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	<id>https://en.uesp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=1337onidas</id>
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	<updated>2026-06-09T16:29:02Z</updated>
	<subtitle>User Contributions</subtitle>
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	<entry>
		<id>https://en.uesp.net/w/index.php?title=Skyrim:Cicero&amp;diff=759809</id>
		<title>Skyrim:Cicero</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=Skyrim:Cicero&amp;diff=759809"/>
		<updated>2011-11-16T12:51:49Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Empty|NPC}}&lt;br /&gt;
{{NPC Summary&lt;br /&gt;
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|loc=&lt;br /&gt;
|race=Imperial&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Assassin&lt;br /&gt;
|faction={{Faction|The Pale}}; {{Faction|Dark Brotherhood}}&lt;br /&gt;
|refid=00000000&lt;br /&gt;
|baseid=000550F0&lt;br /&gt;
|image=Cicero.png&lt;br /&gt;
|imgdesc=Cicero.&lt;br /&gt;
}}&lt;br /&gt;
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{{NewLeft}}&lt;br /&gt;
Cicero is a member of the Dark Brotherhood. He is &amp;quot;The Keeper&amp;quot; meaning he is not an assassin, but instead responsible for the care of the Night Mother's body and casket. Like Many of the Dark Brotherhood assassins Cicero takes on a persona to get closer to his targets. He refers to himself as a Jester. Prior to your character joining the Dark Brotherhood he is located slightly Northeast of the Whitewatch Tower, which is located slightly Northeast of Dragonsreach where his wagon carrying his 'mother' has broken down.  Talking to him will start the quest &amp;quot;Delayed Burial&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Instructions: If this NPC is related to any quests, uncomment this section and replace &amp;quot;Quest Name&amp;quot; with the quest's name--&amp;gt;&amp;lt;!--&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Quest Name}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Stub|NPC}}&lt;br /&gt;
[[Category:Skyrim-NPCs that already existed when the bot ran]]&lt;br /&gt;
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{{NPC Summary&lt;br /&gt;
|essential=yes&lt;br /&gt;
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|loc=&lt;br /&gt;
|race=Imperial&lt;br /&gt;
|gender=Male&lt;br /&gt;
|class=Assassin&lt;br /&gt;
|faction={{Faction|Dark Brotherhood}}; {{Faction|FavorExcludedFaction}}&lt;br /&gt;
|refid=00000000&lt;br /&gt;
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&amp;lt;!-- Instructions: Provide an initial sentence summarizing the NPC (race, job, where they live).  Subsequent paragraphs provide additional information about the NPC, such as related NPCs, schedule, equipment, etc.  Note that quest-specific information DOES NOT belong on this page, but instead goes on the appropriate quest page.  Spoilers should be avoided. --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- Instructions: If this NPC is related to any quests, uncomment this section and replace &amp;quot;Quest Name&amp;quot; with the quest's name--&amp;gt;&amp;lt;!--&lt;br /&gt;
== Related Quests ==&lt;br /&gt;
* {{Quest Link|Quest Name}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Stub|NPC}}&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=User:1337onidas&amp;diff=373518</id>
		<title>User:1337onidas</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=User:1337onidas&amp;diff=373518"/>
		<updated>2008-11-02T22:24:58Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: New page: I've put text here so my name does not look red. Yaaaaay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I've put text here so my name does not look red. Yaaaaay.&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373517</id>
		<title>General talk:The Future of TES Games</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373517"/>
		<updated>2008-11-02T22:24:33Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: /* Skyrim trademark */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Return to Morrowind?==&lt;br /&gt;
I've seen plenty of people who think that, no matter how insane it might be, that they might actually go back to Morrowind.&lt;br /&gt;
:Why would they do that when they got plenty of other regions to use--[[User:Marleysexton|Marleysexton]] 15:15, 20 February 2008 (EST)&lt;br /&gt;
::I hope not, I really hated all those little islands, and I can NOT bare going back to that Dunmer infested place. I dont have anything against the Dark Elf people, but the arrogance combined with roughy 50% of Vvardenfel being that arrogant would be too much. I understood that Jiub had rid the island of Vvardenfel of the Cliff Racers? that would be a VERY good thing. - [[User:Korunox|Korunox]] 15:16, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I found it very unfortunate that I couldn't refer to Dunmer as &amp;quot;outlanders&amp;quot; in Cyrodiil. --[[User:1337onidas|1337onidas]] 17:10, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Summerset Isles==&lt;br /&gt;
My prediction?&lt;br /&gt;
*&amp;quot;They say syndicates of wizards have led a boycott of Imperial goods in the land of the Altmer.&amp;quot;&lt;br /&gt;
*&amp;quot;I understand Daedra worship has become increasingly prevalent in the Summerset Isle.&amp;quot;&lt;br /&gt;
*&amp;quot;The Altmer have powerful wizards. It could be a dangerous situation.&amp;quot;&lt;br /&gt;
This, plus ''[[Oblivion:Mankar_Camoran|TAMRIEL AE DAEDROTH!]]'', plus the situation with Jyggalag reentering his power... Somehow, I have a feeling we're going for a sail, boys. ;) I do hope TESV will be set in a new province, and given the astounding new and world-altering information we've been given with TESIV, I think it's a fair guess that the next game might well deal with Empire tensions - perhaps even the secession of a province. --[[User:Kementari|Kementari]] 13:09, 3 July 2007 (EDT)&lt;br /&gt;
:Great prediction! --[[User:Mankar Camoran|Mankar Camoran]]&amp;lt;sup&amp;gt;•[[User_Talk:Mankar Camoran|T]]•[[Special:Contributions/Mankar Camoran|C]]•[[Special:Emailuser/Mankar Camoran|E]]•&amp;lt;/sup&amp;gt; 11:05, 19 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== A Concept Idea for: The Elder Scrolls V ==&lt;br /&gt;
&lt;br /&gt;
I would like to see the whole of the Tamriel map, i.e Arena, Daggerfall, Blackspire, Redguard, Morrowind, Bloodmoon, Tribunal, Oblvion, Knights of Nine &amp;amp; Shivering Isles all placed into one game so you could travel from one location to another. Obviously with all the features of the previous formentioned games and with the most updated Game AI. Perhaps some new features or other great works of inventions to be added also. I certainly miss the the ability to become a werewolf, bear or rat and the abilitiy to fly magic carpets as was the features in Daggerfall.&lt;br /&gt;
&lt;br /&gt;
May be Bethesda will Surprise us all!....&lt;br /&gt;
Regards ShadowByte&lt;br /&gt;
&lt;br /&gt;
:''(This comment was originally posted on [[Tes4Mod:Mod Ideas]], but this seemed to be a more appropriate location)'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:14, 11 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I can really see TES V being all of Tamriel. One major problem most people would complain about is the placement of every rock, tree and dungeon. They'd have to be exactly where they were in previous games, or it'd take away from the realism. Even if it takes place years ahead or years before, trees don't pack up there roots and move. It'd be a huge challenge for Bethesda. I'm really hoping they'll take it.--[[User:Albinobear43|Albinobear43]] 00:19, 21 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Perhaps when we can store games on 4TB Holographic disks and Bethesda's development staff exceeds 500. --[[User:1337onidas|1337onidas]] 17:13, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
What about having the fifth installment set in Black Marsh? Then they could finaly introduce that dumped Eye of Argonia project.&lt;br /&gt;
&lt;br /&gt;
The lower Cyrodiil and the Shivering Isles was swampy enough I'd say. Of course, one could say Bloodmoon was Nordic/Snowy enough when discussing Skyrim but...Snow pwns Swamp. --[[User:1337onidas|1337onidas]] 17:21, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Akavir ==&lt;br /&gt;
&lt;br /&gt;
Going to an entirely different continent would allow Bethesda much more freedom to come up with new ideas without being constrained by some limits (however small) set by the other games. Although now that I think about it, the Nerevarine went to Akavir so maybe this wouldn't work, or possibly help make it work better.&lt;br /&gt;
&lt;br /&gt;
:The Nerevarine having gone to Akavir could either place the player in the Nerevarine's role again, or mention the Nerevarine's mysterious death on the way. It would allow an opportunity to introduce the four Akaviri races, something that IIRC TES players have wanted since Daggerfall, and the Nerevarine's visit combined with the impending Ka'po-Tun/Tsaesci war should provide ample story opporunities. [[User:32.155.213.241|32.155.213.241]] 18:35, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
First contact and establishment of relations with Akavir would make a very good plot.&lt;br /&gt;
&lt;br /&gt;
== After Light the Dragonfires ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from [[Oblivion Talk:Light the Dragonfires]])''&lt;br /&gt;
&lt;br /&gt;
Personally, I'm all for the next game being about reuniting the empire.  It doesn't seem like the counts and their respective counties really have any allegiance to the central government, but maybe that's just because I've only played Oblivion and there's no reigning emperor in this game.  Anyhow, it makes more sense to me if these counties decide, &amp;quot;Okay, the emperor is dead, all his heirs are dead, the back-up heir is dead and with him goes the fool-proof, fail-safe switch that kept the Septims in charge and now there's ''really'' no emperor...that's it, I quit.  My county is now separate from the Empire.&amp;quot;  There are some Empire-wide organizations (Mages' Guild/Fighters' Guild) but they don't answer to the Emperor, either.  The feudal society in Tamriel really seems ready to collapse.  I would find ''The Elder Scrolls V:  Rebellion'' or ''Civil War'' or ''Collapse'' or something to be pretty awesome.  Them's my two cents. =) [[User:IWon'tFightUndead|IWon'tFightUndead]] 08:44, 18 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I think if they did that they should set the main game in one of the main provences (skyrim or orsineum would be cool) and have you tavel to each of the other provences, i know this would make the game huge but it would be cool, and worth the wait. They could get around the size problem by giving you limited access to each provience (except the main one), but this would make it less real/cool/fun. El Sparko 18:18 04/03/2007&lt;br /&gt;
&lt;br /&gt;
:I would like to point out that Orsinium is not actually a province, but only a region similar to Daggerfall.  Also, I don't see why the counties would split from the empire, seeing as they are dependant on it.  Without it, they are severely lacking in resources and protection.  Also, the Counts and Countesses are the ones who would be possibly chosen to be the next emperor or empress.&lt;br /&gt;
&lt;br /&gt;
:I'm kind of a sucker for all the Akaviri stuff, so I think that Elder Scrolls V should be about an Akaviri invasion or a Tamrielic expedition to Akavir.  Akavir is like Japan, with the katanas and imperialistic names, so, if you had a game that took place in Akavir, you could join a samurai guild or a ninja guild, perhaps.  Also, in an Akaviri invasion, perhaps you could be some kind of government agent appointed to command the Imperial armies.  And, after repelling the initial invasion, perhaps you could be sent as part of an elite task force to wipe out the Akaviri warlords and rulers, ending in a climactic fight with Tosh Raka the Tiger Dragon or a Tsaesci emperor.  ELDER SCROLLS V: AKAVIR--[[User:151.196.186.249|151.196.186.249]] 20:05, 14 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: Honestly the whole samurai thing would suck, samurai/ninjas in games a incredibly overpowered, like the bloke from Ninja Gaiden. Imagine trying to fight him with a warhammer. But then if they made ninjas/samurai realistic they'd get a bunch of people whining about how underpowered they'd be or that they are too similar to the current races. The idea of the counties rebelling would work perfectly for Leyawin, Count Maro was upset in Oblivion about how the Elder Council didn't help him so I wouldn't be surprised if he decided to ally with a bunch of rebels. [[User:124.169.102.151|124.169.102.151]] 10:49, 29 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: I posted the comment above and, honestly, I agree. TV and games today make ninjas and samurai seem like gods or something.  But I also think that totally realistic samurai or ninjas would be underpowered and boring.  Seeing as the Elder Scrolls series is not realistic, I don't see a problem with making a ninja guild similar to the Dark Brotherhood or a samurai guild similar to the Fighter's Guild.  That seems reasonable to me.  You should have heard the ideas I had before.  if you thought Elder Scolls V: Akavir would be stupid, imagine Elder Scrolls V: Play as God in an Oriental setting.  [[User:Twentyfists|Twentyfists]] 11:44, 2 February 2008 (EST)&lt;br /&gt;
I also like the idea of TES V: Akavir (hopefully a slightly better name :P )&lt;br /&gt;
The Emperor existed to keep the Dragonfires lit and protect Tamriel from Daedric invasion: &lt;br /&gt;
&amp;quot;So long as your descendants wear the Amulet of Kings, then shall this Dragonfire burn, an eternal flame, as a sign to all men and Gods of our faithfulness.&amp;quot; &lt;br /&gt;
&amp;quot;But should the Dragonfires fail, and no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness...&amp;quot; &lt;br /&gt;
With the Dragonfires now burning eternally, there is no need for an Emperor of Tamriel.&lt;br /&gt;
Democracy can be created at last...&lt;br /&gt;
Perhaps TES V could be a journey to another planet, or the overthrowing of Daedra once and for all; maybe they find another way to enter Nirn. --[[User:218.186.13.3|218.186.13.3]] 08:59, 19 January 2008 (EST) (now [[User:Kantor|Kantor]] 09:01, 19 January 2008 (EST))&lt;br /&gt;
&lt;br /&gt;
:::: The problem with the idea of 'joining a guild of ninjas' is that the akaviri races are not exactly friendly towards the men and mer of the Empire. I doubt that a tscai (is that how you spell it?) would allow an elf of any sort into it's guild. More likely the vampiric snake man thing would tear the poor sucker's head clean off.&lt;br /&gt;
&lt;br /&gt;
:Yeah... That would be a total change of lore. For one thing, the daedra aren't actually bad, and there's really no way to overthrow them. Also, I highly doubt that the Empire will go for a democracy. --[[User:Ratwar|Ratwar]] 02:52, 3 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
*Perhaps not a direct democracy, but there could be a republic. There's no emperor, only Chancellor Ocato. He has no royal claim to the throne so he will push for a change of politics so that he can have a lot of power. Or he may just be voted the new emperor to start a new royal line, who knows. [[User:24.127.234.251|24.127.234.251]] 08:38, 18 May 2008 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Another (minor) idea would be that you can ally with either the 'good' or the 'bad/evil' daedra (good would be Azura for example. Bad would be Mehrunes Dagon) and try to overthrow the others (bad/evil and good respectively). To kill another Daedra lord,  perhaps the daedra will make you temporarily immortal (however that would be possible, and even though it's practically contradictive) or you work several quests for the daedra so the lord himself/herself can kill the opponent. You could also ally with the daedra lords to overthrow a new set of 'immortal' enemies, help the Daedra lords coquer the Nine Divines or the Nine Divines to conquer the Daedra lords. The main idea is that I'd like to see gods in battle. It shouldn't be the main quest though, but more like a new 'Guild' or faction to join. Anyone to give feedback? Leave your opinion or possible improvements, but please don't come with just 'that's stupid'. Come with at least one arguement if you want to flame ;) - [[User:Korunox|Korunox]] 15:09, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Collapse of empire could be really juicy... Think about different provinces, and gameplay that affects the storyline dramatically... Like: Pick province you favor, make lots of quests for it and see it become as a main province leading all others.&lt;br /&gt;
OR Constant province fighting, meaning sending soldiers to siege other provinces (without actually gaining other victory than a juicy loot increasing prosperity/disposition towards you from the city you led to victory).&lt;br /&gt;
OR what about you becoming leader of them all? You could decide things about provinces, and try to keep your power up.&lt;br /&gt;
Or maybe you want to keep on great chaos and set framed actions to keep constant fight on them, and  only one who gets any profit is you...&lt;br /&gt;
&lt;br /&gt;
*There's a boycott of Imperial goods in the Summerset Isle as you will often overhear NPC's say. If you want to feature politics...that would seem a good place to set it in.&lt;br /&gt;
&lt;br /&gt;
== Skyrim ==&lt;br /&gt;
&lt;br /&gt;
I don't know if Skyrim is next, but the Nords are coming, look at the pages [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.2| here] and [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.3| here]. Both concerning video games, both trademarked by ZeniMax Media. Just like on the page, I just wanted to give the links.--[[User:Puddle|Puddle]] 18:06, 27 April 2008 (EDT)&lt;br /&gt;
:Too bad the links don't work - I don't think that site likes it when you direct-link to them... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 18:19, 27 April 2008 (EDT)&lt;br /&gt;
::Oops, too bad, any way one is for computer manuals, books (etc.) and the other is for Downloadable Material, Video Games (etc.) and, Zenimax has one for Clothing, apparel, accessories (etc.) and the Elder Scrolls website sells bookbags, hats, and other things of that nature. I think I hear a wardrum...--[[User:Puddle|Puddle]] 18:30, 27 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skyrim trademark==&lt;br /&gt;
Is it possible that Skyrim is not actually the next game? The article says that Oblivion was trademarked in 1995...way before Morrowind ever came out. Morrowind was actually trademarked AFTER Oblivion then. Maybe they want to keep quiet on what it is and not give it away. There's a theory going around that the syllables in the game titles hold significance. Morrowind has 3, Oblivion has 4, and the only province that has 5 syllables? That's right, Summerset Isle.&lt;br /&gt;
:Some will point out that Oblivion is not a province, but I say that since no province has 4 syllables, they had to use something else. Redguard had 2 syllables so I guess if there's a pattern it might have started there. The theory falls apart when you think of Arena, Daggerfall and Battlespire but they could have not thought of the pattern until after they made those games.&lt;br /&gt;
::Yeah, I'm gonna say the syllable thing is pure crap. As for Oblivion's original trademark well before Morrowind's release, I think that was more of a working title than anything. Right after Daggerfall was released, some work was done on the next major Elder Scrolls title, but it was abandoned to work on other projects (Like Battlespire and Redguard). The current trademark for Oblivion was only filed for in 2003. I'm not saying that Skyrim is 100% the next game, but I wouldn't be surprised if it was. --[[User:Ratwar|Ratwar]] 23:10, 19 May 2008 (EDT)&lt;br /&gt;
:::I agree with Ratwar.  Plus the fact that if the syllable thing had anything to it, the next wouldn't be Summerset Isle, because that has ''four'' syllables.  ;)  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 01:04, 25 May 2008 (EDT)&lt;br /&gt;
::::If you're from the north of England, or Scotland (and I assume other places), &amp;quot;Isle&amp;quot; can indeed be pronounced with two syllables. Comes out as &amp;quot;Eye-ll&amp;quot;. But yes, the idea that they've based the names of games on the number of syllables is nonsense. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 02:42, 25 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Shivering Isle. Five syllables. --[[User:1337onidas|1337onidas]] 17:24, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
So far in the game I've heard conversations between NPCs talking about the Imperial Legion releasing a bunch of Argonian slaves and sending them back to Black Marsh, territory issues in Skyrim flaring up, and that the skooma trade in Elswyr is proving more profitable with only a single group making all the money, in addition to the boycott and daedra worshipping going on in the Summerset Isles. If we're going by the pattern set in Morrowind that mentioned problems in Cyrodiil, then how come none of those other locations are listed?--[[User:Darth NANAME|Darth NANAME]] 12:47, 4 June 2008 (EDT)&lt;br /&gt;
:Because we're lazy... Feel free to add them if you think they're really all that relevant. I did however add a note about the multiple rumors in the Summerset Isle sections.--[[User:Ratwar|Ratwar]] 00:48, 7 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== summerset isles... could it be? ==&lt;br /&gt;
&lt;br /&gt;
if you just walk around a little anywhere you'll here the great people of cyrodill talking about whats happening in the sommerset isles. you never hear anyone talking about skyrim i only noticed it was on that map and thought nothing of it. summerset isles would be a great place for game makers to start afresh. think about it for a moment and then add a comment to this comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== could this be? ==&lt;br /&gt;
there is a place in the oblivion pc game that if you open a door you end up in a place called HAWKHAVEN this could be a clue to the next game(somehow). enter player.coc testinghall to get there.&lt;br /&gt;
:Hawkhaven is a testing cell. Nothing more. There is nothing present to suggest that it was anything more than a place to test mechanics such as sneaking, guard arrests, etc, nor is there any lore connected to the area. --[[User:Saruuk|Saruuk]] 11:37, 29 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Summerset Isle, Valenwood, Elsweyer, Leyawin, and Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
Only four of the provinces have been thoroughly explored since Arena. Assuming that Solstheim  is representative of Skyrim and that this means that Skyrim can also be considered explored, we might note that the four southern provinces are entirely untouched. Then, noting the Summerset rumors, the talk in Leyawin about the beast races' hate of Cyrodiilic control of the Region(ie:Rinrizra Krin), Argonian slaves, and the long standing Khajiit/Bosmer feud, all referenced in Oblivion, and we see much room for conflict across a huge area, much of which could be fueled by the lack of an emperor.&lt;br /&gt;
&lt;br /&gt;
I'll admit though that I would love an Akaviri game with new races, however.&lt;br /&gt;
Varka Mahl...[[User:75.154.124.81|75.154.124.81]] 22:59, 29 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373516</id>
		<title>General talk:The Future of TES Games</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373516"/>
		<updated>2008-11-02T22:21:51Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: /* Akavir */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Return to Morrowind?==&lt;br /&gt;
I've seen plenty of people who think that, no matter how insane it might be, that they might actually go back to Morrowind.&lt;br /&gt;
:Why would they do that when they got plenty of other regions to use--[[User:Marleysexton|Marleysexton]] 15:15, 20 February 2008 (EST)&lt;br /&gt;
::I hope not, I really hated all those little islands, and I can NOT bare going back to that Dunmer infested place. I dont have anything against the Dark Elf people, but the arrogance combined with roughy 50% of Vvardenfel being that arrogant would be too much. I understood that Jiub had rid the island of Vvardenfel of the Cliff Racers? that would be a VERY good thing. - [[User:Korunox|Korunox]] 15:16, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I found it very unfortunate that I couldn't refer to Dunmer as &amp;quot;outlanders&amp;quot; in Cyrodiil. --[[User:1337onidas|1337onidas]] 17:10, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Summerset Isles==&lt;br /&gt;
My prediction?&lt;br /&gt;
*&amp;quot;They say syndicates of wizards have led a boycott of Imperial goods in the land of the Altmer.&amp;quot;&lt;br /&gt;
*&amp;quot;I understand Daedra worship has become increasingly prevalent in the Summerset Isle.&amp;quot;&lt;br /&gt;
*&amp;quot;The Altmer have powerful wizards. It could be a dangerous situation.&amp;quot;&lt;br /&gt;
This, plus ''[[Oblivion:Mankar_Camoran|TAMRIEL AE DAEDROTH!]]'', plus the situation with Jyggalag reentering his power... Somehow, I have a feeling we're going for a sail, boys. ;) I do hope TESV will be set in a new province, and given the astounding new and world-altering information we've been given with TESIV, I think it's a fair guess that the next game might well deal with Empire tensions - perhaps even the secession of a province. --[[User:Kementari|Kementari]] 13:09, 3 July 2007 (EDT)&lt;br /&gt;
:Great prediction! --[[User:Mankar Camoran|Mankar Camoran]]&amp;lt;sup&amp;gt;•[[User_Talk:Mankar Camoran|T]]•[[Special:Contributions/Mankar Camoran|C]]•[[Special:Emailuser/Mankar Camoran|E]]•&amp;lt;/sup&amp;gt; 11:05, 19 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== A Concept Idea for: The Elder Scrolls V ==&lt;br /&gt;
&lt;br /&gt;
I would like to see the whole of the Tamriel map, i.e Arena, Daggerfall, Blackspire, Redguard, Morrowind, Bloodmoon, Tribunal, Oblvion, Knights of Nine &amp;amp; Shivering Isles all placed into one game so you could travel from one location to another. Obviously with all the features of the previous formentioned games and with the most updated Game AI. Perhaps some new features or other great works of inventions to be added also. I certainly miss the the ability to become a werewolf, bear or rat and the abilitiy to fly magic carpets as was the features in Daggerfall.&lt;br /&gt;
&lt;br /&gt;
May be Bethesda will Surprise us all!....&lt;br /&gt;
Regards ShadowByte&lt;br /&gt;
&lt;br /&gt;
:''(This comment was originally posted on [[Tes4Mod:Mod Ideas]], but this seemed to be a more appropriate location)'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:14, 11 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I can really see TES V being all of Tamriel. One major problem most people would complain about is the placement of every rock, tree and dungeon. They'd have to be exactly where they were in previous games, or it'd take away from the realism. Even if it takes place years ahead or years before, trees don't pack up there roots and move. It'd be a huge challenge for Bethesda. I'm really hoping they'll take it.--[[User:Albinobear43|Albinobear43]] 00:19, 21 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Perhaps when we can store games on 4TB Holographic disks and Bethesda's development staff exceeds 500. --[[User:1337onidas|1337onidas]] 17:13, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
What about having the fifth installment set in Black Marsh? Then they could finaly introduce that dumped Eye of Argonia project.&lt;br /&gt;
&lt;br /&gt;
The lower Cyrodiil and the Shivering Isles was swampy enough I'd say. Of course, one could say Bloodmoon was Nordic/Snowy enough when discussing Skyrim but...Snow pwns Swamp. --[[User:1337onidas|1337onidas]] 17:21, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Akavir ==&lt;br /&gt;
&lt;br /&gt;
Going to an entirely different continent would allow Bethesda much more freedom to come up with new ideas without being constrained by some limits (however small) set by the other games. Although now that I think about it, the Nerevarine went to Akavir so maybe this wouldn't work, or possibly help make it work better.&lt;br /&gt;
&lt;br /&gt;
:The Nerevarine having gone to Akavir could either place the player in the Nerevarine's role again, or mention the Nerevarine's mysterious death on the way. It would allow an opportunity to introduce the four Akaviri races, something that IIRC TES players have wanted since Daggerfall, and the Nerevarine's visit combined with the impending Ka'po-Tun/Tsaesci war should provide ample story opporunities. [[User:32.155.213.241|32.155.213.241]] 18:35, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
First contact and establishment of relations with Akavir would make a very good plot.&lt;br /&gt;
&lt;br /&gt;
== After Light the Dragonfires ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from [[Oblivion Talk:Light the Dragonfires]])''&lt;br /&gt;
&lt;br /&gt;
Personally, I'm all for the next game being about reuniting the empire.  It doesn't seem like the counts and their respective counties really have any allegiance to the central government, but maybe that's just because I've only played Oblivion and there's no reigning emperor in this game.  Anyhow, it makes more sense to me if these counties decide, &amp;quot;Okay, the emperor is dead, all his heirs are dead, the back-up heir is dead and with him goes the fool-proof, fail-safe switch that kept the Septims in charge and now there's ''really'' no emperor...that's it, I quit.  My county is now separate from the Empire.&amp;quot;  There are some Empire-wide organizations (Mages' Guild/Fighters' Guild) but they don't answer to the Emperor, either.  The feudal society in Tamriel really seems ready to collapse.  I would find ''The Elder Scrolls V:  Rebellion'' or ''Civil War'' or ''Collapse'' or something to be pretty awesome.  Them's my two cents. =) [[User:IWon'tFightUndead|IWon'tFightUndead]] 08:44, 18 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I think if they did that they should set the main game in one of the main provences (skyrim or orsineum would be cool) and have you tavel to each of the other provences, i know this would make the game huge but it would be cool, and worth the wait. They could get around the size problem by giving you limited access to each provience (except the main one), but this would make it less real/cool/fun. El Sparko 18:18 04/03/2007&lt;br /&gt;
&lt;br /&gt;
:I would like to point out that Orsinium is not actually a province, but only a region similar to Daggerfall.  Also, I don't see why the counties would split from the empire, seeing as they are dependant on it.  Without it, they are severely lacking in resources and protection.  Also, the Counts and Countesses are the ones who would be possibly chosen to be the next emperor or empress.&lt;br /&gt;
&lt;br /&gt;
:I'm kind of a sucker for all the Akaviri stuff, so I think that Elder Scrolls V should be about an Akaviri invasion or a Tamrielic expedition to Akavir.  Akavir is like Japan, with the katanas and imperialistic names, so, if you had a game that took place in Akavir, you could join a samurai guild or a ninja guild, perhaps.  Also, in an Akaviri invasion, perhaps you could be some kind of government agent appointed to command the Imperial armies.  And, after repelling the initial invasion, perhaps you could be sent as part of an elite task force to wipe out the Akaviri warlords and rulers, ending in a climactic fight with Tosh Raka the Tiger Dragon or a Tsaesci emperor.  ELDER SCROLLS V: AKAVIR--[[User:151.196.186.249|151.196.186.249]] 20:05, 14 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: Honestly the whole samurai thing would suck, samurai/ninjas in games a incredibly overpowered, like the bloke from Ninja Gaiden. Imagine trying to fight him with a warhammer. But then if they made ninjas/samurai realistic they'd get a bunch of people whining about how underpowered they'd be or that they are too similar to the current races. The idea of the counties rebelling would work perfectly for Leyawin, Count Maro was upset in Oblivion about how the Elder Council didn't help him so I wouldn't be surprised if he decided to ally with a bunch of rebels. [[User:124.169.102.151|124.169.102.151]] 10:49, 29 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: I posted the comment above and, honestly, I agree. TV and games today make ninjas and samurai seem like gods or something.  But I also think that totally realistic samurai or ninjas would be underpowered and boring.  Seeing as the Elder Scrolls series is not realistic, I don't see a problem with making a ninja guild similar to the Dark Brotherhood or a samurai guild similar to the Fighter's Guild.  That seems reasonable to me.  You should have heard the ideas I had before.  if you thought Elder Scolls V: Akavir would be stupid, imagine Elder Scrolls V: Play as God in an Oriental setting.  [[User:Twentyfists|Twentyfists]] 11:44, 2 February 2008 (EST)&lt;br /&gt;
I also like the idea of TES V: Akavir (hopefully a slightly better name :P )&lt;br /&gt;
The Emperor existed to keep the Dragonfires lit and protect Tamriel from Daedric invasion: &lt;br /&gt;
&amp;quot;So long as your descendants wear the Amulet of Kings, then shall this Dragonfire burn, an eternal flame, as a sign to all men and Gods of our faithfulness.&amp;quot; &lt;br /&gt;
&amp;quot;But should the Dragonfires fail, and no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness...&amp;quot; &lt;br /&gt;
With the Dragonfires now burning eternally, there is no need for an Emperor of Tamriel.&lt;br /&gt;
Democracy can be created at last...&lt;br /&gt;
Perhaps TES V could be a journey to another planet, or the overthrowing of Daedra once and for all; maybe they find another way to enter Nirn. --[[User:218.186.13.3|218.186.13.3]] 08:59, 19 January 2008 (EST) (now [[User:Kantor|Kantor]] 09:01, 19 January 2008 (EST))&lt;br /&gt;
&lt;br /&gt;
:::: The problem with the idea of 'joining a guild of ninjas' is that the akaviri races are not exactly friendly towards the men and mer of the Empire. I doubt that a tscai (is that how you spell it?) would allow an elf of any sort into it's guild. More likely the vampiric snake man thing would tear the poor sucker's head clean off.&lt;br /&gt;
&lt;br /&gt;
:Yeah... That would be a total change of lore. For one thing, the daedra aren't actually bad, and there's really no way to overthrow them. Also, I highly doubt that the Empire will go for a democracy. --[[User:Ratwar|Ratwar]] 02:52, 3 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
*Perhaps not a direct democracy, but there could be a republic. There's no emperor, only Chancellor Ocato. He has no royal claim to the throne so he will push for a change of politics so that he can have a lot of power. Or he may just be voted the new emperor to start a new royal line, who knows. [[User:24.127.234.251|24.127.234.251]] 08:38, 18 May 2008 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Another (minor) idea would be that you can ally with either the 'good' or the 'bad/evil' daedra (good would be Azura for example. Bad would be Mehrunes Dagon) and try to overthrow the others (bad/evil and good respectively). To kill another Daedra lord,  perhaps the daedra will make you temporarily immortal (however that would be possible, and even though it's practically contradictive) or you work several quests for the daedra so the lord himself/herself can kill the opponent. You could also ally with the daedra lords to overthrow a new set of 'immortal' enemies, help the Daedra lords coquer the Nine Divines or the Nine Divines to conquer the Daedra lords. The main idea is that I'd like to see gods in battle. It shouldn't be the main quest though, but more like a new 'Guild' or faction to join. Anyone to give feedback? Leave your opinion or possible improvements, but please don't come with just 'that's stupid'. Come with at least one arguement if you want to flame ;) - [[User:Korunox|Korunox]] 15:09, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Collapse of empire could be really juicy... Think about different provinces, and gameplay that affects the storyline dramatically... Like: Pick province you favor, make lots of quests for it and see it become as a main province leading all others.&lt;br /&gt;
OR Constant province fighting, meaning sending soldiers to siege other provinces (without actually gaining other victory than a juicy loot increasing prosperity/disposition towards you from the city you led to victory).&lt;br /&gt;
OR what about you becoming leader of them all? You could decide things about provinces, and try to keep your power up.&lt;br /&gt;
Or maybe you want to keep on great chaos and set framed actions to keep constant fight on them, and  only one who gets any profit is you...&lt;br /&gt;
&lt;br /&gt;
*There's a boycott of Imperial goods in the Summerset Isle as you will often overhear NPC's say. If you want to feature politics...that would seem a good place to set it in.&lt;br /&gt;
&lt;br /&gt;
== Skyrim ==&lt;br /&gt;
&lt;br /&gt;
I don't know if Skyrim is next, but the Nords are coming, look at the pages [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.2| here] and [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.3| here]. Both concerning video games, both trademarked by ZeniMax Media. Just like on the page, I just wanted to give the links.--[[User:Puddle|Puddle]] 18:06, 27 April 2008 (EDT)&lt;br /&gt;
:Too bad the links don't work - I don't think that site likes it when you direct-link to them... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 18:19, 27 April 2008 (EDT)&lt;br /&gt;
::Oops, too bad, any way one is for computer manuals, books (etc.) and the other is for Downloadable Material, Video Games (etc.) and, Zenimax has one for Clothing, apparel, accessories (etc.) and the Elder Scrolls website sells bookbags, hats, and other things of that nature. I think I hear a wardrum...--[[User:Puddle|Puddle]] 18:30, 27 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skyrim trademark==&lt;br /&gt;
Is it possible that Skyrim is not actually the next game? The article says that Oblivion was trademarked in 1995...way before Morrowind ever came out. Morrowind was actually trademarked AFTER Oblivion then. Maybe they want to keep quiet on what it is and not give it away. There's a theory going around that the syllables in the game titles hold significance. Morrowind has 3, Oblivion has 4, and the only province that has 5 syllables? That's right, Summerset Isle.&lt;br /&gt;
:Some will point out that Oblivion is not a province, but I say that since no province has 4 syllables, they had to use something else. Redguard had 2 syllables so I guess if there's a pattern it might have started there. The theory falls apart when you think of Arena, Daggerfall and Battlespire but they could have not thought of the pattern until after they made those games.&lt;br /&gt;
::Yeah, I'm gonna say the syllable thing is pure crap. As for Oblivion's original trademark well before Morrowind's release, I think that was more of a working title than anything. Right after Daggerfall was released, some work was done on the next major Elder Scrolls title, but it was abandoned to work on other projects (Like Battlespire and Redguard). The current trademark for Oblivion was only filed for in 2003. I'm not saying that Skyrim is 100% the next game, but I wouldn't be surprised if it was. --[[User:Ratwar|Ratwar]] 23:10, 19 May 2008 (EDT)&lt;br /&gt;
:::I agree with Ratwar.  Plus the fact that if the syllable thing had anything to it, the next wouldn't be Summerset Isle, because that has ''four'' syllables.  ;)  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 01:04, 25 May 2008 (EDT)&lt;br /&gt;
::::If you're from the north of England, or Scotland (and I assume other places), &amp;quot;Isle&amp;quot; can indeed be pronounced with two syllables. Comes out as &amp;quot;Eye-ll&amp;quot;. But yes, the idea that they've based the names of games on the number of syllables is nonsense. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 02:42, 25 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
So far in the game I've heard conversations between NPCs talking about the Imperial Legion releasing a bunch of Argonian slaves and sending them back to Black Marsh, territory issues in Skyrim flaring up, and that the skooma trade in Elswyr is proving more profitable with only a single group making all the money, in addition to the boycott and daedra worshipping going on in the Summerset Isles. If we're going by the pattern set in Morrowind that mentioned problems in Cyrodiil, then how come none of those other locations are listed?--[[User:Darth NANAME|Darth NANAME]] 12:47, 4 June 2008 (EDT)&lt;br /&gt;
:Because we're lazy... Feel free to add them if you think they're really all that relevant. I did however add a note about the multiple rumors in the Summerset Isle sections.--[[User:Ratwar|Ratwar]] 00:48, 7 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== summerset isles... could it be? ==&lt;br /&gt;
&lt;br /&gt;
if you just walk around a little anywhere you'll here the great people of cyrodill talking about whats happening in the sommerset isles. you never hear anyone talking about skyrim i only noticed it was on that map and thought nothing of it. summerset isles would be a great place for game makers to start afresh. think about it for a moment and then add a comment to this comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== could this be? ==&lt;br /&gt;
there is a place in the oblivion pc game that if you open a door you end up in a place called HAWKHAVEN this could be a clue to the next game(somehow). enter player.coc testinghall to get there.&lt;br /&gt;
:Hawkhaven is a testing cell. Nothing more. There is nothing present to suggest that it was anything more than a place to test mechanics such as sneaking, guard arrests, etc, nor is there any lore connected to the area. --[[User:Saruuk|Saruuk]] 11:37, 29 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Summerset Isle, Valenwood, Elsweyer, Leyawin, and Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
Only four of the provinces have been thoroughly explored since Arena. Assuming that Solstheim  is representative of Skyrim and that this means that Skyrim can also be considered explored, we might note that the four southern provinces are entirely untouched. Then, noting the Summerset rumors, the talk in Leyawin about the beast races' hate of Cyrodiilic control of the Region(ie:Rinrizra Krin), Argonian slaves, and the long standing Khajiit/Bosmer feud, all referenced in Oblivion, and we see much room for conflict across a huge area, much of which could be fueled by the lack of an emperor.&lt;br /&gt;
&lt;br /&gt;
I'll admit though that I would love an Akaviri game with new races, however.&lt;br /&gt;
Varka Mahl...[[User:75.154.124.81|75.154.124.81]] 22:59, 29 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373515</id>
		<title>General talk:The Future of TES Games</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373515"/>
		<updated>2008-11-02T22:21:02Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: /* Black Marsh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Return to Morrowind?==&lt;br /&gt;
I've seen plenty of people who think that, no matter how insane it might be, that they might actually go back to Morrowind.&lt;br /&gt;
:Why would they do that when they got plenty of other regions to use--[[User:Marleysexton|Marleysexton]] 15:15, 20 February 2008 (EST)&lt;br /&gt;
::I hope not, I really hated all those little islands, and I can NOT bare going back to that Dunmer infested place. I dont have anything against the Dark Elf people, but the arrogance combined with roughy 50% of Vvardenfel being that arrogant would be too much. I understood that Jiub had rid the island of Vvardenfel of the Cliff Racers? that would be a VERY good thing. - [[User:Korunox|Korunox]] 15:16, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I found it very unfortunate that I couldn't refer to Dunmer as &amp;quot;outlanders&amp;quot; in Cyrodiil. --[[User:1337onidas|1337onidas]] 17:10, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Summerset Isles==&lt;br /&gt;
My prediction?&lt;br /&gt;
*&amp;quot;They say syndicates of wizards have led a boycott of Imperial goods in the land of the Altmer.&amp;quot;&lt;br /&gt;
*&amp;quot;I understand Daedra worship has become increasingly prevalent in the Summerset Isle.&amp;quot;&lt;br /&gt;
*&amp;quot;The Altmer have powerful wizards. It could be a dangerous situation.&amp;quot;&lt;br /&gt;
This, plus ''[[Oblivion:Mankar_Camoran|TAMRIEL AE DAEDROTH!]]'', plus the situation with Jyggalag reentering his power... Somehow, I have a feeling we're going for a sail, boys. ;) I do hope TESV will be set in a new province, and given the astounding new and world-altering information we've been given with TESIV, I think it's a fair guess that the next game might well deal with Empire tensions - perhaps even the secession of a province. --[[User:Kementari|Kementari]] 13:09, 3 July 2007 (EDT)&lt;br /&gt;
:Great prediction! --[[User:Mankar Camoran|Mankar Camoran]]&amp;lt;sup&amp;gt;•[[User_Talk:Mankar Camoran|T]]•[[Special:Contributions/Mankar Camoran|C]]•[[Special:Emailuser/Mankar Camoran|E]]•&amp;lt;/sup&amp;gt; 11:05, 19 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== A Concept Idea for: The Elder Scrolls V ==&lt;br /&gt;
&lt;br /&gt;
I would like to see the whole of the Tamriel map, i.e Arena, Daggerfall, Blackspire, Redguard, Morrowind, Bloodmoon, Tribunal, Oblvion, Knights of Nine &amp;amp; Shivering Isles all placed into one game so you could travel from one location to another. Obviously with all the features of the previous formentioned games and with the most updated Game AI. Perhaps some new features or other great works of inventions to be added also. I certainly miss the the ability to become a werewolf, bear or rat and the abilitiy to fly magic carpets as was the features in Daggerfall.&lt;br /&gt;
&lt;br /&gt;
May be Bethesda will Surprise us all!....&lt;br /&gt;
Regards ShadowByte&lt;br /&gt;
&lt;br /&gt;
:''(This comment was originally posted on [[Tes4Mod:Mod Ideas]], but this seemed to be a more appropriate location)'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:14, 11 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I can really see TES V being all of Tamriel. One major problem most people would complain about is the placement of every rock, tree and dungeon. They'd have to be exactly where they were in previous games, or it'd take away from the realism. Even if it takes place years ahead or years before, trees don't pack up there roots and move. It'd be a huge challenge for Bethesda. I'm really hoping they'll take it.--[[User:Albinobear43|Albinobear43]] 00:19, 21 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Perhaps when we can store games on 4TB Holographic disks and Bethesda's development staff exceeds 500. --[[User:1337onidas|1337onidas]] 17:13, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
What about having the fifth installment set in Black Marsh? Then they could finaly introduce that dumped Eye of Argonia project.&lt;br /&gt;
&lt;br /&gt;
The lower Cyrodiil and the Shivering Isles was swampy enough I'd say. Of course, one could say Bloodmoon was Nordic/Snowy enough when discussing Skyrim but...Snow pwns Swamp. --[[User:1337onidas|1337onidas]] 17:21, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Akavir ==&lt;br /&gt;
&lt;br /&gt;
Going to an entirely different continent would allow Bethesda much more freedom to come up with new ideas without being constrained by some limits (however small) set by the other games. Although now that I think about it, the Nerevarine went to Akavir so maybe this wouldn't work, or possibly help make it work better.&lt;br /&gt;
&lt;br /&gt;
:The Nerevarine having gone to Akavir could either place the player in the Nerevarine's role again, or mention the Nerevarine's mysterious death on the way. It would allow an opportunity to introduce the four Akaviri races, something that IIRC TES players have wanted since Daggerfall, and the Nerevarine's visit combined with the impending Ka'po-Tun/Tsaesci war should provide ample story opporunities. [[User:32.155.213.241|32.155.213.241]] 18:35, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== After Light the Dragonfires ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from [[Oblivion Talk:Light the Dragonfires]])''&lt;br /&gt;
&lt;br /&gt;
Personally, I'm all for the next game being about reuniting the empire.  It doesn't seem like the counts and their respective counties really have any allegiance to the central government, but maybe that's just because I've only played Oblivion and there's no reigning emperor in this game.  Anyhow, it makes more sense to me if these counties decide, &amp;quot;Okay, the emperor is dead, all his heirs are dead, the back-up heir is dead and with him goes the fool-proof, fail-safe switch that kept the Septims in charge and now there's ''really'' no emperor...that's it, I quit.  My county is now separate from the Empire.&amp;quot;  There are some Empire-wide organizations (Mages' Guild/Fighters' Guild) but they don't answer to the Emperor, either.  The feudal society in Tamriel really seems ready to collapse.  I would find ''The Elder Scrolls V:  Rebellion'' or ''Civil War'' or ''Collapse'' or something to be pretty awesome.  Them's my two cents. =) [[User:IWon'tFightUndead|IWon'tFightUndead]] 08:44, 18 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I think if they did that they should set the main game in one of the main provences (skyrim or orsineum would be cool) and have you tavel to each of the other provences, i know this would make the game huge but it would be cool, and worth the wait. They could get around the size problem by giving you limited access to each provience (except the main one), but this would make it less real/cool/fun. El Sparko 18:18 04/03/2007&lt;br /&gt;
&lt;br /&gt;
:I would like to point out that Orsinium is not actually a province, but only a region similar to Daggerfall.  Also, I don't see why the counties would split from the empire, seeing as they are dependant on it.  Without it, they are severely lacking in resources and protection.  Also, the Counts and Countesses are the ones who would be possibly chosen to be the next emperor or empress.&lt;br /&gt;
&lt;br /&gt;
:I'm kind of a sucker for all the Akaviri stuff, so I think that Elder Scrolls V should be about an Akaviri invasion or a Tamrielic expedition to Akavir.  Akavir is like Japan, with the katanas and imperialistic names, so, if you had a game that took place in Akavir, you could join a samurai guild or a ninja guild, perhaps.  Also, in an Akaviri invasion, perhaps you could be some kind of government agent appointed to command the Imperial armies.  And, after repelling the initial invasion, perhaps you could be sent as part of an elite task force to wipe out the Akaviri warlords and rulers, ending in a climactic fight with Tosh Raka the Tiger Dragon or a Tsaesci emperor.  ELDER SCROLLS V: AKAVIR--[[User:151.196.186.249|151.196.186.249]] 20:05, 14 December 2007 (EST)&lt;br /&gt;
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:: Honestly the whole samurai thing would suck, samurai/ninjas in games a incredibly overpowered, like the bloke from Ninja Gaiden. Imagine trying to fight him with a warhammer. But then if they made ninjas/samurai realistic they'd get a bunch of people whining about how underpowered they'd be or that they are too similar to the current races. The idea of the counties rebelling would work perfectly for Leyawin, Count Maro was upset in Oblivion about how the Elder Council didn't help him so I wouldn't be surprised if he decided to ally with a bunch of rebels. [[User:124.169.102.151|124.169.102.151]] 10:49, 29 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: I posted the comment above and, honestly, I agree. TV and games today make ninjas and samurai seem like gods or something.  But I also think that totally realistic samurai or ninjas would be underpowered and boring.  Seeing as the Elder Scrolls series is not realistic, I don't see a problem with making a ninja guild similar to the Dark Brotherhood or a samurai guild similar to the Fighter's Guild.  That seems reasonable to me.  You should have heard the ideas I had before.  if you thought Elder Scolls V: Akavir would be stupid, imagine Elder Scrolls V: Play as God in an Oriental setting.  [[User:Twentyfists|Twentyfists]] 11:44, 2 February 2008 (EST)&lt;br /&gt;
I also like the idea of TES V: Akavir (hopefully a slightly better name :P )&lt;br /&gt;
The Emperor existed to keep the Dragonfires lit and protect Tamriel from Daedric invasion: &lt;br /&gt;
&amp;quot;So long as your descendants wear the Amulet of Kings, then shall this Dragonfire burn, an eternal flame, as a sign to all men and Gods of our faithfulness.&amp;quot; &lt;br /&gt;
&amp;quot;But should the Dragonfires fail, and no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness...&amp;quot; &lt;br /&gt;
With the Dragonfires now burning eternally, there is no need for an Emperor of Tamriel.&lt;br /&gt;
Democracy can be created at last...&lt;br /&gt;
Perhaps TES V could be a journey to another planet, or the overthrowing of Daedra once and for all; maybe they find another way to enter Nirn. --[[User:218.186.13.3|218.186.13.3]] 08:59, 19 January 2008 (EST) (now [[User:Kantor|Kantor]] 09:01, 19 January 2008 (EST))&lt;br /&gt;
&lt;br /&gt;
:::: The problem with the idea of 'joining a guild of ninjas' is that the akaviri races are not exactly friendly towards the men and mer of the Empire. I doubt that a tscai (is that how you spell it?) would allow an elf of any sort into it's guild. More likely the vampiric snake man thing would tear the poor sucker's head clean off.&lt;br /&gt;
&lt;br /&gt;
:Yeah... That would be a total change of lore. For one thing, the daedra aren't actually bad, and there's really no way to overthrow them. Also, I highly doubt that the Empire will go for a democracy. --[[User:Ratwar|Ratwar]] 02:52, 3 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
*Perhaps not a direct democracy, but there could be a republic. There's no emperor, only Chancellor Ocato. He has no royal claim to the throne so he will push for a change of politics so that he can have a lot of power. Or he may just be voted the new emperor to start a new royal line, who knows. [[User:24.127.234.251|24.127.234.251]] 08:38, 18 May 2008 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Another (minor) idea would be that you can ally with either the 'good' or the 'bad/evil' daedra (good would be Azura for example. Bad would be Mehrunes Dagon) and try to overthrow the others (bad/evil and good respectively). To kill another Daedra lord,  perhaps the daedra will make you temporarily immortal (however that would be possible, and even though it's practically contradictive) or you work several quests for the daedra so the lord himself/herself can kill the opponent. You could also ally with the daedra lords to overthrow a new set of 'immortal' enemies, help the Daedra lords coquer the Nine Divines or the Nine Divines to conquer the Daedra lords. The main idea is that I'd like to see gods in battle. It shouldn't be the main quest though, but more like a new 'Guild' or faction to join. Anyone to give feedback? Leave your opinion or possible improvements, but please don't come with just 'that's stupid'. Come with at least one arguement if you want to flame ;) - [[User:Korunox|Korunox]] 15:09, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Collapse of empire could be really juicy... Think about different provinces, and gameplay that affects the storyline dramatically... Like: Pick province you favor, make lots of quests for it and see it become as a main province leading all others.&lt;br /&gt;
OR Constant province fighting, meaning sending soldiers to siege other provinces (without actually gaining other victory than a juicy loot increasing prosperity/disposition towards you from the city you led to victory).&lt;br /&gt;
OR what about you becoming leader of them all? You could decide things about provinces, and try to keep your power up.&lt;br /&gt;
Or maybe you want to keep on great chaos and set framed actions to keep constant fight on them, and  only one who gets any profit is you...&lt;br /&gt;
&lt;br /&gt;
*There's a boycott of Imperial goods in the Summerset Isle as you will often overhear NPC's say. If you want to feature politics...that would seem a good place to set it in.&lt;br /&gt;
&lt;br /&gt;
== Skyrim ==&lt;br /&gt;
&lt;br /&gt;
I don't know if Skyrim is next, but the Nords are coming, look at the pages [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.2| here] and [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.3| here]. Both concerning video games, both trademarked by ZeniMax Media. Just like on the page, I just wanted to give the links.--[[User:Puddle|Puddle]] 18:06, 27 April 2008 (EDT)&lt;br /&gt;
:Too bad the links don't work - I don't think that site likes it when you direct-link to them... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 18:19, 27 April 2008 (EDT)&lt;br /&gt;
::Oops, too bad, any way one is for computer manuals, books (etc.) and the other is for Downloadable Material, Video Games (etc.) and, Zenimax has one for Clothing, apparel, accessories (etc.) and the Elder Scrolls website sells bookbags, hats, and other things of that nature. I think I hear a wardrum...--[[User:Puddle|Puddle]] 18:30, 27 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skyrim trademark==&lt;br /&gt;
Is it possible that Skyrim is not actually the next game? The article says that Oblivion was trademarked in 1995...way before Morrowind ever came out. Morrowind was actually trademarked AFTER Oblivion then. Maybe they want to keep quiet on what it is and not give it away. There's a theory going around that the syllables in the game titles hold significance. Morrowind has 3, Oblivion has 4, and the only province that has 5 syllables? That's right, Summerset Isle.&lt;br /&gt;
:Some will point out that Oblivion is not a province, but I say that since no province has 4 syllables, they had to use something else. Redguard had 2 syllables so I guess if there's a pattern it might have started there. The theory falls apart when you think of Arena, Daggerfall and Battlespire but they could have not thought of the pattern until after they made those games.&lt;br /&gt;
::Yeah, I'm gonna say the syllable thing is pure crap. As for Oblivion's original trademark well before Morrowind's release, I think that was more of a working title than anything. Right after Daggerfall was released, some work was done on the next major Elder Scrolls title, but it was abandoned to work on other projects (Like Battlespire and Redguard). The current trademark for Oblivion was only filed for in 2003. I'm not saying that Skyrim is 100% the next game, but I wouldn't be surprised if it was. --[[User:Ratwar|Ratwar]] 23:10, 19 May 2008 (EDT)&lt;br /&gt;
:::I agree with Ratwar.  Plus the fact that if the syllable thing had anything to it, the next wouldn't be Summerset Isle, because that has ''four'' syllables.  ;)  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 01:04, 25 May 2008 (EDT)&lt;br /&gt;
::::If you're from the north of England, or Scotland (and I assume other places), &amp;quot;Isle&amp;quot; can indeed be pronounced with two syllables. Comes out as &amp;quot;Eye-ll&amp;quot;. But yes, the idea that they've based the names of games on the number of syllables is nonsense. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 02:42, 25 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
So far in the game I've heard conversations between NPCs talking about the Imperial Legion releasing a bunch of Argonian slaves and sending them back to Black Marsh, territory issues in Skyrim flaring up, and that the skooma trade in Elswyr is proving more profitable with only a single group making all the money, in addition to the boycott and daedra worshipping going on in the Summerset Isles. If we're going by the pattern set in Morrowind that mentioned problems in Cyrodiil, then how come none of those other locations are listed?--[[User:Darth NANAME|Darth NANAME]] 12:47, 4 June 2008 (EDT)&lt;br /&gt;
:Because we're lazy... Feel free to add them if you think they're really all that relevant. I did however add a note about the multiple rumors in the Summerset Isle sections.--[[User:Ratwar|Ratwar]] 00:48, 7 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== summerset isles... could it be? ==&lt;br /&gt;
&lt;br /&gt;
if you just walk around a little anywhere you'll here the great people of cyrodill talking about whats happening in the sommerset isles. you never hear anyone talking about skyrim i only noticed it was on that map and thought nothing of it. summerset isles would be a great place for game makers to start afresh. think about it for a moment and then add a comment to this comment.&lt;br /&gt;
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&lt;br /&gt;
== could this be? ==&lt;br /&gt;
there is a place in the oblivion pc game that if you open a door you end up in a place called HAWKHAVEN this could be a clue to the next game(somehow). enter player.coc testinghall to get there.&lt;br /&gt;
:Hawkhaven is a testing cell. Nothing more. There is nothing present to suggest that it was anything more than a place to test mechanics such as sneaking, guard arrests, etc, nor is there any lore connected to the area. --[[User:Saruuk|Saruuk]] 11:37, 29 June 2008 (EDT)&lt;br /&gt;
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== Summerset Isle, Valenwood, Elsweyer, Leyawin, and Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
Only four of the provinces have been thoroughly explored since Arena. Assuming that Solstheim  is representative of Skyrim and that this means that Skyrim can also be considered explored, we might note that the four southern provinces are entirely untouched. Then, noting the Summerset rumors, the talk in Leyawin about the beast races' hate of Cyrodiilic control of the Region(ie:Rinrizra Krin), Argonian slaves, and the long standing Khajiit/Bosmer feud, all referenced in Oblivion, and we see much room for conflict across a huge area, much of which could be fueled by the lack of an emperor.&lt;br /&gt;
&lt;br /&gt;
I'll admit though that I would love an Akaviri game with new races, however.&lt;br /&gt;
Varka Mahl...[[User:75.154.124.81|75.154.124.81]] 22:59, 29 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373512</id>
		<title>General talk:The Future of TES Games</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373512"/>
		<updated>2008-11-02T22:13:13Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: /* A Concept Idea for: The Elder Scrolls V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Return to Morrowind?==&lt;br /&gt;
I've seen plenty of people who think that, no matter how insane it might be, that they might actually go back to Morrowind.&lt;br /&gt;
:Why would they do that when they got plenty of other regions to use--[[User:Marleysexton|Marleysexton]] 15:15, 20 February 2008 (EST)&lt;br /&gt;
::I hope not, I really hated all those little islands, and I can NOT bare going back to that Dunmer infested place. I dont have anything against the Dark Elf people, but the arrogance combined with roughy 50% of Vvardenfel being that arrogant would be too much. I understood that Jiub had rid the island of Vvardenfel of the Cliff Racers? that would be a VERY good thing. - [[User:Korunox|Korunox]] 15:16, 20 February 2008 (EST)&lt;br /&gt;
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I found it very unfortunate that I couldn't refer to Dunmer as &amp;quot;outlanders&amp;quot; in Cyrodiil. --[[User:1337onidas|1337onidas]] 17:10, 2 November 2008 (EST)&lt;br /&gt;
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==Summerset Isles==&lt;br /&gt;
My prediction?&lt;br /&gt;
*&amp;quot;They say syndicates of wizards have led a boycott of Imperial goods in the land of the Altmer.&amp;quot;&lt;br /&gt;
*&amp;quot;I understand Daedra worship has become increasingly prevalent in the Summerset Isle.&amp;quot;&lt;br /&gt;
*&amp;quot;The Altmer have powerful wizards. It could be a dangerous situation.&amp;quot;&lt;br /&gt;
This, plus ''[[Oblivion:Mankar_Camoran|TAMRIEL AE DAEDROTH!]]'', plus the situation with Jyggalag reentering his power... Somehow, I have a feeling we're going for a sail, boys. ;) I do hope TESV will be set in a new province, and given the astounding new and world-altering information we've been given with TESIV, I think it's a fair guess that the next game might well deal with Empire tensions - perhaps even the secession of a province. --[[User:Kementari|Kementari]] 13:09, 3 July 2007 (EDT)&lt;br /&gt;
:Great prediction! --[[User:Mankar Camoran|Mankar Camoran]]&amp;lt;sup&amp;gt;•[[User_Talk:Mankar Camoran|T]]•[[Special:Contributions/Mankar Camoran|C]]•[[Special:Emailuser/Mankar Camoran|E]]•&amp;lt;/sup&amp;gt; 11:05, 19 January 2008 (EST)&lt;br /&gt;
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== A Concept Idea for: The Elder Scrolls V ==&lt;br /&gt;
&lt;br /&gt;
I would like to see the whole of the Tamriel map, i.e Arena, Daggerfall, Blackspire, Redguard, Morrowind, Bloodmoon, Tribunal, Oblvion, Knights of Nine &amp;amp; Shivering Isles all placed into one game so you could travel from one location to another. Obviously with all the features of the previous formentioned games and with the most updated Game AI. Perhaps some new features or other great works of inventions to be added also. I certainly miss the the ability to become a werewolf, bear or rat and the abilitiy to fly magic carpets as was the features in Daggerfall.&lt;br /&gt;
&lt;br /&gt;
May be Bethesda will Surprise us all!....&lt;br /&gt;
Regards ShadowByte&lt;br /&gt;
&lt;br /&gt;
:''(This comment was originally posted on [[Tes4Mod:Mod Ideas]], but this seemed to be a more appropriate location)'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:14, 11 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I can really see TES V being all of Tamriel. One major problem most people would complain about is the placement of every rock, tree and dungeon. They'd have to be exactly where they were in previous games, or it'd take away from the realism. Even if it takes place years ahead or years before, trees don't pack up there roots and move. It'd be a huge challenge for Bethesda. I'm really hoping they'll take it.--[[User:Albinobear43|Albinobear43]] 00:19, 21 August 2008 (EDT)&lt;br /&gt;
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Perhaps when we can store games on 4TB Holographic disks and Bethesda's development staff exceeds 500. --[[User:1337onidas|1337onidas]] 17:13, 2 November 2008 (EST)&lt;br /&gt;
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== Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
What about having the fifth installment set in Black Marsh? Then they could finaly introduce that dumped Eye of Argonia project.&lt;br /&gt;
&lt;br /&gt;
== Akavir ==&lt;br /&gt;
&lt;br /&gt;
Going to an entirely different continent would allow Bethesda much more freedom to come up with new ideas without being constrained by some limits (however small) set by the other games. Although now that I think about it, the Nerevarine went to Akavir so maybe this wouldn't work, or possibly help make it work better.&lt;br /&gt;
&lt;br /&gt;
:The Nerevarine having gone to Akavir could either place the player in the Nerevarine's role again, or mention the Nerevarine's mysterious death on the way. It would allow an opportunity to introduce the four Akaviri races, something that IIRC TES players have wanted since Daggerfall, and the Nerevarine's visit combined with the impending Ka'po-Tun/Tsaesci war should provide ample story opporunities. [[User:32.155.213.241|32.155.213.241]] 18:35, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== After Light the Dragonfires ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from [[Oblivion Talk:Light the Dragonfires]])''&lt;br /&gt;
&lt;br /&gt;
Personally, I'm all for the next game being about reuniting the empire.  It doesn't seem like the counts and their respective counties really have any allegiance to the central government, but maybe that's just because I've only played Oblivion and there's no reigning emperor in this game.  Anyhow, it makes more sense to me if these counties decide, &amp;quot;Okay, the emperor is dead, all his heirs are dead, the back-up heir is dead and with him goes the fool-proof, fail-safe switch that kept the Septims in charge and now there's ''really'' no emperor...that's it, I quit.  My county is now separate from the Empire.&amp;quot;  There are some Empire-wide organizations (Mages' Guild/Fighters' Guild) but they don't answer to the Emperor, either.  The feudal society in Tamriel really seems ready to collapse.  I would find ''The Elder Scrolls V:  Rebellion'' or ''Civil War'' or ''Collapse'' or something to be pretty awesome.  Them's my two cents. =) [[User:IWon'tFightUndead|IWon'tFightUndead]] 08:44, 18 February 2007 (EST)&lt;br /&gt;
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:I think if they did that they should set the main game in one of the main provences (skyrim or orsineum would be cool) and have you tavel to each of the other provences, i know this would make the game huge but it would be cool, and worth the wait. They could get around the size problem by giving you limited access to each provience (except the main one), but this would make it less real/cool/fun. El Sparko 18:18 04/03/2007&lt;br /&gt;
&lt;br /&gt;
:I would like to point out that Orsinium is not actually a province, but only a region similar to Daggerfall.  Also, I don't see why the counties would split from the empire, seeing as they are dependant on it.  Without it, they are severely lacking in resources and protection.  Also, the Counts and Countesses are the ones who would be possibly chosen to be the next emperor or empress.&lt;br /&gt;
&lt;br /&gt;
:I'm kind of a sucker for all the Akaviri stuff, so I think that Elder Scrolls V should be about an Akaviri invasion or a Tamrielic expedition to Akavir.  Akavir is like Japan, with the katanas and imperialistic names, so, if you had a game that took place in Akavir, you could join a samurai guild or a ninja guild, perhaps.  Also, in an Akaviri invasion, perhaps you could be some kind of government agent appointed to command the Imperial armies.  And, after repelling the initial invasion, perhaps you could be sent as part of an elite task force to wipe out the Akaviri warlords and rulers, ending in a climactic fight with Tosh Raka the Tiger Dragon or a Tsaesci emperor.  ELDER SCROLLS V: AKAVIR--[[User:151.196.186.249|151.196.186.249]] 20:05, 14 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: Honestly the whole samurai thing would suck, samurai/ninjas in games a incredibly overpowered, like the bloke from Ninja Gaiden. Imagine trying to fight him with a warhammer. But then if they made ninjas/samurai realistic they'd get a bunch of people whining about how underpowered they'd be or that they are too similar to the current races. The idea of the counties rebelling would work perfectly for Leyawin, Count Maro was upset in Oblivion about how the Elder Council didn't help him so I wouldn't be surprised if he decided to ally with a bunch of rebels. [[User:124.169.102.151|124.169.102.151]] 10:49, 29 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: I posted the comment above and, honestly, I agree. TV and games today make ninjas and samurai seem like gods or something.  But I also think that totally realistic samurai or ninjas would be underpowered and boring.  Seeing as the Elder Scrolls series is not realistic, I don't see a problem with making a ninja guild similar to the Dark Brotherhood or a samurai guild similar to the Fighter's Guild.  That seems reasonable to me.  You should have heard the ideas I had before.  if you thought Elder Scolls V: Akavir would be stupid, imagine Elder Scrolls V: Play as God in an Oriental setting.  [[User:Twentyfists|Twentyfists]] 11:44, 2 February 2008 (EST)&lt;br /&gt;
I also like the idea of TES V: Akavir (hopefully a slightly better name :P )&lt;br /&gt;
The Emperor existed to keep the Dragonfires lit and protect Tamriel from Daedric invasion: &lt;br /&gt;
&amp;quot;So long as your descendants wear the Amulet of Kings, then shall this Dragonfire burn, an eternal flame, as a sign to all men and Gods of our faithfulness.&amp;quot; &lt;br /&gt;
&amp;quot;But should the Dragonfires fail, and no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness...&amp;quot; &lt;br /&gt;
With the Dragonfires now burning eternally, there is no need for an Emperor of Tamriel.&lt;br /&gt;
Democracy can be created at last...&lt;br /&gt;
Perhaps TES V could be a journey to another planet, or the overthrowing of Daedra once and for all; maybe they find another way to enter Nirn. --[[User:218.186.13.3|218.186.13.3]] 08:59, 19 January 2008 (EST) (now [[User:Kantor|Kantor]] 09:01, 19 January 2008 (EST))&lt;br /&gt;
&lt;br /&gt;
:::: The problem with the idea of 'joining a guild of ninjas' is that the akaviri races are not exactly friendly towards the men and mer of the Empire. I doubt that a tscai (is that how you spell it?) would allow an elf of any sort into it's guild. More likely the vampiric snake man thing would tear the poor sucker's head clean off.&lt;br /&gt;
&lt;br /&gt;
:Yeah... That would be a total change of lore. For one thing, the daedra aren't actually bad, and there's really no way to overthrow them. Also, I highly doubt that the Empire will go for a democracy. --[[User:Ratwar|Ratwar]] 02:52, 3 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
*Perhaps not a direct democracy, but there could be a republic. There's no emperor, only Chancellor Ocato. He has no royal claim to the throne so he will push for a change of politics so that he can have a lot of power. Or he may just be voted the new emperor to start a new royal line, who knows. [[User:24.127.234.251|24.127.234.251]] 08:38, 18 May 2008 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Another (minor) idea would be that you can ally with either the 'good' or the 'bad/evil' daedra (good would be Azura for example. Bad would be Mehrunes Dagon) and try to overthrow the others (bad/evil and good respectively). To kill another Daedra lord,  perhaps the daedra will make you temporarily immortal (however that would be possible, and even though it's practically contradictive) or you work several quests for the daedra so the lord himself/herself can kill the opponent. You could also ally with the daedra lords to overthrow a new set of 'immortal' enemies, help the Daedra lords coquer the Nine Divines or the Nine Divines to conquer the Daedra lords. The main idea is that I'd like to see gods in battle. It shouldn't be the main quest though, but more like a new 'Guild' or faction to join. Anyone to give feedback? Leave your opinion or possible improvements, but please don't come with just 'that's stupid'. Come with at least one arguement if you want to flame ;) - [[User:Korunox|Korunox]] 15:09, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Collapse of empire could be really juicy... Think about different provinces, and gameplay that affects the storyline dramatically... Like: Pick province you favor, make lots of quests for it and see it become as a main province leading all others.&lt;br /&gt;
OR Constant province fighting, meaning sending soldiers to siege other provinces (without actually gaining other victory than a juicy loot increasing prosperity/disposition towards you from the city you led to victory).&lt;br /&gt;
OR what about you becoming leader of them all? You could decide things about provinces, and try to keep your power up.&lt;br /&gt;
Or maybe you want to keep on great chaos and set framed actions to keep constant fight on them, and  only one who gets any profit is you...&lt;br /&gt;
&lt;br /&gt;
*There's a boycott of Imperial goods in the Summerset Isle as you will often overhear NPC's say. If you want to feature politics...that would seem a good place to set it in.&lt;br /&gt;
&lt;br /&gt;
== Skyrim ==&lt;br /&gt;
&lt;br /&gt;
I don't know if Skyrim is next, but the Nords are coming, look at the pages [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.2| here] and [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.3| here]. Both concerning video games, both trademarked by ZeniMax Media. Just like on the page, I just wanted to give the links.--[[User:Puddle|Puddle]] 18:06, 27 April 2008 (EDT)&lt;br /&gt;
:Too bad the links don't work - I don't think that site likes it when you direct-link to them... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 18:19, 27 April 2008 (EDT)&lt;br /&gt;
::Oops, too bad, any way one is for computer manuals, books (etc.) and the other is for Downloadable Material, Video Games (etc.) and, Zenimax has one for Clothing, apparel, accessories (etc.) and the Elder Scrolls website sells bookbags, hats, and other things of that nature. I think I hear a wardrum...--[[User:Puddle|Puddle]] 18:30, 27 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skyrim trademark==&lt;br /&gt;
Is it possible that Skyrim is not actually the next game? The article says that Oblivion was trademarked in 1995...way before Morrowind ever came out. Morrowind was actually trademarked AFTER Oblivion then. Maybe they want to keep quiet on what it is and not give it away. There's a theory going around that the syllables in the game titles hold significance. Morrowind has 3, Oblivion has 4, and the only province that has 5 syllables? That's right, Summerset Isle.&lt;br /&gt;
:Some will point out that Oblivion is not a province, but I say that since no province has 4 syllables, they had to use something else. Redguard had 2 syllables so I guess if there's a pattern it might have started there. The theory falls apart when you think of Arena, Daggerfall and Battlespire but they could have not thought of the pattern until after they made those games.&lt;br /&gt;
::Yeah, I'm gonna say the syllable thing is pure crap. As for Oblivion's original trademark well before Morrowind's release, I think that was more of a working title than anything. Right after Daggerfall was released, some work was done on the next major Elder Scrolls title, but it was abandoned to work on other projects (Like Battlespire and Redguard). The current trademark for Oblivion was only filed for in 2003. I'm not saying that Skyrim is 100% the next game, but I wouldn't be surprised if it was. --[[User:Ratwar|Ratwar]] 23:10, 19 May 2008 (EDT)&lt;br /&gt;
:::I agree with Ratwar.  Plus the fact that if the syllable thing had anything to it, the next wouldn't be Summerset Isle, because that has ''four'' syllables.  ;)  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 01:04, 25 May 2008 (EDT)&lt;br /&gt;
::::If you're from the north of England, or Scotland (and I assume other places), &amp;quot;Isle&amp;quot; can indeed be pronounced with two syllables. Comes out as &amp;quot;Eye-ll&amp;quot;. But yes, the idea that they've based the names of games on the number of syllables is nonsense. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 02:42, 25 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
So far in the game I've heard conversations between NPCs talking about the Imperial Legion releasing a bunch of Argonian slaves and sending them back to Black Marsh, territory issues in Skyrim flaring up, and that the skooma trade in Elswyr is proving more profitable with only a single group making all the money, in addition to the boycott and daedra worshipping going on in the Summerset Isles. If we're going by the pattern set in Morrowind that mentioned problems in Cyrodiil, then how come none of those other locations are listed?--[[User:Darth NANAME|Darth NANAME]] 12:47, 4 June 2008 (EDT)&lt;br /&gt;
:Because we're lazy... Feel free to add them if you think they're really all that relevant. I did however add a note about the multiple rumors in the Summerset Isle sections.--[[User:Ratwar|Ratwar]] 00:48, 7 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== summerset isles... could it be? ==&lt;br /&gt;
&lt;br /&gt;
if you just walk around a little anywhere you'll here the great people of cyrodill talking about whats happening in the sommerset isles. you never hear anyone talking about skyrim i only noticed it was on that map and thought nothing of it. summerset isles would be a great place for game makers to start afresh. think about it for a moment and then add a comment to this comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== could this be? ==&lt;br /&gt;
there is a place in the oblivion pc game that if you open a door you end up in a place called HAWKHAVEN this could be a clue to the next game(somehow). enter player.coc testinghall to get there.&lt;br /&gt;
:Hawkhaven is a testing cell. Nothing more. There is nothing present to suggest that it was anything more than a place to test mechanics such as sneaking, guard arrests, etc, nor is there any lore connected to the area. --[[User:Saruuk|Saruuk]] 11:37, 29 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Summerset Isle, Valenwood, Elsweyer, Leyawin, and Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
Only four of the provinces have been thoroughly explored since Arena. Assuming that Solstheim  is representative of Skyrim and that this means that Skyrim can also be considered explored, we might note that the four southern provinces are entirely untouched. Then, noting the Summerset rumors, the talk in Leyawin about the beast races' hate of Cyrodiilic control of the Region(ie:Rinrizra Krin), Argonian slaves, and the long standing Khajiit/Bosmer feud, all referenced in Oblivion, and we see much room for conflict across a huge area, much of which could be fueled by the lack of an emperor.&lt;br /&gt;
&lt;br /&gt;
I'll admit though that I would love an Akaviri game with new races, however.&lt;br /&gt;
Varka Mahl...[[User:75.154.124.81|75.154.124.81]] 22:59, 29 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
	</entry>
	<entry>
		<id>https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373510</id>
		<title>General talk:The Future of TES Games</title>
		<link rel="alternate" type="text/html" href="https://en.uesp.net/w/index.php?title=General_talk:The_Future_of_TES_Games&amp;diff=373510"/>
		<updated>2008-11-02T22:10:34Z</updated>

		<summary type="html">&lt;p&gt;1337onidas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Return to Morrowind?==&lt;br /&gt;
I've seen plenty of people who think that, no matter how insane it might be, that they might actually go back to Morrowind.&lt;br /&gt;
:Why would they do that when they got plenty of other regions to use--[[User:Marleysexton|Marleysexton]] 15:15, 20 February 2008 (EST)&lt;br /&gt;
::I hope not, I really hated all those little islands, and I can NOT bare going back to that Dunmer infested place. I dont have anything against the Dark Elf people, but the arrogance combined with roughy 50% of Vvardenfel being that arrogant would be too much. I understood that Jiub had rid the island of Vvardenfel of the Cliff Racers? that would be a VERY good thing. - [[User:Korunox|Korunox]] 15:16, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I found it very unfortunate that I couldn't refer to Dunmer as &amp;quot;outlanders&amp;quot; in Cyrodiil. --[[User:1337onidas|1337onidas]] 17:10, 2 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Summerset Isles==&lt;br /&gt;
My prediction?&lt;br /&gt;
*&amp;quot;They say syndicates of wizards have led a boycott of Imperial goods in the land of the Altmer.&amp;quot;&lt;br /&gt;
*&amp;quot;I understand Daedra worship has become increasingly prevalent in the Summerset Isle.&amp;quot;&lt;br /&gt;
*&amp;quot;The Altmer have powerful wizards. It could be a dangerous situation.&amp;quot;&lt;br /&gt;
This, plus ''[[Oblivion:Mankar_Camoran|TAMRIEL AE DAEDROTH!]]'', plus the situation with Jyggalag reentering his power... Somehow, I have a feeling we're going for a sail, boys. ;) I do hope TESV will be set in a new province, and given the astounding new and world-altering information we've been given with TESIV, I think it's a fair guess that the next game might well deal with Empire tensions - perhaps even the secession of a province. --[[User:Kementari|Kementari]] 13:09, 3 July 2007 (EDT)&lt;br /&gt;
:Great prediction! --[[User:Mankar Camoran|Mankar Camoran]]&amp;lt;sup&amp;gt;•[[User_Talk:Mankar Camoran|T]]•[[Special:Contributions/Mankar Camoran|C]]•[[Special:Emailuser/Mankar Camoran|E]]•&amp;lt;/sup&amp;gt; 11:05, 19 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== A Concept Idea for: The Elder Scrolls V ==&lt;br /&gt;
&lt;br /&gt;
I would like to see the whole of the Tamriel map, i.e Arena, Daggerfall, Blackspire, Redguard, Morrowind, Bloodmoon, Tribunal, Oblvion, Knights of Nine &amp;amp; Shivering Isles all placed into one game so you could travel from one location to another. Obviously with all the features of the previous formentioned games and with the most updated Game AI. Perhaps some new features or other great works of inventions to be added also. I certainly miss the the ability to become a werewolf, bear or rat and the abilitiy to fly magic carpets as was the features in Daggerfall.&lt;br /&gt;
&lt;br /&gt;
May be Bethesda will Surprise us all!....&lt;br /&gt;
Regards ShadowByte&lt;br /&gt;
&lt;br /&gt;
:''(This comment was originally posted on [[Tes4Mod:Mod Ideas]], but this seemed to be a more appropriate location)'' --[[User:Nephele|Nephele]]&amp;lt;sup&amp;gt;[[User_talk:Nephele|Talk]]&amp;lt;/sup&amp;gt; 20:14, 11 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I can really see TES V being all of Tamriel. One major problem most people would complain about is the placement of every rock, tree and dungeon. They'd have to be exactly where they were in previous games, or it'd take away from the realism. Even if it takes place years ahead or years before, trees don't pack up there roots and move. It'd be a huge challenge for Bethesda. I'm really hoping they'll take it.--[[User:Albinobear43|Albinobear43]] 00:19, 21 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Black Marsh ==&lt;br /&gt;
&lt;br /&gt;
What about having the fifth installment set in Black Marsh? Then they could finaly introduce that dumped Eye of Argonia project.&lt;br /&gt;
&lt;br /&gt;
== Akavir ==&lt;br /&gt;
&lt;br /&gt;
Going to an entirely different continent would allow Bethesda much more freedom to come up with new ideas without being constrained by some limits (however small) set by the other games. Although now that I think about it, the Nerevarine went to Akavir so maybe this wouldn't work, or possibly help make it work better.&lt;br /&gt;
&lt;br /&gt;
:The Nerevarine having gone to Akavir could either place the player in the Nerevarine's role again, or mention the Nerevarine's mysterious death on the way. It would allow an opportunity to introduce the four Akaviri races, something that IIRC TES players have wanted since Daggerfall, and the Nerevarine's visit combined with the impending Ka'po-Tun/Tsaesci war should provide ample story opporunities. [[User:32.155.213.241|32.155.213.241]] 18:35, 31 October 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== After Light the Dragonfires ==&lt;br /&gt;
&lt;br /&gt;
:''(moved from [[Oblivion Talk:Light the Dragonfires]])''&lt;br /&gt;
&lt;br /&gt;
Personally, I'm all for the next game being about reuniting the empire.  It doesn't seem like the counts and their respective counties really have any allegiance to the central government, but maybe that's just because I've only played Oblivion and there's no reigning emperor in this game.  Anyhow, it makes more sense to me if these counties decide, &amp;quot;Okay, the emperor is dead, all his heirs are dead, the back-up heir is dead and with him goes the fool-proof, fail-safe switch that kept the Septims in charge and now there's ''really'' no emperor...that's it, I quit.  My county is now separate from the Empire.&amp;quot;  There are some Empire-wide organizations (Mages' Guild/Fighters' Guild) but they don't answer to the Emperor, either.  The feudal society in Tamriel really seems ready to collapse.  I would find ''The Elder Scrolls V:  Rebellion'' or ''Civil War'' or ''Collapse'' or something to be pretty awesome.  Them's my two cents. =) [[User:IWon'tFightUndead|IWon'tFightUndead]] 08:44, 18 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I think if they did that they should set the main game in one of the main provences (skyrim or orsineum would be cool) and have you tavel to each of the other provences, i know this would make the game huge but it would be cool, and worth the wait. They could get around the size problem by giving you limited access to each provience (except the main one), but this would make it less real/cool/fun. El Sparko 18:18 04/03/2007&lt;br /&gt;
&lt;br /&gt;
:I would like to point out that Orsinium is not actually a province, but only a region similar to Daggerfall.  Also, I don't see why the counties would split from the empire, seeing as they are dependant on it.  Without it, they are severely lacking in resources and protection.  Also, the Counts and Countesses are the ones who would be possibly chosen to be the next emperor or empress.&lt;br /&gt;
&lt;br /&gt;
:I'm kind of a sucker for all the Akaviri stuff, so I think that Elder Scrolls V should be about an Akaviri invasion or a Tamrielic expedition to Akavir.  Akavir is like Japan, with the katanas and imperialistic names, so, if you had a game that took place in Akavir, you could join a samurai guild or a ninja guild, perhaps.  Also, in an Akaviri invasion, perhaps you could be some kind of government agent appointed to command the Imperial armies.  And, after repelling the initial invasion, perhaps you could be sent as part of an elite task force to wipe out the Akaviri warlords and rulers, ending in a climactic fight with Tosh Raka the Tiger Dragon or a Tsaesci emperor.  ELDER SCROLLS V: AKAVIR--[[User:151.196.186.249|151.196.186.249]] 20:05, 14 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: Honestly the whole samurai thing would suck, samurai/ninjas in games a incredibly overpowered, like the bloke from Ninja Gaiden. Imagine trying to fight him with a warhammer. But then if they made ninjas/samurai realistic they'd get a bunch of people whining about how underpowered they'd be or that they are too similar to the current races. The idea of the counties rebelling would work perfectly for Leyawin, Count Maro was upset in Oblivion about how the Elder Council didn't help him so I wouldn't be surprised if he decided to ally with a bunch of rebels. [[User:124.169.102.151|124.169.102.151]] 10:49, 29 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::: I posted the comment above and, honestly, I agree. TV and games today make ninjas and samurai seem like gods or something.  But I also think that totally realistic samurai or ninjas would be underpowered and boring.  Seeing as the Elder Scrolls series is not realistic, I don't see a problem with making a ninja guild similar to the Dark Brotherhood or a samurai guild similar to the Fighter's Guild.  That seems reasonable to me.  You should have heard the ideas I had before.  if you thought Elder Scolls V: Akavir would be stupid, imagine Elder Scrolls V: Play as God in an Oriental setting.  [[User:Twentyfists|Twentyfists]] 11:44, 2 February 2008 (EST)&lt;br /&gt;
I also like the idea of TES V: Akavir (hopefully a slightly better name :P )&lt;br /&gt;
The Emperor existed to keep the Dragonfires lit and protect Tamriel from Daedric invasion: &lt;br /&gt;
&amp;quot;So long as your descendants wear the Amulet of Kings, then shall this Dragonfire burn, an eternal flame, as a sign to all men and Gods of our faithfulness.&amp;quot; &lt;br /&gt;
&amp;quot;But should the Dragonfires fail, and no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness...&amp;quot; &lt;br /&gt;
With the Dragonfires now burning eternally, there is no need for an Emperor of Tamriel.&lt;br /&gt;
Democracy can be created at last...&lt;br /&gt;
Perhaps TES V could be a journey to another planet, or the overthrowing of Daedra once and for all; maybe they find another way to enter Nirn. --[[User:218.186.13.3|218.186.13.3]] 08:59, 19 January 2008 (EST) (now [[User:Kantor|Kantor]] 09:01, 19 January 2008 (EST))&lt;br /&gt;
&lt;br /&gt;
:::: The problem with the idea of 'joining a guild of ninjas' is that the akaviri races are not exactly friendly towards the men and mer of the Empire. I doubt that a tscai (is that how you spell it?) would allow an elf of any sort into it's guild. More likely the vampiric snake man thing would tear the poor sucker's head clean off.&lt;br /&gt;
&lt;br /&gt;
:Yeah... That would be a total change of lore. For one thing, the daedra aren't actually bad, and there's really no way to overthrow them. Also, I highly doubt that the Empire will go for a democracy. --[[User:Ratwar|Ratwar]] 02:52, 3 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
*Perhaps not a direct democracy, but there could be a republic. There's no emperor, only Chancellor Ocato. He has no royal claim to the throne so he will push for a change of politics so that he can have a lot of power. Or he may just be voted the new emperor to start a new royal line, who knows. [[User:24.127.234.251|24.127.234.251]] 08:38, 18 May 2008 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Another (minor) idea would be that you can ally with either the 'good' or the 'bad/evil' daedra (good would be Azura for example. Bad would be Mehrunes Dagon) and try to overthrow the others (bad/evil and good respectively). To kill another Daedra lord,  perhaps the daedra will make you temporarily immortal (however that would be possible, and even though it's practically contradictive) or you work several quests for the daedra so the lord himself/herself can kill the opponent. You could also ally with the daedra lords to overthrow a new set of 'immortal' enemies, help the Daedra lords coquer the Nine Divines or the Nine Divines to conquer the Daedra lords. The main idea is that I'd like to see gods in battle. It shouldn't be the main quest though, but more like a new 'Guild' or faction to join. Anyone to give feedback? Leave your opinion or possible improvements, but please don't come with just 'that's stupid'. Come with at least one arguement if you want to flame ;) - [[User:Korunox|Korunox]] 15:09, 20 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Collapse of empire could be really juicy... Think about different provinces, and gameplay that affects the storyline dramatically... Like: Pick province you favor, make lots of quests for it and see it become as a main province leading all others.&lt;br /&gt;
OR Constant province fighting, meaning sending soldiers to siege other provinces (without actually gaining other victory than a juicy loot increasing prosperity/disposition towards you from the city you led to victory).&lt;br /&gt;
OR what about you becoming leader of them all? You could decide things about provinces, and try to keep your power up.&lt;br /&gt;
Or maybe you want to keep on great chaos and set framed actions to keep constant fight on them, and  only one who gets any profit is you...&lt;br /&gt;
&lt;br /&gt;
*There's a boycott of Imperial goods in the Summerset Isle as you will often overhear NPC's say. If you want to feature politics...that would seem a good place to set it in.&lt;br /&gt;
&lt;br /&gt;
== Skyrim ==&lt;br /&gt;
&lt;br /&gt;
I don't know if Skyrim is next, but the Nords are coming, look at the pages [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.2| here] and [http://tess2.uspto.gov/bin/showfield?f=doc&amp;amp;state=pu0lvq.2.3| here]. Both concerning video games, both trademarked by ZeniMax Media. Just like on the page, I just wanted to give the links.--[[User:Puddle|Puddle]] 18:06, 27 April 2008 (EDT)&lt;br /&gt;
:Too bad the links don't work - I don't think that site likes it when you direct-link to them... --[[User:TheRealLurlock|TheRealLurlock]] &amp;lt;sup&amp;gt;[[User_talk:TheRealLurlock|Talk]]&amp;lt;/sup&amp;gt; 18:19, 27 April 2008 (EDT)&lt;br /&gt;
::Oops, too bad, any way one is for computer manuals, books (etc.) and the other is for Downloadable Material, Video Games (etc.) and, Zenimax has one for Clothing, apparel, accessories (etc.) and the Elder Scrolls website sells bookbags, hats, and other things of that nature. I think I hear a wardrum...--[[User:Puddle|Puddle]] 18:30, 27 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skyrim trademark==&lt;br /&gt;
Is it possible that Skyrim is not actually the next game? The article says that Oblivion was trademarked in 1995...way before Morrowind ever came out. Morrowind was actually trademarked AFTER Oblivion then. Maybe they want to keep quiet on what it is and not give it away. There's a theory going around that the syllables in the game titles hold significance. Morrowind has 3, Oblivion has 4, and the only province that has 5 syllables? That's right, Summerset Isle.&lt;br /&gt;
:Some will point out that Oblivion is not a province, but I say that since no province has 4 syllables, they had to use something else. Redguard had 2 syllables so I guess if there's a pattern it might have started there. The theory falls apart when you think of Arena, Daggerfall and Battlespire but they could have not thought of the pattern until after they made those games.&lt;br /&gt;
::Yeah, I'm gonna say the syllable thing is pure crap. As for Oblivion's original trademark well before Morrowind's release, I think that was more of a working title than anything. Right after Daggerfall was released, some work was done on the next major Elder Scrolls title, but it was abandoned to work on other projects (Like Battlespire and Redguard). The current trademark for Oblivion was only filed for in 2003. I'm not saying that Skyrim is 100% the next game, but I wouldn't be surprised if it was. --[[User:Ratwar|Ratwar]] 23:10, 19 May 2008 (EDT)&lt;br /&gt;
:::I agree with Ratwar.  Plus the fact that if the syllable thing had anything to it, the next wouldn't be Summerset Isle, because that has ''four'' syllables.  ;)  --[[User:GuildKnight|GuildKnight]]&amp;lt;sup&amp;gt;[[User_talk:GuildKnight|Talk2me]]&amp;lt;/sup&amp;gt; 01:04, 25 May 2008 (EDT)&lt;br /&gt;
::::If you're from the north of England, or Scotland (and I assume other places), &amp;quot;Isle&amp;quot; can indeed be pronounced with two syllables. Comes out as &amp;quot;Eye-ll&amp;quot;. But yes, the idea that they've based the names of games on the number of syllables is nonsense. –[[User:Rpeh|Rpeh]]&amp;lt;sup&amp;gt;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•&amp;lt;/sup&amp;gt; 02:42, 25 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
So far in the game I've heard conversations between NPCs talking about the Imperial Legion releasing a bunch of Argonian slaves and sending them back to Black Marsh, territory issues in Skyrim flaring up, and that the skooma trade in Elswyr is proving more profitable with only a single group making all the money, in addition to the boycott and daedra worshipping going on in the Summerset Isles. If we're going by the pattern set in Morrowind that mentioned problems in Cyrodiil, then how come none of those other locations are listed?--[[User:Darth NANAME|Darth NANAME]] 12:47, 4 June 2008 (EDT)&lt;br /&gt;
:Because we're lazy... Feel free to add them if you think they're really all that relevant. I did however add a note about the multiple rumors in the Summerset Isle sections.--[[User:Ratwar|Ratwar]] 00:48, 7 June 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== summerset isles... could it be? ==&lt;br /&gt;
&lt;br /&gt;
if you just walk around a little anywhere you'll here the great people of cyrodill talking about whats happening in the sommerset isles. you never hear anyone talking about skyrim i only noticed it was on that map and thought nothing of it. summerset isles would be a great place for game makers to start afresh. think about it for a moment and then add a comment to this comment.&lt;br /&gt;
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== could this be? ==&lt;br /&gt;
there is a place in the oblivion pc game that if you open a door you end up in a place called HAWKHAVEN this could be a clue to the next game(somehow). enter player.coc testinghall to get there.&lt;br /&gt;
:Hawkhaven is a testing cell. Nothing more. There is nothing present to suggest that it was anything more than a place to test mechanics such as sneaking, guard arrests, etc, nor is there any lore connected to the area. --[[User:Saruuk|Saruuk]] 11:37, 29 June 2008 (EDT)&lt;br /&gt;
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== Summerset Isle, Valenwood, Elsweyer, Leyawin, and Black Marsh ==&lt;br /&gt;
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Only four of the provinces have been thoroughly explored since Arena. Assuming that Solstheim  is representative of Skyrim and that this means that Skyrim can also be considered explored, we might note that the four southern provinces are entirely untouched. Then, noting the Summerset rumors, the talk in Leyawin about the beast races' hate of Cyrodiilic control of the Region(ie:Rinrizra Krin), Argonian slaves, and the long standing Khajiit/Bosmer feud, all referenced in Oblivion, and we see much room for conflict across a huge area, much of which could be fueled by the lack of an emperor.&lt;br /&gt;
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I'll admit though that I would love an Akaviri game with new races, however.&lt;br /&gt;
Varka Mahl...[[User:75.154.124.81|75.154.124.81]] 22:59, 29 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>1337onidas</name></author>
		
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