Spine''' is also comparatively uninteresting. Like the Carcass of the Saint, it's flooded to about knee-deep: and like Tainted Marrow, it contains little of interest - random 6th House, Ash, Daedric and Undead creatures, a Dreamer or two, and a dead body with random equipment.  One exit leads back to the &amp;quot;Carcass of the Saint&amp;quot;, two lead sideways to the &amp;quot;Tainted Marrow&amp;quot;, and one leads onward to the next section, &amp;quot;Blackened Heart&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Ilunibi, Blackened Heart''', in terms of content, is no more interesting than the previous four sections - random 6th House, Ash, and undead creatures, and once again flooded to knee-deep.  The entrance to the final section, &amp;quot;Soul's Rattle&amp;quot;, is guarded by a random Daedric creature.&lt;br /&gt;
&lt;br /&gt;
'''Ilunibi, Soul's Rattle''' is the ultimate goal of exploring this cave. Filled, as usual, with random 6th House creatures and Dreamers and at least one Daedric creature, it is the home of '''Dagoth Gares''', a unique Ash Ghoul, master of this 6th House shrine, who will talk to you before fighting, and from whom it is possible to learn a surprising amount of the history of Dagoth-Ur and Nerevar, at least as seen from Dagoth's insane and corrupted perspective.  Killing him will advance the game's main quest, and provide an unpleasant surprise...&lt;br /&gt;
&lt;br /&gt;
==Important Monsters==&lt;br /&gt;
[[Morrowind:Dagoth Gares|Dagoth Gares]] (unique Ash Ghoul)&lt;br /&gt;
&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
=== [[Morrowind:Main Quest|Main Quest]] ===&lt;br /&gt;
*{{Quest Link|Sixth House Base}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Carcass of the Saint: The pool just below the waterfall contains a Fortify Magicka potion.&lt;br /&gt;
* Soul's Rattle: The shrine chamber contains two large metal troughs containing a fair amount of treasure, including one Sixth House Amulet (Dagoth Gares himself carries another, they sell for decent amounts of gold), a Silver Staff, and the ubiquitous 6th House Bell Hammer (there's always one).  But the best loot is a set of Glass Boots in front of one trough, and the pair of enchanted heavy gauntlets, the [[Morrowind:Fists of Randagulf|Fists of Randagulf]], which grant +20 Strength and Agility, hidden underneath the other metal trough (you will need to jump over it and look down to see them.)  A pile of stones, which the player cannot pass without using the cheat console, blocks the way to a completely empty chamber. Though it is possible to squeeze through, there is nothing of value inside.&lt;br /&gt;
* All leveled creatures within Ilunibi are set to appear only if the PC's level is greater than or equal to three. This means that at levels one or two, the cave is only inhabited by seven dreamers and Dagoth Gares, making any planned expeditions into Ilunibi arguably far easier than at higher levels.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
[[File:MW-map-Ilunibi Caverns.jpg|thumb|left|Ilunibi Caverns]]&lt;br /&gt;
[[File:MW-map-Ilunibi, Carcass of the Saint.jpg|thumb|left|clear=none|Map of Ilunibi, Carcass of the Saint]]&lt;br /&gt;
[[File:MW-map-Ilunibi, Blackened Heart.jpg|thumb|left|clear=none|Map of Ilunibi, Blackened Heart]]&lt;br /&gt;
[[File:MW-map-Ilunibi, Soul's Rattle.jpg|thumb|left|Map of Ilunibi, Soul's Rattle]]&lt;br /&gt;
[[File:MW-map-Ilunibi, Marowak's Spine.jpg|thumb|left|clear=none|Map of Ilunibi, Marowak's Spine]]&lt;br /&gt;
[[File:MW-map-Ilunibi, Tainted Marrow.jpg|thumb|left|clear=none|Map of Ilunibi, Tainted Marrow]]&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Character_Optimizing&amp;diff=684251</id>
		<title>Oblivion:Character Optimizing</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Character_Optimizing&amp;diff=684251"/>
		<updated>2011-06-20T22:38:28Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: Undo revision 684247 by 92.237.94.251 (Talk)Original was correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trail|Hints}}&lt;br /&gt;
This page is designed as a guide to creating an Ultimate Character. An Ultimate Character is a character who has been completely customized and retrofitted with a mostly predetermined list of skills, attributes, and equipment that have been determined as appropriate for end game optimization. An ultimate character will either have the maximum possible health or maximum possible magicka depending on ones preference.&lt;br /&gt;
==Race==&lt;br /&gt;
&lt;br /&gt;
Firstly, you must choose your [[Oblivion:Races|race]]. Although any race has the potential to be ultimate, here are some specific recommendations.&lt;br /&gt;
&lt;br /&gt;
The best race to choose would be a one with a high Magicka bonus, high Endurance, or a good [[Oblivion:Resist Magic|Resist Magic]] rating in order to gain an immunity to magic easily. Resistances to single elements are not as useful as resistance to magic later on. Choosing races based on their Greater Powers is inadvisable, because frankly, being an ultimate character skilled in all magic means that you won't really need them. Also, you should not worry about skill bonuses because skills are fairly easy to upgrade anyway. These races would include:&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Breton|Breton]] (Male/Female)- Good Magicka bonus, Good Magic Resistance&lt;br /&gt;
*[[Oblivion:High Elf|High Elf]] (Male/Female)- Excellent Magicka bonus&lt;br /&gt;
*[[Oblivion:Nord|Nord]] (Male)- Decent Endurance&lt;br /&gt;
*[[Oblivion:Orc|Orc]] (Male/Female)- Decent Endurance, Decent Magic Resistance&lt;br /&gt;
*[[Oblivion:Redguard|Redguard]] (Male/Female)- Decent Endurance&lt;br /&gt;
&lt;br /&gt;
Although these races have other bonuses/penalties, it is the major bonuses that have been included. Any penalties on a character can easily be covered up later on, such as High Elf elemental weaknesses.&lt;br /&gt;
&lt;br /&gt;
These are the prime reasons you should pick out races with high Health, Magicka, and Magic Resistance:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*High Magicka will allow you to cast more powerful spells and cast them more frequently. Characters with large magicka supplies can tear down whole towns and cities with flurries of devastating spells.&lt;br /&gt;
*High Health later in the game will practically make you invincible. A character with high Health will be able to kill armies of enemies without having to heal themselves.&lt;br /&gt;
*High Magic Resistance will help you acquire an immunity to Magicka quickly without having to wear multiple armors and jewelry. For example, any race besides a Breton would have to wear a few items of Magic Resistance (at least 3 items, or at least 2 for an Orc), while Bretons would only have to wear one item ([[Oblivion:Mundane Ring|a single Mundane Ring]]). This allows more room for other useful enchantments.&lt;br /&gt;
&lt;br /&gt;
==Birthsign==&lt;br /&gt;
&lt;br /&gt;
Secondly, you are offered a [[Oblivion:Birthsigns|birthsign]]. Here are some tips on choosing one:&lt;br /&gt;
&lt;br /&gt;
The best birthsigns for an ultimate character are those that boost Endurance or overall Magicka, rather than those that provide powers. As for your actual choice, it depends what you want: higher Health or higher Magicka. You will want to go for an Endurance/Magicka enhancing birthsign in order to attain the maximum possible health/magicka for your ultimate character.&lt;br /&gt;
&lt;br /&gt;
Birthsigns that provide Greater or Lesser powers are useful only for the early levels for an ultimate character, and some birthsigns provide attribute bonuses that are not particularly useful. For example, [[Oblivion:The Steed|The Steed]]'s +20 Speed bonus becomes pointless with efficient leveling (which is another essential aspect of an Awesome Character that will be covered later on), whereas the [[Oblivion:The Warrior|The Warrior]]'s +10 Strength and +10 Endurance bonuses will remain constantly useful and will get your character 1 step closer to achieving maximum health. These are the recommended birthsigns in order for your character to achieve max health or magicka:&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:The Apprentice|The Apprentice]] - A great Magicka boost, and the Weakness to Magicka effect can be compensated for later.&lt;br /&gt;
*[[Oblivion:The Atronach|The Atronach]] - A great Magicka boost (the biggest boost possible, 150 points) and an extremely useful Spell Absorption effect that serves as a big step toward achieving magicka immunity. However, the bonus comes at a large price; you will not be able to regenerate Magicka if you choose this birthsign. It is possible to compensate for this with custom potions, [[Oblivion:Absorb Magicka|Absorb Magicka spells]] and the [[Oblivion:Spell Absorption|Spell Absorption]] provided with the birthsign, but it will prove quite difficult at lower levels.&lt;br /&gt;
*[[Oblivion:The Mage|The Mage]] - A decent Magicka bonus without any nasty side effects. However, 50 points is not that much when compared to the gain provided by other birthsigns.&lt;br /&gt;
*[[Oblivion:The Warrior|The Warrior]] or [[Oblivion:The Lady|The Lady]] - A ten point Endurance boost will make a big difference later in the game, and the Strength or Willpower boost will mean more efficient leveling for you.&lt;br /&gt;
&lt;br /&gt;
==Class==&lt;br /&gt;
&lt;br /&gt;
[[Oblivion:Classes#Custom Classes|Custom classes]] are the centerpiece of an Awesome Character. Choose Endurance and Luck as your favored attributes (Endurance for a larger health bonus and Luck so that you may max it out more quickly). Your class specialization depends on several factors. It's probably best to opt for a specialization in combat so that you can upgrade your endurance-enhancing skills more easily and quickly; otherwise, you will want to choose the specialization that governs the least amount of your major skills in order to achieve a higher level. When choosing your skills, keep in mind that selecting skills that do not fall under the specialization you have chosen for your class (ex. Combat skills for a Magic class, Magic skills for a Combat class, etc.) is the most advisable method, because it directly translates to faster leveling. One of the criteria that makes up an Awesome Character is his or her greatness in almost every skill. Another tip is to choose 3 skills that are included in the [[Oblivion:Oghma Infinium|Oghma Infinium]] in order for your character to be boosted an additional 3 levels after he/she has peaked his/her major skills to 100.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
&lt;br /&gt;
An Ultimate Character is only truly ultimate if he/she manages to level efficiently. There would be an entry on doing so here, but luckily it has already been completely covered. Read the article on [[Oblivion:Efficient Leveling|Efficient Leveling]] for specific instructions on how to do this. Here are some tips on choosing the right attributes and skills to efficiently level.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
&lt;br /&gt;
One of the most important [[Oblivion:Attributes|Attributes]] to level up is Endurance, as it will be your main source of health. It is vital that you gain a +5 bonus for your Endurance every level until it has reached 100 so that you can achieve your characters maximum possible health. To do this, summon a Skeleton (apprentice-level Conjuration spell) and attack it 3 times so that it turns on you. Equip Heavy Armor and let it attack you. This will cause your Heavy Armor level to level at an amazing rate. Block the Skeleton's attacks to upgrade your Block skill, and after you have repeated the training enough to damage your gear, repair your items to boost your Armorer. Make sure you have advanced ten times in Endurance skills for that well earned +5 bonus in Endurance.&lt;br /&gt;
&lt;br /&gt;
Luck is another important attribute, mainly because of the extremely slow rate at which it levels. Remember to upgrade your Luck every time you level up. Luck advances slowly because there are no skills governed by it, meaning that you will never be able to accrue multipliers for faster leveling.&lt;br /&gt;
&lt;br /&gt;
If you think you may not achieve a rating of 100 in every attribute, focus on upgrading more useful skills. For example, try for a Strength bonus instead of a Personality bonus; it is far more beneficial to have a Strength rating of 100 and a Personality rating of 80 than the other way around.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
You have all the time in the world to enhance your [[Oblivion:Skills|Skills]]; there is no rush. Try and use a large variety of skills in order to develop tactics that make effective use of your fluency in multiple specializations. Once all of your attributes have been maxed, work on upgrading your skill levels. Here are the more useful skills for your ultimate character: &lt;br /&gt;
&lt;br /&gt;
====Combat====&lt;br /&gt;
&lt;br /&gt;
*Armors - [[Oblivion:Heavy Armor|Heavy Armor]] or [[Oblivion:Light Armor|Light Armor]]. Armor is vital in Oblivion. When following this guide, differences between Heavy and Light Armor are irrelevant. Choose the one that fits your aesthetic tastes.&lt;br /&gt;
*[[Oblivion:Armorer|Armorer]] - Useful for repairing your gear. The best thing about Armorer is the expert-level perk of repairing items to 125%, essentially increasing their effectiveness. This will greatly enhance your character, so put some time into Armorer.&lt;br /&gt;
*[[Oblivion:Athletics|Athletics]] - Useful for cruising the wilderness or dungeons, for it'll improve your running and swimming speed. This is a passive skill and may be more difficult to train.&lt;br /&gt;
*[[Oblivion:Blade|Blade]] or [[Oblivion:Blunt|Blunt]] - Use one (or both) of these, they're pretty similar.&lt;br /&gt;
*[[Oblivion:Block|Block]] - The primary function of block (in essence, &amp;lt;i&amp;gt;blocking&amp;lt;/i&amp;gt;) will most likely become worthless because of your incredibly high stats, but the reason it is included is because of the expert and master level perk: the knockback counterattack. This is very useful and incredibly fun to use. At expert level the counterattack will stagger the enemy backward, and at master level a chance of disarming is added.&lt;br /&gt;
&lt;br /&gt;
====Magic====&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Alchemy|Alchemy]] - This skill will start out fairly weak, but it is invaluable at later levels. It is especially useful if you have the Atronach Birthsign, as you will be able to create Restore Magicka potions. When you are a true master of Alchemy, you can create some devastating damage poisons, as well as potions that provide incredible buffs.&lt;br /&gt;
*[[Oblivion:Alteration|Alteration]] - Not the most useful magic for an Awesome Character, but its Feather effects will earn you a lot of gold. Stacking Feather spells will allow you to drastically increase your maximum carrying weight for a short time, which allows you expedite the looting process.&lt;br /&gt;
*[[Oblivion:Conjuration|Conjuration]] - An Awesome Character does not need an assistant, but summoned creatures can be used for training your attributes and skills. Summoned creatures are also good sources for souls.&lt;br /&gt;
*[[Oblivion:Destruction|Destruction]] - An all out offensive school with some fresh benefits. Enemies can't block magical spells with physical methods, which means that you are given an opportunity to counter their blocks. Shock Damage is the best choice for elemental damage, as there are only two enemies in vanilla Oblivion that resist it. Damage Fatigue spells are also useful, providing an almost-instant knockdown.&lt;br /&gt;
*[[Oblivion:Illusion|Illusion]] - Arguably the best magic school with a huge variety of spells. Put some time into this skill. Illusion magic makes dungeon cruising easier thanks to the Chameleon/Invisibility and Light/Night Eye spells, and it renders Speechcraft useless with its library of mind-altering spells. Paralyze, an infinitely useful and fun spell, is also a type of Illusion magic.&lt;br /&gt;
*[[Oblivion:Mysticism|Mysticism]] - Most of what Mysticism offers will be used primarily on your gear. However, Detect Life will prove invaluable when dungeon cruising. Dispel can also be of use, particularly against summoners. &lt;br /&gt;
*[[Oblivion:Restoration|Restoration]] - Restoration will save you from death many times; remember that damage is damage, regardless of how much Health you have, and enough of it will send you to an early grave. The Restore Health spells are the greatest, but Restore Fatigue spells can also come in handy in the middle of a fight.&lt;br /&gt;
&lt;br /&gt;
====Stealth====&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Sneak|Sneak]] - Delivering a powerful attack before starting the real fight can be useful and sneak does just that. You may be thinking that Chameleon could replace Sneak; this is definitely not the case. The master-level perk allows you to ignore the opponent's Armor Rating on a sneak attack. No spell will let you do that.&lt;br /&gt;
*[[Oblivion:Marksman|Marksman]] - Ranged attacks are normally pretty weak, but when combined with Sneak, arrows essentially become &amp;quot;Assassin Missiles&amp;quot;. If you are good enough at Sneak and Marksman you can send arrow after arrow into your enemy while remaining undetected, with each hit registering as a sneak attack. Combine that functionality with the ability to apply poisons to individual arrows and you've got one devastating attack combo.&lt;br /&gt;
*[[Oblivion:Security|Security]] - Many players could easily pick any lock at level five security, so it's not very useful. However, some players aren't good at picking locks; they're the ones who will want to put some time into this. It's also useful for training your Agility.&lt;br /&gt;
*[[Oblivion:Mercantile|Mercantile]] - The expert and master level perks in this skill (the ability to invest in a shop and the additional 500g that merchants have to barter with) will earn you a lot of gold. Put some time into this skill, as gold is important to any class.&lt;br /&gt;
*[[Oblivion:Acrobatics|Acrobatics]] - Mostly useful for getting around quicker. The Journeyman level dodging perk and master level water jumping perk will both decrease on-foot travel time and increase combat movement ability. The passive increase in jumping height is also useful and fun.&lt;br /&gt;
&lt;br /&gt;
===Over-Advancing Attributes and Skills===&lt;br /&gt;
&lt;br /&gt;
It is possible to raise certain attributes and skills beyond their 100 point cap. View the [[Oblivion:Free Skill Boosts|Free Skill Boosts]] page for more information on how to do this.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
Character management is only half of the successful creation of an Ultimate Character. Equipment makes up the whole of the other half; its role is to augment the abilities and capabilities of your character. Here are some tips for maximizing the usefulness of your equipment:&lt;br /&gt;
&lt;br /&gt;
* '''Quality''' - Always have the best quality equipment possible. Without any expansions or plug-ins, this means either Daedric Armor (for users of Heavy Armor) or Glass Armor (for users of Light Armor) and some variety of Daedric weapon (preferably one-handed to allow shield use), all of which should be repaired to 125% quality.&lt;br /&gt;
* '''Enchantments''' - All equipment must be enchanted. The best defensive enchantments are [[Oblivion:Fortify Magicka|Fortify Magicka]], [[Oblivion:Spell Absorption|Spell Absorption]], [[Oblivion:Reflect Damage|Reflect Damage]], and [[Oblivion:Reflect Spell|Reflect Spell]]. The best offensive enchantments are [[Oblivion:Absorb Health|Absorb Health]], [[Oblivion:Absorb Magicka|Absorb Magicka]], [[Oblivion:Weakness to Magic|Weakness to Magic]], and [[Oblivion:Shock Damage|Shock Damage]]. Avoid the more pointless enchantments when choosing your gear. Combining Weakness effects with magical damage effects will yield devastating weapon attacks. Also note that it is impossible to manually enchant gear with Reflect effects; you must find equipment pre-enchanted with them.&lt;br /&gt;
&lt;br /&gt;
==Spell Effects==&lt;br /&gt;
&lt;br /&gt;
There are a number of extremely useful spells that an Awesome Character cannot be without.&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Restore Health|Restore Health]]- Heals your character.&lt;br /&gt;
*[[Oblivion:Charm|Charm]]- Raises NPC disposition towards your character.&lt;br /&gt;
*[[Oblivion:Invisibility|Invisibility]]- Renders your character invisible. While invisible, you are unable to interact with, attack, or cast anything. If you do, the invisibility effect will be voided.&lt;br /&gt;
*[[Oblivion:Night-Eye|Night-Eye]]- Enhances your character's vision with a blue tint that allows for clearer vision in dark areas.&lt;br /&gt;
*[[Oblivion:Detect Life|Detect Life]] - Allows you to see where your enemy is around corners.&lt;br /&gt;
*[[Oblivion:Soul Trap|Soul Trap]]- Allows your character to trap souls in [[Oblivion:Soul Gem|Soul Gems]].&lt;br /&gt;
*[[Oblivion:Feather|Feather]]- Increases the maximum carrying weight of your character. Stackable.&lt;br /&gt;
*[[Oblivion:Shock Damage|Shock Damage]]- Allows for the destructive use of Shock magic. Shock Damage is the most useful type of elemental damage, as very few creatures are resistant to it.&lt;br /&gt;
*[[Oblivion:Fire Damage|Fire Damage]]- For enemies that are immune to Shock damage. You can hardly be considered &amp;quot;ultimate&amp;quot; if a single creature immunity renders your magic useless.&lt;br /&gt;
*[[Oblivion:Chameleon|Chameleon]]- A Chameleon percentage of 100 renders your character undetectable regardless of interaction; lower percentages proportionally decrease the effect.&lt;br /&gt;
&lt;br /&gt;
More spell effects can be found on the [[Oblivion:Useful Spells|Useful Spells]] page. Some spells may not appear useful singularly, but mix and match combinations to create a potentially awesome spell.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
Many quests in Oblivion will provide you with truly epic rewards. Do as many as you can, but remember that the majority of the potentially amazing quest rewards are leveled with your character, meaning that leveled items or bonuses rewarded at lower levels will be proportionally weaker. As long as you complete quests at around level 25+, you will receive the most powerful versions of quest rewards. There is a mod called 'Quest Award Leveler', which will automatically upgrade quest items attained at a lower level when you reach the appropriate level.&lt;br /&gt;
&lt;br /&gt;
==Example of an Awesome Character==&lt;br /&gt;
&lt;br /&gt;
Here is an example of an Awesome Character created using this guide:&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Vital Statistics===&lt;br /&gt;
&lt;br /&gt;
*'''Name-''' Awesome Character&lt;br /&gt;
*'''[[Oblivion:Races|Race]]-''' [[Oblivion:Altmer|High Elf]]&lt;br /&gt;
*'''Gender-''' Male&lt;br /&gt;
*'''[[Oblivion:Birthsigns|Birthsign]]-''' [[Oblivion:The Atronach|The Atronach]]&lt;br /&gt;
*'''[[Oblivion:Classes|Class]]-''' Awesome Class 1&lt;br /&gt;
*'''Specialization-''' Combat&lt;br /&gt;
*'''[[Oblivion:Attributes|Favored Attributes]]-''' [[Oblivion:Endurance|Endurance]] and [[Oblivion:Luck|Luck]]&lt;br /&gt;
*'''[[Oblivion:Skills|Major Skills]]-''' [[Oblivion:Conjuration|Conjuration]], [[Oblivion:Destruction|Destruction]], [[Oblivion:Restoration|Restoration]], [[Oblivion:Speechcraft|Speechcraft]], [[Oblivion:Sneak|Sneak]], [[Oblivion:Marksman|Marksman]] and [[Oblivion:Light Armor|Light Armor]]&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Max Level===&lt;br /&gt;
&lt;br /&gt;
*'''Level-''' 56&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Attributes===&lt;br /&gt;
&lt;br /&gt;
*'''[[Oblivion:Strength|Strength]]-''' 102 (+2 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Intelligence|Intelligence]]-''' 112 (+10 bonus from Oghma Infinium and +2 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Willpower|Willpower]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Speed|Speed]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Agility|Agility]]-''' 102 (+2 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Endurance|Endurance]]-''' 110 (+10 bonus from equipment Included, Maxed as early as possible)&lt;br /&gt;
*'''[[Oblivion:Personality|Personality]]-''' 98 (-2 penalty from equipment Included) &lt;br /&gt;
*'''[[Oblivion:Luck|Luck]]-''' 100&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Derived Attributes===&lt;br /&gt;
&lt;br /&gt;
*'''[[Oblivion:Health|Health]]-''' 750 (+20 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Magicka|Magicka]]-''' 574 (+374 bonus from equipment, Race and Birthsign included)&lt;br /&gt;
*'''[[Oblivion:Fatigue|Fatigue]]-''' 414 (+14 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Encumbrance|Encumbrance]]-''' 510 (+10 bonus from equipment Included)&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Skills===&lt;br /&gt;
&lt;br /&gt;
*'''[[Oblivion:Blade|Blade]]-''' 130 (+30 bonus from '''Gray Prince's Training''', '''Night Mother's Blessing''', and equipment Included)&lt;br /&gt;
*'''[[Oblivion:Blunt|Blunt]]-''' 100 	&lt;br /&gt;
*'''[[Oblivion:Hand to Hand|Hand to Hand]]-''' 125 (+25 bonus from equipment Included)&lt;br /&gt;
*'''[[Oblivion:Armorer|Armorer]]-''' 100 &lt;br /&gt;
*'''[[Oblivion:Block|Block]]-''' 103 (+3 bonus from '''Gray Prince's Training''' Included)	&lt;br /&gt;
*'''[[Oblivion:Heavy Armor|Heavy Armor]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Athletics|Athletics]]-''' 103 (+3 bonus from '''Gray Prince's Training''' Included) 	&lt;br /&gt;
*'''[[Oblivion:Acrobatics|Acrobatics]]-''' 103 (+3 bonus from '''Night Mother's Blessing''' and [[Oblivion:A Rat Problem|A Rat Problem]] Included) 	&lt;br /&gt;
*'''[[Oblivion:Light Armor|Light Armor]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Security|Security]]-''' 142 (+42 bonus from '''Night Mother's Blessing''' and equipment Included) 	&lt;br /&gt;
*'''[[Oblivion:Sneak|Sneak]]-''' 102 (+2 bonus from '''Night Mother's Blessing''' Included) 	&lt;br /&gt;
*'''[[Oblivion:Marksman|Marksman]]-''' 102 (+2 bonus from '''Night Mother's Blessing''' Included)&lt;br /&gt;
*'''[[Oblivion:Mercantile|Mercantile]]-''' 105 (+5 bonus from [[Oblivion:A Shadow Over Hackdirt|A Shadow Over Hackdirt]] Included) 	&lt;br /&gt;
*'''[[Oblivion:Speechcraft|Speechcraft]]-''' 100 	&lt;br /&gt;
*'''[[Oblivion:Illusion|Illusion]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Alchemy|Alchemy]]-''' 100 	&lt;br /&gt;
*'''[[Oblivion:Conjuration|Conjuration]]-''' 110 (+10 bonus from Oghma Infinium Included) 	&lt;br /&gt;
*'''[[Oblivion:Mysticism|Mysticism]]-''' 100&lt;br /&gt;
*'''[[Oblivion:Alteration|Alteration]]-''' 100 	&lt;br /&gt;
*'''[[Oblivion:Destruction|Destruction]]-''' 110 (+10 bonus from Oghma Infinium Included) 	&lt;br /&gt;
*'''[[Oblivion:Restoration|Restoration]]-''' 110 (+10 bonus from Oghma Infinium Included)&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Equipment===&lt;br /&gt;
&lt;br /&gt;
*'''Weapon''' - Daedric/Madness*/Amber* - See [[Oblivion:Useful Enchantments#Blade of Elements|Blade of Elements]]&lt;br /&gt;
*'''Helmet''' - Daedric/Glass/Madness*/Amber* - [[Oblivion:Fortify Magicka|Fortify Magicka]] 50 pts (Transcendent Sigil Stone)&lt;br /&gt;
*'''Cuirass''' - Daedric/Glass/Madness*/Amber* - [[Oblivion:Fortify Magicka|Fortify Magicka]] 50 pts (Transcendent Sigil Stone)&lt;br /&gt;
*'''Gauntlets''' - Daedric/Glass/Madness*/Amber* - [[Oblivion:Spell Absorption|Spell Absorption]] 15 pts (Transcendent Sigil Stone)&lt;br /&gt;
*'''Greaves''' - [[Oblivion:Magebane Greaves|Magebane Greaves]] or [[Oblivion:Greaves of Purity|Greaves of Purity]]&lt;br /&gt;
*'''Boots''' - Daedric/Glass/Madness*/Amber* - [[Oblivion:Spell Absorption|Spell Absorption]] 15 pts (Transcendent Sigil Stone)&lt;br /&gt;
*'''Shield''' - [[Oblivion:Escutcheon of Chorrol|Escutcheon of Chorrol]] (Received after level 25)&lt;br /&gt;
*'''Ring''' - [[Oblivion:Ring of the Iron Fist|Ring of the Iron Fist]]&lt;br /&gt;
*'''Ring''' - [[Oblivion:Ring of Vitality|Ring of Vitality]]&lt;br /&gt;
*'''Amulet''' - [[Oblivion:Necklace of Swords|Necklace of Swords]]&lt;br /&gt;
*'''Misc''' - [[Oblivion:Scales of Pitiless Justice|Scales of Pitiless Justice]]&lt;br /&gt;
*'''Misc''' - [[Oblivion:Skeleton Key|Skeleton Key]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Note that these armor pieces are only acquired during [[Shivering:Shivering Isles|Shivering Isles]].&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Oghma Infinium Choice===&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Oghma Infinium|Path of Spirit]]&lt;br /&gt;
&lt;br /&gt;
===Awesome Character's Active Effects===&lt;br /&gt;
&lt;br /&gt;
'''Positive Effects'''&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Spell Absorption|Spell Absorption]] 100 pts - Immunity to magicka (50 pts gained from [[Oblivion:The Atronach|The Atronach Birthsign]] + 50 pts from equipment)&lt;br /&gt;
*[[Oblivion:Reflect Damage|Reflect Damage]] 101% - Immunity to Melee (101% gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Magicka|Fortify Magicka]] 374 pts (374 pts gained from Race, Birthsign and equipment) &lt;br /&gt;
*[[Oblivion:Resist Disease|Resist Disease]] 175% - Immunity to Disease (100% gained from equipment + 75% gained from Race bonus)&lt;br /&gt;
*[[Oblivion:Resist Paralysis|Resist Paralysis]] 100% - Immunity to Paralysis (100% gained from equipment)&lt;br /&gt;
*[[Oblivion:Resist Poison|Resist Poison]] 100% - Immunity to Poison (100% gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Attribute|Fortify Endurance]] 10 pts (10 pts gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Attribute|Fortify Strength]] 2 pts (2 pts gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Attribute|Fortify Agility]] 2 pts (2 pts gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Skill|Fortify Hand to Hand and Blade]] 25 pts (25 pts gained from equipment)&lt;br /&gt;
*[[Oblivion:Fortify Skill|Fortify Athletics, Blade and Block]] 3 pts (3 pts gained from '''Gray Prince's Training''')&lt;br /&gt;
*[[Oblivion:Fortify Skill|Fortify Acrobatics, Blade, Marksman, Sneak and Security]] 2 pts (2 pts gained from '''Night Mother's Blessing''')&lt;br /&gt;
*[[Oblivion:Fortify Skill|Fortify Security]] 40 pts (40 pts gained from equipment)&lt;br /&gt;
&lt;br /&gt;
'''Negative Effects'''&lt;br /&gt;
&lt;br /&gt;
*[[Oblivion:Stunted Magicka|Stunted Magicka]] (gained from Birthsign)&lt;br /&gt;
*[[Oblivion:Weakness to Fire|Weakness to Fire]] 25% (gained from Race)&lt;br /&gt;
*[[Oblivion:Weakness to Frost|Weakness to Frost]] 25% (gained from Race)&lt;br /&gt;
*[[Oblivion:Weakness to Shock|Weakness to Shock]] 25% (gained from Race)&lt;br /&gt;
*[[Oblivion:Drain Attribute|Drain Personality]] 2 pts (gained from equipment)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684228</id>
		<title>User talk:Dwarfmp</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Dwarfmp&amp;diff=684228"/>
		<updated>2011-06-20T21:59:09Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Congratulations! */ &amp;lt;- This&lt;/p&gt;
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| [[User:Dwarfmp/Archive2|'''2''']]&lt;br /&gt;
|}&lt;br /&gt;
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==That Skooma Trade Operation==&lt;br /&gt;
Ok, so this section was started [[User:Dwarfmp/Archive2#That Skooma Trade Operation...|here]]. So um, well, this is tricky, at least it would be if [[Oblivion:Oghash gra-Magul|Oghash gra-Magul]] didn't have her schedule documented. I never really understood this whole gang activity (I believed it was pure luck finding skooma in that barrel in the Waterfront, and it didn't respawn). Interesting stuff though, these are the little things that make the game alive, it could be interesting to document the whole procedure in a way. This time I'll get to be an undercover legion officer or something. I'll see what I can do when I get to it, as I'm really enjoying Oblivion now. I was on the way to Anvil for the Lex recommendation quest, but it was late when I arrived in Skingrad. So I rented a room in the two sisters inn after seeing Glarthir behind the chapel to see what he had to say. Only an hour in my bed, Captain Dion woke me up, but I had a bounty of 25 for reasons unknown, and of course I refused arrest. Next thing I know I'm near shadeleaf copse early in the morning with two dead legion officers and a bounty of 2025, I certainly put my character on the map. With OOO that certainly means something, as my character isn't gifted with melee skills just yet, I had to jump on a rock to shoot fireballs at them for hours. Now it makes sense when people say &amp;quot;Oh, it's you.&amp;quot; (the cop-killer). Saving and reloading often, fast-travel and all that isn't the right way to play, it's cool that these things can happen (even if they were caused because of an oversight). Skyrim previews seem to indicate these things are very well possible, I can't wait. ~ [[User:Dwarfmp|Dwarfmp]] 17:25, 18 May 2011 (UTC)&lt;br /&gt;
: To be honest, Oghash is one of the most impressive NPCs in the game - it is rarely seen, but the whole operation works (more or less) perfectly. I was mighty fascinated when I followed her around. Sadly, we never finished her schedule completely, but fact is that when she dismounts the horse, the Skooma spawns in the barrel. She will ONLY pick it up if there is nobody else around, though. Lots of testing to be done, but absolutely no reason not to document it in images. Like I said, Rpeh and I have discussed making an Orum Gang page for years, but we can't figure out if its a good idea. And I'm currently working on a redesign on the Walker Camp page, where I explain the camps role in the operation so that image is definetely needed. I recommend you check out the whole thing - it's fascinating stuff. :) And good to hear you're having fun - right now, I'm thinking about doing some quests as well (haven't done the Daedric Princes for ages), just to get a bit of feeling back. Maybe even make some better quest pages along the way, who knows? ;) --[[User:Krusty|Krusty]] 17:57, 18 May 2011 (UTC)&lt;br /&gt;
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::When would you be expecting results of me? Is there any hurry to this? I started some projects which I should really finish, you know how things are. You start working on this page, you take another project with it because you know you'll do it right, and before you know it, you have 8 sandboxes :P . What bothers me the most is mainly the Dark Seducer page and Sheogorath, I should get working on those, I miss spending time on the lessers NPC's too to be honest, looking up their inventory, adding the few bits of dialogue etc etc. I'm sure it's perfectly normal to stall things and take your time working on the wiki, only doing what you feel like doing, but I just feel I need to do this, as of now, people expect me to do it, so they won't start doing it themselves, while still I stall and stall. Ah well let's see how things flow, and hopefully I'll get some results soon. Also, truth is, I'm not quite excited to take the Oghash images, because I can't see me doing it, I don't have ideas about it because I wouldn't know what to expect, apart from maybe when she's on the bay horse in between the waterfront shacks. I haven't experienced it, so I don't feel familiar with it, you see. But it's stupid to refuse this request anyway, I'm here to help, and I certainly got the tools and talent to make the perfect shots, hah, sorry to ramble on, but I need to get this off my chest ~ [[User:Dwarfmp|Dwarfmp]] 15:22, 22 May 2011 (UTC)&lt;br /&gt;
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::: No worries - and definitely ''NO'' stress! It was merely a suggestion because I'd like to see this rare phenomenon documented at some point. As you may have noticed, I do exactly what I want to do myself (regardless of that load of To-Do-Stuff on my page), and that is the way it should be - no obligations and no sense of &amp;quot;having-to-do&amp;quot; stuff. If you get around to checking the Skooma Operation somewhere in time, then it's just great - I'm pretty sure you'll see some good images right away; if not, then it is no big deal. I'd much rather you enjoy working on the site and continue your great work on these really difficult pages than feel obliged because I made a suggestion. --[[User:Krusty|Krusty]] 15:42, 22 May 2011 (UTC)&lt;br /&gt;
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== Syl ==&lt;br /&gt;
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Hey Dwarfmp! I have picked up the task of in-game check of your Syl-page. I may have a few questions along the way and it will be a long and tedious check, but SerCenKing and I kindda agreed to finish our entire Shivering-revamp before july, so I can do nothing but to throw myself into the action. I haven't done anything else (suddenly took an interest in the missing Herdir dialogue we once talked about), but you can follow the progress [[User:Krusty/Sandbox|here]] if you're interested. Sheo page looks good, btw! --[[User:Krusty|Krusty]] 23:16, 23 May 2011 (UTC)&lt;br /&gt;
:Ok, cool. I'll be available for questioning and the like. Thanks. Well let me know if there's anything I can do then, sorry you have to check all that though, but I guess it has to be done at some point. Good luck ~ [[User:Dwarfmp|Dwarfmp]] 23:23, 23 May 2011 (UTC)&lt;br /&gt;
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:Oh and, while you're probably aware of it, you can check Thadon with Syl simultaneously, so you tested both of them up until his/her death, so that should be a lot of work done as well. Not that I'm implying you are to do that of course ~ [[User:Dwarfmp|Dwarfmp]] 23:29, 23 May 2011 (UTC)&lt;br /&gt;
:: Yeah, I thought about that too, but I have saves all over the quest line for Syl - and only half the quest line for Thadon. Therefore, I'll have to make them separate projects, although your idea is a good one. It CAN get a bit confusing checking two VIP NPCs at the same time, so for the sake of the pages, I better do one at a time. --[[User:Krusty|Krusty]] 23:33, 23 May 2011 (UTC)&lt;br /&gt;
::: Okay, I finished the Lady of Paranoia section of the Syl page in my [[User:Krusty/Sandbox|Sandbox]] and included all necessary rumors. One thing puzzles me, though – as soon as you talk to Herdir, Syl seems to skip her 2pm cue and stays near her throne instead of going to the torture chamber. This is likely to make her easier to find (not that she is at all helpful) - OR, and this is pure guesswork, because she is programmed to seek out Herdir at 2pm before and after the quest. Whatever reason, this should be made clearer somewhere on the page (the sentence “She may be found wandering the hall of House Dementia, looking for someone to chat to.” Is not really helpful), but I was wondering if you could double-check the CS so we can get the facts straight? Thanks in advance! Oh, and the entire section screams for a few images…;) --[[User:Krusty|Krusty]] 20:18, 25 May 2011 (UTC)&lt;br /&gt;
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::::Hm ok, I see that she wanders the torture chambers from 2pm to 6pm, but only if the Lady of Paranoia quest hasn't started, which means that her &amp;quot;wander near editor location at any time, any day, any month&amp;quot; kicks in, which pretty much explains your question. I used the phrase &amp;quot;looking for someone to chat to&amp;quot; cause I thought it was better than &amp;quot;wandering around doing jack sh**&amp;quot;. Sorry I didn't notice that earlier, I should check that more thoroughly in the future. As for Lady of Paranoia pictures, yes absolutely, I can't see even why it is that I haven't even taken some... ~ [[User:Dwarfmp|Dwarfmp]] 20:30, 25 May 2011 (UTC)&lt;br /&gt;
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::::Wait, before I take any screenshots, what exactly would be needed? I thought taking one of Syl before pushing the button, but since that is to be placed on the bottom, it's a bit close to the next image of the double on the bed. Well just let me know ~ [[User:Dwarfmp|Dwarfmp]] 20:37, 25 May 2011 (UTC)&lt;br /&gt;
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::::: Hmm, maybe Syl watching while Herdir tortures either Kithlan or Anya? AND Syl's execution of Murrine would be great - maybe if we push the last two sections &amp;quot;together&amp;quot; and make the thumb a &amp;quot;left&amp;quot; one, the layout can stay intact? Anyway, that was just a couple of suggestions - I'm not even sure it is possible. --[[User:Krusty|Krusty]] 20:53, 25 May 2011 (UTC)&lt;br /&gt;
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::::::Well I got some shots of Kithlan being tortured while he's sitting right next to Syl, not sure if you wanted it that way. Like the Modryn painting, it's a bit difficult to tell what's the best. My preference goes out to a shotwhere Herdir is JUST about to shoot something, charging magicka up in his hands, but you don't actually get to see a beam or anything, but I assumed you wanted a visual torturing, so... I'm not sure what to do ~ [[User:Dwarfmp|Dwarfmp]] 23:17, 25 May 2011 (UTC)&lt;br /&gt;
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::::::: Well, I'm not even sure &amp;quot;what I want&amp;quot;, so you, as author, should just upload what works for you. I like the overall idea of torture going on, with Syl in the background, and it should not resemble the [[:File:SI-quest-The_Lady_of_Paranoia.jpg|current quest image]] too much, so an image of him in front of Kithlan while charging is probably the best solution. As for the other image; just took a look at the execution last night, and I'm unsure if it is even possible to make a good shot of Muurine's death, but; Syl in the foreground, hand on the button, Muurine gets hit by the beam. At least that's what I imagined... --[[User:Krusty|Krusty]] 06:33, 26 May 2011 (UTC)&lt;br /&gt;
:::::::: REALLY nice image, that one! I have a question, though - I can't seem to trigger any dialogue with Syl near the fountain, no matter how much I charm her (and I use Sneak at all times anyway) - did you ever manage to make that happen? And will Haskill have any more interesting stuff to say during the quests? Right now, all I need to check is Adeo and friends, then I'll return the page with ALL dialogue and rumors checked. I'll hand you a Writtenby-thingy to the rumors-section, so we can get it checked right away. --[[User:Krusty|Krusty]] 13:43, 26 May 2011 (UTC)&lt;br /&gt;
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{{od}}I believe it has to do with the fact she attacked you right away, or starts saying a speech first. I used 100% chameleon, and talked to her, which is when I discovered that bug too. Haskill's only mention of her, at least during the last quest, is I believe something like: ''&amp;quot;You still have a pool to cleanse and a traitor to get rid of&amp;quot;'', but nothing specifically about her. This is why I wanted to work on Haskill, since all these dialogue lines just seem to overlap, this guy mentions him, the other guy too... Ah the fun of documenting. I'll see to that execution shot, shouldn't be too difficult as I think about it, let's see if it actually works the way I think it will. ~ [[User:Dwarfmp|Dwarfmp]] 13:49, 26 May 2011 (UTC)&lt;br /&gt;
: Cool! As a matter of fact, I remember triggering that dialogue as well; problem is, I can't trigger it now, for whatever reason. I'll run some more tests later on (I guess we'll also have to look through Haskill just to make the page as complete as we can), but I'm incredibly happy with the page now, so after another run through The Helpless Army, I'll declare dialogue and rumors as checked. With or without Haskill. :) --[[User:Krusty|Krusty]] 13:54, 26 May 2011 (UTC)&lt;br /&gt;
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::Oh right, I thought I had included that, but also the line in my [[User:Dwarfmp/Sandbox3|Jyggalag Sandbox]] ''&amp;quot;I suspect the traitor Syl, ...&amp;quot;''~ [[User:Dwarfmp|Dwarfmp]] 13:52, 26 May 2011 (UTC)&lt;br /&gt;
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:::Ok now I see what you meant. When she pushes the button, she moves away, and the lightning beam won't show up immediately... So I can't get those two things in one shot. What do you suggest? ~ [[User:Dwarfmp|Dwarfmp]] 16:10, 26 May 2011 (UTC)&lt;br /&gt;
:::: Gah, I can see what you mean. Well, then - only thing to do would be a shot behind Syl's left shoulder as he watches Muurine die? Otherwise, we'll just have to skip the image, although I think it would look good on the quest page as well. Btw, I added all relevant dialogue from Haskill, so I consider Syl's page as finished on my part. Annoyingly, I can't check her schedule (her quarters are always locked and when you get the key she is gone) nor her inventory - but the dialogue is all a-okay now, and that was the goal. :) --[[User:Krusty|Krusty]] 16:26, 26 May 2011 (UTC)&lt;br /&gt;
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::::Alright, Herdir just walked into the scene and I thought &amp;quot;Oh come one, get OUT you moron!&amp;quot;, but turned out the stay right next to the cage, thought [[Media:SI-quest-The Lady of Paranoia 04.jpg|this image]] would be cool with him in it as well. Hope you like it ~ [[User:Dwarfmp|Dwarfmp]] 16:38, 26 May 2011 (UTC)&lt;br /&gt;
::::: I like it very much! Herdir actually makes the composition much better! Please add it! :) --[[User:Krusty|Krusty]] 16:39, 26 May 2011 (UTC)&lt;br /&gt;
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== SI Redesign Project ==&lt;br /&gt;
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Hey there, I just wanted to let you know that following the re-organization of the SI revamp project I did [[User:SerCenKing/SIRP|here]] I've put you down as a potential Task Leader for the &amp;quot;Generic and VIP NPCs&amp;quot; section. Let me know if you have any problems with that or questions. Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:07, 24 May 2011 (UTC)&lt;br /&gt;
:Woa hey, since when am I heavyweight? Sure I created a featured article with all the Golden Saint stats, dialogue, ... but that doesn't mean I'm this super kind of.. guy! Heh, well I was going to work on things like that anyway, so I guess that makes sense. Oh and good to see you back by the way. ~ [[User:Dwarfmp|Dwarfmp]] 15:07, 24 May 2011 (UTC)&lt;br /&gt;
::Haha having done the marauder, vampire etc pages for Oblivion I know what generic NPC pages are like, but Golden Saint just took it to another level :D It feels good to be back and it's good to have you on board. Just a question: I'm a bit confused as to whether you or AKB has written the [[SI:Sheogorath|Sheogorath]] page as I've seen it in your sandbox. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 16:39, 24 May 2011 (UTC)&lt;br /&gt;
:::Technically, ''we both wrote it'', just at different times as we were entirely unaware of the others efforts until I spent a few hours re-writing information already on the wiki. I finished my version first though so I got the write credit. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 16:51, 24 May 2011 (UTC)&lt;br /&gt;
::::{{ec}}I started working on Sheogorath soon after having finished the Golden Saint page. During my progress I've had a break from the wiki, for about a month or so. In the meantime I suppose AKB had started working on Sheogorath, unknowing that I'd started working on him. Pretty awkward when he launched his version, which was around the time I sort of got back. He suggested to fuse the end results, with which I agreed since I was going to suggest that anyway. While most of the work in my sandbox is done now, I still need to work on Jyggalag, and I'm very likely to work on Haskill, to... perfect things. It's hard to capture the true essence, and I'm not great at finding the right words to represent it, so I propose to start a talk page in my sandbox to discuss the Sheogorath page, so we can create the right results. I asked AKB to check out my sandbox and start that talk page to say what he likes and dislikes, but anyone is free to do so as well, that's the plan, that people could vote in a way. ~ [[User:Dwarfmp|Dwarfmp]] 17:02, 24 May 2011 (UTC)&lt;br /&gt;
:::::For the record, I already started Haskill... Also, check your sandbox, I gave you a few thoughts of what I thought of the page. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 17:14, 24 May 2011 (UTC)&lt;br /&gt;
:::::: You guys should consider using [[Template:Wipsandbox|this]] for the formidable pages - that way, nobody gets hurt! :D --[[User:Krusty|Krusty]] 17:20, 24 May 2011 (UTC)&lt;br /&gt;
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:::::::I see you started on Haskill, that's no problem of course, that way I'll have less on my plate so to speak. I think he is about just as 'difficult' as Sheogorath, as he is in fact the backbone of the whole questline. I might be even able to help out, not that I want to meddle with your work, I'd just came up with some small stuff like, in particular, the mention that Haskill doesn't seem mad at all unlike the other residents, I thought of adding: &amp;quot;The only madness visible is the fact that a man of such intelligence serves the Madgod&amp;quot; or something like that, I think you sort of get my point with that, I just can't find the right words yet... Umm anyway, I've replied to the first comments you made on the Sheogorath page so be sure to take that into account when we really start to work out our ideas. Ok so I'll probably get to working on Jyggalag soon, and we'll see what happens from there. And the new WIP template... the thing we need ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 24 May 2011 (UTC)&lt;br /&gt;
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== Dumag ==&lt;br /&gt;
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Hey, thanks for the images you've been uploading! [[:File:SI-npc-Dumag gro-Bonk.jpg|Here]], while I love the pose, the image is way too dark to display decently on the page... Maybe you could brighten it up a bit? Cheers. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 28 May 2011 (UTC)&lt;br /&gt;
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:Yeah the problem is that his face's got a lot of shadow, I'll see if I can fix that ~ [[User:Dwarfmp|Dwarfmp]] 14:46, 28 May 2011 (UTC)&lt;br /&gt;
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::Ok, [[:File:SI-npc-Dumag gro-Bonk.jpg|I tried my hand at it]]. Feel free to revert if you don't like it. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 15:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::A bit colorful, but I suppose this is good, no need to mess around with it some more, for now at least. Oh and, you probably noticed already, but I uploaded a new version of the [[Media:SI-npc-Golden Saint The Helpless Army Messenger.jpg|The Golden Saint Messenger]], cause you were unhappy about the precious &amp;quot;childlike&amp;quot; looking version ~ [[User:Dwarfmp|Dwarfmp]] 18:05, 28 May 2011 (UTC)&lt;br /&gt;
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::::Yeah, the fire made my colour correction tool go nuts ;) I don't recall calling it &amp;quot;childlike&amp;quot; but I like the new version, although you honestly didn't have to bother. If I can annoy you even further, the NPC image [[Shivering:Hirrus Clutumnus|here]] (I can't seem to link the image itself - for some reason I can't load the page) is also too dark to display nicely. It would be great if you could look into it. Also, I've emailed you a few of NPC shots Krusty wanted taken.. Let's get to work ;) --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 10:14, 29 May 2011 (UTC)&lt;br /&gt;
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:::::As much of a perfectionist I am, I don't always take good pictures, and those would include Hirrus. I couldn't get the colors right etc. without making it look unnatural. Maybe I should just take another, cause there is a shot on his page with him on the ledge now anyway. That stuff you sent me, is that some excel sort of thing again? I don't think I can open it again, like last time, and you had to change the file type for me to get it to work. Oh and you didn't call the messenger shot childlike, I did :) ~ [[User:Dwarfmp|Dwarfmp]] 14:03, 29 May 2011 (UTC)&lt;br /&gt;
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::::::Yeah, whatever is easier for you and looks best :) I forgot you can't open Office 2007 stuff, I've resent it in Word 93-2000 style. --[[User:SerCenKing|SerCenKing]] &amp;lt;sup&amp;gt;[[User talk:SerCenKing|Talk]]&amp;lt;/sup&amp;gt; 14:42, 29 May 2011 (UTC)&lt;br /&gt;
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== Here's a challenge! ==&lt;br /&gt;
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Ah, well - here's an idea I think you will like; I revamped the page for suicidal [[Shivering:Hirrus Clutumnus|Hirrus Clutumnus]] and had an idea for a brilliant action shot - but I need to know if it is even possible. I'm thinking about a shot of him falling after you pushed him. Taken from the ledge! Of course, he will be falling so you will have about half a second to get it done, and I guess it is important that he is as close to the camera as possible, so we can recognize him. Good thing is, he is facing you while he is falling, so I really think it would be a brilliant shot for his page! --[[User:Krusty|Krusty]] 18:16, 28 May 2011 (UTC)&lt;br /&gt;
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: As a suggestion, I think the flailing motion he makes when pushed would be a lot better looking and easier to take than him during his fall. [[User:Legoless|Legoless]] 18:20, 28 May 2011 (UTC)&lt;br /&gt;
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::This is difficult indeed, the falling would actually be easier, sort of. I mean, I can pull it off, but I just need to find out where I got to put the camera, cause he lifts up before he falls down. But it's just a matter of time, I'm just trying to get him in full, and not in a distance. ~ [[User:Dwarfmp|Dwarfmp]] 19:43, 28 May 2011 (UTC)&lt;br /&gt;
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:::How is [[Media:SI-quest-Final Resting 2.jpg|this]]? Problem is, he always looks dead already right when you push him... ~ [[User:Dwarfmp|Dwarfmp]] 20:01, 28 May 2011 (UTC)&lt;br /&gt;
:::: I like it! Too bad that he doesn't look into the camera, but he IS probably dead at that point. Übercool - just find a spot on the page and add it, maybe with his final line as imgdesc? Thanks a lot! :) --[[User:Krusty|Krusty]] 20:09, 28 May 2011 (UTC)&lt;br /&gt;
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:::::He closes his eyes as soon as you push him, though he can still talk, so he isn't really dead... Weird stuff that is ~ [[User:Dwarfmp|Dwarfmp]] 20:21, 28 May 2011 (UTC)&lt;br /&gt;
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== New Image Wanted page ==&lt;br /&gt;
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Hey D! Just wanted to point your attention towards [[UESPWiki:Shivering_Isles_Redesign_Project/Wanted_Images|this page]]. It will grow tremendously in the next couple of days, so I thought I'd give you the heads up. --[[User:Krusty|Krusty]] 23:25, 8 June 2011 (UTC)&lt;br /&gt;
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:Yeah good thing to show me. I can easily do some of them (like the Wide-Eye screenshots and the Aurmazl/Autkendo End of Order shots). Don't know when I'll get to it though, I'm playing new games from the psn welcome back package, and it's quite fun indeed. Not that the image taking takes up a lot of time... I suppose I can take them tomorrow now that I think of it ~ [[User:Dwarfmp|Dwarfmp]] 01:28, 9 June 2011 (UTC)&lt;br /&gt;
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== Sithis Image ==&lt;br /&gt;
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I honestly do not know why I uploaded it. At least I don't remember why I would do that anyways. Probably messed up something or other and needed the image.... {{unsigned|DunmerPriestess|16:35, 13 June 2011 (UTC)}}&lt;br /&gt;
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== Image Request ==&lt;br /&gt;
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Hey there Dwarfmp. Krusty mentioned that you had taken a number of action shots of Sheogorath; I was wondering if you might have one stashed away of him clapping on his throne as you approach at the end of [[SI:Through the Fringe of Madness|Through the Fringe of Madness]]? If so, that would be fantastic on the page for the following quest, and if not, would you be willing to get one? [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:18, 19 June 2011 (UTC)&lt;br /&gt;
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:Um I can take one, sure. I do remember though, I took a shot of him clapping from when he was in the Sacellum, and it was surprisingly hard to find one that looked decent. Well you know, his clapping doesn't look like clapping in a picture. But I'll see to it then. ~ [[User:Dwarfmp|Dwarfmp]] 18:23, 19 June 2011 (UTC)&lt;br /&gt;
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::Thanks Dwarfmp. You're the image guru :) If you don't think it'll look good (I know the lighting in the throne room can be even worse...) just let me know. You've taken so many fantastic images of the Prince that I'm sure I'll be able to find an alternative :) [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:30, 19 June 2011 (UTC)&lt;br /&gt;
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:::I uploaded [[Media:SI-quest-Through_the_Fringe_of_Madness_05.jpg|this one]]. I don't quite know why his expression is indifferent, he does that. In a way though, I thought it might make sense, since you didn't really achieve anything, I don't know. Hope you like it. ~ [[User:Dwarfmp|Dwarfmp]] 01:54, 20 June 2011 (UTC)&lt;br /&gt;
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::::It's perfect :) Thanks Dwarfmp [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 15:11, 20 June 2011 (UTC)&lt;br /&gt;
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== Cookie ==&lt;br /&gt;
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{{Cookie|In recognition of the fantastic images you have contributed to the wiki (not to mention the work you do besides), I bestow upon you this sweet treat. May you consume it with pride. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 18:05, 20 June 2011 (UTC)}}&lt;br /&gt;
Cookies for everyone! Wait, scratch that... they're mine! ~ [[User:Dwarfmp|Dwarfmp]] 18:08, 20 June 2011 (UTC)&lt;br /&gt;
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== Congratulations! ==&lt;br /&gt;
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{{Gold Star|message=Congratulations and welcome to the team, mr. Dwarfmp!  --[[User:Krusty|Krusty]] 21:55, 20 June 2011 (UTC)}}&lt;br /&gt;
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:Congratulations Dwarfmp! May red exclamation points haunt your dreams forever more. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 21:59, 20 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
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	<entry>
		<id>https://en.uesp.net/w/index.php?title=User_talk:Brf&amp;diff=684193</id>
		<title>User talk:Brf</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User_talk:Brf&amp;diff=684193"/>
		<updated>2011-06-20T21:16:24Z</updated>

		<summary type="html">&lt;p&gt;Dlarsh: /* Your Right */ Reply&lt;/p&gt;
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&lt;div&gt;[[User_talk:Brf/Archive_Old|Old Archive]]&lt;br /&gt;
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[[User_talk:Brf/Archive_2010|2010 Archive]]&lt;br /&gt;
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== Branwen == &lt;br /&gt;
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Is a Proper noun, the content the user provided was not the meaning of the word, only how the word was used in mythology. Notice how on the rest of the content, the names are broken down, with translations to english, that describe the overall meaning of the word being broken down. Take that in consideration of your recent revision. {{unsigned|Western3589|21 jan 2011}}&lt;br /&gt;
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: There are already other entries like that, such as the one for &amp;quot;Punammu&amp;quot;. All it lists as a reference is a Proper name for a god. --[[User:Brf|Brf]] 20:51, 21 January 2011 (UTC)&lt;br /&gt;
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:: That is not Etymology. Those references should be placed in the Easter egg section if anything. The entire article is a mess of unorganized information that isn't being monitored. There is a difference between Etymology, and historical references. It is the study of the meaning of the words, Branwen doesn't mean anything, Branwen however was a character in mythology. However, if the user would have posted,&amp;quot;Brawen, was the god of the sea, her name meaning Bran(Control), wen(sea). However, I have no idea what branwen could mean, but thats what the article is about, not references. [[User:Western3589|Western3589]] 20:59, 21 January 2011 (UTC)&lt;br /&gt;
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::: The purpose of the page is to tell the probable origin of names in the games. It does not matter if the name has a &amp;quot;meaning&amp;quot; or not. --[[User:Brf|Brf]] 21:03, 21 January 2011 (UTC)&lt;br /&gt;
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:::: The page should then be called something else, because the definition of [http://dictionary.reference.com/browse/etymology Etymology] is about the meaning of the word. Not where its been used in historical stories. All entries like this should be removed. Heres the [http://en.wikipedia.org/wiki/Etymology Wiki] about it. [[User:Western3589|Western3589]] 21:15, 21 January 2011 (UTC)&lt;br /&gt;
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::::: Please indent your replies.&lt;br /&gt;
::::: If you have a problem with a page, you should be posting on its Talk page. --[[User:Brf|Brf]] 21:37, 21 January 2011 (UTC)&lt;br /&gt;
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:::::: I don't see the problem with only indenting every other post, that way a giant staircase style discussion isn't slowly stretching the page right, as long as there is a difference of indentation to distinguish a different post, but its your talk page. I'll put the suggestion on the talk, my only concern with the whole matter is that the page is a mess itself, and the less incorrect additions on it the better. I'll probably start a project on reorganizing it to something more eye appealing. {{unsigned|Western3589}}02:58, 22 January 2011 (UTC)&lt;br /&gt;
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::::::: Take a read of the Talk page. It looks like they are pretty-much allowing the questionable origins anyway. In this particular case, the true etymology of the word is: Bran(Raven), wen(white) --[[User:Brf|Brf]] 03:04, 22 January 2011 (UTC)&lt;br /&gt;
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== Blind ==&lt;br /&gt;
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The spell reward for the [[Morrowind:Staff of the Silver Dawn|Staff of the Silver Dawn]] quest is unique and is not listed anywhere. . .why would we not want to define it? [[Special:Contributions/75.63.124.225|75.63.124.225]] 09:59, 26 January 2011 (UTC)&lt;br /&gt;
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: Why would we need to define it? We do not need to clutter up quest pages with every single statistic. --[[User:Brf|Brf]] 12:07, 26 January 2011 (UTC)&lt;br /&gt;
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:: I see. I guess perhaps I'm confused as to the point of this entire site, then  =D  [[Special:Contributions/75.63.124.225|75.63.124.225]] 21:03, 26 January 2011 (UTC)&lt;br /&gt;
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::: The proper place for the statistic is probably on the spells page. That particular one is not listed, but probably should be. --[[User:Brf|Brf]] 23:11, 26 January 2011 (UTC)&lt;br /&gt;
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== &amp;quot;??&amp;quot; ==&lt;br /&gt;
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Hey Brf, I was just curious why [http://www.uesp.net/w/index.php?title=Tribunal_talk%3AThe_Mad_God&amp;amp;diff=640153&amp;amp;oldid=640141 this post] was deleted? It seems quite relevant. [[User:RaidensTechSupp|RaidensTechSupp]] 02:55, 5 February 2011 (UTC)&lt;br /&gt;
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: All that was was someone tacking &amp;quot;unsigned&amp;quot; to the end of another post. The word &amp;quot;unsigned&amp;quot; served no purpose. --[[User:Brf|Brf]] 15:26, 5 February 2011 (UTC)&lt;br /&gt;
: Ah. I see there was a poorly formatted addition several lines down. I just checked it in the CS, and it is not true anyway. --[[User:Brf|Brf]] 15:33, 5 February 2011 (UTC)&lt;br /&gt;
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== Big revert ==&lt;br /&gt;
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Sorry about that, I began by giving advice about the problem at hand, but only the first sentance of anything I said had anything to do with the actual subject. I eventually realized this and added my advice to the IP addresses talk page instead. My bad :-D!--[[User:Catmaniac66|Catmaniac66]] 12:46, 9 February 2011 (UTC)&lt;br /&gt;
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: Some of his initial post probably belonged on a User page, but most was more appropriate for a forum, or a chatroom. --[[User:Brf|Brf]] 21:26, 9 February 2011 (UTC)&lt;br /&gt;
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== Quick Note ==&lt;br /&gt;
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If you cut &amp;amp; paste warning text instead of just using the Give Warning button on [[UESPWiki:Messages]], you'll want to remove the {{Tag|includeonly}} tags in the signature so that it works correctly. &amp;lt;span style=&amp;quot;white-space:nowrap; font-variant:small-caps; line-height:0;&amp;quot;&amp;gt;&amp;amp;ndash; [[User:RobinHood70|'''Robin Hood''']]&amp;lt;span style=&amp;quot;font-size:18pt;&amp;quot;&amp;gt;&amp;amp;#x219D;&amp;lt;/span&amp;gt;[[User_talk:RobinHood70|&amp;lt;span style=&amp;quot;vertical-align:super&amp;quot;&amp;gt;'''talk'''&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 05:59, 16 February 2011 (UTC)&lt;br /&gt;
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== Dude... ==&lt;br /&gt;
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That was not already mentioned. It says you can get her back out , but with this one , you can't. The simple fact is she stays in Tel Arhun , while she thinks she is at the camp. [[User:JackTurbo95|JackTurbo95]] 19:23, 14 March 2011 (UTC)&lt;br /&gt;
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: The other note already mentions she can get stuck getting out of the cage. What tunnel are you talking about? All you have to do is walk her to the boat and then walk her overland from Vos to the camp. --[[User:Brf|Brf]] 19:26, 14 March 2011 (UTC)&lt;br /&gt;
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::The tunnel where you have to take her through to get her back to the camp. In otherwords the one which connects Tel Arhun to the port. [[User:JackTurbo95|JackTurbo95]] 19:47, 14 March 2011 (UTC)&lt;br /&gt;
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::: I have never taken her through a tunnel. I have always walked her overland.&lt;br /&gt;
::: I do find it interesting that you do not have to actually walk her to the camp. I will put back the note, edited a little, and re-check it in the CS tonight. --[[User:Brf|Brf]] 19:53, 14 March 2011 (UTC)&lt;br /&gt;
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::::I am doing the same quest now so I will try it again. It is quite strange , but I thought it was notable. [[User:JackTurbo95|JackTurbo95]] 19:55, 14 March 2011 (UTC)&lt;br /&gt;
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== Oblivion talk:Crime nonsense? ==&lt;br /&gt;
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Okay I admit that was nonsensical. But since it was originally moved with that attached to it can we really call it nonsense (It was moved [http://www.uesp.net/w/index.php?title=Oblivion_talk%3ACrime&amp;amp;diff=474401&amp;amp;oldid=473696 here] by the way)? It seems to be part of the original message, so doesn't that make it an edit to another users post? It seems to be an almost impossible judgement call if we can call part of an edit good, and the other part bad.&lt;br /&gt;
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Or am I somehow missing something? Either way I am just curious of the logic behind removing that (Technically speaking) nonsense. --[[User:Alpha Kenny Buddy|AKB]] &amp;lt;sup&amp;gt;[[User_talk:Alpha_Kenny_Buddy|Talk]] [[Special:Contributions/Alpha Kenny Buddy|Cont]] [[Special:Emailuser/Alpha Kenny Buddy|Mail]]&amp;lt;/sup&amp;gt; 21:02, 20 April 2011 (UTC)&lt;br /&gt;
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: The part I removed was &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&amp;lt;math&amp;gt;Insert formula here&amp;lt;/math&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
which is certainly nonsense and serves no purpose in the post. Likely, it was some sort of placeholder for a spambot, or an accidental keystroke by the original editor. --[[User:Brf|Brf]] 13:31, 21 April 2011 (UTC)&lt;br /&gt;
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== Sorry forgot this was an Archive ==&lt;br /&gt;
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[http://www.uesp.net/w/index.php?title=Oblivion_talk:Oblivion_Gates/Archive_1&amp;amp;oldid=662724]&lt;br /&gt;
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== Corprus (Morrowind: Diseases) ==&lt;br /&gt;
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The discription was added via copy/paste by me right from the Construction Set. It's one of two dscriptions, the other one being &amp;quot;Corprus is a deadly disease that attacks a victim's mind and body. Victims grow mad and violent, and their bodies sprout wild, revolting growths. This disease comes from contact with corprus beasts or other blight monsters&amp;quot; but since that is a variation only told by one Ashlander Wise Woman while the other version is the opinion of several persons including an apothecary and a healer I thought of it as the more medical appropriate summary ;) {{unsigned|Shimenawa|8 May 2011}}&lt;br /&gt;
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: Yes. There are several in the CS that say that. --[[User:Brf|Brf]] 22:12, 8 May 2011 (UTC)&lt;br /&gt;
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== Permanent Corpses (Morrowind: Cheats) ==&lt;br /&gt;
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As I explained on [[Morrowind talk:Cheats|the talk page]] for [[Morrowind: Cheats]], once the permanent Golden Saints are dead, their corpses cannot be removed, or at least on my version of the game. I posted this a while ago, and since nobody replied, I thought I'd put it into the article. Would you kindly explain why you reverted [http://uesp.net/w/index.php?title=Morrowind:Cheats&amp;amp;oldid=673750 this edit]? [[User:Perry Stalsis|Perry Stalsis]] 16:11, 30 May 2011 (UTC)&lt;br /&gt;
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: Why is it needed? The cheat is about having permanent Golden Saints fighting for you. Why would their corpses be relevant? --[[User:Brf|Brf]] 16:27, 30 May 2011 (UTC)&lt;br /&gt;
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::Well it is slightly annoying when you realise you've permanently covered the floor with corpses that you will never be able to get rid of. If I'd been warned about this before I used them I might have decided not to. Now there are random Golden Saints lying about the place, which can, believe it or not, be quite an eye-sore. Surely any significant side-effect is relevant. [[User:Perry Stalsis|Perry Stalsis]] 17:45, 30 May 2011 (UTC)&lt;br /&gt;
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::: An eyesore? How many times are you going to go back into a cave that had a Dagoth in it? Personally, I never remove corpses unless I want the monster to respawn quicker. I would not be bothered by an extra corpse in an area I will never revisit. --[[User:Brf|Brf]] 17:48, 30 May 2011 (UTC)&lt;br /&gt;
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::::I see a compromise! If the bodies could be permanent corpses, it could be added to the cheat page as a way to get permanent corpses anywhere you want them. This would satisfy it being a cheat and also telling people that the corpses will be there forever.--[[User:Catmaniac66|Catmaniac66]] 17:53, 30 May 2011 (UTC)&lt;br /&gt;
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== Morrowind:Magic Apparel by Effect ==&lt;br /&gt;
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The price really is disproportionate! Aye, I did speculate, but what of the rest of the edit? {{uns|MrTea|31 may 2011}}&lt;br /&gt;
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: You can see the price is unusually high just by looking at it. There is no need to have a note to point out the obvious --[[User:Brf|Brf]] 11:23, 31 May 2011 (UTC)&lt;br /&gt;
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:: I added in the observation because there is at least one other item on that page that makes mention of an unusually high price. All I did was copy and paste the text used for the Flamemirror Robe to make the page more consistent. If you feel strongly that it's not worth pointing out, I suggest that you remove the note from any other items on the page to retain consistency. Personally, my opinion is that the note serves the purpose of informing the reader that they are not staring at a typo. Typos do crop up and in my short time here I've edited out one that showed a duration for one of the shrines being half what it was actually set to and this actually set it apart from all the other shrines of the same type just as the item that led to this discussion stands apart from similar items. I happened to be in the CS and could easily view this so I could see that it was a typo. My personal preference is to keep the notes on these oddly-priced items and, unless bandwidth policy needs to take precedent here, I see little reason to exclude them. --[[User:MrTea|MrTea]] 03:05, 5 June 2011 (UTC)&lt;br /&gt;
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== Your Right ==&lt;br /&gt;
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Sorry about changing your edit, I underdstand the abreviation needs a fullstop I thought you was changerig the syntax of the sentance. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 20:53, 20 June 2011 (UTC)&lt;br /&gt;
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:I hate to butt in, but you're both right; both periods should technically be used since the each perform a separate function. [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 20:57, 20 June 2011 (UTC)&lt;br /&gt;
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:: Yeah. But I am pretty sure that &lt;br /&gt;
 etc.).&lt;br /&gt;
::would not be correct. I was always under the impression that if last word in the sentence already had a stop, followed by other punctuation, that you would not add another stop. --[[User:Brf|Brf]] 21:01, 20 June 2011 (UTC)&lt;br /&gt;
:::Both are necessary. Because the Ect. full stop is not intended to mean end sentence. So I have corrected it. --[[User:Manic|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Manic&amp;lt;/font&amp;gt;]] 21:04, 20 June 2011 (UTC)&lt;br /&gt;
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::: {{ec}} It might look weird, but the full stop on &amp;quot;etc.&amp;quot; is only for the abbreviation, similar to:&lt;br /&gt;
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 &amp;quot;Mr. Johnson, hello.&amp;quot;&lt;br /&gt;
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::: The dot after Mr doesn't signify the end of the sentence. For that reason, a full stop should still be present if there's an abbreviation in front of a bracket. --[[User:Legoless|Legoless]] 21:06, 20 June 2011 (UTC)&lt;br /&gt;
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::::: According to answers.com, the second period is required if the parenthesis is there. Otherwise, the one period would end the sentence too if there were no punctuation afterward. --[[User:Brf|Brf]] 21:11, 20 June 2011 (UTC)&lt;br /&gt;
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{{od}}Yep. Gotta love English; even our punctuation is confusing :P [[User:Dlarsh|Dlarsh]]&amp;lt;sup&amp;gt;([[User_talk:Dlarsh|T]],[[Special:Contributions/Dlarsh|C]])&amp;lt;/sup&amp;gt; 21:16, 20 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Dlarsh</name></author>
		
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