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How useful is MWEdit for making mods today?
Essential 0%  0%  [ 0 ]
Very Handy 0%  0%  [ 0 ]
Somewhat Useful 0%  0%  [ 0 ]
Occasionally Needed 0%  0%  [ 0 ]
Niche Use-cases 0%  0%  [ 0 ]
Worthless 0%  0%  [ 0 ]
Total votes : 0
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 Post subject: Some questions about the current state of Morrowind modding
PostPosted: Sat Jul 03, 2021 11:25 pm 
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Layman
Layman

Joined: Sat Jul 03, 2021 11:07 pm
Posts: 1
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Hello, I was trying to get some community feedback on the current Morrowind mod scene. I know some answers may be personal opinions but I would still like to hear peoples thoughts. Specifically I was curious:

Since the introduction of OpenMW how much has the world of Morrowind modding changed? Are the same tools (the CS and MWEdit) still being used to make mods for OpenMW? What is the average compatibility of mods between normal Morrowind and OpenMW?

Is MWSE still widely being used in mod creation? Is it still true that the only way to compile MWSE scripts is with MWEdit?

Finally, how often do you think the program MWEdit is used for Morrowind modding today?

Thanks for you time!


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