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		<id>https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=199505</id>
		<title>Shivering talk:Glitches</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Shivering_talk:Glitches&amp;diff=199505"/>
		<updated>2007-11-04T03:44:26Z</updated>

		<summary type="html">&lt;p&gt;143.236.35.211: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Defending the Fringe Glitch?==&lt;br /&gt;
I have the GOTY edition for PS3 and ran into an odd glitch after deactivating the obelisk.  When approaching the exit of the obelisk room to escape (it's a grummite membrane type door) I would simply fall through the floor (as would knights of the order who were near me) fall through space with the dungeon visible above me then drop in from the ceiling over and over, which stopped me from reaching the door.  I reloaded from the last save and it was fine.  Don't know if this was a one time thing or if other folks ran into this. &lt;br /&gt;
&lt;br /&gt;
==Missing Sheogorath?==&lt;br /&gt;
anyone else haveing a problem with sheogorath not being where the green arrow says he is after finishing the fringe quest? i tried redoing the quest from an earlier save point and still have this problem and of course his handyman is there but when you ask him anything about sheogorath he only states who he is and not where. madness {{unsigned|70.105.219.208}}&lt;br /&gt;
&lt;br /&gt;
:When your sneaking hits above 64.5 (yes, not full point, but in the middle) when entering shops, vendors start running to you and follow every step you do. First i though its normal as they detect high sneaking and dont want you to steal anything, but later i recalled i played thief before and didn't have this. After lots of testing I found that this only happens when you have SI installed. And you actually need to level sneaking natural way, &amp;quot;advskill sneak&amp;quot; doesn't trigger this (maybe if you advskill to 64, and then level naturally it would work, didn't tried though). Anyone can confirm this? Is it meant to be this way? {{unsigned|Havner}}&lt;br /&gt;
&lt;br /&gt;
::-cant say ive had that problem yet. tho im still trying to fix the one i mentioned above almost a week later and i really dont feel like wipeing my character and starting fresh... {{unsigned|70.105.219.208}}&lt;br /&gt;
&lt;br /&gt;
==Added 2 sections==&lt;br /&gt;
I've added the sections on the Felldew glitch, where the Elytra do not drop felldew as they should, and the section on how, after the shivering MQ, when you are Sheogorath, you cannot get rid of your bounty if it is at or above 5,000 gold.  I would like these sections to be revised for wording/information, accuracy, confirmation, etc at the lesiure of any readers.  I don't believe they should be deleted, as the Felldew glitch is a game-ending one; you cannot progress farther through the MQ if you encounter it, and the Sheogorath one can become a severe annoyance to players, almost as much as having the unremovable death warrant on your head with the [High] Ordinators in Morrowind for wearing their armour.  [[User:72.181.210.160|72.181.210.160]] 18:15, 7 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== cant go to jail ==&lt;br /&gt;
&lt;br /&gt;
Once you become Lord Segoreth (sorry about spelling) when you get in trouble they dont take you to jail they just take you to a safe place and you have to pay the fine later!! I really dont think this is a glitch but it really makes me mad cuz im poor so im gonna kill all the gaurds then whose gonna make me pay the fine hahaha!!!!  &amp;gt;:)&lt;br /&gt;
&lt;br /&gt;
--[[User:Awsomo4000|Awsomo4000]] 23:39, 9 April 2007 (EDT)Awsomo4000&lt;br /&gt;
&lt;br /&gt;
== Removed entries ==&lt;br /&gt;
&lt;br /&gt;
I added headers to all the glitches to match other Glitches pages.  Also, I removed 3 entries:&lt;br /&gt;
*''If you use the console command &amp;quot;cow&amp;quot; (Center On World) to travel between Tamriel and the Shivering Isles, the first NPC you speak to will have the &amp;quot;I HAVE NO GREETING!&amp;quot; greeting and no dialogue, permanently.  So don't use cow!''&lt;br /&gt;
*''If using the TCL code to get into the tree where you fight your doppleganger, the stone will not activate and the quest will not continue.''&lt;br /&gt;
Glitches that occur because you used console commands are not glitches.  There's any number of things that can go wrong when you misuse the console.&lt;br /&gt;
*''See [[Oblivion:Glitches#Duplicate Items Using Scrolls]] for a duplication glitch that can be used even after installing the [[Oblivion:Patch#Version 1.2|version 1.2 patch]] required by Shivering Isles.''&lt;br /&gt;
Glitches not specific to Shivering Isles don't need to be listed on this page.  Obviously, many of the glitches mentioned on [[Oblivion:Glitches]] will apply to Shivering Isles as well.  --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 09:41, 17 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
==What I just did==&lt;br /&gt;
- Removed the glitch stating that installing SI bestows Stunted Magicka upon the player. Coincidence, not cause.&lt;br /&gt;
- Fixed a few spelling mistakes.&lt;br /&gt;
- Added the &amp;quot;Sheogorath's Protection Glitch&amp;quot;.&lt;br /&gt;
--[[User:Kurai-sama|Kurai-sama]] 11:38, 27 April 2007 (GMT +3)&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
Whenever i protect and die, just as the healer casts the spell my game crashes to the desktop. Anyone else having this problem? - [[User:Lordsword 8|Lordsword 8]] 15:05, 12 May 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gatekeeper won't fight/kill the adventurers ==&lt;br /&gt;
&lt;br /&gt;
This is an odd error. I can't find any reference to it anywhere on the Internet, including this site. &lt;br /&gt;
Here's how it happens:&lt;br /&gt;
I enter Shivering Isles, go to the Passfall, discuss the Gatekeeper and then go to watch him finish off the adventurers. &lt;br /&gt;
Instead, here's what happens: the adventurers just all stand around, and do nothing. They don't attack the Gatekeeper. When I click on all of them to talk, I get the &amp;quot;I have nothing to say&amp;quot; error. The leader just says, don't talk to me now - I'm too busy. But they NEVER fight. They just sit around and look at each other. And none of the other triggers happen either. The bone reaper guy dialogue never fires, giving me the chance to harvest bones to kill the Gatekeeper, etc. &lt;br /&gt;
This one is frustrating!!! HELP!&lt;br /&gt;
&lt;br /&gt;
- I got the same glitch. I ignored the adventurers for now and just killed the gatekeeper myself. I turned the difficulty down to easiest and hit him repeatedly with a flame sword just to see if he could be killed. That brought him down fairly quick. I was able to get the keys and was able to go through the gates into the realm. The people of Passfall still think the adventurers are about to get killed though and it's as if the Gatekeeper hasn't died at all in their conversation topics. I won't know the repercussions of my actions until I have to come back and build my own Gatekeeper by talking to the old Gatekeeper's creator who lives in Passfall. All the other characters in the town are non-essential. I hope I'm not screwed. I am also going to try and kill the 4 adventurers, then talk with their leader, and kill him too, to see what happens. --[[User:Mattgyver|Mattgyver]] 12:42, 14 June 2007 (EDT)&lt;br /&gt;
:The same thing happened to me. I just waited an hour using the wait button. The adventurers died instantly in their spots. Note that I use the 360 version.&lt;br /&gt;
&lt;br /&gt;
==Get out of the map in Palace of Dementia==&lt;br /&gt;
  &lt;br /&gt;
When I was doing the quest where you have to kill Syl and take her heart, I found a massive glitch. After I found Syl's double dead, and I got the quest update saying I had to follow her down the secret passage in the garden.  When I left the room, I was attacked by a few dark seducers.  During the fight, I jumped off one of the rocks in the garden, and got stuck in between one of the statues on the wall, and the wall itself.  I tried moving around and jumping but I was stuck.  At first I was mad because I didn't feel like loading my game.  And right when I was about to, I found that I could move again.  Only when I moved backwards, I fell through the wall and found a random area outside the garden.  There was a big grassy hill, and when I jumped off it, I fell through the floor and into a huge ocean.  I looked down under the water, and I thought the bottom looked like grass, instead of the normal sandy, rocky ocean bottom that is usually in the game.  When I went under the water, the screen didn't turn blue to match the color of the water, and when I swam to the bottom, my character stopped swimming, landed on his feet, and I could run on the grass at the bottom.  After that, im convinced it is just a never ending plain of grass.  Then, I found that if you jump, your character starts to swim again, and I made my way back to the top and went back through the wall. Then, i made a seperate save game, because I was sure that when I turned my xbox off, it would go back to normal.  But when I re started my xbox and loaded the save, the glitch was still there, same as it was.  And it still is there even after the recent patch.  I'm guessing that this is just a glitch that occured only with my game, but I wasn't sure if other people may have had the same thing happen to them. If I get around to it, I will definitely make a video of this and post a link to it.  It sounds almost too ridiculous to believe, and in all my elder scrolls experience, i've never heard of something this ridiculous. {{unsigned|Bacdednosm}}&lt;br /&gt;
&lt;br /&gt;
- ive also seen this bug but when i did it i just kept running on the infinite plain of grass when i found a bunch of holes which when i jumped through led to thousands of feet above the shivering isles this left me very confused and dead {{unsigned|88.144.66.129}}&lt;br /&gt;
&lt;br /&gt;
Hey, I finally got a capture card and I made a video of that glitch.  It can be found here:&lt;br /&gt;
http://www.youtube.com/watch?v=53_TIe_5t2o&lt;br /&gt;
&lt;br /&gt;
-Bacdednosm&lt;br /&gt;
&lt;br /&gt;
==Mesh duplication bug is real==&lt;br /&gt;
Not sure why Bethesda doesn't fix this gamebreaking problem. I can prove it, I've raised the issue many times on the official forums.&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
How do you download the patch for the Xbox 360 bug? I keep looking on Xbox live and I cant find it anywhere. Is it automatic? {{unsigned|70.57.133.83}}&lt;br /&gt;
:It should have been automatically downloaded the first time you time you played Oblivion/SI after the patch was released.  When you turned on your Xbox there should have been a notice about a new update being available for the game, and do you want to download it now.  See [[Oblivion:Patch#Version_1.2.0416|the patch page]] for details on figuring out whether or not you've already installed the patch.  --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 17:52, 5 June 2007 (EDT)&lt;br /&gt;
::I'm using another computer. But to answer your question I never received a notice when I started up. And now for some reason I have Dawnfang Superior AND Duskfang Superior. TWO SEPERATE SWORDS! [[User:70.57.133.83|70.57.133.83]]&lt;br /&gt;
&lt;br /&gt;
About this patch, I don't have xbox live, but I do have the original game with no add-ons, and I am planning to get the disk with the expansions that is coming out soon. Did Bethesda fix this glitch for the newer versions, or am I screwed for eternity?&lt;br /&gt;
:The Shivering Isles retail disk and the GOTY edition both come with the latest patch. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 01:19, 20 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sheogorath is Missing ==&lt;br /&gt;
&lt;br /&gt;
After fighting at The Fringe I was told to go to Sheogorath, the only problem is that he isn't there! A green marker shows where he should be. I've loaded from an earlier game that hadn't started the fringe quest and it still happened. I closed out of the game and came back and it still happened. If anyone knows the journal ID to begin the Rebuilding the Gatekeeper quest, please pass it on.&lt;br /&gt;
&lt;br /&gt;
Ok, I found that if you load a game from before Retaking the fringe and complete another quest first, the glitch fixed itself. I got the begenning of the quest, and instead did quests in Bliss and Crucible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==I HAVE NO GREETING==&lt;br /&gt;
I read over the noted occurrences of this bug on the site so far, and realized I've experienced an occurrence that doesn't seem to have been listed yet. While I was in the Howling Halls, I one-shot-killed Ciirta from stealth (on a character who's been in the Dark Brotherhood for some time) and dispatched Ra'kheran and the fellow who followed Ciirta around (can't recall his name). After that, the two NPCs who were with Ra'kheran (apparently part of the assassination plot, but they simply stood around while the fight was going on - they didn't attack Ra'kheran, the other fellow, or me, and Ciirta was dead) both produced the I HAVE NO GREETING bug. At the time, I chuckled and ignored it, having been on the inside of a development house and assuming it was simply a forgotten/unfinished aspect of the quest. Now I wish I'd recorded the incident more carefully.  --[[User:Kementari|Kementari]] 03:13, 4 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Shivering Isles won't delete!! ==&lt;br /&gt;
&lt;br /&gt;
I tried deleting the Shivering Isles files from the Oblivion directory, and when I checked in my savefile, the quest to check out the island is still there, as well as the &amp;quot;Shivering Isles bounty&amp;quot; line in my information page. Help, somebody! --[[User:Jojje|Jojje]] 03:31, 9 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Unlike the other downloadable contents, the Shivering Isles installer replaces your Oblivion.esm file when it installs, so the only way to get rid of it is to completely reinstall Oblivion from the original disks.  Simply deleting the Shivering Isles folder will not help, and may in fact screw things up instead. --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 17:14, 8 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, I noticed that and it ticked me off. I'm installing as I type this. Thanks. --[[User:Jojje|Jojje]] 03:31, 9 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sitting down glitch ==&lt;br /&gt;
&lt;br /&gt;
After downloading Shivering Isles, whenever I try to sit down (on any chair in the entire game, Oblivion and Shivering Isles), the camera switches to 3rd person but all my character does is stand next to the chair. The game freezes; I can't move or get out of it, but can still go to the menus. This is a real pain, especially when I have to &amp;quot;sit down&amp;quot; to get into the realm.  What can I do to stop it?  Does this happen to anyone else? {{unsigned|68.166.204.49}}&lt;br /&gt;
:This sounds like a glitch that is actually caused by the finale of the quest [[Oblivion:Umaril the Unfeathered (quest)]]; see that page's [[Oblivion:Umaril the Unfeathered (quest)#Notes|notes]] section.  Any chance that's the cause of your glitch?  If that's the case, this glitch is not related to Shivering Isles and doesn't need any descriptions in addition to the existing one. --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 00:13, 18 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Golden Saint I HAVE NO GREETING ==&lt;br /&gt;
&lt;br /&gt;
I was the duke of dementia, and did the helpless army quest for the golden saints.  During the quest inside Brellach you will meet a golden saint who will follow you everywhere (considering he stays alive). I didnt notice untile i was at my house. He acually followed me all the way from the Shivering isles to Cyrodill, and when i talked to him, he says &amp;quot;I HAVE NO GREETING.&amp;quot;  I went back into the isles and lost him later.&lt;br /&gt;
&lt;br /&gt;
== Cannot start &amp;quot;The Great Divide&amp;quot; quest ==&lt;br /&gt;
''Discussion has been moved to [[Shivering Talk:The Great Divide]]'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 19:38, 3 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Staff of Sheogorath Face Freeze ==&lt;br /&gt;
&lt;br /&gt;
When I use the staff of Sheogorath the NPC's freeze as they should but when they are released their faces are stuck&lt;br /&gt;
in the same position as they were when they froze and do not move eyes closed/open, mouth shape etc..., this produced quite an amusing effect on one of the&lt;br /&gt;
guards, it has persisted across two installs so I'm presuming it's not just me but thought I would check here&lt;br /&gt;
to see if anyone else gets it first. --[[User:Ancalagon|Cam]] 08:08, 8 September 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== A fairly serious glitch ==&lt;br /&gt;
&lt;br /&gt;
I went back to playing SI the other day on a different game. I entered the isles with a level 31 character and once I got into New Sheoth I completed the [[Shivering:Final Resting|Final Resting]] quest. After completing the quest I got the ring of Happiness, but I realized that the ring I had was the lvl 1 equivalent of the ring (I was at lvl 31 at the time!). I then started the [[Shivering:A Better Mousetrap|A Better Mousetrap]] quest and completed it. I received the talisman of abetment as the reward, but as I checked its effects I realized that this also was the lvl 1 equivalent of the amulet. Does anybody know if this glitch can be fixed? For all I know every leveled item in the isles could have level 1 effects!--[[User:Willyhead|Willyhead]] 14:27, 14 October 2007 (EDT)&lt;br /&gt;
:Try the Console? I've not had that one myself. I first went in to SI with a level 10 and definitely got all the correctly-leveled stuff; then a level 52 character and got all the highest level items. I'm just playing as a level 7. No problems so far. Do you have any mods installed? --[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 14:36, 14 October 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Following Knight ==&lt;br /&gt;
&lt;br /&gt;
After getting arrested in Cheydinhal, serving my jailtime, and being released Ifound that a Knight of Order waiting for me. It wasn't a normal Knight either, it had the voice of Sheogorath and a Lvl 1 sword even though I was at Lvl 15! Does anyone have an answer to this?&lt;br /&gt;
&lt;br /&gt;
== No shadow double ==&lt;br /&gt;
When getting a branch from the tree of shades no shadow double appears to fight. No one else seems to have this problem and i haven't encountered any other glitches besides this one.&lt;/div&gt;</summary>
		<author><name>143.236.35.211</name></author>
		
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