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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 4:23 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 6:28 pm 
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I was disappointed to find that, even with the patch, certain NPCs still won't wear the armour I want them to wear.

Poo.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 6:37 pm 
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NPCs? Or followers?

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 6:43 pm 
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Followers, even.

Specifically the ones who favour heavy armour and thus will not wear the super-duper (but light) armour I keep trying to give them. Minor thing, but...grrr.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 6:56 pm 
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Well, Followers who don't behave exactly as you wish aren't really a "bug". That's their AI at work, and I think we should be rejoicing that they possess some individuality and rudimentary decision-making abilities. The game would be mighty dreadful if Followers were simply 100% compliant drones.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 11, 2013 7:06 pm 
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Hey, if I'm paying these toe-rags good money to follow me about I expect them to wear the uniform provided!

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Wed Apr 17, 2013 6:56 am 
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Maybe it happened in an older patch but did they mess with the value system? I made some improved gear cause with 1.9 I buffed the heck out of my alchemy. I was replacing this gear and noticed my older gear was worth more gold. It was identical in every way except the enchantments were stronger but the item was worth less. Weird.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Wed Apr 17, 2013 7:48 am 
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That's an issue that has been in the game since version 1.0. The stronger the enchantment, the lower its value. Doesn't make sense at all, but that's the way it's always been.


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Apr 18, 2013 4:00 am 
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Really? I never noticed it before. Not that it matter i got like 511k and nothing to spend it on but it's still weird. Oh and since downloading 1.9 my loading screens are freezing up alot. Anyone else having that?

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sat May 04, 2013 7:42 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sun May 05, 2013 4:30 am 
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I can't say I've had Loading Screen freezes since 1.9, but I'm experiencing moderately frequent freezes during ordinary gameplay in outdoor cells. And Random Encounters have been getting a bit weird since 1.9. For example, I had the encounter with those three fake "Soldiers", and a three-man Imperial patrol spawned at the same location at the same time. The Imperials knelt down to inspect one of the naked corpses, and then simply vanished.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sun May 05, 2013 1:59 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Mon May 06, 2013 4:48 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu May 09, 2013 11:26 am 
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I still keep finding patches of invisible water>_< rivers are such jerks..

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu May 09, 2013 3:53 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sat May 11, 2013 6:03 pm 
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You guys think we've seen the last of patches with 1.9?


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sat May 11, 2013 9:54 pm 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sat May 11, 2013 11:30 pm 
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To be honest, I wouldn't think so.
Doesn't Beth stop creating patches when the GOTY Editions come out?


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sun May 12, 2013 12:45 am 
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Probably a 2.0 patch out, maybe even adding one or two new final features, as a thank you to Bethesda's fans.


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sun May 12, 2013 1:22 am 
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Guess that would be welcome.


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Mon May 20, 2013 6:24 pm 
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Just wondering: does anyone know if one of the last patches made certain npcs immortal? I noticed Onmund won't die at all and I haven't made him essential via the console. My character even went all out trying to kill him (I was curious to see if he would at all) and he stayed solid. I don't remember this ever being the case before.


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Mon May 20, 2013 8:30 pm 
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I really have no idea. They maybe did for some quests, like Onmund's (which you probably did), but I couldn't tell you. I would try making a new save and trying to kill him on it, to make sure there isn't anything messing with him other than the patch.

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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sat Jun 01, 2013 8:36 am 
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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Thu Jul 11, 2013 4:37 pm 
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I heard the latest patch caused frequent crashing.
That true?


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 Post subject: Re: Bethesda Patch Discussion - Console and PC
PostPosted: Sun Jul 14, 2013 10:08 pm 
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