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	<updated>2026-06-09T21:19:03Z</updated>
	<subtitle>User Contributions</subtitle>
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		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Followers&amp;diff=439092</id>
		<title>Oblivion talk:Followers</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Followers&amp;diff=439092"/>
		<updated>2009-06-10T18:14:00Z</updated>

		<summary type="html">&lt;p&gt;85.164.84.199: /* Knights Of The Nine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Knights Of The Nine==&lt;br /&gt;
Do the generic &amp;quot;Knights Of The Nine&amp;quot; respawn? {{unsigned|Bambobo}}&lt;br /&gt;
:Unfortunately I don't have the means to check this, but based on what I'm seeing [[Oblivion:Knights of the Nine#Creatures and NPCs|here]], I would say yes. --[[User:Eshe|Eshe]] 18:45, 24 September 2007 (EDT)&lt;br /&gt;
::Yes, they do.  I've added it to the table. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:54, 29 September 2007 (EDT)&lt;br /&gt;
:::Thanks.Could someone(If its possible) add a statistics page for the generic &amp;quot;knights of the nine&amp;quot; please. Id try myself but id make a mess of it plus I dont know how to get the infomation.--[[User:Bambobo|Bambobo]] 19:38, 13 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Inventory respawn==&lt;br /&gt;
We should wright a list over those NPC that their inventory dosen't respawn!!!&lt;br /&gt;
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==Followers equipment?==&lt;br /&gt;
Who can I give zero weight items to (and they will keep it forever). for example the &amp;quot;adoring fan&amp;quot;. I gave him new enchanted clothes. And some days after, they are all gone. Will that happend to all followers or just him?&lt;br /&gt;
&lt;br /&gt;
== Maybe ==&lt;br /&gt;
&lt;br /&gt;
..You should just * the ones who can't be used as allies outside their designated quests? There are quite a few which you can not use as allies up at the top currently.--[[User:Hicky|Hicky]] 14:50, 3 March 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:It seems to me that having two separate lists would be more convenient.  I think most people probably use this page to find out which NPCs can be used as general allies, so having a list that just provides that info seems easier than forcing readers to pay attention to whether or not there's an asterisk next to a name.  At the moment there are probably alot of non-useful NPCs in the top list.  The list was created by extraction from the construction set in order to ensure that it was complete, but it basically takes someone checking in-game to figure out exactly when and where each NPC is useful, and whether that really can be used to your advantage.  So as people check them, some are being moved to the bottom.  If you know of more NPCs that need to be moved, any help is always appreciated :) --[[User:Nephele|Nephele]] 21:57, 5 March 2007 (EST)&lt;br /&gt;
::I'll move some obviously useless allies down to the list below. It is alright to use ditto, right? :S--[[User:Hicky|Hicky]] 14:59, 7 March 2007 (EST)&lt;br /&gt;
:::Perhaps something a bit longer than just &amp;quot;ditto&amp;quot; (especially since with the entries being in alphabetical order, it's unlikely that the similar entry is the one right before it), such as &amp;quot;Same as Dar-Ma&amp;quot;. --[[User:Nephele|Nephele]] 15:25, 7 March 2007 (EST)&lt;br /&gt;
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== Atronach ==&lt;br /&gt;
&lt;br /&gt;
I think having the atronach familiars listed on this page is useful, since many readers come to this page to find out about anyone who can be used to help them fight in battles... I doubt the readers particularly care whether the ally is a NPC or a creature.  I'd suggest either reword the intro to say that the page is not only NPCs or add another section for non-NPCs. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 16:29, 8 April 2007 (EDT)&lt;br /&gt;
:Question is - if you include these, then why not the Everscamps from that quest in Leyawiin?  Or the sheep that follow you around if you carry apples?  Or for that matter, why not include every summonable creature you can create with spells?  Or anybody you can get to follow you with a Command spell?  Sure, they're temporary, but you can always make another one, so hence they could be described as &amp;quot;respawning&amp;quot;.  (Also I believe there's a glitch that can result in permanent summons, though I may be thinking of Morrowind again.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 16:35, 8 April 2007 (EDT)&lt;br /&gt;
::Sheep follow if you carry apples? COOL!.--[[User:Bambobo|Bambobo]] 19:40, 13 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Mage Apprentices ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know why when you're the ArchMage and you ask more than one Apprentice to follow you sometimes up to five will follow and other times only one, no matter who you ask? I think it may have something to do with the time of day or something. [[User:Grandmaster z0b|Grandmaster z0b]] 20:54, 15 April 2007 (EDT)&lt;br /&gt;
*Is there also a finite number?  Two have died following me, and there's 2 empty beds at night in the room where they all sleep.&lt;br /&gt;
*I've been wandering the same thing, i've heard that sometimes 5 apprentices will follow you, and at others 1, for me it's always been 1. Anyone know how to get 5 follow you? (if you can)&lt;br /&gt;
&lt;br /&gt;
==Adoring Fan==&lt;br /&gt;
It says that it is a list of all the NPCs that follow and fight for you and the adoring fan doesn't fight instead he will just run away does this mean that it should be reworded to suit the Adoring Fan?--[[User:Obliv4PS3|Most Honored Listener]] 00:54, 2 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:No, it's okay with me, =).  Seriously, I think the mention in his description is sufficient since all of the other characters do.  Perhaps a more experienced user can help you to be certain, but I really wouldn't worry about it. --[[User:Adoring Fan|Adoring Fan]] 23:30, 27 March 2008 (EDT)&lt;br /&gt;
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== Ulrich Leland ==&lt;br /&gt;
&lt;br /&gt;
Why is Ulrich Leland listed? He's not essential when he starts following you(I tried it) and getting him killed that way affects the quest. --[[User:Sundaroct131088|Sundaroct131088]] 11:32, 10 September 2007 (EDT)&lt;br /&gt;
:Because he's a guard captain and 15 levels above you. If you did this quest early, say... level 1? Well, I doubt a level 16 guard captain will be killed by level 1 goblins... --[[User:Saruuk|Saruuk]] 19:47, 10 September 2007 (EDT)&lt;br /&gt;
::Modryn Oreyn's a much better choice but I see your point. Thanks. --[[User:Sundaroct131088|Sundaroct131088]] 22:27, 10 September 2007 (EDT)&lt;br /&gt;
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== Maximum Number of Followers? ==&lt;br /&gt;
&lt;br /&gt;
I've not seen this message a maximum number of followers mentioned anywhere before, and I can't generate it after a quick test. Has anybody else seen this? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 01:58, 19 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
: I've encountered this one during the battle for castle kvatch at lv. 50. I brought a lot of followers ( Mage Apprentice, Avita Vesnia, Battlehorn-man-at-arms, atronantch familiar ) just to give the guards some chance of surviving. I also told Martin to follow me ( same reason ), plus the three legion soldiers. Ten i got the message 'You've got too many folllowers'. In total, their're were indeed eight followers...[[User:LordDagon|LordDagon]] 05:00, 12 January 2008 (EST)&lt;br /&gt;
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:Same here, except I was level 24 and had Modryn Oren, Mazoga the Orc, The Jemayne bros, Berich Inian (the guy who has to unlock the guardhouse tunnel) and the legion soldiers. The message at the top left hand of the screen simply read &amp;quot;You have too many followers&amp;quot;. [[User:124.169.210.13|124.169.210.13]] 03:59, 25 January 2008 (EST)&lt;br /&gt;
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== Large entourage ==&lt;br /&gt;
&lt;br /&gt;
(''Comment moved from article'') --[[User:Gaebrial|Gaebrial]] 03:14, 5 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
As of now, I have Erthor, Brother Martin, a Strom Atronach, Adoring Fan, Ulrich Leland, Velwyn Benirus, Mazorga the Orc, Reynald and Guilbert Jemane, a Dark Brotherhood Murderer, Jauffre, and a Men-at-Arms, when I enter Cheydinhal, they all attack the Men-at-Arms, including the Cheydinhal guards, so things like this may occur also, and if you have too many, when walking across bridges in oblivon relams, most will fall off and die {{unsigned|24.151.115.208}}&lt;br /&gt;
&lt;br /&gt;
== Followers Who Fight Each Other ==&lt;br /&gt;
&lt;br /&gt;
The statement that says that followers may sometimes attck each other a completely true. I've seen it happen on numerous occasions, a few including a gaurd fight in Cheydinhal in which I had a Battlehorn Man-at-arms and a the Dark brotherhood female merchant (the one who becomes available after completing the Dark Brotherhood storyline). During the fight, the man-at-arms attacked and killed the Dark brotherhood follower. Another time, more recently, Ushnar's Skinned Hound, which was folowing me, and a storm atronach familiar, whom after fighting and defeating a mountain lion (with my help) started to attck each other. I had to load, because I knew the the Skinned Hound would die, and I have a serious sentimental attachment to it. But anyway, followers can indeed fight each other. -[[User:Nemicide|Nemicide]] 20:49, 20 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not completely sure, but doesn't a follower switch to the player's faction? If not, the most likely reason this happened is because one of your followers was accidentally attacked in the brawl, and then fought after. [[User:Figgy|Figgy]] 19:39, 26 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I wonder if it could ever happen that two following NPCs who were both marked essential would fight each other after accidentally hitting each other in a prior combat fighting by your side?  The fight would never end![[User:169.145.3.12|169.145.3.12]] 11:53, 5 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I don't see why not.  Just the right combination of accidentally hitting each other or something similar could probably trigger such an event. --[[User:RobinHood70|Robin Hood]] ([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]]) 15:19, 5 June 2008 (EDT)&lt;br /&gt;
:::This would be too obvious an oversight. There is probably some failsafe code that prevents this from happening.  Sort of like when you cast frenzy on an NPC inside a building and then the other NPCs inside attack him.  The frenzied NPC will run outside and the others will follow.  When you go outside to see what has happened, one of the parties has mysteriously yielded and the battle is over.[[User:169.145.3.12|169.145.3.12]] 16:32, 5 June 2008 (EDT)&lt;br /&gt;
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:::: Let's not forget that essential NPCs can still be knocked out. --[[User:Debatra|Debatra]] 02:00, 10 July 2008 (EDT)&lt;br /&gt;
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== Too many followers ==&lt;br /&gt;
&lt;br /&gt;
Bold part moved from main article: == Notes ==&lt;br /&gt;
* If you have eight followers and try to acquire a ninth, a message will pop up telling you &amp;quot;You have too many followers.&amp;quot; This will continue to appear every so often, but won't make any difference, and more will continue to follow you. &lt;br /&gt;
&lt;br /&gt;
;--(ive seen this happen with as few as 5. it seems to happen easily with the battlehorn man-at-arms since theres no you already have a follower response. so it seems several follow you for a while but quickly, such as changing areas, you only have 1 of each type again. to get this i had night of nine, mage apprentice, murderer, adoring fan, and shadowmere parked outside while telling the men at arms to follow)-- {{unsigned|99.130.18.73}}&lt;br /&gt;
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&lt;br /&gt;
== Imperial Legion Followers ==&lt;br /&gt;
&lt;br /&gt;
Under the latest patch I wasn't be able to get the 3 Imperial Legion Soldiers after me during the Breaking the Siege quest. They would go as far as the encampment but as soon as I went further they just neglected me and walked back to the encampment. I tried numerous ways out of the area, but it seems there's a magic wall preventing them from following me further then the Kvatch area. It seems like a reasonable fix because having them for the rest of your adventure would give a serious advantage. I don't know if this is related to the fact that I finished Breaking the Siege untill the part you can hand in the Ring and thereby lose the Imperial Guards. [[User:83.119.201.237|83.119.201.237]] 08:10, 9 July 2008 (EDT)&lt;br /&gt;
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== Equipping Followers ==&lt;br /&gt;
&lt;br /&gt;
I've been having trouble equipping followers with enchanted bound armor.  They appear to be selecting their origional armor even if the stats on the bound equipment are significantly better.  I think this may be due to the fact that bound equipment always has a gold value of zero, is this the case?&lt;br /&gt;
&lt;br /&gt;
Also, the battlehorn men-at-arms appear to respawn their weapons and armor (essentially making it impossible to equip all your castle guards with magically armor).  I found [http://www.gamespot.com/xbox360/rpg/theelderscrollsivoblivion/show_msgs.php?topic_id=m-1-43267296&amp;amp;pid=927345 this] that implies that generic named followers will respawn their equipment on fast travel or perhaps another load event; can someone confirm this?&lt;br /&gt;
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== Amusei ==&lt;br /&gt;
&lt;br /&gt;
The statement regarding Amusei and Lost Histories quest is incorrect.  Amusei will follow you around indefinitely if you do not walk to a precise spot on the path between Skingrad Castle and Skingrad East Gate about halfway between the two.[[User:75.196.104.223|75.196.104.223]] 10:03, 16 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Difficulty Question==&lt;br /&gt;
:''(Question moved here from [[:Talk:Main Page]])''&lt;br /&gt;
Im Somewhat new to the Elder Scrolls Oblivion game, So far My strongest character is a Breton, level 31 Mage, Arch-Mage in the Mages guild ( with help from your guide :) ), And well i was just wondering, If i was to put the game on easy, would it make my allys and minions weaker? My friend taught me of the Easy difficulty level and my minions seem to be doing little or no damage at all to enemies, i dont even think of using minions anymore due to this sad fact, should i change the difficulty back to normal and let my minions do more work and recieve more credit? {{unsigned|97.97.91.109|21 August 2008}}&lt;br /&gt;
&lt;br /&gt;
Their effectiveness and durability goes down at the same rate as your enemies so they should be doing about the same amount of damage. If not they should be more durable. You're already bending the rules with followers; no need to cheat with the difficulty ;) [[User:66.167.32.222|66.167.32.222]] 04:16, 27 August 2008 (EDT)&lt;br /&gt;
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== Equipping certain followers ==&lt;br /&gt;
&lt;br /&gt;
To make certain followers, whose inventories don't completely respawn (like the Jemane brothers), into better fighters, just do this: 1. Give them a bound cuirass and greaves. 2. Once they wear those, pickpocket their regular clothes. 3. Then reverse-pickpocket some enchanted zero-weight clothes onto them, I usually use the element shield sigil stones for good defense. 4. After their armor eventually breaks, they'll wear the enchanted clothes; it's better than any armor! Guilbert Jemane can beat pretty much any city guard or imperial watchman one on one after that.&lt;br /&gt;
:This has already been mentioned many times all over the site. --[[User:Darth NANAME|Darth NANAME]] 19:28, 4 September 2008 (EDT)&lt;br /&gt;
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== Followers don't want to draw weapons ==&lt;br /&gt;
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I have mazoga the orc and viranus donton following me. I have given them bows, arrows, swords and shields (and a collection of reflect damage items) and used the console to force them to wear it.&lt;br /&gt;
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However, after killing a few daedra, the followers will not engage in battle with more daedra. They stand around crying in pain as they are hit but refuse to fight back. The only way i can make them fight again is to resurrect and add all their items again.&lt;br /&gt;
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Is there a way around this? They seem to realise the are in a fight, as I cannot talk to them while they are being attacked. They just refuse to draw their sword and hit back. [[User:203.91.84.7|203.91.84.7]] 06:14, 19 October 2008 (EDT)&lt;br /&gt;
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: found it. I was saying equipitem (item) 1. Placing 1 at the end confuses them. Removed it and they properly attack. [[User:203.91.84.7|203.91.84.7]] 09:34, 31 October 2008 (EDT)&lt;br /&gt;
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== How is Amusei a Useful Follower ==&lt;br /&gt;
&lt;br /&gt;
I tried to make him as a useful follower but he leaves once you leave the castle.  You can't use him for other quests so why is he on the Standard Followers?&lt;br /&gt;
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== Stolen Gear ==&lt;br /&gt;
&lt;br /&gt;
When equipping followers with better weapons, does it matter whether the item you're dropping for them is *stolen*, or will they pick it up regardless?&lt;br /&gt;
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== Bug ==&lt;br /&gt;
&lt;br /&gt;
I've got an annoying bug in my game.If I have any followers with me in combat,my character starts to cast a random spell (on self) even if I'm not actually doing anything.He just keeps on casting it,even when I try to fight or do anything else.Can somebody help? --[[User:Neekerisanni123|Neekerisanni123]] 15:40, 26 March 2009 (EDT)&lt;br /&gt;
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== How long will a follower wait? ==&lt;br /&gt;
{{Good Question|May 2009}}&lt;br /&gt;
Heres a question thats been buggin me. If you tell a follower to wait exactly how long will he wait in that spot before the game resets him? or will he ever reset? I ask because Id like to take a Mage Apprentice to my house in skingrad, and essentially turn him into a live daedric armor stand through reverse pick-pocketing bound armor. is this possible? Or will he reset? [[User:TheKidd84|TheKidd84]] 06:33, 14 May 2009 (EDT)&lt;br /&gt;
:This isn't a completely conclusive answer, but given that the mage apprentices (a) are leveled, and (b) respawn, I would imagine that if you leave your house for more than 3 days (the standard respawn time), they will disappear and respawn back in the Arcane University. They will also be recalculated when you level up, which may or may not cause them to respawn, and may or may not cause them to lose whatever you have given them.&lt;br /&gt;
:The basic rule of thumb is that if they are set to respawn, they will disappear if you leave them alone for an extended time, and if they are leveled they are likely to 'lose' anything you have given them when you level up, regardless of whether they are set to respawn or not.&lt;br /&gt;
: --[[User:Gaebrial|Gaebrial]] 07:49, 14 May 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>85.164.84.199</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Adoring_Fan&amp;diff=438722</id>
		<title>Oblivion talk:Adoring Fan</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Adoring_Fan&amp;diff=438722"/>
		<updated>2009-06-09T16:51:42Z</updated>

		<summary type="html">&lt;p&gt;85.164.84.199: /* Adoring fan respawn same spot he died */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is the point of this page?  Maybe it should be renamed something else.  With the exception of the first sentence, everything in it refers to stuff you can do with ''any'' NPC that follows you.  The page seems to suggest that these tricks are unique to the Adoring Fan, which they're not.  They're just a collection of console cheats you can use to give any NPC better gear.  Nothing you couldn't figure out on your own on the [[Oblivion:Console|Console]] page, though admittedly there's some potential merit in having these related cheats on one page.  But really, it has nothing to do with the Adoring Fan in particular, he's just one of many people you can use this on.  (Completion of the Mages Guild or Dark Brotherhood quests also give you access to NPCs you can have follow you around, for example, and the same tricks will work with them.) --[[User:TheRealLurlock|TheRealLurlock]] 15:59, 27 September 2006 (EDT)&lt;br /&gt;
:IMHO, I personally don't think this belongs in the Factions category, but rather in the NPCs category (after all, the Adoring Fan is an NPC that you will encounter if you complete the Arena Quests).  Perhaps the console cheats belong on a different page?  In addition, I think the Arena quests page has information about the Adoring Fan that really belongs on the Adoring Fan page, not on the Arena Quests page. --[[User:Hoggwild5|Hoggwild5]] 17:10, 9 October 2006 (EDT)&lt;br /&gt;
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== Major Weeding ==&lt;br /&gt;
&lt;br /&gt;
I was disappointed when I was copyediting this page when I found it was loaded down with crap. The whole page was essentially said &amp;quot;He does not fight except in rare circumstances&amp;quot; over and over again in different ways, and the many glitches related to the Adoring Fan only occurred if someone had been mucking with the console. If anyone has any questions about why I removed any section in particular, feel free to ask. --[[User:Aristeo|Aristeo]] | [[User_talk:Aristeo|Talk]] 12:23, 22 November 2006 (EST)&lt;br /&gt;
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==Adoring fan respawn same spot that he died==&lt;br /&gt;
Hey, on my PS3 Oblivion game he respawn allways at the same spot he died. Should that be noted in the article?&lt;br /&gt;
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== Adoring Fan is missing! ==&lt;br /&gt;
&lt;br /&gt;
A while ago, when i was doing the when i was doing the DB quest where you kill the guy (censored for spoilerproofed) in the fort, i brought along a mages guild member and adoring fan. we killed him, and i left. after slow traveling for a bit, the adoring fan and the mages guild apprentace were killed or ran off. (cant remember.) But he Hasn't respawned, and i cant get any Mage apprentices to follow me any more. Any ideas?&lt;br /&gt;
&lt;br /&gt;
(And No, i dont have acess to console-i have it for X360.)&lt;br /&gt;
&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 19:31, 16 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Since they haven't respawned, it's a pretty safe bet they're not dead.  (Personally I'd count my blessings for not having that annoying useless bugger trailing you everywhere, but never mind that.)  Odds are, they're wandering around in the wilderness somewhere looking for you.  (Since hostiles only spawn when you're near, they're safe from being killed if you're not around them.)  Best bet is to go back to wherever you last saw them and wait around.  They may eventually track you down.  May take a long time, though, if it works at all.  Good luck. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 21:56, 16 January 2007 (EST)&lt;br /&gt;
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Hmm...i waited 3 days near there, but no results so far.&lt;br /&gt;
Beth needs to make a patch that adds a map arrow for adoring fan, or make it so you can warp to him.&lt;br /&gt;
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UpDate: what if i put them on stay? i might have, i forgot.&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 19:44, 17 January 2007 (EST)&lt;br /&gt;
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:If you told them to stay, they will probably be near to where you left them.  (They wander a little bit, and the Adoring Fan has a tendency to run from anything dangerous, so he might be further away.)  Since you waited for them near there, however, that may be unlikely.  More likely is that you left them there and went very far away for a while, and just before they caught up to you, you went back or something.  I don't know how long it takes NPCs to cross the entire world on foot, but it could easily be a long hike, particularly if they get caught on things along the way.  (They tend to get confused by fences around farms, for example.)  Unfortunately, other than waiting or loading an earlier save, I know of no other solutions that don't require the console. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 23:48, 17 January 2007 (EST)&lt;br /&gt;
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Dang. Oh well, just wanted to hurtle him off dive rock.&lt;br /&gt;
BTW, my oldest save is level 8 or 13. Waaaaay before i did the arena i think.&lt;br /&gt;
&lt;br /&gt;
I have had a similiar sort of problem...after i've blasted the Adoring Fan off of Dive Rock, he never respawned in the arena district, however, when i was in aerins camp, i noticed a little glimmer coming from through the trees...it was AF holding a torch. Somehow he respawned at aerins camp.&lt;br /&gt;
&lt;br /&gt;
== Missing Adoring Fan. ==&lt;br /&gt;
&lt;br /&gt;
Recently my brother has been playing Oblivion. Shortly after he had the Adoring Fan attached to his backside, my brother went into an Oblivion Gate and told the fan to wait there. Sadly, We have not seen the Annoying Fan since. ^_^&lt;br /&gt;
[[User:Zerotolerance06|Zerotolerance06]] 02:53, 3 March 2007 (EST)ZeroTolerance06&lt;br /&gt;
&lt;br /&gt;
me too...i left adoring fan in the oblivion gate....=(&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Similar here- I had fan follow me through the oblivion gate and he got chased around by one of those dremora guys. I ran off towards the tower portal and although I traveled through a lot of areas, he never reappeared with me. I did manage to get a few points of sneak from him though... I never told him to stop following me but he appears to have become stranded in oblivion.&lt;br /&gt;
&lt;br /&gt;
:Well you can try look at the arena district if he is there, if not your in my boat, I told him to stay somewhere a long time ago i went back and he was dead and won't respawn. If you have the pc you can spwn him as many times as you want. -[[User:Western3589|Western3589]] 17:46, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I had that problem too a couple of times, the first the gate just shot him upwards when i closed the gate and he came back down to ground and respawned later, the second i found him when going i was through a different oblivion gate that must of lead to the same world, so that would be your best bet.--[[User:Marleysexton|Marleysexton]] 02:57, 24 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: My AF loss was sad, but hilarious. After running to a Sigil Stone too fast and stranding him in an alternate dimension, I found about 20 dead Adoring Fan bodies floating in the water at Anvil. He later respawned at Arborwatch, only to disappear again when I left the house. The bodies had also disappeared from the harbour. Puzzled, I lived about a year without him before finding him, dead and shirtless, in Aerin's Camp. I've never seen the poor bugger since. --[[User:Thefishnamedcarl|Thefishnamedcarl]] (PS I know I didn't actually post this while logged in, but the login isn't working on my PC lately.)&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles ==&lt;br /&gt;
&lt;br /&gt;
Adoring Fan does not follow the player to the Shivering Isles (at least not in my game; I've added this information to the page). Does anyone know of any tricks to get him to enter the portal? --Ma.rkus.nl 08:59, 13 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think the portal is a scripted teleport, rather than a traditional door.  Thus it's quite likely that NO followers will be able to accompany you through it in either direction.  If you're on the PC, you can of course use the console to spawn a new Adoring Fan or whoever else you want.  If you're on XBox, however, there's probably no way to do it, though you might try killing him and then entering the portal to see if he respawns in the Shivering Isles?  I don't think any other follower is likely to do this, but he might. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:30, 13 April 2007 (EDT)&lt;br /&gt;
::Looks like someone tested it, and not only does he respawn, the &amp;quot;I HAVE NO GREETING&amp;quot; bug gets him to finally shut the f*** up! Shivering Isles is officially the best expansion ever.[[User:65.14.2.104|65.14.2.104]] 21:28, 25 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training with your Fan==&lt;br /&gt;
&lt;br /&gt;
Just put your difficulty level really high and keep attacking him, when he's about to die just fast travel to another location and he'll be full health again!&lt;br /&gt;
&lt;br /&gt;
:Or wait one hour in the game. [[User:Western3589|Western3589]] 17:47, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== dark brotherhood ==&lt;br /&gt;
&lt;br /&gt;
about the comment where it says you could kill him as an effective way to join the dark brotherhood, you must complete the arena to get him. and by completing he arena, you must kill the champion, counting as a murder... which defeats the purpose of using the adoring fan for a murder, right? {{unsigned|98.197.19.61}}&lt;br /&gt;
:Killing the Grey Prince in the Arena only counts as a murder if you've gone through his [[Oblivion:Origin of the Gray Prince|quest]].  So yes, you could use the Adoring Fan as your ticket to the Dark Brotherhood, so long as you did not complete the Origin of the Gray Prince quest.  --[[User:Eshe|Eshe]] 23:40, 3 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I must be the only one who likes the fan :P hes fun to have around especially when you can make him fall down mountains or drown himself etc :D&lt;br /&gt;
&lt;br /&gt;
:I like having the Adoring Fan too. The only problem is that sometimes he doesn't respawn and goes missing forever, much like the Dark brotherhood Murder and Mage Apprentices. --[[User:Sundaroct131088|Sundaroct131088]] 16:22, 7 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Try this! ==&lt;br /&gt;
&lt;br /&gt;
Try taking the fan to the bottomless pit in [[Oblivion:Sinkhole Cave|Sinkhole Cave]] and pushing him in!-[[User:Mr. V|Mr. V]] 14:21, 16 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Try going to dive rock, and telling the unfortunate fan to beat it! He will run away...straight over the edge :]&lt;br /&gt;
&lt;br /&gt;
== Adoring fan kid? ==&lt;br /&gt;
&lt;br /&gt;
I think it is possible that the adoring fan is the only child in the game. Is that true?&lt;br /&gt;
&lt;br /&gt;
:If he's a child, and it's not explicitly clear that he is, he's the only one, yes. =) [[User:IWon'tFightUndead|IWon&amp;amp;#39;tFightUndead]] 15:14, 15 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::He doesn't talk like a child. I think he's just short.&lt;br /&gt;
&lt;br /&gt;
The game makes him seem like a kid by making him the shortest race in the game but he is an adult&lt;br /&gt;
                                                                                                                                                                                     &lt;br /&gt;
I don't think they CAN make him a kid. its against some British law to put kids in violent situations.&lt;br /&gt;
:Bethesda is based in Maryland in the United States, not in Britain. [[User:IWon'tFightUndead|IWon&amp;amp;#39;tFightUndead]] 01:27, 5 May 2008 (EDT)&lt;br /&gt;
::It's against some American law to put kids  in violent situations.&lt;br /&gt;
&lt;br /&gt;
==The adoring horror==&lt;br /&gt;
&lt;br /&gt;
One time when I pushed the adoring fan off dive rock (didn't kill just pushed of the edge). He appeared behind me and started slashing me with his dagger until I fell off dive rock and died. What happened? --Swiftstar&lt;br /&gt;
Hahahahah, the irony, I guess he wanted to take revenge for 'everyone' throwing him off dive rock, and he took it out on you! I'm sorry, I just had to type this after five minutes of laughing. Seems like the fan only fights when he can win. - [[User:Korunox|Korunox]] 10:21, 24 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fighting for you ==&lt;br /&gt;
&lt;br /&gt;
I think I've found out how to get the adoring fan to fight for you. give him an enchanted bound weapon(pickpocketing one on him). He always fights for me when I do this. I don't know why, but it has to be enchanted. I usually give him bound armor too, but I believe the weapon is the only things that's necessary.&lt;br /&gt;
&lt;br /&gt;
: I seem to only be able to reverse-pickpocket torches and keys.&lt;br /&gt;
&lt;br /&gt;
:: Only Zero-Weight stuff. --[[User:Debatra|Debatra]] 00:53, 18 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::: The bound weapons glitch is 0 weight&lt;br /&gt;
&lt;br /&gt;
The fan always fights for me using his fists. He runs away after he gets hit once or twice but he always fights initially. He's not a bad puncher either. When the enemies only focus on me he's a big help. [[User:68.166.173.66|68.166.173.66]] 14:39, 9 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Butler ==&lt;br /&gt;
&lt;br /&gt;
One of my friends used him as butler: had him hold a Torch and told him to wait by his house, so he was always there with light and a greeting. I did the same and it's unbelievably annoying. Every time I enter my shack...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BY AZURA! BY AZURA! BY AZURA!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Shut up!!!''[[User:Robed Dawnbringer|Robed Dawnbringer]] 16:45, 22 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Behavior mysteries ==&lt;br /&gt;
&lt;br /&gt;
Adoring Fan's got too many unknown behaviors. I'm talking about the fact that he might attack an approaching enemy even if it's a most unusual behavior... Or that glitch that you can pickpocket him repeatedly.&amp;lt;br&amp;gt;See [[Oblivion:Adoring Fan#Glitches|Adoring Fan]] to understand what I'm talking about: these are the matters that somebody should figure out to eventually arrange the section.&lt;br /&gt;
*My personal opinion is the following: after a brief look in the CS (this datum is also written in the table at the beginning of the page), I think that those cases of ''very'' rare will of fight are caused by his Aggression set to 5. Anybody could understand that 0 means &amp;quot;not aggressive&amp;quot;, while 5 means &amp;quot;''very very very very'' low aggressiveness&amp;quot;, but surely not as if it was 0.&amp;lt;br&amp;gt;I haven't experienced this glitch since I told my Fan to wait just outside the Arena after the fight with the Grey Prince (yes, I couldn't stand him even before I first met him =D )... Anyway Aggression 5 should mean that there is even a very slight chance for him to become aggressive.&amp;lt;br&amp;gt;As you can also read in [[Oblivion:Aggression|Aggression]], this parameter set to 5 implies that he will never attack... indeed this allows him to fight in self-defense, even if in rare occasions.&lt;br /&gt;
*About pickpocketing, I admit I have no idea!&lt;br /&gt;
[[User:FstTesla|FstTesla]] 04:58, 7 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Famous way of killing the Adoring fan ==&lt;br /&gt;
&lt;br /&gt;
There are alot of Youtube clips involving killing the adoring fan at Dive Rock.&lt;br /&gt;
&lt;br /&gt;
:Wow, really?!&lt;br /&gt;
&lt;br /&gt;
== The adoring fan is not a kid ==&lt;br /&gt;
&lt;br /&gt;
At first I thought the Adoring Fan was a kid, but I think the reason he carries a dagger is to confirm he's not. {{unsigned|58.174.98.29}}&lt;br /&gt;
:You obviously don't live in London... –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 04:21, 12 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::Or NY.&lt;br /&gt;
&lt;br /&gt;
He does have 5 o'clock shadow, though. It's hard to see in bright areas though.&lt;br /&gt;
&lt;br /&gt;
==Bound Items==&lt;br /&gt;
If I reverse-pickpocket my perma-bound equipment onto him, will he equip it all? Or will it just sit in his inventory, gathering dust? [[User:ImmortalKaine|ImmortalKaine]] 03:57, 13 January 2008 (EST)&lt;br /&gt;
: He should put them on as soon as he gets into combat so an easy way to make him wear them is to punch him (always satisfying) and then yield. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 04:06, 13 January 2008 (EST)&lt;br /&gt;
:: I like to go into sneak mode and punch him in the groin ^-^ [[User:ImmortalKaine|ImmortalKaine]] 04:07, 13 January 2008 (EST)&lt;br /&gt;
:::Ok so it worked. However, I placed the armour onto him at the arena, then, when I walked into the next district, he equipped it all and looked hella sweet. When I fast-travelled to Frostcrag Spire to make him wait by the door as a Dremora butler, he seemingly unequipped and in the process, lost the entire set + a bound war axe. I pickpocketed him to get it back, but it was gone. Whats going on? I'm trying different sequences of putting the armour on and fast travelling, but so far nothings worked to make him keep the armour on when I fast travel. [[User:ImmortalKaine|ImmortalKaine]] 03:10, 14 January 2008 (EST)&lt;br /&gt;
:::LMAO I just summoned a Dremora, then used a Frenzy spell on him and he punched the Dremora (i stole his dagger) and the Dremora turned around and smoked him in the head, killing him instantly. [[User:ImmortalKaine|ImmortalKaine]] 03:18, 14 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Infinite gold-looting==&lt;br /&gt;
I know why it'll sometimes let you loot gold from him infinitely. The game thinks you're being caught by Adoring Fan and re-opens his inventory, but it doesn't take the gold out. As soon as you pickpocket him without the game thinking you've been caught, then it takes the gold away, ending your infinite looting. Just happened to me. [[User:ImmortalKaine|ImmortalKaine]] 01:55, 14 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Squished Hair ==&lt;br /&gt;
&lt;br /&gt;
''Reverse-pickpocketing a permanent-Bound Helmet onto the Adoring Fan, then killing him, causes his hair to be squished the next time he respawns without the helmet..''&lt;br /&gt;
&lt;br /&gt;
I just tested this, and I could not get it to work. The Adoring Fan respawns with normal hair. The procedure:&lt;br /&gt;
* Cast [[Oblivion:Bound Helmet|Bound Helmet]]&lt;br /&gt;
* Repaired Bound Helmet to 125% and put it on the ground&lt;br /&gt;
* Picked the Helmet up after the Bound Helmet effect had worn off, and gave (reverse pickpocket) it to the Adoring Fan.&lt;br /&gt;
* I attacked the Adoring Fan, causing him to flee, and waited for a few hours.&lt;br /&gt;
* He reappeared, wearing the helmet. I killed him and waited long enough for him to respawn.&lt;br /&gt;
When he respawned he had normal hair.&lt;br /&gt;
&lt;br /&gt;
Perhaps someone who is able to get this bug working can offer a screenshot? --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 18:12, 15 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I can't seem to find any evidence this is true.&lt;br /&gt;
&lt;br /&gt;
Slightly related: Are there any zero-weght head items that won't cover his hair? --[[User:Debatra|Debatra]] 00:30, 5 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battle for Bruma ==&lt;br /&gt;
&lt;br /&gt;
I had my Adoring Fan and two Mage's Guild Apprentices follow me into the battle to defend Bruma. All three fought to their death. I casted a rally spell at the beginning of the battle to get him to fight instead of flee. Just one more NPC to make the battle a little easier for you, in my opinion. --[[User:Mole126|Mole126]] 12:23, 09 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Adoring Fan's Health Value ==&lt;br /&gt;
&lt;br /&gt;
The page states that he has 15 health. This simply is incorrect! I spawned him using the console, and told him to wait by dive rock, where I slashed him with umbra. Umbra currently does 30+ damage for me, and I did a power attack at full fatigue and full repair of umbra. He didn't die. He didn't die when i shot him with a 70 point shock spell, either :(. How is his HP per Level determined? I assume it would be whatever his endurance is for his level (which is 6 lower than player's current level) + 15? If that's the case, could the page be updated to reflect that he will often have more than 15 hp? --[[User:Scxe|Scxe]] 23:29, 23 February 2008 (EST)&lt;br /&gt;
:Good point.  His health is leveled.  The full equations used to calculate NPC health are different from those used for the player, and are detailed at [[Oblivion:NPCs]].  I've added the appropriate equation to the article. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 23:58, 23 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Pickpocketing ==&lt;br /&gt;
&lt;br /&gt;
Will the Adoring Fan pickpocket other people because of his low responsiblity? Also, does he eat? [[User:99.238.44.36|99.238.44.36]] 18:42, 28 August 2008 (EDT)(Helper Unknown)&lt;br /&gt;
: No and no. NPCs only pickpocket other NPCs when they don't have an object that they need. None of the fan's AI packages involve objects so he'll never pick anybody's pocket. BTW - the torch doesn't count: he has one so he uses it when it gets dark. If he didn't have one he wouldn't use it - simple. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 03:40, 29 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==He has a use!!!==&lt;br /&gt;
&lt;br /&gt;
Try taking the adoring fan into ayleid ruins or other likely trapped places and push him ahead of you! Ladies and gentlemen I present to you... a disposable trap detector! just let him experience the pain while you avoid it. [[User:Lewbot1|Lewbot1]] 16:07, 30 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Gray Fox's Fan ==&lt;br /&gt;
&lt;br /&gt;
If you're the Gray Fox I'm guessing he will follow you but doesn't it make it kind of weird, because he isn't supposed to know you're the Gray Fox? [[User:99.238.44.36|99.238.44.36]] 09:31, 28 August 2008 (EDT) (Helper Unknown)&lt;br /&gt;
&lt;br /&gt;
== Own Clothes - Respawning ==&lt;br /&gt;
&lt;br /&gt;
Here's a thought; I imagine it also applies to the other characters who respawn. I have changed the Fan's outfit; he's my butler at Rosethorn. But he recently died in battle, and I'm expecting him to respawn shortly. Will the clothes I put on him prevent him spawning perchance? And will he spawn in his default clothes, and not the ones I put on him? Thanks. {{unsigned|87.127.79.8|28 August 2008}}&lt;br /&gt;
: I'm afraid his original clothes reappear, and the ones you put on him vanish. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:03, 28 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Voice Actor note? ==&lt;br /&gt;
&lt;br /&gt;
Is it worth mentioning the Voice actor? He is a Wood elf, and the Elf Males are all voiced by the same person.&lt;br /&gt;
&lt;br /&gt;
== Bloodworks glitch ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
* If this happens, there is a known glitch in the Bloodworks where you can walk above the cage, and kill him with ranged weapons to get him out. He should respawn outside of it. Be careful to not fall into the cage when doing this glitch, as you will be trapped in there if you do, and will be forced to load a save.&lt;br /&gt;
&lt;br /&gt;
: This isn't much help without details of the alleged glitch. Also, won't the other inhabitants of the Bloodworks mind you killing him? Wouldn't it simply be easier to reload a save? –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 06:04, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::In all reality you're walking above the ceiling, where nobody can see you. So a sneak could work out fine. As for the details, I could mention them, but they are somewhat hard to explain. As for saving, I guess. But this is just in the case that saves aren't recent enough for the player's liking. [[User:Lucky the Cat Guy|Lucky the Cat Guy.]] 15:35, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Not all shops open 24/7 with adoring fan in it ==&lt;br /&gt;
&lt;br /&gt;
I tried the trick mentioned in the adoring fan's page, asking him to stay inside a shop and coming back around 11pm, and it didn't work. It was at the archer's paradox. Would be good to warn people. {{unsigned|86.67.62.242|16 March 2009}}&lt;br /&gt;
: I can't get it to work either. I just tried it on four shops in the Market District and not one of them worked. I'm moving the line here for now: –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:42, 16 March 2009 (EDT)&lt;br /&gt;
:* If you tell him to wait in a shop, it will be open 24 hours. The shopkeeper will still be inside, so you can't steal any items, only buy items at anytime you want.&lt;br /&gt;
&lt;br /&gt;
== Adoring Fan won't follow ==&lt;br /&gt;
&lt;br /&gt;
I was going to jail to lower skills when he respawned. I told him to beat it. I followed him to Fort Ash where a bear took care of him. I chuckled and went back to doing a few more nights in jail. After a while of playing, I realized the chap was missing. I eventually found him in the Arena District in the pavilion opposite where Branwen and Saliith are training. He won't follow even though his reaction is the same. Just stands there. I'm playing on the PS3 with the SI disc running. Anyone have any ideas??&lt;/div&gt;</summary>
		<author><name>85.164.84.199</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Adoring_Fan&amp;diff=438721</id>
		<title>Oblivion talk:Adoring Fan</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Adoring_Fan&amp;diff=438721"/>
		<updated>2009-06-09T16:51:13Z</updated>

		<summary type="html">&lt;p&gt;85.164.84.199: /* Major Weeding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is the point of this page?  Maybe it should be renamed something else.  With the exception of the first sentence, everything in it refers to stuff you can do with ''any'' NPC that follows you.  The page seems to suggest that these tricks are unique to the Adoring Fan, which they're not.  They're just a collection of console cheats you can use to give any NPC better gear.  Nothing you couldn't figure out on your own on the [[Oblivion:Console|Console]] page, though admittedly there's some potential merit in having these related cheats on one page.  But really, it has nothing to do with the Adoring Fan in particular, he's just one of many people you can use this on.  (Completion of the Mages Guild or Dark Brotherhood quests also give you access to NPCs you can have follow you around, for example, and the same tricks will work with them.) --[[User:TheRealLurlock|TheRealLurlock]] 15:59, 27 September 2006 (EDT)&lt;br /&gt;
:IMHO, I personally don't think this belongs in the Factions category, but rather in the NPCs category (after all, the Adoring Fan is an NPC that you will encounter if you complete the Arena Quests).  Perhaps the console cheats belong on a different page?  In addition, I think the Arena quests page has information about the Adoring Fan that really belongs on the Adoring Fan page, not on the Arena Quests page. --[[User:Hoggwild5|Hoggwild5]] 17:10, 9 October 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Major Weeding ==&lt;br /&gt;
&lt;br /&gt;
I was disappointed when I was copyediting this page when I found it was loaded down with crap. The whole page was essentially said &amp;quot;He does not fight except in rare circumstances&amp;quot; over and over again in different ways, and the many glitches related to the Adoring Fan only occurred if someone had been mucking with the console. If anyone has any questions about why I removed any section in particular, feel free to ask. --[[User:Aristeo|Aristeo]] | [[User_talk:Aristeo|Talk]] 12:23, 22 November 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
==Adoring fan respawn same spot he died==&lt;br /&gt;
Hey, on my PS3 Oblivion game he respawn allways at the same spot he died. Should that be noted in the article?&lt;br /&gt;
&lt;br /&gt;
== Adoring Fan is missing! ==&lt;br /&gt;
&lt;br /&gt;
A while ago, when i was doing the when i was doing the DB quest where you kill the guy (censored for spoilerproofed) in the fort, i brought along a mages guild member and adoring fan. we killed him, and i left. after slow traveling for a bit, the adoring fan and the mages guild apprentace were killed or ran off. (cant remember.) But he Hasn't respawned, and i cant get any Mage apprentices to follow me any more. Any ideas?&lt;br /&gt;
&lt;br /&gt;
(And No, i dont have acess to console-i have it for X360.)&lt;br /&gt;
&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 19:31, 16 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Since they haven't respawned, it's a pretty safe bet they're not dead.  (Personally I'd count my blessings for not having that annoying useless bugger trailing you everywhere, but never mind that.)  Odds are, they're wandering around in the wilderness somewhere looking for you.  (Since hostiles only spawn when you're near, they're safe from being killed if you're not around them.)  Best bet is to go back to wherever you last saw them and wait around.  They may eventually track you down.  May take a long time, though, if it works at all.  Good luck. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 21:56, 16 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Hmm...i waited 3 days near there, but no results so far.&lt;br /&gt;
Beth needs to make a patch that adds a map arrow for adoring fan, or make it so you can warp to him.&lt;br /&gt;
&lt;br /&gt;
UpDate: what if i put them on stay? i might have, i forgot.&lt;br /&gt;
[[User:Maiq the liar|-m&amp;amp;#39;aiq the liar]] 19:44, 17 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:If you told them to stay, they will probably be near to where you left them.  (They wander a little bit, and the Adoring Fan has a tendency to run from anything dangerous, so he might be further away.)  Since you waited for them near there, however, that may be unlikely.  More likely is that you left them there and went very far away for a while, and just before they caught up to you, you went back or something.  I don't know how long it takes NPCs to cross the entire world on foot, but it could easily be a long hike, particularly if they get caught on things along the way.  (They tend to get confused by fences around farms, for example.)  Unfortunately, other than waiting or loading an earlier save, I know of no other solutions that don't require the console. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 23:48, 17 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Dang. Oh well, just wanted to hurtle him off dive rock.&lt;br /&gt;
BTW, my oldest save is level 8 or 13. Waaaaay before i did the arena i think.&lt;br /&gt;
&lt;br /&gt;
I have had a similiar sort of problem...after i've blasted the Adoring Fan off of Dive Rock, he never respawned in the arena district, however, when i was in aerins camp, i noticed a little glimmer coming from through the trees...it was AF holding a torch. Somehow he respawned at aerins camp.&lt;br /&gt;
&lt;br /&gt;
== Missing Adoring Fan. ==&lt;br /&gt;
&lt;br /&gt;
Recently my brother has been playing Oblivion. Shortly after he had the Adoring Fan attached to his backside, my brother went into an Oblivion Gate and told the fan to wait there. Sadly, We have not seen the Annoying Fan since. ^_^&lt;br /&gt;
[[User:Zerotolerance06|Zerotolerance06]] 02:53, 3 March 2007 (EST)ZeroTolerance06&lt;br /&gt;
&lt;br /&gt;
me too...i left adoring fan in the oblivion gate....=(&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Similar here- I had fan follow me through the oblivion gate and he got chased around by one of those dremora guys. I ran off towards the tower portal and although I traveled through a lot of areas, he never reappeared with me. I did manage to get a few points of sneak from him though... I never told him to stop following me but he appears to have become stranded in oblivion.&lt;br /&gt;
&lt;br /&gt;
:Well you can try look at the arena district if he is there, if not your in my boat, I told him to stay somewhere a long time ago i went back and he was dead and won't respawn. If you have the pc you can spwn him as many times as you want. -[[User:Western3589|Western3589]] 17:46, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I had that problem too a couple of times, the first the gate just shot him upwards when i closed the gate and he came back down to ground and respawned later, the second i found him when going i was through a different oblivion gate that must of lead to the same world, so that would be your best bet.--[[User:Marleysexton|Marleysexton]] 02:57, 24 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: My AF loss was sad, but hilarious. After running to a Sigil Stone too fast and stranding him in an alternate dimension, I found about 20 dead Adoring Fan bodies floating in the water at Anvil. He later respawned at Arborwatch, only to disappear again when I left the house. The bodies had also disappeared from the harbour. Puzzled, I lived about a year without him before finding him, dead and shirtless, in Aerin's Camp. I've never seen the poor bugger since. --[[User:Thefishnamedcarl|Thefishnamedcarl]] (PS I know I didn't actually post this while logged in, but the login isn't working on my PC lately.)&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles ==&lt;br /&gt;
&lt;br /&gt;
Adoring Fan does not follow the player to the Shivering Isles (at least not in my game; I've added this information to the page). Does anyone know of any tricks to get him to enter the portal? --Ma.rkus.nl 08:59, 13 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think the portal is a scripted teleport, rather than a traditional door.  Thus it's quite likely that NO followers will be able to accompany you through it in either direction.  If you're on the PC, you can of course use the console to spawn a new Adoring Fan or whoever else you want.  If you're on XBox, however, there's probably no way to do it, though you might try killing him and then entering the portal to see if he respawns in the Shivering Isles?  I don't think any other follower is likely to do this, but he might. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:30, 13 April 2007 (EDT)&lt;br /&gt;
::Looks like someone tested it, and not only does he respawn, the &amp;quot;I HAVE NO GREETING&amp;quot; bug gets him to finally shut the f*** up! Shivering Isles is officially the best expansion ever.[[User:65.14.2.104|65.14.2.104]] 21:28, 25 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Training with your Fan==&lt;br /&gt;
&lt;br /&gt;
Just put your difficulty level really high and keep attacking him, when he's about to die just fast travel to another location and he'll be full health again!&lt;br /&gt;
&lt;br /&gt;
:Or wait one hour in the game. [[User:Western3589|Western3589]] 17:47, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== dark brotherhood ==&lt;br /&gt;
&lt;br /&gt;
about the comment where it says you could kill him as an effective way to join the dark brotherhood, you must complete the arena to get him. and by completing he arena, you must kill the champion, counting as a murder... which defeats the purpose of using the adoring fan for a murder, right? {{unsigned|98.197.19.61}}&lt;br /&gt;
:Killing the Grey Prince in the Arena only counts as a murder if you've gone through his [[Oblivion:Origin of the Gray Prince|quest]].  So yes, you could use the Adoring Fan as your ticket to the Dark Brotherhood, so long as you did not complete the Origin of the Gray Prince quest.  --[[User:Eshe|Eshe]] 23:40, 3 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
I must be the only one who likes the fan :P hes fun to have around especially when you can make him fall down mountains or drown himself etc :D&lt;br /&gt;
&lt;br /&gt;
:I like having the Adoring Fan too. The only problem is that sometimes he doesn't respawn and goes missing forever, much like the Dark brotherhood Murder and Mage Apprentices. --[[User:Sundaroct131088|Sundaroct131088]] 16:22, 7 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Try this! ==&lt;br /&gt;
&lt;br /&gt;
Try taking the fan to the bottomless pit in [[Oblivion:Sinkhole Cave|Sinkhole Cave]] and pushing him in!-[[User:Mr. V|Mr. V]] 14:21, 16 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Try going to dive rock, and telling the unfortunate fan to beat it! He will run away...straight over the edge :]&lt;br /&gt;
&lt;br /&gt;
== Adoring fan kid? ==&lt;br /&gt;
&lt;br /&gt;
I think it is possible that the adoring fan is the only child in the game. Is that true?&lt;br /&gt;
&lt;br /&gt;
:If he's a child, and it's not explicitly clear that he is, he's the only one, yes. =) [[User:IWon'tFightUndead|IWon&amp;amp;#39;tFightUndead]] 15:14, 15 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::He doesn't talk like a child. I think he's just short.&lt;br /&gt;
&lt;br /&gt;
The game makes him seem like a kid by making him the shortest race in the game but he is an adult&lt;br /&gt;
                                                                                                                                                                                     &lt;br /&gt;
I don't think they CAN make him a kid. its against some British law to put kids in violent situations.&lt;br /&gt;
:Bethesda is based in Maryland in the United States, not in Britain. [[User:IWon'tFightUndead|IWon&amp;amp;#39;tFightUndead]] 01:27, 5 May 2008 (EDT)&lt;br /&gt;
::It's against some American law to put kids  in violent situations.&lt;br /&gt;
&lt;br /&gt;
==The adoring horror==&lt;br /&gt;
&lt;br /&gt;
One time when I pushed the adoring fan off dive rock (didn't kill just pushed of the edge). He appeared behind me and started slashing me with his dagger until I fell off dive rock and died. What happened? --Swiftstar&lt;br /&gt;
Hahahahah, the irony, I guess he wanted to take revenge for 'everyone' throwing him off dive rock, and he took it out on you! I'm sorry, I just had to type this after five minutes of laughing. Seems like the fan only fights when he can win. - [[User:Korunox|Korunox]] 10:21, 24 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fighting for you ==&lt;br /&gt;
&lt;br /&gt;
I think I've found out how to get the adoring fan to fight for you. give him an enchanted bound weapon(pickpocketing one on him). He always fights for me when I do this. I don't know why, but it has to be enchanted. I usually give him bound armor too, but I believe the weapon is the only things that's necessary.&lt;br /&gt;
&lt;br /&gt;
: I seem to only be able to reverse-pickpocket torches and keys.&lt;br /&gt;
&lt;br /&gt;
:: Only Zero-Weight stuff. --[[User:Debatra|Debatra]] 00:53, 18 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::: The bound weapons glitch is 0 weight&lt;br /&gt;
&lt;br /&gt;
The fan always fights for me using his fists. He runs away after he gets hit once or twice but he always fights initially. He's not a bad puncher either. When the enemies only focus on me he's a big help. [[User:68.166.173.66|68.166.173.66]] 14:39, 9 May 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Butler ==&lt;br /&gt;
&lt;br /&gt;
One of my friends used him as butler: had him hold a Torch and told him to wait by his house, so he was always there with light and a greeting. I did the same and it's unbelievably annoying. Every time I enter my shack...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BY AZURA! BY AZURA! BY AZURA!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Shut up!!!''[[User:Robed Dawnbringer|Robed Dawnbringer]] 16:45, 22 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Behavior mysteries ==&lt;br /&gt;
&lt;br /&gt;
Adoring Fan's got too many unknown behaviors. I'm talking about the fact that he might attack an approaching enemy even if it's a most unusual behavior... Or that glitch that you can pickpocket him repeatedly.&amp;lt;br&amp;gt;See [[Oblivion:Adoring Fan#Glitches|Adoring Fan]] to understand what I'm talking about: these are the matters that somebody should figure out to eventually arrange the section.&lt;br /&gt;
*My personal opinion is the following: after a brief look in the CS (this datum is also written in the table at the beginning of the page), I think that those cases of ''very'' rare will of fight are caused by his Aggression set to 5. Anybody could understand that 0 means &amp;quot;not aggressive&amp;quot;, while 5 means &amp;quot;''very very very very'' low aggressiveness&amp;quot;, but surely not as if it was 0.&amp;lt;br&amp;gt;I haven't experienced this glitch since I told my Fan to wait just outside the Arena after the fight with the Grey Prince (yes, I couldn't stand him even before I first met him =D )... Anyway Aggression 5 should mean that there is even a very slight chance for him to become aggressive.&amp;lt;br&amp;gt;As you can also read in [[Oblivion:Aggression|Aggression]], this parameter set to 5 implies that he will never attack... indeed this allows him to fight in self-defense, even if in rare occasions.&lt;br /&gt;
*About pickpocketing, I admit I have no idea!&lt;br /&gt;
[[User:FstTesla|FstTesla]] 04:58, 7 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Famous way of killing the Adoring fan ==&lt;br /&gt;
&lt;br /&gt;
There are alot of Youtube clips involving killing the adoring fan at Dive Rock.&lt;br /&gt;
&lt;br /&gt;
:Wow, really?!&lt;br /&gt;
&lt;br /&gt;
== The adoring fan is not a kid ==&lt;br /&gt;
&lt;br /&gt;
At first I thought the Adoring Fan was a kid, but I think the reason he carries a dagger is to confirm he's not. {{unsigned|58.174.98.29}}&lt;br /&gt;
:You obviously don't live in London... –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 04:21, 12 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::Or NY.&lt;br /&gt;
&lt;br /&gt;
He does have 5 o'clock shadow, though. It's hard to see in bright areas though.&lt;br /&gt;
&lt;br /&gt;
==Bound Items==&lt;br /&gt;
If I reverse-pickpocket my perma-bound equipment onto him, will he equip it all? Or will it just sit in his inventory, gathering dust? [[User:ImmortalKaine|ImmortalKaine]] 03:57, 13 January 2008 (EST)&lt;br /&gt;
: He should put them on as soon as he gets into combat so an easy way to make him wear them is to punch him (always satisfying) and then yield. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 04:06, 13 January 2008 (EST)&lt;br /&gt;
:: I like to go into sneak mode and punch him in the groin ^-^ [[User:ImmortalKaine|ImmortalKaine]] 04:07, 13 January 2008 (EST)&lt;br /&gt;
:::Ok so it worked. However, I placed the armour onto him at the arena, then, when I walked into the next district, he equipped it all and looked hella sweet. When I fast-travelled to Frostcrag Spire to make him wait by the door as a Dremora butler, he seemingly unequipped and in the process, lost the entire set + a bound war axe. I pickpocketed him to get it back, but it was gone. Whats going on? I'm trying different sequences of putting the armour on and fast travelling, but so far nothings worked to make him keep the armour on when I fast travel. [[User:ImmortalKaine|ImmortalKaine]] 03:10, 14 January 2008 (EST)&lt;br /&gt;
:::LMAO I just summoned a Dremora, then used a Frenzy spell on him and he punched the Dremora (i stole his dagger) and the Dremora turned around and smoked him in the head, killing him instantly. [[User:ImmortalKaine|ImmortalKaine]] 03:18, 14 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Infinite gold-looting==&lt;br /&gt;
I know why it'll sometimes let you loot gold from him infinitely. The game thinks you're being caught by Adoring Fan and re-opens his inventory, but it doesn't take the gold out. As soon as you pickpocket him without the game thinking you've been caught, then it takes the gold away, ending your infinite looting. Just happened to me. [[User:ImmortalKaine|ImmortalKaine]] 01:55, 14 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Squished Hair ==&lt;br /&gt;
&lt;br /&gt;
''Reverse-pickpocketing a permanent-Bound Helmet onto the Adoring Fan, then killing him, causes his hair to be squished the next time he respawns without the helmet..''&lt;br /&gt;
&lt;br /&gt;
I just tested this, and I could not get it to work. The Adoring Fan respawns with normal hair. The procedure:&lt;br /&gt;
* Cast [[Oblivion:Bound Helmet|Bound Helmet]]&lt;br /&gt;
* Repaired Bound Helmet to 125% and put it on the ground&lt;br /&gt;
* Picked the Helmet up after the Bound Helmet effect had worn off, and gave (reverse pickpocket) it to the Adoring Fan.&lt;br /&gt;
* I attacked the Adoring Fan, causing him to flee, and waited for a few hours.&lt;br /&gt;
* He reappeared, wearing the helmet. I killed him and waited long enough for him to respawn.&lt;br /&gt;
When he respawned he had normal hair.&lt;br /&gt;
&lt;br /&gt;
Perhaps someone who is able to get this bug working can offer a screenshot? --[[User:Timenn|Timenn]]&amp;lt;span style=&amp;quot;font-size: 8px; font-style: italic;&amp;quot;&amp;gt; &amp;amp;lt; &amp;lt;span style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;[[User_talk:Timenn|talk]]&amp;lt;/span&amp;gt; &amp;amp;gt; &amp;lt;/span&amp;gt; 18:12, 15 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I can't seem to find any evidence this is true.&lt;br /&gt;
&lt;br /&gt;
Slightly related: Are there any zero-weght head items that won't cover his hair? --[[User:Debatra|Debatra]] 00:30, 5 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battle for Bruma ==&lt;br /&gt;
&lt;br /&gt;
I had my Adoring Fan and two Mage's Guild Apprentices follow me into the battle to defend Bruma. All three fought to their death. I casted a rally spell at the beginning of the battle to get him to fight instead of flee. Just one more NPC to make the battle a little easier for you, in my opinion. --[[User:Mole126|Mole126]] 12:23, 09 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Adoring Fan's Health Value ==&lt;br /&gt;
&lt;br /&gt;
The page states that he has 15 health. This simply is incorrect! I spawned him using the console, and told him to wait by dive rock, where I slashed him with umbra. Umbra currently does 30+ damage for me, and I did a power attack at full fatigue and full repair of umbra. He didn't die. He didn't die when i shot him with a 70 point shock spell, either :(. How is his HP per Level determined? I assume it would be whatever his endurance is for his level (which is 6 lower than player's current level) + 15? If that's the case, could the page be updated to reflect that he will often have more than 15 hp? --[[User:Scxe|Scxe]] 23:29, 23 February 2008 (EST)&lt;br /&gt;
:Good point.  His health is leveled.  The full equations used to calculate NPC health are different from those used for the player, and are detailed at [[Oblivion:NPCs]].  I've added the appropriate equation to the article. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 23:58, 23 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Pickpocketing ==&lt;br /&gt;
&lt;br /&gt;
Will the Adoring Fan pickpocket other people because of his low responsiblity? Also, does he eat? [[User:99.238.44.36|99.238.44.36]] 18:42, 28 August 2008 (EDT)(Helper Unknown)&lt;br /&gt;
: No and no. NPCs only pickpocket other NPCs when they don't have an object that they need. None of the fan's AI packages involve objects so he'll never pick anybody's pocket. BTW - the torch doesn't count: he has one so he uses it when it gets dark. If he didn't have one he wouldn't use it - simple. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 03:40, 29 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==He has a use!!!==&lt;br /&gt;
&lt;br /&gt;
Try taking the adoring fan into ayleid ruins or other likely trapped places and push him ahead of you! Ladies and gentlemen I present to you... a disposable trap detector! just let him experience the pain while you avoid it. [[User:Lewbot1|Lewbot1]] 16:07, 30 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The Gray Fox's Fan ==&lt;br /&gt;
&lt;br /&gt;
If you're the Gray Fox I'm guessing he will follow you but doesn't it make it kind of weird, because he isn't supposed to know you're the Gray Fox? [[User:99.238.44.36|99.238.44.36]] 09:31, 28 August 2008 (EDT) (Helper Unknown)&lt;br /&gt;
&lt;br /&gt;
== Own Clothes - Respawning ==&lt;br /&gt;
&lt;br /&gt;
Here's a thought; I imagine it also applies to the other characters who respawn. I have changed the Fan's outfit; he's my butler at Rosethorn. But he recently died in battle, and I'm expecting him to respawn shortly. Will the clothes I put on him prevent him spawning perchance? And will he spawn in his default clothes, and not the ones I put on him? Thanks. {{unsigned|87.127.79.8|28 August 2008}}&lt;br /&gt;
: I'm afraid his original clothes reappear, and the ones you put on him vanish. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:03, 28 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Voice Actor note? ==&lt;br /&gt;
&lt;br /&gt;
Is it worth mentioning the Voice actor? He is a Wood elf, and the Elf Males are all voiced by the same person.&lt;br /&gt;
&lt;br /&gt;
== Bloodworks glitch ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from the article)''&lt;br /&gt;
* If this happens, there is a known glitch in the Bloodworks where you can walk above the cage, and kill him with ranged weapons to get him out. He should respawn outside of it. Be careful to not fall into the cage when doing this glitch, as you will be trapped in there if you do, and will be forced to load a save.&lt;br /&gt;
&lt;br /&gt;
: This isn't much help without details of the alleged glitch. Also, won't the other inhabitants of the Bloodworks mind you killing him? Wouldn't it simply be easier to reload a save? –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 06:04, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::In all reality you're walking above the ceiling, where nobody can see you. So a sneak could work out fine. As for the details, I could mention them, but they are somewhat hard to explain. As for saving, I guess. But this is just in the case that saves aren't recent enough for the player's liking. [[User:Lucky the Cat Guy|Lucky the Cat Guy.]] 15:35, 1 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Not all shops open 24/7 with adoring fan in it ==&lt;br /&gt;
&lt;br /&gt;
I tried the trick mentioned in the adoring fan's page, asking him to stay inside a shop and coming back around 11pm, and it didn't work. It was at the archer's paradox. Would be good to warn people. {{unsigned|86.67.62.242|16 March 2009}}&lt;br /&gt;
: I can't get it to work either. I just tried it on four shops in the Market District and not one of them worked. I'm moving the line here for now: –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:42, 16 March 2009 (EDT)&lt;br /&gt;
:* If you tell him to wait in a shop, it will be open 24 hours. The shopkeeper will still be inside, so you can't steal any items, only buy items at anytime you want.&lt;br /&gt;
&lt;br /&gt;
== Adoring Fan won't follow ==&lt;br /&gt;
&lt;br /&gt;
I was going to jail to lower skills when he respawned. I told him to beat it. I followed him to Fort Ash where a bear took care of him. I chuckled and went back to doing a few more nights in jail. After a while of playing, I realized the chap was missing. I eventually found him in the Arena District in the pavilion opposite where Branwen and Saliith are training. He won't follow even though his reaction is the same. Just stands there. I'm playing on the PS3 with the SI disc running. Anyone have any ideas??&lt;/div&gt;</summary>
		<author><name>85.164.84.199</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion:Adoring_Fan&amp;diff=438720</id>
		<title>Oblivion:Adoring Fan</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion:Adoring_Fan&amp;diff=438720"/>
		<updated>2009-06-09T16:49:32Z</updated>

		<summary type="html">&lt;p&gt;85.164.84.199: /* Notes */&lt;/p&gt;
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&lt;div&gt;{{cleanup-obnpcrp}}&lt;br /&gt;
{{NPC Summary&lt;br /&gt;
|refid=000AED41&lt;br /&gt;
|baseid=000AED40&lt;br /&gt;
|loc=[[Oblivion:Arena_District|Arena District]]&lt;br /&gt;
|race=Bosmer&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Commoner&lt;br /&gt;
|level=PC - 6&lt;br /&gt;
|health=38 + (5+1.8)x(PC-7), PC=11-38&lt;br /&gt;
|magicka=100 + 3.5x(PC-7) (max=250)&lt;br /&gt;
|resp=0&lt;br /&gt;
|aggress=5&lt;br /&gt;
|follower=Yes, once you are Grand Champion of the [[Oblivion:Arena (faction)|Arena]]&lt;br /&gt;
|respawn=Yes&lt;br /&gt;
|faction={{Faction|ArenaFanFaction|altname=Arena Fan}}&lt;br /&gt;
|image=OB-NPCs-AdoringFan.jpg&lt;br /&gt;
|imgdesc=The Adoring Fan&lt;br /&gt;
}}&lt;br /&gt;
The '''Adoring Fan''' is a [[Oblivion:Bosmer|Bosmer]] [[Oblivion:Commoner|commoner]] located in the [[Oblivion:Arena District|Arena District]] of the [[Oblivion:Imperial City|Imperial City]]. After completing the [[Oblivion:Arena_%28faction%29|Arena]] questline, he will approach you, requesting to be a 'groupie' of sorts. He does not fight, will flee from danger, and is notable for being one of the most annoying NPCs in the game. When giving him instructions, you have the options of allowing him to follow you, telling him to stay where he is and ordering him to return to the Arena grounds.  He is armed with a steel dagger, although he does not normally use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&amp;quot;The Adoring Fan is not entirely useless&amp;quot;, according to the Official Strategy Guide. For example:&lt;br /&gt;
* He will serve as a radar for you by fleeing when there is an enemy present and returning when it is clear.&lt;br /&gt;
* He will carry a torch at night or in dark places.&lt;br /&gt;
* It is possible to [[Oblivion:Reverse Pickpocketing|reverse-pickpocket]] a [[Oblivion:Glitches#Permanent_Bound_Items|permanent Bound Item]] into his inventory, either for practical or aesthetic purposes.&lt;br /&gt;
* You can pickpocket the Adoring Fan to increase your [[Oblivion:Sneak|Sneak]] skill. He does not alert the guards, although nearby witnesses may still inform the guards.&lt;br /&gt;
* He can be used as bait for booby traps (e.g. Oblivion Fire Towers may shoot him rather than you).&lt;br /&gt;
* Similarly, he can be used as a distraction for enemies (e.g. bandits may attack him instead of you).&lt;br /&gt;
* You can [[Oblivion:Reanimate|reanimate]] the Adoring Fan after he has died, which will cause him to fight for you.&lt;br /&gt;
* Casting a [[Oblivion:Rally|Rally]] spell with enemies nearby can cause him to fight rather than flee.&lt;br /&gt;
* Sadistic players may enjoy devising colorful ways in which to kill him. These include throwing him off [[Oblivion:Dive_Rock|Dive Rock]], using him as live target practice, placing him in a locked room and spawning a monster via console commands and placing a bounty on his head, forcing him to fight off the local guards.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
The following dialogues are unique to the Adoring Fan:&lt;br /&gt;
*&amp;quot;By Azura! By Azura! By Azura! It's the Grand Champion! I can't believe it's you! Standing here, next to me!&amp;quot;&lt;br /&gt;
** Script notes: &amp;quot;Shocked with elation. Talking to himself, he's so nervous&amp;quot;&lt;br /&gt;
*&amp;quot;Yes, oh great and mighty Grand Champion? Is there something you need? Can I carry your weapon? Shine your boots? Backrub, perhaps?&amp;quot;&lt;br /&gt;
** Script notes: &amp;quot;As earnest and puppy-dog young as possible&amp;quot;&lt;br /&gt;
*&amp;quot;Golly, you're the best! I'm going to follow you and watch you and worship the ground you walk on! Let's go!&amp;quot;&lt;br /&gt;
*&amp;quot;Here? Right here? What about, say... over there? No? Right here? All right then, you're the Grand Champion! Whatever you say!&amp;quot;&lt;br /&gt;
*&amp;quot;Aw, gee! You sure? Okay, well, I'll be hanging around the Arena grounds if you need someone to worship the ground you walk on. Bye!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
* It is possible for the Adoring Fan to disappear from the game after collecting a [[Oblivion:Sigil_Stone|Sigil Stone]]. This is caused by running so far ahead of him that he has not entered the Sigillum Sanguis by the time you retrieve the Sigil Stone, resulting in him being &amp;quot;left behind&amp;quot; in a plane of Oblivion forever.  This will also work if you bring him to Oblivion, tell him to wait, and then close the Oblivion gate.&lt;br /&gt;
* It is possible for the Adoring Fan to become trapped in [[Oblivion:Porkchop|Porkchop]]'s cage when he respawns. As he is out of speaking distance, and you cannot attack through walls, this essentially deletes him from the game.&lt;br /&gt;
* The Adoring Fan will not follow you to the [[Shivering:Shivering_Isles|Shivering Isles]], although he will reappear in the Realm if you killed him previously. If this happens, he will experience the [[Shivering:Glitches#I_HAVE_NO_GREETING.21|I HAVE NO GREETING]] glitch. If he dies in the Shivering Isles, he will reappear in Cyrodiil. This will reset his dialogue.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Due to the Adoring Fan's low [[Oblivion:Responsibility|Responsibility]], he will not report crimes you commit to the guards.&lt;br /&gt;
* The Adoring Fan is voiced by actor [http://www.imdb.com/name/nm0781130/ Craig Sechler].&lt;br /&gt;
* He will respawn in the Arena District three days after dying.&lt;br /&gt;
* He can aslo respawn at the same spot he died (Confirmed PS3)&lt;/div&gt;</summary>
		<author><name>85.164.84.199</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=Oblivion_talk:Followers&amp;diff=438698</id>
		<title>Oblivion talk:Followers</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Oblivion_talk:Followers&amp;diff=438698"/>
		<updated>2009-06-09T15:02:13Z</updated>

		<summary type="html">&lt;p&gt;85.164.84.199: /* Knights Of The Nine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Knights Of The Nine==&lt;br /&gt;
Do the generic &amp;quot;Knights Of The Nine&amp;quot; respawn? {{unsigned|Bambobo}}&lt;br /&gt;
:Unfortunately I don't have the means to check this, but based on what I'm seeing [[Oblivion:Knights of the Nine#Creatures and NPCs|here]], I would say yes. --[[User:Eshe|Eshe]] 18:45, 24 September 2007 (EDT)&lt;br /&gt;
::Yes, they do.  I've added it to the table. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:54, 29 September 2007 (EDT)&lt;br /&gt;
:::Thanks.Could someone(If its possible) add a statistics page for the generic &amp;quot;knights of the nine&amp;quot; please. Id try myself but id make a mess of it plus I dont know how to get the infomation.--[[User:Bambobo|Bambobo]] 19:38, 13 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Followers equipment?==&lt;br /&gt;
Who can I give zero weight items to (and they will keep it forever). for example the &amp;quot;adoring fan&amp;quot;. I gave him new enchanted clothes. And some days after, they are all gone. Will that happend to all followers or just him?&lt;br /&gt;
&lt;br /&gt;
== Maybe ==&lt;br /&gt;
&lt;br /&gt;
..You should just * the ones who can't be used as allies outside their designated quests? There are quite a few which you can not use as allies up at the top currently.--[[User:Hicky|Hicky]] 14:50, 3 March 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:It seems to me that having two separate lists would be more convenient.  I think most people probably use this page to find out which NPCs can be used as general allies, so having a list that just provides that info seems easier than forcing readers to pay attention to whether or not there's an asterisk next to a name.  At the moment there are probably alot of non-useful NPCs in the top list.  The list was created by extraction from the construction set in order to ensure that it was complete, but it basically takes someone checking in-game to figure out exactly when and where each NPC is useful, and whether that really can be used to your advantage.  So as people check them, some are being moved to the bottom.  If you know of more NPCs that need to be moved, any help is always appreciated :) --[[User:Nephele|Nephele]] 21:57, 5 March 2007 (EST)&lt;br /&gt;
::I'll move some obviously useless allies down to the list below. It is alright to use ditto, right? :S--[[User:Hicky|Hicky]] 14:59, 7 March 2007 (EST)&lt;br /&gt;
:::Perhaps something a bit longer than just &amp;quot;ditto&amp;quot; (especially since with the entries being in alphabetical order, it's unlikely that the similar entry is the one right before it), such as &amp;quot;Same as Dar-Ma&amp;quot;. --[[User:Nephele|Nephele]] 15:25, 7 March 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Atronach ==&lt;br /&gt;
&lt;br /&gt;
I think having the atronach familiars listed on this page is useful, since many readers come to this page to find out about anyone who can be used to help them fight in battles... I doubt the readers particularly care whether the ally is a NPC or a creature.  I'd suggest either reword the intro to say that the page is not only NPCs or add another section for non-NPCs. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 16:29, 8 April 2007 (EDT)&lt;br /&gt;
:Question is - if you include these, then why not the Everscamps from that quest in Leyawiin?  Or the sheep that follow you around if you carry apples?  Or for that matter, why not include every summonable creature you can create with spells?  Or anybody you can get to follow you with a Command spell?  Sure, they're temporary, but you can always make another one, so hence they could be described as &amp;quot;respawning&amp;quot;.  (Also I believe there's a glitch that can result in permanent summons, though I may be thinking of Morrowind again.)  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 16:35, 8 April 2007 (EDT)&lt;br /&gt;
::Sheep follow if you carry apples? COOL!.--[[User:Bambobo|Bambobo]] 19:40, 13 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Mage Apprentices ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know why when you're the ArchMage and you ask more than one Apprentice to follow you sometimes up to five will follow and other times only one, no matter who you ask? I think it may have something to do with the time of day or something. [[User:Grandmaster z0b|Grandmaster z0b]] 20:54, 15 April 2007 (EDT)&lt;br /&gt;
*Is there also a finite number?  Two have died following me, and there's 2 empty beds at night in the room where they all sleep.&lt;br /&gt;
*I've been wandering the same thing, i've heard that sometimes 5 apprentices will follow you, and at others 1, for me it's always been 1. Anyone know how to get 5 follow you? (if you can)&lt;br /&gt;
&lt;br /&gt;
==Adoring Fan==&lt;br /&gt;
It says that it is a list of all the NPCs that follow and fight for you and the adoring fan doesn't fight instead he will just run away does this mean that it should be reworded to suit the Adoring Fan?--[[User:Obliv4PS3|Most Honored Listener]] 00:54, 2 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:No, it's okay with me, =).  Seriously, I think the mention in his description is sufficient since all of the other characters do.  Perhaps a more experienced user can help you to be certain, but I really wouldn't worry about it. --[[User:Adoring Fan|Adoring Fan]] 23:30, 27 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ulrich Leland ==&lt;br /&gt;
&lt;br /&gt;
Why is Ulrich Leland listed? He's not essential when he starts following you(I tried it) and getting him killed that way affects the quest. --[[User:Sundaroct131088|Sundaroct131088]] 11:32, 10 September 2007 (EDT)&lt;br /&gt;
:Because he's a guard captain and 15 levels above you. If you did this quest early, say... level 1? Well, I doubt a level 16 guard captain will be killed by level 1 goblins... --[[User:Saruuk|Saruuk]] 19:47, 10 September 2007 (EDT)&lt;br /&gt;
::Modryn Oreyn's a much better choice but I see your point. Thanks. --[[User:Sundaroct131088|Sundaroct131088]] 22:27, 10 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Maximum Number of Followers? ==&lt;br /&gt;
&lt;br /&gt;
I've not seen this message a maximum number of followers mentioned anywhere before, and I can't generate it after a quick test. Has anybody else seen this? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 01:58, 19 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
: I've encountered this one during the battle for castle kvatch at lv. 50. I brought a lot of followers ( Mage Apprentice, Avita Vesnia, Battlehorn-man-at-arms, atronantch familiar ) just to give the guards some chance of surviving. I also told Martin to follow me ( same reason ), plus the three legion soldiers. Ten i got the message 'You've got too many folllowers'. In total, their're were indeed eight followers...[[User:LordDagon|LordDagon]] 05:00, 12 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Same here, except I was level 24 and had Modryn Oren, Mazoga the Orc, The Jemayne bros, Berich Inian (the guy who has to unlock the guardhouse tunnel) and the legion soldiers. The message at the top left hand of the screen simply read &amp;quot;You have too many followers&amp;quot;. [[User:124.169.210.13|124.169.210.13]] 03:59, 25 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Large entourage ==&lt;br /&gt;
&lt;br /&gt;
(''Comment moved from article'') --[[User:Gaebrial|Gaebrial]] 03:14, 5 March 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
As of now, I have Erthor, Brother Martin, a Strom Atronach, Adoring Fan, Ulrich Leland, Velwyn Benirus, Mazorga the Orc, Reynald and Guilbert Jemane, a Dark Brotherhood Murderer, Jauffre, and a Men-at-Arms, when I enter Cheydinhal, they all attack the Men-at-Arms, including the Cheydinhal guards, so things like this may occur also, and if you have too many, when walking across bridges in oblivon relams, most will fall off and die {{unsigned|24.151.115.208}}&lt;br /&gt;
&lt;br /&gt;
== Followers Who Fight Each Other ==&lt;br /&gt;
&lt;br /&gt;
The statement that says that followers may sometimes attck each other a completely true. I've seen it happen on numerous occasions, a few including a gaurd fight in Cheydinhal in which I had a Battlehorn Man-at-arms and a the Dark brotherhood female merchant (the one who becomes available after completing the Dark Brotherhood storyline). During the fight, the man-at-arms attacked and killed the Dark brotherhood follower. Another time, more recently, Ushnar's Skinned Hound, which was folowing me, and a storm atronach familiar, whom after fighting and defeating a mountain lion (with my help) started to attck each other. I had to load, because I knew the the Skinned Hound would die, and I have a serious sentimental attachment to it. But anyway, followers can indeed fight each other. -[[User:Nemicide|Nemicide]] 20:49, 20 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not completely sure, but doesn't a follower switch to the player's faction? If not, the most likely reason this happened is because one of your followers was accidentally attacked in the brawl, and then fought after. [[User:Figgy|Figgy]] 19:39, 26 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I wonder if it could ever happen that two following NPCs who were both marked essential would fight each other after accidentally hitting each other in a prior combat fighting by your side?  The fight would never end![[User:169.145.3.12|169.145.3.12]] 11:53, 5 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I don't see why not.  Just the right combination of accidentally hitting each other or something similar could probably trigger such an event. --[[User:RobinHood70|Robin Hood]] ([[User_talk:RobinHood70|Talk]] • [[Special:Emailuser/RobinHood70|E-mail]] • [[Special:Contributions/RobinHood70|Contribs]]) 15:19, 5 June 2008 (EDT)&lt;br /&gt;
:::This would be too obvious an oversight. There is probably some failsafe code that prevents this from happening.  Sort of like when you cast frenzy on an NPC inside a building and then the other NPCs inside attack him.  The frenzied NPC will run outside and the others will follow.  When you go outside to see what has happened, one of the parties has mysteriously yielded and the battle is over.[[User:169.145.3.12|169.145.3.12]] 16:32, 5 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::: Let's not forget that essential NPCs can still be knocked out. --[[User:Debatra|Debatra]] 02:00, 10 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Too many followers ==&lt;br /&gt;
&lt;br /&gt;
Bold part moved from main article: == Notes ==&lt;br /&gt;
* If you have eight followers and try to acquire a ninth, a message will pop up telling you &amp;quot;You have too many followers.&amp;quot; This will continue to appear every so often, but won't make any difference, and more will continue to follow you. &lt;br /&gt;
&lt;br /&gt;
;--(ive seen this happen with as few as 5. it seems to happen easily with the battlehorn man-at-arms since theres no you already have a follower response. so it seems several follow you for a while but quickly, such as changing areas, you only have 1 of each type again. to get this i had night of nine, mage apprentice, murderer, adoring fan, and shadowmere parked outside while telling the men at arms to follow)-- {{unsigned|99.130.18.73}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Imperial Legion Followers ==&lt;br /&gt;
&lt;br /&gt;
Under the latest patch I wasn't be able to get the 3 Imperial Legion Soldiers after me during the Breaking the Siege quest. They would go as far as the encampment but as soon as I went further they just neglected me and walked back to the encampment. I tried numerous ways out of the area, but it seems there's a magic wall preventing them from following me further then the Kvatch area. It seems like a reasonable fix because having them for the rest of your adventure would give a serious advantage. I don't know if this is related to the fact that I finished Breaking the Siege untill the part you can hand in the Ring and thereby lose the Imperial Guards. [[User:83.119.201.237|83.119.201.237]] 08:10, 9 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Equipping Followers ==&lt;br /&gt;
&lt;br /&gt;
I've been having trouble equipping followers with enchanted bound armor.  They appear to be selecting their origional armor even if the stats on the bound equipment are significantly better.  I think this may be due to the fact that bound equipment always has a gold value of zero, is this the case?&lt;br /&gt;
&lt;br /&gt;
Also, the battlehorn men-at-arms appear to respawn their weapons and armor (essentially making it impossible to equip all your castle guards with magically armor).  I found [http://www.gamespot.com/xbox360/rpg/theelderscrollsivoblivion/show_msgs.php?topic_id=m-1-43267296&amp;amp;pid=927345 this] that implies that generic named followers will respawn their equipment on fast travel or perhaps another load event; can someone confirm this?&lt;br /&gt;
&lt;br /&gt;
== Amusei ==&lt;br /&gt;
&lt;br /&gt;
The statement regarding Amusei and Lost Histories quest is incorrect.  Amusei will follow you around indefinitely if you do not walk to a precise spot on the path between Skingrad Castle and Skingrad East Gate about halfway between the two.[[User:75.196.104.223|75.196.104.223]] 10:03, 16 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Difficulty Question==&lt;br /&gt;
:''(Question moved here from [[:Talk:Main Page]])''&lt;br /&gt;
Im Somewhat new to the Elder Scrolls Oblivion game, So far My strongest character is a Breton, level 31 Mage, Arch-Mage in the Mages guild ( with help from your guide :) ), And well i was just wondering, If i was to put the game on easy, would it make my allys and minions weaker? My friend taught me of the Easy difficulty level and my minions seem to be doing little or no damage at all to enemies, i dont even think of using minions anymore due to this sad fact, should i change the difficulty back to normal and let my minions do more work and recieve more credit? {{unsigned|97.97.91.109|21 August 2008}}&lt;br /&gt;
&lt;br /&gt;
Their effectiveness and durability goes down at the same rate as your enemies so they should be doing about the same amount of damage. If not they should be more durable. You're already bending the rules with followers; no need to cheat with the difficulty ;) [[User:66.167.32.222|66.167.32.222]] 04:16, 27 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Equipping certain followers ==&lt;br /&gt;
&lt;br /&gt;
To make certain followers, whose inventories don't completely respawn (like the Jemane brothers), into better fighters, just do this: 1. Give them a bound cuirass and greaves. 2. Once they wear those, pickpocket their regular clothes. 3. Then reverse-pickpocket some enchanted zero-weight clothes onto them, I usually use the element shield sigil stones for good defense. 4. After their armor eventually breaks, they'll wear the enchanted clothes; it's better than any armor! Guilbert Jemane can beat pretty much any city guard or imperial watchman one on one after that.&lt;br /&gt;
:This has already been mentioned many times all over the site. --[[User:Darth NANAME|Darth NANAME]] 19:28, 4 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Followers don't want to draw weapons ==&lt;br /&gt;
&lt;br /&gt;
I have mazoga the orc and viranus donton following me. I have given them bows, arrows, swords and shields (and a collection of reflect damage items) and used the console to force them to wear it.&lt;br /&gt;
&lt;br /&gt;
However, after killing a few daedra, the followers will not engage in battle with more daedra. They stand around crying in pain as they are hit but refuse to fight back. The only way i can make them fight again is to resurrect and add all their items again.&lt;br /&gt;
&lt;br /&gt;
Is there a way around this? They seem to realise the are in a fight, as I cannot talk to them while they are being attacked. They just refuse to draw their sword and hit back. [[User:203.91.84.7|203.91.84.7]] 06:14, 19 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
: found it. I was saying equipitem (item) 1. Placing 1 at the end confuses them. Removed it and they properly attack. [[User:203.91.84.7|203.91.84.7]] 09:34, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== How is Amusei a Useful Follower ==&lt;br /&gt;
&lt;br /&gt;
I tried to make him as a useful follower but he leaves once you leave the castle.  You can't use him for other quests so why is he on the Standard Followers?&lt;br /&gt;
&lt;br /&gt;
== Stolen Gear ==&lt;br /&gt;
&lt;br /&gt;
When equipping followers with better weapons, does it matter whether the item you're dropping for them is *stolen*, or will they pick it up regardless?&lt;br /&gt;
&lt;br /&gt;
== Bug ==&lt;br /&gt;
&lt;br /&gt;
I've got an annoying bug in my game.If I have any followers with me in combat,my character starts to cast a random spell (on self) even if I'm not actually doing anything.He just keeps on casting it,even when I try to fight or do anything else.Can somebody help? --[[User:Neekerisanni123|Neekerisanni123]] 15:40, 26 March 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
== How long will a follower wait? ==&lt;br /&gt;
{{Good Question|May 2009}}&lt;br /&gt;
Heres a question thats been buggin me. If you tell a follower to wait exactly how long will he wait in that spot before the game resets him? or will he ever reset? I ask because Id like to take a Mage Apprentice to my house in skingrad, and essentially turn him into a live daedric armor stand through reverse pick-pocketing bound armor. is this possible? Or will he reset? [[User:TheKidd84|TheKidd84]] 06:33, 14 May 2009 (EDT)&lt;br /&gt;
:This isn't a completely conclusive answer, but given that the mage apprentices (a) are leveled, and (b) respawn, I would imagine that if you leave your house for more than 3 days (the standard respawn time), they will disappear and respawn back in the Arcane University. They will also be recalculated when you level up, which may or may not cause them to respawn, and may or may not cause them to lose whatever you have given them.&lt;br /&gt;
:The basic rule of thumb is that if they are set to respawn, they will disappear if you leave them alone for an extended time, and if they are leveled they are likely to 'lose' anything you have given them when you level up, regardless of whether they are set to respawn or not.&lt;br /&gt;
: --[[User:Gaebrial|Gaebrial]] 07:49, 14 May 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>85.164.84.199</name></author>
		
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